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Paragon Sweetheart JackTheCrack[ExlL] JackTheCrack
VS BR 170

KDR: 2.34

Score: 72.3m

Last Seen: Feb 3rd, 2019 7:16 PM
- OFFLINE - 1803 hour(s)

Prestige 1, Battle Rank 100 (170 total) - Vanu Sovereignty on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Orion VS54 Betelgeuse 54-A Supernova FPC Dual Photon Pods Flare VE6 Solstice SF H-V45 Eidolon VE33
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,326,860 MLG Score: 1860
Fun Score: N/A
Cheeseburgers Flipped: 989TIME WITH MEDKIT: 0.7%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.89%31.912%7626896787,7222.69234-0.357

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.748%0.546B+1.72A++-0.643DHEAD ++ (~19.97)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.90.413B10.50.267C*33.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.891%1.847%556610298,444206644474.08712190%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.565%0.156C++0.226C++-0.148

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
92.10.428B35.80.324C*56.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.529%2.183%466810279,343263135713.55112262%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.144%-0.329C--0.272C0.719

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.10.506B+7.20.428B11.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.528%1.848%3531510204,599171225962.68633177%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.046%0.126C++-0.639D0.11

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
54.40.542B+20.40.484B+34

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.284%84.846%353710284,4413068101.44752

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.496%0.339C**1.16B**0.481

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.444B20.356C**3.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.157%19.614%353510304,1963088331.35837

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.427%1.309A1.007B**0.477

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.514B+3.70.245C++2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
72.3m273%333 (20k)330 (19.8k)2.335153,62265,7912.62305170 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1035584024.7%24.053%59403:2067

13% Combat Medic32% Engineer42% Heavy Assault8% Infiltrator8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 23rd, 2012 5:16 PMJan 15th, 2017 4:46 PMMar 5th, 2019 1:57 PM (45d) (PST)Feb 3rd, 2019 4:34 PM (75d) (PST)Feb 3rd, 2019 3:16 PM (75d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8272485790.7010.3000.1692.1550.0881860

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
49,59714,89034,707421810129519,780

