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Signifer Jockdoe[DIGT] Jockdoe
VS BR 56

KDR: 1.16

Score: 87.5m

Last Seen: Dec 11th, 2018 11:31 PM
- OFFLINE - 24.9 hour(s)

Prestige 1, Battle Rank 56 - Vanu Sovereignty on Miller - Outfit Member of Dignity of War Tactical[DIGT] Dignity of War Tactical
VS outfit on Miller

Members: 42
Level Progress (to 57): 43%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Eclipse VE3A Sticky Grenade Frag Grenade L100 Python HESH C-4 ARX Sirius SX12 Skorpios
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $275,220 MLG Score: 220
Fun Score: N/A
Cheeseburgers Flipped: 839TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.662%16.564%4084697662,1901.132950.023

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.644%0.71B++-0.626D-0.576DHEAD + (~4.23)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.10.384C**11.40.203C++34.8

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.987%3.071%151810146,187472626981.30914229%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.78%-0.768D-0.275C*0.552

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.30.19C++10.30.175C++21

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.406%1.982%3441910039,991400050742.49713197%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.299%0.304C*-0.603D0.621

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
64.80.45B25.50.347C**39.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.868%69.075%344710158,4726341471.33586

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.687%0.57B+0.098C+-0.894

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.405B2.30.283C*3.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.758%9.902%344610166,6253513491.88585

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.261%0.698B+-0.918D---0.225

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.551B+30.392B3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Dignity of War Tactical[DIGT] Dignity of War Tactical
VS outfit on Miller

Members: 42
87.5m303.6%308 (18.5k)258 (15.5k)1.15634126,578109,4641.3397156 (56)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1022692418.483%14.73%27203:0655

8% Combat Medic38% Engineer31% Heavy Assault12% Infiltrator9% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 27th, 2014 1:47 PMMay 5th, 2016 6:13 PMDec 12th, 2018 1:47 AM (2d) (PST)Dec 11th, 2018 8:27 PM (2d) (PST)Dec 11th, 2018 7:31 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4681762920.3740.3230.0551.2860.050220

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
28,08510,57717,5082219377315,498

