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Field Marshal JikFive[PYRE] JikFive
TR BR 173

KDR: 2.25

Score: 75.5m

Last Seen: Apr 18th, 2019 3:45 AM
- OFFLINE - 35.1 hour(s)

Prestige 1, Battle Rank 100 (173 total) - Terran Republic on Emerald - Outfit Member of Trial by Fyre[PYRE] Trial by Fyre
TR outfit on Emerald

Members: 29
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS T9 CARV P2-120 AP TRAC-Shot T7 Mini-Chaingun MSW-R SMG-46 Armistice LC2 Lynx P2-120 HESH
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $931,995 MLG Score: 745
Fun Score: N/A
Cheeseburgers Flipped: 904TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.054%21.111%5713799855,7532.044860.203

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.419%1.157B**0.062C+-1.554FHEAD ++ (~7.58)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.80.479B+10.50.264C*28.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.626%0.373%309510303,218130012142.47538265%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.3%-0.19C-1.127D*-0.553

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1180.272C*420.211C++75.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.395%1.49%8578102714,966295882255.05779182%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.141%0.729B++-0.71D-0.719

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.70.517B+90.279C*9.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.195%5.463%1721710183,643254011351.43369321%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.801%-0.188C0.273C*0.023

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
68.20.425B23.30.411B44.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.805%66.23%172310322,748220991.24344

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.502%1.031B**-0.055C+1.997

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.35C**2.70.154C++3.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.854%14.829%172410312,3942008141.19223

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.005%1.533A+0.057C+0.347

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.679B+2.50.478B+1.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Trial by Fyre[PYRE] Trial by Fyre
TR outfit on Emerald

Members: 29
75.5m328.4%369 (22.1k)316 (19k)2.24801120,18153,4612.56372173 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1035466523.197%14.34%33304:2938

41% Engineer19% Heavy Assault17% Infiltrator17% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 27th, 2012 4:02 AMSep 13th, 2018 12:46 AMApr 18th, 2019 4:50 AM (1d) (PST)Apr 18th, 2019 12:00 AM (1d) (PST)Apr 17th, 2019 11:45 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6311524790.5020.2230.0721.8850.072745

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
37,8869,13928,74730134113418,933

