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Archon Champion JohnWickVS[] JohnWickVS
VS BR 78

KDR: 2.3

Score: 61.2m

Last Seen: Jul 5th, 2019 5:59 PM
- OFFLINE - 416.9 hour(s)

Prestige 1, Battle Rank 78 - Vanu Sovereignty on Emerald
Level Progress (to 79): 10%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Sirius SX12 Orion VS54 Serpent VE92 VX6-7 NS-15M1 SVA-GG Solstice SF
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,527,471 MLG Score: 1221
Fun Score: N/A
Cheeseburgers Flipped: 606TIME WITH MEDKIT: 2.5%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.654%24.039%56950116469,7502.8108-0.511

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.976%0.487B+0.485B+-0.797D-HEAD ++ (~12.21)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.70.374C**110.227C++35.6

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.736%71.611%0512092,501182581.37041

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.587%-0.038C+0.294C*0.555

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.30.166C++2.90.099C+5.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.882%13.404%0412101,895197640.959008

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.889%-0.138C-0.243C-0.352

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.20.3C*3.70.243C++5.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
61.2m301.6%487 (29.2k)420 (25.2k)2.3002995,63741,5762.4659478 (78)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1214388721.325%21.115%45003:3137

12% Combat Medic7% Engineer34% Heavy Assault20% Infiltrator24% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 27th, 2012 6:09 PMFeb 15th, 2017 2:33 AMJul 5th, 2019 2:04 PM (44d) (PST)Jul 5th, 2019 2:32 PM (44d) (PST)Jul 5th, 2019 1:59 PM (44d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6022093930.6560.2850.1392.0720.0311221

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
36,10212,55723,54539178124225,203

