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Arcanus Bounty Hunter JoshTheSniper[DNKT] JoshTheSniper
VS BR 36

KDR: 2.91

Score: 92.5m

Last Seen: Nov 29th, 2018 10:29 PM
- OFFLINE - 297.2 hour(s)

Prestige 1, Battle Rank 36 - Vanu Sovereignty on Emerald - Outfit Leader of Dairylea Dunkers[DNKT] Dairylea Dunkers
VS outfit on Emerald

Members: 1
Level Progress (to 37): 34%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Orion VS54 XM98 Light PPA Frag Grenade Ghost Betelgeuse 54-A CAS 14-E Dual Photon Pods
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,148,767 MLG Score: 2517
Fun Score: N/A
Cheeseburgers Flipped: 702TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.201%29.043%7905796570,7062.357890.552

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.19%1.208B**1.308A-0.982D--HEAD ++ (~15.44)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.80.548B+9.20.355C**24.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.448%1.482%6246101610,867234244154.64005246%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.345%0.105C+-0.119C+0.102

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
76.80.522B+29.50.441B47.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.896%3.615%486710157,856299018512.62655424%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.855%1.176B**0.623B+0.109

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.836B++3.30.733B++3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.999%5.031%53518100411,947265635184.49643339%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.819%-0.198C0.178C++0.432

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.20.769B++9.30.763B++18

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.77%79.874%5357101518,9564425144.28384

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.302%1.309A0.836B++-0.428

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.547B+1.90.385C**2.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
53.092%15.037%535510175,7992073372.79739

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.315%0.976B*0.112C+0.116

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.611B+2.70.437B2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Dairylea Dunkers[DNKT] Dairylea Dunkers
VS outfit on Emerald

Members: 1
92.5m253.4%538 (32.3k)457 (27.4k)2.91018176,66860,7073.0940236 (36)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS10221125625.975%23.329%60603:2080

29% Engineer18% Heavy Assault25% Infiltrator20% Light Assault8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 17th, 2013 7:14 PMOct 3rd, 2015 5:12 PMDec 11th, 2018 7:13 AM (18h) (PST)Nov 29th, 2018 7:14 PM (12d) (PST)Nov 29th, 2018 6:29 PM (12d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9041747300.8740.3000.2042.4530.0942517

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
54,26810,43343,835521812147627,442