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3990.2h/166.3d 16,878 17,234 27,396 451.2k 3,398 9,655 17,193 151.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
B*
Kills:8,574
Deaths:3,020
KDR:2.839
Accuracy:23.463% B*
HSR:20.656% C
T7 Mini-Chaingun
B
Kills:4,157
Deaths:2,609
KDR:1.593
Accuracy:14.136% D
HSR:14.289% B
MSW-R
B++
Kills:4,107
Deaths:1,778
KDR:2.310
Accuracy:26.258% B++
HSR:18.456% D
T9 CARV-S
B
Kills:2,212
Deaths:942
KDR:2.348
Accuracy:23.787% B
HSR:20.072% D
T32 Bull
B+
Kills:1,335
Deaths:501
KDR:2.665
Accuracy:26.333% B+
HSR:24.120% C++
TMG-50
B+
Kills:1,240
Deaths:549
KDR:2.259
Accuracy:24.188% B+
HSR:24.113% C++
T9A "Butcher"
C
Kills:1,222
Deaths:674
KDR:1.813
Accuracy:23.172% C
HSR:24.632% C
T16 Rhino
B++
Kills:553
Deaths:286
KDR:1.934
Accuracy:24.215% B++
HSR:22.062% C+
NS-15M2
C
Kills:256
Deaths:88
KDR:2.909
Accuracy:22.861% C
HSR:19.531% D
T7 Mini-Chaingun AE
B**
Kills:234
Deaths:199
KDR:1.176
Accuracy:11.584% D**
HSR:19.658% B**
Kills:23,890
Deaths (as Heavy Assault):10,646
Deaths (to Heavy Assaults):14,978
KDR:2.24404
Kill Difference:13,244
Playtime:758.293 hours
Usage:19%
Score:13.804m
Score/min:303
Accuracy (listed only):22.000%
HSR (listed only):20.759%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-Shot
B+
Kills:7,002
Deaths:4,302
KDR:1.628
Accuracy:27.967% B+
HSR:17.852% C+
LC2 Lynx
B*
Kills:3,061
Deaths:1,520
KDR:2.014
Accuracy:27.548% B*
HSR:25.515% B++
LC3 Jaguar
B*
Kills:2,510
Deaths:1,258
KDR:1.995
Accuracy:28.009% B*
HSR:21.355% C*
TRAC-5 S
A
Kills:1,813
Deaths:932
KDR:1.945
Accuracy:28.998% A
HSR:19.967% B++
NS-11C
B++
Kills:1,566
Deaths:752
KDR:2.082
Accuracy:27.569% B++
HSR:22.286% B+
TRAC-5
B*
Kills:1,526
Deaths:1,040
KDR:1.467
Accuracy:25.519% B*
HSR:18.021% C+
TAS-16 Blackjack
B++
Kills:1,226
Deaths:723
KDR:1.696
Accuracy:68.685% B++
HSR:15.987% C++
NSX Tanto
B**
Kills:1,000
Deaths:594
KDR:1.684
Accuracy:32% B**
HSR:27.300% B
HC1 Cougar
A+
Kills:940
Deaths:478
KDR:1.967
Accuracy:31.645% A+
HSR:22.979% C*
TRS-12 Uppercut
B++
Kills:711
Deaths:430
KDR:1.653
Accuracy:65.100% B++
HSR:13.924% C
FA1 Barrage
B**
Kills:339
Deaths:270
KDR:1.256
Accuracy:49.357% B**
HSR:15.339% C+
AMR-66
B**
Kills:311
Deaths:290
KDR:1.072
Accuracy:33.879% B**
HSR:23.473% C+
AS16 NightHawk
B+
Kills:118
Deaths:75
KDR:1.573
Accuracy:43.872% B+
HSR:6.780% F-
T5 AMC
A++
Kills:52
Deaths:45
KDR:1.156
Accuracy:31.393% A++
HSR:21.154% C**
Kills:22,175
Deaths (as Engineer):12,709
Deaths (to Engineers):12,680
KDR:1.74483
Kill Difference:9,466
Playtime:1,617.170 hours
Usage:41%
Score:34.932m
Score/min:360
Accuracy (listed only):37.253%
HSR (listed only):19.424%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-Shot
B+
Kills:7,002
Deaths:4,302
KDR:1.628
Accuracy:27.967% B+
HSR:17.852% C+
SMG-46 Armistice
B*
Kills:3,616
Deaths:1,992
KDR:1.815
Accuracy:29.852% B*
HSR:18.280% C**
LC2 Lynx
B*
Kills:3,061
Deaths:1,520
KDR:2.014
Accuracy:27.548% B*
HSR:25.515% B++
LC3 Jaguar
B*
Kills:2,510
Deaths:1,258
KDR:1.995
Accuracy:28.009% B*
HSR:21.355% C*
PDW-16 Hailstorm
C**
Kills:2,329
Deaths:1,527
KDR:1.525
Accuracy:25.032% C*
HSR:17.604% C**
TRAC-5 S
A
Kills:1,813
Deaths:932
KDR:1.945
Accuracy:28.998% A
HSR:19.967% B++
NS-11C
B++
Kills:1,566
Deaths:752
KDR:2.082
Accuracy:27.569% B++
HSR:22.286% B+
TRAC-5
B*
Kills:1,526
Deaths:1,040
KDR:1.467
Accuracy:25.519% B*
HSR:18.021% C+
MG-S1 Jackal
A
Kills:1,340
Deaths:660
KDR:2.030
Accuracy:33.369% A
HSR:28.284% B**
MKV Suppressed
A++
Kills:1,259
Deaths:513
KDR:2.454
Accuracy:34.854% A++
HSR:21.605% B
TAS-16 Blackjack
B++
Kills:1,226
Deaths:723
KDR:1.696
Accuracy:68.685% B++
HSR:15.987% C++
NSX Tanto
B**
Kills:1,000
Deaths:594
KDR:1.684
Accuracy:32% B**
HSR:27.300% B
HC1 Cougar
A+
Kills:940
Deaths:478
KDR:1.967
Accuracy:31.645% A+
HSR:22.979% C*
TRS-12 Uppercut
B++
Kills:711
Deaths:430
KDR:1.653
Accuracy:65.100% B++
