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Immortal Jockdoe[DIGT] Jockdoe
VS BR 66

KDR: 1.16

Score: 88.4m

Last Seen: Feb 9th, 2019 7:34 PM
- OFFLINE - 235.5 hour(s)

Prestige 1, Battle Rank 66 - Vanu Sovereignty on Miller - Outfit Member of Dignity of War Tactical[DIGT] Dignity of War Tactical
VS outfit on Miller

Members: 47
Level Progress (to 67): 54%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Eclipse VE3A Frag Grenade Sticky Grenade L100 Python HESH C-4 ARX Sirius SX12 Skorpios
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $281,475 MLG Score: 225
Fun Score: N/A
Cheeseburgers Flipped: 839TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.679%16.595%4104697662,5811.122730.037

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.651%0.705B++-0.629D-0.578DHEAD + (~4.25)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.10.384C**11.40.204C++34.7

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.003%3.056%151810146,218475627081.30713230%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.776%-0.769D-0.281C*0.546

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.20.193C++10.30.178C++20.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.352%2.009%34419100310,053402550852.49702198%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.284%0.297C*-0.598D0.604

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
64.80.452B+25.50.352C**39.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.852%69.47%344710158,7166467491.34756

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.688%0.574B+0.153C++-0.894

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.404B2.30.281C*3.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.761%9.899%344610166,6273593491.84391

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.263%0.694B+-0.921D---0.224

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.55B+30.392B3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Dignity of War Tactical[DIGT] Dignity of War Tactical
VS outfit on Miller

Members: 47
88.4m305.1%308 (18.5k)258 (15.5k)1.15975128,762111,0261.3426566 (66)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1022702818.543%14.86%27603:0556

8% Combat Medic38% Engineer30% Heavy Assault12% Infiltrator9% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 27th, 2014 1:47 PMMay 5th, 2016 6:13 PMFeb 17th, 2019 5:32 PM (2d) (PST)Feb 9th, 2019 3:40 PM (10d) (PST)Feb 9th, 2019 3:34 PM (10d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4691782910.3760.3240.0561.2990.050225

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
28,12010,65217,4682319378315,491

