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Deputy Director Imperator InimicusNC[HOMG] InimicusNC
NC BR 93

KDR: 3.69

Score: 83.8m

Last Seen: Jan 17th, 2020 1:04 PM
- OFFLINE - 5.4 hour(s)

Prestige 1, Battle Rank 93 - New Conglomerate on Connery - Outfit Leader of HOmo Gay Gay[HOMG] HOmo Gay Gay
NC outfit on Connery

Members: 9
Level Progress (to 94): 65%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS AF-4G Cyclone NC6A GODSAW GD-22S LA1 Anchor NC05 Jackhammer Auraxium Mag-Cutter SAS-R AF-57 Piston
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,981,133 MLG Score: 2383
Fun Score: N/A
Cheeseburgers Flipped: 642TIME WITH MEDKIT: 3.1%MEDKIT per DEATH: 0.7

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.551%31.362%99050118271,9603.655390.035

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.5%2.012A*1.56A+-1.164D*HEAD ++ (~15.59)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.40.672B+7.70.461B+16.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.865%1.062%311312292,54299916032.54454158%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.574%-0.257C-0.478D0.185

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
129.90.198C++45.30.148C++84.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.02%2.477%1115712256,37998142816.49593149%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.889%0.772B++-0.025C+0.1

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.20.63B+70.442B7.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.056%7.779%5931612164,06291117384.45395234%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.313%0.517B+0.37C**-0.01

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.80.626B+17.80.533B+29

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.808%78.821%593512276,4971434344.53068

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.564%1.631A+0.735B++1.365

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.569B+1.90.386C**2.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.1%15.765%5936122611,9952742434.37295

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.844%1.044B**0.144C++-0.356

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.642B+2.50.475B+2.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
HOmo Gay Gay[HOMG] HOmo Gay Gay
NC outfit on Connery

Members: 9
83.8m321.6%456 (27.4k)405 (24.3k)3.69055140,71738,1293.9442993 (93)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-NC12321842026.848%24.091%64705:2645

6% Combat Medic20% Engineer49% Heavy Assault14% Infiltrator9% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 23rd, 2012 11:48 AMMay 22nd, 2018 11:38 AMJan 17th, 2020 12:08 PM (18m) (PST)Jan 17th, 2020 10:09 AM (2h) (PST)Jan 17th, 2020 9:04 AM (3h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6391494900.6800.1840.1642.3960.0652383

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,3568,96229,394411110144424,297