HSR:13.924% C
NSX Tengu
A
Kills:672
Deaths:309
KDR:2.175
Accuracy:46.004% A
HSR:20.536% C+
FA1 Barrage
B**
Kills:339
Deaths:270
KDR:1.256
Accuracy:49.357% B**
HSR:15.339% C+
SMG-46AE Armistice
B+
Kills:192
Deaths:125
KDR:1.536
Accuracy:30.836% C*
HSR:27.083% B+
Shuriken
B**
Kills:145
Deaths:70
KDR:2.071
Accuracy:31.485% B**
HSR:17.241% C+
AS16 NightHawk
B+
Kills:118
Deaths:75
KDR:1.573
Accuracy:43.872% B+
HSR:6.780% F-
T5 AMC
A++
Kills:52
Deaths:45
KDR:1.156
Accuracy:31.393% A++
HSR:21.154% C**
Kills:31,417
Deaths (as Light Assault):17,615
Deaths (to Light Assaults):8,835
KDR:1.78354
Kill Difference:13,802
Playtime:659.013 hours
Usage:17%
Score:11.316m
Score/min:286
Accuracy (listed only):35.955%
HSR (listed only):19.955%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
B*
Kills:3,616
Deaths:1,992
KDR:1.815
Accuracy:29.852% B*
HSR:18.280% C**
PDW-16 Hailstorm
C**
Kills:2,329
Deaths:1,527
KDR:1.525
Accuracy:25.032% C*
HSR:17.604% C**
RAMS .50M
A++
Kills:2,062
Deaths:591
KDR:3.489
Accuracy:50.240% A++
HSR:78.468% C+
MG-S1 Jackal
A
Kills:1,340
Deaths:660
KDR:2.030
Accuracy:33.369% A
HSR:28.284% B**
T4 AMP
B**
Kills:1,276
Deaths:1,063
KDR:1.200
Accuracy:32.443% B*
HSR:24.843% B**
MKV Suppressed
A++
Kills:1,259
Deaths:513
KDR:2.454
Accuracy:34.854% A++
HSR:21.605% B
TX2 Emperor
B**
Kills:1,172
Deaths:841
KDR:1.394
Accuracy:36.918% B**
HSR:25.256% B++
TS2 Inquisitor
B**
Kills:1,161
Deaths:802
KDR:1.448
Accuracy:35.035% B**
HSR:21.705% B+
TX1 Repeater
B**
Kills:1,157
Deaths:829
KDR:1.396
Accuracy:30.752% B**
HSR:23.250% C**
NS-44 Commissioner
B*
Kills:814
Deaths:649
KDR:1.254
Accuracy:43.606% B*
HSR:19.656% C
NSX Tengu
A
Kills:672
Deaths:309
KDR:2.175
Accuracy:46.004% A
HSR:20.536% C+
99SV
B*
Kills:516
Deaths:186
KDR:2.774
Accuracy:37.231% B*
HSR:31.202% C--
NS-357 Underboss
B++
Kills:231
Deaths:202
KDR:1.144
Accuracy:42.417% B++
HSR:16.883% D
The President
C++
Kills:203
Deaths:150
KDR:1.353
Accuracy:33.352% C++
HSR:20.197% C--
SMG-46AE Armistice
B+
Kills:192
Deaths:125
KDR:1.536
Accuracy:30.836% C*
HSR:27.083% B+
TRAP-M1
B++
Kills:170
Deaths:103
KDR:1.650
Accuracy:32.950% B++
HSR:24.118% C+
NS-61 Emissary
B+
Kills:158
Deaths:159
KDR:0.994
Accuracy:32.249% B+
HSR:19.620% B+
Shuriken
B**
Kills:145
Deaths:70
KDR:2.071
Accuracy:31.485% B**
HSR:17.241% C+
NS-44L Blackhand
M+
Kills:137
Deaths:81
KDR:1.691
Accuracy:66.916% M+
HSR:40.876% C+
NS-44 Commissioner AE
A++
Kills:107
Deaths:78
KDR:1.372
Accuracy:54.779% A++
HSR:18.692% D
Ectoblaster
B+
Kills:67
Deaths:72
KDR:0.931
Accuracy:43.088% B+
HSR:7.463% C
Kills:18,784
Deaths (as Infiltrator):11,002
Deaths (to Infiltrators):7,259
KDR:1.70733
Kill Difference:7,782
Playtime:682.761 hours
Usage:17%
Score:9.472m
Score/min:231
Accuracy (listed only):38.257%
HSR (listed only):24.898%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46 Armistice
B*
Kills:3,616
Deaths:1,992
KDR:1.815
Accuracy:29.852% B*
HSR:18.280% C**
PDW-16 Hailstorm
C**
Kills:2,329
Deaths:1,527
KDR:1.525
Accuracy:25.032% C*
HSR:17.604% C**
T1 Cycler
B++
Kills:1,434
Deaths:904
KDR:1.586
Accuracy:25.125% B++
HSR:25.802% B++
MG-S1 Jackal
A
Kills:1,340
Deaths:660
KDR:2.030
Accuracy:33.369% A
HSR:28.284% B**
MKV Suppressed
A++
Kills:1,259
Deaths:513
KDR:2.454
Accuracy:34.854% A++
HSR:21.605% B
TAR
B+
Kills:1,234
Deaths:532
KDR:2.320
Accuracy:26.311% B+
HSR:16.775% D
TAS-16 Blackjack
B++
Kills:1,226
Deaths:723
KDR:1.696
Accuracy:68.685% B++
HSR:15.987% C++
TRS-12 Uppercut
B++
Kills:711
Deaths:430
KDR:1.653
Accuracy:65.100% B++
HSR:13.924% C
NSX Tengu
A
Kills:672
Deaths:309
KDR:2.175
Accuracy:46.004% A
HSR:20.536% C+
FA1 Barrage
B**
Kills:339
Deaths:270
KDR:1.256
Accuracy:49.357% B**
HSR:15.339% C+
SABR-13
C++
Kills:252
Deaths:118
KDR:2.136
Accuracy:26.657% C++
HSR:25.397% C+
SMG-46AE Armistice
B+
Kills:192
Deaths:125
KDR:1.536
Accuracy:30.836% C*
HSR:27.083% B+
Shuriken
B**