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5707.7h/237.8d 20,307 19,134 55,139 445k 12,609 13,891 17,072 160.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C-
Kills:12,170
Deaths:8,665
KDR:1.405
Accuracy:24.330% C-
HSR:18.028% F
Flare VE6
B++
Kills:1,833
Deaths:1,539
KDR:1.191
Accuracy:26.222% B++
HSR:18.440% D-
NS-15M2
C
Kills:1,680
Deaths:1,942
KDR:0.865
Accuracy:22.136% C
HSR:18.691% D-
Lasher X2
C+
Kills:1,438
Deaths:2,173
KDR:0.662
Accuracy:24.792% C+
HSR:3.268% C
Pulsar LSW
B++
Kills:1,403
Deaths:974
KDR:1.440
Accuracy:26.595% B++
HSR:19.886% D
NSX Naginata
B+
Kills:1,259
Deaths:766
KDR:1.644
Accuracy:24.864% B+
HSR:20.413% D--
SVA-88
C
Kills:1,234
Deaths:1,722
KDR:0.717
Accuracy:21.869% C
HSR:21.151% D
Ursa
C-
Kills:1,164
Deaths:1,459
KDR:0.798
Accuracy:19.938% C-
HSR:17.612% D-
NS-15M AE
C**
Kills:1,161
Deaths:659
KDR:1.762
Accuracy:26.983% C**
HSR:14.040% D**
VX29 Polaris
D
Kills:1,161
Deaths:1,662
KDR:0.699
Accuracy:19.386% D
HSR:13.781% D*
Orion VS54
C
Kills:1,160
Deaths:1,583
KDR:0.733
Accuracy:19.614% C
HSR:16.466% D*
VE-H Maw AE
C--
Kills:1,125
Deaths:878
KDR:1.281
Accuracy:25.507% C--
HSR:18.044% D*
NSX-P Naginata
C*
Kills:186
Deaths:136
KDR:1.368
Accuracy:24.070% C*
HSR:15.054% F-
VE-H Maw
C
Kills:51
Deaths:64
KDR:0.797
Accuracy:23.779% C
HSR:17.647% D--
Kills:27,025
Deaths (as Heavy Assault):24,222
Deaths (to Heavy Assaults):32,700
KDR:1.11572
Kill Difference:2,803
Playtime:1,735.646 hours
Usage:30%
Score:28.416m
Score/min:273
Accuracy (listed only):23.577%
HSR (listed only):16.609%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eclipse VE3A
B++
Kills:3,775
Deaths:4,214
KDR:0.896
Accuracy:29.888% B++
HSR:12.027% D**
Deimos VA29
C*
Kills:1,321
Deaths:1,279
KDR:1.033
Accuracy:62.940% C*
HSR:9.992% D--
NSX Tanto
C+
Kills:1,179
Deaths:1,078
KDR:1.094
Accuracy:25.981% C+
HSR:18.914% D-
NS-11C
C**
Kills:1,174
Deaths:1,542
KDR:0.761
Accuracy:25.329% C**
HSR:11.414% D**
Pandora VX25
B++
Kills:1,167
Deaths:973
KDR:1.199
Accuracy:45.860% B++
HSR:10.197% D*
Thanatos VE70
B+
Kills:1,160
Deaths:1,223
KDR:0.948
Accuracy:43.517% B+
HSR:9.483% D**
Phobos VX86
C**
Kills:1,159
Deaths:1,159
KDR:1
Accuracy:62.286% C**
HSR:8.369% D*
Eidolon VE33
B*
Kills:1,158
Deaths:897
KDR:1.291
Accuracy:32.712% B*
HSR:17.271% D*
NS Baron G5AE
B*
Kills:1,158
Deaths:693
KDR:1.671
Accuracy:54.971% B*
HSR:11.399% D
Nova
C++
Kills:1,158
Deaths:1,190
KDR:0.973
Accuracy:46.654% C++
HSR:11.917% D
Solstice VE3
C++
Kills:1,157
Deaths:2,311
KDR:0.501
Accuracy:23.203% C++
HSR:15.903% D
Serpent VE92
D--
Kills:1,151
Deaths:3,025
KDR:0.380
Accuracy:18.599% D--
HSR:11.729% D**
VX6-7
C*
Kills:1,143
Deaths:1,578
KDR:0.724
Accuracy:25.580% C*
HSR:15.311% D--
Pulsar C
D
Kills:1,133
Deaths:3,202
KDR:0.354
Accuracy:20.902% D
HSR:15.446% D*
Chaos
C+
Kills:662
Deaths:578
KDR:1.145
Accuracy:52.385% C+
HSR:9.063% D*
NSX-P Tanto
B+
Kills:284
Deaths:254
KDR:1.118
Accuracy:27.638% B+
HSR:23.239% C
Zenith VX-5
B+
Kills:138
Deaths:156
KDR:0.885
Accuracy:27.922% B+
HSR:15.942% D-
Revenant
D
Kills:114
Deaths:79
KDR:1.443
Accuracy:30.090% D
HSR:21.053% D--
NS Baron G5
C**
Kills:103
Deaths:97
KDR:1.062
Accuracy:46.281% C**
HSR:13.592% C+
Kills:20,294
Deaths (as Engineer):25,528
Deaths (to Engineers):21,451
KDR:0.79497
Kill Difference:5,234
Playtime:2,153.404 hours
Usage:38%
Score:33.801m
Score/min:262
Accuracy (listed only):36.986%
HSR (listed only):13.803%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eclipse VE3A
B++
Kills:3,775
Deaths:4,214
KDR:0.896
Accuracy:29.888% B++
HSR:12.027% D**
Sirius SX12
C--
Kills:2,141
Deaths:4,098
KDR:0.522
Accuracy:21.922% C--
HSR:13.592% D
Skorpios
D-
Kills:1,861
Deaths:2,080
KDR:0.895
Accuracy:23.694% D-
HSR:11.768% D*
Deimos VA29
C*
Kills:1,321
Deaths:1,279
KDR:1.033
Accuracy:62.940% C*
HSR:9.992% D--
NSX Tanto
C+
Kills:1,179
Deaths:1,078
KDR:1.094
Accuracy:25.981% C+
HSR:18.914% D-
NSX Tengu
C
Kills:1,176
Deaths:1,116
KDR:1.054
Accuracy:34.391% C
HSR:17.347% C--
NS-11C
C**
Kills:1,174
Deaths:1,542
KDR:0.761
Accuracy:25.329% C**
HSR:11.414% D**
Pandora VX25
B++
Kills:1,167
Deaths:973
KDR:1.199
