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Paragon World Champion K0per1s[DIGT] K0per1s
VS BR 206

KDR: 2.49

Score: 117m

Last Seen: May 23rd, 2020 2:44 PM
- OFFLINE - 16.5 hour(s)

Prestige 1, Battle Rank 100 (206 total) - Vanu Sovereignty on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKER
PRIMARY WEAPONS Sirius SX12 Eridani SX5 Parallax VX3 Ghost Force-Blade NS-44 Commissioner VE-S Canis Betelgeuse 54-A
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,577,060 MLG Score: 2060
Fun Score: N/A
Cheeseburgers Flipped: 297TIME WITH MEDKIT: 1%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.889%26.794%828481298153,2752.6011-0.114

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.152%1.867A++0.857B*-1.608FHEAD ++ (~11.35)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.90.597B+9.20.353C**20.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.473%1.907%142134436725693730.14285798%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.69%-1.033D*0.316C*0.549

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
237.6-0.462D65.3-0.226C172.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
72.053%1.098%342513415,557409144781.35802124%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.609%3.005M++-0.908D--0.921

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.50.752B++6.90.45B+2.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.175%6.623%1461513312,869337810760.849319266%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.452%1.197B**0.509B+0.613

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
68.40.432B33.60.165C++34.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.059%75.966%1467133927,8853392568.22081

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.415%2.427A**0.574B+1.969

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.80.622B+1.90.399B1.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
53.572%16.885%146513413,7494782520.783818

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.482%0.974B*0.403B1.133

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.495B+3.50.269C*3.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
117m234.4%352 (21.1k)304 (18.2k)2.4871253,530101,9382.62974206 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS13461736926.94%27.1%73003:4665

15% Engineer11% Heavy Assault68% Infiltrator6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 9th, 2013 4:20 AMApr 11th, 2020 11:26 PMMay 23rd, 2020 1:08 PM (45d) (PST)May 23rd, 2020 11:55 AM (45d) (PST)May 23rd, 2020 10:44 AM (45d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5781694090.6590.2650.1791.6400.0412060

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,66510,14824,51740161198218,236

