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Second Lt. Field Marshal JalamazTR[BLNG] JalamazTR
TR BR 39

KDR: 4.04

Score: 100.2m

Last Seen: Dec 2nd, 2018 5:53 PM
- OFFLINE - 344.9 hour(s)

Prestige 1, Battle Rank 39 - Terran Republic on Cobalt - Outfit Member of RedBlack Bling Squad[BLNG] RedBlack Bling Squad
TR outfit on Cobalt

Members: 10
Level Progress (to 40): 68%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS M14 Banshee Hellfire Rocket Pods T9 CARV MSW-R M18 Rotary LC3 Jaguar M18 Needler P2-120 HESH
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,888,108 MLG Score: 3108
Fun Score: N/A
Cheeseburgers Flipped: 373TIME WITH MEDKIT: 3.8%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.047%20.507%6575596788,7213.070990.965

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.868%2.155A*-0.016C+-0.744D-HEAD + (~4.48)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.80.629B+8.90.377C**18.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.859%1.317%30045101745,54921141349721.5362337%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.054%0.253C*-0.27C0.007

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
62.60.61B+250.527B+37.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
53.021%1.53%8047101512,616291133944.33242372%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.163%1.188B**-0.712D-0.734

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
70.819B++3.70.704B++3.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.909%1.416%100715100716,953199736368.48923466%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.187%-0.206C-0.749D-0.577

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.70.807B++7.70.803B++15

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.03%58.168%1007710157,0092612142.68338

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.084%1.198B**-0.592D0.924

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.90.3C*30.065C+3.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
62.335%11.723%1007610167,097212373.34134

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.074%1.746A++-0.553D0.361

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.678B+2.70.453B+1.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
RedBlack Bling Squad[BLNG] RedBlack Bling Squad
TR outfit on Cobalt

Members: 10
100.2m184.2%818 (49.1k)726 (43.6k)4.03623217,11753,7924.3295539 (39)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1022762330.608%12.217%37402:3494

6% Combat Medic46% Engineer26% Heavy Assault9% Infiltrator11% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 19th, 2013 2:18 PMDec 11th, 2017 11:04 PMDec 15th, 2018 9:56 AM (1d) (PST)Dec 2nd, 2018 2:15 PM (14d) (PST)Dec 2nd, 2018 1:53 PM (14d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,6382731,3651.5740.3900.1923.2710.2023108

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
98,29216,38981,9039423121961243,586