Accuracy:45.860% B++
HSR:10.197% D*
Eridani SX5-AE
C+
Kills:1,162
Deaths:797
KDR:1.458
Accuracy:29.816% C+
HSR:10.241% F
Thanatos VE70
B+
Kills:1,160
Deaths:1,223
KDR:0.948
Accuracy:43.517% B+
HSR:9.483% D**
Phobos VX86
C**
Kills:1,159
Deaths:1,159
KDR:1
Accuracy:62.286% C**
HSR:8.369% D*
NS Baron G5AE
B*
Kills:1,158
Deaths:693
KDR:1.671
Accuracy:54.971% B*
HSR:11.399% D
Nova
C++
Kills:1,158
Deaths:1,190
KDR:0.973
Accuracy:46.654% C++
HSR:11.917% D
Solstice VE3
C++
Kills:1,157
Deaths:2,311
KDR:0.501
Accuracy:23.203% C++
HSR:15.903% D
NS-7 PDW
C
Kills:1,156
Deaths:1,791
KDR:0.645
Accuracy:21.468% D
HSR:16.263% C
MKV Suppressed
D-
Kills:1,156
Deaths:2,304
KDR:0.502
Accuracy:20.158% D--
HSR:14.273% D-
Serpent VE92
D--
Kills:1,151
Deaths:3,025
KDR:0.380
Accuracy:18.599% D--
HSR:11.729% D**
Eridani SX5
D-
Kills:1,150
Deaths:2,277
KDR:0.505
Accuracy:21.708% D-
HSR:11.130% D*
VX6-7
C*
Kills:1,143
Deaths:1,578
KDR:0.724
Accuracy:25.580% C*
HSR:15.311% D--
Pulsar C
D
Kills:1,133
Deaths:3,202
KDR:0.354
Accuracy:20.902% D
HSR:15.446% D*
Chaos
C+
Kills:662
Deaths:578
KDR:1.145
Accuracy:52.385% C+
HSR:9.063% D*
NSX-P Tanto
B+
Kills:284
Deaths:254
KDR:1.118
Accuracy:27.638% B+
HSR:23.239% C
PS1-AV Suppressor
D
Kills:171
Deaths:190
KDR:0.900
Accuracy:25.657% D
HSR:16.959% D-
Zenith VX-5
B+
Kills:138
Deaths:156
KDR:0.885
Accuracy:27.922% B+
HSR:15.942% D-
NS Baron G5
C**
Kills:103
Deaths:97
KDR:1.062
Accuracy:46.281% C**
HSR:13.592% C+
Kills:28,995
Deaths (as Light Assault):39,205
Deaths (to Light Assaults):17,613
KDR:0.73957
Kill Difference:10,210
Playtime:507.896 hours
Usage:9%
Score:7.266m
Score/min:238
Accuracy (listed only):33.550%
HSR (listed only):13.420%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
C--
Kills:2,141
Deaths:4,098
KDR:0.522
Accuracy:21.922% C--
HSR:13.592% D
Skorpios
D-
Kills:1,861
Deaths:2,080
KDR:0.895
Accuracy:23.694% D-
HSR:11.768% D*
Deimos VA29
C*
Kills:1,321
Deaths:1,279
KDR:1.033
Accuracy:62.940% C*
HSR:9.992% D--
Terminus VX-9
C*
Kills:1,273
Deaths:1,269
KDR:1.003
Accuracy:26.631% C*
HSR:15.004% D**
H-V45
B
Kills:1,225
Deaths:1,248
KDR:0.982
Accuracy:25.906% B
HSR:14.367% D-
H-V45 AE
C**
Kills:1,189
Deaths:812
KDR:1.464
Accuracy:29.443% C**
HSR:14.634% F
NSX Tengu
C
Kills:1,176
Deaths:1,116
KDR:1.054
Accuracy:34.391% C
HSR:17.347% C--
Pandora VX25
B++
Kills:1,167
Deaths:973
KDR:1.199
Accuracy:45.860% B++
HSR:10.197% D*
Eridani SX5-AE
C+
Kills:1,162
Deaths:797
KDR:1.458
Accuracy:29.816% C+
HSR:10.241% F
Thanatos VE70
B+
Kills:1,160
Deaths:1,223
KDR:0.948
Accuracy:43.517% B+
HSR:9.483% D**
Corvus VA55
B+
Kills:1,159
Deaths:1,230
KDR:0.942
Accuracy:27.215% B+
HSR:13.201% D**
Phobos VX86
C**
Kills:1,159
Deaths:1,159
KDR:1
Accuracy:62.286% C**
HSR:8.369% D*
NS Baron G5AE
B*
Kills:1,158
Deaths:693
KDR:1.671
Accuracy:54.971% B*
HSR:11.399% D
Nova
C++
Kills:1,158
Deaths:1,190
KDR:0.973
Accuracy:46.654% C++
HSR:11.917% D
NS-7 PDW
C
Kills:1,156
Deaths:1,791
KDR:0.645
Accuracy:21.468% D
HSR:16.263% C
MKV Suppressed
D-
Kills:1,156
Deaths:2,304
KDR:0.502
Accuracy:20.158% D--
HSR:14.273% D-
NS-11A
C++
Kills:1,156
Deaths:1,244
KDR:0.929
Accuracy:24.837% C++
HSR:13.927% D--
Pulsar VS1
B+
Kills:1,152
Deaths:1,258
KDR:0.916
Accuracy:25.902% B+
HSR:15.104% D
Eridani SX5
D-
Kills:1,150
Deaths:2,277
KDR:0.505
Accuracy:21.708% D-
HSR:11.130% D*
Chaos
C+
Kills:662
Deaths:578
KDR:1.145
Accuracy:52.385% C+
HSR:9.063% D*
Darkstar
C+
Kills:656
Deaths:622
KDR:1.055
Accuracy:27.162% C+
HSR:14.024% D**
PS1-AV Suppressor
D
Kills:171
Deaths:190
KDR:0.900
Accuracy:25.657% D
HSR:16.959% D-
NS Baron G5
C**
Kills:103
Deaths:97
KDR:1.062
Accuracy:46.281% C**
HSR:13.592% C+
Kills:25,671
Deaths (as Combat Medic):29,528
Deaths (to Combat Medics):11,633
KDR:0.86938
Kill Difference:3,857
Playtime:453.809 hours
Usage:8%
Score:7.001m
Score/min:257
Accuracy (listed only):34.817%
HSR (listed only):12.863%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
C--
Kills:2,141
Deaths:4,098
KDR:0.522
Accuracy:21.922% C--
HSR:13.592% D
Skorpios
D-
Kills:1,861
Deaths:2,080
KDR:0.895
Accuracy:23.694% D-
HSR:11.768% D*
Ghost
C+
Kills:1,636
Deaths:699
