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Space Kabei[TIW] Kabei
NC BR 198

KDR: 3.75

Score: 106.4m

Last Seen: May 26th, 2020 10:05 PM
- OFFLINE - 1704.6 hour(s)

Battle Rank 120 (198 total) - New Conglomerate on Emerald
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS LA1 Anchor Carnage AR NC6 Gauss SAW EM6 NC6A GODSAW AF-4G Cyclone GD-22S GD-7F
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,274,667 MLG Score: 3417
Fun Score: N/A
Cheeseburgers Flipped: 1403TIME WITH MEDKIT: 4%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.173%27.182%820531296190,5245.21498-1.464

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.558%1.727A++0.913B*-1.185D*HEAD ++ (~12.1)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.70.612B+8.70.393B20

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.794%0.987%218513442,534153512601.65081201%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.395%0.06C+-0.537D0.128

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
95.60.411B36.10.321C*59.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.177%2.493%254813414,212238517741.7653237%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.61%0.013C+-0.005C+0.921

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.10.607B+6.20.502B+8.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.785%2.053%4531613335,992198113323.02321450%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.136%0.606B+-0.597D0.103

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.90.851B*7.60.81B++10.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.253%70.259%453413452,320290930.797251

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.209%1.551A+0.207C++1.042

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.525B+2.10.331C**2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.905%11.067%453413453,018375960.802873

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.852%1.164B**-0.73D-0.601

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.641B+2.60.458B+2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
106.4m175.1%523 (31.4k)457 (27.4k)3.75141258,12368,8073.98916198 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC13491216827.437%22.423%61503:2364

16% Combat Medic18% Engineer53% Heavy Assault6% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 26th, 2012 12:07 AMNov 26th, 2012 11:04 AMJun 11th, 2020 11:16 PM (55d) (PST)May 26th, 2020 6:06 PM (71d) (PST)May 26th, 2020 6:05 PM (71d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9173126051.1090.2960.2492.0370.0543417

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
55,00818,74636,262671815122327,411

