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Preceptor Hater KaiserWodka[LI3S] KaiserWodka
VS BR 15

KDR: 2.03

Score: 101.7m

Last Seen: Mar 8th, 2019 7:44 PM
- OFFLINE - 1130.2 hour(s)

Prestige 1, Battle Rank 15 - Vanu Sovereignty on Cobalt
Level Progress (to 16): 89%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A SVA-88 Orion VS54 Supernova FPC C-4 SVA-GG Pulsar C Pulsar LSW
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,139,661 MLG Score: 911
Fun Score: N/A
Cheeseburgers Flipped: 874TIME WITH MEDKIT: 4.4%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.231%28.796%7275697989,8552.47972-0.451

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.955%0.806B++1.238B**-0.792D-HEAD ++ (~16.18)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.80.48B+9.80.314C*29

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.878%0.658%61410311,67224864290.672566389%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.276%-1.213D*-0.866D--0.413

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
129.70.196C++33.60.367C**96.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.385%2.72%281510307,242355045712.03943158%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.719%-0.149C0.077C+-0.915

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.30.708B++4.50.645B+6.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.022%1.937%2021510205,060289222501.74965225%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.874%-0.292C-0.617D0.433

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.70.742B++10.10.744B++20.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.782%77.959%202610295,753362531.5866

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.277%0.715B++0.709B++-0.447

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.499B+20.381C**3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.654%14.479%202410312,583267120.966692

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.539%0.767B++-0.015C+0.835

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.617B+2.60.472B+2.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
101.7m300%421 (25.3k)346 (20.8k)2.02863138,65968,3512.2500915 (15)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1035418420.824%23.38%48704:1857

8% Combat Medic26% Engineer39% Heavy Assault9% Infiltrator15% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 15th, 2012 5:26 PMJan 2nd, 2019 7:35 PMApr 7th, 2019 1:50 AM (18d) (PST)Mar 8th, 2019 3:45 PM (47d) (PST)Mar 8th, 2019 3:44 PM (47d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4941643300.4720.2330.1101.5430.043911

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
29,6339,83419,7992814793320,765

