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Field Marshal IrishInsanity[784] IrishInsanity
TR BR 186

KDR: 2.08

Score: 90.7m

Last Seen: Jul 5th, 2020 11:38 PM
- OFFLINE - 883.6 hour(s)

Prestige 1, Battle Rank 100 (186 total) - Terran Republic on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS TMG-50 P2-120 AP MSW-R T7 Mini-Chaingun AE T9 CARV-S MG-H1 Watchman MG-C1 Kindred T7 Mini-Chaingun
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,205,964 MLG Score: 964
Fun Score: N/A
Cheeseburgers Flipped: 1239TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.279%24.287%59054129588,8531.977760.099

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.947%0.585B+0.478B+-1.461FHEAD ++ (~12.15)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.40.387C**110.228C++34.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.151%0.933%521513446,643156730544.23661217%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.169%-0.22C-0.586D-0.596

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
131.10.193C++46.10.134C++85

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.95%2.21%6597134214,387305162424.71396230%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.288%-0.106C+-0.187C0.298

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.80.667B+5.10.59B+7.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.077%2.27%2321713324,978278421221.78807234%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.299%0.079C+-0.544D0.166

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
78.20.35C**290.28C*49.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.899%54.686%232613436,3604103191.54971

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.422%-0.01C+-0.795D-0.438

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.1-0.116C+3.9-0.212C7.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.796%11.77%232413455,2763248271.62438

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.546%1.073B**-0.594D-0.475

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.501B+3.60.261C*3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
90.7m261.5%328 (19.7k)290 (17.4k)2.07643174,80084,1832.38881186 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1349721323.002%17.718%40803:4358

9% Combat Medic34% Engineer37% Heavy Assault9% Infiltrator7% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 2:52 AMJul 2nd, 2020 12:19 AMJul 5th, 2020 8:08 PM (146d) (PST)Jul 5th, 2020 7:41 PM (146d) (PST)Jul 5th, 2020 7:38 PM (146d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6281864420.5590.2690.0991.6340.066964

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
37,65811,15826,5003416698417,411