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6414.4h/267.3d 14,540 68,707 91,943 631.1k 9,120 13,136 15,675 222.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B++
Kills:7,121
Deaths:2,334
KDR:3.051
Accuracy:30.238% B++
HSR:30.881% C+
Orion VS54
B**
Kills:3,927
Deaths:1,273
KDR:3.085
Accuracy:27.486% B**
HSR:30.889% B+
NS-15 Gallows
C++
Kills:1,917
Deaths:499
KDR:3.842
Accuracy:29.206% C+
HSR:34.950% C++
NS-15M2
C++
Kills:1,758
Deaths:640
KDR:2.747
Accuracy:26.243% C++
HSR:28.897% C++
VE-H Maw
B**
Kills:1,626
Deaths:489
KDR:3.325
Accuracy:32.277% B**
HSR:28.721% C+
NSX Naginata
A
Kills:1,354
Deaths:417
KDR:3.247
Accuracy:30.858% A
HSR:30.133% C++
Flare VE6
B
Kills:1,312
Deaths:560
KDR:2.343
Accuracy:23.754% C+
HSR:28.735% B
SVA-88
C+
Kills:1,305
Deaths:429
KDR:3.042
Accuracy:24.962% C+
HSR:25.364% C+
Pulsar LSW
C+
Kills:1,250
Deaths:486
KDR:2.572
Accuracy:24.943% C+
HSR:25.280% C+
NSX-P Naginata
A+
Kills:1,200
Deaths:333
KDR:3.604
Accuracy:31.993% A+
HSR:29% C+
VX29 Polaris
B
Kills:1,199
Deaths:430
KDR:2.788
Accuracy:26.845% B
HSR:26.105% C++
Ursa
A
Kills:196
Deaths:72
KDR:2.722
Accuracy:31.537% A
HSR:26.531% C++
Kills:24,165
Deaths (as Heavy Assault):7,962
Deaths (to Heavy Assaults):31,283
KDR:3.03504
Kill Difference:16,203
Playtime:716.409 hours
Usage:11%
Score:15.398m
Score/min:358
Accuracy (listed only):28.362%
HSR (listed only):28.790%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Sirius SX12
B*
Kills:42,095
Deaths:18,444
KDR:2.282
Accuracy:29.802% B*
HSR:23.473% B++
Eridani SX5
B**
Kills:23,539
Deaths:8,698
KDR:2.706
Accuracy:32.553% B**
HSR:26.480% B++
VE-S Canis
B*
Kills:7,602
Deaths:2,730
KDR:2.785
Accuracy:34.411% B*
HSR:29.413% B*
Pandora VX25
B**
Kills:2,972
Deaths:1,674
KDR:1.775
Accuracy:53.206% B**
HSR:16.050% C+
MKV Suppressed
B**
Kills:2,683
Deaths:943
KDR:2.845
Accuracy:31.975% B**
HSR:26.277% B*
NS-7 PDW
B+
Kills:2,003
Deaths:803
KDR:2.494
Accuracy:27.852% B+
HSR:22.466% B+
Serpent VE92
B+
Kills:1,598
Deaths:1,185
KDR:1.349
Accuracy:27.874% B+
HSR:22.278% C*
NSX Tanto
B**
Kills:1,181
Deaths:632
KDR:1.869
Accuracy:32.785% B**
HSR:27.688% C++
The Little Helper
A
Kills:1,176
Deaths:519
KDR:2.266
Accuracy:62.296% A
HSR:16.837% C+
NSX-P Tanto
B**
Kills:1,175
Deaths:482
KDR:2.438
Accuracy:32.363% B**
HSR:28.681% C**
Skorpios
B*
Kills:1,175
Deaths:451
KDR:2.605
Accuracy:31.384% B*
HSR:25.362% B+
NSX Tengu
B*
Kills:1,165
Deaths:513
KDR:2.271
Accuracy:44.115% B*
HSR:25.837% B+
Pulsar C
B*
Kills:776
Deaths:472
KDR:1.644
Accuracy:30.475% B*
HSR:25% C++
NS Baron G5
A*
Kills:531
Deaths:378
KDR:1.405
Accuracy:51.371% B+
HSR:24.294% A*
Phobos VX86
C**
Kills:418
Deaths:233
KDR:1.794
Accuracy:64.005% C**
HSR:18.182% C*
Solstice SF
B+
Kills:296
Deaths:321
KDR:0.922
Accuracy:23.678% C
HSR:20.608% B+
VE-C Horizon
B++
Kills:231
Deaths:163
KDR:1.417
Accuracy:38.868% B+
HSR:31.169% B++
Deimos VA29
B**
Kills:210
Deaths:108
KDR:1.944
Accuracy:76.451% B**
HSR:21.429% B++
NSX-P Tengu
B++
Kills:120
Deaths:60
KDR:2
Accuracy:41.384% B++
HSR:26.667% B++
Thanatos VE70
A
Kills:89
Deaths:73
KDR:1.219
Accuracy:41.632% C+
HSR:22.472% A
Nova
A*
Kills:60
Deaths:51
KDR:1.176
Accuracy:34.168% D*
HSR:25% A*
Kills:91,095
Deaths (as Light Assault):38,933
Deaths (to Light Assaults):17,420
KDR:2.33979
Kill Difference:52,162
Playtime:55.437 hours
Usage:1%
Score:0.642m
Score/min:193
Accuracy (listed only):40.126%
HSR (listed only):24.079%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
B**
Kills:2,972
Deaths:1,674
KDR:1.775
Accuracy:53.206% B**
HSR:16.050% C+
Eidolon VE33
A
Kills:2,131
Deaths:549
KDR:3.882
Accuracy:37.987% A
HSR:27.968% C++
Serpent VE92
B+
Kills:1,598
Deaths:1,185
KDR:1.349
Accuracy:27.874% B+
HSR:22.278% C*
NSX Tanto
B**
Kills:1,181
Deaths:632
KDR:1.869
Accuracy:32.785% B**
HSR:27.688% C++
The Little Helper
A
Kills:1,176
Deaths:519
KDR:2.266
Accuracy:62.296% A
HSR:16.837% C+
NSX-P Tanto
B**
Kills:1,175
Deaths:482
KDR:2.438
Accuracy:32.363% B**
HSR:28.681% C**
Pulsar C
B*
Kills:776
Deaths:472
KDR:1.644
Accuracy:30.475% B*
HSR:25% C++
NS Baron G5
A*
Kills:531
Deaths:378
KDR:1.405
Accuracy:51.371% B+
HSR:24.294% A*
Phobos VX86
C**
Kills:418
Deaths:233
KDR:1.794
Accuracy:64.005% C**
HSR:18.182% C*
VE-LR Obelisk
A++
