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Warbringer Kabei[TIW] Kabei
NC BR 197

KDR: 3.76

Score: 105m

Last Seen: Dec 14th, 2018 1:09 AM
- OFFLINE - 4.4 hour(s)

Battle Rank 120 (197 total) - New Conglomerate on Emerald - Outfit Leader of The Iron Wolves[TIW] The Iron Wolves
NC outfit on Emerald

Members: 20
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor Carnage AR NC6 Gauss SAW EM6 NC6A GODSAW AF-4G Cyclone GD-22S GD-7F
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,210,866 MLG Score: 3366
Fun Score: N/A
Cheeseburgers Flipped: 1399TIME WITH MEDKIT: 4%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.09%27.065%81453969187,3775.24469-1.482

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.573%1.772A++1B**-1.263D**HEAD ++ (~12.02)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.80.616B+8.70.393B20.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.801%0.989%221510172,527151312581.66909201%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.383%0.037C+-0.571D0.114

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
95.70.404B36.20.315C*59.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.161%2.501%256810144,199236217691.77773237%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.604%0.03C+-0.09C+0.945

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.10.608B+6.20.503B+8.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.782%2.036%4611610065,991194613323.07862449%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.135%0.618B+-0.59D0.16

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.90.848B*7.60.805B++10.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.94%69.952%461410182,090282320.740085

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.251%1.484A+0.183C++1.051

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.51B+2.20.316C*2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.762%11.051%461410182,977368360.808308

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.828%1.198B**-0.687D0.604

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.641B+2.60.455B+2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
The Iron Wolves[TIW] The Iron Wolves
NC outfit on Emerald

Members: 20
105m175%522 (31.3k)456 (27.4k)3.76237253,88567,4804.00301197 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC10221184727.344%22.251%60803:2563

16% Combat Medic18% Engineer53% Heavy Assault12% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 26th, 2012 12:07 AMNov 26th, 2012 11:04 AMDec 16th, 2018 12:00 PM (9h) (PST)Dec 14th, 2018 2:26 AM (3d) (PST)Dec 13th, 2018 9:09 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9153116041.1030.2930.2452.0260.0543366

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
54,88818,67636,212661815122327,371