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5208h/217d 26,297 30,971 47,986 510.6k 5,844 16,549 20,468 196.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
TMG-50
C-
Kills:12,057
Deaths:6,178
KDR:1.952
Accuracy:22.282% C-
HSR:23.804% C--
MSW-R
C+
Kills:7,432
Deaths:3,474
KDR:2.139
Accuracy:25.051% C
HSR:29.064% C+
T9 CARV-S
C--
Kills:5,167
Deaths:2,868
KDR:1.802
Accuracy:20.969% D-
HSR:24.502% C--
MG-H1 Watchman
B++
Kills:4,839
Deaths:2,100
KDR:2.304
Accuracy:25.551% C
HSR:37.735% B++
T9A "Butcher"
D
Kills:3,987
Deaths:1,991
KDR:2.003
Accuracy:22.664% D--
HSR:25.383% D
NS-15MP
C
Kills:2,954
Deaths:1,384
KDR:2.134
Accuracy:25.869% D-
HSR:30.501% C
T9 CARV
C-
Kills:2,521
Deaths:1,423
KDR:1.772
Accuracy:20.331% C--
HSR:23.364% C-
T32 Bull
D
Kills:2,328
Deaths:994
KDR:2.342
Accuracy:22.765% D
HSR:22.981% D
NS-15M1
C+
Kills:1,829
Deaths:832
KDR:2.198
Accuracy:23.564% C-
HSR:25.533% C+
T16 Rhino
C
Kills:1,705
Deaths:756
KDR:2.255
Accuracy:22.242% C
HSR:23.519% C
NSX Naginata
B
Kills:1,049
Deaths:552
KDR:1.900
Accuracy:22.513% D
HSR:34.795% B
Kills:45,868
Deaths (as Heavy Assault):22,552
Deaths (to Heavy Assaults):26,137
KDR:2.03388
Kill Difference:23,316
Playtime:1,952.497 hours
Usage:37%
Score:34.157m
Score/min:292
Accuracy (listed only):23.073%
HSR (listed only):27.380%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
MG-C1 Kindred
B**
Kills:4,693
Deaths:2,588
KDR:1.813
Accuracy:30.502% C*
HSR:33.390% B**
LC2 Lynx
B**
Kills:3,332
Deaths:1,953
KDR:1.706
Accuracy:26.920% C++
HSR:33.073% B**
LC3 Jaguar
D--
Kills:2,480
Deaths:1,219
KDR:2.034
Accuracy:20.438% D*
HSR:16.694% D--
AS16 NightHawk
B*
Kills:1,674
Deaths:879
KDR:1.904
Accuracy:51.952% B*
HSR:11.470% D-
MG-HBR1 Dragoon
B++
Kills:1,634
Deaths:793
KDR:2.061
Accuracy:40.733% B++
HSR:24.847% D-
HC1 Cougar
C
Kills:1,615
Deaths:900
KDR:1.794
Accuracy:25.131% C-
HSR:23.839% C
TRAC-5 S
C-
Kills:1,397
Deaths:1,822
KDR:0.767
Accuracy:20.474% D-
HSR:14.388% C-
TRAC-5
C-
Kills:1,337
Deaths:738
KDR:1.812
Accuracy:22.035% C-
HSR:17.801% C-
NS-11CP
D
Kills:1,244
Deaths:676
KDR:1.840
Accuracy:26.897% D
HSR:19.453% D--
TRS-12 Uppercut
C--
Kills:1,238
Deaths:850
KDR:1.456
Accuracy:56.451% C--
HSR:7.916% D*
AMR-66
B+
Kills:1,214
Deaths:634
KDR:1.915
Accuracy:33.822% B+
HSR:25.206% C
T5 AMC
C
Kills:1,209
Deaths:773
KDR:1.564
Accuracy:23.728% C--
HSR:20.017% C
NS Baron G5
C++
Kills:1,201
Deaths:635
KDR:1.891
Accuracy:48.926% C++
HSR:15.903% C++
TAS-16 Blackjack
C**
Kills:1,191
Deaths:773
KDR:1.541
Accuracy:67.822% C**
HSR:13.854% C
FA1 Barrage
B*
Kills:1,173
Deaths:588
KDR:1.995
Accuracy:53.970% B*
HSR:14.152% C
DMR-99
C+
Kills:591
Deaths:237
KDR:2.494
Accuracy:31.183% D-
HSR:31.472% C+
NSX Tanto
C--
Kills:228
Deaths:205
KDR:1.112
Accuracy:26.145% D
HSR:24.561% C--
NS-11C
C+
Kills:217
Deaths:129
KDR:1.682
Accuracy:26.419% C+
HSR:15.207% D--
TRAC-Shot
D
Kills:152
Deaths:116
KDR:1.310
Accuracy:20.341% D**
HSR:16.447% D
TRAC-5 Burst
D--
Kills:148
Deaths:111
KDR:1.333
Accuracy:23.212% D*
HSR:20.270% D--
NS-30 Tranquility
B++
Kills:81
Deaths:34
KDR:2.382
Accuracy:43.267% B++
HSR:20.988% F
Kills:28,049
Deaths (as Engineer):16,653
Deaths (to Engineers):15,949
KDR:1.68432
Kill Difference:11,396
Playtime:1,778.887 hours
Usage:34%
Score:31.335m
Score/min:294
Accuracy (listed only):34.303%
HSR (listed only):20.045%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
MG-C1 Kindred
B**
Kills:4,693
Deaths:2,588
KDR:1.813
Accuracy:30.502% C*
HSR:33.390% B**
LC2 Lynx
B**
Kills:3,332
Deaths:1,953
KDR:1.706
Accuracy:26.920% C++
HSR:33.073% B**
LC3 Jaguar
D--
Kills:2,480
Deaths:1,219
KDR:2.034
Accuracy:20.438% D*
HSR:16.694% D--
AS16 NightHawk
B*
Kills:1,674
Deaths:879
KDR:1.904
Accuracy:51.952% B*
HSR:11.470% D-
HC1 Cougar
C
Kills:1,615
Deaths:900
KDR:1.794
Accuracy:25.131% C-
HSR:23.839% C
SMG-46 Armistice
D-
Kills:1,527
Deaths:1,096
KDR:1.393
Accuracy:24.134% D-
HSR:13.098% D-
NS-7 PDW
C+
Kills:1,436
Deaths:666
KDR:2.156
Accuracy:27.660% C+
HSR:16.156% D
TRAC-5 S
C-
Kills:1,397
Deaths:1,822
KDR:0.767
Accuracy:20.474% D-
HSR:14.388% C-
TRAC-5
C-
Kills:1,337
Deaths:738
KDR:1.812
Accuracy:22.035% C-
HSR:17.801% C-
PDW-16 Hailstorm
C-
Kills:1,262
Deaths:755
KDR:1.672
Accuracy:22.689% D
HSR:15.531% C-
NS-11CP
D
Kills:1,244
Deaths:676
KDR:1.840
Accuracy:26.897% D
HSR:19.453% D--
TRS-12 Uppercut
C--
Kills:1,238
Deaths:850
KDR:1.456
Accuracy:56.451% C--
HSR:7.916% D*
T5 AMC
C
Kills:1,209
Deaths:773
KDR:1.564
Accuracy:23.728% C--
HSR:20.017% C
NS Baron G5
C++
Kills:1,201
Deaths:635
KDR:1.891
Accuracy:48.926% C++
HSR:15.903% C++
TAS-16 Blackjack
C**
Kills:1,191
Deaths:773
KDR:1.541
Accuracy:67.822% C**
HSR:13.854% C
SMG-46G Armistice
C--
Kills:1,184
Deaths:565
KDR:2.096
Accuracy:27.898% C--
HSR:15.794% D
FA1 Barrage
B*
Kills:1,173
Deaths:588
KDR:1.995
Accuracy:53.970% B*
HSR:14.152% C
MKV Suppressed
C+
Kills:1,165
Deaths:485
KDR:2.402
Accuracy:28.044% C+
HSR:17.682% D
MG-S1 Jackal
C
Kills:626
Deaths:451
KDR:1.388
Accuracy:26.525% D
HSR:20.607% C
Shuriken
D-
Kills:614
Deaths:324
KDR:1.895
Accuracy:24.850% D*
HSR:14.658% D-
NSX Tanto
C--
Kills:228
Deaths:205
KDR:1.112
Accuracy:26.145% D
HSR:24.561% C--
NS-11C
C+
Kills:217
Deaths:129
KDR:1.682
Accuracy:26.419% C+
HSR:15.207% D--
TRAC-Shot
D
Kills:152
Deaths:116
KDR:1.310
Accuracy:20.341% D**
HSR:16.447% D
TRAC-5 Burst
D--
Kills:148
Deaths:111
KDR:1.333
Accuracy:23.212% D*
HSR:20.270% D--
NS-66 Punisher
A
Kills:131
Deaths:151
KDR:0.868
Accuracy:24.094% D-
HSR:41.221% A
NSX Tengu
C--
Kills:94
Deaths:75
KDR:1.253
