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Executor Jam1s[91AR] Jam1s
NC BR 169

KDR: 1.56

Score: 70.4m

Last Seen: Mar 17th, 2020 8:09 PM
- ONLINE NOW

Prestige 1, Battle Rank 100 (169 total) - New Conglomerate on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Bouncing Betty GD-7F M12 Kobalt NC15 Phoenix Spitfire Auto-Turret Tank Mine M96 Mjolnir-H M20 Basilisk
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $177,642 MLG Score: 142
Fun Score: N/A
Cheeseburgers Flipped: 2513TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
18.197%19.093%34738131138,0411.380550.178

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.468%-0.592D-0.303C-1.121D*HEAD ++ (~9.99)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
97.9-0.322C17.8-0.249C80.1

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.327%0.541%362134755521921910.253078289%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.953%-0.069C+-1.267D**1.555

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.30.186C++12.6-0.013C+18.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
22.173%12.015%46914133510,695176820986.04579510%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.247%-1.298D**1.81A++0.533

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
204.8-0.703D-45.4-0.128C159.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
22.492%63.597%46911348228395920.0575903

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-1.88F--0.222C-1.424

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.5-0.764D-3.9-0.235C13.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.874%8.718%469313462,2941965431.16684

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.977%-0.157C-1.188D*-0.335

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.6-0.037C+5.4-0.117C+8.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
70.4m410.6%257 (15.4k)211 (12.7k)1.5589483,88853,8111.95477169 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1349419711.743%11.979%14106:1338

8% Combat Medic49% Engineer18% Heavy Assault11% Infiltrator9% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 7th, 2017 6:00 PMJan 8th, 2017 9:18 PMMar 18th, 2020 6:02 AM (254d) (PST)Mar 17th, 2020 6:44 PM (254d) (PST)Mar 17th, 2020 4:09 PM (255d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
3751062690.2510.1610.0301.1560.031142

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
22,5206,37916,1411510269212,639

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5573.5h/232.2d 21,300 10,049 78,834 386.5k 6,296 27,213 10,246 125.5m

