Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 11 (19,052)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (86 days). The data shown below may not be accurate.

Field Marshal JikFive[PYRE] JikFive
TR BR 175

KDR: 2.26

Score: 77.8m

Last Seen: May 29th, 2019 3:18 AM
- OFFLINE - 76.4 hour(s)

Prestige 1, Battle Rank 100 (175 total) - Terran Republic on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS T9 CARV P2-120 AP TRAC-Shot MSW-R T7 Mini-Chaingun SMG-46 Armistice LC2 Lynx P2-120 HESH
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:JikFive



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $942,003 MLG Score: 753
Fun Score: N/A
Cheeseburgers Flipped: 910TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.17%21.181%57539117557,3482.04690.213

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.285%1.171B**0.049C+-1.741F-HEAD ++ (~7.6)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.70.481B+10.50.264C*28.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.692%0.369%307512093,254132213512.46142241%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.267%-0.174C-1.127D*-0.574

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
117.80.27C*420.207C++75.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.421%1.465%8518120615,218303083605.02244182%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.151%0.722B++-0.705D-0.717

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.80.513B+9.10.273C*9.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.696%5.442%1741711973,712259111831.4321314%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.831%-0.138C0.245C++0.01

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
68.80.424B23.90.401B45

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.796%66.23%174312112,748230191.19375

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.5%1.024B**-0.055C+2.015

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.35C**2.70.155C++3.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.611%16.201%174412102,5742054181.25256

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.825%1.5A+0.309C*0.275

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.68B+2.50.483B+1.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
77.8m338%370 (22.2k)315 (18.9k)2.25952123,95754,8602.5776175 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1214488723.362%14.336%33504:3038

41% Engineer19% Heavy Assault17% Infiltrator16% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 27th, 2012 4:02 AMSep 13th, 2018 12:46 AMMay 29th, 2019 3:52 PM (86d) (PST)May 29th, 2019 12:30 AM (86d) (PST)May 28th, 2019 11:18 PM (86d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6311514800.5020.2220.0721.9410.072753

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
37,8429,04328,79930134116418,922