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5646.4h/235.3d 20,072 18,645 54,529 435.7k 12,491 13,704 16,939 158.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C
Kills:12,170
Deaths:8,665
KDR:1.405
Accuracy:24.330% C
HSR:18.028% F
Flare VE6
B++
Kills:1,833
Deaths:1,539
KDR:1.191
Accuracy:26.222% B++
HSR:18.440% D-
NS-15M2
C
Kills:1,680
Deaths:1,942
KDR:0.865
Accuracy:22.136% C
HSR:18.691% D-
Lasher X2
C+
Kills:1,438
Deaths:2,173
KDR:0.662
Accuracy:24.792% C+
HSR:3.268% C
Pulsar LSW
B++
Kills:1,403
Deaths:974
KDR:1.440
Accuracy:26.595% B++
HSR:19.886% C--
SVA-88
C
Kills:1,234
Deaths:1,722
KDR:0.717
Accuracy:21.869% C
HSR:21.151% D
NSX Naginata
B+
Kills:1,217
Deaths:734
KDR:1.658
Accuracy:24.851% B+
HSR:20.460% D--
Ursa
C-
Kills:1,164
Deaths:1,459
KDR:0.798
Accuracy:19.938% C-
HSR:17.612% D-
VX29 Polaris
D
Kills:1,161
Deaths:1,662
KDR:0.699
Accuracy:19.386% D
HSR:13.781% D*
NS-15M AE
B
Kills:1,161
Deaths:659
KDR:1.762
Accuracy:26.983% B
HSR:14.040% D**
Orion VS54
C
Kills:1,160
Deaths:1,583
KDR:0.733
Accuracy:19.614% C
HSR:16.466% D*
VE-H Maw AE
D--
Kills:205
Deaths:172
KDR:1.192
Accuracy:22.270% D--
HSR:16.098% D**
NSX-P Naginata
C+
Kills:73
Deaths:53
KDR:1.377
Accuracy:22.761% C+
HSR:16.438% F
VE-H Maw
C
Kills:51
Deaths:64
KDR:0.797
Accuracy:23.779% C
HSR:17.647% D--
Kills:25,950
Deaths (as Heavy Assault):23,401
Deaths (to Heavy Assaults):32,700
KDR:1.10893
Kill Difference:2,549
Playtime:1,735.646 hours
Usage:31%
Score:28.416m
Score/min:273
Accuracy (listed only):23.252%
HSR (listed only):16.572%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eclipse VE3A
B++
Kills:3,765
Deaths:4,203
KDR:0.896
Accuracy:29.892% B++
HSR:11.979% D**
Deimos VA29
C*
Kills:1,320
Deaths:1,278
KDR:1.033
Accuracy:62.924% C*
HSR:10% D--
NSX Tanto
C+
Kills:1,179
Deaths:1,078
KDR:1.094
Accuracy:25.981% C+
HSR:18.914% D-
NS-11C
C**
Kills:1,174
Deaths:1,542
KDR:0.761
Accuracy:25.329% C**
HSR:11.414% D**
Pandora VX25
B++
Kills:1,167
Deaths:973
KDR:1.199
Accuracy:45.860% B++
HSR:10.197% D*
Thanatos VE70
B+
Kills:1,160
Deaths:1,223
KDR:0.948
Accuracy:43.517% B+
HSR:9.483% D*
Phobos VX86
B
Kills:1,159
Deaths:1,159
KDR:1
Accuracy:62.286% B
HSR:8.369% D*
Eidolon VE33
B*
Kills:1,158
Deaths:897
KDR:1.291
Accuracy:32.712% B*
HSR:17.271% D*
NS Baron G5AE
B*
Kills:1,158
Deaths:693
KDR:1.671
Accuracy:54.971% B*
HSR:11.399% D
Nova
C*
Kills:1,158
Deaths:1,190
KDR:0.973
Accuracy:46.654% C*
HSR:11.917% D
Solstice VE3
C++
Kills:1,157
Deaths:2,311
KDR:0.501
Accuracy:23.203% C++
HSR:15.903% D
Serpent VE92
D--
Kills:1,151
Deaths:3,025
KDR:0.380
Accuracy:18.599% D--
HSR:11.729% D**
VX6-7
C*
Kills:1,143
Deaths:1,578
KDR:0.724
Accuracy:25.580% C*
HSR:15.311% D-
Pulsar C
D
Kills:1,133
Deaths:3,202
KDR:0.354
Accuracy:20.902% D
HSR:15.446% D*
Chaos
C+
Kills:661
Deaths:572
KDR:1.156
Accuracy:52.393% C+
HSR:9.077% D--
Zenith VX-5
B+
Kills:138
Deaths:156
KDR:0.885
Accuracy:27.922% B+
HSR:15.942% D-
Revenant
D
Kills:114
Deaths:79
KDR:1.443
Accuracy:30.090% D
HSR:21.053% D--
NS Baron G5
C**
Kills:103
Deaths:97
KDR:1.062
Accuracy:46.281% C**
HSR:13.592% C+
NSX-P Tanto
C++
Kills:88
Deaths:75
KDR:1.173
Accuracy:26.096% C++
HSR:21.591% C--
Kills:20,086
Deaths (as Engineer):25,331
Deaths (to Engineers):21,270
KDR:0.79294
Kill Difference:5,245
Playtime:2,149.060 hours
Usage:38%
Score:33.752m
Score/min:262
Accuracy (listed only):36.905%
HSR (listed only):13.715%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eclipse VE3A
B++
Kills:3,765
Deaths:4,203
KDR:0.896
Accuracy:29.892% B++
HSR:11.979% D**
Sirius SX12
C--
Kills:2,141
Deaths:4,098
KDR:0.522
Accuracy:21.922% C--
HSR:13.592% D
Skorpios
D-
Kills:1,861
Deaths:2,080
KDR:0.895
Accuracy:23.694% D-
HSR:11.768% D*
Deimos VA29
C*
Kills:1,320
Deaths:1,278
KDR:1.033
Accuracy:62.924% C*
HSR:10% D--
NSX Tanto
C+
Kills:1,179
Deaths:1,078
KDR:1.094
Accuracy:25.981% C+
HSR:18.914% D-
NSX Tengu
C
Kills:1,176
Deaths:1,116
KDR:1.054
Accuracy:34.391% C
HSR:17.347% D
NS-11C
C**
Kills:1,174
Deaths:1,542
KDR:0.761
Accuracy:25.329% C**
HSR:11.414% D**
Pandora VX25
B++
Kills:1,167
Deaths:973
KDR:1.199