Kills:145
Deaths:70
KDR:2.071
Accuracy:31.485% B**
HSR:17.241% C+
AS16 NightHawk
B+
Kills:118
Deaths:75
KDR:1.573
Accuracy:43.872% B+
HSR:6.780% F-
T1B Cycler
C++
Kills:69
Deaths:48
KDR:1.438
Accuracy:26.225% C++
HSR:26.087% C+
Kills:14,936
Deaths (as Combat Medic):8,296
Deaths (to Combat Medics):5,514
KDR:1.80039
Kill Difference:6,640
Playtime:140.159 hours
Usage:4%
Score:2.842m
Score/min:338
Accuracy (listed only):37.517%
HSR (listed only):19.782%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
B*
Kills:1,372
Deaths:615
KDR:2.231
Accuracy:18.177% B*
HSR:19.825% C**
M2 Mutilator
B**
Kills:1,207
Deaths:579
KDR:2.085
Accuracy:18.606% B**
HSR:19.884% B
M1 Heavy Cycler
A++
Kills:760
Deaths:326
KDR:2.331
Accuracy:21.698% A++
HSR:13.816% D-
M1 Heavy Cycler
A+
Kills:690
Deaths:300
KDR:2.300
Accuracy:22.070% A+
HSR:12.899% D*
M3 Pounder HEG
B*
Kills:324
Deaths:272
KDR:1.191
Accuracy:46.074% B*
HSR:3.086% C+
MRC3 Mercy
B**
Kills:294
Deaths:132
KDR:2.227
Accuracy:21.535% B**
HSR:15.986% D-
M3 Pounder HEG
B++
Kills:290
Deaths:209
KDR:1.388
Accuracy:47.475% B++
HSR:2.414% C--
MR1 Fracture
A+
Kills:278
Deaths:173
KDR:1.607
Accuracy:38.002% C*
HSR:7.194% A+
MR1 Fracture
C+
Kills:109
Deaths:76
KDR:1.434
Accuracy:35.957% C+
HSR:1.835% D-
NS-10 Burster
A*
Kills:92
Deaths:88
KDR:1.045
Accuracy:42.259% A*
HSR:7.609% B*
NS-10 Burster
A*
Kills:68
Deaths:77
KDR:0.883
Accuracy:41.880% A*
HSR:13.235% A++
MRC3 Mercy
B*
Kills:60
Deaths:43
KDR:1.395
Accuracy:18.417% B+
HSR:25% B*
Kills:5,544
Deaths (as MAX Suit):1,445
Deaths (to MAX Suits):3,002
KDR:3.83668
Kill Difference:4,099
Playtime:113.185 hours
Usage:3%
Score:3.180m
Score/min:468
Accuracy (listed only):31.012%
HSR (listed only):11.899%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C-
Kills:1,686
V. Kills:203 N/A
Deaths:464
KDR:3.634
Accuracy:29.931% C+
KPH:21.500 D
VKPH:2.600 C-
Hellfire Rocket Pods
B
Kills:1,111
V. Kills:327 339%
Deaths:146
KDR:7.610
Accuracy:52.622% B+
KPH:59 C
VKPH:17.400 B
M18 Rotary
C
Kills:295
V. Kills:280 105%
Deaths:231
KDR:1.277
Accuracy:34.419% B+
KPH:7.500 C--
VKPH:7.200 C
M18 Needler
B*
Kills:75
V. Kills:60 123%
Deaths:84
KDR:0.893
Accuracy:37.699% B*
KPH:4.800 D
VKPH:3.800 D-
Hornet Missiles
C--
Kills:72
V. Kills:52 136%
Deaths:19
KDR:3.789
Accuracy:55.975% C--
KPH:32.200 D
VKPH:23.300 C--
Tomcat A2AM Pods
C-
Kills:63
V. Kills:59 105%
Deaths:10
KDR:6.300
Accuracy:71.256% F
KPH:30 D
VKPH:28.100 C-
Kills:3,302 (2,056 + 0)
Deaths:954
KDR:3.461
VKDR:1.028
Vehicle Kills:981
Kill Difference:2,348
Playtime:156.485 hours
Usage:4%
Score:1.729m
Score/min:184
Piloting Accuracy:37.699%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
C+
Kills:2,066
V. Kills:109 N/A
Deaths:113
KDR:18.283
Accuracy:39.285% C+
KPH:34.100 C+
VKPH:1.800 C
C150 Dalton
B++
Kills:308
V. Kills:169 181%
Deaths:32
KDR:9.625
Accuracy:48.198% B++
KPH:36.700 C++
VKPH:20.200 C
L105 Zephyr
C+
Kills:301
V. Kills:64 463%
Deaths:36
KDR:8.361
Accuracy:40.327% C
KPH:38 C-
VKPH:8.100 C+
CAS30 Tank Buster
D
Kills:152
V. Kills:177 85%
Deaths:249
KDR:0.610
Accuracy:43.235% C
KPH:4.300 D
VKPH:5 D
AP30 Shredder
C*
Kills:79
V. Kills:47 165%
Deaths:10
KDR:7.900
Accuracy:33.613% C*
KPH:26 C+
VKPH:15.500 C
Dual-75 Duster
B
Kills:56
V. Kills:12 431%
Deaths:2
KDR:28
Accuracy:31.005% D-
KPH:34.700 D*
VKPH:7.400 B
L-30R Vektor
C-
Kills:51
V. Kills:108 47%
Deaths:110
KDR:0.464
Accuracy:35.963% C
KPH:1.300 D*
VKPH:2.800 C-
Kills:3,013 (2,269 + 744)
Deaths:552
KDR:5.458
VKDR:1.243
Vehicle Kills:686
Kill Difference:2,461
Playtime:154.810 hours
Usage:4%
Score:1.169m
Score/min:126
Piloting Accuracy:35.963%
Gunner Accuracy:31.005%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B*
Kills:1,019
V. Kills:406 250%
Deaths:185
KDR:5.508
Accuracy:61.114% B**
KPH:38.600 B+
VKPH:15.400 B*
L100 Python AP
A+
Kills:649
V. Kills:521 124%
Deaths:121
KDR:5.364
Accuracy:65.462% B**
