Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 12 (18,710)players online:
LaxyVR (55)  xSwIcy (5)  DeVoich (3)  jackd23 (3) 66
stats.dasanfall.com
Legate Jockdoe[DIGT] Jockdoe
VS BR 71

KDR: 1.16

Score: 89m

Last Seen: Apr 16th, 2019 9:20 PM
- OFFLINE - 16.3 hour(s)

Prestige 1, Battle Rank 71 - Vanu Sovereignty on Miller - Outfit Member of Dignity of War Tactical[DIGT] Dignity of War Tactical
VS outfit on Miller

Members: 25
Level Progress (to 72): 50%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Eclipse VE3A Frag Grenade Sticky Grenade L100 Python HESH C-4 ARX Sirius SX12 Skorpios
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Jockdoe



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $285,228 MLG Score: 228
Fun Score: N/A
Cheeseburgers Flipped: 839TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.691%16.606%4104698962,7781.114980.048

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.652%0.7B+-0.631D-0.573DHEAD + (~4.26)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.10.384C**11.40.204C++34.7

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.014%3.048%150810276,233478627131.30207230%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.776%-0.77D-0.288C*0.543

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.10.194C++10.30.179C++20.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.338%2.027%34619101610,214406051162.51576200%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.271%0.295C*-0.598D0.597

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
64.30.453B+25.30.354C**39

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.821%69.524%346710288,7516563491.33338

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.686%0.575B+0.153C++-0.895

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.405B2.30.282C*3.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.764%9.899%346610296,6273626491.82763

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.264%0.693B+-0.923D---0.224

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.551B+30.392B3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Dignity of War Tactical[DIGT] Dignity of War Tactical
VS outfit on Miller

Members: 25
89m305.4%308 (18.5k)258 (15.5k)1.16338130,454112,1341.346371 (71)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1035708918.586%14.865%27603:0557

8% Combat Medic38% Engineer30% Heavy Assault12% Infiltrator9% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 27th, 2014 1:47 PMMay 5th, 2016 6:13 PMApr 17th, 2019 3:43 PM (1d) (PST)Apr 16th, 2019 6:03 PM (2d) (PST)Apr 16th, 2019 5:20 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4701782920.3780.3250.0561.3060.050228

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
28,17310,68717,4862319378315,476