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2428.8h/101.2d 6,887 20,194 23,735 301.9k 4,365 12,345 4,464 87.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C
Kills:13,363
Deaths:4,689
KDR:2.850
Accuracy:23.745% D
HSR:28.310% C
Orion VS54
C
Kills:3,603
Deaths:1,599
KDR:2.253
Accuracy:19.078% C
HSR:20.427% D
NS-15M1
B*
Kills:2,228
Deaths:850
KDR:2.621
Accuracy:22.501% C+
HSR:28.815% B*
SVA-GG
B++
Kills:2,023
Deaths:655
KDR:3.089
Accuracy:23.555% C-
HSR:34.652% B++
Pulsar LSW
C
Kills:1,267
Deaths:476
KDR:2.662
Accuracy:20.939% C
HSR:18.469% D
NS-15M AE
B+
Kills:1,215
Deaths:336
KDR:3.616
Accuracy:27.308% B
HSR:31.029% B+
Flare VE6
C-
Kills:1,201
Deaths:540
KDR:2.224
Accuracy:20.008% C-
HSR:19.650% D
NSX Naginata
A++
Kills:1,166
Deaths:586
KDR:1.990
Accuracy:20.729% C
HSR:42.196% A++
NS-15MP
B
Kills:1,160
Deaths:278
KDR:4.173
Accuracy:24.739% D
HSR:33.793% B
SVA-88
C
Kills:1,150
Deaths:456
KDR:2.522
Accuracy:19.408% D-
HSR:22.522% C
VE-H Maw
B*
Kills:297
Deaths:127
KDR:2.339
Accuracy:22.276% D
HSR:34.343% B*
Ursa
C**
Kills:106
Deaths:54
KDR:1.963
Accuracy:17.485% D-
HSR:26.415% C**
Kills:28,779
Deaths (as Heavy Assault):10,646
Deaths (to Heavy Assaults):13,331
KDR:2.70327
Kill Difference:18,133
Playtime:832.801 hours
Usage:34%
Score:23.093m
Score/min:462
Accuracy (listed only):21.814%
HSR (listed only):28.385%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Sirius SX12
C+
Kills:5,016
Deaths:3,045
KDR:1.647
Accuracy:23.550% C+
HSR:10.985% D*
Serpent VE92
C++
Kills:2,940
Deaths:1,422
KDR:2.068
Accuracy:24.042% C++
HSR:19.150% C+
VX6-7
C++
Kills:2,563
Deaths:1,119
KDR:2.290
Accuracy:23.556% C
HSR:21.537% C++
Solstice SF
C+
Kills:2,015
Deaths:980
KDR:2.056
Accuracy:24.236% C+
HSR:10.521% D--
Eclipse VE3A
D
Kills:1,706
Deaths:936
KDR:1.823
Accuracy:24.196% D
HSR:17.057% D
MKV Suppressed
C+
Kills:1,588
Deaths:752
KDR:2.112
Accuracy:25.718% C+
HSR:18.703% C+
NS-11CP
C*
Kills:1,549
Deaths:542
KDR:2.858
Accuracy:27.948% C+
HSR:25.113% C*
NS-11C
B*
Kills:1,495
Deaths:587
KDR:2.547
Accuracy:26.049% B+
HSR:24.415% B*
Solstice VE3
C--
Kills:1,358
Deaths:785
KDR:1.730
Accuracy:20.407% C--
HSR:13.549% D*
Zenith VX-5
C
Kills:1,265
Deaths:503
KDR:2.515
Accuracy:22.367% D
HSR:20.158% C
Pulsar C
B**
Kills:1,216
Deaths:522
KDR:2.330
Accuracy:23.349% C
HSR:30.016% B**
NSX Tanto
B**
Kills:1,177
Deaths:523
KDR:2.250
Accuracy:25.286% C+
HSR:32.965% B**
Eridani SX5
C++
Kills:1,176
Deaths:417
KDR:2.820
Accuracy:27.244% C++
HSR:20.323% C+
NS-7 PDW
C
Kills:1,166
Deaths:529
KDR:2.204
Accuracy:23.392% C
HSR:13.036% D-
Pandora VX25
C
Kills:1,165
Deaths:518
KDR:2.249
Accuracy:37.418% C
HSR:13.991% C
NS Baron G5AE
C++
Kills:1,148
Deaths:396
KDR:2.899
Accuracy:38.083% D-
HSR:16.463% C++
Skorpios
C+
Kills:985
