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Paragon Sweetheart JackTheCrack[ExlL] JackTheCrack
VS BR 169

KDR: 2.33

Score: 71m

Last Seen: Feb 3rd, 2019 7:16 PM
- OFFLINE - 416 hour(s)

Prestige 1, Battle Rank 100 (169 total) - Vanu Sovereignty on Connery - Outfit Leader of Rainbow Knight[ExlL] Rainbow Knight
VS outfit on Connery

Members: 5
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Orion VS54 Betelgeuse 54-A Supernova FPC Dual Photon Pods Flare VE6 Solstice SF H-V45 Eidolon VE33
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,256,804 MLG Score: 1804
Fun Score: N/A
Cheeseburgers Flipped: 984TIME WITH MEDKIT: 0.7%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.837%31.794%7586795586,2722.7003-0.374

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.775%0.52B+1.66A++-0.664DHEAD ++ (~19.88)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.90.409B10.50.266C*33.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.881%1.851%564610168,429203244444.14609190%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.569%0.156C++0.234C++-0.159

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
91.80.432B35.70.328C**56.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.431%2.189%468810149,318261035563.56875262%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.06%-0.354C--0.273C0.702

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.10.507B+7.20.434B12

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.332%1.905%3191510074,251169623912.50501178%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.062%-0.038C+-0.63D0.128

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.60.565B+19.50.532B+34.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.313%84.876%319710154,3973006101.46226

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.475%0.369C**1.158B**0.328

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.445B20.354C**3.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.647%19.345%319510173,6343009241.20771

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.288%1.266A0.93B*0.75

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.80.476B+3.90.192C++3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Rainbow Knight[ExlL] Rainbow Knight
VS outfit on Connery

Members: 5
71m279%331 (19.9k)324 (19.4k)2.32593150,54164,7232.61484169 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1022559324.573%24.005%59003:2364

12% Combat Medic32% Engineer42% Heavy Assault8% Infiltrator8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 23rd, 2012 5:16 PMJan 15th, 2017 4:46 PMFeb 20th, 2019 5:03 PM (4h) (PST)Feb 3rd, 2019 4:34 PM (17d) (PST)Feb 3rd, 2019 3:16 PM (17d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8092455640.6870.2950.1652.1550.0861804

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
48,54614,69333,853411810129519,438