Accuracy:36.467% D
HSR:20.213% C--
Kills:32,568
Deaths (as Light Assault):19,523
Deaths (to Light Assaults):14,371
KDR:1.66819
Kill Difference:13,045
Playtime:365.204 hours
Usage:7%
Score:6.182m
Score/min:282
Accuracy (listed only):31.297%
HSR (listed only):18.977%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Cycler TRV
C+
Kills:1,884
Deaths:1,016
KDR:1.854
Accuracy:25.382% C
HSR:23.248% C+
SABR-13
C+
Kills:1,839
Deaths:1,061
KDR:1.733
Accuracy:25.889% D
HSR:28.439% C+
AS16 NightHawk
B*
Kills:1,674
Deaths:879
KDR:1.904
Accuracy:51.952% B*
HSR:11.470% D-
SMG-46 Armistice
D-
Kills:1,527
Deaths:1,096
KDR:1.393
Accuracy:24.134% D-
HSR:13.098% D-
NS-7 PDW
C+
Kills:1,436
Deaths:666
KDR:2.156
Accuracy:27.660% C+
HSR:16.156% D
TAR
D
Kills:1,299
Deaths:857
KDR:1.516
Accuracy:21.322% D--
HSR:19.246% D
PDW-16 Hailstorm
C-
Kills:1,262
Deaths:755
KDR:1.672
Accuracy:22.689% D
HSR:15.531% C-
TRS-12 Uppercut
C--
Kills:1,238
Deaths:850
KDR:1.456
Accuracy:56.451% C--
HSR:7.916% D*
NS Baron G5
C++
Kills:1,201
Deaths:635
KDR:1.891
Accuracy:48.926% C++
HSR:15.903% C++
TAS-16 Blackjack
C**
Kills:1,191
Deaths:773
KDR:1.541
Accuracy:67.822% C**
HSR:13.854% C
T1 Cycler
C--
Kills:1,187
Deaths:672
KDR:1.766
Accuracy:22.572% D
HSR:21.146% C--
TORQ-9
C-
Kills:1,186
Deaths:681
KDR:1.742
Accuracy:24.908% C--
HSR:23.862% C-
SMG-46G Armistice
C--
Kills:1,184
Deaths:565
KDR:2.096
Accuracy:27.898% C--
HSR:15.794% D
FA1 Barrage
B*
Kills:1,173
Deaths:588
KDR:1.995
Accuracy:53.970% B*
HSR:14.152% C
MKV Suppressed
C+
Kills:1,165
Deaths:485
KDR:2.402
Accuracy:28.044% C+
HSR:17.682% D
NS-11P
C*
Kills:1,159
Deaths:686
KDR:1.690
Accuracy:28.498% C*
HSR:22.088% C-
MG-S1 Jackal
C
Kills:626
Deaths:451
KDR:1.388
Accuracy:26.525% D
HSR:20.607% C
Shuriken
D-
Kills:614
Deaths:324
KDR:1.895
Accuracy:24.850% D*
HSR:14.658% D-
MG-A1 Arbalest
B+
Kills:315
Deaths:170
KDR:1.853
Accuracy:29.869% B+
HSR:32.064% C*
NS-11A
C--
Kills:182
Deaths:135
KDR:1.348
Accuracy:21.443% D*
HSR:21.429% C--
T1A Unity
B++
Kills:142
Deaths:65
KDR:2.185
Accuracy:24.193% D
HSR:33.803% B++
NS-66 Punisher
A
Kills:131
Deaths:151
KDR:0.868
Accuracy:24.094% D-
HSR:41.221% A
T1S Cycler
D-
Kills:113
Deaths:95
KDR:1.189
Accuracy:20.269% D*
HSR:17.699% D-
NSX Tengu
C--
Kills:94
Deaths:75
KDR:1.253
Accuracy:36.467% D
HSR:20.213% C--
Kills:23,822
Deaths (as Combat Medic):13,731
Deaths (to Combat Medics):9,223
KDR:1.73491
Kill Difference:10,091
Playtime:469.738 hours
Usage:9%
Score:9.052m
Score/min:321
Accuracy (listed only):31.909%
HSR (listed only):20.053%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
C++
Kills:2,344
Deaths:756
KDR:3.101
Accuracy:43.071% C++
HSR:68.942% C
TRAP-M1
C+
Kills:1,581
Deaths:740
KDR:2.136
Accuracy:31.312% C+
HSR:22.454% D
SMG-46 Armistice
D-
Kills:1,527
Deaths:1,096
KDR:1.393
Accuracy:24.134% D-
HSR:13.098% D-
NS-7 PDW
C+
Kills:1,436
Deaths:666
KDR:2.156
Accuracy:27.660% C+
HSR:16.156% D
NS-44 Commissioner
C
Kills:1,422
Deaths:1,234
KDR:1.152
Accuracy:37.174% C
HSR:14.838% D*
RAMS .50M
C+
Kills:1,271
Deaths:483
KDR:2.631
Accuracy:40.884% C+
HSR:68.922% D**
PDW-16 Hailstorm
C-
Kills:1,262
Deaths:755
KDR:1.672
Accuracy:22.689% D
HSR:15.531% C-
NS-357 Underboss
C
Kills:1,214
Deaths:1,072
KDR:1.132
Accuracy:38.757% C
HSR:18.287% D-
TX2 Emperor
C
Kills:1,202
Deaths:872
KDR:1.378
Accuracy:28.653% C
HSR:17.804% D
NS-30 Vandal
B+
Kills:1,191
Deaths:532
KDR:2.239
Accuracy:39.842% B+
HSR:24.181% D
TX1 Repeater
C-
Kills:1,191
Deaths:896
KDR:1.329
Accuracy:23.804% C-
HSR:18.052% D
SMG-46G Armistice
C--
Kills:1,184
Deaths:565
KDR:2.096
Accuracy:27.898% C--
HSR:15.794% D
SOAS-20
C+
Kills:1,181
Deaths:595
KDR:1.985
Accuracy:29.948% C+
HSR:16.257% D-
NS-357P Underboss
B**
Kills:1,175
Deaths:736
KDR:1.596
Accuracy:51.661% B**
HSR:20.255% D
MKV Suppressed
C+
Kills:1,165
Deaths:485
KDR:2.402
Accuracy:28.044% C+
HSR:17.682% D
HSR-1
B+
Kills:1,160
Deaths:453
KDR:2.561
Accuracy:40.359% B+
HSR:30.172% C+
MG-S1 Jackal
C
Kills:626
Deaths:451
KDR:1.388
Accuracy:26.525% D
HSR:20.607% C
Shuriken
D-
Kills:614
Deaths:324
KDR:1.895
Accuracy:24.850% D*
HSR:14.658% D-
99SV
C**
Kills:516
Deaths:207
KDR:2.493
Accuracy:36.310% C**
HSR:33.721% C
M77-B
B+
Kills:485
Deaths:170
KDR:2.853
Accuracy:43.958% B+
HSR:73.814% D
T4 AMP
C++
Kills:312
Deaths:270
KDR:1.156
Accuracy:28.769% C+
HSR:22.436% C++
TS2 Inquisitor
D
Kills:250
Deaths:227
KDR:1.101
Accuracy:19.992% F
HSR:17.200% D
NS-61 Emissary
C+
Kills:178
Deaths:107
KDR:1.664
Accuracy:28.684% C+
HSR:17.416% C
SR-7
C
Kills:163
Deaths:66
KDR:2.470
Accuracy:41.868% C
HSR:60.736% F--
NS-66 Punisher
A
Kills:131
Deaths:151
KDR:0.868
Accuracy:24.094% D-
HSR:41.221% A
NSX Tomoe
B+
Kills:124
Deaths:63
KDR:1.968
Accuracy:33.903% B+
HSR:47.581% B+
NS-AM7 Archer
C++
Kills:103
Deaths:275
KDR:0.375
Accuracy:55.794% C
HSR:21.359% C++
NS-44 Commissioner AE
B+
Kills:96
Deaths:89
KDR:1.079
Accuracy:48.696% B+
HSR:23.958% D
NSX Tengu
C--
Kills:94
Deaths:75
KDR:1.253
Accuracy:36.467% D
HSR:20.213% C--
KSR-35
D*
Kills:93
Deaths:32
KDR:2.906
Accuracy:30.166% D*
HSR:18.280% D**
TR Patriot Flare Gun
U
Kills:55
Deaths:85
KDR:0.647
Accuracy:11.328% U
HSR:0% U
Kills:25,346
Deaths (as Infiltrator):14,528
Deaths (to Infiltrators):11,175
KDR:1.74463
Kill Difference:10,818
Playtime:472.059 hours
Usage:9%
Score:6.797m
Score/min:240
Accuracy (listed only):33.138%
HSR (listed only):26.827%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
C
Kills:1,019
Deaths:351
KDR:2.903
Accuracy:38.606% D
HSR:2.748% C
M3 Pounder HEG
D
Kills:997
Deaths:350
KDR:2.849