Deaths:391
KDR:2.519
Accuracy:27.109% C+
HSR:21.827% C+
Nova
C+
Kills:451
Deaths:214
KDR:2.107
Accuracy:43.312% C+
HSR:11.308% D-
NS Baron G5
C++
Kills:223
Deaths:116
KDR:1.922
Accuracy:45.556% C++
HSR:13.005% C
Deimos VA29
C-
Kills:222
Deaths:108
KDR:2.056
Accuracy:55.615% C-
HSR:13.514% C--
NSX Tengu
B*
Kills:214
Deaths:120
KDR:1.783
Accuracy:36.934% C++
HSR:26.168% B*
VE-C Horizon
A*
Kills:137
Deaths:75
KDR:1.827
Accuracy:27.899% D--
HSR:39.416% A*
Thanatos VE70
C**
Kills:57
Deaths:25
KDR:2.280
Accuracy:41.973% C*
HSR:17.544% C**
NSX-P Tanto
A*
Kills:51
Deaths:40
KDR:1.275
Accuracy:24.949% C+
HSR:39.216% A*
Kills:30,883
Deaths (as Light Assault):14,665
Deaths (to Light Assaults):7,819
KDR:2.1059
Kill Difference:16,218
Playtime:576.077 hours
Usage:24%
Score:13.670m
Score/min:395
Accuracy (listed only):30.008%
HSR (listed only):20.416%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
C+
Kills:5,016
Deaths:3,045
KDR:1.647
Accuracy:23.550% C+
HSR:10.985% D*
MKV Suppressed
C+
Kills:1,588
Deaths:752
KDR:2.112
Accuracy:25.718% C+
HSR:18.703% C+
Terminus VX-9
C+
Kills:1,228
Deaths:539
KDR:2.278
Accuracy:23.512% C-
HSR:25.326% C+
NS-11P
A++
Kills:1,206
Deaths:428
KDR:2.818
Accuracy:26.899% B*
HSR:31.343% A++
H-V45
C
Kills:1,185
Deaths:548
KDR:2.162
Accuracy:22.621% C
HSR:18.650% C
Darkstar
C+
Kills:1,178
Deaths:585
KDR:2.014
Accuracy:26.416% C+
HSR:22.496% C
Eridani SX5
C++
Kills:1,176
Deaths:417
KDR:2.820
Accuracy:27.244% C++
HSR:20.323% C+
CME
C
Kills:1,174
Deaths:615
KDR:1.909
Accuracy:22.637% D
HSR:20.187% C
NS-7 PDW
C
Kills:1,166
Deaths:529
KDR:2.204
Accuracy:23.392% C
HSR:13.036% D-
Pandora VX25
C
Kills:1,165
Deaths:518
KDR:2.249
Accuracy:37.418% C
HSR:13.991% C
Pulsar VS1
C--
Kills:1,160
Deaths:713
KDR:1.627
Accuracy:20.958% C--
HSR:14.397% D-
Corvus VA55
B+
Kills:1,160
Deaths:518
KDR:2.239
Accuracy:26.934% B+
HSR:23.621% C++
NS Baron G5AE
C++
Kills:1,148
Deaths:396
KDR:2.899
Accuracy:38.083% D-
HSR:16.463% C++
Skorpios
C+
Kills:985
Deaths:391
KDR:2.519
Accuracy:27.109% C+
HSR:21.827% C+
NS-11A
B**
Kills:882
Deaths:422
KDR:2.090
Accuracy:26.409% B+
HSR:30.612% B**
Equinox VE2 Burst
C*
Kills:458
Deaths:217
KDR:2.111
Accuracy:26.823% C+
HSR:29.913% C*
Nova
C+
Kills:451
Deaths:214
KDR:2.107
Accuracy:43.312% C+
HSR:11.308% D-
NS Baron G5
C++
Kills:223
Deaths:116
KDR:1.922
Accuracy:45.556% C++
HSR:13.005% C
Deimos VA29
C-
Kills:222
Deaths:108
KDR:2.056
Accuracy:55.615% C-
HSR:13.514% C--
NSX Tengu
B*
Kills:214
Deaths:120
KDR:1.783
Accuracy:36.934% C++
HSR:26.168% B*
Thanatos VE70
C**
Kills:57
Deaths:25
KDR:2.280
Accuracy:41.973% C*
HSR:17.544% C**
Kills:23,042
Deaths (as Combat Medic):11,216
Deaths (to Combat Medics):5,248
KDR:2.05439
Kill Difference:11,826
Playtime:301.674 hours
Usage:12%
