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Paragon Jolly JerryLewisX[PhDi] JerryLewisX
VS BR 173

KDR: 0.98

Score: 75.4m

Last Seen: Feb 22nd, 2019 7:38 PM
- OFFLINE - 16.8 hour(s)

Prestige 1, Battle Rank 100 (173 total) - Vanu Sovereignty on Cobalt - Outfit Leader of Phantom Division[PhDi] Phantom Division
VS outfit on Cobalt

Members: 5
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS L100 Python HESH Betelgeuse 54-A Proximity Mine C-4 ARX Sticky Grenade Blueshift VM5 Tank Mine Blueshift VM5
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $108,837 MLG Score: 87
Fun Score: N/A
Cheeseburgers Flipped: 3868TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.05%18.432%4434897451,8720.6808780.295

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.321%0.58B+-0.347C--1.067D*HEAD ++ (~6.41)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.80.348C**11.70.179C++37

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.357%2.459%2768101413,055634332172.05817406%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.457%-0.247C-0.1C+-0.562

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.60.621B+5.60.552B+9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.91%3.436%921310094,074526218830.77423216%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.636%-0.209C-0.237C-0.047

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
99.90.157C++33.90.141C++66

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
31.915%71.261%92710157,14710215720.699657

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.573%-0.468D0.27C*0.539

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.184C++2.60.191C++5.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.526%14.088%92510175,9204726961.25238

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.434%0.176C++-0.087C+-0.17

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.30.368C**3.60.252C*4.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Phantom Division[PhDi] Phantom Division
VS outfit on Cobalt

Members: 5
75.4m311.4%238 (14.3k)189 (11.3k)0.976128137,268140,6251.10802173 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1022691716.608%14.542%24102:5070

8% Combat Medic33% Engineer17% Heavy Assault25% Infiltrator7% MAX Suit4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 28th, 2013 5:22 AMApr 27th, 2016 5:17 PMFeb 22nd, 2019 11:58 PM (6h) (PST)Feb 22nd, 2019 7:35 PM (11h) (PST)Feb 22nd, 2019 3:38 PM (15h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
356285710.3430.3520.0501.1800.03687

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
21,35317,1204,2332121371211,314