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3880.3h/161.7d 16,359 57,879 49,471 474.2k 4,536 17,877 12,686 213.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B+
Kills:83,248
Deaths:15,662
KDR:5.315
Accuracy:30.917% B+
HSR:30.275% C++
NC6 Gauss SAW
B
Kills:10,038
Deaths:1,908
KDR:5.261
Accuracy:26.786% B
HSR:26.808% C+
EM6
C
Kills:6,178
Deaths:1,659
KDR:3.724
Accuracy:24.738% C
HSR:23.907% D
NC6A GODSAW
C+
Kills:5,744
Deaths:1,188
KDR:4.835
Accuracy:31.267% C+
HSR:29.318% C+
GD-22S
C**
Kills:4,784
Deaths:1,105
KDR:4.329
Accuracy:27.839% C**
HSR:25.376% C
EM1
C++
Kills:4,435
Deaths:1,184
KDR:3.746
Accuracy:26.324% C++
HSR:23.315% C
NS-15M1
C++
Kills:3,606
Deaths:906
KDR:3.980
Accuracy:26.503% C++
HSR:20.216% D
MGR-L1 Promise
A
Kills:2,996
Deaths:587
KDR:5.104
Accuracy:34.919% A
HSR:36.916% B*
NC6S Gauss SAW S
C
Kills:2,501
Deaths:673
KDR:3.716
Accuracy:25.312% C
HSR:21.951% D
NS-15M2
A
Kills:1,282
Deaths:224
KDR:5.723
Accuracy:33.974% A
HSR:35.803% B+
NS-15M AE
A*
Kills:1,240
Deaths:209
KDR:5.933
Accuracy:38.425% A*
HSR:28.387% C
NSX Naginata
B*
Kills:1,168
Deaths:259
KDR:4.510
Accuracy:30.650% B*
HSR:29.795% C
NSX-P Naginata
A+
Kills:124
Deaths:39
KDR:3.179
Accuracy:34.950% A+
HSR:39.516% B*
Kills:127,344
Deaths (as Heavy Assault):25,603
Deaths (to Heavy Assaults):20,945
KDR:4.97379
Kill Difference:101,741
Playtime:2,075.585 hours
Usage:53%
Score:62.908m
Score/min:505
Accuracy (listed only):30.200%
HSR (listed only):28.583%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4G Cyclone
B**
Kills:5,513
Deaths:1,318
KDR:4.183
Accuracy:35.384% B**
HSR:22.692% C
GD-7F
B+
Kills:4,522
Deaths:1,771
KDR:2.553
Accuracy:30.378% B+
HSR:20.367% C
AC-X11
C*
Kills:2,015
Deaths:574
KDR:3.510
Accuracy:29.500% C*
HSR:23.524% C+
AF-4A Bandit
B*
Kills:1,692
Deaths:495
KDR:3.418
Accuracy:32.175% B*
HSR:23.818% C
AF-19 Mercenary
C-
Kills:1,641
Deaths:675
KDR:2.431
Accuracy:23.436% C-
HSR:18.525% D
Razor GD-23
B+
Kills:1,389
Deaths:455
KDR:3.053
Accuracy:30.188% B+
HSR:23.974% C++
NS-11C
C++
Kills:1,342
Deaths:500
KDR:2.684
Accuracy:28.173% C++
HSR:18.927% C-
AF-4 Cyclone
B
Kills:1,285
Deaths:353
KDR:3.640
Accuracy:30.054% B
HSR:17.043% D
AF-4A Bandit AE
A
Kills:1,280
Deaths:255
KDR:5.020
Accuracy:36.197% A
HSR:32.031% B+
MGR-S1 Gladius
A++
Kills:1,223
Deaths:223
KDR:5.484
Accuracy:40.141% A++
HSR:37.940% A
GD-66 Claw
C**
Kills:1,212
Deaths:465
KDR:2.606
Accuracy:66.205% C**
HSR:10.396% D
NSX Tanto
A+
Kills:1,184
Deaths:261
KDR:4.536
Accuracy:37.762% A+
HSR:25.338% C-
AF-57 Piston
B
Kills:1,170
Deaths:459
KDR:2.549
Accuracy:47.405% B
HSR:10.513% D--
NS-7 PDW
B+
Kills:1,160
Deaths:324
KDR:3.580
Accuracy:30.525% B+
HSR:25% B+
MKV Suppressed
B*
Kills:1,160
Deaths:220
KDR:5.273
Accuracy:32.599% B*
HSR:26.121% B+
Blitz GD-10
B++
Kills:1,159
Deaths:407
KDR:2.848
Accuracy:31.534% B++
HSR:14.754% D
NS Baron G5AE
A+
Kills:1,159
Deaths:306
KDR:3.788
Accuracy:64.226% A+
HSR:15.186% C
NSX-P Tanto
A++
Kills:586
Deaths:155
KDR:3.781
Accuracy:38.230% A++
HSR:27.986% C+
LA39 Bruiser
A
Kills:585
Deaths:185
KDR:3.162
Accuracy:79.052% A
HSR:13.675% C
Gauss Compact S
B*
Kills:467
Deaths:185
KDR:2.524
Accuracy:31.512% B*
HSR:14.989% D
19A Fortuna
B+
Kills:401
Deaths:122
KDR:3.287
Accuracy:30.146% B+
HSR:20.200% C
Gauss Compact Burst
B*
Kills:373
Deaths:98
KDR:3.806
Accuracy:33.726% B*
HSR:33.244% B*
Tempest
A++
Kills:162
Deaths:32
KDR:5.063
Accuracy:35.846% A++
HSR:36.420% A+
NS Baron G5
B**
Kills:80
Deaths:30
KDR:2.667
Accuracy:57.714% B**
HSR:18.750% B+
NSX Tengu
A+
Kills:75
Deaths:27
KDR:2.778
Accuracy:50.497% A+
HSR:18.667% D
NC12 Sweeper
B**
Kills:51
Deaths:9
KDR:5.667
Accuracy:55.522% B**
HSR:9.804% D--
Kills:32,886
Deaths (as Light Assault):9,904
Deaths (to Light Assaults):13,211
KDR:3.32048
Kill Difference:22,982
Playtime:216.277 hours
Usage:6%
Score:6.106m
Score/min:471
Accuracy (listed only):39.928%
HSR (listed only):21.534%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
B
Kills:12,667
Deaths:3,819
KDR:3.317
Accuracy:29.468% B
HSR:20.960% C-
AF-4G Cyclone
B**
Kills:5,513
Deaths:1,318
KDR:4.183
Accuracy:35.384% B**
HSR:22.692% C
Reaper DMR
B**
Kills:2,450
Deaths:655
KDR:3.740
Accuracy:35.126% B**
HSR:28.531% C+
GR-22
C*
