Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 16 (19,055)players online:
HEKOMIn (19)  silentk1tt3n (13)  PierreKira (8)  ねこびっち (4)  gremrper (2)  OnlyDT (2) 48
stats.dasanfall.com
Maj. General Imperator InimicusNC[HOMG] InimicusNC
NC BR 87

KDR: 3.66

Score: 81.5m

Last Seen: Aug 18th, 2019 4:06 AM
- OFFLINE - 18.5 hour(s)

Prestige 1, Battle Rank 87 - New Conglomerate on Briggs - Outfit Leader of HOmo Gay Gay[HOMG] HOmo Gay Gay
NC outfit on Connery

Members: 7
Level Progress (to 88): 41%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NC6A GODSAW AF-4G Cyclone LA1 Anchor GD-22S NC05 Jackhammer Auraxium Mag-Cutter SAS-R AF-57 Piston
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:InimicusNC



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,911,077 MLG Score: 2327
Fun Score: N/A
Cheeseburgers Flipped: 593TIME WITH MEDKIT: 3.1%MEDKIT per DEATH: 0.7

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.545%30.928%97650116469,9303.6782-0.019

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.539%2.005A*1.486A+-1.191D*HEAD ++ (~15.16)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.50.67B+7.70.458B+16.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.161%1.107%308312112,44097515522.50256157%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.538%-0.226C-0.357C-0.068

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
130.10.164C++45.70.104C+84.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.84%2.639%1091712075,98693841116.38166146%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.865%0.76B++0.057C+0.09

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.80.616B+7.20.422B7.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.125%6.111%5131412003,06088015993.47727191%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.003%0.548B+0.421B0.072

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.20.615B+19.50.514B+26.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.784%78.355%513512096,2001383324.47977

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.651%1.62A+0.731B++1.422

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.566B+20.383C**2.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.398%13.509%5136120811,1632639414.23001

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.239%1.059B**-0.382C--0.199

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.637B+2.60.466B+2.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
HOmo Gay Gay[HOMG] HOmo Gay Gay
NC outfit on Connery

Members: 7
81.5m328.7%455 (27.3k)405 (24.3k)3.65911134,26036,6923.9116287 (87)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Briggs-NC12141761527.113%23.796%64505:3045

7% Combat Medic19% Engineer49% Heavy Assault14% Infiltrator9% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 23rd, 2012 11:48 AMMay 22nd, 2018 11:38 AMAug 24th, 2019 6:37 PM (1d) (PST)Aug 18th, 2019 12:44 AM (8d) (PST)Aug 18th, 2019 12:06 AM (8d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6271474800.6670.1820.1592.4020.0642327

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
37,6148,85028,764401110144424,276

