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Executor Sweetheart JPm0nroe[ALAX] JPm0nroe
NC BR 186

KDR: 2.06

Score: 89.6m

Last Seen: Dec 16th, 2018 4:03 PM
- OFFLINE - 11.7 hour(s)

Prestige 1, Battle Rank 100 (186 total) - New Conglomerate on Emerald - Outfit Officer of Arclight Auraxis[ALAX] Arclight Auraxis
NC outfit on Emerald

Members: 16
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS M30 Mustang AH Bouncing Betty C85 Canister-H Tank Mine C75 Viper L100 Python HEAT GD-7F C-4 ARX
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $437,850 MLG Score: 350
Fun Score: N/A
Cheeseburgers Flipped: 939TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.209%15.839%3684098227,9940.9635491.094

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.47%0.426B-0.738D--0.456DHEAD + (~4.23)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
61.70.176C++14.3-0.004C+47.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.968%1.061%995410189,520150613556.32138702%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.748%0.788B++-0.5D-0.421

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.40.792B++150.715B++18.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.528%1.723%5738101412,651336248273.76182262%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.835%0.261C*-0.588D0.578

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
220.43B9.60.235C++12.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.784%8.942%42517100511,183329537323.39393300%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.103%-0.031C+1.181B**0.939

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
61.30.48B+21.90.44B39.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.359%88.633%425610163,7391878171.98989

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.768%1.405A1.419A1.456

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.54B+20.366C**2.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.472%10.764%425510175,6582098582.69557

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.856%-0.324C-0.746D--0.033

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.316C*3.40.302C*5.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Arclight Auraxis[ALAX] Arclight Auraxis
NC outfit on Emerald

Members: 16
89.6m468.1%330 (19.8k)285 (17.1k)2.05741120,91458,7702.33374186 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1022651419.101%10.694%20405:2143

49% Engineer12% Heavy Assault17% Infiltrator17% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 28th, 2013 10:05 PMJul 18th, 2016 12:32 AMDec 16th, 2018 4:53 PM (5h) (PST)Dec 16th, 2018 1:45 PM (8h) (PST)Dec 16th, 2018 12:03 PM (10h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6251035220.3840.1870.0412.1390.073350

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
37,5016,15031,35123112128417,074