Kills:2,173
Deaths:610
KDR:3.562
Accuracy:28.771% C*
HSR:17.902% D
NC1 Gauss Rifle
C+
Kills:1,826
Deaths:493
KDR:3.704
Accuracy:25.331% C+
HSR:15.772% D--
NS-11P
D
Kills:1,652
Deaths:254
KDR:6.504
Accuracy:23.277% D
HSR:18.463% D-
AF-4 Cyclone
B
Kills:1,285
Deaths:353
KDR:3.640
Accuracy:30.054% B
HSR:17.043% D
MGR-S1 Gladius
A++
Kills:1,223
Deaths:223
KDR:5.484
Accuracy:40.141% A++
HSR:37.940% A
GD-66 Claw
C**
Kills:1,212
Deaths:465
KDR:2.606
Accuracy:66.205% C**
HSR:10.396% D
NC9 A-Tross
B**
Kills:1,195
Deaths:336
KDR:3.557
Accuracy:32.619% B**
HSR:25.690% C+
Gauss Rifle Burst
B**
Kills:1,184
Deaths:267
KDR:4.434
Accuracy:35.189% B**
HSR:32.939% B
AF-57 Piston
B
Kills:1,170
Deaths:459
KDR:2.549
Accuracy:47.405% B
HSR:10.513% D--
Gauss Prime
B++
Kills:1,170
Deaths:363
KDR:3.223
Accuracy:31.015% B++
HSR:23.932% C
NS-7 PDW
B+
Kills:1,160
Deaths:324
KDR:3.580
Accuracy:30.525% B+
HSR:25% B+
MKV Suppressed
B*
Kills:1,160
Deaths:220
KDR:5.273
Accuracy:32.599% B*
HSR:26.121% B+
Gauss Rifle S
C++
Kills:1,159
Deaths:389
KDR:2.979
Accuracy:28.815% C++
HSR:19.154% D
Blitz GD-10
B++
Kills:1,159
Deaths:407
KDR:2.848
Accuracy:31.534% B++
HSR:14.754% D
NS Baron G5AE
A+
Kills:1,159
Deaths:306
KDR:3.788
Accuracy:64.226% A+
HSR:15.186% C
LA39 Bruiser
A
Kills:585
Deaths:185
KDR:3.162
Accuracy:79.052% A
HSR:13.675% C
NSX Yumi
A
Kills:314
Deaths:95
KDR:3.305
Accuracy:35.937% A
HSR:31.210% C++
Tempest
A++
Kills:162
Deaths:32
KDR:5.063
Accuracy:35.846% A++
HSR:36.420% A+
MGR-A1 Vanquisher
C++
Kills:137
Deaths:36
KDR:3.806
Accuracy:31.133% C++
HSR:26.277% C+
NS Baron G5
B**
Kills:80
Deaths:30
KDR:2.667
Accuracy:57.714% B**
HSR:18.750% B+
NSX Tengu
A+
Kills:75
Deaths:27
KDR:2.778
Accuracy:50.497% A+
HSR:18.667% D
NC12 Sweeper
B**
Kills:51
Deaths:9
KDR:5.667
Accuracy:55.522% B**
HSR:9.804% D--
Kills:41,921
Deaths (as Combat Medic):11,675
Deaths (to Combat Medics):8,641
KDR:3.59066
Kill Difference:30,246
Playtime:616.388 hours
Usage:16%
Score:13.382m
Score/min:362
Accuracy (listed only):39.735%
HSR (listed only):21.512%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
B+
Kills:4,522
Deaths:1,771
KDR:2.553
Accuracy:30.378% B+
HSR:20.367% C
AC-X11
C*
Kills:2,015
Deaths:574
KDR:3.510
Accuracy:29.500% C*
HSR:23.524% C+
AF-4A Bandit
B*
Kills:1,692
Deaths:495
KDR:3.418
Accuracy:32.175% B*
HSR:23.818% C
AF-19 Mercenary
C-
Kills:1,641
Deaths:675
KDR:2.431
Accuracy:23.436% C-
HSR:18.525% D
Razor GD-23
B+
Kills:1,389
Deaths:455
KDR:3.053
Accuracy:30.188% B+
HSR:23.974% C++
NS-11C
C++
Kills:1,342
Deaths:500
KDR:2.684
Accuracy:28.173% C++
HSR:18.927% C-
AF-4A Bandit AE
A
Kills:1,280
Deaths:255
KDR:5.020
Accuracy:36.197% A
HSR:32.031% B+
GD-66 Claw
C**
Kills:1,212
Deaths:465
KDR:2.606
Accuracy:66.205% C**
HSR:10.396% D
NSX Tanto
A+
Kills:1,184
Deaths:261
KDR:4.536
Accuracy:37.762% A+
HSR:25.338% C-
AF-57 Piston
B
Kills:1,170
Deaths:459
KDR:2.549
Accuracy:47.405% B
HSR:10.513% D--
NS Baron G5AE
A+
Kills:1,159
Deaths:306
KDR:3.788
Accuracy:64.226% A+
HSR:15.186% C
NSX-P Tanto
A++
Kills:586
Deaths:155
KDR:3.781
Accuracy:38.230% A++
HSR:27.986% C+
LA39 Bruiser
A
Kills:585
Deaths:185
KDR:3.162
Accuracy:79.052% A
HSR:13.675% C
Gauss Compact S
B*
Kills:467
Deaths:185
KDR:2.524
Accuracy:31.512% B*
HSR:14.989% D
Warden
B*
Kills:457
Deaths:141
KDR:3.241
Accuracy:36.866% B*
HSR:32.823% B++
19A Fortuna
B+
Kills:401
Deaths:122
KDR:3.287
Accuracy:30.146% B+
HSR:20.200% C
Gauss Compact Burst
B*
Kills:373
Deaths:98
KDR:3.806
Accuracy:33.726% B*
HSR:33.244% B*
MGR-M1 Bishop
B**
Kills:89
Deaths:26
KDR:3.423
Accuracy:44.424% B**
HSR:41.573% B++
NS Baron G5
B**
Kills:80
Deaths:30
KDR:2.667
Accuracy:57.714% B**
HSR:18.750% B+
NC12 Sweeper
B**
Kills:51
Deaths:9
KDR:5.667
Accuracy:55.522% B**
HSR:9.804% D--
Kills:21,695
Deaths (as Engineer):7,167
Deaths (to Engineers):12,710
KDR:3.02707
Kill Difference:14,528
Playtime:692.610 hours
Usage:18%
Score:15.349m
Score/min:369
Accuracy (listed only):41.642%
HSR (listed only):21.782%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4G Cyclone
B**
Kills:5,513
Deaths:1,318
KDR:4.183
Accuracy:35.384% B**
HSR:22.692% C
NS-44 Commissioner
B*
Kills:2,069
Deaths:1,248
KDR:1.658
Accuracy:48.141% B*
HSR:31.126% B++
LA3 Desperado
B**
