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Space Kabei[TIW] Kabei
NC BR 198

KDR: 3.76

Score: 105.8m

Last Seen: Feb 18th, 2019 6:02 PM
- OFFLINE - 3.7 hour(s)

Battle Rank 120 (198 total) - New Conglomerate on Emerald - Outfit Leader of The Iron Wolves[TIW] The Iron Wolves
NC outfit on Emerald

Members: 21
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS LA1 Anchor Carnage AR NC6 Gauss SAW EM6 NC6A GODSAW AF-4G Cyclone GD-22S GD-7F
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,252,149 MLG Score: 3399
Fun Score: N/A
Cheeseburgers Flipped: 1403TIME WITH MEDKIT: 4%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.146%27.128%81853969189,3015.2296-1.473

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.571%1.77A++0.991B*-1.245D*HEAD ++ (~12.05)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.70.616B+8.70.394B20.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.794%0.987%219510172,534152912601.65621201%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.395%0.039C+-0.568D0.122

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
95.60.406B36.10.318C*59.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.177%2.493%255810144,212238317741.76678237%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.61%0.028C+-0.081C+0.944

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.10.609B+6.20.504B+8.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.774%2.053%4561610065,992196813323.04471450%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.135%0.616B+-0.587D0.151

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.90.849B*7.60.806B++10.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.207%70.247%456410182,272287620.789986

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.208%1.516A+0.208C++1.013

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.516B+2.10.322C*2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.755%11.037%456410182,981373260.798767

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.824%1.193B**-0.695D0.605

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.641B+2.60.456B+2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
The Iron Wolves[TIW] The Iron Wolves
NC outfit on Emerald

Members: 21
105.8m175.1%523 (31.4k)457 (27.4k)3.75672256,43068,2593.99594198 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC10221203827.404%22.355%61303:2364

16% Combat Medic18% Engineer53% Heavy Assault6% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 26th, 2012 12:07 AMNov 26th, 2012 11:04 AMFeb 18th, 2019 3:15 PM (4h) (PST)Feb 18th, 2019 5:08 PM (2h) (PST)Feb 18th, 2019 2:02 PM (5h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9163126041.1070.2950.2472.0330.0553399

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
54,98718,70836,279661815122327,399