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5248.4h/218.7d 16,240 12,930 40,181 673.5k 5,579 13,928 22,977 196.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
B*
Kills:1,176
Deaths:913
KDR:1.288
Accuracy:28.193% B*
HSR:19.133% D
NC6 Gauss SAW
C**
Kills:1,169
Deaths:941
KDR:1.242
Accuracy:21.275% C**
HSR:18.563% D
NSX Naginata
C--
Kills:1,167
Deaths:1,029
KDR:1.134
Accuracy:19.212% C--
HSR:22.708% D
NS-15M AE
B+
Kills:1,166
Deaths:749
KDR:1.557
Accuracy:27.930% B+
HSR:20.412% D
EM6
D--
Kills:1,163
Deaths:855
KDR:1.360
Accuracy:16.514% D--
HSR:17.283% D--
NC05 Jackhammer
B+
Kills:1,161
Deaths:930
KDR:1.248
Accuracy:38.077% D
HSR:16.710% B+
EM1
C
Kills:1,161
Deaths:1,017
KDR:1.142
Accuracy:19.342% C
HSR:15.762% D-
NS-15M1
D-
Kills:1,158
Deaths:1,060
KDR:1.092
Accuracy:17.960% D-
HSR:13.990% D--
NC05 Jackhammer AE
C-
Kills:780
Deaths:654
KDR:1.193
Accuracy:42.877% D
HSR:13.718% C-
NC6A GODSAW
B
Kills:656
Deaths:525
KDR:1.250
Accuracy:30.305% B
HSR:19.055% D*
MGR-L1 Promise
D
Kills:167
Deaths:152
KDR:1.099
Accuracy:19.778% D
HSR:14.970% D*
MGR-L1 Promise AE
B**
Kills:120
Deaths:78
KDR:1.538
Accuracy:33.064% B**
HSR:22.500% D
Kills:11,044
Deaths (as Heavy Assault):8,903
Deaths (to Heavy Assaults):15,234
KDR:1.24048
Kill Difference:2,141
Playtime:638.106 hours
Usage:12%
Score:9.431m
Score/min:246
Accuracy (listed only):26.210%
HSR (listed only):17.900%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
C+
Kills:2,746
Deaths:2,184
KDR:1.257
Accuracy:23.690% C+
HSR:14.166% D--
AF-57 Piston
C
Kills:1,885
Deaths:1,678
KDR:1.123
Accuracy:37.016% C
HSR:11.353% D
GD-66 Claw
D--
Kills:1,233
Deaths:1,322
KDR:0.933
Accuracy:39.596% F
HSR:8.516% D--
LA39 Bruiser
D
Kills:1,196
Deaths:1,055
KDR:1.134
Accuracy:51.885% D-
HSR:11.204% D
Mauler S6
C-
Kills:1,171
Deaths:1,244
KDR:0.941
Accuracy:36.047% C-
HSR:11.956% D
NS Baron G5G
B+
Kills:1,169
Deaths:1,139
KDR:1.026
Accuracy:46.866% B+
HSR:11.206% D
NS Baron G5AE
C+
Kills:1,167
Deaths:1,137
KDR:1.026
Accuracy:44.125% C+
HSR:12.425% C--
NS-11C
C+
Kills:1,161
Deaths:1,218
KDR:0.953
Accuracy:23.569% C+
HSR:7.321% F-
Gauss Compact S
C++
Kills:1,155
Deaths:1,351
KDR:0.855
Accuracy:23.789% C++
HSR:14.286% D
Razor GD-23
C++
Kills:1,152
Deaths:1,144
KDR:1.007
Accuracy:24.973% C++
HSR:14.236% D*
AF-19 Mercenary
C
Kills:1,147
Deaths:1,368
KDR:0.838
Accuracy:20.163% C
HSR:15.432% D--
NSX Tanto
C+
Kills:608
Deaths:614
KDR:0.990
Accuracy:25.685% C+
HSR:20.888% D
NC12 Sweeper
D--
Kills:173
Deaths:228
KDR:0.759
Accuracy:24.687% F
HSR:9.249% D--
AC-X11
C+
Kills:169
Deaths:108
KDR:1.565
Accuracy:23.783% C+
HSR:20.118% C
AF-4A Bandit
C**
Kills:144
Deaths:168
KDR:0.857
Accuracy:26.506% C**
HSR:23.611% C*
19A Fortuna
C
Kills:116
Deaths:132
KDR:0.879
Accuracy:24.271% D
HSR:18.966% C
Warden
D--
Kills:67
Deaths:90
KDR:0.744
Accuracy:20.584% D--
HSR:11.940% F-
Kills:16,459
Deaths (as Engineer):16,180
Deaths (to Engineers):14,096
KDR:1.01724
Kill Difference:279
Playtime:2,561.327 hours
Usage:49%
Score:50.660m
Score/min:330
Accuracy (listed only):30.425%
HSR (listed only):13.934%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
C+
Kills:2,746
Deaths:2,184
KDR:1.257
Accuracy:23.690% C+
HSR:14.166% D--
AF-57 Piston
C
Kills:1,885
Deaths:1,678
KDR:1.123
Accuracy:37.016% C
HSR:11.353% D
GD-66 Claw
D--
Kills:1,233
Deaths:1,322
KDR:0.933
Accuracy:39.596% F
HSR:8.516% D--
LA39 Bruiser
D
Kills:1,196
Deaths:1,055
KDR:1.134
Accuracy:51.885% D-
HSR:11.204% D
Mauler S6
C-
Kills:1,171
Deaths:1,244
KDR:0.941
Accuracy:36.047% C-
HSR:11.956% D
NS Baron G5G
B+
Kills:1,169
Deaths:1,139
KDR:1.026
Accuracy:46.866% B+
HSR:11.206% D
NSX Tengu
B
Kills:1,167
Deaths:884
KDR:1.320
Accuracy:38.568% B
HSR:16.024% D
NS Baron G5AE
C+
Kills:1,167
Deaths:1,137
KDR:1.026
Accuracy:44.125% C+
HSR:12.425% C--
NS-11C
C+
Kills:1,161
Deaths:1,218
KDR:0.953
Accuracy:23.569% C+
HSR:7.321% F-
AF-4 Cyclone
C+
Kills:1,158
Deaths:1,039
KDR:1.115
Accuracy:24.797% C+
HSR:10.190% D*
Gauss Compact S
C++
Kills:1,155
Deaths:1,351
KDR:0.855
Accuracy:23.789% C++
HSR:14.286% D
Blitz GD-10
C-
Kills:1,155
Deaths:1,181
KDR:0.978
Accuracy:21.821% C-
HSR:9.004% D*
NS-7 PDW
D
Kills:1,153
Deaths:1,273
KDR:0.906
Accuracy:20.829% D
HSR:9.714% D*
Razor GD-23
C++
Kills:1,152
Deaths:1,144
KDR:1.007
Accuracy:24.973% C++
HSR:14.236% D*
MKV Suppressed
C+
Kills:1,150
Deaths:1,527
KDR:0.753
Accuracy:25.183% C+
HSR:12.696% D--
AF-19 Mercenary
C
Kills:1,147
Deaths:1,368
KDR:0.838
Accuracy:20.163% C
HSR:15.432% D--
AF-4AE Cyclone
C-
Kills:1,146
Deaths:1,234
KDR:0.929
Accuracy:26.580% C-
HSR:17.278% D--
MGR-S1 Gladius
C++
Kills:704
Deaths:626
KDR:1.125
Accuracy:27.117% C++
HSR:15.199% D-
NSX Tanto
C+
Kills:608
Deaths:614
KDR:0.990
Accuracy:25.685% C+
HSR:20.888% D
Tempest
D--
Kills:331
Deaths:265
KDR:1.249
Accuracy:22.988% D--
HSR:13.595% D*
NC12 Sweeper
D--
Kills:173