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3652.8h/152.2d 18,699 36,138 30,471 472.2k 4,472 13,153 18,741 177.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
B+
Kills:13,038
Deaths:3,916
KDR:3.329
Accuracy:23.708% B+
HSR:25.663% C++
Betelgeuse 54-A
A+
Kills:10,847
Deaths:5,594
KDR:1.939
Accuracy:23.368% D
HSR:41.910% A+
Flare VE6
B+
Kills:2,587
Deaths:906
KDR:2.855
Accuracy:22.464% C+
HSR:28.063% B+
Ursa
B+
Kills:2,021
Deaths:717
KDR:2.819
Accuracy:22.825% C+
HSR:28.402% B+
SVA-GG
B*
Kills:1,992
Deaths:1,125
KDR:1.771
Accuracy:22.208% D
HSR:35.994% B*
Lasher X2
A
Kills:1,675
Deaths:591
KDR:2.834
Accuracy:34.593% A
HSR:4.119% C++
SVA-88
C+
Kills:1,654
Deaths:629
KDR:2.630
Accuracy:21.216% C-
HSR:24.365% C+
NS-15 Gallows
B+
Kills:1,632
Deaths:884
KDR:1.846
Accuracy:21.939% D*
HSR:36.949% B+
NS-15M1
B+
Kills:1,621
Deaths:442
KDR:3.667
Accuracy:25.005% B+
HSR:20.358% C
VE-H Maw
A++
Kills:1,531
Deaths:718
KDR:2.132
Accuracy:22.021% D
HSR:42.325% A++
VX29 Polaris
C+
Kills:1,474
Deaths:394
KDR:3.741
Accuracy:22.557% C+
HSR:20.489% C
Pulsar LSW
C-
Kills:1,343
Deaths:74
KDR:18.149
Accuracy:18.840% D
HSR:20.774% C-
Lasher X2 AE
B+
Kills:1,251
Deaths:718
KDR:1.742
Accuracy:32.920% B+
HSR:4.317% C++
VE-H Maw AE
A+
Kills:1,219
Deaths:499
KDR:2.443
Accuracy:27.799% C+
HSR:41.017% A+
Lasher X2-P
B**
Kills:1,183
Deaths:350
KDR:3.380
Accuracy:40.217% B+
HSR:5.156% B**
NS-15M AE
B**
Kills:1,179
Deaths:645
KDR:1.828
Accuracy:22.863% C--
HSR:38.083% B**
NSX-P Naginata
A++
Kills:1,173
Deaths:417
KDR:2.813
Accuracy:28.711% B**
HSR:44.075% A++
NSX Naginata
A++
Kills:1,172
Deaths:770
KDR:1.522
Accuracy:20.612% C
HSR:42.321% A++
NS-15MG
A
Kills:1,167
Deaths:661
KDR:1.766
Accuracy:21.798% D
HSR:42.502% A
NS-15M2
A++
Kills:1,162
Deaths:577
KDR:2.014
Accuracy:22.537% C
HSR:38.726% A++
NS-15MP
B
Kills:1,159
Deaths:781
KDR:1.484
Accuracy:22.310% D--
HSR:33.563% B
NS-15MB
B*
Kills:238
Deaths:127
KDR:1.874
Accuracy:31.267% B++
HSR:39.076% B*
Kills:52,318
Deaths (as Heavy Assault):21,535
Deaths (to Heavy Assaults):19,216
KDR:2.42944
Kill Difference:30,783
Playtime:1,517.965 hours
Usage:42%
Score:30.448m
Score/min:334
Accuracy (listed only):25.081%
HSR (listed only):29.920%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
B+
Kills:2,392
Deaths:764
KDR:3.131
Accuracy:25.995% B+
HSR:13.336% D
Eidolon VE33
B**
Kills:2,203
Deaths:988
KDR:2.230
Accuracy:28.457% C++
HSR:33.182% B**
Serpent VE92
C++
Kills:1,687
Deaths:309
KDR:5.460
Accuracy:23.838% C+
HSR:20.806% C++
VX6-7
C+
Kills:1,370
Deaths:92
KDR:14.891
Accuracy:23.136% C
HSR:20.949% C+
Pulsar C
B++
Kills:1,363
Deaths:448
KDR:3.042
Accuracy:24.884% C++
HSR:27.146% B++
Pandora VX25
A
Kills:1,271
Deaths:462
KDR:2.751
Accuracy:50.879% B**
HSR:20.142% A
NS-11C
C**
Kills:1,196
Deaths:482
KDR:2.481
Accuracy:25.225% C**
HSR:17.809% C
NSX-P Tanto
A**
Kills:1,179
Deaths:419
KDR:2.814
Accuracy:29.018% B++
HSR:42.748% A**
Deimos VA29
B+
Kills:1,178
Deaths:715
KDR:1.648
Accuracy:67.411% B+
HSR:19.100% B+
NSX Tanto
A**
Kills:1,170
Deaths:739
KDR:1.583
Accuracy:23.764% C-
HSR:42.137% A**
NS-11CP
A
Kills:1,157
Deaths:715
KDR:1.618
Accuracy:23.121% D*
HSR:33.103% A
Solstice VE3
C+
Kills:1,147
Deaths:2
KDR:573.500
Accuracy:22.700% C+
HSR:17.960% C
Revenant
A+
Kills:1,063
Deaths:370
KDR:2.873
Accuracy:25.280% D**
HSR:41.204% A+
Phobos VX86
B+
Kills:667
Deaths:475
KDR:1.404
Accuracy:59.572% C++
HSR:19.190% B+
Eclipse VE3A
A++
Kills:567
Deaths:419
KDR:1.353
Accuracy:23.085% D-
HSR:29.453% A++
Solstice Burst
A++
Kills:423
Deaths:224
KDR:1.888
Accuracy:24.856% C
HSR:35.225% A++
Thanatos VE70
B+
Kills:351
Deaths:222
KDR:1.581
Accuracy:45.564% B+
HSR:17.094% C*
VE-LR Obelisk
M
Kills:244
Deaths:73
KDR:3.342
Accuracy:25.863% D--
HSR:55.738% M
NS Baron G5AE
B+
Kills:196
Deaths:157
KDR:1.248
Accuracy:52.337% B+
HSR:16.837% C**
Nova
M++
Kills:167
Deaths:50
KDR:3.340
Accuracy:82.593% M++
HSR:20.359% B**
Zenith VX-5AE
A*
Kills:147
Deaths:64
KDR:2.297
Accuracy:27.388% C+
HSR:40.136% A*
NS Baron G5
A+
Kills:125
Deaths:105
KDR:1.190
Accuracy:47.286% B
HSR:21.600% A+
Zenith VX-5
M+
Kills:112
Deaths:107
KDR:1.047
Accuracy:21.626% D
HSR:38.393% M+
Kills:21,375
Deaths (as Engineer):8,401
Deaths (to Engineers):13,457
KDR:2.54434
Kill Difference:12,974
Playtime:1,158.216 hours
Usage:32%
Score:20.827m
Score/min:300
Accuracy (listed only):34.951%
HSR (listed only):27.985%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
B+
Kills:2,392
Deaths:764
KDR:3.131
Accuracy:25.995% B+
HSR:13.336% D
Serpent VE92
C++
Kills:1,687
Deaths:309
KDR:5.460
Accuracy:23.838% C+
HSR:20.806% C++
VX6-7
C+
Kills:1,370
Deaths:92
KDR:14.891
Accuracy:23.136% C
HSR:20.949% C+
Pulsar C
B++
Kills:1,363
Deaths:448
KDR:3.042
Accuracy:24.884% C++
HSR:27.146% B++
Pandora VX25
A
Kills:1,271
Deaths:462
KDR:2.751
Accuracy:50.879% B**
HSR:20.142% A
NS-11C
C**
Kills:1,196
Deaths:482
