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Justicar World Champion Jaroostine[FRC] Jaroostine
VS BR 39

KDR: 2.94

Score: 158.3m

Last Seen: Oct 30th, 2018 7:16 PM
- OFFLINE - 989.5 hour(s)

Prestige 1, Battle Rank 39 - Vanu Sovereignty on Miller
Level Progress (to 40): 24%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Orion VS54 NS-15M AE Supernova FPC SVA-88 NS-15MP Betelgeuse 54-A NS-15M2 Ghost
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,410,677 MLG Score: 1927
Fun Score: N/A
Cheeseburgers Flipped: 673TIME WITH MEDKIT: 1.2%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.609%27.012%77354968123,0063.4174-0.481

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.668%1.485A+0.997B*-1.339D**HEAD ++ (~12.71)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.50.566B+9.30.348C**23.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.042%1.993%327510177,425254441632.91863178%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.179%-0.569D0.349C**-0.28

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
215.8-0.345C-69.1-0.31C146.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.433%3.081%10438101420,2883432126785.91142160%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.944%0.937B*0.278C*1.588

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.50.703B++5.80.537B+5.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.196%1.154%45615100710,741257138504.17775279%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.647%-0.458D-0.816D-0.366

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
550.533B+17.10.561B+37.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.618%68.53%456210204,061308971.31466

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.338%1.886A++0.089C+0.358

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.90.603B+1.90.413B2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.536%13.806%456410182,7672378141.16358

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.356%0.348C**-0.134C0.129

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.392B3.70.246C++4.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
158.3m322.2%759 (45.5k)661 (39.7k)2.93644200,96168,4373.3588739 (39)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1022962123.375%19.361%45303:3072

10% Combat Medic40% Engineer32% Heavy Assault8% Infiltrator8% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 29th, 2013 11:27 AMJul 6th, 2013 10:09 PMNov 27th, 2018 9:13 PM (13d) (PST)Oct 30th, 2018 3:43 PM (41d) (PST)Oct 30th, 2018 3:16 PM (41d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9821857970.8390.2860.1633.0780.1161927

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
58,93711,08247,855501710185739,664