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4898h/204.1d 15,137 32,418 30,291 453.6k 4,417 17,321 12,518 145.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B**
Kills:14,429
Deaths:5,094
KDR:2.833
Accuracy:27.109% C*
HSR:38.866% B**
SVA-88
C++
Kills:12,534
Deaths:7,608
KDR:1.647
Accuracy:21.875% C
HSR:25.993% C++
Orion VS54
B**
Kills:9,752
Deaths:3,857
KDR:2.528
Accuracy:24.289% B++
HSR:32.773% B**
SVA-GG
B*
Kills:1,999
Deaths:633
KDR:3.158
Accuracy:28.532% B+
HSR:36.418% B*
Pulsar LSW
C--
Kills:1,779
Deaths:1,394
KDR:1.276
Accuracy:17.575% D--
HSR:20.461% C--
Flare VE6
B+
Kills:1,434
Deaths:1,361
KDR:1.054
Accuracy:15.216% D*
HSR:27.964% B+
NS-15MP
B+
Kills:1,179
Deaths:478
KDR:2.467
Accuracy:26.660% C
HSR:35.708% B+
Lasher X2
C++
Kills:1,176
Deaths:781
KDR:1.506
Accuracy:26.654% C++
HSR:3.571% C+
VX29 Polaris
B+
Kills:1,174
Deaths:343
KDR:3.423
Accuracy:26.217% B+
HSR:24.617% C**
Ursa
A
Kills:1,160
Deaths:351
KDR:3.305
Accuracy:29.373% A
HSR:27.241% B+
NS-15M1
M
Kills:1,160
Deaths:495
KDR:2.343
Accuracy:28.175% B**
HSR:43.535% M
NS-15M2
A
Kills:1,160
Deaths:451
KDR:2.572
Accuracy:26.242% B+
HSR:36.638% A
NS-15M AE
C**
Kills:1,159
Deaths:457
KDR:2.536
Accuracy:27.242% C**
HSR:27.783% C++
VE-H Maw
A++
Kills:327
Deaths:141
KDR:2.319
Accuracy:28.388% B+
HSR:41.590% A++
NSX Naginata
A++
Kills:317
Deaths:141
KDR:2.248
Accuracy:26.989% B*
HSR:40.063% A++
Kills:50,739
Deaths (as Heavy Assault):23,585
Deaths (to Heavy Assaults):18,336
KDR:2.15132
Kill Difference:27,154
Playtime:1,907.079 hours
Usage:39%
Score:33.973m
Score/min:297
Accuracy (listed only):25.369%
HSR (listed only):30.881%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
B**
Kills:1,986
Deaths:1,524
KDR:1.303
Accuracy:25.905% C**
HSR:28.500% B**
Deimos VA29
C+
Kills:1,450
Deaths:1,498
KDR:0.968
Accuracy:58.366% C+
HSR:14.621% C
Eclipse VE3A
C++
Kills:1,431
Deaths:775
KDR:1.846
Accuracy:27.187% C++
HSR:17.331% C--
Sirius SX12
B
Kills:1,375
Deaths:875
KDR:1.571
Accuracy:26.222% B
HSR:17.236% C+
VX6-7
C+
Kills:1,285
Deaths:1,323
KDR:0.971
Accuracy:20.894% D
HSR:20.078% C+
NS-11C
B*
Kills:1,217
Deaths:698
KDR:1.744
Accuracy:28.415% B*
HSR:21.693% B+
Serpent VE92
B+
Kills:1,186
Deaths:977
KDR:1.214
Accuracy:23.461% C+
HSR:22.091% B+
NS-11CP
B+
Kills:1,172
Deaths:474
KDR:2.473
Accuracy:29.141% C+
HSR:26.024% B+
Solstice VE3
B++
Kills:1,168
Deaths:904
KDR:1.292
Accuracy:26.505% B++
HSR:18.664% C+
Eridani SX5G
B+
Kills:1,166
Deaths:547
KDR:2.132
Accuracy:29.557% B
HSR:25.901% B+
Skorpios
C-
Kills:1,162
Deaths:662
KDR:1.755
Accuracy:24.510% D
HSR:18.244% C-
Zenith VX-5
B+
Kills:1,161
Deaths:792
KDR:1.466
Accuracy:27.206% B
HSR:24.634% B+
Solstice Burst
B+
Kills:1,161
Deaths:373
KDR:3.113
Accuracy:28.637% B+
HSR:25.754% C**
NS-7 PDW
B+
Kills:1,160
Deaths:774
KDR:1.499
Accuracy:27.226% B+
HSR:20.086% B
NS-7G PDW
C+
Kills:1,160
Deaths:1,276
KDR:0.909
Accuracy:22.774% C
HSR:17.759% C+
Eridani SX5
B**
Kills:1,160