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2298.9h/95.8d 15,778 26,525 35,409 451.1k 1,625 6,921 27,796 226m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
A*
Kills:11,691
Deaths:2,835
KDR:4.124
Accuracy:29.998% A*
HSR:24.737% B
MSW-R
A++
Kills:5,916
Deaths:1,484
KDR:3.987
Accuracy:31.310% A++
HSR:23.276% C+
NS-15M1
A++
Kills:3,495
Deaths:928
KDR:3.766
Accuracy:31.802% A++
HSR:20.973% C+
T9A "Butcher"
A
Kills:3,052
Deaths:780
KDR:3.913
Accuracy:29.853% A
HSR:23.689% C--
TMG-50
A+
Kills:2,122
Deaths:763
KDR:2.781
Accuracy:28.710% A+
HSR:17.672% D-
T32 Bull
A++
Kills:1,485
Deaths:466
KDR:3.187
Accuracy:31.499% A++
HSR:16.633% D--
T9 CARV-S
A++
Kills:1,436
Deaths:524
KDR:2.740
Accuracy:30.920% A++
HSR:15.460% D*
T7 Mini-Chaingun
A**
Kills:1,264
Deaths:494
KDR:2.559
Accuracy:28.612% A**
HSR:11.472% C-
T16 Rhino
A+
Kills:1,213
Deaths:420
KDR:2.888
Accuracy:28.470% A+
HSR:11.212% F
NS-15M2
A+
Kills:1,165
Deaths:221
KDR:5.271
Accuracy:31.499% A+
HSR:23.863% C+
NSX Naginata
A+
Kills:1,165
Deaths:357
KDR:3.263
Accuracy:29.542% A+
HSR:24.721% C-
MG-H1 Watchman
A+
Kills:1,164
Deaths:358
KDR:3.251
Accuracy:30.801% A+
HSR:29.467% B+
Kills:35,168
Deaths (as Heavy Assault):9,630
Deaths (to Heavy Assaults):14,299
KDR:3.65192
Kill Difference:25,538
Playtime:586.962 hours
Usage:26%
Score:21.698m
Score/min:616
Accuracy (listed only):30.251%
HSR (listed only):20.265%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A++
Kills:4,993
Deaths:1,931
KDR:2.586
Accuracy:31.683% A++
HSR:18.446% C
NS-11C
A++
Kills:2,803
Deaths:977
KDR:2.869
Accuracy:33.260% A++
HSR:18.052% C+
HC1 Cougar
A*
Kills:1,408
Deaths:563
KDR:2.501
Accuracy:33.570% A*
HSR:19.460% C-
LC2 Lynx
B++
Kills:1,376
Deaths:603
KDR:2.282
Accuracy:26.124% B++
HSR:12.645% D**
AS16 NightHawk
A+
Kills:1,336
Deaths:465
KDR:2.873
Accuracy:54.649% A+
HSR:9.805% D*
TRAC-5
B**
Kills:1,213
Deaths:525
KDR:2.310
Accuracy:26.391% B**
HSR:11.707% D*
TRS-12 Uppercut
A*
Kills:1,202
Deaths:348
KDR:3.454
Accuracy:82.564% A*
HSR:14.060% C+
TRAC-5 S
B**
Kills:1,201
Deaths:623
KDR:1.928
Accuracy:28.368% B**
HSR:7.577% F
AMR-66
A++
Kills:1,195
Deaths:439
KDR:2.722
Accuracy:37.726% A++
HSR:20.502% D
T5 AMC
A**
Kills:1,188
Deaths:568
KDR:2.092
Accuracy:34.630% A**
HSR:19.613% C+
TAS-16 Blackjack
A++
Kills:1,186
Deaths:490
KDR:2.420
Accuracy:80.905% A++
HSR:11.973% D
TRAC-5 Burst
A*
Kills:1,177
Deaths:452
KDR:2.604
Accuracy:35.220% A*
HSR:22.685% C+
TS4 Haymaker
A
Kills:1,166
Deaths:458
KDR:2.546
Accuracy:56.460% A
HSR:7.719% D**
NS Baron G5
A++
Kills:1,165
Deaths:317
KDR:3.675
Accuracy:63.600% A++
HSR:12.275% C-
NSX Tanto
A++
Kills:1,165
Deaths:200
KDR:5.825
Accuracy:35.089% A++
HSR:30.043% B++
TRAC-Shot
B++
Kills:1,164
Deaths:430
KDR:2.707
Accuracy:28.145% B++
HSR:12.715% D*
FA1 Barrage
A*
Kills:1,160
Deaths:492
KDR:2.358
Accuracy:61.093% A*
HSR:13.448% C
DMR-99
B+
Kills:1,159
Deaths:243
KDR:4.770
Accuracy:36.828% B+
HSR:26.920% C
Havoc
A++
Kills:1,047
Deaths:278
KDR:3.766
Accuracy:64.951% A++
HSR:13.754% C+
MG-HBR1 Dragoon
A+
Kills:64
Deaths:25
KDR:2.560
Accuracy:42.297% A+
HSR:28.125% C+
Kills:28,368
Deaths (as Engineer):10,427
Deaths (to Engineers):11,677
KDR:2.72063
Kill Difference:17,941
Playtime:1,059.904 hours
Usage:46%
Score:50.775m
Score/min:798
Accuracy (listed only):44.678%
HSR (listed only):16.576%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A++
Kills:4,993
Deaths:1,931
KDR:2.586
Accuracy:31.683% A++
HSR:18.446% C
NS-11C
A++
Kills:2,803
Deaths:977
KDR:2.869
Accuracy:33.260% A++
HSR:18.052% C+
HC1 Cougar
A*
Kills:1,408
Deaths:563
KDR:2.501
Accuracy:33.570% A*
HSR:19.460% C-
LC2 Lynx
B++
Kills:1,376
Deaths:603
KDR:2.282
Accuracy:26.124% B++
HSR:12.645% D**
MKV Suppressed
A
Kills:1,354
Deaths:500
KDR:2.708
Accuracy:32.840% A
HSR:17.578% C
AS16 NightHawk
A+
Kills:1,336
Deaths:465
KDR:2.873
Accuracy:54.649% A+
HSR:9.805% D*
SMG-46 Armistice
A++
Kills:1,276
Deaths:479
KDR:2.664
Accuracy:34.286% A++
HSR:16.458% C+
PDW-16 Hailstorm
A++
Kills:1,243
Deaths:506
KDR:2.457
Accuracy:33.471% A++
HSR:8.608% D*
NS-7 PDW
A*
Kills:1,221
Deaths:438
KDR:2.788
Accuracy:35.217% A*
HSR:15.152% C-
SMG-46G Armistice
A+
Kills:1,217
Deaths:527
KDR:2.309
Accuracy:35.168% A+
HSR:14.873% C
TRAC-5
B**
Kills:1,213
Deaths:525
KDR:2.310
Accuracy:26.391% B**