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3990h/166.3d 28,910 38,908 49,442 736.8k 4,587 12,396 27,691 235.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
A++
Kills:16,211
Deaths:4,601
KDR:3.523
Accuracy:28.735% A++
HSR:30.609% B*
NS-15M AE
B*
Kills:16,010
Deaths:3,373
KDR:4.747
Accuracy:29.582% B*
HSR:30.344% B+
SVA-88
B*
Kills:10,321
Deaths:2,651
KDR:3.893
Accuracy:26.962% B*
HSR:28.941% B+
NS-15MP
B+
Kills:8,021
Deaths:1,898
KDR:4.226
Accuracy:30.202% B+
HSR:32.452% B
Betelgeuse 54-A
B+
Kills:7,072
Deaths:1,813
KDR:3.901
Accuracy:27.591% B+
HSR:28.111% C
NS-15M2
B*
Kills:3,691
Deaths:864
KDR:4.272
Accuracy:28.029% B*
HSR:28.637% B+
NS-15MG
B++
Kills:2,762
Deaths:723
KDR:3.820
Accuracy:29.427% B++
HSR:35.807% B+
Lasher X2
A
Kills:2,517
Deaths:1,473
KDR:1.709
Accuracy:35.062% A
HSR:1.947% D--
Flare VE6
B*
Kills:2,154
Deaths:807
KDR:2.669
Accuracy:26.917% B*
HSR:24.280% C+
SVA-GG
B+
Kills:2,006
Deaths:445
KDR:4.508
Accuracy:28.035% B+
HSR:29.013% C++
NS-15M1
B*
Kills:1,540
Deaths:768
KDR:2.005
Accuracy:27.276% B*
HSR:24.091% C**
Ursa
B+
Kills:1,235
Deaths:573
KDR:2.155
Accuracy:25.149% B+
HSR:17.166% D--
Pulsar LSW
B+
Kills:1,234
Deaths:578
KDR:2.135
Accuracy:25.521% B+
HSR:23.177% C+
VX29 Polaris
B+
Kills:1,232
Deaths:619
KDR:1.990
Accuracy:25.746% B+
HSR:20.049% C
NSX Naginata
A+
Kills:550
Deaths:149
KDR:3.691
Accuracy:29.948% A+
HSR:37.636% A
VE-H Maw
A++
Kills:138
Deaths:55
KDR:2.509
Accuracy:29.993% B*
HSR:40.580% A++
Kills:76,694
Deaths (as Heavy Assault):21,390
Deaths (to Heavy Assaults):20,466
KDR:3.58551
Kill Difference:55,304
Playtime:1,284.454 hours
Usage:32%
Score:48.870m
Score/min:634
Accuracy (listed only):28.386%
HSR (listed only):27.052%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
B**
Kills:3,314
Deaths:1,268
KDR:2.614
Accuracy:28.523% B**
HSR:21.666% B
Zenith VX-5
B+
Kills:2,192
Deaths:1,057
KDR:2.074
Accuracy:27.928% B+
HSR:21.624% C+
VX6-7
C++
Kills:1,763
Deaths:1,326
KDR:1.330
Accuracy:24.743% C++
HSR:20.193% C+
Eclipse VE3A
B++
Kills:1,680
Deaths:568
KDR:2.958
Accuracy:29.847% B++
HSR:21.488% B
NS-11CP
B+
Kills:1,352
Deaths:349
KDR:3.874
Accuracy:29.234% C*
HSR:25.888% B+
Pulsar C
B*
Kills:1,248
Deaths:434
KDR:2.876
Accuracy:28.850% B*
HSR:28.125% B*
NS-11C
B*
Kills:1,214
Deaths:623
KDR:1.949
Accuracy:27.657% B*
HSR:23.394% B*
Thanatos VE70
B+
Kills:1,171
Deaths:854
KDR:1.371
Accuracy:43.961% B+
HSR:12.639% D
Eidolon VE33
B**
Kills:1,166
Deaths:478
KDR:2.439
Accuracy:34.375% B**
HSR:21.612% D
Solstice SF
B+
Kills:1,165
Deaths:937
KDR:1.243
Accuracy:26.353% B+
HSR:12.790% D
Pandora VX25
B+
Kills:1,163
Deaths:606
KDR:1.919
Accuracy:44.470% B+
HSR:14.617% C+
Solstice VE3
A
Kills:1,161
Deaths:394
KDR:2.947
Accuracy:29.184% A
HSR:27.218% A
NS Baron G5
A
Kills:1,160
Deaths:547
KDR:2.121
Accuracy:57.471% A
HSR:12.414% C-
NS Baron G5AE
B**
Kills:1,158
Deaths:448
KDR:2.585
Accuracy:56.775% B**
HSR:13.299% C
Solstice Burst
B**
Kills:1,158
Deaths:287
KDR:4.035
Accuracy:30.074% B++
HSR:31.779% B**
NSX Tanto
A*
Kills:226
Deaths:63
KDR:3.587
Accuracy:31.728% B**
HSR:40.266% A*
Nova
B*
Kills:221
Deaths:61
KDR:3.623
Accuracy:55.515% B*
HSR:16.290% B
Deimos VA29
B+
Kills:212
Deaths:151
KDR:1.404
Accuracy:66.564% B+
HSR:13.208% C--
Revenant
B+
Kills:63
Deaths:27
KDR:2.333
Accuracy:36.871% B+
HSR:33.333% B+
Kills:22,787
Deaths (as Engineer):10,478
Deaths (to Engineers):14,469
KDR:2.17475
Kill Difference:12,309
Playtime:1,589.549 hours
Usage:40%
Score:70.510m
Score/min:739
Accuracy (listed only):37.375%
HSR (listed only):21.676%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
B**
Kills:3,314
Deaths:1,268
KDR:2.614
Accuracy:28.523% B**
HSR:21.666% B
NS-7 PDW
A+
Kills:2,957
Deaths:868
KDR:3.407
Accuracy:32.724% A+
HSR:24.146% B**
Zenith VX-5
B+
Kills:2,192
Deaths:1,057
KDR:2.074
Accuracy:27.928% B+
HSR:21.624% C+
VX6-7
C++
Kills:1,763
Deaths:1,326
KDR:1.330
Accuracy:24.743% C++
HSR:20.193% C+
Eclipse VE3A
B++
Kills:1,680
Deaths:568
KDR:2.958
Accuracy:29.847% B++
HSR:21.488% B
NS-11CP
B+
Kills:1,352
Deaths:349
KDR:3.874
Accuracy:29.234% C*
HSR:25.888% B+
Eridani SX5
B*
Kills:1,352
Deaths:634
KDR:2.132
Accuracy:30.136% B*
HSR:21.746% B
Pulsar C
B*
Kills:1,248
Deaths:434
KDR:2.876