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3652.8h/152.2d 18,951 36,950 31,341 472.2k 4,538 13,345 19,346 181.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
B+
Kills:13,048
Deaths:3,918
KDR:3.330
Accuracy:23.710% B+
HSR:25.659% C++
Betelgeuse 54-A
A+
Kills:11,340
Deaths:5,778
KDR:1.963
Accuracy:23.554% D
HSR:41.843% A+
Flare VE6
B+
Kills:2,590
Deaths:908
KDR:2.852
Accuracy:22.468% C+
HSR:28.031% B+
SVA-GG
B*
Kills:2,080
Deaths:1,176
KDR:1.769
Accuracy:22.368% D
HSR:36.539% B*
Ursa
B++
Kills:2,051
Deaths:733
KDR:2.798
Accuracy:22.879% C++
HSR:28.718% B++
Lasher X2
A
Kills:1,675
Deaths:591
KDR:2.834
Accuracy:34.593% A
HSR:4.119% C++
SVA-88
C+
Kills:1,654
Deaths:629
KDR:2.630
Accuracy:21.216% C-
HSR:24.365% C+
NS-15 Gallows
B++
Kills:1,648
Deaths:892
KDR:1.848
Accuracy:21.982% D**
HSR:37.318% B++
NS-15M1
B+
Kills:1,621
Deaths:442
KDR:3.667
Accuracy:25.005% B+
HSR:20.358% C
VE-H Maw
A++
Kills:1,531
Deaths:718
KDR:2.132
Accuracy:22.021% D
HSR:42.325% A++
VX29 Polaris
C+
Kills:1,474
Deaths:394
KDR:3.741
Accuracy:22.557% C+
HSR:20.489% C
Pulsar LSW
C-
Kills:1,343
Deaths:74
KDR:18.149
Accuracy:18.840% D
HSR:20.774% C-
Lasher X2 AE
B+
Kills:1,251
Deaths:718
KDR:1.742
Accuracy:32.920% B+
HSR:4.317% C*
VE-H Maw AE
A+
Kills:1,246
Deaths:520
KDR:2.396
Accuracy:27.871% C+
HSR:41.011% A+
Lasher X2-P
B**
Kills:1,183
Deaths:350
KDR:3.380
Accuracy:40.217% B+
HSR:5.156% B**
NS-15M AE
A
Kills:1,179
Deaths:645
KDR:1.828
Accuracy:22.863% C--
HSR:38.083% A
NSX-P Naginata
A++
Kills:1,173
Deaths:417
KDR:2.813
Accuracy:28.711% B**
HSR:44.075% A++
NSX Naginata
A*
Kills:1,172
Deaths:770
KDR:1.522
Accuracy:20.612% C
HSR:42.321% A*
NS-15MG
B**
Kills:1,167
Deaths:661
KDR:1.766
Accuracy:21.798% D
HSR:42.502% B**
NS-15M2
A++
Kills:1,162
Deaths:577
KDR:2.014
Accuracy:22.537% C
HSR:38.726% A++
NS-15MP
B
Kills:1,159
Deaths:781
KDR:1.484
Accuracy:22.310% D--
HSR:33.563% B
NS-15MB
B++
Kills:373
Deaths:189
KDR:1.974
Accuracy:29.753% B+
HSR:36.997% B++
Kills:53,120
Deaths (as Heavy Assault):21,881
Deaths (to Heavy Assaults):19,516
KDR:2.42768
Kill Difference:31,239
Playtime:1,532.010 hours
Usage:42%
Score:30.799m
Score/min:335
Accuracy (listed only):25.036%
HSR (listed only):29.877%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
B+
Kills:2,392
Deaths:764
KDR:3.131
Accuracy:25.995% B+
HSR:13.336% D
Eidolon VE33
B**
Kills:2,209
Deaths:989
KDR:2.234
Accuracy:28.457% C++
HSR:33.273% B**
Serpent VE92
C++
Kills:1,687
Deaths:309
KDR:5.460
Accuracy:23.838% C+
HSR:20.806% C++
Pulsar C
B*
Kills:1,387
Deaths:462
KDR:3.002
Accuracy:24.917% C++
HSR:27.758% B*
VX6-7
C+
Kills:1,370
Deaths:92
KDR:14.891
Accuracy:23.136% C
HSR:20.949% C+
Pandora VX25
A
Kills:1,271
Deaths:462
KDR:2.751
Accuracy:50.879% B**
HSR:20.142% A
Deimos VA29
B+
Kills:1,206
Deaths:736
KDR:1.639
Accuracy:67.441% B+
HSR:18.988% B+
NS-11C
C**
Kills:1,196
Deaths:482
KDR:2.481
Accuracy:25.225% C**
HSR:17.809% C
NSX-P Tanto
M
Kills:1,188
Deaths:423
KDR:2.809
Accuracy:29.000% B++
HSR:43.014% M
NSX Tanto
A**
Kills:1,170
Deaths:739
KDR:1.583
Accuracy:23.764% C-
HSR:42.137% A**
Phobos VX86
B++
Kills:1,164
Deaths:690
KDR:1.687
Accuracy:61.763% C**
HSR:20.103% B++
NS-11CP
A+
Kills:1,157
Deaths:715
KDR:1.618
Accuracy:23.121% D*
HSR:33.103% A+
Solstice VE3
C+
Kills:1,147
Deaths:2
KDR:573.500
Accuracy:22.700% C+
HSR:17.960% C
Revenant
A+
Kills:1,080
Deaths:378
KDR:2.857
Accuracy:25.316% D**
HSR:41.204% A+
Eclipse VE3A
A++
Kills:586
Deaths:431
KDR:1.360
Accuracy:23.182% D-
HSR:29.352% A++
Solstice Burst
A++
Kills:423
Deaths:224
KDR:1.888
Accuracy:24.856% C
HSR:35.225% A++
Thanatos VE70
B++
Kills:351
Deaths:224
KDR:1.567
Accuracy:45.589% B++
HSR:17.094% C*
VE-LR Obelisk
M
Kills:253
Deaths:80
KDR:3.163
Accuracy:26.051% D-
HSR:54.546% M
Nova
M+
Kills:204
Deaths:67
KDR:3.045
Accuracy:77.717% M+
HSR:21.569% A++
NS Baron G5AE
B+
Kills:196
Deaths:157
KDR:1.248
Accuracy:52.337% B+
HSR:16.837% C**
Zenith VX-5AE
A**
Kills:147
Deaths:64
KDR:2.297
Accuracy:27.388% C+
HSR:40.136% A**
NS Baron G5
A*
Kills:139
Deaths:108
KDR:1.287
Accuracy:47.577% B+
HSR:24.460% A*
Zenith VX-5
M+
Kills:112
Deaths:107
KDR:1.047
Accuracy:21.626% D
HSR:38.393% M+
Kills:22,035
Deaths (as Engineer):8,705
Deaths (to Engineers):13,636
KDR:2.5313
Kill Difference:13,330
Playtime:1,178.740 hours
Usage:32%
Score:21.320m
Score/min:301
Accuracy (listed only):34.864%
HSR (listed only):28.182%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
B+
Kills:2,392
Deaths:764
KDR:3.131
Accuracy:25.995% B+
HSR:13.336% D
Serpent VE92
C++
Kills:1,687
Deaths:309
KDR:5.460
Accuracy:23.838% C+
HSR:20.806% C++
Pulsar C
B*
Kills:1,387
Deaths:462
KDR:3.002
Accuracy:24.917% C++
HSR:27.758% B*
VX6-7
C+
Kills:1,370
Deaths:92
KDR:14.891
Accuracy:23.136% C
HSR:20.949% C+
Pandora VX25
A
Kills:1,271
Deaths:462
KDR:2.751
Accuracy:50.879% B**
HSR:20.142% A
Deimos VA29
B+
Kills:1,206
Deaths:736
KDR:1.639