HSR:11.707% D*
TRS-12 Uppercut
A*
Kills:1,202
Deaths:348
KDR:3.454
Accuracy:82.564% A*
HSR:14.060% C+
TRAC-5 S
B**
Kills:1,201
Deaths:623
KDR:1.928
Accuracy:28.368% B**
HSR:7.577% F
T5 AMC
A**
Kills:1,188
Deaths:568
KDR:2.092
Accuracy:34.630% A**
HSR:19.613% C+
TAS-16 Blackjack
A++
Kills:1,186
Deaths:490
KDR:2.420
Accuracy:80.905% A++
HSR:11.973% D
MG-S1 Jackal
A++
Kills:1,179
Deaths:282
KDR:4.181
Accuracy:35.755% A++
HSR:31.043% A++
TRAC-5 Burst
A*
Kills:1,177
Deaths:452
KDR:2.604
Accuracy:35.220% A*
HSR:22.685% C+
TS4 Haymaker
A
Kills:1,166
Deaths:458
KDR:2.546
Accuracy:56.460% A
HSR:7.719% D**
NS Baron G5
A++
Kills:1,165
Deaths:317
KDR:3.675
Accuracy:63.600% A++
HSR:12.275% C-
NSX Tanto
A++
Kills:1,165
Deaths:200
KDR:5.825
Accuracy:35.089% A++
HSR:30.043% B++
TRAC-Shot
B++
Kills:1,164
Deaths:430
KDR:2.707
Accuracy:28.145% B++
HSR:12.715% D*
Shuriken
B++
Kills:1,164
Deaths:333
KDR:3.496
Accuracy:30.387% B++
HSR:17.526% C+
FA1 Barrage
A*
Kills:1,160
Deaths:492
KDR:2.358
Accuracy:61.093% A*
HSR:13.448% C
NS-7B PDW
A
Kills:1,157
Deaths:479
KDR:2.415
Accuracy:33.571% A
HSR:19.101% C++
NSX Tengu
A++
Kills:1,117
Deaths:265
KDR:4.215
Accuracy:48.460% A++
HSR:26.231% B*
Havoc
A++
Kills:1,047
Deaths:278
KDR:3.766
Accuracy:64.951% A++
HSR:13.754% C+
Kills:36,878
Deaths (as Light Assault):13,529
Deaths (to Light Assaults):10,363
KDR:2.72585
Kill Difference:23,349
Playtime:245.721 hours
Usage:11%
Score:10.712m
Score/min:727
Accuracy (listed only):42.148%
HSR (listed only):16.252%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
A*
Kills:1,985
Deaths:763
KDR:2.602
Accuracy:32.654% A*
HSR:21.763% C++
T1 Cycler
A++
Kills:1,468
Deaths:586
KDR:2.505
Accuracy:30.794% A++
HSR:18.461% C-
MKV Suppressed
A
Kills:1,354
Deaths:500
KDR:2.708
Accuracy:32.840% A
HSR:17.578% C
TORQ-9
A+
Kills:1,350
Deaths:529
KDR:2.552
Accuracy:31.594% A+
HSR:20.370% C-
AS16 NightHawk
A+
Kills:1,336
Deaths:465
KDR:2.873
Accuracy:54.649% A+
HSR:9.805% D*
T1B Cycler
A+
Kills:1,317
Deaths:517
KDR:2.547
Accuracy:33.137% A+
HSR:25.437% C+
NS-11A
A**
Kills:1,278
Deaths:448
KDR:2.853
Accuracy:36.439% A**
HSR:17.919% C-
SMG-46 Armistice
A++
Kills:1,276
Deaths:479
KDR:2.664
Accuracy:34.286% A++
HSR:16.458% C+
PDW-16 Hailstorm
A++
Kills:1,243
Deaths:506
KDR:2.457
Accuracy:33.471% A++
HSR:8.608% D*
NS-7 PDW
A*
Kills:1,221
Deaths:438
KDR:2.788
Accuracy:35.217% A*
HSR:15.152% C-
SMG-46G Armistice
A+
Kills:1,217
Deaths:527
KDR:2.309
Accuracy:35.168% A+
HSR:14.873% C
TRS-12 Uppercut
A*
Kills:1,202
Deaths:348
KDR:3.454
Accuracy:82.564% A*
HSR:14.060% C+
T1S Cycler
A*
Kills:1,191
Deaths:477
KDR:2.497
Accuracy:34.385% A*
HSR:16.541% D
TAS-16 Blackjack
A++
Kills:1,186
Deaths:490
KDR:2.420
Accuracy:80.905% A++
HSR:11.973% D
SABR-13
A++
Kills:1,182
Deaths:435
KDR:2.717
Accuracy:35.419% A++
HSR:21.827% C-
MG-S1 Jackal
A++
Kills:1,179
Deaths:282
KDR:4.181
Accuracy:35.755% A++
HSR:31.043% A++
TS4 Haymaker
A
Kills:1,166
Deaths:458
KDR:2.546
Accuracy:56.460% A
HSR:7.719% D**
NS Baron G5
A++
Kills:1,165
Deaths:317
KDR:3.675
Accuracy:63.600% A++
HSR:12.275% C-
T1A Unity
B++
Kills:1,165
Deaths:425
KDR:2.741
Accuracy:28.132% B++
HSR:16.567% D--
Shuriken
B++
Kills:1,164
Deaths:333
KDR:3.496
Accuracy:30.387% B++
HSR:17.526% C+
NS-11P
A++
Kills:1,163
Deaths:452
KDR:2.573
Accuracy:30.808% A++
HSR:19.089% C+
FA1 Barrage
A*
Kills:1,160
Deaths:492
KDR:2.358
Accuracy:61.093% A*
HSR:13.448% C
Cycler TRV
A
Kills:1,160
Deaths:402
KDR:2.886
Accuracy:28.841% A
HSR:10.862% D**
NS-7B PDW
A
Kills:1,157
Deaths:479
KDR:2.415
Accuracy:33.571% A
HSR:19.101% C++
NSX Tengu
A++
Kills:1,117
Deaths:265
KDR:4.215
Accuracy:48.460% A++
HSR:26.231% B*
Havoc
A++
Kills:1,047
Deaths:278
KDR:3.766
Accuracy:64.951% A++
HSR:13.754% C+
Kills:32,449
Deaths (as Combat Medic):11,691
Deaths (to Combat Medics):5,924
KDR:2.77555
Kill Difference:20,758
Playtime:143.273 hours
Usage:6%
Score:6.627m
Score/min:771
Accuracy (listed only):42.522%
HSR (listed only):16.863%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A++
Kills:1,960
Deaths:517
KDR:3.791
Accuracy:49.437% A++
HSR:65.918% C+
MKV Suppressed
A
Kills:1,354
Deaths:500
KDR:2.708
Accuracy:32.840% A
HSR:17.578% C
SMG-46 Armistice
A++
Kills:1,276
Deaths:479
KDR:2.664
Accuracy:34.286% A++
HSR:16.458% C+
PDW-16 Hailstorm
A++