KDR:2.481
Accuracy:25.225% C**
HSR:17.809% C
NSX-P Tanto
A**
Kills:1,179
Deaths:419
KDR:2.814
Accuracy:29.018% B++
HSR:42.748% A**
Deimos VA29
B+
Kills:1,178
Deaths:715
KDR:1.648
Accuracy:67.411% B+
HSR:19.100% B+
NSX Tanto
A**
Kills:1,170
Deaths:739
KDR:1.583
Accuracy:23.764% C-
HSR:42.137% A**
NSX Tengu
A*
Kills:1,162
Deaths:742
KDR:1.566
Accuracy:34.466% C
HSR:33.391% A*
NS-11CP
A
Kills:1,157
Deaths:715
KDR:1.618
Accuracy:23.121% D*
HSR:33.103% A
Sirius SX12
B+
Kills:1,154
Deaths:584
KDR:1.976
Accuracy:24.653% C+
HSR:21.144% B+
Solstice VE3
C+
Kills:1,147
Deaths:2
KDR:573.500
Accuracy:22.700% C+
HSR:17.960% C
VE-S Canis
A++
Kills:1,006
Deaths:483
KDR:2.083
Accuracy:24.635% C
HSR:37.276% A++
Phobos VX86
B+
Kills:667
Deaths:475
KDR:1.404
Accuracy:59.572% C++
HSR:19.190% B+
Eclipse VE3A
A++
Kills:567
Deaths:419
KDR:1.353
Accuracy:23.085% D-
HSR:29.453% A++
Eridani SX5
A
Kills:474
Deaths:292
KDR:1.623
Accuracy:26.975% C++
HSR:28.903% A
Solstice Burst
A++
Kills:423
Deaths:224
KDR:1.888
Accuracy:24.856% C
HSR:35.225% A++
Thanatos VE70
B+
Kills:351
Deaths:222
KDR:1.581
Accuracy:45.564% B+
HSR:17.094% C*
MKV-G Suppressed
A*
Kills:258
Deaths:174
KDR:1.483
Accuracy:26.218% C*
HSR:32.558% A*
Eridani SX5-AE
A++
Kills:231
Deaths:96
KDR:2.406
Accuracy:29.300% C+
HSR:42.424% A++
NS Baron G5AE
B+
Kills:196
Deaths:157
KDR:1.248
Accuracy:52.337% B+
HSR:16.837% C**
Nova
M++
Kills:167
Deaths:50
KDR:3.340
Accuracy:82.593% M++
HSR:20.359% B**
Zenith VX-5AE
A*
Kills:147
Deaths:64
KDR:2.297
Accuracy:27.388% C+
HSR:40.136% A*
NS Baron G5
A+
Kills:125
Deaths:105
KDR:1.190
Accuracy:47.286% B
HSR:21.600% A+
Zenith VX-5
M+
Kills:112
Deaths:107
KDR:1.047
Accuracy:21.626% D
HSR:38.393% M+
NS-7G PDW
M*
Kills:57
Deaths:48
KDR:1.188
Accuracy:27.208% B+
HSR:36.842% M*
Kills:22,207
Deaths (as Light Assault):9,389
Deaths (to Light Assaults):11,655
KDR:2.36521
Kill Difference:12,818
Playtime:175.368 hours
Usage:5%
Score:3.482m
Score/min:331
Accuracy (listed only):33.990%
HSR (listed only):27.632%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
B++
Kills:2,230
Deaths:960
KDR:2.323
Accuracy:25.148% C*
HSR:25.830% B++
Darkstar
A++
Kills:1,837
Deaths:1,412
KDR:1.301
Accuracy:23.080% D--
HSR:35.656% A++
Terminus VX-9
A++
Kills:1,497
Deaths:1,077
KDR:1.390
Accuracy:22.621% D
HSR:38.744% A++
NS-11A
C+
Kills:1,347
Deaths:450
KDR:2.993
Accuracy:24.026% C+
HSR:21.158% C+
Corvus VA55
B++
Kills:1,278
Deaths:506
KDR:2.526
Accuracy:24.367% C+
HSR:27.543% B++
Pandora VX25
A
Kills:1,271
Deaths:462
KDR:2.751
Accuracy:50.879% B**
HSR:20.142% A
CME
C*
Kills:1,198
Deaths:325
KDR:3.686
Accuracy:25.330% C
HSR:23.706% C*
NS-11AB
B**
Kills:1,187
Deaths:753
KDR:1.576
Accuracy:22.686% D
HSR:32.519% B**
Deimos VA29
B+
Kills:1,178
Deaths:715
KDR:1.648
Accuracy:67.411% B+
HSR:19.100% B+
Equinox VE2 Burst
B*
Kills:1,171
Deaths:759
KDR:1.543
Accuracy:25.347% C
HSR:35.354% B*
NSX Yumi
B**
Kills:1,167
Deaths:785
KDR:1.487
Accuracy:25.984% C+
HSR:35.647% B**
NSX Tengu
A*
Kills:1,162
Deaths:742
KDR:1.566
Accuracy:34.466% C
HSR:33.391% A*
Sirius SX12
B+
Kills:1,154
Deaths:584
KDR:1.976
Accuracy:24.653% C+
HSR:21.144% B+
VE-S Canis
A++
Kills:1,006
Deaths:483
KDR:2.083
Accuracy:24.635% C
HSR:37.276% A++
Phobos VX86
B+
Kills:667
Deaths:475
KDR:1.404
Accuracy:59.572% C++
HSR:19.190% B+
Eridani SX5
A
Kills:474
Deaths:292
KDR:1.623
Accuracy:26.975% C++
HSR:28.903% A
Thanatos VE70
B+
Kills:351
Deaths:222
KDR:1.581
Accuracy:45.564% B+
HSR:17.094% C*
Pulsar VS1
A+
Kills:347
Deaths:239
KDR:1.452
Accuracy:25.225% B
HSR:31.700% A+
H-V45 AE
B*
Kills:276
Deaths:113
KDR:2.442
Accuracy:27.409% C+
HSR:34.783% B*
MKV-G Suppressed
A*
Kills:258
Deaths:174
KDR:1.483
Accuracy:26.218% C*
HSR:32.558% A*
Eridani SX5-AE
A++
Kills:231
Deaths:96
KDR:2.406
Accuracy:29.300% C+
HSR:42.424% A++
Equinox VE2
B*
Kills:209
Deaths:80
KDR:2.613
Accuracy:30.221% B*
HSR:11.962% D*
NS Baron G5AE
B+
Kills:196
Deaths:157
KDR:1.248
Accuracy:52.337% B+
HSR:16.837% C**
Nova
M++
Kills:167
Deaths:50
KDR:3.340
Accuracy:82.593% M++
HSR:20.359% B**
NS-11AG
M
Kills:152
Deaths:78
KDR:1.949
Accuracy:22.808% D
HSR:44.079% M
NS Baron G5
A+
Kills:125
Deaths:105
KDR:1.190
Accuracy:47.286% B
HSR:21.600% A+
NS-7G PDW
M*
Kills:57
Deaths:48
KDR:1.188
Accuracy:27.208% B+
HSR:36.842% M*
Kills:22,193
Deaths (as Combat Medic):12,142
Deaths (to Combat Medics):6,307
KDR:1.82779
Kill Difference:10,051
Playtime:454.934 hours
Usage:12%
Score:8.292m
Score/min:304
Accuracy (listed only):34.198%
HSR (listed only):28.353%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B**
Kills:1,615
Deaths:776
KDR:2.081
Accuracy:38.273% C+
HSR:78.390% B**
Nyx VX31
A
Kills:1,182
Deaths:443
KDR:2.668
Accuracy:29.321% D-
HSR:41.540% A
NS-30G Vandal
B*
Kills:1,170
Deaths:567
KDR:2.063
Accuracy:29.458% D
HSR:38.376% B*
Parallax VX3
B*
Kills:1,164
Deaths:283
KDR:4.113
Accuracy:36.489% C