Score:8.495m
Score/min:469
Accuracy (listed only):30.910%
HSR (listed only):19.686%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
C++
Kills:2,940
Deaths:1,422
KDR:2.068
Accuracy:24.042% C++
HSR:19.150% C+
VX6-7
C++
Kills:2,563
Deaths:1,119
KDR:2.290
Accuracy:23.556% C
HSR:21.537% C++
Solstice SF
C+
Kills:2,015
Deaths:980
KDR:2.056
Accuracy:24.236% C+
HSR:10.521% D--
Eclipse VE3A
D
Kills:1,706
Deaths:936
KDR:1.823
Accuracy:24.196% D
HSR:17.057% D
NS-11CP
C*
Kills:1,549
Deaths:542
KDR:2.858
Accuracy:27.948% C+
HSR:25.113% C*
NS-11C
B*
Kills:1,495
Deaths:587
KDR:2.547
Accuracy:26.049% B+
HSR:24.415% B*
Solstice VE3
C--
Kills:1,358
Deaths:785
KDR:1.730
Accuracy:20.407% C--
HSR:13.549% D*
Zenith VX-5
C
Kills:1,265
Deaths:503
KDR:2.515
Accuracy:22.367% D
HSR:20.158% C
Pulsar C
B**
Kills:1,216
Deaths:522
KDR:2.330
Accuracy:23.349% C
HSR:30.016% B**
NSX Tanto
B**
Kills:1,177
Deaths:523
KDR:2.250
Accuracy:25.286% C+
HSR:32.965% B**
Pandora VX25
C
Kills:1,165
Deaths:518
KDR:2.249
Accuracy:37.418% C
HSR:13.991% C
NS Baron G5AE
C++
Kills:1,148
Deaths:396
KDR:2.899
Accuracy:38.083% D-
HSR:16.463% C++
Nova
C+
Kills:451
Deaths:214
KDR:2.107
Accuracy:43.312% C+
HSR:11.308% D-
NS Baron G5
C++
Kills:223
Deaths:116
KDR:1.922
Accuracy:45.556% C++
HSR:13.005% C
Deimos VA29
C-
Kills:222
Deaths:108
KDR:2.056
Accuracy:55.615% C-
HSR:13.514% C--
VE-C Horizon
A*
Kills:137
Deaths:75
KDR:1.827
Accuracy:27.899% D--
HSR:39.416% A*
Eidolon VE33
D
Kills:85
Deaths:35
KDR:2.429
Accuracy:24.229% D
HSR:21.177% D
Thanatos VE70
C**
Kills:57
Deaths:25
KDR:2.280
Accuracy:41.973% C*
HSR:17.544% C**
NSX-P Tanto
A*
Kills:51
Deaths:40
KDR:1.275
Accuracy:24.949% C+
HSR:39.216% A*
Kills:20,823
Deaths (as Engineer):9,446
Deaths (to Engineers):6,604
KDR:2.20443
Kill Difference:11,377
Playtime:159.831 hours
Usage:7%
Score:4.389m
Score/min:458
Accuracy (listed only):30.551%
HSR (listed only):21.059%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
C+
Kills:5,016
Deaths:3,045
KDR:1.647
Accuracy:23.550% C+
HSR:10.985% D*
MKV Suppressed
C+
Kills:1,588
Deaths:752
KDR:2.112
Accuracy:25.718% C+
HSR:18.703% C+
NS-44 Commissioner
D
Kills:1,403
Deaths:1,280
KDR:1.096
Accuracy:31.016% D
HSR:16.037% D-
Parallax VX3
C+
Kills:1,189
Deaths:166
KDR:7.163
Accuracy:36.111% C-
HSR:77.628% C+
Eridani SX5
C++
Kills:1,176
Deaths:417
KDR:2.820
Accuracy:27.244% C++
HSR:20.323% C+
NS-7 PDW
C
Kills:1,166
Deaths:529
KDR:2.204
Accuracy:23.392% C
HSR:13.036% D-
Skorpios
C+
Kills:985
Deaths:391
KDR:2.519
Accuracy:27.109% C+
HSR:21.827% C+
Phantom VA23
B++
Kills:876
Deaths:263
KDR:3.331
Accuracy:32.360% C-
HSR:36.073% B++
Ghost
C++
Kills:798
Deaths:205
KDR:3.893
Accuracy:36.974% C
HSR:69.925% C++
Artemis VX26
B+
Kills:779
Deaths:345
KDR:2.258
Accuracy:28.647% C**