Deaths:228
KDR:0.759
Accuracy:24.687% F
HSR:9.249% D--
AC-X11
C+
Kills:169
Deaths:108
KDR:1.565
Accuracy:23.783% C+
HSR:20.118% C
AF-4A Bandit
C**
Kills:144
Deaths:168
KDR:0.857
Accuracy:26.506% C**
HSR:23.611% C*
19A Fortuna
C
Kills:116
Deaths:132
KDR:0.879
Accuracy:24.271% D
HSR:18.966% C
Kills:24,356
Deaths (as Light Assault):24,119
Deaths (to Light Assaults):9,886
KDR:1.00983
Kill Difference:237
Playtime:867.510 hours
Usage:17%
Score:11.840m
Score/min:227
Accuracy (listed only):29.355%
HSR (listed only):13.693%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-61B Emissary
B+
Kills:1,196
Deaths:888
KDR:1.347
Accuracy:28.310% C
HSR:20.569% B+
NSX Tengu
B
Kills:1,167
Deaths:884
KDR:1.320
Accuracy:38.568% B
HSR:16.024% D
EM4 Longshot
A**
Kills:1,163
Deaths:104
KDR:11.183
Accuracy:54.524% A**
HSR:91.574% A++
AF-4 Cyclone
C+
Kills:1,158
Deaths:1,039
KDR:1.115
Accuracy:24.797% C+
HSR:10.190% D*
Blitz GD-10
C-
Kills:1,155
Deaths:1,181
KDR:0.978
Accuracy:21.821% C-
HSR:9.004% D*
NS-7 PDW
D
Kills:1,153
Deaths:1,273
KDR:0.906
Accuracy:20.829% D
HSR:9.714% D*
MKV Suppressed
C+
Kills:1,150
Deaths:1,527
KDR:0.753
Accuracy:25.183% C+
HSR:12.696% D--
AF-4AE Cyclone
C-
Kills:1,146
Deaths:1,234
KDR:0.929
Accuracy:26.580% C-
HSR:17.278% D--
LA80
A
Kills:1,115
Deaths:117
KDR:9.530
Accuracy:50.067% A
HSR:85.381% B*
NS-61 Emissary
B**
Kills:929
Deaths:702
KDR:1.323
Accuracy:34.418% B**
HSR:20.237% B++
MGR-S1 Gladius
C++
Kills:704
Deaths:626
KDR:1.125
Accuracy:27.117% C++
HSR:15.199% D-
NSX Daimyo
C+
Kills:635
Deaths:180
KDR:3.528
Accuracy:32.283% D*
HSR:94.016% C+
AF-8 RailJack
A++
Kills:547
Deaths:64
KDR:8.547
Accuracy:47.949% A++
HSR:88.117% A+
NS-44 Commissioner
D--
Kills:391
Deaths:542
KDR:0.721
Accuracy:26.735% D--
HSR:13.555% D*
NS-44L Blackhand
B+
Kills:336
Deaths:250
KDR:1.344
Accuracy:42.986% C++
HSR:49.405% B+
Tempest
D--
Kills:331
Deaths:265
KDR:1.249
Accuracy:22.988% D--
HSR:13.595% D*
LA3 Desperado
D-
Kills:231
Deaths:363
KDR:0.636
Accuracy:23.359% D-
HSR:10.823% D**
AF-18 Stalker
D
Kills:164
Deaths:150
KDR:1.093
Accuracy:23.996% D
HSR:12.195% D*
NC14 Bolt Driver
A+
Kills:160
Deaths:46
KDR:3.478
Accuracy:44.798% A+
HSR:75% C++
NSX Tomoe
C**
Kills:145
Deaths:158
KDR:0.918
Accuracy:30.297% C**
HSR:25.517% D--
SAS-R
A+
Kills:119
Deaths:30
KDR:3.967
Accuracy:44.653% B*
HSR:82.353% A+
Soldier Soaker
C+
Kills:117
Deaths:48
KDR:2.438
Accuracy:32.511% C+
HSR:7.692% D*
NS-357 Underboss
D
Kills:86
Deaths:122
KDR:0.705
Accuracy:28.314% D-
HSR:15.116% D
NC4 Mag-Shot
F
Kills:53
Deaths:116
KDR:0.457
Accuracy:15.791% F
HSR:7.547% F
Kills:15,351
Deaths (as Infiltrator):11,909
Deaths (to Infiltrators):6,738
KDR:1.28903
Kill Difference:3,442
Playtime:910.423 hours
Usage:17%
Score:11.594m
Score/min:212
Accuracy (listed only):32.036%
HSR (listed only):33.450%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-57 Piston
C
Kills:1,885
Deaths:1,678
KDR:1.123
Accuracy:37.016% C
HSR:11.353% D
GD-66 Claw
D--
Kills:1,233
Deaths:1,322
KDR:0.933
Accuracy:39.596% F
HSR:8.516% D--
LA39 Bruiser
D
Kills:1,196
Deaths:1,055
KDR:1.134
Accuracy:51.885% D-
HSR:11.204% D
Mauler S6
C-
Kills:1,171
Deaths:1,244
KDR:0.941
Accuracy:36.047% C-
HSR:11.956% D
NS Baron G5G
B+
Kills:1,169
Deaths:1,139
KDR:1.026
Accuracy:46.866% B+
HSR:11.206% D
NSX Tengu
B
Kills:1,167
Deaths:884
KDR:1.320
Accuracy:38.568% B
HSR:16.024% D
NS Baron G5AE
C+
Kills:1,167
Deaths:1,137
KDR:1.026
Accuracy:44.125% C+
HSR:12.425% C--
AF-4 Cyclone
C+
Kills:1,158
Deaths:1,039
KDR:1.115
Accuracy:24.797% C+
HSR:10.190% D*
Blitz GD-10
C-
Kills:1,155
Deaths:1,181
KDR:0.978
Accuracy:21.821% C-
HSR:9.004% D*
NS-7 PDW
D
Kills:1,153
Deaths:1,273
KDR:0.906
Accuracy:20.829% D
HSR:9.714% D*
MKV Suppressed
C+
Kills:1,150
Deaths:1,527
KDR:0.753
Accuracy:25.183% C+
HSR:12.696% D--
AF-4AE Cyclone
C-
Kills:1,146
Deaths:1,234
KDR:0.929
Accuracy:26.580% C-
HSR:17.278% D--
MGR-S1 Gladius
C++
Kills:704
Deaths:626
KDR:1.125
Accuracy:27.117% C++
HSR:15.199% D-
NC1 Gauss Rifle
C-
Kills:358
Deaths:485
KDR:0.738
Accuracy:20.706% C-
HSR:14.246% D--
NS-11A
C
Kills:357
Deaths:361
KDR:0.989
Accuracy:22.601% C
HSR:10.084% F
Tempest
D--
Kills:331
Deaths:265
KDR:1.249
Accuracy:22.988% D--
HSR:13.595% D*
GR-22AE
C
Kills:214
Deaths:207
KDR:1.034
Accuracy:24.520% D
HSR:22.430% C
Carnage AR
C--
Kills:194
Deaths:250
KDR:0.776
Accuracy:22.074% C--
HSR:7.732% F-
GR-22
D
Kills:190
Deaths:193
KDR:0.984
Accuracy:20.727% D
HSR:8.421% D**
NC12 Sweeper
D--
Kills:173
Deaths:228
KDR:0.759
Accuracy:24.687% F
HSR:9.249% D--
NS-11P
C*
Kills:60
Deaths:97
KDR:0.619
Accuracy:23.582% C*
HSR:8.333% F
Kills:17,331
Deaths (as Combat Medic):17,425
Deaths (to Combat Medics):5,988
KDR:0.99461
Kill Difference:94
Playtime:143.545 hours
Usage:3%
Score:2.848m
Score/min:331
Accuracy (listed only):29.634%
HSR (listed only):11.945%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C+