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4112.1h/171.3d 17,450 17,770 28,463 478.9k 3,458 9,876 17,711 155.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
B*
Kills:8,596
Deaths:3,028
KDR:2.839
Accuracy:23.461% B*
HSR:20.661% C
MSW-R
B++
Kills:4,170
Deaths:1,802
KDR:2.314
Accuracy:26.288% B++
HSR:18.465% D
T9 CARV-S
B
Kills:2,299
Deaths:975
KDR:2.358
Accuracy:24.027% B
HSR:20.052% D
TMG-50
B+
Kills:1,410
Deaths:602
KDR:2.342
Accuracy:24.714% B+
HSR:24.184% C++
T32 Bull
B+
Kills:1,379
Deaths:530
KDR:2.602
Accuracy:26.385% B+
HSR:24.293% C+
T9A "Butcher"
C
Kills:1,251
Deaths:692
KDR:1.808
Accuracy:23.095% C
HSR:24.381% C-
T16 Rhino
A
Kills:1,105
Deaths:539
KDR:2.050
Accuracy:27.699% A
HSR:22.805% C++
NS-15M2
C++
Kills:329
Deaths:121
KDR:2.719
Accuracy:24.305% C++
HSR:20.973% D
MG-H1 Watchman AE
C+
Kills:144
Deaths:90
KDR:1.600
Accuracy:26.008% C+
HSR:23.611% D
Kills:20,683
Deaths (as Heavy Assault):8,379
Deaths (to Heavy Assaults):15,371
KDR:2.46843
Kill Difference:12,304
Playtime:797.177 hours
Usage:19%
Score:14.384m
Score/min:301
Accuracy (listed only):25.109%
HSR (listed only):22.158%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-Shot
B+
Kills:7,023
Deaths:4,319
KDR:1.626
Accuracy:27.982% B+
HSR:17.856% C+
LC2 Lynx
B*
Kills:3,061
Deaths:1,520
KDR:2.014
Accuracy:27.548% B*
HSR:25.515% B++
LC3 Jaguar
B*
Kills:2,529
Deaths:1,266
KDR:1.998
Accuracy:28.061% B*
HSR:21.431% C*
TRAC-5 S
A
Kills:1,813
Deaths:932
KDR:1.945
Accuracy:28.998% A
HSR:19.967% B+
NS-11C
B++
Kills:1,657
Deaths:800
KDR:2.071
Accuracy:27.824% B++
HSR:22.209% B+
TRAC-5
B*
Kills:1,552
Deaths:1,061
KDR:1.463
Accuracy:25.593% B*
HSR:18.106% C+
TAS-16 Blackjack
B++
Kills:1,263
Deaths:746
KDR:1.693
Accuracy:68.629% B++
HSR:16.548% C*
NSX Tanto
B**
Kills:1,023
Deaths:622
KDR:1.645
Accuracy:32.142% B**
HSR:27.175% C**
HC1 Cougar
A+
Kills:990
Deaths:492
KDR:2.012
Accuracy:31.798% A+
HSR:23.333% C*
TRS-12 Uppercut
B+
Kills:853
Deaths:502
KDR:1.699
Accuracy:63.203% B+
HSR:17.351% B
FA1 Barrage
B**
Kills:340
Deaths:274
KDR:1.241
Accuracy:49.340% B**
HSR:15.294% C+
AMR-66
A
Kills:324
Deaths:296
KDR:1.095
Accuracy:34.163% A
HSR:23.148% C
AS16 NightHawk
B+
Kills:118
Deaths:75
KDR:1.573
Accuracy:43.687% B+
HSR:6.780% F-
T5 AMC
A++
Kills:52
Deaths:45
KDR:1.156
Accuracy:31.393% A++
HSR:21.154% C*
Kills:22,598
Deaths (as Engineer):12,950
Deaths (to Engineers):12,933
KDR:1.74502
Kill Difference:9,648
Playtime:1,671.054 hours
Usage:41%
Score:36.136m
Score/min:360
Accuracy (listed only):37.169%
HSR (listed only):19.705%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-Shot
B+
Kills:7,023
Deaths:4,319
KDR:1.626
Accuracy:27.982% B+
HSR:17.856% C+
SMG-46 Armistice
B*
Kills:3,616
Deaths:1,992
KDR:1.815
Accuracy:29.852% B*
HSR:18.280% C**
LC2 Lynx
B*
Kills:3,061
Deaths:1,520
KDR:2.014
Accuracy:27.548% B*
HSR:25.515% B++
LC3 Jaguar
B*
Kills:2,529
Deaths:1,266
KDR:1.998
Accuracy:28.061% B*
HSR:21.431% C*
PDW-16 Hailstorm
C*
Kills:2,329
Deaths:1,527
KDR:1.525
Accuracy:25.032% C*
HSR:17.604% C*
TRAC-5 S
A
Kills:1,813
Deaths:932
KDR:1.945
Accuracy:28.998% A
HSR:19.967% B+
NS-11C
B++
Kills:1,657
Deaths:800
KDR:2.071
Accuracy:27.824% B++
HSR:22.209% B+
TRAC-5
B*
Kills:1,552
Deaths:1,061
KDR:1.463
Accuracy:25.593% B*
HSR:18.106% C+
MG-S1 Jackal
A
Kills:1,344
Deaths:663
KDR:2.027
Accuracy:33.295% A
HSR:28.199% B**
TAS-16 Blackjack
B++
Kills:1,263
Deaths:746
KDR:1.693
Accuracy:68.629% B++
HSR:16.548% C*
MKV Suppressed
A++
Kills:1,260
Deaths:513
KDR:2.456
Accuracy:34.845% A++
HSR:21.587% B
NSX Tanto
B**
Kills:1,023
Deaths:622
KDR:1.645
Accuracy:32.142% B**
HSR:27.175% C**
HC1 Cougar
A+
Kills:990
Deaths:492
KDR:2.012
Accuracy:31.798% A+
HSR:23.333% C*
TRS-12 Uppercut
B+
Kills:853
Deaths:502
KDR:1.699
Accuracy:63.203% B+
HSR:17.351% B
NSX Tengu
A+
Kills:672
Deaths:309
KDR:2.175
Accuracy:46.004% A+
HSR:20.536% C+
FA1 Barrage
B**
Kills:340
Deaths:274
KDR:1.241
Accuracy:49.340% B**
HSR:15.294% C+