HSR:84.622% B*
NSX Tengu
A*
Kills:1,162
Deaths:742
KDR:1.566
Accuracy:34.466% C
HSR:33.391% A*
NSX Daimyo
C++
Kills:1,160
Deaths:502
KDR:2.311
Accuracy:36.413% D
HSR:94.483% C++
NS-44 Commissioner
C*
Kills:1,160
Deaths:702
KDR:1.652
Accuracy:37.422% C++
HSR:23.707% C*
NS-44B Commissioner
C+
Kills:1,159
Deaths:938
KDR:1.236
Accuracy:38.609% C+
HSR:22.433% C
Artemis VX26
A*
Kills:1,157
Deaths:668
KDR:1.732
Accuracy:26.855% C+
HSR:38.029% A*
Sirius SX12
B+
Kills:1,154
Deaths:584
KDR:1.976
Accuracy:24.653% C+
HSR:21.144% B+
VE-S Canis
A++
Kills:1,006
Deaths:483
KDR:2.083
Accuracy:24.635% C
HSR:37.276% A++
NS-44G Commissioner
A+
Kills:852
Deaths:833
KDR:1.023
Accuracy:36.687% C
HSR:37.441% A+
Eridani SX5
A
Kills:474
Deaths:292
KDR:1.623
Accuracy:26.975% C++
HSR:28.903% A
NS-AM7 Archer
B*
Kills:291
Deaths:627
KDR:0.464
Accuracy:54.302% D
HSR:25.086% B*
NS-357P Underboss
B*
Kills:269
Deaths:276
KDR:0.975
Accuracy:34.958% D--
HSR:34.201% B*
Phantom VA23
A
Kills:268
Deaths:105
KDR:2.552
Accuracy:31.048% D
HSR:41.418% A
MKV-G Suppressed
A*
Kills:258
Deaths:174
KDR:1.483
Accuracy:26.218% C*
HSR:32.558% A*
Eridani SX5-AE
A++
Kills:231
Deaths:96
KDR:2.406
Accuracy:29.300% C+
HSR:42.424% A++
XM98
A
Kills:229
Deaths:10
KDR:22.900
Accuracy:46.802% A
HSR:80.786% B++
Spiker
A*
Kills:222
Deaths:216
KDR:1.028
Accuracy:27.145% C
HSR:37.838% A*
Manticore SX40
C+
Kills:206
Deaths:135
KDR:1.526
Accuracy:23.835% D-
HSR:21.359% C+
NS-45 Pilot
A*
Kills:155
Deaths:191
KDR:0.812
Accuracy:25.375% D--
HSR:42.581% A*
Cerberus
B++
Kills:110
Deaths:112
KDR:0.982
Accuracy:30.057% C
HSR:29.091% B++
Phaseshift VX-S
B++
Kills:105
Deaths:40
KDR:2.625
Accuracy:30.473% D
HSR:83.810% B++
Soldier Soaker
A+
Kills:102
Deaths:44
KDR:2.318
Accuracy:26.617% D-
HSR:24.510% A+
Beamer VS3
B++
Kills:98
Deaths:74
KDR:1.324
Accuracy:23.028% D
HSR:27.551% B++
NS-44 Commissioner AE
A++
Kills:95
Deaths:75
KDR:1.267
Accuracy:41.384% C+
HSR:42.105% A++
NS-61 Emissary
A*
Kills:94
Deaths:103
KDR:0.913
Accuracy:25.921% C
HSR:29.787% A*
NSX Tomoe
A++
Kills:72
Deaths:57
KDR:1.263
Accuracy:26.390% D
HSR:56.944% A++
Parallax VX3-AE
A+
Kills:72
Deaths:13
KDR:5.538
Accuracy:38.653% C-
HSR:91.667% A+
NS-7G PDW
M*
Kills:57
Deaths:48
KDR:1.188
Accuracy:27.208% B+
HSR:36.842% M*
V10
A
Kills:52
Deaths:17
KDR:3.059
Accuracy:34.855% D-
HSR:88.462% A
Kills:17,401
Deaths (as Infiltrator):10,226
Deaths (to Infiltrators):8,611
KDR:1.70164
Kill Difference:7,175
Playtime:291.423 hours
Usage:8%
Score:4.550m
Score/min:260
Accuracy (listed only):31.994%
HSR (listed only):45.274%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
B+
Kills:1,294
Deaths:303
KDR:4.271
Accuracy:20.635% B+
HSR:20.402% C+
Nebula VM20
B+
Kills:1,280
Deaths:303
KDR:4.224
Accuracy:20.522% B+
HSR:18.984% C
Cosmos VM3
C**
Kills:659
Deaths:107
KDR:6.159
Accuracy:17.787% C**
HSR:20.941% C**
Blueshift VM5
A+
Kills:605
Deaths:218
KDR:2.775
Accuracy:20.742% C*
HSR:29.422% A+
Cosmos VM3
C**
Kills:605
Deaths:107
KDR:5.654
Accuracy:17.770% C**
HSR:20.331% C*
Blueshift VM5
B**
Kills:600
Deaths:218
KDR:2.752
Accuracy:20.391% C*
HSR:27.167% B**
NS-10 Burster
B+
Kills:347
Deaths:152
KDR:2.283
Accuracy:31.853% B+
HSR:7.205% C+
Comet VM2
M++
Kills:333
Deaths:180
KDR:1.850
Accuracy:44.328% C*
HSR:10.511% M++
Comet VM2
M+
Kills:327
Deaths:180
KDR:1.817
Accuracy:45.286% C+
HSR:10.398% M+
NS-10 Burster
C**
Kills:288
Deaths:152
KDR:1.895
Accuracy:31.793% C**
HSR:4.167% D
Vortex VM21
B**
Kills:120
Deaths:87
KDR:1.379
Accuracy:40.808% C+
HSR:5.833% B**
Vortex VM21
A
Kills:117
Deaths:87
KDR:1.345
Accuracy:40.347% C+
HSR:6.838% A
Quasar VM1
A++
Kills:86
Deaths:26
KDR:3.308
Accuracy:17.453% C+
HSR:29.070% A++
Quasar VM1
A+
Kills:78
Deaths:26
KDR:3
Accuracy:16.638% C*
HSR:25.641% A+
NS-20 Gorgon
A*
Kills:78
Deaths:38
KDR:2.053
Accuracy:27.261% C++
HSR:33.333% A*
NS-20 Gorgon
B+
Kills:64
Deaths:38
KDR:1.684
Accuracy:26.617% C+
HSR:21.875% B+
Kills:6,881
Deaths (as MAX Suit):1,111
Deaths (to MAX Suits):3,632
KDR:6.19352
Kill Difference:5,770
Playtime:123.280 hours
Usage:3%
Score:3.405m
Score/min:460
Accuracy (listed only):27.514%
HSR (listed only):18.257%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
A*
Kills:2,688
V. Kills:862 311%
Deaths:79
KDR:34.025
Accuracy:61.400% B**
KPH:141.500 A
VKPH:45.400 A*
Light PPA
A+
Kills:1,865
V. Kills:234 N/A
Deaths:170
KDR:10.971
Accuracy:45.632% B++
KPH:56 C**
VKPH:7 A+
Maelstrom Turbo Laser
B++
Kills:1,566
V. Kills:1,227 128%
Deaths:492
KDR:3.183
Accuracy:31.530% C+
KPH:19.800 B+
VKPH:15.500 B++
Saron Laser Cannon
B++
Kills:426
V. Kills:233 182%
Deaths:124
KDR:3.435
Accuracy:35.873% B++
KPH:21.700 B++
VKPH:11.900 B
Hornet Missiles
A*
Kills:98
V. Kills:34 280%
Deaths:4
KDR:24.500
Accuracy:65.666% B+
KPH:196.400 A*
VKPH:68.200 A
Kills:6,643 (3,857 + 0)
Deaths:869
KDR:7.644
VKDR:2.980
Vehicle Kills:2,590
Kill Difference:5,774