Accuracy:45.860% B++
HSR:10.197% D*
Eridani SX5-AE
C++
Kills:1,162
Deaths:797
KDR:1.458
Accuracy:29.816% C++
HSR:10.241% F
Thanatos VE70
B+
Kills:1,160
Deaths:1,223
KDR:0.948
Accuracy:43.517% B+
HSR:9.483% D*
Phobos VX86
B
Kills:1,159
Deaths:1,159
KDR:1
Accuracy:62.286% B
HSR:8.369% D*
NS Baron G5AE
B*
Kills:1,158
Deaths:693
KDR:1.671
Accuracy:54.971% B*
HSR:11.399% D
Nova
C*
Kills:1,158
Deaths:1,190
KDR:0.973
Accuracy:46.654% C*
HSR:11.917% D
Solstice VE3
C++
Kills:1,157
Deaths:2,311
KDR:0.501
Accuracy:23.203% C++
HSR:15.903% D
NS-7 PDW
C
Kills:1,156
Deaths:1,791
KDR:0.645
Accuracy:21.468% D
HSR:16.263% C
MKV Suppressed
D-
Kills:1,156
Deaths:2,304
KDR:0.502
Accuracy:20.158% D--
HSR:14.273% D-
Serpent VE92
D--
Kills:1,151
Deaths:3,025
KDR:0.380
Accuracy:18.599% D--
HSR:11.729% D**
Eridani SX5
D-
Kills:1,150
Deaths:2,277
KDR:0.505
Accuracy:21.708% D-
HSR:11.130% D*
VX6-7
C*
Kills:1,143
Deaths:1,578
KDR:0.724
Accuracy:25.580% C*
HSR:15.311% D-
Pulsar C
D
Kills:1,133
Deaths:3,202
KDR:0.354
Accuracy:20.902% D
HSR:15.446% D*
Chaos
C+
Kills:661
Deaths:572
KDR:1.156
Accuracy:52.393% C+
HSR:9.077% D--
PS1-AV Suppressor
D
Kills:141
Deaths:150
KDR:0.940
Accuracy:25.878% D
HSR:18.440% D
Zenith VX-5
B+
Kills:138
Deaths:156
KDR:0.885
Accuracy:27.922% B+
HSR:15.942% D-
NS Baron G5
C**
Kills:103
Deaths:97
KDR:1.062
Accuracy:46.281% C**
HSR:13.592% C+
NSX-P Tanto
C++
Kills:88
Deaths:75
KDR:1.173
Accuracy:26.096% C++
HSR:21.591% C--
Kills:28,757
Deaths (as Light Assault):38,968
Deaths (to Light Assaults):17,363
KDR:0.73796
Kill Difference:10,211
Playtime:503.114 hours
Usage:9%
Score:7.207m
Score/min:239
Accuracy (listed only):33.497%
HSR (listed only):13.413%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
C--
Kills:2,141
Deaths:4,098
KDR:0.522
Accuracy:21.922% C--
HSR:13.592% D
Skorpios
D-
Kills:1,861
Deaths:2,080
KDR:0.895
Accuracy:23.694% D-
HSR:11.768% D*
Deimos VA29
C*
Kills:1,320
Deaths:1,278
KDR:1.033
Accuracy:62.924% C*
HSR:10% D--
Terminus VX-9
C*
Kills:1,273
Deaths:1,269
KDR:1.003
Accuracy:26.631% C*
HSR:15.004% D**
H-V45
B+
Kills:1,225
Deaths:1,248
KDR:0.982
Accuracy:25.906% B+
HSR:14.367% D-
H-V45 AE
B+
Kills:1,183
Deaths:805
KDR:1.470
Accuracy:29.529% B+
HSR:14.708% F
NSX Tengu
C
Kills:1,176
Deaths:1,116
KDR:1.054
Accuracy:34.391% C
HSR:17.347% D
Pandora VX25
B++
Kills:1,167
Deaths:973
KDR:1.199
Accuracy:45.860% B++
HSR:10.197% D*
Eridani SX5-AE
C++
Kills:1,162
Deaths:797
KDR:1.458
Accuracy:29.816% C++
HSR:10.241% F
Thanatos VE70
B+
Kills:1,160
Deaths:1,223
KDR:0.948
Accuracy:43.517% B+
HSR:9.483% D*
Phobos VX86
B
Kills:1,159
Deaths:1,159
KDR:1
Accuracy:62.286% B
HSR:8.369% D*
Corvus VA55
B+
Kills:1,159
Deaths:1,230
KDR:0.942
Accuracy:27.215% B+
HSR:13.201% D**
NS Baron G5AE
B*
Kills:1,158
Deaths:693
KDR:1.671
Accuracy:54.971% B*
HSR:11.399% D
Nova
C*
Kills:1,158
Deaths:1,190
KDR:0.973
Accuracy:46.654% C*
HSR:11.917% D
NS-7 PDW
C
Kills:1,156
Deaths:1,791
KDR:0.645
Accuracy:21.468% D
HSR:16.263% C
NS-11A
C++
Kills:1,156
Deaths:1,244
KDR:0.929
Accuracy:24.837% C++
HSR:13.927% D--
MKV Suppressed
D-
Kills:1,156
Deaths:2,304
KDR:0.502
Accuracy:20.158% D--
HSR:14.273% D-
Pulsar VS1
B+
Kills:1,152
Deaths:1,258
KDR:0.916
Accuracy:25.902% B+
HSR:15.104% D
Eridani SX5
D-
Kills:1,150
Deaths:2,277
KDR:0.505
Accuracy:21.708% D-
HSR:11.130% D*
Chaos
C+
Kills:661
Deaths:572
KDR:1.156
Accuracy:52.393% C+
HSR:9.077% D--
Darkstar
C++
Kills:656
Deaths:622
KDR:1.055
Accuracy:27.162% C++
HSR:14.024% D**
PS1-AV Suppressor
D
Kills:141
Deaths:150
KDR:0.940
Accuracy:25.878% D
HSR:18.440% D
NS Baron G5
C**
Kills:103
Deaths:97
KDR:1.062
Accuracy:46.281% C**
HSR:13.592% C+
Kills:25,633
Deaths (as Combat Medic):29,474
Deaths (to Combat Medics):11,454
KDR:0.86968
Kill Difference:3,841
Playtime:448.780 hours
Usage:8%
Score:6.928m
Score/min:257
Accuracy (listed only):34.830%
HSR (listed only):12.932%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
C--
Kills:2,141
Deaths:4,098
KDR:0.522
Accuracy:21.922% C--
HSR:13.592% D
Skorpios
D-
Kills:1,861
Deaths:2,080
KDR:0.895
Accuracy:23.694% D-
HSR:11.768% D*
Ghost
C+
Kills:1,558