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5753.6h/239.7d 20,512 19,392 55,566 450.9k 12,713 14,010 17,215 162.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C-
Kills:12,170
Deaths:8,665
KDR:1.405
Accuracy:24.330% C-
HSR:18.028% F
Flare VE6
B++
Kills:1,833
Deaths:1,539
KDR:1.191
Accuracy:26.222% B++
HSR:18.440% D-
NS-15M2
C
Kills:1,680
Deaths:1,942
KDR:0.865
Accuracy:22.136% C
HSR:18.691% D-
Lasher X2
C+
Kills:1,438
Deaths:2,173
KDR:0.662
Accuracy:24.792% C+
HSR:3.268% C
Pulsar LSW
B++
Kills:1,403
Deaths:974
KDR:1.440
Accuracy:26.595% B++
HSR:19.886% D
NSX Naginata
B+
Kills:1,259
Deaths:766
KDR:1.644
Accuracy:24.864% B+
HSR:20.413% D--
SVA-88
C
Kills:1,234
Deaths:1,722
KDR:0.717
Accuracy:21.869% C
HSR:21.151% D
VE-H Maw AE
C--
Kills:1,192
Deaths:934
KDR:1.276
Accuracy:25.318% C--
HSR:18.037% D*
Ursa
C-
Kills:1,164
Deaths:1,459
KDR:0.798
Accuracy:19.938% C-
HSR:17.612% D--
NS-15M AE
C**
Kills:1,161
Deaths:659
KDR:1.762
Accuracy:26.983% C**
HSR:14.040% D**
VX29 Polaris
D
Kills:1,161
Deaths:1,662
KDR:0.699
Accuracy:19.386% D
HSR:13.781% D*
Orion VS54
C
Kills:1,160
Deaths:1,583
KDR:0.733
Accuracy:19.614% C
HSR:16.466% D*
NSX-P Naginata
C*
Kills:1,002
Deaths:752
KDR:1.332
Accuracy:23.982% C*
HSR:18.663% D**
VE-H Maw
C
Kills:51
Deaths:64
KDR:0.797
Accuracy:23.779% C
HSR:17.647% D--
Kills:27,908
Deaths (as Heavy Assault):24,894
Deaths (to Heavy Assaults):32,700
KDR:1.12107
Kill Difference:3,014
Playtime:1,735.646 hours
Usage:30%
Score:28.416m
Score/min:273
Accuracy (listed only):23.558%
HSR (listed only):16.866%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eclipse VE3A
B++
Kills:3,775
Deaths:4,214
KDR:0.896
Accuracy:29.888% B++
HSR:12.027% D**
Deimos VA29
C*
Kills:1,321
Deaths:1,279
KDR:1.033
Accuracy:62.951% C*
HSR:9.992% D*
NSX Tanto
C+
Kills:1,294
Deaths:1,139
KDR:1.136
Accuracy:26.178% C+
HSR:19.243% D-
NS-11C
C**
Kills:1,174
Deaths:1,542
KDR:0.761
Accuracy:25.329% C**
HSR:11.414% D**
Pandora VX25
B++
Kills:1,167
Deaths:973
KDR:1.199
Accuracy:45.860% B++
HSR:10.197% D*
Thanatos VE70
B+
Kills:1,160
Deaths:1,223
KDR:0.948
Accuracy:43.517% B+
HSR:9.483% D**
Phobos VX86
C**
Kills:1,159
Deaths:1,159
KDR:1
Accuracy:62.286% C**
HSR:8.369% D*
Eidolon VE33
B*
Kills:1,158
Deaths:897
KDR:1.291
Accuracy:32.712% B*
HSR:17.271% D*
NS Baron G5AE
B*
Kills:1,158
Deaths:693
KDR:1.671
Accuracy:54.971% B*
HSR:11.399% D
Nova
C++
Kills:1,158
Deaths:1,190
KDR:0.973
Accuracy:46.654% C++
HSR:11.917% D
Solstice VE3
C++
Kills:1,157
Deaths:2,311
KDR:0.501
Accuracy:23.203% C++
HSR:15.903% D
Serpent VE92
D--
Kills:1,151
Deaths:3,025
KDR:0.380
Accuracy:18.599% D--
HSR:11.729% D**
VX6-7
C*
Kills:1,143
Deaths:1,578
KDR:0.724
Accuracy:25.580% C*
HSR:15.311% D--
Pulsar C
D
Kills:1,133
Deaths:3,202
KDR:0.354
Accuracy:20.902% D
HSR:15.446% D*
Chaos
C+
Kills:662
Deaths:578
KDR:1.145
Accuracy:52.385% C+
HSR:9.063% D**
NSX-P Tanto
B
Kills:312
Deaths:279
KDR:1.118
Accuracy:27.502% B
HSR:23.718% C+
Zenith VX-5
B+
Kills:138
Deaths:156
KDR:0.885
Accuracy:27.922% B+
HSR:15.942% D-
Revenant
D
Kills:114
Deaths:79
KDR:1.443
Accuracy:30.090% D
HSR:21.053% D--
NS Baron G5
C**
Kills:103
Deaths:97
KDR:1.062
Accuracy:46.281% C**
HSR:13.592% C
Kills:20,437
Deaths (as Engineer):25,614
Deaths (to Engineers):21,614
KDR:0.79788
Kill Difference:5,177
Playtime:2,161.392 hours
Usage:38%
Score:33.925m
Score/min:262
Accuracy (listed only):36.990%
HSR (listed only):13.846%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eclipse VE3A
B++
Kills:3,775
Deaths:4,214
KDR:0.896
Accuracy:29.888% B++
HSR:12.027% D**
Sirius SX12
C-
Kills:2,141
Deaths:4,098
KDR:0.522
Accuracy:21.922% C-
HSR:13.592% D
Skorpios
D-
Kills:1,861
Deaths:2,080
KDR:0.895
Accuracy:23.694% D-
HSR:11.768% D**
Deimos VA29
C*
Kills:1,321
Deaths:1,279
KDR:1.033
Accuracy:62.951% C*
HSR:9.992% D*
NSX Tanto
C+
Kills:1,294
Deaths:1,139
KDR:1.136
Accuracy:26.178% C+
HSR:19.243% D-
NSX Tengu
C
Kills:1,176
Deaths:1,116
KDR:1.054
Accuracy:34.391% C
HSR:17.347% C--
NS-11C
C**
Kills:1,174
Deaths:1,542
KDR:0.761
Accuracy:25.329% C**
HSR:11.414% D**
Pandora VX25
B++
Kills:1,167
Deaths:973
KDR:1.199
Accuracy:45.860% B++