Kills:1,497
Deaths:550
KDR:2.722
Accuracy:31.119% C+
HSR:9.820% D*
AF-41 Hacksaw
C++
Kills:1,376
Deaths:550
KDR:2.502
Accuracy:33.161% C++
HSR:12.427% D
NCM3 Raven
B
Kills:244
Deaths:189
KDR:1.291
Accuracy:42.483% B
HSR:0.820% D*
NCM1 Scattercannon
D**
Kills:213
Deaths:102
KDR:2.088
Accuracy:21.560% D**
HSR:9.390% D**
NCM3 Raven
B+
Kills:210
Deaths:189
KDR:1.111
Accuracy:43.423% B+
HSR:0.476% F
NCM1 Scattercannon
C+
Kills:188
Deaths:113
KDR:1.664
Accuracy:23.740% D*
HSR:14.894% C+
NS-10 Burster
C++
Kills:122
Deaths:80
KDR:1.525
Accuracy:29.220% C+
HSR:5.738% C++
NCM2 Falcon
B**
Kills:120
Deaths:142
KDR:0.845
Accuracy:48.501% B**
HSR:5% C+
NS-10 Burster
C+
Kills:103
Deaths:82
KDR:1.256
Accuracy:28.808% C+
HSR:5.825% C+
NCM2 Falcon
B**
Kills:98
Deaths:126
KDR:0.778
Accuracy:52.571% B**
HSR:3.061% D
NS-20 Gorgon
C**
Kills:59
Deaths:50
KDR:1.180
Accuracy:26.168% C**
HSR:11.864% D*
AF-34 Mattock
C-
Kills:51
Deaths:28
KDR:1.821
Accuracy:32.317% C-
HSR:5.882% F**
AF-34 Mattock
N/A
Kills:50
Deaths:21
KDR:2.381
Accuracy:28.646% N/A
HSR:14% N/A
Kills:4,331
Deaths (as MAX Suit):1,111
Deaths (to MAX Suits):3,623
KDR:3.89829
Kill Difference:3,220
Playtime:117.611 hours
Usage:2%
Score:3.240m
Score/min:459
Accuracy (listed only):33.978%
HSR (listed only):7.631%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C*
Kills:7,651
V. Kills:503 N/A
Deaths:1,475
KDR:5.187
Accuracy:55.428% C+
KPH:53.100 C*
VKPH:3.500 C-
Breaker Rocket Pods
B+
Kills:1,240
V. Kills:179 N/A
Deaths:165
KDR:7.515
Accuracy:53.116% B+
KPH:108 B
VKPH:15.600 C+
Vortek Rotary
A+
Kills:534
V. Kills:348 153%
Deaths:232
KDR:2.302
Accuracy:39.079% A+
KPH:10.600 C
VKPH:6.900 C--
M20 Kestrel
D
Kills:164
V. Kills:138 118%
Deaths:112
KDR:1.464
Accuracy:34.375% B++
KPH:7.100 D-
VKPH:6 D
M20 Mustang
B**
Kills:95
V. Kills:96 98%
Deaths:219
KDR:0.434
Accuracy:36.882% B**
KPH:3.400 D-
VKPH:3.400 D--
Tomcat A2AM Pods
C+
Kills:79
V. Kills:80 98%
Deaths:18
KDR:4.389
Accuracy:85.009% B*
KPH:43 C
VKPH:43.500 C+
Kills:9,763 (8,444 + 0)
Deaths:2,221
KDR:4.396
VKDR:0.605
Vehicle Kills:1,344
Kill Difference:7,542
Playtime:258.737 hours
Usage:5%
Score:3.158m
Score/min:203
Piloting Accuracy:36.882%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B+
Kills:242
V. Kills:21 N/A
Deaths:34
KDR:7.118
Accuracy:36.128% D
KPH:67.400 B+
VKPH:5.900 C
CAS30 Tank Buster
D
Kills:131
V. Kills:149 87%
Deaths:307
KDR:0.427
Accuracy:44.491% C+
KPH:3.400 D-
VKPH:3.800 D
C150 Dalton
D
Kills:51
V. Kills:28 176%
Deaths:24
KDR:2.125
Accuracy:30.864% D
KPH:16.700 D-
VKPH:9.200 D--
Kills:424 (131 + 293)
Deaths:365
KDR:1.162
VKDR:0.542
Vehicle Kills:198
Kill Difference:59
Playtime:45.586 hours
Usage:1%
Score:0.343m
Score/min:125
Piloting Accuracy:44.491%
Gunner Accuracy:30.864%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
B**
Kills:2,966
V. Kills:450 N/A
Deaths:249
KDR:11.912
Accuracy:37.475% C+
KPH:47.500 B**
VKPH:7.200 C+
L100 Python HEAT
B++
Kills:2,770
V. Kills:961 288%
Deaths:467
KDR:5.931
Accuracy:57.595% B++
KPH:32.300 C++
VKPH:11.200 C+
L100 Python HESH
B++
Kills:1,822
V. Kills:228 N/A
Deaths:163
KDR:11.178
Accuracy:54.206% B++
KPH:55.700 C++
VKPH:7 C
L100 Python AP
B+
Kills:869
V. Kills:760 114%
Deaths:249
KDR:3.490
Accuracy:65.644% A
KPH:24.300 C-
VKPH:21.300 B+
Skyguard
A+
Kills:361
V. Kills:336 107%
Deaths:157
KDR:2.299
Accuracy:39.092% A++
KPH:15.900 C*
VKPH:14.800 A+
Kills:8,788 (8,788 + 0)
Deaths:1,285
KDR:6.839
VKDR:2.128
Vehicle Kills:2,735
Kill Difference:7,503
Playtime:239.344 hours
Usage:5%
Score:4.028m
Score/min:280
Driving Accuracy:39.092%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B++
Kills:1,692
V. Kills:1,467 115%
Deaths:459
KDR:3.686
Accuracy:58.616% B**
KPH:20.400 C
VKPH:17.600 B++
Titan-150 HESH
B+
Kills:1,170
V. Kills:241 483%
Deaths:115
KDR:10.174
Accuracy:49.265% C*
KPH:50.100 B+
VKPH:10.300 B+
Titan-150 HEAT
B*
Kills:1,001
V. Kills:384 260%
Deaths:193
KDR:5.187
Accuracy:49.570% C**
KPH:29.200 B*
VKPH:11.200 B+
Enforcer ML85
B++
Kills:418
V. Kills:464 90%
Deaths:133
KDR:3.143
Accuracy:45.481% B+
KPH:18.900 C-
VKPH:21 B++
E540 Halberd
C
Kills:233
V. Kills:179 129%
Deaths:74
KDR:3.149
Accuracy:43.955% C+
KPH:17.800 D*
VKPH:13.700 C
Kills:4,514 (3,863 + 651)
Deaths:974
KDR:4.634
VKDR:2.808
Vehicle Kills:2,735
Kill Difference:3,540
Playtime:175.988 hours
Usage:3%
Score:3.959m
Score/min:375
Driving Accuracy:49.570%
Gunner Accuracy:43.955%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B**
Kills:3,668
V. Kills:309 N/A
Deaths:409
KDR:8.968
Accuracy:56.429% B++
KPH:161.400 B**
VKPH:13.600 B**
M12 Kobalt-H
A+
Kills:1,778
V. Kills:79 N/A
Deaths:109
KDR:16.312
Accuracy:32.022% A*
KPH:194.700 A
VKPH:8.600 A+
M96 Mjolnir-H
M**
Kills:1,200
V. Kills:812 148%
Deaths:182
KDR:6.593
Accuracy:78.282% M*
KPH:121.600 M**
VKPH:82.300 M**
Enforcer ML65-H