Deaths:661
KDR:2.357
Accuracy:38.443% C+
HSR:56.868% D--
Parsec VX3-A
C--
Kills:1,280
Deaths:218
KDR:5.872
Accuracy:39.391% C--
HSR:72.500% D--
NS-61 Emissary
C**
Kills:1,189
Deaths:885
KDR:1.344
Accuracy:30.101% C**
HSR:11.018% D--
NSX Tengu
C
Kills:1,176
Deaths:1,116
KDR:1.054
Accuracy:34.391% C
HSR:17.347% D
V10
C
Kills:1,165
Deaths:284
KDR:4.102
Accuracy:37.786% C
HSR:70.644% D
Artemis VX26
B+
Kills:1,164
Deaths:641
KDR:1.816
Accuracy:29.389% B+
HSR:21.821% C+
NS-30 Vandal
B+
Kills:1,164
Deaths:694
KDR:1.677
Accuracy:35.678% B+
HSR:19.416% D-
Eridani SX5-AE
C++
Kills:1,162
Deaths:797
KDR:1.458
Accuracy:29.816% C++
HSR:10.241% F
NSX Tomoe
C**
Kills:1,160
Deaths:594
KDR:1.953
Accuracy:27.807% C
HSR:39.828% C**
Phantom VA23
B*
Kills:1,158
Deaths:555
KDR:2.086
Accuracy:40.620% B*
HSR:26.166% C-
XM98
B+
Kills:1,158
Deaths:305
KDR:3.797
Accuracy:40.351% B+
HSR:63.040% D*
Nyx VX31
B++
Kills:1,156
Deaths:814
KDR:1.420
Accuracy:37.973% B++
HSR:21.367% D-
NS-7 PDW
C
Kills:1,156
Deaths:1,791
KDR:0.645
Accuracy:21.468% D
HSR:16.263% C
MKV Suppressed
D-
Kills:1,156
Deaths:2,304
KDR:0.502
Accuracy:20.158% D--
HSR:14.273% D-
Parallax VX3-AE
C+
Kills:1,154
Deaths:275
KDR:4.196
Accuracy:40.737% C+
HSR:71.231% D**
NS-44 Commissioner
B+
Kills:1,154
Deaths:1,235
KDR:0.934
Accuracy:39.968% B+
HSR:13.432% D*
Eridani SX5
D-
Kills:1,150
Deaths:2,277
KDR:0.505
Accuracy:21.708% D-
HSR:11.130% D*
Parallax VX3
C
Kills:1,148
Deaths:375
KDR:3.061
Accuracy:36.857% C
HSR:65.592% D**
NSX Daimyo
C
Kills:1,009
Deaths:407
KDR:2.479
Accuracy:38.863% C
HSR:90.188% D--
NS-357 Underboss
C++
Kills:764
Deaths:893
KDR:0.856
Accuracy:36.743% C++
HSR:15.183% D
Spiker
D-
Kills:159
Deaths:266
KDR:0.598
Accuracy:23.993% D-
HSR:12.579% D*
PS1-AV Suppressor
D
Kills:141
Deaths:150
KDR:0.940
Accuracy:25.878% D
HSR:18.440% D
Beamer VS3
C+
Kills:117
Deaths:384
KDR:0.305
Accuracy:22.432% D
HSR:21.368% C+
Kills:27,600
Deaths (as Infiltrator):24,099
Deaths (to Infiltrators):16,615
KDR:1.14528
Kill Difference:3,501
Playtime:668.537 hours
Usage:12%
Score:9.023m
Score/min:225
Accuracy (listed only):31.847%
HSR (listed only):32.212%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A
Kills:688
Deaths:267
KDR:2.577
Accuracy:25.659% A
HSR:15.843% D-
Blueshift VM5
A
Kills:619
Deaths:269
KDR:2.301
Accuracy:25.408% A
HSR:15.186% D--
Cosmos VM3
B**
Kills:511
Deaths:505
KDR:1.012
Accuracy:20.816% B**
HSR:11.742% F
Quasar VM1
C**
Kills:429
Deaths:649
KDR:0.661
Accuracy:16.984% C**
HSR:15.851% D
Comet VM2
B
Kills:317
Deaths:582
KDR:0.545
Accuracy:43.744% C++
HSR:5.047% B
Nebula VM20
B**
Kills:276
Deaths:154
KDR:1.792
Accuracy:23.079% B**
HSR:11.594% F
Nebula VM20
B**
Kills:264
Deaths:152
KDR:1.737
Accuracy:23.167% B**
HSR:15.530% D--
Cosmos VM3
A
Kills:239
Deaths:239
KDR:1
Accuracy:22.921% A
HSR:16.318% D
Comet VM2
C+
Kills:211
Deaths:220
KDR:0.959
Accuracy:44.702% C+
HSR:3.318% C-
NS-10 Burster
D-
Kills:64
Deaths:77
KDR:0.831
Accuracy:24.569% D-
HSR:0% F-
NS-10 Burster
C**
Kills:59
Deaths:95
KDR:0.621
Accuracy:24.566% D
HSR:8.475% C**
Kills:3,677
Deaths (as MAX Suit):1,604.500
Deaths (to MAX Suits):7,299
KDR:2.29168
Kill Difference:2,072.500
Playtime:105.120 hours
Usage:2%
Score:1.880m
Score/min:298
Accuracy (listed only):26.874%
HSR (listed only):10.809%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C
Kills:1,117
V. Kills:225 494%
Deaths:259
KDR:4.313
Accuracy:43.569% C++
KPH:31.300 D
VKPH:6.300 C
C150 Dalton
C
Kills:1,030
V. Kills:1,441 71%
Deaths:658
KDR:1.565
Accuracy:32.250% D
KPH:15 D--
VKPH:21 C
L105 Zephyr PX
D
Kills:218
V. Kills:25 N/A
Deaths:33
KDR:6.606
Accuracy:51.208% C+
KPH:52.200 D
VKPH:6 D
AP30 Shredder
D
Kills:79
V. Kills:99 79%
Deaths:56
KDR:1.411
Accuracy:29.785% D
KPH:11.300 D--
VKPH:14.200 D
Kills:2,444 (0 + 2,444)
Deaths:1,006
KDR:2.429
VKDR:1.779
Vehicle Kills:1,790
Kill Difference:1,438
Playtime:115.454 hours
Usage:2%
Score:1.481m
Score/min:214
Piloting Accuracy:N/A%
Gunner Accuracy:29.785%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C++
Kills:2,317
V. Kills:325 N/A
Deaths:102
KDR:22.716
Accuracy:49.435% C++
KPH:52.300 C++