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3861.9h/160.9d 16,329 57,324 49,071 471.1k 4,526 17,800 12,641 212.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B**
Kills:82,626
Deaths:15,505
KDR:5.329
Accuracy:30.893% B**
HSR:30.208% B++
NC6 Gauss SAW
A
Kills:10,038
Deaths:1,908
KDR:5.261
Accuracy:26.786% A
HSR:26.808% B+
EM6
B+
Kills:6,164
Deaths:1,653
KDR:3.729
Accuracy:24.724% B+
HSR:23.881% C++
NC6A GODSAW
B+
Kills:5,657
Deaths:1,169
KDR:4.839
Accuracy:31.244% B+
HSR:29.256% C**
GD-22S
B*
Kills:4,735
Deaths:1,091
KDR:4.340
Accuracy:27.727% B*
HSR:25.322% C*
EM1
B*
Kills:4,415
Deaths:1,173
KDR:3.764
Accuracy:26.282% B*
HSR:23.239% C*
NS-15M1
B++
Kills:3,599
Deaths:899
KDR:4.003
Accuracy:26.476% B++
HSR:20.200% C
MGR-L1 Promise
A*
Kills:2,922
Deaths:566
KDR:5.163
Accuracy:35.031% A*
HSR:36.824% A++
NC6S Gauss SAW S
B
Kills:2,492
Deaths:666
KDR:3.742
Accuracy:25.260% B
HSR:21.870% C
NC05 Jackhammer
A++
Kills:1,522
Deaths:402
KDR:3.786
Accuracy:59.408% A++
HSR:15.112% C++
NS-15M2
A++
Kills:1,282
Deaths:224
KDR:5.723
Accuracy:33.974% A++
HSR:35.803% A
NS-15M AE
A**
Kills:1,240
Deaths:209
KDR:5.933
Accuracy:38.425% A**
HSR:28.387% C++
NSX Naginata
A++
Kills:1,168
Deaths:259
KDR:4.510
Accuracy:30.650% A++
HSR:29.795% C**
NSX-P Naginata
A**
Kills:124
Deaths:39
KDR:3.179
Accuracy:34.950% A**
HSR:39.516% A
Kills:127,984
Deaths (as Heavy Assault):25,763
Deaths (to Heavy Assaults):20,765
KDR:4.96774
Kill Difference:102,221
Playtime:2,066.024 hours
Usage:53%
Score:62.583m
Score/min:505
Accuracy (listed only):32.274%
HSR (listed only):27.587%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4G Cyclone
A+
Kills:5,513
Deaths:1,318
KDR:4.183
Accuracy:35.384% A+
HSR:22.692% C**
GD-7F
A
Kills:4,516
Deaths:1,770
KDR:2.551
Accuracy:30.369% A
HSR:20.372% C++
AC-X11
B*
Kills:2,001
Deaths:564
KDR:3.548
Accuracy:29.516% B*
HSR:23.488% C**
AF-4A Bandit
A+
Kills:1,692
Deaths:495
KDR:3.418
Accuracy:32.175% A+
HSR:23.818% C*
AF-19 Mercenary
C**
Kills:1,641
Deaths:675
KDR:2.431
Accuracy:23.436% C**
HSR:18.525% C-
Razor GD-23
B**
Kills:1,389
Deaths:455
KDR:3.053
Accuracy:30.188% B**
HSR:23.974% B++
AF-4 Cyclone
B*
Kills:1,285
Deaths:353
KDR:3.640
Accuracy:30.054% B*
HSR:17.043% C
NS-11C
B++
Kills:1,273
Deaths:484
KDR:2.630
Accuracy:27.787% B++
HSR:18.853% C+
MGR-S1 Gladius
A**
Kills:1,223
Deaths:223
KDR:5.484
Accuracy:40.141% A**
HSR:37.940% A*
AF-4A Bandit AE
A*
Kills:1,198
Deaths:231
KDR:5.186
Accuracy:36.508% A*
HSR:32.387% B*
NSX Tanto
A*
Kills:1,184
Deaths:261
KDR:4.536
Accuracy:37.762% A*
HSR:25.338% C+
GD-66 Claw
B+
Kills:1,184
Deaths:459
KDR:2.580
Accuracy:65.938% B+
HSR:10.389% D
AF-57 Piston
B++
Kills:1,170
Deaths:459
KDR:2.549
Accuracy:47.405% B++
HSR:10.513% D-
NS-7 PDW
B**
Kills:1,160
Deaths:324
KDR:3.580
Accuracy:30.525% B**
HSR:25% B**
MKV Suppressed
A
Kills:1,160
Deaths:220
KDR:5.273
Accuracy:32.599% A
HSR:26.121% B**
NS Baron G5AE
A++
Kills:1,159
Deaths:306
KDR:3.788
Accuracy:64.226% A++
HSR:15.186% C+
Blitz GD-10
A
Kills:1,159
Deaths:407
KDR:2.848
Accuracy:31.534% A
HSR:14.754% C
NSX-P Tanto
A**
Kills:576
Deaths:151
KDR:3.815
Accuracy:38.293% A**
HSR:27.778% B
LA39 Bruiser
A++
Kills:576
Deaths:181
KDR:3.182
Accuracy:78.981% A++
HSR:13.542% C
19A Fortuna
B*
Kills:401
Deaths:122
KDR:3.287
Accuracy:30.146% B*
HSR:20.200% C+
Gauss Compact S
A
Kills:391
Deaths:160
KDR:2.444
Accuracy:30.633% A
HSR:12.276% D--
Gauss Compact Burst
A
Kills:373
Deaths:98
KDR:3.806
Accuracy:33.726% A
HSR:33.244% A
Tempest
A*
Kills:162
Deaths:32
KDR:5.063
Accuracy:35.846% A*
HSR:36.420% A*
NS Baron G5
A
Kills:79
Deaths:28
KDR:2.821
Accuracy:57.558% A
HSR:17.722% B++
NSX Tengu
A*
Kills:75
Deaths:27
KDR:2.778
Accuracy:50.497% A*
HSR:18.667% C
NC12 Sweeper
A
Kills:51
Deaths:9
KDR:5.667
Accuracy:55.522% A
HSR:9.804% D-
Kills:32,591
Deaths (as Light Assault):9,812
Deaths (to Light Assaults):13,088
KDR:3.32155
Kill Difference:22,779
Playtime:213.001 hours
Usage:6%
Score:5.989m
Score/min:469
Accuracy (listed only):39.875%
HSR (listed only):21.386%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
B**
Kills:12,638
Deaths:3,812
KDR:3.315
Accuracy:29.446% B**
HSR:20.929% C+
AF-4G Cyclone
A+
Kills:5,513
Deaths:1,318
KDR:4.183
Accuracy:35.384% A+