HSR:10.197% D*
Eridani SX5-AE
C++
Kills:1,162
Deaths:797
KDR:1.458
Accuracy:29.816% C++
HSR:10.241% F-
Thanatos VE70
B+
Kills:1,160
Deaths:1,223
KDR:0.948
Accuracy:43.517% B+
HSR:9.483% D**
Phobos VX86
C**
Kills:1,159
Deaths:1,159
KDR:1
Accuracy:62.286% C**
HSR:8.369% D*
NS Baron G5AE
B*
Kills:1,158
Deaths:693
KDR:1.671
Accuracy:54.971% B*
HSR:11.399% D
Nova
C++
Kills:1,158
Deaths:1,190
KDR:0.973
Accuracy:46.654% C++
HSR:11.917% D
Solstice VE3
C++
Kills:1,157
Deaths:2,311
KDR:0.501
Accuracy:23.203% C++
HSR:15.903% D
NS-7 PDW
C
Kills:1,156
Deaths:1,791
KDR:0.645
Accuracy:21.468% D
HSR:16.263% C
MKV Suppressed
D-
Kills:1,156
Deaths:2,304
KDR:0.502
Accuracy:20.158% D--
HSR:14.273% D-
Serpent VE92
D--
Kills:1,151
Deaths:3,025
KDR:0.380
Accuracy:18.599% D--
HSR:11.729% D**
Eridani SX5
D-
Kills:1,150
Deaths:2,277
KDR:0.505
Accuracy:21.708% D-
HSR:11.130% D*
VX6-7
C*
Kills:1,143
Deaths:1,578
KDR:0.724
Accuracy:25.580% C*
HSR:15.311% D--
Pulsar C
D
Kills:1,133
Deaths:3,202
KDR:0.354
Accuracy:20.902% D
HSR:15.446% D*
Chaos
C+
Kills:662
Deaths:578
KDR:1.145
Accuracy:52.385% C+
HSR:9.063% D**
NSX-P Tanto
B
Kills:312
Deaths:279
KDR:1.118
Accuracy:27.502% B
HSR:23.718% C+
PS1-AV Suppressor
D
Kills:209
Deaths:224
KDR:0.933
Accuracy:26.082% D
HSR:15.790% D--
Zenith VX-5
B+
Kills:138
Deaths:156
KDR:0.885
Accuracy:27.922% B+
HSR:15.942% D-
NS Baron G5
C**
Kills:103
Deaths:97
KDR:1.062
Accuracy:46.281% C**
HSR:13.592% C
Kills:29,176
Deaths (as Light Assault):39,325
Deaths (to Light Assaults):17,786
KDR:0.74192
Kill Difference:10,149
Playtime:512.880 hours
Usage:9%
Score:7.329m
Score/min:238
Accuracy (listed only):33.570%
HSR (listed only):13.406%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
C-
Kills:2,141
Deaths:4,098
KDR:0.522
Accuracy:21.922% C-
HSR:13.592% D
Skorpios
D-
Kills:1,861
Deaths:2,080
KDR:0.895
Accuracy:23.694% D-
HSR:11.768% D**
Deimos VA29
C*
Kills:1,321
Deaths:1,279
KDR:1.033
Accuracy:62.951% C*
HSR:9.992% D*
Terminus VX-9
C*
Kills:1,273
Deaths:1,269
KDR:1.003
Accuracy:26.631% C*
HSR:15.004% D**
H-V45
B
Kills:1,225
Deaths:1,248
KDR:0.982
Accuracy:25.906% B
HSR:14.367% D--
H-V45 AE
C**
Kills:1,189
Deaths:812
KDR:1.464
Accuracy:29.443% C**
HSR:14.634% F
NSX Tengu
C
Kills:1,176
Deaths:1,116
KDR:1.054
Accuracy:34.391% C
HSR:17.347% C--
Pandora VX25
B++
Kills:1,167
Deaths:973
KDR:1.199
Accuracy:45.860% B++
HSR:10.197% D*
Eridani SX5-AE
C++
Kills:1,162
Deaths:797
KDR:1.458
Accuracy:29.816% C++
HSR:10.241% F-
Thanatos VE70
B+
Kills:1,160
Deaths:1,223
KDR:0.948
Accuracy:43.517% B+
HSR:9.483% D**
Corvus VA55
B+
Kills:1,159
Deaths:1,230
KDR:0.942
Accuracy:27.215% B+
HSR:13.201% D**
Phobos VX86
C**
Kills:1,159
Deaths:1,159
KDR:1
Accuracy:62.286% C**
HSR:8.369% D*
NS Baron G5AE
B*
Kills:1,158
Deaths:693
KDR:1.671
Accuracy:54.971% B*
HSR:11.399% D
Nova
C++
Kills:1,158
Deaths:1,190
KDR:0.973
Accuracy:46.654% C++
HSR:11.917% D
NS-7 PDW
C
Kills:1,156
Deaths:1,791
KDR:0.645
Accuracy:21.468% D
HSR:16.263% C
NS-11A
C++
Kills:1,156
Deaths:1,244
KDR:0.929
Accuracy:24.837% C++
HSR:13.927% D--
MKV Suppressed
D-
Kills:1,156
Deaths:2,304
KDR:0.502
Accuracy:20.158% D--
HSR:14.273% D-
Pulsar VS1
B+
Kills:1,152
Deaths:1,258
KDR:0.916
Accuracy:25.902% B+
HSR:15.104% D-
Eridani SX5
D-
Kills:1,150
Deaths:2,277
KDR:0.505
Accuracy:21.708% D-
HSR:11.130% D*
Chaos
C+
Kills:662
Deaths:578
KDR:1.145
Accuracy:52.385% C+
HSR:9.063% D**
Darkstar
C+
Kills:656
Deaths:622
KDR:1.055
Accuracy:27.162% C+
HSR:14.024% D**
PS1-AV Suppressor
D
Kills:209
Deaths:224
KDR:0.933
Accuracy:26.082% D
HSR:15.790% D--
NS Baron G5
C**
Kills:103
Deaths:97
KDR:1.062
Accuracy:46.281% C**
HSR:13.592% C
Kills:25,709
Deaths (as Combat Medic):29,562
Deaths (to Combat Medics):11,744
KDR:0.86966
Kill Difference:3,853
Playtime:453.991 hours
Usage:8%
Score:7.004m
Score/min:257
Accuracy (listed only):34.836%
HSR (listed only):12.812%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
C-
Kills:2,141
Deaths:4,098
KDR:0.522
Accuracy:21.922% C-
HSR:13.592% D
Skorpios
D-
Kills:1,861
Deaths:2,080
KDR:0.895
Accuracy:23.694% D-
HSR:11.768% D**
Ghost
C+
Kills:1,662
Deaths:717
KDR:2.318
Accuracy:38.350% C+