VKPH:7.300 C+
L100 Python AP
B
Kills:1,099
V. Kills:941 117%
Deaths:150
KDR:7.327
Accuracy:55.018% C+
KPH:23.100 C-
VKPH:19.800 B
L100 Python HEAT
C++
Kills:1,088
V. Kills:352 308%
Deaths:93
KDR:11.699
Accuracy:52.522% C++
KPH:31.100 C++
VKPH:10 C
Skyguard
D
Kills:216
V. Kills:205 105%
Deaths:56
KDR:3.857
Accuracy:25.069% D
KPH:7.900 D-
VKPH:7.500 D
C75 Viper
D
Kills:179
V. Kills:57 309%
Deaths:133
KDR:1.346
Accuracy:36.958% C
KPH:17.300 D
VKPH:5.500 D
Kills:4,899 (4,899 + 0)
Deaths:534
KDR:9.174
VKDR:3.521
Vehicle Kills:1,880
Kill Difference:4,365
Playtime:164.642 hours
Usage:3%
Score:1.725m
Score/min:175
Driving Accuracy:36.958%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
C+
Kills:1,751
V. Kills:1,486 118%
Deaths:443
KDR:3.953
Accuracy:45.773% C*
KPH:17.600 D
VKPH:15 C+
Supernova FPC
D
Kills:890
V. Kills:645 138%
Deaths:240
KDR:3.708
Accuracy:42.902% D*
KPH:16 D
VKPH:11.600 D
Supernova PC
D
Kills:327
V. Kills:159 204%
Deaths:161
KDR:2.031
Accuracy:46.619% C
KPH:13.200 D-
VKPH:6.400 D
Proton II PPA
B++
Kills:321
V. Kills:14 N/A
Deaths:60
KDR:5.350
Accuracy:28.589% B++
KPH:32.600 D-
VKPH:1.400 D*
E540 Halberd
D
Kills:165
V. Kills:103 159%
Deaths:44
KDR:3.750
Accuracy:40.770% D--
KPH:19.800 D--
VKPH:12.400 D
Aphelion VEX-4
C
Kills:79
V. Kills:88 89%
Deaths:30
KDR:2.633
Accuracy:39.123% B+
KPH:13.600 D*
VKPH:15.200 C
Supernova VPC
D
Kills:71
V. Kills:14 N/A
Deaths:6
KDR:11.833
Accuracy:43.706% D
KPH:25.400 D-
VKPH:5 D
Kills:3,604 (1,288 + 2,316)
Deaths:984
KDR:3.663
VKDR:2.550
Vehicle Kills:2,509
Kill Difference:2,620
Playtime:206.339 hours
Usage:4%
Score:3.030m
Score/min:245
Driving Accuracy:43.706%
Gunner Accuracy:39.123%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B+
Kills:1,512
V. Kills:71 N/A
Deaths:240
KDR:6.300
Accuracy:41.853% B+
KPH:71.800 C
VKPH:3.400 D
Saron HRB-H
C+
Kills:681
V. Kills:521 130%
Deaths:187
KDR:3.642
Accuracy:56.430% C++
KPH:32.600 C
VKPH:24.900 C+
E540 Halberd-H
C+
Kills:225
V. Kills:170 132%
Deaths:44
KDR:5.114
Accuracy:57.735% C+
KPH:27.800 D
VKPH:21 C+
Aphelion VEX-4H
D
Kills:181
V. Kills:164 110%
Deaths:101
KDR:1.792
Accuracy:47.137% C*
KPH:21.100 D--
VKPH:19.100 D
M40 Fury-H
D
Kills:87
V. Kills:8 N/A
Deaths:16
KDR:5.438
Accuracy:32.105% D--
KPH:56.600 D
VKPH:5.200 D
Kills:2,686 (0 + 2,686)
Deaths:588
KDR:4.568
VKDR:1.588
Vehicle Kills:934
Kill Difference:2,098
Playtime:60.182 hours
Usage:1%
Score:0.844m
Score/min:234
Driving Accuracy:N/A%
Gunner Accuracy:32.105%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C++
Kills:1,022
V. Kills:206 494%
Deaths:149
KDR:6.859
Accuracy:37.219% C++
KPH:34.900 C
VKPH:7 C-
M12 Kobalt
C+
Kills:435
V. Kills:12 N/A
Deaths:67
KDR:6.493
Accuracy:18.327% C+
KPH:34 D-
VKPH:0.900 D--
M40 Fury
C--
Kills:435
V. Kills:95 453%
Deaths:80
KDR:5.438
Accuracy:40.184% B
KPH:36.700 D
VKPH:8 C--
M20 Basilisk
D
Kills:214
V. Kills:117 181%
Deaths:105
KDR:2.038
Accuracy:57.803% A*
KPH:10.100 D-
VKPH:5.500 D
M60-G Bulldog
C-
Kills:130
V. Kills:37 342%
Deaths:44
KDR:2.955
Accuracy:37.946% C++
KPH:18.800 D--
VKPH:5.300 C-
M60-G Bulldog
D
Kills:109
V. Kills:25 419%
Deaths:44
KDR:2.477
Accuracy:31.312% C
KPH:15.400 D-
VKPH:3.500 D
M12 Kobalt
B+
Kills:104
V. Kills:13 N/A
Deaths:11
KDR:9.455
Accuracy:16.747% C+
KPH:35.400 D--
VKPH:4.400 B+
M20 Basilisk
D
Kills:79
V. Kills:62 125%
Deaths:54
KDR:1.463
Accuracy:62.574% A**
KPH:7.400 D*
VKPH:5.800 D
Kills:2,528 (0 + 2,528)
Deaths:554
KDR:4.563
VKDR:1.023
Vehicle Kills:567
Kill Difference:1,974
Playtime:102.653 hours
Usage:2%
Score:1.047m
Score/min:170
Driving Accuracy:N/A%
Gunner Accuracy:62.574%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D*
Kills:128
V. Kills:5 N/A
Deaths:211
KDR:0.607
Accuracy:31.247% D*
KPH:6.500 D**
VKPH:0.300 D**
M40 Fury-F
D-
Kills:98
V. Kills:12 N/A
Deaths:158
KDR:0.620
Accuracy:30.223% F
KPH:8.600 D-
VKPH:1.100 D*
M12 Kobalt-F
D-
Kills:98
V. Kills:9 N/A
Deaths:207
KDR:0.473
Accuracy:18.709% D
KPH:4.800 D--
VKPH:0.400 D-
Kills:324 (324 + 0)
Deaths:576
KDR:0.563
VKDR:0.045
Vehicle Kills:26
Kill Difference:252
Playtime:51.443 hours
Usage:1%
Score:0.083m
