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Paragon Jolly JerryLewisX[PhDi] JerryLewisX
VS BR 177

KDR: 0.98

Score: 79.2m

Last Seen: Aug 16th, 2019 5:31 PM
- OFFLINE - 57.9 hour(s)

Prestige 1, Battle Rank 100 (177 total) - Vanu Sovereignty on Cobalt - Outfit Leader of Phantom Division[PhDi] Phantom Division
VS outfit on Cobalt

Members: 3
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS L100 Python HESH Betelgeuse 54-A Sticky Grenade Proximity Mine C-4 ARX Blueshift VM5 Blueshift VM5 Tank Mine
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $115,092 MLG Score: 92
Fun Score: N/A
Cheeseburgers Flipped: 3868TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.002%18.689%44949116555,2880.6903580.292

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.334%0.552B+-0.35C--1.058D*HEAD ++ (~6.69)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.30.339C**11.80.172C++37.5

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.309%2.453%2678120613,085657632221.98981406%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.467%-0.255C-0.069C+-0.565

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.70.62B+5.60.551B+9.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.747%3.583%901312014,187548419130.763355219%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.609%-0.218C-0.246C-0.071

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
100.20.164C++33.80.153C++66.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
32.144%71.674%90812067,72810871780.710882

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.454%-0.43C--0.295C*0.46

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.90.198C++2.50.199C++5.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.247%13.876%90512096,31350341051.25407

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.39%0.142C++-0.15C-0.189

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.50.358C**3.70.247C++4.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Phantom Division[PhDi] Phantom Division
VS outfit on Cobalt

Members: 3
79.2m312.2%241 (14.5k)191 (11.5k)0.982077145,202147,8521.11472177 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1214724516.747%14.722%24702:4972

8% Combat Medic33% Engineer16% Heavy Assault25% Infiltrator7% MAX Suit4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 28th, 2013 5:22 AMApr 27th, 2016 5:17 PMAug 17th, 2019 1:50 PM (1d) (PST)Aug 16th, 2019 2:13 PM (2d) (PST)Aug 16th, 2019 1:31 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
359290690.3490.3560.0511.2030.03692

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
21,56317,3984,1652121372211,432

