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Warden Executor Justakill[NCIv] Justakill
NC BR 62

KDR: 3.18

Score: 128.3m

Last Seen: Dec 12th, 2018 4:38 PM
- OFFLINE - 2.1 hour(s)

Prestige 1, Battle Rank 62 - New Conglomerate on Miller - Outfit Member of NC Initiative[NCIv] NC Initiative
NC outfit on Miller

Members: 35
Level Progress (to 63): 26%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Titan-150 AP AF-19 Mercenary LA1 Anchor NS-44P Commissioner AC-X11 AF-4G Cyclone SAS-R E540 Halberd
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,625,049 MLG Score: 1299
Fun Score: N/A
Cheeseburgers Flipped: 452TIME WITH MEDKIT: 3.6%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.994%22.196%64460962117,9643.130850.051

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.514%1.556A+0.247C++-1.958F-HEAD ++ (~7.7)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
300.599B+8.70.39C**21.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.657%1.653%63210201,08920853980.522052273%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.184%-0.293C0.038C+0.376

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
85.90.465B+29.80.437B56.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.068%1.86%17137101538,4373853312239.97586123%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.762%0.802B++-0.498D-0.414

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.70.749B++4.80.62B+4.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.407%6.991%69322100017,795318161405.59415290%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.617%-0.064C+0.673B+0.748

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.80.73B++11.30.712B++20.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.829%73.903%6939101313,3963579423.74294

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.842%1.618A+0.443B-0.018

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.532B+2.10.335C**2.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.281%13.03%693510174,3672955351.47783

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.383%1.328A-0.292C0.14

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.643B+2.70.443B2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
NC Initiative[NCIv] NC Initiative
NC outfit on Miller

Members: 35
128.3m221.2%449 (26.9k)390 (23.4k)3.18155226,34271,1423.7693162 (62)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC10221511318.703%18.044%33704:3883

45% Engineer19% Heavy Assault17% Infiltrator13% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 29th, 2013 1:06 AMJun 1st, 2015 3:49 PMDec 13th, 2018 3:28 AM (11h) (PST)Dec 12th, 2018 3:41 PM (23h) (PST)Dec 12th, 2018 12:38 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0041468580.6870.2160.1241.8230.1371299

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
60,2268,76051,46641137109823,372