Playtime:151.295 hours
Usage:4%
Score:3.156m
Score/min:348
Piloting Accuracy:35.873%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A
Kills:1,704
V. Kills:1,763 97%
Deaths:869
KDR:1.961
Accuracy:51.290% B+
KPH:12.700 B*
VKPH:13.200 A
C150 Dalton
U
Kills:1,387
V. Kills:1,124 123%
Deaths:255
KDR:5.439
Accuracy:38.476% C+
KPH:4,993,200 U
VKPH:4,046,400 U
AP30 Shredder
C+
Kills:782
V. Kills:571 137%
Deaths:115
KDR:6.800
Accuracy:34.918% C++
KPH:28.700 C+
VKPH:20.900 C+
L105 Zephyr
B*
Kills:453
V. Kills:78 N/A
Deaths:20
KDR:22.650
Accuracy:49.273% B*
KPH:49.700 C++
VKPH:8.600 C+
L-24R Spur
B
Kills:345
V. Kills:25 N/A
Deaths:51
KDR:6.765
Accuracy:40.275% C+
KPH:43.300 B
VKPH:3.100 C+
Dual-75 Duster
B*
Kills:213
V. Kills:6 N/A
Deaths:19
KDR:11.211
Accuracy:46.043% B*
KPH:85.300 B+
VKPH:2.400 D
L-30R Vektor
B*
Kills:180
V. Kills:80 222%
Deaths:66
KDR:2.727
Accuracy:37.662% C+
KPH:19.100 B*
VKPH:8.500 C*
Kills:5,064 (2,229 + 2,835)
Deaths:1,395
KDR:3.630
VKDR:2.614
Vehicle Kills:3,647
Kill Difference:3,669
Playtime:190.157 hours
Usage:5%
Score:3.090m
Score/min:271
Piloting Accuracy:37.662%
Gunner Accuracy:46.043%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:1,165
V. Kills:99 N/A
Deaths:50
KDR:23.300
Accuracy:54.932% B++
KPH:83 A
VKPH:7.100 C
C75 Viper
M**
Kills:827
V. Kills:70 N/A
Deaths:53
KDR:15.604
Accuracy:39.995% C++
KPH:100.800 M**
VKPH:8.500 C*
L100 Python AP
A+
Kills:693
V. Kills:496 139%
Deaths:106
KDR:6.538
Accuracy:55.268% C+
KPH:35.900 B+
VKPH:25.700 A+
Skyguard
B*
Kills:317
V. Kills:216 146%
Deaths:52
KDR:6.096
Accuracy:28.711% C+
KPH:18.500 B++
VKPH:12.600 B*
L100 Python HEAT
C*
Kills:310
V. Kills:65 470%
Deaths:10
KDR:31
Accuracy:44.223% D
KPH:32.300 C*
VKPH:6.800 D--
Kills:3,312 (3,312 + 0)
Deaths:271
KDR:12.221
VKDR:3.491
Vehicle Kills:946
Kill Difference:3,041
Playtime:68.267 hours
Usage:2%
Score:1.231m
Score/min:300
Driving Accuracy:44.223%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A++
Kills:2,997
V. Kills:2,068 145%
Deaths:358
KDR:8.372
Accuracy:49.638% C-
KPH:33.900 B**
VKPH:23.400 A++
Supernova VPC
B++
Kills:1,799
V. Kills:224 N/A
Deaths:66
KDR:27.258
Accuracy:56.452% B++
KPH:51 B+
VKPH:6.400 C
Supernova PC
M++
Kills:1,210
V. Kills:318 379%
Deaths:72
KDR:16.806
Accuracy:57.614% B*
KPH:53.500 M++
VKPH:14 A++
E540 Halberd
B**
Kills:199
V. Kills:100 197%
Deaths:16
KDR:12.438
Accuracy:48.903% C++
KPH:42.500 B**
VKPH:21.400 B++
Saron HRB
B**
Kills:178
V. Kills:164 108%
Deaths:20
KDR:8.900
Accuracy:52.367% B**
KPH:27.400 C**
VKPH:25.300 B**
Proton II PPA
C*
Kills:102
V. Kills:3 N/A
Deaths:10
KDR:10.200
Accuracy:24.279% C++
KPH:62.800 C*
VKPH:1.800 D--
Aphelion VEX-4
C++
Kills:81
V. Kills:47 169%
Deaths:23
KDR:3.522
Accuracy:34.820% C+
KPH:27.800 C++
VKPH:16.100 C
Kills:6,566 (6,006 + 560)
Deaths:565
KDR:11.621
VKDR:5.175
Vehicle Kills:2,924
Kill Difference:6,001
Playtime:162.109 hours
Usage:4%
Score:3.342m
Score/min:344
Driving Accuracy:57.614%
Gunner Accuracy:34.820%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C++
Kills:219
V. Kills:114 190%
Deaths:24
KDR:9.125
Accuracy:51.390% D
KPH:42.800 C+
VKPH:22.300 C++
Proton II PPA-H
B+
Kills:209
V. Kills:11 N/A
Deaths:18
KDR:11.611
Accuracy:33.809% C
KPH:115.500 B+
VKPH:6.100 C+
M40 Fury-H
C+
Kills:124
V. Kills:10 N/A
Deaths:4
KDR:31
Accuracy:34.903% D-
KPH:94.600 C+
VKPH:7.600 D
Kills:552 (0 + 552)
Deaths:46
KDR:12
VKDR:2.935
Vehicle Kills:135
Kill Difference:506
Playtime:8.234 hours
Usage:0%
Score:0.176m
Score/min:356
Driving Accuracy:N/A%
Gunner Accuracy:34.903%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B++
Kills:200
V. Kills:25 N/A
Deaths:21
KDR:9.524
Accuracy:26.474% D--
KPH:61.500 B++
VKPH:7.700 C
M12 Kobalt
A
Kills:110
V. Kills:9 N/A
Deaths:15
KDR:7.333
Accuracy:19.558% C*
KPH:78.800 B
VKPH:6.400 A
M60-G Bulldog
B**
Kills:104
V. Kills:27 371%
Deaths:11
KDR:9.455
Accuracy:43.525% B*
KPH:37.300 B+
VKPH:9.700 B**
M40 Fury
B+
Kills:78
V. Kills:17 433%
Deaths:14
KDR:5.571
Accuracy:34.919% C+
KPH:62.700 B
VKPH:13.700 B+
M20 Basilisk
B*
Kills:59
V. Kills:27 211%
Deaths:14
KDR:4.214
Accuracy:47.198% B*
KPH:8.200 D--
VKPH:3.800 D--
M60-G Bulldog
A
Kills:57
V. Kills:7 N/A
Deaths:3
KDR:19
Accuracy:41.554% B+
KPH:65.100 A
VKPH:8 C+
Kills:608 (0 + 608)
Deaths:78
KDR:7.795
VKDR:1.436
Vehicle Kills:112
Kill Difference:530
Playtime:16.739 hours
Usage:0%
Score:0.237m
Score/min:236
Driving Accuracy:N/A%
Gunner Accuracy:41.554%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:129
V. Kills:27 461%
Deaths:114
KDR:1.132
Accuracy:36.618% D--
KPH:13.200 D
VKPH:2.800 D
S12 Renegade
D
Kills:70
V. Kills:2 N/A
Deaths:56
KDR:1.250
Accuracy:36.035% D
KPH:20.800 D-
VKPH:0.600 D--
Kills:199 (199 + 0)
Deaths:170
KDR:1.171
VKDR:0.171
Vehicle Kills:29
Kill Difference:29
Playtime:13.110 hours
Usage:0%
Score:0.054m
Score/min:68