Accuracy:28.850% B*
HSR:28.125% B*
NS-11C
B*
Kills:1,214
Deaths:623
KDR:1.949
Accuracy:27.657% B*
HSR:23.394% B*
MKV Suppressed
B++
Kills:1,212
Deaths:399
KDR:3.038
Accuracy:28.928% B++
HSR:22.277% B+
NS-7G PDW
B++
Kills:1,206
Deaths:666
KDR:1.811
Accuracy:27.629% B++
HSR:15.506% C
Thanatos VE70
B+
Kills:1,171
Deaths:854
KDR:1.371
Accuracy:43.961% B+
HSR:12.639% D
Solstice SF
B+
Kills:1,165
Deaths:937
KDR:1.243
Accuracy:26.353% B+
HSR:12.790% D
Pandora VX25
B+
Kills:1,163
Deaths:606
KDR:1.919
Accuracy:44.470% B+
HSR:14.617% C+
Solstice VE3
A
Kills:1,161
Deaths:394
KDR:2.947
Accuracy:29.184% A
HSR:27.218% A
NS Baron G5
A
Kills:1,160
Deaths:547
KDR:2.121
Accuracy:57.471% A
HSR:12.414% C-
Eridani SX5G
C+
Kills:1,160
Deaths:343
KDR:3.382
Accuracy:28.010% C+
HSR:20.086% C+
NS Baron G5AE
B**
Kills:1,158
Deaths:448
KDR:2.585
Accuracy:56.775% B**
HSR:13.299% C
Solstice Burst
B**
Kills:1,158
Deaths:287
KDR:4.035
Accuracy:30.074% B++
HSR:31.779% B**
Sirius SX12
B++
Kills:1,158
Deaths:516
KDR:2.244
Accuracy:27.810% B++
HSR:21.330% B+
Skorpios
B+
Kills:346
Deaths:121
KDR:2.860
Accuracy:29.015% B+
HSR:24.567% B+
NSX Tanto
A*
Kills:226
Deaths:63
KDR:3.587
Accuracy:31.728% B**
HSR:40.266% A*
Nova
B*
Kills:221
Deaths:61
KDR:3.623
Accuracy:55.515% B*
HSR:16.290% B
Deimos VA29
B+
Kills:212
Deaths:151
KDR:1.404
Accuracy:66.564% B+
HSR:13.208% C--
Kills:30,949
Deaths (as Light Assault):13,520
Deaths (to Light Assaults):12,014
KDR:2.28913
Kill Difference:17,429
Playtime:300.620 hours
Usage:8%
Score:10.602m
Score/min:588
Accuracy (listed only):35.130%
HSR (listed only):21.106%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7 PDW
A+
Kills:2,957
Deaths:868
KDR:3.407
Accuracy:32.724% A+
HSR:24.146% B**
H-V45
C++
Kills:2,499
Deaths:1,493
KDR:1.674
Accuracy:24.487% C++
HSR:18.047% C
Terminus VX-9
C**
Kills:2,207
Deaths:1,088
KDR:2.028
Accuracy:26.657% C**
HSR:21.749% C--
NS-11A
B+
Kills:1,536
Deaths:736
KDR:2.087
Accuracy:26.959% B+
HSR:22.070% C++
Eridani SX5
B*
Kills:1,352
Deaths:634
KDR:2.132
Accuracy:30.136% B*
HSR:21.746% B
MKV Suppressed
B++
Kills:1,212
Deaths:399
KDR:3.038
Accuracy:28.928% B++
HSR:22.277% B+
NS-7G PDW
B++
Kills:1,206
Deaths:666
KDR:1.811
Accuracy:27.629% B++
HSR:15.506% C
Thanatos VE70
B+
Kills:1,171
Deaths:854
KDR:1.371
Accuracy:43.961% B+
HSR:12.639% D
Darkstar
C**
Kills:1,165
Deaths:388
KDR:3.003
Accuracy:28.117% C**
HSR:24.120% C+
Pandora VX25
B+
Kills:1,163
Deaths:606
KDR:1.919
Accuracy:44.470% B+
HSR:14.617% C+
NS-11P
B+
Kills:1,162
Deaths:461
KDR:2.521
Accuracy:25.579% B+
HSR:18.589% C+
NS Baron G5
A
Kills:1,160
Deaths:547
KDR:2.121
Accuracy:57.471% A
HSR:12.414% C-
Eridani SX5G
C+
Kills:1,160
Deaths:343
KDR:3.382
Accuracy:28.010% C+
HSR:20.086% C+
CME
B++
Kills:1,159
Deaths:400
KDR:2.898
Accuracy:30.058% B++
HSR:25.626% B+
NS Baron G5AE
B**
Kills:1,158
Deaths:448
KDR:2.585
Accuracy:56.775% B**
HSR:13.299% C
Sirius SX12
B++
Kills:1,158
Deaths:516
KDR:2.244
Accuracy:27.810% B++
HSR:21.330% B+
Corvus VA55
A
Kills:1,158
Deaths:423
KDR:2.738
Accuracy:30.776% A
HSR:27.720% B++
Equinox VE2
C*
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:26.628% C*
HSR:16.768% D
Pulsar VS1
B+
Kills:1,157
Deaths:647
KDR:1.788
Accuracy:26.088% B+
HSR:16.508% D
Skorpios
B+
Kills:346
Deaths:121
KDR:2.860
Accuracy:29.015% B+
HSR:24.567% B+
Nova
B*
Kills:221
Deaths:61
KDR:3.623
Accuracy:55.515% B*
HSR:16.290% B
Deimos VA29
B+
Kills:212
Deaths:151
KDR:1.404
Accuracy:66.564% B+
HSR:13.208% C--
Kills:27,676
Deaths (as Combat Medic):12,461
Deaths (to Combat Medics):8,181
KDR:2.22101
Kill Difference:15,215
Playtime:403.843 hours
Usage:10%
Score:14.134m
Score/min:583
Accuracy (listed only):35.198%
HSR (listed only):19.242%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
A+
Kills:3,502
Deaths:704
KDR:4.974
Accuracy:48.745% A+
HSR:68.161% C+
NS-7 PDW
A+
Kills:2,957
Deaths:868
KDR:3.407
Accuracy:32.724% A+
HSR:24.146% B**
NS-44B Commissioner
B**
Kills:2,223
Deaths:1,158
KDR:1.920
Accuracy:49.561% B**
HSR:24.786% C++
Eridani SX5
B*
Kills:1,352
Deaths:634
KDR:2.132
Accuracy:30.136% B*
HSR:21.746% B
NS-357 Underboss
A
Kills:1,246
Deaths:780
KDR:1.597
Accuracy:45.945% A
HSR:20.385% C+
NS-44 Commissioner
C-
Kills:1,214
Deaths:1,365
KDR:0.889