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3449.1h/143.7d 9,675 33,900 39,914 495.9k 3,469 11,347 13,467 132.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B**
Kills:7,472
Deaths:1,218
KDR:6.135
Accuracy:34.702% B*
HSR:35.600% B**
GD-22S
A*
Kills:6,324
Deaths:981
KDR:6.446
Accuracy:35.186% A*
HSR:39.152% A*
LA1 Anchor
B**
Kills:6,278
Deaths:1,507
KDR:4.166
Accuracy:30.342% B**
HSR:32.877% B*
EM6
B**
Kills:2,600
Deaths:823
KDR:3.159
Accuracy:28.311% B**
HSR:28.654% B++
EM1
B*
Kills:2,467
Deaths:876
KDR:2.816
Accuracy:26.293% B*
HSR:18.119% D
NS-15M1
A
Kills:1,581
Deaths:462
KDR:3.422
Accuracy:30.094% A
HSR:26.249% B+
NS-15M2
A*
Kills:1,312
Deaths:149
KDR:8.805
Accuracy:35.851% A*
HSR:42.149% A*
NC6 Gauss SAW
B+
Kills:1,287
Deaths:448
KDR:2.873
Accuracy:23.504% B+
HSR:20.901% C-
NSX Naginata
A*
Kills:1,170
Deaths:184
KDR:6.359
Accuracy:34.359% A*
HSR:39.060% A+
NS-15M AE
A
Kills:1,169
Deaths:241
KDR:4.851
Accuracy:32.249% A
HSR:25.920% C+
NS-15MP
A+
Kills:1,160
Deaths:171
KDR:6.784
Accuracy:35.460% A+
HSR:23.621% D
MGR-L1 Promise
A*
Kills:1,006
Deaths:177
KDR:5.684
Accuracy:34.394% A++
HSR:41.352% A*
NC6S Gauss SAW S
A++
Kills:338
Deaths:53
KDR:6.377
Accuracy:32.926% A++
HSR:32.544% B**
Kills:34,164
Deaths (as Heavy Assault):7,290
Deaths (to Heavy Assaults):12,049
KDR:4.68642
Kill Difference:26,874
Playtime:1,689.870 hours
Usage:49%
Score:47.199m
Score/min:466
Accuracy (listed only):31.821%
HSR (listed only):31.246%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4G Cyclone
A++
Kills:7,503
Deaths:1,358
KDR:5.525
Accuracy:33.378% B**
HSR:35.746% A++
AF-57 Piston
B++
Kills:3,667
Deaths:839
KDR:4.371
Accuracy:48.048% B++
HSR:14.753% C++
GD-66 Claw
B**
Kills:3,216
Deaths:1,055
KDR:3.048
Accuracy:62.230% C**
HSR:21.486% B**
Blitz GD-10
B*
Kills:2,885
Deaths:850
KDR:3.394
Accuracy:28.934% B*
HSR:22.565% B*
AF-19 Mercenary
A++
Kills:2,059
Deaths:455
KDR:4.525
Accuracy:31.880% A++
HSR:28.169% B**
LA39 Bruiser
C*
Kills:1,640
Deaths:649
KDR:2.527
Accuracy:63.931% C*
HSR:11.159% D
GD-7F
C++
Kills:1,488
Deaths:753
KDR:1.976
Accuracy:25.411% C++
HSR:17.944% C-
AF-4 Cyclone
C+
Kills:1,318
Deaths:656
KDR:2.009
Accuracy:24.873% C+
HSR:13.809% D-
AF-4A Bandit
A++
Kills:1,171
Deaths:246
KDR:4.760
Accuracy:33.217% A++
HSR:32.024% A+
Gauss Compact S
A*
Kills:1,165
Deaths:164
KDR:7.104
Accuracy:35.595% A*
HSR:29.700% A++
AC-X11
A++
Kills:1,165
Deaths:193
KDR:6.036
Accuracy:34.504% A++
HSR:26.094% B++
NC12 Sweeper
A
Kills:1,162
Deaths:298
KDR:3.899
Accuracy:55.791% A
HSR:14.028% C++
Mauler S6
B*
Kills:1,162
Deaths:424
KDR:2.741
Accuracy:48.545% B*
HSR:15.060% C+
The Brawler
A++
Kills:1,148
Deaths:187
KDR:6.139
Accuracy:65.217% A++
HSR:12.021% D
MGR-S1 Gladius
M**
Kills:1,142
Deaths:176
KDR:6.489
Accuracy:36.262% A++
HSR:47.373% M**
NS-7 PDW
B*
Kills:830
Deaths:310
KDR:2.677
Accuracy:29.691% B*
HSR:22.771% B++
19A Fortuna
A+
Kills:766
Deaths:153
KDR:5.007
Accuracy:32.493% A+
HSR:28.329% A
NS Baron G5AE
B*
Kills:378
Deaths:95
KDR:3.979
Accuracy:56.133% B*
HSR:14.021% C
NS-11C
A+
Kills:322
Deaths:37
KDR:8.703
Accuracy:31.276% A+
HSR:23.292% B++
MGR-C1 Charger
A++
Kills:314
Deaths:64
KDR:4.906
Accuracy:32.105% B**
HSR:35.350% A++
Gauss Compact Burst
B**
Kills:195
Deaths:21
KDR:9.286
Accuracy:32.789% B**
HSR:20% D-
Razor GD-23
A+
Kills:69
Deaths:20
KDR:3.450
Accuracy:31.194% A
HSR:28.986% A+
MKV Suppressed
A++
Kills:53
Deaths:20
KDR:2.650
Accuracy:24.081% C
HSR:32.076% A++
Kills:34,818
Deaths (as Light Assault):9,023
Deaths (to Light Assaults):7,229
KDR:3.85881
Kill Difference:25,795
Playtime:302.502 hours
Usage:9%
Score:6.261m
Score/min:345
Accuracy (listed only):39.025%
HSR (listed only):23.772%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4G Cyclone
A++
Kills:7,503
Deaths:1,358
KDR:5.525
Accuracy:33.378% B**
HSR:35.746% A++
SAS-R
A++
Kills:3,847
Deaths:688
KDR:5.592
Accuracy:49.490% A++
HSR:78.997% B**
Blitz GD-10
B*
Kills:2,885
Deaths:850
KDR:3.394
Accuracy:28.934% B*
HSR:22.565% B*
NS-44 Commissioner
B++
Kills:2,001
Deaths:1,308
KDR:1.530
Accuracy:36.882% C+
HSR:28.236% B++
LA80
C++
Kills:1,690