Kills:1,861
Deaths:1,037
KDR:1.795
Accuracy:37.130% B**
HSR:26.437% B+
SAS-R
B**
Kills:1,597
Deaths:414
KDR:3.857
Accuracy:47.876% B**
HSR:66.750% D
NS-45 Pilot
A
Kills:1,304
Deaths:567
KDR:2.300
Accuracy:41.659% A
HSR:31.365% C+
AF-4 Cyclone
B
Kills:1,285
Deaths:353
KDR:3.640
Accuracy:30.054% B
HSR:17.043% D
MGR-S1 Gladius
A++
Kills:1,223
Deaths:223
KDR:5.484
Accuracy:40.141% A++
HSR:37.940% A
NC4-FB Mag-Shot
C++
Kills:1,191
Deaths:709
KDR:1.680
Accuracy:35.731% C++
HSR:24.433% C+
NS-357 Underboss
C++
Kills:1,174
Deaths:596
KDR:1.970
Accuracy:41.248% C++
HSR:26.320% C+
NC4 Mag-Shot
C++
Kills:1,164
Deaths:658
KDR:1.769
Accuracy:30.425% C++
HSR:18.729% C
NS-7 PDW
B+
Kills:1,160
Deaths:324
KDR:3.580
Accuracy:30.525% B+
HSR:25% B+
MKV Suppressed
B*
Kills:1,160
Deaths:220
KDR:5.273
Accuracy:32.599% B*
HSR:26.121% B+
Blitz GD-10
B++
Kills:1,159
Deaths:407
KDR:2.848
Accuracy:31.534% B++
HSR:14.754% D
NC Patriot Flare Gun
U
Kills:639
Deaths:526
KDR:1.215
Accuracy:36.826% B*
HSR:0% U
LA8 Rebel
A
Kills:394
Deaths:199
KDR:1.980
Accuracy:41.805% B**
HSR:32.487% A
NS-30 Vandal
B++
Kills:364
Deaths:102
KDR:3.569
Accuracy:41.026% B++
HSR:35.165% B++
NC14 Bolt Driver
D
Kills:279
Deaths:45
KDR:6.200
Accuracy:35.322% D
HSR:71.685% D
NSX Tomoe
A
Kills:257
Deaths:44
KDR:5.841
Accuracy:37.711% A
HSR:47.471% B+
EM4 Longshot
C
Kills:225
Deaths:28
KDR:8.036
Accuracy:39.961% C
HSR:70.667% D*
NSX Daimyo
B++
Kills:219
Deaths:46
KDR:4.761
Accuracy:48.622% B++
HSR:93.607% C
Tempest
A++
Kills:162
Deaths:32
KDR:5.063
Accuracy:35.846% A++
HSR:36.420% A+
NS-61 Emissary
B**
Kills:116
Deaths:59
KDR:1.966
Accuracy:38.331% B**
HSR:25.862% B**
AF-18 Stalker
A+
Kills:80
Deaths:18
KDR:4.444
Accuracy:37.223% A+
HSR:31.250% B*
NSX Tengu
A+
Kills:75
Deaths:27
KDR:2.778
Accuracy:50.497% A+
HSR:18.667% D
NC08 Mag-Scatter
B*
Kills:67
Deaths:37
KDR:1.811
Accuracy:64.674% B*
HSR:13.433% D
NS-AM7 Archer
A+
Kills:66
Deaths:51
KDR:1.294
Accuracy:66.082% B**
HSR:36.364% A+
NS CandyCannon 3000
D
Kills:54
Deaths:47
KDR:1.149
Accuracy:28.674% D
HSR:24.074% D
Kills:24,857
Deaths (as Infiltrator):9,335
Deaths (to Infiltrators):7,845
KDR:2.66277
Kill Difference:15,522
Playtime:93.897 hours
Usage:2%
Score:1.982m
Score/min:352
Accuracy (listed only):40.187%
HSR (listed only):33.550%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B**
Kills:3,036
Deaths:492
KDR:6.171
Accuracy:48.432% B**
HSR:16.271% D
AF-34 Mattock
B**
Kills:3,018
Deaths:497
KDR:6.072
Accuracy:44.924% B**
HSR:15.905% C
AF-41 Hacksaw
C*
Kills:2,312
Deaths:450
KDR:5.138
Accuracy:37.781% C*
HSR:12.327% D
AF-41 Hacksaw
C-
Kills:2,084
Deaths:458
KDR:4.550
Accuracy:32.531% C-
HSR:12.236% D--
NCM1 Scattercannon
A*
Kills:1,584
Deaths:198
KDR:8
Accuracy:67.576% A*
HSR:16.414% C+
AF-23 Grinder
C++
Kills:1,208
Deaths:266
KDR:4.541
Accuracy:40.214% C++
HSR:13.742% C-
AF-23 Grinder
C+
Kills:1,197
Deaths:266
KDR:4.500
Accuracy:43.340% C+
HSR:15.790% C
NCM1 Scattercannon
C**
Kills:1,174
Deaths:197
KDR:5.959
Accuracy:45.894% C**
HSR:16.695% C+
NCM3 Raven
B++
Kills:322
Deaths:139
KDR:2.317
Accuracy:47.518% B++
HSR:2.795% C+
NCM3 Raven
B++
Kills:298
Deaths:142
KDR:2.099
Accuracy:48.247% B++
HSR:2.349% C
NCM2 Falcon
B*
Kills:285
Deaths:90
KDR:3.167
Accuracy:51.246% B*
HSR:5.614% C**
NCM2 Falcon
B*
Kills:175
Deaths:84
KDR:2.083
Accuracy:54.983% B*
HSR:6.286% B*
NS-10 Burster
B
Kills:172
Deaths:81
KDR:2.123
Accuracy:35.434% C++
HSR:5.814% B
NS-10 Burster
C++
Kills:145
Deaths:81
KDR:1.790
Accuracy:34.785% C++
HSR:5.517% C+
Kills:17,010
Deaths (as MAX Suit):1,720.500
Deaths (to MAX Suits):4,580
KDR:9.88666
Kill Difference:15,289.500
Playtime:175.748 hours
Usage:5%
Score:6.634m
Score/min:629
Accuracy (listed only):45.207%
HSR (listed only):10.554%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B+
Kills:1,169
V. Kills:215 N/A
Deaths:92
KDR:12.707
Accuracy:56.161% B+
KPH:132.600 C+
VKPH:24.400 B+
Vortek Rotary
C+
Kills:549
V. Kills:522 105%
Deaths:341
KDR:1.610
Accuracy:33.209% C++
KPH:14.100 D
VKPH:13.400 C+
M30 Mustang AH
C++
Kills:366
V. Kills:54 N/A
Deaths:89
KDR:4.112
Accuracy:60.944% B
KPH:43.700 D
VKPH:6.400 C++
M20 Mustang
D
Kills:125
V. Kills:104 119%
Deaths:62
KDR:2.016
Accuracy:33.208% B+
KPH:9.900 D
VKPH:8.200 D