KPH:32.200 C*
VKPH:25.900 A+
Skyguard
B*
Kills:472
V. Kills:344 137%
Deaths:135
KDR:3.496
Accuracy:41.407% A++
KPH:17.500 B+
VKPH:12.800 B*
C75 Viper
B+
Kills:291
V. Kills:46 N/A
Deaths:26
KDR:11.192
Accuracy:34.030% C-
KPH:36.100 B+
VKPH:5.700 C-
L100 Python HESH
B**
Kills:260
V. Kills:32 N/A
Deaths:13
KDR:20
Accuracy:58.163% B**
KPH:66.700 B+
VKPH:8.200 C+
Kills:2,691 (2,691 + 0)
Deaths:480
KDR:5.606
VKDR:2.810
Vehicle Kills:1,349
Kill Difference:2,211
Playtime:85.435 hours
Usage:2%
Score:1.854m
Score/min:362
Driving Accuracy:58.163%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B++
Kills:7,482
V. Kills:5,829 128%
Deaths:1,131
KDR:6.615
Accuracy:53.611% B*
KPH:27.700 C+
VKPH:21.600 B++
P2-120 HESH
A
Kills:3,044
V. Kills:282 N/A
Deaths:291
KDR:10.461
Accuracy:53.116% A
KPH:54.900 C**
VKPH:5.100 D
P2-120 HEAT
B++
Kills:1,749
V. Kills:765 228%
Deaths:275
KDR:6.360
Accuracy:52.812% B**
KPH:28.800 B
VKPH:12.600 B++
E540 Halberd
C**
Kills:148
V. Kills:79 185%
Deaths:24
KDR:6.167
Accuracy:44.985% B+
KPH:26.100 C++
VKPH:13.900 C**
P525 Marauder
C
Kills:121
V. Kills:7 N/A
Deaths:14
KDR:8.643
Accuracy:19.446% C
KPH:51.700 C
VKPH:3 C
G30 Vulcan
B++
Kills:73
V. Kills:61 118%
Deaths:20
KDR:3.650
Accuracy:40.547% A
KPH:23 C++
VKPH:19.200 B++
Kills:12,617 (12,275 + 342)
Deaths:1,755
KDR:7.189
VKDR:4.002
Vehicle Kills:7,023
Kill Difference:10,862
Playtime:397.464 hours
Usage:10%
Score:9.756m
Score/min:409
Driving Accuracy:52.812%
Gunner Accuracy:40.547%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
B+
Kills:883
V. Kills:31 N/A
Deaths:26
KDR:33.962
Accuracy:22.492% C*
KPH:146.900 B+
VKPH:5.200 C+
P525 Marauder-H
B+
Kills:370
V. Kills:19 N/A
Deaths:20
KDR:18.500
Accuracy:32.749% C
KPH:120.800 B+
VKPH:6.200 C+
M40 Fury-H
C+
Kills:173
V. Kills:12 N/A
Deaths:13
KDR:13.308
Accuracy:31.416% D*
KPH:77.200 C+
VKPH:5.400 D--
G20 Vulcan-H
C*
Kills:167
V. Kills:109 152%
Deaths:28
KDR:5.964
Accuracy:41.980% D
KPH:43.300 C+
VKPH:28.300 C*
E540 Halberd-H
B
Kills:162
V. Kills:111 145%
Deaths:27
KDR:6
Accuracy:56.828% C+
KPH:37.100 C
VKPH:25.400 B
M60-G Bulldog-H
C+
Kills:112
V. Kills:12 N/A
Deaths:7
KDR:16
Accuracy:42.138% C+
KPH:63.400 C
VKPH:6.800 C--
M20 Basilisk-H
C+
Kills:63
V. Kills:23 263%
Deaths:9
KDR:7
Accuracy:43.628% C
KPH:43.600 C
VKPH:15.900 C+
Kills:1,930 (0 + 1,930)
Deaths:130
KDR:14.846
VKDR:2.438
Vehicle Kills:317
Kill Difference:1,800
Playtime:22.744 hours
Usage:1%
Score:1.044m
Score/min:765
Driving Accuracy:N/A%
Gunner Accuracy:43.628%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:361
V. Kills:57 N/A
Deaths:32
KDR:11.281
Accuracy:43.155% B*
KPH:73.200 A
VKPH:11.600 B+
M20 Basilisk
B+
Kills:273
V. Kills:67 401%
Deaths:49
KDR:5.571
Accuracy:43.650% B+
KPH:25.100 B+
VKPH:6.200 C-
M12 Kobalt
B++
Kills:204
V. Kills:7 N/A
Deaths:13
KDR:15.692
Accuracy:20.888% B++
KPH:86.700 B+
VKPH:3 C+
M12 Kobalt
A+
Kills:156
V. Kills:22 N/A
Deaths:10
KDR:15.600
Accuracy:19.998% B+
KPH:51.100 C
VKPH:7.200 A+
M60-G Bulldog
B+
Kills:106
V. Kills:29 353%
Deaths:11
KDR:9.636
Accuracy:37.626% B
KPH:27.800 C+
VKPH:7.600 B+
M40 Fury
C-
Kills:65
V. Kills:7 N/A
Deaths:4
KDR:16.250
Accuracy:28.571% D-
KPH:40.900 C-
VKPH:4.400 D*
M20 Basilisk
C+
Kills:64
V. Kills:17 356%
Deaths:6
KDR:10.667
Accuracy:38.509% C+
KPH:17.300 C
VKPH:4.600 D--
M60-G Bulldog
B+
Kills:60
V. Kills:12 462%
Deaths:5
KDR:12
Accuracy:41.807% B+
KPH:40.600 C++
VKPH:8.100 C+
Kills:1,289 (0 + 1,289)
Deaths:130
KDR:9.915
VKDR:1.677
Vehicle Kills:218
Kill Difference:1,159
Playtime:31.812 hours
Usage:1%
Score:0.583m
Score/min:306
Driving Accuracy:N/A%
Gunner Accuracy:41.807%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:958
V. Kills:227 420%
Deaths:687
KDR:1.394
Accuracy:47.867% C+
KPH:23.700 C+
VKPH:5.600 C+
M20 Basilisk-F
C+
Kills:566
V. Kills:162 347%
Deaths:630
KDR:0.898
Accuracy:40.763% D
KPH:18.100 C+