HSR:26.701% B+
NS-30 Vandal
A++
Kills:532
Deaths:124
KDR:4.290
Accuracy:33.178% C+
HSR:41.917% A++
Beamer VS3
B+
Kills:468
Deaths:380
KDR:1.232
Accuracy:27.372% C+
HSR:26.496% B+
NS-357P Underboss
B
Kills:449
Deaths:293
KDR:1.532
Accuracy:33.272% D*
HSR:28.285% B
NS-44P Commissioner
B+
Kills:390
Deaths:315
KDR:1.238
Accuracy:35.170% D
HSR:30.513% B+
NS-357 Underboss
C**
Kills:349
Deaths:256
KDR:1.363
Accuracy:31.252% D
HSR:24.069% C**
VA39 Spectre
C**
Kills:315
Deaths:71
KDR:4.437
Accuracy:29.771% C-
HSR:41.587% C**
Soldier Soaker
A++
Kills:249
Deaths:143
KDR:1.741
Accuracy:24.177% D--
HSR:24.498% A++
Nyx VX31
C*
Kills:237
Deaths:78
KDR:3.038
Accuracy:31.645% C
HSR:32.068% C*
NSX Tengu
B*
Kills:214
Deaths:120
KDR:1.783
Accuracy:36.934% C++
HSR:26.168% B*
NSX Tomoe
B++
Kills:189
Deaths:81
KDR:2.333
Accuracy:28.085% C+
HSR:44.974% B++
Manticore SX40
C++
Kills:174
Deaths:181
KDR:0.961
Accuracy:23.657% D-
HSR:22.989% C++
V10
A
Kills:123
Deaths:16
KDR:7.688
Accuracy:35.164% D
HSR:87.805% A
NS-AM7 Archer
A**
Kills:90
Deaths:74
KDR:1.216
Accuracy:55.785% C
HSR:38.889% A**
NSX Daimyo
B+
Kills:76
Deaths:23
KDR:3.304
Accuracy:44.225% B+
HSR:93.421% C+
NS-44L Blackhand
D
Kills:68
Deaths:44
KDR:1.545
Accuracy:34.789% D
HSR:27.941% D--
Kills:18,899
Deaths (as Infiltrator):9,592
Deaths (to Infiltrators):5,244
KDR:1.97029
Kill Difference:9,307
Playtime:479.491 hours
Usage:20%
Score:8.885m
Score/min:309
Accuracy (listed only):31.864%
HSR (listed only):36.114%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B+
Kills:728
Deaths:247
KDR:2.947
Accuracy:21.671% B+
HSR:21.017% C+
Blueshift VM5
B+
Kills:728
Deaths:247
KDR:2.947
Accuracy:21.577% B+
HSR:20.604% C+
Cosmos VM3
B++
Kills:314
Deaths:145
KDR:2.166
Accuracy:17.240% C+
HSR:22.293% B++
Quasar VM1
C
Kills:193
Deaths:110
KDR:1.755
Accuracy:14.644% C
HSR:16.580% C-
Comet VM2
B*
Kills:150
Deaths:67
KDR:2.239
Accuracy:46.744% B+
HSR:6% B*
NS-10 Burster
B+
Kills:140
Deaths:38
KDR:3.684
Accuracy:32.869% B+
HSR:4.286% D
Comet VM2
B++
Kills:138
Deaths:59
KDR:2.339
Accuracy:48.774% B
HSR:5.797% B++
NS-10 Burster
B+
Kills:136
Deaths:38
KDR:3.579
Accuracy:32.922% B+
HSR:4.412% C-
Vortex VM21
B+
Kills:122
Deaths:58
KDR:2.103
Accuracy:39.584% C+
HSR:4.918% B+
Vortex VM21
B++
Kills:107
Deaths:58
KDR:1.845
Accuracy:39.149% C
HSR:5.607% B++
Cosmos VM3
B++
Kills:106
Deaths:43
KDR:2.465
Accuracy:20.408% B++
HSR:19.811% C++
Kills:2,862
Deaths (as MAX Suit):555
Deaths (to MAX Suits):2,805
KDR:5.15676
Kill Difference:2,307
Playtime:75.929 hours
Usage:3%
Score:2.680m
Score/min:588
Accuracy (listed only):30.508%
HSR (listed only):11.939%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 13,45313,3634,6892.85C+0.5523.745%D28.31%C60.5C+N/A258221h10.5C++44.4C+