Driving Accuracy:36.035%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Orion VS54 13,08213,0383,9163.329A1.0023.708%B+25.663%C++52.2B*N/A195249.6h11.2B+47.4C*
Betelgeuse 54-A 10,96910,8475,5941.939C0.3923.368%D41.91%A+57CN/A188190.3h10.3C**44.2C+
Supernova FPC 5,0652,9973588.372B+6.0549.638%C-3.37%B+33.9B**23.4A++33388.5h4.6B+9.3B+
Dual Photon Pods 3,5502,6887934.025S31.7061.4%B**1.153%C+141.5A45.4A*108519h15.6B*25.5B*
Flare VE6 2,6032,5879062.855A+0.5322.464%C+28.063%B+48.3C**N/A21553.6h10B44.7C**
Solstice SF 2,4272,3927643.131A*0.8125.995%B+13.336%D39.2AN/A18361h8.3B+32B++
H-V45 2,2452,2309602.323B+0.0025.148%C*25.83%B++45.1B+N/A16149.5h12.4B+49.3B+
Eidolon VE33 2,2192,2039882.23B**0.1028.457%C++33.182%B**26C++N/A10784.7h7.6B++26.8B+
Ursa 2,0382,0217172.819A++0.4922.825%C+28.402%B+50.5B+N/A19540h10.3B+45.2B
SVA-GG 2,0181,9921,1251.771C+0.5522.208%D35.994%B*43.2C--N/A10246.1h10.9C++49.2C+
Light PPA 2,0991,86517010.971A8.6545.632%B++N/A56C**7A+26833.3h12.1C**26.5B+
Darkstar 1,8661,8371,4121.301C+1.0223.08%D--35.656%A++35.4C-N/A8951.9h12.2B52.7C+
Supernova VPC 2,0231,7996627.258A+24.9356.452%B++1.334%C51.1B+6.4C28635.2h2.9B+5.2B+
CAS30 Tank Buster 3,4671,7048691.961B+0.3651.29%B+1.878%B+12.7B*13.2A176133.9h36.3B++70.7B++
Serpent VE92 1,6941,6873095.46S3.1323.838%C+20.806%C++34.9C**N/A21248.4h13.1C++54.8C*
Lasher X2 1,7031,6755912.834M+0.5134.593%A4.119%C++40.1B+N/A16541.8h18.4B53.1B++
SVA-88 1,6601,6546292.63B+0.3021.216%C-24.365%C+55BN/A27330.1h11.4C**53.9C++
NS-15 Gallows 1,6401,6328841.846C0.4821.939%D*36.949%B+46.2C-N/A12235.3h10.3C**46.7D
NS-15M1 1,6271,6214423.667A++1.3425.005%B+20.358%C54.8B+N/A20329.6h10.7B++42.7B+
Ghost 1,6221,6157762.081C+0.2438.273%C+78.39%B**44.4C*N/A15236.4h2B+5.2B+
Maelstrom Turbo Laser 2,7931,5664923.183B+0.8631.53%C+3.64%B++19.8B+15.6B++22978.9h83.4B+264.4B+
VE-H Maw 1,5451,5317182.132B+0.1922.021%D42.325%A++54.3C++N/A16328.2h9.5B+43.1C++
Terminus VX-9 1,5061,4971,0771.39C+0.9422.621%D38.744%A++36.7C+N/A9640.8h11.2B+49.6C++
VX29 Polaris 1,4831,4743943.741A*1.4222.557%C+20.489%C47.5C++N/A17931h12.7C+56.1C++
NS Decimator 2,4271,3985652.474A++0.1558.571%C2.432%C++32.5C+23.9B*44543h4.1B+6.9B+
C150 Dalton 2,5111,3872555.439C+3.1138.476%C+N/A13870U11240U85922800.1h4.6C+11.8C++
VX6-7 1,3731,3709214.891S12.5723.136%C20.949%C+31.8C+N/A21243.1h12.1C**52.4C*
Pulsar C 1,3731,3634483.042B**0.7224.884%C++27.146%B++39.1B+N/A17734.9h11.5C*46C**
NS-11A 1,3531,3474502.993B**0.6724.026%C+21.158%C+33.5C++N/A13140.2h12.3B+51.2B+
Pulsar LSW 1,3471,3437418.149U15.8218.84%D20.774%C-41.6C+N/A29432.3h11.4B+60.3C+
Nebula VM20 1,2991,2943034.271B**1.9520.635%B+20.402%C+60.8A++N/A23521.3h12.6B**60.9B++
C-4 1,7331,2845872.187B+0.1422.602%C--N/A86.8C*30.3C++82014.8h1.3B+5.5B
Nebula VM20 1,2841,2803034.224B**1.9020.522%B+18.984%C60.1A++N/A23321.3h12.6B**61.5B++
Corvus VA55 1,2801,2785062.526A++0.2024.367%C+27.543%B++45.8B*N/A16427.9h10.1B*41.3B+
Pandora VX25 1,2741,2714622.751A*0.4350.879%B**20.142%A55.7B++N/A26122.8h5C9.8B+
Lasher X2 AE 1,2841,2517181.742B+0.5832.92%B+4.317%C++48.1C**1.3C**10626h19.6C+59.5B
VE-H Maw AE 1,2381,2194992.443C**0.1227.799%C+41.017%A+74.8B+1.2C++24616.3h8.9B++32.1B+
Supernova PC 1,5281,2107216.806A++14.4857.614%B*2.562%C++53.5M++14.1A++36122.6h3.1A5.4A
CME 1,2011,1983253.686A*1.3625.33%C23.706%C*48.5B+N/A17424.7h12.3B+48.5B
NS-11C 1,2001,1964822.481A++0.1625.225%C**17.809%C40.8B++N/A18429.3h13B+51.5B+
NS-11AB 1,1981,1877531.576C+0.7522.686%D32.519%B**37.2C+N/A8331.9h11.7B+51.7C++
Lasher X2-P 1,2111,1833503.38A1.0540.217%B+5.156%B**89.6A+2.1C*21013.2h13.7B++34.2B+
Nyx VX31 1,1971,1824432.668C*0.3429.321%D-41.54%A37.8C+N/A10531.3h5B+17.1C++
NSX-P Tanto 1,1971,1794192.814A*0.4929.018%B++42.748%A**82.4M1.3B*25914.3h10.6B**36.4B*
NS-15M AE 1,1871,1796451.828C+0.5022.863%C--38.083%B**47C+N/A11125.1h10.7B+46.6C++
Deimos VA29 1,1831,1787151.648B0.6867.411%B+19.1%B+65.8B*N/A22117.9h2.3C*3.3B+
NSX-P Naginata 1,1871,1734172.813B*0.4928.711%B**44.075%A++97.8A++1.2C*30412h9.5B*33.3B*
NSX Naginata 1,1811,1727701.522C++0.8020.612%C42.321%A++52.1B+N/A16922.5h11.1B+53.8C**
Equinox VE2 Burst 1,1851,1717591.543C+0.7825.347%C35.354%B*44C+N/A10226.6h11.9B+46.9C*
NSX Tanto 1,1791,1707391.583B+0.7423.764%C-42.137%A**40.1BN/A13529.2h11.8B+49.5C*
NS-30G Vandal 1,1771,1705672.063B0.2629.458%D38.376%B*42.1C+N/A9527.8h5C**16.8C++
NS-15MG 1,1751,1676611.766C+0.5621.798%D42.502%A51.6CN/A10822.6h10.3B+47.4C++
NSX Yumi 1,1821,1677851.487C++0.8425.984%C+35.647%B**36.4C+N/A12832.1h10.8B+41.4B+
L100 Python HESH 1,2641,1655023.3B**20.9754.932%B++N/A83.2A7.1C35314h2.6B*4.6B*
Parallax VX3 1,1651,1642834.113B1.7936.489%C84.622%B*40.1B++N/A15129h1.9B++5.1B+
NSX Tengu 1,1681,1627421.566B0.7634.466%C33.391%A*42.9C*N/A11927.1h11.7B+34C**
NS-15M2 1,1691,1625772.014C**0.3122.537%C38.726%A++53.8B+N/A19421.6h10.6B++47.1B+
NSX Daimyo 1,1601,1605022.311C0.0136.413%D94.483%C++38.8C-N/A9029.9h2.4C**6.5C+