Kills:1,243
Deaths:506
KDR:2.457
Accuracy:33.471% A++
HSR:8.608% D*
NS-7 PDW
A*
Kills:1,221
Deaths:438
KDR:2.788
Accuracy:35.217% A*
HSR:15.152% C-
SMG-46G Armistice
A+
Kills:1,217
Deaths:527
KDR:2.309
Accuracy:35.168% A+
HSR:14.873% C
MG-S1 Jackal
A++
Kills:1,179
Deaths:282
KDR:4.181
Accuracy:35.755% A++
HSR:31.043% A++
TS2 Inquisitor
A++
Kills:1,166
Deaths:682
KDR:1.710
Accuracy:39.119% A++
HSR:16.381% C--
Shuriken
B++
Kills:1,164
Deaths:333
KDR:3.496
Accuracy:30.387% B++
HSR:17.526% C+
HSR-1
B**
Kills:1,162
Deaths:300
KDR:3.873
Accuracy:41.858% B**
HSR:23.666% C--
99SV
M
Kills:1,162
Deaths:376
KDR:3.090
Accuracy:47.765% M
HSR:28.916% D
NS-30 Vandal
B**
Kills:1,161
Deaths:459
KDR:2.529
Accuracy:38.657% B**
HSR:13.867% D**
TRAP-M1
B**
Kills:1,160
Deaths:257
KDR:4.514
Accuracy:35.810% B**
HSR:27.759% B
KSR-35
A++
Kills:1,160
Deaths:387
KDR:2.997
Accuracy:45.203% A++
HSR:20.603% D--
TX1 Repeater
A*
Kills:1,160
Deaths:601
KDR:1.930
Accuracy:36.920% A*
HSR:18.879% C
NS-44 Commissioner
B**
Kills:1,160
Deaths:813
KDR:1.427
Accuracy:45.240% B**
HSR:14.655% D--
NS-357 Underboss
A
Kills:1,159
Deaths:636
KDR:1.822
Accuracy:46.967% A
HSR:16.739% D
NS-7B PDW
A
Kills:1,157
Deaths:479
KDR:2.415
Accuracy:33.571% A
HSR:19.101% C++
M77-B
A**
Kills:1,157
Deaths:218
KDR:5.307
Accuracy:52.718% A**
HSR:77.269% C*
The President
B++
Kills:1,155
Deaths:529
KDR:2.183
Accuracy:36.512% B++
HSR:22.857% C
NS-44L Blackhand
B*
Kills:1,153
Deaths:494
KDR:2.334
Accuracy:49.036% B*
HSR:30.009% D-
RAMS .50M
A**
Kills:1,149
Deaths:277
KDR:4.148
Accuracy:55.111% A**
HSR:77.981% C+
SOAS-20
A++
Kills:1,142
Deaths:288
KDR:3.965
Accuracy:36.047% A++
HSR:19.702% C+
NSX Tengu
A++
Kills:1,117
Deaths:265
KDR:4.215
Accuracy:48.460% A++
HSR:26.231% B*
NSX Tomoe
A
Kills:1,046
Deaths:233
KDR:4.489
Accuracy:35.182% A
HSR:31.071% D
NS-44P Commissioner
B**
Kills:718
Deaths:372
KDR:1.930
Accuracy:49.508% B**
HSR:31.616% B++
T4 AMP
A
Kills:498
Deaths:246
KDR:2.024
Accuracy:35.590% A
HSR:13.253% D--
Bighorn .50M
B+
Kills:332
Deaths:58
KDR:5.724
Accuracy:45.850% B+
HSR:76.807% C-
TX2 Emperor
A
Kills:113
Deaths:63
KDR:1.794
Accuracy:37.967% A
HSR:20.354% C+
NSX Daimyo
B*
Kills:89
Deaths:23
KDR:3.870
Accuracy:47.143% B*
HSR:92.135% C--
NS-AM7 Archer
C
Kills:80
Deaths:154
KDR:0.519
Accuracy:49.936% D*
HSR:15% C
Kills:31,970
Deaths (as Infiltrator):11,792
Deaths (to Infiltrators):7,335
KDR:2.71116
Kill Difference:20,178
Playtime:197.538 hours
Usage:9%
Score:7.924m
Score/min:669
Accuracy (listed only):41.185%
HSR (listed only):29.742%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
A*
Kills:1,191
Deaths:248
KDR:4.802
Accuracy:27.547% A*
HSR:18.724% C+
M6 Onslaught
A*
Kills:1,160
Deaths:253
KDR:4.585
Accuracy:26.980% A*
HSR:18.448% C
MRC3 Mercy
A*
Kills:1,142
Deaths:271
KDR:4.214
Accuracy:25.417% A*
HSR:16.550% D
MRC3 Mercy
A*
Kills:1,141
Deaths:276
KDR:4.134
Accuracy:26.919% A*
HSR:18.054% C-
M1 Heavy Cycler
A+
Kills:783
Deaths:208
KDR:3.764
Accuracy:21.882% A+
HSR:21.201% B
M1 Heavy Cycler
A++
Kills:686
Deaths:213
KDR:3.221
Accuracy:20.755% A++
HSR:15.160% D
M3 Pounder HEG
M
Kills:380
Deaths:128
KDR:2.969
Accuracy:63.599% M
HSR:3.421% C*
M3 Pounder HEG
A**
Kills:363
Deaths:131
KDR:2.771
Accuracy:58.362% A**
HSR:4.683% B**
MR1 Fracture
A++
Kills:132
Deaths:55
KDR:2.400
Accuracy:52.645% A++
HSR:7.576% A+
MR1 Fracture
A++
Kills:92
Deaths:55
KDR:1.673
Accuracy:53.438% A++
HSR:2.174% D-
Kills:7,070
Deaths (as MAX Suit):919
Deaths (to MAX Suits):3,646
KDR:7.69314
Kill Difference:6,151
Playtime:46.692 hours
Usage:2%
Score:2.464m
Score/min:880
Accuracy (listed only):37.754%
HSR (listed only):12.599%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
S
Kills:17,697
V. Kills:1,071 N/A
Deaths:1,105
KDR:16.015
Accuracy:37.186% A+
KPH:163.700 S
VKPH:9.900 M++
Hellfire Rocket Pods
S
Kills:15,746
V. Kills:3,062 N/A
Deaths:590
KDR:26.688
Accuracy:60.833% A+
KPH:299.500 M**
VKPH:58.200 S
M18 Rotary
M*
Kills:5,647
V. Kills:3,929 144%
Deaths:1,101
KDR:5.129
Accuracy:34.481% B+
KPH:46.400 M++
VKPH:32.300 M*
M18 Needler
M**
Kills:3,884
V. Kills:3,089 126%
Deaths:982
KDR:3.955
Accuracy:37.751% B**
KPH:39 M
VKPH:31 M**
Hornet Missiles
U
Kills:2,170
V. Kills:743 292%
Deaths:16
KDR:135.625
Accuracy:69.153% B**
KPH:933.600 U
VKPH:319.600 U
M18 Locust