Accuracy:67.441% B+
HSR:18.988% B+
NS-11C
C**
Kills:1,196
Deaths:482
KDR:2.481
Accuracy:25.225% C**
HSR:17.809% C
VE-S Canis
A++
Kills:1,188
Deaths:540
KDR:2.200
Accuracy:25.298% C
HSR:36.280% A++
NSX-P Tanto
M
Kills:1,188
Deaths:423
KDR:2.809
Accuracy:29.000% B++
HSR:43.014% M
NSX Tanto
A**
Kills:1,170
Deaths:739
KDR:1.583
Accuracy:23.764% C-
HSR:42.137% A**
Phobos VX86
B++
Kills:1,164
Deaths:690
KDR:1.687
Accuracy:61.763% C**
HSR:20.103% B++
NSX Tengu
A*
Kills:1,162
Deaths:742
KDR:1.566
Accuracy:34.466% C
HSR:33.391% A*
NS-11CP
A+
Kills:1,157
Deaths:715
KDR:1.618
Accuracy:23.121% D*
HSR:33.103% A+
Sirius SX12
B+
Kills:1,154
Deaths:584
KDR:1.976
Accuracy:24.653% C++
HSR:21.144% B+
Solstice VE3
C+
Kills:1,147
Deaths:2
KDR:573.500
Accuracy:22.700% C+
HSR:17.960% C
Eclipse VE3A
A++
Kills:586
Deaths:431
KDR:1.360
Accuracy:23.182% D-
HSR:29.352% A++
Eridani SX5
A
Kills:545
Deaths:311
KDR:1.752
Accuracy:26.872% C++
HSR:29.358% A
Solstice Burst
A++
Kills:423
Deaths:224
KDR:1.888
Accuracy:24.856% C
HSR:35.225% A++
Thanatos VE70
B++
Kills:351
Deaths:224
KDR:1.567
Accuracy:45.589% B++
HSR:17.094% C*
MKV-G Suppressed
M
Kills:261
Deaths:175
KDR:1.491
Accuracy:26.212% C*
HSR:32.184% M
Eridani SX5-AE
A*
Kills:237
Deaths:100
KDR:2.370
Accuracy:29.303% C+
HSR:42.194% A*
Nova
M+
Kills:204
Deaths:67
KDR:3.045
Accuracy:77.717% M+
HSR:21.569% A++
NS Baron G5AE
B+
Kills:196
Deaths:157
KDR:1.248
Accuracy:52.337% B+
HSR:16.837% C**
NS-7G PDW
M+
Kills:183
Deaths:95
KDR:1.926
Accuracy:25.829% C**
HSR:35.519% M+
Zenith VX-5AE
A**
Kills:147
Deaths:64
KDR:2.297
Accuracy:27.388% C+
HSR:40.136% A**
NS Baron G5
A*
Kills:139
Deaths:108
KDR:1.287
Accuracy:47.577% B+
HSR:24.460% A*
Zenith VX-5
M+
Kills:112
Deaths:107
KDR:1.047
Accuracy:21.626% D
HSR:38.393% M+
Kills:23,223
Deaths (as Light Assault):9,805
Deaths (to Light Assaults):11,861
KDR:2.36849
Kill Difference:13,418
Playtime:191.410 hours
Usage:5%
Score:3.791m
Score/min:330
Accuracy (listed only):33.877%
HSR (listed only):27.750%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
B+
Kills:2,230
Deaths:960
KDR:2.323
Accuracy:25.148% C*
HSR:25.830% B+
Darkstar
A++
Kills:1,890
Deaths:1,437
KDR:1.315
Accuracy:23.163% D--
HSR:35.820% A++
Terminus VX-9
A++
Kills:1,502
Deaths:1,078
KDR:1.393
Accuracy:22.629% D
HSR:38.815% A++
NS-11A
C+
Kills:1,347
Deaths:450
KDR:2.993
Accuracy:24.026% C+
HSR:21.158% C+
Corvus VA55
B++
Kills:1,281
Deaths:508
KDR:2.522
Accuracy:24.373% C+
HSR:27.557% B++
Pandora VX25
A
Kills:1,271
Deaths:462
KDR:2.751
Accuracy:50.879% B**
HSR:20.142% A
Deimos VA29
B+
Kills:1,206
Deaths:736
KDR:1.639
Accuracy:67.441% B+
HSR:18.988% B+
CME
C*
Kills:1,198
Deaths:325
KDR:3.686
Accuracy:25.330% C
HSR:23.706% C*
VE-S Canis
A++
Kills:1,188
Deaths:540
KDR:2.200
Accuracy:25.298% C
HSR:36.280% A++
NS-11AB
B**
Kills:1,187
Deaths:753
KDR:1.576
Accuracy:22.686% D
HSR:32.519% B**
Equinox VE2 Burst
B*
Kills:1,171
Deaths:759
KDR:1.543
Accuracy:25.347% C-
HSR:35.354% B*
NSX Yumi
B**
Kills:1,167
Deaths:785
KDR:1.487
Accuracy:25.984% C+
HSR:35.647% B**
Phobos VX86
B++
Kills:1,164
Deaths:690
KDR:1.687
Accuracy:61.763% C**
HSR:20.103% B++
NSX Tengu
A*
Kills:1,162
Deaths:742
KDR:1.566
Accuracy:34.466% C
HSR:33.391% A*
Sirius SX12
B+
Kills:1,154
Deaths:584
KDR:1.976
Accuracy:24.653% C++
HSR:21.144% B+
Eridani SX5
A
Kills:545
Deaths:311
KDR:1.752
Accuracy:26.872% C++
HSR:29.358% A
Thanatos VE70
B++
Kills:351
Deaths:224
KDR:1.567
Accuracy:45.589% B++
HSR:17.094% C*
Pulsar VS1
A++
Kills:347
Deaths:239
KDR:1.452
Accuracy:25.225% B
HSR:31.700% A++
H-V45 AE
A
Kills:323
Deaths:136
KDR:2.375
Accuracy:26.989% C
HSR:37.771% A
MKV-G Suppressed
M
Kills:261
Deaths:175
KDR:1.491
Accuracy:26.212% C*
HSR:32.184% M
Eridani SX5-AE
A*
Kills:237
Deaths:100
KDR:2.370
Accuracy:29.303% C+
HSR:42.194% A*
Equinox VE2
B*
Kills:209
Deaths:80
KDR:2.613
Accuracy:30.221% B*
HSR:11.962% D*
Nova
M+
Kills:204
Deaths:67
KDR:3.045
Accuracy:77.717% M+
HSR:21.569% A++
NS Baron G5AE
B+
Kills:196
Deaths:157
KDR:1.248
Accuracy:52.337% B+
HSR:16.837% C**
NS-7G PDW
M+
Kills:183
Deaths:95
KDR:1.926
Accuracy:25.829% C**
HSR:35.519% M+
NS-11AG
M+
Kills:152
Deaths:78
KDR:1.949
Accuracy:22.808% D
HSR:44.079% M+
NS Baron G5
A*
Kills:139
Deaths:108
KDR:1.287
Accuracy:47.577% B+
HSR:24.460% A*
Kills:23,265
Deaths (as Combat Medic):12,579
Deaths (to Combat Medics):6,415
KDR:1.84951
Kill Difference:10,686
Playtime:457.081 hours
Usage:13%
Score:8.340m
Score/min:304
Accuracy (listed only):34.069%
HSR (listed only):28.562%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B**
Kills:1,655
Deaths:791
KDR:2.092
Accuracy:38.207% C+
HSR:78.429% B**
VE-S Canis
A++
Kills:1,188
Deaths:540
KDR:2.200
Accuracy:25.298% C
HSR:36.280% A++
Nyx VX31
A
Kills:1,182
Deaths:443
KDR:2.668
Accuracy:29.321% D
HSR:41.540% A
NS-30G Vandal
B*
Kills:1,170
Deaths:567
KDR:2.063
Accuracy:29.458% D
HSR:38.376% B*
Parallax VX3
B*
Kills:1,164
Deaths:283