Kills:374
Deaths:79
KDR:4.734
Accuracy:45.381% A++
HSR:36.096% B
Solstice SF
B+
Kills:296
Deaths:321
KDR:0.922
Accuracy:23.678% C
HSR:20.608% B+
VE-C Horizon
B++
Kills:231
Deaths:163
KDR:1.417
Accuracy:38.868% B+
HSR:31.169% B++
Deimos VA29
B**
Kills:210
Deaths:108
KDR:1.944
Accuracy:76.451% B**
HSR:21.429% B++
Thanatos VE70
A
Kills:89
Deaths:73
KDR:1.219
Accuracy:41.632% C+
HSR:22.472% A
Nova
A*
Kills:60
Deaths:51
KDR:1.176
Accuracy:34.168% D*
HSR:25% A*
Kills:13,218
Deaths (as Engineer):6,919
Deaths (to Engineers):18,309
KDR:1.91039
Kill Difference:6,299
Playtime:987.753 hours
Usage:15%
Score:21.455m
Score/min:362
Accuracy (listed only):43.503%
HSR (listed only):24.250%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
B*
Kills:42,095
Deaths:18,444
KDR:2.282
Accuracy:29.802% B*
HSR:23.473% B++
Eridani SX5
B**
Kills:23,539
Deaths:8,698
KDR:2.706
Accuracy:32.553% B**
HSR:26.480% B++
Parallax VX3
A++
Kills:13,906
Deaths:1,556
KDR:8.937
Accuracy:52.902% A++
HSR:81.037% B
Ghost
A++
Kills:9,156
Deaths:1,907
KDR:4.801
Accuracy:51.688% A++
HSR:70.522% C+
NS-44 Commissioner
B**
Kills:8,269
Deaths:5,953
KDR:1.389
Accuracy:46.030% B**
HSR:31.491% B**
VE-S Canis
B*
Kills:7,602
Deaths:2,730
KDR:2.785
Accuracy:34.411% B*
HSR:29.413% B*
NS-30 Vandal
B++
Kills:4,101
Deaths:1,204
KDR:3.406
Accuracy:38.800% B++
HSR:25.847% C+
MKV Suppressed
B**
Kills:2,683
Deaths:943
KDR:2.845
Accuracy:31.975% B**
HSR:26.277% B*
Nyx VX31
B+
Kills:2,661
Deaths:970
KDR:2.743
Accuracy:38.510% B+
HSR:28.072% C
Spiker
B**
Kills:2,377
Deaths:1,716
KDR:1.385
Accuracy:37.805% B**
HSR:24.611% C**
Phantom VA23
C*
Kills:2,262
Deaths:749
KDR:3.020
Accuracy:37.758% C*
HSR:25.111% D
NS-44P Commissioner
A
Kills:2,083
Deaths:1,044
KDR:1.995
Accuracy:51.197% B*
HSR:40.567% A
NS-7 PDW
B+
Kills:2,003
Deaths:803
KDR:2.494
Accuracy:27.852% B+
HSR:22.466% B+
Artemis VX26
C*
Kills:1,911
Deaths:798
KDR:2.395
Accuracy:27.185% C
HSR:25.327% C*
NS-357 Underboss
B++
Kills:1,892
Deaths:1,210
KDR:1.564
Accuracy:44.261% B++
HSR:24.313% C++
Beamer VS3
C+
Kills:1,624
Deaths:1,820
KDR:0.892
Accuracy:28.068% C+
HSR:19.581% C-
Phaseshift VX-S
A++
Kills:1,231
Deaths:203
KDR:6.064
Accuracy:52.574% A++
HSR:72.137% C
Skorpios
B*
Kills:1,175
Deaths:451
KDR:2.605
Accuracy:31.384% B*
HSR:25.362% B+
Manticore SX40
C**
Kills:1,170
Deaths:806
KDR:1.452
Accuracy:32.014% C**
HSR:22.564% C++
NSX Tomoe
B++
Kills:1,167
Deaths:399
KDR:2.925
Accuracy:33.578% B++
HSR:40.103% C++
NSX Tengu
B*
Kills:1,165
Deaths:513
KDR:2.271
Accuracy:44.115% B*
HSR:25.837% B+
V10
A++
Kills:1,160
Deaths:144
KDR:8.056
Accuracy:54.468% A++
HSR:73.879% C--
XM98
A
Kills:1,160
Deaths:232
KDR:5
Accuracy:48.206% A
HSR:77.241% C++
Parsec VX3-A
A
Kills:964
Deaths:178
KDR:5.416
Accuracy:50.090% A
HSR:73.237% D*
NS-357B Underboss
A
Kills:739
Deaths:431
KDR:1.715
Accuracy:51.902% A
HSR:38.566% B**
NS-45 Pilot
B*
Kills:550
Deaths:332
KDR:1.657
Accuracy:37.028% B*
HSR:25.091% C-
NS-61 Emissary
B**
Kills:454
Deaths:215
KDR:2.112
Accuracy:34.874% B**
HSR:23.128% B*
VA39 Spectre
C
Kills:308
Deaths:85
KDR:3.624
Accuracy:28.915% D
HSR:35.714% C
NS-44L Blackhand
A
Kills:220
Deaths:56
KDR:3.929
Accuracy:54.019% A
HSR:52.273% B++
The Immortal
C-
Kills:173
Deaths:97
KDR:1.784
Accuracy:26.439% F
HSR:27.168% C-
Cerberus
D-
Kills:137
Deaths:114
KDR:1.202
Accuracy:26.537% D-
HSR:16.058% D--
NSX-P Tengu
B++
Kills:120
Deaths:60
KDR:2
Accuracy:41.384% B++
HSR:26.667% B++
NS-AM7 Archer
A+
Kills:88
Deaths:209
KDR:0.421
Accuracy:62.798% B+
HSR:32.955% A+
PSA-01 Hammerhead AMR
A+
Kills:55
Deaths:126
KDR:0.437
Accuracy:68.652% A+
HSR:20% C++
Kills:140,200
Deaths (as Infiltrator):55,196
Deaths (to Infiltrators):13,310
KDR:2.54004
Kill Difference:85,004
Playtime:4,390.108 hours
Usage:68%
Score:74.219m
Score/min:282
Accuracy (listed only):40.876%
HSR (listed only):36.252%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
B*
Kills:42,095
Deaths:18,444
KDR:2.282
Accuracy:29.802% B*
HSR:23.473% B++
Eridani SX5
B**
Kills:23,539
Deaths:8,698
KDR:2.706
Accuracy:32.553% B**
HSR:26.480% B++
VE-S Canis
B*
Kills:7,602
Deaths:2,730
KDR:2.785
Accuracy:34.411% B*
HSR:29.413% B*
H-V45
B++
Kills:5,144
Deaths:2,719
KDR:1.892
Accuracy:28.617% B++
HSR:25.428% B
Pandora VX25
B**