Sirius SX12 5,0345,0163,0451.647B+0.6523.55%C+10.985%D*25.4C+N/A104197.2h13.1B+55.5C**
Orion VS54 3,6143,6031,5992.253B+0.0519.078%C20.427%D34.3C++N/A211104.9h11.6B+61C++
Serpent VE92 2,9452,9401,4222.068B*0.2324.042%C++19.15%C+33.8C*N/A17986.9h11.6B+48.3B+
VX6-7 2,5672,5631,1192.29B++0.0123.556%C21.537%C++39.6C*N/A23064.8h11.5B+48.9C**
NS-15M1 2,2512,2288502.621B*0.3222.501%C+28.815%B*50.9B+N/A23143.8h11.1B+49.5B+
SVA-GG 2,0502,0236553.089B++0.7923.555%C-34.652%B++58C+N/A22734.9h10.6C**45C++
Solstice SF 2,0302,0159802.056B**0.2424.236%C+10.521%D--34.4B*N/A15358.6h9.2B+38B+
Eclipse VE3A 1,7121,7069361.823C++0.4824.196%D17.057%D38.3C+N/A17844.5h12.3C++50.7C+
Proximity Mine 1,6531,6502746.022B++3.7239.59%CN/A250MN/A11456.6h1.1A*2.7A+
MKV Suppressed 1,5911,5887522.112A0.1925.718%C+18.703%C+48.7B++N/A21232.6h12.2B+47.5B+
NS-11CP 1,5671,5495422.858B**0.5627.948%C+25.113%C*50.3C+N/A17630.8h11.4C**40.8C*
C-4 1,9101,5236792.243B+0.0625.329%C+N/A87.5C++22.2C--99317.4h1.3B+5.2B
Frag Grenade 1,5231,51611516N/A1,513.7050.733%B++N/A721.9B**3.3D35952.1h2.6B**5.2B*
NS-11C 1,5061,4955872.547A++0.2526.049%B+24.415%B*40.2B++N/A19237.2h12.5B+48.2B+
NS-44 Commissioner 1,4201,4031,2801.096C++1.2031.016%D16.037%D-29.3C+N/A14247.9h3.3B++10.8C*
Anti-Vehicle Grenade 1,5221,37811378N/A1,375.7058.843%B*N/A725.3A++75.8C43311.9h3.4B**5.8B**
Solstice VE3 1,3631,3587851.73A+0.5720.407%C--13.549%D*20.8C++N/A13265.3h12.5B++61.4C*
Pulsar LSW 1,2731,2674762.662B**0.3620.939%C18.469%D41.3C+N/A20730.7h12.1C*57.6C++
Zenith VX-5 1,2701,2655032.515A0.2122.367%D20.158%C33.4C+N/A14637.9h12.4C**55.5C+
Terminus VX-9 1,2381,2285392.278B+0.0223.512%C-25.326%C+41.6C++N/A18629.5h11.6B+49.2C++
Pulsar C 1,2291,2165222.33B++0.0323.349%C30.016%B**42.4B+N/A19928.7h10.6B+45.3C**
NS-15M AE 1,2281,2153363.616B+1.3227.308%B31.029%B+66BN/A17718.4h10.8B+39.4B+
NS-11P 1,2231,2064282.818A+0.5226.899%B*31.343%A++52AN/A14623.2h12B++44.5B++
Flare VE6 1,2091,2015402.224B*0.0820.008%C-19.65%D41.4C+N/A22829h10.4C*52.2C++
Parallax VX3 1,1911,1891667.163B**4.8636.111%C-77.628%C+29.6C++N/A13340.2h2.6C-7.1C
H-V45 1,1921,1855482.162B+0.1422.621%C18.65%C33.2C++N/A21835.7h11.7B++51.8B
Darkstar 1,1911,1785852.014B0.2926.416%C+22.496%C42.2C+N/A21127.9h13.5C+50.9C+
NSX Tanto 1,1961,1775232.25B**0.0525.286%C+32.965%B**43.8B+N/A10426.9h12.2B+48.2C*
Eridani SX5 1,1771,1764172.82A++0.5227.244%C++20.323%C+51.4B+N/A24222.9h9.8B++36.1B+
CME 1,1791,1746151.909B++0.3922.637%D20.187%C33.4C+N/A13335.1h13.3C*58.8C+
NS-7 PDW 1,1681,1665292.204A+0.1023.392%C13.036%D-40.3B++N/A22428.9h13.9B59.6C*
NSX Naginata 1,1811,1665861.99B++0.3120.729%C42.196%A++44.8C++N/A10126h10.4B+50.4B
Pandora VX25 1,1681,1655182.249B++0.0537.418%C13.991%C57.7B++N/A25720.2h3.9B+10.3B