HSR:57.822% D--
Parsec VX3-A
C--
Kills:1,299
Deaths:224
KDR:5.799
Accuracy:39.222% C--
HSR:72.671% D--
NS-61 Emissary
C**
Kills:1,189
Deaths:885
KDR:1.344
Accuracy:30.101% C**
HSR:11.018% D--
NSX Tengu
C
Kills:1,176
Deaths:1,116
KDR:1.054
Accuracy:34.391% C
HSR:17.347% C--
NSX Daimyo
C-
Kills:1,165
Deaths:474
KDR:2.458
Accuracy:38.862% C-
HSR:90.215% D--
V10
C
Kills:1,165
Deaths:284
KDR:4.102
Accuracy:37.786% C
HSR:70.644% D
Artemis VX26
B+
Kills:1,164
Deaths:641
KDR:1.816
Accuracy:29.389% B+
HSR:21.821% C+
NS-30 Vandal
B+
Kills:1,164
Deaths:694
KDR:1.677
Accuracy:35.678% B+
HSR:19.416% D-
Eridani SX5-AE
C++
Kills:1,162
Deaths:797
KDR:1.458
Accuracy:29.816% C++
HSR:10.241% F-
NSX Tomoe
C**
Kills:1,160
Deaths:594
KDR:1.953
Accuracy:27.807% C
HSR:39.828% C**
XM98
B+
Kills:1,158
Deaths:305
KDR:3.797
Accuracy:40.351% B+
HSR:63.040% D*
Phantom VA23
B*
Kills:1,158
Deaths:555
KDR:2.086
Accuracy:40.620% B*
HSR:26.166% C
Nyx VX31
B++
Kills:1,156
Deaths:814
KDR:1.420
Accuracy:37.973% B++
HSR:21.367% D-
NS-7 PDW
C
Kills:1,156
Deaths:1,791
KDR:0.645
Accuracy:21.468% D
HSR:16.263% C
MKV Suppressed
D-
Kills:1,156
Deaths:2,304
KDR:0.502
Accuracy:20.158% D--
HSR:14.273% D-
NS-44 Commissioner
B+
Kills:1,154
Deaths:1,235
KDR:0.934
Accuracy:39.968% B+
HSR:13.432% D*
Parallax VX3-AE
C+
Kills:1,154
Deaths:275
KDR:4.196
Accuracy:40.737% C+
HSR:71.231% D**
Eridani SX5
D-
Kills:1,150
Deaths:2,277
KDR:0.505
Accuracy:21.708% D-
HSR:11.130% D*
Parallax VX3
C
Kills:1,148
Deaths:375
KDR:3.061
Accuracy:36.857% C
HSR:65.592% D**
NS-357 Underboss
C+
Kills:887
Deaths:1,027
KDR:0.864
Accuracy:37.085% C+
HSR:15.896% D
PS1-AV Suppressor
D
Kills:209
Deaths:224
KDR:0.933
Accuracy:26.082% D
HSR:15.790% D--
Spiker
D-
Kills:159
Deaths:266
KDR:0.598
Accuracy:23.993% D-
HSR:12.579% D*
Beamer VS3
C+
Kills:117
Deaths:384
KDR:0.305
Accuracy:22.432% D
HSR:21.368% C+
Kills:28,070
Deaths (as Infiltrator):24,436
Deaths (to Infiltrators):17,012
KDR:1.14872
Kill Difference:3,634
Playtime:682.198 hours
Usage:12%
Score:9.175m
Score/min:224
Accuracy (listed only):31.858%
HSR (listed only):32.180%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A
Kills:717
Deaths:273
KDR:2.626
Accuracy:25.540% A
HSR:15.621% D--
Blueshift VM5
A
Kills:652
Deaths:275
KDR:2.371
Accuracy:25.233% A
HSR:15.184% D*
Cosmos VM3
B**
Kills:511
Deaths:505
KDR:1.012
Accuracy:20.816% B**
HSR:11.742% F-
Quasar VM1
C**
Kills:429
Deaths:649
KDR:0.661
Accuracy:16.984% C**
HSR:15.851% D
Comet VM2
B
Kills:322
Deaths:584
KDR:0.551
Accuracy:43.633% C++
HSR:4.969% B
Nebula VM20
B**
Kills:276
Deaths:154
KDR:1.792
Accuracy:23.079% B**
HSR:11.594% F
Nebula VM20
B**
Kills:264
Deaths:152
KDR:1.737
Accuracy:23.167% B**
HSR:15.530% D--
Cosmos VM3
A+
Kills:239
Deaths:239
KDR:1
Accuracy:22.921% A+
HSR:16.318% D
Comet VM2
C+
Kills:218
Deaths:222
KDR:0.982
Accuracy:44.588% C+
HSR:3.211% C-
NS-10 Burster
D--
Kills:86
Deaths:84
KDR:1.024
Accuracy:23.334% D--
HSR:0% F
NS-10 Burster
C++
Kills:80
Deaths:102
KDR:0.784
Accuracy:23.219% D-
HSR:7.500% C++
Kills:3,794
Deaths (as MAX Suit):1,619.500
Deaths (to MAX Suits):7,299
KDR:2.3427
Kill Difference:2,174.500
Playtime:105.120 hours
Usage:2%
Score:1.880m
Score/min:298
Accuracy (listed only):26.592%
HSR (listed only):10.684%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C
Kills:1,138
V. Kills:228 497%
Deaths:263
KDR:4.327
Accuracy:43.438% C++
KPH:31.400 D
VKPH:6.300 C
C150 Dalton
C
Kills:1,035
V. Kills:1,445 72%
Deaths:661
KDR:1.566
Accuracy:32.203% D
KPH:15.100 D--
VKPH:21 C
L105 Zephyr PX
D
Kills:218
V. Kills:25 N/A
Deaths:33
KDR:6.606
Accuracy:51.208% C+
KPH:52.200 D-
VKPH:6 D
AP30 Shredder
D
Kills:79
V. Kills:99 79%
Deaths:56
KDR:1.411
Accuracy:29.785% D
KPH:11.300 D*
VKPH:14.200 D
Kills:2,470 (0 + 2,470)
Deaths:1,013
KDR:2.438
VKDR:1.774
Vehicle Kills:1,797
Kill Difference:1,457
Playtime:116.143 hours
Usage:2%
Score:1.488m
Score/min:214
Piloting Accuracy:N/A%
Gunner Accuracy:29.785%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C++
Kills:2,319
V. Kills:325 N/A
Deaths:102
KDR:22.735
Accuracy:49.409% C++
KPH:52.200 C++
VKPH:7.300 C
L100 Python AP
B
Kills:1,119
V. Kills:950 118%