Accuracy:31.602% C-
HSR:18.616% C-
Artemis VX26
A
Kills:1,213
Deaths:377
KDR:3.218
Accuracy:30.176% B+
HSR:31.327% A
MKV Suppressed
B++
Kills:1,212
Deaths:399
KDR:3.038
Accuracy:28.928% B++
HSR:22.277% B+
NS-7G PDW
B++
Kills:1,206
Deaths:666
KDR:1.811
Accuracy:27.629% B++
HSR:15.506% C
Spiker
B++
Kills:1,188
Deaths:783
KDR:1.517
Accuracy:33.287% B+
HSR:25.673% B++
Nyx VX31
A++
Kills:1,171
Deaths:264
KDR:4.436
Accuracy:43.484% A++
HSR:30.401% C++
NS-30 Vandal
B**
Kills:1,165
Deaths:412
KDR:2.828
Accuracy:39.588% B**
HSR:21.030% D
Eridani SX5G
C+
Kills:1,160
Deaths:343
KDR:3.382
Accuracy:28.010% C+
HSR:20.086% C+
Beamer VS3
A
Kills:1,159
Deaths:593
KDR:1.954
Accuracy:35.402% A
HSR:30.026% B**
Sirius SX12
B++
Kills:1,158
Deaths:516
KDR:2.244
Accuracy:27.810% B++
HSR:21.330% B+
Parallax VX3
B+
Kills:559
Deaths:144
KDR:3.882
Accuracy:42.133% B+
HSR:70.841% D
Skorpios
B+
Kills:346
Deaths:121
KDR:2.860
Accuracy:29.015% B+
HSR:24.567% B+
NS-44L Blackhand
A+
Kills:87
Deaths:16
KDR:5.438
Accuracy:55.165% A+
HSR:43.678% C++
Phantom VA23
B**
Kills:73
Deaths:18
KDR:4.056
Accuracy:41.721% B**
HSR:17.808% D**
NS-AM7 Archer
A
Kills:65
Deaths:88
KDR:0.739
Accuracy:59.716% C*
HSR:29.231% A
The Immortal
C**
Kills:54
Deaths:18
KDR:3
Accuracy:36.750% C**
HSR:27.778% C+
Kills:24,310
Deaths (as Infiltrator):10,267
Deaths (to Infiltrators):8,939
KDR:2.36778
Kill Difference:14,043
Playtime:312.527 hours
Usage:8%
Score:11.095m
Score/min:592
Accuracy (listed only):37.977%
HSR (listed only):29.019%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B+
Kills:1,207
Deaths:410
KDR:2.944
Accuracy:21.555% B+
HSR:18.807% C
Blueshift VM5
B+
Kills:1,207
Deaths:397
KDR:3.040
Accuracy:21.028% B+
HSR:18.227% C-
Nebula VM20
B+
Kills:186
Deaths:47
KDR:3.957
Accuracy:20.691% B+
HSR:18.817% C
Nebula VM20
B+
Kills:159
Deaths:47
KDR:3.383
Accuracy:21.357% B+
HSR:21.384% C*
Comet VM2
B*
Kills:158
Deaths:115
KDR:1.374
Accuracy:49.788% B*
HSR:2.532% D-
NS-10 Burster
B**
Kills:144
Deaths:121
KDR:1.190
Accuracy:35.962% B**
HSR:2.778% D--
NS-10 Burster
B**
Kills:144
Deaths:121
KDR:1.190
Accuracy:36.036% B**
HSR:5.556% C
Vortex VM21
C*
Kills:103
Deaths:111
KDR:0.928
Accuracy:42.638% C*
HSR:2.913% C
Comet VM2
B+
Kills:100
Deaths:102
KDR:0.980
Accuracy:49.184% B+
HSR:5% C**
Vortex VM21
C**
Kills:92
Deaths:111
KDR:0.829
Accuracy:42.956% C**
HSR:2.174% D-
Cosmos VM3
B+
Kills:74
Deaths:28
KDR:2.643
Accuracy:18.774% B+
HSR:13.514% D*
Kills:3,574
Deaths (as MAX Suit):805
Deaths (to MAX Suits):3,926
KDR:4.43975
Kill Difference:2,769
Playtime:84.321 hours
Usage:2%
Score:3.049m
Score/min:603
Accuracy (listed only):32.724%
HSR (listed only):10.155%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
B*
Kills:2,466
V. Kills:2,160 114%
Deaths:1,115
KDR:2.212
Accuracy:30.730% C+
KPH:16.900 B+
VKPH:14.800 B*
Light PPA
A*
Kills:2,062
V. Kills:68 N/A
Deaths:232
KDR:8.888
Accuracy:46.574% B++
KPH:114.600 A*
VKPH:3.800 C++
Dual Photon Pods
B++
Kills:1,355
V. Kills:382 354%
Deaths:122
KDR:11.107
Accuracy:54.056% C*
KPH:92.500 C**
VKPH:26.100 B++
Maelstrom Turbo Laser
C+
Kills:1,164
V. Kills:1,078 108%
Deaths:869
KDR:1.339
Accuracy:31.147% C+
KPH:10.900 C
VKPH:10.100 C+
Coyote Missiles
B*
Kills:412
V. Kills:207 198%
Deaths:55
KDR:7.491
Accuracy:54.687% C++
KPH:66.100 B*
VKPH:33.200 B++
Hornet Missiles
A+
Kills:281
V. Kills:154 181%
Deaths:24
KDR:11.708
Accuracy:70.713% B**
KPH:149.300 A
VKPH:81.800 A+
Photon A2A Missile Pods
A*
Kills:133
V. Kills:146 90%
Deaths:12
KDR:11.083
Accuracy:77.848% C
KPH:91.100 B**
VKPH:100 A*
Antares LC
C**
Kills:58
V. Kills:55 104%
Deaths:21
KDR:2.762
Accuracy:32.849% C++
KPH:16.600 C+
VKPH:15.700 C**
Kills:7,931 (5,750 + 0)
Deaths:2,450
KDR:3.237
VKDR:1.735
Vehicle Kills:4,250
Kill Difference:5,481
Playtime:298.669 hours
Usage:7%
Score:8.831m
Score/min:493
Piloting Accuracy:32.849%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:2,597
V. Kills:1,026 253%
Deaths:165
KDR:15.739
Accuracy:61.592% A*
KPH:9,349,200 U
VKPH:3,693,600 U
L105 Zephyr
A*
Kills:1,297
V. Kills:174 N/A
Deaths:55
KDR:23.582
Accuracy:49.231% B++
KPH:105.500 A*
VKPH:14.200 B++
AP30 Shredder
U
Kills:1,162
V. Kills:299 387%
Deaths:77
KDR:15.091
Accuracy:25.018% D**
KPH:4,183,200 U