KDR:4.113
Accuracy:36.489% C
HSR:84.622% B*
NSX Tengu
A*
Kills:1,162
Deaths:742
KDR:1.566
Accuracy:34.466% C
HSR:33.391% A*
NSX Daimyo
C++
Kills:1,160
Deaths:502
KDR:2.311
Accuracy:36.413% D
HSR:94.483% C++
NS-44 Commissioner
C*
Kills:1,160
Deaths:702
KDR:1.652
Accuracy:37.422% C++
HSR:23.707% C*
NS-44B Commissioner
C+
Kills:1,159
Deaths:938
KDR:1.236
Accuracy:38.609% C+
HSR:22.433% C
Artemis VX26
A*
Kills:1,157
Deaths:668
KDR:1.732
Accuracy:26.855% C+
HSR:38.029% A*
Sirius SX12
B+
Kills:1,154
Deaths:584
KDR:1.976
Accuracy:24.653% C++
HSR:21.144% B+
NS-44G Commissioner
A
Kills:872
Deaths:841
KDR:1.037
Accuracy:36.749% C
HSR:37.385% A
Eridani SX5
A
Kills:545
Deaths:311
KDR:1.752
Accuracy:26.872% C++
HSR:29.358% A
NS-AM7 Archer
B*
Kills:293
Deaths:631
KDR:0.464
Accuracy:54.422% D
HSR:24.915% B*
NS-357P Underboss
B*
Kills:270
Deaths:276
KDR:0.978
Accuracy:34.943% D--
HSR:34.074% B*
Phantom VA23
A
Kills:268
Deaths:105
KDR:2.552
Accuracy:31.048% D
HSR:41.418% A
MKV-G Suppressed
M
Kills:261
Deaths:175
KDR:1.491
Accuracy:26.212% C*
HSR:32.184% M
Eridani SX5-AE
A*
Kills:237
Deaths:100
KDR:2.370
Accuracy:29.303% C+
HSR:42.194% A*
Spiker
A**
Kills:229
Deaths:219
KDR:1.046
Accuracy:27.147% C
HSR:37.118% A**
XM98
A+
Kills:229
Deaths:10
KDR:22.900
Accuracy:46.802% A+
HSR:80.786% B++
Manticore SX40
C+
Kills:206
Deaths:135
KDR:1.526
Accuracy:23.835% D-
HSR:21.359% C+
NS-7G PDW
M+
Kills:183
Deaths:95
KDR:1.926
Accuracy:25.829% C**
HSR:35.519% M+
NS-45 Pilot
A*
Kills:155
Deaths:191
KDR:0.812
Accuracy:25.375% D--
HSR:42.581% A*
Cerberus
B*
Kills:110
Deaths:112
KDR:0.982
Accuracy:30.057% C
HSR:29.091% B*
Phaseshift VX-S
B++
Kills:109
Deaths:43
KDR:2.535
Accuracy:30.289% D
HSR:84.404% B++
Soldier Soaker
A+
Kills:102
Deaths:44
KDR:2.318
Accuracy:26.617% D-
HSR:24.510% A+
Beamer VS3
B++
Kills:98
Deaths:74
KDR:1.324
Accuracy:23.028% D
HSR:27.551% B++
NS-44 Commissioner AE
A++
Kills:95
Deaths:75
KDR:1.267
Accuracy:41.384% C+
HSR:42.105% A++
NS-61 Emissary
A*
Kills:94
Deaths:103
KDR:0.913
Accuracy:25.921% C
HSR:29.787% A*
NSX Tomoe
A++
Kills:72
Deaths:57
KDR:1.263
Accuracy:26.390% D
HSR:56.944% A++
Parallax VX3-AE
A++
Kills:72
Deaths:13
KDR:5.538
Accuracy:38.653% C
HSR:91.667% A++
Artemis VX26 AE
B**
Kills:65
Deaths:12
KDR:5.417
Accuracy:28.142% C-
HSR:36.923% B**
V10
A
Kills:52
Deaths:17
KDR:3.059
Accuracy:34.855% D
HSR:88.462% A
Kills:17,928
Deaths (as Infiltrator):10,399
Deaths (to Infiltrators):8,769
KDR:1.72401
Kill Difference:7,529
Playtime:293.764 hours
Usage:8%
Score:4.582m
Score/min:260
Accuracy (listed only):31.850%
HSR (listed only):44.932%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
B+
Kills:1,296
Deaths:304
KDR:4.263
Accuracy:20.665% B+
HSR:20.448% C+
Nebula VM20
B+
Kills:1,280
Deaths:304
KDR:4.211
Accuracy:20.548% B+
HSR:18.984% C
Cosmos VM3
B
Kills:659
Deaths:107
KDR:6.159
Accuracy:17.787% B
HSR:20.941% B
Blueshift VM5
A
Kills:617
Deaths:220
KDR:2.805
Accuracy:20.429% C**
HSR:27.391% A
Blueshift VM5
A+
Kills:615
Deaths:220
KDR:2.795
Accuracy:20.790% C*
HSR:29.594% A+
Cosmos VM3
C**
Kills:605
Deaths:107
KDR:5.654
Accuracy:17.770% C**
HSR:20.331% C*
NS-10 Burster
B+
Kills:355
Deaths:156
KDR:2.276
Accuracy:32.237% B+
HSR:7.606% C++
Comet VM2
M++
Kills:333
Deaths:180
KDR:1.850
Accuracy:44.328% C*
HSR:10.511% M++
Comet VM2
M++
Kills:327
Deaths:180
KDR:1.817
Accuracy:45.286% C+
HSR:10.398% M++
NS-10 Burster
B+
Kills:289
Deaths:156
KDR:1.853
Accuracy:32.161% B+
HSR:4.498% C-
Vortex VM21
B**
Kills:120
Deaths:87
KDR:1.379
Accuracy:40.808% C+
HSR:5.833% B**
Vortex VM21
A
Kills:117
Deaths:87
KDR:1.345
Accuracy:40.347% C+
HSR:6.838% A
Quasar VM1
A++
Kills:86
Deaths:26
KDR:3.308
Accuracy:17.453% C+
HSR:29.070% A++
Quasar VM1
A+
Kills:78
Deaths:26
KDR:3
Accuracy:16.638% C*
HSR:25.641% A+
NS-20 Gorgon
A**
Kills:78
Deaths:38
KDR:2.053
Accuracy:27.261% C++
HSR:33.333% A**
NS-20 Gorgon
B+
Kills:64
Deaths:38
KDR:1.684
Accuracy:26.617% C+
HSR:21.875% B+
Kills:6,919
Deaths (as MAX Suit):1,118
Deaths (to MAX Suits):3,680
KDR:6.18873
Kill Difference:5,801
Playtime:123.800 hours
Usage:3%
Score:3.420m
Score/min:460
Accuracy (listed only):27.570%
HSR (listed only):18.331%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
A*
Kills:2,688
V. Kills:862 311%
Deaths:79
KDR:34.025
Accuracy:61.400% B**
KPH:141.500 A
VKPH:45.400 A*
Light PPA
A+
Kills:1,872
V. Kills:234 N/A
Deaths:170
KDR:11.012
Accuracy:45.631% B++
KPH:56.100 B
VKPH:7 A+
Maelstrom Turbo Laser
B++
Kills:1,566
V. Kills:1,227 128%
Deaths:492
KDR:3.183
Accuracy:31.530% C++
KPH:19.800 B
VKPH:15.500 B++
Saron Laser Cannon
B++
Kills:428
V. Kills:234 182%
Deaths:124
KDR:3.452
Accuracy:36.030% B++
KPH:21.600 B++
VKPH:11.800 B+
Hornet Missiles
A*
Kills:98
V. Kills:34 280%
Deaths:4
KDR:24.500
Accuracy:65.496% B+
KPH:196.400 A*
VKPH:68.200 A
Kills:6,652 (3,866 + 0)
Deaths:869
KDR:7.655
VKDR:2.982
Vehicle Kills:2,591
Kill Difference:5,783