Light AssaultCLASS DETAILS: Light Assault
GD-7F
D*
Kills:4,099
Deaths:4,549
KDR:0.901
Accuracy:19.271% F
HSR:15.248% D*
AF-57 Piston
C
Kills:1,389
Deaths:1,126
KDR:1.234
Accuracy:41.964% C
HSR:8.423% D**
Blitz GD-10
C
Kills:1,317
Deaths:1,052
KDR:1.252
Accuracy:17.741% F
HSR:17.160% C
NS-11C
C
Kills:1,287
Deaths:1,800
KDR:0.715
Accuracy:16.480% F-
HSR:19.037% C
AF-4A Bandit
F
Kills:1,239
Deaths:1,870
KDR:0.663
Accuracy:18.515% F-
HSR:14.205% F
MGR-S1 Gladius
D-
Kills:1,197
Deaths:864
KDR:1.385
Accuracy:19.762% F-
HSR:18.714% D-
Tempest
D
Kills:1,196
Deaths:990
KDR:1.208
Accuracy:18.865% F--
HSR:18.395% D
19A Fortuna
D--
Kills:1,188
Deaths:1,439
KDR:0.826
Accuracy:18.302% F--
HSR:15.572% D--
NS-7 PDW
C-
Kills:1,177
Deaths:804
KDR:1.464
Accuracy:16.513% F--
HSR:17.332% C-
NSX Tanto
D*
Kills:1,170
Deaths:1,112
KDR:1.052
Accuracy:17.160% F--
HSR:19.060% D*
Razor GD-23
D--
Kills:1,165
Deaths:1,393
KDR:0.836
Accuracy:20.480% D*
HSR:17.082% D--
AF-4 Cyclone
D-
Kills:1,162
Deaths:1,075
KDR:1.081
Accuracy:18.893% F-
HSR:14.974% D-
AF-19 Mercenary
D-
Kills:1,153
Deaths:1,998
KDR:0.577
Accuracy:20.199% D--
HSR:17.693% D-
MGR-C1 Charger
D--
Kills:970
Deaths:1,003
KDR:0.967
Accuracy:19.753% F--
HSR:19.175% D--
Mauler S6
D-
Kills:690
Deaths:894
KDR:0.772
Accuracy:35.750% D-
HSR:8.696% D*
NSX Tengu
F
Kills:435
Deaths:452
KDR:0.962
Accuracy:27.887% F-
HSR:11.954% F
LA39 Bruiser
D
Kills:215
Deaths:240
KDR:0.896
Accuracy:51.539% D**
HSR:10.698% D
NS Baron G5
D
Kills:158
Deaths:265
KDR:0.596
Accuracy:38.332% D--
HSR:12.658% D
NSX-P Tanto
C-
Kills:128
Deaths:110
KDR:1.164
Accuracy:17.486% F--
HSR:25.781% C-
MKV Suppressed
D
Kills:98
Deaths:86
KDR:1.140
Accuracy:19.642% F-
HSR:17.347% D
AC-X11
B++
Kills:90
Deaths:104
KDR:0.865
Accuracy:18.357% F-
HSR:28.889% B++
Kills:21,523
Deaths (as Light Assault):23,226
Deaths (to Light Assaults):8,935
KDR:0.92668
Kill Difference:1,703
Playtime:476.561 hours
Usage:9%
Score:5.893m
Score/min:206
Accuracy (listed only):23.471%
HSR (listed only):16.576%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MGR-L1 Promise
D
Kills:1,544
Deaths:970
KDR:1.592
Accuracy:16.376% F-
HSR:25.194% D
NC6 Gauss SAW
D*
Kills:1,328
Deaths:1,495
KDR:0.888
Accuracy:17.225% D*
HSR:13.479% F-
NSX Naginata
D*
Kills:1,201
Deaths:1,071
KDR:1.121
Accuracy:16.060% F-
HSR:21.815% D*
GD-22S
C
Kills:1,196
Deaths:735
KDR:1.627
Accuracy:16.704% F-
HSR:26.171% C
LA1 Anchor
D-
Kills:1,173
Deaths:724
KDR:1.620
Accuracy:15.859% F--
HSR:22.933% D-
EM6
D
Kills:1,172
Deaths:778
KDR:1.506
Accuracy:15.751% F-
HSR:21.928% D
EM1
D--
Kills:1,165
Deaths:1,021
KDR:1.141
Accuracy:15.648% F
HSR:16.824% D--
NS-15M2
D*
Kills:1,164
Deaths:1,066
KDR:1.092
Accuracy:15.511% F--
HSR:20.533% D*
NC6A GODSAW
D*
Kills:561
Deaths:248
KDR:2.262
Accuracy:18.863% F-
HSR:21.212% D*
NC6S Gauss SAW S
B++
Kills:107
Deaths:60
KDR:1.783
Accuracy:15.100% F--
HSR:33.645% B++
Kills:10,611
Deaths (as Heavy Assault):8,168