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6667h/277.8d 18,548 19,961 46,519 472.1k 10,292 19,563 14,327 142.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D--
Kills:3,840
Deaths:4,210
KDR:0.912
Accuracy:21.665% D--
HSR:20.365% D*
Lasher X2
B**
Kills:1,221
Deaths:1,175
KDR:1.039
Accuracy:32.998% B**
HSR:4.259% C++
NSX-P Naginata
C
Kills:1,180
Deaths:1,426
KDR:0.827
Accuracy:21.608% C
HSR:22.712% D-
VE-H Maw
D
Kills:1,174
Deaths:1,560
KDR:0.753
Accuracy:20.878% D-
HSR:20.102% D
NS-15M2
D
Kills:1,170
Deaths:1,522
KDR:0.769
Accuracy:20.563% D
HSR:16.239% D*
NSX Naginata
C
Kills:1,164
Deaths:1,231
KDR:0.946
Accuracy:20.446% C
HSR:23.797% D
NS-15M AE
D*
Kills:1,161
Deaths:2,033
KDR:0.571
Accuracy:18.718% D*
HSR:16.796% D*
Flare VE6
C+
Kills:1,158
Deaths:1,372
KDR:0.844
Accuracy:22.356% C+
HSR:21.503% C
NS-15MP
F
Kills:1,157
Deaths:1,698
KDR:0.681
Accuracy:19.150% F
HSR:14.780% F
Orion VS54
C+
Kills:1,157
Deaths:1,637
KDR:0.707
Accuracy:20.464% C+
HSR:22.558% C
SVA-88
C--
Kills:1,154
Deaths:1,956
KDR:0.590
Accuracy:20.756% C--
HSR:21.577% C--
Ursa
B
Kills:1,106
Deaths:1,466
KDR:0.754
Accuracy:24.651% B
HSR:19.620% D
Pulsar LSW
C+
Kills:400
Deaths:528
KDR:0.758
Accuracy:21.776% C+
HSR:20.250% C--
Lasher X2 AE
C+
Kills:332
Deaths:573
KDR:0.579
Accuracy:29.570% C+
HSR:3.012% C
Kills:17,374
Deaths (as Heavy Assault):22,387
Deaths (to Heavy Assaults):32,720
KDR:0.77608
Kill Difference:5,013
Playtime:1,121.640 hours
Usage:17%
Score:10.337m
Score/min:154
Accuracy (listed only):22.543%
HSR (listed only):17.684%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pandora VX25
C+
Kills:1,566
Deaths:2,183
KDR:0.717
Accuracy:37.910% C+
HSR:13.729% C
Deimos VA29
C
Kills:1,268
Deaths:1,746
KDR:0.726
Accuracy:57.010% C
HSR:11.120% D-
NSX-P Tanto
C-
Kills:1,182
Deaths:2,286
KDR:0.517
Accuracy:23.375% C-
HSR:20.389% D
The Little Helper
D
Kills:1,174
Deaths:1,557
KDR:0.754
Accuracy:33.591% F
HSR:12.095% D
Eclipse VE3A
D
Kills:1,173
Deaths:1,663
KDR:0.705
Accuracy:24.132% D
HSR:12.276% D**
NSX Tengu
C
Kills:1,173
Deaths:1,556
KDR:0.754
Accuracy:34.826% C
HSR:17.221% D
NS Baron G5
C++
Kills:1,172
Deaths:1,471
KDR:0.797
Accuracy:43.189% C+
HSR:15.017% C++
Phobos VX86
C+
Kills:1,170
Deaths:1,673
KDR:0.699
Accuracy:56.547% C+
HSR:12.821% D
VE-S Canis
B
Kills:1,163
Deaths:1,424
KDR:0.817
Accuracy:29.123% B
HSR:10.834% D*
NSX Tanto
C
Kills:1,162
Deaths:2,224
KDR:0.522
Accuracy:24.071% C
HSR:18.244% D--
Thanatos VE70
C*
Kills:1,159
Deaths:1,436
KDR:0.807
Accuracy:41.874% C*
HSR:16.997% C*
NS-7 PDW
B
Kills:1,157
Deaths:1,503
KDR:0.770
Accuracy:26.522% B
HSR:15.990% C
Eridani SX5-AE
C
Kills:1,157
Deaths:1,461
KDR:0.792
Accuracy:27.735% C
HSR:11.150% F
MKV Suppressed
C++
Kills:1,154
Deaths:1,461
KDR:0.790
Accuracy:26.457% C++
HSR:15.165% D
Sirius SX12
C**
Kills:1,154
Deaths:1,330
KDR:0.868
Accuracy:25.972% C**
HSR:14.385% D
Eridani SX5
C
Kills:1,154
Deaths:1,909
KDR:0.605
Accuracy:24.889% C
HSR:12.305% D--
NS Baron G5AE
C--
Kills:1,153
Deaths:2,392
KDR:0.482
Accuracy:41.289% D
HSR:12.489% C--
Solstice VE3
C+
Kills:1,147
Deaths:2,109
KDR:0.544
Accuracy:22.799% C+
HSR:16.565% C--
VX6-7
D-
Kills:1,146
Deaths:2,303
KDR:0.498
Accuracy:20.193% D-
HSR:15.794% D-
Serpent VE92
B**
Kills:1,144
Deaths:1,946
KDR:0.588
Accuracy:29.333% B**
HSR:16.521% D
Zenith VX-5
C-
Kills:1,139
Deaths:2,680
KDR:0.425
Accuracy:21.284% D-
HSR:18.525% C-
NS-11C
C*
Kills:1,138
Deaths:2,209
KDR:0.515
Accuracy:24.879% C*
HSR:15.554% D
Chaos
B+
Kills:757
Deaths:1,139
KDR:0.665
Accuracy:43.152% D**
HSR:17.305% B+
Skorpios
C++
Kills:580
Deaths:793
KDR:0.731
Accuracy:27.851% C++
HSR:14.138% D--
Zenith VX-5AE
D-
Kills:451
Deaths:882
KDR:0.511
Accuracy:23.404% D-
HSR:16.186% D*
Kills:27,793
Deaths (as Light Assault):43,336
Deaths (to Light Assaults):21,525
KDR:0.64134
Kill Difference:15,543
Playtime:253.793 hours
Usage:4%
Score:2.446m
Score/min:161
Accuracy (listed only):31.656%
HSR (listed only):14.913%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
C+
Kills:1,566
Deaths:2,183
KDR:0.717
Accuracy:37.910% C+
HSR:13.729% C
Deimos VA29
C
Kills:1,268
Deaths:1,746
KDR:0.726
Accuracy:57.010% C
HSR:11.120% D-
NSX-P Tanto
C-
Kills:1,182
Deaths:2,286
KDR:0.517
Accuracy:23.375% C-