Kills:2,972
Deaths:1,674
KDR:1.775
Accuracy:53.206% B**
HSR:16.050% C+
Terminus VX-9
B*
Kills:2,890
Deaths:1,280
KDR:2.258
Accuracy:31.103% B*
HSR:27.820% C+
MKV Suppressed
B**
Kills:2,683
Deaths:943
KDR:2.845
Accuracy:31.975% B**
HSR:26.277% B*
NS-7 PDW
B+
Kills:2,003
Deaths:803
KDR:2.494
Accuracy:27.852% B+
HSR:22.466% B+
NS-11P
B**
Kills:1,488
Deaths:657
KDR:2.265
Accuracy:29.775% B**
HSR:30.242% B*
PSA-02 Diamondback
B++
Kills:1,317
Deaths:570
KDR:2.311
Accuracy:31.633% B++
HSR:30.220% C**
Equinox VE2
B**
Kills:1,198
Deaths:693
KDR:1.729
Accuracy:31.988% B**
HSR:22.287% C+
CME
B++
Kills:1,185
Deaths:568
KDR:2.086
Accuracy:31.300% B++
HSR:28.945% B++
The Little Helper
A
Kills:1,176
Deaths:519
KDR:2.266
Accuracy:62.296% A
HSR:16.837% C+
Skorpios
B*
Kills:1,175
Deaths:451
KDR:2.605
Accuracy:31.384% B*
HSR:25.362% B+
Pulsar VS1
B**
Kills:1,167
Deaths:457
KDR:2.554
Accuracy:29.552% B**
HSR:29.820% B**
NSX Tengu
B*
Kills:1,165
Deaths:513
KDR:2.271
Accuracy:44.115% B*
HSR:25.837% B+
VE-A Lacerta
C**
Kills:664
Deaths:307
KDR:2.163
Accuracy:30.395% C**
HSR:9.789% D**
NS Baron G5
A*
Kills:531
Deaths:378
KDR:1.405
Accuracy:51.371% B+
HSR:24.294% A*
Phobos VX86
C**
Kills:418
Deaths:233
KDR:1.794
Accuracy:64.005% C**
HSR:18.182% C*
Deimos VA29
B**
Kills:210
Deaths:108
KDR:1.944
Accuracy:76.451% B**
HSR:21.429% B++
Equinox VE2 Burst
B
Kills:175
Deaths:84
KDR:2.083
Accuracy:30.300% C**
HSR:32.571% B
NSX-P Tengu
B++
Kills:120
Deaths:60
KDR:2
Accuracy:41.384% B++
HSR:26.667% B++
Thanatos VE70
A
Kills:89
Deaths:73
KDR:1.219
Accuracy:41.632% C+
HSR:22.472% A
Nova
A*
Kills:60
Deaths:51
KDR:1.176
Accuracy:34.168% D*
HSR:25% A*
Darkstar
C**
Kills:51
Deaths:20
KDR:2.550
Accuracy:29.082% C**
HSR:25.490% C+
Kills:101,117
Deaths (as Combat Medic):43,033
Deaths (to Combat Medics):12,806
KDR:2.34975
Kill Difference:58,084
Playtime:226.724 hours
Usage:4%
Score:4.655m
Score/min:342
Accuracy (listed only):38.414%
HSR (listed only):24.514%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B+
Kills:329
Deaths:118
KDR:2.788
Accuracy:22.516% B+
HSR:22.189% C+
Blueshift VM5
C**
Kills:306
Deaths:118
KDR:2.593
Accuracy:22.539% C**
HSR:21.242% C+
Vortex VM21
C+
Kills:104
Deaths:79
KDR:1.316
Accuracy:41.751% C+
HSR:1.923% D
Nebula VM20
A
Kills:90
Deaths:27
KDR:3.333
Accuracy:22.710% B+
HSR:28.889% A
Vortex VM21
A+
Kills:84
Deaths:79
KDR:1.063
Accuracy:42.657% C++
HSR:7.143% A+
Quasar VM1
A
Kills:78
Deaths:34
KDR:2.294
Accuracy:17.586% C++
HSR:25.641% A
Cosmos VM3
M
Kills:78
Deaths:38
KDR:2.053
Accuracy:20.543% B+
HSR:30.769% M
Nebula VM20
B++
Kills:72
Deaths:27
KDR:2.667
Accuracy:22.813% B++
HSR:18.056% D
Kills:1,141
Deaths (as MAX Suit):260
Deaths (to MAX Suits):4,239
KDR:4.38846
Kill Difference:881
Playtime:37.144 hours
Usage:1%
Score:0.603m
Score/min:270
Accuracy (listed only):26.639%
HSR (listed only):19.481%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
B++
Kills:233
V. Kills:148 156%
Deaths:39
KDR:5.974
Accuracy:45.118% D--
KPH:49.500 D
VKPH:31.400 B++
V26 Maelstrom Turbo Laser
D--
Kills:134
V. Kills:142 94%
Deaths:250
KDR:0.536
Accuracy:23.367% D**
KPH:3.700 D--
VKPH:3.900 D--
Saron Laser Cannon
D
Kills:60
V. Kills:62 95%
Deaths:216
KDR:0.278
Accuracy:27.375% D
KPH:2.300 D*
VKPH:2.400 D*
Kills:427 (194 + 0)
Deaths:505
KDR:0.846
VKDR:0.697
Vehicle Kills:352
Kill Difference:78
Playtime:67.374 hours
Usage:1%
Score:0.414m
Score/min:102
Piloting Accuracy:27.375%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
D
Kills:70
V. Kills:53 130%
Deaths:4
KDR:17.500
Accuracy:57.255% A++
KPH:22.500 D
VKPH:17 D
Kills:70 (0 + 70)
Deaths:4
KDR:17.500
VKDR:13.250
Vehicle Kills:53
Kill Difference:66
Playtime:3.114 hours
Usage:0%
Score:0.064m
Score/min:343
Piloting Accuracy:N/A%
Gunner Accuracy:57.255%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B**
Kills:1,536
V. Kills:1,645 93%
Deaths:482
KDR:3.187
Accuracy:76.495% A*
KPH:24.800 D
VKPH:26.600 B**
LB00 Python AP
B**
Kills:1,519
V. Kills:776 195%
Deaths:198
KDR:7.672
Accuracy:76.394% A*
KPH:60.800 C**
VKPH:31.100 B**
L100 Python HEAT
M+
Kills:728
V. Kills:350 207%
Deaths:105
KDR:6.933
Accuracy:76.719% A**
KPH:57.800 A+
VKPH:27.800 M+
C75 Viper
A++
Kills:314
V. Kills:118 264%
Deaths:45
KDR:6.978
Accuracy:51.531% B**