Kills:2,209 (1,040 + 0)
Deaths:584
KDR:3.783
VKDR:1.533
Vehicle Kills:895
Kill Difference:1,625
Playtime:68.680 hours
Usage:2%
Score:1.301m
Score/min:316
Piloting Accuracy:33.208%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B*
Kills:529
V. Kills:330 160%
Deaths:89
KDR:5.944
Accuracy:46.491% B*
KPH:33.800 C-
VKPH:21.100 C-
CAS30 Tank Buster
C++
Kills:325
V. Kills:338 96%
Deaths:254
KDR:1.280
Accuracy:45.050% C
KPH:8.200 C
VKPH:8.500 C++
L105 Zephyr
C+
Kills:324
V. Kills:55 N/A
Deaths:31
KDR:10.452
Accuracy:43.961% C+
KPH:57 C+
VKPH:9.700 C+
L105 Zephyr PX
C++
Kills:64
V. Kills:12 N/A
Deaths:6
KDR:10.667
Accuracy:46.019% C
KPH:58.100 D
VKPH:10.900 C++
AP30 Shredder
D
Kills:62
V. Kills:50 122%
Deaths:24
KDR:2.583
Accuracy:24.698% D-
KPH:17.100 D--
VKPH:13.800 D
Dual-75 Duster
C--
Kills:54
V. Kills: N/A
Deaths:5
KDR:10.800
Accuracy:34.532% D-
KPH:61.200 C--
VKPH:0 F
Kills:1,358 (325 + 1,033)
Deaths:409
KDR:3.320
VKDR:1.919
Vehicle Kills:785
Kill Difference:949
Playtime:66.830 hours
Usage:2%
Score:1.060m
Score/min:264
Piloting Accuracy:45.050%
Gunner Accuracy:34.532%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B+
Kills:297
V. Kills:89 330%
Deaths:27
KDR:11
Accuracy:54.787% C++
KPH:54.300 B+
VKPH:16.300 B+
C75 Viper
A+
Kills:279
V. Kills:22 N/A
Deaths:14
KDR:19.929
Accuracy:43.279% C*
KPH:78.200 A+
VKPH:6.200 D
L100 Python AP
A++
Kills:230
V. Kills:161 142%
Deaths:29
KDR:7.931
Accuracy:67.870% A
KPH:48.200 B+
VKPH:33.800 A++
L100 Python HESH
A*
Kills:220
V. Kills:15 N/A
Deaths:10
KDR:22
Accuracy:61.705% A
KPH:131.500 A*
VKPH:9 C+
Skyguard
C+
Kills:68
V. Kills:43 155%
Deaths:15
KDR:4.533
Accuracy:30.913% C+
KPH:10.400 D-
VKPH:6.600 D*
Kills:1,094 (1,094 + 0)
Deaths:95
KDR:11.516
VKDR:3.474
Vehicle Kills:330
Kill Difference:999
Playtime:21.997 hours
Usage:1%
Score:0.648m
Score/min:491
Driving Accuracy:30.913%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B**
Kills:1,626
V. Kills:1,009 161%
Deaths:144
KDR:11.292
Accuracy:52.348% C*
KPH:37.200 B+
VKPH:23.100 B**
Titan-150 HEAT
B+
Kills:1,083
V. Kills:383 282%
Deaths:85
KDR:12.741
Accuracy:51.910% C**
KPH:35.500 B+
VKPH:12.600 C*
Enforcer ML85
B**
Kills:417
V. Kills:224 185%
Deaths:38
KDR:10.974
Accuracy:44.610% C++
KPH:38.800 B**
VKPH:20.900 B+
Titan-150 HESH
A*
Kills:409
V. Kills:52 N/A
Deaths:14
KDR:29.214
Accuracy:54.579% B+
KPH:94.300 A*
VKPH:12 B+
E540 Halberd
A*
Kills:212
V. Kills:94 223%
Deaths:11
KDR:19.273
Accuracy:58.886% A+
KPH:61.800 A*
VKPH:27.400 A++
C85 Canister
N/A
Kills:50
V. Kills:2 N/A
Deaths:2
KDR:25
Accuracy:42.145% N/A
KPH:63.500 N/A
VKPH:2.500 N/A
Kills:3,797 (3,118 + 679)
Deaths:294
KDR:12.915
VKDR:6
Vehicle Kills:1,764
Kill Difference:3,503
Playtime:93.544 hours
Usage:2%
Score:2.549m
Score/min:454
Driving Accuracy:54.579%
Gunner Accuracy:42.145%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
B*
Kills:2,509
V. Kills:174 N/A
Deaths:44
KDR:57.023
Accuracy:41.464% C+
KPH:133.500 B*
VKPH:9.300 C--
C85 Canister-H
C
Kills:337
V. Kills:15 N/A
Deaths:26
KDR:12.962
Accuracy:50.767% C
KPH:104.400 C
VKPH:4.600 D-
Enforcer ML65-H
B*
Kills:239
V. Kills:125 190%
Deaths:14
KDR:17.071
Accuracy:54.543% D
KPH:58.800 B*
VKPH:30.800 C+
E540 Halberd-H
B+
Kills:149
V. Kills:58 253%
Deaths:12
KDR:12.417
Accuracy:61.089% B+
KPH:64.200 B+
VKPH:25 C*
Kills:3,234 (0 + 3,234)
Deaths:96
KDR:33.688
VKDR:3.875
Vehicle Kills:372
Kill Difference:3,138
Playtime:28.410 hours
Usage:1%
Score:0.877m
Score/min:514
Driving Accuracy:N/A%
Gunner Accuracy:61.089%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A+
Kills:254
V. Kills:17 N/A
Deaths:14
KDR:18.143
Accuracy:38.432% C++
KPH:103.300 A+
VKPH:6.900 D
M40 Fury
A++
Kills:216
V. Kills:12 N/A
Deaths:12
KDR:18
Accuracy:40.878% B
KPH:111.300 A++
VKPH:6.200 D--
M60-G Bulldog
A
Kills:216
V. Kills:23 N/A
Deaths:21
KDR:10.286
Accuracy:49.289% A
KPH:38.900 C+
VKPH:4.100 C--
M60-G Bulldog
A+
Kills:153
V. Kills:20 N/A
Deaths:9
KDR:17
Accuracy:54.286% A+
KPH:70.500 B++
VKPH:9.200 C+
M20 Basilisk
B++
Kills:135
V. Kills:36 365%
Deaths:10
KDR:13.500
Accuracy:46.976% B++
KPH:22.200 C+
VKPH:5.900 D
M12 Kobalt
B++
Kills:119
V. Kills:2 N/A
Deaths:3
KDR:39.667
Accuracy:18.654% C
KPH:108.800 B++
VKPH:1.800 D
M20 Basilisk