HSR:20.389% D
The Little Helper
D
Kills:1,174
Deaths:1,557
KDR:0.754
Accuracy:33.591% F
HSR:12.095% D
Eclipse VE3A
D
Kills:1,173
Deaths:1,663
KDR:0.705
Accuracy:24.132% D
HSR:12.276% D**
NS Baron G5
C++
Kills:1,172
Deaths:1,471
KDR:0.797
Accuracy:43.189% C+
HSR:15.017% C++
Phobos VX86
C+
Kills:1,170
Deaths:1,673
KDR:0.699
Accuracy:56.547% C+
HSR:12.821% D
Eidolon VE33
C+
Kills:1,163
Deaths:1,575
KDR:0.738
Accuracy:25.346% C
HSR:25.365% C+
NSX Tanto
C
Kills:1,162
Deaths:2,224
KDR:0.522
Accuracy:24.071% C
HSR:18.244% D--
Thanatos VE70
C*
Kills:1,159
Deaths:1,436
KDR:0.807
Accuracy:41.874% C*
HSR:16.997% C*
NS Baron G5AE
C--
Kills:1,153
Deaths:2,392
KDR:0.482
Accuracy:41.289% D
HSR:12.489% C--
Solstice VE3
C+
Kills:1,147
Deaths:2,109
KDR:0.544
Accuracy:22.799% C+
HSR:16.565% C--
VX6-7
D-
Kills:1,146
Deaths:2,303
KDR:0.498
Accuracy:20.193% D-
HSR:15.794% D-
Serpent VE92
B**
Kills:1,144
Deaths:1,946
KDR:0.588
Accuracy:29.333% B**
HSR:16.521% D
Zenith VX-5
C-
Kills:1,139
Deaths:2,680
KDR:0.425
Accuracy:21.284% D-
HSR:18.525% C-
NS-11C
C*
Kills:1,138
Deaths:2,209
KDR:0.515
Accuracy:24.879% C*
HSR:15.554% D
Revenant
D--
Kills:783
Deaths:972
KDR:0.806
Accuracy:27.691% D--
HSR:20.307% D*
Chaos
B+
Kills:757
Deaths:1,139
KDR:0.665
Accuracy:43.152% D**
HSR:17.305% B+
Zenith VX-5AE
D-
Kills:451
Deaths:882
KDR:0.511
Accuracy:23.404% D-
HSR:16.186% D*
Kills:21,047
Deaths (as Engineer):34,446
Deaths (to Engineers):23,897
KDR:0.61101
Kill Difference:13,399
Playtime:2,189.683 hours
Usage:33%
Score:28.496m
Score/min:217
Accuracy (listed only):32.688%
HSR (listed only):16.174%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX Tengu
C
Kills:1,173
Deaths:1,556
KDR:0.754
Accuracy:34.826% C
HSR:17.221% D
Parsec VX3-A
D
Kills:1,170
Deaths:941
KDR:1.243
Accuracy:37.465% D
HSR:73.504% D-
Phaseshift VX-S
B+
Kills:1,166
Deaths:867
KDR:1.345
Accuracy:39.722% B+
HSR:80.103% B+
NS-44 Commissioner
B*
Kills:1,166
Deaths:1,558
KDR:0.748
Accuracy:43.561% B*
HSR:24.271% B
Ghost
C
Kills:1,166
Deaths:952
KDR:1.225
Accuracy:31.753% D*
HSR:65.352% C
Parallax VX3
C+
Kills:1,165
Deaths:947
KDR:1.230
Accuracy:33.924% D
HSR:75.880% C+
VE-S Canis
B
Kills:1,163
Deaths:1,424
KDR:0.817
Accuracy:29.123% B
HSR:10.834% D*
Artemis VX26
C+
Kills:1,163
Deaths:1,237
KDR:0.940
Accuracy:26.746% C+
HSR:21.238% C+
NS-61 Emissary
B**
Kills:1,161
Deaths:1,590
KDR:0.730
Accuracy:34.903% B**
HSR:15.935% C+
V10
C
Kills:1,159
Deaths:1,128
KDR:1.027
Accuracy:31.355% D**
HSR:75.151% C
NS-7 PDW
B
Kills:1,157
Deaths:1,503
KDR:0.770
Accuracy:26.522% B
HSR:15.990% C
Nyx VX31
C
Kills:1,157
Deaths:1,039
KDR:1.114
Accuracy:32.125% C
HSR:21.694% D-
Eridani SX5-AE
C
Kills:1,157
Deaths:1,461
KDR:0.792
Accuracy:27.735% C
HSR:11.150% F
Cerberus
B*
Kills:1,156
Deaths:1,428
KDR:0.810
Accuracy:37.588% B*
HSR:24.308% C*
XM98
D**
Kills:1,156
Deaths:1,574
KDR:0.734
Accuracy:28.001% D**
HSR:62.111% D**
NS-44 Commissioner AE
C**
Kills:1,155
Deaths:2,547
KDR:0.453
Accuracy:44.390% C**
HSR:21.039% D
MKV Suppressed
C++
Kills:1,154
Deaths:1,461
KDR:0.790
Accuracy:26.457% C++
HSR:15.165% D
Sirius SX12
C**
Kills:1,154
Deaths:1,330
KDR:0.868
Accuracy:25.972% C**
HSR:14.385% D
Eridani SX5
C
Kills:1,154
Deaths:1,909
KDR:0.605
Accuracy:24.889% C
HSR:12.305% D--
NS-357 Underboss
B*
Kills:1,153
Deaths:2,113
KDR:0.546
Accuracy:43.644% B*
HSR:20.468% C+
Spiker
B
Kills:1,152
Deaths:1,824
KDR:0.632
Accuracy:32.094% B
HSR:18.576% C
NS-30 Vandal
C+
Kills:1,151
Deaths:1,047
KDR:1.099
Accuracy:32.160% C+
HSR:18.593% D--
Skorpios
C++
Kills:580
Deaths:793
KDR:0.731
Accuracy:27.851% C++
HSR:14.138% D--
NSX Tomoe
C+
Kills:434
Deaths:494
KDR:0.879
Accuracy:26.016% D
HSR:35.945% C+
The Immortal
B++
Kills:368
Deaths:928
KDR:0.397
Accuracy:38.433% B++
HSR:23.913% D
VA39 Spectre
C+
Kills:165
Deaths:427
KDR:0.386
Accuracy:24.883% D*
HSR:38.788% C+
Soldier Soaker
B**
Kills:160
Deaths:174
KDR:0.920
Accuracy:44.158% B**
HSR:13.750% C
NS-357 IA
D
Kills:85
Deaths:153
KDR:0.556
Accuracy:39.326% D-
HSR:25.882% D
NS CandyCannon 3000
A
Kills:80
Deaths:542
KDR:0.148
Accuracy:48.759% A
HSR:38.750% C**
Kills:27,380
Deaths (as Infiltrator):34,947
Deaths (to Infiltrators):26,499
KDR:0.78347
Kill Difference:7,567
Playtime:1,642.689 hours
Usage:25%