Accuracy:38.409% D-
HSR:2.207% D
M6 Onslaught
D--
Kills:594
Deaths:273
KDR:2.176
Accuracy:14.655% D--
HSR:14.647% D**
M6 Onslaught
D
Kills:531
Deaths:278
KDR:1.910
Accuracy:14.304% D--
HSR:18.456% D
M2 Mutilator
C
Kills:371
Deaths:115
KDR:3.226
Accuracy:13.583% D
HSR:18.598% C
MRC3 Mercy
C
Kills:339
Deaths:106
KDR:3.198
Accuracy:15.247% D--
HSR:21.534% C
M2 Mutilator
C+
Kills:299
Deaths:105
KDR:2.848
Accuracy:13.725% D
HSR:20.067% C+
MRC3 Mercy
D-
Kills:280
Deaths:103
KDR:2.718
Accuracy:15.583% D-
HSR:17.143% D--
NS-10 Burster
D-
Kills:212
Deaths:164
KDR:1.293
Accuracy:25.678% D-
HSR:2.358% D--
NS-10 Burster
C
Kills:211
Deaths:160
KDR:1.319
Accuracy:25.909% D-
HSR:3.791% C
M1 Heavy Cycler
C+
Kills:144
Deaths:39
KDR:3.692
Accuracy:11.344% D--
HSR:18.750% C+
MR1 Fracture
B+
Kills:105
Deaths:101
KDR:1.040
Accuracy:31.544% D--
HSR:4.762% B+
MR1 Fracture
C++
Kills:99
Deaths:96
KDR:1.031
Accuracy:30.933% D--
HSR:4.040% C++
NS-20 Gorgon
B*
Kills:76
Deaths:27
KDR:2.815
Accuracy:18.795% D-
HSR:26.316% B*
NS-20 Gorgon
C**
Kills:53
Deaths:21
KDR:2.524
Accuracy:20.060% D-
HSR:22.642% C**
M1 Heavy Cycler
A*
Kills:51
Deaths:17
KDR:3
Accuracy:11.317% D**
HSR:31.373% A*
Kills:5,381
Deaths (as MAX Suit):1,153
Deaths (to MAX Suits):4,592
KDR:4.66696
Kill Difference:4,228
Playtime:155.153 hours
Usage:3%
Score:3.151m
Score/min:339
Accuracy (listed only):21.231%
HSR (listed only):14.339%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C+
Kills:2,518
V. Kills:231 N/A
Deaths:405
KDR:6.217
Accuracy:29.379% C
KPH:44.200 C--
VKPH:4.100 C+
Hellfire Rocket Pods
B
Kills:2,262
V. Kills:852 265%
Deaths:134
KDR:16.881
Accuracy:51.513% C+
KPH:57.700 D
VKPH:21.700 B
M18 Rotary
C
Kills:1,574
V. Kills:1,489 106%
Deaths:447
KDR:3.521
Accuracy:33.998% C+
KPH:12.700 D
VKPH:12 C
Coyote Missiles
C+
Kills:201
V. Kills:63 314%
Deaths:19
KDR:10.579
Accuracy:51.735% D
KPH:54.800 C+
VKPH:17.200 D
Tomcat A2AM Pods
C
Kills:194
V. Kills:203 95%
Deaths:13
KDR:14.923
Accuracy:67.751% F
KPH:35.400 D
VKPH:37.100 C
M18 Needler
C-
Kills:180
V. Kills:160 112%
Deaths:114
KDR:1.579
Accuracy:36.602% B+
KPH:10.200 D
VKPH:9 C-
Hornet Missiles
C--
Kills:90
V. Kills:71 125%
Deaths:25
KDR:3.600
Accuracy:52.651% D*
KPH:38 D
VKPH:30 C--
M202 Wyrm
D
Kills:78
V. Kills:44 173%
Deaths:16
KDR:4.875
Accuracy:49.380% D
KPH:59.400 D
VKPH:33.500 D
M18 Locust
C-
Kills:58
V. Kills:55 104%
Deaths:32
KDR:1.813
Accuracy:31.527% C
KPH:14.200 D
VKPH:13.500 C-
Kills:7,155 (4,330 + 0)
Deaths:1,205
KDR:5.938
VKDR:2.629
Vehicle Kills:3,168
Kill Difference:5,950
Playtime:255.141 hours
Usage:5%
Score:3.321m
Score/min:217
Piloting Accuracy:31.527%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C++
Kills:708
V. Kills:112 N/A
Deaths:34
KDR:20.824
Accuracy:46.136% C++
KPH:56.300 C+
VKPH:8.900 C
C150 Dalton
B**
Kills:176
V. Kills:91 191%
Deaths:13
KDR:13.539
Accuracy:51.715% B**
KPH:30.300 D
VKPH:15.700 D-
CAS30 Tank Buster
D-
Kills:109
V. Kills:100 108%
Deaths:62
KDR:1.758
Accuracy:39.906% D--
KPH:4.400 D-
VKPH:4.100 D-
AP30 Shredder
C
Kills:97
V. Kills:93 103%
Deaths:22
KDR:4.409
Accuracy:29.597% C--
KPH:20.100 D-
VKPH:19.300 C
L105 Zephyr PX
C-
Kills:57
V. Kills:13 407%
Deaths:4
KDR:14.250
Accuracy:43.099% D*
KPH:54.100 D*
VKPH:12.300 C-
Kills:1,147 (109 + 1,038)
Deaths:135
KDR:8.496
VKDR:3.030
Vehicle Kills:409
Kill Difference:1,012
Playtime:48.800 hours
Usage:1%
Score:0.617m
Score/min:211
Piloting Accuracy:39.906%
Gunner Accuracy:43.099%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
B+
Kills:952
V. Kills:236 402%
Deaths:77
KDR:12.364
Accuracy:42.715% C+
KPH:51.800 B+
VKPH:12.800 C**
L100 Python HESH
C+
Kills:333
V. Kills:20 N/A
Deaths:27
KDR:12.333
Accuracy:46.797% D
KPH:68.400 C+
VKPH:4.100 D*
L100 Python AP
D
Kills:246
V. Kills:181 135%
Deaths:59
KDR:4.169
Accuracy:53.329% C-
KPH:24.200 D--
VKPH:17.800 D
L100 Python HEAT
B+
Kills:102
V. Kills:22 443%
Deaths:22
KDR:4.636
Accuracy:59.565% B+
KPH:52.200 B+
VKPH:11.300 D
Kills:1,633 (1,633 + 0)
Deaths:185
KDR:8.827
VKDR:2.481
Vehicle Kills:459
Kill Difference:1,448
Playtime:35.382 hours
Usage:1%
Score:0.752m
Score/min:354
Driving Accuracy:59.565%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C**
Kills:8,200
V. Kills:5,205 158%
Deaths:582
KDR:14.089
Accuracy:39.556% D--
KPH:36.500 C+
VKPH:23.200 C**
P2-120 HESH
C+
Kills:3,539
V. Kills:290 N/A
Deaths:146
KDR:24.240
Accuracy:39.681% D
KPH:64.100 C+
VKPH:5.300 D--
P2-120 HEAT
C
Kills:1,015
V. Kills:248 408%
Deaths:23
KDR:44.130
Accuracy:35.308% D--
KPH:29 C
VKPH:7.100 D--
G30 Vulcan
C+
Kills:667
V. Kills:501 133%
Deaths:94
KDR:7.096
Accuracy:35.000% C**
KPH:20.600 C-
VKPH:15.500 C+
E540 Halberd
C*
Kills:587
V. Kills:323 181%
Deaths:31
KDR:18.936
Accuracy:38.357% D-
KPH:28.900 C
VKPH:15.900 C*
MR11 Gatekeeper
C**
Kills:250
V. Kills:148 168%
Deaths:23
KDR:10.870
Accuracy:45.751% C**
KPH:27.600 C++
VKPH:16.400 C
P525 Marauder
C--
Kills:132
V. Kills:3 N/A
Deaths:7
KDR:18.857
Accuracy:16.771% D--
KPH:62 C--
VKPH:1.400 D--
M20 Basilisk
C
Kills:70
V. Kills:29 233%
Deaths:10
KDR:7
Accuracy:34.245% B+
KPH:17.100 C
VKPH:7.100 C
Halberd SE
D
Kills:62
V. Kills:22 270%
Deaths:
KDR:
Accuracy:36.978% D**
KPH:32.200 D
VKPH:11.400 D-
Kills:14,522 (12,754 + 1,768)
Deaths:916
KDR:15.854
VKDR:7.390
Vehicle Kills:6,769
Kill Difference:13,606
Playtime:384.633 hours
Usage:7%
Score:8.308m
Score/min:360
Driving Accuracy:35.308%
Gunner Accuracy:36.978%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C
Kills:572
V. Kills:244 233%
Deaths:36
KDR:15.889
Accuracy:46.727% F-