SMG-46AE Armistice
B
Kills:236
Deaths:150
KDR:1.573
Accuracy:31.438% B
HSR:25.424% B
Shuriken
B**
Kills:145
Deaths:71
KDR:2.042
Accuracy:31.496% B**
HSR:17.241% C+
AS16 NightHawk
B+
Kills:118
Deaths:75
KDR:1.573
Accuracy:43.687% B+
HSR:6.780% F-
T5 AMC
A++
Kills:52
Deaths:45
KDR:1.156
Accuracy:31.393% A++
HSR:21.154% C*
Kills:31,876
Deaths (as Light Assault):17,879
Deaths (to Light Assaults):9,079
KDR:1.78287
Kill Difference:13,997
Playtime:663.560 hours
Usage:16%
Score:11.381m
Score/min:286
Accuracy (listed only):35.908%
HSR (listed only):20.079%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
B*
Kills:3,616
Deaths:1,992
KDR:1.815
Accuracy:29.852% B*
HSR:18.280% C**
PDW-16 Hailstorm
C*
Kills:2,329
Deaths:1,527
KDR:1.525
Accuracy:25.032% C*
HSR:17.604% C*
RAMS .50M
A++
Kills:2,062
Deaths:591
KDR:3.489
Accuracy:50.226% A++
HSR:78.468% C+
MG-S1 Jackal
A
Kills:1,344
Deaths:663
KDR:2.027
Accuracy:33.295% A
HSR:28.199% B**
T4 AMP
B*
Kills:1,276
Deaths:1,063
KDR:1.200
Accuracy:32.443% B*
HSR:24.843% B*
MKV Suppressed
A++
Kills:1,260
Deaths:513
KDR:2.456
Accuracy:34.845% A++
HSR:21.587% B
TX2 Emperor
A
Kills:1,172
Deaths:841
KDR:1.394
Accuracy:36.918% A
HSR:25.256% B++
TS2 Inquisitor
B**
Kills:1,161
Deaths:802
KDR:1.448
Accuracy:35.035% B**
HSR:21.705% C**
TX1 Repeater
B**
Kills:1,157
Deaths:829
KDR:1.396
Accuracy:30.746% B**
HSR:23.250% C**
NS-44 Commissioner
B*
Kills:814
Deaths:649
KDR:1.254
Accuracy:43.606% B*
HSR:19.656% C
NSX Tengu
A+
Kills:672
Deaths:309
KDR:2.175
Accuracy:46.004% A+
HSR:20.536% C+
99SV
B*
Kills:516
Deaths:187
KDR:2.759
Accuracy:37.219% B*
HSR:31.202% C--
SMG-46AE Armistice
B
Kills:236
Deaths:150
KDR:1.573
Accuracy:31.438% B
HSR:25.424% B
NS-357 Underboss
B++
Kills:231
Deaths:203
KDR:1.138
Accuracy:42.395% B++
HSR:16.883% D
The President
C*
Kills:204
Deaths:152
KDR:1.342
Accuracy:33.363% C*
HSR:20.098% D
TRAP-M1
B++
Kills:170
Deaths:103
KDR:1.650
Accuracy:32.950% B++
HSR:24.118% C+
NS-61 Emissary
B+
Kills:163
Deaths:166
KDR:0.982
Accuracy:31.967% B+
HSR:19.018% B+
Shuriken
B**
Kills:145
Deaths:71
KDR:2.042
Accuracy:31.496% B**
HSR:17.241% C+
NS-44L Blackhand
M+
Kills:137
Deaths:82
KDR:1.671
Accuracy:66.916% M+
HSR:40.876% C+
NS-44 Commissioner AE
A++
Kills:112
Deaths:85
KDR:1.318
Accuracy:54.436% A++
HSR:19.643% D
Ectoblaster
B+
Kills:67
Deaths:73
KDR:0.918
Accuracy:42.932% B+
HSR:7.463% C
SOAS-20
A**
Kills:52
Deaths:31
KDR:1.677
Accuracy:39.807% A**
HSR:26.923% B*
Kills:18,896
Deaths (as Infiltrator):11,082
Deaths (to Infiltrators):7,476
KDR:1.70511
Kill Difference:7,814
Playtime:697.907 hours
Usage:17%
Score:9.696m
Score/min:232
Accuracy (listed only):38.315%
HSR (listed only):24.921%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46 Armistice
B*
Kills:3,616
Deaths:1,992
KDR:1.815
Accuracy:29.852% B*
HSR:18.280% C**
PDW-16 Hailstorm
C*
Kills:2,329
Deaths:1,527
KDR:1.525
Accuracy:25.032% C*
HSR:17.604% C*
T1 Cycler
B+
Kills:1,434
Deaths:904
KDR:1.586
Accuracy:25.125% B+
HSR:25.802% B+
MG-S1 Jackal
A
Kills:1,344
Deaths:663
KDR:2.027
Accuracy:33.295% A
HSR:28.199% B**
TAS-16 Blackjack
B++
Kills:1,263
Deaths:746
KDR:1.693
Accuracy:68.629% B++
HSR:16.548% C*
MKV Suppressed
A++
Kills:1,260
Deaths:513
KDR:2.456
Accuracy:34.845% A++
HSR:21.587% B
TAR
B+
Kills:1,234
Deaths:532
KDR:2.320
Accuracy:26.311% B+
HSR:16.775% D
TRS-12 Uppercut
B+
Kills:853
Deaths:502
KDR:1.699
Accuracy:63.203% B+
HSR:17.351% B
NSX Tengu
A+
Kills:672
Deaths:309
KDR:2.175
Accuracy:46.004% A+
HSR:20.536% C+
FA1 Barrage
B**
Kills:340
Deaths:274
KDR:1.241
Accuracy:49.340% B**
HSR:15.294% C+
SABR-13
C++
Kills:252
Deaths:118
KDR:2.136
Accuracy:26.657% C++
HSR:25.397% C+
SMG-46AE Armistice
B
Kills:236
Deaths:150
KDR:1.573
Accuracy:31.438% B
HSR:25.424% B
NS-11A
A+
Kills:200
Deaths:116
KDR:1.724
Accuracy:31.968% A+
HSR:27% B++
Shuriken
B**
Kills:145
Deaths:71
KDR:2.042
Accuracy:31.496% B**
HSR:17.241% C+
AS16 NightHawk
B+
Kills:118
Deaths:75
KDR:1.573