VKPH:5.200 C+
M12 Kobalt-F
C+
Kills:382
V. Kills:6 N/A
Deaths:198
KDR:1.929
Accuracy:18.809% C-
KPH:23.200 C+
VKPH:0.400 D-
M4-F Pillager
C--
Kills:59
V. Kills:17 328%
Deaths:90
KDR:0.656
Accuracy:38.999% D-
KPH:12.700 D-
VKPH:3.700 C--
Kills:1,965 (1,965 + 0)
Deaths:1,605
KDR:1.224
VKDR:0.257
Vehicle Kills:412
Kill Difference:360
Playtime:92.774 hours
Usage:2%
Score:0.703m
Score/min:126
Driving Accuracy:38.999%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T9 CARV 8,5998,5743,0202.839B**0.5923.463%B*20.656%C40.2B++N/A184213.5h10.3B**43.8B++
P2-120 AP 13,3117,4821,1316.615C+4.3753.611%B*1.738%D27.7C+21.6B++400270.1h7.1C*13.2B+
TRAC-Shot 7,1227,0024,3021.628B+0.6227.967%B+17.852%C+35.5C++N/A94197h10.1B+36.2B++
T7 Mini-Chaingun 4,2354,1572,6091.593B++0.6614.136%D14.289%B47.3B*N/A17087.9h12.9B+91.6C*
MSW-R 4,1224,1071,7782.31C*0.0626.258%B++18.456%D44C*N/A20293.3h9.9B*37.8B++
SMG-46 Armistice 3,6423,6161,9921.815B++0.4329.852%B*18.28%C**30.4C++N/A110119h11.7B*39.1B++
LC2 Lynx 3,0833,0611,5202.014B*0.2327.548%B*25.515%B++37.4B+N/A12881.9h11.6B*42.1B*
P2-120 HESH 3,3263,04429110.46C+8.2153.116%AN/A54.8C**5.1D27455.5h3.7B**7.1B**
LC3 Jaguar 2,5412,5101,2581.995B+0.2528.009%B*21.355%C*24.8C+N/A86101.1h11.3B+40.5B++
PDW-16 Hailstorm 2,3472,3291,5271.525B+0.7225.032%C*17.604%C**33C**N/A15970.5h12.4B++49.4B+
Tank Mine 3,5922,2503376.677A*4.4327.425%C-N/A123.6B+73.7B+143318.2h1.7B+6.2C++
T9 CARV-S 2,2192,2129422.348B++0.1023.787%B20.072%D43.8C++N/A18250.5h10.9B+45.9B+
L-24R Spur 2,1752,06611318.283B**16.0339.285%C+1.016%D-34.1C+1.8C8760.5h22.9C++58.4C**
RAMS .50M 2,0672,0625913.489C++1.2450.24%A++78.468%C+31.1C*N/A11066.3h1.8B*3.6B*
TRAC-5 S 1,8381,8139321.945A+0.3028.998%A19.967%B++32.1B*N/A13756.5h9.9B++34.3B++
P2-120 HEAT 2,5141,7492756.36C++4.1152.812%B**1.487%D--28.8B12.6B++32660.7h5.8B++11B**
Claymore 1,7111,7112387.189C++4.9435.386%BN/A151.4C*N/A61211.3h1.1B**3.2B+
M14 Banshee 1,8891,6864643.634C+1.3929.931%C+N/A21.5D2.6C-10178.4h23.1C*77.1C**
C-4 2,0571,6557272.276B++0.0324.665%C+N/A102.8B+25C109316.1h1B**4.1B++
NS-11C 1,5781,5667522.082A0.1727.569%B++22.286%B+35.8B+N/A13543.7h11.5B*41.7B++
TRAC-5 1,5391,5261,0401.467B**0.7825.519%B*18.021%C+10.7C--N/A67142.3h11.5B*45B*
T1 Cycler 1,4561,4349041.586B+0.6625.125%B++25.802%B++31.5B+N/A13745.5h11.3B**45.1B*
M2 Mutilator 1,3871,3726152.231B+0.0218.177%B*19.825%C**46.2A++N/A19929.7h13.7B**75.4B*
MG-S1 Jackal 1,3491,3406602.03B*0.2233.369%A28.284%B**46.9B+N/A12528.6h8.7B+26.1B*
T32 Bull 1,3401,3355012.665B**0.4226.333%B+24.12%C++49.8B+N/A20026.8h10.4B*39.5B+
T4 AMP 1,2851,2761,0631.2C**1.0532.443%B*24.843%B**28.6C+N/A10744.6h11.5B++35.5B++
MKV Suppressed 1,2751,2595132.454A++0.2134.854%A++21.605%B45.8B++N/A10527.5h10.9B*31.4B++
TMG-50 1,2541,2405492.259B**0.0124.188%B+24.113%C++46.6B+N/A22926.6h10.1B+41.8B+
TAR 1,2421,2345322.32B++0.0726.311%B+16.775%D35.1C++N/A17335.2h12.6B47.8B+
TAS-16 Blackjack 1,2321,2267231.696B+0.5568.685%B++15.987%C++43.9C*N/A17827.9h2.1B++3.1B+
T9A "Butcher" 1,2411,2226741.813C+0.4423.172%C24.632%C51.1C+N/A16423.9h10.8B46.4C*
M2 Mutilator 1,2181,2075792.085B0.1618.606%B**19.884%B45.4A++N/A19426.6h14B**75.3B*
Hunter QCX 1,2191,1881,1041.076B+1.1721.978%D*27.357%C++13C+N/A3491.5h3.2B+14.5C*
TX2 Emperor 1,1751,1728411.394B+0.8536.918%B**25.256%B++24.8CN/A7947.3h7.4B++20B++
TS2 Inquisitor 1,1661,1618021.448C**0.8035.035%B**21.705%B+30.9CN/A10137.6h8.3B++23.7B*
TX1 Repeater 1,1591,1578291.396B*0.8530.752%B**23.25%C**28.6C++N/A11040.4h10.2B*33.2B+
Chainblade 1,1651,15633,5640.034B+2.2143.608%B**9.862%B+0.6C+N/A21902.4h2.1B+4.7B++
Frag Grenade 1,1321,12211122N/A1,119.7547.116%BN/A748B**6.7C31191.5h2.6B**5.5B*
Hellfire Rocket Pods 1,4381,1111467.61C++5.3652.622%B+N/A59.1C17.4B54018.8h22.5C++42.8C**
L100 Python HEAT 1,4251,0191855.508C++3.2661.114%B**2.061%C38.6B+15.4B*38526.4h4.7B+7.7B*