KPH:46.400 C
VKPH:19.800 D
G20 Vulcan-H
C+
Kills:441
V. Kills:255 172%
Deaths:34
KDR:12.971
Accuracy:50.138% C+
KPH:50.800 C+
VKPH:29.400 C+
P525 Marauder-H
B+
Kills:315
V. Kills:14 N/A
Deaths:22
KDR:14.318
Accuracy:36.865% C
KPH:143.400 B+
VKPH:6.400 C
M60-G Bulldog-H
C
Kills:229
V. Kills:48 467%
Deaths:3
KDR:76.333
Accuracy:47.051% D
KPH:73.700 D
VKPH:15.400 C
MR11 Gatekeeper-H
C++
Kills:116
V. Kills:123 94%
Deaths:35
KDR:3.314
Accuracy:59.838% B+
KPH:30.500 D
VKPH:32.300 C++
M12 Kobalt-H
C
Kills:76
V. Kills:3 N/A
Deaths:1
KDR:76
Accuracy:21.467% C
KPH:115 C
VKPH:4.500 C
Halberd-H SE
C
Kills:74
V. Kills:31 231%
Deaths:
KDR:
Accuracy:58.852% C+
KPH:60.800 D
VKPH:25.500 C
G40-F Ranger
C--
Kills:56
V. Kills:33 165%
Deaths:7
KDR:8
Accuracy:27.423% D**
KPH:27.300 D
VKPH:16.100 C--
Kills:1,879 (0 + 1,879)
Deaths:138
KDR:13.616
VKDR:5.442
Vehicle Kills:751
Kill Difference:1,741
Playtime:34.036 hours
Usage:1%
Score:0.901m
Score/min:441
Driving Accuracy:N/A%
Gunner Accuracy:27.423%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:360
V. Kills:45 N/A
Deaths:27
KDR:13.333
Accuracy:41.895% B
KPH:69.300 B+
VKPH:8.700 C
M40 Fury
B+
Kills:236
V. Kills:43 N/A
Deaths:22
KDR:10.727
Accuracy:43.725% B+
KPH:63.300 C++
VKPH:11.500 C+
M12 Kobalt
C-
Kills:178
V. Kills:10 N/A
Deaths:12
KDR:14.833
Accuracy:17.937% C-
KPH:47.900 D-
VKPH:2.700 C-
M12 Kobalt
B+
Kills:116
V. Kills:2 N/A
Deaths:7
KDR:16.571
Accuracy:21.716% B+
KPH:64.700 D
VKPH:1.100 D--
M20 Basilisk
C-
Kills:105
V. Kills:44 233%
Deaths:27
KDR:3.889
Accuracy:38.067% C-
KPH:8.800 D*
VKPH:3.700 D*
M20 Basilisk
D
Kills:89
V. Kills:32 270%
Deaths:14
KDR:6.357
Accuracy:36.936% D
KPH:13.600 D--
VKPH:4.900 D*
M60-G Bulldog
D
Kills:52
V. Kills:11 433%
Deaths:2
KDR:26
Accuracy:36.351% D
KPH:36.300 D
VKPH:7.700 D
Kills:1,136 (0 + 1,136)
Deaths:111
KDR:10.234
VKDR:1.685
Vehicle Kills:187
Kill Difference:1,025
Playtime:34.305 hours
Usage:1%
Score:0.497m
Score/min:242
Driving Accuracy:N/A%
Gunner Accuracy:36.351%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C**
Kills:1,183
V. Kills:31 N/A
Deaths:512
KDR:2.311
Accuracy:46.341% C**
KPH:65.400 C++
VKPH:1.700 C
M40 Fury-F
C++
Kills:1,033
V. Kills:266 387%
Deaths:579
KDR:1.784
Accuracy:48.083% C-
KPH:31.400 C++
VKPH:8.100 C+
M12 Kobalt-F
B**
Kills:346
V. Kills:18 N/A
Deaths:185
KDR:1.870
Accuracy:28.328% B++
KPH:49 C*
VKPH:2.500 B**
Kills:2,562 (2,562 + 0)
Deaths:1,276
KDR:2.008
VKDR:0.247
Vehicle Kills:315
Kill Difference:1,286
Playtime:58.096 hours
Usage:1%
Score:0.557m
Score/min:160
Driving Accuracy:28.328%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
D
Kills:157
V. Kills:86 180%
Deaths:37
KDR:4.243
Accuracy:33.591% D--
KPH:19.200 D
VKPH:10.500 D-
CAS 14-E
D
Kills:156
V. Kills:14 N/A
Deaths:17
KDR:9.176
Accuracy:28.694% D--
KPH:41.200 D-
VKPH:3.700 D
Kills:313 (0 + 313)
Deaths:54
KDR:5.796
VKDR:1.852
Vehicle Kills:100
Kill Difference:259
Playtime:11.963 hours
Usage:0%
Score:0.172m
Score/min:240
Piloting Accuracy:N/A%
Gunner Accuracy:28.694%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
TMG-50 12,13912,0576,1781.952C++0.1222.282%C-23.804%C--38.2C--N/A132315.8h10.6C+47.5C+
P2-120 AP 13,4058,20058214.089B+12.0139.556%D--3.159%B36.5C+23.2C**424224.6h5.5B13.9C+
MSW-R 7,4627,4323,4742.139C+0.0625.051%C29.064%C+51.7CN/A153143.8h10.5C*41.9C++
T7 Mini-Chaingun AE 5,7315,6202,3252.417C**0.3424.743%B+9.893%D*82.4B+1.6B+24268.2h12C*48.6B
T9 CARV-S 5,1885,1672,8681.802C+0.2720.969%D-24.502%C--37.4DN/A113138.3h12.1C57.6C
MG-H1 Watchman 4,8764,8392,1002.304C++0.2325.551%C37.735%B++50.6C-N/A16795.6h12.4C**48.3C*
MG-C1 Kindred 4,7664,6932,5881.813B0.2630.502%C*33.39%B**47.2CN/A14699.4h9.4B+30.9B+
T7 Mini-Chaingun 4,7634,6812,4721.894B+0.1820.564%C++12.69%C-48.2C+N/A18297.1h13.7C+66.5C**
T9A "Butcher" 4,0323,9871,9912.003C+0.0722.664%D--25.383%D51.2DN/A15077.8h12D-52.9D-
P2-120 HESH 3,8293,53914624.24C*22.1639.681%DN/A64.1C+5.3D--25155.2h3.8B+9.5C*
LC2 Lynx 3,3863,3321,9531.706C++0.3726.92%C++33.073%B**33CN/A106101h14C+52.1C++
NS-15MP 2,9772,9541,3842.134C0.0625.869%D-30.501%C51.7DN/A13257.1h11.1C--43C--
T9 CARV 2,5352,5211,4231.772C+0.3020.331%C--23.364%C-31.8C--N/A18979.2h13.1C64.7C+
M14 Banshee 2,7492,5184056.217C4.1429.379%CN/A44.3C--4.1C+16656.9h19.1C++64.9C++
LC3 Jaguar 2,4952,4801,2192.034C*0.0420.438%D*16.694%D--15.3D-N/A78162.2h12.9C+62.9C-
TSAR-42 2,3532,3447563.101C+1.0243.071%C++68.942%C58C+N/A18040.4h1.9B4.4B
T32 Bull 2,3422,3289942.342C**0.2722.765%D22.981%D45.7CN/A14350.9h11.5C+50.6C
Hellfire Rocket Pods 3,1142,26213416.881B+14.8051.513%C+N/A57.7D21.7B39739.2h19.3C+37.4C+
C-4 2,7482,1241,1271.885C+0.1923.181%DN/A125.7C**36.9B110916.9h1.3C+5.5C+
Cycler TRV 1,8991,8841,0161.854C++0.2225.382%C23.248%C+43.2C+N/A14643.6h11.5C*45.2C++
SABR-13 1,8551,8391,0611.733C+0.3425.889%D28.439%C+35.2C--N/A12952.3h11.2C+43.1C
NS-15M1 1,8381,8298322.198C+0.1223.564%C-25.533%C+51.1CN/A16935.8h11.2C+47.4C+
T16 Rhino 1,7161,7057562.255B+0.1822.242%C23.519%C43.2CN/A16239.5h11.5C**51.8C++
AS16 NightHawk 1,6881,6748791.904C+0.1751.952%B*11.47%D-34.7C--N/A12848.2h5.5D--10.6C+
MG-HBR1 Dragoon 1,6591,6347932.061C*0.0240.733%B++24.847%D-37.8CN/A11343.2h6.8C+16.6C*
HC1 Cougar 1,6221,6159001.794C*0.2825.131%C-23.839%C35.3CN/A12245.8h11C+43.6C+
TRAP-M1 1,5871,5817402.136B+0.0631.312%C+22.454%D40.7CN/A13138.8h8.8C+28C++
M18 Rotary 3,0631,5744473.521C*1.4433.998%C+2.097%C++12.7D12C168124.4h115.5C+339.7C++
SMG-46 Armistice 1,5331,5271,0961.393C+0.6824.134%D-13.098%D-31.5C--N/A12048.5h14C58.1C