Score/min:27
Driving Accuracy:18.709%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C
Kills:339
V. Kills:178 189%
Deaths:105
KDR:3.229
Accuracy:32.152% D
KPH:18.700 C
VKPH:9.800 C--
Kills:339 (0 + 339)
Deaths:105
KDR:3.229
VKDR:1.695
Vehicle Kills:178
Kill Difference:234
Playtime:18.114 hours
Usage:0%
Score:0.164m
Score/min:151
Piloting Accuracy:N/A%
Gunner Accuracy:32.152%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 12,26712,1708,6651.405C0.2524.33%C18.028%F37.2DN/A98327.3h10.6C++43.4C++
Eclipse VE3A 3,8103,7654,2030.896C0.2629.892%B++11.979%D**14.8D-N/A60253.8h15D50.3C+
Sticky Grenade 2,4012,38612386N/A2,384.8458.813%B*N/A1193B+7.5C-48492h1.6B++2.8B++
Frag Grenade 2,3902,37412374N/A2,372.8454.026%B**N/A608.7B+4.1D22893.9h3.1B++5.7B*
L100 Python HESH 2,6422,31710222.716B**21.5649.435%C++2.244%B+52.3C++7.3C+16944.3h3.2C++6.5B
C-4 ARX 3,1102,1461,7601.219C-0.0623.708%DN/A92.5C-41.6B+62623.2h1.5D6.1D
Sirius SX12 2,1702,1414,0980.522C-0.6321.922%C--13.592%D15.4DN/A65138.8h14.1C**64.4C++
Skorpios 1,8821,8612,0800.895C0.2623.694%D-11.768%D*24.6DN/A5975.6h12.3C-51.9D
Flare VE6 1,8581,8331,5391.191C+0.0326.222%B++18.44%D-32.3CN/A11856.8h9.4B+35.7B+
Saron HRB 3,2371,7514433.953C2.8045.773%C*1.199%C17.7D15C+18699.2h26.3C--57.4C+
NS-15M2 1,7021,6801,9420.865C0.2922.136%C18.691%D-22.7DN/A8674h12.4C*56C++
Ghost 1,5671,5586612.357C+1.2038.443%C+56.868%D--31.2CN/A8949.9h2.5C6.4C+
Proton II PPA-H 1,5831,5122406.3C-5.1441.853%B+1.918%C++71.7C3.4D17621.1h8.9B+21.3B+
Lasher X2 1,4661,4382,1730.662C0.4924.792%C+3.268%C18.4DN/A6778.3h20.7C+83.7C++
Tank Mine 2,3551,4118781.607C-0.4528.23%CN/A88.2C59C+104516h2C+7.1C
Pulsar LSW 1,4191,4039741.44C+0.2826.595%B++19.886%C--37.9C+N/A13537h10.4B++39.1B++
Deimos VA29 1,3321,3201,2781.033C+0.1262.924%C*10%D--32CN/A8741.3h2.1B+3.4B+
Parsec VX3-A 1,2921,2802185.872C*4.7239.391%C--72.5%D--29.4D--N/A6243.6h2.2D--5.5D
Terminus VX-9 1,2771,2731,2691.003C0.1526.631%C*15.004%D**29.1CN/A8343.8h11.2B+42.2B+
SVA-88 1,2581,2341,7220.717C--0.4421.869%C21.151%D17D--N/A7272.5h12.5C+57.3C+
H-V45 1,2381,2251,2480.982C+0.1725.906%B+14.367%D-24.7CN/A7849.5h11.3B*43.7B++
NSX Naginata 1,2301,2177341.658C**0.5024.851%B+20.46%D--36.3C+N/A12833.5h9.8B++39.4B+
MANA Anti-Personnel Turret 1,2221,2129691.251N/A0.0917.934%UN/A12120U100U22719000.1h23.8T*132.9T*
NS-61 Emissary 1,1961,1898851.344B*0.1930.101%C**11.018%D--42.6B*N/A10727.9h11.6B+38.6B+
H-V45 AE 1,1941,1838051.47C+0.3129.529%B+14.708%F35.3C-N/A8433.5h11B+37.3B+
NSX Tanto 1,1941,1791,0781.094C+0.0625.981%C+18.914%D-29C+N/A7040.6h12.8C**49.2C*
NSX Tengu 1,1981,1761,1161.054C+0.1034.391%C17.347%D28.9CN/A6440.7h13.3C++38.8C++
NS-11C 1,1851,1741,5420.761C0.4025.329%C**11.414%D**19.6CN/A6460h13.4B53B+
Pandora VX25 1,1791,1679731.199C++0.0445.86%B++10.197%D*38.8C++N/A13130.1h3.5B*7.6B++
V10 1,1691,1652844.102B2.9537.786%C70.644%D30.4C+N/A7438.3h2B+5.4C**
Artemis VX26 1,1701,1646411.816B+0.6629.389%B+21.821%C+38.4C**N/A10530.3h10.1B*34.2B++
NS-30 Vandal 1,1711,1646941.677C+0.5235.678%B+19.416%D-32.8CN/A8235.5h5.4C**15B+
Ursa 1,1831,1641,4590.798C--0.3619.938%C-17.612%D-19.7DN/A6959.2h11C*55.1C++
Eridani SX5-AE 1,1751,1627971.458C+0.3029.816%C++10.241%F32.3C--N/A16836h10.2B34.1B
VX29 Polaris 1,1741,1611,6620.699D0.4619.386%D13.781%D*17.8D--N/A6965.4h13.7C70.5C
NS-15M AE 1,1751,1616591.762C+0.6126.983%B14.04%D**41CN/A9928.3h10.3B+38.1B+
Orion VS54 1,1791,1601,5830.733C0.4219.614%C16.466%D*15.4DN/A11075.2h12.4C**63.3C++
Thanatos VE70 1,1631,1601,2230.948C++0.2143.517%B+9.483%D*30C++N/A10438.7h3.3B**7.6B*
NSX Tomoe 1,1691,1605941.953C*0.8027.807%C39.828%C**32.7CN/A7435.5h12.2B+44B+
Phobos VX86 1,1671,1591,1591C0.1662.286%B8.369%D*28.3C--N/A6840.9h2.1B+3.3B+
Corvus VA55 1,1681,1591,2300.942C+0.2127.215%B+13.201%D**26C+N/A7444.5h10.5B++38.7B++
Phantom VA23 1,1681,1585552.086C+0.9340.62%B*26.166%C-32CN/A6836.2h4.4C**10.8B+
Eidolon VE33 1,1721,1588971.291C*0.1332.712%B*17.271%D*31.8B+N/A14636.4h6.8B*20.7B*
XM98 1,1631,1583053.797B*2.6440.351%B+63.04%D*30.5C**N/A7138h2.2B+5.6B+
NS Baron G5AE 1,1671,1586931.671C**0.5154.971%B*11.399%D56.5B+N/A13320.5h3.1A5.6C++