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3356.4h/139.9d 9,265 31,949 37,758 483.8k 3,417 10,983 12,917 126.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B**
Kills:7,447
Deaths:1,213
KDR:6.139
Accuracy:34.698% B**
HSR:35.625% B**
LA1 Anchor
B**
Kills:6,277
Deaths:1,507
KDR:4.165
Accuracy:30.342% B**
HSR:32.866% B**
GD-22S
A*
Kills:6,214
Deaths:936
KDR:6.639
Accuracy:35.259% A*
HSR:39.041% A*
EM6
B**
Kills:2,600
Deaths:823
KDR:3.159
Accuracy:28.311% B**
HSR:28.654% B++
EM1
B*
Kills:2,467
Deaths:876
KDR:2.816
Accuracy:26.293% B*
HSR:18.119% D
NS-15M1
A+
Kills:1,581
Deaths:462
KDR:3.422
Accuracy:30.094% A+
HSR:26.249% B+
NS-15M2
A*
Kills:1,312
Deaths:149
KDR:8.805
Accuracy:35.851% A*
HSR:42.149% A*
NC6 Gauss SAW
B+
Kills:1,286
Deaths:448
KDR:2.871
Accuracy:23.496% B+
HSR:20.918% C-
NSX Naginata
A*
Kills:1,170
Deaths:184
KDR:6.359
Accuracy:34.359% A*
HSR:39.060% A+
NS-15M AE
A
Kills:1,169
Deaths:241
KDR:4.851
Accuracy:32.249% A
HSR:25.920% C+
NS-15MP
A+
Kills:1,160
Deaths:171
KDR:6.784
Accuracy:35.460% A+
HSR:23.621% D
MGR-L1 Promise
A*
Kills:634
Deaths:84
KDR:7.548
Accuracy:35.775% A*
HSR:36.120% A+
NC6S Gauss SAW S
A++
Kills:338
Deaths:53
KDR:6.377
Accuracy:32.926% A++
HSR:32.544% A
Kills:33,655
Deaths (as Heavy Assault):7,147
Deaths (to Heavy Assaults):11,623
KDR:4.70897
Kill Difference:26,508
Playtime:1,654.443 hours
Usage:49%
Score:46.219m
Score/min:466
Accuracy (listed only):31.932%
HSR (listed only):30.837%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4G Cyclone
A++
Kills:6,823
Deaths:1,212
KDR:5.630
Accuracy:33.585% B**
HSR:34.750% A++
AF-57 Piston
B++
Kills:3,527
Deaths:808
KDR:4.365
Accuracy:48.072% B++
HSR:14.545% C++
Blitz GD-10
B**
Kills:2,864
Deaths:843
KDR:3.397
Accuracy:28.904% B*
HSR:22.242% B**
GD-66 Claw
B++
Kills:2,527
Deaths:895
KDR:2.823
Accuracy:66.686% B++
HSR:13.296% C
AF-19 Mercenary
A++
Kills:1,995
Deaths:430
KDR:4.640
Accuracy:31.939% A++
HSR:27.168% B**
LA39 Bruiser
C*
Kills:1,640
Deaths:649
KDR:2.527
Accuracy:63.969% C*
HSR:11.159% D
GD-7F
C*
Kills:1,409
Deaths:681
KDR:2.069
Accuracy:25.452% C*
HSR:16.608% D
AF-4 Cyclone
C+
Kills:1,313
Deaths:656
KDR:2.002
Accuracy:24.937% C+
HSR:13.709% D
AF-4A Bandit
A++
Kills:1,171
Deaths:246
KDR:4.760
Accuracy:33.217% A++
HSR:32.024% A+
Gauss Compact S
A*
Kills:1,165
Deaths:164
KDR:7.104
Accuracy:35.595% A*
HSR:29.700% A++
AC-X11
A++
Kills:1,165
Deaths:193
KDR:6.036
Accuracy:34.504% A++
HSR:26.094% B++
Mauler S6
B*
Kills:1,162
Deaths:424
KDR:2.741
Accuracy:48.545% B*
HSR:15.060% C+
NC12 Sweeper
A
Kills:1,162
Deaths:298
KDR:3.899
Accuracy:55.791% A
HSR:14.028% C++
The Brawler
A+
Kills:1,145
Deaths:186
KDR:6.156
Accuracy:65.449% A+
HSR:12.052% C--
MGR-S1 Gladius
M**
Kills:832
Deaths:119
KDR:6.992
Accuracy:38.197% A*
HSR:47.837% M**
NS-7 PDW
B**
Kills:830
Deaths:310
KDR:2.677
Accuracy:29.691% B**
HSR:22.771% B*
19A Fortuna
A+
Kills:757
Deaths:150
KDR:5.047
Accuracy:32.383% A+
HSR:28.005% A+
NS Baron G5AE
B*
Kills:378
Deaths:95
KDR:3.979
Accuracy:56.133% B*
HSR:14.021% C
NS-11C
A+
Kills:322
Deaths:37
KDR:8.703
Accuracy:31.276% A+
HSR:23.292% B++
MGR-C1 Charger
A++
Kills:227
Deaths:29
KDR:7.828
Accuracy:34.199% A
HSR:36.123% A++
Gauss Compact Burst
B**
Kills:195
Deaths:21
KDR:9.286
Accuracy:32.789% B**
HSR:20% D
Razor GD-23
A+
Kills:69
Deaths:20
KDR:3.450
Accuracy:31.194% A
HSR:28.986% A+
MKV Suppressed
A*
Kills:53
Deaths:20
KDR:2.650
Accuracy:24.081% C
HSR:32.076% A*
Kills:32,731
Deaths (as Light Assault):8,486
Deaths (to Light Assaults):6,994
KDR:3.85706
Kill Difference:24,245
Playtime:299.898 hours
Usage:9%
Score:6.206m
Score/min:345
Accuracy (listed only):39.417%
HSR (listed only):23.285%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4G Cyclone
A++
Kills:6,823
Deaths:1,212
KDR:5.630
Accuracy:33.585% B**
HSR:34.750% A++
SAS-R
A++
Kills:3,663
Deaths:630
KDR:5.814
Accuracy:49.727% A++
HSR:78.761% B**
Blitz GD-10
B**
Kills:2,864
Deaths:843
KDR:3.397
Accuracy:28.904% B*
HSR:22.242% B**
NS-44 Commissioner
B*
Kills:2,001
Deaths:1,308