Deaths:254
KDR:6.654
Accuracy:42.535% C++
HSR:75.858% C
NS-44P Commissioner
A
Kills:1,515
Deaths:543
KDR:2.790
Accuracy:50.289% B**
HSR:39.076% A
NS-44 Commissioner AE
A++
Kills:1,363
Deaths:411
KDR:3.316
Accuracy:51.282% A
HSR:41.453% A++
AF-4 Cyclone
C+
Kills:1,318
Deaths:656
KDR:2.009
Accuracy:24.873% C+
HSR:13.809% D-
NC4-FB Mag-Shot
B+
Kills:1,276
Deaths:516
KDR:2.473
Accuracy:36.666% B+
HSR:22.962% C+
NC4 Mag-Shot
B+
Kills:1,229
Deaths:504
KDR:2.438
Accuracy:31.701% B+
HSR:21.969% C**
NS-357 Underboss
A++
Kills:1,173
Deaths:566
KDR:2.072
Accuracy:37.801% C++
HSR:37.511% A++
AF-18 Stalker
B*
Kills:1,168
Deaths:210
KDR:5.562
Accuracy:31.944% B*
HSR:26.969% B*
MGR-S1 Gladius
M**
Kills:1,142
Deaths:176
KDR:6.489
Accuracy:36.262% A++
HSR:47.373% M**
NS-357P Underboss
A++
Kills:913
Deaths:467
KDR:1.955
Accuracy:47.439% B*
HSR:42.388% A++
NS-7 PDW
B*
Kills:830
Deaths:310
KDR:2.677
Accuracy:29.691% B*
HSR:22.771% B++
NC08 Mag-Scatter
B**
Kills:522
Deaths:221
KDR:2.362
Accuracy:59.757% B++
HSR:21.648% B**
LA3 Desperado
C++
Kills:502
Deaths:372
KDR:1.349
Accuracy:26.280% C
HSR:21.315% C++
NSX Daimyo
A+
Kills:438
Deaths:119
KDR:3.681
Accuracy:50.697% A+
HSR:96.575% B++
NC14 Bolt Driver
C++
Kills:359
Deaths:10
KDR:35.900
Accuracy:36.248% C++
HSR:69.359% D
AF-6 Shadow
D
Kills:271
Deaths:19
KDR:14.263
Accuracy:27.948% D*
HSR:22.878% D
NS-AM7 Archer
B**
Kills:173
Deaths:174
KDR:0.994
Accuracy:48.151% D**
HSR:27.746% B**
EM4 Longshot
C+
Kills:163
Deaths:33
KDR:4.939
Accuracy:35.505% D
HSR:78.528% C+
NSX Tomoe
A*
Kills:163
Deaths:34
KDR:4.794
Accuracy:38.575% A*
HSR:41.104% B+
NS-61 Emissary
A*
Kills:106
Deaths:27
KDR:3.926
Accuracy:36.932% A
HSR:29.245% A*
Ectoblaster
A+
Kills:66
Deaths:19
KDR:3.474
Accuracy:52.880% A+
HSR:12.121% B*
NS-30 Vandal
B+
Kills:63
Deaths:27
KDR:2.333
Accuracy:36.430% B+
HSR:31.746% B+
Soldier Soaker
B**
Kills:63
Deaths:16
KDR:3.938
Accuracy:44.242% B**
HSR:19.048% B*
LA8 Rebel
B
Kills:61
Deaths:35
KDR:1.743
Accuracy:15.530% F-
HSR:24.590% B
MKV Suppressed
A++
Kills:53
Deaths:20
KDR:2.650
Accuracy:24.081% C
HSR:32.076% A++
Kills:32,856
Deaths (as Infiltrator):9,943
Deaths (to Infiltrators):4,764
KDR:3.30444
Kill Difference:22,913
Playtime:471.725 hours
Usage:14%
Score:6.876m
Score/min:243
Accuracy (listed only):38.014%
HSR (listed only):37.437%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-57 Piston
B++
Kills:3,667
Deaths:839
KDR:4.371
Accuracy:48.048% B++
HSR:14.753% C++
GD-66 Claw
B**
Kills:3,216
Deaths:1,055
KDR:3.048
Accuracy:62.230% C**
HSR:21.486% B**
AF-19 Mercenary
A++
Kills:2,059
Deaths:455
KDR:4.525
Accuracy:31.880% A++
HSR:28.169% B**
LA39 Bruiser
C*
Kills:1,640
Deaths:649
KDR:2.527
Accuracy:63.931% C*
HSR:11.159% D
GD-7F
C++
Kills:1,488
Deaths:753
KDR:1.976
Accuracy:25.411% C++
HSR:17.944% C-
AF-4A Bandit
A++
Kills:1,171
Deaths:246
KDR:4.760
Accuracy:33.217% A++
HSR:32.024% A+
Gauss Compact S
A*
Kills:1,165
Deaths:164
KDR:7.104
Accuracy:35.595% A*
HSR:29.700% A++
AC-X11
A++
Kills:1,165
Deaths:193
KDR:6.036
Accuracy:34.504% A++
HSR:26.094% B++
NC12 Sweeper
A
Kills:1,162
Deaths:298
KDR:3.899
Accuracy:55.791% A
HSR:14.028% C++
Mauler S6
B*
Kills:1,162
Deaths:424
KDR:2.741
Accuracy:48.545% B*
HSR:15.060% C+
The Brawler
A++
Kills:1,148
Deaths:187
KDR:6.139
Accuracy:65.217% A++
HSR:12.021% D
19A Fortuna
A+
Kills:766
Deaths:153
KDR:5.007
Accuracy:32.493% A+
HSR:28.329% A
NS Baron G5AE
B*
Kills:378
Deaths:95
KDR:3.979
Accuracy:56.133% B*
HSR:14.021% C
NS-11C
A+
Kills:322
Deaths:37
KDR:8.703
Accuracy:31.276% A+
HSR:23.292% B++
MGR-C1 Charger
A++
Kills:314
Deaths:64
KDR:4.906
Accuracy:32.105% B**
HSR:35.350% A++
Warden
A+
Kills:295
Deaths:71
KDR:4.155
Accuracy:35.968% A+
HSR:29.831% B++
MGR-M1 Bishop
M+
Kills:275
Deaths:70
KDR:3.929
Accuracy:51.783% M+
HSR:38.909% B**
Gauss Compact Burst
B**
Kills:195
Deaths:21
KDR:9.286
Accuracy:32.789% B**
HSR:20% D-
Razor GD-23
A+
Kills:69
Deaths:20
KDR:3.450
Accuracy:31.194% A
HSR:28.986% A+
Kills:21,657
Deaths (as Engineer):5,794
Deaths (to Engineers):6,472
KDR:3.73783
Kill Difference:15,863
Playtime:682.665 hours
Usage:20%