A++
Kills:1,175
V. Kills:985 119%
Deaths:356
KDR:3.301
Accuracy:42.262% A+
KPH:36.900 A
VKPH:31 A++
Coyote Missiles
U
Kills:1,160
V. Kills:87 N/A
Deaths:9
KDR:128.889
Accuracy:59.875% B**
KPH:3,262.500 U
VKPH:244.700 U
Tomcat A2AM Pods
S
Kills:170
V. Kills:181 93%
Deaths:3
KDR:56.667
Accuracy:80.650% C++
KPH:300.900 S
VKPH:320.400 S
Kills:47,649 (28,403 + 0)
Deaths:4,162
KDR:11.449
VKDR:3.159
Vehicle Kills:13,147
Kill Difference:43,487
Playtime:417.099 hours
Usage:18%
Score:19.326m
Score/min:772
Piloting Accuracy:42.262%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
M+
Kills:2,586
V. Kills:1,516 170%
Deaths:177
KDR:14.610
Accuracy:48.252% B++
KPH:78.700 M+
VKPH:46.100 A++
CAS30 Tank Buster
M*
Kills:2,575
V. Kills:2,165 119%
Deaths:745
KDR:3.456
Accuracy:55.563% B**
KPH:26.500 M++
VKPH:22.300 M*
L105 Zephyr
S
Kills:1,622
V. Kills:122 N/A
Deaths:45
KDR:36.044
Accuracy:50.989% B**
KPH:194.600 S
VKPH:14.600 A
AP30 Shredder
S
Kills:1,393
V. Kills:461 302%
Deaths:78
KDR:17.859
Accuracy:26.514% D
KPH:87.700 S
VKPH:29 A
L105 Zephyr PX
M**
Kills:1,151
V. Kills:65 N/A
Deaths:32
KDR:35.969
Accuracy:60.181% A
KPH:195.600 M**
VKPH:11 C**
Dual-75 Duster
M
Kills:314
V. Kills:21 N/A
Deaths:11
KDR:28.546
Accuracy:48.549% A
KPH:154.900 M
VKPH:10.400 B**
Kills:9,641 (2,575 + 7,066)
Deaths:1,088
KDR:8.861
VKDR:3.998
Vehicle Kills:4,350
Kill Difference:8,553
Playtime:162.223 hours
Usage:7%
Score:6.491m
Score/min:667
Piloting Accuracy:55.563%
Gunner Accuracy:48.549%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
S
Kills:1,234
V. Kills:87 N/A
Deaths:52
KDR:23.731
Accuracy:70.020% A**
KPH:193.500 S
VKPH:13.600 A+
C75 Viper
S
Kills:1,187
V. Kills:85 N/A
Deaths:64
KDR:18.547
Accuracy:44.085% B+
KPH:181.200 S
VKPH:13 A
L100 Python HEAT
S
Kills:1,156
V. Kills:147 N/A
Deaths:60
KDR:19.267
Accuracy:69.979% A*
KPH:174.600 S
VKPH:22.200 A**
L100 Python AP
S
Kills:490
V. Kills:283 173%
Deaths:54
KDR:9.074
Accuracy:64.842% B**
KPH:74.600 M**
VKPH:43.100 S
Kills:4,067 (4,067 + 0)
Deaths:230
KDR:17.683
VKDR:2.617
Vehicle Kills:602
Kill Difference:3,837
Playtime:26.120 hours
Usage:1%
Score:1.378m
Score/min:879
Driving Accuracy:64.842%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HESH
S
Kills:3,712
V. Kills:193 N/A
Deaths:164
KDR:22.634
Accuracy:53.032% A
KPH:148.100 S
VKPH:7.700 C+
P2-120 AP
S
Kills:2,947
V. Kills:2,108 140%
Deaths:262
KDR:11.248
Accuracy:52.795% B*
KPH:65.400 M++
VKPH:46.800 S
P2-120 HEAT
S
Kills:1,890
V. Kills:458 412%
Deaths:110
KDR:17.182
Accuracy:50.277% B**
KPH:82.900 S
VKPH:20.100 A**
E540 Halberd
M*
Kills:1,255
V. Kills:517 242%
Deaths:95
KDR:13.211
Accuracy:50.471% A
KPH:56.400 M*
VKPH:23.200 A**
P525 Marauder
S
Kills:1,190
V. Kills:27 N/A
Deaths:32
KDR:37.188
Accuracy:29.806% A+
KPH:204.300 S
VKPH:4.600 B+
M12 Kobalt
M+
Kills:459
V. Kills:10 N/A
Deaths:9
KDR:51
Accuracy:15.899% B+
KPH:156.900 M+
VKPH:3.400 C+
G30 Vulcan
M**
Kills:223
V. Kills:144 154%
Deaths:20
KDR:11.150
Accuracy:35.238% B++
KPH:56.900 M**
VKPH:36.800 M**
MR11 Gatekeeper
M+
Kills:67
V. Kills:69 96%
Deaths:5
KDR:13.400
Accuracy:45.712% B*
KPH:35.300 A*
VKPH:36.300 M+
Kills:11,743 (8,549 + 3,194)
Deaths:697
KDR:16.848
VKDR:5.059
Vehicle Kills:3,526
Kill Difference:11,046
Playtime:129.709 hours
Usage:6%
Score:5.655m
Score/min:727
Driving Accuracy:50.277%
Gunner Accuracy:45.712%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A+
Kills:1,930
V. Kills:74 N/A
Deaths:59
KDR:32.712
Accuracy:38.572% B+
KPH:172.200 A+
VKPH:6.600 C+
M40 Fury-H
A++
Kills:1,109
V. Kills:81 N/A
Deaths:50
KDR:22.180
Accuracy:44.061% C++
KPH:165.400 A++
VKPH:12.100 C-
E540 Halberd-H
A++
Kills:339
V. Kills:143 235%
Deaths:16
KDR:21.188
Accuracy:60.359% B
KPH:81 A++
VKPH:34.200 A
G20 Vulcan-H
A*
Kills:131
V. Kills:112 116%
Deaths:17
KDR:7.706
Accuracy:52.300% B++
KPH:59.100 B*
VKPH:50.500 A*
MR11 Gatekeeper-H
B+
Kills:64
V. Kills:69 91%
Deaths:6
KDR:10.667
Accuracy:59.627% B*
KPH:32.200 C++
VKPH:34.700 B+
Kills:3,573 (0 + 3,573)
Deaths:148
KDR:24.142
VKDR:3.236
Vehicle Kills:479
Kill Difference:3,425
Playtime:26.302 hours
Usage:1%
Score:0.812m
Score/min:514
Driving Accuracy:N/A%
Gunner Accuracy:59.627%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
S
Kills:1,170
V. Kills:86 N/A
Deaths:39
KDR:30
Accuracy:40.702% B++