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6930.9h/288.8d 19,611 21,376 49,048 500.1k 10,660 20,260 14,975 149.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D*
Kills:4,680
Deaths:5,028
KDR:0.931
Accuracy:21.552% D*
HSR:20.620% D*
NSX-P Naginata
C
Kills:1,180
Deaths:1,426
KDR:0.827
Accuracy:21.608% C
HSR:22.712% D
VE-H Maw
D
Kills:1,174
Deaths:1,560
KDR:0.753
Accuracy:20.878% D-
HSR:20.102% D
NS-15M2
D
Kills:1,170
Deaths:1,522
KDR:0.769
Accuracy:20.563% D
HSR:16.239% D*
NSX Naginata
C
Kills:1,164
Deaths:1,231
KDR:0.946
Accuracy:20.446% C
HSR:23.797% D
NS-15M AE
D*
Kills:1,161
Deaths:2,033
KDR:0.571
Accuracy:18.718% D*
HSR:16.796% D*
Flare VE6
C+
Kills:1,158
Deaths:1,372
KDR:0.844
Accuracy:22.356% C+
HSR:21.503% C-
NS-15MP
F
Kills:1,157
Deaths:1,698
KDR:0.681
Accuracy:19.150% F
HSR:14.780% F
Orion VS54
C+
Kills:1,157
Deaths:1,637
KDR:0.707
Accuracy:20.464% C+
HSR:22.558% C
SVA-88
C--
Kills:1,154
Deaths:1,956
KDR:0.590
Accuracy:20.756% D
HSR:21.577% C--
Ursa
B
Kills:1,106
Deaths:1,466
KDR:0.754
Accuracy:24.651% B
HSR:19.620% D
Pulsar LSW
C
Kills:635
Deaths:848
KDR:0.749
Accuracy:21.761% C
HSR:19.685% D
NS-15 Gallows
D*
Kills:328
Deaths:349
KDR:0.940
Accuracy:21.110% F
HSR:22.256% D*
Kills:17,224
Deaths (as Heavy Assault):22,126
Deaths (to Heavy Assaults):32,720
KDR:0.77845
Kill Difference:4,902
Playtime:1,121.640 hours
Usage:16%
Score:10.337m
Score/min:154
Accuracy (listed only):21.078%
HSR (listed only):20.173%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pandora VX25
C+
Kills:1,951
Deaths:2,648
KDR:0.737
Accuracy:38.228% C+
HSR:13.122% C--
Deimos VA29
C
Kills:1,268
Deaths:1,746
KDR:0.726
Accuracy:57.010% C
HSR:11.120% D--
Zenith VX-5AE
D
Kills:1,195
Deaths:2,235
KDR:0.535
Accuracy:23.942% D
HSR:17.490% D*
NSX-P Tanto
C-
Kills:1,182
Deaths:2,286
KDR:0.517
Accuracy:23.375% C-
HSR:20.389% D
The Little Helper
D
Kills:1,174
Deaths:1,557
KDR:0.754
Accuracy:33.591% D**
HSR:12.095% D
NSX Tengu
C
Kills:1,173
Deaths:1,557
KDR:0.753
Accuracy:34.826% C
HSR:17.221% D
Eclipse VE3A
D
Kills:1,173
Deaths:1,663
KDR:0.705
Accuracy:24.132% D
HSR:12.276% D**
NS Baron G5
C++
Kills:1,172
Deaths:1,471
KDR:0.797
Accuracy:43.189% C+
HSR:15.017% C++
Phobos VX86
C+
Kills:1,170
Deaths:1,673
KDR:0.699
Accuracy:56.547% C+
HSR:12.821% D
VE-S Canis
B
Kills:1,163
Deaths:1,424
KDR:0.817
Accuracy:29.123% B
HSR:10.834% D*
NSX Tanto
C
Kills:1,162
Deaths:2,224
KDR:0.522
Accuracy:24.071% C
HSR:18.244% D--
Thanatos VE70
C*
Kills:1,159
Deaths:1,436
KDR:0.807
Accuracy:41.874% C*
HSR:16.997% C++
NS-7 PDW
B
Kills:1,157
Deaths:1,503
KDR:0.770
Accuracy:26.522% B
HSR:15.990% C
Eridani SX5-AE
C
Kills:1,157
Deaths:1,461
KDR:0.792
Accuracy:27.735% C
HSR:11.150% F
MKV Suppressed
C++
Kills:1,154
Deaths:1,461
KDR:0.790
Accuracy:26.457% C++
HSR:15.165% D
Sirius SX12
C**
Kills:1,154
Deaths:1,330
KDR:0.868
Accuracy:25.972% C**
HSR:14.385% D
Eridani SX5
C
Kills:1,154
Deaths:1,909
KDR:0.605
Accuracy:24.889% C
HSR:12.305% D--
NS Baron G5AE
D
Kills:1,153
Deaths:2,392
KDR:0.482
Accuracy:41.289% D
HSR:12.489% D
Solstice VE3
C+
Kills:1,147
Deaths:2,109
KDR:0.544
Accuracy:22.799% C+
HSR:16.565% D
VX6-7
D-
Kills:1,146
Deaths:2,303
KDR:0.498
Accuracy:20.193% D-
HSR:15.794% D-
Serpent VE92
B**
Kills:1,144
Deaths:1,946
KDR:0.588
Accuracy:29.333% B**
HSR:16.521% D
Zenith VX-5
C--
Kills:1,139
Deaths:2,680
KDR:0.425
Accuracy:21.284% D-
HSR:18.525% C--
NS-11C
C++
Kills:1,138
Deaths:2,209
KDR:0.515
Accuracy:24.879% C++
HSR:15.554% D
Skorpios
C++
Kills:885
Deaths:1,272
KDR:0.696
Accuracy:28.129% C++
HSR:15.254% D-
Chaos
C**
Kills:765
Deaths:1,147
KDR:0.667
Accuracy:43.192% D**
HSR:17.255% C**
NSX-P Tengu
C+
Kills:108
Deaths:129
KDR:0.837
Accuracy:34.298% C+
HSR:16.667% D
Kills:29,343
Deaths (as Light Assault):45,771
Deaths (to Light Assaults):22,704
KDR:0.64108
Kill Difference:16,428
Playtime:254.598 hours
Usage:4%
Score:2.452m
Score/min:161
Accuracy (listed only):31.803%
HSR (listed only):15.048%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
C+
Kills:1,951
Deaths:2,648
KDR:0.737
Accuracy:38.228% C+
HSR:13.122% C--
Deimos VA29
C
Kills:1,268
Deaths:1,746
KDR:0.726
Accuracy:57.010% C
HSR:11.120% D--
Zenith VX-5AE
D
Kills:1,195
Deaths:2,235
KDR:0.535
Accuracy:23.942% D
HSR:17.490% D*
NSX-P Tanto
C-
Kills:1,182
Deaths:2,286
KDR:0.517
Accuracy:23.375% C-