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3369.8h/140.4d 11,161 41,214 47,499 496k 2,872 10,262 19,052 182.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
B**
Kills:10,001
Deaths:3,244
KDR:3.083
Accuracy:25.460% B**
HSR:31.637% B**
Betelgeuse 54-A
B+
Kills:2,374
Deaths:711
KDR:3.339
Accuracy:25.528% C+
HSR:33.656% B+
SVA-88
B+
Kills:1,315
Deaths:565
KDR:2.327
Accuracy:23.774% C++
HSR:28.289% B+
VX29 Polaris
B
Kills:1,201
Deaths:273
KDR:4.399
Accuracy:23.873% C++
HSR:25.229% B
Flare VE6
B++
Kills:1,192
Deaths:374
KDR:3.187
Accuracy:22.492% C+
HSR:28.859% B++
NS-15MB
C**
Kills:1,170
Deaths:359
KDR:3.259
Accuracy:27.491% C**
HSR:31.282% C*
Ursa
B+
Kills:1,163
Deaths:511
KDR:2.276
Accuracy:23.697% C*
HSR:26.999% B+
Pulsar LSW
B+
Kills:1,161
Deaths:429
KDR:2.706
Accuracy:25.097% B+
HSR:28.079% B+
NS-15MP
B
Kills:1,160
Deaths:326
KDR:3.558
Accuracy:27.719% C++
HSR:32.328% B
NSX Naginata
B**
Kills:1,160
Deaths:448
KDR:2.589
Accuracy:24.351% B+
HSR:35.603% B**
NS-15 Gallows
C++
Kills:1,160
Deaths:339
KDR:3.422
Accuracy:27.915% C++
HSR:31.466% C++
Lasher X2
A+
Kills:1,159
Deaths:521
KDR:2.225
Accuracy:35.299% A+
HSR:3.279% C
NS-15M2
C
Kills:1,155
Deaths:609
KDR:1.897
Accuracy:22.306% C
HSR:21.299% C--
NS-15M AE
C+
Kills:1,154
Deaths:323
KDR:3.573
Accuracy:24.190% C+
HSR:23.050% C-
NS-15MG
B+
Kills:668
Deaths:184
KDR:3.630
Accuracy:28.304% B+
HSR:33.084% B
Lasher X2 AE
A
Kills:131
Deaths:70
KDR:1.871
Accuracy:36.894% B**
HSR:7.634% A
Kills:27,324
Deaths (as Heavy Assault):9,286
Deaths (to Heavy Assaults):15,906
KDR:2.94249
Kill Difference:18,038
Playtime:621.869 hours
Usage:18%
Score:18.897m
Score/min:506
Accuracy (listed only):26.524%
HSR (listed only):26.361%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
B*
Kills:1,411
Deaths:725
KDR:1.946
Accuracy:28.205% B*
HSR:27.640% B*
Eidolon VE33
B++
Kills:1,352
Deaths:611
KDR:2.213
Accuracy:32.083% B++
HSR:29.068% B+
Serpent VE92
B+
Kills:1,267
Deaths:595
KDR:2.129
Accuracy:25.734% B+
HSR:21.073% C**
Solstice VE3
A+
Kills:1,166
Deaths:708
KDR:1.647
Accuracy:27.667% B**
HSR:28.302% A+
Thanatos VE70
A
Kills:1,163
Deaths:677
KDR:1.718
Accuracy:51.814% A
HSR:16.853% C++
Phobos VX86
B*
Kills:1,163
Deaths:583
KDR:1.995
Accuracy:69.278% B*
HSR:14.016% C
Nova
B++
Kills:1,160
Deaths:597
KDR:1.943
Accuracy:52.466% B++
HSR:14.828% C+
VX6-7
B++
Kills:1,160
Deaths:654
KDR:1.774
Accuracy:28.011% B++
HSR:25% B++
Solstice SF
B**
Kills:1,160
Deaths:718
KDR:1.616
Accuracy:27.805% B*
HSR:22.931% B**
NS-11C
A++
Kills:1,160
Deaths:726
KDR:1.598
Accuracy:28.310% B*
HSR:29.310% A++
NSX Tanto
B**
Kills:1,160
Deaths:413
KDR:2.809
Accuracy:28.226% B+
HSR:32.155% B**
Pandora VX25
B+
Kills:1,158
Deaths:728
KDR:1.591
Accuracy:43.890% B+
HSR:14.508% C+
NS-11CP
B+
Kills:1,157
Deaths:411
KDR:2.815
Accuracy:29.841% C**
HSR:27.053% B+
Zenith VX-5
B**
Kills:1,157
Deaths:467
KDR:2.478
Accuracy:27.893% B+
HSR:28.263% B**
Solstice Burst
B**
Kills:1,157
Deaths:450
KDR:2.571
Accuracy:28.066% C**
HSR:31.374% B**
NS Baron G5
C*
Kills:1,156
Deaths:682
KDR:1.695
Accuracy:44.814% C++
HSR:15.311% C*
Deimos VA29
B+
Kills:1,155
Deaths:645
KDR:1.791
Accuracy:66.071% B+
HSR:14.978% C
NS Baron G5AE
B+
Kills:1,147
Deaths:925
KDR:1.240
Accuracy:52.444% B+
HSR:14.124% C+
Revenant
B+
Kills:386
Deaths:162
KDR:2.383
Accuracy:31.086% C-
HSR:34.456% B+
Eclipse VE3A
B++
Kills:284
Deaths:161
KDR:1.764
Accuracy:24.693% C--
HSR:23.239% B++
NSX-P Tanto
A
Kills:159
Deaths:64
KDR:2.484
Accuracy:31.126% B**
HSR:33.962% A
Kills:22,238
Deaths (as Engineer):11,702
Deaths (to Engineers):13,468
KDR:1.90036
Kill Difference:10,536
Playtime:986.149 hours
Usage:29%
Score:28.940m
Score/min:489
Accuracy (listed only):37.120%
HSR (listed only):23.735%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Sirius SX12
A
Kills:1,424
Deaths:859
KDR:1.658
Accuracy:31.047% A
HSR:25.843% A
Pulsar C
B*
Kills:1,411
Deaths:725
KDR:1.946
Accuracy:28.205% B*
HSR:27.640% B*
Serpent VE92
B+
Kills:1,267
Deaths:595
KDR:2.129
Accuracy:25.734% B+
HSR:21.073% C**
NS-7 PDW
B**
Kills:1,170
Deaths:706
KDR:1.657
Accuracy:28.471% B++
HSR:23.590% B**
MKV Suppressed
B++
Kills:1,170
Deaths:691
KDR:1.693
Accuracy:29.143% B++
HSR:21.709% B+
Solstice VE3
A+
Kills:1,166
Deaths:708
KDR:1.647
Accuracy:27.667% B**
HSR:28.302% A+
Thanatos VE70
A
Kills:1,163
Deaths:677
KDR:1.718
Accuracy:51.814% A
HSR:16.853% C++
Phobos VX86
B*
Kills:1,163
Deaths:583
KDR:1.995
Accuracy:69.278% B*
HSR:14.016% C
Nova
B++
Kills:1,160
Deaths:597
KDR:1.943
Accuracy:52.466% B++
HSR:14.828% C+
VX6-7
B++
Kills:1,160