KPH:43.800 B+
VKPH:16.500 A++
Kills:4,097 (4,097 + 0)
Deaths:830
KDR:4.936
VKDR:3.481
Vehicle Kills:2,889
Kill Difference:3,267
Playtime:106.641 hours
Usage:2%
Score:2.110m
Score/min:330
Driving Accuracy:51.531%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C++
Kills:2,717
V. Kills:2,194 124%
Deaths:469
KDR:5.793
Accuracy:74.897% M
KPH:21.200 D
VKPH:17.100 C++
Saron HRB
C**
Kills:454
V. Kills:268 169%
Deaths:60
KDR:7.567
Accuracy:47.153% C**
KPH:24.800 C+
VKPH:14.600 C+
Supernova PC
B+
Kills:262
V. Kills:130 200%
Deaths:43
KDR:6.093
Accuracy:61.932% A
KPH:23.400 C+
VKPH:11.600 B+
E540 Halberd
B++
Kills:167
V. Kills:138 120%
Deaths:26
KDR:6.423
Accuracy:62.192% A++
KPH:25.500 D
VKPH:21.100 B++
Proton II PPA
B++
Kills:130
V. Kills:7 N/A
Deaths:9
KDR:14.444
Accuracy:30.141% B++
KPH:53.900 C
VKPH:2.900 D
Supernova VPC
D-
Kills:59
V. Kills:10 N/A
Deaths:5
KDR:11.800
Accuracy:54.353% C*
KPH:25.100 D--
VKPH:4.200 D-
Kills:3,789 (3,038 + 751)
Deaths:612
KDR:6.191
VKDR:4.489
Vehicle Kills:2,747
Kill Difference:3,177
Playtime:168.986 hours
Usage:3%
Score:3.054m
Score/min:301
Driving Accuracy:54.353%
Gunner Accuracy:30.141%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
C+
Kills:101
V. Kills:65 153%
Deaths:14
KDR:7.214
Accuracy:62.504% B*
KPH:37.300 C+
VKPH:24 C+
M40 Fury-H
C
Kills:81
V. Kills:4 N/A
Deaths:4
KDR:20.250
Accuracy:40.139% C
KPH:61.700 D
VKPH:3 D--
Proton II PPA-H
C**
Kills:66
V. Kills:2 N/A
Deaths:8
KDR:8.250
Accuracy:41.309% C**
KPH:55 D-
VKPH:1.700 D*
M12 Kobalt-H
C**
Kills:53
V. Kills:1 N/A
Deaths:6
KDR:8.833
Accuracy:25.147% C**
KPH:50.500 D*
VKPH:1 D**
M20 Basilisk-H
C++
Kills:52
V. Kills:13 371%
Deaths:7
KDR:7.429
Accuracy:46.567% C++
KPH:58.200 C
VKPH:14.500 C
Aphelion VEX-4H
C+
Kills:51
V. Kills:35 142%
Deaths:9
KDR:5.667
Accuracy:56.060% A
KPH:38.200 C
VKPH:26.200 C+
Kills:404 (0 + 404)
Deaths:48
KDR:8.417
VKDR:2.500
Vehicle Kills:120
Kill Difference:356
Playtime:8.497 hours
Usage:0%
Score:0.193m
Score/min:379
Driving Accuracy:N/A%
Gunner Accuracy:56.060%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
A+
Kills:473
V. Kills:168 280%
Deaths:85
KDR:5.565
Accuracy:58.813% A*
KPH:38.400 A
VKPH:13.600 A+
M12 Kobalt
B**
Kills:358
V. Kills:6 N/A
Deaths:23
KDR:15.565
Accuracy:24.830% B**
KPH:76.400 C++
VKPH:1.300 D--
M40 Fury
A
Kills:234
V. Kills:43 N/A
Deaths:23
KDR:10.174
Accuracy:48.748% A
KPH:66.200 C**
VKPH:12.200 C++
M12 Kobalt
B**
Kills:232
V. Kills:7 N/A
Deaths:19
KDR:12.211
Accuracy:24.233% B**
KPH:98.500 B+
VKPH:3 C
M20 Basilisk
B*
Kills:220
V. Kills:97 224%
Deaths:40
KDR:5.500
Accuracy:58.700% A*
KPH:34.200 B*
VKPH:15.100 B*
M40 Fury
B**
Kills:170
V. Kills:32 N/A
Deaths:28
KDR:6.071
Accuracy:46.274% B**
KPH:41.300 C
VKPH:7.800 C
M60-G Bulldog
B**
Kills:108
V. Kills:13 N/A
Deaths:18
KDR:6
Accuracy:48.691% B**
KPH:32.600 C+
VKPH:3.900 D
G40-F Ranger
M++
Kills:75
V. Kills:41 179%
Deaths:17
KDR:4.412
Accuracy:56.417% M++
KPH:35.800 A+
VKPH:19.600 B**
M60-G Bulldog
B
Kills:62
V. Kills:20 295%
Deaths:5
KDR:12.400
Accuracy:49.221% B*
KPH:37 C
VKPH:11.900 B
Kills:1,932 (0 + 1,932)
Deaths:258
KDR:7.488
VKDR:1.655
Vehicle Kills:427
Kill Difference:1,674
Playtime:40.539 hours
Usage:1%
Score:0.706m
Score/min:290
Driving Accuracy:N/A%
Gunner Accuracy:49.221%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B++
Kills:6,200
V. Kills:1,652 375%
Deaths:3,211
KDR:1.931
Accuracy:57.371% B++
KPH:22.100 C+
VKPH:5.900 C+
S12 Renegade
C-
Kills:1,576
V. Kills:60 N/A
Deaths:551
KDR:2.860
Accuracy:53.717% A
KPH:40.300 C-
VKPH:1.500 C-
V30-F Starfall
B**
Kills:135
V. Kills:79 169%
Deaths:62
KDR:2.177
Accuracy:70.961% B**
KPH:24.500 C+
VKPH:14.300 C
M20 Basilisk-F
C
Kills:130
V. Kills:69 186%
Deaths:123
KDR:1.057
Accuracy:57.208% B+
KPH:8.600 C
VKPH:4.600 C
Kills:8,041 (8,041 + 0)
Deaths:3,947
KDR:2.037
VKDR:0.471
Vehicle Kills:1,860
Kill Difference:4,094
Playtime:339.681 hours
Usage:5%
Score:2.080m
Score/min:102
Driving Accuracy:57.208%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D
Kills:88
V. Kills:8 N/A
Deaths:13
KDR:6.769
Accuracy:31.135% D
KPH:28.200 D--
VKPH:2.600 D--
M20 Wyvern
B*
Kills:61
V. Kills:35 169%
Deaths:24
KDR:2.542
Accuracy:45.507% B*
KPH:8 D--
VKPH:4.600 D*
Kills:149 (0 + 149)
Deaths:37