Score:14.964m
Score/min:152
Accuracy (listed only):33.599%
HSR (listed only):31.256%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
C+
Kills:1,566
Deaths:2,183
KDR:0.717
Accuracy:37.910% C+
HSR:13.729% C
Deimos VA29
C
Kills:1,268
Deaths:1,746
KDR:0.726
Accuracy:57.010% C
HSR:11.120% D-
Terminus VX-9
D
Kills:1,177
Deaths:1,682
KDR:0.700
Accuracy:22.780% D
HSR:18.862% D--
Pulsar VS1
C+
Kills:1,174
Deaths:1,394
KDR:0.842
Accuracy:23.489% C+
HSR:17.802% C
The Little Helper
D
Kills:1,174
Deaths:1,557
KDR:0.754
Accuracy:33.591% F
HSR:12.095% D
NSX Tengu
C
Kills:1,173
Deaths:1,556
KDR:0.754
Accuracy:34.826% C
HSR:17.221% D
NS Baron G5
C++
Kills:1,172
Deaths:1,471
KDR:0.797
Accuracy:43.189% C+
HSR:15.017% C++
H-V45
C-
Kills:1,170
Deaths:1,854
KDR:0.631
Accuracy:21.960% C-
HSR:15.556% D
Phobos VX86
C+
Kills:1,170
Deaths:1,673
KDR:0.699
Accuracy:56.547% C+
HSR:12.821% D
Equinox VE2 Burst
C--
Kills:1,168
Deaths:1,693
KDR:0.690
Accuracy:24.706% C--
HSR:18.322% D--
VE-S Canis
B
Kills:1,163
Deaths:1,424
KDR:0.817
Accuracy:29.123% B
HSR:10.834% D*
NS-11A
C
Kills:1,162
Deaths:1,752
KDR:0.663
Accuracy:23.140% C
HSR:15.318% D-
Thanatos VE70
C*
Kills:1,159
Deaths:1,436
KDR:0.807
Accuracy:41.874% C*
HSR:16.997% C*
NS-7 PDW
B
Kills:1,157
Deaths:1,503
KDR:0.770
Accuracy:26.522% B
HSR:15.990% C
Eridani SX5-AE
C
Kills:1,157
Deaths:1,461
KDR:0.792
Accuracy:27.735% C
HSR:11.150% F
MKV Suppressed
C++
Kills:1,154
Deaths:1,461
KDR:0.790
Accuracy:26.457% C++
HSR:15.165% D
Sirius SX12
C**
Kills:1,154
Deaths:1,330
KDR:0.868
Accuracy:25.972% C**
HSR:14.385% D
Eridani SX5
C
Kills:1,154
Deaths:1,909
KDR:0.605
Accuracy:24.889% C
HSR:12.305% D--
NS Baron G5AE
C--
Kills:1,153
Deaths:2,392
KDR:0.482
Accuracy:41.289% D
HSR:12.489% C--
NS-11A "Heatwave"
C
Kills:880
Deaths:1,258
KDR:0.700
Accuracy:25.398% C
HSR:16.023% D*
Chaos
B+
Kills:757
Deaths:1,139
KDR:0.665
Accuracy:43.152% D**
HSR:17.305% B+
Skorpios
C++
Kills:580
Deaths:793
KDR:0.731
Accuracy:27.851% C++
HSR:14.138% D--
Darkstar
D
Kills:52
Deaths:111
KDR:0.468
Accuracy:21.745% D*
HSR:19.231% D
Kills:24,894
Deaths (as Combat Medic):34,778
Deaths (to Combat Medics):14,988
KDR:0.7158
Kill Difference:9,884
Playtime:543.779 hours
Usage:8%
Score:6.969m
Score/min:214
Accuracy (listed only):32.224%
HSR (listed only):14.951%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C++
Kills:2,714
Deaths:1,644
KDR:1.651
Accuracy:19.581% C++
HSR:14.886% D*
Blueshift VM5
C++
Kills:2,619
Deaths:1,650
KDR:1.587
Accuracy:19.994% C++
HSR:16.189% D-
Comet VM2
C**
Kills:2,423
Deaths:2,578
KDR:0.940
Accuracy:45.066% C**
HSR:3.137% D
Comet VM2
C++
Kills:1,959
Deaths:2,530
KDR:0.774
Accuracy:46.413% C++
HSR:2.808% D
Cosmos VM3
D
Kills:1,397
Deaths:1,458
KDR:0.958
Accuracy:13.459% D
HSR:15.319% D--
Cosmos VM3
C--
Kills:1,314
Deaths:1,466
KDR:0.896
Accuracy:13.950% C--
HSR:14.231% D--
NS-20 "Heatwave" Gorgon
C
Kills:1,201
Deaths:1,111
KDR:1.081
Accuracy:27.938% C
HSR:16.986% D--
NS-20 "Heatwave" Gorgon
C+
Kills:1,191
Deaths:1,158
KDR:1.029
Accuracy:28.226% C+
HSR:17.212% D-
Quasar VM1
C**
Kills:1,177
Deaths:749
KDR:1.571
Accuracy:19.382% C**
HSR:15.633% D--
Nebula VM20
C--
Kills:1,175
Deaths:860
KDR:1.366
Accuracy:16.179% C--
HSR:12.340% D**
Quasar VM1
B++
Kills:1,169
Deaths:790
KDR:1.480
Accuracy:19.067% B++
HSR:16.082% C--
Nebula VM20
C--
Kills:1,165
Deaths:860
KDR:1.355
Accuracy:15.705% C--
HSR:14.936% D--
NS-20 Gorgon
B
Kills:544
Deaths:436
KDR:1.248
Accuracy:29.120% B
HSR:16.177% D
NS-20 Gorgon
B
Kills:394
Deaths:389
KDR:1.013
Accuracy:29.443% B
HSR:14.975% D
NS-10 Burster
B*
Kills:74
Deaths:248
KDR:0.298
Accuracy:26.581% C
HSR:10.811% B*
Vortex VM21
C+
Kills:72
Deaths:76
KDR:0.947
Accuracy:39.764% C+
HSR:2.778% C
Vortex VM21
C++
Kills:62
Deaths:76
KDR:0.816
Accuracy:40.845% C++
HSR:1.613% D--
NS-10 Burster
A
Kills:58
Deaths:241
KDR:0.241
Accuracy:26.607% C--
HSR:10.345% A
Kills:20,708
Deaths (as MAX Suit):9,160
Deaths (to MAX Suits):5,174
KDR:2.2607
Kill Difference:11,548
Playtime:484.385 hours
Usage:7%
Score:6.457m
Score/min:222
Accuracy (listed only):26.518%
HSR (listed only):12.025%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
D-
Kills:125
V. Kills:22 N/A
Deaths:44
KDR:2.841
Accuracy:38.873% C-