Score:15.254m
Score/min:372
Accuracy (listed only):42.532%
HSR (listed only):23.219%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4G Cyclone
A++
Kills:7,503
Deaths:1,358
KDR:5.525
Accuracy:33.378% B**
HSR:35.746% A++
AF-57 Piston
B++
Kills:3,667
Deaths:839
KDR:4.371
Accuracy:48.048% B++
HSR:14.753% C++
GD-66 Claw
B**
Kills:3,216
Deaths:1,055
KDR:3.048
Accuracy:62.230% C**
HSR:21.486% B**
Blitz GD-10
B*
Kills:2,885
Deaths:850
KDR:3.394
Accuracy:28.934% B*
HSR:22.565% B*
LA39 Bruiser
C*
Kills:1,640
Deaths:649
KDR:2.527
Accuracy:63.931% C*
HSR:11.159% D
Carnage AR
B++
Kills:1,357
Deaths:613
KDR:2.214
Accuracy:28.661% B++
HSR:21.518% C+
AF-4 Cyclone
C+
Kills:1,318
Deaths:656
KDR:2.009
Accuracy:24.873% C+
HSR:13.809% D-
GR-22
A+
Kills:1,165
Deaths:290
KDR:4.017
Accuracy:32.317% A+
HSR:29.700% A
NC1 Gauss Rifle
A**
Kills:1,165
Deaths:214
KDR:5.444
Accuracy:34.229% A*
HSR:37.768% A**
NC12 Sweeper
A
Kills:1,162
Deaths:298
KDR:3.899
Accuracy:55.791% A
HSR:14.028% C++
Mauler S6
B*
Kills:1,162
Deaths:424
KDR:2.741
Accuracy:48.545% B*
HSR:15.060% C+
The Brawler
A++
Kills:1,148
Deaths:187
KDR:6.139
Accuracy:65.217% A++
HSR:12.021% D
MGR-S1 Gladius
M**
Kills:1,142
Deaths:176
KDR:6.489
Accuracy:36.262% A++
HSR:47.373% M**
NS-7 PDW
B*
Kills:830
Deaths:310
KDR:2.677
Accuracy:29.691% B*
HSR:22.771% B++
Gauss Rifle S
B+
Kills:411
Deaths:245
KDR:1.678
Accuracy:25.859% C+
HSR:24.818% B+
NS Baron G5AE
B*
Kills:378
Deaths:95
KDR:3.979
Accuracy:56.133% B*
HSR:14.021% C
Reaper DMR
B+
Kills:355
Deaths:176
KDR:2.017
Accuracy:28.593% B+
HSR:25.352% C+
NS-11P
M++
Kills:188
Deaths:46
KDR:4.087
Accuracy:32.217% A++
HSR:40.958% M++
NC9 A-Tross
M
Kills:53
Deaths:10
KDR:5.300
Accuracy:32.818% A+
HSR:43.396% M
MKV Suppressed
A++
Kills:53
Deaths:20
KDR:2.650
Accuracy:24.081% C
HSR:32.076% A++
Kills:30,798
Deaths (as Combat Medic):8,511
Deaths (to Combat Medics):4,494
KDR:3.61861
Kill Difference:22,287
Playtime:219.675 hours
Usage:6%
Score:5.503m
Score/min:417
Accuracy (listed only):39.590%
HSR (listed only):25.019%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
B++
Kills:1,198
Deaths:284
KDR:4.218
Accuracy:38.578% B++
HSR:14.190% C+
AF-41 Hacksaw
B++
Kills:1,120
Deaths:282
KDR:3.972
Accuracy:40.593% B++
HSR:16.250% B
AF-34 Mattock
A*
Kills:1,065
Deaths:138
KDR:7.717
Accuracy:53.535% A*
HSR:18.873% B+
AF-34 Mattock
A*
Kills:892
Deaths:140
KDR:6.371
Accuracy:57.552% A*
HSR:23.094% B**
NCM1 Scattercannon
A++
Kills:455
Deaths:77
KDR:5.909
Accuracy:55.721% A++
HSR:18.681% B++
NCM1 Scattercannon
A*
Kills:431
Deaths:53
KDR:8.132
Accuracy:57.315% A++
HSR:25.290% A*
NS-10 Burster
A*
Kills:61
Deaths:30
KDR:2.033
Accuracy:44.299% A*
HSR:11.475% A++
NS-10 Burster
S
Kills:56
Deaths:26
KDR:2.154
Accuracy:46.169% A*
HSR:25% S
Kills:5,278
Deaths (as MAX Suit):515
Deaths (to MAX Suits):1,949
KDR:10.24854
Kill Difference:4,763
Playtime:80.421 hours
Usage:2%
Score:2.711m
Score/min:562
Accuracy (listed only):49.220%
HSR (listed only):19.107%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
B*
Kills:1,277
V. Kills:797 160%
Deaths:211
KDR:6.052
Accuracy:33.666% B+
KPH:24.800 B*
VKPH:15.500 B*
M30 Mustang AH
C++
Kills:681
V. Kills:150 451%
Deaths:94
KDR:7.245
Accuracy:56.857% C*
KPH:23.200 D
VKPH:5.100 C++
Vortek Rotary
C
Kills:584
V. Kills:560 104%
Deaths:286
KDR:2.042
Accuracy:34.522% B+
KPH:9.800 C-
VKPH:9.400 C
M20 Kestrel
A++
Kills:271
V. Kills:183 147%
Deaths:40
KDR:6.775
Accuracy:40.577% A++
KPH:27.500 B+
VKPH:18.600 B
Breaker Rocket Pods
C+
Kills:76
V. Kills:30 245%
Deaths:10
KDR:7.600
Accuracy:42.881% D
KPH:36.800 D
VKPH:14.500 C+
Coyote Missiles
C+
Kills:76
V. Kills:66 113%
Deaths:16
KDR:4.750
Accuracy:59.764% B**
KPH:28.100 C--
VKPH:24.400 C+
Kills:2,965 (2,813 + 0)
Deaths:657
KDR:4.513
VKDR:2.718
Vehicle Kills:1,786
Kill Difference:2,308
Playtime:154.781 hours
Usage:4%
Score:1.845m
Score/min:199
Piloting Accuracy:40.577%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C+
Kills:138
V. Kills:91 150%
Deaths:23
KDR:6
Accuracy:36.508% C+
KPH:25.900 C-
VKPH:17.100 C--
AP30 Shredder
C*
Kills:125
V. Kills:111 112%
Deaths:31
KDR:4.032