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5490.3h/228.8d 41,814 40,842 67,639 600.4k 4,802 15,321 45,098 330.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B+
Kills:10,016
Deaths:3,374
KDR:2.969
Accuracy:27.363% B+
HSR:24.002% C+
NC6 Gauss SAW
D
Kills:3,320
Deaths:2,805
KDR:1.184
Accuracy:16.994% D
HSR:18.072% D-
NC6A GODSAW
C
Kills:3,072
Deaths:910
KDR:3.376
Accuracy:25.771% C-
HSR:24.023% C
GD-22S
B+
Kills:3,049
Deaths:1,159
KDR:2.631
Accuracy:25.259% B+
HSR:22.007% C
EM6
C*
Kills:2,626
Deaths:1,797
KDR:1.461
Accuracy:22.953% C*
HSR:21.896% C
NS-15M AE
D
Kills:1,372
Deaths:471
KDR:2.913
Accuracy:22.158% D
HSR:21.866% D
NC05 Jackhammer
C++
Kills:1,331
Deaths:805
KDR:1.653
Accuracy:44.136% C++
HSR:12.397% D
EM1
C**
Kills:1,244
Deaths:812
KDR:1.532
Accuracy:23.053% C**
HSR:16.720% D
NS-15M2
B+
Kills:1,185
Deaths:381
KDR:3.110
Accuracy:26.661% B+
HSR:24.641% C+
MGR-L1 Promise
A++
Kills:1,171
Deaths:231
KDR:5.069
Accuracy:33.382% A++
HSR:36.806% A++
NC6S Gauss SAW S
C+
Kills:1,168
Deaths:574
KDR:2.035
Accuracy:23.307% C+
HSR:17.466% D-
NSX Naginata
A
Kills:1,167
Deaths:263
KDR:4.437
Accuracy:28.861% A
HSR:32.648% B+
NS-15M1
C+
Kills:1,160
Deaths:563
KDR:2.060
Accuracy:22.447% C+
HSR:13.879% D*
MGR-L1 Promise AE
A
Kills:488
Deaths:118
KDR:4.136
Accuracy:33.613% A
HSR:32.787% B+
Kills:32,369
Deaths (as Heavy Assault):14,263
Deaths (to Heavy Assaults):18,562
KDR:2.26944
Kill Difference:18,106
Playtime:1,015.873 hours
Usage:19%
Score:17.240m
Score/min:283
Accuracy (listed only):26.854%
HSR (listed only):22.801%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-19 Mercenary
A*
Kills:12,427
Deaths:3,956
KDR:3.141
Accuracy:32.560% A*
HSR:20.624% C+
AC-X11
B**
Kills:6,572
Deaths:2,126
KDR:3.091
Accuracy:30.156% B**
HSR:17.194% D-
Razor GD-23
B**
Kills:3,473
Deaths:1,535
KDR:2.263
Accuracy:29.899% B**
HSR:17.161% D
NS-11C
B**
Kills:2,682
Deaths:685
KDR:3.915
Accuracy:29.576% B**
HSR:22.110% B+
GD-7F
B+
Kills:2,460
Deaths:1,971
KDR:1.248
Accuracy:26.307% B+
HSR:16.992% C--
19A Fortuna
C*
Kills:1,817
Deaths:910
KDR:1.997
Accuracy:27.161% C*
HSR:16.896% D
Gauss Compact Burst
C*
Kills:1,185
Deaths:477
KDR:2.484
Accuracy:27.778% C*
HSR:20.422% D
AF-57 Piston
A+
Kills:1,180
Deaths:279
KDR:4.229
Accuracy:55.313% A+
HSR:11.610% D
NSX-P Tanto
A*
Kills:1,175
Deaths:206
KDR:5.704
Accuracy:36.849% A*
HSR:25.021% C+
GD-66 Claw
B**
Kills:1,169
Deaths:609
KDR:1.920
Accuracy:69.388% B**
HSR:11.976% C-
Gauss Compact S
C**
Kills:1,167
Deaths:718
KDR:1.625
Accuracy:24.770% C**
HSR:16.624% C
LA39 Bruiser
B++
Kills:1,166
Deaths:455
KDR:2.563
Accuracy:68.639% B++
HSR:16.038% C**
NSX Tanto
A+
Kills:1,160
Deaths:234
KDR:4.957
Accuracy:34.500% A+
HSR:26.293% C++
AF-4A Bandit
B+
Kills:1,159
Deaths:439
KDR:2.640
Accuracy:27.690% B+
HSR:17.860% D
NS Baron G5AE
A
Kills:1,158
Deaths:358
KDR:3.235
Accuracy:59.274% A
HSR:11.744% D
GD Guardian
A
Kills:1,157
Deaths:167
KDR:6.928
Accuracy:40.429% A
HSR:30.596% C++
Warden
C+
Kills:1,141
Deaths:566
KDR:2.016
Accuracy:26.608% C+
HSR:21.210% C-
NC12 Sweeper
B+
Kills:791
Deaths:376
KDR:2.104
Accuracy:47.849% B+
HSR:12.389% C
NS Baron G5
A*
Kills:706
Deaths:143
KDR:4.937
Accuracy:67.470% A*
HSR:14.448% C+
Mauler S6
B*
Kills:61
Deaths:20
KDR:3.050
Accuracy:47.475% B*
HSR:11.475% D
Kills:43,806
Deaths (as Engineer):16,230
Deaths (to Engineers):15,563
KDR:2.69908
Kill Difference:27,576
Playtime:2,464.749 hours
Usage:45%
Score:70.101m
Score/min:474
Accuracy (listed only):40.485%
HSR (listed only):17.934%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-19 Mercenary
A*
Kills:12,427
Deaths:3,956
KDR:3.141
Accuracy:32.560% A*
HSR:20.624% C+
AC-X11
B**
Kills:6,572
Deaths:2,126
KDR:3.091
Accuracy:30.156% B**
HSR:17.194% D-
AF-4G Cyclone
B+
Kills:4,750
Deaths:1,789
KDR:2.655
Accuracy:29.973% B+
HSR:14.800% D
Razor GD-23
B**
Kills:3,473
Deaths:1,535
KDR:2.263
Accuracy:29.899% B**
HSR:17.161% D
NS-11C
B**
Kills:2,682
Deaths:685
KDR:3.915
Accuracy:29.576% B**
HSR:22.110% B+
GD-7F
B+
Kills:2,460
Deaths:1,971
KDR:1.248
Accuracy:26.307% B+
HSR:16.992% C--
19A Fortuna
C*
Kills:1,817
Deaths:910
KDR:1.997
Accuracy:27.161% C*
HSR:16.896% D
AF-4AE Cyclone
A+
Kills:1,566
Deaths:302
KDR:5.185
Accuracy:35.609% A+
HSR:24.840% C+
Gauss Compact Burst
C*
Kills:1,185
Deaths:477
KDR:2.484
Accuracy:27.778% C*
HSR:20.422% D
AF-57 Piston
A+
Kills:1,180
Deaths:279
KDR:4.229
Accuracy:55.313% A+
HSR:11.610% D
NSX-P Tanto
A*
Kills:1,175
Deaths:206
KDR:5.704
Accuracy:36.849% A*
HSR:25.021% C+
GD-66 Claw
B**
Kills:1,169
Deaths:609
KDR:1.920
Accuracy:69.388% B**