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3836.2h/159.8d 16,238 56,493 48,494 466.3k 4,499 17,672 12,530 210.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
A
Kills:81,776
Deaths:15,265
KDR:5.357
Accuracy:30.840% A
HSR:30.175% B++
NC6 Gauss SAW
A
Kills:10,038
Deaths:1,908
KDR:5.261
Accuracy:26.786% A
HSR:26.808% B+
EM6
B+
Kills:6,123
Deaths:1,647
KDR:3.718
Accuracy:24.670% B+
HSR:23.910% C++
NC6A GODSAW
B+
Kills:5,530
Deaths:1,127
KDR:4.907
Accuracy:31.151% B+
HSR:29.204% B
GD-22S
B**
Kills:4,733
Deaths:1,089
KDR:4.346
Accuracy:27.707% B**
HSR:25.312% C*
EM1
B**
Kills:4,415
Deaths:1,173
KDR:3.764
Accuracy:26.282% B**
HSR:23.239% C*
NS-15M1
B++
Kills:3,515
Deaths:879
KDR:3.999
Accuracy:26.343% B++
HSR:19.858% C
MGR-L1 Promise
A*
Kills:2,715
Deaths:523
KDR:5.191
Accuracy:35.019% A*
HSR:36.796% A++
NC6S Gauss SAW S
B
Kills:2,492
Deaths:666
KDR:3.742
Accuracy:25.260% B
HSR:21.870% C
NC05 Jackhammer
A++
Kills:1,522
Deaths:402
KDR:3.786
Accuracy:59.408% A++
HSR:15.112% C++
NS-15M2
A*
Kills:1,279
Deaths:221
KDR:5.787
Accuracy:33.960% A*
HSR:35.731% A
NSX Naginata
A++
Kills:1,168
Deaths:259
KDR:4.510
Accuracy:30.650% A++
HSR:29.795% C*
NS-15M AE
M
Kills:1,156
Deaths:185
KDR:6.249
Accuracy:38.652% M
HSR:27.855% C++
Kills:126,462
Deaths (as Heavy Assault):25,344
Deaths (to Heavy Assaults):20,519
KDR:4.98982
Kill Difference:101,118
Playtime:2,046.745 hours
Usage:53%
Score:61.999m
Score/min:505
Accuracy (listed only):32.056%
HSR (listed only):26.589%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4G Cyclone
A+
Kills:5,511
Deaths:1,316
KDR:4.188
Accuracy:35.384% A+
HSR:22.700% B
GD-7F
A
Kills:4,516
Deaths:1,770
KDR:2.551
Accuracy:30.369% A
HSR:20.372% C++
AC-X11
B*
Kills:1,997
Deaths:564
KDR:3.541
Accuracy:29.514% B*
HSR:23.535% B
AF-4A Bandit
A+
Kills:1,692
Deaths:495
KDR:3.418
Accuracy:32.175% A+
HSR:23.818% C*
AF-19 Mercenary
C**
Kills:1,641
Deaths:675
KDR:2.431
Accuracy:23.436% C**
HSR:18.525% C-
Razor GD-23
B**
Kills:1,389
Deaths:455
KDR:3.053
Accuracy:30.188% B**
HSR:23.974% B++
AF-4 Cyclone
B*
Kills:1,285
Deaths:353
KDR:3.640
Accuracy:30.054% B*
HSR:17.043% C
NS-11C
B*
Kills:1,273
Deaths:484
KDR:2.630
Accuracy:27.787% B*
HSR:18.853% C+
NSX Tanto
A*
Kills:1,184
Deaths:261
KDR:4.536
Accuracy:37.762% A*
HSR:25.338% C+
GD-66 Claw
B++
Kills:1,184
Deaths:459
KDR:2.580
Accuracy:66.041% B++
HSR:10.389% D
MGR-S1 Gladius
A**
Kills:1,178
Deaths:212
KDR:5.557
Accuracy:40.309% A**
HSR:37.861% A*
AF-57 Piston
B++
Kills:1,170
Deaths:459
KDR:2.549
Accuracy:47.405% B++
HSR:10.513% D-
NS-7 PDW
A
Kills:1,160
Deaths:324
KDR:3.580
Accuracy:30.525% B**
HSR:25% A
MKV Suppressed
A
Kills:1,160
Deaths:220
KDR:5.273
Accuracy:32.599% A
HSR:26.121% B**
NS Baron G5AE
A++
Kills:1,159
Deaths:306
KDR:3.788
Accuracy:64.226% A++
HSR:15.186% C+
Blitz GD-10
A+
Kills:1,159
Deaths:407
KDR:2.848
Accuracy:31.534% A+
HSR:14.754% C
AF-4A Bandit AE
A++
Kills:1,132
Deaths:206
KDR:5.495
Accuracy:36.459% A++
HSR:32.774% B*
LA39 Bruiser
A++
Kills:572
Deaths:179
KDR:3.196
Accuracy:78.974% A++
HSR:13.636% C+
NSX-P Tanto
A**
Kills:433
Deaths:122
KDR:3.549
Accuracy:37.874% A**
HSR:25.404% C+
19A Fortuna
B**
Kills:401
Deaths:122
KDR:3.287
Accuracy:30.146% B**
HSR:20.200% C+
Gauss Compact S
A+
Kills:391
Deaths:160
KDR:2.444
Accuracy:30.633% A+
HSR:12.276% D--
Gauss Compact Burst
A
Kills:373
Deaths:98
KDR:3.806
Accuracy:33.726% A
HSR:33.244% A
Tempest
A**
Kills:162
Deaths:32
KDR:5.063
Accuracy:35.846% A*
HSR:36.420% A**
NS Baron G5
A
Kills:79
Deaths:28
KDR:2.821
Accuracy:57.558% A
HSR:17.722% B++
NSX Tengu
A*
Kills:75
Deaths:27
KDR:2.778
Accuracy:50.497% A*
HSR:18.667% C
NC12 Sweeper
A
Kills:51
Deaths:9
KDR:5.667
Accuracy:55.522% A
HSR:9.804% D-
Kills:32,327
Deaths (as Light Assault):9,743
Deaths (to Light Assaults):12,957
KDR:3.31797
Kill Difference:22,584
Playtime:210.844 hours
Usage:5%
Score:5.918m
Score/min:468
Accuracy (listed only):39.867%
HSR (listed only):21.313%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
B**
Kills:12,631
Deaths:3,808
KDR:3.317
Accuracy:29.442% B**
HSR:20.941% C++
AF-4G Cyclone
A+
Kills:5,511
Deaths:1,316
KDR:4.188
Accuracy:35.384% A+
HSR:22.700% B
Reaper DMR
A++
Kills:2,381
Deaths:637
KDR:3.738