HSR:22.692% C**
Reaper DMR
A++
Kills:2,419
Deaths:646
KDR:3.745
Accuracy:35.133% A++
HSR:28.442% B+
GR-22
B*
Kills:2,173
Deaths:610
KDR:3.562
Accuracy:28.771% B*
HSR:17.902% C
NC1 Gauss Rifle
B+
Kills:1,817
Deaths:488
KDR:3.723
Accuracy:25.293% B+
HSR:15.740% D
NS-11P
C++
Kills:1,643
Deaths:250
KDR:6.572
Accuracy:23.229% C++
HSR:18.320% C+
AF-4 Cyclone
B*
Kills:1,285
Deaths:353
KDR:3.640
Accuracy:30.054% B*
HSR:17.043% C
MGR-S1 Gladius
A**
Kills:1,223
Deaths:223
KDR:5.484
Accuracy:40.141% A**
HSR:37.940% A*
NC9 A-Tross
A+
Kills:1,195
Deaths:336
KDR:3.557
Accuracy:32.619% A+
HSR:25.690% C*
Gauss Rifle Burst
A+
Kills:1,184
Deaths:267
KDR:4.434
Accuracy:35.189% A+
HSR:32.939% B++
GD-66 Claw
B+
Kills:1,184
Deaths:459
KDR:2.580
Accuracy:65.938% B+
HSR:10.389% D
AF-57 Piston
B++
Kills:1,170
Deaths:459
KDR:2.549
Accuracy:47.405% B++
HSR:10.513% D-
Gauss Prime
B**
Kills:1,170
Deaths:363
KDR:3.223
Accuracy:31.015% B**
HSR:23.932% C++
NS-7 PDW
B**
Kills:1,160
Deaths:324
KDR:3.580
Accuracy:30.525% B**
HSR:25% B**
MKV Suppressed
A
Kills:1,160
Deaths:220
KDR:5.273
Accuracy:32.599% A
HSR:26.121% B**
NS Baron G5AE
A++
Kills:1,159
Deaths:306
KDR:3.788
Accuracy:64.226% A++
HSR:15.186% C+
Blitz GD-10
A
Kills:1,159
Deaths:407
KDR:2.848
Accuracy:31.534% A
HSR:14.754% C
Gauss Rifle S
B++
Kills:1,159
Deaths:389
KDR:2.979
Accuracy:28.815% B++
HSR:19.154% C+
LA39 Bruiser
A++
Kills:576
Deaths:181
KDR:3.182
Accuracy:78.981% A++
HSR:13.542% C
NSX Yumi
A++
Kills:314
Deaths:95
KDR:3.305
Accuracy:35.937% A++
HSR:31.210% B+
Tempest
A*
Kills:162
Deaths:32
KDR:5.063
Accuracy:35.846% A*
HSR:36.420% A*
NS Baron G5
A
Kills:79
Deaths:28
KDR:2.821
Accuracy:57.558% A
HSR:17.722% B++
NSX Tengu
A*
Kills:75
Deaths:27
KDR:2.778
Accuracy:50.497% A*
HSR:18.667% C
NC12 Sweeper
A
Kills:51
Deaths:9
KDR:5.667
Accuracy:55.522% A
HSR:9.804% D-
Kills:41,668
Deaths (as Combat Medic):11,602
Deaths (to Combat Medics):8,562
KDR:3.59145
Kill Difference:30,066
Playtime:614.152 hours
Usage:16%
Score:13.319m
Score/min:361
Accuracy (listed only):40.069%
HSR (listed only):21.252%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
A
Kills:4,516
Deaths:1,770
KDR:2.551
Accuracy:30.369% A
HSR:20.372% C++
AC-X11
B*
Kills:2,001
Deaths:564
KDR:3.548
Accuracy:29.516% B*
HSR:23.488% C**
AF-4A Bandit
A+
Kills:1,692
Deaths:495
KDR:3.418
Accuracy:32.175% A+
HSR:23.818% C*
AF-19 Mercenary
C**
Kills:1,641
Deaths:675
KDR:2.431
Accuracy:23.436% C**
HSR:18.525% C-
Razor GD-23
B**
Kills:1,389
Deaths:455
KDR:3.053
Accuracy:30.188% B**
HSR:23.974% B++
NS-11C
B++
Kills:1,273
Deaths:484
KDR:2.630
Accuracy:27.787% B++
HSR:18.853% C+
AF-4A Bandit AE
A*
Kills:1,198
Deaths:231
KDR:5.186
Accuracy:36.508% A*
HSR:32.387% B*
NSX Tanto
A*
Kills:1,184
Deaths:261
KDR:4.536
Accuracy:37.762% A*
HSR:25.338% C+
GD-66 Claw
B+
Kills:1,184
Deaths:459
KDR:2.580
Accuracy:65.938% B+
HSR:10.389% D
AF-57 Piston
B++
Kills:1,170
Deaths:459
KDR:2.549
Accuracy:47.405% B++
HSR:10.513% D-
NS Baron G5AE
A++
Kills:1,159
Deaths:306
KDR:3.788
Accuracy:64.226% A++
HSR:15.186% C+
NSX-P Tanto
A**
Kills:576
Deaths:151
KDR:3.815
Accuracy:38.293% A**
HSR:27.778% B
LA39 Bruiser
A++
Kills:576
Deaths:181
KDR:3.182
Accuracy:78.981% A++
HSR:13.542% C
Warden
A++
Kills:457
Deaths:141
KDR:3.241
Accuracy:36.866% A++
HSR:32.823% A
19A Fortuna
B*
Kills:401
Deaths:122
KDR:3.287
Accuracy:30.146% B*
HSR:20.200% C+
Gauss Compact S
A
Kills:391
Deaths:160
KDR:2.444
Accuracy:30.633% A
HSR:12.276% D--
Gauss Compact Burst
A
Kills:373
Deaths:98
KDR:3.806
Accuracy:33.726% A
HSR:33.244% A
MGR-M1 Bishop
A++
Kills:89
Deaths:26
KDR:3.423
Accuracy:44.424% A++
HSR:41.573% A+
NS Baron G5
A
Kills:79
Deaths:28
KDR:2.821
Accuracy:57.558% A
HSR:17.722% B++
NC12 Sweeper
A
Kills:51
Deaths:9
KDR:5.667
Accuracy:55.522% A
HSR:9.804% D-
Kills:21,400
Deaths (as Engineer):7,075
Deaths (to Engineers):12,655
KDR:3.02473
Kill Difference:14,325
Playtime:692.589 hours
Usage:18%
Score:15.349m
Score/min:369
Accuracy (listed only):41.573%
HSR (listed only):21.590%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4G Cyclone
A+
Kills:5,513
Deaths:1,318
KDR:4.183
Accuracy:35.384% A+
HSR:22.692% C**
NS-44 Commissioner
A+
Kills:2,068
Deaths:1,247
KDR:1.658
Accuracy:48.179% A+
HSR:31.093% A