KDR:2.340
Accuracy:38.397% C+
HSR:57.396% D--
Parsec VX3-A
C-
Kills:1,290
Deaths:220
KDR:5.864
Accuracy:39.372% C-
HSR:72.636% D-
NS-61 Emissary
C**
Kills:1,189
Deaths:885
KDR:1.344
Accuracy:30.101% C**
HSR:11.018% D--
NSX Tengu
C
Kills:1,176
Deaths:1,116
KDR:1.054
Accuracy:34.391% C
HSR:17.347% C--
NSX Daimyo
C-
Kills:1,165
Deaths:474
KDR:2.458
Accuracy:38.862% C-
HSR:90.215% D*
V10
C-
Kills:1,165
Deaths:284
KDR:4.102
Accuracy:37.786% C-
HSR:70.644% D-
NS-30 Vandal
B+
Kills:1,164
Deaths:694
KDR:1.677
Accuracy:35.678% B+
HSR:19.416% D-
Artemis VX26
B+
Kills:1,164
Deaths:641
KDR:1.816
Accuracy:29.389% B+
HSR:21.821% C+
Eridani SX5-AE
C+
Kills:1,162
Deaths:797
KDR:1.458
Accuracy:29.816% C+
HSR:10.241% F
NSX Tomoe
C**
Kills:1,160
Deaths:594
KDR:1.953
Accuracy:27.807% C
HSR:39.828% C**
XM98
B+
Kills:1,158
Deaths:305
KDR:3.797
Accuracy:40.351% B+
HSR:63.040% D*
Phantom VA23
B*
Kills:1,158
Deaths:555
KDR:2.086
Accuracy:40.620% B*
HSR:26.166% C
NS-7 PDW
C
Kills:1,156
Deaths:1,791
KDR:0.645
Accuracy:21.468% D
HSR:16.263% C
Nyx VX31
B+
Kills:1,156
Deaths:814
KDR:1.420
Accuracy:37.973% B+
HSR:21.367% D-
MKV Suppressed
D-
Kills:1,156
Deaths:2,304
KDR:0.502
Accuracy:20.158% D--
HSR:14.273% D-
Parallax VX3-AE
C+
Kills:1,154
Deaths:275
KDR:4.196
Accuracy:40.737% C+
HSR:71.231% D**
NS-44 Commissioner
B+
Kills:1,154
Deaths:1,235
KDR:0.934
Accuracy:39.968% B+
HSR:13.432% D*
Eridani SX5
D-
Kills:1,150
Deaths:2,277
KDR:0.505
Accuracy:21.708% D-
HSR:11.130% D*
Parallax VX3
C
Kills:1,148
Deaths:375
KDR:3.061
Accuracy:36.857% C
HSR:65.592% D**
NS-357 Underboss
C++
Kills:871
Deaths:1,015
KDR:0.858
Accuracy:37.025% C++
HSR:15.959% D
PS1-AV Suppressor
D
Kills:171
Deaths:190
KDR:0.900
Accuracy:25.657% D
HSR:16.959% D-
Spiker
D-
Kills:159
Deaths:266
KDR:0.598
Accuracy:23.993% D-
HSR:12.579% D--
Beamer VS3
C+
Kills:117
Deaths:384
KDR:0.305
Accuracy:22.432% D
HSR:21.368% C+
Kills:27,981
Deaths (as Infiltrator):24,368
Deaths (to Infiltrators):16,847
KDR:1.14827
Kill Difference:3,613
Playtime:679.168 hours
Usage:12%
Score:9.152m
Score/min:225
Accuracy (listed only):31.846%
HSR (listed only):32.211%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A
Kills:709
Deaths:272
KDR:2.607
Accuracy:25.519% A
HSR:15.656% D--
Blueshift VM5
A
Kills:650
Deaths:274
KDR:2.372
Accuracy:25.260% A
HSR:15.231% D--
Cosmos VM3
B**
Kills:511
Deaths:505
KDR:1.012
Accuracy:20.816% B**
HSR:11.742% F
Quasar VM1
C**
Kills:429
Deaths:649
KDR:0.661
Accuracy:16.984% C**
HSR:15.851% D
Comet VM2
B
Kills:321
Deaths:583
KDR:0.551
Accuracy:43.741% C++
HSR:4.984% B
Nebula VM20
B*
Kills:276
Deaths:154
KDR:1.792
Accuracy:23.079% B*
HSR:11.594% F
Nebula VM20
B**
Kills:264
Deaths:152
KDR:1.737
Accuracy:23.167% B**
HSR:15.530% D--
Cosmos VM3
A+
Kills:239
Deaths:239
KDR:1
Accuracy:22.921% A+
HSR:16.318% D
Comet VM2
C+
Kills:217
Deaths:221
KDR:0.982
Accuracy:44.700% C+
HSR:3.226% C--
NS-10 Burster
D--
Kills:74
Deaths:78
KDR:0.949
Accuracy:23.648% D--
HSR:0% F-
NS-10 Burster
C+
Kills:70
Deaths:96
KDR:0.729
Accuracy:23.576% D-
HSR:7.143% C+
Kills:3,760
Deaths (as MAX Suit):1,611.500
Deaths (to MAX Suits):7,299
KDR:2.33323
Kill Difference:2,148.500
Playtime:105.120 hours
Usage:2%
Score:1.880m
Score/min:298
Accuracy (listed only):26.674%
HSR (listed only):10.661%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C
Kills:1,118
V. Kills:226 493%
Deaths:260
KDR:4.300
Accuracy:43.458% C++
KPH:31.200 D
VKPH:6.300 C
C150 Dalton
C
Kills:1,035
V. Kills:1,445 72%
Deaths:661
KDR:1.566
Accuracy:32.203% D
KPH:15.100 D--
VKPH:21 C
L105 Zephyr PX
D
Kills:218
V. Kills:25 N/A
Deaths:33
KDR:6.606
Accuracy:51.208% C+
KPH:52.200 D-
VKPH:6 D
AP30 Shredder
D
Kills:79
V. Kills:99 79%
Deaths:56
KDR:1.411
Accuracy:29.785% D
KPH:11.300 D*
VKPH:14.200 D
Kills:2,450 (0 + 2,450)
Deaths:1,010
KDR:2.426
VKDR:1.777
Vehicle Kills:1,795
Kill Difference:1,440
Playtime:115.738 hours
Usage:2%
Score:1.485m
Score/min:214
Piloting Accuracy:N/A%
Gunner Accuracy:29.785%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C++
Kills:2,319
V. Kills:325 N/A
Deaths:102
KDR:22.735
Accuracy:49.409% C++
KPH:52.200 C+
VKPH:7.300 C