NSX Tanto 1,0281,0005941.684B+0.5632%B**27.3%B20.6C-N/A5848.6h11.8B+37B+
M40 Fury-F 1,1859586871.394C+0.8547.867%C+N/A23.7C+5.6C+15740.5h9.6B20.1B+
HC1 Cougar 9699404781.967B**0.2831.645%A+22.979%C*22.3CN/A7142.1h10.3B++32.6B++
NS Decimator 1,2679017271.239C**1.0163.658%B2.109%C+32.5C+13.2C36427.7h4.1B+6.4B+
M12 Kobalt-H 9148832633.962B**31.7122.492%C*8.72%F147.2B+5.2C+7846h13.4B+59.4B+
NS-44 Commissioner 8238146491.254C**0.9943.606%B*19.656%C26.1CN/A11231.2h3.2B++7.3B++
M1 Heavy Cycler 7667603262.331B*0.0821.698%A++13.816%D-25.2B+N/A13630.1h16.2B+74.5B*
C-4 ARX 1,1287584531.673C+0.5821.808%D*N/A61.6D--30.1C41012.3h1.1B5.1C+
TRS-12 Uppercut 7157114301.653B+0.6065.1%B++13.924%C38.4C+N/A16518.5h2.3B+3.6B+
M1 Heavy Cycler 6926903002.3B+0.0522.07%A+12.899%D*28.8C++N/A12424h16B+72.7B*
NSX Tengu 6816723092.175B**0.0746.004%A20.536%C+41.7C*N/A9616.1h10.3B++22.4B++
L100 Python AP 1,1706491215.364C*3.1265.462%B**2.311%C32.3C*25.9A+45620.1h6.3C++9.6B+
M20 Basilisk-F 7285666300.898C+1.3540.763%D2.297%C18.1C+5.2C+12231.2h40.1B+98.5B+
T16 Rhino 5575532861.934B*0.3124.215%B++22.062%C+46.1B+N/A19312h10.9B*45.1B++
99SV 5195161862.774B++0.5337.231%B*31.202%C--23.6C+N/A10921.9h4.5B*12.1B*
MANA Anti-Vehicle Turret 9254812092.301B+0.0565.731%A1.04%D*43.7B++40.4B*78211h8.2B+12.4B*
Skyguard 8164721353.496B+1.2541.407%A++1.059%D-17.5B+12.8B*24426.9h102.9B+248.4B**
MANA Anti-Personnel Turret 4544501882.394N/A0.1520.845%UN/A4500U40U11286000.1h19.3T*92.4T*
Anti-Vehicle Grenade 4504331433N/A430.7567.391%A++N/A1082.5M*42.5D56310.4h2.2A++3.3A+
NS-TMC-01 "His Regards" 4324323,8800.111M++2.1457.26%A**1.389%D--2.3B+N/A6189.9h1.5B*2.6B+
M12 Kobalt-F 3883821981.929C++0.3218.809%C-6.283%D23.2C+N/A8316.5h12.4B+66B
P525 Marauder-H 3893702018.5B+16.2532.749%C1.351%B++119.4B+6.1C+7703.1h5.1B*15.6B+
Spear Anti-Vehicle Phalanx Turret 577367389.658B+7.4157.166%A+2.18%D--51B*29.2B*7127.2h7.6C*13.3B++
M40 Fury 4183613211.281B+9.0343.155%B*N/A73.7A11.6B+4324.9h11B+25.4B*
FA1 Barrage 3413392701.256B+0.9949.357%B**15.339%C+27.8C++N/A14612.2h3.8B*7.8B*
M3 Pounder HEG 4343242721.191C+1.0646.074%B*3.086%C+13C-4.4B++15024.9h19.4C42C**
AMR-66 3183112901.072C*1.1833.879%B**23.473%C+13.3C-N/A5923.4h9.1C*26.9B+
C150 Dalton 477308329.625B+7.3848.198%B++N/A36.7C++20.1C4908.4h5.5C11.4C*
L105 Zephyr 365301368.361C+6.1140.327%CN/A38.1C-8.1C+3517.9h6.6C+16.5C+
M18 Rotary 5752952311.277C+0.9734.419%B+N/A7.5C--7.2C15439.1h151.1C+439C++
MRC3 Mercy 2962941322.227C++0.0221.535%B**15.986%D-30C*N/A1589.8h16.6B*77B*
C75 Viper 3372912611.192A+8.9434.03%C-1.375%C+35.9B+5.7C-4188.1h8.4B++24.7B++
M3 Pounder HEG 3992902091.388C+0.8647.475%B++2.414%C--16.7C6.3A+16617.4h18.1C++38.2B+
ML-7 5372882321.241B**1.0168.06%A2.083%C-20C17.3B*41914.4h6.7C++9.9B+
MR1 Fracture 3442781731.607A0.6438.002%C*7.194%A+15.9A++3.8D17417.5h19.7A+52B**
M20 Basilisk 340273495.571B**3.3243.65%B+7.692%B++25B+6.1C-25810.9h65.5B*149.9B*
L100 Python HESH 2922601320B*17.7558.163%B**3.077%A+66.7B+8.2C+4143.9h3.2C**5.4B++
Ripper 2622607350.354A*1.8943.112%A+18.077%C**5.4C+N/A1548.5h1.3B+3C+
NS-15M2 264256882.909B*0.6622.861%C19.531%D40.6C+1.3A+1876.3h14C61.2C+
SABR-13 2532521182.136B0.1126.657%C++25.397%C+30.4C+N/A1958.3h10.1B++37.9B+
T7 Mini-Chaingun AE 2412341991.176C+1.0711.584%D**19.658%B**38.4C1.1C*946.1h12.9B111.4C
NS-357 Underboss 2312312021.144C++1.1042.417%B++16.883%D31.2CN/A1087.4h3.6B++8.4B++
M12 Kobalt 2112041315.692C++13.4420.888%B++20.588%B85B+2.9C3582.4h16.3B+78B+
The President 2052031501.353C+0.9033.352%C++20.197%C--58CN/A1223.5h9.1B+27.1B++
Auraxium Chainblade 1961955,1560.038C++2.2136.079%B+22.051%A*0.8C+N/A3232.6h2.1C*5.7B
SMG-46AE Armistice 1971921251.536C+0.7130.836%C*27.083%B+35.6C-N/A965.4h11.6B+37.6B+
M40 Fury-H 1851731313.308C++11.0631.416%D*N/A78.6C+5.5D--5642.2h5.7B*18.1B++
Sticky Grenade 1721721172N/A169.7547.17%DN/A860C+N/A43680.2h2B4.3C*