Accuracy:43.687% B+
HSR:6.780% F-
T1B Cycler
C+
Kills:69
Deaths:48
KDR:1.438
Accuracy:26.225% C+
HSR:26.087% C+
Kills:15,365
Deaths (as Combat Medic):8,540
Deaths (to Combat Medics):5,646
KDR:1.79918
Kill Difference:6,825
Playtime:147.972 hours
Usage:4%
Score:3.003m
Score/min:338
Accuracy (listed only):37.069%
HSR (listed only):20.369%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
B++
Kills:1,386
Deaths:622
KDR:2.228
Accuracy:18.153% B++
HSR:20.202% B
M2 Mutilator
B**
Kills:1,230
Deaths:586
KDR:2.099
Accuracy:18.607% B**
HSR:19.512% C++
M1 Heavy Cycler
A++
Kills:760
Deaths:326
KDR:2.331
Accuracy:21.698% A++
HSR:13.816% D-
M1 Heavy Cycler
A+
Kills:690
Deaths:300
KDR:2.300
Accuracy:22.070% A+
HSR:12.899% D*
M3 Pounder HEG
B*
Kills:329
Deaths:274
KDR:1.201
Accuracy:46.181% B*
HSR:3.040% C+
MRC3 Mercy
B**
Kills:301
Deaths:135
KDR:2.230
Accuracy:21.394% B**
HSR:15.947% D-
M3 Pounder HEG
B++
Kills:290
Deaths:209
KDR:1.388
Accuracy:47.571% B++
HSR:2.414% C-
MR1 Fracture
A++
Kills:278
Deaths:175
KDR:1.589
Accuracy:38.021% C++
HSR:7.194% A++
MR1 Fracture
C+
Kills:109
Deaths:76
KDR:1.434
Accuracy:35.957% C+
HSR:1.835% D--
NS-10 Burster
A*
Kills:92
Deaths:90
KDR:1.022
Accuracy:42.296% A*
HSR:7.609% B*
MRC3 Mercy
B**
Kills:68
Deaths:44
KDR:1.545
Accuracy:18.637% B+
HSR:26.471% B**
NS-10 Burster
A*
Kills:68
Deaths:77
KDR:0.883
Accuracy:41.928% A*
HSR:13.235% A++
Kills:5,601
Deaths (as MAX Suit):1,457
Deaths (to MAX Suits):3,040
KDR:3.8442
Kill Difference:4,144
Playtime:114.010 hours
Usage:3%
Score:3.209m
Score/min:469
Accuracy (listed only):31.043%
HSR (listed only):12.014%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C
Kills:1,717
V. Kills:205 N/A
Deaths:470
KDR:3.653
Accuracy:30.181% C++
KPH:21.500 D
VKPH:2.600 C
Hellfire Rocket Pods
B
Kills:1,111
V. Kills:327 339%
Deaths:146
KDR:7.610
Accuracy:52.622% B+
KPH:59 C
VKPH:17.400 B
M18 Rotary
C
Kills:295
V. Kills:280 105%
Deaths:231
KDR:1.277
Accuracy:34.419% B+
KPH:7.500 C--
VKPH:7.200 C
M18 Needler
B*
Kills:77
V. Kills:61 124%
Deaths:88
KDR:0.875
Accuracy:37.658% B*
KPH:4.800 D
VKPH:3.800 D-
Hornet Missiles
C--
Kills:74
V. Kills:53 137%
Deaths:19
KDR:3.895
Accuracy:56.216% C--
KPH:33.100 D
VKPH:23.700 C--
Tomcat A2AM Pods
C--
Kills:67
V. Kills:60 110%
Deaths:11
KDR:6.091
Accuracy:70.803% D**
KPH:29.600 D
VKPH:26.500 C--
Kills:3,341 (2,089 + 0)
Deaths:965
KDR:3.462
VKDR:1.022
Vehicle Kills:986
Kill Difference:2,376
Playtime:158.601 hours
Usage:4%
Score:1.749m
Score/min:184
Piloting Accuracy:37.658%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
C*
Kills:2,771
V. Kills:151 N/A
Deaths:133
KDR:20.835
Accuracy:40.586% C++
KPH:38 C*
VKPH:2.100 C
CAS30 Tank Buster
C*
Kills:401
V. Kills:308 130%
Deaths:288
KDR:1.392
Accuracy:48.553% C*
KPH:8.600 C++
VKPH:6.600 C+
C150 Dalton
B++
Kills:342
V. Kills:196 174%
Deaths:33
KDR:10.364
Accuracy:47.620% B++
KPH:37.800 C*
VKPH:21.700 C+
L105 Zephyr
C+
Kills:302
V. Kills:65 458%
Deaths:36
KDR:8.389
Accuracy:40.224% C
KPH:38.100 C--
VKPH:8.200 C+
AP30 Shredder
B
Kills:82
V. Kills:49 164%
Deaths:10
KDR:8.200
Accuracy:34.988% B
KPH:26.800 C+
VKPH:16 C
Dual-75 Duster
B*
Kills:56
V. Kills:12 431%
Deaths:2
KDR:28
Accuracy:30.681% D-
KPH:34.700 D--
VKPH:7.400 B*
L-30R Vektor
C-
Kills:54
V. Kills:110 49%
Deaths:111
KDR:0.486
Accuracy:36.104% C
KPH:1.400 D*
VKPH:2.900 C-
Kills:4,008 (3,226 + 782)
Deaths:613
KDR:6.538
VKDR:1.454
Vehicle Kills:891
Kill Difference:3,395
Playtime:179.907 hours
Usage:4%
Score:1.496m
Score/min:139
Piloting Accuracy:36.104%
Gunner Accuracy:30.681%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B++
Kills:1,035
V. Kills:413 250%
Deaths:185
KDR:5.595
Accuracy:61.165% B**
KPH:38.600 B+
VKPH:15.400 B++
L100 Python AP
A
Kills:665
V. Kills:529 125%
Deaths:124
KDR:5.363
Accuracy:65.650% B**
KPH:32.300 C++
VKPH:25.700 A
Skyguard
B*
Kills:497
V. Kills:358 138%
Deaths:136
KDR:3.654
Accuracy:41.548% A++
KPH:17.900 B+
VKPH:12.900 B*
C75 Viper