Deaths:654
KDR:1.774
Accuracy:28.011% B++
HSR:25% B++
Solstice SF
B**
Kills:1,160
Deaths:718
KDR:1.616
Accuracy:27.805% B*
HSR:22.931% B**
NS-11C
A++
Kills:1,160
Deaths:726
KDR:1.598
Accuracy:28.310% B*
HSR:29.310% A++
NSX Tanto
B**
Kills:1,160
Deaths:413
KDR:2.809
Accuracy:28.226% B+
HSR:32.155% B**
Eridani SX5
B++
Kills:1,160
Deaths:748
KDR:1.551
Accuracy:29.976% B++
HSR:20.517% C++
Pandora VX25
B+
Kills:1,158
Deaths:728
KDR:1.591
Accuracy:43.890% B+
HSR:14.508% C+
NS-11CP
B+
Kills:1,157
Deaths:411
KDR:2.815
Accuracy:29.841% C**
HSR:27.053% B+
Zenith VX-5
B**
Kills:1,157
Deaths:467
KDR:2.478
Accuracy:27.893% B+
HSR:28.263% B**
Solstice Burst
B**
Kills:1,157
Deaths:450
KDR:2.571
Accuracy:28.066% C**
HSR:31.374% B**
NS Baron G5
C*
Kills:1,156
Deaths:682
KDR:1.695
Accuracy:44.814% C++
HSR:15.311% C*
Deimos VA29
B+
Kills:1,155
Deaths:645
KDR:1.791
Accuracy:66.071% B+
HSR:14.978% C
Eridani SX5G
B+
Kills:1,152
Deaths:540
KDR:2.133
Accuracy:28.050% C+
HSR:24.392% B+
NS Baron G5AE
B+
Kills:1,147
Deaths:925
KDR:1.240
Accuracy:52.444% B+
HSR:14.124% C+
VE-S Canis
A++
Kills:890
Deaths:272
KDR:3.272
Accuracy:38.369% A++
HSR:36.292% A++
Skorpios
A
Kills:814
Deaths:476
KDR:1.710
Accuracy:30.602% B*
HSR:29.975% A
Eclipse VE3A
B++
Kills:284
Deaths:161
KDR:1.764
Accuracy:24.693% C--
HSR:23.239% B++
NSX-P Tanto
A
Kills:159
Deaths:64
KDR:2.484
Accuracy:31.126% B**
HSR:33.962% A
Kills:28,280
Deaths (as Light Assault):15,221
Deaths (to Light Assaults):11,708
KDR:1.85796
Kill Difference:13,059
Playtime:673.299 hours
Usage:20%
Score:20.506m
Score/min:508
Accuracy (listed only):35.847%
HSR (listed only):23.740%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
A
Kills:1,424
Deaths:859
KDR:1.658
Accuracy:31.047% A
HSR:25.843% A
NS-7 PDW
B**
Kills:1,170
Deaths:706
KDR:1.657
Accuracy:28.471% B++
HSR:23.590% B**
MKV Suppressed
B++
Kills:1,170
Deaths:691
KDR:1.693
Accuracy:29.143% B++
HSR:21.709% B+
Thanatos VE70
A
Kills:1,163
Deaths:677
KDR:1.718
Accuracy:51.814% A
HSR:16.853% C++
Phobos VX86
B*
Kills:1,163
Deaths:583
KDR:1.995
Accuracy:69.278% B*
HSR:14.016% C
Nova
B++
Kills:1,160
Deaths:597
KDR:1.943
Accuracy:52.466% B++
HSR:14.828% C+
Eridani SX5
B++
Kills:1,160
Deaths:748
KDR:1.551
Accuracy:29.976% B++
HSR:20.517% C++
Pulsar VS1
B*
Kills:1,159
Deaths:541
KDR:2.142
Accuracy:24.074% C++
HSR:26.920% B*
Pandora VX25
B+
Kills:1,158
Deaths:728
KDR:1.591
Accuracy:43.890% B+
HSR:14.508% C+
Terminus VX-9
B
Kills:1,157
Deaths:640
KDR:1.808
Accuracy:24.691% C+
HSR:28.522% B
H-V45
B+
Kills:1,157
Deaths:547
KDR:2.115
Accuracy:26.787% B+
HSR:24.806% B+
NS Baron G5
C*
Kills:1,156
Deaths:682
KDR:1.695
Accuracy:44.814% C++
HSR:15.311% C*
NS-11P
B++
Kills:1,156
Deaths:534
KDR:2.165
Accuracy:25.807% B++
HSR:23.356% B++
Deimos VA29
B+
Kills:1,155
Deaths:645
KDR:1.791
Accuracy:66.071% B+
HSR:14.978% C
Corvus VA55
B+
Kills:1,154
Deaths:497
KDR:2.322
Accuracy:22.155% C
HSR:26.863% B+
Eridani SX5G
B+
Kills:1,152
Deaths:540
KDR:2.133
Accuracy:28.050% C+
HSR:24.392% B+
NS-11A
C**
Kills:1,152
Deaths:476
KDR:2.420
Accuracy:24.438% C++
HSR:23.524% C**
NS Baron G5AE
B+
Kills:1,147
Deaths:925
KDR:1.240
Accuracy:52.444% B+
HSR:14.124% C+
CME
B**
Kills:903
Deaths:368
KDR:2.454
Accuracy:29.561% B++
HSR:29.679% B**
VE-S Canis
A++
Kills:890
Deaths:272
KDR:3.272
Accuracy:38.369% A++
HSR:36.292% A++
Skorpios
A
Kills:814
Deaths:476
KDR:1.710
Accuracy:30.602% B*
HSR:29.975% A
Equinox VE2
B+
Kills:178
Deaths:79
KDR:2.253
Accuracy:26.630% C*
HSR:24.719% B+
Kills:23,898
Deaths (as Combat Medic):12,811
Deaths (to Combat Medics):6,230
KDR:1.86543
Kill Difference:11,087
Playtime:154.867 hours
Usage:5%
Score:5.443m
Score/min:586
Accuracy (listed only):36.390%
HSR (listed only):22.515%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
XM98
B**
Kills:9,308
Deaths:1,665
KDR:5.590
Accuracy:45.172% B**
HSR:84.186% B**
Ghost
B**
Kills:2,867
Deaths:722
KDR:3.971
Accuracy:45.940% B**
HSR:76.142% B*
Parallax VX3
B*
Kills:2,047
Deaths:586
KDR:3.493
Accuracy:44.903% B*
HSR:80.801% B+
Sirius SX12
A
Kills:1,424
Deaths:859
KDR:1.658
Accuracy:31.047% A
HSR:25.843% A
NS-44P Commissioner
C**
Kills:1,317
Deaths:1,001
KDR:1.316
Accuracy:42.128% C**
HSR:26.272% C++
NS-44B Commissioner
B+
Kills:1,310
Deaths:669
KDR:1.958
Accuracy:42.409% B
HSR:29.008% B+
Parsec VX3-A
B+
Kills:1,243
Deaths:211
KDR:5.891
Accuracy:40.268% C
HSR:83.266% B+
NS-30 Vandal
B+
Kills:1,219
Deaths:689
KDR:1.769
Accuracy:36.264% B+
HSR:20.591% D
Phantom VA23
A+
Kills:1,211
Deaths:293
KDR:4.133
Accuracy:40.281% B*
HSR:43.435% A+
NS-44 Commissioner