Deaths:152
KDR:7.362
Accuracy:54.992% C+
KPH:23.300 C--
VKPH:19.800 B
L100 Python HEAT
C++
Kills:1,088
V. Kills:352 308%
Deaths:93
KDR:11.699
Accuracy:52.522% C++
KPH:31.100 C++
VKPH:10 C
Skyguard
D
Kills:216
V. Kills:205 105%
Deaths:56
KDR:3.857
Accuracy:25.069% D
KPH:7.900 D-
VKPH:7.500 D
C75 Viper
D
Kills:179
V. Kills:57 309%
Deaths:133
KDR:1.346
Accuracy:36.958% C
KPH:17.300 D
VKPH:5.500 D
Kills:4,921 (4,921 + 0)
Deaths:536
KDR:9.181
VKDR:3.524
Vehicle Kills:1,889
Kill Difference:4,385
Playtime:165.253 hours
Usage:3%
Score:1.734m
Score/min:175
Driving Accuracy:36.958%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
C+
Kills:1,760
V. Kills:1,492 118%
Deaths:443
KDR:3.973
Accuracy:45.844% C*
KPH:17.700 D
VKPH:15 C+
Supernova FPC
D
Kills:914
V. Kills:651 140%
Deaths:242
KDR:3.777
Accuracy:42.987% D*
KPH:16.300 D
VKPH:11.600 D
Proton II PPA
B++
Kills:332
V. Kills:14 N/A
Deaths:61
KDR:5.443
Accuracy:28.853% B++
KPH:33.300 D
VKPH:1.400 D*
Supernova PC
D
Kills:327
V. Kills:159 204%
Deaths:161
KDR:2.031
Accuracy:46.619% C
KPH:13.200 D-
VKPH:6.400 D
E540 Halberd
D
Kills:215
V. Kills:123 173%
Deaths:50
KDR:4.300
Accuracy:42.089% D
KPH:23 D
VKPH:13.200 D
Aphelion VEX-4
C
Kills:79
V. Kills:88 89%
Deaths:30
KDR:2.633
Accuracy:39.123% B+
KPH:13.600 D*
VKPH:15.200 C
Supernova VPC
D
Kills:71
V. Kills:14 N/A
Deaths:6
KDR:11.833
Accuracy:43.706% D-
KPH:25.400 D-
VKPH:5 D
Kills:3,698 (1,312 + 2,386)
Deaths:993
KDR:3.724
VKDR:2.559
Vehicle Kills:2,541
Kill Difference:2,705
Playtime:208.381 hours
Usage:4%
Score:3.071m
Score/min:246
Driving Accuracy:43.706%
Gunner Accuracy:39.123%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B+
Kills:1,574
V. Kills:74 N/A
Deaths:247
KDR:6.372
Accuracy:41.998% B+
KPH:73.300 C
VKPH:3.400 D-
Saron HRB-H
C++
Kills:682
V. Kills:521 131%
Deaths:187
KDR:3.647
Accuracy:56.429% C++
KPH:32.600 C
VKPH:24.900 C++
E540 Halberd-H
C+
Kills:225
V. Kills:170 132%
Deaths:44
KDR:5.114
Accuracy:57.895% C+
KPH:27.500 D
VKPH:20.800 C+
Aphelion VEX-4H
D
Kills:181
V. Kills:164 110%
Deaths:101
KDR:1.792
Accuracy:47.151% C*
KPH:21 D--
VKPH:19 D
M40 Fury-H
D
Kills:87
V. Kills:8 N/A
Deaths:16
KDR:5.438
Accuracy:32.105% D--
KPH:56.200 D
VKPH:5.200 D
Kills:2,749 (0 + 2,749)
Deaths:595
KDR:4.620
VKDR:1.575
Vehicle Kills:937
Kill Difference:2,154
Playtime:60.742 hours
Usage:1%
Score:0.854m
Score/min:234
Driving Accuracy:N/A%
Gunner Accuracy:32.105%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C++
Kills:1,026
V. Kills:206 496%
Deaths:149
KDR:6.886
Accuracy:37.214% C++
KPH:35 C
VKPH:7 C-
M12 Kobalt
C+
Kills:467
V. Kills:12 N/A
Deaths:70
KDR:6.671
Accuracy:18.408% C+
KPH:35.100 D-
VKPH:0.900 D--
M40 Fury
C--
Kills:436
V. Kills:95 454%
Deaths:80
KDR:5.450
Accuracy:40.125% B
KPH:36.700 D
VKPH:8 C--
M20 Basilisk
D
Kills:220
V. Kills:120 182%
Deaths:106
KDR:2.075
Accuracy:57.621% A*
KPH:10.300 D-
VKPH:5.600 D
M60-G Bulldog
C-
Kills:130
V. Kills:37 342%
Deaths:45
KDR:2.889
Accuracy:38.041% C++
KPH:18.700 D-
VKPH:5.300 C-
M12 Kobalt
C++
Kills:111
V. Kills:13 N/A
Deaths:12
KDR:9.250
Accuracy:16.782% C
KPH:35.700 D-
VKPH:4.200 C++
M60-G Bulldog
D
Kills:110
V. Kills:25 423%
Deaths:44
KDR:2.500
Accuracy:31.483% C
KPH:15.500 D-
VKPH:3.500 D
M20 Basilisk
D
Kills:87
V. Kills:65 132%
Deaths:55
KDR:1.582
Accuracy:62.226% A**
KPH:8.100 D--
VKPH:6 D
Kills:2,587 (0 + 2,587)
Deaths:561
KDR:4.611
VKDR:1.021
Vehicle Kills:573
Kill Difference:2,026
Playtime:103.814 hours
Usage:2%
Score:1.061m
Score/min:170
Driving Accuracy:N/A%
Gunner Accuracy:62.226%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D**
Kills:129
V. Kills:5 N/A
Deaths:211
KDR:0.611
Accuracy:31.153% D*
KPH:6.600 D**
VKPH:0.300 D**
M40 Fury-F
D-
Kills:98
V. Kills:12 N/A
Deaths:158
KDR:0.620
Accuracy:30.223% F
KPH:8.600 D-
VKPH:1.100 D*
M12 Kobalt-F
D-
Kills:98
V. Kills:9 N/A
Deaths:207
KDR:0.473
Accuracy:18.709% D
KPH:4.800 D--
VKPH:0.400 D-
Kills:325 (325 + 0)
Deaths:576
KDR:0.564
VKDR:0.045
Vehicle Kills:26
Kill Difference:251
Playtime:51.532 hours
Usage:1%
Score:0.083m
Score/min:27
Driving Accuracy:18.709%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C
Kills:340