LA3 Desperado
A+
Kills:1,851
Deaths:1,032
KDR:1.794
Accuracy:37.144% A+
HSR:26.472% B**
SAS-R
A
Kills:1,549
Deaths:399
KDR:3.882
Accuracy:47.873% A
HSR:66.624% C
AF-4 Cyclone
B*
Kills:1,285
Deaths:353
KDR:3.640
Accuracy:30.054% B*
HSR:17.043% C
NS-45 Pilot
A++
Kills:1,258
Deaths:538
KDR:2.338
Accuracy:41.798% A++
HSR:31.081% B++
MGR-S1 Gladius
A**
Kills:1,223
Deaths:223
KDR:5.484
Accuracy:40.141% A**
HSR:37.940% A*
NC4-FB Mag-Shot
B+
Kills:1,191
Deaths:709
KDR:1.680
Accuracy:35.731% B
HSR:24.433% B+
NS-357 Underboss
B++
Kills:1,174
Deaths:596
KDR:1.970
Accuracy:41.248% B+
HSR:26.320% B++
NC4 Mag-Shot
B+
Kills:1,161
Deaths:657
KDR:1.767
Accuracy:30.405% B+
HSR:18.777% C+
NS-7 PDW
B**
Kills:1,160
Deaths:324
KDR:3.580
Accuracy:30.525% B**
HSR:25% B**
MKV Suppressed
A
Kills:1,160
Deaths:220
KDR:5.273
Accuracy:32.599% A
HSR:26.121% B**
Blitz GD-10
A
Kills:1,159
Deaths:407
KDR:2.848
Accuracy:31.534% A
HSR:14.754% C
NC Patriot Flare Gun
U
Kills:639
Deaths:526
KDR:1.215
Accuracy:36.826% B++
HSR:0% U
LA8 Rebel
A+
Kills:391
Deaths:198
KDR:1.975
Accuracy:41.823% A+
HSR:32.481% A+
NS-30 Vandal
A
Kills:345
Deaths:95
KDR:3.632
Accuracy:41.168% A
HSR:35.362% B**
NC14 Bolt Driver
C+
Kills:279
Deaths:45
KDR:6.200
Accuracy:35.322% C+
HSR:71.685% C
NSX Tomoe
A++
Kills:257
Deaths:44
KDR:5.841
Accuracy:37.711% A++
HSR:47.471% B**
EM4 Longshot
C++
Kills:225
Deaths:28
KDR:8.036
Accuracy:39.961% C++
HSR:70.667% D--
NSX Daimyo
B**
Kills:219
Deaths:46
KDR:4.761
Accuracy:48.622% B**
HSR:93.607% C+
Tempest
A*
Kills:162
Deaths:32
KDR:5.063
Accuracy:35.846% A*
HSR:36.420% A*
NS-61 Emissary
A+
Kills:116
Deaths:59
KDR:1.966
Accuracy:38.331% A+
HSR:25.862% A+
AF-18 Stalker
A*
Kills:80
Deaths:18
KDR:4.444
Accuracy:37.223% A*
HSR:31.250% A+
NSX Tengu
A*
Kills:75
Deaths:27
KDR:2.778
Accuracy:50.497% A*
HSR:18.667% C
NS-AM7 Archer
A*
Kills:66
Deaths:51
KDR:1.294
Accuracy:66.082% B**
HSR:36.364% A*
NS CandyCannon 3000
D
Kills:54
Deaths:47
KDR:1.149
Accuracy:28.674% D
HSR:24.074% D
NC08 Mag-Scatter
N/A
Kills:50
Deaths:31
KDR:1.613
Accuracy:63.300% N/A
HSR:12% N/A
Kills:24,710
Deaths (as Infiltrator):9,270
Deaths (to Infiltrators):7,775
KDR:2.66559
Kill Difference:15,440
Playtime:92.770 hours
Usage:2%
Score:1.947m
Score/min:350
Accuracy (listed only):40.148%
HSR (listed only):33.491%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
A
Kills:3,029
Deaths:489
KDR:6.194
Accuracy:48.445% A
HSR:16.309% C
AF-34 Mattock
A
Kills:3,012
Deaths:494
KDR:6.097
Accuracy:44.917% A
HSR:15.837% C+
AF-41 Hacksaw
B++
Kills:2,312
Deaths:450
KDR:5.138
Accuracy:37.781% B++
HSR:12.327% D
AF-41 Hacksaw
C+
Kills:2,084
Deaths:458
KDR:4.550
Accuracy:32.531% C+
HSR:12.236% D-
NCM1 Scattercannon
M++
Kills:1,578
Deaths:197
KDR:8.010
Accuracy:67.610% M++
HSR:16.413% C*
AF-23 Grinder
B++
Kills:1,208
Deaths:266
KDR:4.541
Accuracy:40.214% B++
HSR:13.742% C
AF-23 Grinder
B+
Kills:1,197
Deaths:266
KDR:4.500
Accuracy:43.340% B+
HSR:15.790% C+
NCM1 Scattercannon
B**
Kills:1,163
Deaths:196
KDR:5.934
Accuracy:45.836% B**
HSR:16.767% B
NCM3 Raven
B**
Kills:322
Deaths:139
KDR:2.317
Accuracy:47.518% B**
HSR:2.795% C++
NCM3 Raven
B**
Kills:298
Deaths:142
KDR:2.099
Accuracy:48.247% B**
HSR:2.349% C
NCM2 Falcon
A
Kills:285
Deaths:90
KDR:3.167
Accuracy:51.246% A
HSR:5.614% C**
NCM2 Falcon
A
Kills:175
Deaths:84
KDR:2.083
Accuracy:54.983% A
HSR:6.286% B++
NS-10 Burster
B*
Kills:172
Deaths:81
KDR:2.123
Accuracy:35.434% B*
HSR:5.814% C*
NS-10 Burster
B*
Kills:145
Deaths:81
KDR:1.790
Accuracy:34.785% B*
HSR:5.517% C+
Kills:16,980
Deaths (as MAX Suit):1,716.500
Deaths (to MAX Suits):4,570
KDR:9.89222
Kill Difference:15,263.500
Playtime:175.656 hours
Usage:5%
Score:6.625m
Score/min:629
Accuracy (listed only):45.206%
HSR (listed only):10.557%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B++
Kills:1,169
V. Kills:215 N/A
Deaths:92
KDR:12.707
Accuracy:56.161% B*
KPH:132.600 B+
VKPH:24.400 B++
Vortek Rotary
B
Kills:549
V. Kills:522 105%
Deaths:341
KDR:1.610
Accuracy:33.209% B+
KPH:14.100 C+
VKPH:13.400 B
M30 Mustang AH
B+
Kills:366
V. Kills:54 N/A
Deaths:89
KDR:4.112
Accuracy:60.944% B++
KPH:43.700 C+
VKPH:6.400 B+
M20 Mustang
C
Kills:125
V. Kills:104 119%
Deaths:62
KDR:2.016
Accuracy:33.208% B+
KPH:9.900 C