B++
Kills:1,197
Deaths:1,024
KDR:1.169
Accuracy:40.555% B+
HSR:26.232% B++
Artemis VX26
A
Kills:1,185
Deaths:631
KDR:1.878
Accuracy:28.186% C*
HSR:31.561% A
NS-7 PDW
B**
Kills:1,170
Deaths:706
KDR:1.657
Accuracy:28.471% B++
HSR:23.590% B**
MKV Suppressed
B++
Kills:1,170
Deaths:691
KDR:1.693
Accuracy:29.143% B++
HSR:21.709% B+
VA39 Spectre
A
Kills:1,166
Deaths:444
KDR:2.626
Accuracy:39.920% A
HSR:41.166% C*
V10
B++
Kills:1,165
Deaths:215
KDR:5.419
Accuracy:42.796% B
HSR:84.120% B++
Beamer VS3-FB
C+
Kills:1,162
Deaths:691
KDR:1.682
Accuracy:30.131% C
HSR:23.236% C+
NSX Tomoe
B*
Kills:1,160
Deaths:295
KDR:3.932
Accuracy:33.102% B*
HSR:45.517% B*
Phaseshift VX-S
B++
Kills:1,160
Deaths:245
KDR:4.735
Accuracy:40.337% B+
HSR:83.879% B++
NS-30B Vandal
C
Kills:1,160
Deaths:554
KDR:2.094
Accuracy:32.937% C
HSR:24.914% C
Nyx VX31
B+
Kills:1,160
Deaths:503
KDR:2.306
Accuracy:35.044% C*
HSR:34.224% B+
NS-44L Blackhand
B*
Kills:1,160
Deaths:462
KDR:2.511
Accuracy:47.377% B++
HSR:53.276% B*
Eridani SX5
B++
Kills:1,160
Deaths:748
KDR:1.551
Accuracy:29.976% B++
HSR:20.517% C++
NS-357 Underboss
B+
Kills:1,158
Deaths:791
KDR:1.464
Accuracy:39.058% B+
HSR:21.589% C++
Eridani SX5G
B+
Kills:1,152
Deaths:540
KDR:2.133
Accuracy:28.050% C+
HSR:24.392% B+
VE-S Canis
A++
Kills:890
Deaths:272
KDR:3.272
Accuracy:38.369% A++
HSR:36.292% A++
Beamer VS3
C*
Kills:814
Deaths:681
KDR:1.195
Accuracy:27.478% C+
HSR:23.464% C*
Skorpios
A
Kills:814
Deaths:476
KDR:1.710
Accuracy:30.602% B*
HSR:29.975% A
NS-AM7 Archer
A++
Kills:349
Deaths:472
KDR:0.739
Accuracy:48.380% D*
HSR:31.805% A++
NS-44 Commissioner AE
B++
Kills:346
Deaths:303
KDR:1.142
Accuracy:44.452% B
HSR:31.792% B++
The Immortal
D--
Kills:170
Deaths:106
KDR:1.604
Accuracy:26.163% D**
HSR:20.588% D--
NS CandyCannon 3000
B+
Kills:80
Deaths:154
KDR:0.519
Accuracy:41.253% B+
HSR:32.500% C
Kills:42,894
Deaths (as Infiltrator):17,699
Deaths (to Infiltrators):9,409
KDR:2.42353
Kill Difference:25,195
Playtime:842.326 hours
Usage:25%
Score:16.080m
Score/min:318
Accuracy (listed only):37.103%
HSR (listed only):39.867%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Comet VM2
M
Kills:989
Deaths:437
KDR:2.263
Accuracy:65.517% M
HSR:8.999% A*
Nebula VM20
B**
Kills:896
Deaths:219
KDR:4.091
Accuracy:23.558% B**
HSR:23.661% B+
Nebula VM20
B**
Kills:890
Deaths:219
KDR:4.064
Accuracy:23.231% B**
HSR:25.056% B*
Comet VM2
M
Kills:871
Deaths:438
KDR:1.989
Accuracy:67.032% A*
HSR:10.218% M
Cosmos VM3
A
Kills:420
Deaths:185
KDR:2.270
Accuracy:21.463% B**
HSR:25.238% A
Quasar VM1
A+
Kills:375
Deaths:185
KDR:2.027
Accuracy:22.231% A+
HSR:20% C**
Blueshift VM5
A+
Kills:310
Deaths:81
KDR:3.827
Accuracy:26.399% A+
HSR:22.903% B+
Blueshift VM5
A+
Kills:292
Deaths:81
KDR:3.605
Accuracy:25.689% A+
HSR:23.288% B+
Vortex VM21
A+
Kills:99
Deaths:53
KDR:1.868
Accuracy:53.487% A+
HSR:5.051% B+
Vortex VM21
A+
Kills:61
Deaths:54
KDR:1.130
Accuracy:53.655% A+
HSR:3.279% C
Kills:5,203
Deaths (as MAX Suit):976
Deaths (to MAX Suits):3,033
KDR:5.33094
Kill Difference:4,227
Playtime:87.867 hours
Usage:3%
Score:2.609m
Score/min:495
Accuracy (listed only):38.226%
HSR (listed only):16.769%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
M
Kills:4,491
V. Kills:250 N/A
Deaths:446
KDR:10.070
Accuracy:44.642% B+
KPH:129.200 M
VKPH:7.200 A++
Dual Photon Pods
B**
Kills:2,051
V. Kills:269 N/A
Deaths:191
KDR:10.738
Accuracy:61.726% B**
KPH:105.100 B+
VKPH:13.800 C
Saron Laser Cannon
B**
Kills:1,331
V. Kills:1,292 103%
Deaths:718
KDR:1.854
Accuracy:31.009% C+
KPH:16.800 B+
VKPH:16.300 B**
Maelstrom Turbo Laser
B*
Kills:1,099
V. Kills:880 125%
Deaths:438
KDR:2.509
Accuracy:34.409% B+
KPH:20.400 B+
VKPH:16.400 B*
Antares LC
A++
Kills:1,013
V. Kills:983 103%
Deaths:251
KDR:4.036
Accuracy:33.684% C**
KPH:30.400 B**
VKPH:29.500 A++
Hornet Missiles
B+
Kills:993
V. Kills:586 169%
Deaths:115
KDR:8.635
Accuracy:67.571% B+
KPH:91 B+
VKPH:53.700 B+
Kills:10,978 (7,934 + 0)
Deaths:2,159
KDR:5.085
VKDR:1.973
Vehicle Kills:4,260
Kill Difference:8,819
Playtime:231.839 hours
Usage:7%
Score:5.633m
Score/min:405
Piloting Accuracy:33.684%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A
Kills:1,712
V. Kills:1,540 111%
Deaths:684
KDR:2.503
Accuracy:58.854% A
KPH:15.200 A
VKPH:13.600 A
C150 Dalton
S
Kills:1,175
V. Kills:1,408 83%
Deaths:163
KDR:7.209
Accuracy:43.157% B+
KPH:74.800 A*
VKPH:89.700 S
L105 Zephyr
S
Kills:1,131
V. Kills:52 N/A
Deaths:23
KDR:49.174
Accuracy:61.736% A*
KPH:238.300 S
VKPH:11 C**
L-30R Vektor
B**
Kills:183
V. Kills:144 126%
Deaths:56
KDR:3.268