B+
Kills:291
V. Kills:46 N/A
Deaths:26
KDR:11.192
Accuracy:34.030% C--
KPH:36.100 B+
VKPH:5.700 C--
L100 Python HESH
B**
Kills:260
V. Kills:32 N/A
Deaths:13
KDR:20
Accuracy:58.163% B**
KPH:66.700 B+
VKPH:8.200 C+
Kills:2,748 (2,748 + 0)
Deaths:484
KDR:5.678
VKDR:2.847
Vehicle Kills:1,378
Kill Difference:2,264
Playtime:87.085 hours
Usage:2%
Score:1.900m
Score/min:364
Driving Accuracy:58.163%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B++
Kills:7,653
V. Kills:5,921 129%
Deaths:1,148
KDR:6.666
Accuracy:53.637% B*
KPH:27.900 C+
VKPH:21.600 B++
P2-120 HESH
A
Kills:3,044
V. Kills:282 N/A
Deaths:291
KDR:10.461
Accuracy:53.116% A
KPH:54.900 C**
VKPH:5.100 D
P2-120 HEAT
B++
Kills:1,773
V. Kills:779 227%
Deaths:275
KDR:6.447
Accuracy:52.988% B**
KPH:29 C**
VKPH:12.700 B++
E540 Halberd
C*
Kills:149
V. Kills:80 184%
Deaths:24
KDR:6.208
Accuracy:45.018% B+
KPH:26.200 C+
VKPH:14.100 C*
P525 Marauder
C
Kills:121
V. Kills:7 N/A
Deaths:14
KDR:8.643
Accuracy:19.446% C
KPH:51.700 C
VKPH:3 C
G30 Vulcan
B++
Kills:73
V. Kills:61 118%
Deaths:20
KDR:3.650
Accuracy:40.547% A
KPH:23 C++
VKPH:19.200 B++
Kills:12,813 (12,470 + 343)
Deaths:1,772
KDR:7.231
VKDR:4.024
Vehicle Kills:7,130
Kill Difference:11,041
Playtime:402.423 hours
Usage:10%
Score:9.899m
Score/min:410
Driving Accuracy:52.988%
Gunner Accuracy:40.547%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
B+
Kills:883
V. Kills:31 N/A
Deaths:26
KDR:33.962
Accuracy:22.492% C++
KPH:146.900 B+
VKPH:5.200 C+
P525 Marauder-H
B+
Kills:370
V. Kills:19 N/A
Deaths:20
KDR:18.500
Accuracy:32.749% C
KPH:120.800 B+
VKPH:6.200 C+
M40 Fury-H
C
Kills:173
V. Kills:12 N/A
Deaths:13
KDR:13.308
Accuracy:31.416% D*
KPH:77.200 C
VKPH:5.400 D--
G20 Vulcan-H
C++
Kills:167
V. Kills:109 152%
Deaths:28
KDR:5.964
Accuracy:41.980% D
KPH:43.300 C+
VKPH:28.300 C++
E540 Halberd-H
B
Kills:165
V. Kills:113 145%
Deaths:28
KDR:5.893
Accuracy:57.222% C+
KPH:37.300 C
VKPH:25.600 B
M60-G Bulldog-H
C
Kills:112
V. Kills:12 N/A
Deaths:7
KDR:16
Accuracy:42.138% C
KPH:63.400 C
VKPH:6.800 C--
M20 Basilisk-H
C+
Kills:63
V. Kills:23 263%
Deaths:9
KDR:7
Accuracy:43.560% C
KPH:43.500 C
VKPH:15.900 C+
Kills:1,933 (0 + 1,933)
Deaths:131
KDR:14.756
VKDR:2.435
Vehicle Kills:319
Kill Difference:1,802
Playtime:22.801 hours
Usage:1%
Score:1.060m
Score/min:775
Driving Accuracy:N/A%
Gunner Accuracy:43.560%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:361
V. Kills:57 N/A
Deaths:32
KDR:11.281
Accuracy:43.150% B*
KPH:73.200 A
VKPH:11.600 B+
M20 Basilisk
B++
Kills:296
V. Kills:73 400%
Deaths:50
KDR:5.920
Accuracy:44.538% B++
KPH:26.400 B+
VKPH:6.500 C
M12 Kobalt
B*
Kills:210
V. Kills:7 N/A
Deaths:15
KDR:14
Accuracy:21.558% B*
KPH:87.200 B+
VKPH:2.900 C
M12 Kobalt
A*
Kills:165
V. Kills:24 N/A
Deaths:10
KDR:16.500
Accuracy:19.856% B+
KPH:53.100 C
VKPH:7.700 A*
M60-G Bulldog
B+
Kills:109
V. Kills:30 352%
Deaths:11
KDR:9.909
Accuracy:38.661% B+
KPH:28.200 C+
VKPH:7.800 B+
M20 Basilisk
C*
Kills:79
V. Kills:20 376%
Deaths:8
KDR:9.875
Accuracy:40.566% C*
KPH:19.800 C+
VKPH:5 D--
M40 Fury
C--
Kills:65
V. Kills:7 N/A
Deaths:4
KDR:16.250
Accuracy:29.576% D
KPH:40.500 C--
VKPH:4.400 D*
M60-G Bulldog
B+
Kills:65
V. Kills:12 N/A
Deaths:7
KDR:9.286
Accuracy:42.657% B+
KPH:43.100 C++
VKPH:8 C+
Kills:1,350 (0 + 1,350)
Deaths:137
KDR:9.854
VKDR:1.679
Vehicle Kills:230
Kill Difference:1,213
Playtime:32.626 hours
Usage:1%
Score:0.603m
Score/min:308
Driving Accuracy:N/A%
Gunner Accuracy:42.657%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:958
V. Kills:227 420%
Deaths:687
KDR:1.394
Accuracy:47.867% C+
KPH:23.700 C+
VKPH:5.600 C+
M20 Basilisk-F
C+
Kills:567
V. Kills:163 346%
Deaths:632
KDR:0.897
Accuracy:40.847% C--
KPH:18 C+
VKPH:5.200 C+
M12 Kobalt-F
C+
Kills:382
V. Kills:6 N/A
Deaths:198
KDR:1.929
Accuracy:18.809% C--
KPH:23.200 C+
VKPH:0.400 D-
M4-F Pillager
D
Kills:62
V. Kills:17 344%
Deaths:95
KDR:0.653
Accuracy:38.073% D--
KPH:11.600 D--
VKPH:3.200 D