NS-7 PDW 1,4421,4366662.156B+0.0827.66%C+16.156%D58.6B+N/A19524.5h12.2C**44C**
NS-44 Commissioner 1,4361,4221,2341.152C+0.9237.174%C14.838%D*37.8CN/A11837.6h3.7C+10C+
TRAC-5 S 1,4131,3971,8220.767C1.3120.474%D-14.388%C-11.6DN/A44120.8h12.7C62.2C
NS Decimator 2,0121,3941,1041.263C0.8159.755%C2.296%B33.8D15C--32441.3h4.5C+7.5C+
TRAC-5 1,3501,3377381.812B*0.2622.035%C-17.801%C-25C+N/A15753.5h12.3C*55.8C++
TAR 1,3141,2998571.516C+0.5621.322%D--19.246%D26.2DN/A10549.5h12.8C60.2D
RAMS .50M 1,2721,2714832.631C-0.5540.884%C+68.922%D**35.3CN/A12136h2.1C+5.2C+
PDW-16 Hailstorm 1,2721,2627551.672C++0.4022.689%D15.531%C-36.1CN/A12735h13.7C+60.6C+
NS-11CP 1,2491,2446761.84C0.2426.897%D19.453%D--57.6CN/A15521.6h11C++41C+
TRS-12 Uppercut 1,2381,2388501.456C+0.6256.451%C--7.916%D*34DN/A12536.4h2.3C*4.1C++
NS-357 Underboss 1,2241,2141,0721.132C+0.9438.757%C18.287%D-45.3CN/A13226.8h3.9C+10.1C+
AMR-66 1,2221,2146341.915B+0.1633.822%B+25.206%C41.6C++N/A14529.2h7.3B21.5B+
T5 AMC 1,2141,2097731.564B+0.5123.728%C--20.017%C21.5C--N/A9456.3h12.3B51.7C++
TX2 Emperor 1,2051,2028721.378C*0.7028.653%C17.804%D43.9C+N/A12327.4h8.3C++28.9C++
NS Baron G5 1,2041,2016351.891B**0.1948.926%C++15.903%C++49.4C++N/A13124.3h3.9B+8C++
NS-30 Vandal 1,1941,1915322.239C+0.1639.842%B+24.181%D64.7C++N/A15518.4h4.6B+11.6B+
TX1 Repeater 1,1981,1918961.329B+0.7523.804%C-18.052%D43C++N/A16027.7h11.4B48C++
TAS-16 Blackjack 1,2021,1917731.541C+0.5467.822%C**13.854%C54.4C+N/A14521.9h2.1B3.1B
T1 Cycler 1,1981,1876721.766C++0.3122.572%D21.146%C--27.2C-N/A16643.7h13C+57.7C+
TORQ-9 1,2021,1866811.742C+0.3324.908%C--23.862%C-37.8CN/A12931.4h13.6C+54.4C+
SMG-46G Armistice 1,1871,1845652.096C**0.0227.898%C--15.794%D51.9CN/A14622.8h12.5C+44.9C+
S12 Renegade 1,2141,1835122.311C0.2346.341%C**3.635%C65.4C++1.7C17118.1h3C++6.4B
SOAS-20 1,1831,1815951.985C++0.0929.948%C+16.257%D-49C+N/A14024.1h11.5C+38.3C++
NS-357P Underboss 1,1771,1757361.596C+0.4851.661%B**20.255%D52.5DN/A11922.4h3.8D7.3B
FA1 Barrage 1,1751,1735881.995B0.0853.97%B*14.152%C54.3B+N/A19221.6h3.7B++6.8B++
MKV Suppressed 1,1661,1654852.402B++0.3328.044%C+17.682%D63B+N/A20718.5h12.3C++43.7C*
HSR-1 1,1641,1604532.561C+0.4840.359%B+30.172%C+75.8B+N/A17815.3h4.4B++10.8B+
NS-11P 1,1701,1596861.69C+0.3928.498%C*22.088%C-47.1C+N/A16024.6h12.2C+42.9C*
Hunter QCX 1,1191,1088801.259B+0.8230.035%D-31.769%B++19C++N/A6258.4h2.7B+9.1B
NSX Naginata 1,0551,0495521.9C+0.1822.513%D34.795%B38.4DN/A9527.3h10.6C++47C+
ML-7 1,4111,0365991.73B*0.3554.884%D2.992%C*30.2C+10.9C-33934.3h4.2B++7.6B++
M40 Fury-F 1,2991,0335791.784C+0.2948.083%C-N/A31.4C++8.1C+16132.9h9.3B19.3C**
M3 Pounder HEG 1,1451,0193512.903B0.8338.606%D2.748%C25.9C*3.2C-14739.4h13.8B35.8C++
P2-120 HEAT 1,2631,0152344.13S42.0535.308%D--1.281%D--28.9C7.1D--25035.1h4.6B*12.9B+
M3 Pounder HEG 1,1229973502.849C*0.7738.409%D-2.207%D27.1C*3.4D14636.8h13B++33.7C**
C75 Viper 1,1889527712.364B+10.2942.715%C+N/A51.7B+12.8C**35318.4h8.2C*19.2B+
NS Decimator-B 1,3999223442.68B+0.6063.251%C1.518%D59.5C+30.8B+29315.5h3.6C+5.7C+
Tank Mine 1,3748042503.216C+1.1432.774%C-N/A93.5D66.3C+10558.6h1.6B+4.8B+
Frag Grenade 7797711771N/A768.9240.449%D--N/A642.5C++6.7D25721.2h2.8B+7C++
L105 Zephyr 8207083420.824B18.7546.136%C++N/A56.2C+8.9C25212.6h5.2B+11.3B+
Claymore 6716701026.569C4.4941.63%B*N/A139.6CN/A3574.8h1.1B*2.7B*
G30 Vulcan 1,168667947.096C++5.0235%C**1.799%D--20.7C-15.5C+25332.3h77.9C**222.5B+
MG-S1 Jackal 6336264511.388C+0.6926.525%D20.607%C36.4C--N/A11017.2h10.7C+40.3C+
Shuriken 6166143241.895C+0.1824.85%D*14.658%D-45.8CN/A14713.4h13.7C--55.2D--
Striker AE 1,1595995781.036C1.0452.406%C++N/A16C14.9C+17937.5h36C+68.8C++
M6 Onslaught 5985942732.176C+0.1014.655%D--14.647%D**24.6D--N/A13924.1h18.9C129C--
DMR-99 5955912372.494C+0.4231.183%D-31.472%C+43.8DN/A9513.5h7.1C22.8C--
E540 Halberd 9105873118.935B**16.8638.357%D-1.704%D28.9C15.9C*41220.3h4.7B+12.2C++
E540 Halberd-H 8165723615.889C*13.8146.727%F-N/A46.5C19.8D32512.3h4.1B+8.8C*
MANA Anti-Personnel Turret 5675591823.071N/A0.9921.026%UN/A5590U80U16456700.1h20.3T*96.5T*
M6 Onslaught 5345312781.91C0.1714.304%D--18.456%D21.1D*N/A12425.2h21.3D--148.7D
99SV 5195162072.493C++0.4236.31%C**33.721%C36.6C+N/A16714.1h4.3B+11.8B+
M77-B 4854851702.853C+0.7843.958%B+73.814%D44.5C*N/A18610.9h2B+4.5B+
M9 SKEP Launcher 7554763721.28B+0.8067.962%C3.151%B++26C+15.2C+29618.3h6.4B+9.4B+
The Slasher 50944719,2910.023D2.0539.093%B5.369%D0.6C-N/A2750.4h3D*7.7C++
Anti-Vehicle Grenade 4904431443N/A440.9251.591%C+N/A443C++47D27391h4.2B+8.2B+
G20 Vulcan-H 6964413412.971B++10.8950.138%C+1.134%D*50.7C+29.3C+6858.7h82.7B164.9B+
NS-03 Thumper 4093982541.567B0.5132.07%C--1.005%D58.5B+1.6C++1496.8h5.3B++16.6B+
Chainblade 42637128,5240.013C2.0640.931%B++1.078%D-0.3DN/A11466.6h3.9D--9.5C++
M2 Mutilator 3773711153.226C**1.1513.583%D18.598%C35C++N/A20110.6h16.1C+118.6C+
M40 Fury 4053602713.333C++11.2641.895%BN/A69.2B+8.7C3815.2h8.3B*19.8B*
M12 Kobalt-F 3643461851.87C+0.2128.328%B++6.069%D48.7C*2.5B**1257.1h13.3C++47.1B+
MRC3 Mercy 3433391063.198C++1.1215.247%D--21.534%C30.5C--N/A14011.1h16.5B+108.1C+
L100 Python HESH 3533332712.333C10.2646.797%D2.703%A+68C+4.1D*2974.9h2.7B5.7C*
MG-A1 Arbalest 3213151701.853C*0.2229.869%B+32.064%C*54.3C++1C-1475.8h14C++46.9B
P525 Marauder-H 3293152214.318C12.2436.865%CN/A143.2B+6.4C6202.2h5.7B+15.6B
T4 AMP 3123122701.156C+0.9228.769%C+22.436%C++52C++N/A1656h13.6C++47.4C++
M2 Mutilator 3002991052.848C*0.7713.725%D20.067%C+32.2C+N/A1989.3h15.5C**113.3C+
MRC3 Mercy 2872801032.718C+0.6415.583%D-17.143%D--29.8C--N/A1639.4h17.4C++111.9C+