Accuracy:39.938% C+
KPH:19.500 B**
VKPH:15.300 B++
AP30 Shredder
U
Kills:111
V. Kills:29 370%
Deaths:31
KDR:3.581
Accuracy:24.150% D**
KPH:399,600 U
VKPH:104,400 U
Kills:4,312 (1,895 + 2,417)
Deaths:957
KDR:4.506
VKDR:3.316
Vehicle Kills:3,173
Kill Difference:3,355
Playtime:142.704 hours
Usage:4%
Score:3.145m
Score/min:367
Piloting Accuracy:39.938%
Gunner Accuracy:24.150%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A*
Kills:1,201
V. Kills:88 N/A
Deaths:74
KDR:16.230
Accuracy:51.071% C**
KPH:101.300 A*
VKPH:7.400 C+
C75 Viper
M
Kills:1,132
V. Kills:115 N/A
Deaths:89
KDR:12.719
Accuracy:41.955% C**
KPH:79.700 M
VKPH:8.100 C++
L100 Python AP
M
Kills:1,023
V. Kills:509 201%
Deaths:153
KDR:6.686
Accuracy:54.181% C
KPH:58.400 M
VKPH:29 A++
L100 Python HEAT
A*
Kills:958
V. Kills:235 406%
Deaths:92
KDR:10.413
Accuracy:54.201% C**
KPH:61.400 A*
VKPH:15.100 B*
Kills:4,314 (4,314 + 0)
Deaths:408
KDR:10.574
VKDR:2.321
Vehicle Kills:947
Kill Difference:3,906
Playtime:59.181 hours
Usage:2%
Score:2.235m
Score/min:629
Driving Accuracy:54.201%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
A**
Kills:1,451
V. Kills:126 N/A
Deaths:112
KDR:12.955
Accuracy:64.408% A+
KPH:91.100 A**
VKPH:7.900 C++
Proton II PPA
M*
Kills:1,138
V. Kills:44 N/A
Deaths:49
KDR:23.225
Accuracy:36.734% A*
KPH:155.800 M*
VKPH:6 A
Supernova FPC
A**
Kills:1,059
V. Kills:533 198%
Deaths:166
KDR:6.380
Accuracy:60.279% B*
KPH:48.300 A**
VKPH:24.300 A*
Supernova PC
M**
Kills:1,032
V. Kills:243 423%
Deaths:123
KDR:8.390
Accuracy:62.421% A+
KPH:60.200 M**
VKPH:14.200 A++
Saron HRB
A+
Kills:316
V. Kills:190 165%
Deaths:41
KDR:7.707
Accuracy:45.453% C*
KPH:40.300 A+
VKPH:24.200 B**
E540 Halberd
B
Kills:99
V. Kills:48 202%
Deaths:15
KDR:6.600
Accuracy:46.726% C+
KPH:34.900 B
VKPH:16.900 C+
Kills:5,095 (3,542 + 1,553)
Deaths:506
KDR:10.069
VKDR:2.340
Vehicle Kills:1,184
Kill Difference:4,589
Playtime:72.987 hours
Usage:2%
Score:3.008m
Score/min:687
Driving Accuracy:62.421%
Gunner Accuracy:46.726%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
A
Kills:1,116
V. Kills:61 N/A
Deaths:62
KDR:18
Accuracy:39.668% B
KPH:157.800 A
VKPH:8.600 B+
E540 Halberd-H
A**
Kills:930
V. Kills:265 350%
Deaths:67
KDR:13.881
Accuracy:56.128% C+
KPH:94.800 A**
VKPH:27 B+
Saron HRB-H
A*
Kills:751
V. Kills:497 151%
Deaths:112
KDR:6.705
Accuracy:58.292% B
KPH:70 A++
VKPH:46.300 A*
Kills:2,797 (0 + 2,797)
Deaths:241
KDR:11.606
VKDR:3.415
Vehicle Kills:823
Kill Difference:2,556
Playtime:27.615 hours
Usage:1%
Score:0.881m
Score/min:532
Driving Accuracy:N/A%
Gunner Accuracy:58.292%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A++
Kills:1,195
V. Kills:14 N/A
Deaths:36
KDR:33.194
Accuracy:19.240% C*
KPH:131.900 A++
VKPH:1.500 D
M40 Fury
A++
Kills:925
V. Kills:135 N/A
Deaths:52
KDR:17.789
Accuracy:34.763% C+
KPH:91.300 A++
VKPH:13.300 B*
M12 Kobalt
A*
Kills:730
V. Kills:13 N/A
Deaths:17
KDR:42.941
Accuracy:22.920% B**
KPH:153.300 A*
VKPH:2.700 C
M40 Fury
A
Kills:712
V. Kills:143 494%
Deaths:59
KDR:12.068
Accuracy:38.205% C++
KPH:90 A
VKPH:18.100 B**
M60-G Bulldog
A++
Kills:311
V. Kills:65 471%
Deaths:29
KDR:10.724
Accuracy:36.031% C++
KPH:57.200 A++
VKPH:12 A+
M60-G Bulldog
C*
Kills:284
V. Kills:37 N/A
Deaths:26
KDR:10.923
Accuracy:32.410% C-
KPH:43.200 C*
VKPH:5.600 C-
M20 Basilisk
B++
Kills:102
V. Kills:35 283%
Deaths:16
KDR:6.375
Accuracy:44.871% B++
KPH:27.500 B++
VKPH:9.400 B+
M20 Basilisk
B**
Kills:90
V. Kills:24 360%
Deaths:17
KDR:5.294
Accuracy:42.423% B+
KPH:33.200 B**
VKPH:8.900 C+
Kills:4,349 (0 + 4,349)
Deaths:252
KDR:17.258
VKDR:1.849
Vehicle Kills:466
Kill Difference:4,097
Playtime:50.302 hours
Usage:1%
Score:1.435m
Score/min:476
Driving Accuracy:N/A%
Gunner Accuracy:42.423%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A*
Kills:1,128
V. Kills:56 N/A
Deaths:396
KDR:2.848
Accuracy:50% B*
KPH:96.400 A
VKPH:4.800 A*
M12 Kobalt-F
A**
Kills:1,120
V. Kills:47 N/A
Deaths:361
KDR:3.102
Accuracy:32.801% A+
KPH:89.400 A**
VKPH:3.800 A*
M40 Fury-F
A*
Kills:1,011
V. Kills:196 N/A
Deaths:494
KDR:2.047
Accuracy:47.281% C+
KPH:59 A*
VKPH:11.400 B**
Kills:3,259 (3,259 + 0)
Deaths:1,251
KDR:2.605
VKDR:0.239
Vehicle Kills:299
Kill Difference:2,008
Playtime:41.362 hours
Usage:1%
Score:0.635m
Score/min:256
Driving Accuracy:47.281%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
S
Kills:2,183
V. Kills:137 N/A
Deaths:40
KDR:54.575
Accuracy:38.542% B*
KPH:242.600 S
VKPH:15.200 M+
M20 Wyvern
B++
Kills:65
V. Kills:44 144%
Deaths:24
KDR:2.708
Accuracy:38.031% C++
KPH:28.800 B
VKPH:19.500 B++
Kills:2,248 (0 + 2,248)