Accuracy:35.123% A++
HSR:28.433% B+
GR-22
B*
Kills:2,173
Deaths:610
KDR:3.562
Accuracy:28.771% B*
HSR:17.902% C+
NC1 Gauss Rifle
B+
Kills:1,817
Deaths:488
KDR:3.723
Accuracy:25.293% B+
HSR:15.740% D
NS-11P
C++
Kills:1,643
Deaths:250
KDR:6.572
Accuracy:23.229% C++
HSR:18.320% C+
AF-4 Cyclone
B*
Kills:1,285
Deaths:353
KDR:3.640
Accuracy:30.054% B*
HSR:17.043% C
NC9 A-Tross
A+
Kills:1,185
Deaths:331
KDR:3.580
Accuracy:32.638% A+
HSR:25.823% C*
GD-66 Claw
B++
Kills:1,184
Deaths:459
KDR:2.580
Accuracy:66.041% B++
HSR:10.389% D
Gauss Rifle Burst
A+
Kills:1,184
Deaths:267
KDR:4.434
Accuracy:35.189% A+
HSR:32.939% B++
MGR-S1 Gladius
A**
Kills:1,178
Deaths:212
KDR:5.557
Accuracy:40.309% A**
HSR:37.861% A*
Gauss Prime
B**
Kills:1,170
Deaths:363
KDR:3.223
Accuracy:31.015% B**
HSR:23.932% C++
AF-57 Piston
B++
Kills:1,170
Deaths:459
KDR:2.549
Accuracy:47.405% B++
HSR:10.513% D-
NS-7 PDW
A
Kills:1,160
Deaths:324
KDR:3.580
Accuracy:30.525% B**
HSR:25% A
MKV Suppressed
A
Kills:1,160
Deaths:220
KDR:5.273
Accuracy:32.599% A
HSR:26.121% B**
NS Baron G5AE
A++
Kills:1,159
Deaths:306
KDR:3.788
Accuracy:64.226% A++
HSR:15.186% C+
Blitz GD-10
A+
Kills:1,159
Deaths:407
KDR:2.848
Accuracy:31.534% A+
HSR:14.754% C
Gauss Rifle S
B*
Kills:1,159
Deaths:389
KDR:2.979
Accuracy:28.815% B*
HSR:19.154% C+
LA39 Bruiser
A++
Kills:572
Deaths:179
KDR:3.196
Accuracy:78.974% A++
HSR:13.636% C+
NSX Yumi
A++
Kills:314
Deaths:95
KDR:3.305
Accuracy:35.937% A++
HSR:31.210% B+
Tempest
A**
Kills:162
Deaths:32
KDR:5.063
Accuracy:35.846% A*
HSR:36.420% A**
NS Baron G5
A
Kills:79
Deaths:28
KDR:2.821
Accuracy:57.558% A
HSR:17.722% B++
NSX Tengu
A*
Kills:75
Deaths:27
KDR:2.778
Accuracy:50.497% A*
HSR:18.667% C
NC12 Sweeper
A
Kills:51
Deaths:9
KDR:5.667
Accuracy:55.522% A
HSR:9.804% D-
Kills:41,562
Deaths (as Combat Medic):11,569
Deaths (to Combat Medics):8,470
KDR:3.59253
Kill Difference:29,993
Playtime:613.416 hours
Usage:16%
Score:13.300m
Score/min:361
Accuracy (listed only):40.080%
HSR (listed only):21.259%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
A
Kills:4,516
Deaths:1,770
KDR:2.551
Accuracy:30.369% A
HSR:20.372% C++
AC-X11
B*
Kills:1,997
Deaths:564
KDR:3.541
Accuracy:29.514% B*
HSR:23.535% B
AF-4A Bandit
A+
Kills:1,692
Deaths:495
KDR:3.418
Accuracy:32.175% A+
HSR:23.818% C*
AF-19 Mercenary
C**
Kills:1,641
Deaths:675
KDR:2.431
Accuracy:23.436% C**
HSR:18.525% C-
Razor GD-23
B**
Kills:1,389
Deaths:455
KDR:3.053
Accuracy:30.188% B**
HSR:23.974% B++
NS-11C
B*
Kills:1,273
Deaths:484
KDR:2.630
Accuracy:27.787% B*
HSR:18.853% C+
NSX Tanto
A*
Kills:1,184
Deaths:261
KDR:4.536
Accuracy:37.762% A*
HSR:25.338% C+
GD-66 Claw
B++
Kills:1,184
Deaths:459
KDR:2.580
Accuracy:66.041% B++
HSR:10.389% D
AF-57 Piston
B++
Kills:1,170
Deaths:459
KDR:2.549
Accuracy:47.405% B++
HSR:10.513% D-
NS Baron G5AE
A++
Kills:1,159
Deaths:306
KDR:3.788
Accuracy:64.226% A++
HSR:15.186% C+
AF-4A Bandit AE
A++
Kills:1,132
Deaths:206
KDR:5.495
Accuracy:36.459% A++
HSR:32.774% B*
LA39 Bruiser
A++
Kills:572
Deaths:179
KDR:3.196
Accuracy:78.974% A++
HSR:13.636% C+
Warden
A++
Kills:457
Deaths:141
KDR:3.241
Accuracy:36.866% A++
HSR:32.823% A
NSX-P Tanto
A**
Kills:433
Deaths:122
KDR:3.549
Accuracy:37.874% A**
HSR:25.404% C+
19A Fortuna
B**
Kills:401
Deaths:122
KDR:3.287
Accuracy:30.146% B**
HSR:20.200% C+
Gauss Compact S
A+
Kills:391
Deaths:160
KDR:2.444
Accuracy:30.633% A+
HSR:12.276% D--
Gauss Compact Burst
A
Kills:373
Deaths:98
KDR:3.806
Accuracy:33.726% A
HSR:33.244% A
MGR-M1 Bishop
A++
Kills:81
Deaths:25
KDR:3.240
Accuracy:44.734% A++
HSR:44.444% A++
NS Baron G5
A
Kills:79
Deaths:28
KDR:2.821
Accuracy:57.558% A
HSR:17.722% B++
NC12 Sweeper
A
Kills:51
Deaths:9
KDR:5.667
Accuracy:55.522% A
HSR:9.804% D-
Kills:21,175
Deaths (as Engineer):7,018
Deaths (to Engineers):12,531
KDR:3.01724
Kill Difference:14,157
Playtime:691.912 hours
Usage:18%
Score:15.338m
Score/min:369
Accuracy (listed only):41.570%
HSR (listed only):21.641%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4G Cyclone
A+
Kills:5,511
Deaths:1,316
KDR:4.188
Accuracy:35.384% A+
HSR:22.700% B
NS-44 Commissioner
A+
Kills:2,067
Deaths:1,246
KDR:1.659
Accuracy:48.158% A+
HSR:31.108% A
LA3 Desperado
A+
Kills:1,807
Deaths:1,011