VKPH:1,076,400 U
L105 Zephyr PX
U
Kills:441
V. Kills:53 N/A
Deaths:24
KDR:18.375
Accuracy:50.630% C+
KPH:1,587,600 U
VKPH:190,800 U
CAS30 Tank Buster
C+
Kills:378
V. Kills:327 115%
Deaths:392
KDR:0.964
Accuracy:34.970% D--
KPH:7.700 C+
VKPH:6.700 C+
Kills:5,875 (378 + 5,497)
Deaths:713
KDR:8.240
VKDR:2.635
Vehicle Kills:1,879
Kill Difference:5,162
Playtime:61.182 hours
Usage:2%
Score:4.622m
Score/min:1,259
Piloting Accuracy:34.970%
Gunner Accuracy:50.630%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A++
Kills:1,162
V. Kills:174 N/A
Deaths:80
KDR:14.525
Accuracy:42.868% B
KPH:64.700 A++
VKPH:9.700 B+
L100 Python AP
A++
Kills:1,140
V. Kills:816 140%
Deaths:162
KDR:7.037
Accuracy:67.030% A
KPH:39.600 B**
VKPH:28.400 A++
L100 Python HESH
A++
Kills:1,075
V. Kills:164 N/A
Deaths:59
KDR:18.220
Accuracy:65.909% A++
KPH:93.100 A++
VKPH:14.200 A+
L100 Python HEAT
M+
Kills:869
V. Kills:346 250%
Deaths:57
KDR:15.246
Accuracy:68.594% A++
KPH:62.600 A**
VKPH:24.900 M+
Skyguard
C+
Kills:175
V. Kills:147 118%
Deaths:53
KDR:3.302
Accuracy:29.965% C++
KPH:11.100 C
VKPH:9.300 C+
Kills:4,421 (4,421 + 0)
Deaths:411
KDR:10.757
VKDR:4.007
Vehicle Kills:1,647
Kill Difference:4,010
Playtime:87.994 hours
Usage:2%
Score:2.921m
Score/min:553
Driving Accuracy:29.965%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A++
Kills:14,269
V. Kills:10,636 134%
Deaths:1,465
KDR:9.740
Accuracy:65.034% A+
KPH:31.700 B*
VKPH:23.700 A++
Saron HRB
B+
Kills:1,427
V. Kills:1,026 139%
Deaths:244
KDR:5.848
Accuracy:49.384% B++
KPH:26.700 C*
VKPH:19.200 B+
Proton II PPA
A
Kills:1,187
V. Kills:53 N/A
Deaths:48
KDR:24.729
Accuracy:29.529% B*
KPH:93 A
VKPH:4.200 C**
Supernova PC
A
Kills:1,162
V. Kills:354 327%
Deaths:142
KDR:8.183
Accuracy:59.501% B**
KPH:35.600 A
VKPH:10.800 B*
E540 Halberd
B++
Kills:484
V. Kills:348 139%
Deaths:52
KDR:9.308
Accuracy:58.856% A+
KPH:29.800 C+
VKPH:21.400 B++
Supernova VPC
A*
Kills:436
V. Kills:41 N/A
Deaths:15
KDR:29.067
Accuracy:63.243% A+
KPH:87.700 A*
VKPH:8.300 C*
G30 Walker
A*
Kills:426
V. Kills:402 106%
Deaths:59
KDR:7.220
Accuracy:25.545% C
KPH:25.400 B+
VKPH:24 A*
Kills:19,391 (15,867 + 3,524)
Deaths:2,025
KDR:9.576
VKDR:6.351
Vehicle Kills:12,860
Kill Difference:17,366
Playtime:586.307 hours
Usage:15%
Score:24.697m
Score/min:702
Driving Accuracy:63.243%
Gunner Accuracy:25.545%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B**
Kills:786
V. Kills:27 N/A
Deaths:29
KDR:27.104
Accuracy:36.137% C+
KPH:145.100 B**
VKPH:5 C
M40 Fury-H
C+
Kills:149
V. Kills:7 N/A
Deaths:7
KDR:21.286
Accuracy:37.451% C-
KPH:90.100 C+
VKPH:4.200 D-
Saron HRB-H
C++
Kills:106
V. Kills:68 154%
Deaths:14
KDR:7.571
Accuracy:55.113% C+
KPH:40 C++
VKPH:25.600 C++
Aphelion VEX-4H
A++
Kills:61
V. Kills:37 161%
Deaths:8
KDR:7.625
Accuracy:51.477% B++
KPH:70 A++
VKPH:42.400 A
E540 Halberd-H
C+
Kills:58
V. Kills:34 166%
Deaths:13
KDR:4.462
Accuracy:61.263% B+
KPH:35.600 C
VKPH:20.900 C+
Kills:1,160 (0 + 1,160)
Deaths:71
KDR:16.338
VKDR:2.437
Vehicle Kills:173
Kill Difference:1,089
Playtime:12.224 hours
Usage:0%
Score:0.562m
Score/min:766
Driving Accuracy:N/A%
Gunner Accuracy:61.263%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:207
V. Kills:38 N/A
Deaths:16
KDR:12.938
Accuracy:45.455% B**
KPH:79.100 A
VKPH:14.500 B**
M60-G Bulldog
A+
Kills:184
V. Kills:13 N/A
Deaths:21
KDR:8.762
Accuracy:49.201% A+
KPH:52.200 A+
VKPH:3.700 D
M40 Fury
A+
Kills:136
V. Kills:12 N/A
Deaths:13
KDR:10.462
Accuracy:41.995% B+
KPH:93 A+
VKPH:8.200 C--
M20 Basilisk
C++
Kills:123
V. Kills:42 286%
Deaths:21
KDR:5.857
Accuracy:40.299% C++
KPH:21.800 C++
VKPH:7.500 C+
M60-G Bulldog
A*
Kills:110
V. Kills:11 N/A
Deaths:13
KDR:8.462
Accuracy:52.224% A+
KPH:81.800 A*
VKPH:8.200 C++
M20 Basilisk
C**
Kills:71
V. Kills:22 309%
Deaths:5
KDR:14.200
Accuracy:41.221% C**
KPH:25 C**
VKPH:7.700 C
Kills:831 (0 + 831)
Deaths:89
KDR:9.337
VKDR:1.551
Vehicle Kills:138
Kill Difference:742
Playtime:17.422 hours
Usage:0%
Score:0.579m
Score/min:554
Driving Accuracy:N/A%
Gunner Accuracy:41.221%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B*
Kills:1,021
V. Kills:282 361%
Deaths:539
KDR:1.894
Accuracy:51.812% C*
KPH:36.900 B++
VKPH:10.200 B*
S12 Renegade
C*
Kills:233
V. Kills:6 N/A