VKPH:8.200 C
Kills:2,209 (1,040 + 0)
Deaths:584
KDR:3.783
VKDR:1.533
Vehicle Kills:895
Kill Difference:1,625
Playtime:68.680 hours
Usage:2%
Score:1.300m
Score/min:316
Piloting Accuracy:33.208%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B++
Kills:529
V. Kills:330 160%
Deaths:89
KDR:5.944
Accuracy:46.491% B++
KPH:33.800 C++
VKPH:21.100 C+
CAS30 Tank Buster
B
Kills:325
V. Kills:338 96%
Deaths:254
KDR:1.280
Accuracy:45.050% C++
KPH:8.200 C++
VKPH:8.500 B
L105 Zephyr
C*
Kills:324
V. Kills:55 N/A
Deaths:31
KDR:10.452
Accuracy:43.961% C**
KPH:57 C*
VKPH:9.700 C*
L105 Zephyr PX
C+
Kills:64
V. Kills:12 N/A
Deaths:6
KDR:10.667
Accuracy:46.019% C
KPH:58.100 C--
VKPH:10.900 C+
AP30 Shredder
C--
Kills:62
V. Kills:50 122%
Deaths:24
KDR:2.583
Accuracy:24.698% D
KPH:17.100 D
VKPH:13.800 C--
Dual-75 Duster
C
Kills:54
V. Kills: N/A
Deaths:5
KDR:10.800
Accuracy:34.532% C--
KPH:61.200 C
VKPH:0 D**
Kills:1,358 (325 + 1,033)
Deaths:409
KDR:3.320
VKDR:1.919
Vehicle Kills:785
Kill Difference:949
Playtime:66.830 hours
Usage:2%
Score:1.060m
Score/min:264
Piloting Accuracy:45.050%
Gunner Accuracy:34.532%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
A++
Kills:297
V. Kills:89 330%
Deaths:27
KDR:11
Accuracy:54.787% B+
KPH:54.300 A++
VKPH:16.300 B**
C75 Viper
M
Kills:279
V. Kills:22 N/A
Deaths:14
KDR:19.929
Accuracy:43.279% B+
KPH:78.200 M
VKPH:6.200 C
L100 Python AP
M
Kills:230
V. Kills:161 142%
Deaths:29
KDR:7.931
Accuracy:67.870% A+
KPH:48.200 A+
VKPH:33.800 M
L100 Python HESH
M++
Kills:220
V. Kills:15 N/A
Deaths:10
KDR:22
Accuracy:61.705% A+
KPH:131.500 M++
VKPH:9 C*
Skyguard
C**
Kills:68
V. Kills:43 155%
Deaths:15
KDR:4.533
Accuracy:30.913% C**
KPH:10.400 D
VKPH:6.600 D-
Kills:1,094 (1,094 + 0)
Deaths:95
KDR:11.516
VKDR:3.474
Vehicle Kills:330
Kill Difference:999
Playtime:21.997 hours
Usage:1%
Score:0.648m
Score/min:491
Driving Accuracy:30.913%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A++
Kills:1,626
V. Kills:1,009 161%
Deaths:144
KDR:11.292
Accuracy:52.348% C**
KPH:37.200 A+
VKPH:23.100 A++
Titan-150 HEAT
A+
Kills:1,083
V. Kills:383 282%
Deaths:85
KDR:12.741
Accuracy:51.910% B+
KPH:35.500 A+
VKPH:12.600 B*
Enforcer ML85
A++
Kills:417
V. Kills:224 185%
Deaths:38
KDR:10.974
Accuracy:44.610% B+
KPH:38.800 A++
VKPH:20.900 B++
Titan-150 HESH
M++
Kills:409
V. Kills:52 N/A
Deaths:14
KDR:29.214
Accuracy:54.579% B*
KPH:94.300 M++
VKPH:12 B*
E540 Halberd
M++
Kills:212
V. Kills:94 223%
Deaths:11
KDR:19.273
Accuracy:58.886% A++
KPH:61.800 M++
VKPH:27.400 A**
C85 Canister
N/A
Kills:50
V. Kills:2 N/A
Deaths:2
KDR:25
Accuracy:42.145% N/A
KPH:63.500 N/A
VKPH:2.500 N/A
Kills:3,797 (3,118 + 679)
Deaths:294
KDR:12.915
VKDR:6
Vehicle Kills:1,764
Kill Difference:3,503
Playtime:93.544 hours
Usage:2%
Score:2.548m
Score/min:454
Driving Accuracy:54.579%
Gunner Accuracy:42.145%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
B**
Kills:2,509
V. Kills:174 N/A
Deaths:44
KDR:57.023
Accuracy:41.464% C++
KPH:133.500 B**
VKPH:9.300 C
C85 Canister-H
C+
Kills:337
V. Kills:15 N/A
Deaths:26
KDR:12.962
Accuracy:50.767% C+
KPH:104.400 C+
VKPH:4.600 D
Enforcer ML65-H
A+
Kills:239
V. Kills:125 190%
Deaths:14
KDR:17.071
Accuracy:54.543% C
KPH:58.800 A+
VKPH:30.800 C*
E540 Halberd-H
B**
Kills:149
V. Kills:58 253%
Deaths:12
KDR:12.417
Accuracy:61.089% B+
KPH:64.200 B**
VKPH:25 B+
Kills:3,234 (0 + 3,234)
Deaths:96
KDR:33.688
VKDR:3.875
Vehicle Kills:372
Kill Difference:3,138
Playtime:28.410 hours
Usage:1%
Score:0.877m
Score/min:514
Driving Accuracy:N/A%
Gunner Accuracy:61.089%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A*
Kills:254
V. Kills:17 N/A
Deaths:14
KDR:18.143
Accuracy:38.432% B+
KPH:103.300 A*
VKPH:6.900 C-
M60-G Bulldog
A++
Kills:216
V. Kills:23 N/A
Deaths:21
KDR:10.286
Accuracy:49.289% A++
KPH:38.900 B+
VKPH:4.100 C-
M40 Fury
A*
Kills:216
V. Kills:12 N/A
Deaths:12
KDR:18
Accuracy:40.878% B+
KPH:111.300 A*
VKPH:6.200 D
M60-G Bulldog
A++
Kills:153
V. Kills:20 N/A
Deaths:9
KDR:17
Accuracy:54.286% A++
KPH:70.500 A+
VKPH:9.200 C**
M20 Basilisk
B**
Kills:135
V. Kills:36 365%
Deaths:10
KDR:13.500
Accuracy:46.887% B**
KPH:22.200 C*
VKPH:5.900 C-
M12 Kobalt
A
Kills:119
V. Kills:2 N/A
Deaths:3
KDR:39.667
Accuracy:18.669% C*
KPH:109.300 A
VKPH:1.800 C-