KDR:1.787
Accuracy:37.127% A+
HSR:26.287% B**
SAS-R
A
Kills:1,381
Deaths:366
KDR:3.773
Accuracy:47.633% A
HSR:65.967% C
AF-4 Cyclone
B*
Kills:1,285
Deaths:353
KDR:3.640
Accuracy:30.054% B*
HSR:17.043% C
NS-45 Pilot
A++
Kills:1,208
Deaths:499
KDR:2.421
Accuracy:41.893% A++
HSR:31.126% B++
NC4-FB Mag-Shot
B+
Kills:1,191
Deaths:709
KDR:1.680
Accuracy:35.731% B
HSR:24.433% B+
MGR-S1 Gladius
A**
Kills:1,178
Deaths:212
KDR:5.557
Accuracy:40.309% A**
HSR:37.861% A*
NS-357 Underboss
B++
Kills:1,174
Deaths:596
KDR:1.970
Accuracy:41.248% B++
HSR:26.320% B++
NC4 Mag-Shot
B+
Kills:1,161
Deaths:657
KDR:1.767
Accuracy:30.405% B+
HSR:18.777% C+
NS-7 PDW
A
Kills:1,160
Deaths:324
KDR:3.580
Accuracy:30.525% B**
HSR:25% A
MKV Suppressed
A
Kills:1,160
Deaths:220
KDR:5.273
Accuracy:32.599% A
HSR:26.121% B**
Blitz GD-10
A+
Kills:1,159
Deaths:407
KDR:2.848
Accuracy:31.534% A+
HSR:14.754% C
NC Patriot Flare Gun
U
Kills:639
Deaths:526
KDR:1.215
Accuracy:36.826% B+
HSR:0% U
LA8 Rebel
A+
Kills:391
Deaths:198
KDR:1.975
Accuracy:41.823% A+
HSR:32.481% A+
NC14 Bolt Driver
C+
Kills:279
Deaths:45
KDR:6.200
Accuracy:35.322% C+
HSR:71.685% C
NS-30 Vandal
A
Kills:272
Deaths:78
KDR:3.487
Accuracy:40.544% A
HSR:36.397% A
NSX Tomoe
A++
Kills:222
Deaths:36
KDR:6.167
Accuracy:37.808% A++
HSR:47.297% B**
EM4 Longshot
C++
Kills:222
Deaths:28
KDR:7.929
Accuracy:40% C++
HSR:70.721% D--
NSX Daimyo
B**
Kills:208
Deaths:40
KDR:5.200
Accuracy:49.118% B**
HSR:93.269% C+
Tempest
A**
Kills:162
Deaths:32
KDR:5.063
Accuracy:35.846% A*
HSR:36.420% A**
NS-61 Emissary
A++
Kills:116
Deaths:59
KDR:1.966
Accuracy:38.331% A+
HSR:25.862% A++
AF-18 Stalker
A++
Kills:80
Deaths:18
KDR:4.444
Accuracy:37.223% A++
HSR:31.250% A+
NSX Tengu
A*
Kills:75
Deaths:27
KDR:2.778
Accuracy:50.497% A*
HSR:18.667% C
NS-AM7 Archer
A*
Kills:66
Deaths:50
KDR:1.320
Accuracy:66.081% B**
HSR:36.364% A*
NS CandyCannon 3000
D
Kills:54
Deaths:47
KDR:1.149
Accuracy:28.674% D
HSR:24.074% D
NC08 Mag-Scatter
N/A
Kills:50
Deaths:31
KDR:1.613
Accuracy:63.300% N/A
HSR:12% N/A
Kills:24,278
Deaths (as Infiltrator):9,131
Deaths (to Infiltrators):7,662
KDR:2.65885
Kill Difference:15,147
Playtime:88.501 hours
Usage:2%
Score:1.848m
Score/min:348
Accuracy (listed only):40.148%
HSR (listed only):33.481%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
A
Kills:2,997
Deaths:482
KDR:6.218
Accuracy:48.444% A
HSR:16.283% C
AF-34 Mattock
A
Kills:2,985
Deaths:487
KDR:6.129
Accuracy:44.907% A
HSR:15.879% C+
AF-41 Hacksaw
B++
Kills:2,312
Deaths:450
KDR:5.138
Accuracy:37.781% B++
HSR:12.327% D
AF-41 Hacksaw
C+
Kills:2,084
Deaths:458
KDR:4.550
Accuracy:32.531% C+
HSR:12.236% D-
NCM1 Scattercannon
M+
Kills:1,578
Deaths:197
KDR:8.010
Accuracy:67.610% M+
HSR:16.413% C*
AF-23 Grinder
B+
Kills:1,197
Deaths:264
KDR:4.534
Accuracy:40.165% B+
HSR:13.785% C
AF-23 Grinder
B+
Kills:1,191
Deaths:264
KDR:4.511
Accuracy:43.323% B+
HSR:15.785% C+
NCM1 Scattercannon
B**
Kills:1,163
Deaths:196
KDR:5.934
Accuracy:45.836% B**
HSR:16.767% B
NCM3 Raven
B**
Kills:322
Deaths:139
KDR:2.317
Accuracy:47.518% B**
HSR:2.795% C++
NCM3 Raven
B**
Kills:298
Deaths:142
KDR:2.099
Accuracy:48.247% B**
HSR:2.349% C
NCM2 Falcon
A
Kills:285
Deaths:90
KDR:3.167
Accuracy:51.246% A
HSR:5.614% C**
NCM2 Falcon
A
Kills:175
Deaths:84
KDR:2.083
Accuracy:54.983% A
HSR:6.286% B++
NS-10 Burster
B*
Kills:172
Deaths:81
KDR:2.123
Accuracy:35.434% B*
HSR:5.814% C++
NS-10 Burster
B*
Kills:145
Deaths:81
KDR:1.790
Accuracy:34.785% B*
HSR:5.517% C+
Kills:16,904
Deaths (as MAX Suit):1,707.500
Deaths (to MAX Suits):4,540
KDR:9.89985
Kill Difference:15,196.500
Playtime:175.248 hours
Usage:5%
Score:6.598m
Score/min:628
Accuracy (listed only):45.201%
HSR (listed only):10.561%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B*
Kills:1,169
V. Kills:215 N/A
Deaths:92
KDR:12.707
Accuracy:56.161% B*
KPH:132.600 B++
VKPH:24.400 B*
Vortek Rotary
B
Kills:549
V. Kills:522 105%
Deaths:340
KDR:1.615
Accuracy:33.198% B+
KPH:14.100 C+
VKPH:13.400 B
M30 Mustang AH
B+
Kills:363
V. Kills:54 N/A
Deaths:89
KDR:4.079
Accuracy:60.896% B++
KPH:43.700 C+
VKPH:6.500 B+
M20 Mustang
C
Kills:121
V. Kills:102 117%
Deaths:61
KDR:1.984
Accuracy:33.257% B+
KPH:9.600 C
VKPH:8.100 C