Nova 1,1641,1581,1900.973C0.1846.654%C*11.917%D28.7CN/A6840.3h3.6B++7.7B+
Solstice VE3 1,1771,1572,3110.501C0.6623.203%C++15.903%D15.1CN/A8976.7h14.9C*64C*
Nyx VX31 1,1691,1568141.42C0.2637.973%B++21.367%D-34.5C+N/A7933.5h5.4C*14.3B+
NS-7 PDW 1,1791,1561,7910.645C0.5121.468%D16.263%C14.4DN/A5880.2h15C++70C+
NS-11A 1,1631,1561,2440.929C0.2324.837%C++13.927%D--26.3C+N/A7843.9h12.2B+49.3B+
MKV Suppressed 1,1771,1562,3040.502D0.6520.158%D--14.273%D-12D-N/A4596.2h16.2C80.3C
Parallax VX3-AE 1,1601,1542754.196C++3.0440.737%C+71.231%D**29.9DN/A13338.6h2.1C5.1C+
NS-44 Commissioner 1,1611,1541,2350.934C+0.2239.968%B+13.432%D*38.6C**N/A12929.9h3.3B++8.2B++
Pulsar VS1 1,1781,1521,2580.916C+0.2425.902%B+15.104%D24.2C+N/A9647.7h13B+50.1B++
Serpent VE92 1,1741,1513,0250.38D0.7818.599%D--11.729%D**10.9D-N/A51105.9h14.9C80C-
Eridani SX5 1,1631,1502,2770.505D0.6521.708%D-11.13%D*13.2D-N/A4887.3h14.3C65.8C
Parallax VX3 1,1541,1483753.061C+1.9036.857%C65.592%D**28.4C+N/A7240.4h2.1B5.7C*
VX6-7 1,1561,1431,5780.724C0.4325.58%C*15.311%D-21CN/A7954.3h14.7C57.5C++
Pulsar C 1,1631,1333,2020.354C--0.8020.902%D15.446%D*8.8D-N/A38128.3h14C67.2C
C-4 1,6561,1201,6620.674C--0.4823.477%CN/A49.1D23.5C63622.8h1.9D8.1C-
L105 Zephyr 1,3421,1172594.313C-3.1643.569%C++N/A31.3D6.3C14435.7h7.8D17.9C+
L100 Python AP 2,0401,0991507.327B++6.1755.018%C+3.64%B23.1C-19.8B20247.6h7.7C14.1C
L100 Python HEAT 1,4401,0889311.699A++10.5452.522%C++4.596%A31.1C++10.1C16235h5.4B+10.2B+
C150 Dalton 2,4711,0306581.565D0.4132.25%DN/A15D--21C24968.6h5.8D17.9D-
M40 Fury 1,2281,0221496.859C++5.7037.219%C++1.076%D34.9C7C-18329.3h13C**34.8B+
NSX Daimyo 1,0121,0094072.479C+1.3238.863%C90.188%D--33.1DN/A8530.5h2.9C7.4C
Supernova FPC 1,5358902403.708C2.5542.902%D*3.596%B++16D11.6D34655.5h5.4C++12.5C
S1 1,2008691,0210.851C**0.3164.97%B*3.337%C**37.8B**14.4C**33123h4.2A6.5B**
Nemesis VSH9 1,2998391,7520.479C0.6861.375%C+2.026%C18.8C*10.3C+21744.6h6.6B++10.7B++
M40 Fury 9608235315.528C**14.3746.645%C+1.094%C--86.6C*14.4C2589.5h9.5B+20.3B+
NS-357 Underboss 7657648930.856C+0.3036.743%C++15.183%D34.9C+N/A9021.9h3.9B+10.6B
Hades VSH4 1,1917551,3250.57C+0.5968.223%C++2.384%C+24.6B14.2C*18530.7h6B**8.7B**
Blueshift VM5 7006882672.577C++1.4225.659%A15.843%D-35.1C++N/A12319.6h14.3B+55.7B*
Saron HRB-H 1,2026811873.642C2.4956.43%C++N/A32.6C24.9C+27020.9h26.3C+46.6C++
Chaos 6696615721.156C0.0052.393%C+9.077%D--33.7DN/A8319.6h3.4B**6.5B++
Darkstar 6686566221.055C0.1027.162%C++14.024%D**29.5DN/A8522.2h12.6C++46.4C**
M60-A Bulldog 7696551683.899C2.7442.41%B+1.527%C+31C5.4C15221.1h6.1C+14.3B+
NSX Masamune 8826506740.964C++0.1953.921%C-N/A40.6B+14.5C++22216h8.6B+16B+
Blueshift VM5 6236192692.301C+1.1425.408%A15.186%D--31.6C+N/A11419.6h15.9C+62.5B+
The Kraken 8286086230.976D0.1866.953%B++1.809%C+35.8C12.9C25317h5.1D7.6C+
Proximity Mine 5365363841.396D-0.2443.211%C++N/A90.8DN/A4205.9h2C4.5C*
Cosmos VM3 5165115051.012C--0.1420.816%B**11.742%F31.5C*N/A13516.2h13.7C++65.8B+
NS Annihilator 1,1925101,1340.45C0.7180.426%C+N/A8.9C11.9B**14257.5h11.4C++14.2C++
M20 Basilisk 702439528.442C++7.2953.247%C++4.556%C+31.8C-19.1C+22613.8h91.4B+171.6B+
M12 Kobalt 447435676.493D5.3418.327%C+11.954%D*34D-N/A12612.8h17B+92.9B+
M40 Fury 530435805.438C4.2840.184%B1.839%C+36.6D8C--28111.9h14.5C+36.1C*
Quasar VM1 4344296490.661D0.5016.984%C**15.851%D19.5CN/A11022h15.4C+90.7C*
Spear Anti-Vehicle Phalanx Turret 628389566.946C+5.7945.438%C++4.627%C**36C+22.1C++32410.8h8.2B18.1B+
NS Decimator 1,1863797820.485D0.6766.773%B++2.111%C+25.6C--54.5S37414.8h7.2D**10.7D
M20 Wyvern 5173391053.229C2.0732.152%D6.195%B*18.7C9.8C--15118.1h72.6C**225.7C++
Supernova PC 4863271612.031C-0.8746.619%C2.752%C**13.2D-6.4D27424.8h6C12.9C
Proton II PPA 335321605.35C--4.1928.589%B++1.558%C--32.8D-1.4D*859.8h12.2D42.8C++
Comet VM2 3863175820.545C-0.6143.744%C++5.047%B11.6C++2.5D10427.3h16.2B++37.1B+
Spear Anti-Vehicle Phalanx Tower 4163021302U300.8444.058%D5.96%B++41.4C++15.6D3267.3h8B+18.2B+
M60-A Bulldog 335286367.944C6.7947.019%C++3.147%B+12D--2.1D6223.8h6.8C14.4C+
Nebula VM20 2782761541.792C+0.6423.079%B**11.594%F29.7C+N/A1119.3h16C*69.2B+