KDR:1.530
Accuracy:36.882% C++
HSR:28.236% B*
LA80
C*
Kills:1,690
Deaths:254
KDR:6.654
Accuracy:42.535% C*
HSR:75.858% C
NS-44P Commissioner
A
Kills:1,514
Deaths:543
KDR:2.788
Accuracy:50.332% B**
HSR:39.102% A
NS-44 Commissioner AE
A*
Kills:1,363
Deaths:411
KDR:3.316
Accuracy:51.282% A
HSR:41.453% A*
AF-4 Cyclone
C+
Kills:1,313
Deaths:656
KDR:2.002
Accuracy:24.937% C+
HSR:13.709% D
NC4-FB Mag-Shot
B+
Kills:1,276
Deaths:516
KDR:2.473
Accuracy:36.666% B+
HSR:22.962% C++
NC4 Mag-Shot
B++
Kills:1,207
Deaths:497
KDR:2.429
Accuracy:31.742% B++
HSR:21.872% B
AF-18 Stalker
B**
Kills:1,168
Deaths:210
KDR:5.562
Accuracy:31.944% B*
HSR:26.969% B**
NS-357 Underboss
A*
Kills:1,167
Deaths:562
KDR:2.077
Accuracy:37.795% C++
HSR:37.361% A*
MGR-S1 Gladius
M**
Kills:832
Deaths:119
KDR:6.992
Accuracy:38.197% A*
HSR:47.837% M**
NS-7 PDW
B**
Kills:830
Deaths:310
KDR:2.677
Accuracy:29.691% B**
HSR:22.771% B*
NS-357P Underboss
A++
Kills:615
Deaths:295
KDR:2.085
Accuracy:48.336% B*
HSR:41.463% A++
NC08 Mag-Scatter
B**
Kills:521
Deaths:217
KDR:2.401
Accuracy:59.845% B++
HSR:21.497% B**
LA3 Desperado
C*
Kills:502
Deaths:372
KDR:1.349
Accuracy:26.280% C
HSR:21.315% C*
NC14 Bolt Driver
C++
Kills:359
Deaths:10
KDR:35.900
Accuracy:36.248% C++
HSR:69.359% D
NSX Daimyo
A+
Kills:325
Deaths:72
KDR:4.514
Accuracy:51.098% A+
HSR:96.615% B++
AF-6 Shadow
D
Kills:271
Deaths:19
KDR:14.263
Accuracy:27.948% D*
HSR:22.878% D
NS-AM7 Archer
A
Kills:165
Deaths:138
KDR:1.196
Accuracy:48.227% D**
HSR:28.485% A
EM4 Longshot
C+
Kills:163
Deaths:32
KDR:5.094
Accuracy:35.473% D
HSR:78.528% C+
NSX Tomoe
A*
Kills:163
Deaths:34
KDR:4.794
Accuracy:38.575% A*
HSR:41.104% B+
NS-61 Emissary
A*
Kills:106
Deaths:27
KDR:3.926
Accuracy:36.932% A
HSR:29.245% A*
Ectoblaster
A
Kills:66
Deaths:19
KDR:3.474
Accuracy:52.880% A
HSR:12.121% B**
Soldier Soaker
B**
Kills:63
Deaths:16
KDR:3.938
Accuracy:44.242% B**
HSR:19.048% B*
NS-30 Vandal
B+
Kills:63
Deaths:27
KDR:2.333
Accuracy:36.430% B+
HSR:31.746% B+
LA8 Rebel
B+
Kills:61
Deaths:35
KDR:1.743
Accuracy:15.530% F-
HSR:24.590% B+
MKV Suppressed
A*
Kills:53
Deaths:20
KDR:2.650
Accuracy:24.081% C
HSR:32.076% A*
Kills:31,207
Deaths (as Infiltrator):9,404
Deaths (to Infiltrators):4,606
KDR:3.31848
Kill Difference:21,803
Playtime:465.998 hours
Usage:14%
Score:6.756m
Score/min:242
Accuracy (listed only):38.150%
HSR (listed only):37.378%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-57 Piston
B++
Kills:3,527
Deaths:808
KDR:4.365
Accuracy:48.072% B++
HSR:14.545% C++
GD-66 Claw
B++
Kills:2,527
Deaths:895
KDR:2.823
Accuracy:66.686% B++
HSR:13.296% C
AF-19 Mercenary
A++
Kills:1,995
Deaths:430
KDR:4.640
Accuracy:31.939% A++
HSR:27.168% B**
LA39 Bruiser
C*
Kills:1,640
Deaths:649
KDR:2.527
Accuracy:63.969% C*
HSR:11.159% D
GD-7F
C*
Kills:1,409
Deaths:681
KDR:2.069
Accuracy:25.452% C*
HSR:16.608% D
AF-4A Bandit
A++
Kills:1,171
Deaths:246
KDR:4.760
Accuracy:33.217% A++
HSR:32.024% A+
Gauss Compact S
A*
Kills:1,165
Deaths:164
KDR:7.104
Accuracy:35.595% A*
HSR:29.700% A++
AC-X11
A++
Kills:1,165
Deaths:193
KDR:6.036
Accuracy:34.504% A++
HSR:26.094% B++
Mauler S6
B*
Kills:1,162
Deaths:424
KDR:2.741
Accuracy:48.545% B*
HSR:15.060% C+
NC12 Sweeper
A
Kills:1,162
Deaths:298
KDR:3.899
Accuracy:55.791% A
HSR:14.028% C++
The Brawler
A+
Kills:1,145
Deaths:186
KDR:6.156
Accuracy:65.449% A+
HSR:12.052% C--
19A Fortuna
A+
Kills:757
Deaths:150
KDR:5.047
Accuracy:32.383% A+
HSR:28.005% A+
NS Baron G5AE
B*
Kills:378
Deaths:95
KDR:3.979
Accuracy:56.133% B*
HSR:14.021% C
NS-11C
A+
Kills:322
Deaths:37
KDR:8.703
Accuracy:31.276% A+
HSR:23.292% B++
Warden
A+
Kills:295
Deaths:71
KDR:4.155
Accuracy:35.968% A+
HSR:29.831% B*
MGR-M1 Bishop
M++
Kills:274
Deaths:68
KDR:4.029
Accuracy:51.956% M++
HSR:39.051% B**
MGR-C1 Charger
A++
Kills:227
Deaths:29
KDR:7.828
Accuracy:34.199% A
HSR:36.123% A++
Gauss Compact Burst
B**
Kills:195
Deaths:21
KDR:9.286
Accuracy:32.789% B**
HSR:20% D
Razor GD-23
A+
Kills:69
Deaths:20
KDR:3.450
Accuracy:31.194% A
HSR:28.986% A+
Kills:20,585