HSR:11.976% C-
Gauss Compact S
C**
Kills:1,167
Deaths:718
KDR:1.625
Accuracy:24.770% C**
HSR:16.624% C
LA39 Bruiser
B++
Kills:1,166
Deaths:455
KDR:2.563
Accuracy:68.639% B++
HSR:16.038% C**
NSX Tengu
A*
Kills:1,163
Deaths:238
KDR:4.887
Accuracy:50.087% A*
HSR:18.745% C
AF-4 Cyclone
B+
Kills:1,162
Deaths:694
KDR:1.674
Accuracy:28.208% B+
HSR:10.499% D*
MKV Suppressed
B++
Kills:1,161
Deaths:521
KDR:2.228
Accuracy:29.314% B++
HSR:14.470% D
NSX Tanto
A+
Kills:1,160
Deaths:234
KDR:4.957
Accuracy:34.500% A+
HSR:26.293% C++
Blitz GD-10
B++
Kills:1,160
Deaths:793
KDR:1.463
Accuracy:28.113% B++
HSR:12.069% D
NS-7 PDW
B*
Kills:1,160
Deaths:481
KDR:2.412
Accuracy:29.028% B*
HSR:12.586% D-
AF-4A Bandit
B+
Kills:1,159
Deaths:439
KDR:2.640
Accuracy:27.690% B+
HSR:17.860% D
NS Baron G5AE
A
Kills:1,158
Deaths:358
KDR:3.235
Accuracy:59.274% A
HSR:11.744% D
Tempest
C
Kills:1,157
Deaths:537
KDR:2.155
Accuracy:25.247% C
HSR:11.755% D**
NC12 Sweeper
B+
Kills:791
Deaths:376
KDR:2.104
Accuracy:47.849% B+
HSR:12.389% C
NS Baron G5
A*
Kills:706
Deaths:143
KDR:4.937
Accuracy:67.470% A*
HSR:14.448% C+
MGR-S1 Gladius
A++
Kills:670
Deaths:150
KDR:4.467
Accuracy:36.362% A++
HSR:24.627% B
Mauler S6
B*
Kills:61
Deaths:20
KDR:3.050
Accuracy:47.475% B*
HSR:11.475% D
Kills:55,457
Deaths (as Light Assault):21,002
Deaths (to Light Assaults):14,283
KDR:2.64056
Kill Difference:34,455
Playtime:727.831 hours
Usage:13%
Score:14.959m
Score/min:343
Accuracy (listed only):38.318%
HSR (listed only):16.714%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44P Commissioner
A+
Kills:7,113
Deaths:2,823
KDR:2.520
Accuracy:53.022% A+
HSR:32.855% B*
AF-4G Cyclone
B+
Kills:4,750
Deaths:1,789
KDR:2.655
Accuracy:29.973% B+
HSR:14.800% D
SAS-R
A
Kills:4,506
Deaths:673
KDR:6.695
Accuracy:47.276% A
HSR:71.682% B
NS-44 Commissioner
B++
Kills:2,888
Deaths:1,894
KDR:1.525
Accuracy:41.246% B++
HSR:27.112% B++
AF-4AE Cyclone
A+
Kills:1,566
Deaths:302
KDR:5.185
Accuracy:35.609% A+
HSR:24.840% C+
NS-44B Commissioner
A+
Kills:1,186
Deaths:417
KDR:2.844
Accuracy:53.351% A+
HSR:30.691% B++
EM4-AE Longshot
A++
Kills:1,176
Deaths:61
KDR:19.279
Accuracy:52.453% A++
HSR:79.847% C+
Impetus
A
Kills:1,173
Deaths:232
KDR:5.056
Accuracy:41.750% A
HSR:24.211% D
NS-30 Vandal
C++
Kills:1,169
Deaths:272
KDR:4.298
Accuracy:33.213% C++
HSR:20.103% D
EM4 Longshot
B++
Kills:1,168
Deaths:105
KDR:11.124
Accuracy:43.723% B++
HSR:81.507% B+
NS-44G Commissioner
A+
Kills:1,168
Deaths:420
KDR:2.781
Accuracy:53.556% A+
HSR:29.880% B+
The Moonshot
C*
Kills:1,165
Deaths:84
KDR:13.869
Accuracy:43.503% C*
HSR:78.541% C+
AF-18 Stalker
B++
Kills:1,165
Deaths:575
KDR:2.026
Accuracy:30.714% B++
HSR:12.532% D*
AF-8 RailJack
A++
Kills:1,163
Deaths:51
KDR:22.804
Accuracy:48.951% A++
HSR:87.188% A
NSX Tengu
A*
Kills:1,163
Deaths:238
KDR:4.887
Accuracy:50.087% A*
HSR:18.745% C
LA80
B**
Kills:1,162
Deaths:61
KDR:19.049
Accuracy:42.807% C**
HSR:86.059% B**
AF-4 Cyclone
B+
Kills:1,162
Deaths:694
KDR:1.674
Accuracy:28.208% B+
HSR:10.499% D*
NC14 Bolt Driver
B*
Kills:1,161
Deaths:422
KDR:2.751
Accuracy:41.145% B*
HSR:71.059% C
MKV Suppressed
B++
Kills:1,161
Deaths:521
KDR:2.228
Accuracy:29.314% B++
HSR:14.470% D
Blitz GD-10
B++
Kills:1,160
Deaths:793
KDR:1.463
Accuracy:28.113% B++
HSR:12.069% D
NS-7 PDW
B*
Kills:1,160
Deaths:481
KDR:2.412
Accuracy:29.028% B*
HSR:12.586% D-
NSX Tomoe
A++
Kills:1,159
Deaths:200
KDR:5.795
Accuracy:36.706% A++
HSR:33.650% C
Gauss SPR
A++
Kills:1,159
Deaths:162
KDR:7.154
Accuracy:44.629% A++
HSR:28.818% D
AF-6 Shadow
C--
Kills:1,158
Deaths:425
KDR:2.725
Accuracy:31.353% C--
HSR:21.503% D
Tempest
C
Kills:1,157
Deaths:537
KDR:2.155
Accuracy:25.247% C
HSR:11.755% D**
NS-44L Blackhand
A+
Kills:1,157
Deaths:302
KDR:3.831
Accuracy:55.143% A+
HSR:54.105% B*
LA3 Desperado
C+
Kills:1,156
Deaths:747
KDR:1.548
Accuracy:28.559% C+
HSR:18.599% C+
NS-357 Underboss
C+
Kills:1,155
Deaths:841
KDR:1.373
Accuracy:34.506% C+
HSR:18.355% C
NC4 Mag-Shot
B**
Kills:1,141
Deaths:676
KDR:1.688
Accuracy:33.749% B**
HSR:17.967% C+
NS-AM7 Archer
B**
Kills:848
Deaths:450
KDR:1.884
Accuracy:62.087% B+
HSR:28.066% B**
NSX Daimyo
B**
Kills:736
Deaths:91
KDR:8.088
Accuracy:49.099% B**
HSR:93.886% C+
MGR-S1 Gladius
A++
Kills:670
Deaths:150
KDR:4.467
Accuracy:36.362% A++
HSR:24.627% B
The Executive
A+
Kills:369
Deaths:132
KDR:2.795
Accuracy:43.894% A+
HSR:18.970% D
LA8 Rebel
A**
Kills:172
Deaths:69
KDR:2.493
Accuracy:49.547% A**
HSR:28.488% B**
NS-61 Emissary
A++
Kills:51
Deaths:23
KDR:2.217
Accuracy:38.756% A++
HSR:23.529% A
Kills:51,573
Deaths (as Infiltrator):17,713