Deaths:64
KDR:35.125
VKDR:2.828
Vehicle Kills:181
Kill Difference:2,184
Playtime:11.261 hours
Usage:0%
Score:0.480m
Score/min:710
Piloting Accuracy:N/A%
Gunner Accuracy:38.031%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Orion VS54 10,06610,0013,2443.083B**0.1725.46%B**31.637%B**73.4A*N/A259136.2h9.8B**38.6C**
XM98 9,3119,3081,6655.59A++2.6845.172%B**84.186%B**56.1A*N/A161166h1.8B**3.9B**
Light PPA 4,7414,49144610.07B++7.1644.642%B+N/A129.1M7.2A++56834.8h7.9B++17.7B+
Frag Grenade 3,3333,31213312N/A3,309.0961.102%A*N/A1003.6A*6.4C+41383.3h2.2A+3.7A
Ghost 2,8742,8677223.971B+1.0645.94%B**76.142%B*57.6B**N/A21649.8h1.9B++4.1B*
Betelgeuse 54-A 2,3882,3747113.339C*0.4325.528%C+33.656%B+86.6B++N/A40727.4h10B+39B
CAS 14-E 2,3202,1834054.575M+51.6638.542%B*1.832%C+242.6S15.2M+8139h17.7B**46B**
Dual Photon Pods 2,3202,05119110.738B++7.8361.726%B**1.56%B105.2B+13.8C52419.5h11.6A18.8B**
Parallax VX3 2,0492,0475863.493C++0.5844.903%B*80.801%B+36.2B+N/A13756.5h1.9B+4.3B++
M60-A Bulldog 2,2151,9924940.653A37.7460.912%A+2.56%C*116.5M**13A*59117.1h4.2B*6.9B**
CAS30 Tank Buster 3,2521,7126842.503B**0.4158.854%A1.402%C++15.2A13.6A222112.9h36.8B++62.5B*
M60-A Bulldog 1,7041,5535031.06B+28.1557.061%B**2.576%C++76.5A++7.4B*39820.3h4.3B*7.5B**
Sticky Grenade 1,5511,54811548N/A1,545.0965.228%A+N/A1935A*3.8D-105160.8h1.2B**1.8B**
C-4 1,7951,4625062.889B**0.0232.331%AN/A127.1B**29C+115811.5h1.1B++3.3B*
Supernova VPC 1,5771,45111212.955C++10.0464.408%A+1.723%C++91.3A**7.9C++69015.9h2.1A3.3A
Sirius SX12 1,4261,4248591.658B+1.2531.047%A25.843%A45.5B**N/A17631.3h11.1B*35.8B*
Pulsar C 1,4211,4117251.946B+0.9628.205%B*27.64%B*42B++N/A20533.6h9.3B*32.9B+
Eidolon VE33 1,3711,3526112.213B**0.7032.083%B++29.068%B+55A++N/A17024.6h5.8B**18B*
Saron Laser Cannon 2,6231,3317181.854C++1.0631.009%C+1.803%C16.7B+16.3B**30879.5h86B++277.5B++
NS-44P Commissioner 1,3221,3171,0011.316C++1.5942.128%C**26.272%C++68.6B+N/A18919.2h3.2B+7.5B+
SVA-88 1,3161,3155652.327C**0.5823.774%C++28.289%B+66.8B*N/A28619.7h10.2B++42.9B+
NS-44B Commissioner 1,3111,3106691.958A+0.9542.409%B29.008%B+75.7B*N/A23717.3h2.8B*6.7B+
M12 Kobalt 1,3281,2931492.357M++89.4525.07%B+20.495%B++263.9M+7.1B+5604.9h11.2B*44.5B**
Serpent VE92 1,2731,2675952.129B**0.7825.734%B+21.073%C**50.3B**N/A24225.2h10.1B*39.3B++
Parsec VX3-A 1,2431,2432115.891C*2.9840.268%C83.266%B+66.8B*N/A18918.6h1.6B*4.1B
Proximity Mine 1,2291,2265442.254C--0.6670.5%M*N/A117.9C+N/A58910.4h1.2A*1.6A*
NS-30 Vandal 1,2221,2196891.769C+1.1436.264%B+20.591%D54.2B++N/A15522.5h4.9B++13.6B+
Phantom VA23 1,2211,2112934.133B+1.2240.281%B*43.435%A+91.1A**N/A26313.3h3.6B*8.8B++
VX29 Polaris 1,2121,2012734.399M1.4923.873%C++25.229%B84.6A++N/A43914.2h11B+46B
L100 Python HESH 1,2891,2017416.23B+13.3251.071%C**2.831%B**100.9A*7.4C+49311.9h2.1B++4B**
NS-44 Commissioner 1,2021,1971,0241.169C**1.7440.555%B+26.232%B++47.9B+N/A16525h3B*7.3B++
M12 Kobalt 1,2091,1953633.194A*30.2819.24%C*23.347%B**131.3A++1.5D4599.1h11.9A61.8B++
Flare VE6 1,1991,1923743.187A++0.2822.492%C+28.859%B++72.2AN/A42916.5h10B+44.7B
Artemis VX26 1,1871,1856311.878B+1.0328.186%C*31.561%A47B++N/A19425.2h10.1B*35.8B+
Hunter QCX 1,1821,1789071.299B*1.6140.048%C+33.192%B+33.1A++N/A12335.6h2.6B+6.4B+
C150 Dalton 2,5831,1751637.209C*4.3043.157%B+N/A74.8A*89.7S124315.7h4.4C++10.1B+
NSX Amaterasu 1,1731,1712,0350.575U2.3449.466%A23.826%B*24.5M**N/A5147.8h3.1C++6.3B+
NS-15MB 1,1801,1703593.259B**0.3527.491%C**31.282%C*103.5AN/A24611.3h10.3B+37.6C**
NS-7 PDW 1,1751,1707061.657B*1.2528.471%B++23.59%B**50.9AN/A19923h11.7B*41.3B++
MKV Suppressed 1,1721,1706911.693B*1.2229.143%B++21.709%B+47B++N/A14324.9h11.3B++38.7B+
Force-Blade 1,2111,17019,9200.059B**2.8533.104%C**5.556%C+1.2BN/A4949.6h2.1B+6.4C**
Solstice VE3 1,1711,1667081.647A1.2627.667%B**28.302%A+30.8B*N/A21237.9h10.7B*38.7B+
VA39 Spectre 1,1661,1664442.626B++0.2839.92%A41.166%C*51.6A*N/A18422.6h4B**10.1B**
V10 1,1651,1652155.419B*2.5142.796%B84.12%B++60.7AN/A17019.2h1.6B**3.8B*
Thanatos VE70 1,1641,1636771.718B*1.1951.814%A16.853%C++73.1A**N/A27615.9h2.8A+5.5B**
Ursa 1,1641,1635112.276B**0.6323.697%C*26.999%B+73.1A+N/A29715.9h9.8B+41.4B+
Phobos VX86 1,1751,1635831.995B+0.9269.278%B*14.016%C88.8A++N/A30613.1h2B++3B+
Beamer VS3-FB 1,1751,1626911.682B1.2330.131%C23.236%C+72.2B++N/A29716.1h7.8C**26C++
Pulsar LSW 1,1621,1614292.706B**0.2025.097%B+28.079%B+65.2B**N/A26517.8h10.5B++42B+
Nova 1,1671,1605971.943B+0.9752.466%B++14.828%C+67.4AN/A32817.2h3.3B*6.3B*
NSX Tomoe 1,1671,1602953.932B**1.0233.102%B*45.517%B*117.2M*N/A2929.9h10.5B**31.9B*