Playtime:151.560 hours
Usage:4%
Score:3.161m
Score/min:348
Piloting Accuracy:36.030%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:1,704
V. Kills:1,763 97%
Deaths:870
KDR:1.959
Accuracy:51.280% B+
KPH:12.700 B*
VKPH:13.100 B**
C150 Dalton
U
Kills:1,540
V. Kills:1,213 127%
Deaths:267
KDR:5.768
Accuracy:38.015% C+
KPH:5,544,000 U
VKPH:4,366,800 U
AP30 Shredder
B+
Kills:960
V. Kills:668 143%
Deaths:125
KDR:7.680
Accuracy:36.849% B+
KPH:31.700 C++
VKPH:22 C++
L105 Zephyr
B++
Kills:467
V. Kills:86 N/A
Deaths:24
KDR:19.458
Accuracy:49.376% B++
KPH:50 C+
VKPH:9.200 C+
L-24R Spur
B
Kills:345
V. Kills:25 N/A
Deaths:51
KDR:6.765
Accuracy:40.275% C++
KPH:43.300 B
VKPH:3.100 C+
Dual-75 Duster
B**
Kills:213
V. Kills:6 N/A
Deaths:19
KDR:11.211
Accuracy:46.043% B**
KPH:85.300 B+
VKPH:2.400 D--
L-30R Vektor
B+
Kills:186
V. Kills:82 224%
Deaths:74
KDR:2.514
Accuracy:37.515% C
KPH:16.700 B+
VKPH:7.400 C+
Kills:5,415 (2,235 + 3,180)
Deaths:1,430
KDR:3.787
VKDR:2.687
Vehicle Kills:3,843
Kill Difference:3,985
Playtime:195.393 hours
Usage:5%
Score:3.276m
Score/min:279
Piloting Accuracy:37.515%
Gunner Accuracy:46.043%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:1,165
V. Kills:99 N/A
Deaths:50
KDR:23.300
Accuracy:54.932% B++
KPH:83 A+
VKPH:7.100 C
C75 Viper
M**
Kills:828
V. Kills:71 N/A
Deaths:53
KDR:15.623
Accuracy:40.033% C+
KPH:100.400 M**
VKPH:8.600 C++
L100 Python AP
A
Kills:702
V. Kills:501 140%
Deaths:106
KDR:6.623
Accuracy:54.984% C+
KPH:35.600 B+
VKPH:25.400 A
Skyguard
B++
Kills:317
V. Kills:216 146%
Deaths:52
KDR:6.096
Accuracy:28.711% C+
KPH:18.500 B++
VKPH:12.600 B++
L100 Python HEAT
C*
Kills:310
V. Kills:65 470%
Deaths:10
KDR:31
Accuracy:44.223% D
KPH:32.300 C*
VKPH:6.800 D--
Kills:3,322 (3,322 + 0)
Deaths:271
KDR:12.258
VKDR:3.513
Vehicle Kills:952
Kill Difference:3,051
Playtime:68.756 hours
Usage:2%
Score:1.237m
Score/min:300
Driving Accuracy:44.223%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A++
Kills:2,997
V. Kills:2,068 145%
Deaths:359
KDR:8.348
Accuracy:49.642% C--
KPH:33.800 B*
VKPH:23.400 A++
Supernova VPC
B++
Kills:1,799
V. Kills:224 N/A
Deaths:66
KDR:27.258
Accuracy:56.452% B++
KPH:51 B+
VKPH:6.400 C
Supernova PC
M++
Kills:1,225
V. Kills:327 373%
Deaths:72
KDR:17.014
Accuracy:59.047% B**
KPH:53.100 M++
VKPH:14.200 A++
E540 Halberd
B**
Kills:199
V. Kills:100 197%
Deaths:16
KDR:12.438
Accuracy:48.903% C++
KPH:42.500 B**
VKPH:21.400 B*
Saron HRB
B**
Kills:178
V. Kills:164 108%
Deaths:20
KDR:8.900
Accuracy:52.367% B**
KPH:27.400 C**
VKPH:25.300 B**
Proton II PPA
C**
Kills:102
V. Kills:3 N/A
Deaths:10
KDR:10.200
Accuracy:24.279% C++
KPH:62.800 C**
VKPH:1.800 D--
Aphelion VEX-4
C++
Kills:81
V. Kills:47 169%
Deaths:23
KDR:3.522
Accuracy:34.820% C+
KPH:27.800 C++
VKPH:16.100 C+
Kills:6,581 (6,021 + 560)
Deaths:566
KDR:11.627
VKDR:5.182
Vehicle Kills:2,933
Kill Difference:6,015
Playtime:162.568 hours
Usage:4%
Score:3.348m
Score/min:343
Driving Accuracy:59.047%
Gunner Accuracy:34.820%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C++
Kills:219
V. Kills:114 190%
Deaths:24
KDR:9.125
Accuracy:51.390% D
KPH:42.800 C+
VKPH:22.300 C++
Proton II PPA-H
B+
Kills:209
V. Kills:11 N/A
Deaths:18
KDR:11.611
Accuracy:33.809% C
KPH:115.500 B+
VKPH:6.100 C+
M40 Fury-H
C++
Kills:124
V. Kills:10 N/A
Deaths:4
KDR:31
Accuracy:34.903% D
KPH:94.600 C++
VKPH:7.600 D
Kills:552 (0 + 552)
Deaths:46
KDR:12
VKDR:2.935
Vehicle Kills:135
Kill Difference:506
Playtime:8.234 hours
Usage:0%
Score:0.176m
Score/min:356
Driving Accuracy:N/A%
Gunner Accuracy:34.903%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B++
Kills:201
V. Kills:26 N/A
Deaths:21
KDR:9.571
Accuracy:26.621% D--
KPH:61.600 B++
VKPH:8 C
M12 Kobalt
A
Kills:110
V. Kills:9 N/A
Deaths:15
KDR:7.333
Accuracy:19.558% C*
KPH:78.800 B+
VKPH:6.400 A
M60-G Bulldog
B**
Kills:104
V. Kills:27 371%
Deaths:11
KDR:9.455
Accuracy:43.525% B*
KPH:37.300 B+
VKPH:9.700 B**
M40 Fury
B+
Kills:78
V. Kills:17 433%
Deaths:14
KDR:5.571
Accuracy:34.919% C
KPH:62.700 B+
VKPH:13.700 B
M20 Basilisk
B*
Kills:61
V. Kills:28 210%
Deaths:14
KDR:4.357
Accuracy:47.311% B*
KPH:8.500 D--
VKPH:3.900 D--
M60-G Bulldog
A
Kills:57
V. Kills:7 N/A
Deaths:3
KDR:19
Accuracy:41.554% B+
KPH:65.100 A
VKPH:8 C+
Kills:611 (0 + 611)
Deaths:78
KDR:7.833
VKDR:1.462
Vehicle Kills:114
Kill Difference:533
Playtime:16.774 hours
Usage:0%
Score:0.240m
Score/min:238
Driving Accuracy:N/A%
Gunner Accuracy:41.554%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:129
V. Kills:27 461%
Deaths:114
KDR:1.132
Accuracy:36.618% D*
KPH:13.200 D
VKPH:2.800 D
S12 Renegade
D
Kills:75
V. Kills:2 N/A
Deaths:56
KDR:1.339
Accuracy:36.931% D
KPH:21.300 D--
VKPH:0.600 D*
Kills:204 (204 + 0)
Deaths:170
KDR:1.200
VKDR:0.171
Vehicle Kills:29
Kill Difference:34
Playtime:13.268 hours
Usage:0%
Score:0.055m
Score/min:69