Deaths (to Infiltrators):10,830
KDR:2.91159
Kill Difference:33,860
Playtime:928.286 hours
Usage:17%
Score:17.794m
Score/min:319
Accuracy (listed only):40.762%
HSR (listed only):36.103%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4G Cyclone
B+
Kills:4,750
Deaths:1,789
KDR:2.655
Accuracy:29.973% B+
HSR:14.800% D
Reaper DMR
A
Kills:1,863
Deaths:550
KDR:3.387
Accuracy:32.410% A
HSR:25.926% C*
AF-4AE Cyclone
A+
Kills:1,566
Deaths:302
KDR:5.185
Accuracy:35.609% A+
HSR:24.840% C+
GR-22
B**
Kills:1,534
Deaths:693
KDR:2.214
Accuracy:29.435% B**
HSR:19.883% C++
GR-22AE
A++
Kills:1,230
Deaths:346
KDR:3.555
Accuracy:35.639% A++
HSR:25.772% C++
NC1 Gauss Rifle
B**
Kills:1,192
Deaths:423
KDR:2.818
Accuracy:27.537% B**
HSR:20.973% C+
AF-57 Piston
A+
Kills:1,180
Deaths:279
KDR:4.229
Accuracy:55.313% A+
HSR:11.610% D
NC9 A-Tross
A
Kills:1,179
Deaths:371
KDR:3.178
Accuracy:31.774% A
HSR:20.780% C--
NSX Yumi
A++
Kills:1,175
Deaths:290
KDR:4.052
Accuracy:34.794% A++
HSR:27.745% C*
Carnage AR
C-
Kills:1,169
Deaths:867
KDR:1.348
Accuracy:22.567% C-
HSR:15.569% D
GD-66 Claw
B**
Kills:1,169
Deaths:609
KDR:1.920
Accuracy:69.388% B**
HSR:11.976% C-
LA39 Bruiser
B++
Kills:1,166
Deaths:455
KDR:2.563
Accuracy:68.639% B++
HSR:16.038% C**
Gauss Prime
A++
Kills:1,166
Deaths:344
KDR:3.390
Accuracy:33.537% A++
HSR:25.129% C*
Gauss Rifle Burst
B++
Kills:1,164
Deaths:369
KDR:3.154
Accuracy:30.868% B++
HSR:22.509% D
NS-11P
B**
Kills:1,163
Deaths:447
KDR:2.602
Accuracy:27.757% B**
HSR:19.089% C+
Gauss Rifle S
A*
Kills:1,163
Deaths:316
KDR:3.680
Accuracy:34.866% A*
HSR:26.913% B*
NSX Tengu
A*
Kills:1,163
Deaths:238
KDR:4.887
Accuracy:50.087% A*
HSR:18.745% C
AF-4 Cyclone
B+
Kills:1,162
Deaths:694
KDR:1.674
Accuracy:28.208% B+
HSR:10.499% D*
MKV Suppressed
B++
Kills:1,161
Deaths:521
KDR:2.228
Accuracy:29.314% B++
HSR:14.470% D
Blitz GD-10
B++
Kills:1,160
Deaths:793
KDR:1.463
Accuracy:28.113% B++
HSR:12.069% D
NS-7 PDW
B*
Kills:1,160
Deaths:481
KDR:2.412
Accuracy:29.028% B*
HSR:12.586% D-
NS Baron G5AE
A
Kills:1,158
Deaths:358
KDR:3.235
Accuracy:59.274% A
HSR:11.744% D
NS-11A
A
Kills:1,157
Deaths:322
KDR:3.593
Accuracy:30.533% A
HSR:30.164% A
Tempest
C
Kills:1,157
Deaths:537
KDR:2.155
Accuracy:25.247% C
HSR:11.755% D**
NC12 Sweeper
B+
Kills:791
Deaths:376
KDR:2.104
Accuracy:47.849% B+
HSR:12.389% C
NS Baron G5
A*
Kills:706
Deaths:143
KDR:4.937
Accuracy:67.470% A*
HSR:14.448% C+
MGR-S1 Gladius
A++
Kills:670
Deaths:150
KDR:4.467
Accuracy:36.362% A++
HSR:24.627% B
Mauler S6
B*
Kills:61
Deaths:20
KDR:3.050
Accuracy:47.475% B*
HSR:11.475% D
Kills:35,335
Deaths (as Combat Medic):13,083
Deaths (to Combat Medics):6,983
KDR:2.70083
Kill Difference:22,252
Playtime:290.016 hours
Usage:5%
Score:6.498m
Score/min:373
Accuracy (listed only):38.538%
HSR (listed only):18.376%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B+
Kills:679
Deaths:94
KDR:7.223
Accuracy:29.247% C--
HSR:18.409% B+
AF-41 Hacksaw
B+
Kills:594
Deaths:121
KDR:4.909
Accuracy:33.427% C**
HSR:15.993% B+
AF-34 Mattock
C**
Kills:544
Deaths:94
KDR:5.787
Accuracy:33.071% C
HSR:18.934% C**
AF-41 Hacksaw
A
Kills:470
Deaths:63
KDR:7.460
Accuracy:41.397% B*
HSR:19.787% A
NCM1 Scattercannon
B
Kills:438
Deaths:141
KDR:3.106
Accuracy:33.545% C
HSR:16.895% B
NCM1 Scattercannon
B++
Kills:425
Deaths:79
KDR:5.380
Accuracy:32.826% C
HSR:18.118% B++
NCM3 Raven
C*
Kills:196
Deaths:94
KDR:2.085
Accuracy:41.658% C*
HSR:2.551% C+
NCM3 Raven
C**
Kills:179
Deaths:116
KDR:1.543
Accuracy:42.384% C**
HSR:1.676% D
NCM2 Falcon
A
Kills:114
Deaths:61
KDR:1.869
Accuracy:40.117% C+
HSR:7.895% A
NCM2 Falcon
B**
Kills:71
Deaths:37
KDR:1.919
Accuracy:44.035% C*
HSR:7.042% B**
Kills:3,710
Deaths (as MAX Suit):450
Deaths (to MAX Suits):3,290
KDR:8.24444
Kill Difference:3,260
Playtime:56.614 hours
Usage:1%
Score:1.727m
Score/min:508
Accuracy (listed only):37.171%
HSR (listed only):12.730%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C++
Kills:967
V. Kills:133 N/A
Deaths:193
KDR:5.010
Accuracy:49.955% C++
KPH:50.400 C--
VKPH:6.900 D-
Vortek Rotary
D-
Kills:122
V. Kills:165 73%
Deaths:477
KDR:0.256
Accuracy:29.635% C+
KPH:3.200 D-
VKPH:4.300 D-
Kills:1,089 (122 + 0)
Deaths:670
KDR:1.625
VKDR:0.445
Vehicle Kills:298
Kill Difference:419
Playtime:57.642 hours
Usage:1%
Score:0.447m
Score/min:129
Piloting Accuracy:29.635%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
B**
Kills:258
V. Kills:141 182%
Deaths:37
KDR:6.973
Accuracy:29.708% C+
KPH:44.100 B**
VKPH:24.100 B+
C150 Dalton
C*
Kills:256
V. Kills:200 127%
Deaths:44
KDR:5.818
Accuracy:27.197% D*