Accuracy:29.326% C
KPH:24 C
VKPH:21.300 C*
L105 Zephyr
C+
Kills:97
V. Kills:15 N/A
Deaths:12
KDR:8.083
Accuracy:41.497% C+
KPH:43.100 C
VKPH:6.700 C
Kills:360 (0 + 360)
Deaths:66
KDR:5.455
VKDR:3.288
Vehicle Kills:217
Kill Difference:294
Playtime:12.801 hours
Usage:0%
Score:0.270m
Score/min:352
Piloting Accuracy:N/A%
Gunner Accuracy:41.497%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:1,220
V. Kills:879 139%
Deaths:91
KDR:13.407
Accuracy:59.033% B+
KPH:30 C
VKPH:21.600 B+
L100 Python HEAT
A++
Kills:565
V. Kills:196 287%
Deaths:25
KDR:22.600
Accuracy:64.436% A
KPH:60.100 A++
VKPH:20.800 A++
Skyguard
B+
Kills:177
V. Kills:147 120%
Deaths:28
KDR:6.321
Accuracy:41.443% A*
KPH:13.700 C+
VKPH:11.400 B+
L100 Python HESH
C*
Kills:83
V. Kills:22 361%
Deaths:6
KDR:13.833
Accuracy:52.536% B+
KPH:37.400 D
VKPH:9.900 C*
Kills:2,045 (2,045 + 0)
Deaths:150
KDR:13.633
VKDR:8.293
Vehicle Kills:1,244
Kill Difference:1,895
Playtime:65.202 hours
Usage:2%
Score:1.477m
Score/min:377
Driving Accuracy:52.536%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B+
Kills:3,460
V. Kills:2,691 129%
Deaths:291
KDR:11.890
Accuracy:54.677% B+
KPH:22.200 C
VKPH:17.300 B+
E540 Halberd
B*
Kills:816
V. Kills:527 155%
Deaths:65
KDR:12.554
Accuracy:57.151% A++
KPH:28.900 C+
VKPH:18.700 B*
Titan-150 HEAT
A++
Kills:722
V. Kills:312 231%
Deaths:29
KDR:24.897
Accuracy:61.631% A+
KPH:36.900 A+
VKPH:15.900 A++
M12 Kobalt
A*
Kills:224
V. Kills:5 N/A
Deaths:1
KDR:224
Accuracy:22.219% A*
KPH:78.600 B+
VKPH:1.800 C+
C85 Canister
B+
Kills:157
V. Kills:7 N/A
Deaths:4
KDR:39.250
Accuracy:43.629% B+
KPH:66.300 C+
VKPH:3 D
Enforcer ML85
B*
Kills:154
V. Kills:150 102%
Deaths:13
KDR:11.846
Accuracy:48.995% B**
KPH:22.700 C+
VKPH:22.100 B*
Titan-150 HESH
C**
Kills:152
V. Kills:27 N/A
Deaths:29
KDR:5.241
Accuracy:50.109% C**
KPH:26.400 D-
VKPH:4.700 D--
M20 Basilisk
B++
Kills:128
V. Kills:69 183%
Deaths:16
KDR:8
Accuracy:41.629% A+
KPH:19.500 C+
VKPH:10.500 B++
Kills:5,813 (4,334 + 1,479)
Deaths:448
KDR:12.975
VKDR:8.455
Vehicle Kills:3,788
Kill Difference:5,365
Playtime:227.953 hours
Usage:7%
Score:4.763m
Score/min:348
Driving Accuracy:50.109%
Gunner Accuracy:41.629%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
B+
Kills:591
V. Kills:287 205%
Deaths:32
KDR:18.469
Accuracy:60.444% B+
KPH:51.200 B+
VKPH:24.900 B+
C85 Canister-H
C++
Kills:571
V. Kills:34 N/A
Deaths:17
KDR:33.588
Accuracy:46.595% C--
KPH:110.600 C++
VKPH:6.600 C
M12 Kobalt-H
B+
Kills:505
V. Kills:22 N/A
Deaths:6
KDR:84.167
Accuracy:26.618% B**
KPH:135 B+
VKPH:5.900 B+
Enforcer ML65-H
C++
Kills:159
V. Kills:124 127%
Deaths:24
KDR:6.625
Accuracy:58.379% C++
KPH:36.100 C++
VKPH:28.100 C+
M20 Basilisk-H
B+
Kills:64
V. Kills:18 337%
Deaths:12
KDR:5.333
Accuracy:50.016% B+
KPH:39.800 C
VKPH:11.200 C-
M96 Mjolnir-H
C++
Kills:56
V. Kills:46 119%
Deaths:9
KDR:6.222
Accuracy:51.668% C**
KPH:38.500 C-
VKPH:31.600 C++
Kills:1,946 (0 + 1,946)
Deaths:100
KDR:19.460
VKDR:5.310
Vehicle Kills:531
Kill Difference:1,846
Playtime:27.905 hours
Usage:1%
Score:0.741m
Score/min:442
Driving Accuracy:N/A%
Gunner Accuracy:51.668%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
A
Kills:203
V. Kills:40 N/A
Deaths:10
KDR:20.300
Accuracy:47.030% A
KPH:27.200 C+
VKPH:5.400 C+
M20 Basilisk
C**
Kills:121
V. Kills:75 159%
Deaths:24
KDR:5.042
Accuracy:46.767% B**
KPH:15.800 C--
VKPH:9.800 C**
M20 Basilisk
D
Kills:113
V. Kills:48 231%
Deaths:20
KDR:5.650
Accuracy:44.750% B*
KPH:10.700 D-
VKPH:4.600 D
M40 Fury
C
Kills:78
V. Kills:18 411%
Deaths:6
KDR:13
Accuracy:52.099% A++
KPH:31.500 D
VKPH:7.300 C
M12 Kobalt
C+
Kills:53
V. Kills:3 N/A
Deaths:1
KDR:53
Accuracy:19.561% B
KPH:41.200 D
VKPH:2.300 C+
Kills:568 (0 + 568)
Deaths:61
KDR:9.311
VKDR:3.016
Vehicle Kills:184
Kill Difference:507
Playtime:29.446 hours
Usage:1%
Score:0.404m
Score/min:229
Driving Accuracy:N/A%
Gunner Accuracy:19.561%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
B
Kills:65
V. Kills:49 130%
Deaths:13
KDR:5
Accuracy:39.392% B+
KPH:21.900 C
VKPH:16.500 B
Kills:65 (0 + 65)
Deaths:13
KDR:5
VKDR:3.769
Vehicle Kills:49
Kill Difference:52