TRAP-M1 1711701031.65C+0.6032.95%B++24.118%C+34.7C+N/A1264.9h7.6B++23B++
G20 Vulcan-H 276167285.964B+3.7241.98%D5.389%A++42.8C+27.9C++11863.9h81.2B++193.5B+
E540 Halberd-H 273162276C3.7556.828%C+1.235%C-36.8C25.2B7904.4h5.6B9.8B+
NSX Amaterasu 1601594890.325S1.9225.108%C23.27%B++4.6C**N/A1534.2h7.3C+29C+
NS-61 Emissary 1611581590.994C**1.2532.249%B+19.62%B+10.9DN/A3214.5h11.5B+35.8B++
M12 Kobalt 1781561015.6C++13.3519.998%B+14.103%D-50.3C7.1A+2503.1h21.5C-107.5C*
Rocklet Rifle 2801561401.114B++1.1359.666%B++N/A29.4C++23.4C+3815.3h33.7B+56.5B+
CAS30 Tank Buster 3291522490.61C-1.6443.235%CN/A4.3D5D10235.4h59.2C+136.9C++
E540 Halberd 227148246.167C+3.9244.985%B+1.351%D--26C++13.9C**14335.7h5.2B+11.5B++
Shuriken 146145702.071B++0.1831.485%B**17.241%C+50C*N/A1682.9h10.5B**33.2B**
NS-44L Blackhand 137137811.691B+0.5666.916%M+40.876%C+23.2C+N/A675.9h2.6A3.9B**
T2 Striker 2771241470.844B*1.4059.959%B*N/A10.7C+13.2B+44711.6h33.1B++55.3B++
P525 Marauder 128121148.643C--6.3919.446%CN/A52.6C3C6312.3h6C**30.7C**
AS16 NightHawk 120118751.573B+0.6843.872%B+6.78%F-26.2CN/A1664.5h4.4C**10B+
M60-G Bulldog-H 124112716B++13.7542.138%C+N/A62.2C6.7C--2701.8h6.7C-15.8C+
MR1 Fracture 161109761.434A0.8135.957%C+1.835%D-13.6A+6.5B**2618h26.1A72.5B**
NS-44 Commissioner AE 107107781.372C++0.8854.779%A++18.692%D17.5D--N/A456.1h3.6C+6.6B+
M60-G Bulldog 135106119.636A7.3937.626%BN/A27.9C+7.6B+3173.8h7.1C**18.8B+
Fatestealer 102102771.325M**0.9237.342%C++27.451%B+20.8C-N/A434.9h2.3C++6.2C**
ASP-30 Grounder 1601011330.759C++1.4961.618%C+3.96%B+16.6C+9.7C+3076.1h7.1B+11.5B+
M60-A Bulldog 11299911C+8.7547.229%C++1.01%D--21.5C--2.8C1324.6h5.6B11.8B+
NS-10 Burster 15292881.045C+1.2042.259%A*7.609%B*7.5A4.9B**15012.2h100.1A+236.8A+
M60-A Bulldog 10387214.143C1.8934.698%C+N/A22.9D4.2C-1893.8h6.5C18.8C+
AP30 Shredder 12679107.9C+5.6533.613%C*3.797%A26.3C+15.7C6033h79.8C**237.3B+
M18 Needler 13575840.893C1.3637.699%B*2.667%B+4.7D3.8D-14215.8h186C+493.4C++
G30 Vulcan 13473203.65C+1.4040.547%A2.74%C-22.8C++19.1B++31483.2h113.6C280.1B+
Hornet Missiles 12472193.789C1.5455.975%C--N/A32.7D23.6C--5202.2h12.6C22.4C
T1B Cycler 6969481.438C+0.8126.225%C++26.087%C+32.9CN/A2412.1h12.8C++48.8C*
NS-10 Burster 11768770.883C+1.3741.88%A*13.235%A++6B+4.3B++14211.4h137.4B+328.2B**
Ectoblaster 7067720.931B1.3243.088%B+7.463%C26.8C+1.2C++702.5h21.5C+50C++
M40 Fury 7265416.25B**14.0028.571%D-N/A40.6C--4.4D*3801.6h8.3B*29.1B+
M20 Basilisk 8164610.667M*8.4238.509%C+7.813%B*17.3C4.6D--2483.7h73.8B++191.6B++
M20 Basilisk-H 866397C++4.7543.628%C1.587%F45C16.4C+3821.4h65.5C*150.1C*
Tomcat A2AM Pods 12263106.3B4.0571.256%FN/A30D28.1C-6392.1h7.5B+10.5C*
M60-G Bulldog 7260512A+9.7541.807%B+3.333%C*40C++8C+2911.5h6.6B+15.9B+
Aspis Anti-Aircraft Phalanx Turret 11660610A*7.7542.007%MN/A20.7A++19.3A++5422.9h102.8A244.8A
MRC3 Mercy 6060431.395C0.8518.417%B+25%B*33.3B+N/A4131.8h17.9B+97.1B+
M4-F Pillager 7659900.656C1.5938.999%D-1.695%C12.8D-3.7C--484.6h60.6C155.4D-
Dual-75 Duster 6856228B**25.7531.005%D-N/A35D*7.5B2811.6h5.2B+16.9C+
T5 AMC 5452451.156C*1.0931.393%A++21.154%C**34.7B*1.3M+5901.5h12.4B++39.6B*
L-30R Vektor 159511100.464D1.7835.963%C1.961%C+1.3D*2.8C-3837.9h250.6T696.8F*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter173,1902.9h
Spawn Beacon463,3424.7h
Nano-Armor Kit1,0201,191,983139.1h
Decoy Grenade01130h
Medical Applicator18565,2806.7h
Anti-Vehicle MANA Turret372,1954.5h
Nanite Revive Grenade01,4650.4h
Nanite Healing Grenade01920.1h
Cortium Silo1610.2h
Routing Spire1580.2h
Spitfire Auto-Turret268301.7h
Restoration Kit1773,1644h
Welding Device02,5380.2h
Ammunition Package321,8561.4h
Medical Kit1,10111,19917.5h
Anti-Infantry MANA Turret298431.7h
Hardlight Barrier3700.1h
Router24600.9h
Nano-Repair Grenade01,0050.3h
Recon Detection Device18912,98725h
Smoke Grenade01,5900.4h
Shield Recharging Field51360.1h

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