KPH:227 S
VKPH:16.700 A+
M40 Fury
S
Kills:1,127
V. Kills:80 N/A
Deaths:40
KDR:28.175
Accuracy:40.762% B+
KPH:191.400 S
VKPH:13.600 B+
Kills:2,297 (0 + 2,297)
Deaths:79
KDR:29.076
VKDR:2.101
Vehicle Kills:166
Kill Difference:2,218
Playtime:11.044 hours
Usage:0%
Score:0.717m
Score/min:1,082
Driving Accuracy:N/A%
Gunner Accuracy:40.762%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:156
V. Kills:1 N/A
Deaths:47
KDR:3.319
Accuracy:44.205% C**
KPH:86.100 B**
VKPH:0.600 D--
M40 Fury-F
A+
Kills:94
V. Kills:2 N/A
Deaths:35
KDR:2.686
Accuracy:38.057% D--
KPH:49.700 A+
VKPH:1.100 D*
Kills:250 (250 + 0)
Deaths:82
KDR:3.049
VKDR:0.037
Vehicle Kills:3
Kill Difference:168
Playtime:3.701 hours
Usage:0%
Score:0.054m
Score/min:241
Driving Accuracy:38.057%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M14 Banshee 18,76817,6971,10516.015A11.9837.186%A+N/A163.7S9.9M++594108.1h13.1B++35.3B++
Hellfire Rocket Pods 18,80815,74659026.688A**22.6560.833%A+N/A299.4M**58.2S155852.6h12.3B**20.3B*
T9 CARV 11,71311,6912,8354.124A*0.0929.998%A*24.737%B124SN/A40494.3h8.9A+29.7B**
MSW-R 5,9295,9161,4843.987B*0.0531.31%A++23.276%C+121.5M**N/A35148.7h9A28.6B**
M18 Rotary 9,5765,6471,1015.129A+1.0934.481%B+3.099%B+46.4M++32.3M*550121.7h64B*185.7B**
LC3 Jaguar 5,0144,9931,9312.586B*1.4531.683%A++18.446%C87.1M+N/A37757.3h10B*31.5B**
M18 Needler 6,9733,8849823.955B++0.0837.751%B**2.446%C*39M31M**63599.6h70.5B*186.7B**
P2-120 HESH 3,9053,71216422.634B*18.6053.032%AN/A147.9S7.7C+55825.1h2.9A+5.6A+
NS-15M1 3,5003,4959283.766A++0.2731.802%A++20.973%C+129.9M*N/A40426.9h9.1A28.5B**
T9A "Butcher" 3,0663,0527803.913A0.1229.853%A23.689%C--139.4M++N/A36721.9h9A30.2B**
P2-120 AP 5,0552,94726211.248B*7.2152.795%B*2.749%C65.5M++46.8S96845h6B++11.3B*
NS-11C 2,8192,8039772.869A*1.1733.26%A++18.052%C+97.7M**N/A35028.7h10.2B**30.7B**
C150 Dalton 4,1022,58617714.61A10.5748.252%B++N/A78.6M+46.1A++121932.9h2.9B**6A
CAS30 Tank Buster 4,7402,5757453.456A0.5855.563%B**1.398%C++26.5M++22.3M*39997.2h29.5B+53B*
C-4 3,1262,2698292.737B**1.3025.903%C++N/A181.5A**68.6M190012.5h1B**4B++
Hornet Missiles 2,9132,17016135.625U131.5969.153%B**2.12%B++943.5U323U78572.3h4.6B**6.7A
TMG-50 2,1242,1227632.781A++1.2628.71%A+17.672%D-85.9A**N/A35624.7h8.7B**30.2B*
TAR 1,9891,9857632.602B*1.4332.654%A*21.763%C++117.5SN/A45316.9h9.7A29.7B**
TSAR-42 1,9651,9605173.791C*0.2549.437%A++65.918%C+94.7MN/A41420.7h1.9B*3.9B*
P525 Marauder-H 2,0041,9305932.712A28.6838.572%B+N/A172.3A+6.6C+46511.2h4.5B**11.6B**
P2-120 HEAT 2,3481,89011017.182A++13.1550.277%B**1.27%D*82.9S20.1A**60922.8h3.7A+7.3A+
L105 Zephyr 1,7441,6224536.044A*32.0150.989%B**N/A195.4S14.7A10698.3h2.7A++5.2A+
T32 Bull 1,4911,4854663.187A+0.8531.499%A++16.633%D--106.8M+N/A42213.9h9.2A29.1B*
T1 Cycler 1,4751,4685862.505A1.5330.794%A++18.461%C-99.2SN/A56714.8h9.5A++30.9A
T9 CARV-S 1,4371,4365242.74B*1.3030.92%A++15.46%D*109.6M+N/A30713.1h9.8B*31.7B*
HC1 Cougar 1,4131,4085632.501A+1.5433.57%A*19.46%C-103.5M**N/A44613.6h8.3A24.8B**
AP30 Shredder 1,8541,3937817.859B++13.8226.514%D1.723%C87.6S29A91915.9h30.5A115.2B**
LC2 Lynx 1,3841,3766032.282B**1.7526.124%B++12.645%D**54.6A+N/A18525.2h10.6B**40.6B*
MKV Suppressed 1,3581,3545002.708A*1.3332.84%A17.578%C118.8SN/A65511.4h11.2B++34B++
Frag Grenade 1,3541,35111351N/A1,346.9653.237%B**N/A844.4A+1.9D--32581.6h2.4A4.5B**
TORQ-9 1,3541,3505292.552B**1.4831.594%A+20.37%C-116.4SN/A56111.6h11.1A35.2B**
AS16 NightHawk 1,3371,3364652.873A++1.1654.649%A+9.805%D*136.3SN/A4949.8h3.2B*5.9B**
T1B Cycler 1,3181,3175172.547B+1.4933.137%A+25.437%C+123.1M++N/A41710.7h9A+27.3B**
NS-11A 1,2841,2784482.853A1.1836.439%A**17.919%C-138.9SN/A5259.2h9.5A+26A
SMG-46 Armistice 1,2781,2764792.664A++1.3734.286%A++16.458%C+123.9SN/A51010.3h10.9B**31.8B*
NS Decimator 1,7791,2727151.779B**2.2663.815%B+2.752%B73.1A**29.1A+58117.4h2.6A+4A+
Chainblade 1,3131,27230,8600.041B++4.0021.946%DN/A1.5B**N/A6850.9h1.9B++8.4C+
M60-A Bulldog 1,3861,2684130.927M*26.8949.452%A+1.025%C--98.3M*9.1B**60812.9h3.3A++6.6A
T7 Mini-Chaingun 1,2681,2644942.559A++1.4828.612%A**11.472%C-94.3M*N/A44313.4h10B**34.9B**
E540 Halberd 1,7721,2559513.211B**9.1750.471%A3.426%C+56.3M*23.2A**56822.3h4.2A8.3A
Anti-Vehicle Grenade 1,3091,24511245N/A1,240.9666.004%A++N/A957.7M49.2D42661.3h2.7A+4A