L100 Python AP
B
Kills:1,107
V. Kills:945 117%
Deaths:150
KDR:7.380
Accuracy:54.993% C+
KPH:23.100 C--
VKPH:19.700 B
L100 Python HEAT
C++
Kills:1,088
V. Kills:352 308%
Deaths:93
KDR:11.699
Accuracy:52.522% C++
KPH:31.100 C++
VKPH:10 C
Skyguard
D
Kills:216
V. Kills:205 105%
Deaths:56
KDR:3.857
Accuracy:25.069% D
KPH:7.900 D-
VKPH:7.500 D
C75 Viper
D
Kills:179
V. Kills:57 309%
Deaths:133
KDR:1.346
Accuracy:36.958% C
KPH:17.300 D
VKPH:5.500 D
Kills:4,909 (4,909 + 0)
Deaths:534
KDR:9.193
VKDR:3.528
Vehicle Kills:1,884
Kill Difference:4,375
Playtime:165.022 hours
Usage:3%
Score:1.729m
Score/min:175
Driving Accuracy:36.958%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
C+
Kills:1,751
V. Kills:1,486 118%
Deaths:443
KDR:3.953
Accuracy:45.794% C*
KPH:17.600 D
VKPH:15 C+
Supernova FPC
D
Kills:911
V. Kills:651 140%
Deaths:242
KDR:3.764
Accuracy:42.986% D*
KPH:16.200 D
VKPH:11.600 D
Supernova PC
D
Kills:327
V. Kills:159 204%
Deaths:161
KDR:2.031
Accuracy:46.619% C
KPH:13.200 D-
VKPH:6.400 D
Proton II PPA
B++
Kills:321
V. Kills:14 N/A
Deaths:60
KDR:5.350
Accuracy:28.589% B++
KPH:32.600 D-
VKPH:1.400 D*
E540 Halberd
D
Kills:178
V. Kills:106 166%
Deaths:45
KDR:3.956
Accuracy:40.364% D--
KPH:20.700 D--
VKPH:12.300 D
Aphelion VEX-4
C
Kills:79
V. Kills:88 89%
Deaths:30
KDR:2.633
Accuracy:39.123% B+
KPH:13.600 D*
VKPH:15.200 C
Supernova VPC
D
Kills:71
V. Kills:14 N/A
Deaths:6
KDR:11.833
Accuracy:43.706% D-
KPH:25.400 D-
VKPH:5 D
Kills:3,638 (1,309 + 2,329)
Deaths:987
KDR:3.686
VKDR:2.551
Vehicle Kills:2,518
Kill Difference:2,651
Playtime:207.265 hours
Usage:4%
Score:3.041m
Score/min:245
Driving Accuracy:43.706%
Gunner Accuracy:39.123%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B+
Kills:1,521
V. Kills:71 N/A
Deaths:240
KDR:6.338
Accuracy:41.848% B+
KPH:72 C
VKPH:3.400 D-
Saron HRB-H
C++
Kills:681
V. Kills:521 130%
Deaths:187
KDR:3.642
Accuracy:56.426% C++
KPH:32.600 C
VKPH:24.900 C++
E540 Halberd-H
C+
Kills:225
V. Kills:170 132%
Deaths:44
KDR:5.114
Accuracy:57.844% C+
KPH:27.600 D-
VKPH:20.800 C+
Aphelion VEX-4H
D
Kills:181
V. Kills:164 110%
Deaths:101
KDR:1.792
Accuracy:47.137% C++
KPH:21.100 D--
VKPH:19.100 D
M40 Fury-H
D
Kills:87
V. Kills:8 N/A
Deaths:16
KDR:5.438
Accuracy:32.105% D--
KPH:56.200 D-
VKPH:5.200 D
Kills:2,695 (0 + 2,695)
Deaths:588
KDR:4.583
VKDR:1.588
Vehicle Kills:934
Kill Difference:2,107
Playtime:60.330 hours
Usage:1%
Score:0.846m
Score/min:234
Driving Accuracy:N/A%
Gunner Accuracy:32.105%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C++
Kills:1,026
V. Kills:206 496%
Deaths:149
KDR:6.886
Accuracy:37.207% C++
KPH:35 C
VKPH:7 C--
M12 Kobalt
C+
Kills:449
V. Kills:12 N/A
Deaths:68
KDR:6.603
Accuracy:18.356% C+
KPH:34.200 D-
VKPH:0.900 D--
M40 Fury
C--
Kills:435
V. Kills:95 453%
Deaths:80
KDR:5.438
Accuracy:40.164% B
KPH:36.700 D
VKPH:8 C--
M20 Basilisk
D
Kills:218
V. Kills:119 182%
Deaths:105
KDR:2.076
Accuracy:57.632% A*
KPH:10.200 D-
VKPH:5.600 D
M60-G Bulldog
C-
Kills:130
V. Kills:37 342%
Deaths:44
KDR:2.955
Accuracy:37.946% C++
KPH:18.800 D-
VKPH:5.300 C-
M12 Kobalt
B+
Kills:110
V. Kills:13 N/A
Deaths:11
KDR:10
Accuracy:16.706% C
KPH:35.900 D-
VKPH:4.200 B+
M60-G Bulldog
D
Kills:109
V. Kills:25 419%
Deaths:44
KDR:2.477
Accuracy:31.312% C
KPH:15.400 D-
VKPH:3.500 D
M20 Basilisk
D
Kills:80
V. Kills:63 125%
Deaths:54
KDR:1.481
Accuracy:62.502% A**
KPH:7.500 D*
VKPH:5.900 D
Kills:2,557 (0 + 2,557)
Deaths:555
KDR:4.607
VKDR:1.027
Vehicle Kills:570
Kill Difference:2,002
Playtime:103.439 hours
Usage:2%
Score:1.053m
Score/min:170
Driving Accuracy:N/A%
Gunner Accuracy:62.502%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D*
Kills:129
V. Kills:5 N/A
Deaths:211
KDR:0.611
Accuracy:31.266% D*
KPH:6.600 D**
VKPH:0.300 D*
M12 Kobalt-F
D-
Kills:98
V. Kills:9 N/A
Deaths:207
KDR:0.473
Accuracy:18.709% C--
KPH:4.800 D--
VKPH:0.400 D-
M40 Fury-F
D-
Kills:98
V. Kills:12 N/A
Deaths:158
KDR:0.620
Accuracy:30.223% F
KPH:8.600 D-
VKPH:1.100 D*
Kills:325 (325 + 0)
Deaths:576
KDR:0.564
VKDR:0.045
Vehicle Kills:26
Kill Difference:251
Playtime:51.492 hours
Usage:1%
Score:0.083m
Score/min:27