Deaths (to Heavy Assaults):13,264
KDR:1.29909
Kill Difference:2,443
Playtime:998.935 hours
Usage:18%
Score:10.334m
Score/min:172
Accuracy (listed only):16.310%
HSR (listed only):22.373%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
C
Kills:1,317
Deaths:1,052
KDR:1.252
Accuracy:17.741% F
HSR:17.160% C
MGR-S1 Gladius
D-
Kills:1,197
Deaths:864
KDR:1.385
Accuracy:19.762% F-
HSR:18.714% D-
Tempest
D
Kills:1,196
Deaths:990
KDR:1.208
Accuracy:18.865% F--
HSR:18.395% D
NS-7 PDW
C-
Kills:1,177
Deaths:804
KDR:1.464
Accuracy:16.513% F--
HSR:17.332% C-
AF-4 Cyclone
D-
Kills:1,162
Deaths:1,075
KDR:1.081
Accuracy:18.893% F-
HSR:14.974% D-
AF-18 Stalker
C+
Kills:767
Deaths:465
KDR:1.649
Accuracy:22.909% D**
HSR:23.338% C+
NS-61 Emissary
C--
Kills:603
Deaths:785
KDR:0.768
Accuracy:22.323% D--
HSR:15.589% C--
NS-44L Blackhand
C
Kills:445
Deaths:543
KDR:0.820
Accuracy:31.168% F
HSR:40.449% C
NSX Tengu
F
Kills:435
Deaths:452
KDR:0.962
Accuracy:27.887% F-
HSR:11.954% F
NSX Tomoe
D**
Kills:378
Deaths:297
KDR:1.273
Accuracy:21.701% F-
HSR:25.661% D**
SAS-R
D*
Kills:228
Deaths:26
KDR:8.769
Accuracy:22.492% T-
HSR:63.597% D*
NS-AM7 Archer
C
Kills:147
Deaths:39
KDR:3.769
Accuracy:57.030% C
HSR:13.605% D
MKV Suppressed
D
Kills:98
Deaths:86
KDR:1.140
Accuracy:19.642% F-
HSR:17.347% D
NS-44 Commissioner
C
Kills:72
Deaths:140
KDR:0.514
Accuracy:27.783% D**
HSR:22.222% C
Kills:9,222
Deaths (as Infiltrator):7,618
Deaths (to Infiltrators):9,592
KDR:1.21055
Kill Difference:1,604
Playtime:629.822 hours
Usage:11%
Score:5.890m
Score/min:156
Accuracy (listed only):24.622%
HSR (listed only):22.881%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
D*
Kills:4,099
Deaths:4,549
KDR:0.901
Accuracy:19.271% F
HSR:15.248% D*
AF-57 Piston
C
Kills:1,389
Deaths:1,126
KDR:1.234
Accuracy:41.964% C
HSR:8.423% D**
NS-11C
C
Kills:1,287
Deaths:1,800
KDR:0.715
Accuracy:16.480% F-
HSR:19.037% C
AF-4A Bandit
F
Kills:1,239
Deaths:1,870
KDR:0.663
Accuracy:18.515% F-
HSR:14.205% F
19A Fortuna
D--
Kills:1,188
Deaths:1,439
KDR:0.826
Accuracy:18.302% F--
HSR:15.572% D--
NSX Tanto
D*
Kills:1,170
Deaths:1,112
KDR:1.052
Accuracy:17.160% F--
HSR:19.060% D*
Razor GD-23
D--
Kills:1,165
Deaths:1,393
KDR:0.836
Accuracy:20.480% D*
HSR:17.082% D--
AF-19 Mercenary
D-
Kills:1,153
Deaths:1,998
KDR:0.577
Accuracy:20.199% D--
HSR:17.693% D-
MGR-C1 Charger
D--
Kills:970
Deaths:1,003
KDR:0.967
Accuracy:19.753% F--
HSR:19.175% D--
Mauler S6
D-
Kills:690
Deaths:894
KDR:0.772
Accuracy:35.750% D-
HSR:8.696% D*
LA39 Bruiser
D
Kills:215
Deaths:240
KDR:0.896
Accuracy:51.539% D**
HSR:10.698% D
NS Baron G5
D
Kills:158
Deaths:265
KDR:0.596
Accuracy:38.332% D--
HSR:12.658% D
NSX-P Tanto
C-
Kills:128
Deaths:110
KDR:1.164
Accuracy:17.486% F--
HSR:25.781% C-
AC-X11
B++
Kills:90
Deaths:104
KDR:0.865
Accuracy:18.357% F-
HSR:28.889% B++
Kills:14,941
Deaths (as Engineer):17,903
Deaths (to Engineers):7,494
KDR:0.83455
Kill Difference:2,962
Playtime:2,747.328 hours