Deaths:535
KDR:2.168
Accuracy:28.548% B+
HSR:27.414% B**
MKV-G Suppressed
B*
Kills:1,160
Deaths:549
KDR:2.113
Accuracy:28.173% B+
HSR:23.621% B*
Solstice SF
B*
Kills:1,159
Deaths:690
KDR:1.680
Accuracy:27.975% B*
HSR:20.362% B+
VE-S Canis
M
Kills:841
Deaths:247
KDR:3.405
Accuracy:34.243% B**
HSR:43.520% M
NS Baron G5G
C
Kills:684
Deaths:427
KDR:1.602
Accuracy:41.926% C
HSR:11.404% D
Phobos VX86
B*
Kills:494
Deaths:365
KDR:1.353
Accuracy:68.119% B*
HSR:17.004% C++
Thanatos VE70
B+
Kills:476
Deaths:497
KDR:0.958
Accuracy:43.904% B+
HSR:14.076% C-
Nova
D-
Kills:163
Deaths:100
KDR:1.630
Accuracy:34.137% D-
HSR:6.748% F-
NSX Tengu
M+
Kills:130
Deaths:57
KDR:2.281
Accuracy:43.879% B**
HSR:39.231% M+
NSX Tanto
A*
Kills:107
Deaths:48
KDR:2.229
Accuracy:30.842% B*
HSR:40.187% A*
Kills:25,614
Deaths (as Light Assault):16,987
Deaths (to Light Assaults):13,314
KDR:1.50786
Kill Difference:8,627
Playtime:736.524 hours
Usage:15%
Score:15.009m
Score/min:340
Accuracy (listed only):32.310%
HSR (listed only):22.487%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
B**
Kills:1,986
Deaths:1,524
KDR:1.303
Accuracy:25.905% C**
HSR:28.500% B**
Deimos VA29
C+
Kills:1,450
Deaths:1,498
KDR:0.968
Accuracy:58.366% C+
HSR:14.621% C
Eclipse VE3A
C++
Kills:1,431
Deaths:775
KDR:1.846
Accuracy:27.187% C++
HSR:17.331% C--
VX6-7
C+
Kills:1,285
Deaths:1,323
KDR:0.971
Accuracy:20.894% D
HSR:20.078% C+
NS-11C
B*
Kills:1,217
Deaths:698
KDR:1.744
Accuracy:28.415% B*
HSR:21.693% B+
Serpent VE92
B+
Kills:1,186
Deaths:977
KDR:1.214
Accuracy:23.461% C+
HSR:22.091% B+
NS-11CP
B+
Kills:1,172
Deaths:474
KDR:2.473
Accuracy:29.141% C+
HSR:26.024% B+
Solstice VE3
B++
Kills:1,168
Deaths:904
KDR:1.292
Accuracy:26.505% B++
HSR:18.664% C+
Zenith VX-5
B+
Kills:1,161
Deaths:792
KDR:1.466
Accuracy:27.206% B
HSR:24.634% B+
Solstice Burst
B+
Kills:1,161
Deaths:373
KDR:3.113
Accuracy:28.637% B+
HSR:25.754% C**
Eidolon VE33
B+
Kills:1,161
Deaths:455
KDR:2.552
Accuracy:31.564% B+
HSR:24.289% C+
Solstice SF
B*
Kills:1,159
Deaths:690
KDR:1.680
Accuracy:27.975% B*
HSR:20.362% B+
NS Baron G5G
C
Kills:684
Deaths:427
KDR:1.602
Accuracy:41.926% C
HSR:11.404% D
Phobos VX86
B*
Kills:494
Deaths:365
KDR:1.353
Accuracy:68.119% B*
HSR:17.004% C++
Thanatos VE70
B+
Kills:476
Deaths:497
KDR:0.958
Accuracy:43.904% B+
HSR:14.076% C-
Nova
D-
Kills:163
Deaths:100
KDR:1.630
Accuracy:34.137% D-
HSR:6.748% F-
NSX Tanto
A*
Kills:107
Deaths:48
KDR:2.229
Accuracy:30.842% B*
HSR:40.187% A*
Kills:17,461
Deaths (as Engineer):11,920
Deaths (to Engineers):14,579
KDR:1.46485
Kill Difference:5,541
Playtime:1,260.261 hours
Usage:26%
Score:30.443m
Score/min:403
Accuracy (listed only):33.776%
HSR (listed only):20.792%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Deimos VA29
C+
Kills:1,450
Deaths:1,498
KDR:0.968
Accuracy:58.366% C+
HSR:14.621% C
Sirius SX12
B
Kills:1,375
Deaths:875
KDR:1.571
Accuracy:26.222% B
HSR:17.236% C+
NS-11P
A++
Kills:1,167
Deaths:646