A**
Kills:886
V. Kills:1,155 77%
Deaths:175
KDR:5.063
Accuracy:77.241% A*
KPH:44.600 B+
VKPH:58.100 A**
G40-F Ranger
M++
Kills:431
V. Kills:232 185%
Deaths:62
KDR:6.952
Accuracy:44.409% A++
KPH:86.700 M++
VKPH:46.700 M+
M40 Fury-H
A*
Kills:216
V. Kills:57 372%
Deaths:23
KDR:9.391
Accuracy:45.742% B++
KPH:138.900 B**
VKPH:36.600 A*
E540 Halberd-H
D--
Kills:146
V. Kills:83 174%
Deaths:37
KDR:3.946
Accuracy:41.405% F-
KPH:21.600 D--
VKPH:12.300 D--
Kills:8,325 (0 + 8,325)
Deaths:997
KDR:8.350
VKDR:2.735
Vehicle Kills:2,727
Kill Difference:7,328
Playtime:74.890 hours
Usage:1%
Score:3.064m
Score/min:682
Driving Accuracy:N/A%
Gunner Accuracy:41.405%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C+
Kills:1,181
V. Kills:36 N/A
Deaths:123
KDR:9.602
Accuracy:16.897% C+
KPH:52.100 C--
VKPH:1.600 D
M60-G Bulldog
M++
Kills:796
V. Kills:502 158%
Deaths:153
KDR:5.203
Accuracy:52.254% A++
KPH:29.300 C+
VKPH:18.500 M++
M12 Kobalt
B+
Kills:539
V. Kills:16 N/A
Deaths:31
KDR:17.387
Accuracy:19.325% B
KPH:79 B+
VKPH:2.300 C+
M20 Basilisk
A
Kills:259
V. Kills:116 221%
Deaths:50
KDR:5.180
Accuracy:46.502% B**
KPH:27.500 B++
VKPH:12.300 A
M40 Fury
C*
Kills:206
V. Kills:58 349%
Deaths:34
KDR:6.059
Accuracy:35.232% C+
KPH:36.400 C
VKPH:10.200 C*
M20 Basilisk
B+
Kills:180
V. Kills:93 191%
Deaths:59
KDR:3.051
Accuracy:43.772% B++
KPH:23.200 C++
VKPH:12 B+
M40 Fury
C+
Kills:87
V. Kills:19 435%
Deaths:10
KDR:8.700
Accuracy:39.022% B+
KPH:49.500 C+
VKPH:10.800 C+
G30 Walker
C
Kills:82
V. Kills:79 103%
Deaths:25
KDR:3.280
Accuracy:27.541% C+
KPH:8 D--
VKPH:7.800 C
M60-G Bulldog
M++
Kills:64
V. Kills:72 88%
Deaths:17
KDR:3.765
Accuracy:52.105% A+
KPH:22.800 D
VKPH:25.600 M++
Kills:3,394 (0 + 3,394)
Deaths:502
KDR:6.761
VKDR:1.974
Vehicle Kills:991
Kill Difference:2,892
Playtime:94.285 hours
Usage:2%
Score:1.349m
Score/min:238
Driving Accuracy:N/A%
Gunner Accuracy:52.105%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C
Kills:867
V. Kills:28 N/A
Deaths:467
KDR:1.857
Accuracy:35.322% D
KPH:42.200 C
VKPH:1.400 C
M40 Fury-F
C
Kills:610
V. Kills:291 209%
Deaths:662
KDR:0.921
Accuracy:59.049% B*
KPH:11 D
VKPH:5.200 C
M12 Kobalt-F
A
Kills:178
V. Kills:2 N/A
Deaths:82
KDR:2.171
Accuracy:29.904% A
KPH:45 B++
VKPH:0.500 D
LA7 Buzzard
C++
Kills:142
V. Kills:87 161%
Deaths:131
KDR:1.084
Accuracy:62.073% B*
KPH:17.300 C
VKPH:10.600 C++
Kills:1,797 (1,797 + 0)
Deaths:1,342
KDR:1.339
VKDR:0.304
Vehicle Kills:408
Kill Difference:455
Playtime:88.196 hours
Usage:2%
Score:0.502m
Score/min:95
Driving Accuracy:62.073%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M30 Mustang AH 8,1547,6511,4755.187C+3.1355.428%C+1.019%C-53.1C*3.5C-203144.2h7B+12.6B+
Bouncing Betty 3,7903,79036210.47A*8.4145.321%C*N/A200.5A++N/A81118.9h2C4.3C**
C85 Canister-H 3,9773,6684098.968C+6.9156.429%B++10.496%C161.6B**13.6B**65822.7h7.3C+12.9C*
Tank Mine 5,3873,2385036.437A*4.3823.95%DN/A161.1A106.9A+182220.1h1.5B++6.4C++
C75 Viper 3,4162,96624911.912A9.8537.475%C+N/A47.5B**7.2C+29562.4h6.2A16.5B**
L100 Python HEAT 3,7312,7704675.931C*3.8757.595%B++2.166%C32.2C++11.2C+20085.9h5B+8.7B++
GD-7F 2,7602,7462,1841.257C*0.8023.69%C+14.166%D--15.1DN/A70181.5h14.2C+60.1C++
C-4 ARX 3,2762,3291,1162.087C++0.0330.016%B**N/A117.6C++47.8B*71119.8h1.4C4.7C++
AF-57 Piston 1,9051,8851,6781.123C+0.9337.016%C11.353%D19.5DN/A10096.7h4.2B11.4C*
L100 Python HESH 2,0501,82216311.178C+9.1254.206%B++1.482%C+55.7C++7C30032.7h3B5.5B+
M12 Kobalt-H 1,8571,77810916.312C+14.2532.022%A*12.711%D-195.4A8.7A+5949.1h20.1C--62.7B+
Titan-150 AP 3,1591,6924593.686C1.6358.616%B**2.423%C20.4C17.7B++41683.1h5.3C+9C**
AF-41 Hacksaw 1,5191,4975502.722C++0.6631.119%C+9.82%D*37.8B+N/A12939.6h5.5B+17.8B+
Spear Anti-Vehicle Phalanx Turret 2,4441,4011728.145C*6.0956.007%A4.211%C+44.9B+33.4B**51531.2h8.9C+15.9B+
AF-41 Hacksaw 1,4071,3765502.502C++0.4433.161%C++12.427%D34.7C*N/A12539.6h6.5C**19.7B+
Sticky Grenade 1,2721,26111261N/A1,258.9450.189%CN/A900.7C+7.9C40661.4h1.9B3.8C**
Breaker Rocket Pods 1,4191,2401657.515C++5.4653.116%B+N/A107.8B15.6C+68511.5h12.9B+24.3B+
NC15 Phoenix 1,7141,2381637.595S5.5455.664%C**N/A23.1B*8.9C19353.6h8.2B++14.7B*
GD-66 Claw 1,2391,2331,3220.933C1.1239.596%F8.516%D--12.6D*N/A5498.1h2.3B+5.8C
M96 Mjolnir-H 2,0121,2001826.593B*4.5478.282%M*N/A121.2M*82M**11309.9h65.4D*83.6C+
NS-61B Emissary 1,2181,1968881.347B0.7128.31%C20.569%B+11.7DN/A30101.9h16.4C-57.9C
LA39 Bruiser 1,2091,1961,0551.134C+0.9251.885%D-11.204%D28.8C-N/A10241.5h2B*3.9C*
Hunter QCX 1,2151,1953992.995M*0.9428.66%D-58.243%A*17.2C**N/A5169.6h3.7B12.8C*
M12 Kobalt 1,2171,1811239.602C7.5416.897%C+17.612%C52C--1.6D20622.7h19C+112.4C++
NS-15M2 1,1941,1769131.288C+0.7728.193%B*19.133%D31.6CN/A9737.2h12.3C*43.6B+
Mauler S6 1,1891,1711,2440.941C+1.1236.047%C-11.956%D23.5CN/A9249.8h4.3B+11.9C**
Titan-150 HESH 1,4111,17011510.174C++8.1249.265%C*N/A50.2B+10.3B+22223.3h3.1C*6.3B+