KPH:33.600 C++
VKPH:26.200 C*
CAS30 Tank Buster
C
Kills:95
V. Kills:91 103%
Deaths:176
KDR:0.540
Accuracy:40.842% C
KPH:2.500 D--
VKPH:2.400 D--
L105 Zephyr
N/A
Kills:50
V. Kills:7 N/A
Deaths:9
KDR:5.556
Accuracy:29.200% N/A
KPH:39.700 N/A
VKPH:5.600 N/A
Kills:659 (95 + 564)
Deaths:266
KDR:2.477
VKDR:1.650
Vehicle Kills:439
Kill Difference:393
Playtime:53.325 hours
Usage:1%
Score:0.630m
Score/min:197
Piloting Accuracy:40.842%
Gunner Accuracy:29.200%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B
Kills:1,711
V. Kills:1,313 130%
Deaths:221
KDR:7.742
Accuracy:51.568% C
KPH:25.900 C
VKPH:19.900 B
L100 Python HESH
B++
Kills:1,498
V. Kills:160 N/A
Deaths:106
KDR:14.132
Accuracy:54.769% B++
KPH:57 C++
VKPH:6.100 C--
L100 Python HEAT
C**
Kills:1,242
V. Kills:334 371%
Deaths:122
KDR:10.180
Accuracy:50.350% C+
KPH:34.700 C**
VKPH:9.300 C-
C75 Viper
A
Kills:1,177
V. Kills:112 N/A
Deaths:83
KDR:14.181
Accuracy:38.069% C+
KPH:52.400 A
VKPH:5 D
Kills:5,628 (5,628 + 0)
Deaths:532
KDR:10.579
VKDR:3.607
Vehicle Kills:1,919
Kill Difference:5,096
Playtime:150.551 hours
Usage:3%
Score:2.496m
Score/min:276
Driving Accuracy:38.069%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A**
Kills:31,321
V. Kills:28,998 108%
Deaths:1,875
KDR:16.705
Accuracy:49.562% C+
KPH:27.700 B+
VKPH:25.600 A**
E540 Halberd
A++
Kills:3,851
V. Kills:2,983 129%
Deaths:273
KDR:14.106
Accuracy:57.062% A++
KPH:31.500 C*
VKPH:24.400 A++
C85 Canister
S
Kills:2,742
V. Kills:294 N/A
Deaths:51
KDR:53.765
Accuracy:44.723% B++
KPH:235.100 S
VKPH:25.200 M**
M12 Kobalt
S
Kills:1,127
V. Kills:47 N/A
Deaths:15
KDR:75.133
Accuracy:19.145% A
KPH:186.200 M**
VKPH:7.800 S
Titan-150 HESH
B++
Kills:1,094
V. Kills:122 N/A
Deaths:56
KDR:19.536
Accuracy:49.617% C**
KPH:52.900 B++
VKPH:5.900 C--
M20 Basilisk
S
Kills:921
V. Kills:188 487%
Deaths:27
KDR:34.111
Accuracy:29.918% C+
KPH:121.700 S
VKPH:24.900 S
Enforcer ML85
B++
Kills:663
V. Kills:551 120%
Deaths:77
KDR:8.610
Accuracy:44.895% B+
KPH:25.200 C**
VKPH:21 B++
Titan-150 HEAT
C+
Kills:394
V. Kills:179 219%
Deaths:104
KDR:3.788
Accuracy:44.015% C
KPH:19.600 C+
VKPH:8.900 C+
Kills:42,113 (32,809 + 9,304)
Deaths:2,478
KDR:16.995
VKDR:13.463
Vehicle Kills:33,362
Kill Difference:39,635
Playtime:1,345.515 hours
Usage:25%
Score:31.212m
Score/min:387
Driving Accuracy:44.015%
Gunner Accuracy:44.895%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B**
Kills:1,439
V. Kills:68 N/A
Deaths:89
KDR:16.169
Accuracy:49.206% C+
KPH:160.600 B**
VKPH:7.600 C+
M12 Kobalt-H
B**
Kills:1,306
V. Kills:42 N/A
Deaths:46
KDR:28.391
Accuracy:27.454% B**
KPH:147.800 B+
VKPH:4.800 C++
E540 Halberd-H
B*
Kills:970
V. Kills:445 217%
Deaths:75
KDR:12.933
Accuracy:61.044% B+
KPH:57.900 B*
VKPH:26.500 B++
Enforcer ML65-H
A*
Kills:968
V. Kills:568 170%
Deaths:85
KDR:11.388
Accuracy:62.916% B+
KPH:71.200 A*
VKPH:41.800 B**
M60-G Bulldog-H
A
Kills:877
V. Kills:101 N/A
Deaths:25
KDR:35.080
Accuracy:57.676% A
KPH:104 B**
VKPH:12 B++
M96 Mjolnir-H
A*
Kills:408
V. Kills:256 159%
Deaths:31
KDR:13.161
Accuracy:56.485% B++
KPH:91.700 A*
VKPH:57.500 A++
M20 Basilisk-H
C++
Kills:280
V. Kills:56 491%
Deaths:20
KDR:14
Accuracy:42.553% C
KPH:67.500 C++
VKPH:13.500 C
M40 Fury-H
B+
Kills:195
V. Kills:43 443%
Deaths:13
KDR:15
Accuracy:41.311% C++
KPH:85.500 C+
VKPH:18.800 B+
Kills:6,443 (0 + 6,443)
Deaths:384
KDR:16.779
VKDR:4.112
Vehicle Kills:1,579
Kill Difference:6,059
Playtime:67.481 hours
Usage:1%
Score:1.867m
Score/min:461
Driving Accuracy:N/A%
Gunner Accuracy:41.311%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:478
V. Kills:69 N/A
Deaths:20
KDR:23.900
Accuracy:36.705% C++
KPH:85.700 A
VKPH:12.400 C**
M20 Basilisk
C*
Kills:308
V. Kills:104 293%
Deaths:61
KDR:5.049
Accuracy:37.656% C+
KPH:22.700 C*
VKPH:7.700 C++
M12 Kobalt
B+
Kills:291
V. Kills:7 N/A
Deaths:10
KDR:29.100
Accuracy:19.179% B
KPH:82.200 B+
VKPH:2 C
M20 Basilisk
B**
Kills:290
V. Kills:85 337%
Deaths:30
KDR:9.667
Accuracy:37.113% C+
KPH:33.400 B**
VKPH:9.800 C++
M40 Fury
B**
Kills:251
V. Kills:34 N/A
Deaths:17
KDR:14.765
Accuracy:36.399% C++
KPH:72.600 B**
VKPH:9.800 C++
M12 Kobalt
B++
Kills:190
V. Kills:4 N/A
Deaths:4
KDR:47.500
Accuracy:20.390% B++
KPH:93.300 B++
VKPH:2 C
M60-G Bulldog
C++
Kills:58
V. Kills:17 322%
Deaths:8
KDR:7.250
Accuracy:31.389% C
KPH:22.200 C-
VKPH:6.500 C++
Kills:1,866 (0 + 1,866)
Deaths:150
KDR:12.440
VKDR:2.133
Vehicle Kills:320
Kill Difference:1,716
Playtime:39.509 hours
Usage:1%
Score:1.111m
Score/min:469
Driving Accuracy:N/A%
Gunner Accuracy:31.389%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B*