V. Kills:179 189%
Deaths:105
KDR:3.238
Accuracy:32.195% D
KPH:18.700 C
VKPH:9.800 C-
Kills:340 (0 + 340)
Deaths:105
KDR:3.238
VKDR:1.705
Vehicle Kills:179
Kill Difference:235
Playtime:18.205 hours
Usage:0%
Score:0.164m
Score/min:150
Piloting Accuracy:N/A%
Gunner Accuracy:32.195%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 12,26712,1708,6651.405C0.2424.33%C-18.028%F37.2DN/A98327.3h10.6C++43.4C+
Eclipse VE3A 3,8203,7754,2140.896C0.2729.888%B++12.027%D**14.9D-N/A60253.9h15D50.3C+
Frag Grenade 2,4912,47412474N/A2,472.8453.99%B**N/A603.4B+4.1C-22584.1h3.1B++5.8B*
Sticky Grenade 2,4032,38812388N/A2,386.8458.803%B*N/A1194B+7.5C--48482h1.6B++2.8B++
L100 Python HESH 2,6442,31910222.735B**21.5749.409%C++2.242%B+52.2C++7.3C16944.4h3.2B6.5B+
C-4 ARX 3,1742,2031,7961.227C-0.0623.83%DN/A93.3C41.1B62323.6h1.4C6.1D
Sirius SX12 2,1702,1414,0980.522C-0.6421.922%C-13.592%D15.4DN/A65138.8h14.1B64.4C++
Skorpios 1,8821,8612,0800.895C0.2723.694%D-11.768%D**24.6DN/A5975.6h12.3C51.9D
Flare VE6 1,8581,8331,5391.191C+0.0326.222%B++18.44%D-32.3CN/A11956.8h9.4B+35.7B+
Saron HRB 3,2521,7604433.973C2.8145.844%C*1.193%C17.7D15C+18799.5h26.3C--57.4C+
NS-15M2 1,7021,6801,9420.865C0.3022.136%C18.691%D-22.7DN/A8674h12.4C*56C++
Ghost 1,6721,6627172.318C+1.1538.35%C+57.822%D--31.5CN/A8952.7h2.4C+6.4C+
Proton II PPA-H 1,6481,5742476.372C-5.2141.998%B+1.842%C++73.2C3.4D-18021.5h8.9B+21.1B+
Lasher X2 1,4661,4382,1730.662C0.5024.792%C+3.268%C18.4DN/A6778.3h20.7C+83.7C++
Tank Mine 2,3731,4258841.612C--0.4528.316%CN/A88.5C58.9C+104316.1h2C+7.1C
Pulsar LSW 1,4191,4039741.44C+0.2826.595%B++19.886%D37.9C+N/A13537h10.4B++39.1B+
Deimos VA29 1,3331,3211,2791.033C+0.1362.951%C*9.992%D*32CN/A8741.3h2.1B+3.4B+
Parsec VX3-A 1,3111,2992245.799C**4.6439.222%C--72.671%D--29.3D--N/A6244.3h2.2D-5.5D
NSX Tanto 1,3101,2941,1391.136C+0.0326.178%C+19.243%D-29.6C+N/A7043.7h12.9C**49.2B
Terminus VX-9 1,2771,2731,2691.003C0.1626.631%C*15.004%D**29.1CN/A8443.8h11.2B+42.2B+
NSX Naginata 1,2741,2597661.644C**0.4824.864%B+20.413%D--36.6C+N/A12834.4h9.8B++39.5B+
SVA-88 1,2581,2341,7220.717C--0.4521.869%C21.151%D17D--N/A7272.5h12.5C+57.3C+
H-V45 1,2381,2251,2480.982C+0.1825.906%B14.367%D--24.7CN/A7949.5h11.3B*43.7B+
MANA Anti-Personnel Turret 1,2221,2129691.251N/A0.0917.934%UN/A12120U100U22817800.1h23.8T*132.9T*
VE-H Maw AE 1,2191,1929341.276C0.1125.318%C--18.037%D*39.3DN/A10230.3h10.5C+41.6C+
H-V45 AE 1,2001,1898121.464C+0.3029.443%C**14.634%F35.2C-N/A8433.8h11B+37.5B+
NS-61 Emissary 1,1961,1898851.344B*0.1830.101%C**11.018%D--42.6B*N/A10827.9h11.6B+38.6B+
NSX Tengu 1,1981,1761,1161.054C+0.1134.391%C17.347%C--28.9CN/A6440.7h13.3C*38.8C++
NS-11C 1,1851,1741,5420.761C0.4025.329%C**11.414%D**19.6CN/A6560h13.4B+53B+
Pandora VX25 1,1791,1679731.199C++0.0445.86%B++10.197%D*38.8C++N/A13130.1h3.5B*7.6B*
NSX Daimyo 1,1691,1654742.458C+1.2938.862%C-90.215%D--32.8DN/A8335.5h2.8C7.3C
V10 1,1691,1652844.102B+2.9437.786%C70.644%D30.4C+N/A7438.3h2B+5.4C**
Ursa 1,1831,1641,4590.798C--0.3719.938%C-17.612%D--19.7DN/A7059.2h11C*55.1C++
Artemis VX26 1,1701,1646411.816B+0.6529.389%B+21.821%C+38.4C**N/A10630.3h10.1B*34.2B++
NS-30 Vandal 1,1711,1646941.677C+0.5135.678%B+19.416%D-32.8CN/A8235.5h5.4B15B+
Eridani SX5-AE 1,1751,1627971.458C+0.2929.816%C++10.241%F-32.3C--N/A16836h10.2B34.1B
NS-15M AE 1,1751,1616591.762C+0.6026.983%C**14.04%D**41CN/A10028.3h10.3B+38.1B+
VX29 Polaris 1,1741,1611,6620.699D0.4619.386%D13.781%D*17.8D-N/A7065.4h13.7C70.5C
NSX Tomoe 1,1691,1605941.953C++0.7927.807%C39.828%C**32.7CN/A7435.5h12.2B+44B+
Thanatos VE70 1,1631,1601,2230.948C++0.2243.517%B+9.483%D**30C++N/A10538.7h3.3B**7.6B*
Orion VS54 1,1791,1601,5830.733C0.4319.614%C16.466%D*15.4DN/A11175.2h12.4C**63.3C*
Corvus VA55 1,1681,1591,2300.942C+0.2227.215%B+13.201%D**26C+N/A7444.5h10.5B*38.7B++
Phobos VX86 1,1671,1591,1591C0.1662.286%C**8.369%D*28.3C--N/A6840.9h2.1B++3.3B+
Eidolon VE33 1,1721,1588971.291C*0.1332.712%B*17.271%D*31.8B+N/A14736.4h6.8B*20.7B*
NS Baron G5AE 1,1671,1586931.671C**0.5154.971%B*11.399%D56.5B+N/A13320.5h3.1A5.6B++
XM98 1,1631,1583053.797B*2.6340.351%B+63.04%D*30.5C**N/A7238h2.2B+5.6B+