Driving Accuracy:36.931%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Orion VS54 13,09213,0483,9183.33A1.0023.71%B+25.659%C++52.3B**N/A196249.7h11.2B+47.4B+
Betelgeuse 54-A 11,47711,3405,7781.963C0.3723.554%D41.843%A+57.8C+N/A190196.1h10.3C**43.9C+
Supernova FPC 5,0652,9973598.348B+6.0149.642%C--3.37%B++33.9B*23.4A++33388.5h4.6B+9.3B+
Dual Photon Pods 3,5502,6887934.025M**31.6961.4%B**1.153%C+141.5A45.4A*108519h15.6B*25.5B*
Flare VE6 2,6062,5909082.852A+0.5222.468%C+28.031%B+48.3BN/A21553.6h10B+44.7B
Solstice SF 2,4272,3927643.131A*0.8025.995%B+13.336%D39.2AN/A18361h8.3B+32B++
H-V45 2,2452,2309602.323B+0.0125.148%C*25.83%B+45.1B++N/A16149.5h12.4B+49.3B+
Eidolon VE33 2,2252,2099892.234B*0.1028.457%C++33.273%B**26.1C++N/A10784.7h7.6B++26.8B+
SVA-GG 2,1102,0801,1761.769C+0.5722.368%D36.539%B*43.3CN/A10248h10.9C*48.9C+
Ursa 2,0682,0517332.798A++0.4622.879%C++28.718%B++50.9B+N/A19640.3h10.4B+45.3B
Darkstar 1,9201,8901,4371.315C+1.0223.163%D--35.82%A++35.9CN/A9152.7h12.1B+52.4C+
Light PPA 2,1061,87217011.012A8.6845.631%B++N/A56.2B7A+26933.3h12.1C**26.5B+
Supernova VPC 2,0231,7996627.258A+24.9256.452%B++1.334%C+51.1B+6.4C28635.2h2.9B+5.2B+
CAS30 Tank Buster 3,4671,7048701.959B+0.3851.28%B+1.878%B++12.7B*13.1B**176134.2h36.3B++70.8B*
Serpent VE92 1,6941,6873095.46S3.1323.838%C+20.806%C++34.9BN/A21248.4h13.1C++54.8C*
Lasher X2 1,7031,6755912.834M+0.5034.593%A4.119%C++40.1B+N/A16541.8h18.4B+53.1B++
Ghost 1,6621,6557912.092C+0.2438.207%C+78.429%B**44.7C**N/A15337h2B+5.2B+
SVA-88 1,6601,6546292.63B+0.3021.216%C-24.365%C+55B+N/A27330.1h11.4C**53.9C++
NS-15 Gallows 1,6561,6488921.848C0.4921.982%D**37.318%B++46C--N/A12135.8h10.3B+46.8C--
NS-15M1 1,6271,6214423.667A++1.3325.005%B+20.358%C54.8B+N/A20429.6h10.7B++42.7B+
Maelstrom Turbo Laser 2,7931,5664923.183B+0.8531.53%C++3.64%B++19.8B15.6B++22978.9h83.4B+264.4B+
C150 Dalton 2,7531,5402675.768C+3.4338.015%C+N/A15400U12130U90896600.1h4.3C++11.4C*
VE-H Maw 1,5451,5317182.132B+0.2022.021%D42.325%A++54.3C*N/A16328.2h9.5B+43.1C*
Terminus VX-9 1,5111,5021,0781.393C++0.9422.629%D38.815%A++36.8C+N/A9740.8h11.2B+49.6C++
VX29 Polaris 1,4831,4743943.741A*1.4122.557%C+20.489%C47.5C*N/A17931h12.7C++56.1C++
NS Decimator 2,4271,3985652.474A++0.1458.571%C2.432%C*32.5C+23.9B**44643h4.1B+6.9B+
Pulsar C 1,3971,3874623.002A0.6724.917%C++27.758%B*39.1B+N/A17635.5h11.4C**45.8B
VX6-7 1,3731,3709214.891U12.5623.136%C20.949%C+31.8C+N/A21243.1h12.1C**52.4C*
NS-11A 1,3531,3474502.993A++0.6624.026%C+21.158%C+33.5C++N/A13140.2h12.3B+51.2B+
Pulsar LSW 1,3471,3437418.149U15.8118.84%D20.774%C-41.6C+N/A29432.3h11.4B+60.3C++
Nebula VM20 1,3011,2963044.263B**1.9320.665%B+20.448%C+60.6A++N/A23521.4h12.6B**60.9B++
C-4 1,7471,2945912.19B+0.1522.633%DN/A86.8C++30.4C++82314.9h1.3B+5.5C**
Corvus VA55 1,2831,2815082.522A++0.1924.373%C+27.557%B++45.9B**N/A16527.9h10.1B*41.3B+
Nebula VM20 1,2841,2803044.211A1.8820.548%B+18.984%C59.8A++N/A23321.4h12.6B**61.5B++
Pandora VX25 1,2741,2714622.751A++0.4250.879%B**20.142%A55.7B*N/A26222.8h5C9.8B+
Lasher X2 AE 1,2841,2517181.742C**0.5932.92%B+4.317%C*48.1B1.3B10626h19.6C+59.5B
VE-H Maw AE 1,2661,2465202.396B0.0627.871%C+41.011%A+75.1B+1.2C++24516.6h8.9B++32B+
Supernova PC 1,5521,2257217.014A++14.6859.047%B**2.531%C++53M++14.2A++35823.1h3.3A5.6A
NS Decimator-B 1,8791,2104532.671B*0.3459.469%D2.149%C57.3C++31.7B+35021.1h2.5A4.2B*
Deimos VA29 1,2111,2067361.639B+0.7067.441%B+18.988%B+65.5B*N/A21918.4h2.3C**3.4B+
CME 1,2011,1983253.686A**1.3525.33%C23.706%C*48.5B++N/A17424.7h12.3B+48.5B
NS-11C 1,2001,1964822.481A++0.1525.225%C**17.809%C40.8B++N/A18529.3h13B+51.5B+
VE-S Canis 1,2001,1885402.2B*0.1425.298%C36.28%A++69.5B**N/A22317.1h9.2B*36.2B+
NSX-P Tanto 1,2061,1884232.809A*0.4729%B++43.014%M81.4M1.2B++25814.6h10.6B**36.5B*
NS-11AB 1,1981,1877531.576C++0.7622.686%D32.519%B**37.2C+N/A8331.9h11.7B+51.7C++
Lasher X2-P 1,2111,1833503.38A1.0540.217%B+5.156%B**89.6A+2.1C*21013.2h13.7B*34.2B++
Nyx VX31 1,1971,1824432.668B+0.3329.321%D41.54%A37.8C+N/A10531.3h5B+17.1C++
NS-15M AE 1,1871,1796451.828C+0.5122.863%C--38.083%A47C+N/A11225.1h10.7B+46.6C*
NSX-P Naginata 1,1871,1734172.813B**0.4828.711%B**44.075%A++97.8A*1.2C**30412h9.5B*33.3B*
NSX Naginata 1,1811,1727701.522C*0.8120.612%C42.321%A*52.1B+N/A16922.5h11.1B+53.8C**
Equinox VE2 Burst 1,1851,1717591.543C+0.7925.347%C-35.354%B*44C+N/A10226.6h11.9B+46.9C*
NS-30G Vandal 1,1771,1705672.063B+0.2729.458%D38.376%B*42.1C+N/A9527.8h5B+16.8C++
NSX Tanto 1,1791,1707391.583B+0.7523.764%C-42.137%A**40.1B+N/A13529.2h11.8B+49.5C**
NSX Yumi 1,1821,1677851.487C++0.8525.984%C+35.647%B**36.4C++N/A12832.1h10.8B+41.4B+
NS-15MG 1,1751,1676611.766C+0.5721.798%D42.502%B**51.6CN/A10922.6h10.3B+47.4C++
L100 Python HESH 1,2641,1655023.3B**20.9754.932%B++N/A83.2A+7.1C35314h2.6B*4.6B**
Parallax VX3 1,1651,1642834.113B1.7836.489%C84.622%B*40.1B*N/A15129h1.9B++5.1B+
Phobos VX86 1,1791,1646901.687C**0.6561.763%C**20.103%B++52.4BN/A16722.2h2.5C++4C**
NSX Tengu 1,1681,1627421.566B0.7734.466%C33.391%A*42.9C**N/A11927.1h11.7B+34B