HSR:20.389% D
The Little Helper
D
Kills:1,174
Deaths:1,557
KDR:0.754
Accuracy:33.591% D**
HSR:12.095% D
Eclipse VE3A
D
Kills:1,173
Deaths:1,663
KDR:0.705
Accuracy:24.132% D
HSR:12.276% D**
NS Baron G5
C++
Kills:1,172
Deaths:1,471
KDR:0.797
Accuracy:43.189% C+
HSR:15.017% C++
Phobos VX86
C+
Kills:1,170
Deaths:1,673
KDR:0.699
Accuracy:56.547% C+
HSR:12.821% D
Eidolon VE33
C+
Kills:1,163
Deaths:1,575
KDR:0.738
Accuracy:25.346% C-
HSR:25.365% C+
NSX Tanto
C
Kills:1,162
Deaths:2,224
KDR:0.522
Accuracy:24.071% C
HSR:18.244% D--
Thanatos VE70
C*
Kills:1,159
Deaths:1,436
KDR:0.807
Accuracy:41.874% C*
HSR:16.997% C++
NS Baron G5AE
D
Kills:1,153
Deaths:2,392
KDR:0.482
Accuracy:41.289% D
HSR:12.489% D
Solstice VE3
C+
Kills:1,147
Deaths:2,109
KDR:0.544
Accuracy:22.799% C+
HSR:16.565% D
VX6-7
D-
Kills:1,146
Deaths:2,303
KDR:0.498
Accuracy:20.193% D-
HSR:15.794% D-
Serpent VE92
B**
Kills:1,144
Deaths:1,946
KDR:0.588
Accuracy:29.333% B**
HSR:16.521% D
Zenith VX-5
C--
Kills:1,139
Deaths:2,680
KDR:0.425
Accuracy:21.284% D-
HSR:18.525% C--
NS-11C
C++
Kills:1,138
Deaths:2,209
KDR:0.515
Accuracy:24.879% C++
HSR:15.554% D
Revenant
D--
Kills:783
Deaths:972
KDR:0.806
Accuracy:27.691% D--
HSR:20.307% D*
Chaos
C**
Kills:765
Deaths:1,147
KDR:0.667
Accuracy:43.192% D**
HSR:17.255% C**
Kills:22,184
Deaths (as Engineer):36,272
Deaths (to Engineers):24,900
KDR:0.6116
Kill Difference:14,088
Playtime:2,263.913 hours
Usage:33%
Score:29.796m
Score/min:219
Accuracy (listed only):32.735%
HSR (listed only):16.208%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX Tengu
C
Kills:1,173
Deaths:1,557
KDR:0.753
Accuracy:34.826% C
HSR:17.221% D
Parsec VX3-A
D-
Kills:1,170
Deaths:941
KDR:1.243
Accuracy:37.465% D-
HSR:73.504% D-
Phaseshift VX-S
B+
Kills:1,166
Deaths:867
KDR:1.345
Accuracy:39.722% B+
HSR:80.103% B+
NS-44 Commissioner
B*
Kills:1,166
Deaths:1,558
KDR:0.748
Accuracy:43.561% B*
HSR:24.271% C**
Ghost
C
Kills:1,166
Deaths:952
KDR:1.225
Accuracy:31.753% D*
HSR:65.352% C
Parallax VX3
C+
Kills:1,165
Deaths:947
KDR:1.230
Accuracy:33.924% D
HSR:75.880% C+
VE-S Canis
B
Kills:1,163
Deaths:1,424
KDR:0.817
Accuracy:29.123% B
HSR:10.834% D*
Artemis VX26
C+
Kills:1,163
Deaths:1,237
KDR:0.940
Accuracy:26.746% C+
HSR:21.238% C
NS-61 Emissary
B**
Kills:1,161
Deaths:1,590
KDR:0.730
Accuracy:34.903% B**
HSR:15.935% C+
V10
C
Kills:1,159
Deaths:1,128
KDR:1.027
Accuracy:31.355% D*
HSR:75.151% C
NS-7 PDW
B
Kills:1,157
Deaths:1,503
KDR:0.770
Accuracy:26.522% B
HSR:15.990% C
Eridani SX5-AE
C
Kills:1,157
Deaths:1,461
KDR:0.792
Accuracy:27.735% C
HSR:11.150% F
Nyx VX31
C
Kills:1,157
Deaths:1,039
KDR:1.114
Accuracy:32.125% C
HSR:21.694% D-
Cerberus
B*
Kills:1,156
Deaths:1,428
KDR:0.810
Accuracy:37.588% B*
HSR:24.308% C++
XM98
D**
Kills:1,156
Deaths:1,574
KDR:0.734
Accuracy:28.001% D**
HSR:62.111% D**
NS-44 Commissioner AE
C**
Kills:1,155
Deaths:2,547
KDR:0.453
Accuracy:44.390% C**
HSR:21.039% D
MKV Suppressed
C++
Kills:1,154
Deaths:1,461
KDR:0.790
Accuracy:26.457% C++
HSR:15.165% D
Sirius SX12
C**
Kills:1,154
Deaths:1,330
KDR:0.868
Accuracy:25.972% C**
HSR:14.385% D
Eridani SX5
C
Kills:1,154
Deaths:1,909
KDR:0.605
Accuracy:24.889% C
HSR:12.305% D--
NS-357 Underboss
B*
Kills:1,153
Deaths:2,113
KDR:0.546
Accuracy:43.644% B*
HSR:20.468% C+
Spiker
B
Kills:1,152
Deaths:1,824
KDR:0.632
Accuracy:32.094% B
HSR:18.576% C
NS-30 Vandal
C+
Kills:1,151
Deaths:1,047
KDR:1.099
Accuracy:32.160% C+
HSR:18.593% D--
NSX Tomoe
C++
Kills:939
Deaths:1,019
KDR:0.921
Accuracy:26.041% D
HSR:38.019% C++
Skorpios
C++
Kills:885
Deaths:1,272
KDR:0.696
Accuracy:28.129% C++
HSR:15.254% D-
Parallax VX3-AE
D
Kills:581
Deaths:484
KDR:1.200
Accuracy:35.769% D-
HSR:76.764% D
The Immortal
B+
Kills:474
Deaths:1,118
KDR:0.424
Accuracy:37.969% B+
HSR:23.207% D
Soldier Soaker
B**
Kills:228
Deaths:242
KDR:0.942
Accuracy:43.142% B**
HSR:11.842% C-
VA39 Spectre
C++
Kills:165
Deaths:427
KDR:0.386
Accuracy:24.883% D*
HSR:38.788% C++
NS-357 IA
D
Kills:137
Deaths:249
KDR:0.550
Accuracy:40.768% D
HSR:25.547% D
NSX-P Tengu
C+
Kills:108
Deaths:129
KDR:0.837
Accuracy:34.298% C+
HSR:16.667% D
NS CandyCannon 3000
B**
Kills:80
Deaths:542
KDR:0.148
Accuracy:48.759% B**
HSR:38.750% C*
Kills:29,105
Deaths (as Infiltrator):36,919
Deaths (to Infiltrators):27,831
KDR:0.78835
Kill Difference:7,814
Playtime:1,714.324 hours