PDW-16 Hailstorm 1,2441,2435062.457A+1.5833.471%A++8.608%D*106.2SN/A40411.7h11.1B*33B*
Sticky Grenade 1,2421,23911239N/A1,234.9666.871%A++N/A2478M*6D91550.5h0.9A+1.3B**
L100 Python HESH 1,3211,2345223.731B**19.6970.02%A**1.702%C++192.8S13.6A+8156.4h1.7A++2.4A++
NS-7 PDW 1,2231,2214382.788A*1.2535.217%A*15.152%C-124.6SN/A5309.8h10.2B**29.1B*
SMG-46G Armistice 1,2171,2175272.309B*1.7335.168%A+14.873%C120.5MN/A48610.1h10.1B**28.8B*
TRAC-5 1,2251,2135252.31A*1.7326.391%B**11.707%D*45.6A*N/A25226.6h11.8B*44.8B++
T16 Rhino 1,2161,2134202.888A++1.1528.47%A+11.212%F91.2M++N/A30913.3h10.5B**37B*
TRS-12 Uppercut 1,2021,2023483.454A*0.5882.564%A*14.06%C+218.5SN/A8395.5h1.7A2B**
TRAC-5 S 1,2151,2016231.928A2.1128.368%B**7.577%F49A*N/A15024.5h8.3B**29.3B*
AMR-66 1,1971,1954392.722A*1.3137.726%A++20.502%D96.4SN/A37212.4h5.5A14.5B**
M6 Onslaught 1,1971,1912484.802A+0.7727.547%A*18.724%C+101.8SN/A37111.7h13.6A+49.4B**
T1S Cycler 1,1941,1914772.497A+1.5434.385%A*16.541%D122.8SN/A4739.7h9.2A26.7A
P525 Marauder 1,2171,1903237.188B*33.1529.806%A+1.261%D205.2S4.7B+8605.8h4.6B**15.5B**
T5 AMC 1,1891,1885682.092B**1.9434.63%A**19.613%C+90.7SN/A50513.1h9.7A28.1B**
C75 Viper 1,2721,1876418.547M14.5144.085%B+N/A179.8S12.9A8716.6h4.1A+9.3A+
TAS-16 Blackjack 1,1871,1864902.42B**1.6280.905%A++11.973%D150.1SN/A5567.9h1.6A+1.9B**
SABR-13 1,1851,1824352.717B++1.3235.419%A++21.827%C-128.5SN/A4759.2h8.2A23.1A
MG-S1 Jackal 1,1791,1792824.181M0.1435.755%A++31.043%A++151.2SN/A3337.8h7.7B++21.5B**
TRAC-5 Burst 1,1771,1774522.604B+1.4335.22%A*22.685%C+117.7M+N/A39010h9.1B**26B**
M18 Locust 2,1601,1753563.301B*0.7442.262%A+1.872%C++36.9A31A++58631.8h79.4C*187.8B++
M40 Fury 1,2561,1703930M+25.9640.702%B++1.538%C225S16.5A+13595.2h5.6A+13.9A
TS2 Inquisitor 1,1681,1666821.71B+2.3339.119%A++16.381%C--169SN/A6906.9h7.3B**18.7B**
TS4 Haymaker 1,1671,1664582.546A1.4956.46%A7.719%D**113.2SN/A38310.3h3.2B**5.7B**
NS Baron G5 1,1681,1653173.675M*0.3663.6%A++12.275%C-166.4SN/A6797h3.2A5C+
NS-15M2 1,1701,1652215.271A++1.2331.499%A+23.863%C+145.6M**N/A4438h9.3B**29.6B*
NSX Naginata 1,1711,1653573.263A++0.7729.542%A+24.721%C-107.9M+N/A37210.8h9.3B*31.3B*
T1A Unity 1,1661,1654252.741A++1.3028.132%B++16.567%D--120.1M**N/A4939.7h9.7A34.6B**
NSX Tanto 1,1711,1652005.825S1.7935.089%A++30.043%B++126.6SN/A2979.2h9.7B*27.5B+
MG-H1 Watchman 1,1681,1643583.251A0.7930.801%A+29.467%B+82A++N/A18014.2h10.4B**33.8B**
TRAC-Shot 1,1641,1644302.707B**1.3328.145%B++12.715%D*121.3SN/A3979.6h9.2B*32.6B*
Shuriken 1,1691,1643333.495A*0.5430.387%B++17.526%C+130.8M**N/A3178.9h10.8B*35.4B*
NS-11P 1,1641,1634522.573A1.4630.808%A++19.089%C+114SN/A58110.2h10A+32.3B**
HSR-1 1,1691,1623003.873B**0.1641.858%B**23.666%C--123.6M*N/A7549.4h4.5B*10.8B*
99SV 1,1631,1623763.09B*0.9547.765%M28.916%D103.8SN/A41011.2h3.3A+7A+
NS-30 Vandal 1,1611,1614592.529B+1.5138.657%B**13.867%D**124.8SN/A4059.3h4.3B**11.2B*
TRAP-M1 1,1661,1602574.514A*0.4835.81%B**27.759%B117.2M*N/A2829.9h7.3B*20.3B*
Coyote Missiles 1,2471,1609128.889U124.8559.875%B**N/A2900U217.5U144610.4h6.2A*10.3A++
KSR-35 1,1611,1603872.997B+1.0445.203%A++20.603%D--124.7M*N/A4399.3h3.5B**7.8B**
M6 Onslaught 1,1621,1602534.585A+0.5526.98%A*18.448%C96.7SN/A35712h13.7A50.9B**
TX1 Repeater 1,1631,1606011.93A+2.1136.92%A*18.879%C134.9SN/A5658.6h9.5B**25.7B+
FA1 Barrage 1,1601,1604922.358A1.6861.093%A*13.448%C170.6SN/A8546.8h2.9A+4.7A
Cycler TRV 1,1631,1604022.886A+1.1528.841%A10.862%D**94.3M**N/A34612.3h9.7A33.5B**
NS-44 Commissioner 1,1651,1608131.427B+2.6145.24%B**14.655%D--85.3A*N/A33813.6h3.1B*6.9B*
DMR-99 1,1681,1592434.77A+0.7336.828%B+26.92%C106.3M+N/A22310.9h5.7B++15.3B*
NS-357 Underboss 1,1601,1596361.822B*2.2146.967%A16.739%D158.8SN/A5617.3h3.4B*7.2B*
ASP-30 Grounder 1,3771,1596261.851A*2.1975.632%A++3.969%B+87.8S16.5B+63913.2h2.7A*3.6A*
NS-7B PDW 1,1581,1574792.415A++1.6233.571%A19.101%C++130M**N/A4798.9h10.2B**30.3B+
M77-B 1,1591,1572185.307A*1.2752.718%A**77.269%C*104.2SN/A40211.1h1.7A3.2A
L100 Python HEAT 1,3031,1566019.267M+15.2369.979%A*1.99%C-175.2S22.3A**8616.6h2A*2.8A++
The President 1,1571,1555292.183B++1.8536.512%B++22.857%C154A*N/A6517.5h9.7B+26.7B*
NS-44L Blackhand 1,1601,1534942.334B**1.7049.036%B*30.009%D-111.9SN/A26510.3h3B**6.1B*
L105 Zephyr PX 1,2161,1513235.969B**31.9360.181%AN/A195.1M**11C**8135.9h3.2A5.3A