NC6 Gauss SAW 1,1861,1699411.242C++0.8221.275%C**18.563%D22CN/A11353.2h9.9C**46.7B
NS Baron G5G 1,1821,1691,1391.026C+1.0346.866%B+11.206%D24CN/A7748.8h5C10.6B
NSX Tengu 1,1881,1678841.32C++0.7438.568%B16.024%D29.7CN/A7139.3h11.7B+30.3B+
NSX Naginata 1,1931,1671,0291.134C+0.9219.212%C--22.708%D20D-N/A6158.4h15.2D78.9C
NS Baron G5AE 1,1881,1671,1371.026C1.0344.125%C+12.425%C--21.8DN/A6353.5h5C--11.4C+
NS-15M AE 1,1761,1667491.557C+0.5027.93%B+20.412%D37.5C-N/A8331.1h12C+43B
EM4 Longshot 1,1681,16310411.183M9.1354.524%A**91.574%A++36BN/A11532.3h1.6B**2.9A
EM6 1,1811,1638551.36C+0.7016.514%D--17.283%D--22.5DN/A11551.8h12.4C75.1C
NS-11C 1,1781,1611,2180.953C+1.1023.569%C+7.321%F-11DN/A44106h16.3C69.1C+
NC05 Jackhammer 1,1691,1619301.248C+0.8138.077%D16.71%B+30.7C-N/A10137.8h4.4B+11.5C++
EM1 1,1791,1611,0171.142C+0.9219.342%C15.762%D-23.6C--N/A8349.1h14.6C+75.3C+
NS-15M1 1,1691,1581,0601.092C0.9717.96%D-13.99%D--18.2DN/A6263.6h15.6D87.1D
AF-4 Cyclone 1,1841,1581,0391.115C+0.9424.797%C+10.19%D*15.2DN/A8376h12C+48.3C+
Gauss Compact S 1,1761,1551,3510.855C+1.2023.789%C++14.286%D13.5C-N/A5185.7h10.9C++46C*
Blitz GD-10 1,1701,1551,1810.978C+1.0821.821%C-9.004%D*11.4D-N/A60101.2h18.5C--84.8C
NS-7 PDW 1,1751,1531,2730.906C+1.1520.829%D9.714%D*10.6DN/A38108.6h17.9C--85.9C
Razor GD-23 1,1711,1521,1441.007C++1.0524.973%C++14.236%D*13.2DN/A7287.2h13.1C++52.3C*
MKV Suppressed 1,1781,1501,5270.753C1.3025.183%C+12.696%D--9.9D--N/A31116.5h19D75.3C
AF-19 Mercenary 1,1731,1471,3680.838C+1.2220.163%C15.432%D--7.2DN/A38159h14C+69.3C+
AF-4AE Cyclone 1,1811,1461,2340.929D1.1326.58%C-17.278%D--12.9D--N/A4589.1h15.5F58.2D--
LA80 1,1201,1151179.53A++7.4750.067%A85.381%B*33CN/A10733.8h2B4B++
C-4 1,8061,0896101.785C**0.2728.245%B+N/A50.7D33.3C**72721.5h1.9D6.6C+
NS Decimator 1,4991,0801,0581.021C+1.0461.846%C++1.667%C--31C+12C24234.8h4.7C++7.6C**
Titan-150 HEAT 1,3851,0011935.187C++3.1349.57%C**1.998%D29.2B*11.2B+26534.3h3.9B++7.8B*
Hunter QCX-B 9999821735.676S3.6263.248%B*54.888%A++22.6B++N/A5643.4h3C**4.8B+
NS-61 Emissary 9399297021.323B++0.7334.418%B**20.237%B++21.2CN/A6143.9h15.1C+43.8B+
Enforcer ML65-H 2,0418861755.063C*3.0177.241%A*N/A44.5B+58A**63719.9h31.2F-40.4D-
L100 Python AP 1,6298692493.49C+1.4365.644%A3.337%C**24.3C-21.3B+36135.7h7.6C-11.5C++
S12 Renegade 8958674671.857C0.2035.322%D7.036%C**42.1C1.4C10020.6h2.8B++7.9C*
M60-G Bulldog 1,2987961535.203C**3.1552.254%A++3.518%B29.3C+18.5M++24327.2h15.4T29.5C
NC05 Jackhammer AE 7857806541.193C0.8642.877%D13.718%C-41.5C-N/A11718.8h4.5C++10.4C+
The Slasher 80876518,7820.041C2.0219.453%D--10.588%C+0.7C-N/A21115.4h2.2C++11.5C+
MGR-S1 Gladius 7227046261.125C+0.9327.117%C++15.199%D-23.5C-N/A8129.9h11.2C+41.4C++
M20 Basilisk 1,206685937.366C+5.3168.777%A++4.234%C+55.2B+42A*57012.4h180D-261.7C+
NC6A GODSAW 6766565251.25C0.8130.305%B19.055%D*23.2D*N/A8228.3h20.7D--68.4F
NSX Daimyo 6396351803.528C++1.4732.283%D*94.016%C+29.1DN/A7921.8h2.9C8.8D
M40 Fury-F 9016106620.921C1.1459.049%B*N/A11D5.2C9155.5h18.8D-31.8C
NSX Tanto 6306086140.99C+1.0725.685%C+20.888%D11.5D-N/A3352.7h16.6C64.5C+
M12 Kobalt 6085843317.697C+15.6422.907%C**11.301%D**166.9B**6.9B**3763.5h16.2B70.7B+
AF-8 RailJack 548547648.547A**6.4947.949%A++88.117%A+26.8C*N/A10720.4h1.7B**3.6B**
M12 Kobalt 5555393117.387B+15.3319.325%B19.666%C**79.3B+2.4C+2486.8h16B++82.9B+
MANA Anti-Vehicle Turret 1,1165342801.907A0.1561.673%S14.794%U5340B*5820S6028700.1h10.6T*17.2T*
Vortek Rotary 8825342322.302C**0.2439.079%A+2.247%C+10.6C6.9C--15850.3h98.8C252.8C*
Frag Grenade 5295191519N/A516.9441.576%DN/A432.5C8.3C++19501.2h3.4B+8.3C*
Hawk GD-68 7515064231.196B**0.8660.14%CN/A14.3C+6.9C--20835.4h6.8B+11.3B+
Orbital Strike Uplink 6584741474N/A471.94771.429%UN/A1580U613.3U59320.3h1.5T*0.2T*
G40-F Ranger 663431626.952C4.8944.409%A++N/A86.2M++46.4M+6965h59.6B+134.1B*
Enforcer ML85 8824181333.143C1.0945.481%B+N/A18.9C-21B++58222.1h18.1D*39.8C--
NS-44 Commissioner 3953915420.721C+1.3426.735%D--13.555%D*22.6CN/A11317.3h4.1C+15.3C
Skyguard 6973611572.299C+0.2439.092%A++2.216%C++16C**14.9A++39022.6h168.1D--429.9C++
NC1 Gauss Rifle 3663584850.738C+1.3220.706%C-14.246%D--13.2DN/A10727.1h11.9B+57.5C*
NS-11A 3573573610.989C+1.0722.601%C10.084%F17.3DN/A7820.6h13.4C*59.4C++
Rocklet Rifle 6403432951.163B*0.8954.214%C*N/A33B+28.6C**47510.4h36.1C*66.6C**
Xiphos Anti-Personnel Phalanx Tower 3513403113.333B*111.2839.045%B**N/A680A++22M18720.5h7.1B+18.2B++
NS-44L Blackhand 3373362501.344C*0.7142.986%C++49.405%B+14.5DN/A4323.2h4B+9.3B+
Tempest 3403312651.249C0.8122.988%D--13.595%D*29.8DN/A8211.1h12.2D*53.3D--
M40 Fury 5183232612.423C+10.3755.548%B++N/A82.8C++50A**5973.9h28.4D--51.2D--
Mag-Cutter 33929514,7540.02C+2.0430.472%C++N/A0.3CN/A11104.6h2.5C*8.3B
M20 Basilisk 375259505.18A3.1246.502%B**5.019%C27.6B++12.3A3069.4h96.3C+207B+