NS-15M2 1,1691,1625772.014C**0.3222.537%C38.726%A++53.8B+N/A19521.6h10.6B++47.1B
NSX Daimyo 1,1601,1605022.311C0.0236.413%D94.483%C++38.8CN/A9129.9h2.4C**6.5C++
NS-44 Commissioner 1,1651,1607021.652B++0.6837.422%C++23.707%C*50B++N/A23023.2h3.3B+8.9B+
NS-15MP 1,1721,1597811.484C-0.8522.31%D--33.563%B43.6DN/A9926.6h10.7C++48.1C
NS-44B Commissioner 1,1631,1599381.236B+1.1038.609%C+22.433%C49.7C++N/A16223.3h3.3B+8.7B
Artemis VX26 1,1621,1576681.732B0.6026.855%C+38.029%A*37.1C*N/A9731.2h11B+41B
NS-11CP 1,1681,1577151.618C+0.7223.121%D*33.103%A+39.8CN/A8729.1h12C++51.7C
Sirius SX12 1,1611,1545841.976B*0.3624.653%C++21.144%B+51.5B**N/A23322.4h12.2B++49.4B+
Solstice VE3 1,1581,1472573.5U571.1722.7%C+17.96%C23.4BN/A18749.1h14.3B+62.8B
Revenant 1,1031,0803782.857B+0.5225.316%D**41.204%A+31.9C--N/A7533.9h7.8C+30.8D-
S1 1,4841,0064872.066A**0.2760.603%B+1.889%C--43.9A+20.9B**38322.9h3.9A6.4A
Force-Blade 1,19797220,0810.048B*2.2950.793%A++N/A0.9C**N/A31088.9h2.7C++5.3B+
AP30 Shredder 1,6289601257.68B5.3536.849%B+1.563%C-31.7C++22C++31030.3h65.2B*176.9B*
NS-44G Commissioner 8788728411.037C+1.3036.749%C37.385%A44.7C+N/A13019.5h3.3B8.9C**
Tank Mine 1,3358592114.071B*1.7435.892%C++N/A175.3A+97.1A13044.9h1.1A3A++
C75 Viper 8998285315.623M13.2940.033%C+1.329%C+101M**8.7C*4348.2h5.6A+13.9A
NS Decimator-G 1,2388167831.042C1.2959.059%C5.76%A**28.5D-14.8C22028.6h4.6C+7.8C+
Frag Grenade 7427311731N/A728.6743.834%C+N/A812.2A12.2B+25250.9h2.6B**6B++
L100 Python AP 1,2037021066.623B+4.2954.984%C+2.137%C35.6B+25.4A30019.7h6.2C**11.3C**
Lancer VS22 1,5706895551.241B++1.0959.408%C6.386%A*14.1C++18.1B++25848.8h13.7B+23.1B+
Cosmos VM3 6706591076.159A*3.8217.787%B20.941%B32.8BN/A20920.1h13.4C**75.6B+
Blueshift VM5 6226172202.805C**0.4720.429%C**27.391%A44.7B++N/A19213.8h14.1B++68.9B+
Blueshift VM5 6196152202.795C**0.4620.79%C*29.594%A+44.6B++N/A19613.8h14.4B++69.1B+
Cosmos VM3 6156051075.654A*3.3217.77%C**20.331%C*30.1C*N/A20120.1h14.8C+83.1B
Eclipse VE3A 5885864311.36C+0.9823.182%D-29.352%A++38.1C++N/A10015.4h11.9C*51.5C+
Eridani SX5 5495453111.752B+0.5826.872%C++29.358%A51.4B++N/A19910.6h10.7B+39.8B+
Proximity Mine 5425411663.259C+0.9250.924%B**N/A125.8C++N/A4694.3h1.5A2.9A
L105 Zephyr 5534672419.458A17.1249.376%B++N/A50.2C++9.2C+3179.3h6.4C++12.9B+
MANA Anti-Vehicle Turret 8104401193.697B++1.3648.385%C--2.955%C4400B+3700C*2878580.1h6.1B+12.5B
Saron Laser Cannon 6624281243.452B+1.1236.03%B++3.505%B*21.6B++11.8B+21319.8h85.1B++236.3B*
Solstice Burst 4244232241.888B+0.4524.856%C35.225%A++42.3C**N/A11310h11.2B++45.1B+
MANA Anti-Personnel Turret 405395944.202N/A1.8729.142%UN/A3950U100U10217500.1h25.4T*87.1T*
Sticky Grenade 3883801380N/A377.6750.103%C+N/A1266.7B++26.7A++43810.3h1.9B+3.8B+
NS-15MB 3853731891.974C++0.3629.753%B+36.997%B++46C1.5A++1178.1h12.4C+41.6C++
NS-10 Burster 5863551562.276A*0.0632.237%B+7.606%C++10.4A++6.8A*17534h85.5B**265.4B**
Thanatos VE70 3593512241.567B*0.7745.589%B++17.094%C*46.8B**1.1A++2347.5h4.2B+9.3B++
Pulsar VS1 3503472391.452B+0.8825.225%B31.7%A++42.3B**N/A2948.2h12.9B++51.3B+
L-24R Spur 370345516.765C+4.4340.275%C++2.319%C**43.1B3.1C+1508h21.1B52.4B
Comet VM2 4053331801.85B**0.4944.328%C*10.511%M++21.3A++4.6C*16415.6h13.7B**30.9B*
Comet VM2 4013271801.817B**0.5245.286%C+10.398%M++21.1A++4.8C+13715.5h14.2B**31.3B**
H-V45 AE 3293231362.375B+0.0426.989%C37.771%A56.7C**1.1B++2095.7h10.3B++38B+
Skyguard 533317526.096A+3.7628.711%C+1.262%D18.5B++12.6B++22017.1h96.8B++337.1B++
L100 Python HEAT 3753101031S28.6744.223%D2.258%C+32.3C*6.8D--2489.6h4.1B**9.4B++
Lancer AE 5113061342.284B**0.0555.03%D-N/A25.3B*16.9B+20212.1h7.4B+13.4B+
Spear Anti-Vehicle Phalanx Turret 3983021717.765A++15.4352.24%B*2.98%D77.4A*24.6B7283.9h5.4B**10.3B**
NS-AM7 Archer 3692936310.464C+1.8754.422%D24.915%B*6.1C+1.6D4648.1h12.3B++22.5B++
NS-10 Burster 4882891561.853B**0.4832.161%B+4.498%C-8.5A5.9A+15033.9h104.8B**325.9B*
NS-357P Underboss 2722702760.978C1.3634.943%D--34.074%B*40.9DN/A1046.6h3.7C++10.7C
Phantom VA23 2692681052.552B+0.2231.048%D41.418%A43.2C++N/A1596.2h4.1B+13.2C++
MKV-G Suppressed 2622611751.491C++0.8426.212%C*32.184%M45.8B**N/A1045.7h11.3B43.2B++
VE-LR Obelisk 256253803.163B*0.8326.051%D-54.546%M45.2B+N/A1835.6h4.8B*18.4B+
Eridani SX5-AE 2372371002.37B++0.0429.303%C+42.194%A*107.7A+N/A4022.2h8.7B++29.7B+
Spiker 2332292191.046C+1.2927.147%C37.118%A**36.9C++N/A1166.2h8.7C*32C++
XM98 2292291022.9S20.5746.802%A+80.786%B++32.3B+N/A2577.1h2B*4.3B*
E540 Halberd-H 333219249.125C++6.7951.39%D4.11%A+42.9C+22.4C++3635.1h5.6B+10.8C*
Dual-75 Duster 2192131911.211C++8.8846.043%B**N/A85.2B+2.4D--2572.5h4.6B*10.1B*
Equinox VE2 211209802.613A+0.2830.221%B*11.962%D*55B**N/A2323.8h8.4A+27.7B*
Proton II PPA-H 2202091811.611C+9.2833.809%C1.435%C116.1B+6.1C+3111.8h10.5C++31.2C+
Manticore SX40 2082061351.526B+0.8123.835%D-21.359%C+44.8B++N/A1934.6h6.4B++26.8C*