Deaths (as Engineer):5,465
Deaths (to Engineers):6,240
KDR:3.7667
Kill Difference:15,120
Playtime:641.493 hours
Usage:19%
Score:14.373m
Score/min:373
Accuracy (listed only):42.901%
HSR (listed only):22.686%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4G Cyclone
A++
Kills:6,823
Deaths:1,212
KDR:5.630
Accuracy:33.585% B**
HSR:34.750% A++
AF-57 Piston
B++
Kills:3,527
Deaths:808
KDR:4.365
Accuracy:48.072% B++
HSR:14.545% C++
Blitz GD-10
B**
Kills:2,864
Deaths:843
KDR:3.397
Accuracy:28.904% B*
HSR:22.242% B**
GD-66 Claw
B++
Kills:2,527
Deaths:895
KDR:2.823
Accuracy:66.686% B++
HSR:13.296% C
LA39 Bruiser
C*
Kills:1,640
Deaths:649
KDR:2.527
Accuracy:63.969% C*
HSR:11.159% D
Carnage AR
B++
Kills:1,340
Deaths:612
KDR:2.190
Accuracy:28.557% B++
HSR:21.343% C++
AF-4 Cyclone
C+
Kills:1,313
Deaths:656
KDR:2.002
Accuracy:24.937% C+
HSR:13.709% D
GR-22
A+
Kills:1,165
Deaths:290
KDR:4.017
Accuracy:32.317% A+
HSR:29.700% A
NC1 Gauss Rifle
A**
Kills:1,165
Deaths:214
KDR:5.444
Accuracy:34.274% A*
HSR:37.768% A**
Mauler S6
B*
Kills:1,162
Deaths:424
KDR:2.741
Accuracy:48.545% B*
HSR:15.060% C+
NC12 Sweeper
A
Kills:1,162
Deaths:298
KDR:3.899
Accuracy:55.791% A
HSR:14.028% C++
The Brawler
A+
Kills:1,145
Deaths:186
KDR:6.156
Accuracy:65.449% A+
HSR:12.052% C--
MGR-S1 Gladius
M**
Kills:832
Deaths:119
KDR:6.992
Accuracy:38.197% A*
HSR:47.837% M**
NS-7 PDW
B**
Kills:830
Deaths:310
KDR:2.677
Accuracy:29.691% B**
HSR:22.771% B*
Gauss Rifle S
B+
Kills:411
Deaths:245
KDR:1.678
Accuracy:25.859% C++
HSR:24.818% B+
NS Baron G5AE
B*
Kills:378
Deaths:95
KDR:3.979
Accuracy:56.133% B*
HSR:14.021% C
Reaper DMR
B+
Kills:355
Deaths:176
KDR:2.017
Accuracy:28.593% B+
HSR:25.352% C+
NS-11P
M*
Kills:188
Deaths:46
KDR:4.087
Accuracy:32.217% A++
HSR:40.958% M*
MKV Suppressed
A*
Kills:53
Deaths:20
KDR:2.650
Accuracy:24.081% C
HSR:32.076% A*
NC9 A-Tross
M
Kills:53
Deaths:10
KDR:5.300
Accuracy:32.818% A+
HSR:43.396% M
Kills:28,933
Deaths (as Combat Medic):8,108
Deaths (to Combat Medics):4,352
KDR:3.56845
Kill Difference:20,825
Playtime:218.300 hours
Usage:7%
Score:5.476m
Score/min:418
Accuracy (listed only):39.934%
HSR (listed only):24.544%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
B++
Kills:1,198
Deaths:284
KDR:4.218
Accuracy:38.578% B++
HSR:14.190% C+
AF-41 Hacksaw
B++
Kills:1,120
Deaths:282
KDR:3.972
Accuracy:40.593% B++
HSR:16.250% C**
AF-34 Mattock
A*
Kills:1,065
Deaths:138
KDR:7.717
Accuracy:53.535% A*
HSR:18.873% B+
AF-34 Mattock
A*
Kills:892
Deaths:140
KDR:6.371
Accuracy:57.552% A*
HSR:23.094% A
NCM1 Scattercannon
B
Kills:75
Deaths:30
KDR:2.500
Accuracy:41.887% B
HSR:10.667% D*
NS-10 Burster
A*
Kills:61
Deaths:30
KDR:2.033
Accuracy:44.299% A*
HSR:11.475% A+
NS-10 Burster
S
Kills:56
Deaths:26
KDR:2.154
Accuracy:46.169% A*
HSR:25% S
Kills:4,467
Deaths (as MAX Suit):465
Deaths (to MAX Suits):1,893
KDR:9.60645
Kill Difference:4,002
Playtime:74.311 hours
Usage:2%
Score:2.449m
Score/min:549
Accuracy (listed only):46.088%
HSR (listed only):17.079%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
B**
Kills:1,185
V. Kills:747 158%
Deaths:211
KDR:5.616
Accuracy:34.106% B+
KPH:24.300 B**
VKPH:15.300 B*
M30 Mustang AH
C++
Kills:671
V. Kills:149 447%
Deaths:94
KDR:7.138
Accuracy:56.965% C*
KPH:23 D
VKPH:5.100 C++
Vortek Rotary
C+
Kills:584
V. Kills:560 104%
Deaths:286
KDR:2.042
Accuracy:34.531% B+
KPH:9.800 C
VKPH:9.400 C+
M20 Kestrel
A++
Kills:271
V. Kills:183 147%
Deaths:40
KDR:6.775
Accuracy:40.577% A++
KPH:27.700 B+
VKPH:18.700 B
Coyote Missiles
C+
Kills:76
V. Kills:66 113%
Deaths:16
KDR:4.750
Accuracy:59.764% B**
KPH:28.100 C--
VKPH:24.400 C+
Breaker Rocket Pods
C+
Kills:76
V. Kills:30 245%
Deaths:10
KDR:7.600
Accuracy:42.881% D
KPH:36.800 D
VKPH:14.500 C+
Kills:2,863 (2,711 + 0)
Deaths:657
KDR:4.358
VKDR:2.641
Vehicle Kills:1,735
Kill Difference:2,206
Playtime:151.804 hours
Usage:5%
Score:1.805m
Score/min:198
Piloting Accuracy:40.577%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
B+
Kills:121
V. Kills:109 110%
Deaths:31
KDR:3.903