Deaths:76
KDR:3.066
Accuracy:43.793% C*
KPH:43.700 C
VKPH:1.100 D
Kills:1,254 (1,254 + 0)
Deaths:615
KDR:2.039
VKDR:0.468
Vehicle Kills:288
Kill Difference:639
Playtime:33.024 hours
Usage:1%
Score:0.813m
Score/min:410
Driving Accuracy:43.793%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A+
Kills:1,558
V. Kills:48 N/A
Deaths:90
KDR:17.311
Accuracy:33.093% C+
KPH:128.800 A+
VKPH:4 D
M20 Wyvern
C
Kills:112
V. Kills:67 165%
Deaths:42
KDR:2.667
Accuracy:35.015% C
KPH:19.900 C
VKPH:11.900 C
Kills:1,670 (0 + 1,670)
Deaths:132
KDR:12.652
VKDR:0.871
Vehicle Kills:115
Kill Difference:1,538
Playtime:17.712 hours
Usage:0%
Score:0.484m
Score/min:455
Piloting Accuracy:N/A%
Gunner Accuracy:35.015%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Orion VS54 16,33416,2114,6013.523A+0.5928.735%A++30.609%B*82.4A**N/A358196.8h9.5B**32.9B
NS-15M AE 16,13816,0103,3734.747A+1.8129.582%B*30.344%B+90.1AN/A286177.6h9.8B++33.1B++
Supernova FPC 24,90514,2691,4659.74B++6.8065.034%A+3.252%B+31.7B*23.7A++633449.5h4.5B++7B**
SVA-88 10,38210,3212,6513.893B**0.9626.962%B*28.941%B+92.4A++N/A509111.7h9.5B**35.3B++
NS-15MP 8,1098,0211,8984.226B**1.2930.202%B+32.452%B84.3B+N/A22295.2h9.7B+32B+
Betelgeuse 54-A 7,1227,0721,8133.901B0.9627.591%B+28.111%C100B**N/A48070.7h9.1B**33.2B++
NS-15M2 3,7183,6918644.272A1.3428.029%B*28.637%B+90.5A++N/A54340.8h9.9B*35.4B++
Ghost 3,5073,5027044.974B++2.0448.745%A+68.161%C+72.1A++N/A26248.6h1.8B*3.8B*
Serpent VE92 3,3313,3141,2682.614A+0.3228.523%B**21.666%B49B**N/A23667.7h9.7B**34.1B*
NS-7 PDW 2,9712,9578683.407M++0.4732.724%A+24.146%B**86.2M++N/A27134.3h9.7A29.7B*
NS-15MG 2,7932,7627233.82B*0.8829.427%B++35.807%B+84.2B++N/A23332.8h9.8B+33.2B+
C150 Dalton 3,6232,59716515.739A+12.8061.592%A*N/A25970U10260U195136300.1h3.8B+6.1A
Lasher X2 2,5332,5171,4731.709A1.2335.062%A1.947%D--54.8AN/A28945.9h12.7A+36.3B**
H-V45 2,5182,4991,4931.674C*1.2624.487%C++18.047%C32.9C++N/A15375.9h11.6B++47.6B+
Saron Laser Cannon 4,6262,4661,1152.212C++0.7230.73%C+2.636%C*16.9B+14.8B*463146.2h121B393.8B
NS-44B Commissioner 2,2262,2231,1581.92A1.0249.561%B**24.786%C++86.2B**N/A20725.8h2.8B*5.7B++
Terminus VX-9 2,2222,2071,0882.028B0.9126.657%C**21.749%C--55.5B*N/A31039.8h9.9B**37.2B++
Zenith VX-5 2,2072,1921,0572.074B*0.8627.928%B+21.624%C+47.3B++N/A22046.3h10.1B**36.2B++
Flare VE6 2,1702,1548072.669A0.2726.917%B*24.28%C+74.5A+N/A55728.9h8.5B*31.4B++
Light PPA 2,1302,0622328.888B+5.9546.574%B++1.309%C+114.6A*3.8C++77018h8.2B++17.6B++
SVA-GG 2,0222,0064454.508A++1.5728.035%B+29.013%C++87.2B++N/A48523h9.5B++33.8B+
C-4 2,4231,7851,1041.617C++1.3223.359%CN/A80.4C+28.7C+144022.2h1.3B+5.7C*
VX6-7 1,7741,7631,3261.33C++1.6124.743%C++20.193%C+15.3DN/A72115.2h11.9B48.2B
Eclipse VE3A 1,6971,6805682.958B++0.0229.847%B++21.488%B61.5B**N/A18227.3h10.1B++34B*
CAS 14-E 1,6061,5589017.311C**14.3733.093%C+1.797%C+128.8A+4D54412.1h13A+39.3B**
NS-15M1 1,5441,5407682.005B+0.9327.276%B*24.091%C**47.5BN/A27332.4h10.3B*37.8B++
NS-11A 1,5411,5367362.087B++0.8526.959%B+22.07%C++58.2A+N/A31326.4h10.7B**39.5B*
Saron HRB 2,4531,4272445.848C*2.9149.384%B++1.331%C26.7C*19.2B+103953.4h17.8B++36.1B*
Dual Photon Pods 1,7371,35512211.107B++8.1754.056%C*1.476%C**92.2C**26B++107914.7h18.6B+34.3B+
NS-11CP 1,3561,3523493.874A++0.9429.234%C*25.888%B+75.1B+N/A20618h10.5B+36.1B+
Eridani SX5 1,3521,3526342.132B**0.8030.136%B*21.746%B68.6A+N/A44619.7h8.5B**28.1B++
Frag Grenade 1,3431,33511335N/A1,332.0647.098%C*N/A556.3C**3.3D-33112.4h3B++6.4B++
L105 Zephyr 1,4711,2975523.582A++20.6549.231%B++N/A105.4A*14.1B++85512.3h3.7A+7.5A
Pulsar C 1,2591,2484342.876B**0.0628.85%B*28.125%B*59.4A+N/A30421h9.5B++33.1B+
NS-357 Underboss 1,2501,2467801.597B++1.3445.945%A20.385%C+72.9AN/A35017.1h3.3B**7.2B*
Ursa 1,2421,2355732.155B**0.7825.149%B+17.166%D--46.3B+N/A29326.7h9.3B++36.8B+
Pulsar LSW 1,2361,2345782.135B+0.8025.521%B+23.177%C+56.1B+N/A40522h9.7B**38B++
VX29 Polaris 1,2331,2326191.99B+0.9525.746%B+20.049%C65.9B**N/A44618.7h9.4B**36.5B+
Force-Blade 1,2651,21550,3130.024C+2.9130.374%C+N/A0.6C+N/A32090.8h1.9B++6.4C**
NS-11C 1,2201,2146231.949B**0.9927.657%B*23.394%B*52.6AN/A34923.1h10B**36.1B*
NS-44 Commissioner 1,2171,2141,3650.889C+2.0531.602%C-18.616%C-27.8C+N/A18043.7h3.3B++10.4C**