VX6-7 1,1611,1606541.774B+1.1428.011%B++25%B++53.5B*N/A19721.7h9.8B*35.2B++
Phaseshift VX-S 1,1621,1602454.735B+1.8240.337%B+83.879%B++64.1A*N/A18118.1h2B++5B++
NS-30B Vandal 1,1631,1605542.094C++0.8232.937%C24.914%C63B+N/A21018.4h5B+15.1C**
Solstice SF 1,1631,1607181.616B++1.2927.805%B*22.931%B**55.5A**N/A17920.9h9.8B+35.1B++
Nyx VX31 1,1601,1605032.306C++0.6035.044%C*34.224%B+73A++N/A27015.9h4.6B+13B++
NS-11C 1,1761,1607261.598B++1.3128.31%B*29.31%A++30.4C**N/A13238.2h12.7B+44.8B+
NS-15MP 1,1651,1603263.558B*0.6527.719%C++32.328%B82.9B+N/A17914h11.3C+40.9C++
NSX Tanto 1,1721,1604132.809A++0.1028.226%B+32.155%B**117.2M**1.2A+2539.9h10.4B++36.8B+
NSX Naginata 1,1681,1604482.589B**0.3224.351%B+35.603%B**84.1A++N/A20013.8h10.3B+42.3B+
NS-44L Blackhand 1,1621,1604622.511A0.4047.377%B++53.276%B*62.7A*N/A33618.5h3.3B*6.9B++
Eridani SX5 1,1621,1607481.551B+1.3629.976%B++20.517%C++62.7AN/A23118.5h9.4B*31.3B++
NS-15 Gallows 1,1681,1603393.422B+0.5127.915%C++31.466%C++138.1A*1C**4138.4h9.9B++35.6B+
Pulsar VS1 1,1641,1595412.142A0.7724.074%C++26.92%B*55.7A*N/A31020.8h11.4B**47.3B++
Lasher X2 1,1751,1595212.225A*0.6935.299%A+3.279%C73.4A**1C**45915.8h17B++48.1B*
Pandora VX25 1,1681,1587281.591B+1.3243.89%B+14.508%C+67.7AN/A26617.1h3.6B++8.1B++
NS-357 Underboss 1,1631,1587911.464B+1.4539.058%B+21.589%C++68.9B**N/A37416.8h3.6B++9.2B+
NS-11CP 1,1691,1574112.815B*0.1029.841%C**27.053%B+74.6B+N/A23615.5h10.6B+35.4B+
Zenith VX-5 1,1671,1574672.478A0.4327.893%B+28.263%B**57B**N/A20820.3h10.2B*36.6B++
Terminus VX-9 1,1641,1576401.808C*1.1024.691%C+28.522%B57.9B*N/A23620h10.7B++43.2B+
H-V45 1,1711,1575472.115B+0.8026.787%B+24.806%B+70.1A*N/A33416.5h11.5B++43.1B++
Solstice Burst 1,1671,1574502.571B*0.3428.066%C**31.374%B**55.9B++N/A16520.7h11.4B++40.5B+
NS Baron G5 1,1661,1566821.695B*1.2244.814%C++15.311%C*70.1A++N/A27516.5h3.5B**7.7C+
NS-11P 1,1711,1565342.165B*0.7525.807%B++23.356%B++59.9A++N/A32319.3h13.2B+51.2B+
Deimos VA29 1,1621,1556451.791B+1.1266.071%B+14.978%C75.5AN/A37415.3h1.9B*2.9B+
NS-15M2 1,1621,1556091.897C*1.0122.306%C21.299%C--60.2B++N/A23819.2h11.6B+51.8C**
NS-15M AE 1,1641,1543233.573B*0.6624.19%C+23.05%C-83.6B**N/A49513.8h11.3C*46.8C*
Corvus VA55 1,1661,1544972.322A+0.5922.155%C26.863%B+62A*N/A28118.6h10.1B*45.5B+
Eridani SX5G 1,1661,1525402.133B+0.7828.05%C+24.392%B+57.6BN/A38920h10B+35.7C**
NS-11A 1,1681,1524762.42B**0.4924.438%C++23.524%C**68.6A++1A+34516.8h11.8B++48.3B+
NS Baron G5AE 1,1681,1479251.24C+1.6752.444%B+14.124%C+37.5C+N/A23230.6h3.6B*6.9C++
Proton II PPA 1,1821,1384923.224B+20.3136.734%A*1.494%D155.9M*6A6757.3h7.5B++20.4B**
C75 Viper 1,2471,1328912.719A++9.8141.955%C**2.12%B*79.7M8.1C++52714.2h5.5A+13A
L105 Zephyr 1,1831,1312349.174S46.2661.736%A*N/A240.6S11.1C**10174.7h3.5A++5.7A+
S12 Renegade 1,1841,1283962.848C+0.0650%B*4.521%C96.4A4.8A*23811.7h2.7B++5.4B*
M12 Kobalt-F 1,1671,1203613.102B+0.1932.801%A+10.536%C++89.6A**3.8A*27812.5h10.4B++31.7B*
Proton II PPA-H 1,1771,1166218B+15.0939.668%B1.613%C+157.2A8.6B+4727.1h7.6B++19.1B++
Maelstrom Turbo Laser 1,9791,0994382.509C**0.4034.409%B+3.367%B+20.4B+16.4B*27753.8h67.1B++195B++
Supernova FPC 1,5921,0591666.38C++3.4760.279%B*6.138%A*48.4A**24.3A*64021.9h3.7B**6.1B**
NSX Masamune 1,1881,0455401.935A0.9848.273%D--1.531%C78M10.7C27713.4h4B**8.2B*
S1 1,3011,0445681.838A*1.0765.126%B*5.172%A+50.4A++12.4C+40120.7h3.3A++5A
Supernova PC 1,2751,0321238.39B+5.4862.421%A+2.713%C*60.4M**14.2A++77117.1h3.2A5.1A
L100 Python AP 1,5321,0231536.686B+3.7854.181%C5.767%A+58.5M29.1A++85317.5h4B**7.4B*
Antares LC 1,9961,0132514.036A1.1333.684%C**2.172%C++30.3B**29.4A++41333.4h93.8B+278.5B+
M40 Fury-F 1,2071,0114942.047C**0.8647.281%C+N/A59.1A*11.5B**25117.1h6.1B*12.8B*
Nemesis VSH9 1,2641,0035101.967A*0.9467.88%B++5.085%A+39.2A++10.2C+40325.6h3.9A++5.8A++
Hornet Missiles 1,5799931158.635B++5.7267.571%B+1.611%C+91.1B+53.8B+98510.9h7.1B+10.6B++
Comet VM2 1,2509894372.263A++0.6565.517%M8.999%A*22.7A*6B*15243.6h19.3B+29.5B*
Hades VSH4 1,1969803932.494M**0.4272.261%B+4.082%B**65.8A**14.5C*40814.9h3.1A*4.3A*
NS Decimator-B 1,1999663093.126A0.2265.323%C++2.692%C++70.5B+17C32113.7h2.9B*4.4B*
L100 Python HEAT 1,1939589210.413A+7.5054.201%C**5.115%A++61.4A*15.1B*57515.6h3.4A6.3A
E540 Halberd-H 1,1959306713.881B+10.9756.128%C+2.258%C++94.9A**27B+5079.8h3.6B**6.5B**
M40 Fury 1,0609255217.788A++14.8834.763%C+1.297%C--91.6A++13.4B*55710.1h9.8B*28.3B++
CME 9089033682.454B**0.4629.561%B++29.679%B**86.8MN/A24410.4h11.7B++39.7B++
Nebula VM20 9048962194.091B**1.1823.558%B**23.661%B+67.9A*N/A20013.2h13.6B*57.5B++