KDR:4.027
VKDR:1.162
Vehicle Kills:43
Kill Difference:112
Playtime:10.697 hours
Usage:0%
Score:0.045m
Score/min:70
Piloting Accuracy:N/A%
Gunner Accuracy:45.507%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Sirius SX12 42,20742,09518,4442.282B++0.2129.802%B*23.473%B++46.4BN/A121908.1h10.9B*36.6B+
Eridani SX5 23,58323,5398,6982.706B**0.2232.553%B**26.48%B++58.8B+N/A159400h9.3B*28.7B++
Parallax VX3 13,92113,9061,5568.937B**6.4552.902%A++81.037%B29.3CN/A81475.1h1.8B++3.5B*
Ghost 9,1809,1561,9074.801B+2.3151.688%A++70.522%C+43.3C+N/A119211.5h1.9B+3.7B++
Force-Blade 8,6928,59962,4130.138M++2.3545.965%B**4.233%C2.3AN/A73700.8h2B+4.3B+
NS-44 Commissioner 8,2918,2695,9531.389C**1.1046.03%B**31.491%B**37.3C+N/A114221.7h3.3B+7.1B++
VE-S Canis 7,6417,6022,7302.785B**0.3034.411%B*29.413%B*63.2C**N/A166120.2h8.4B*24.5B+
Betelgeuse 54-A 7,2187,1212,3343.051C+0.5630.238%B++30.881%C+70.6C+1C+220100.8h9.7B+32.2B+
M40 Fury-F 7,8526,2003,2111.931C++0.5657.371%B++N/A22.2C+5.9C+102279.9h8B+13.9B*
H-V45 5,1975,1442,7191.892C++0.6028.617%B++25.428%B36.1C+N/A103142.6h11.5B+40.2B+
NS-30 Vandal 4,1064,1011,2043.406B+0.9238.8%B++25.847%C+47.9C+N/A12885.6h4.3B*11.2B++
Orion VS54 3,9573,9271,2733.085B+0.6027.486%B**30.889%B+57.9B+N/A23867.8h9.9B++36.2C++
Lumine Edge 3,9653,9233,3451.173M+1.3144.019%A22.559%B**27.2A++N/A83144h1.1B*2.6B+
Pandora VX25 3,0142,9721,6741.775C*0.7153.206%B**16.05%C+72.1B++1B+24541.2h3.8B+7.1B++
Terminus VX-9 2,9402,8901,2802.258C*0.2331.103%B*27.82%C+43.7C+N/A13766.1h10.9B+35B++
NSX Amaterasu 2,8042,78619,7320.141B++2.3531.659%B+25.126%B**3.8C+N/A11739.1h2.8C++8.9B+
Supernova FPC 4,9112,7174695.793C3.3174.897%MN/A21.2D17.1C++251128.2h5.4C7.2B++
MKV Suppressed 2,6942,6839432.845A++0.3631.975%B**26.277%B*57.8B++N/A21246.4h10.8B++33.9B+
Nyx VX31 2,6672,6619702.743C++0.2638.51%B+28.072%C36.9CN/A9372.2h4.7B+12.1B++
Spiker 2,4512,3771,7161.385C++1.1037.805%B**24.611%C**31.7C1C*9875.1h8.4C++22.3B+
Phantom VA23 2,2692,2627493.02C+0.5337.758%C*25.111%D33.7C--N/A10867.1h3.8B+10.2B+
Eidolon VE33 2,1332,1315493.882A1.3937.987%A27.968%C++57.1B**N/A13837.3h5.5B**14.6B**
NS-44P Commissioner 2,0912,0831,0441.995B+0.4951.197%B*40.567%A58.3C+N/A20235.7h3.3C++6.5B+
NS-7 PDW 2,0162,0038032.494A+0.0127.852%B+22.466%B+36C*N/A11655.6h11.9B++42.6B+
NS-15 Gallows 1,9331,9174993.842B++1.3529.206%C+34.95%C++68.7CN/A15427.9h9.8B+33.7B
Artemis VX26 1,9151,9117982.395B0.0927.185%C25.327%C*33.6CN/A10856.9h10.3B+37.9B
NS-357 Underboss 1,8961,8921,2101.564B+0.9244.261%B++24.313%C++27.2DN/A8469.5h4.1C+9.3B+
Proximity Mine 1,8041,80111016.373M**13.8943.553%C+N/A200.1AN/A5569h1.8C++4.1C**
NS-15M2 1,7701,7586402.747B+0.2626.243%C++28.897%C++60.8C*N/A19628.9h10B++38.1B+
C-4 ARX 2,2661,7351,1641.491C1.0025.435%C-N/A98.6C-30.2C59317.6h1.3C5.1C
VE-H Maw 1,6471,6264893.325B**0.8432.277%B**28.721%C+79.7B+1C26420.4h8.7B+26.8B+
Beamer VS3 1,6281,6241,8200.892C+1.6028.068%C+19.581%C-13.6DN/A42119h10.3C36.6C+
Serpent VE92 1,6251,5981,1851.349C+1.1427.874%B+22.278%C*22.5C--N/A8270.9h11.1B+39.9B+
S12 Renegade 1,6361,5765512.86C+0.3753.717%A5.393%C+40.3C-1.5C-10239.1h3.8C7.1B
L100 Python AP 3,1811,5364823.187C-0.7076.495%A*2.344%C+24.8D26.6B**32461.9h9.4D*12.3C
LB00 Python AP 2,2951,5191987.672C-5.1876.394%A*N/A60.8C**31B**31725h3.8C**4.9B**
NS-11P 1,5051,4886572.265B++0.2229.775%B**30.242%B*39.2C++N/A12138h12.4B41.7B++
NSX Naginata 1,3651,3544173.247A+0.7630.858%A30.133%C++78.3B*N/A28517.3h10.5B+33.9B++
Tank Mine 2,2001,3291817.343A*4.8666.928%A*N/A166.1B**108.9A+17218h2.6D*3.8A
PSA-02 Diamondback 1,3391,3175702.311B+0.1831.633%B++30.22%C**55.3C++N/A14723.8h11.1B+35.2B++
Flare VE6 1,3211,3125602.343B+0.1423.754%C+28.735%B48.8C+N/A17126.9h8.9B+37.4B
SVA-88 1,3211,3054293.042B+0.5524.962%C+25.364%C+50C+N/A16526.1h10.3B+41.4B
Lancer VS22 2,0791,2704572.779B**0.2964.729%B+N/A34.4B**21.9B+33236.9h6.7B++10.3B++
Pulsar LSW 1,2571,2504862.572B++0.0824.943%C+25.28%C+51.2C+N/A17024.4h10.3B+41.2B
C-4 1,8811,2453233.854A+1.3727.048%C++N/A95.8C++48.9A116213h1.2B+4.4B+
Phaseshift VX-S 1,2321,2312036.064B**3.5852.574%A++72.137%C45.3B+N/A11327.2h2.4B+4.7B+
NSX-P Naginata 1,2161,2003333.604A++1.1231.993%A+29%C+100.8A1.3C+25611.9h9.4B++29.4B**
VX29 Polaris 1,2111,1994302.788B*0.3026.845%B26.105%C++52.6C+N/A19922.8h10B++37.2B+