M20 Basilisk
B*
Kills:95
V. Kills:38 244%
Deaths:8
KDR:11.875
Accuracy:45.149% B*
KPH:23.200 C*
VKPH:9.300 C++
Kills:1,188 (0 + 1,188)
Deaths:77
KDR:15.429
VKDR:1.922
Vehicle Kills:148
Kill Difference:1,111
Playtime:23.370 hours
Usage:1%
Score:0.500m
Score/min:356
Driving Accuracy:N/A%
Gunner Accuracy:45.149%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 83,02282,62615,5055.329B**1.5730.893%B**30.208%B++102.9A*N/A343802.7h8B**26B*
Carnage AR 12,69612,6383,8123.315A+0.4429.446%B**20.929%C+64.4A++N/A197196.1h11.2B*37.9B*
NC6 Gauss SAW 10,08310,0381,9085.261M**1.5026.786%A26.808%B+79.8A**N/A324125.8h7.4B*27.6B++
EM6 6,1806,1641,6533.729A+0.0324.724%B+23.881%C++69.1AN/A24389.2h9.1B*36.9B+
NC6A GODSAW 5,7035,6571,1694.839A1.0831.244%B+29.256%C**115.7A++N/A38748.9h7.5C++24.1B+
AF-4G Cyclone 5,5265,5131,3184.183A+0.4335.384%A+22.692%C**85.1B*N/A30164.8h8.2B*23.2B*
GD-22S 4,7484,7351,0914.34A++0.5827.727%B*25.322%C*75.9A++N/A28862.4h8.8B**31.8B++
GD-7F 4,5404,5161,7702.551A1.2130.369%A20.372%C++45.3B*N/A16199.7h11.1B++36.6B++
EM1 4,4274,4151,1733.764M0.0126.282%B*23.239%C*72.7A++N/A24060.7h10B+37.9B++
The Kraken 5,9074,2511,2963.28B**0.4869.274%B*2.329%B+69.1B**26.9B+52761.5h3.5B+5.1B++
NS-15M1 3,6093,5998994.003A*0.2526.476%B++20.2%C71B**N/A33550.7h10.7B++40.4B+
NS Decimator 3,9433,0441,2382.459A++1.3066.756%B++3.515%B**57.3A+16.9C++45753.1h3.4B**5.2B**
AF-34 Mattock 3,0473,0294896.194B**2.4448.445%A16.309%C85.6A**N/A31235.4h5.8B+11.9B*
AF-34 Mattock 3,0303,0124946.097B**2.3444.917%A15.837%C+83.2A*N/A31036.2h5.4C**12.1B*
C-4 3,5682,9428013.673A++0.0819.841%D--N/A128.5B**27.3C+110222.9h1.1B*5.6C**
MGR-L1 Promise 2,9502,9225665.163M+1.4135.031%A*36.824%A++157.1S1.5A+38118.6h10B**28.5B**
M40 Fury-H 2,6832,5094457.023M**53.2741.464%C++N/A133.5B**9.3C48918.8h4.7B**11.4B**
NC6S Gauss SAW S 2,4982,4926663.742A*0.0125.26%B21.87%C64.2B*N/A22438.8h9.4B+37.2B+
Reaper DMR 2,4432,4196463.745B*0.0135.133%A++28.442%B+93.8MN/A31825.8h8B*22.8B**
AF-41 Hacksaw 2,3232,3124505.138B**1.3837.781%B++12.327%D48.8B**N/A25847.4h7.9C--20.9C**
Anti-Vehicle Grenade 2,3602,18612186N/A2,182.2463.193%AN/A753.8A++60C-44112.9h3A4.7A
GR-22 2,1812,1736103.562A++0.1928.771%B*17.902%C60.5AN/A20935.9h11.4B*39.8B++
AF-41 Hacksaw 2,0902,0844584.55B*0.7932.531%C+12.236%D-51.5AN/A24940.5h6.6C**20.2B+
NS-44 Commissioner 2,0762,0681,2471.658B++2.1048.179%A+31.093%A28.2C+N/A10073.4h2.8B**5.8B**
AC-X11 2,0132,0015643.548M0.2129.516%B*23.488%C**55.4AN/A24836.1h8.1B*27.6B+
LA3 Desperado 1,8591,8511,0321.794B**1.9637.144%A+26.472%B**41.2BN/A12744.9h6.9B**18.5B**
NC1 Gauss Rifle 1,8261,8174883.723A*0.0325.293%B+15.74%D37.5B*N/A21848.5h9.9B**39.2B*
Mag-Cutter 1,9471,71534,0600.05B**3.7151.487%A++N/A1B+N/A31786h2.5C*4.8B+
AF-4A Bandit 1,6971,6924953.418A++0.3432.175%A+23.818%C*86.3A*N/A34119.6h8.8B*27.4B*
NS-11P 1,6521,6432506.572S2.8223.229%C++18.32%C+31.4C*N/A18552.3h12B++51.5B+
AF-19 Mercenary 1,6481,6416752.431A*1.3323.436%C**18.525%C-20.5C++N/A14979.9h10.4B++44.5B+
Titan-150 AP 2,6351,62614411.292B*7.5452.348%C**3.383%C**37.1A+23A++43943.8h4B++7.6B*
NCM1 Scattercannon 1,5831,5781978.01M++4.2567.61%M++16.413%C*61.9M++N/A33025.5h8.7C12.8B++
SAS-R 1,5501,5493993.882B+0.1347.873%A66.624%C65.4B**N/A24723.7h2.1B+4.4B++
NC05 Jackhammer 1,5231,5224023.786A*0.0359.408%A++15.112%C++118M++N/A55512.9h3.7B**6.3B*
Razor GD-23 1,3981,3894553.053A**0.7030.188%B**23.974%B++68.4A*N/A32620.3h9.8B*32.6B++
Shrike 1,9091,3635492.483M++1.2766.954%A3.448%B+41.9A+16.8B+46932.5h4.9B*7.3B**
AF-4 Cyclone 1,2851,2853533.64A++0.1230.054%B*17.043%C74.3A++N/A36817.3h9.3B++30.9B++
NS-15M2 1,2901,2822245.723A*1.9733.974%A++35.803%A137.8M*N/A4009.3h10B*29.3B*
NS-11C 1,2781,2734842.63A++1.1327.787%B++18.853%C+39.7B++N/A18532.1h12.3B+44.2B+
NS-45 Pilot 1,2691,2585382.338B*1.4241.798%A++31.081%B++141.3M1.2B**4018.9h6B++14.3B*
Frag Grenade 1,2641,25211252N/A1,248.2443.428%CN/A1043.3A**10B+51541.2h2.1A+4.8B**
NS-15M AE 1,2451,2402095.933A++2.1838.425%A**28.387%C++119.2A++N/A53010.4h10.8B+28B*
MGR-S1 Gladius 1,2321,2232235.484M+1.7340.141%A**37.94%A*151S1.1A3848.1h7.3B**18.2B*
AF-23 Grinder 1,2111,2082664.541B*0.7840.214%B++13.742%C65.7A**N/A24018.4h5.5B+13.8B*