Playtime:2.963 hours
Usage:0%
Score:0.048m
Score/min:272
Piloting Accuracy:N/A%
Gunner Accuracy:39.392%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AF-4G Cyclone 7,5527,5031,3585.525A*1.8333.378%B**35.746%A++73B+N/A280102.8h7.3B**22B*
NC6A GODSAW 7,5487,4721,2186.135A++2.4434.702%B*35.6%B**77.3B+N/A26096.6h6.6B19.2B*
GD-22S 6,3686,3249816.446M++2.7635.186%A*39.152%A*77A+N/A24282.1h7.4A+21B**
LA1 Anchor 6,3186,2781,5074.166B++0.4830.342%B**32.877%B*50.4C++N/A216124.5h7.7B**25.4B*
NC05 Jackhammer 4,9114,8871,3893.518A*0.1745.408%C++14.835%C+52.3C*N/A18493.4h3.4A7.6B++
Auraxium Mag-Cutter 4,1964,14918,7820.221S3.4738.971%B++7.713%C++3.2B*N/A101297.6h1.7B*4.4B++
SAS-R 3,8763,8476885.592B**1.9049.49%A++78.997%B**51.6B+N/A16474.6h1.8B*3.7B**
AF-57 Piston 3,6803,6678394.371M*0.6848.048%B++14.753%C++63B**N/A23158.2h3.2B**6.7B*
The Kraken 5,0473,6437175.081M**1.3957.916%C-1.921%C**43.9C++16.9C+25283h3.4B++5.9B+
Titan-150 AP 6,1513,46029111.89B++8.2054.677%B+2.775%C*22.2C17.3B+323155.8h4B+7.2B++
GD-66 Claw 3,2243,2161,0553.048A++0.6462.23%C**21.486%B**53.6B+N/A23660h1.9B**3B++
Blitz GD-10 2,9022,8858503.394A*0.3028.934%B*22.565%B*43.8B++N/A20565.9h11.1B*38.4B++
EM6 2,6112,6008233.159B*0.5328.311%B**28.654%B++38C+N/A17368.4h8.3B**29.4B*
EM1 2,4792,4678762.816A++0.8726.293%B*18.119%D33.1C+N/A13474.6h10.5B*40B++
AF-19 Mercenary 2,0802,0594554.525S0.8331.88%A++28.169%B**43.3AN/A19747.5h8.7B**27.2B**
NS-44 Commissioner 2,0222,0011,3081.53B+2.1636.882%C+28.236%B++30.1C+N/A15666.5h3.2B++8.6B+
LA80 1,6911,6902546.654A2.9642.535%C++75.858%C31.7CN/A10253.3h2.2C++5.1C*
LA39 Bruiser 1,6451,6406492.527A1.1663.931%C*11.159%D40.8C+N/A29040.2h2B*3.1B+
NS-15M1 1,5861,5814623.422A0.2730.094%A26.249%B+45.2C++N/A28035h9.4B**31.1B*
NS-44P Commissioner 1,5211,5155432.79A+0.9050.289%B**39.076%A96.5B**N/A28515.7h2.8B+5.5B++
GD-7F 1,5091,4887531.976B**1.7125.411%C++17.944%C-20.2C-N/A9373.8h12.8C**50.6C**
NS-44 Commissioner AE 1,3691,3634113.316A++0.3751.282%A41.453%A++115.5A++N/A34811.8h2.5B**4.9B*
Carnage AR 1,3671,3576132.214B++1.4828.661%B++21.518%C+28.4CN/A14347.8h10.9B**38B*
AF-4 Cyclone 1,3301,3186562.009B+1.6824.873%C+13.809%D-28CN/A14747h9.3B+37.4B+
NS-15M2 1,3181,3121498.805M++5.1135.851%A*42.149%A*65B+N/A22220.2h8.4A23.5B**
NC6 Gauss SAW 1,2961,2874482.873A0.8223.504%B+20.901%C-35.9C*N/A29635.8h7.9B++33.6B+
M20 Mustang 2,0741,2772116.052A2.3633.666%B+N/A24.8B*15.5B*21851.5h52B*154.6B**
NC4-FB Mag-Shot 1,2781,2765162.473B++1.2236.666%B+22.962%C+60.8C++N/A20721h5.9B+16.1B*
NC4 Mag-Shot 1,2391,2295042.438A**1.2531.701%B+21.969%C**33.4B+N/A13036.8h6.4B++20B++
L100 Python AP 2,0991,2209113.407A9.7259.033%B+3.443%B++30C21.7B+41040.6h4.7B+8B++
AF-41 Hacksaw 1,2041,1982844.218B**0.5338.578%B++14.19%C+34.2C*N/A19635h5.7B+14.7B*
NC05 Jackhammer AE 1,1831,1751209.792S6.1056.999%B**16.085%C+101.3AN/A28411.6h3.1A5.5B*
NS-357 Underboss 1,1791,1735662.072B**1.6237.801%C++37.511%A++32.5CN/A10936.1h3.1B**8.1B++
AF-4A Bandit 1,1831,1712464.76M*1.0733.217%A++32.024%A+50.3B+N/A18923.3h8.6B*25.9B**
NSX Naginata 1,1771,1701846.359S2.6734.359%A*39.06%A+81.8AN/A26914.3h8.3B**24.2B*
NS-15M AE 1,1801,1692414.851A1.1632.249%A25.92%C+58.5C++N/A23920h9.1B**28.2B*
AF-18 Stalker 1,1731,1682105.562M**1.8731.944%B*26.969%B*43.9B+N/A14626.6h10B**31.1B*
GR-22 1,1741,1652904.017A*0.3332.317%A+29.7%A49.4B++N/A21923.6h9.6A29.6B**
Gauss Compact S 1,1761,1651647.104S3.4135.595%A*29.7%A++59.7A*N/A18219.5h7B**19.6B**
AC-X11 1,1761,1651936.036S2.3534.504%A++26.094%B++55B**N/A18721.2h7.1B**20.5B*
NC1 Gauss Rifle 1,1791,1652145.444M**1.7534.229%A*37.768%A**60.7A*N/A24019.2h7.7A++22.6A
NC12 Sweeper 1,1691,1622983.899A**0.2155.791%A14.028%C++59AN/A22919.7h2.9A5.1B**
Mag-Cutter 1,2141,16214,3770.081A*3.6122.01%C--1.807%D1.1BN/A61070.9h2B+9.1C**
Mauler S6 1,1661,1624242.741A+0.9548.545%B*15.06%C+45.6B*N/A27425.5h2.8A+5.8B**
NS-15MP 1,1671,1601716.784A++3.0935.46%A+23.621%D80BN/A20214.5h8.8B*24.7B*
The Brawler 1,1541,1481876.139S2.4565.217%A++12.021%D65.6B**N/A16517.5h2.4A*3.7A++
MGR-S1 Gladius 1,1551,1421766.489M**2.8036.262%A++47.373%M**86.5A++1B++23313.2h6.7B**18.5B*