Kills:2,202 (1,033 + 0)
Deaths:582
KDR:3.784
VKDR:1.534
Vehicle Kills:893
Kill Difference:1,620
Playtime:68.561 hours
Usage:2%
Score:1.298m
Score/min:316
Piloting Accuracy:33.257%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B+
Kills:529
V. Kills:330 160%
Deaths:89
KDR:5.944
Accuracy:46.491% B+
KPH:33.800 C++
VKPH:21.100 C+
CAS30 Tank Buster
C**
Kills:325
V. Kills:338 96%
Deaths:254
KDR:1.280
Accuracy:45.050% C+
KPH:8.200 C++
VKPH:8.500 C**
L105 Zephyr
C**
Kills:324
V. Kills:55 N/A
Deaths:31
KDR:10.452
Accuracy:43.961% C*
KPH:57 C*
VKPH:9.700 C**
L105 Zephyr PX
C+
Kills:64
V. Kills:12 N/A
Deaths:6
KDR:10.667
Accuracy:46.019% C
KPH:58.100 D
VKPH:10.900 C+
AP30 Shredder
C--
Kills:62
V. Kills:50 122%
Deaths:24
KDR:2.583
Accuracy:24.698% D
KPH:17.100 D
VKPH:13.800 C--
Dual-75 Duster
C
Kills:54
V. Kills: N/A
Deaths:5
KDR:10.800
Accuracy:34.532% C-
KPH:61.200 C
VKPH:0 D**
Kills:1,358 (325 + 1,033)
Deaths:409
KDR:3.320
VKDR:1.919
Vehicle Kills:785
Kill Difference:949
Playtime:66.830 hours
Usage:2%
Score:1.060m
Score/min:264
Piloting Accuracy:45.050%
Gunner Accuracy:34.532%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
A++
Kills:297
V. Kills:89 330%
Deaths:27
KDR:11
Accuracy:54.787% B+
KPH:54.300 A++
VKPH:16.300 B**
C75 Viper
M
Kills:279
V. Kills:22 N/A
Deaths:14
KDR:19.929
Accuracy:43.279% B+
KPH:78.200 M
VKPH:6.200 C
L100 Python AP
M
Kills:230
V. Kills:161 142%
Deaths:29
KDR:7.931
Accuracy:67.870% A+
KPH:48.200 A+
VKPH:33.800 M
L100 Python HESH
M*
Kills:219
V. Kills:15 N/A
Deaths:10
KDR:21.900
Accuracy:61.614% A+
KPH:133.800 M*
VKPH:9.200 B
Skyguard
C**
Kills:68
V. Kills:43 155%
Deaths:15
KDR:4.533
Accuracy:30.913% C**
KPH:10.400 D
VKPH:6.600 D-
Kills:1,093 (1,093 + 0)
Deaths:95
KDR:11.505
VKDR:3.474
Vehicle Kills:330
Kill Difference:998
Playtime:21.961 hours
Usage:1%
Score:0.648m
Score/min:491
Driving Accuracy:30.913%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A++
Kills:1,614
V. Kills:1,004 161%
Deaths:144
KDR:11.208
Accuracy:52.322% C**
KPH:37 A+
VKPH:23 A++
Titan-150 HEAT
A+
Kills:1,083
V. Kills:383 282%
Deaths:85
KDR:12.741
Accuracy:51.910% B+
KPH:35.500 A+
VKPH:12.600 B**
Enforcer ML85
A++
Kills:417
V. Kills:224 185%
Deaths:38
KDR:10.974
Accuracy:44.610% B+
KPH:38.800 A++
VKPH:20.900 B++
Titan-150 HESH
M++
Kills:409
V. Kills:52 N/A
Deaths:14
KDR:29.214
Accuracy:54.579% B*
KPH:94.300 M++
VKPH:12 B*
E540 Halberd
M++
Kills:212
V. Kills:94 223%
Deaths:11
KDR:19.273
Accuracy:58.886% A++
KPH:61.800 M++
VKPH:27.400 A**
C85 Canister
N/A
Kills:50
V. Kills:2 N/A
Deaths:2
KDR:25
Accuracy:42.145% N/A
KPH:63.500 N/A
VKPH:2.500 N/A
Kills:3,785 (3,106 + 679)
Deaths:294
KDR:12.874
VKDR:5.983
Vehicle Kills:1,759
Kill Difference:3,491
Playtime:93.440 hours
Usage:2%
Score:2.545m
Score/min:454
Driving Accuracy:54.579%
Gunner Accuracy:42.145%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
B**
Kills:2,509
V. Kills:174 N/A
Deaths:44
KDR:57.023
Accuracy:41.464% C++
KPH:133.500 B**
VKPH:9.300 C
C85 Canister-H
C++
Kills:336
V. Kills:15 N/A
Deaths:26
KDR:12.923
Accuracy:50.742% C++
KPH:104.300 C+
VKPH:4.700 D
Enforcer ML65-H
A+
Kills:239
V. Kills:125 190%
Deaths:14
KDR:17.071
Accuracy:54.543% C
KPH:58.800 A+
VKPH:30.800 C++
E540 Halberd-H
B**
Kills:149
V. Kills:58 253%
Deaths:12
KDR:12.417
Accuracy:61.089% B+
KPH:64.200 B**
VKPH:25 B+
Kills:3,233 (0 + 3,233)
Deaths:96
KDR:33.677
VKDR:3.875
Vehicle Kills:372
Kill Difference:3,137
Playtime:28.403 hours
Usage:1%
Score:0.876m
Score/min:514
Driving Accuracy:N/A%
Gunner Accuracy:61.089%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A*
Kills:254
V. Kills:17 N/A
Deaths:14
KDR:18.143
Accuracy:38.432% B+
KPH:103.300 A*
VKPH:6.900 C-
M60-G Bulldog
A++
Kills:216
V. Kills:23 N/A
Deaths:21
KDR:10.286
Accuracy:49.289% A++
KPH:38.900 B+
VKPH:4.100 C-
M40 Fury
A*
Kills:216
V. Kills:12 N/A
Deaths:12
KDR:18
Accuracy:40.878% B+
KPH:111.300 A*
VKPH:6.200 D
M60-G Bulldog
A++
Kills:153
V. Kills:20 N/A
Deaths:9
KDR:17
Accuracy:54.286% A++
KPH:70.500 A+
VKPH:9.200 C**
M20 Basilisk
B**
Kills:135
V. Kills:36 365%
Deaths:10
KDR:13.500
Accuracy:46.956% B**
KPH:22.300 C*
VKPH:5.900 C-
M12 Kobalt
A+
Kills:119
V. Kills:2 N/A
Deaths:3
KDR:39.667
Accuracy:18.669% C*
KPH:109.300 A+