Kills:1,148
V. Kills:175 N/A
Deaths:420
KDR:2.733
Accuracy:47.307% C+
KPH:39 B*
VKPH:5.900 C+
S12 Renegade
B+
Kills:1,007
V. Kills:37 N/A
Deaths:289
KDR:3.484
Accuracy:45.797% B+
KPH:64.500 C**
VKPH:2.400 B+
M12 Kobalt-F
A+
Kills:237
V. Kills:10 N/A
Deaths:56
KDR:4.232
Accuracy:31.434% A+
KPH:55.400 B**
VKPH:2.300 B**
Kills:2,392 (2,392 + 0)
Deaths:765
KDR:3.127
VKDR:0.290
Vehicle Kills:222
Kill Difference:1,627
Playtime:49.310 hours
Usage:1%
Score:0.553m
Score/min:187
Driving Accuracy:31.434%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 60,31931,3211,87516.705A++13.5249.562%C+1.568%D27.7B+25.6A**3581130.7h4.8C++9.7C++
AF-19 Mercenary 12,53912,4273,9563.141M+0.0432.56%A*20.624%C+56.6MN/A168219.4h10B*30.6B*
LA1 Anchor 10,08910,0163,3742.969B0.2127.363%B+24.002%C+65.5B++N/A215152.9h8.4B*30.5B++
NS-44P Commissioner 7,1407,1132,8232.52B**0.6653.022%A+32.855%B*93.8B**N/A21875.8h3B++5.6B*
AC-X11 6,6206,5722,1263.091A*0.0930.156%B**17.194%D-61.9A++N/A161106.1h8.1B*26.9B++
AF-4G Cyclone 4,7804,7501,7892.655B+0.5329.973%B+14.8%D56.8C*N/A16383.6h9.4B31.2B+
SAS-R 4,5254,5066736.695A+3.5147.276%A71.682%B75.4A++N/A23059.8h2B+4.2B*
E540 Halberd 6,8343,85127314.106B**10.9257.062%A++2.441%C-31.5C*24.4A++545122.4h6C+10.6B++
Razor GD-23 3,4973,4731,5352.263A+0.9229.899%B**17.161%D46.6AN/A13374.6h10B*33.6B++
NC6 Gauss SAW 3,3293,3202,8051.184C++2.0016.994%D18.072%D-21CN/A81158.4h9.8C**57.7C++
NC6A GODSAW 3,0953,0729103.376B+0.1925.771%C-24.023%C82.6B*N/A30437.2h7.5C*29.2B+
GD-22S 3,0633,0491,1592.631B++0.5525.259%B+22.007%C55.9B*N/A21654.5h8.9B**35.1B++
NS-44 Commissioner 2,9082,8881,8941.525B+1.6641.246%B++27.112%B++28.2C+N/A92102.4h3.3B++8B++
C85 Canister 3,0362,7425153.765A*50.5844.723%B++12.327%C234.4M**25.1M**83311.7h5.3B++11.9B*
NS-11C 2,7032,6826853.915M*0.7329.576%B**22.11%B+86.8M++N/A34230.9h11.5B++39B++
EM6 2,6462,6261,7971.461C+1.7222.953%C*21.896%C33.5CN/A10978.4h10.2B+44.3B
GD-7F 2,4812,4601,9711.248C*1.9326.307%B+16.992%C--20.1CN/A74122.1h12.8C**48.5B
Reaper DMR 1,8831,8635503.387B++0.2132.41%A25.926%C*76A*N/A20324.5h7.9B**24.5B**
19A Fortuna 1,8341,8179101.997B++1.1827.161%C*16.896%D34.8C+N/A11452.2h10.5C+38.6C++
L100 Python AP 3,0241,7112217.742B*4.5651.568%C4.383%B*25.9C19.9B34066h6.5C+12.6C+
Frag Grenade 1,6051,59611596N/A1,592.8250.556%B++N/A613.8B+3.5D22362.6h3.1B++6.1B++
AF-4AE Cyclone 1,5821,5663025.185M*2.0035.609%A+24.84%C+119.5A++1.2A++31613.1h8.6B+24B+
GR-22 1,5411,5346932.214B++0.9729.435%B**19.883%C++59.5AN/A18225.8h11.5B++39.1B*
L100 Python HESH 1,6581,49810614.132C**10.9554.769%B++2.937%A57C++6.1C--23126.3h2.6B*4.8B*
C85 Canister-H 1,5071,4398916.169C*12.9949.206%C+11.258%C+159.9B**7.6C+4819h4.3B*8.8B*
C-4 2,1721,4298121.76C**1.4228.727%B++N/A66.8C34.7B+90321.4h1.4C*5B+
NS-15M AE 1,3851,3724712.913B+0.2722.158%D21.866%D72.2B++N/A27819h11.1C**50.2C++
NC05 Jackhammer 1,3371,3318051.653B1.5344.136%C++12.397%D47C**N/A16428.3h4.4B+10B
M12 Kobalt-H 1,3481,3064628.391B+25.2127.454%B**18.147%C**148.4B+4.8C++3378.8h13.4B48.7B++
Tank Mine 2,2241,2522305.443A+2.2672.229%M+N/A136.1B++105.7A+20239.2h3.4F--4.7B**
EM1 1,2541,2448121.532B+1.6523.053%C**16.72%D33.3C+N/A11237.4h11.2C**48.4B+
L100 Python HEAT 1,5761,24212210.18B**7.0050.35%C+3.945%B*34.7C**9.3C-18435.8h3.5A6.9B**
GR-22AE 1,2411,2303463.555A0.3735.639%A++25.772%C++108.8A*1B+24011.3h10.7B++29.9B**
NC1 Gauss Rifle 1,2031,1924232.818A+0.3627.537%B**20.973%C+61.8A**N/A27119.3h9.2A33.4B**
NS-44B Commissioner 1,1911,1864172.844M0.3453.351%A+30.691%B++94.1AN/A21912.6h2.8B*5.3B++
NS-15M2 1,1921,1853813.11B*0.0726.661%B+24.641%C+83.5A+N/A30814.2h10.4B*39B++
Gauss Compact Burst 1,1971,1854772.484B0.7027.778%C*20.422%D54.1B+N/A19921.9h9.9B+35.5B
AF-57 Piston 1,1921,1802794.229M+1.0555.313%A+11.61%D142.2S1.4B*3928.3h3.4B*6.1B*
NC9 A-Tross 1,1891,1793713.178A++0.0031.774%A20.78%C--75.1A*N/A19415.7h7.6B**24B**
C75 Viper 1,2891,1778314.181A++11.0038.069%C+1.359%C+52.3A5D29022.5h7B**18.4B**
EM4-AE Longshot 1,1781,1766119.279S16.1052.453%A++79.847%C+95.6A*N/A21212.3h1.9C++3.7B++
NSX-P Tanto 1,1851,1752065.704S2.5236.849%A*25.021%C+141.6S1.2B++3508.3h10.9B*29.7B**
NSX Yumi 1,1951,1752904.052A*0.8734.794%A++27.745%C*80.5A*1.4C++17114.6h11.1B+32B*
Impetus 1,1881,1732325.056A*1.8741.75%A24.211%D72A+N/A18016.3h3.8B*9.2B*
MGR-L1 Promise 1,1801,1712315.069M+1.8933.382%A++36.806%A++150.1S1.2B*5727.8h9.7B**29B**
Carnage AR 1,1691,1698671.348C++1.8322.567%C-15.569%D36.2C**N/A16032.3h12.2B+54.1C*
GD-66 Claw 1,1771,1696091.92B+1.2669.388%B**11.976%C-59B*N/A21019.8h2B*2.9B++