KDR:1.807
Accuracy:28.597% B**
HSR:30.163% A++
CME
B+
Kills:1,166
Deaths:512
KDR:2.277
Accuracy:28.702% B+
HSR:23.756% C*
Eridani SX5G
B+
Kills:1,166
Deaths:547
KDR:2.132
Accuracy:29.557% B
HSR:25.901% B+
Pulsar VS1
B**
Kills:1,164
Deaths:539
KDR:2.160
Accuracy:27.266% B++
HSR:28.436% B**
Equinox VE2 Burst
C+
Kills:1,162
Deaths:560
KDR:2.075
Accuracy:24.726% D
HSR:26.162% C+
H-V45
C+
Kills:1,162
Deaths:1,191
KDR:0.976
Accuracy:23.560% C+
HSR:16.609% D
Skorpios
C-
Kills:1,162
Deaths:662
KDR:1.755
Accuracy:24.510% D
HSR:18.244% C-
NS-11A
B*
Kills:1,162
Deaths:561
KDR:2.071
Accuracy:28.020% B++
HSR:28.141% B*
Terminus VX-9
C**
Kills:1,162
Deaths:683
KDR:1.701
Accuracy:27.138% C**
HSR:28.485% C**
NS-7 PDW
B+
Kills:1,160
Deaths:774
KDR:1.499
Accuracy:27.226% B+
HSR:20.086% B
NS-7G PDW
C+
Kills:1,160
Deaths:1,276
KDR:0.909
Accuracy:22.774% C
HSR:17.759% C+
Eridani SX5
B**
Kills:1,160
Deaths:535
KDR:2.168
Accuracy:28.548% B+
HSR:27.414% B**
Darkstar
C++
Kills:1,160
Deaths:647
KDR:1.793
Accuracy:26.331% C+
HSR:24.397% C++
MKV-G Suppressed
B*
Kills:1,160
Deaths:549
KDR:2.113
Accuracy:28.173% B+
HSR:23.621% B*
Equinox VE2
B**
Kills:1,156
Deaths:658
KDR:1.757
Accuracy:27.222% C*
HSR:28.201% B**
Corvus VA55
B**
Kills:1,054
Deaths:433
KDR:2.434
Accuracy:29.181% B**
HSR:29.507% B**
VE-S Canis
M
Kills:841
Deaths:247
KDR:3.405
Accuracy:34.243% B**
HSR:43.520% M
NS Baron G5G
C
Kills:684
Deaths:427
KDR:1.602
Accuracy:41.926% C
HSR:11.404% D
Phobos VX86
B*
Kills:494
Deaths:365
KDR:1.353
Accuracy:68.119% B*
HSR:17.004% C++
Thanatos VE70
B+
Kills:476
Deaths:497
KDR:0.958
Accuracy:43.904% B+
HSR:14.076% C-
Nova
D-
Kills:163
Deaths:100
KDR:1.630
Accuracy:34.137% D-
HSR:6.748% F-
NSX Tengu
M+
Kills:130
Deaths:57
KDR:2.281
Accuracy:43.879% B**
HSR:39.231% M+
Kills:24,096
Deaths (as Combat Medic):14,839
Deaths (to Combat Medics):8,457
KDR:1.62383
Kill Difference:9,257
Playtime:384.124 hours
Usage:8%
Score:10.364m
Score/min:450
Accuracy (listed only):32.597%
HSR (listed only):23.363%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B+
Kills:1,757
Deaths:296
KDR:5.936
Accuracy:40.768% C**
HSR:73.079% B+
Sirius SX12
B
Kills:1,375
Deaths:875
KDR:1.571
Accuracy:26.222% B
HSR:17.236% C+
NS-30G Vandal
C**
Kills:1,219
Deaths:595
KDR:2.049
Accuracy:38.042% C**
HSR:19.524% D-
Eridani SX5G
B+
Kills:1,166
Deaths:547
KDR:2.132
Accuracy:29.557% B
HSR:25.901% B+
Skorpios
C-
Kills:1,162
Deaths:662
KDR:1.755
Accuracy:24.510% D
HSR:18.244% C-
NS-30 Vandal
B+
Kills:1,160
Deaths:446
KDR:2.601
Accuracy:36.276% B+
HSR:18.104% D--
Phantom VA23
C*
Kills:1,160
Deaths:277
KDR:4.188
Accuracy:33.737% C+
HSR:31.293% C*
V10
C*
Kills:1,160
Deaths:87
KDR:13.333
Accuracy:40.162% C+
HSR:78.966% C*
Parallax VX3
C*
Kills:1,160
Deaths:176
KDR:6.591
Accuracy:38.388% C+
HSR:79.569% C*
XM98
B++
Kills:1,160
Deaths:68
KDR:17.059
Accuracy:41.755% B++
HSR:80.086% B++
NS-7 PDW
B+
Kills:1,160
Deaths:774
KDR:1.499
Accuracy:27.226% B+