VKPH:1.800 C-
M20 Basilisk
B*
Kills:95
V. Kills:38 244%
Deaths:8
KDR:11.875
Accuracy:45.149% B*
KPH:23.200 C++
VKPH:9.300 C+
Kills:1,188 (0 + 1,188)
Deaths:77
KDR:15.429
VKDR:1.922
Vehicle Kills:148
Kill Difference:1,111
Playtime:23.350 hours
Usage:1%
Score:0.499m
Score/min:356
Driving Accuracy:N/A%
Gunner Accuracy:45.149%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 82,16781,77615,2655.357A1.5930.84%A30.175%B++103A*N/A343794.3h8B**26.1B*
Carnage AR 12,68712,6313,8083.317A+0.4529.442%B**20.941%C++64.4A++N/A197196h11.2B*37.9B*
NC6 Gauss SAW 10,08310,0381,9085.261M**1.5026.786%A26.808%B+79.8A**N/A323125.8h7.4B**27.6B++
EM6 6,1396,1231,6473.718A+0.0424.67%B+23.91%C++69B**N/A24288.8h9.1B*36.9B+
NC6A GODSAW 5,5735,5301,1274.907B**1.1431.151%B+29.204%B115.9A*N/A39047.7h7.5C*24.1B++
AF-4G Cyclone 5,5245,5111,3164.188A+0.4335.384%A+22.7%B85.2B**N/A30164.7h8.2B*23.2B++
GD-22S 4,7464,7331,0894.346A++0.5827.707%B**25.312%C*75.8A++N/A28862.4h8.8B**31.8B*
GD-7F 4,5404,5161,7702.551A+1.2130.369%A20.372%C++45.3B*N/A16099.7h11.1B++36.6B++
EM1 4,4274,4151,1733.764M0.0026.282%B**23.239%C*72.7A+N/A24060.7h10B+37.9B++
The Kraken 5,6914,1081,2653.247A0.5269.08%B*2.41%B++68.4B**26.3C*52560.1h3.5B+5.1B*
NS-15M1 3,5253,5158793.999A*0.2426.343%B++19.858%C70.6AN/A33649.8h10.7B++40.7B+
NS Decimator 3,9433,0441,2382.459A++1.3066.756%B++3.515%B**57.3A+16.9C++45753.1h3.4B**5.2B**
AF-34 Mattock 3,0152,9974826.218B**2.4648.444%A16.283%C85.6A**N/A31235h5.7B+11.9B*
AF-34 Mattock 3,0032,9854876.129B*2.3744.907%A15.879%C+83.1A*N/A31035.9h5.4C**12.1B*
C-4 3,5572,9337983.675A++0.0919.834%D--N/A128.6B**27.4C+110022.8h1.1B*5.6C**
MGR-L1 Promise 2,7372,7155235.191M+1.4335.019%A*36.796%A++157.8S1.3B**37717.2h10B**28.5B**
M40 Fury-H 2,6832,5094457.023M++53.2641.464%C++N/A133.5B**9.3C48918.8h4.7B**11.4B**
NC6S Gauss SAW S 2,4982,4926663.742A*0.0225.26%B21.87%C64.2B++N/A22338.8h9.4B+37.2B+
Reaper DMR 2,4042,3816373.738B*0.0235.123%A++28.433%B+93.4MN/A31825.5h8B*22.8B**
AF-41 Hacksaw 2,3232,3124505.138B**1.3837.781%B++12.327%D48.8AN/A25847.4h7.9C--20.9C**
Anti-Vehicle Grenade 2,3582,18512185N/A2,181.2463.213%AN/A753.4A++59.7C--44112.9h3A4.7A
GR-22 2,1812,1736103.562A++0.2028.771%B*17.902%C+60.5A+N/A20935.9h11.4B*39.8B*
AF-41 Hacksaw 2,0902,0844584.55B*0.7932.531%C+12.236%D-51.5AN/A24940.5h6.6C**20.2B+
NS-44 Commissioner 2,0752,0671,2461.659B++2.1048.158%A+31.108%A28.2C+N/A10073.4h2.8B**5.8B**
AC-X11 2,0091,9975643.541M0.2229.514%B*23.535%B55.3A+N/A24736.1h8.2B++27.6B+
NC1 Gauss Rifle 1,8261,8174883.723A*0.0425.293%B+15.74%D37.5B**N/A21848.5h9.9B**39.2B*
LA3 Desperado 1,8151,8071,0111.787B*1.9837.127%A+26.287%B**40.6C**N/A12544.5h6.9B**18.6B
Mag-Cutter 1,9471,71534,0240.05B*3.7151.544%A++N/A1B+N/A31784.8h2.5C*4.8B+
AF-4A Bandit 1,6971,6924953.418A++0.3432.175%A+23.818%C*86.3A*N/A34019.6h8.8B*27.4B**
NS-11P 1,6521,6432506.572S2.8123.229%C++18.32%C+31.4C*N/A18552.3h12B++51.5B+
AF-19 Mercenary 1,6481,6416752.431A*1.3323.436%C**18.525%C-20.5C++N/A14879.9h10.4B++44.5B+
Titan-150 AP 2,6181,61414411.208B*7.4552.322%C**3.408%C**36.9A+23A++43943.7h4C**7.6B+
NCM1 Scattercannon 1,5831,5781978.01M++4.2567.61%M+16.413%C*61.9M++N/A33025.5h8.7C12.8B++
NC05 Jackhammer 1,5231,5224023.786A*0.0259.408%A++15.112%C++118M++N/A55512.9h3.7B**6.3B*
Razor GD-23 1,3981,3894553.053A*0.7130.188%B**23.974%B++68.4A**N/A32520.3h9.8B*32.6B++
SAS-R 1,3821,3813663.773B+0.0147.633%A65.967%C62.2B**N/A24822.2h2.1B+4.5B++
Shrike 1,9091,3635492.483M++1.2866.954%A3.448%B41.9A+16.8B+46832.5h4.9B*7.3B**
AF-4 Cyclone 1,2851,2853533.64A*0.1230.054%B*17.043%C74.3A++N/A36817.3h9.3B++30.9B++
NS-15M2 1,2871,2792215.787A*2.0233.96%A*35.731%A137.5M**N/A4009.3h10B*29.3B*
NS-11C 1,2781,2734842.63A++1.1327.787%B*18.853%C+39.7B++N/A18532.1h12.3B+44.2B++
Frag Grenade 1,2511,23911239N/A1,235.2443.383%CN/A1032.5A**10B+51921.2h2.1A+4.8B**
NS-45 Pilot 1,2181,2084992.421B*1.3441.893%A++31.126%B++140.5M+1.2A3978.6h5.9B++14.2B**
AF-23 Grinder 1,2001,1972644.534B*0.7740.165%B+13.785%C65.4A**N/A23918.3h5.5B+13.8B++
NC4-FB Mag-Shot 1,1951,1917091.68C**2.0835.731%B24.433%B+23.5DN/A8550.6h5.9B++16.5B++
AF-23 Grinder 1,1951,1912644.511B++0.7543.323%B+15.785%C+65.1A*N/A24118.3h6B+13.9B++