Nebula VM20 2662641521.737C+0.5823.167%B**15.53%D--28.7CN/A1099.2h16.8C+72.7B+
Icikill 28725622,6550.011D1.1542.49%B*1.172%D--0.3C-N/A1909.1h3.3F7.8C*
M60-A Bulldog 274239356.829C5.6746.542%C++2.092%C+12.5D--1.8D7319.1h7.1C15.2C+
Cosmos VM3 2462392391C--0.1622.921%A16.318%D31C**N/A1467.7h14.4C+62.8C**
E540 Halberd-H 395225445.114C3.9657.735%C+N/A27.8D21C+2448.1h10.5F18.2D**
L105 Zephyr PX 243218336.606C--5.4551.208%C+N/A51.9D-6D1394.2h6.4D-12.5C--
Skyguard 421216563.857B+2.7025.069%D1.389%D7.9D-7.5D12327.3h148.3C591.6D
M20 Basilisk 3312141052.038C0.8857.803%A*4.206%D10.1D-5.5D13921.1h231.2T-400D-
Comet VM2 2422112200.959C+0.2044.702%C+3.318%C-14.6B+2.1D**12314.5h16.4B*36.7B*
VE-H Maw AE 2082051721.192C0.0422.27%D--16.098%D**37.3DN/A855.5h10.1C++45.5C-
MANA Anti-Vehicle Turret 3701953280.595D0.5644.055%F3.077%C1950B1750B++5222700.1h11C++25C--
M12 Kobalt 1881841512.267D11.1124.842%B+7.065%F--51.1D--1.1D*1143.6h16.2C**65.3B+
Aphelion VEX-4H 3451811011.792C0.6447.137%C*2.762%C+21D--19.1D2758.6h82.1D174.1C
C75 Viper 2361791331.346D0.1936.958%CN/A17.2D5.5D25110.4h17.4C-47.2C
E540 Halberd 268165443.75C-2.5940.77%D--2.424%C+19.9D--12.4D2578.3h6.8D16.7D-
Spiker 1591592660.598C-0.5623.993%D-12.579%D*20.9C--N/A617.6h7.6B+31.7C*
The Slasher 16515811,5630.014D-1.1444.4%B++1.899%D--0.3C--N/A2459.7h3.5D*7.9C++
PS1-AV Suppressor 1451411500.94C-0.2225.878%D18.44%D21.4D-N/A456.6h18.3D**70.7D--
Zenith VX-5 1411381560.885C0.2727.922%B+15.942%D-9.7D--N/A7614.3h13C++46.7B
M60-G Bulldog 167130442.955D1.8037.946%C++3.077%C++18.8D--5.4C-1686.9h9.9D-26.1C
S12 Renegade 1331282110.607C0.5531.247%D*10.156%A+6.5D**N/A2019.6h4.7D*15.1D**
Beamer VS3 1191173840.305D0.8522.432%D21.368%C+10.6DN/A7511h9.1C*40.4C+
Revenant 115114791.443C0.2930.09%D21.053%D--25.9DN/A684.4h7.9C+26.4C
M60-G Bulldog 134109442.477C--1.3231.312%C4.587%B**15.4D-3.5D1147.1h7.2C*23C++
M12 Kobalt 117104119.455C8.3016.747%C+18.269%C+35.9D-4.5B+1472.9h18.8C+112.4C++
NS Baron G5 104103971.062C+0.0946.281%C**13.592%C+28.6C+N/A1243.6h3.8B++8.2C+
M40 Fury-F 110981580.62C-0.5430.223%FN/A8.7D-1.1D*6011.3h8.6B+28.3C+
M12 Kobalt-F 107982070.473D0.6818.709%D7.143%C-4.8D--N/A1520.5h19.9C--106.4C
Lumine Edge 1069017,8590.005C-1.1530.101%C**3.333%F-0.1DN/A0764.2h4T*13.2D
Force-Blade 929036,4150.002D1.1511.203%D**2.222%D0.1C-N/A01305.7h2.6C++22.8D
NSX-P Tanto 8988751.173C**0.0226.096%C++21.591%C--36.7B+N/A1482.4h12.1B++46.4B+
M40 Fury-H 9587165.438C--4.2832.105%D--1.149%C+58D5.3D2341.5h6.9B+21.5C+
M20 Basilisk 14179541.463D0.3162.574%A**3.797%D7.4D*5.8D16810.7h430.4T*687.8F**
AP30 Shredder 17879561.411C0.2529.785%D2.532%B11.3D--14.1D2697h143D-480.2D--
Aphelion VEX-4 16779302.633C-1.4839.123%B+2.532%D13.6D*15.2C2015.8h87.8D-224.5C
NSX-P Naginata 7573531.377C+0.2222.761%C+16.438%F40.6C+1.1C+1031.8h11.5B+50.3B
Supernova VPC 8571611.833C++10.6843.706%D4.225%M+25.4D-5D6632.8h3.5C+8.1C
A30 Walker 15166451.467C0.3122.273%DN/A2.4D*3.1D*5027.8h315.6F-1416.8F
A30 Walker 170652190.297D-0.8621.392%C1.538%C4.2D6.8D11415.4h427.7T-1999.4F*
NS-10 Burster 12664770.831C0.3324.569%D-N/A3.1D--3D5720.9h200.9D--817.7D--
Lancer VS22 161602830.212D0.9450.392%D**1.667%C+4.9D*8.3D-22012.2h41.8C--83D-
NS-10 Burster 11959950.621C--0.5424.566%D8.475%C**2.8D*2.8C--5721.3h220.6F898D**
VE-H Maw 5251640.797D0.3623.779%C17.647%D--24.3DN/A892.1h13.8D-58.2C

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret1042,5134h
Nano-Armor Kit2,5062,424,579162.4h
Spawn Beacon1415,0204.9h
Medical Applicator1,453424,45835h
Nanite Revive Grenade02,8520.8h
Rampart Wall2970.9h
Cortium Silo21730.4h
Repair Module0610.3h
Spitfire Auto-Turret41160.2h
Restoration Kit163740.3h
Motion Spotter8617,8206.6h
Deconstruction Tool01,5740.2h
Welding Device01030h
Spear Anti-Vehicle Tower2860.4h
Rocklet Rifle01430.1h
Ammunition Package73411,74916.7h
Shield Recharging Field772,3371.4h
Medical Kit1,04114,50322.2h
Anti-Infantry MANA Turret2725,0368.1h
Snowman Soldier3650.1h
Recon Detection Device386552h
Smoke Grenade0740h
WLT-Howler Mining Laser46,7073.5h

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