NS-30 Vandal 1,1761,1692724.298A+1.1233.213%C++20.103%D63.2B**N/A15218.5h4.9B++14.7B+
NC6S Gauss SAW S 1,1741,1685742.035B+1.1523.307%C+17.466%D-46C++N/A12625.4h8.8B*37.9B+
EM4 Longshot 1,1691,16810511.124A**7.9443.723%B++81.507%B+62.1A++N/A24118.8h1.7B*3.9B*
NS-44G Commissioner 1,1691,1684202.781A0.4053.556%A+29.88%B+89.2B*N/A23813.1h3B+5.6B+
Gauss Compact S 1,1701,1677181.625B*1.5624.77%C**16.624%C33.8B**N/A12734.5h10.6C*42.8B
NSX Naginata 1,1761,1672634.437M+1.2628.861%A32.648%B+101.5A**N/A23911.5h10.4B+36.1B++
LA39 Bruiser 1,1731,1664552.563A0.6268.639%B++16.038%C**77.2A+N/A25515.1h2B*2.8B++
Gauss Prime 1,1791,1663443.39A+0.2133.537%A++25.129%C*100.5M1.1B**23411.6h9.6B++28.5B**
The Moonshot 1,1711,1658413.869A*10.6943.503%C*78.541%C+62B+N/A17718.8h1.9C+4.4C++
AF-18 Stalker 1,1691,1655752.026B++1.1630.714%B++12.532%D*40.3B+N/A13128.9h11.5B+37.5B+
Gauss Rifle Burst 1,1701,1643693.154B++0.0330.868%B++22.509%D77.6AN/A20615h9.4B*30.4B++
NS-11P 1,1761,1634472.602A0.5827.757%B**19.089%C+66.1A*N/A18817.6h11.7B*42.2B*
Gauss Rifle S 1,1641,1633163.68A**0.5034.866%A*26.913%B*108.7SN/A27910.7h8.7B**25B**
AF-8 RailJack 1,1661,1635122.804S19.6248.951%A++87.188%A72.7M**N/A30616h1.6A3.3B**
NSX Tengu 1,1711,1632384.887M**1.7150.087%A*18.745%C123.7M**N/A2789.4h10B*19.9B*
LA80 1,1641,1626119.049S15.8742.807%C**86.059%B**79.6A++N/A29414.6h1.7B*3.9B++
AF-4 Cyclone 1,1661,1626941.674B+1.5128.208%B+10.499%D*33.4C++N/A14534.8h9.4B+33.2B+
Mag-Cutter 1,1881,16130,4720.038B+3.1443.026%B**1.292%D0.8C*N/A21527.2h2.3B5.4B+
NC14 Bolt Driver 1,1621,1614222.751B+0.4341.145%B*71.059%C25.9C*N/A12044.8h2.4B+5.7B++
MKV Suppressed 1,1611,1615212.228A+0.9529.314%B++14.47%D50.9B*N/A20022.8h12.6B+43B+
NS-15M1 1,1641,1605632.06B+1.1222.447%C+13.879%D*47.3BN/A19424.5h11.1B+49.3B+
NSX Tanto 1,1681,1602344.957M**1.7834.5%A+26.293%C++120.8M**N/A3209.6h10.9B+31.5B+
Blitz GD-10 1,1621,1607931.463B+1.7228.113%B++12.069%D29.1C++N/A11839.8h11.6B*41.2B++
NS-7 PDW 1,1621,1604812.412A++0.7729.028%B*12.586%D-49.4B**N/A28423.5h11.6B*39.9B++
Hardlight Dagger 1,1771,15923,8680.049B+3.1334.971%B+2.33%D0.8CN/A21377.6h1.7B++4.8B+
AF-4A Bandit 1,1681,1594392.64B**0.5427.69%B+17.86%D49.3B+N/A21923.5h10.7C*38.7B+
NSX Tomoe 1,1661,1592005.795A*2.6136.706%A++33.65%C88.5A*N/A26413.1h13.7C*37.4B++
Gauss SPR 1,1671,1591627.154S3.9744.629%A++28.818%D88.5M*N/A21913.1h3.9B**8.7B**
NS Baron G5AE 1,1661,1583583.235A++0.0559.274%A11.744%D83.3A+N/A23913.9h3.8B+6.4C++
AF-6 Shadow 1,1641,1584252.725B+0.4631.353%C--21.503%D51.7B+N/A16922.4h5B+15.8C**
NS-11A 1,1741,1573223.593A++0.4130.533%A30.164%A91.1M++1.3A*23912.7h10.2A33.5B**
GD Guardian 1,1681,1571676.928M+3.7540.429%A30.596%C++102.4A*1A21711.3h6B++14.8B**
Tempest 1,1621,1575372.155B*1.0325.247%C11.755%D**51.7C*N/A18322.4h10.5C41.5C+
NS-44L Blackhand 1,1621,1573023.831A**0.6555.143%A+54.105%B*36.5B++N/A11031.7h3B**5.4B**
LA3 Desperado 1,1611,1567471.548B++1.6328.559%C+18.599%C+41.1BN/A15128.1h9C++31.4C++
NS-357 Underboss 1,1651,1558411.373B+1.8134.506%C+18.355%C34C+N/A12534h3.8B+11C**
M40 Fury-F 1,3231,1484202.733B+0.4547.307%C+N/A39B*6C+18029.4h7.1B++14.9B++
Warden 1,1541,1415662.016B**1.1726.608%C+21.21%C-33.4B*N/A10334.2h6.7B**25B++
NC4 Mag-Shot 1,1581,1416761.688A1.4933.749%B**17.967%C+32.6B+N/A12535h7B+20.7C**
M12 Kobalt 1,1741,1271575.133S71.9519.145%A14.907%C+184.8M**7.7S4866.1h10.7A+55.7A
Titan-150 HESH 1,2161,0945619.536B**16.3549.617%C**2.559%B+52.9B++5.9C--24320.7h2.5B++5B*
Shrike 1,5731,0311,2470.827C*2.3561.532%B+2.522%C+24.7C+13C++31841.8h5.7B+9.2B++
S12 Renegade 1,0441,0072893.484C++0.3045.797%B+2.085%D64.6C**2.4B+20615.6h3.1B6.7B+
E540 Halberd-H 1,4159707512.933B*9.7561.044%B+1.237%D57.7B*26.5B++44116.8h5B+8.2B++
Enforcer ML65-H 1,5369688511.388A*8.2162.916%B+1.136%D71.2A*41.8B**59113.6h9.1B**14.5A
Breaker Rocket Pods 1,1009671935.01C1.8349.955%C++1.551%B*50.4C--6.9D-26419.2h11.9B++23.9B+
M20 Basilisk 1,1099212734.111U30.9329.918%C+5.755%C++121.2S24.7S6187.6h19.9A*66.6A+
M60-G Bulldog-H 9788772535.08A*31.9057.676%A1.14%C-104.4B**12B++2718.4h3.7B*6.4B**
NS-AM7 Archer 1,0258484501.884M*1.3062.087%B+28.066%B**25.7S5.4A++12733h8.9B*14.3B**
NS-TMC-01 "His Regards" 8198169,7550.084A*3.1035.882%B*3.064%D1.8B+N/A4445.8h1.7B++4.8B+
NS Decimator 1,2007946221.277B1.9057.766%C2.897%B+31.9C+16.3C++44624.9h4.6C*8C++
NC12 Sweeper 7997913762.104B**1.0847.849%B+12.389%C42.3B+N/A11418.7h3.8B++8B++
Hawk GD-68 1,1577368710.845B2.3465.992%B+4.62%B**19C*10.9C++19738.8h6.8B+10.3B++
NSX Daimyo 736736918.088A+4.9149.099%B**93.886%C+95.6A++N/A2237.7h2.2B+4.4B*
NS Baron G5 7167061434.937S1.7667.47%A*14.448%C+138.4S2S3655.1h3.9B++5.8C+