C+
Kills:95
V. Kills:38 244%
Deaths:8
KDR:11.875
Accuracy:45.149% B+
KPH:23.200 C+
VKPH:9.300 C+
Kills:1,188 (0 + 1,188)
Deaths:77
KDR:15.429
VKDR:1.922
Vehicle Kills:148
Kill Difference:1,111
Playtime:23.378 hours
Usage:1%
Score:0.500m
Score/min:356
Driving Accuracy:N/A%
Gunner Accuracy:45.149%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 83,65583,24815,6625.315B*1.5630.917%B+30.275%C++103.1B*N/A343807.6h8B++26B++
Carnage AR 12,72512,6673,8193.317B**0.4329.468%B20.96%C-64.5B+N/A197196.4h11.2B+37.9B+
NC6 Gauss SAW 10,08310,0381,9085.261A++1.5126.786%B26.808%C+79.7B+N/A324126h7.4B++27.6B+
EM6 6,1946,1781,6593.724B++0.0324.738%C23.907%D69.1C++N/A24389.4h9.1B+36.8C*
NC6A GODSAW 5,7905,7441,1884.835B+1.0831.267%C+29.318%C+116B*N/A38849.5h7.5C**24B+
AF-4G Cyclone 5,5265,5131,3184.183B*0.4335.384%B**22.692%C85.1C+N/A30164.8h8.2B+23.2B*
GD-22S 4,7984,7841,1054.329B**0.5827.839%C**25.376%C76.2B+N/A29062.8h8.8B+31.7B+
GD-7F 4,5474,5221,7712.553B+1.2030.378%B+20.367%C45.4C+N/A16199.7h11.1C**36.5B+
EM1 4,4484,4351,1843.746B**0.0126.324%C++23.315%C72.9B+N/A24160.8h10B++37.9B+
The Kraken 5,9664,2921,3073.284B+0.4769.219%B*2.307%B**69.2B*27B+52662h3.5C*5.1C**
NS-15M1 3,6163,6069063.98B*0.2326.503%C++20.216%D71C*N/A33550.8h10.7C**40.4C**
NS Decimator 3,9433,0441,2382.459B++1.2966.756%B+3.515%A+57.3B+16.9C45753.1h3.4B+5.2B+
AF-34 Mattock 3,0543,0364926.171B+2.4248.432%B**16.271%D85.8A++N/A31235.4h5.8B+11.9B*
AF-34 Mattock 3,0363,0184976.072B2.3244.924%B**15.905%C83.1AN/A31036.3h5.4B12.1B++
MGR-L1 Promise 3,0252,9965875.104A++1.3534.919%A36.916%B*156A++1.5C**37819.2h10B+28.7B++
C-4 3,5782,9528023.681B**0.0719.859%D*N/A128.9B27.3C110522.9h1.1B+5.6C
M40 Fury-H 2,6832,5094457.023M+53.2741.464%C+N/A133.5B*9.3C--48918.8h4.7B**11.4B**
NC6S Gauss SAW S 2,5072,5016733.716A0.0425.312%C21.951%D64.3C++N/A22438.9h9.4C*37.2C++
Reaper DMR 2,4742,4506553.74A0.0135.126%B**28.531%C+94.6AN/A31925.9h8B+22.7B*
AF-41 Hacksaw 2,3232,3124505.138B*1.3937.781%C*12.327%D48.8B+N/A25847.4h7.9C+20.9C++
Anti-Vehicle Grenade 2,3602,18612186N/A2,182.2563.193%AN/A753.8A+60C--44122.9h3A4.7B**
GR-22 2,1812,1736103.562B**0.1928.771%C*17.902%D60.5C**N/A20935.9h11.4C*39.8B
AF-41 Hacksaw 2,0902,0844584.55B++0.8032.531%C-12.236%D--51.5B++N/A24940.5h6.6B+20.2C*
NS-44 Commissioner 2,0772,0691,2481.658C**2.0948.141%B*31.126%B++28.2DN/A10073.4h2.8B++5.9B++
AC-X11 2,0272,0155743.51A0.2429.5%C*23.524%C+55.4C*N/A24836.4h8.1B+27.6B+
LA3 Desperado 1,8691,8611,0371.795B++1.9637.13%B**26.437%B+41.4C+N/A12744.9h6.9B*18.5B++
NC1 Gauss Rifle 1,8351,8264933.704M0.0525.331%C+15.772%D--37.6C+N/A21948.6h9.9B+39.1B
Mag-Cutter 1,9471,71534,0670.05B+3.7051.487%A+N/A1C++N/A31786.3h2.5C+4.8B+
AF-4A Bandit 1,6971,6924953.418A0.3332.175%B*23.818%C86.3B+N/A34119.6h8.8B+27.4B++
NS-11P 1,6611,6522546.504M**2.7523.277%D18.463%D-31.5DN/A18552.4h12C++51.5C+
AF-19 Mercenary 1,6481,6416752.431B++1.3223.436%C-18.525%D20.5C-N/A15079.9h10.4B44.5C++
Titan-150 AP 2,6351,62614411.292C++7.5452.348%C*3.383%B*37.1B+23B**43943.8h4C++7.6C**
SAS-R 1,5991,5974143.857C++0.1147.876%B**66.75%D66C*N/A25124.2h2.1C+4.4B
NCM1 Scattercannon 1,5891,5841988M**4.2567.576%A*16.414%C+62.1A+N/A33025.5h8.7D12.8B+
NC05 Jackhammer 1,5231,5224023.786A*0.0359.408%A+15.112%C+118AN/A55612.9h3.7B*6.3B*
Razor GD-23 1,3981,3894553.053B**0.7030.188%B+23.974%C++68.4B++N/A32720.3h9.8B+32.6B+
Shrike 1,9091,3635492.483A++1.2766.954%B**3.448%B+41.9B*16.8C*46932.5h4.9B++7.3B*
NS-11C 1,3521,3425002.684B*1.0728.173%C++18.927%C-41.3C+N/A19232.5h12.2C*43.3C**
NS-45 Pilot 1,3151,3045672.3B+1.4541.659%A31.365%C+140.2B**1.2C++3999.3h6C**14.3B++
AF-4 Cyclone 1,2851,2853533.64B**0.1130.054%B17.043%D74.3B+N/A36917.3h9.3C**30.9B
NS-15M2 1,2901,2822245.723B**1.9733.974%A35.803%B+137.8A+N/A4009.3h10B+29.3B+
AF-4A Bandit AE 1,2931,2802555.02B**1.2736.197%A32.031%B+134.7A++1.4B+3709.5h8.6B+23.7B*
Frag Grenade 1,2701,25811258N/A1,254.2543.407%D-N/A1048.3A++10C50921.2h2.1A4.8B++
NS-15M AE 1,2451,2402095.933A+2.1838.425%A*28.387%C119.2B*N/A53110.4h10.8C+28B++
MGR-S1 Gladius 1,2321,2232235.484B**1.7340.141%A++37.94%A151A++1.1C++3868.1h7.3B+18.2B*
GD-66 Claw 1,2151,2124652.606B++1.1566.205%C**10.396%D77.7B+N/A29815.6h2.1B+3.2B+