NS Decimator 1,2038944601.943B**0.9762.712%C**3.915%A48.1B*16.6C++56418.6h3.9B++6.1B++
VE-S Canis 8918902723.272A++0.3638.369%A++36.292%A++174.5SN/A3795.1h7.4A19.2B*
Nebula VM20 9048902194.064B**1.1523.231%B**25.056%B*67.4A*1.1B**18713.2h13.5B*58.2B*
MANA Anti-Vehicle Turret 1,2748792323.789C+0.8858.521%D7.509%A**8790S3950M++62234600.1h4.1B+6.9B+
Comet VM2 1,1388714381.989B**0.9267.032%A*10.218%M19.9A+6.1B+12343.7h22.1B+33B*
M60-A Bulldog 1,254831988.48B+5.5746.062%B**1.685%C+8310U4230U43051900.1h4A8.8B**
Beamer VS3 8258146811.195B+1.7227.478%C+23.464%C*46.3B**N/A18917.6h7B++25.6C*
Skorpios 8268144761.71C++1.2030.602%B*29.975%A32.2C-N/A13325.3h10.1B+33B++
Saron HRB-H 1,2487511126.705B3.7958.292%B1.864%C**70.2A++46.4A*59410.7h16.6B*28.5B**
M12 Kobalt 7437301742.941A40.0322.92%B**21.233%B++152.1A*2.7C5324.8h13.6B*59.3B++
M40 Fury 8557125912.068B+9.1638.205%C++1.264%D90.1A18.1B**5757.9h11.4B+29.8B+
NS-15MG 6756681843.63B++0.7228.304%B+33.084%B111.3A+1.2A2366h10.7B37.6B
The Kraken 7175083051.666C+1.2459.498%C+2.559%B*44.2C++18.2C+28011.5h4.3C+7.2C+
Spear Anti-Vehicle Phalanx Turret 6894933812.974B**10.0646.766%C**5.68%B*66.6A++26.5B+5907.4h5.5B**11.7B**
Lumine Edge 4894872,5780.189B2.7233.95%B++21.766%B*5C+N/A1797.5h1.2B+3.6B+
Cosmos VM3 4214201852.27C*0.6421.463%B**25.238%A45.2AN/A1959.3h12B+56.1B++
Revenant 3923861622.383C+0.5331.086%C-34.456%B+48.3C++N/A1508h6.9C*22.1C++
Quasar VM1 3753751852.027B0.8822.231%A+20%C**40.3A+N/A2339.3h13.5B+60.9B+
Auraxium Force-Blade 37935314,1750.025C2.8922.818%D1.416%D-0.7CN/A2536.3h2.1C++9.1C++
NS-AM7 Archer 4253494720.739B++2.1748.38%D*31.805%A++7.2C++1.6D5848.8h10.1B*20.8B++
NS-44 Commissioner AE 3473463031.142C+1.7744.452%B31.792%B++50.9C+N/A1346.8h3.6C+8.2C*
C-4 ARX 4663332101.586C1.3228.454%B+N/A72.4D-28.9C6994.6h1.2C++4.4B
Saron HRB 506316417.707B+4.8045.453%C*2.215%B+40.5A++24.4B**7047.8h13.2A+29A
M60-G Bulldog 3763112910.724A++7.8136.031%C++4.502%B**57.6A++12A+4595.4h4.9B**13.6B*
Blueshift VM5 313310813.827B++0.9226.399%A+22.903%B+53.4AN/A3705.8h14.9B+56.4B*
Blueshift VM5 293292813.605B+0.6925.689%A+23.288%B+50.3B**N/A3365.8h15.5C++60.3B++
M60-G Bulldog 3212842610.923A+8.0132.41%C-3.169%C++43C*5.6C-3416.6h4.7B*14.6B+
Eclipse VE3A 2852841611.764C++1.1524.693%C--23.239%B++35.1C+N/A1718.1h8.9B**36.1B++
Tank Mine 3172681268U265.090%F--N/A2680U490U498020.1h2.7D*0M*
The Slasher 2092061,1580.178M+2.7346.413%B*4.369%D5.6B+N/A1536.8h2B+4.3B
MANA Anti-Personnel Turret 195191672.851N/A0.0628.476%UN/A1910U40U9887500.1h21.2T*74.4T*
L-30R Vektor 327183563.268A0.3639.938%C+2.186%C+19.5B**15.3B++2499.4h55.8B139.8B+
Equinox VE2 178178792.253B**0.6626.63%C*24.719%B+77.4A**N/A2932.3h11.5B+43.2B+
The Immortal 1721701061.604C**1.3126.163%D**20.588%D--48.6C+N/A1193.5h7B+26.9C
NSX-P Tanto 162159642.484A++0.4331.126%B**33.962%A93.5M*1.8A+2331.7h10.5B**33.8B**
Auraxium Slasher 1691527,9760.019C2.899.593%D**4.605%D0.5C-N/A2310.9h2.4C+24.9D
Lasher X2 AE 136131701.871B++1.0436.894%B**7.634%A40.9C++1.6B*1223.2h19.4C+52.5B+
MAX Punch 1,2131151,0030.115C+2.8082.846%A*N/A1.4C+13.2S3683.1h18.5D-22.3D-
AP30 Shredder 140111313.581C0.6724.15%D**N/A1110U290U4221900.1h34.3A+141.8B**
M20 Basilisk 137102166.375A++3.4644.871%B++5.882%C+27.6B++9.5B+3693.7h67.2B*149.8B**
E540 Halberd 14799156.6C+3.6946.726%C+5.051%A+35.4B+17.1C+5112.8h4.8B*10.2B++
Vortex VM21 17699531.868C++1.0453.487%A+5.051%B+13B*10.1A+1577.6h20.4B++38.1B++
M40 Fury 11596424B**21.0951.574%B+N/A137.1A+27.1B*8430.7h10.8B20.8B+
M20 Basilisk 11490175.294A2.3842.423%B+7.778%B*33.3B**8.9C+3442.7h65.1B**153.5B**
NS CandyCannon 3000 80801540.519C+2.3941.253%B+32.5%C15.7CN/A455.1h4.4C++10.6B+
A30 Walker 15369292.379C+0.5325.719%C+1.449%C+10.3B+12.5B**3776.7h226.7C881.5C+
M20 Wyvern 10965242.708C0.2038.031%C++4.615%C*28.3C**19.1B++3012.3h101.9C--268C
Vortex VM21 11361541.13C+1.7853.655%A+3.279%C8C++6.8B*1087.6h33.6B++62.6B++

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter22110.2h
Anti-Vehicle MANA Turret181,4833.2h
Spawn Beacon76050.9h
Nano-Armor Kit537787,80679.6h
Cortium Silo01840.3h
AE Nano-Armor Kit141270,47930.6h
Medical Applicator265147,85611.5h
Nanite Revive Grenade06840.2h
Deconstruction Tool01050h
AE Medical Applicator13390h
G40-F Ranger0580h
Ammunition Package363,6513.7h
Medical Kit1,5099,78020.7h
Anti-Infantry MANA Turret131700.6h
Recon Detection Device19220,27133.5h
WLT-Howler Mining Laser9471,00414.4h

Check the help document for the dictionary if you want to learn more about words used here.


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