AF-34 Mattock 688679947.223B**4.0429.247%C--18.409%B+57.5B*N/A16311.8h3.8A13B++
MGR-S1 Gladius 6766701504.467A*1.2936.362%A++24.627%B124.1M*1.1A3675.4h7.5B**20.6B**
Enforcer ML85 1,214663778.61B*5.4344.895%B+1.659%C25.2C**21B++69626.3h13.5C+30.1C**
Bouncing Betty 6526511474.429C*1.2560.826%A++N/A93DN/A3387h1.9C++3.1B**
Sticky Grenade 6055971597N/A593.8251.953%C+N/A995C+13.3C++38650.6h1.9B3.7C**
AF-41 Hacksaw 6045941214.909B*1.7333.427%C**15.993%B+58.8A++1A++18810.1h5.4B+16.2B++
Spear Anti-Vehicle Phalanx Turret 9165525011.04B++7.8652.688%B**2.717%D53.6B*35.3A77510.3h7.2B13.6B++
AF-34 Mattock 550544945.787B*2.6133.071%C18.934%C**46.1BN/A13811.8h5.3B++16.1B+
MGR-L1 Promise AE 4984881184.136B*0.9533.613%A32.787%B+139.4M2.9A**2973.5h9.6B*28.6B**
M40 Fury 5474782023.9M+20.7236.705%C++1.464%C85.4A12.3C*6675.6h8.6B*23.4B*
AF-41 Hacksaw 471470637.46A++4.2841.397%B*19.787%A75.8M++N/A2576.2h5.9B+14.1B*
NS Decimator-B 6924661582.949A0.2356.753%D--N/A46.1C+22.4C++30410.1h3.5B+6.2C++
Anti-Vehicle Grenade 5464531453N/A449.8258.437%B*N/A453B93C+31711h4.8B+8.2B++
NCM1 Scattercannon 4404381413.106B++0.0833.545%C16.895%B26.2C*N/A14816.7h9.4D28.1C
C-4 ARX 7104302601.654C+1.5320.174%D**N/A40.6D**26.4C--39510.6h1.3C+6.7D--
NCM1 Scattercannon 428425795.38A2.2032.826%C18.118%B++33.5C+N/A16212.7h7.8D-23.7D
M96 Mjolnir-H 6644083113.161M++9.9856.485%B++N/A92.7A*58.2A++8964.4h22.3B*39.5A
MANA Anti-Vehicle Turret 7413991063.764M*0.5855.291%U2.757%D*3990C*3420M++22754700.1h7.4B+13.4B**
Titan-150 HEAT 5733941043.788C+0.6144.015%C3.046%C+19.6C+8.9C+38520.1h4.5B+10.1B+
The Executive 3713691322.795A0.3943.894%A+18.97%D49.9C+N/A1107.4h7C+16B*
M20 Basilisk 412308615.049B**1.8737.656%C+4.545%D22.6C*7.6C+34813.6h83.1C*220.7B+
M12 Kobalt 2982911029.1A+25.9219.179%B18.557%C+83.1B++2C4033.5h16.3B+85B+
M20 Basilisk 375290309.667M**6.4937.113%C+4.828%C33.3B**9.8C++3888.7h64.3C**173.3B++
M20 Basilisk-H 3362802014A++10.8242.553%C6.429%C++68.3C++13.7C2814.1h34.5B*81.1B*
M12 Kobalt 285274391.333B*88.1531.479%A*17.153%C144.2B++5.8B+3431.9h14.8B+47B*
AP30 Shredder 399258376.973C**3.7929.708%C+N/A44.5B**24.3B+5665.8h43B*144.8B**
C150 Dalton 456256445.818C+2.6427.197%D*N/A33.7C++26.3C*5177.6h3.2B*11.7C*
M40 Fury 2852511714.765A+11.5836.399%C++1.594%C+71.7B**9.7C++8873.5h9B*24.7B++
M12 Kobalt-F 247237564.232A1.0531.434%A+7.595%C-55.1B**2.3B**1654.3h12B+38.2B++
NCM3 Raven 338196942.085A+1.1041.658%C*2.551%C+15.4A11.2A++31212.7h23.7B+56.9B+
M40 Fury-H 2381951315C++11.8241.311%C++N/A84.8C+18.7B+4172.3h9C+21.8C+
M12 Kobalt 194190447.5M**44.3220.39%B++15.79%D95B++2C7522h13.6B*66.6B+
NCM3 Raven 3011791161.543B**1.6442.384%C**1.676%D12.6B*8.6B**27514.2h28.6C*67.6B+
AF-22 Crow 3351723100.555C+2.6369.647%C**1.744%C--14.1C13.4C+21912.2h9.1C+13C++
LA8 Rebel 174172692.493A++0.6949.547%A**28.488%B**47.8B*N/A1623.6h6B12.2C*
Aspis Anti-Aircraft Phalanx Turret 279131187.278A++4.1034.579%A+N/A19.6A+22.1A*4946.7h128.4B+371.3B++
Vortek Rotary 2871224770.256C--2.9329.635%C+2.459%C++3.2D-4.3D-6238.5h171F577.1D**
NCM2 Falcon 130114611.869B++1.3140.117%C+7.895%A19.7B*2.8D-3115.8h7.8B++19.5B+
Rocklet Rifle 210105611.721A*1.4648.202%C--N/A32.8B+32.8B++4293.2h35.9C*74.4C++
CAS30 Tank Buster 186951760.54C--2.6440.842%CN/A2.5D--2.4D--6938.6h57.2C+140.1C+
The Slasher 85854890.174M3.0144.957%B*14.118%C*3.8C++N/A1022.5h1.8B+4.1B+
Hyena Missile Launcher 11878419.5U16.3238.563%B*N/A28.9B**14.8B+2662.7h18.3A++47.5A+
M60-A Bulldog 9476174.471C+1.2928.155%D-1.316%C23D5.5C+1373.3h8F28.5D*
NCM2 Falcon 9371371.919A1.2644.035%C*7.042%B**16.9B*5.2C++2554.2h11.3B+25.6B+
Mauler S6 6161203.05A**0.1347.475%B*11.475%D67.8A*N/A13020.9h3.1A6.5B**
M60-G Bulldog 755887.25B*4.0731.389%C5.172%A+22.3C6.5C++2552.6h9D28.7C
Carver 5555431.279S1.9036.757%B*7.273%D*30.6A**N/A1161.8h1.2B+3.4B
NS-61 Emissary 5351232.217A*0.9638.756%A++23.529%A46.4B**1.8M3221.1h12.7C**32.8B++
L105 Zephyr 575095.556C2.3729.2%FN/A38.5C-5.4C--4711.3h5.2B+17.7C+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter18641,33326.4h
Restoration Kit2031,38510.3h
Anti-Vehicle MANA Turret492,0924.2h
Nano-Armor Kit1,4383,663,838274.4h
Spawn Beacon1976,20611.8h
Medical Applicator327185,34614.6h
Medical Kit3,51231,351187.8h
Nanite Revive Grenade06600.2h
Welding Device0660h
Spitfire Auto-Turret82,9462.1h
Ammunition Package1184,6956.5h
Anti-Infantry MANA Turret92330.7h
Snowman Soldier2820.1h
Recon Detection Device292,2534.5h

Check the help document for the dictionary if you want to learn more about words used here.


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