Equinox VE2 1,2521,1986931.729B0.7631.988%B**22.287%C+43.9C*2B++16527.3h8.2A+25.8B**
MANA Anti-Personnel Turret 1,2031,1904532.627N/A0.1424.374%UN/A11900U130U18886200.1h14.2T*58.1T*
Lasher X2 1,2051,1885762.063B*0.4231.348%B+3.114%C-44.3C++N/A17026.8h16.6B+52.8B+
CME 1,2131,1855682.086B**0.4031.3%B++28.945%B++50.6B+1.2B*13623.4h11.7B+37.5B+
Sticky Grenade 1,2061,18311183N/A1,180.5156.485%BN/A1183C*23B*36351h1.8B+3.2B+
NSX Tanto 1,1991,1816321.869B+0.6232.785%B**27.688%C++53.9B+N/A13721.9h11.4B+34.9B++
The Little Helper 1,1941,1765192.266B*0.2262.296%A16.837%C+108.9A*1.7B**27010.8h4.4C*7B++
NSX-P Tanto 1,1901,1754822.438A0.0532.363%B**28.681%C**54.1B++N/A14421.7h12.2B+37.7B++
Skorpios 1,1761,1754512.605B+0.1231.384%B*25.362%B+63.5B+N/A22018.5h9.4B*30B*
The Slasher 1,1861,1713,3390.351S2.1445.54%B*24.936%A++6.4B*N/A18184.4h2.4C+5.2C+
Manticore SX40 1,1791,1708061.452B1.0432.014%C**22.564%C++24.3C-N/A6648.2h7.5C++23.6C**
NSX Tomoe 1,1721,1673992.925B++0.4433.578%B++40.103%C++68.2B++N/A17917.1h11.5B+34.2B++
Pulsar VS1 1,1771,1674572.554A0.0729.552%B**29.82%B**49.9B*N/A30023.4h11.6B*39.4B*
Icikill 1,1721,1664,4360.263M**2.2255.454%A+24.528%A*7B+N/A18167h2.2C+4B+
NSX Tengu 1,1701,1655132.271B*0.2244.115%B*25.837%B+55BN/A15521.2h11.5B26B+
V10 1,1651,1601448.056A+5.5754.468%A++73.879%C--52.7B+N/A14722h1.9B+3.4B*
XM98 1,1641,1602325A2.5148.206%A77.241%C++30.7C+N/A8337.8h1.9B*3.8B**
NS Decimator 1,6681,1427751.474C*1.0175.972%A++2.014%C+45.1C*20.8B36825.3h4.2C*5.6B++
Parsec VX3-A 9689641785.416C+2.9350.09%A73.237%D*40.8DN/A11423.6h1.7B+3.5B++
Pulsar C 7897764721.644C+0.8430.475%B*25%C++28.1CN/A14827.6h10B+32.9B++
NS-357B Underboss 7407394311.715B+0.7751.902%A38.566%B**60.1C+N/A18712.3h3.4B+6.6B++
L100 Python HEAT 1,0787281056.933C++4.4576.719%A**N/A57.8A+27.8M+34612.6h5.5C*7.2B+
VE-A Lacerta 6796643072.163B+0.3230.395%C**9.789%D**49.9C+1.1C12113.3h12.6C+41.6C++
Spear Anti-Vehicle Phalanx Turret 1,0736146010.233C**7.7566.057%A++4.886%B+64.6B**48.3A*6309.5h7.9C*12B+
NS-45 Pilot 5535503321.657C**0.8337.028%B*25.091%C-55.6C+N/A1409.9h7.3C19.7C**
NS Baron G5 5475313781.405B1.0851.371%B+24.294%A*44.3C++1.3B**14112h4B+7.7C++
M20 Basilisk 641473855.565B*3.0858.813%A*5.497%C+38.5A13.7A+27812.3h80.2C*136.4B*
Nemesis VSH9 7714664301.084B+1.4074.549%A+2.79%C++19.6C+12.8C++24623.8h8.2C+10.9B+
Saron HRB 722454607.567B5.0847.153%C**1.101%C-24.8C+14.6C+63018.3h18.8B+39.9B+
NS-61 Emissary 4574542152.112A++0.3834.874%B**23.128%B*28.9C+N/A8115.7h13.2C++37.8B+
Phobos VX86 4244182331.794C**0.6964.005%C**18.182%C*77.4B++1.1B++2855.4h2.4C+3.7C*
VE-LR Obelisk 374374794.734A++2.2545.381%A++36.096%B74.8AN/A2165h4.5B**9.9B**
M12 Kobalt 3643582315.565C+13.0824.83%B**19.832%B76.2C++1.3D--2934.7h15.8B+63.8B+
Blueshift VM5 3293291182.788C++0.3022.516%B+22.189%C+26.7DN/A11612.3h13.5B+59.8B+
C75 Viper 432314456.978C*4.4951.531%B**N/A43.6B+16.4A++3937.2h11.4C**22.2B+
VA39 Spectre 311308853.624B++1.1428.915%D35.714%C9.1D--N/A5234h5B+17.1C*
Blueshift VM5 3113061182.593C+0.1122.539%C**21.242%C+25.1DN/A10212.2h14.3B+63.4B+
Solstice SF 2972963210.922C+1.5723.678%C20.608%B+12DN/A6324.6h12.4C+52.3C+
Orbital Strike Uplink 3762861286U283.51797.872%UN/A953.3U300U40020.3h1.3T*0.2T*
Supernova PC 392262436.093C+3.6161.932%AN/A23.4C+11.6B+27211.2h5C+8.1B+
NSX Masamune 3152362041.157B1.3366.867%B**N/A40B+13.4C+2175.9h9.4B+14.1B+
M40 Fury 2772342310.174C*7.6948.748%AN/A66.9C**12.3C++3873.5h11.6C**23.7B++
Dual Photon Pods 381233395.974C3.4945.118%D--2.146%A49.6D31.5B++5604.7h31.9D*70.6D*
M12 Kobalt 2392321912.211C9.7224.233%B**19.828%C*96.7B+2.9C3292.4h13.4B*55.4B*
VE-C Horizon 2352311631.417C+1.0738.868%B+31.169%B++33.5C--N/A1426.9h15.6C+40.1C*
Auraxium Slasher 2242211,6230.136C**2.3535.172%C**19.457%A+3.8B+N/A1158.9h2C**5.7B
NS-44L Blackhand 220220563.929A*1.4454.019%A52.273%B++52.4B**N/A1674.2h3.4B++6.3B*
M20 Basilisk 317220405.5B++3.0158.7%A*5.909%C++34.4B*15.2B*2966.4h91.6C*156.1B*
Deimos VA29 2132101081.944B+0.5476.451%B**21.429%B++53.8C+N/A2603.9h2.2C*2.9B+
Ursa 199196722.722A0.2331.537%A26.531%C++40.8CN/A2194.8h9.2B++29.1B++
S1 2771901761.08B+1.4160.487%C**5.263%A+27.9C+12.8C+6186.8h5.5B+9.1B+
Equinox VE2 Burst 178175842.083C+0.4030.3%C**32.571%B51.5C+N/A1793.4h12C++39.6C**