Usage:49%
Score:37.159m
Score/min:225
Accuracy (listed only):25.256%
HSR (listed only):16.587%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-57 Piston
C
Kills:1,389
Deaths:1,126
KDR:1.234
Accuracy:41.964% C
HSR:8.423% D**
Carnage AR
C+
Kills:1,335
Deaths:1,194
KDR:1.118
Accuracy:20.795% D**
HSR:23.296% C+
Blitz GD-10
C
Kills:1,317
Deaths:1,052
KDR:1.252
Accuracy:17.741% F
HSR:17.160% C
MGR-S1 Gladius
D-
Kills:1,197
Deaths:864
KDR:1.385
Accuracy:19.762% F-
HSR:18.714% D-
Tempest
D
Kills:1,196
Deaths:990
KDR:1.208
Accuracy:18.865% F--
HSR:18.395% D
GR-22
D
Kills:1,190
Deaths:913
KDR:1.303
Accuracy:19.937% D**
HSR:17.647% D
Gauss Rifle S
C+
Kills:1,186
Deaths:1,031
KDR:1.150
Accuracy:20.529% D**
HSR:24.283% C+
NS-11A
D*
Kills:1,185
Deaths:1,315
KDR:0.901
Accuracy:19.268% F
HSR:13.840% D*
NC1 Gauss Rifle
D
Kills:1,182
Deaths:1,150
KDR:1.028
Accuracy:18.988% D*
HSR:18.697% D
NS-7 PDW
C-
Kills:1,177
Deaths:804
KDR:1.464
Accuracy:16.513% F--
HSR:17.332% C-
Reaper DMR
D
Kills:1,175
Deaths:831
KDR:1.414
Accuracy:18.952% F-
HSR:22.638% D
AF-4 Cyclone
D-
Kills:1,162
Deaths:1,075
KDR:1.081
Accuracy:18.893% F-
HSR:14.974% D-
NC9 A-Tross
D-
Kills:740
Deaths:419
KDR:1.766
Accuracy:19.100% F-
HSR:19.730% D-
Mauler S6
D-
Kills:690
Deaths:894
KDR:0.772
Accuracy:35.750% D-
HSR:8.696% D*
Gauss Prime
D
Kills:545
Deaths:448
KDR:1.217
Accuracy:20.852% F-
HSR:21.835% D
NSX Tengu
F
Kills:435
Deaths:452
KDR:0.962
Accuracy:27.887% F-
HSR:11.954% F
LA39 Bruiser
D
Kills:215
Deaths:240
KDR:0.896
Accuracy:51.539% D**
HSR:10.698% D
NS Baron G5
D
Kills:158
Deaths:265
KDR:0.596
Accuracy:38.332% D--
HSR:12.658% D
MKV Suppressed
D
Kills:98
Deaths:86
KDR:1.140
Accuracy:19.642% F-
HSR:17.347% D
Kills:17,572
Deaths (as Combat Medic):15,149
Deaths (to Combat Medics):4,866
KDR:1.15994
Kill Difference:2,423
Playtime:423.016 hours
Usage:8%
Score:7.355m
Score/min:290
Accuracy (listed only):24.490%
HSR (listed only):16.754%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
D--
Kills:896
Deaths:419
KDR:2.138
Accuracy:28.644% D--
HSR:12.500% D--
AF-34 Mattock
D-
Kills:857
Deaths:426
KDR:2.012
Accuracy:31.395% D-
HSR:12.369% D**
NS-10 Burster
C
Kills:564
Deaths:292
KDR:1.932
Accuracy:24.339% D*
HSR:3.901% C
NS-10 Burster
D
Kills:552
Deaths:292
KDR:1.890
Accuracy:24.409% D**
HSR:2.899% D
AF-41 Hacksaw
C--
Kills:337
Deaths:175
KDR:1.926
Accuracy:17.989% F
HSR:13.353% C--
AF-41 Hacksaw
D*
Kills:304
Deaths:175
KDR:1.737
Accuracy:19.477% F
HSR:10.855% D*
NCM2 Falcon
C+
Kills:286
Deaths:220
KDR:1.300
Accuracy:33.358% D*
HSR:4.895% C+
NCM3 Raven
C-
Kills:234
Deaths:173
KDR:1.353
Accuracy:35.116% D--
HSR:2.137% C-
NCM2 Falcon
B**
Kills:193
Deaths:144
KDR:1.340
Accuracy:33.316% D**
HSR:6.736% B**
NCM3 Raven
B
Kills:156
Deaths:173
KDR:0.902
Accuracy:35.687% D--
HSR:3.205% B
NS-20 Gorgon
D**
Kills:123
Deaths:152
KDR:0.809
Accuracy:13.439% F--
HSR:13.008% D**
NS-20 Gorgon
D
Kills:90
Deaths:82
KDR:1.098