Kills:1,969 (1,969 + 0)
Deaths:1,612
KDR:1.221
VKDR:0.256
Vehicle Kills:413
Kill Difference:357
Playtime:93.775 hours
Usage:2%
Score:0.704m
Score/min:125
Driving Accuracy:38.073%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T9 CARV 8,6218,5963,0282.839B**0.5823.461%B*20.661%C40.1B+N/A184214.2h10.3B**43.8B++
P2-120 AP 13,5747,6531,1486.666C+4.4153.637%B*1.699%D27.9C+21.6B++401274.5h7C++13.1B+
TRAC-Shot 7,1447,0234,3191.626C**0.6327.982%B+17.856%C+35.5C++N/A94197.6h10.1B+36.2B++
MSW-R 4,1874,1701,8022.314C*0.0526.288%B++18.465%D44.2C*N/A20394.4h9.9B*37.7B++
T7 Mini-Chaingun 4,2354,1572,6091.593B++0.6714.136%D14.289%C**47.3B++N/A17087.9h12.9B+91.6C*
SMG-46 Armistice 3,6423,6161,9921.815B++0.4429.852%B*18.28%C**30.4C++N/A111119h11.7B*39.1B++
LC2 Lynx 3,0833,0611,5202.014B*0.2527.548%B*25.515%B++37.3B+N/A12882.1h11.6B*42.1B*
P2-120 HESH 3,3263,04429110.46C+8.2053.116%AN/A54.8C**5.1D27455.5h3.7B*7.1B**
L-24R Spur 2,9222,77113320.835A+18.5840.586%C++1.191%D38C*2.1C9872.9h21.8C++53.6C**
LC3 Jaguar 2,5602,5291,2661.998B+0.2628.061%B*21.431%C*24.9C+N/A87101.5h11.3B+40.4B++
PDW-16 Hailstorm 2,3472,3291,5271.525B++0.7325.032%C*17.604%C*33C**N/A15970.5h12.4B++49.4B+
T9 CARV-S 2,3062,2999752.358B*0.1024.027%B20.052%D44.2C++N/A18052h10.9B+45.4B+
Tank Mine 3,6352,2813416.689A*4.4327.259%C-N/A123.3B73.2B+143118.5h1.7B6.2C++
RAMS .50M 2,0672,0625913.489C++1.2350.226%A++78.468%C+31.1C++N/A11166.4h1.8B*3.6B*
TRAC-5 S 1,8381,8139321.945A0.3128.998%A19.967%B+32.1B*N/A13756.5h9.9B+34.3B*
P2-120 HEAT 2,5521,7732756.447C++4.1952.988%B**1.466%D--29C**12.7B++32761.2h5.8B++11B**
Claymore 1,7391,7392417.216C++4.9635.034%C**N/A151.2C*N/A60511.5h1.1B**3.2B+
M14 Banshee 1,9221,7174703.653C+1.3930.181%C++N/A21.5D2.6C10080h23.3C*77.1C**
C-4 2,0631,6607282.28B+0.0224.684%C+N/A102.5B+24.9C110316.2h1B**4B*
NS-11C 1,6731,6578002.071A0.1927.824%B++22.209%B+34.3BN/A12948.3h11.4B*41.1B++
TRAC-5 1,5681,5521,0611.463B*0.8025.593%B*18.106%C+10.8C--N/A67144.1h11.5B++44.8B++
T1 Cycler 1,4561,4349041.586B+0.6725.125%B+25.802%B+31.5B+N/A13945.5h11.3B**45.1B*
TMG-50 1,4271,4106022.342B**0.0824.714%B+24.184%C++48.3B++N/A22129.2h10B+40.4B+
M2 Mutilator 1,4011,3866222.228B+0.0318.153%B++20.202%B46A++N/A19830.1h13.7B**75.2B++
T32 Bull 1,3841,3795302.602B**0.3426.385%B+24.293%C+49.1BN/A19928.1h10.4B++39.6B+
MG-S1 Jackal 1,3531,3446632.027B*0.2333.295%A28.199%B**46.8B+N/A12628.7h8.7B+26.2B*
T4 AMP 1,2851,2761,0631.2C*1.0632.443%B*24.843%B*28.6C+N/A10744.6h11.5B*35.5B++
TAS-16 Blackjack 1,2701,2637461.693B+0.5768.629%B++16.548%C*44C*N/A17628.7h2.1B++3.1B+
MKV Suppressed 1,2761,2605132.456A++0.2034.845%A++21.587%B44.5B+N/A10228.3h10.9B*31.4B++
T9A "Butcher" 1,2701,2516921.808C+0.4523.095%C24.381%C-50.9C+N/A16324.6h10.8B46.8C++
TAR 1,2421,2345322.32B++0.0626.311%B+16.775%D35.1C++N/A17435.2h12.6C**47.8B+
M2 Mutilator 1,2411,2305862.099C**0.1618.607%B**19.512%C++45.6A++N/A19627h13.9B**74.6B*
Hunter QCX 1,2221,1911,1521.034B+1.2320.696%D**27.372%C++12.6C+N/A3394.3h3.2B+15.5C++
TX2 Emperor 1,1751,1728411.394B+0.8736.918%A25.256%B++24.8CN/A7947.3h7.4B*20B+
TS2 Inquisitor 1,1661,1618021.448C**0.8135.035%B**21.705%C**30.9CN/A10137.6h8.3B++23.7B++
Chainblade 1,1671,15833,5650.035B+2.2243.643%A9.845%B+0.6C+N/A21902.6h2.1B+4.7B++
TX1 Repeater 1,1591,1578291.396B*0.8630.746%B**23.25%C**28.6C+N/A11040.5h10.2B*33.2B*
Frag Grenade 1,1441,13311133N/A1,130.7447.019%C**N/A708.1B**6.9C31051.6h2.6B**5.5B*
Hellfire Rocket Pods 1,4381,1111467.61C++5.3552.622%B+N/A59.1C17.4B54218.8h22.5C++42.8C**
T16 Rhino 1,1151,1055392.05B*0.2127.699%A22.805%C++54.2B**N/A17120.4h10.8B*39.1B*
L100 Python HEAT 1,4481,0351855.595C++3.3461.165%B**2.029%C38.6B+15.4B++38526.8h4.8B7.8B*
NSX Tanto 1,0521,0236221.645B+0.6132.142%B**27.175%C**19.5C--N/A5652.4h11.9B+37B+
HC1 Cougar 1,0199904922.012B*0.2531.798%A+23.333%C*23.1CN/A7342.9h10.3B++32.3B++
M40 Fury-F 1,1859586871.394C+0.8747.867%C+N/A23.7C+5.6C+15740.5h9.6B20.1B