Accuracy:29.075% C+
KPH:24.400 C
VKPH:22 B+
L105 Zephyr
C+
Kills:97
V. Kills:15 N/A
Deaths:12
KDR:8.083
Accuracy:41.497% C+
KPH:43.100 C
VKPH:6.700 C
C150 Dalton
D
Kills:97
V. Kills:67 143%
Deaths:23
KDR:4.217
Accuracy:42.321% B
KPH:21.900 D
VKPH:15.100 D
Kills:315 (0 + 315)
Deaths:66
KDR:4.773
VKDR:2.894
Vehicle Kills:191
Kill Difference:249
Playtime:11.643 hours
Usage:0%
Score:0.254m
Score/min:363
Piloting Accuracy:N/A%
Gunner Accuracy:42.321%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:1,210
V. Kills:873 138%
Deaths:91
KDR:13.297
Accuracy:58.870% B+
KPH:29.900 C+
VKPH:21.600 B+
L100 Python HEAT
A++
Kills:547
V. Kills:191 285%
Deaths:25
KDR:21.880
Accuracy:64.227% A+
KPH:59.500 A++
VKPH:20.800 A++
Skyguard
B+
Kills:177
V. Kills:147 120%
Deaths:28
KDR:6.321
Accuracy:41.443% A*
KPH:13.700 C+
VKPH:11.400 B+
L100 Python HESH
B+
Kills:83
V. Kills:22 361%
Deaths:6
KDR:13.833
Accuracy:52.546% B+
KPH:37.500 D
VKPH:9.900 B+
Kills:2,017 (2,017 + 0)
Deaths:150
KDR:13.447
VKDR:8.220
Vehicle Kills:1,233
Kill Difference:1,867
Playtime:64.787 hours
Usage:2%
Score:1.462m
Score/min:376
Driving Accuracy:52.546%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B+
Kills:3,116
V. Kills:2,540 123%
Deaths:291
KDR:10.708
Accuracy:54.668% B+
KPH:20.800 C
VKPH:16.900 B+
E540 Halberd
B*
Kills:722
V. Kills:501 144%
Deaths:65
KDR:11.108
Accuracy:57.152% A++
KPH:27.200 C
VKPH:18.900 B*
Titan-150 HEAT
A++
Kills:702
V. Kills:305 229%
Deaths:29
KDR:24.207
Accuracy:61.584% A++
KPH:36.500 A+
VKPH:15.900 A++
C85 Canister
B+
Kills:157
V. Kills:7 N/A
Deaths:4
KDR:39.250
Accuracy:43.629% B+
KPH:66.300 C+
VKPH:3 D
Enforcer ML85
B*
Kills:152
V. Kills:149 101%
Deaths:13
KDR:11.692
Accuracy:48.873% B**
KPH:22.400 C+
VKPH:22 B*
Titan-150 HESH
C**
Kills:151
V. Kills:26 N/A
Deaths:29
KDR:5.207
Accuracy:49.945% C**
KPH:26.400 D
VKPH:4.600 D-
M20 Basilisk
B++
Kills:128
V. Kills:69 183%
Deaths:16
KDR:8
Accuracy:41.458% A+
KPH:19.600 C+
VKPH:10.600 B++
Kills:5,128 (3,969 + 1,159)
Deaths:447
KDR:11.472
VKDR:8.047
Vehicle Kills:3,597
Kill Difference:4,681
Playtime:217.099 hours
Usage:6%
Score:4.561m
Score/min:350
Driving Accuracy:49.945%
Gunner Accuracy:41.458%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C++
Kills:523
V. Kills:32 N/A
Deaths:17
KDR:30.765
Accuracy:45.229% D
KPH:108.500 C++
VKPH:6.600 C
E540 Halberd-H
B++
Kills:391
V. Kills:229 170%
Deaths:32
KDR:12.219
Accuracy:61.589% B++
KPH:45.700 C*
VKPH:26.800 B++
Enforcer ML65-H
C++
Kills:152
V. Kills:120 126%
Deaths:24
KDR:6.333
Accuracy:58.312% C++
KPH:34.900 C+
VKPH:27.600 C+
M12 Kobalt-H
C**
Kills:135
V. Kills:6 N/A
Deaths:6
KDR:22.500
Accuracy:25.777% B++
KPH:117.100 C++
VKPH:5.200 C**
M20 Basilisk-H
B+
Kills:64
V. Kills:18 337%
Deaths:12
KDR:5.333
Accuracy:50.016% B+
KPH:39.800 C
VKPH:11.200 C-
M96 Mjolnir-H
C++
Kills:55
V. Kills:46 117%
Deaths:9
KDR:6.111
Accuracy:51.894% C**
KPH:38 C--
VKPH:31.800 C++
Kills:1,320 (0 + 1,320)
Deaths:100
KDR:13.200
VKDR:4.510
Vehicle Kills:451
Kill Difference:1,220
Playtime:21.931 hours
Usage:1%
Score:0.632m
Score/min:480
Driving Accuracy:N/A%
Gunner Accuracy:51.894%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
A
Kills:203
V. Kills:40 N/A
Deaths:10
KDR:20.300
Accuracy:47.030% A
KPH:27.200 C+
VKPH:5.400 C+
M20 Basilisk
C**
Kills:121
V. Kills:75 159%
Deaths:24
KDR:5.042
Accuracy:46.774% B**
KPH:15.800 C--
VKPH:9.800 C**
M20 Basilisk
D-
Kills:113
V. Kills:48 231%
Deaths:20
KDR:5.650
Accuracy:44.775% B*
KPH:10.900 D-
VKPH:4.600 D-
M40 Fury
C
Kills:78
V. Kills:18 411%
Deaths:6
KDR:13
Accuracy:52.099% A++
KPH:31.500 D
VKPH:7.300 C
Kills:515 (0 + 515)
Deaths:60
KDR:8.583
VKDR:3.017
Vehicle Kills:181
Kill Difference:455
Playtime:28.013 hours
Usage:1%
Score:0.385m
Score/min:229
Driving Accuracy:N/A%
Gunner Accuracy:52.099%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
B
Kills:63
V. Kills:49 126%
Deaths:13
KDR:4.846
Accuracy:39.439% B
KPH:21.600 C
VKPH:16.800 B
Kills:63 (0 + 63)
Deaths:13
KDR:4.846
VKDR:3.769
Vehicle Kills:49
Kill Difference:50