NS-44 Commissioner 1,1651,1607021.652B++0.6737.422%C++23.707%C*50B++N/A22923.2h3.3B++8.9B+
NS-44B Commissioner 1,1631,1599381.236C**1.0938.609%C+22.433%C49.7C++N/A16223.3h3.3B+8.7C**
NS-15MP 1,1721,1597811.484C-0.8422.31%D--33.563%B43.6DN/A9826.6h10.7C++48.1C
NS-11CP 1,1681,1577151.618C+0.7123.121%D*33.103%A39.8CN/A8729.1h12C++51.7C
Artemis VX26 1,1621,1576681.732B0.5926.855%C+38.029%A*37.1C*N/A9731.2h11B+41B
Sirius SX12 1,1611,1545841.976B*0.3524.653%C+21.144%B+51.5AN/A23322.4h12.2B++49.4B+
Solstice VE3 1,1581,1472573.5U571.1722.7%C+17.96%C23.4C**N/A18649.1h14.3B62.8C*
Revenant 1,0831,0633702.873C++0.5525.28%D**41.204%A+31.7C--N/A7533.5h7.8C30.8D-
S1 1,4841,0064872.066A**0.2660.603%B+1.889%C--43.9A20.9B**38222.9h3.9A6.4B**
VE-S Canis 1,0151,0064832.083B++0.2424.635%C37.276%A++67.1B*N/A22615h9B*36.4B+
Force-Blade 1,19797220,0810.048B++2.2850.793%A++N/A0.9C*N/A31088.9h2.7C++5.3B+
NS Decimator-B 1,3459354472.092B+0.2356.389%D--2.353%C+50.3C+22C++35318.6h2.8B**4.9B++
Tank Mine 1,3278542104.067B*1.7435.659%C++N/A174.3A+96.5B**13014.9h1.1A3A++
NS-44G Commissioner 8588528331.023C+1.3036.687%C37.441%A+44.4CN/A12919.2h3.3C**8.9C*
C75 Viper 8978275315.604A**13.2839.995%C++1.33%C+100.9M**8.5C*4348.2h5.5A+13.9B**
NS Decimator-G 1,2388167831.042C1.2859.059%C--5.76%A*28.5D-14.8C-22028.6h4.6C7.8C
AP30 Shredder 1,3537821156.8C**4.4734.918%C++1.407%C--28.6C+20.9C+27427.3h66.5B*190.6B*
Frag Grenade 7317211721N/A718.6743.608%C+N/A801.1A11.1B25560.9h2.6B**6B++
L100 Python AP 1,1896931066.538B+4.2155.268%C+2.165%C35.9B+25.7A+30419.3h6.3C**11.4C*
Lancer VS22 1,5706895551.241B++1.0859.408%C6.386%A+14.1C++18.1B*25748.8h13.7B+23.1B+
Phobos VX86 6746674751.404C++0.9259.572%C++19.19%B+44.8C++N/A17214.9h2.8C4.6C++
Cosmos VM3 6706591076.159A*3.8317.787%C**20.941%C**32.8BN/A20920.1h13.4C*75.6B+
Blueshift VM5 6096052182.775C*0.4520.742%C*29.422%A+44.2B++N/A19713.7h14.3B+69.2B+
Cosmos VM3 6156051075.654A**3.3317.77%C**20.331%C*30.1C*N/A20120.1h14.8C+83.1C++
Blueshift VM5 6056002182.752C*0.4320.391%C*27.167%B**43.8B++N/A19113.7h14.2B+69.8B+
Eclipse VE3A 5695674191.353C++0.9723.085%D-29.453%A++38.1C+N/A10014.9h11.9C++51.3C+
Proximity Mine 5385371643.274C+0.9550.934%B**N/A124.9C++N/A4694.3h1.5A2.9A
Eridani SX5 4764742921.623B+0.7026.975%C++28.903%A48.9B+N/A2019.7h10.9B+40.2B+
L105 Zephyr 5314532022.65A++20.3249.273%B*N/A49.8C++8.6C+3169.1h6.4C++13.1B+
MANA Anti-Vehicle Turret 8104401193.697B+1.3748.121%D--2.955%C+4400C**3700B+2873190.1h6B+12.5B+
Saron Laser Cannon 6594261243.435B+1.1135.873%B++3.521%B*21.7B++11.9B21319.6h84.2B++234.6B*
Solstice Burst 4244232241.888B0.4424.856%C35.225%A++42.3C++N/A11310h11.2B++45.1B+
Sticky Grenade 3753671367N/A364.6749.645%CN/A1223.3B+26.7A++44820.3h1.9B+3.8B
Thanatos VE70 3593512221.581B*0.7445.564%B+17.094%C*46.8B**1.1A++2337.5h4.2B+9.2B++
NS-10 Burster 5763471522.283A*0.0431.853%B+7.205%C+10.3A*6.8A*17533.6h85.3A267.8B**
Pulsar VS1 3503472391.452B+0.8725.225%B31.7%A+42.3B**N/A2868.2h12.9B+51.3B+
L-24R Spur 370345516.765C+4.4440.275%C+2.319%C**43.1B3.1C+1508h21.1B52.4B
Comet VM2 4053331801.85B**0.4844.328%C*10.511%M++21.3A++4.6C*16315.6h13.7B**30.9B++
Comet VM2 4013271801.817B**0.5145.286%C+10.398%M+21.1A++4.8C+13715.5h14.2B**31.3B*
Skyguard 533317526.096A++3.7728.711%C+1.262%D18.5B++12.6B*21917.1h96.8B*337.1B++
L100 Python HEAT 3753101031S28.6744.223%D2.258%C32.3C*6.8D--2489.6h4.1B**9.4B++
MANA Anti-Personnel Turret 311302555.491N/A3.1729.959%UN/A3020U90U8974800.1h28.8T*96T*
Spear Anti-Vehicle Phalanx Turret 3943001717.647A++15.3252.11%B*3%D76.9A*24.1C**7243.9h5.4B**10.3B**
Lancer AE 4932951272.323A+0.0054.525%D-N/A25.2B*16.9B+20211.7h7.3B+13.4B+
NS-AM7 Archer 3662916270.464C+1.8654.302%D25.086%B*6.1C+1.6D4647.9h12.3B++22.6B++
NS-10 Burster 4872881521.895B**0.4331.793%C**4.167%D8.6A5.9A+15133.6h102.6B**322.6B**
H-V45 AE 2822761132.442B+0.1227.409%C+34.783%B*54.1C++1.2B*2125.1h10.3B++37.7B+
NS-357P Underboss 2712692760.975C1.3534.958%D--34.201%B*40.8DN/A1046.6h3.7C++10.7C
Phantom VA23 2692681052.552B+0.2331.048%D41.418%A43.2C+N/A1596.2h4.1B+13.2C++
MKV-G Suppressed 2592581741.483C++0.8426.218%C*32.558%A*46.1B*N/A1045.6h11.3B+43.1B++
VE-LR Obelisk 247244733.342B**1.0225.863%D--55.738%M45.2B+N/A1845.4h4.7B**18.3B+
NS-15MB 2442381271.874C++0.4531.267%B++39.076%B*51.7C+1.3A1334.6h12.9C41.2C++
Eridani SX5-AE 231231962.406B++0.0829.3%C+42.424%A++110AN/A4052.1h8.7B++29.7B+
XM98 2292291022.9U20.5746.802%A80.786%B++32.3C*N/A2577.1h2B*4.3B*
Spiker 2252222161.028C+1.3027.145%C37.838%A*36.4C+N/A1146.1h8.8C*32.5C++
E540 Halberd-H 333219249.125C++6.8051.39%D4.11%A+42.9C+22.4C++3635.1h5.6B10.8C++
Dual-75 Duster 2192131911.211C+8.8946.043%B*N/A85.2B+2.4D2572.5h4.6B*10.1B*
Equinox VE2 211209802.613A+0.2930.221%B*11.962%D*55B++N/A2313.8h8.4A+27.7B*
Proton II PPA-H 2202091811.611C+9.2933.809%C1.435%C116.1B+6.1C+3111.8h10.5C+31.2C+