NS Decimator 1,3549567671.246C**1.0164.029%B+1.987%C+32.7C+13.6C36329.2h4.1B+6.4B+
M12 Kobalt-H 9148832633.962B*31.7022.492%C++8.72%F147.2B+5.2C+7866h13.4B+59.4B+
TRS-12 Uppercut 8608535021.699B+0.5663.203%B+17.351%B39.7C+N/A16021.5h2.3B+3.7B+
NS-44 Commissioner 8238146491.254C**1.0143.606%B*19.656%C26.1CN/A11231.2h3.2B++7.3B*
C-4 ARX 1,1577774651.671C+0.5921.884%D*N/A61.7D--30.2C40912.6h1.1B+5.1C+
M1 Heavy Cycler 7667603262.331B*0.0721.698%A++13.816%D-25.2B+N/A13630.1h16.2B+74.5B*
M1 Heavy Cycler 6926903002.3B+0.0422.07%A+12.899%D*28.8C+N/A12424h16C**72.7B++
NSX Tengu 6816723092.175B**0.0846.004%A+20.536%C+41.7C*N/A9716.1h10.3B++22.4B++
L100 Python AP 1,1946651245.363C++3.1065.65%B**2.256%C+32.3C++25.7A45620.6h6.2C+9.5B+
M20 Basilisk-F 7305676320.897C+1.3640.847%C--2.293%C18C+5.2C+12131.5h40.6B+99.4B
99SV 5195161872.759B++0.5037.219%B*31.202%C--23.3C+N/A11022.1h4.5B*12.1B*
Skyguard 8554971363.654B+1.3941.548%A++1.006%D-17.9B+12.9B*24727.7h101.6B+244.5B**
MANA Anti-Vehicle Turret 9374892112.318B+0.0665.66%B**1.022%D*44.1B+40.4B*77811.1h8.1B+12.4B*
MANA Anti-Personnel Turret 4664621942.381N/A0.1220.882%UN/A4620U40U11683800.1h19.1T*91.4T*
Anti-Vehicle Grenade 4524341434N/A431.7467.199%A++N/A1085M*45D56230.4h2.2A++3.3A+
NS-TMC-01 "His Regards" 4324323,8850.111M+2.1557.26%M1.389%D--2.3B++N/A6190.9h1.5B*2.6B++
CAS30 Tank Buster 7094012881.392C+0.8748.553%C*N/A8.6C++6.6C+13546.8h39.6B++81.5B+
M12 Kobalt-F 3883821981.929C++0.3318.809%C--6.283%D23.2C+N/A8316.5h12.4B+66C**
P525 Marauder-H 3893702018.5B+16.2432.749%C1.351%B++119.4B+6.1C+7733.1h5.1B*15.6B+
Spear Anti-Vehicle Phalanx Turret 577367389.658B+7.4057.166%A+2.18%D--51B++29.2B*7177.2h7.6B13.3B*
M40 Fury 4183613211.281B+9.0243.15%B*N/A73.7A11.6B+4324.9h11B+25.4B*
C150 Dalton 5383423310.364B+8.1047.62%B++N/A37.6C*21.5C+5339.1h5.5C-11.5C++
FA1 Barrage 3423402741.241C**1.0249.34%B**15.294%C+26C+N/A13913.1h3.9B*7.8B*
NS-15M2 3383291212.719B++0.4624.305%C++20.973%D40.6C+1.1B**1878.1h13.7C+56.6C++
M3 Pounder HEG 4423292741.201C+1.0646.181%B*3.04%C+13.2C-4.5B++15025h19.2C41.6C**
AMR-66 3343242961.095C*1.1634.163%A23.148%C13.3C--N/A5924.4h9.1C*26.7B+
L105 Zephyr 367302368.389C+6.1340.224%CN/A38.2C-8.2C+3537.9h6.7C+16.5C+
MRC3 Mercy 3033011352.23C++0.0321.394%B**15.947%D-30.1C++N/A15810h16.6B*77.6B++
M20 Basilisk 369296505.92B**3.6644.538%B++7.432%B+26.4B+6.5C26211.2h65.5B*147B**
M18 Rotary 5752952311.277C+0.9834.419%B+N/A7.5C--7.2C15439.1h151.1C+439C++
C75 Viper 3372912611.192A+8.9334.03%C--1.375%C+35.9B+5.7C--4308.1h8.4B*24.7B++
M3 Pounder HEG 3992902091.388C+0.8747.571%B++2.414%C-16.6C6.2A16617.5h18.2C++38.3B+
ML-7 5372882321.241B*1.0268.06%A2.083%C-20C17.3B++42514.4h6.7C++9.9B+
MR1 Fracture 3442781751.589A0.6738.021%C++7.194%A++15.9A++3.8D17417.5h19.8A+52B**
Ripper 2622607380.352A*1.9143.112%A+18.077%C**5.3C+N/A1548.6h1.3B+3C+
L100 Python HESH 2922601320B++17.7458.163%B**3.077%A66.7B+8.2C+4153.9h3.2C*5.4B++
SABR-13 2532521182.136B0.1226.657%C++25.397%C+30.4C+N/A1968.3h10.1B++37.9B+
T7 Mini-Chaingun AE 2552472061.199C+1.0611.907%D**18.624%B*38.6C1.3B+956.4h12.8C*107.9C--
SMG-46AE Armistice 2422361501.573C+0.6931.438%B25.424%B36.9C-N/A1086.4h11.9B+37.8B+
NS-357 Underboss 2312312031.138C++1.1242.395%B++16.883%D30.8CN/A1087.5h3.6B++8.4B++
M12 Kobalt 2172101514C+11.7421.558%B*20%C**87.5B+2.9C3672.4h16.9C*78.3B+
The President 2062041521.342C+0.9233.363%C*20.098%D56.7C+N/A1213.6h9.1B*27.2B**
NS-11A 2022001161.724C**0.5431.968%A+27%B++38.5BN/A1995.2h11B**34.5B**
Auraxium Chainblade 1981975,3250.037C++2.2235.936%B+21.827%A**0.8CN/A3245.7h2.1C*5.7B
Sticky Grenade 1731731173N/A170.7446.958%DN/A865C+N/A43370.2h2.1C*4.4C++
M40 Fury-H 1851731313.308C++11.0531.416%D*N/A78.6C+5.5D--5652.2h5.7B*18.1B+
TRAP-M1 1711701031.65C+0.6132.95%B++24.118%C+34.7C+N/A1264.9h7.6B++23B++
G20 Vulcan-H 276167285.964B+3.7041.98%D5.389%A++42.8C+27.9C++12213.9h81.2B++193.5B+
NSX Amaterasu 1661655100.324S1.9425.139%C+23.03%B*4.6C+N/A1535.7h7.1C+28.4C+