NC9 A-Tross 1,1921,1853313.58A*0.1832.638%A+25.823%C*103.9M*N/A41011.4h8B**24.4B**
NSX Tanto 1,2041,1842614.536M*0.7737.762%A*25.338%C+130.1S2.2M**4089.1h10B++26.5B+
GD-66 Claw 1,1871,1844592.58B**1.1866.041%B++10.389%D76.4A+N/A29515.5h2.1B++3.2B+
Gauss Rifle Burst 1,2011,1842674.434A0.6735.189%A+32.939%B++115M+1.7M39510.3h9.2B*26B**
MGR-S1 Gladius 1,1871,1782125.557M1.7940.309%A**37.861%A*151S1.2A+3837.8h7.3B**18.2B**
NS-357 Underboss 1,1761,1745961.97B**1.7941.248%B++26.32%B++32.4C+N/A11936.2h3.5B*8.4B+
Gauss Prime 1,1871,1703633.223A0.5431.015%B**23.932%C++94.4A**1.4A*30812.4h10B+32.3B++
AF-57 Piston 1,1711,1704592.549A1.2147.405%B++10.513%D-80.1A*N/A37214.6h3.5B*7.3B++
Breaker Rocket Pods 1,3841,1699212.707B++8.9456.161%B*N/A132.8B++24.4B*8008.8h11.7B++20.9B++
NSX Naginata 1,1751,1682594.51M+0.7530.65%A++29.795%C*124.3M**N/A2679.4h9.8B++32B++
NCM1 Scattercannon 1,1641,1631965.934A+2.1745.836%B**16.767%B78.6MN/A28414.8h5.1B+11.1B**
NC4 Mag-Shot 1,1751,1616571.767A+2.0030.405%B+18.777%C+53.8A++N/A28121.6h6.1B*19.9B
NS-7 PDW 1,1661,1603243.58M++0.1830.525%B**25%A82.3M+N/A39414.1h12B++39.2B++
MKV Suppressed 1,1711,1602205.273S1.5132.599%A26.121%B**109.4M**1A++48710.6h11.1B++34B++
NS Baron G5AE 1,1691,1593063.788A*0.0364.226%A++15.186%C+98.2A*N/A50411.8h3.5B*5.5C++
Blitz GD-10 1,1641,1594072.848A++0.9131.534%A+14.754%C60.7A++N/A37219.1h13.5B+42.8B++
Gauss Rifle S 1,1631,1593892.979A++0.7828.815%B*19.154%C+56.3A+N/A17820.6h10B+34.6B++
NS-15M AE 1,1611,1561856.249A*2.4938.652%M27.855%C++119.2A*N/A5449.7h10.7B+27.7B*
AF-4A Bandit AE 1,1441,1322065.495M++1.7336.459%A++32.774%B*141.5M*1.5A+3878h8.4B*23.2B**
Hawk GD-68 1,3141,1074502.46M**1.3071.33%A5.059%A50.3M+9.4C+35022h3.6A++5A++
Titan-150 HEAT 1,4661,0838512.741A++8.9851.91%B+1.847%D35.5A+12.6B**31930.5h3.4B**6.5B**
NS Decimator-B 1,2151,0742664.038A*0.2871.562%B**3.631%B++81.4B*10.7D48113.2h2.4A3.4A
AF-22 Crow 1,2979923083.221S0.5478.461%A5.444%A*58.7A++18C**52516.9h4.1A+5.2A++
Auraxium Slasher 84881716,6290.049C+3.7113.892%D*4.896%D1.3C+N/A4647.7h1.7B*12.6C+
NC Patriot Flare Gun 6396395261.215C+2.5536.826%B+N/A41.5C+N/A20115.4h2.9C+7.8B++
LA39 Bruiser 5735721793.196A++0.5778.974%A++13.636%C+136.2M**N/A5814.2h1.9B*2.4B*
Vortek Rotary 1,0715493401.615C+2.1533.198%B+1.093%D14.1C+13.5B22238.8h82.9C++249.8C*
C150 Dalton 859529895.944C+2.1846.491%B+N/A33.7C++21C+45915.7h4.8C+10.2B+
Warden 4594571413.241A*0.5236.866%A++32.823%A83.1M**N/A4055.5h6.4B**17.4B**
Tank Mine 763451944.798A1.0468.581%MN/A150.3B**104A+20033h2.3D3.4A++
Sticky Grenade 4354341434N/A430.2458.972%B++N/A1446.7B*3.3D-83240.3h1.3B*2.2B++
NSX-P Tanto 4454331223.549M+0.2137.874%A**25.404%C+108.3S3M++2974h10.9B*28.8B**
Enforcer ML85 6414173810.974A+7.2144.61%B+2.398%C++39A++20.9B++71610.7h8.2B**18.5A
Titan-150 HESH 4614091429.214A++25.4554.579%B*1.467%C95.1M++12.1B**5544.3h2.2B**4B**
19A Fortuna 4024011223.287A++0.4830.146%B**20.2%C+78.6A*N/A3335.1h7.7B**25.5B**
LA8 Rebel 3933911981.975A1.7941.823%A+32.481%A+76.7A*N/A3015.1h4.6B**11.1C*
Gauss Compact S 3973911602.444A++1.3230.633%A+12.276%D--39.9AN/A2869.8h7.3B**23.9B*
NC15 Phoenix 6873791362.787A++0.9855.583%C**N/A25.6B**20.8B*35914.8h5.4A+9.7A+
Gauss Compact Burst 377373983.806B*0.0433.726%A33.244%A113M+1.2A++3163.3h9.1B*26.9B+
M30 Mustang AH 417363894.079C+0.3260.896%B++1.928%B*43.7C+6.5B+3488.3h7.3B+12B+
Bouncing Betty 362361635.73B++1.9768.371%MN/A225.6A*N/A10721.6h1.2A*1.7A*
C85 Canister-H 3513362612.923C+9.1650.742%C++9.821%C-105C+4.7D5253.2h5.9C**11.6B+
CAS30 Tank Buster 6633252541.28C++2.4845.05%C+N/A8.1C++8.5C**16239.9h50.2C++111.5C**
L105 Zephyr 3793243110.452C++6.6943.961%C*N/A56.8C*9.6C*3095.7h4.9B++11.1B++
NCM3 Raven 4733221392.317A++1.4547.518%B**2.795%C++20.9M9.8A23215.4h16.3A34.3A
NSX Yumi 320314953.305A+0.4635.937%A++31.21%B+82.6A**1.6C++2043.8h11B+30.5B*
NCM3 Raven 4332981422.099A++1.6648.247%B**2.349%C19.1M8.7B**22215.6h18.1A37.5A
L100 Python HEAT 3862972711A7.2454.787%B+2.02%C-54A+16.2B**4275.5h3.8B**7B**
NCM2 Falcon 397285903.167A++0.6051.246%A5.614%C**25.2A+9.9A*37311.3h9B+17.5B++
C75 Viper 3012791419.929M+16.1743.279%B+2.151%B*77.5M6.1C6523.6h5.6A12.9A
NC14 Bolt Driver 279279456.2A**2.4435.322%C+71.685%C30.3B+N/A3119.2h2.2B++6.1B+