Driving Accuracy:30.223%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C
Kills:339
V. Kills:178 189%
Deaths:105
KDR:3.229
Accuracy:32.151% D
KPH:18.700 C
VKPH:9.800 C-
Kills:339 (0 + 339)
Deaths:105
KDR:3.229
VKDR:1.695
Vehicle Kills:178
Kill Difference:234
Playtime:18.144 hours
Usage:0%
Score:0.164m
Score/min:151
Piloting Accuracy:N/A%
Gunner Accuracy:32.151%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 12,26712,1708,6651.405C-0.2524.33%C-18.028%F37.2DN/A98327.3h10.6C++43.4C+
Eclipse VE3A 3,8203,7754,2140.896C0.2629.888%B++12.027%D**14.9D-N/A60253.9h15D-50.3C+
Frag Grenade 2,4312,41512415N/A2,413.8453.919%B**N/A603.8B+4C-22724h3.1B++5.8B*
Sticky Grenade 2,4012,38612386N/A2,384.8458.799%B*N/A1193B+7.5C--48472h1.6B++2.8B++
L100 Python HESH 2,6442,31910222.735B**21.5849.409%C++2.242%B+52.2C+7.3C16944.4h3.2B6.5B
C-4 ARX 3,1302,1641,7731.221C-0.0623.776%DN/A92.9C41.5B+62523.3h1.5D6.1D
Sirius SX12 2,1702,1414,0980.522C-0.6421.922%C--13.592%D15.4DN/A65138.8h14.1C**64.4C++
Skorpios 1,8821,8612,0800.895C0.2623.694%D-11.768%D*24.6DN/A5975.6h12.3C51.9D
Flare VE6 1,8581,8331,5391.191C+0.0326.222%B++18.44%D-32.3CN/A11956.8h9.4B+35.7B+
Saron HRB 3,2371,7514433.953C2.7945.794%C*1.199%C17.6D15C+18699.3h26.3C--57.4C+
NS-15M2 1,7021,6801,9420.865C0.2922.136%C18.691%D-22.7DN/A8674h12.4C*56C++
Ghost 1,6461,6366992.34C+1.1838.397%C+57.396%D--31.4CN/A8952.1h2.5C6.4C+
Proton II PPA-H 1,5921,5212406.338C5.1841.848%B+1.907%C++72.1C3.4D-17721.1h8.9B+21.3B+
Lasher X2 1,4661,4382,1730.662C0.5024.792%C+3.268%C18.4C--N/A6778.3h20.7C+83.7C++
Tank Mine 2,3631,4178791.612C--0.4528.275%CN/A88.6C59.1C+104416h2C+7.1C
Pulsar LSW 1,4191,4039741.44C+0.2826.595%B++19.886%D37.9C+N/A13537h10.4B++39.1B+
Deimos VA29 1,3331,3211,2791.033C+0.1362.94%C*9.992%D--32CN/A8741.3h2.1B+3.4B+
Parsec VX3-A 1,3021,2902205.864B4.7039.372%C-72.636%D-29.5D-N/A6243.8h2.2D-5.5D
Terminus VX-9 1,2771,2731,2691.003C0.1626.631%C*15.004%D**29.1CN/A8443.8h11.2B+42.2B+
NSX Naginata 1,2741,2597661.644C**0.4824.864%B+20.413%D--36.6C+N/A12834.4h9.8B++39.5B+
SVA-88 1,2581,2341,7220.717D0.4421.869%C21.151%D17D--N/A7272.5h12.5C+57.3C+
H-V45 1,2381,2251,2480.982C+0.1825.906%B14.367%D-24.7CN/A7949.5h11.3B*43.7B++
MANA Anti-Personnel Turret 1,2221,2129691.251N/A0.0917.934%UN/A12120U100U22783800.1h23.8T*132.9T*
H-V45 AE 1,2001,1898121.464C+0.3029.443%C**14.634%F35.2C-N/A8433.8h11B+37.5B+
NS-61 Emissary 1,1961,1898851.344B*0.1830.101%C**11.018%D--42.6B*N/A10827.9h11.6B+38.6B+
NSX Tanto 1,1941,1791,0781.094C+0.0725.981%C+18.914%D-29C+N/A7040.6h12.8C**49.2C*
NSX Tengu 1,1981,1761,1161.054C+0.1134.391%C17.347%C--28.9CN/A6440.7h13.3C++38.8C++
NS-11C 1,1851,1741,5420.761C0.4025.329%C**11.414%D**19.6CN/A6560h13.4B53B+
Pandora VX25 1,1791,1679731.199C++0.0445.86%B++10.197%D*38.8C++N/A13130.1h3.5B*7.6B++
NSX Daimyo 1,1691,1654742.458C1.3038.862%C-90.215%D*32.8DN/A8335.5h2.8C7.3C
V10 1,1691,1652844.102B+2.9437.786%C-70.644%D-30.4C+N/A7438.3h2B+5.4C*
NS-30 Vandal 1,1711,1646941.677C+0.5235.678%B+19.416%D-32.8CN/A8235.5h5.4B15B+
Ursa 1,1831,1641,4590.798C--0.3619.938%C-17.612%D-19.7DN/A7059.2h11C*55.1C++
Artemis VX26 1,1701,1646411.816B+0.6629.389%B+21.821%C+38.4C**N/A10630.3h10.1B*34.2B++
Eridani SX5-AE 1,1751,1627971.458C+0.3029.816%C+10.241%F32.3C--N/A16836h10.2C**34.1C**
NS-15M AE 1,1751,1616591.762C+0.6026.983%C**14.04%D**41CN/A10028.3h10.3B+38.1B+
VX29 Polaris 1,1741,1611,6620.699D0.4619.386%D13.781%D*17.8D-N/A7065.4h13.7C70.5C
NSX Tomoe 1,1691,1605941.953C**0.7927.807%C39.828%C**32.7CN/A7435.5h12.2B+44B
Thanatos VE70 1,1631,1601,2230.948C++0.2143.517%B+9.483%D**30C++N/A10438.7h3.3B**7.6B*
Orion VS54 1,1791,1601,5830.733C0.4319.614%C16.466%D*15.4DN/A11175.2h12.4C**63.3C++
Corvus VA55 1,1681,1591,2300.942C+0.2227.215%B+13.201%D**26C+N/A7444.5h10.5B++38.7B++
Phobos VX86 1,1671,1591,1591C0.1662.286%C**8.369%D*28.3C--N/A6840.9h2.1B++3.3B+
Eidolon VE33 1,1721,1588971.291C*0.1332.712%B*17.271%D*31.8B+N/A14736.4h6.8B*20.7B*
XM98 1,1631,1583053.797B**2.6440.351%B+63.04%D*30.5C++N/A7238h2.2B+5.6B+
NS Baron G5AE 1,1671,1586931.671C**0.5154.971%B*11.399%D56.5B+N/A13320.5h3.1A5.6C+