Manticore SX40 2082061351.526B+0.8023.835%D-21.359%C+44.8B+N/A1924.6h6.4B++26.8C*
M40 Fury 225200219.524B+7.2026.474%D--2%B60.6B++7.6C2733.3h6.3B*23.8B*
E540 Halberd 2991991612.438B10.1148.903%C++N/A42.3B**21.3B++4254.7h5.2B+10.5B+
NS Baron G5AE 1991961571.248C+1.0852.337%B+16.837%C**46.7C++N/A1184.2h4.6C+8.8C+
Auraxium Force-Blade 22119625,9740.008D2.3218.778%D-6.122%C+0.2DN/A11014.7h2.1C++11.4C+
L-30R Vektor 260180662.727B+0.4037.662%C+3.333%B*19.1B*8.5C*1509.4h45B*119.4B++
Orbital Strike Uplink 2481801180U177.672083.33%UN/A1800U680U347100.1h0.7T*0T*
Saron HRB 342178208.9B*6.5752.367%B**5.618%M**27.4C**25.2B**6696.5h19.8B+37.9B*
Lumine Edge 1781773,3060.054C2.2728.406%C++19.774%B+1.2C-N/A4143.5h1.2B+4.4B+
Nova 168167503.34A+1.0182.593%M++20.359%B**27.4CN/A1436.1h10.7T*12.9C
NS-45 Pilot 1561551910.812C1.5125.375%D--42.581%A*36.9CN/A1134.2h7.5C++29.7C
NS-11AG 152152781.949C++0.3822.808%D44.079%M58.5B+N/A1582.6h10.6B++46.7C**
Zenith VX-5AE 149147642.297B+0.0327.388%C+40.136%A*61.3B*N/A2132.4h11.1B+40.4B+
M40 Fury-F 1561291141.132C+1.1936.618%D--N/A13.3D2.8D719.7h8.1B+22.2C**
NS Baron G5 1251251051.19C++1.1447.286%B21.6%A+41.7B+N/A1613h4.8C+10.2C+
M40 Fury-H 134124431A28.6734.903%D-N/A95.4C+7.7D3881.3h4.4B**12.5B*
Vortex VM21 200120871.379C*0.9540.808%C+5.833%B**10.5C*7B11611.4h20B*48.9B+
Vortex VM21 192117871.345B+0.9840.347%C+6.838%A10.3B++6.6B*11011.4h20.3B**50.2B++
Zenith VX-5 1131121071.047C+1.2821.626%D38.393%M+32C+N/A1543.5h11.7B+54C++
Cerberus 1111101120.982C+1.3430.057%C29.091%B++37.9C+N/A1012.9h7.3D24.1C
M12 Kobalt 119110157.333C--5.0119.558%C*19.091%C**78.6B6.4A2921.4h14.5B*74.4B+
MAX Punch 1231061,1200.095C+2.2340.681%CN/A1CN/A4102.2h1.9C++4.7C++
Phaseshift VX-S 107105402.625C+0.3030.473%D83.81%B++30C+N/A1183.5h2.3B+7.7B
M60-G Bulldog 131104119.455A++7.1343.525%B*N/A37.1B+9.6B*2822.8h7.4C++17.1B+
Proton II PPA 1051021010.2C7.8724.279%C++N/A63.8C**1.9D-4361.6h9.2C**37.8B+
Soldier Soaker 102102442.318A0.0126.617%D-24.51%A+68B+N/A5021.5h5.6B+20.9C+
Hornet Missiles 13298424.5S22.1765.666%B+1.02%D196A*68A16070.5h7.6B11.6B+
Beamer VS3 9998741.324B++1.0023.028%D27.551%B++22.8C+N/A2704.3h9.3C*40.2C+
NS-44 Commissioner AE 9795751.267C+1.0641.384%C+42.105%A++47.5C+1B++1762h3B+7.1B+
NS-61 Emissary 94941030.913C*1.4125.921%C29.787%A*47B**N/A2562h9.7B++37.6B+
M60-A Bulldog 10094156.267C++3.9439.597%C**2.128%B+39.2C++2.5D*1892.4h5.2B+13.2B+
Quasar VM1 8786263.308B+0.9817.453%C+29.07%A++53.8A+N/A2291.6h11B**63.1B+
Aphelion VEX-4 12881233.522C1.2034.82%C+4.938%B+27.9C++16.2C+3152.9h66.6C+191.2C+
Anti-Vehicle Grenade 9780180N/A77.6746.83%C-N/A200D-42.5D12730.4h9.3D**19.9D*
Quasar VM1 7978263B**0.6716.638%C*25.641%A+43.3A++N/A5631.8h12.3B*73.9B+
NS-20 Gorgon 8778382.053B*0.2727.261%C++33.333%A*37.1A++4.3M**1592.1h21.1B*77.4B*
M40 Fury 9578145.571C3.2534.919%C+1.282%D65B+14.2B+3821.2h11.6C**33.2B
NSX Tomoe 7272571.263C+1.0626.39%D56.944%A++34.3C+N/A1482.1h13B+49.2C++
Parallax VX3-AE 7272135.538B+3.2138.653%C-91.667%A+55.4C**N/A2011.3h1.5B**3.9B+
S12 Renegade 7270561.25C1.0836.035%D14.286%M+20.6D--N/A613.4h3B+8.3C++
Hunter QCX-G 7066900.733C+1.5915.899%D**31.818%C++11.8C-N/A395.6h4.5C*28.3C+
Rocklet Rifle 11765591.102B*1.2251.439%C+N/A27.1C+21.7C4652.4h32.7B+63.6B
Nemesis VSH9 11364680.941B+1.3859.482%C-7.813%M+9.4C-7.2C--2076.8h9C15.1C
NS-20 Gorgon 6764381.684B+0.6426.617%C+21.875%B+30.5A1.4C+1312.1h25B*94B*
Heartstring 6261341.794B+0.5328.571%D47.541%A+38.1B++N/A1111.6h2.6C**9.1B
M20 Basilisk 8659144.214B+1.8947.198%B*8.475%B**8.2D--3.8D--1277.2h128.6D272.5C++
Hyena Missile Launcher 9459561.054C-1.2740.493%B**N/A23.6C*14C++2332.5h34.2C*84.5B++
NS-7G PDW 5757481.188C**1.1427.208%B+36.842%M*43.8B++N/A1001.3h10.8B**39.5B++
M60-G Bulldog 6457319M**16.6741.554%B+1.754%D63.3B**7.8C+5500.9h4.3B**10.4B*
M60-A Bulldog 6456228B+25.6750.943%B+3.571%B*35C+5C*1701.6h6.3C+12.3B
Spear Anti-Vehicle Phalanx Tower 9455227.5B+25.1746.077%C--N/A68.8B**48.8A5700.8h5B**10.9B**
V10 5252173.059C+0.7334.855%D-88.462%A57.8B**N/A2360.9h1.6B**4.6B+

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit501,1421.7h
Motion Spotter154,4602.8h
Nano-Armor Kit220416,89365.6h
Anti-Vehicle MANA Turret274883.5h
Spawn Beacon305,2214.1h
Turret AI Module0680.3h
Repair Module0590.2h
AE Medical Applicator6141,4383.5h
AE Nano-Armor Kit112269,11422.4h
Medical Applicator154121,34513.4h
Nanite Revive Grenade01,2320.3h
Nanite Healing Grenade0540h
Deconstruction Tool11,4340.3h
Spitfire Auto-Turret11180.1h
Rampart Wall1730.4h
Ammunition Package252,5322h
Medical Kit95815,49723.5h
Anti-Infantry MANA Turret141,2862h
Hardlight Barrier122660.4h
Nano-Repair Grenade05240.1h
Recon Detection Device76991.1h
Shield Recharging Field312,2890.8h
WLT-Howler Mining Laser311,9953.4h

Check the help document for the dictionary if you want to learn more about words used here.


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