Usage:25%
Score:15.809m
Score/min:154
Accuracy (listed only):33.700%
HSR (listed only):32.262%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
C+
Kills:1,951
Deaths:2,648
KDR:0.737
Accuracy:38.228% C+
HSR:13.122% C--
Deimos VA29
C
Kills:1,268
Deaths:1,746
KDR:0.726
Accuracy:57.010% C
HSR:11.120% D--
Terminus VX-9
D
Kills:1,177
Deaths:1,682
KDR:0.700
Accuracy:22.780% D
HSR:18.862% D--
NS-11A "Heatwave"
C--
Kills:1,176
Deaths:1,682
KDR:0.699
Accuracy:24.369% C--
HSR:15.816% D*
The Little Helper
D
Kills:1,174
Deaths:1,557
KDR:0.754
Accuracy:33.591% D**
HSR:12.095% D
Pulsar VS1
C+
Kills:1,174
Deaths:1,394
KDR:0.842
Accuracy:23.489% C+
HSR:17.802% C-
NSX Tengu
C
Kills:1,173
Deaths:1,557
KDR:0.753
Accuracy:34.826% C
HSR:17.221% D
NS Baron G5
C++
Kills:1,172
Deaths:1,471
KDR:0.797
Accuracy:43.189% C+
HSR:15.017% C++
Phobos VX86
C+
Kills:1,170
Deaths:1,673
KDR:0.699
Accuracy:56.547% C+
HSR:12.821% D
H-V45
C-
Kills:1,170
Deaths:1,854
KDR:0.631
Accuracy:21.960% C-
HSR:15.556% D
Equinox VE2 Burst
C--
Kills:1,168
Deaths:1,693
KDR:0.690
Accuracy:24.706% C--
HSR:18.322% D--
VE-S Canis
B
Kills:1,163
Deaths:1,424
KDR:0.817
Accuracy:29.123% B
HSR:10.834% D*
NS-11A
C
Kills:1,162
Deaths:1,752
KDR:0.663
Accuracy:23.140% C
HSR:15.318% D-
Thanatos VE70
C*
Kills:1,159
Deaths:1,436
KDR:0.807
Accuracy:41.874% C*
HSR:16.997% C++
NS-7 PDW
B
Kills:1,157
Deaths:1,503
KDR:0.770
Accuracy:26.522% B
HSR:15.990% C
Eridani SX5-AE
C
Kills:1,157
Deaths:1,461
KDR:0.792
Accuracy:27.735% C
HSR:11.150% F
MKV Suppressed
C++
Kills:1,154
Deaths:1,461
KDR:0.790
Accuracy:26.457% C++
HSR:15.165% D
Sirius SX12
C**
Kills:1,154
Deaths:1,330
KDR:0.868
Accuracy:25.972% C**
HSR:14.385% D
Eridani SX5
C
Kills:1,154
Deaths:1,909
KDR:0.605
Accuracy:24.889% C
HSR:12.305% D--
NS Baron G5AE
D
Kills:1,153
Deaths:2,392
KDR:0.482
Accuracy:41.289% D
HSR:12.489% D
Skorpios
C++
Kills:885
Deaths:1,272
KDR:0.696
Accuracy:28.129% C++
HSR:15.254% D-
Chaos
C**
Kills:765
Deaths:1,147
KDR:0.667
Accuracy:43.192% D**
HSR:17.255% C**
NSX-P Tengu
C+
Kills:108
Deaths:129
KDR:0.837
Accuracy:34.298% C+
HSR:16.667% D
Darkstar
C-
Kills:57
Deaths:128
KDR:0.445
Accuracy:21.756% D*
HSR:21.053% C-
Kills:26,001
Deaths (as Combat Medic):36,301
Deaths (to Combat Medics):15,798
KDR:0.71626
Kill Difference:10,300
Playtime:563.838 hours
Usage:8%
Score:7.314m
Score/min:216
Accuracy (listed only):32.295%
HSR (listed only):15.109%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C++
Kills:3,086
Deaths:1,846
KDR:1.672
Accuracy:19.632% C++
HSR:15.425% D--
Blueshift VM5
C+
Kills:2,964
Deaths:1,849
KDR:1.603
Accuracy:20.000% C+
HSR:15.992% D--
Comet VM2
C*
Kills:2,570
Deaths:2,703
KDR:0.951
Accuracy:45.045% C*
HSR:3.152% C--
Comet VM2
C++
Kills:2,073
Deaths:2,650
KDR:0.782
Accuracy:46.382% C++
HSR:2.750% D
Cosmos VM3
D-
Kills:1,397
Deaths:1,458
KDR:0.958
Accuracy:13.459% D-
HSR:15.319% D-
Cosmos VM3
D
Kills:1,314
Deaths:1,466
KDR:0.896
Accuracy:13.950% D
HSR:14.231% D--
NS-20 "Heatwave" Gorgon
C+
Kills:1,201
Deaths:1,111
KDR:1.081
Accuracy:27.938% C+
HSR:16.986% D-
NS-20 "Heatwave" Gorgon
C+
Kills:1,194
Deaths:1,166
KDR:1.024
Accuracy:28.166% C+
HSR:17.169% D
Quasar VM1
C**
Kills:1,177
Deaths:749
KDR:1.571
Accuracy:19.382% C**
HSR:15.633% D--
Nebula VM20
C--
Kills:1,175
Deaths:860
KDR:1.366
Accuracy:16.179% C--
HSR:12.340% F
Quasar VM1
B++
Kills:1,169
Deaths:790
KDR:1.480
Accuracy:19.067% B++
HSR:16.082% D
Nebula VM20
C--
Kills:1,165
Deaths:860
KDR:1.355
Accuracy:15.705% C--
HSR:14.936% D*
NS-20 Gorgon
B
Kills:544
Deaths:436
KDR:1.248
Accuracy:29.120% B
HSR:16.177% D
NS-20 Gorgon
B
Kills:394
Deaths:389
KDR:1.013
Accuracy:29.443% B
HSR:14.975% D-
Vortex VM21
C+
Kills:82
Deaths:90
KDR:0.911
Accuracy:40.397% C+
HSR:2.439% C--
Vortex VM21
C++
Kills:77
Deaths:90
KDR:0.856
Accuracy:41.764% C++
HSR:2.597% D
NS-10 Burster
B++
Kills:75
Deaths:252
KDR:0.298
Accuracy:26.941% C
HSR:10.667% B++
NS-10 Burster
A
Kills:58
Deaths:245
KDR:0.237
Accuracy:26.972% C-
HSR:10.345% A
Kills:21,715
Deaths (as MAX Suit):9,505
Deaths (to MAX Suits):5,174
KDR:2.28459
Kill Difference:12,210
Playtime:484.385 hours
Usage:7%
Score:6.457m
Score/min:222
Accuracy (listed only):26.641%
HSR (listed only):12.067%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
D-
Kills:125
V. Kills:22 N/A
Deaths:44
KDR:2.841
Accuracy:38.873% C-