Nova 1,1641,1581,1900.973C0.1946.654%C++11.917%D28.7CN/A6840.3h3.6B++7.7B+
Phantom VA23 1,1681,1585552.086C++0.9340.62%B*26.166%C32CN/A6836.2h4.4C*10.8B+
Solstice VE3 1,1771,1572,3110.501C0.6623.203%C++15.903%D15.1CN/A8976.7h14.9C**64C*
NS-7 PDW 1,1791,1561,7910.645C0.5121.468%D16.263%C14.4DN/A5880.2h15C++70C+
Nyx VX31 1,1691,1568141.42C0.2637.973%B+21.367%D-34.5C+N/A7933.5h5.4C*14.3B+
MKV Suppressed 1,1771,1562,3040.502D0.6620.158%D--14.273%D-12D-N/A4596.2h16.2C80.3C
NS-11A 1,1631,1561,2440.929C0.2324.837%C++13.927%D--26.3CN/A7843.9h12.2B+49.3B+
Parallax VX3-AE 1,1601,1542754.196C+3.0440.737%C+71.231%D**29.9DN/A13338.6h2.1C5.1C+
NS-44 Commissioner 1,1611,1541,2350.934C+0.2339.968%B+13.432%D*38.6C*N/A12929.9h3.3B++8.2B++
Pulsar VS1 1,1781,1521,2580.916C+0.2425.902%B+15.104%D24.2C+N/A9747.7h13B+50.1B+
Serpent VE92 1,1741,1513,0250.38D0.7818.599%D--11.729%D**10.9DN/A51105.9h14.9C80C-
Eridani SX5 1,1631,1502,2770.505D0.6521.708%D-11.13%D*13.2D-N/A4887.3h14.3C65.8C
Parallax VX3 1,1541,1483753.061C+1.9036.857%C65.592%D**28.4C+N/A7240.4h2.1B5.7C*
VX6-7 1,1561,1431,5780.724C0.4425.58%C*15.311%D--21C-N/A7954.3h14.7C57.5C++
Pulsar C 1,1631,1333,2020.354C--0.8120.902%D15.446%D*8.8D-N/A39128.3h14C67.2C
C-4 1,6611,1251,6620.677C--0.4823.5%CN/A49.3D23.5C64022.8h1.9D8C--
VE-H Maw AE 1,1481,1258781.281C0.1225.507%C--18.044%D*39.6C--N/A10428.4h10.5C+41.2C+
L105 Zephyr 1,3441,1182604.3C-3.1443.458%C++N/A31.1D6.3C14335.9h7.8D18C+
L100 Python AP 2,0521,1071507.38B++6.2254.993%C+3.613%B+23.1C--19.7B20247.9h7.7C14C
L100 Python HEAT 1,4401,0889311.699A++10.5452.522%C++4.596%A31.1C++10.1C16235h5.4B+10.2B+
C150 Dalton 2,4801,0356611.566D0.4132.203%DN/A15.1D--21C24968.7h5.8D17.9D--
M40 Fury 1,2321,0261496.886C++5.7337.207%C++1.072%D35C7C--18329.3h13C*34.8B+
Supernova FPC 1,5629112423.764C2.6042.986%D*3.513%B++16.2D11.6D34456.1h5.3C*12.4C
NS-357 Underboss 8728711,0150.858C+0.3037.025%C++15.959%D35.8C+N/A9324.3h3.9B+10.5B+
S1 1,2008691,0210.851C**0.3164.97%B*3.337%C**37.8B*14.4C*33323h4.2A6.5B**
Nemesis VSH9 1,2998391,7520.479C0.6861.375%C+2.026%C18.8C++10.3C+21744.6h6.6B++10.7B++
M40 Fury 9608235315.528C**14.3746.645%C+1.094%C--86.6C*14.4C2589.5h9.5B+20.3B+
Hades VSH4 1,1917551,3250.57C+0.5968.223%C++2.384%C+24.6C++14.2C++18530.7h6B**8.7B**
Blueshift VM5 7217092722.607C++1.4525.519%A15.656%D--35.3C++N/A12220.1h14.5B+56.7B++
Saron HRB-H 1,2026811873.642C2.4856.426%C++N/A32.6C24.9C++27020.9h26.3C+46.6C++
NSX Masamune 9166746950.97C*0.1954.42%C-N/A40.8B++14.7C++22416.5h8.7B+16B+
Chaos 6706625781.145C0.0152.385%C+9.063%D*33.6DN/A8319.7h3.4B**6.5B++
M60-A Bulldog 7746601693.905C2.7542.347%B+1.515%C+31.1C5.4C15221.2h6.1C+14.3B+
Darkstar 6686566221.055C0.1027.162%C+14.024%D**29.5DN/A8522.2h12.6C*46.4C*
Blueshift VM5 6546502742.372C++1.2125.26%A15.231%D--32.2C+N/A11520.2h15.8C++62.4B+
The Kraken 8676376500.98D0.1866.646%B+1.884%C+36C13C25117.7h5.1D7.6C
Proximity Mine 5365363841.396D-0.2443.252%C++N/A90.8DN/A4215.9h2C4.5C*
Cosmos VM3 5165115051.012C--0.1520.816%B**11.742%F31.5C*N/A13516.2h13.7C++65.8B+
NS Annihilator 1,1945111,1360.45C0.7180.432%C+N/A8.9C11.9A14257.6h11.4C*14.2C*
M12 Kobalt 461449686.603D5.4418.356%C+12.027%D*34.3D-N/A12513.1h17.2B+93.6B
M20 Basilisk 702439528.442C*7.2853.247%C++4.556%C+31.8C-19.1C+22613.8h91.4B+171.6B+
M40 Fury 530435805.438C4.2840.164%B1.839%C+36.6D8C--28111.9h14.5C+36.1C*
Quasar VM1 4344296490.661D0.5016.984%C**15.851%D19.5CN/A11122h15.4C++90.7C*
Spear Anti-Vehicle Phalanx Turret 635396567.071C+5.9145.471%C++4.545%C*36.3C+21.9C+32410.9h8.2B18B+
NS Decimator 1,1863797820.485D0.6766.773%B++2.111%C+25.6C--54.5S37714.8h7.2D**10.7D
M20 Wyvern 5173391053.229C2.0732.151%D6.195%B+18.7C9.8C-15118.1h72.6B225.7C++
Supernova PC 4863271612.031C-0.8746.619%C2.752%C**13.2D-6.4D27524.8h6C12.9C
Comet VM2 3903215830.551C0.6143.741%C++4.984%B11.5C++2.5D-10327.9h16.9B++38.6B+
Proton II PPA 335321605.35C--4.1928.589%B++1.558%C--32.8D-1.4D*859.8h12.2D42.8C++
Spear Anti-Vehicle Phalanx Tower 4163021302U300.8444.058%D5.96%B*41.4C+15.6D3267.3h8B+18.2B
M60-A Bulldog 335286367.944C6.7846.996%C++3.147%B+12D--2.1D6223.8h6.8C14.4C+
NSX-P Tanto 2892842541.118C*0.0427.638%B+23.239%C29.6C++N/A949.6h13.1B+47.6B+