NSX Masamune 4492712760.982C+1.0961.672%C++3.321%B**22.6D-14.8C+21112h15.7D25.5D
ASP-30 Grounder 4262601761.477B+0.6064.623%C+3.846%B++23.6C+15.1C+34511h6.4B+9.9B+
T2 Striker 5872592840.912C++1.1671.07%A++N/A12.6C16C++59920.5h44.8C--63B
TS2 Inquisitor 2512502271.101C0.9819.992%F17.2%D31.3DN/A1078h11.6C--58.1D--
MR11 Gatekeeper 3982502310.87C*8.7945.751%C**1.2%C--27.8C*16.4C2669h33.8B++73.8B++
L100 Python AP 427246594.169C2.0953.329%C-1.626%C24.1D--17.7D30610.2h6.3C11.8C--
M40 Fury 2792362210.727C++8.6543.725%B+1.271%C-63.8C++11.6C+4103.7h11.5C**26.3B+
M60-G Bulldog-H 277229376.333S74.2647.051%D1.31%A73.9D15.5C2923.1h6D12.8D
NSX Tanto 2302282051.112C--0.9626.145%D24.561%C--28.5DN/A1138h10.9B+41.8C++
Ripper 2632239,4460.024C-2.0529.05%C+14.798%C0.6C-N/A2386.2h2.9T*10C
NS-11C 2182171291.682C++0.3926.419%C+15.207%D--33.4CN/A2266.5h12.9C+48.8C++
NS-10 Burster 3702121641.293C+0.7825.678%D-2.358%D--4.7D3.5C9144.8h158.1C+615.7C-
NS-10 Burster 3772111601.319C+0.7625.909%D-3.791%C4.8C--3.7C9244.3h154.4C++596C
Coyote Missiles 2642011910.579B**8.5051.735%DN/A54.3C+17D4443.7h19.4A37.4B**
Tomcat A2AM Pods 3971941314.923B12.8567.751%FN/A35.3D36.9C2645.5h6.6B**9.7B+
NS-11A 1821821351.348C0.7321.443%D*21.429%C--24.6DN/A1607.4h12.7C+59.1C--
M18 Needler 3401801141.579C-0.5036.602%B+N/A10.2D9C-20217.7h150.9C412.2C+
NS-61 Emissary 1791781071.664B++0.4128.684%C+17.416%C48.1C**N/A1303.7h11.9C++41.4C*
M12 Kobalt 1881781214.833C-12.7617.937%C-14.607%D--48.1D-2.7C-2023.7h15.3B+85.3C++
C150 Dalton 2671761313.538C++11.4651.715%B**N/A30.3D15.7D-4195.8h5.7D--10.9C
Xiphos Anti-Personnel Phalanx Tower 1721701170B*167.9222.879%D--N/A850A*10C+31740.2h1.4B++6.2B+
Auraxium Chainblade 18816815,5830.011C--2.0726.655%C1.19%D-0.3CN/A1653.7h2.7D--10.2C+
SR-7 163163662.47C--0.3941.868%C60.736%F--24.3D-N/A916.7h2.4D5.8C-
M20 Wyvern 243157374.243C2.1733.591%D--2.548%D19.1D10.5D-2868.2h69.6C++207.2C+
CAS 14-E 170156179.176D7.1028.694%D--2.564%A41.1D--3.7D1403.8h22.1B+77.2C*
Sticky Grenade 1551521152N/A149.9258.633%B+N/A760D15C+31030.2h3.3D--5.7C-
TRAC-Shot 1521521161.31C+0.7720.341%D**16.447%D32.3C-N/A1204.7h9.3B++45.9C+
TRAC-5 Burst 1511481111.333C0.7423.212%D*20.27%D--20.6D--N/A807.2h15.3F-66F-
M1 Heavy Cycler 145144393.692B**1.6211.344%D--18.75%C+21.2C-N/A2086.8h18.2C+160.5D
T1A Unity 142142652.185C**0.1124.193%D33.803%B++49C+N/A1702.9h11.5C++47.6C
P525 Marauder 135132718.857C+16.7816.771%D--N/A62.9C-1.4D--2712.1h7.1C-42.3D-
NS-66 Punisher 1351311510.868D1.2124.094%D-41.221%A10.1D--N/A3213h12.9C-53.7D
NSX Tomoe 125124631.968C+0.1133.903%B+47.581%B+59C+N/A1912.1h11.4B+33.5B+
MR11 Gatekeeper-H 239116353.314D1.2459.838%B+1.724%B+30.5D32.4C++4083.8h50.3C+84.1C*
M12 Kobalt 118116716.571C14.4921.716%B+14.655%D--64.4D1.1D--2591.8h18.7D86C++
T1S Cycler 114113951.189C0.8920.269%D*17.699%D-19.8D-N/A1485.7h12.2C+60D
NS Annihilator 234112871.287A0.7972.88%F--N/A8.8D9.5C+23512.8h11.2C+15.4C--
Rocklet Rifle 2041091390.784C1.2948.596%DN/A18.5D--16.1D--2815.9h41.8D85.9D
CAS30 Tank Buster 209109621.758C+0.3239.906%D--1.835%B+4.4D-4.1D-10224.5h52.3C++131.1C+
M20 Basilisk 149105273.889C1.8138.067%C-3.81%D-8.8D*3.7D*16311.9h101.2C265.8C
MR1 Fracture 1571051011.04C++1.0431.544%D--4.762%B+9.4C4.6C--14511.2h36B+114.3C*
NS-AM7 Archer 1371032750.375C1.7055.794%C21.359%C++3.4D1.1D-2830.1h18.4C+33C+
L100 Python HEAT 124102224.636D2.5659.565%B+1.961%C+51B+11D7542h3.8B**6.3B*
Mammoth Cannon 1441021102N/A99.9241.189%F**4.902%A40.8C++16.8B+2032.5h2A++4.8B**
MR1 Fracture 15599961.031C+1.0530.933%D--4.04%C++8.6C--4.9C-12911.5h39.3B126.9C+
AP30 Shredder 19097224.409C2.3329.597%C--6.186%M**20.2D-19.4C4054.8h96C324.3D
NS-44 Commissioner AE 9796891.079C1.0048.696%B+23.958%D64C+N/A1911.5h3.5C7.2C++
NSX Tengu 9594751.253C-0.8236.467%D20.213%C--39.2C--N/A1652.4h11.6C+31.7C+
KSR-35 9393322.906C+0.8330.166%D*18.28%D**17.9D*N/A1065.2h5.1D--16.9D*
MANA Anti-Vehicle Turret 18890731.233C0.8450.307%D4.444%C*29C--31.6C+10273.1h11.8C+23.5C
Hornet Missiles 16190253.6C--1.5252.651%D*N/A37.5D29.6C--5212.4h12.7D24.1D-
M20 Basilisk 12189146.357C**4.2836.936%D7.865%B++13.7D--4.9D*1816.5h78.9B+213.5C*
NSX Amaterasu 85822,1750.038C2.0415.254%D20.732%B+1C-N/A286.1h4.9C32.4C--
NS-30 Tranquility 8181342.382C+0.3143.267%B++20.988%F35.2DN/A922.3h8D*18.5C+
M60-A Bulldog 8880108C5.9240.702%D-1.25%D--12.9D--1.3D--736.2h6.2C15.3C-
Spear Anti-Vehicle Phalanx Turret 12680155.333C-3.2649.868%C++6.25%A+61.5B+35.4B++13761.3h7.1B14.2B+
M202 Wyrm 12278164.875D*2.8049.38%DN/A60D33.8C--6461.3h50C101.3C-
M12 Kobalt-H 7976176M73.9221.467%C10.526%D**108.6C-4.3C4750.7h12.8B59.4C*
NS-20 Gorgon 8176272.815B+0.7418.795%D-26.316%B*29.2B+1.9C**852.6h30.7C*163.2C+
Halberd-H SE 10574174C+71.9258.852%C+N/A61.7D25.8C3731.2h5D*8.5D-
M20 Basilisk 9970107B++4.9234.245%B+2.857%D*17.1C7.1C1714.1h64.6B++188.5B++
Halberd SE 8462162C**59.9236.978%D**1.613%B+32.6D11.6D-1731.9h3.7B+10C
M18 Locust 11358321.813D0.2631.527%CN/A14.1D13.4C-1854.1h81.5C++258.6C*
L105 Zephyr PX 7057414.25C12.1743.099%D*N/A51.8D*11.8C--2221.1h5.4C12.5D-
M20 Basilisk 865687D4.9259.209%B*5.357%B+46.7C+25C**3671.2h119.8C202.3C++
G40-F Ranger 895678C5.9227.423%D**N/A28C--16.5C-2312h55.5B+202.3C++
TR Patriot Flare Gun 5555850.647U1.4311.328%UN/A12.8UN/A784.3h3.3T*28.9T*
M60-A Bulldog 645477.714C5.6432.797%F1.852%C10.4D--1.9D-635.2h6C+18.4D-
NS-20 Gorgon 5453212.524B+0.4520.06%D-22.642%C**26.5BN/A682h36.6C++182.6C+
M60-G Bulldog 6352226B*23.9236.351%DN/A37.1D7.9C--3041.4h5B++13.8C*
M1 Heavy Cycler 5251173B+0.9211.317%D**31.373%A*25.5D-N/A1192h15.5C+136.7D