NS-15MP 1,1651,1602784.173B*1.8724.739%D33.793%B61.7C+N/A23518.8h10.4C*42C+
Pulsar VS1 1,1641,1607131.627B++0.6720.958%C--14.397%D-26.5C++N/A13643.7h12B*57.4B
Corvus VA55 1,1711,1605182.239A0.0626.934%B+23.621%C++46.6B**N/A21524.9h10.9B+40.3B+
SVA-88 1,1521,1504562.522B0.2219.408%D-22.522%C40.9C+N/A27828.1h10.9B+56C+
NS Baron G5AE 1,1611,1483962.899A+0.6038.083%D-16.463%C++48.6C*N/A12723.6h3.9B+10.2C+
Skorpios 9949853912.519B++0.2227.109%C+21.827%C+40C+N/A17124.6h10B++37B+
NS Decimator 1,2889807331.337B0.9660.535%C+3.878%A40C**12.6C-48424.5h4.6C++7.5C*
NS Decimator-B 1,2888984501.996C**0.3061.736%C2.895%B45.4C+19.7C+36619.8h4.6C--7.5C-
NS-11A 9018824222.09B+0.2126.409%B+30.612%B**40.5B+N/A15521.8h13.2C**50.1B+
Phantom VA23 8808762633.331B**1.0332.36%C-36.073%B++42.5C++N/A13720.6h5.1C15.6C+
Nemesis VSH9 1,2858495471.552A++0.7569.294%B*4.005%B*22.9C*11.8C+34537.1h7.4B+10.7B++
S1 1,0388026781.183B*1.1257.817%C++3.367%B31.6B+9.3C--40025.4h5B*8.7B++
Ghost 7987982053.893B+1.5936.974%C69.925%C++33.7C+N/A16823.7h2.3C++6.1C++
Artemis VX26 7897793452.258B*0.0428.647%C**26.701%B+42.6B+N/A27018.3h12.7C+44.2C*
Blueshift VM5 7347282472.947C*0.6521.671%B+21.017%C+48.9B*N/A25214.9h13.9B++64.3B+
Blueshift VM5 7327282472.947C**0.6521.577%B+20.604%C+48.9B*N/A26114.9h14B+64.8B+
Force-Blade 75767724,7770.027C++2.2731.295%C++N/A0.5CN/A21434.9h2.5C*7.8B
C-4 ARX 8096462322.784B+0.4824.21%DN/A113.3C+28.6C9235.7h1.2C++5C+
Sticky Grenade 5865811581N/A578.7050.202%CN/A968.3C+8.3C-45260.6h1.9B+3.8B
NS-30 Vandal 5375321244.29A++1.9933.178%C+41.917%A++45.1C**N/A27711.8h6C+18.1C++
Beamer VS3 4744683801.232B++1.0727.372%C+26.496%B+42.9B*N/A25710.9h6.8B*24.7C**
Equinox VE2 Burst 4714582172.111C*0.1926.823%C+29.913%C*37.2C1.1B*16612.3h13.6C+50.8C+
Nova 4524512142.107B+0.1943.312%C+11.308%D-65.4AN/A3206.9h3.9B+9.1B+
NS-357P Underboss 4514492931.532C++0.7733.272%D*28.285%B40.8DN/A12111h3.2B++9.7C+
MANA Anti-Vehicle Turret 7164191582.652B+0.3551.742%C+2.864%D4190S2970A**9178920.1h8.9C17.3C++
NS-44P Commissioner 3933903151.238C++1.0635.17%D30.513%B+42.4CN/A1369.2h3.1B+8.7C*
NS-357 Underboss 3513492561.363B+0.9431.252%D24.069%C**37.1C+N/A1649.4h3.5B*11.1C**
VA39 Spectre 321315714.437A*2.1429.771%C-41.587%C**38B**N/A1998.3h5.5B18.6C*
Cosmos VM3 3153141452.166C++0.1317.24%C+22.293%B++43.6B*N/A2517.2h12.1B++70.1B+
VE-H Maw 3012971272.339B++0.0422.276%D34.343%B*53C++N/A2085.6h9.8B+43.8C++
Soldier Soaker 2502491431.741B+0.5624.177%D--24.498%A++53C++N/A3214.7h5.2B+21.5C+
Nyx VX31 238237783.038B+0.7431.645%C32.068%C*47.4C**N/A2685h5.8C+18.2C+
NS Baron G5 2232231161.922B**0.3845.556%C++13.005%C63.7A+N/A2783.5h4.2B+9.3C+
Tank Mine 361223385.868A++3.5730.251%CN/A117.4C*72.6B19981.9h2.2C-7.3C--
Deimos VA29 2222221082.056B++0.2455.615%C-13.514%C--47.2C++N/A2764.7h2.3C*4.2C++