NCM3 Raven 4862441891.291B+0.7742.483%BN/A10.1C+10A+19924.2h27.9C++65.6C**
L105 Zephyr 263242347.118C5.0636.128%DN/A67.2B+5.8C-4153.6h4.7B*12.9B+
E540 Halberd 412233743.149C--1.0943.955%C+3.433%C++17.8D*13.7C32613.1h6.8D15.5C
LA3 Desperado 2352313630.636C1.4223.359%D-10.823%D**16.2DN/A10214.3h10.9D46.5C
M40 Fury-H 273216239.391C7.3345.742%B++N/A135B**35.6A*7361.6h11.2D-24.6C
Auraxium Slasher 2322154,0370.053C+2.0022.147%C--11.628%C**0.7CN/A2328.7h2.4C+10.9C+
GR-22AE 2232142071.034C1.0224.52%D22.43%C19.1D-N/A5211.2h15D--61.3D
NCM1 Scattercannon 2162131022.088C+0.0321.56%D**9.39%D**22.7DN/A1269.4h4.7B++22C
NCM3 Raven 3992101891.111B0.9543.423%B+N/A8.7C+7.8B++15724.2h33.2C76.5C++
M40 Fury 264206346.059C+4.0035.232%C+N/A36.1C10.2C*2255.7h18.7D53C
Carnage AR 1971942500.776C1.2822.074%C--7.732%F-14D-N/A10013.9h17D*77.1D
GR-22 1931901930.984C+1.0720.727%D8.421%D**16.5DN/A12111.5h14C+67.5C
NCM1 Scattercannon 1901881131.664C+0.3923.74%D*14.894%C+18.4CN/A13810.2h6B*25.4C+
M20 Basilisk 273180593.051C++0.9943.772%B++2.778%D*23.1C++11.9B+2437.8h101.3C+231.3C**
M12 Kobalt-F 180178822.171C*0.1129.904%A6.742%D44.5B++N/A1194h12.7B+42.3B++
MANA Anti-Personnel Turret 176174971.794N/A0.2616.429%UN/A1740U20U6465400.1h28.7T*174.9T*
NC12 Sweeper 1741732280.759C1.3024.687%F9.249%D--9.2D-N/A4318.8h5.8D-23.5F-
Aspis Anti-Aircraft Phalanx Turret 352172523.308C+1.2536.268%A++1.163%D16.1B*16.8B**44210.7h153.9C+424.2B+
AC-X11 1701691081.565B+0.4923.783%C+20.118%C18.2C-N/A1769.3h9.1B+38.4C**
MGR-L1 Promise 1751671521.099C0.9619.778%D14.97%D*12D--N/A5913.9h22.9F115.8D--
AF-18 Stalker 1641641501.093C+0.9623.996%D12.195%D*13.2D--N/A7512.4h13.4C+55.7C
M20 Kestrel 3021641121.464C+0.5934.375%B++3.659%A7.1D-6D12623.1h172.7D502.4C
NC14 Bolt Driver 160160463.478B*1.4244.798%A+75%C++16.8C-N/A1249.5h2.6C++5.9B+
Shrike 3201542020.762C++1.3055.091%C+1.299%D-17.5D18.9B*5668.8h8.2D14.9C--
E540 Halberd-H 229146373.946C1.8941.405%F-2.055%C+21.8D--12.4D--3326.7h5.8C*13.9C-
NSX Tomoe 1481451580.918C1.1430.297%C**25.517%D--16.5D--N/A428.8h19.2D*63.3C-
AF-4A Bandit 1491441680.857C1.2026.506%C**23.611%C*11.3D--N/A5612.8h14.2D--53.5C
LA7 Buzzard 2291421311.084C++0.9762.073%B*N/A17.3C10.6C++978.2h14C--22.5C*
Hardlight Dagger 1501347,0460.019C2.0410.132%D*6.716%C+0.3CN/A1524.1h2.5C24.4D
CAS30 Tank Buster 2801313070.427D1.6344.491%C+N/A3.4D-3.8D6939h72.9C163.9C+
Carver 1281241970.629A++1.4313.222%D*32.258%A*4.9C+N/A1225.3h1.2B+9.2C+
NS-10 Burster 215122801.525B++0.5329.22%C+5.738%C++5.4C++4.1C**14522.8h172.5C+590.3C+
NCM2 Falcon 2031201420.845C+1.2148.501%B**5%C+9C--6.2B++16513.3h15.9D32.8C+
MGR-L1 Promise AE 125120781.538C0.5233.064%B**22.5%D12.2D**N/A439.8h38.2T*115.5F**
SAS-R 121119303.967B+1.9144.653%B*82.353%A+22.5DN/A1425.3h2B+4.5B++
Soldier Soaker 119117482.438B**0.3832.511%C+7.692%D*34.4C-N/A1563.4h6.1C+18.7C++
19A Fortuna 1211161320.879C1.1824.271%D18.966%C11.8D--N/A429.8h12.3D--50.5D
AF-22 Crow 2561122060.544C+1.5168.31%C++N/A7.8C--10C+18114.4h15.3F-22.5F-
Anti-Vehicle Grenade 1471091109N/A106.9453.4%C**N/A363.3C+126.7B+28300.3h5.4C*10.1B+
NS-10 Burster 193103821.256B+0.8028.808%C+5.825%C+4.5C3.9C++14123.1h202.2D--701.8C-
NCM2 Falcon 174981260.778C+1.2852.571%B**3.061%D8D6.2B+13712.3h20.7D39.3C++
Spear Anti-Vehicle Phalanx Tower 19198616.333C-14.2860.489%A++7.143%A+980S930S595980.1h13.9C23C**
G40-F Ranger 15397128.083C+6.0344.091%AN/A74.6B**43.1A6671.3h74.1C+168B+
M20 Mustang 191952190.434C-1.6236.882%B**1.053%D3.4D-3.4D--12527.9h218.9D*593.6D
Phoenix AE 11988712.571S10.5159.371%B++N/A18.7B++6.6D--1934.7h10.7C+18.1C*
M40 Fury 10687108.7C**6.6439.022%B+2.299%B+48.3C+10.6C+4381.8h15C38.3C++
NS-357 Underboss 88861220.705C1.3528.314%D-15.116%D10.8D--N/A478h5.7D*20D-
G30 Walker 16182253.28C++1.2227.541%C+1.22%D*8D--7.7C19210.2h323.3D**1173.8D-
Tomcat A2AM Pods 15979184.389C+2.3385.009%B*N/A43.9C44.4C++6521.8h12F14.1D**
NS Annihilator 12877382.026M**0.0382.563%B+N/A15.4B**10.2B+3315h7.2A+8.7A+
Warden 6867900.744C+1.3120.584%D--11.94%F-6.9D-N/A809.7h8.3B+40.4C+
M60-G Bulldog 13664173.765C1.7152.105%A+N/A22.9D25.7M++2562.8h20.5T*39.3D--
Spear Anti-Vehicle Phalanx Tower 12164164M+61.9457.703%B*4.688%B35.6C31.7C*4171.8h13.1D22.7C+
Blackheart 6261512.2U10.1477.5%A**57.377%A++24.4C+N/A1022.5h2.5C**3.3B++
Heartstring 6261106.1S4.0458.681%B**65.574%M19.1CN/A543.2h2.8C**4.7B++
NS-11P 6460970.619C-1.4423.582%C*8.333%F16.7D1.1A**893.6h16.6D70.3C+
NS-20 Gorgon 6659501.18C**0.8826.168%C**11.864%D*16.4C++1.9B**603.6h48.1C+183.6C*
Hoplon Anti-Aircraft Phalanx Tower 10454227C+24.9428.626%C++N/A77.1C+71.4C+7980.7h30.4B106.2B
NC4 Mag-Shot 53531160.457C1.6015.791%F7.547%F15.1C--N/A2013.5h8.3C*52.8C
C150 Dalton 7951242.125D0.0730.864%D1.961%A+17D-9.3D--5003h6.4D-20.6D**
AF-34 Mattock 5151281.821C0.2432.317%C-5.882%F**25.5DN/A2232h6.6C+20.6C+
AF-34 Mattock 5450212.381C0.3228.646%D14%D33.3C2.7S2521.5h4.4B*15.4B+