Auraxium Force-Blade 23020426,5580.008D2.3318.853%D-7.843%C++0.2DN/A11041.7h2.1C++11.3C+
Nova 206204673.045A0.7177.717%M+21.569%A++30CN/A1406.8h9.7T-12.5C+
M40 Fury 227201219.571B+7.2426.621%D--1.99%C**60.9B++7.9C2753.3h6.3A23.8B*
E540 Halberd 2991991612.438B10.1048.903%C++N/A42.3B**21.3B*4264.7h5.2B+10.5B+
NS Baron G5AE 1991961571.248C+1.0952.337%B+16.837%C**46.7C*N/A1184.2h4.6C+8.8C*
L-30R Vektor 268186742.514B+0.1837.515%C3.226%B*16.8B+7.4C+14411.1h48.4B++129.1B++
NS-7G PDW 184183951.926B**0.4125.829%C**35.519%M+63.1A++N/A1392.9h12.2B++47.2B+
Orbital Strike Uplink 2481801180U177.672083.33%UN/A1800U680U347180.1h0.7T*0T*
Saron HRB 342178208.9B++6.5752.367%B**5.618%S27.4C**25.2B**6696.5h19.8B+37.9B*
Lumine Edge 1781773,3060.054C2.2828.406%C++19.774%B+1.2C-N/A4143.5h1.2B+4.4B
NS-45 Pilot 1561551910.812C1.5225.375%D--42.581%A*36.9CN/A1134.2h7.5C++29.7C
NS-11AG 152152781.949C+0.3922.808%D44.079%M+58.5B+N/A1582.6h10.6B++46.7C++
Zenith VX-5AE 149147642.297B++0.0427.388%C+40.136%A**61.3B**N/A2122.4h11.1B+40.4B+
NS Baron G5 1391391081.287C**1.0547.577%B+24.46%A*43.4B+N/A1593.2h4.7C++9.8C++
M40 Fury-F 1561291141.132C+1.2036.618%D*N/A13.3D2.8D719.7h8.1B+22.2C**
M40 Fury-H 134124431A++28.6734.903%DN/A95.4C++7.7D3881.3h4.4B**12.5B*
Vortex VM21 200120871.379C**0.9640.808%C+5.833%B**10.5C**7B+11611.4h20B++48.9B+
Vortex VM21 192117871.345B+0.9940.347%C+6.838%A10.3B++6.6B*11011.4h20.3B**50.2B++
Zenith VX-5 1131121071.047C+1.2921.626%D38.393%M+31.1C+N/A1533.6h11.7B+54C++
M12 Kobalt 119110157.333C--5.0019.558%C*19.091%C**78.6B+6.4A2931.4h14.5B*74.4B+
Cerberus 1111101120.982C+1.3530.057%C29.091%B*37.9C++N/A1012.9h7.3D24.1C
MAX Punch 1261091,1270.097C+2.2440.748%CN/A1.1CN/A4102.7h1.9C++4.7C++
Phaseshift VX-S 111109432.535C+0.2030.289%D84.404%B++30.3C++N/A1173.6h2.3B+7.6B
M60-G Bulldog 131104119.455A+7.1243.525%B*N/A37.1B+9.6B*2822.8h7.4C*17.1B+
Proton II PPA 1051021010.2C+7.8724.279%C++N/A63.8C**1.9D-4361.6h9.2C**37.8B+
Soldier Soaker 102102442.318A0.0226.617%D-24.51%A+68B+N/A5021.5h5.6B+20.9C+
Beamer VS3 9998741.324B*1.0123.028%D27.551%B++22.8C+N/A2724.3h9.3C++40.2C+
Hornet Missiles 13298424.5M*22.1765.496%B+1.02%D196A*68A16330.5h7.6B+11.6B++
NS-44 Commissioner AE 9795751.267C+1.0741.384%C+42.105%A++47.5C+1B*1762h3B+7.1B+
NS-61 Emissary 94941030.913C*1.4225.921%C29.787%A*47B**N/A2562h9.7B++37.6B+
M60-A Bulldog 10094156.267C++3.9339.597%C*2.128%B++39.2C++2.5D*1912.4h5.2B+13.2B+
Quasar VM1 8786263.308B+0.9717.453%C+29.07%A++53.8A+N/A2311.6h11B**63.1B+
Rocklet Rifle 15485651.308A1.0352.47%C+N/A30.4C*24.6C+4742.8h31.9B+60.7B+
Anti-Vehicle Grenade 9982182N/A79.6746.807%C-N/A164D--34D12600.5h9.5F20.2D*
Aphelion VEX-4 12881233.522C1.1934.82%C+4.938%B+27.9C*16.2C+3162.9h66.6C+191.2C+
Quasar VM1 7978263B**0.6716.638%C*25.641%A+43.3A++N/A5671.8h12.3B*73.9B+
NS-20 Gorgon 8778382.053B++0.2827.261%C++33.333%A**37.1A*4.3M**1592.1h21.1B*77.4B*
M40 Fury 9578145.571C3.2434.919%C1.282%D65B+14.2B+3821.2h11.6B+33.2B+
S12 Renegade 7775561.339C1.0036.931%D14.667%M*21.4D--N/A623.5h2.9B+7.9C*
NSX Tomoe 7272571.263C+1.0726.39%D56.944%A++34.3C+N/A1482.1h13B+49.2C*
Parallax VX3-AE 7272135.538B+3.2038.653%C91.667%A++55.4C**N/A2021.3h1.5B**3.9B+
Hunter QCX-G 7066900.733C++1.6015.899%D**31.818%C++11.8CN/A395.6h4.5B28.3C+
Artemis VX26 AE 6565125.417A+3.0828.142%C-36.923%B**59.1B+N/A1641.1h9.5B*33.8B+
NS-20 Gorgon 6764381.684B+0.6526.617%C+21.875%B+30.5A+1.4C+1312.1h25B*94B*
Nemesis VSH9 11364680.941B+1.3959.482%C-7.813%M*9.4C-7.2C--2086.8h9C15.1C
M20 Basilisk 8961144.357B++2.0247.311%B*8.197%B**8.5D--3.9D--1317.2h126.2D266.7C++
Heartstring 6261341.794B++0.5428.571%D-47.541%A38.1B++N/A1111.6h2.6C**9.1C**
Hyena Missile Launcher 9459561.054C--1.2840.282%B**N/A22.7C++13.5C++2472.6h34.4C*85.5B++
M60-G Bulldog 6457319M**16.6741.554%B+1.754%D-63.3B**7.8C+5500.9h4.3B**10.4B*
M60-A Bulldog 6456228B+25.6750.943%B+3.571%B*35C+5C*1701.6h6.3C+12.3B
Spear Anti-Vehicle Phalanx Tower 9455227.5B+25.1746.077%C-N/A68.8B**48.8A5700.8h5B**10.9B**
V10 5252173.059C+0.7234.855%D88.462%A57.8B**N/A2370.9h1.6B**4.6B+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter154,4982.8h
Restoration Kit501,1921.8h
Nano-Armor Kit220416,89365.6h
Anti-Vehicle MANA Turret274903.5h
Spawn Beacon305,4814.1h
Turret AI Module0680.3h
Repair Module0590.2h
AE Medical Applicator6442,1083.6h
AE Nano-Armor Kit115279,77023.6h
Medical Applicator154121,34513.4h
Nanite Revive Grenade01,2360.3h
Nanite Healing Grenade0650h
Deconstruction Tool11,4340.3h
Spitfire Auto-Turret11180.1h
Rampart Wall1730.4h
Ammunition Package272,6312h
Medical Kit98615,87424.8h
Anti-Infantry MANA Turret171,4052.2h
Hardlight Barrier122700.4h
Nano-Repair Grenade05550.2h
Recon Detection Device76991.1h
Shield Recharging Field312,2890.8h
WLT-Howler Mining Laser311,9953.4h

Check the help document for the dictionary if you want to learn more about words used here.


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