Phantom VA23 1,1681,1585552.086C*0.9240.62%B*26.166%C32CN/A6836.2h4.4C**10.8B+
Nova 1,1641,1581,1900.973C0.1946.654%C++11.917%D28.7CN/A6840.3h3.6B++7.7B+
Solstice VE3 1,1771,1572,3110.501C0.6623.203%C++15.903%D15.1C+N/A9076.7h14.9C**64C**
Nyx VX31 1,1691,1568141.42C0.2637.973%B++21.367%D-34.5C+N/A8033.5h5.4C**14.3B+
NS-7 PDW 1,1791,1561,7910.645C0.5221.468%D16.263%C14.4DN/A5880.2h15C++70C+
NS-11A 1,1631,1561,2440.929C0.2324.837%C++13.927%D--26.3CN/A7843.9h12.2B+49.3B+
MKV Suppressed 1,1771,1562,3040.502D0.6620.158%D--14.273%D-12D-N/A4596.2h16.2C80.3C
NS-44 Commissioner 1,1611,1541,2350.934C+0.2339.968%B+13.432%D*38.6C*N/A13029.9h3.3B+8.2B+
Parallax VX3-AE 1,1601,1542754.196C+3.0340.737%C+71.231%D**29.9DN/A13338.6h2.1C5.1C+
Pulsar VS1 1,1781,1521,2580.916C+0.2525.902%B+15.104%D-24.2C+N/A9747.7h13B+50.1B+
Serpent VE92 1,1741,1513,0250.38D0.7818.599%D--11.729%D**10.9DN/A51105.9h14.9C80C-
Eridani SX5 1,1631,1502,2770.505D0.6621.708%D-11.13%D*13.2D-N/A4887.3h14.3C65.8C
Parallax VX3 1,1541,1483753.061C+1.9036.857%C65.592%D**28.4C+N/A7340.4h2.1B5.7C*
VX6-7 1,1561,1431,5780.724C0.4425.58%C*15.311%D--21CN/A7954.3h14.7C57.5C++
L105 Zephyr 1,3661,1382634.327C-3.1643.438%C++N/A31.3D6.3C14336.3h7.8D18C+
Pulsar C 1,1631,1333,2020.354D0.8120.902%D15.446%D*8.8D-N/A39128.3h14C67.2C
C-4 1,6641,1271,6620.678C--0.4923.544%CN/A49.4D23.6C64222.8h1.9D8C--
L100 Python AP 2,0691,1191527.362B+6.2054.992%C+3.575%B+23.3C--19.8B20248.1h7.7C13.9C
L100 Python HEAT 1,4401,0889311.699A++10.5452.522%C++4.596%A+31.1C++10.1C16335h5.4B+10.2B+
C150 Dalton 2,4801,0356611.566D0.4032.203%DN/A15.1D--21C24968.7h5.8D-17.9D--
M40 Fury 1,2321,0261496.886C++5.7237.214%C++1.072%D35C7C-18329.3h13B34.8B+
NSX-P Naginata 1,0151,0027521.332C+0.1723.982%C*18.663%D**41.1C+N/A9124.4h10.8B+45.1B+
Supernova FPC 1,5659142423.777C2.6142.987%D*3.501%B++16.3D11.6D34856.2h5.3C*12.4C
NS-357 Underboss 8888871,0270.864C+0.3037.085%C+15.896%D35.8C+N/A9224.8h3.9B10.5B
S1 1,2008691,0210.851C**0.3164.97%B*3.337%B37.8B**14.4C*33423h4.2A6.5A
Nemesis VSH9 1,2998391,7520.479C0.6861.375%C+2.026%C18.8C++10.3C+21844.6h6.6B++10.7B++
M40 Fury 9608235315.528C**14.3646.645%C+1.094%D86.6C**14.4C2589.5h9.5B+20.3B+
Hades VSH4 1,1917551,3250.57C+0.5968.223%C++2.384%C+24.6C++14.2B18530.7h6B**8.7B**
Blueshift VM5 7297172732.626C*1.4625.54%A15.621%D--35.5C*N/A12320.2h14.4B++56.5B++
Saron HRB-H 1,2036821873.647C2.4856.429%C++N/A32.6C24.9C++27020.9h26.3C+46.6C++
NSX Masamune 9166746950.97C*0.1954.42%CN/A40.8B++14.7C++22416.5h8.7B+16B+
Chaos 6706625781.145C0.0252.385%C+9.063%D**33.6DN/A8319.7h3.4B**6.5B++
M60-A Bulldog 7746601713.86C2.7042.343%B+1.515%C+31.1C5.4C15221.2h6.1C+14.3B+
Darkstar 6686566221.055C0.1127.162%C+14.024%D**29.5DN/A8522.2h12.6C*46.4C*
Blueshift VM5 6576522752.371C++1.2125.233%A15.184%D*32.1C+N/A11520.3h15.8C++62.6B+
The Kraken 8676376500.98D0.1866.646%B+1.884%C++36C13C25117.7h5.1D7.6C
Proximity Mine 5365363841.396D0.2343.252%C++N/A90.8DN/A4225.9h2C+4.5C**
NS Annihilator 1,1945111,1360.45C0.7180.432%C+N/A8.9C11.9B*14257.6h11.4C*14.2C*
Cosmos VM3 5165115051.012C--0.1520.816%B**11.742%F-31.5C*N/A13616.2h13.7C++65.8B+
M12 Kobalt 479467706.671D5.5118.408%C+12.42%D*35.1D-N/A12813.3h17B+92.5B+
M20 Basilisk 702439528.442C*7.2853.247%C++4.556%C+31.8C19.1C+22613.8h91.4B+171.6B+
M40 Fury 531436805.45C4.2940.125%B1.835%C+36.6D8C--28111.9h14.5C+36.1C**
Quasar VM1 4344296490.661D0.5016.984%C**15.851%D19.5CN/A11222h15.4C++90.7C**
Spear Anti-Vehicle Phalanx Turret 635396567.071C+5.9145.489%C++4.545%C**36.3C+21.9C++32410.9h8.2B+18B+
NS Decimator 1,1863797820.485D0.6866.773%B++2.111%C+25.6D54.5S37914.8h7.2D**10.7D
M20 Wyvern 5193401053.238C2.0732.195%D6.176%B*18.7C9.8C-15018.2h72.5B225.3C++
Proton II PPA 346332615.443C--4.2828.853%B++1.506%C--33.2D1.4D*8610h12.2C--42.1C*
Supernova PC 4863271612.031C-0.8746.619%C2.752%B13.2D-6.4D27524.8h6C12.9C
Comet VM2 3913225840.551C0.6143.633%C++4.969%B11.4C++2.4D-10328.2h17.1B++39.1B+
NSX-P Tanto 3183122791.118C*0.0527.502%B23.718%C+29.7C*N/A9110.5h13.2B+48B+
Spear Anti-Vehicle Phalanx Tower 4163021302U300.8444.058%D5.96%B*41.4C+15.6D3267.3h8B+18.2B
M60-A Bulldog 335286367.944C6.7846.897%C++3.147%B+12D--2.1D6223.8h6.8C14.5C+