AF-4A Bandit AE 1,2111,1982315.186M1.4336.508%A*32.387%B*137.7M*1.5A+3738.7h8.5B*23.3B**
AF-23 Grinder 1,2011,1972664.5B*0.7443.34%B+15.79%C+65.1A*N/A24118.4h6B+13.9B++
NC9 A-Tross 1,2021,1953363.557A*0.2032.619%A+25.69%C*103.9M*N/A40611.5h8B**24.4B**
NC4-FB Mag-Shot 1,1951,1917091.68C**2.0835.731%B24.433%B+23.5DN/A8550.6h5.9B++16.5B++
NSX Tanto 1,2041,1842614.536M*0.7837.762%A*25.338%C+130.1M**2.2S4089.1h10B++26.5B+
Gauss Rifle Burst 1,2011,1842674.434A0.6835.189%A+32.939%B++115M+1.7M39510.3h9.2B*26B**
GD-66 Claw 1,1871,1844592.58B**1.1865.938%B+10.389%D76.4A+N/A29515.5h2.1B++3.2B+
NS-357 Underboss 1,1761,1745961.97B**1.7941.248%B+26.32%B++32.4CN/A12036.2h3.5B++8.4B++
AF-57 Piston 1,1711,1704592.549A1.2147.405%B++10.513%D-80.1A*N/A37214.6h3.5B*7.3B+
Gauss Prime 1,1871,1703633.223A0.5331.015%B**23.932%C++94.4A**1.4A++30812.4h10B+32.3B*
Breaker Rocket Pods 1,3841,1699212.707B*8.9556.161%B*N/A132.8B+24.4B++8008.8h11.7B++20.9B++
NSX Naginata 1,1751,1682594.51M++0.7530.65%A++29.795%C**124.3M++N/A2689.4h9.8B++32B++
NCM1 Scattercannon 1,1641,1631965.934A+2.1845.836%B**16.767%B78.6MN/A28414.8h5.1B+11.1B*
NC4 Mag-Shot 1,1751,1616571.767A+1.9930.405%B+18.777%C+53.5A++N/A28121.7h6.1B*19.9C++
NS-7 PDW 1,1661,1603243.58M*0.1830.525%B**25%B**82.3M+N/A39414.1h12B++39.2B++
MKV Suppressed 1,1711,1602205.273S1.5232.599%A26.121%B**109.4M**1A*48810.6h11.1B++34B++
NS Baron G5AE 1,1691,1593063.788A*0.0364.226%A++15.186%C+98.2A++N/A50411.8h3.5B*5.5C+
Blitz GD-10 1,1641,1594072.848A*0.9131.534%A14.754%C60.7A+N/A37219.1h13.5B+42.8B++
Gauss Rifle S 1,1631,1593892.979A++0.7828.815%B++19.154%C+56.3A++N/A17920.6h10B+34.6B++
Hawk GD-68 1,3141,1074502.46M*1.3071.33%A5.059%A+50.3S9.4C+35022h3.6A*5A++
Titan-150 HEAT 1,4661,0838512.741A+8.9851.91%B+1.847%D35.5A+12.6B*31930.5h3.4B**6.5A
NS Decimator-B 1,2151,0742664.038A*0.2871.562%B**3.631%B*81.4B*10.7D48113.2h2.4A3.4A
AF-22 Crow 1,2979923083.221S0.5478.461%A+5.444%A*58.7A++18C*52516.9h4.1A+5.2A++
Auraxium Slasher 88584917,3570.049C+3.7113.779%D*4.947%D1.3C+N/A4672.2h1.7B*12.7C+
NC Patriot Flare Gun 6396395261.215C*2.5436.826%B++N/A41.5B*N/A20115.4h2.9C+7.8B++
NSX-P Tanto 5895761513.815M++0.0638.293%A**27.778%B110.8S2.5A**3255.2h10.8B**28.2B**
LA39 Bruiser 5775761813.182A++0.5778.981%A++13.542%C137.1SN/A5824.2h1.9B**2.4B*
Vortek Rotary 1,0715493411.61C+2.1533.209%B+1.093%D14.1C+13.4B22238.9h83C++250C*
C150 Dalton 859529895.944C+2.1946.491%B++N/A33.7C++21C+45915.7h4.8C+10.2B+
Warden 4594571413.241A*0.5236.866%A++32.823%A83.1M**N/A4085.5h6.4B**17.4B**
Tank Mine 767455944.84A1.0868.816%MN/A151.7B**104A+19703h2.3D3.3A++
Sticky Grenade 4384371437N/A433.2459.081%B++N/A1456.7B**3.3D-83140.3h1.3B*2.2B++
Enforcer ML85 6414173810.974A+7.2244.61%B+2.398%C++39A++20.9B++71610.7h8.2A+18.5A
Titan-150 HESH 4614091429.214A++25.4654.579%B*1.467%C95.1M++12.1B**5544.3h2.2A4A
19A Fortuna 4024011223.287A++0.4730.146%B*20.2%C+78.6A++N/A3335.1h7.7B**25.5B**
LA8 Rebel 3933911981.975A1.7841.823%A+32.481%A+76.7A*N/A3035.1h4.6B**11.1B**
Gauss Compact S 3973911602.444A++1.3130.633%A12.276%D--39.9AN/A2879.8h7.3B**23.9B*
NC15 Phoenix 6873791362.787A++0.9755.504%C**N/A25.6A20.8B**35914.8h5.4A+9.7A+
Gauss Compact Burst 377373983.806B*0.0533.726%A33.244%A113M1.2A+3163.3h9.1B++26.9B+
M30 Mustang AH 420366894.112C+0.3660.944%B++1.913%B*43.6C+6.4B+3478.4h7.3B11.9B+
Bouncing Betty 362361635.73B+1.9768.371%M+N/A225.6A*N/A10751.6h1.2A*1.7A*
NS-30 Vandal 349345953.632A0.1241.168%A35.362%B**107.8M++1.3M3673.2h5.2B+12.6B++
C85 Canister-H 3523372612.962C+9.2150.767%C+10.089%C105.3C+4.7D5243.2h5.9B11.6B+
CAS30 Tank Buster 6633252541.28C+2.4845.05%C++N/A8.1C++8.5B16239.9h50.2C++111.5C**
L105 Zephyr 3793243110.452C++6.7043.961%C**N/A56.8C*9.6C*3095.7h4.9B*11.1B++
NCM3 Raven 4733221392.317A*1.4447.518%B**2.795%C++20.9M9.8A+23215.4h16.3A34.3B**
NSX Yumi 320314953.305A0.4535.937%A++31.21%B+80.5A++1.5B2033.9h11B+30.5B*
NCM3 Raven 4332981422.099A++1.6648.247%B**2.349%C19.1M8.7A22215.6h18.1A37.5B**
L100 Python HEAT 3862972711B*7.2454.787%B+2.02%C-54A++16.2B**4275.5h3.8B*7B**
NCM2 Falcon 397285903.167A++0.5951.246%A5.614%C**25.2A+9.9A**37311.3h9B+17.5B++
NC14 Bolt Driver 279279456.2A**2.4435.322%C+71.685%C30.3B+N/A3119.2h2.2B++6.1B+
C75 Viper 3012791419.929M++16.1743.279%B+2.151%B*77.5M6.1C6533.6h5.6A+12.9A