Artemis VX26 1,2231,2133773.218A++0.2830.176%B+31.327%A87.9M+N/A57113.8h9.5B**31.6B*
MKV Suppressed 1,2211,2123993.038A**0.1028.928%B++22.277%B+74.8A*N/A53116.2h10.5B*36.2B++
Blueshift VM5 1,2171,2074102.944C**0.0121.555%B+18.807%C34.5C++N/A19635h14.3B+66.2B+
Blueshift VM5 1,2151,2073973.04B0.1021.028%B+18.227%C-35.2C*N/A19234.3h13.5B++64.1B+
NS-7G PDW 1,2121,2066661.811B**1.1327.629%B++15.506%C44.8B**N/A27626.9h11.6B*42.1B++
Spiker 1,1941,1887831.517B+1.4233.287%B+25.673%B++83.1A++N/A44414.3h6.6B++19.9B++
Proton II PPA 1,2401,1874824.729B++21.7929.529%B*1.516%C--92.7A4.1C*52212.8h7.8B+26.5B*
NS Decimator 1,6001,1751,1181.051C++1.8966.854%B*1.872%C29.7C10.7C--49739.6h4.1B+6.1B++
Thanatos VE70 1,1791,1718541.371B+1.5743.961%B+12.639%D30.1C++N/A12038.9h4.1B+9.4B+
Nyx VX31 1,1821,1712644.436B**1.5043.484%A++30.401%C++122M**1.1A*4729.6h4B*9.1B**
Eidolon VE33 1,1671,1664782.439A0.5034.375%B**21.612%D53.7A++N/A36121.7h6.1B**17.8B*
NS-30 Vandal 1,1711,1654122.828B++0.1139.588%B**21.03%D75.2A++N/A37115.5h4.4B**11.2B*
Darkstar 1,1721,1653883.003A0.0728.117%C**24.12%C+63.7B*N/A22118.3h10.8B*38.3B++
Solstice SF 1,1721,1659371.243C**1.6926.353%B+12.79%D22.5C*N/A15251.8h10.5C**40B+
Maelstrom Turbo Laser 2,2421,1648691.339C+1.6031.147%C+3.007%C*10.9C10.1C+288106.7h131.8C+423.1C+
Pandora VX25 1,1661,1636061.919B**1.0244.47%B+14.617%C+42.6C**N/A27827.3h3.5B*7.9B++
NS-11P 1,1691,1624612.521A0.4225.579%B+18.589%C+62.8A*N/A39818.5h10.6B**41.5B*
AP30 Shredder 1,4611,1627715.091B++12.1525.018%D**1.549%C11620U2990U91975000.1h23.3A++93.3A+
Supernova PC 1,5161,1621428.183B+5.2559.501%B**2.84%B35.5A10.8B*48632.7h3.8B*6.4B**
C75 Viper 1,3361,1628014.525A*11.5942.868%B1.377%C+64.6A++9.7B+57818h6.4A15B**
Solstice VE3 1,1681,1613942.947M++0.0129.184%A27.218%A58.1MN/A52420h10.1B**34.7B+
NS Baron G5 1,1621,1605472.121A0.8257.471%A12.414%C-79.5A*N/A38514.6h3.5B**6.1C+
Eridani SX5G 1,1711,1603433.382A0.4528.01%C+20.086%C+65.9B+N/A30417.6h9.3B++33.1B
CME 1,1651,1594002.898A+0.0430.058%B++25.626%B+71.5A++N/A19416.2h10.1A33.7B*
Beamer VS3 1,1671,1595931.954A+0.9835.402%A30.026%B**75.8MN/A28015.3h6.8B*19.2C**
NS Baron G5AE 1,1671,1584482.585B**0.3556.775%B**13.299%C60.9B++N/A32719h3.7B++6.4C++
Solstice Burst 1,1661,1582874.035A*1.1030.074%B++31.779%B**81.5A++N/A21214.2h9.3A30.9B**
Sirius SX12 1,1701,1585162.244B**0.6927.81%B++21.33%B+66.2A*N/A50817.5h10.3B**36.9B*
Corvus VA55 1,1681,1584232.738A++0.2030.776%A27.72%B++66.6A*N/A24717.4h8.8A28.6B**
Equinox VE2 1,1601,1576111.894B++1.0426.628%C*16.768%D58.7A+N/A31019.7h10.4B*39.2B+
Pulsar VS1 1,1631,1576471.788B*1.1526.088%B+16.508%D51.4A++N/A39822.5h10.4A40B**
L100 Python AP 1,9561,1401627.037B++4.1067.03%A4.298%B++39.6B**28.3A++64328.8h6.3C**9.3B+
L100 Python HESH 1,2391,0755918.22B++15.2865.909%A++2.884%B**93.5A++14.3A+40211.5h3C**4.5B*
M40 Fury-F 1,3031,0215391.894C*1.0451.812%C*1.077%C++36.9B++10.2B*43027.7h8.3B+16B++
Nemesis VSH9 1,5231,0087281.385A1.5571.996%A3.968%B++26.1B*13.3B+53738.6h6.5B++9B**
L100 Python HEAT 1,2158695715.246M12.3168.594%A++2.762%C++62.5A**24.9M+66313.9h4.3B**6.3A
NS Decimator-G 1,3218613632.372B**0.5668.059%B+2.671%C+46.3C++24.7B+29218.6h4C*5.9B
NS Decimator-B 1,1817943632.187B+0.7570.796%B*2.771%C++48.4C+23.6C++63716.4h4.6C6.5C++
Proton II PPA-H 8137862927.103A24.1736.137%C+N/A145.6B**5C7075.4h8.1B+22.4B+
S1 1,2087483971.884A*1.0569.586%A+2.139%C-36.3B*22.3A+72120.6h5.5B+7.9B*
Tank Mine 1,0855953141.895C1.0448.905%B**N/A70D57.6C+15968.5h2.9D**5.9B
Parallax VX3 5615591443.882C**0.9542.133%B+70.841%D46.2B**N/A29512.1h2B+4.8B+
NSX Naginata 5575501493.691A*0.7529.948%A+37.636%A94.8A*1.2B*2145.8h9.8B++32.9B++
E540 Halberd 832484529.308C++6.3758.856%A+2.273%C29.7C+21.3B++195316.3h6.5C11B+
L105 Zephyr PX 4944412418.375C**15.4450.63%C+N/A4410U530U20671800.1h3.8B*7.6B+
Supernova VPC 4774361529.067A+26.1363.243%A+1.147%C-87.2A*8.2C*9765h2.3B**3.7B**
M60-A Bulldog 4714331824.056B+21.1249.112%B1.617%D46.1B+4C+3379.4h4.2B*8.5B*
G30 Walker 828426597.22B++4.2825.545%C1.643%D-25.4B+23.9A*75316.8h180.4C++706.3C++
Coyote Missiles 619412557.491A++4.5554.687%C++N/A66.5B*33.4B++11906.2h26.6B*48.6B*
Anti-Vehicle Grenade 4083821382N/A379.0650.616%C+N/A477.5B+32.5D-47160.8h4B*7.9B++