Accuracy:13.327% F--
HSR:17.778% D
Kills:4,592
Deaths (as MAX Suit):1,361.500
Deaths (to MAX Suits):2,573
KDR:3.37275
Kill Difference:3,230.500
Playtime:314.773 hours
Usage:6%
Score:3.815m
Score/min:202
Accuracy (listed only):25.875%
HSR (listed only):8.636%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
C+
Kills:411
V. Kills:106 384%
Deaths:147
KDR:2.796
Accuracy:38.246% C
KPH:35 C
VKPH:9 C+
L100 Python AP
C**
Kills:144
V. Kills:56 253%
Deaths:20
KDR:7.200
Accuracy:57.912% C**
KPH:24.600 D--
VKPH:9.600 F-
Kills:555 (555 + 0)
Deaths:167
KDR:3.323
VKDR:0.970
Vehicle Kills:162
Kill Difference:388
Playtime:17.616 hours
Usage:0%
Score:0.290m
Score/min:274
Driving Accuracy:57.912%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
D-
Kills:273
V. Kills:131 207%
Deaths:31
KDR:8.806
Accuracy:37.843% D*
KPH:20.600 D--
VKPH:9.900 D-
M20 Basilisk
D
Kills:121
V. Kills:39 303%
Deaths:37
KDR:3.270
Accuracy:28.161% D
KPH:15.900 D
VKPH:5.100 D
Enforcer ML85
D--
Kills:114
V. Kills:87 130%
Deaths:36
KDR:3.167
Accuracy:35.072% D--
KPH:14 D*
VKPH:10.600 D--
Kills:508 (0 + 508)
Deaths:104
KDR:4.885
VKDR:2.471
Vehicle Kills:257
Kill Difference:404
Playtime:28.994 hours
Usage:1%
Score:0.263m
Score/min:151
Driving Accuracy:N/A%
Gunner Accuracy:35.072%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M96 Mjolnir-H
D
Kills:1,806
V. Kills:918 197%
Deaths:358
KDR:5.045
Accuracy:34.393% F--
KPH:42.900 D
VKPH:21.800 D-
E540 Halberd-H
D-
Kills:1,023
V. Kills:308 331%
Deaths:18
KDR:56.833
Accuracy:42.525% F-
KPH:31.400 D-
VKPH:9.500 F
C85 Canister-H
D
Kills:321
V. Kills:36 N/A
Deaths:61
KDR:5.262
Accuracy:50.985% C
KPH:50.600 D*
VKPH:5.700 D
Enforcer ML65-H
D
Kills:103
V. Kills:71 143%
Deaths:36
KDR:2.861
Accuracy:54.797% D
KPH:18.900 D*
VKPH:13 F
Kills:3,253 (0 + 3,253)
Deaths:473
KDR:6.877
VKDR:2.818
Vehicle Kills:1,333
Kill Difference:2,780
Playtime:86.401 hours
Usage:2%
Score:1.014m
Score/min:196
Driving Accuracy:N/A%
Gunner Accuracy:54.797%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
D--
Kills:3,954
V. Kills:182 N/A
Deaths:193
KDR:20.487
Accuracy:12.406% F
KPH:29.100 D*
VKPH:1.300 D--
M20 Basilisk
D
Kills:1,567
V. Kills:580 270%
Deaths:247
KDR:6.344
Accuracy:32.890% D-
KPH:15.500 D
VKPH:5.700 D-
M12 Kobalt
D*
Kills:1,461
V. Kills:64 N/A
Deaths:85
KDR:17.188
Accuracy:11.629% F
KPH:24.800 D**
VKPH:1.100 D*
M20 Basilisk
D
Kills:1,411
V. Kills:395 356%
Deaths:265
KDR:5.325
Accuracy:31.159% D*
KPH:16.600 D
VKPH:4.600 D-
G40-F Ranger
D**
Kills:128
V. Kills:69 183%
Deaths:6
KDR:21.333
Accuracy:25.456% F
KPH:9.900 D**
VKPH:5.400 D**
G30 Walker
D
Kills:108
V. Kills:26 400%
Deaths:20
KDR:5.400
Accuracy:24.729% D--
KPH:13.500 D
VKPH:3.200 D**
M60-G Bulldog
D*
Kills:67
V. Kills:14 447%
Deaths:41
KDR:1.634
Accuracy:29.794% D*
KPH:11.900 D**
VKPH:2.500 D*
G30 Walker
D
Kills:60
V. Kills:17 333%
Deaths:13
KDR:4.615
Accuracy:24.891% D--
KPH:13.600 D
VKPH:3.800 D**
M60-G Bulldog
D
Kills:51