KPH:19.700 D--
VKPH:3.500 D-
Kills:125 (0 + 125)
Deaths:44
KDR:2.841
VKDR:0.500
Vehicle Kills:22
Kill Difference:81
Playtime:6.338 hours
Usage:0%
Score:0.045m
Score/min:118
Piloting Accuracy:N/A%
Gunner Accuracy:38.873%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:6,326
V. Kills:762 N/A
Deaths:945
KDR:6.694
Accuracy:40.427% D--
KPH:63.500 B+
VKPH:7.600 C+
L100 Python AP
C
Kills:1,405
V. Kills:778 180%
Deaths:570
KDR:2.465
Accuracy:45.259% D*
KPH:26.400 C
VKPH:14.600 D
C75 Viper
B
Kills:996
V. Kills:204 486%
Deaths:325
KDR:3.065
Accuracy:37.290% C
KPH:34.700 B
VKPH:7.100 C+
L100 Python HEAT
D
Kills:801
V. Kills:416 192%
Deaths:609
KDR:1.315
Accuracy:46.726% C--
KPH:16.100 D-
VKPH:8.400 D
LB00 Python AP
C
Kills:450
V. Kills:111 402%
Deaths:69
KDR:6.522
Accuracy:40.816% F-
KPH:46.500 C
VKPH:11.500 D**
Skyguard
C
Kills:119
V. Kills:121 98%
Deaths:103
KDR:1.155
Accuracy:32.443% B+
KPH:8.700 D
VKPH:8.800 C
Kills:10,097 (10,097 + 0)
Deaths:2,621
KDR:3.852
VKDR:0.913
Vehicle Kills:2,392
Kill Difference:7,476
Playtime:254.606 hours
Usage:4%
Score:2.805m
Score/min:184
Driving Accuracy:32.443%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
C*
Kills:1,333
V. Kills:184 N/A
Deaths:215
KDR:6.200
Accuracy:38.226% D**
KPH:46.800 C*
VKPH:6.500 C
Supernova FPC
B*
Kills:1,144
V. Kills:446 256%
Deaths:279
KDR:4.100
Accuracy:35.478% F--
KPH:33.500 B*
VKPH:13.100 C
Supernova PC
B+
Kills:931
V. Kills:306 303%
Deaths:254
KDR:3.665
Accuracy:42.849% D
KPH:27 B+
VKPH:8.900 C*
E540 Halberd
C
Kills:541
V. Kills:304 177%
Deaths:130
KDR:4.162
Accuracy:41.639% D-
KPH:27.300 C
VKPH:15.300 C
Saron HRB
C
Kills:512
V. Kills:372 137%
Deaths:199
KDR:2.573
Accuracy:39.501% C--
KPH:17.200 D
VKPH:12.500 C
Aphelion VEX-4
C
Kills:87
V. Kills:82 105%
Deaths:31
KDR:2.806
Accuracy:33.155% C+
KPH:16.700 D-
VKPH:15.700 C
M20 Basilisk
C
Kills:75
V. Kills:39 188%
Deaths:44
KDR:1.705
Accuracy:34.998% B++
KPH:11 D
VKPH:5.700 C
Proton II PPA
B+
Kills:72
V. Kills:15 450%
Deaths:17
KDR:4.235
Accuracy:27.787% B+
KPH:22.700 D*
VKPH:4.700 B+
Kills:4,695 (3,408 + 1,287)
Deaths:1,169
KDR:4.016
VKDR:1.495
Vehicle Kills:1,748
Kill Difference:3,526
Playtime:161.795 hours
Usage:2%
Score:2.145m
Score/min:221
Driving Accuracy:42.849%
Gunner Accuracy:27.787%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C+
Kills:391
V. Kills:126 308%
Deaths:85
KDR:4.600
Accuracy:38.984% F--
KPH:43.300 C+
VKPH:13.900 D-
Saron HRB-H
D
Kills:127
V. Kills:79 159%
Deaths:53
KDR:2.396
Accuracy:50.070% D
KPH:21 D--
VKPH:13.100 D--
Aphelion VEX-4H
D--
Kills:95
V. Kills:83 113%
Deaths:82
KDR:1.159
Accuracy:42.608% C
KPH:18.700 D*
VKPH:16.400 D--
Proton II PPA-H
C+
Kills:89
V. Kills:13 N/A
Deaths:33
KDR:2.697
Accuracy:34.125% C
KPH:39.600 D--
VKPH:5.800 C+
Kills:702 (0 + 702)
Deaths:253
KDR:2.775
VKDR:1.190
Vehicle Kills:301
Kill Difference:449
Playtime:22.396 hours
Usage:0%
Score:0.330m
Score/min:245
Driving Accuracy:N/A%
Gunner Accuracy:34.125%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:574
V. Kills:227 252%
Deaths:294
KDR:1.952
Accuracy:39.179% C**
KPH:21.400 D-
VKPH:8.500 C+
M40 Fury
D
Kills:467
V. Kills:122 380%
Deaths:141
KDR:3.312
Accuracy:34.482% C
KPH:25.800 D--
VKPH:6.800 D
M20 Basilisk
D--
Kills:363
V. Kills:173 209%
Deaths:243
KDR:1.494
Accuracy:38.343% C+
KPH:8.900 D--
VKPH:4.200 D--
M60-G Bulldog
C-
Kills:267
V. Kills:76 347%
Deaths:122
KDR:2.189
Accuracy:37.045% C*
KPH:15.500 D-
VKPH:4.400 C-
M20 Basilisk
D-
Kills:244
V. Kills:128 189%
Deaths:160
KDR:1.525
Accuracy:32.989% D
KPH:10.600 D-
VKPH:5.500 D-
M12 Kobalt
D
Kills:242
V. Kills:19 N/A
Deaths:61
KDR:3.967
Accuracy:16.307% C
KPH:25.900 D--
VKPH:2 D
M12 Kobalt
C
Kills:146
V. Kills:13 N/A
Deaths:21
KDR:6.952
Accuracy:16.989% C+
KPH:30.300 D--
VKPH:2.700 C
Kills:2,303 (0 + 2,303)
Deaths:1,042
KDR:2.210
VKDR:0.727
Vehicle Kills:758
Kill Difference:1,261
Playtime:140.214 hours
Usage:2%
Score:1.071m
Score/min:127
Driving Accuracy:N/A%
Gunner Accuracy:16.989%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B++
Kills:195
V. Kills:103 188%
Deaths:300
KDR:0.650
Accuracy:63.836% A
KPH:18.300 C
VKPH:9.600 B++
S12 Renegade
D-
Kills:194
V. Kills:24 N/A
Deaths:415
KDR:0.467
Accuracy:39.251% C
KPH:7.600 D**
VKPH:0.900 D-
Kills:389 (389 + 0)