CAS30 Tank Buster 7053783920.964C+1.9734.97%D--N/A7.7C+6.7C+31148.9h51.7C**147.8C+
Skorpios 3473461212.86B*0.0829.015%B+24.567%B+82.4A++N/A3194.2h8.9B**30.8B*
Hornet Missiles 4352812411.708A8.7770.713%B**2.135%B+147.9A81.1A+25011.9h8.3B+11.7B++
MANA Anti-Vehicle Turret 4202761481.865C--1.0751.801%D*2.899%C2760B*1440B+19600050.1h6B+11.6B
M60-A Bulldog 287243396.231C*3.2940.92%B+N/A44.2B8B+9425.5h4.8B*11.8B++
M60-A Bulldog 247234733.429B*30.4949.11%C**1.282%D-46.8B+2.6C-4485h3.9B**7.9B**
S12 Renegade 239233763.066C+0.1343.793%C*9.871%A+44C1.1D3095.3h3B+6.8B+
NSX Tanto 230226633.587A**0.6531.728%B**40.266%A*75.3A++1.3A++1803h10B++31.5B+
Nova 224221613.623B**0.6955.515%B*16.29%B100.5M+1.4A**5022.2h3.4B*6.2B*
Deimos VA29 2122121511.404C++1.5366.564%B+13.208%C--50.5BN/A2944.2h2B++3B+
M40 Fury 2452071612.938B**10.0045.455%B**1.932%C*79.6A14.6B**7512.6h9.8B*21.6B**
Nebula VM20 188186473.957B**1.0220.691%B+18.817%C74.4MN/A5802.5h10.9A+52.5B*
M60-G Bulldog 197184218.762B**5.8349.201%A+1.63%D-52.6A+3.7D4953.5h5.2B*10.5B**
Spear Anti-Vehicle Phalanx Turret 269177228.045C++5.1155.59%B**2.825%D73.8A*38.3A+17412.4h6B*10.9B**
Skyguard 322175533.302C**0.3729.965%C++1.714%C11.1C9.3C+37615.8h147.4C491.9C+
The Slasher 1731733,7300.046C+2.8929.31%CN/A1.2CN/A3149.3h1.6B*5.4C**
Nebula VM20 159159473.383B++0.4521.357%B+21.384%C*63.6A++N/A4892.5h13.1B**61.4B++
Comet VM2 2361581151.374B+1.5649.788%B*2.532%D-16.8B**8.3A++4629.4h16.4B++32.9B++
Sticky Grenade 1561551155N/A152.0646.025%DN/A775C5D50360.2h2.1C*4.6C++
M40 Fury-H 156149721.286B++18.3537.451%C-N/A87.6C+4.1D-4011.7h5.1B++13.7B++
MANA Anti-Personnel Turret 145145532.736N/A0.2022.193%UN/A1450UN/A9656900.1h21.9T*98.7T*
NS-10 Burster 2781441211.19C++1.7535.962%B**2.778%D--7.6B**7.1A*24318.9h141.4C*393.1B+
NS-10 Burster 2691441211.19B+1.7536.036%B**5.556%C7.6B*6.6A++22818.9h142.5C+395.5B+
VE-H Maw 139138552.509B++0.4329.993%B*40.58%A++65.7B+N/A1572.1h9B++30.1B++
M40 Fury 1481361310.462B+7.5341.995%B+N/A90.7A+8C--9331.5h8.4B*20B**
Photon A2A Missile Pods 2791331211.083A8.1577.848%CN/A88.7B**97.3A++32551.5h7.4B+9.5B+
NS-TMC-01 "His Regards" 1341335,5480.024C+2.9118.453%C--N/A0.7C+N/A2201.8h1.5B*8.1B+
M20 Basilisk 165123215.857A+2.9240.299%C++4.878%C22C++7.5C+3455.6h68.9B*170.9B*
Proximity Mine 117116323.625C+0.6972.423%M*N/A128.9C++1.1B**13250.9h2.2D-3.1B**
M20 Wyvern 179112422.667C0.2735.015%C1.786%D-20C12C2655.6h83.3C+237.9C+
M60-G Bulldog 121110138.462B*5.5352.224%A+N/A84.6A*8.5C++9121.3h4.2B**8B**
Saron HRB-H 174106147.571B+4.6355.113%C+2.83%A39.3C++25.2C++8492.7h18B++32.7B++
Vortex VM21 2221031110.928C+2.0142.638%C*2.913%C8.6C+9.9A22112h34B79.8B
Comet VM2 1511001020.98C+1.9649.184%B+5%C**11.2C+5.7B+2778.9h24.7C**50.3B+
The Kraken 13092204.6A*1.6665.447%B+1.087%D--43.8C++18.1C+2212.1h3.5B++5.3B*
Vortex VM21 179921110.829C+2.1142.956%C**2.174%D-7.7C++7.3B**17812h38.5B+89.7B+
A30 Walker 191891380.645D2.2916.95%D*N/A890U1020U16578600.1h145.7C++859.9C
NS-44L Blackhand 8787165.438M**2.5055.165%A+43.678%C++87M**N/A3081h2.9B**5.2B**
Cosmos VM3 7574282.643B+0.2918.774%B+13.514%D*43.5AN/A6491.7h9.2A+48.9B*
Phantom VA23 7373184.056B+1.1241.721%B**17.808%D**81.1A++N/A6490.9h3.5B**8.4B*
M20 Basilisk 9371514.2S11.2641.221%C**5.634%C+25.4B7.9C4912.8h72.7B*176.5B*
NS-AM7 Archer 8265880.739B+2.2059.716%C*29.231%A7.8C*2C958.3h12.3B++20.6B++
Revenant 6463272.333C+0.6036.871%B+33.333%B+70B**1.1B**3010.9h6.5B+17.7B+
Aphelion VEX-4H 986187.625B4.6951.477%B++4.918%B**67.8A++41.1A6250.9h43.7B++84.9B*
MAX Punch 59598250.072C2.8640.083%C-N/A0.8C-N/A477.9h1.6C++4.1C++
Antares LC 11358212.762B+0.1732.849%C++N/A16.6C+15.7C**6143.5h159.2C+484.5C+
E540 Halberd-H 9258134.462C1.5361.263%B+N/A36.3C21.3C+12671.6h7.4C12C+
The Immortal 5454183A++0.0636.75%C**27.778%C+90B**N/A2080.6h7.4B+20.1B+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter489,3174.8h
Spawn Beacon402,8812.8h
Nano-Armor Kit9001,707,010115.9h
Anti-Vehicle MANA Turret591,1915.4h
Medical Applicator1,368639,09645.8h
Nanite Revive Grenade01,1750.3h
Ammunition Package581,5631.1h
Medical Kit5,09233,43748h
Anti-Infantry MANA Turret216161.4h
Recon Detection Device148021.3h
Shield Recharging Field362,4210.8h

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