V. Kills:9 N/A
Deaths:9
KDR:5.667
Accuracy:25.630% D*
KPH:18.600 D-
VKPH:3.300 D
Kills:8,807 (0 + 8,807)
Deaths:879
KDR:10.019
VKDR:1.543
Vehicle Kills:1,356
Kill Difference:7,928
Playtime:415.006 hours
Usage:7%
Score:1.942m
Score/min:78
Driving Accuracy:N/A%
Gunner Accuracy:25.630%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Bouncing Betty 5,3275,32618628.634U27.0837.785%D-N/A239.9A++N/A61622.2h1.8C++4.8C
GD-7F 4,1704,0994,5490.901C-0.6619.271%F15.248%D*12.9D-N/A36317.8h15.6D*81D**
M12 Kobalt 4,1363,95419320.487C+18.9312.406%F19.246%C+29.1D*1.3D--87136h23D-185D**
NC15 Phoenix 3,8862,67716716.03S14.4757.166%B++N/A17.7C**8D138151.4h9.7C+16.9C*
Tank Mine 2,9542,00015113.245S11.6920.752%D*N/A215.1A+102.6B**13439.3h1.2B**5.9C
M96 Mjolnir-H 2,7241,8063585.045C+3.4934.393%F--N/A42.9D21.8D-23742.1h32.9C*95.6D--
M20 Basilisk 2,1471,5672476.344B++4.7932.89%D-6.318%C++15.5D5.7D-74101.2h108D328.5D--
MGR-L1 Promise 1,5681,5449701.592C0.0316.376%F-25.194%D16.3D*N/A4895h21.5F-131.4F--
Sticky Grenade 1,5481,48411484N/A1,482.4453.151%C+N/A781.1D33.7A20331.9h2.6D4.8C
M12 Kobalt 1,5251,4618517.188C15.6311.629%F19.507%C+24.8D**1.1D*7058.9h25.9D**222.9F-
M20 Basilisk 1,8061,4112655.325B3.7731.159%D*6.449%C++16.5D4.6D-7285.3h86.3C+276.8D
AF-57 Piston 1,4181,3891,1261.234C0.3241.964%C8.423%D**29.2DN/A7747.5h5.2D*12.3C-
Carnage AR 1,3691,3351,1941.118C0.4420.795%D**23.296%C+10.5D*N/A39127h19.5T93.9F--
NC6 Gauss SAW 1,3461,3281,4950.888C--0.6717.225%D*13.479%F-16.9D--N/A8178.4h13.6F-79.2D**
Blitz GD-10 1,3441,3171,0521.252C+0.3117.741%F17.16%C9.8D--N/A30134.4h21.9D**123.5D**
NC05 Jackhammer 1,3121,2961,2701.02C-0.5438.32%D*7.407%F25.4D--N/A7651.1h5.9F15.5F
NS-11C 1,3181,2871,8000.715C--0.8416.48%F-19.037%C8.6D--N/A25150h17.9D**108.4F--
AF-4A Bandit 1,2641,2391,8700.663D0.9018.515%F-14.205%F9.8D*N/A25126.2h14.5F--78.4F**
NSX Naginata 1,2421,2011,0711.121D0.4416.06%F-21.815%D*11.9D*N/A33100.6h24.6T*153.2T*
MGR-S1 Gladius 1,2221,1978641.385C0.1719.762%F-18.714%D-10.4D*N/A34115.4h13.4D*67.8D**
Tempest 1,2281,1969901.208C--0.3518.865%F--18.395%D10.5D**N/A27113.7h17.1T*90.5T*
GD-22S 1,2341,1967351.627C+0.0716.704%F-26.171%C12.3D*N/A4497.1h21.3T*127.3T*
GR-22 1,2081,1909131.303C0.2619.937%D**17.647%D12.3D*N/A3296.9h20.2T*101.5F**
19A Fortuna 1,1981,1881,4390.826D0.7318.302%F--15.572%D--12.3D--N/A3896.2h13.9F*76.1T*
Gauss Rifle S 1,2171,1861,0311.15C0.4120.529%D**24.283%C+13.6D*N/A3687h17.6F--85.8F--
NS-11A 1,2101,1851,3150.901D0.6619.268%F13.84%D*11.6D*N/A35102h18.9F--98.1F--
NC1 Gauss Rifle 1,2001,1821,1501.028C0.5318.988%D*18.697%D13.8D-N/A5485.7h17.4F*91.6F--
NS-7 PDW 1,2001,1778041.464C+0.0916.513%F--17.332%C-14.1D-N/A4583.2h20.4F--123.7F*
Reaper DMR 1,2041,1758311.414C0.1418.952%F-22.638%D14.1D*N/A3783.6h15.4T*81.3T*
LA1 Anchor 1,1931,1737241.62C-0.0615.859%F--22.933%D-12.3D**N/A4695.7h20.1T*127T*
EM6 1,1911,1727781.506C0.0515.751%F-21.928%D17.6D*N/A6366.5h15.3F--97.1F--