RAMS .50M 1,1491,1492774.148B0.1155.111%A**77.981%C+106.4SN/A51710.8h1.6B**3B**
SOAS-20 1,1431,1422883.965A++0.0736.047%A++19.702%C+128.3SN/A3868.9h9.1B*25.2B**
MRC3 Mercy 1,1471,1422714.214B**0.1825.417%A*16.55%D86.5SN/A31113.2h12.6A++49.5B**
MRC3 Mercy 1,1441,1412764.134B**0.1026.919%A*18.054%C-92SN/A33412.4h13.5A+50.3B**
M40 Fury 1,2071,1274028.175A**24.1440.762%B+N/A191S13.6B+8395.9h6A14.8A
NSX Tengu 1,1211,1172654.215M+0.1848.46%A++26.231%B*128.4M**N/A3518.7h9.3B**19.1B*
ML-7 1,3451,1136501.712A++2.3268.646%A+2.426%C81.2S16.9B++80913.7h2.5A*3.6A++
M40 Fury-H 1,1901,1095022.18B*18.1444.061%C++N/A165.5A++12.1C-4276.7h5B**11.2A
Havoc 1,0511,0472783.766A*0.2764.951%A++13.754%C+151.7SN/A6566.9h3.5B*5.3A
NSX Tomoe 1,0551,0462334.489A+0.4535.182%A31.071%D109M++N/A2639.6h10.6B**30.2B**
M9 SKEP Launcher 1,2671,0183602.828S1.2177.306%A2.849%B96M+23.5B++51110.6h2.9A*3.8A*
NS Decimator-B 1,2118283782.19B+1.8567.066%B+3.019%C**69.6B+32.2B+37711.9h3.4B+5B+
M1 Heavy Cycler 7877832083.764A+0.2721.882%A+21.201%B86SN/A2519.1h12.4A56.5B**
NS-44P Commissioner 7227183721.93B+2.1149.508%B**31.616%B++115.8A++N/A2836.2h2.9B++5.8B++
M1 Heavy Cycler 6926862133.221A+0.8220.755%A++15.16%D65.3SN/A24410.5h14B**67.6B*
Auraxium Chainblade 63562012,9620.048B+3.9916.47%D--3.387%D1.4C++N/A4440.2h1.8B++10.9C+
Tank Mine 1,1666181454.262B*0.2345.038%B*N/A220.7A**195.7S35522.8h1.8C**4.1A
The Kraken 8745741543.727A+0.3169.473%B**1.22%D-85.7A++44.8B*9816.7h3.1B**4.4B**
Claymore 5035031293.899C0.1455.695%A**N/A314.4M++N/A12501.6h1A++1.7A+
T4 AMP 5014982462.024B**2.0135.59%A13.253%D--146.5SN/A4793.4h10.6B**29.7B**
L100 Python AP 773490549.074A5.0464.842%B**2.653%C+74.2M**42.9S9676.6h4.2A6.4A+
M12 Kobalt 469459951M+46.9615.899%B+11.765%D158.3M+3.4C+4612.9h10.5A+66.3A
M3 Pounder HEG 3963801282.969B*1.0763.599%M3.421%C*88.4S3.7C+4384.3h8.1A+12.7B**
M3 Pounder HEG 3863631312.771B*1.2758.362%A**4.683%B**80.7S5.1B**5114.5h8A+13.6B**
E540 Halberd-H 4823391621.188A++17.1560.359%B2.655%C**80.7A++34A6184.2h3.6B**5.9A
Bighorn .50M 332332585.724C**1.6945.85%B+76.807%C-85.1A++N/A2433.9h1.7B+3.7B++
Dual-75 Duster 3353141128.545A+24.5148.549%AN/A157M10.5B**5172h3.7A7.7B**
MANA Anti-Vehicle Turret 440224892.517B+1.5266.103%A1.339%D*77.2A*74.5M+14872.9h6.8B+10.3B**
G30 Vulcan 3672232011.15A++7.1135.238%B++N/A57.2M**36.9M**7503.9h54.4B**154.4B**
Spear Anti-Vehicle Phalanx Turret 3562171514.467A10.4378.276%M**1.843%D*135.6S86.9S24171.6h5.2B*6.7A+
M60-A Bulldog 2222141214S209.9663.367%A++1.402%D125.9M**4.7C*5351.7h2.9A4.6A+
Tomcat A2AM Pods 351170356.667U52.6380.65%C++N/A283.3S301.7S63720.6h6B**7.4A
S12 Renegade 157156473.319C*0.7244.205%C**3.846%C86.7B**N/A2341.8h2.5B*5.6B*
T2 Striker 2921341470.912B*3.1257.951%B++N/A17B20B**6037.9h30.9B*53.3B*
MR1 Fracture 194132552.4M1.6452.645%A++7.576%A+33S15.5S5144h22.8A43.2B**
G20 Vulcan-H 243131177.706B**3.6752.3%B++1.527%D-59.5B*50.9A*8962.2h92.5B176.9B+
TX2 Emperor 113113631.794B**2.2437.967%A20.354%C+141.3SN/A5980.8h7.4B*19.4C++
M40 Fury-F 9694352.686B++1.3538.057%D--2.128%A+49.5A+1.1D*2481.9h5.1B*13.4B*
MR1 Fracture 13492551.673A++2.3653.438%A++2.174%D-23S10.5M++4024h33.2B**62.1B**
NSX Daimyo 8989233.87C*0.1747.143%B*92.135%C--74.2B**N/A1661.2h2.6C+5.5B+
Ripper 90882,3810.037C4.0030.533%B+13.636%C-1.3CN/A368h1.7C5.5C*
NS-AM7 Archer 115801540.519C++3.5249.936%D*15%C6.3C+2.7C++5812.8h9.7B*19.5B*
MANA Anti-Personnel Turret 7878223.545N/A0.4931.147%UN/A780UN/A4522100.1h18.4T*59.2T*
MR11 Gatekeeper 13667513.4M9.3645.712%B*1.493%C--35.3A*36.3M+4531.9h43.2B++94.5B*
MG-HBR1 Dragoon 6464252.56B*1.4842.297%A+28.125%C+91.4M*N/A1990.7h4.5B**10.8B**
MR11 Gatekeeper-H 13364610.667A+6.6359.627%B*N/A32C++34.5B+4402h50.5B+84.7B++
Aspis Anti-Aircraft Phalanx Turret 10354318S13.9642.506%M3.704%B**49.1S44.5S17341.1h68.9A*162.1A+
M60-A Bulldog 5351151B++46.9662.4%A+N/A102A**4C+9960.5h3.1A+4.9A+

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit332190.6h
Motion Spotter51,0390.5h
Nano-Armor Kit7971,209,774143.9h
Anti-Vehicle MANA Turret325332.4h
Spawn Beacon602,1576.4h
Nanite Revive Grenade0840h
Ammunition Package94900.4h
Medical Kit3,78815,13486.6h
Medical Applicator29092,42412.8h
Anti-Infantry MANA Turret51910.4h
Recon Detection Device603,7416.9h

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