The Immortal 173173971.784B0.7026.439%F27.168%C-36C--N/A1064.8h7.1B+26.7D
M40 Fury 202170286.071C+3.5846.274%B**1.176%D41.5C7.8C3054.1h14.5C+31.3B+
Anti-Vehicle Grenade 3021701170N/A167.5152.724%C+N/A340C264A*43620.5h5.8C11C+
E540 Halberd 305167266.423C3.9462.192%A++2.395%C++25.7D21.2B++4506.5h7.5D**12.1C+
Aspis Anti-Aircraft Phalanx Turret 303152403.8C+1.3141.441%A*1.974%C+24.5A*24.4A**3826.2h111.1B**268.1B*
Cerberus 1371371141.202C+1.2926.537%D-16.058%D--15.2D-N/A459h7D26.2D
V30-F Starfall 214135622.177C+0.3170.961%B**N/A24.5C+14.4C+2175.5h14.6B+20.6B++
V26 Maelstrom Turbo Laser 2761342500.536C--1.9523.367%D**1.493%D3.7D--3.9D--7536.7h123.3C527.8D-
M20 Basilisk-F 1991301231.057C+1.4357.208%B+3.846%C+8.6C4.6C5515.1h64.1C++112.1C*
Proton II PPA 137130914.444C+11.9630.141%B++N/A54.2C2.9D1562.4h9.9C+32.7B+
Plasma Grenade 1201201120N/A117.5140.508%D-N/A1200A**N/A83220.1h2.8B+6.9C*
NSX-P Tengu 120120602B*0.4941.384%B++26.667%B++50C*N/A2412.4h11.1B+26.7B+
M60-A Bulldog 125118814.75C+12.2644.754%CN/A13.3D--N/A688.9h4.6B++10.3B+
M60-G Bulldog 121108186C++3.5148.691%B**N/A32.7C+3.9D1693.3h6.4B13.1B++
Vortex VM21 129104791.316C+1.1741.751%C+1.923%D12.4C**3D*798.4h16.3B*39B++
Saron HRB-H 166101147.214C**4.7362.504%B*N/A37.4C+24.1C+4602.7h18.6B+29.7B*
Fatestealer 1001001770.565M**1.9248.333%B**26%B+17.5CN/A395.7h2B*4.2B*
Nebula VM20 9090273.333B+0.8522.71%B+28.889%A36C+N/A1572.5h9.4B**41.2B**
Thanatos VE70 9089731.219C*1.2741.632%C+22.472%A22.3C-N/A2684h4.5C*10.7C**
NS-AM7 Archer 104882090.421C+2.0762.798%B+32.955%A+5.6C-1D--4315.8h15.3B24.3B+
CAS 14-E 9688136.769C-4.2831.135%D1.136%D28.4D--2.6D--953.1h29.2C+93.9C+
Vortex VM21 10584791.063C+1.4242.657%C++7.143%A+9.9C++2.5D*608.5h20.6B*48.3B++
M40 Fury-H 8581420.25B17.7640.139%C1.235%C+62.3D3.1D--2401.3h6.4B+16B+
Quasar VM1 7878342.294C**0.1917.586%C++25.641%A22.3CN/A2633.5h13B+73.7C*
Cosmos VM3 7878382.053C+0.4320.543%B+30.769%M26.9C-N/A1822.9h14.3C+69.5B
G40-F Ranger 11675174.412C-1.9256.417%M++1.333%C++35.7A+19.5B**3322.1h124.7C+221.1A
M60-A Bulldog 7773710.429C7.9444.313%C2.74%B+11.1D--N/A746.6h5.7C++12.8C++
Nebula VM20 7272272.667C++0.1822.813%B++18.056%D28.8C--N/A1632.5h11.8B**51.8B*
C150 Dalton 12370417.5B+15.0157.255%A++N/A22.6D17.1D3433.1h7.3F-12.7C-
Hunter QCX 7869960.719C+1.7714.074%F15.942%D7.7D1C499h8.1C+57.6D--
Proton II PPA-H 686688.25C-5.7641.309%C**N/A55D-1.7D*2871.2h11.1C26.8C++
Rocklet Rifle 11766571.158B+1.3359.662%B*1.515%A41.3B++31.9B+9751.6h26.8B*44.8B++
M60-G Bulldog 8262512.4B*9.9149.221%B*3.226%B+36.5C11.8B2421.7h7.1C+14.5B+
EMP Grenade 6261161N/A58.5168.72%UN/A4UN/A1415.4h630.4T*917.4T*
M20 Wyvern 9661242.542C-0.0545.507%B*6.557%B**8D--4.6D*607.6h90.1C197.9C**
Nova 6060511.176C1.3134.168%D*25%A*37.5C+N/A1741.6h3.2B*9.3C*
Saron Laser Cannon 122602160.278C-2.2127.375%DN/A2.3D*2.4D*5826h214.2D*782.6D**
Supernova VPC 6959511.8C9.3154.353%C*N/A24.6D*4.2D-3282.4h3.9D--7.2C-
PSA-01 Hammerhead AMR 77551260.437C+2.0568.652%A+20%C++5D-2D2311.1h15.1C+22C++
M12 Kobalt-H 545368.833D6.3525.147%C**24.528%A53D*1D**1701h12.1B++48.2B++
M20 Basilisk-H 655277.429C+4.9446.567%C++3.846%D57.8C14.4C3840.9h33B++70.9B*
Darkstar 5251202.55B++0.0629.082%C**25.49%C+42.5CN/A3041.2h11.5B+39.5B+
Aphelion VEX-4H 865195.667C+3.1856.06%A5.882%A+39.2C26.9C+5961.3h59.6C+106.3C**

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon6120,18612.4h
Nano-Armor Kit1,0021,123,54178.8h
Decoy Grenade0900h
Anti-Vehicle MANA Turret115290.7h
Hardlight Canopy1760.2h
Ordnance Dampener1670.1h
Turret AI Module0660.3h
Nanite Revive Grenade02,0460.6h
Medical Applicator598216,35617.5h
Cortium Silo0720.3h
Motion Spotter304131,84655.3h
Restoration Kit2031,7932.4h
Deconstruction Tool01870h
Welding Device14,1390.2h
Spitfire Auto-Turret15713,17310.1h
Recon Detection Device14725,01835.7h
Shield Recharging Field513,3021.5h
Medical Kit5,33749,18359.4h
Ammunition Package7510,0103.3h
Anti-Infantry MANA Turret622,6663.7h
Flail Targeting Dart2620.3h
Elysium Spawn Tube0760.3h
Pillbox0660.4h
Nano-Repair Grenade02930.1h
Router14310.6h
Snowman Soldier1610h
Routing Spire0500.3h
Orbital Strike Target Designator11871.1h
Hardlight Barrier112771h

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