Deaths:715
KDR:0.544
VKDR:0.178
Vehicle Kills:127
Kill Difference:326
Playtime:36.135 hours
Usage:1%
Score:0.197m
Score/min:91
Driving Accuracy:39.251%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:59
V. Kills:8 N/A
Deaths:13
KDR:4.538
Accuracy:27.779% D-
KPH:45.500 D
VKPH:6.200 C+
Kills:59 (0 + 59)
Deaths:13
KDR:4.538
VKDR:0.615
Vehicle Kills:8
Kill Difference:46
Playtime:1.297 hours
Usage:0%
Score:0.025m
Score/min:319
Piloting Accuracy:N/A%
Gunner Accuracy:27.779%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python HESH 7,0886,3269456.694C5.7240.427%D--1.217%C63.5B+7.7C+20899.6h2.9B+7.1C*
Betelgeuse 54-A 3,9073,8404,2100.912D0.0621.665%D--20.365%D*26D*N/A78147.8h12.4D-57D-
Proximity Mine 3,7083,7021,5082.455C-1.4847.584%B++N/A66.6D*N/A17155.6h2C4.3B
C-4 ARX 4,3553,5342,9861.184C-0.2126.985%C++N/A65.9D-15.3D*29953.6h1.1B+4.1B+
Sticky Grenade 3,2893,21013210N/A3,209.0253.717%C*N/A802.5C19.8B*21914h2.3C++4.3C*
Blueshift VM5 2,8042,7141,6441.651C0.6719.581%C++14.886%D*26.5CN/A78102.5h17.4C89.1C++
Tank Mine 4,2002,6521,6611.597C--0.6225.493%DN/A60.8D-35.5D-51043.6h1.4B*5.6B+
Blueshift VM5 2,7062,6191,6501.587C0.6119.994%C++16.189%D-25.5C-N/A76102.7h18.4C--92.2C+
Comet VM2 3,0112,4232,5780.94C++0.0445.066%C**3.137%D13.1B+3.2C-68185.1h18.1B+40.2B+
Comet VM2 2,5161,9592,5300.774C0.2046.413%C++2.808%D10.7C+3D--55182.7h22.8B+49.1B+
Pandora VX25 1,6061,5662,1830.717C0.2637.91%C+13.729%C19.7DN/A5279.6h4.6C+12.1C++
L100 Python AP 2,1831,4055702.465C-1.4945.259%D*5.552%A+26.4C14.6D18553.2h5.8B+12.9C+
Cosmos VM3 1,4311,3971,4580.958C--0.0213.459%D15.319%D--17.2D--N/A4781h13.3C*98.5C+
MAX Punch 1,4281,3919,1600.152C**0.8243.017%CN/A2.4C+N/A6582h1.8C++4.2C*
Supernova VPC 1,5171,3332156.2C-5.2238.226%D**3.451%A*46.8C*6.5C20728.5h3.2C*8.4C
Cosmos VM3 1,3461,3141,4660.896C--0.0813.95%C--14.231%D--16.1D-N/A4481.6h14.6C+104.5C+
Deimos VA29 1,2861,2681,7460.726C-0.2557.01%C11.12%D-19.8D-N/A5264h2.1B+3.7C**
Lasher X2 1,2841,2211,1751.039C*0.0632.998%B**4.259%C++45.1B++2.3A++14227.1h21.8C65.9B+
NS-20 "Heatwave" Gorgon 1,2791,2011,1111.081C-0.1027.938%C16.986%D--20.7D1.3C--5757.9h33.7C+120.7C+
NS-20 "Heatwave" Gorgon 1,2691,1911,1581.028C-0.0528.226%C+17.212%D-19.5D1.3C-5361.1h36C+127.5C+
NSX-P Tanto 1,2061,1822,2860.517C-0.4623.375%C-20.389%D12.4DN/A3495.2h14.8C*63.3C++
NSX-P Naginata 1,1991,1801,4260.827C-0.1521.608%C22.712%D-27.4DN/A7343h11.1B+51.3B
Quasar VM1 1,1981,1777491.571C0.5919.382%C**15.633%D--26.2CN/A7044.9h14.6C75.5C*
Terminus VX-9 1,2021,1771,6820.7D0.2822.78%D18.862%D--17.4D-N/A4467.6h13.2C+58.1C
Nebula VM20 1,1901,1758601.366C0.3916.179%C--12.34%D**20.2DN/A5558.1h17.2C+106.5C+
Pulsar VS1 1,1901,1741,3940.842C+0.1323.489%C+17.802%C21.6C+N/A8454.4h13.4B+57.2B+
The Little Helper 1,1891,1741,5570.754C-0.2233.591%F12.095%D24.8DN/A5147.3h4.1B+12.1C
VE-H Maw 1,2001,1741,5600.753D0.2220.878%D-20.102%D20D-N/A7558.6h11.6C+55.4C
Eclipse VE3A 1,1931,1731,6630.705C0.2724.132%D12.276%D**19.6DN/A6459.9h11.5C**47.7C+
NSX Tengu 1,1891,1731,5560.754C-0.2234.826%C17.221%D22.8C--N/A5851.4h10.9B++31.2B+
NS Baron G5 1,1851,1721,4710.797C0.1843.189%C+15.017%C++22.5C--N/A5152.2h4.5C*10.3C++
H-V45 1,1901,1701,8540.631C0.3521.96%C-15.556%D15.9DN/A6273.4h13.7C+62.6C+
Phobos VX86 1,1821,1701,6730.699C--0.2856.547%C+12.821%D19.7D-N/A4959.3h2.5C++4.3C++
Parsec VX3-A 1,1831,1709411.243D--0.2737.465%D73.504%D-30D-N/A8039h2.1D5.5D
NS-15M2 1,1791,1701,5220.769C0.2120.563%D16.239%D*19.9D-N/A6958.9h12.6C++61.2C+
Quasar VM1 1,1971,1697901.48C+0.5019.067%B++16.082%C--24.8C*N/A8847.1h15.1C++79.3B
Equinox VE2 Burst 1,1941,1681,6930.69D0.2924.706%C--18.322%D--18.7D-N/A5162.5h15.2D61.6C-
Phaseshift VX-S 1,1761,1668671.345D0.3739.722%B+80.103%B+26.2C+N/A6044.5h2.2B++5.5B++
NS-44 Commissioner 1,1831,1661,5580.748C+0.2343.561%B*24.271%B23.7CN/A6749.2h3.5B+8B++
Ghost 1,1741,1669521.225C-0.2531.753%D*65.352%C22.9DN/A8151h2.3C++7.3C
Parallax VX3 1,1801,1659471.23C-0.2533.924%D75.88%C+24.5C+N/A6447.6h2.2C*6.4C+
Nebula VM20 1,1791,1658601.355C0.3815.705%C--14.936%D--20.1DN/A5458.1h17.1C+109.1C+
NSX Naginata 1,1801,1641,2310.946C0.0320.446%C23.797%D22.2DN/A6052.5h11B+53.7C**
VE-S Canis 1,1751,1631,4240.817C0.1629.123%B10.834%D*20.7DN/A7556.2h10.7B+36.8B+