Playtime:2.913 hours
Usage:0%
Score:0.047m
Score/min:270
Piloting Accuracy:N/A%
Gunner Accuracy:39.439%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 7,5227,4471,2136.139A++2.4834.698%B**35.625%B**77.3B+N/A26096.3h6.6C*19.2B*
AF-4G Cyclone 6,8706,8231,2125.63M+1.9733.585%B**34.75%A++70.9B+N/A28196.2h7.4B**22B*
LA1 Anchor 6,3176,2771,5074.165B++0.5130.342%B**32.866%B**50.4C++N/A215124.5h7.7B**25.4B*
GD-22S 6,2586,2149366.639M+2.9835.259%A*39.041%A*77.8A+N/A24579.9h7.4A+20.9B**
NC05 Jackhammer 4,9104,8861,3893.518A*0.1445.415%C++14.818%C+52.3B+N/A18393.4h3.4A7.6B++
Auraxium Mag-Cutter 4,0033,95717,4030.227S3.4338.803%B++7.607%C++3.2B*N/A101243.6h1.7B++4.4B+
SAS-R 3,6913,6636305.814A2.1549.727%A++78.761%B**50.8B+N/A16372.1h1.8B*3.7B**
AF-57 Piston 3,5403,5278084.365M++0.7148.072%B++14.545%C++62.1B**N/A23056.8h3.3B**6.8B++
The Kraken 4,7053,3856575.152M++1.4957.809%C-2.038%B+43C++16.8C+25378.8h3.5B+6B+
Titan-150 AP 5,6563,11629110.708B++7.0554.668%B+3.081%C**20.8C16.9B+324149.9h4.1B+7.5B++
Blitz GD-10 2,8812,8648433.397A**0.2628.904%B*22.242%B**43.5B++N/A20465.8h11.1B**38.4B++
EM6 2,6112,6008233.159B**0.5028.311%B**28.654%B++38C+N/A17368.4h8.3B**29.4B*
GD-66 Claw 2,5332,5278952.823A+0.8466.686%B++13.296%C48.3BN/A23552.3h1.9B**2.8B++
EM1 2,4792,4678762.816A++0.8426.293%B*18.119%D33.1C+N/A13474.6h10.5B40B++
NS-44 Commissioner 2,0222,0011,3081.53B+2.1336.882%C++28.236%B*30.1C+N/A15566.5h3.2B++8.6B+
AF-19 Mercenary 2,0161,9954304.64S0.9831.939%A++27.168%B**42.7AN/A19646.7h8.6B**27.1B**
LA80 1,6911,6902546.654A2.9942.535%C*75.858%C31.7CN/A10253.3h2.2C++5.1C**
LA39 Bruiser 1,6451,6406492.527A1.1363.969%C*11.159%D40.8C+N/A29040.2h2B*3.1B+
NS-15M1 1,5861,5814623.422A+0.2430.094%A+26.249%B+45.2C*N/A28035h9.4B**31.1B*
NS-44P Commissioner 1,5201,5145432.788A+0.8750.332%B**39.102%A97.7B**N/A28815.5h2.8B++5.5B*
GD-7F 1,4291,4096812.069B**1.5925.452%C*16.608%D20.1CN/A9570h12.9C**50.8C**
NS-44 Commissioner AE 1,3691,3634113.316A++0.3451.282%A41.453%A*115.5A*N/A34811.8h2.5B**4.9B*
Carnage AR 1,3491,3406122.19B++1.4728.557%B++21.343%C++28.3C+N/A14347.3h10.9B**38.1B*
AF-4 Cyclone 1,3251,3136562.002B+1.6624.937%C+13.709%D28CN/A14646.9h9.3B++37.3B+
NS-15M2 1,3181,3121498.805M**5.1535.851%A*42.149%A*65B++N/A22120.2h8.4A23.5B**
NC6 Gauss SAW 1,2951,2864482.871A++0.7923.496%B+20.918%C-35.9C**N/A29535.8h7.9B++33.6B+
NC4-FB Mag-Shot 1,2781,2765162.473B*1.1936.666%B+22.962%C++60.8C++N/A20721h5.9B+16.1B++
L100 Python AP 2,0831,2109113.297A++9.6458.87%B+3.471%B+29.9C+21.6B+40940.5h4.7B+8B++
NC4 Mag-Shot 1,2171,2074972.429A**1.2331.742%B++21.872%B33.3B+N/A12936.3h6.4B++20.1B+
AF-41 Hacksaw 1,2041,1982844.218B++0.5638.578%B++14.19%C+34.2C*N/A19635h5.7B+14.7B*
M20 Mustang 1,9321,1852115.616A+1.9634.106%B+N/A24.3B**15.3B*21848.7h53.2B*155.9B**
NC05 Jackhammer AE 1,1831,1751209.792S6.1356.999%B**16.085%C+101.3AN/A28411.6h3.1A5.5B*
AF-4A Bandit 1,1831,1712464.76M+1.1033.217%A++32.024%A+50.3B+N/A18923.3h8.6B**25.9B**
NSX Naginata 1,1771,1701846.359S2.7034.359%A*39.06%A+81.8A+N/A26914.3h8.3B**24.2B**
NS-15M AE 1,1801,1692414.851B**1.1932.249%A25.92%C+58.5C++N/A23820h9.1B**28.2B*
AF-18 Stalker 1,1731,1682105.562M**1.9031.944%B*26.969%B**43.9B+N/A14626.6h10B**31.1B*
NS-357 Underboss 1,1731,1675622.077B**1.5837.795%C++37.361%A*32.5CN/A10835.9h3.1B**8.1B*
GR-22 1,1741,1652904.017A*0.3632.317%A+29.7%A49.4B*N/A21923.6h9.6A+29.6B**
Gauss Compact S 1,1761,1651647.104S3.4435.595%A*29.7%A++59.7A**N/A18219.5h7B**19.6B**
AC-X11 1,1761,1651936.036S2.3834.504%A++26.094%B++55AN/A18721.2h7.1B**20.5B*
NC1 Gauss Rifle 1,1791,1652145.444M**1.7834.274%A*37.768%A**61.3A*N/A24019h7.7A++22.6A
Mag-Cutter 1,2141,16214,3770.081A++3.5822.01%D1.807%D1.1B++N/A61070.8h2B+9.1C++
Mauler S6 1,1661,1624242.741A+0.9248.545%B*15.06%C+45.6B**N/A27425.5h2.8A+5.8B**
NC12 Sweeper 1,1691,1622983.899M0.2455.791%A14.028%C++59AN/A22919.7h2.9A5.1B**
NS-15MP 1,1671,1601716.784A++3.1235.46%A+23.621%D80BN/A20214.5h8.8B**24.7B*
The Brawler 1,1511,1451866.156M2.5065.449%A+12.052%C--66.2B*N/A16717.3h2.4A*3.7A++