AF-23 Grinder 1,2111,2082664.541B+0.7940.214%C++13.742%C-65.7A++N/A24018.4h5.5B+13.8B+
AF-23 Grinder 1,2011,1972664.5B+0.7543.34%C+15.79%C65.1A+N/A24118.4h6B+13.9B+
NC9 A-Tross 1,2021,1953363.557A++0.1932.619%B**25.69%C+103.9A*N/A40711.5h8B+24.4B++
NC4-FB Mag-Shot 1,1951,1917091.68C+2.0735.731%C++24.433%C+23.5D--N/A8550.6h5.9B+16.5B+
Gauss Rifle Burst 1,2011,1842674.434A0.6835.189%B**32.939%B115A++1.7B**39510.3h9.2B+26B++
NSX Tanto 1,2041,1842614.536M++0.7837.762%A+25.338%C-130.1A++2.2A++4089.1h10B++26.5B++
NS-357 Underboss 1,1761,1745961.97B+1.7841.248%C++26.32%C+32.4DN/A12036.2h3.5B+8.4B
NCM1 Scattercannon 1,1751,1741975.959M+2.2145.894%C**16.695%C+79.3AN/A28614.8h5.1B+11B+
AF-57 Piston 1,1711,1704592.549B*1.2047.405%B10.513%D--80.1B+N/A37314.6h3.5B++7.3B++
Gauss Prime 1,1871,1703633.223B*0.5331.015%B++23.932%C94.4A++1.4B++30812.4h10C*32.3B+
Breaker Rocket Pods 1,3841,1699212.707C*8.9656.161%B+N/A132.8C+24.4B+8008.8h11.7B20.9B+
NSX Naginata 1,1751,1682594.51A0.7630.65%B*29.795%C124.3A+N/A2689.4h9.8B+32B+
NC4 Mag-Shot 1,1781,1646581.769B*1.9830.425%C++18.729%C53.6B+N/A28221.7h6.1B++19.9B+
NS-7 PDW 1,1661,1603243.58A0.1730.525%B+25%B+82.3AN/A39514.1h12B39.2B+
MKV Suppressed 1,1711,1602205.273M*1.5232.599%B*26.121%B+109.4A++1B++48810.6h11.1B+34B+
Gauss Rifle S 1,1631,1593892.979B*0.7728.815%C++19.154%D56.3B+N/A17920.6h10C++34.6C*
Blitz GD-10 1,1641,1594072.848B**0.9031.534%B++14.754%D60.7C**N/A37219.1h13.5C+42.8B
NS Baron G5AE 1,1691,1593063.788A++0.0464.226%A+15.186%C98.2B**N/A50411.8h3.5B*5.5B**
Hawk GD-68 1,3141,1074502.46A++1.2971.33%B**5.059%A50.3M*9.4C35022h3.6A++5A++
Titan-150 HEAT 1,4661,0838512.741B+8.9951.91%C**1.847%C--35.5B+12.6C*31930.5h3.4B*6.5B*
NS Decimator-B 1,2151,0742664.038A+0.2971.562%B*3.631%B**81.4B**10.7D--48113.2h2.4B**3.4A
AF-22 Crow 1,2979923083.221S0.5378.461%A+5.444%A++58.7A**18B**52516.9h4.1B**5.2A
Auraxium Slasher 90286617,8760.048C+3.7013.788%D*4.965%C-1.3C+N/A4686.6h1.8B+12.7C
NC Patriot Flare Gun 6396395261.215C++2.5436.826%B*N/A41.5B++N/A20115.4h2.9D7.8B++
NSX-P Tanto 5995861553.781A*0.0338.23%A++27.986%C+110.6A+2.5A3295.3h10.8C**28.3B++
LA39 Bruiser 5865851853.162A*0.5979.052%A13.675%C136A*N/A5824.3h1.9B++2.4B++
Vortek Rotary 1,0715493411.61C2.1433.209%C++1.093%D14.1D13.4C+22238.9h83D250C
C150 Dalton 859529895.944D2.1946.491%B*N/A33.7C-21C-45915.7h4.8D10.2C++
Gauss Compact S 4744671852.524A++1.2331.512%B*14.989%D44.5B+N/A28310.5h7.6B++24.1B++
Warden 4594571413.241B**0.5136.866%B*32.823%B++83.1A+N/A4095.5h6.4B++17.4B++
Tank Mine 767455954.789B++1.0468.947%A++N/A151.7B+104A19673h2.3D3.3A
Sticky Grenade 4384371437N/A433.2559.081%B+N/A1456.7B*3.3D--83280.3h1.3B**2.2B++
Enforcer ML85 6414173810.974B++7.2244.61%C++2.398%B+39B**20.9B+71610.7h8.2B**18.5B**
Titan-150 HESH 4614091429.214B25.4654.579%B+1.467%C+95.1A**12.1B+5544.3h2.2B**4B**
19A Fortuna 4024011223.287A0.4630.146%B+20.2%C78.6B++N/A3335.1h7.7B**25.5B*
LA8 Rebel 3963941991.98B*1.7741.805%B**32.487%A75.8B**N/A3025.2h4.6B*11B*
NC15 Phoenix 6873791362.787B**0.9655.504%B+N/A25.6A20.8B*35914.8h5.4A9.7A+
Gauss Compact Burst 377373983.806B+0.0533.726%B*33.244%B*113A1.2B++3163.3h9.1B+26.9B++
M30 Mustang AH 420366894.112C0.3660.944%B1.913%B**43.6D6.4C++3488.4h7.3C++11.9C**
NS-30 Vandal 3683641023.569C++0.1841.026%B++35.165%B++107.1A1.2B*3743.4h5.2C+12.6B+
Bouncing Betty 362361635.73C*1.9868.371%A*N/A225.6A+N/A10791.6h1.2A++1.7A++
C85 Canister-H 3523372612.962C+9.2150.767%C10.089%C105.3C4.7D-5243.2h5.9B11.6C*
CAS30 Tank Buster 6633252541.28C2.4745.05%CN/A8.1C8.5C++16239.9h50.2C+111.5C++
L105 Zephyr 3793243110.452C6.7043.961%C+N/A56.8C+9.6C+3095.7h4.9B+11.1B+
NCM3 Raven 4733221392.317A++1.4347.518%B++2.795%C+20.9A++9.8B**23215.4h16.3B**34.3B**
NSX Yumi 320314953.305B*0.4535.937%A31.21%C++80.5A1.5B+2033.9h11C+30.5B+
NCM3 Raven 4332981422.099A++1.6548.247%B++2.349%C19.1A++8.7B*22215.6h18.1B**37.5B*
L100 Python HEAT 3862972711B+7.2554.787%C++2.02%C54B+16.2B4275.5h3.8B*7B++
NCM2 Falcon 397285903.167B*0.5851.246%B*5.614%C**25.2B++9.9A*37311.3h9C**17.5B+
C75 Viper 3012791419.929A16.1843.279%C*2.151%B**77.5A+6.1D6533.6h5.6B**12.9B**
NC14 Bolt Driver 279279456.2A+2.4535.322%D71.685%D30CN/A3119.3h2.2C++6.1C++
The Slasher 2662605,2840.049C+3.7047.357%B*N/A0.9CN/A4279.9h1.6B**3.4B+