Eidolon VE33 1,1831,1631,5750.738C0.2425.346%C25.365%C+14.6C-N/A4379.8h8.7B34.5C*
Artemis VX26 1,1781,1631,2370.94C0.0426.746%C+21.238%C+24.6CN/A5947.3h12.4C+46.4C++
NSX Tanto 1,1871,1622,2240.522D0.4524.071%C18.244%D--12.8DN/A3390.5h14.9C+62.1C+
NS-11A 1,1731,1621,7520.663C0.3123.14%C15.318%D-16.1DN/A4572.2h13.8C++59.7C++
NS-61 Emissary 1,1801,1611,5900.73C+0.2534.903%B**15.935%C+14DN/A4582.9h12.4B35.4B++
NS-15M AE 1,1781,1612,0330.571D0.4118.718%D*16.796%D*13.7D*N/A3184.8h14D74.6D
V10 1,1711,1591,1281.027D-0.0531.355%D**75.151%C17.9DN/A4464.9h2.5C7.8D
Thanatos VE70 1,1691,1591,4360.807C+0.1741.874%C*16.997%C*24C+N/A10648.3h4.5B10.7B+
Flare VE6 1,1721,1581,3720.844C--0.1322.356%C+21.503%C20.7DN/A6355.9h10.7C++47.9C*
NS-15MP 1,1711,1571,6980.681D-0.3019.15%F14.78%F17.7D*N/A3965.4h13.2D-69D*
NS-7 PDW 1,1641,1571,5030.77C+0.2126.522%B15.99%C19.9CN/A7158h11.7B*44.3B+
Nyx VX31 1,1771,1571,0391.114C0.1432.125%C21.694%D-25.2C--N/A5746h6C+18.6C+
Eridani SX5-AE 1,1701,1571,4610.792D0.1827.735%C11.15%F23.2DN/A5449.9h10.1B36.4C*
Orion VS54 1,1691,1571,6370.707C-0.2720.464%C+22.558%C16.6DN/A10069.7h13C++63.3C++
Cerberus 1,1711,1561,4280.81C+0.1737.588%B*24.308%C*20.4C--N/A4956.7h5.3B+14B++
XM98 1,1671,1561,5740.734D0.2428.001%D**62.111%D**9.5DN/A30121.6h3.3D--11.9D*
NS-44 Commissioner AE 1,1641,1552,5470.453D0.5244.39%C**21.039%D9.7D*N/A29118.9h4.1D9.2C+
SVA-88 1,1641,1541,9560.59D0.3920.756%C--21.577%C--13.7D*N/A4184.3h14.7D-70.8C
MKV Suppressed 1,1691,1541,4610.79C0.1926.457%C++15.165%D21.4C-N/A5353.8h11.7B+44.4B+
S1 1,6811,1541,9160.602C+0.3750.333%D1.906%C--21.5C9.8C-17953.6h5.8B+11.5C*
Sirius SX12 1,1651,1541,3300.868C+0.1125.972%C**14.385%D24.2C+N/A7447.7h11.3B*43.5B+
Eridani SX5 1,1651,1541,9090.605C--0.3724.889%C12.305%D--16DN/A4472.3h11.5B46.1C*
NS Baron G5AE 1,1791,1532,3920.482D-0.4941.289%D12.489%C--12.3D--N/A4693.8h4.4C++10.7C+
NS-357 Underboss 1,1681,1532,1130.546C-0.4343.644%B*20.468%C+10.6D--N/A35108.4h4.4C+10.1B+
Spiker 1,2251,1521,8240.632C0.3432.094%B18.576%C13.9DN/A4482.8h8.2C**25.5B+
NS-30 Vandal 1,1711,1511,0471.099C0.1232.16%C+18.593%D--26.2DN/A6443.9h6.5C20.3C+
Solstice VE3 1,1731,1472,1090.544C0.4322.799%C+16.565%C--14.3CN/A8280.2h14.6C**64.1C*
VX6-7 1,1721,1462,3030.498C--0.4820.193%D-15.794%D-9D-N/A29127.1h15.5C-76.8C-
Serpent VE92 1,1711,1441,9460.588C-0.3929.333%B**16.521%D11.6DN/A7798.4h20D**68.3C+
Supernova FPC 1,5901,1442794.1C+3.1235.478%F--3.584%B++33.5B*13.1C33434.1h3.3A9.3B+
Zenith VX-5 1,1781,1392,6800.425D0.5521.284%D-18.525%C-7.1D--N/A24159.9h16.5D-77.4D
NS-11C 1,1691,1382,2090.515C--0.4624.879%C*15.554%D13.4DN/A5884.8h15.5C+62.3C*
Ursa 1,1151,1061,4660.754C--0.2224.651%B19.62%D19.4DN/A5057.1h11.7C+47.6C**
C-4 1,5291,0111,5440.655C--0.3223.47%CN/A20.3D*10.4D*23449.7h1.6C+6.9C+
C75 Viper 1,2009963253.065C+2.0937.29%C1.406%C+34.7B7.1C+20128.7h12.3B+32.9B
Supernova PC 1,2379312543.665C+2.6942.849%D4.189%A27B+8.9C*18534.5h5C**11.6C++
Damascus Edge 94690876,6240.012D0.9630.155%C++N/A0.3DN/A12880.6h2.1C*7.1B
NS-11A "Heatwave" 8938801,2580.7C--0.2825.398%C16.023%D*23.9DN/A5536.8h13.4C*52.6C++
Auraxium Slasher 83182528,7940.029C0.9526.667%C6.667%C0.7CN/A21226.2h2.3C+8.8C++
L100 Python HEAT 1,2178016091.315D0.3446.726%C--3.121%B16.1D-8.4D12549.7h7.1C15.2C
Revenant 8027839720.806C-0.1727.691%D--20.307%D*20D--N/A5139.1h8.1C29.3D
Chaos 7737571,1390.665D0.3143.152%D**17.305%B+17.1D*N/A4644.3h4.7D10.9D*
Nemesis VSH9 9576121,0420.587C+0.3953.067%D*N/A17.9C++10.1C+14834.2h5.7B**10.7B++
Skorpios 5935807930.731C--0.2527.851%C++14.138%D--23.1D-N/A7525.1h11C*39.5C**
M40 Fury 8015742941.952D0.9839.179%C**1.742%C+21.4D-8.5C+15326.8h22.8D58.2C--
Spear Anti-Vehicle Phalanx Turret 8135601144.912C3.9439.238%C--5%B+35C+15.8C--26316h6.9B++17.6B+
NS-20 Gorgon 5805444361.248C++0.2729.12%B16.177%D23.2B+1.5C+5923.4h27.5B+94.5B++
E540 Halberd 8455411304.162C3.1941.639%D-N/A27.3C15.4C+22319.8h5.6C**13.4C+
Saron HRB 8845121992.573C--1.6039.501%C--N/A17.2D12.5C19329.8h26.9D68D
M40 Fury 5894671413.312D2.3434.482%C1.927%C+25.8D--6.7D17018.1h16.8C48.6C
NS Annihilator 1,0054611,1600.397C-0.5879.959%C+N/A7.8C--9.2C*9459.4h10.2B+12.7B+
MANA Anti-Personnel Turret 4644593191.439N/A0.4621.86%UN/A4590U50U11086700.1h21.6T*98.9T*