AF-41 Hacksaw 1,1261,1202823.972B**0.2840.593%B++16.25%B32.5C++N/A18934.5h6.2B+15.3B*
Hawk GD-68 1,3241,0793862.795M**0.9067.309%B++3.336%B+37.5A8.5C36528.8h3A*4.5A*
NS Decimator 1,6491,0786231.73B++1.9656.587%D2.597%B28C--14.8C+39838.5h3.9B+7B
AF-34 Mattock 1,0721,0651387.717A+4.0353.535%A*18.873%B+67.8A+N/A22215.7h4.6B*8.6B**
Shrike 1,2421,0424562.285M1.4168.108%A5.47%A++36.2B**6.9D-45728.8h3.5A+5.2A+
AF-22 Crow 1,1981,0354122.512S1.1871.09%B+4.058%A40.3B*6.3C29925.7h2.6A*3.7A*
NS Decimator-B 1,1911,0114212.401B+1.2963.377%C+4.055%A50C+8.9D35820.2h2.3A+3.6B**
MGR-L1 Promise 1,0091,0061775.684M*1.9934.394%A++41.352%A*90.6A++N/A27611.1h8.9A25.7B**
NS-357P Underboss 9219134671.955B+1.7447.439%B*42.388%A++121.7A1.1B**3937.5h3B**6.4B*
AF-34 Mattock 8978921406.371B**2.6857.552%A*23.094%B**57.2B**N/A19715.6h6B+10.5B**
NS-7 PDW 8348303102.677A*1.0129.691%B*22.771%B++27.4C+N/A14130.3h12.1B++40.6B++
E540 Halberd 1,3438166512.554B+8.8657.151%A++3.554%B+28.9C+18.7B*51828.2h5B+8.7B**
19A Fortuna 7747661535.007M*1.3232.493%A+28.329%A53.9B++N/A15714.2h7.2B**22.2B**
Titan-150 HEAT 1,0347222924.897M*21.2161.631%A+1.524%D-36.8A+15.9A++32319.6h3.7B*6A
Bouncing Betty 7147143818.789S15.1042.644%C+N/A137.3C**N/A5885.2h1.6B**3.7B++
M30 Mustang AH 831681947.245C*3.5556.857%C*1.468%B+23.2D5.1C++17429.4h10.5C+18.5C+
E540 Halberd-H 8785913218.469A14.7860.444%B+1.692%C+51.4B+25B+41611.5h4.4B*7.3B**
Vortek Rotary 1,1445842862.042C++1.6534.522%B+1.541%C9.8C-9.4C15359.3h71.1C*206B
C85 Canister-H 6055711733.588A++29.9046.595%C--12.259%B+109.8C++6.5C4735.2h4.4B*9.4B*
L100 Python HEAT 7615652522.6M18.9164.436%AN/A60.1A++20.9A++3519.4h4B*6.1A
Anti-Vehicle Grenade 7155501550N/A546.3154.442%B+N/A500B+150B++62321.1h3.8B**7B*
NC08 Mag-Scatter 5255222212.362A+1.3359.757%B++21.648%B**48.8B+N/A16310.7h3.1B**5.2B*
M12 Kobalt-H 527505684.167S80.4826.618%B**18.614%C*136.5B+5.9B+3593.7h14.7C*55.1B+
C-4 7635042781.813C**1.8818.815%D*N/A28.8D*14.8D--52717.5h2.3D**12.2F-
LA3 Desperado 5065023721.349B+2.3426.28%C21.315%C++28.5CN/A16317.6h6.7B**25.6B+
NCM1 Scattercannon 461455775.909A++2.2255.721%A++18.681%B++42.1AN/A17010.8h5.5B**9.9B**
Tank Mine 679445775.779A++2.0941.358%B+N/A51.1D*26.9D*7038.7h2.7D*6.6C+
NSX Daimyo 4394381193.681C++0.0150.697%A+96.575%B++58.4C*N/A1767.5h1.8B**3.6B**
The Slasher 4374323831.128U2.5652.465%A32.176%A*13.8A*N/A5431.3h2.2C++4.2C*
NCM1 Scattercannon 433431538.132A++4.4457.315%A++25.29%A*61.6AN/A1937h4.4B**7.7A
Gauss Rifle S 4184112451.678B+2.0125.859%C+24.818%B+23.1CN/A9717.8h9.7B+37.5B+
NS Baron G5AE 391378953.979M0.2956.133%B*14.021%C44C+1.5A**1608.6h3.2B**5.7C++
Carver 3703692771.332S2.3634.167%B+30.352%A*14.9B*N/A4324.7h1.2B+3.6B+
NC14 Bolt Driver 3623591035.9U32.2136.248%C++69.359%D13.2DN/A7427.2h2.4B+6.6B+
Reaper DMR 3593551762.017C++1.6728.593%B+25.352%C+27.7CN/A18912.8h8.1B*28.5B++
NC6S Gauss SAW S 341338536.377S2.6932.926%A++32.544%B**61.5B+N/A2095.5h7.6A23.2B++
NS-11C 325322378.703S5.0131.276%A+23.292%B++54.6B**N/A2625.9h9.7B**30.9B**
MGR-C1 Charger 320314644.906S1.2232.105%B**35.35%A++84.9A++1.6A2033.7h8.6A26.7B**
Warden 301295714.155A**0.4635.968%A+29.831%B++32.4B+N/A2149.1h6B**16.7B**
NSX Amaterasu 2812803960.707S2.9829.833%C**35%A*9.3BN/A2230.1h3.2C+10.7B
MGR-M1 Bishop 276275703.929B**0.2451.783%M+38.909%B**68.8A++N/A2054h3.9A+7.4A
M20 Kestrel 454271406.775B*3.0840.577%A++1.107%C-27.7B+18.7B2389.8h70.9B+174.8B++
AF-6 Shadow 2732711914.263S10.5727.948%D*22.878%D24DN/A9111.3h5.3C**19C
Frag Grenade 2352331233N/A229.3133.577%FN/A582.5B+5D22980.4h3B*8.8C++
M12 Kobalt 2292241224U220.3122.219%A*17.857%B77.2B+1.7C+2262.9h16.5B74.2B++
M60-G Bulldog 2432031020.3S16.6147.03%A4.434%B**27.1C+5.3C+2347.5h6.6B+14B*
Gauss Compact Burst 197195219.286S5.6032.789%B**20%D-51.3BN/A1963.8h8.2B**25.1B**
Spear Anti-Vehicle Phalanx Turret 271190921.111A**17.4253.67%B**5.789%B**73.1A*31.2B**9502.6h5.5B*10.3B**
NS-11P 188188464.087M0.4032.217%A++40.958%M++47B*N/A2294h9.2A+28.4A
Heartstring 1931871051.781B*1.9125.879%D--37.968%B+14.2C--N/A5313.2h3.3B12.8C++
Skyguard 324177286.321A2.6341.443%A*1.13%D13.7C+11.4B+30412.9h108.5B261.8B*