NSX Tengu 2172141201.783B+0.5236.934%C++26.168%B*34.5C+N/A1026.2h11.1B+30B+
Quasar VM1 1941931101.755C*0.5514.644%C16.58%C-31.6B++N/A2996.1h12.9B++88C**
NSX Tomoe 192189812.333B+0.0328.085%C+44.974%B++37.1C+N/A1265.1h11.6B++41.2B+
Manticore SX40 1751741810.961C+1.3423.657%D-22.989%C++33.5C++N/A1395.2h5.8B*24.7B
Spear Anti-Vehicle Phalanx Turret 242168821A*18.7040.452%C-7.143%A++41C*18C7254.1h9.1C++22.4C+
Lancer VS22 3461522870.53C1.7755.244%D-N/A8.1D10.4C27918.7h63.7D**115.2F
Comet VM2 227150672.239A++0.0646.744%B+6%B*12C++6.2B**28812.5h31.3D66.9C+
NS-10 Burster 250140383.684S1.3832.869%B+4.286%D6.3C*4.9B*16122.3h172.4D524.5C+
Comet VM2 218138592.339A++0.0448.774%B5.797%B++11.9C+6.9B**23211.6h33.9C69.5C+
VE-C Horizon 141137751.827C**0.4727.899%D--39.416%A*42.8C+1.3C**4473.2h13.8B+49.5C++
NS-10 Burster 252136383.579M*1.2832.922%B+4.412%C-6.1C*5.2B**16922.3h176.4D535.7C+
V10 123123167.688A++5.3935.164%D87.805%A36.2C++N/A1743.4h2.4C+7C
Vortex VM21 221122582.103B++0.2039.584%C+4.918%B+6.5D5.3C11618.7h46.8C+118.2C+
MANA Anti-Personnel Turret 122119294.103N/A1.8017.432%UN/A1190U30U5759700.1h21.9T*125.8T*
Vortex VM21 198107581.845B++0.4639.149%C5.607%B++5.7C--4.9C+11818.7h53.1C+135.7C++
Ursa 108106541.963B++0.3417.485%D-26.415%C**33.1C+N/A3553.2h12.5C71.7C-
Cosmos VM3 106106432.465B+0.1620.408%B++19.811%C++55.8A++N/A4021.9h13.2B64.7C**
Lumine Edge 1101034,3840.023C2.287.909%F34.952%M+0.5C--N/A2227.3h1.4C++17.9D**
Rocklet Rifle 17193631.476A+0.8254.467%C++N/A30C++25.2C++4563.1h50.5D-92.7C
NS-AM7 Archer 10490741.216A++1.0855.785%C38.889%A**11.4B**1.8D637.9h12.6B++22.6B++
Eidolon VE33 8585352.429B**0.1324.229%D21.177%D30.4BN/A3552.8h10.6C43.9C
Lasher X2 8583601.383B+0.9215.732%D**3.614%C+25.9CN/A5593.2h23.6D150.1D*
NS Annihilator 15079621.274A+1.0380.467%C+N/A10.3C+9.2C*2537.7h12.2C+15.2C+
NSX Daimyo 7676233.304C++1.0044.225%B+93.421%C+19D*N/A1524h3.8F8.7D
NS-44L Blackhand 6968441.545C**0.7634.789%D27.941%D--40B*N/A3481.7h3.3B*9.4B+
Thanatos VE70 5757252.28A++0.0241.973%C*17.544%C**57A+N/A13801h3.2A7.6B*
NSX-P Tanto 5251401.275B1.0324.949%C+39.216%A*20.4CN/A822.5h14.5C*58.1C*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret97363.2h
Nano-Armor Kit173366,53119.2h
NSX Yumi01050h
Nanite Revive Grenade01,0670.3h
Nanite Healing Grenade0610h
Medical Applicator324297,31120.3h
Restoration Kit708192.5h
Motion Spotter104,9443.3h
Welding Device01540h
Smoke Grenade01150h
Recon Detection Device8319,78033.2h
Shield Recharging Field131,7800.6h
Ammunition Package242,6861h
Medical Kit1,67516,40558.7h
Anti-Infantry MANA Turret31840.3h
M20 Drake11010.2h

Check the help document for the dictionary if you want to learn more about words used here.


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