NS-30 Vandal 276272783.487B**0.2840.544%A36.397%A104.6M++1.5M++3692.6h5.3B+13B++
The Slasher 2662605,2640.049C+3.7147.673%B**N/A0.9C-N/A4279.3h1.6B*3.4B+
M40 Fury 2712541418.143A*14.3838.432%B+1.181%D101.6A*6.8C--6272.5h6.7A17.5B**
Enforcer ML65-H 3642391417.071M**13.3154.543%C1.674%C+58.3A+30.5C++5604.1h8.7B**16B**
L100 Python AP 391230297.931B*4.1767.87%A+3.478%B47.9A+33.5M6624.8h6.5C+9.5B+
NSX Tomoe 223222366.167A*2.4037.808%A++47.297%B**185SN/A4641.2h9.6A25.3B**
EM4 Longshot 222222287.929A+4.1740%C++70.721%D--65.3A*N/A3913.4h1.8B++4.6B+
M12 Kobalt 223222637C++33.2424.784%B++16.667%C277.5M*1.3D*6220.8h9.8B**39.7B**
L100 Python HESH 2342191021.9B**18.1461.614%A+N/A136.9M**9.4B8371.6h2.3B**3.7B**
M60-G Bulldog 2392162110.286A++6.5249.289%A++1.389%D--39.3B+4.2C2495.5h5.9B++12B*
M40 Fury 2282161218A++14.2440.878%B+N/A113.7A*6.3D6751.9h6.9B**16.8B**
E540 Halberd 3062121119.273A++15.5158.886%A++2.83%C62.4M*27.6A**9133.4h3.9A+6.7A+
NSX Daimyo 208208405.2B++1.4449.118%B**93.269%C+109.5A*N/A2841.9h2.7C+5.5B+
MAX Punch 2161891,7090.111C*3.6522.867%D**N/A1.3C+N/A5147.5h2.4C+10.5C
MANA Anti-Personnel Turret 186184483.833N/A0.0726.956%UN/A1840U20U8448100.1h25.7T*95.4T*
NCM2 Falcon 258175842.083A+1.6854.983%A6.286%B++19A9A+2689.2h14C**25.4B+
NS-10 Burster 296172812.123A+1.6435.434%B*5.814%C++8.4A+6A+18220.5h124.8B*352.2B*
Tempest 164162325.063S1.3035.846%A*36.42%A**162S2S6351h7.6A21.1A
M60-G Bulldog 173153917A*13.2454.286%A++1.961%D69.5A+9.1C**4972.2h5.3B++9.8B*
E540 Halberd-H 2071491212.417B*8.6561.089%B+2.685%B+64.8A25.2B+6242.3h4.1B*6.7B**
NS-10 Burster 257145811.79A1.9734.785%B*5.517%C+6.7B+5.2B**16221.5h154.9C+445.4B+
M20 Basilisk 1711351013.5S9.7446.956%B**6.667%C*22.1C*5.9C-2136.1h55.8B+118.9B**
MANA Anti-Vehicle Turret 233128821.561B*2.2057.742%M++2.344%F1280D1050C+5967570.1h7D*12.1S
M20 Mustang 223121611.984C++1.7833.257%B+N/A9.6C8.1C24412.6h109.4C++328.8B
Spear Anti-Vehicle Phalanx Turret 190121158.067C*4.3053.933%B**2.479%D-71.2A++40.6A++15561.7h7.1B+13.1B++
M60-A Bulldog 138121524.2C**20.4453.804%B*N/A55B++7.7A3882.2h4.1B*7.6B**
M12 Kobalt 121119339.667M35.9018.669%C*15.966%C--108.2A+1.8C-6331.1h13.6B**72.6B++
NS-61 Emissary 116116591.966A++1.8038.331%A+25.862%A++61.1A++N/A2571.9h10.5B+27.5B*
Icikill 1091054,6340.023C--3.747.943%F23.81%A0.5C-N/A2203.6h2B25.4D**
M20 Basilisk 13395811.875S8.1145.149%B*8.421%B*23.2C++9.3C+2514.1h61.7C**136.7B*
M60-A Bulldog 11388127.333B+3.5733.457%C+1.136%C--30.3C8.6B++3142.9h6.1C18.4C+
MGR-M1 Bishop 8281253.24B**0.5244.734%A++44.444%A++90M+1.1B*2570.9h5.5B++12.3B*
AF-18 Stalker 8080184.444M++0.6837.223%A++31.25%A+100M*N/A10080.8h10.5B*28.2B*
Rocklet Rifle 12979332.394M*1.3756.09%B+N/A41.6B**26.3C++5891.9h35C**62.4B+
NS Baron G5 7979282.821A*0.9457.558%A17.722%B++65.8A++N/A4451.2h3.8B++6.5C+
M60-A Bulldog 8777711C+7.2450.848%B+N/A38.5C*5B+3572h5.1B+10B++
NSX Tengu 7875272.778A+0.9850.497%A*18.667%C68.2A2.7S2261.1h12.9C*25.5B++
Skyguard 11168154.533B*0.7730.913%C**4.412%A++10.5D6.6D-2466.5h153.7D497.3C+
NS-AM7 Archer 8266501.32A*2.4466.081%B**36.364%A*17.4A*4.2B**1413.8h11.4B++17.2B*
L105 Zephyr PX 7664610.667C-6.9046.019%CN/A58.2D10.9C+5051.1h4.5C++9.8C++
AP30 Shredder 11262242.583C-1.1824.698%DN/A17.2D13.9C--4033.6h84.6C+342.7C
Dual-75 Duster 5454510.8C++7.0434.532%C-N/A60CN/A2530.9h5.3B15.4C++
NS CandyCannon 3000 5454471.149B++2.6128.674%D24.074%D38.6C*N/A1391.4h4.4C++15.5C+
NC12 Sweeper 525195.667S1.9055.522%A9.804%D-72.9A++1.4M*10010.7h3.6B*6.6B*
NC08 Mag-Scatter 5150311.613C*2.1563.3%B**12%D100M++2S5070.5h3.8B+5.9B++
C85 Canister 5250225B+21.2442.145%B+N/A62.5C2.5C-3740.8h6.8B16B+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter81,1810.8h
Restoration Kit1522,2493.8h
Nano-Armor Kit425693,04467.9h
Anti-Vehicle MANA Turret263553h
Spawn Beacon407,1988.5h
Nanite Revive Grenade02,0520.5h
Medical Kit5,37343,576148.5h
Medical Applicator599364,95139.1h
Nanite Healing Grenade0700h
Deconstruction Tool03,7540.1h
Spitfire Auto-Turret01780.2h
Carver0840.3h
Recon Detection Device183,3914.9h
Ammunition Package121,3190.6h
Anti-Infantry MANA Turret149762.9h
Nano-Repair Grenade01320h
Shield Recharging Field84970.2h

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