KPH:19.700 D*
VKPH:3.500 D-
Kills:125 (0 + 125)
Deaths:44
KDR:2.841
VKDR:0.500
Vehicle Kills:22
Kill Difference:81
Playtime:6.338 hours
Usage:0%
Score:0.045m
Score/min:118
Piloting Accuracy:N/A%
Gunner Accuracy:38.873%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:6,348
V. Kills:765 N/A
Deaths:948
KDR:6.696
Accuracy:40.434% D--
KPH:63.500 B+
VKPH:7.700 C+
L100 Python AP
C
Kills:1,405
V. Kills:778 180%
Deaths:570
KDR:2.465
Accuracy:45.259% D*
KPH:26.400 C
VKPH:14.600 D
C75 Viper
C**
Kills:996
V. Kills:204 486%
Deaths:325
KDR:3.065
Accuracy:37.290% C
KPH:34.700 C**
VKPH:7.100 C
L100 Python HEAT
D
Kills:801
V. Kills:416 192%
Deaths:609
KDR:1.315
Accuracy:46.726% C--
KPH:16.100 D--
VKPH:8.400 D
LB00 Python AP
C
Kills:764
V. Kills:213 357%
Deaths:119
KDR:6.420
Accuracy:40.357% F--
KPH:49.200 C
VKPH:13.700 D*
Skyguard
C
Kills:127
V. Kills:123 102%
Deaths:105
KDR:1.210
Accuracy:32.349% B+
KPH:9.200 D
VKPH:8.900 C
Kills:10,441 (10,441 + 0)
Deaths:2,676
KDR:3.902
VKDR:0.934
Vehicle Kills:2,499
Kill Difference:7,765
Playtime:260.855 hours
Usage:4%
Score:2.898m
Score/min:185
Driving Accuracy:32.349%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
C++
Kills:1,333
V. Kills:184 N/A
Deaths:215
KDR:6.200
Accuracy:38.226% D**
KPH:46.800 C++
VKPH:6.500 C
Supernova FPC
B++
Kills:1,144
V. Kills:446 256%
Deaths:279
KDR:4.100
Accuracy:35.478% F--
KPH:33.500 B++
VKPH:13.100 C-
Supernova PC
B+
Kills:931
V. Kills:306 303%
Deaths:254
KDR:3.665
Accuracy:42.849% D
KPH:27 B+
VKPH:8.900 C++
E540 Halberd
C+
Kills:552
V. Kills:310 177%
Deaths:130
KDR:4.246
Accuracy:41.672% D-
KPH:27.500 C
VKPH:15.500 C+
Saron HRB
C
Kills:512
V. Kills:372 137%
Deaths:199
KDR:2.573
Accuracy:39.501% C--
KPH:17.200 D
VKPH:12.500 C
Aphelion VEX-4
C+
Kills:87
V. Kills:82 105%
Deaths:31
KDR:2.806
Accuracy:33.155% C+
KPH:16.700 D-
VKPH:15.700 C+
M20 Basilisk
C
Kills:75
V. Kills:39 188%
Deaths:44
KDR:1.705
Accuracy:34.998% B++
KPH:11 D
VKPH:5.700 C
Proton II PPA
B+
Kills:72
V. Kills:15 450%
Deaths:17
KDR:4.235
Accuracy:27.787% B+
KPH:22.700 D*
VKPH:4.700 B+
Kills:4,706 (3,408 + 1,298)
Deaths:1,169
KDR:4.026
VKDR:1.500
Vehicle Kills:1,754
Kill Difference:3,537
Playtime:162.058 hours
Usage:2%
Score:2.171m
Score/min:223
Driving Accuracy:42.849%
Gunner Accuracy:27.787%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C+
Kills:391
V. Kills:126 308%
Deaths:85
KDR:4.600
Accuracy:38.956% F--
KPH:42.900 C+
VKPH:13.800 D-
Saron HRB-H
D
Kills:133
V. Kills:83 158%
Deaths:54
KDR:2.463
Accuracy:49.504% D
KPH:21.400 D--
VKPH:13.400 D--
Aphelion VEX-4H
D--
Kills:95
V. Kills:83 113%
Deaths:82
KDR:1.159
Accuracy:42.608% C
KPH:18.700 D*
VKPH:16.400 D--
Proton II PPA-H
C+
Kills:89
V. Kills:13 N/A
Deaths:33
KDR:2.697
Accuracy:34.125% C
KPH:39.500 D--
VKPH:5.800 C+
Kills:708 (0 + 708)
Deaths:254
KDR:2.787
VKDR:1.201
Vehicle Kills:305
Kill Difference:454
Playtime:22.646 hours
Usage:0%
Score:0.336m
Score/min:247
Driving Accuracy:N/A%
Gunner Accuracy:34.125%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:579
V. Kills:230 251%
Deaths:295
KDR:1.963
Accuracy:39.084% C**
KPH:21.500 D-
VKPH:8.500 C+
M40 Fury
D
Kills:477
V. Kills:128 370%
Deaths:146
KDR:3.267
Accuracy:34.577% C
KPH:25.500 D--
VKPH:6.800 D
M20 Basilisk
D--
Kills:374
V. Kills:177 210%
Deaths:246
KDR:1.520
Accuracy:38.532% C+
KPH:9 D--
VKPH:4.200 D--
M12 Kobalt
D
Kills:288
V. Kills:21 N/A
Deaths:63
KDR:4.571
Accuracy:16.173% C
KPH:27.600 D--
VKPH:2 D
M60-G Bulldog
C-
Kills:274
V. Kills:79 343%
Deaths:125
KDR:2.192
Accuracy:37.136% C*
KPH:15.700 D-
VKPH:4.500 C-
M20 Basilisk
D
Kills:249
V. Kills:130 190%
Deaths:161
KDR:1.547
Accuracy:33.076% D
KPH:10.600 D-
VKPH:5.500 D
M12 Kobalt
C
Kills:158
V. Kills:13 N/A
Deaths:22
KDR:7.182
Accuracy:17.024% C+
KPH:31.100 D--
VKPH:2.600 C
Kills:2,399 (0 + 2,399)
Deaths:1,058
KDR:2.267
VKDR:0.735
Vehicle Kills:778
Kill Difference:1,341
Playtime:143.926 hours
Usage:2%
Score:1.103m
Score/min:128
Driving Accuracy:N/A%
Gunner Accuracy:17.024%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B+
Kills:222
V. Kills:117 188%
Deaths:339
KDR:0.655
Accuracy:64.235% A
KPH:17.700 C
VKPH:9.300 B+
S12 Renegade
D-
Kills:194
V. Kills:24 N/A
Deaths:415
KDR:0.467
Accuracy:39.251% C
KPH:7.600 D**
VKPH:0.900 D-
Kills:416 (416 + 0)
Deaths:754
KDR:0.552
VKDR:0.187
Vehicle Kills:141