Zenith VX-5AE 4674518820.511D0.4723.404%D-16.186%D*16.2D-N/A4427.8h14.9C-63.5C-
LB00 Python AP 561450696.522D5.5540.816%F-N/A46.4C11.4D**1859.7h4.5C+10.9F
NSX Tomoe 4414344940.879C-0.1026.016%D35.945%C+25.7DN/A10716.9h14.1C++54.3C+
Pulsar LSW 4114005280.758D0.2221.776%C+20.25%C--24.4DN/A12516.4h12.7C+58.4C++
M12 Kobalt 4223973910.179D-9.2018.67%D12.091%D*49D--3.1D1238.1h18.5C+99.2C+
NS-20 Gorgon 4213943891.013C+0.0429.443%B14.975%D19.4C*1.3C5120.3h33.1B+112.6B++
E540 Halberd-H 517391854.6C3.6238.984%F--1.023%D43.4C+14D-2429h4.9B++12.6C
The Immortal 3773689280.397D-0.5838.433%B++23.913%D9.4D--N/A2539.3h9.5D24.8C+
M20 Basilisk 5363632431.494D0.5238.343%C+5.51%C+8.9D--4.2D--9240.9h122.3C-319C
Lasher X2 AE 3513325730.579D0.4029.57%C+3.012%C24.6D1.4B+7213.5h20.7C70C++
M60-G Bulldog 3432671222.189D1.2137.045%C*2.622%C+15.4D-4.4C-13717.3h9C24.4C++
Anti-Vehicle Grenade 3612501250N/A249.0246.923%C-N/A192.3D-85.4C+11771.3h8.7D*18.5D--
M20 Basilisk 3722441601.525D0.5532.989%D3.689%D10.6D-5.5D-12323.1h108.3C+328.1C
M12 Kobalt 261242613.967D-2.9916.307%C17.355%C+26D--2D1219.3h27D*165.7C-
Force-Blade 24224118,4330.013C0.9633.183%C**1.245%D-0.3CN/A2961.2h2.7C++8.3B
M40 Fury-F 2981953000.65C-0.3363.836%A1.026%C+18.2C9.6B++10610.7h13C+20.3B
S12 Renegade 2181944150.467C--0.5139.251%C4.124%C7.6D**N/A8425.5h6.9T-17.5F-
M40 Fury 236166423.952D2.9851.868%B+N/A25.9D*10.9D2696.4h28.5D55D
VA39 Spectre 1671654270.386D0.5924.883%D*38.788%C+6.3D-N/A5926.4h8.7D*35D*
Soldier Soaker 1601601740.92C+0.0644.158%B**13.75%C19.8D-N/A918.1h5.8C*13.1B++
Rocklet Rifle 2931581890.836C**0.1443.189%D--N/A31C**26.5C++5405.1h18.8A+43.6B*
NS Decimator 2201533460.442D0.5356.177%C--2.614%C**18.4D--8.1D-2608.3h5.1C+9C+
M12 Kobalt 159146216.952C5.9816.989%C+13.014%D--30.4D--2.7C1164.8h25.4D--149.7C
Saron HRB-H 206127532.396C--1.4250.07%D1.575%C+21.2D--13.2D--2196h25.3C++50.6C+
L105 Zephyr 147125442.841D1.8638.873%C-N/A19.8D--3.5D-1186.3h8.9D*23D
Skyguard 2401191031.155D0.1832.443%B+N/A8.7D8.8C17513.7h138.6C+427.1C*
Frag Grenade 1191171117N/A116.0242.166%CN/A292.5D-5C--39290.4h5.3D*12.5D
Aphelion VEX-4H 17895821.159C0.1842.608%C4.211%B++18.6D*16.3D--2995.1h62C++145.5C+
Proton II PPA-H 10289332.697D1.7234.125%CN/A40.5D--5.9C+2102.2h12.9C--37.8C
Aphelion VEX-4 16987312.806C1.8333.155%C+3.448%C16.7D-15.8C2025.2h65.4C+197.3C+
NS-357 IA 86851530.556C--0.4239.326%D-25.882%D18.9DN/A574.5h3.7C9.4C
NS CandyCannon 3000 82805420.148D0.8348.759%A38.75%C**3.5DN/A1322.8h10.3F--21.2D
M20 Basilisk 11475441.705C-0.7334.998%B++9.333%A++11D5.7C846.8h141.3F--403.7D-
NS-10 Burster 132742480.298D--0.6826.581%C10.811%B*3.3D--2.6D4122.6h142.2C+535C+
Proton II PPA 8772174.235D3.2627.787%B+N/A22.5D*4.7B+943.2h24T*86.2F
Vortex VM21 10172760.947C+0.0339.764%C+2.778%C10C++4D697.2h17.8B*44.8B++
NSX Masamune 83691470.469C--0.5140.645%F-1.449%C--21.6C--4.4D-1203.2h9.3B+22.9C++
NS-R3 Swarm 210673720.18D-0.8068.668%B**N/A3.7D-8B7217.9h51F--74.3F-
Vortex VM21 8162760.816C+0.1640.845%C++1.613%D--8.6C**2.6D--697.2h21.5B**52.7B++
Hunter QCX 63606120.098D-0.887.777%F--5%D**1.8D--N/A1433.3h7.3C+93.9F--
CAS 14-E 6759134.538D3.5627.779%D-1.695%C+45.4D6.2C+3191.3h24.3B+87.4C**
NS-10 Burster 99582410.241D--0.7426.607%C--10.345%A2.6D*1.9D*3722.1h179.4D674.3C--
M20 Basilisk 9553271.963D*0.9939.385%D**3.774%C10D**7.9D**1625.3h129.1C+327.7D
Darkstar 52521110.468D-0.5121.745%D*19.231%D11.8D**N/A654.4h15.6D--71.6D*
M60-A Bulldog 5952114.727C-3.7541.285%C-1.923%C16.3D2.2D1373.2h7.3C17.7C

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter20310,76210.1h
Nano-Armor Kit1,050535,67563.9h
Anti-Vehicle MANA Turret10930.6h
Spawn Beacon2181,9268.3h
Cortium Silo1520.8h
AE Nano-Armor Kit2,6222,098,503222.8h
Medical Applicator10826,6613.9h
Nanite Revive Grenade05,7941.6h
AE Medical Applicator2,281699,30682.6h
Deconstruction Tool02920.1h
Spitfire Auto-Turret1702,6978h
Rampart Wall0811.8h
Ammunition Package66713,67621.5h
M12 Kobalt0590h
Medical Kit50511,36513.3h
Anti-Infantry MANA Turret808313.7h
Nano-Repair Grenade01,0690.3h
Flail Targeting Dart71181.5h
Snowman Soldier10770.3h
Hardlight Barrier4471,9608h
Recon Detection Device2212,49715.6h
Shield Recharging Field742,0432.1h

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