Nebula VM20 2782761541.792C+0.6323.079%B*11.594%F29.7CN/A1119.3h16C*69.2B+
Nebula VM20 2662641521.737C+0.5823.167%B**15.53%D--28.7CN/A1099.2h16.8C+72.7B+
Icikill 28725622,6550.011D1.1542.49%B*1.172%D--0.3CN/A1909.1h3.3F7.8C*
M60-A Bulldog 274239356.829C5.6746.533%C++2.092%C+12.4D-1.8D7319.2h7.1C15.2C+
Cosmos VM3 2462392391C-0.1622.921%A+16.318%D31C**N/A1467.7h14.4C++62.8B
E540 Halberd-H 395225445.114C3.9557.844%C+N/A27.4D-20.7C+2428.2h10.7F18.5F
M20 Basilisk 3372181052.076C0.9257.632%A*4.128%D10.2D-5.6D13921.3h229.6F**398.4D-
L105 Zephyr PX 243218336.606C5.4551.208%C+N/A51.9D-6D1394.2h6.4D--12.5D
Comet VM2 2502172210.982C+0.1844.7%C+3.226%C--14.4B+2.2D**12215.1h17.2B*38.4B++
Skyguard 421216563.857B+2.7025.069%D1.389%C--7.9D-7.5D12327.3h148.3C591.6D
MANA Anti-Vehicle Turret 3701953290.593D*0.5744.08%D*3.077%C++1950C--1750C20891100.1h11C**25C+
NSX-P Naginata 1891861361.368C+0.2124.07%C*15.054%F-40.4C+N/A984.6h11B+45.7B+
M12 Kobalt 1881841512.267D11.1124.842%B+7.065%F--51.1D--1.1D*1143.6h16.2C**65.3B+
Aphelion VEX-4H 3451811011.792C0.6347.137%C++2.762%C21D--19.1D2758.6h82.1C--174.1C
C75 Viper 2361791331.346D0.1936.958%CN/A17.2D5.5D25210.4h17.4C-47.2C
E540 Halberd 284178453.956C2.8040.364%D--2.247%C+20.7D--12.3D2548.6h6.6C--16.4D-
PS1-AV Suppressor 1771711900.9C--0.2625.657%D16.959%D-21.6D-N/A457.9h17.6D**68.5D--
Spiker 1591592660.598C-0.5623.993%D-12.579%D--20.9C--N/A617.6h7.6B+31.7C*
The Slasher 16515811,5630.014D1.1544.4%B++1.899%D--0.3DN/A2459.7h3.5D**7.9C++
Zenith VX-5 1411381560.885C0.2727.922%B+15.942%D-9.7D--N/A7714.3h13C++46.7B
M60-G Bulldog 167130442.955D1.8037.946%C++3.077%C++18.8D-5.4C-1686.9h9.9D26.1C
S12 Renegade 1341292110.611C--0.5531.266%D*10.078%A+6.6D**N/A2019.6h4.7D*15D*
Beamer VS3 1191173840.305D0.8522.432%D21.368%C+10.6DN/A7611h9.1C**40.4C+
Revenant 115114791.443C0.2830.09%D21.053%D--25.9DN/A684.4h7.9C26.4C
M12 Kobalt 1231101110C8.8416.706%C19.091%C*35.5D-4.2B+1483.1h18.3C++109.4C++
M60-G Bulldog 134109442.477D1.3231.312%C4.587%B**15.4D-3.5D1147.1h7.2C*23C++
NS Baron G5 104103971.062C+0.1046.281%C**13.592%C+28.6CN/A1253.6h3.8B*8.2C++
NS "Heatwave" Decimator 128100781.282C+0.1263.682%C++N/A50C*14C--3182h3.8C**6C**
M12 Kobalt-F 107982070.473D0.6918.709%C--7.143%D4.8D--N/A1520.5h19.9C--106.4C
M40 Fury-F 110981580.62C-0.5430.223%FN/A8.7D-1.1D*6011.3h8.6B+28.3C+
Force-Blade 929036,4150.002D1.1611.203%D**2.222%D0.1DN/A01305.7h2.6C++22.8D--
Lumine Edge 1069017,8590.005C-1.1530.101%C**3.333%F-0.1DN/A0764.2h4T*13.2D-
M40 Fury-H 9587165.438C--4.2832.105%D--1.149%C+58D5.3D2331.5h6.9B+21.5C+
M20 Basilisk 14380541.481D0.3262.502%A**3.75%D7.5D*5.9D16810.7h426.1T*681.8F**
Aphelion VEX-4 16779302.633C-1.4739.123%B+2.532%D13.6D*15.2C2015.8h87.8D-224.5C
AP30 Shredder 17879561.411D0.2529.785%D2.532%B+11.3D*14.1D2707h143D--480.2D*
NS-10 Burster 14074780.949C+0.2123.648%D--N/A3.3D--2.9D5522.5h184.4D779.9D--
Supernova VPC 8571611.833C++10.6743.706%D-4.225%M+25.4D-5D6652.8h3.5C+8.1C
NS-10 Burster 13670960.729C0.4323.576%D-7.143%C+3.1D--2.9C-5522.9h196.6D*833.8D*
A30 Walker 15166451.467C0.3122.34%DN/A2.4D--3.1D*5027.8h316.9F-1418.5F
A30 Walker 170652190.297D-0.8621.392%C1.538%C4.2D-6.8D11415.4h427.7T*1999.4F*
Lancer VS22 161602830.212D0.9550.392%D**1.667%C+4.9D--8.3D-22012.2h41.8C--83D
VE-H Maw 5251640.797D0.3623.779%C17.647%D--24.3DN/A1062.1h13.8D-58.2C

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret1042,5214h
Nano-Armor Kit2,5092,427,834162.7h
Spawn Beacon1585,1385.2h
Medical Applicator1,470429,13735.5h
Nanite Revive Grenade03,0060.9h
Rampart Wall2970.9h
Cortium Silo21730.4h
Repair Module0610.3h
Spitfire Auto-Turret41160.2h
Motion Spotter8918,1056.7h
Restoration Kit163740.3h
Deconstruction Tool01,5740.2h
Spear Anti-Vehicle Tower2860.4h
Welding Device01030h
Rocklet Rifle01430.1h
Ammunition Package73411,76716.7h
Shield Recharging Field772,3371.4h
Medical Kit1,06414,92122.6h
Anti-Infantry MANA Turret2725,0368.1h
Snowman Soldier91120.3h
Recon Detection Device386552h
Smoke Grenade0740h
WLT-Howler Mining Laser46,7073.5h

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