NSX Tanto 1,2031,1701,1121.052D0.5117.16%F--19.06%D*11.1D*N/A34105.5h20.4F--118.7T
EM1 1,1861,1651,0211.141C0.4215.648%F16.824%D--14.1D*N/A3882.9h19.1F*121.8F--
Razor GD-23 1,1751,1651,3930.836C0.7220.48%D*17.082%D--17.4DN/A4866.9h14.7D--71.8D-
NS-15M2 1,1841,1641,0661.092C0.4715.511%F--20.533%D*14.3D*N/A4381.3h20.4T*131.3T*
AF-4 Cyclone 1,1811,1621,0751.081C-0.4818.893%F-14.974%D-14.9D--N/A8278.2h13.6F-71.8F--
AF-19 Mercenary 1,1831,1531,9980.577D0.9820.199%D--17.693%D-9.2DN/A49125.4h15.7D-77.6D
Frag Grenade 1,1731,12011120N/A1,118.4452.516%BN/A622.2C+29.4A++22141.8h3B5.7B+
E540 Halberd-H 1,3311,0231856.833A*55.2742.525%F-N/A31.5D-9.5F14932.5h8.2C19.4D--
MGR-C1 Charger 9909701,0030.967D0.5919.753%F--19.175%D--7.3D*N/A20133h19.3F**97.8T*
AF-34 Mattock 9088964192.138C-0.5828.644%D--12.5%D--19.4D*N/A5546.2h8.2D28.7D*
C-4 1,4528955131.745C+0.1922.508%DN/A75.8C--47.2B**79911.8h2.1F--9.3D**
AF-34 Mattock 8678574262.012C-0.4531.395%D-12.369%D**17.9D**N/A5347.8h9.7D-31D*
AF-18 Stalker 7927674651.649C+0.0922.909%D**23.338%C+14D*N/A4154.8h23T*100.2T
NC9 A-Tross 7617404191.766C*0.2119.1%F-19.73%D-16.2D*N/A5245.8h16.6T*86.9T*
Mauler S6 7036908940.772C0.7935.75%D-8.696%D*15.2D-N/A5445.4h6.5F18.3D**
C-4 ARX 8346343281.933C+0.3723.433%DN/A97.5C--30.8C5196.5h1.5D*6.3D-
NS-61 Emissary 6106037850.768C0.7922.323%D--15.589%C--10D-N/A2860.2h13.5C+60.6C
NS-10 Burster 8995642921.932B++0.3724.339%D*3.901%C3.7D*2.2D*35151.2h169.4D695.8D*
NC6A GODSAW 5715612482.262C+0.7018.863%F-21.212%D*16.7D**N/A7033.6h22.2D**117.9T*
NS-10 Burster 8715522921.89C**0.3324.409%D**2.899%D3.7D*2.1D**35150.9h174.1D713.4D*
Gauss Prime 5595454481.217C0.3420.852%F-21.835%D15.6D**N/A4635h19T*91.3T*
Anti-Vehicle Grenade 5674491449N/A447.4446.394%DN/A374.2C98.3C+15411.2h4.8C**10.4C++
NS-44L Blackhand 4514455430.82D0.7431.168%F40.449%C12.1D--N/A3336.9h5.4D*17.2F
NSX Tengu 4454354520.962D0.6027.887%F-11.954%F9.6D*N/A3045.3h20.8F--74.6F--
C75 Viper 5174111472.796D-1.2438.246%CN/A34.8C9C+22011.8h14.5D37.8D
NSX Tomoe 3833782971.273C0.2921.701%F-25.661%D**13.1D*N/A3828.9h24T-110.7T*
AF-22 Crow 5983732461.516A++0.0459.794%D*N/A14.9D9C13325h11.8D**19.8F-
Hawk GD-68 5903601502.4A++0.8459.517%DN/A10.7D-6.8D13433.8h9.3D-15.6D--
NS Annihilator 5823371691.994M*0.4481.824%BN/A8.7D6.3D--10138.8h11.9C14.5C
AF-41 Hacksaw 3453371751.926C0.3717.989%F13.353%C--18.5D*N/A7718.2h7.6C+42.2D**
C85 Canister-H 357321615.262D3.7050.985%C6.231%D*51D*5.7D1846.3h13.4F--26.3F--
AF-41 Hacksaw 3123041751.737C0.1819.477%F10.855%D*16.7D*N/A7218.2h9.2C47.1F-
Spear Anti-Vehicle Phalanx Turret 461303575.316D3.7638.874%D-4.29%C**19.8D*10.3D*15715.3h10.4D--26.7D*
NCM2 Falcon 3822862201.3C0.2633.358%D*4.895%C+7.4D--2.5D*4738.7h17.2D**51.7F--
E540 Halberd 404273318.806C7.2537.843%D*1.099%D--20.7D--9.9D-18413.2h6.2D-16.3D*
NCM3 Raven 3802341731.353C**0.2135.116%D--2.137%C-5.4D**3.3D**4743.6h50F*142.3F**
SAS-R 230228268.769A+7.2122.492%T-63.597%D*12.9D**N/A7817.7h3.9T*17.5T*