The Slasher 2662605,2640.049C+3.7147.673%B**N/A0.9C-N/A4279.3h1.6B*3.4B+
NSX Tomoe 258257445.841M+2.0837.711%A++47.471%B**160.6SN/A3871.6h9.6A25.4B**
M40 Fury 2712541418.143A*14.3938.432%B+1.181%D101.6A*6.8C-6272.5h6.7A17.5B**
Enforcer ML65-H 3642391417.071M**13.3154.543%C1.674%C+58.3A+30.5C++5604.1h8.7B**16B**
L100 Python AP 391230297.931B++4.1767.87%A+3.478%B+47.9A33.5M6624.8h6.5C+9.5B+
EM4 Longshot 225225288.036A+4.2839.961%C++70.667%D--64.3A++N/A3903.5h1.8B++4.6B+
M12 Kobalt 223222637C+33.2424.784%B+16.667%C277.5M++1.3D*6220.8h9.8A39.7B**
L100 Python HESH 2352201022B**18.2461.705%A+N/A129.4M++8.8C++8191.7h2.3B**3.8B**
NSX Daimyo 219219464.761B+1.0048.622%B**93.607%C+109.5A*N/A2852h2.7C+5.5B
M60-G Bulldog 2392162110.286A++6.5349.289%A++1.389%D--39.3B+4.2C-2495.5h5.9B++12B*
M40 Fury 2282161218A++14.2440.878%B+N/A113.7A*6.3D6751.9h6.9B**16.8B**
E540 Halberd 3062121119.273A+15.5258.886%A++2.83%C+62.4M++27.6A**9133.4h3.9A+6.7A+
MAX Punch 2191921,7180.112B3.6422.984%D**N/A1.3C++N/A5147.9h2.4C++10.3C-
MANA Anti-Personnel Turret 186184483.833N/A0.0826.956%UN/A1840U20U8496900.1h25.7T*95.4T*
NCM2 Falcon 258175842.083A+1.6754.983%A6.286%B++19A9A++2689.2h14C**25.4B++
NS-10 Burster 296172812.123A+1.6335.434%B*5.814%C*8.4A+6A++18220.5h124.8B*352.2B*
Tempest 164162325.063M**1.3135.846%A*36.42%A*162S2S6361h7.6A21.1A+
M60-G Bulldog 173153917M++13.2454.286%A++1.961%D69.5A9.1C*4972.2h5.3B++9.8B**
E540 Halberd-H 2071491212.417B*8.6661.089%B+2.685%B+64.8B**25.2B+6252.3h4.1B*6.7B**
NS-10 Burster 257145811.79A1.9734.785%B*5.517%C+6.7B++5.2B**16221.5h154.9C++445.4B+
M20 Basilisk 1711351013.5S9.7446.887%B**6.667%C**22.1C++5.9C-2136.1h55.8A119.1A
MANA Anti-Vehicle Turret 233128821.561D2.2057.769%C+N/A1280D-1050D-17902700.1h7U12.1B*
M20 Mustang 229125622.016C++1.7433.208%B+N/A9.9C8.3C24512.6h106.3C*320.2B+
NSX-P Naginata 124124393.179B**0.5834.95%A**39.516%A103.3A*N/A2211.2h10.2B++29.3B**
M60-A Bulldog 138121524.2C**20.4453.804%B*N/A55B*7.7B**3882.2h4.1B*7.6B**
Spear Anti-Vehicle Phalanx Turret 190121167.563C++3.8154.135%B**2.479%D-71.2A*40.6A++15551.7h7.1B+13.2B*
M12 Kobalt 121119339.667A**35.9118.669%C*15.966%D108.2A1.8C-6381.1h13.6B**72.6B++
NS-61 Emissary 116116591.966A++1.7938.331%A+25.862%A+61.1A++N/A2621.9h10.5B+27.5B*
Icikill 1091054,6340.023D3.737.943%F23.81%A+0.5CN/A2203.7h2B25.4F-
M20 Basilisk 13395811.875S8.1245.149%B*8.421%B**23.2C*9.3C++2514.1h61.7B**136.7B**
MGR-M1 Bishop 9089263.423B**0.3344.424%A++41.573%A+89M+1B++2691h5.4B++12.2B*
M60-A Bulldog 11388127.333B3.5833.457%C+1.136%C--30.3C8.6B++3142.9h6.1C18.4C+
Rocklet Rifle 13382362.278M++1.4855.633%BN/A41B**25.5C++5772h34.9C**62.8B+
AF-18 Stalker 8080184.444M0.6937.223%A*31.25%A+100M*N/A10080.8h10.5B*28.2B**
NS Baron G5 7979282.821A*0.9457.558%A17.722%B++65.8A+N/A4451.2h3.8B*6.5C++
M60-A Bulldog 8777711C+7.2450.848%B+N/A38.5C*5B+3572h5.1B+10B++
NSX Tengu 7875272.778A+0.9850.497%A*18.667%C68.2B**2.7S2261.1h12.9C*25.5B+
Skyguard 11168154.533B*0.7830.913%C**4.412%A++10.5C--6.6D-2466.5h153.7D497.3C+
NS-AM7 Archer 8266511.294A*2.4666.082%B**36.364%A*16.9A*4.1B*1383.9h11.4B++17.3B*
L105 Zephyr PX 7664610.667C-6.9146.019%CN/A58.2C--10.9C+5051.1h4.5C*9.8C++
AP30 Shredder 11262242.583C-1.1724.698%DN/A17.2D13.9C--4033.6h84.6C+342.7C
NS CandyCannon 3000 5454471.149B++2.6128.674%D24.074%D38.6B+N/A1381.4h4.4C*15.5C+
Dual-75 Duster 5454510.8C+7.0434.532%C--N/A60CN/A2530.9h5.3B+15.4C++
NC12 Sweeper 525195.667S1.9155.522%A9.804%D-72.9A*1.4M*10020.7h3.6B*6.6B*
C85 Canister 5250225B++21.2442.145%B+N/A62.5C2.5D3740.8h6.8B16B+
NC08 Mag-Scatter 5150311.613B++2.1463.3%B**12%D83.3A*1.7M++4750.6h3.8B+5.9B++

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter81,2370.9h
Restoration Kit1582,3044.1h
Nano-Armor Kit426693,78467.9h
Anti-Vehicle MANA Turret263563h
Spawn Beacon407,2968.5h
Nanite Revive Grenade02,0590.5h
Medical Kit5,46044,193151.1h
Medical Applicator599365,50839.2h
Nanite Healing Grenade0700h
Deconstruction Tool03,7540.1h
Spitfire Auto-Turret01810.2h
Carver0840.3h
Recon Detection Device193,5645.2h
Ammunition Package121,3240.6h
Anti-Infantry MANA Turret149792.9h
Nano-Repair Grenade01340h
Shield Recharging Field84970.2h

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