Nebula VM20 2782761541.792C+0.6323.079%B**11.594%F29.7C+N/A1119.3h16C**69.2B+
Nebula VM20 2662641521.737C+0.5723.167%B**15.53%D--28.7CN/A1109.2h16.8C+72.7B+
Icikill 28725622,6550.011D-1.1542.49%B*1.172%D*0.3C+N/A1909.1h3.3F7.8C*
M60-A Bulldog 274239356.829C5.6746.469%C+2.092%C+12.4D--1.8D7319.2h7.1C15.2C+
Cosmos VM3 2462392391C-0.1622.921%A+16.318%D31C**N/A1467.7h14.4C++62.8B++
NS "Heatwave" Decimator 3252381971.208C0.0463.532%C+1.261%C-48.6C++17.8C+2704.9h3.9C*6.2C*
E540 Halberd-H 395225445.114C3.9557.895%C+N/A27.4D20.7C+2438.2h10.7F-18.5F
M20 Basilisk 3402201062.075C0.9157.621%A*4.091%D10.3D-5.6D14121.4h227.7T-395.1D-
Comet VM2 2512182220.982C+0.1844.588%C+3.211%C-14.2B+2.2D**12115.3h17.5B*39.3B++
L105 Zephyr PX 243218336.606C-5.4451.208%C+N/A51.9D-6D1394.2h6.4D-12.5C--
Skyguard 421216563.857B+2.6925.069%D1.389%C--7.9D-7.5D12327.3h148.3C-591.6D
E540 Halberd 338215504.3C3.1442.089%D1.86%C23.1D13.2D2549.3h6.3C14.9C-
PS1-AV Suppressor 2152092240.933C--0.2326.082%D15.79%D--19.7D-N/A4210.6h17.8D**68.1D--
MANA Anti-Vehicle Turret 3701953290.593D-0.5744.013%D-3.077%C1950C1750C-20931200.1h11D--25.1D--
M12 Kobalt 1951911512.733D11.5724.895%B+6.806%F--51.6D--1.1D*1153.7h16.1B+64.8B+
Aphelion VEX-4H 3451811011.792C0.6347.151%C*2.762%C21D--19.1D2758.6h82.2D174.3C
C75 Viper 2361791331.346D0.1836.958%CN/A17.2D5.5D25310.4h17.4C47.2C
Spiker 1591592660.598C-0.5723.993%D-12.579%D*20.9C--N/A617.6h7.6B+31.7C*
The Slasher 16515811,5630.014D1.1544.4%B++1.899%D--0.3C-N/A2459.7h3.5D**7.9C++
Zenith VX-5 1411381560.885C0.2827.922%B+15.942%D-9.7D--N/A7714.3h13C*46.7B
M60-G Bulldog 167130452.889D1.7338.041%C++3.077%C+18.8D-5.4C-1686.9h9.9D26.1C+
S12 Renegade 1341292110.611C--0.5531.153%D*10.078%A++6.5D**N/A2019.7h4.7D--15.1D*
Beamer VS3 1191173840.305D0.8622.432%D21.368%C+10.6DN/A7611h9.1C*40.4C+
Revenant 115114791.443C0.2830.09%D21.053%D--25.9DN/A694.4h7.9C26.4C
M12 Kobalt 124111129.25C8.0916.782%C18.919%C*35.8D-4.2C++1483.1h18.4C++109.7C++
M60-G Bulldog 135110442.5C--1.3431.483%C4.545%B**15.5D-3.5D1147.1h7.2C**22.9C*
NS Baron G5 104103971.062C+0.1046.281%C**13.592%C28.6C+N/A1263.6h3.8B*8.2C++
M40 Fury-F 110981580.62C-0.5430.223%FN/A8.7D-1.1D*6011.3h8.6B+28.3C+
M12 Kobalt-F 107982070.473D0.6918.709%D7.143%C--4.8D--N/A1520.5h19.9D106.4C
Force-Blade 929036,4150.002D1.1611.203%F2.222%D0.1DN/A01305.7h2.6C++22.8D--
Lumine Edge 1069017,8590.005C-1.1630.101%C**3.333%F-0.1DN/A0764.2h4T*13.2D
M40 Fury-H 9587165.438D4.2732.105%D--1.149%C+58D5.3D2341.5h6.9B+21.5C+
M20 Basilisk 15287551.582D0.4262.226%A**3.448%D-8.1D--6D17010.8h394.3T*633.7F--
NS-10 Burster 15986841.024C+0.1423.334%D--N/A3.6D-3.1C--5523.7h171C-732.7D
NS-10 Burster 150801020.784C0.3823.219%D-7.5%C++3.3D--2.9C5524.1h184.7D--795.5D--
Aphelion VEX-4 16779302.633C--1.4739.123%B+2.532%D13.6D*15.2C2015.8h87.8D-224.5C
AP30 Shredder 17879561.411D0.2529.785%D2.532%C**11.3D*14.1D2717h143D*480.2D*
Supernova VPC 8571611.833C++10.6743.706%D-4.225%M+25.4D-5D6732.8h3.5C+8.1C
A30 Walker 15166471.404C-0.2422.499%D-N/A2.4D**3D**5027.9h320.7F--1425.3F-
A30 Walker 170652190.297D0.8721.372%C1.538%C4.2D-6.8D11415.4h428.1T-2003.2T
Lancer VS22 161602830.212D0.9550.392%D**1.667%C+4.9D--8.3D22012.2h41.8C--83D
VE-H Maw 5251640.797D0.3723.779%C17.647%D--24.3DN/A1122.1h13.8D58.2C

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit163740.3h
Motion Spotter8918,1396.7h
Nano-Armor Kit2,5182,437,996163.6h
Anti-Vehicle MANA Turret1042,5314h
Spawn Beacon1705,2135.4h
Repair Module0630.3h
Cortium Silo21760.4h
Nanite Revive Grenade03,0080.9h
Medical Applicator1,471429,29835.5h
Deconstruction Tool01,5740.2h
Welding Device01030h
Spear Anti-Vehicle Tower2860.4h
Rocklet Rifle01430.1h
Spitfire Auto-Turret41190.2h
Rampart Wall21030.9h
Ammunition Package73511,79916.7h
Shield Recharging Field772,3371.4h
Medical Kit1,08215,27823.1h
Anti-Infantry MANA Turret2725,0368.1h
Snowman Soldier91120.3h
Recon Detection Device386552h
Smoke Grenade0740h
WLT-Howler Mining Laser46,7074.4h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.47s
Server spent 1.09s on queries, 0.63s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.