AF-41 Hacksaw 1,1261,1202823.972B+0.3140.593%B++16.25%C**32.5C++N/A18934.5h6.2B+15.3B*
Hawk GD-68 1,3241,0793852.803M**0.8667.296%B++3.336%B+37.5M8.5C36528.8h3A*4.5A*
NS Decimator 1,6491,0786231.73B*1.9356.587%D2.597%B28C-14.8C+39738.5h3.9B+7B+
AF-34 Mattock 1,0721,0651387.717A+4.0653.535%A*18.873%B+67.8A+N/A22215.7h4.6B*8.6A
Shrike 1,2421,0424562.285M+1.3768.108%A5.47%A++36.2B**6.9D-45628.8h3.5A++5.2A+
AF-22 Crow 1,1981,0354122.512S1.1571.09%B+4.058%A40.3A*6.3C--29925.7h2.6A*3.7A*
NS Decimator-B 1,1911,0114212.401B+1.2663.377%C+4.055%A50C+8.9D35820.2h2.3A3.6B**
AF-34 Mattock 8978921406.371B**2.7157.552%A*23.094%A57.2B**N/A19715.6h6B+10.5B**
MGR-S1 Gladius 8438321196.992M**3.3338.197%A*47.837%M**80A+1.1B**21510.4h6.8B**17.8B**
NS-7 PDW 8348303102.677A*0.9829.691%B**22.771%B*27.4C+N/A14130.3h12.1B++40.6B++
19A Fortuna 7647571505.047M*1.3932.383%A+28.005%A+54.5B*N/A15913.9h7.2A22.2A
E540 Halberd 1,2237226511.108B+7.4557.152%A++3.601%C**27.1C18.8B*53126.6h5.1B+9B**
Bouncing Betty 7147143818.789S15.1342.49%C+N/A140BN/A5875.1h1.6B**3.7B++
Titan-150 HEAT 1,0077022924.207M**20.5561.584%A++1.567%D-36.6A+15.9A++31719.2h3.7B*6A
M30 Mustang AH 820671947.138C**3.4856.965%C*1.49%C**23D5.1C++17429.2h10.5C+18.5C+
MGR-L1 Promise 637634847.548S3.8935.775%A*36.12%A+84.5A+N/A2717.5h9.1A25.4B**
NS-357P Underboss 6226152952.085B+1.5748.336%B*41.463%A++106B*1.2B+3685.8h3.1B*6.4B*
Vortek Rotary 1,1445842862.042C*1.6234.531%B+1.541%C-9.8C9.4C+15359.3h71.1C**205.9B+
Anti-Vehicle Grenade 7135491549N/A545.3454.543%B+N/A499.1B+149.1B+62301.1h3.8B**7B*
L100 Python HEAT 7385472521.88A**18.2264.227%A+N/A59.5A++20.8A++3509.2h4B*6.2A
C85 Canister-H 5555231730.765A+27.1145.229%D13.002%B+109C++6.7C4814.8h4.3B*9.4B++
NC08 Mag-Scatter 5245212172.401B+1.2659.845%B++21.497%B**49.2B++N/A16310.6h3.1B**5.2B*
LA3 Desperado 5065023721.349B+2.3126.28%C21.315%C*28.5CN/A16317.6h6.7B**25.6B+
C-4 6854372641.655C*2.0018.254%D*N/A25.4D*14.4D--52417.2h2.5F-13.8F--
The Slasher 4374323711.164U2.5052.465%A32.176%A**14A++N/A5530.8h2.2C++4.2C++
Tank Mine 645420755.6A+1.9440.063%B+N/A50D*26.8D*7088.4h2.7D*6.8C
Gauss Rifle S 4184112451.678B+1.9825.859%C++24.818%B+23.1CN/A9717.8h9.7B++37.5B+
E540 Halberd-H 6203913212.219B++8.5661.589%B++2.046%C++45.5C*26.6B++4708.6h5B+8.2B++
NS Baron G5AE 391378953.979A**0.3256.133%B*14.021%C44C+1.5A*1608.6h3.2B**5.7C++
Carver 3703692741.347M*2.3134.167%B+30.352%A*15.2B*N/A4324.3h1.2B+3.6B+
NC14 Bolt Driver 3623591035.9U32.2436.248%C++69.359%D13.2DN/A7327.2h2.4B+6.6B+
Reaper DMR 3593551762.017C*1.6428.593%B+25.352%C+27.7CN/A18912.8h8.1B*28.5B++
NC6S Gauss SAW S 341338536.377S2.7232.926%A++32.544%A61.5B++N/A2095.5h7.6A23.2B*
NSX Daimyo 325325724.514B+0.8551.098%A+96.615%B++54.2C++N/A1716h1.9B**3.6B**
NS-11C 325322378.703S5.0431.276%A+23.292%B++54.6AN/A2595.9h9.7B**30.9B**
Warden 301295714.155M0.5035.968%A+29.831%B*32.8B++N/A2159h6A16.7B**
NSX Amaterasu 2772763840.719U2.9429.785%C*35.507%A*9.5B+N/A2329.2h3.2C++10.8B+
MGR-M1 Bishop 275274684.029A+0.3751.956%M++39.051%B**68.5A++N/A2054h3.8A+7.4A
M20 Kestrel 454271406.775A3.1240.577%A++1.107%C--27.7B+18.7B2389.8h70.9B+174.6B++
AF-6 Shadow 2732711914.263S10.6027.948%D*22.878%D24DN/A9111.3h5.3B19C+
Frag Grenade 2352331233N/A229.3433.577%FN/A582.5B+5D22710.4h3B*8.8C++
MGR-C1 Charger 231227297.828S4.1734.199%A36.123%A++81.1A++1.4B**1992.8h8.5A24.8B**
M60-G Bulldog 2432031020.3S16.6447.03%A4.434%B**27.1C+5.3C+2337.5h6.6B14B*
Gauss Compact Burst 197195219.286M**5.6332.789%B**20%D51.3B+N/A1923.8h8.2B**25.1B+
NS-11P 188188464.087M0.4332.217%A++40.958%M*47B**N/A2284h9.2A++28.4A
Spear Anti-Vehicle Phalanx Turret 267187920.778A*17.1253.692%B**5.882%B**71.9A*30.8B**9482.6h5.6B*10.4B**
Heartstring 181180911.978B**1.6828.846%D-39.444%B**15.4C--N/A5611.7h3C**10.4C**
Skyguard 324177286.321A+2.6641.443%A*1.13%D13.7C+11.4B+30312.9h108.5B261.8B*
NSX Masamune 190170473.617M**0.0453.312%D2.353%B53.1A6.3D2173.2h3A5.6B**
NS-AM7 Archer 1961651381.196A++2.4648.227%D**28.485%A5.3C1D*4231.1h8.2B**17.1B**