Rocklet Rifle 5712164360.495D1.0636.169%F-N/A12.6D**20.6C--31017.2h58.8F*162.6T*
LA39 Bruiser 2162152400.896C--0.6651.539%D**10.698%D14.1D*N/A7615.2h3.3F--6.5F--
Shrike 3102083280.634C-0.9253.839%D1.923%D17.3D--8.5D28912h8.4D**15.5D**
NCM2 Falcon 2661931441.34C+0.2233.316%D**6.736%B**6.2D*2.3D-4131.1h23.7F71F**
NS Decimator 2061601321.212C0.3556.32%D2.5%B+23.9D--6.9D*2856.7h6D--10.6D*
NS Baron G5 1601582650.596D*0.9638.332%D--12.658%D11.9D*N/A4013.3h5.8D*15C+
NCM3 Raven 2621561730.902C0.6635.687%D--3.205%B3.6F-2.4F-3943.5h76.3T*213.8T*
M20 Basilisk 202150169.375C7.8237.372%D**4.667%C+24.2D-8.4D*906.2h70.3B+188.1C+
NS-AM7 Archer 209147393.769S2.2157.03%C13.605%D6C-2.6C+5124.3h39.2F--68.7F--
L100 Python AP 200144207.2C5.6457.912%C**N/A24.4D*9.5F-3835.9h7.4F12.8D*
Aspis Anti-Aircraft Phalanx Turret 240144275.333C++3.7726.996%C-1.389%C-6D*4F7023.9h171.9D*636.6D
G40-F Ranger 197128621.333M*19.7725.456%FN/A9.9D**5.3D**8712.9h119.4C469.1D--
NSX-P Tanto 1351281101.164C0.3917.486%F--25.781%C-14.9D-N/A908.6h21.8D--124.5F*
NS-20 Gorgon 1351231520.809D0.7513.439%F--13.008%D**7.5D*N/A2616.4h41.6C309.6F-
M20 Basilisk 160121373.27C1.7128.161%D7.438%B**15.9D5.1D877.6h92.6D--329D-
Enforcer ML85 201114363.167D1.6135.072%D--N/A13.9D*10.6D--1588.2h15.8D--45.1F
G30 Walker 134108205.4B3.8424.729%D--2.778%D13.5D3.3D**758h123.2A498.3B+
NC6S Gauss SAW S 108107601.783C+0.2215.1%F--33.645%B++9.2D**N/A3911.6h22T*145.4T*
Enforcer ML65-H 174103362.861D1.3054.797%D1.942%B+18.7D*12.9F1615.5h17.3D31.6D
M12 Kobalt 10299333C31.4411.358%F**17.172%C43D**1.3D--1632.3h19.4D171T
MKV Suppressed 10198861.14C0.4219.642%F-17.347%D6.7D*N/A3314.6h21.5F-109.6F*
AC-X11 94901040.865C-0.6918.357%F-28.889%B++7.3D--N/A8512.3h14.8T-80.6T-
NS-20 Gorgon 9590821.098C0.4613.327%F--17.778%D8.5D*N/A3210.6h39.2C293.8F-
NS-44 Commissioner 73721400.514D1.0427.783%D**22.222%C12.4D--N/A1355.8h4C-14.3D-
M60-G Bulldog 8167411.634D--0.0829.794%D*N/A12D**2.5D*625.6h10.6F35.4F-
Auraxium Mag-Cutter 1306130,2750.002D1.5620.615%DN/A0D-N/A03104.8h3.7F--18.1D*
G30 Walker 7760134.615C3.0624.891%D--5%C*13.6D3.9D**1024.4h132.1B++530.8C*
Xiphos Anti-Personnel Phalanx Turret 745569.167N/A7.6120.528%UN/A550U190U832900.1h89.7T*437.2T*
M60-G Bulldog 605195.667C+4.1125.63%D*1.961%C18.9D-3.3D1182.7h6.8C+26.5D-

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon2110,4474.7h
M20 Wyvern2670h
Nano-Armor Kit3,5595,032,070285h
Nanite Revive Grenade03,4960.9h
Medical Kit1574,1783.4h
Medical Applicator1,1311,461,45993.9h
Motion Spotter913,9275.6h
NC Patriot Flare Gun0500.2h
Deconstruction Tool01520h
Welding Device04350h
Spitfire Auto-Turret8420,57713.3h
M12 Kobalt01740h
Recon Detection Device11648,41878.8h
Shield Recharging Field104,2791.1h
Ammunition Package17181,93521.2h
Mag-Cutter3,02188190.8h
WLT-Howler Mining Laser03,5281.1h
Hardlight Barrier791,4462.2h
Nano-Repair Grenade02,2990.7h

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