Kill Difference:338
Playtime:38.001 hours
Usage:1%
Score:0.206m
Score/min:91
Driving Accuracy:39.251%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:59
V. Kills:8 N/A
Deaths:13
KDR:4.538
Accuracy:27.779% D-
KPH:45.500 D
VKPH:6.200 C+
Kills:59 (0 + 59)
Deaths:13
KDR:4.538
VKDR:0.615
Vehicle Kills:8
Kill Difference:46
Playtime:1.297 hours
Usage:0%
Score:0.025m
Score/min:319
Piloting Accuracy:N/A%
Gunner Accuracy:27.779%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python HESH 7,1136,3489486.696C5.7140.434%D--1.213%C63.5B+7.7C+20999.9h2.9B7.1C*
Betelgeuse 54-A 4,7684,6805,0280.931D0.0521.552%D*20.62%D*26.8D*N/A80174.5h12.4D-57.7D--
Sticky Grenade 3,9683,87013870N/A3,869.0254.238%C*N/A841.3C21.3B*22934.6h2.3C+4.2C*
Proximity Mine 3,8643,8581,5762.448C-1.4747.537%B+N/A67.1D*N/A17257.5h2C4.3B
C-4 ARX 4,3693,5442,9961.183C-0.2026.976%C++N/A66D--15.4D*29953.7h1.1B+4.1B+
Blueshift VM5 3,1813,0861,8461.672C0.6919.632%C++15.425%D--27.2CN/A79113.3h17.5C89.3C+
Blueshift VM5 3,0612,9641,8491.603C0.6220%C+15.992%D--26.2C-N/A77113.3h18.5D92.7C+
Tank Mine 4,4172,8201,7711.592C--0.6125.312%DN/A62D-35.1D--51245.5h1.4B*5.6B+
Comet VM2 3,1872,5702,7030.951C++0.0345.045%C*3.152%C--13.4B+3.2C-69192.3h18B+40.1B+
Comet VM2 2,6572,0732,6500.782C0.2046.382%C++2.75%D10.9C+3.1D--55189.8h22.8B+49.1B+
Pandora VX25 1,9971,9512,6480.737C0.2538.228%C+13.122%C--22.2DN/A6088h4.5C++11.8C++
MAX Punch 1,4741,4369,5050.151C**0.8343.212%C+N/A2.4C**N/A6601.8h1.8C++4.2C*
L100 Python AP 2,1831,4055702.465C-1.4845.259%D*5.552%A++26.4C14.6D18753.2h5.8C**12.9C+
Cosmos VM3 1,4311,3971,4580.958D0.0213.459%D-15.319%D-17.2D-N/A4781h13.3C**98.5C+
Supernova VPC 1,5171,3332156.2C-5.2238.226%D**3.451%A*46.8C++6.5C20828.5h3.2C++8.4C-
Cosmos VM3 1,3461,3141,4660.896D0.0913.95%D14.231%D--16.1D-N/A4581.6h14.6C+104.5C+
Deimos VA29 1,2861,2681,7460.726C-0.2657.01%C11.12%D--19.8D-N/A5264h2.1B+3.7C**
Lasher X2 1,2841,2211,1751.039C++0.0632.998%B**4.259%C*45.1B++2.3A+14527.1h21.8C65.9B+
NS-20 "Heatwave" Gorgon 1,2791,2011,1111.081C-0.1027.938%C+16.986%D-20.7D1.3D5757.9h33.7C-120.7C
Zenith VX-5AE 1,2471,1952,2350.535D0.4523.942%D17.49%D*16.8D-N/A4671h15.3D63.8C--
NS-20 "Heatwave" Gorgon 1,2721,1941,1661.024C--0.0428.166%C+17.169%D19.4D1.3C--5261.4h36C127.9C
NSX-P Tanto 1,2061,1822,2860.517C-0.4723.375%C-20.389%D12.4DN/A3495.2h14.8C++63.3C++
NSX-P Naginata 1,1991,1801,4260.827C-0.1621.608%C22.712%D27.4DN/A7543h11.1B+51.3B
Terminus VX-9 1,2021,1771,6820.7C0.2822.78%D18.862%D--17.4D-N/A4567.6h13.2C+58.1C
Quasar VM1 1,1981,1777491.571C0.5919.382%C**15.633%D--26.2C-N/A7044.9h14.6C+75.5C*
NS-11A "Heatwave" 1,1981,1761,6820.699C--0.2824.369%C--15.816%D*22.7DN/A5951.8h13.9C+57C+
Nebula VM20 1,1901,1758601.366C0.3816.179%C--12.34%F20.2D-N/A5558.1h17.2C+106.5C+
The Little Helper 1,1891,1741,5570.754C-0.2333.591%D**12.095%D24.8DN/A5247.3h4.1B++12.1C
Pulsar VS1 1,1901,1741,3940.842C+0.1423.489%C+17.802%C-21.6C+N/A8654.4h13.4B+57.2B
VE-H Maw 1,2001,1741,5600.753D0.2320.878%D-20.102%D20D-N/A7758.6h11.6C+55.4C
NSX Tengu 1,1891,1731,5570.753C-0.2334.826%C17.221%D22.8DN/A5851.5h10.9B+31.2B+
Eclipse VE3A 1,1931,1731,6630.705C0.2824.132%D12.276%D**19.6DN/A6459.9h11.5B47.7C++
NS Baron G5 1,1851,1721,4710.797C0.1943.189%C+15.017%C++22.5DN/A5152.2h4.5C*10.3C+
Phobos VX86 1,1821,1701,6730.699C--0.2856.547%C+12.821%D19.7D-N/A4959.3h2.5C+4.3C++
NS-15M2 1,1791,1701,5220.769C0.2120.563%D16.239%D*19.9D-N/A7158.9h12.6C++61.2C+
H-V45 1,1901,1701,8540.631C0.3521.96%C-15.556%D15.9DN/A6373.4h13.7C+62.6C+
Parsec VX3-A 1,1831,1709411.243D-0.2637.465%D-73.504%D-30D-N/A8039h2.1D5.5D
Quasar VM1 1,1971,1697901.48C+0.5019.067%B++16.082%D24.8C++N/A9047.1h15.1C++79.3B
Equinox VE2 Burst 1,1941,1681,6930.69C--0.2924.706%C--18.322%D--18.7D-N/A5162.5h15.2D61.6C-
Phaseshift VX-S 1,1761,1668671.345D0.3639.722%B+80.103%B+26.2C+N/A6044.5h2.2B++5.5B++
NS-44 Commissioner 1,1831,1661,5580.748C+0.2343.561%B*24.271%C**23.7CN/A6849.2h3.5B+8B++
Ghost 1,1741,1669521.225C-0.2431.753%D*65.352%C22.9DN/A8351h2.3C++7.3C
Nebula VM20 1,1791,1658601.355C0.3715.705%C--14.936%D*20.1D-N/A5458.1h17.1C+109.1C+
Parallax VX3 1,1801,1659471.23C-0.2533.924%D75.88%C+24.5CN/A6447.6h2.2C*6.4C+
NSX Naginata 1,1801,1641,2310.946C0.0420.446%C23.797%D22.2DN/A6152.5h11B+53.7C**
VE-S Canis 1,1751,1631,4240.817C0.1729.123%B10.834%D*20.7DN/A7756.3h10.7B+36.8B+