HSR:20.086% B
NS-7G PDW
C+
Kills:1,160
Deaths:1,276
KDR:0.909
Accuracy:22.774% C
HSR:17.759% C+
Eridani SX5
B**
Kills:1,160
Deaths:535
KDR:2.168
Accuracy:28.548% B+
HSR:27.414% B**
MKV-G Suppressed
B*
Kills:1,160
Deaths:549
KDR:2.113
Accuracy:28.173% B+
HSR:23.621% B*
Artemis VX26
B++
Kills:1,157
Deaths:495
KDR:2.337
Accuracy:27.517% C+
HSR:27.744% B++
NS-44G Commissioner
C++
Kills:996
Deaths:900
KDR:1.107
Accuracy:40.928% C++
HSR:25.502% C+
Spiker
B
Kills:966
Deaths:760
KDR:1.271
Accuracy:32.024% B
HSR:23.188% B
VE-S Canis
M
Kills:841
Deaths:247
KDR:3.405
Accuracy:34.243% B**
HSR:43.520% M
Parsec VX3-A
B+
Kills:434
Deaths:32
KDR:13.563
Accuracy:35.415% D*
HSR:82.028% B+
NS-61 Emissary
M
Kills:258
Deaths:183
KDR:1.410
Accuracy:34.484% B**
HSR:31.008% M
Manticore SX40
B
Kills:180
Deaths:213
KDR:0.845
Accuracy:31.886% B
HSR:21.111% C+
Beamer VS3
C+
Kills:165
Deaths:231
KDR:0.714
Accuracy:27.453% C+
HSR:20.606% C
Cerberus
B
Kills:163
Deaths:196
KDR:0.832
Accuracy:34.581% B
HSR:22.086% C+
NSX Tengu
M+
Kills:130
Deaths:57
KDR:2.281
Accuracy:43.879% B**
HSR:39.231% M+
Nyx VX31
B+
Kills:90
Deaths:26
KDR:3.462
Accuracy:36.207% B+
HSR:18.889% D--
NSX Daimyo
C+
Kills:82
Deaths:17
KDR:4.824
Accuracy:36.241% D-
HSR:93.902% C+
NS-AM7 Archer
A++
Kills:75
Deaths:50
KDR:1.500
Accuracy:48.411% D**
HSR:33.333% A++
NSX Tomoe
C*
Kills:72
Deaths:36
KDR:2
Accuracy:30.050% C*
HSR:27.778% D-
NS-44L Blackhand
A
Kills:53
Deaths:17
KDR:3.118
Accuracy:48.788% B*
HSR:58.491% A
NS Patriot Flare Gun
U
Kills:52
Deaths:86
KDR:0.605
Accuracy:45.522% A++
HSR:0% U
Kills:22,833
Deaths (as Infiltrator):10,709
Deaths (to Infiltrators):9,441
KDR:2.13213
Kill Difference:12,124
Playtime:445.894 hours
Usage:9%
Score:9.934m
Score/min:371
Accuracy (listed only):34.792%
HSR (listed only):36.643%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C**
Kills:483
Deaths:258
KDR:1.872
Accuracy:17.130% C-
HSR:22.567% C**
Cosmos VM3
B++
Kills:475
Deaths:246
KDR:1.931
Accuracy:15.368% C
HSR:22.737% B++
Comet VM2
C--
Kills:369
Deaths:309
KDR:1.194
Accuracy:37.903% C--
HSR:2.710% D
Comet VM2
C+
Kills:312
Deaths:275
KDR:1.135
Accuracy:38.761% D
HSR:3.846% C+
NS-10 Burster
C--
Kills:106
Deaths:104
KDR:1.019
Accuracy:25.609% C--
HSR:1.887% D*
NS-10 Burster
B++
Kills:74
Deaths:84
KDR:0.881
Accuracy:24.629% D
HSR:8.108% B++
Kills:1,819
Deaths (as MAX Suit):638
Deaths (to MAX Suits):3,890
KDR:2.8511
Kill Difference:1,181
Playtime:109.400 hours
Usage:2%
Score:1.983m
Score/min:302
Accuracy (listed only):26.567%
HSR (listed only):10.309%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A
Kills:1,177
V. Kills:21 N/A
Deaths:251
KDR:4.689
Accuracy:45.555% B++
KPH:85.500 A
VKPH:1.500 D-
Dual Photon Pods
B*
Kills:343
V. Kills:25 N/A
Deaths:22
KDR:15.591
Accuracy:48.912% C
KPH:126.200 B*
VKPH:9.200 D
Saron Laser Cannon
D--
Kills:84
V. Kills:117 71%
Deaths:303
KDR:0.277
Accuracy:22.933% D**
KPH:1.700 D--
VKPH:2.400 D--
Maelstrom Turbo Laser
D--