E540 Halberd-H 278165285.893C3.6357.222%C+1.212%C-37.5C25.7B8034.4h5.6B9.9B
M12 Kobalt 1891651016.5C++14.2419.856%B+14.545%D-53.2C7.7A*2573.1h20.9C105.2C*
NS-61 Emissary 1661631660.982C**1.2831.967%B+19.018%B+10D-N/A3116.3h11.4B+35.8B++
Rocklet Rifle 2841581451.09B+1.1759.877%B*N/A28.7C+22.9C+3925.5h34.5C**57.7B+
E540 Halberd 229149246.208C+3.9545.018%B+1.342%D--26.1C+14C*14395.7h5.2B+11.4B++
Shuriken 146145712.042B++0.2231.496%B**17.241%C+48.3C*N/A1663h10.5B**33.3B**
MG-H1 Watchman AE 149144901.6C+0.6626.008%C+23.611%D37.9C--1.3C++1263.8h13.8C++52.9C*
NS-44L Blackhand 137137821.671B+0.5966.916%M+40.876%C+22.8C+N/A676h2.6A3.9B**
T2 Striker 2771241470.844B++1.4259.959%B*N/A10.7C13.2C++44811.6h33.1B++55.3B++
P525 Marauder 128121148.643C--6.3819.446%CN/A52.6C3C6312.3h6C**30.7C**
AS16 NightHawk 120118751.573B0.6943.687%B+6.78%F-26.2CN/A1664.5h4.4C*10.1B+
M60-G Bulldog-H 124112716B+13.7442.138%CN/A62.2C6.7C--2701.8h6.7C-15.8C+
NS-44 Commissioner AE 112112851.318C++0.9454.436%A++19.643%D17D--N/A466.6h3.6C+6.6B+
M60-G Bulldog 139109119.909A7.6538.661%B+N/A27.9C+7.7B+3183.9h7.3C*18.8B+
MR1 Fracture 161109761.434A0.8335.957%C+1.835%D--13.6A+6.5B**2638h26.1A72.5B*
Fatestealer 102102771.325U0.9337.342%C++27.451%B+20.8CN/A434.9h2.3C++6.2B
ASP-30 Grounder 1621021340.761C++1.5061.715%C+3.922%B+16.7C+9.8C+3136.1h7.1B+11.5B+
M60-A Bulldog 11299911C+8.7447.229%C++1.01%D--21.5C--2.8C1324.6h5.6B11.8B+
NS-10 Burster 15292901.022C+1.2442.296%A*7.609%B*7.5B**4.9B**15012.3h100.5A+237.6A
M60-A Bulldog 10387214.143C1.8834.59%CN/A22.9D4.2C-1913.8h6.5C18.9C+
Nightshade 88841,2880.065C*2.1967.249%C**26.191%A++1.1CN/A379.2h8.7B+12.9B+
AP30 Shredder 13182108.2C+5.9434.988%B3.659%A26.5C+15.8C6253.1h82.5C*235.8B+
M20 Basilisk 997989.875M+7.6240.566%C*6.329%C*19.8C+5D--2534h75.7B+186.5B++
M18 Needler 13877880.875C1.3837.658%B*2.597%B4.8D3.8D-14516.1h185.6C+492.9C++
Hornet Missiles 12774193.895C+1.6456.216%C--1.351%C+33.6D24.1C--5372.2h12.6C+22.5C
G30 Vulcan 13473203.65C+1.3940.547%A2.74%C-22.8C++19.1B++31513.2h113.6C280.1B+
T1B Cycler 6969481.438C+0.8226.225%C+26.087%C+32.9CN/A2432.1h12.8C+48.8C++
MRC3 Mercy 6868441.545C0.7118.637%B+26.471%B**34B+N/A4022h17.5B+93.7B+
NS-10 Burster 11768770.883C+1.3841.928%A*13.235%A++5.9B4.3B++14211.5h138B329.1B**
Tomcat A2AM Pods 12767116.091B+3.8370.803%D**N/A29.1D26.1D6022.3h7.2B*10.2B+
Ectoblaster 7067730.918B+1.3442.932%B+7.463%C25.8C1.2C++672.6h22C+51.3C++
M40 Fury 7265416.25A13.9929.576%DN/A40.6C--4.4D*3761.6h8.8B*29.8B+
M60-G Bulldog 776579.286B**7.0342.657%B+3.077%C++43.3C*8C+2991.5h6.6B15.4B+
M20 Basilisk-H 866397C++4.7443.56%C1.587%F45C16.4C+3921.4h65.7C++150.7C++
M4-F Pillager 7962950.653C1.6138.073%D--1.613%C-11.5D--3.1D425.4h61.2C160.9D-
Aspis Anti-Aircraft Phalanx Turret 11962610.333A**8.0742.037%A**N/A21.4A*19.7A++5412.9h99.8A237.5A
Dual-75 Duster 6856228A+25.7430.681%D-N/A35D--7.5B*2871.6h5.2B+17.1C+
L-30R Vektor 164541110.486D-1.7736.104%C1.852%C+1.4D*2.9C-3838.5h240.3F*665.7F--
T5 AMC 5452451.156C*1.1031.393%A++21.154%C*34.7B++1.3M+6011.5h12.4B++39.6B*
SOAS-20 5252311.677C*0.5839.807%A**26.923%B*28.9CN/A1571.8h13.5C33.9B++

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret382,2374.6h
Spawn Beacon463,5044.8h
Decoy Grenade01180h
Nano-Armor Kit1,0441,221,463142.3h
AE Nano-Armor Kit1012,9910.9h
Nanite Revive Grenade01,5480.4h
Nanite Healing Grenade02070.1h
Medical Applicator19468,0326.9h
Cortium Silo1690.2h
Spitfire Auto-Turret308871.8h
Restoration Kit1853,2754.3h
Motion Spotter173,2422.9h
Welding Device02,6630.3h
Shield Recharging Field51620.1h
Smoke Grenade02,5690.7h
Recon Detection Device18912,99625h
Medical Kit1,12511,55917.8h
Ammunition Package331,9691.5h
Anti-Infantry MANA Turret328651.8h
Routing Spire1700.2h
Router34981h
Nano-Repair Grenade01,2370.4h
Hardlight Barrier3910.2h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.70s
Server spent 1.68s on queries, 0.98s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.