Artemis VX26 1,1781,1631,2370.94C0.0426.746%C+21.238%C24.6C-N/A6047.3h12.4C+46.4C++
Eidolon VE33 1,1831,1631,5750.738C0.2425.346%C-25.365%C+14.6C--N/A4479.8h8.7C**34.5C++
NSX Tanto 1,1871,1622,2240.522D0.4624.071%C18.244%D--12.8DN/A3390.5h14.9C+62.1C+
NS-11A 1,1731,1621,7520.663C0.3223.14%C15.318%D-16.1DN/A4572.2h13.8C++59.7C++
NS-61 Emissary 1,1801,1611,5900.73C+0.2534.903%B**15.935%C+14DN/A4682.9h12.4B35.4B++
NS-15M AE 1,1781,1612,0330.571D0.4118.718%D*16.796%D*13.7D*N/A3284.8h14D74.6D-
V10 1,1711,1591,1281.027D-0.0431.355%D*75.151%C17.9DN/A4464.9h2.5C7.8D
Thanatos VE70 1,1691,1591,4360.807C+0.1841.874%C*16.997%C++24CN/A10748.3h4.5B10.7B+
Flare VE6 1,1721,1581,3720.844C--0.1422.356%C+21.503%C-20.7DN/A6455.9h10.7C++47.9C*
NS-7 PDW 1,1641,1571,5030.77C+0.2126.522%B15.99%C19.9CN/A7158h11.7B*44.3B+
NS-15MP 1,1711,1571,6980.681D0.3019.15%F14.78%F17.7D*N/A3965.4h13.2D--69D*
Eridani SX5-AE 1,1701,1571,4610.792D0.1927.735%C11.15%F23.2D-N/A5449.9h10.1B36.4C*
Nyx VX31 1,1771,1571,0391.114C0.1332.125%C21.694%D-25.2C--N/A5846h6C+18.6C+
Orion VS54 1,1691,1571,6370.707C0.2820.464%C+22.558%C16.6DN/A10369.8h13C++63.3C+
Cerberus 1,1711,1561,4280.81C+0.1737.588%B*24.308%C++20.4DN/A4956.7h5.3B+14B++
XM98 1,1671,1561,5740.734D0.2528.001%D**62.111%D**9.5D--N/A30121.6h3.3D--11.9D**
NS-44 Commissioner AE 1,1641,1552,5470.453D0.5344.39%C**21.039%D9.7D*N/A29118.9h4.1D9.2C+
MKV Suppressed 1,1691,1541,4610.79C0.1926.457%C++15.165%D21.4C--N/A5453.8h11.7B++44.4B+
Sirius SX12 1,1651,1541,3300.868C+0.1125.972%C**14.385%D24.2C+N/A7547.7h11.3B*43.5B+
SVA-88 1,1641,1541,9560.59D0.3920.756%D21.577%C--13.7D*N/A4284.3h14.7D--70.8C--
S1 1,6811,1541,9160.602C+0.3850.333%D1.906%C--21.5C9.8C-18353.6h5.8B+11.5C*
Eridani SX5 1,1651,1541,9090.605C--0.3824.889%C12.305%D--16DN/A4472.3h11.5C**46.1C*
NS Baron G5AE 1,1791,1532,3920.482D-0.5041.289%D12.489%D12.3D--N/A4693.8h4.4C+10.7C+
NS-357 Underboss 1,1681,1532,1130.546C-0.4443.644%B*20.468%C+10.6D--N/A35108.4h4.4C+10.1B+
Spiker 1,2251,1521,8240.632C0.3532.094%B18.576%C13.9D-N/A4482.8h8.2C**25.5B+
NS-30 Vandal 1,1711,1511,0471.099C0.1232.16%C+18.593%D--26.2DN/A6443.9h6.5C-20.3C+
Solstice VE3 1,1731,1472,1090.544C0.4422.799%C+16.565%D14.3CN/A8580.2h14.6C**64.1C++
VX6-7 1,1721,1462,3030.498C--0.4820.193%D-15.794%D-9D-N/A29127.1h15.5C--76.8D
Serpent VE92 1,1711,1441,9460.588C0.3929.333%B**16.521%D11.6DN/A7898.4h20F68.3C+
Supernova FPC 1,5901,1442794.1C3.1235.478%F--3.584%B*33.5B++13.1C-34034.1h3.3A9.3B
Zenith VX-5 1,1781,1392,6800.425D0.5621.284%D-18.525%C--7.1D--N/A24159.9h16.5D-77.4D
NS-11C 1,1691,1382,2090.515C--0.4724.879%C++15.554%D13.4DN/A5984.8h15.5C+62.3C++
Ursa 1,1151,1061,4660.754C--0.2324.651%B19.62%D19.4DN/A5157.1h11.7C+47.6C**
C-4 1,5631,0401,5440.674C--0.3123.787%CN/A20.9D**10.5D*24049.7h1.6C+6.7C+
C75 Viper 1,2009963253.065C+2.0837.29%C1.406%C+34.7C**7.1C20228.7h12.3B32.9C**
Damascus Edge 99795981,9810.012D0.9730.436%C++N/A0.3CN/A13052.8h2.1C++7B+
NSX Tomoe 9569391,0190.921C-0.0626.041%D38.019%C++27.9C-N/A9133.7h13.7C*52.7C+
Supernova PC 1,2379312543.665C2.6842.849%D4.189%A+27B+8.9C++18634.5h5C*11.6C+
Skorpios 9088851,2720.696C--0.2928.129%C++15.254%D-22.7D-N/A6639h11.4C+40.7C++
Auraxium Slasher 85084430,2230.028C+0.9526.842%C6.517%C0.7CN/A21272.7h2.3C+8.7C++
L100 Python HEAT 1,2178016091.315D0.3346.726%C--3.121%B+16.1D--8.4D12649.7h7.1C15.2C
Revenant 8027839720.806C-0.1827.691%D--20.307%D*20D--N/A5139.1h8.1C29.3D
Chaos 7847651,1470.667D0.3243.192%D**17.255%C**17D*N/A4644.9h4.7D10.8D--
LB00 Python AP 9777641196.42C--5.4440.357%F--N/A49.3C13.7D*19415.5h4.1C*10.2D**
NS Annihilator 1,3576751,4250.474C0.5179.965%C+N/A9.3C9.4C**10272.7h9.5B*11.9B++
Nemesis VSH9 1,0416651,1110.599C+0.3853.694%D*N/A18C+10.2C+14837h5.6B**10.5B++
Pulsar LSW 6546358480.749D0.2321.761%C19.685%D24.2DN/A11026.2h13C+59.9C+
Parallax VX3-AE 5885814841.2D--0.2235.769%D-76.764%D30.1DN/A7619.3h2.2D6.2D
M40 Fury 8095792951.963D0.9839.084%C**1.727%C+21.4D-8.5C+15327h23.1D--59.1C--
Spear Anti-Vehicle Phalanx Turret 8265671164.888C3.9139.417%D4.938%B+35.2C+16.1C--26616.1h6.9B+17.5B+
E540 Halberd 8625521304.246C3.2641.672%D-N/A27.5C15.4C+22620.1h5.5C**13.3C+
NS-20 Gorgon 5805444361.248C++0.2729.12%B16.177%D23.2B+1.5C+6023.4h27.5B+94.5B++
Saron HRB 8845121992.573C--1.5939.501%C--N/A17.2D12.5C19529.8h26.9D68D