NSX Tomoe 258257445.841B*2.0937.711%A47.471%B+160.6M+N/A3911.6h9.6B*25.4B**
M40 Fury 2712541418.143A++14.3938.432%C++1.181%D101.6A+6.8D6272.5h6.7B**17.5B**
Enforcer ML65-H 3642391417.071A++13.3254.543%D1.674%C++58.3B*30.5C+5604.1h8.7B**16B**
L100 Python AP 391230297.931C+4.1867.87%A3.478%B*47.9B+33.5A++6634.8h6.5D--9.5C+
EM4 Longshot 225225288.036B**4.2839.961%C70.667%D*64.3B**N/A3913.5h1.8B+4.6C**
M12 Kobalt 223222637C33.2524.784%C**16.667%C-277.5A**1.3D*6220.8h9.8A39.7B**
L100 Python HESH 2352201022B+18.2561.705%AN/A129.4A*8.8C+8191.7h2.3B*3.8B**
NSX Daimyo 219219464.761C++1.0148.622%B++93.607%C109.5B*N/A2892h2.7D5.5C+
M40 Fury 2282161218B*14.2540.878%BN/A113.7A++6.3D--6751.9h6.9B**16.8A
M60-G Bulldog 2392162110.286B*6.5349.289%A1.389%D39.3C++4.2C--2495.5h5.9B+12B++
E540 Halberd 3062121119.273B++15.5258.886%A+2.83%C++62.4A*27.6A++9143.4h3.9A6.7A
MAX Punch 2191921,7220.111C++3.6422.984%D**N/A1.3C+N/A5148h2.4C++10.3D
MANA Anti-Personnel Turret 186184483.833N/A0.0826.956%UN/A1840U20U8522500.1h25.7T*95.4T*
NCM2 Falcon 258175842.083B+1.6754.983%B*6.286%B*19B+9B*2689.2h14C+25.4B+
NS-10 Burster 296172812.123B+1.6335.434%C++5.814%B8.4B+6B*18220.5h124.8B++352.2B*
Tempest 164162325.063M1.3135.846%A++36.42%A+162M2A++6361h7.6B**21.1B**
M60-G Bulldog 173153917A13.2554.286%A+1.961%C-69.5B++9.1C+4972.2h5.3B+9.8B*
E540 Halberd-H 2071491212.417C+8.6761.089%B+2.685%B++64.8B+25.2C*6252.3h4.1B*6.7B*
NS-10 Burster 257145811.79B+1.9634.785%C++5.517%C+6.7C+5.2B+16221.5h154.9C445.4B
MGR-A1 Vanquisher 138137363.806B++0.0531.133%C++26.277%C+105.4B**N/A2381.3h7.5B*24.1B+
M20 Basilisk 1711351013.5M*9.7546.976%B++6.667%C++22.1C+5.9D2136.1h56B**119.3B**
MANA Anti-Vehicle Turret 233128821.561U2.1957.769%UN/A1280U1050U17906800.1h7T*12.1T*
M20 Mustang 229125622.016C-1.7433.208%B+N/A9.9D8.3D24512.6h106.3C320.2C+
NSX-P Naginata 124124393.179B++0.5734.95%A+39.516%B*103.3B+N/A2221.2h10.2B29.3B++
Spear Anti-Vehicle Phalanx Turret 194124167.75C+4.0054.221%B+2.419%D-72.9B*41.2A15591.7h7C*12.9B+
M60-A Bulldog 138121524.2B+20.4553.804%B+N/A55B7.7B*3882.2h4.1B**7.6B*
M12 Kobalt 121119339.667B**35.9218.654%C15.966%D108.2B++1.8D6371.1h13.6B*72.7B+
NS-61 Emissary 116116591.966B**1.7938.331%B**25.862%B**61.1B++N/A2621.9h10.5B+27.5B+
Icikill 1091054,6340.023D3.737.943%F-23.81%A++0.5C-N/A2203.8h2C++25.4D*
M20 Basilisk 13395811.875M8.1245.149%B+8.421%B*23.2C+9.3C+2514.1h61.7B**136.7B**
MGR-M1 Bishop 9089263.423B+0.3344.424%B**41.573%B++89A1C+2711h5.4C++12.2B+
M60-A Bulldog 11388127.333C+3.5833.457%C-1.136%C+30.3D8.6B+3142.9h6.1D18.4C-
Rocklet Rifle 13985392.179A++1.5755.26%BN/A38.6B+24.5C+5432.2h35.2C+63.7C++
NS Baron G5 8080302.667A*1.0857.714%B**18.75%B+66.7B++N/A4441.2h3.8B+6.6C++
AF-18 Stalker 8080184.444A++0.6937.223%A+31.25%B*100A++N/A10200.8h10.5B+28.2B++
M60-A Bulldog 8777711C-7.2550.848%C++N/A38.5C+5C++3572h5.1B10B+
NSX Tengu 7875272.778A0.9750.497%A+18.667%D68.2C*2.7A+2291.1h12.9C+25.5C**
Skyguard 11168154.533C+0.7830.913%C+4.412%A*10.5D-6.6D*2466.5h153.7D*497.3D
NC08 Mag-Scatter 6867371.811B+1.9464.674%B*13.433%D95.7A+1.4A*4820.7h3.6C**5.5B+
NS-AM7 Archer 8266511.294A2.4666.082%B**36.364%A+16.9B**4.1B*1383.9h11.4B+17.3B++
L105 Zephyr PX 7664610.667C-6.9246.019%CN/A58.2D10.9C++5051.1h4.5C+9.8C+
AP30 Shredder 11262242.583D1.1724.698%D-N/A17.2D--13.9D4033.6h84.6C342.7D
Dual-75 Duster 5454510.8C-7.0534.532%D-N/A60C--N/A2530.9h5.3B+15.4C+
NS CandyCannon 3000 5454471.149C**2.6028.674%D24.074%D38.6BN/A1381.4h4.4C++15.5C+
NC12 Sweeper 525195.667M**1.9255.522%B**9.804%D--72.9A1.4A++10020.7h3.6B++6.6B++
C85 Canister 5250225C++21.2542.145%C+N/A62.5C-2.5D-3740.8h6.8B16B

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit426693,83767.9h
Anti-Vehicle MANA Turret263563h
Medical Applicator603366,91339.2h
Spawn Beacon407,3408.6h
Medical Kit5,49744,549152.5h
Nanite Revive Grenade02,0890.6h
Nanite Healing Grenade0700h
Motion Spotter81,2480.9h
Restoration Kit1662,3754.2h
Deconstruction Tool03,7540.1h
Spitfire Auto-Turret01820.2h
Recon Detection Device193,6055.2h
Shield Recharging Field84970.2h
Ammunition Package121,3240.6h
Carver0840.3h
Anti-Infantry MANA Turret149792.9h
Nano-Repair Grenade01340h

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