EM4 Longshot 163163325.094B++1.4335.473%D78.528%C+31.3C+N/A1685.2h2B+5.6C++
NSX Tomoe 163163344.794A*1.1338.575%A*41.104%B+67.9AN/A1672.4h9.8A25.5B**
C85 Canister 164157439.25A+35.5943.629%B+14.013%C++65.4C+2.9D2072.4h5.6B++12.8B++
Enforcer ML65-H 272152246.333B+2.6758.312%C++1.316%C-34.5C+27.3C+5524.4h11.8B++20.2B*
Enforcer ML85 3011521311.692A+8.0348.873%B**1.974%C+22.4C+21.9B*5546.8h12.3C*25.1B++
Titan-150 HESH 177151295.207C1.5549.945%C**1.325%C26.5D4.6D-1265.7h3B+6B+
M12 Kobalt-H 141135622.5B18.8425.777%B++17.778%C++112.5C+5C*4121.2h13B+50.5B++
M20 Basilisk 197128168A**4.3441.458%A+4.688%C19.7C+10.6B++3436.5h65.2B+157.3B*
M20 Basilisk 196121245.042B**1.3846.774%B**3.306%D-15.7C--9.7C*3057.7h101.4C+216.7B+
AP30 Shredder 230121313.903C0.2429.075%C+N/A24.2C21.8B+3365h73.7C**253.5C**
M20 Basilisk 161113205.65A1.9944.775%B*4.425%D10.9D-4.6D-15910.4h87.3C**195B++
NS-61 Emissary 106106273.926S0.2736.932%A29.245%A*75.7A**N/A2991.4h9.6B++26B**
M60-A Bulldog 127103812.875C+9.2251.852%B++N/A30.3C+7.1A2333.4h6.1C+11.8B+
L105 Zephyr 11297128.083C+4.4241.497%C+N/A42.2C6.5C3312.3h5.3B+12.7B+
C150 Dalton 16497234.217C0.5642.321%BN/A22D15.2D4104.4h5.2C12.4C++
L100 Python HESH 10583613.833B10.1752.546%B+1.205%C37.7D10B+3062.2h3.5C+6.6C**
Phoenix AE 17882501.64C+2.0247.368%D-N/A13.4C+15.7C**2686.1h6.6A13.9B*
M40 Fury 9678613A9.3452.099%A++3.846%A*31.2D7.2C2752.5h18.1D34.8B
Hardlight Dagger 83764630.164M**3.5024.308%C11.842%B+2.5C+N/A1830h2.1C*8.6C*
Coyote Missiles 14276164.75B**1.0959.764%B**N/A28.1C--24.4C+5732.7h55.3D92.5C
Breaker Rocket Pods 10676107.6C++3.9442.881%DN/A36.2D14.3C+6882.1h20.1C46.8C
NCM1 Scattercannon 7575302.5B+1.1641.887%B10.667%D*15.6DN/A1584.8h7.8C++18.7B
Razor GD-23 7269203.45M+0.2131.194%A28.986%A+28.8C*1.3M3782.4h9.5B**30.5B*
Ectoblaster 6666193.474S0.1952.88%A12.121%B**36.7BN/A1131.8h14.6C**27.6B++
Sticky Grenade 6666166N/A62.3450.107%CN/A330D*N/A26960.2h3.5D--7.1D
M20 Basilisk-H 8264125.333C+1.6750.016%B+9.375%B**40C11.3C-2971.6h50.3B+100.6B++
Soldier Soaker 6363163.938A**0.2844.242%B**19.048%B*78.8B**N/A4720.8h4.6B++10.5B**
NS-30 Vandal 6363272.333B+1.3336.43%B+31.746%B+31.5CN/A1932h4.7B*13B++
M20 Wyvern 11263134.846C+1.1939.439%B3.175%C21.7C16.9B2702.9h76.6C++194.1B
NS-10 Burster 10961302.033A+1.6344.299%A*11.475%A+6.8B++5.3B**1629h135.2B+305.1B**
LA8 Rebel 6361351.743B**1.9215.53%F-24.59%B+7.6D--N/A568h5.7B+36.5D-
Rocklet Rifle 10460232.609M**1.0550%C1.667%A+25C+18.3C--3792.4h33.6B+67.1C**
MAX Punch 61585200.112C**3.5518.393%F-N/A0.9CN/A466.8h2.1C++11.2C--
NS-10 Burster 9556262.154A1.5146.169%A*25%S6.9B++4.8B*1658.1h138.6B+300.2B**
M96 Mjolnir-H 1015596.111B++2.4551.894%C**3.636%S39.3C-32.9C++5691.4h49.3D95.1C
M60-A Bulldog 6954510.8C+7.1449.194%B1.852%C24.5C6.8B**2892.2h6.8C-13.8C++
MKV Suppressed 5353202.65A*1.0124.081%C32.076%A*26.5CN/A2842h11.2B++46.7B+
NC9 A-Tross 5353105.3M**1.6432.818%A+43.396%M66.3A+N/A5750.8h5.2A**15.9A+
MANA Anti-Personnel Turret 5352105.2N/A1.5422.197%UN/A520U10U1781700.1h24.2T*108.9T*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon325,4756.6h
Nanite Revive Grenade06580.2h
Anti-Vehicle MANA Turret73091.1h
Medical Kit3,00325,516103.1h
Medical Applicator19394,0769.9h
Nano-Armor Kit281459,23934.2h
AE Nano-Armor Kit70195,72711.9h
AE Medical Applicator5353,0964.7h
Rampart Wall11321.3h
Turret AI Module0860.5h
Structure Shield Module0780.3h
Repair Module01360.6h
Skywall Shield Emitter0510.3h
Restoration Kit7561.2h
Motion Spotter4211,60118h
Blast Wall0590.4h
Spear Anti-Vehicle Tower0640.5h
Welding Device01,1880.2h
Deconstruction Tool05,1090.5h
Spitfire Auto-Turret64760.5h
Recon Detection Device384,84210.5h
Shield Recharging Field82,3181h
Ammunition Package161,2061.1h
Anti-Infantry MANA Turret93011.9h
Flail Targeting Dart2560.2h
Hardlight Barrier3680.1h
Nano-Repair Grenade03110.1h
IPC Targeting Dart31370.4h
WLT-Howler Mining Laser03110h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.67s
Server spent 2.37s on queries, 1.70s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.