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit622,7152.8h
Motion Spotter2310,5335.9h
Nano-Armor Kit5251,429,35578.2h
The Flail01000.3h
Pain Spire01650.5h
Routing Spire0600.1h
Anti-Vehicle MANA Turret361,6953.7h
Spawn Beacon193,3213h
Repair Module21,0102.6h
Turret AI Module07462h
Cortium Silo04121h
Structure Shield Module05041.5h
AE Nano-Armor Kit4211,333,07686.2h
Skywall Shield Emitter33991.2h
Blast Wall01930.9h
Medical Applicator211101,6068.5h
Medical Kit115570.8h
Nanite Revive Grenade01,7510.5h
Deconstruction Tool06,6730.5h
Welding Device03,0630.2h
Spear Anti-Vehicle Tower42861.1h
Spitfire Auto-Turret607,4685.7h
HIVE0550.6h
AE Medical Applicator12152,1994h
Hoplon Anti-Aircraft Phalanx Tower02850.9h
Rampart Wall04432.1h
Sunderer Garage01170.9h
Xiphos Anti-Personnel Tower03611.1h
Ammunition Package417,5413h
Anti-Infantry MANA Turret116740.9h
Vehicle Gate01210.7h
Pillbox0810.4h
IPC Targeting Dart23720.4h
Orbital Strike Target Designator242063.6h
Alarm Module01100.3h
Lumifiber Rampart Wall12631.6h
Elysium Spawn Tube12550.7h
Spear Anti-Vehicle Turret0870.5h
Flail Targeting Dart361,3729.6h
Snowman Soldier0850.1h
Nano-Repair Grenade03220.1h
Router02760.4h
WLT-Howler Mining Laser377640,527139.2h
Recon Detection Device7311,22416.4h
L-30R Vektor8541.1h
Smoke Grenade02220.1h
Shield Recharging Field182,4050.8h

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