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret345323.4h
Nano-Armor Kit9781,022,010123.1h
Spawn Beacon815,5146.6h
Hardlight Canopy2560.1h
Caltrop0500h
AE Nano-Armor Kit281122,65012.7h
NS-TMC-01 "His Regards"15540.8h
Repair Module53261.6h
Turret AI Module21700.9h
Skywall Shield Emitter01480.8h
Structure Shield Module32511.2h
Rampart Wall74035h
Sunderer Garage3701h
AE Medical Applicator3312,8270.9h
Reinforcements Module0580.3h
Nanite Revive Grenade01,4060.4h
Medical Applicator700267,00825.7h
Blast Wall11111.1h
Cortium Silo1940.4h
Restoration Kit3486,9797.2h
Motion Spotter304,6532.8h
Welding Device513,4881.7h
Xiphos Anti-Personnel Tower01170.7h
Hoplon Anti-Aircraft Phalanx Tower0560.4h
Spitfire Auto-Turret145590.8h
Ammunition Package604,8053h
G40-F Ranger0580.1h
Shield Recharging Field824,8962.1h
Recon Detection Device607,70010.7h
Smoke Grenade02920.1h
Medical Kit1,50021,55120.6h
Anti-Infantry MANA Turret411,4254.3h
Elysium Spawn Tube0800.4h
Pillbox11101h
IPC Targeting Dart81690.8h
Vehicle Gate1721.2h
WLT-Howler Mining Laser840,0889.6h
Infantry Tower11411.6h
Nano-Repair Grenade07990.2h
Hardlight Barrier231,0311.3h

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