M40 Fury 6054771463.267C--2.2834.577%C1.887%C+25.5D--6.8D16718.7h17.3C49.9C
The Immortal 4884741,1180.424D-0.5637.969%B+23.207%D10.3D--N/A2746h9.2C-24.3C++
MANA Anti-Personnel Turret 4644593191.439N/A0.4621.86%UN/A4590U50U11367600.1h21.6T*98.9T*
M12 Kobalt 4223973910.179D-9.2018.67%D12.091%D*49D--3.1D1248.1h18.5C+99.2C+
NS-20 Gorgon 4213943891.013C+0.0329.443%B14.975%D-19.4C++1.3C5120.3h33.1B+112.6B++
E540 Halberd-H 517391854.6C3.6238.956%F--1.023%D43C+13.8D-2429.1h4.9B++12.7C
M20 Basilisk 5513742461.52D0.5438.532%C+5.348%C+9D--4.2D--9341.7h122.1C317C
Lasher X2 AE 3513325730.579C--0.4029.57%C+3.012%C24.6D1.4C**7313.5h20.7C70C++
NS-15 Gallows 3333283490.94D0.0421.11%F22.256%D*26.7D*N/A6212.3h13.6F64.3F-
M12 Kobalt 309288634.571D3.5916.173%C16.667%C27.7D--2D12710.4h24.7D152.8C
Anti-Vehicle Grenade 4102851285N/A284.0247.631%CN/A190D-83.3C+12071.5h8.5D*17.8D-
M60-G Bulldog 3532741252.192D1.2137.136%C*2.555%C15.7D-4.5C-13917.5h9C24.2C++
M20 Basilisk 3792491611.547D0.5633.076%D3.614%D10.6D-5.5D12323.5h107.8C+325.8C
Force-Blade 24224118,4330.013C0.9733.183%C*1.245%D-0.3C-N/A2961.4h2.7C++8.3B
Lasher X2-P 2512401851.297C0.3130.072%D3.75%C++53.3C+2.4B+1384.5h20.4D68C
Soldier Soaker 2292282420.942C+0.0443.142%B**11.842%C-21.7D-N/A8810.5h5.8C*13.4B*
M40 Fury-F 3392223390.655C-0.3364.235%AN/A17.8C9.4B++10212.5h12.7C+19.8B+
S12 Renegade 2181944150.467D0.5239.251%C4.124%C7.6D**N/A8525.5h6.9T*17.5F-
M40 Fury 236166423.952D2.9751.868%B+N/A25.9D*10.9D2696.4h28.5D-55D
VA39 Spectre 1671654270.386D0.6024.883%D*38.788%C++6.1D*N/A6027.1h8.7D*35D**
NS Decimator 2321623550.456D0.5356.153%D2.469%C*18.2D--7.9D--2658.9h4.9C+8.7C+
M12 Kobalt 171158227.182C6.2017.024%C+14.557%D31D--2.5C1175.1h26.2D*153.6C
Rocklet Rifle 2931581900.832C**0.1543.152%D*N/A31C*26.5C++5645.1h18.8A+43.6B*
NS-357 IA 1401372490.55C--0.4340.768%D25.547%D22.1DN/A696.2h3.6C8.9C
Saron HRB-H 216133542.463C--1.4849.504%D1.504%C+21.5D--13.4D--2216.2h24.8C++50C+
Skyguard 2501271051.21D0.2332.349%B+N/A9.2D8.9C17813.8h131.6C+406.8C*
L105 Zephyr 147125442.841D1.8638.873%C-N/A19.8D*3.5D-1186.3h8.9D--23D
Frag Grenade 1191171117N/A116.0242.166%C-N/A292.5D-5C-41700.4h5.3D*12.5D-
NSX-P Tengu 1101081290.837C+0.1534.298%C+16.667%D26.3C-N/A824.1h9.8B**28.5B++
Aphelion VEX-4H 17895821.159C0.1842.608%C4.211%B++18.6D*16.3D--3035.1h62C+145.5C+
Proton II PPA-H 10289332.697D1.7134.125%CN/A38.7D--5.7C+2162.3h12.9C--37.8C
Aphelion VEX-4 16987312.806C1.8233.155%C+3.448%C+16.7D-15.8C+2025.2h65.4C+197.3C+
Vortex VM21 11682900.911C0.0740.397%C+2.439%C--9.4C+3.9D618.7h19.4B*47.9B++
NS CandyCannon 3000 82805420.148D0.8348.759%B**38.75%C*3.5DN/A1322.8h10.3T-21.2C--
Vortex VM21 10177900.856C+0.1341.764%C++2.597%D8.9C*2.8D--678.7h21.9B**52.4B++
NS-10 Burster 133752520.298D--0.6826.941%C10.667%B++3.3D--2.5D4222.8h144.2C+535.3C+
M20 Basilisk 11475441.705C--0.7234.998%B++9.333%A++11D5.7C846.8h141.3F-403.7D-
Proton II PPA 8772174.235D3.2527.787%B+N/A22.5D*4.7B+953.2h24T*86.2F
NSX Masamune 83691470.469C--0.5140.645%F-1.449%C-21.6C--4.4D-1213.2h9.3B+22.9C++
NS-R3 Swarm 212683720.183D-0.8068.687%B**N/A3.8D--8B7517.9h50.3F--73.3F-
Hunter QCX 63606120.098D-0.887.777%F--5%D**1.8D*N/A1433.3h7.3C+93.9F--
CAS 14-E 6759134.538D3.5627.779%D-1.695%C+45.4D6.2C+3191.3h24.3B+87.4C**
NS-10 Burster 99582450.237D*0.7526.972%C-10.345%A2.6D*1.8D**3822.3h184.5D-683.9D
Darkstar 57571280.445D-0.5421.756%D*21.053%C-11.9D**N/A664.8h15.6D--71.5D*
M20 Basilisk 9956282D*1.0239.315%D**3.571%C-10.4D**8D**1625.4h124C+315.4D
M60-A Bulldog 5952114.727C-3.7441.285%C--1.923%C16.3D2.2D1373.2h7.3D17.7C-

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret10930.6h
Spawn Beacon2321,9698.8h
Nano-Armor Kit1,050535,67563.9h
AE Nano-Armor Kit2,7302,172,875228.9h
Cortium Silo1520.8h
AE Medical Applicator2,360723,76684.5h
Nanite Revive Grenade06,1821.7h
Medical Applicator10826,6613.9h
Spitfire Auto-Turret1883,1388.8h
Motion Spotter21011,62610.6h
Rampart Wall0811.8h
Deconstruction Tool02920.1h
M12 Kobalt0590h
Recon Detection Device2212,49715.6h
Shield Recharging Field742,0432.1h
Ammunition Package69314,55522h
Medical Kit54312,31314.2h
Anti-Infantry MANA Turret808313.7h
Flail Targeting Dart71181.5h
Snowman Soldier10770.3h
Nano-Repair Grenade01,1480.3h
Hardlight Barrier4471,9608h

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