NS-AM7 Archer 2071731740.994B**2.7048.151%D**27.746%B**5C-1D--4034.3h8.5B**17.7B*
NSX Masamune 190170473.617S0.0753.312%D2.353%B53.1A+6.3D2183.2h3B**5.6B**
EM4 Longshot 163163334.939B*1.2535.505%D78.528%C+31.3C+N/A1685.2h2B5.7C++
NSX Tomoe 163163344.794A*1.1038.575%A*41.104%B+67.9B**N/A1702.4h9.8A25.5B**
Enforcer ML65-H 283159246.625B++2.9358.379%C++1.258%C--36.1C++28.2C+5514.4h11.5B++19.7B*
C85 Canister 164157439.25A35.5643.629%B+14.013%C++65.4C+2.9D2072.4h5.6B++12.8B++
Enforcer ML85 3041541311.846A+8.1648.995%B**1.948%C+22.6C+22.1B*5586.8h12.2C**24.9B++
Titan-150 HESH 179152295.241C-1.5550.109%C**1.316%C26.2D-4.7D--1495.8h3B+6.1B+
C150 Dalton 229138236C+2.3136.508%C+N/A26C-17.2C--3865.3h4.3C+11.9C++
M20 Basilisk 197128168A*4.3141.629%A+4.688%C19.4C+10.5B++3416.6h66.2B++159B**
AP30 Shredder 236125314.032C0.3429.326%CN/A24C21.3C*3255.2h78.2C*266.8C++
M20 Basilisk 196121245.042A1.3546.767%B**3.306%D--15.7C--9.7C*3057.7h101.4C+216.7B+
M20 Basilisk 161113205.65A1.9644.75%B*4.425%D10.8D-4.6D16010.5h87.4C**195.3B+
NS-61 Emissary 106106273.926S0.2436.932%A29.245%A*75.7A**N/A3001.4h9.6B+26B++
M60-A Bulldog 127103812.875C+9.1851.852%B+N/A30.3C+7.1B*2333.4h6.1C++11.8B+
L105 Zephyr 11297128.083C+4.3941.497%C+N/A42.2C6.5C3322.3h5.3B++12.7B+
L100 Python HESH 10583613.833C**10.1452.536%B+1.205%C37.7D10C*3142.2h3.5C+6.7C*
Phoenix AE 17882511.608C*2.0847.11%DN/A13.4C+15.7C*2676.1h6.7B**14.1B*
M40 Fury 9678613B**9.3152.099%A++3.846%A**31.2D7.2C-2752.5h18.1C--34.8B
Breaker Rocket Pods 10676107.6C+3.9142.881%DN/A36.2D14.3C+6932.1h20.1C46.8C
Coyote Missiles 14276164.75B**1.0659.764%B**N/A28.1C--24.4C+5742.7h55.3D92.6C
Hardlight Dagger 83764630.164M**3.5324.308%C11.842%B++2.5B*N/A1830h2.1C*8.6C*
Razor GD-23 7269203.45M*0.2431.194%A28.986%A+26.5C++1.2A*3402.6h9.5B*30.5B++
Ectoblaster 6666193.474S0.2252.88%A+12.121%B*36.7B+N/A1131.8h14.6C**27.6B++
Sticky Grenade 6666166N/A62.3150.32%CN/A330D*N/A27430.2h3.6D--7.1D
M20 Wyvern 11465135C+1.3139.392%B+3.077%C21.7C16.3B2723h74.4C**188.8B+
Rocklet Rifle 11064252.56M**1.1349.258%C1.563%A24.6C+17.7C--3722.6h32.2B+65.3B
M20 Basilisk-H 8264125.333C+1.6450.016%B+9.375%B**40C11.3C-3011.6h50.3B+100.6B++
MAX Punch 67645700.112B+3.5818.75%FN/A0.9C+N/A472.9h2C++10.5C
NS-30 Vandal 6363272.333C**1.3636.43%B+31.746%B+31.5CN/A1962h4.7B*13B++
Soldier Soaker 6363163.938M0.2544.242%B**19.048%B*78.8B**N/A4720.8h4.6B++10.5B**
Orbital Strike Uplink 9462162N/A58.31666.667%UN/A620U320U45160.1h1.6T*0.2T*
NS-10 Burster 10961302.033A+1.6644.299%A*11.475%A++6.8B+5.3B**1629h135.2B+305.1B**
LA8 Rebel 6361351.743B*1.9515.53%F-24.59%B7.6D--N/A568h5.7B+36.5D--
M96 Mjolnir-H 1025696.222B++2.5351.668%C**3.571%S37.3C--30.7C+5841.5h48.7D94.2C+
NS-10 Burster 9556262.154A+1.5446.169%A*25%S6.9B+4.8B*1658.1h138.6B+300.2B**
M60-A Bulldog 6954510.8C+7.1149.194%B1.852%C24.5C6.8B++2892.2h6.8C13.8C++
NC9 A-Tross 5353105.3M*1.6132.818%A+43.396%M66.3A+N/A5820.8h5.2A*15.9A+
MKV Suppressed 5353202.65A*1.0424.081%C32.076%A++26.5CN/A2902h11.2B*46.7B
M12 Kobalt 5653153M**49.3119.561%B22.642%B*40.8D2.3C+2211.3h22.3C114.2C*
MANA Anti-Personnel Turret 5352105.2N/A1.5122.146%UN/A520U10U1790600.1h24.2T*109.2T*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon325,5856.7h
Anti-Vehicle MANA Turret73091.1h
Nano-Armor Kit281459,34034.2h
Skywall Shield Emitter0540.3h
Structure Shield Module0820.3h
Repair Module01430.6h
Turret AI Module0920.5h
AE Nano-Armor Kit175254,81015.4h
AE Medical Applicator5956,2694.9h
Nanite Revive Grenade06620.2h
Medical Kit3,12326,494104.5h
Medical Applicator19394,0769.9h
Blast Wall0630.4h
Spitfire Auto-Turret77200.8h
Restoration Kit7561.2h
Motion Spotter4311,70418.2h
Rampart Wall11361.4h
Spear Anti-Vehicle Tower0650.5h
Deconstruction Tool05,1090.5h
Welding Device01,2090.2h
Recon Detection Device384,94510.6h
Shield Recharging Field82,4461.1h
Ammunition Package161,3121.2h
Anti-Infantry MANA Turret93022h
Flail Targeting Dart3600.4h
Nano-Repair Grenade03620.1h
WLT-Howler Mining Laser03110h
IPC Targeting Dart31370.4h
Hardlight Barrier3690.1h

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