Kills:68
V. Kills:75 89%
Deaths:278
KDR:0.245
Accuracy:21.395% F
KPH:2.400 D--
VKPH:2.600 D--
Kills:1,672 (1,329 + 0)
Deaths:854
KDR:1.958
VKDR:0.279
Vehicle Kills:238
Kill Difference:818
Playtime:94.474 hours
Usage:2%
Score:1.514m
Score/min:267
Piloting Accuracy:21.395%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:689
V. Kills:572 120%
Deaths:119
KDR:5.790
Accuracy:49.967% A
KPH:2,480,400 U
VKPH:2,059,200 U
L105 Zephyr
U
Kills:195
V. Kills:33 N/A
Deaths:24
KDR:8.125
Accuracy:41.097% C
KPH:702,000 U
VKPH:118,800 U
CAS30 Tank Buster
D*
Kills:185
V. Kills:188 98%
Deaths:875
KDR:0.211
Accuracy:20.537% F*
KPH:1.300 D*
VKPH:1.300 D*
AP30 Shredder
U
Kills:138
V. Kills:135 101%
Deaths:34
KDR:4.059
Accuracy:26.485% D--
KPH:496,800 U
VKPH:486,000 U
Kills:1,207 (185 + 1,022)
Deaths:1,052
KDR:1.147
VKDR:0.882
Vehicle Kills:928
Kill Difference:155
Playtime:142.920 hours
Usage:3%
Score:1.991m
Score/min:232
Piloting Accuracy:20.537%
Gunner Accuracy:26.485%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C++
Kills:514
V. Kills:16 N/A
Deaths:42
KDR:12.238
Accuracy:34.885% F
KPH:53 C++
VKPH:1.700 F-
Skyguard
D*
Kills:112
V. Kills:99 112%
Deaths:45
KDR:2.489
Accuracy:18.420% F-
KPH:5.300 D*
VKPH:4.600 D*
C75 Viper
D
Kills:95
V. Kills:12 N/A
Deaths:22
KDR:4.318
Accuracy:24.084% F
KPH:17.200 D
VKPH:2.200 D*
L100 Python AP
D*
Kills:67
V. Kills:56 118%
Deaths:30
KDR:2.233
Accuracy:43.582% D**
KPH:13.500 D*
VKPH:11.300 D*
Kills:788 (788 + 0)
Deaths:139
KDR:5.669
VKDR:1.317
Vehicle Kills:183
Kill Difference:649
Playtime:41.533 hours
Usage:1%
Score:0.704m
Score/min:283
Driving Accuracy:43.582%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
D
Kills:4,582
V. Kills:4,000 115%
Deaths:692
KDR:6.621
Accuracy:38.870% F-
KPH:13.700 D--
VKPH:11.900 D
Supernova VPC
D--
Kills:1,130
V. Kills:124 N/A
Deaths:93
KDR:12.151
Accuracy:41.511% D--
KPH:24.200 D--
VKPH:2.700 D*
Supernova PC
C**
Kills:949
V. Kills:262 361%
Deaths:139
KDR:6.827
Accuracy:42.231% D
KPH:24.800 C**
VKPH:6.800 C--
E540 Halberd
B+
Kills:708
V. Kills:497 142%
Deaths:101
KDR:7.010
Accuracy:47.813% C+
KPH:28.100 C
VKPH:19.700 B+
Proton II PPA
C**
Kills:349
V. Kills:19 N/A
Deaths:23
KDR:15.174
Accuracy:22.956% C+
KPH:63.100 C**
VKPH:3.400 C+
Saron HRB
D
Kills:213
V. Kills:149 142%
Deaths:53
KDR:4.019
Accuracy:42.304% C+
KPH:15.300 D-
VKPH:10.700 D
Kills:7,931 (6,661 + 1,270)
Deaths:1,101
KDR:7.203
VKDR:4.588
Vehicle Kills:5,051
Kill Difference:6,830
Playtime:464.317 hours
Usage:9%
Score:8.766m
Score/min:315
Driving Accuracy:42.231%
Gunner Accuracy:42.304%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B
Kills:876
V. Kills:29 N/A
Deaths:36
KDR:24.333
Accuracy:34.499% C
KPH:106.400 B
VKPH:3.500 D
E540 Halberd-H
C+
Kills:804
V. Kills:519 155%
Deaths:49
KDR:16.408
Accuracy:56.352% C+
KPH:31.300 D
VKPH:20.200 C+
M40 Fury-H
C+
Kills:437
V. Kills:18 N/A
Deaths:20
KDR:21.850
Accuracy:35.256% D
KPH:91.800 C+
VKPH:3.800 D-
M12 Kobalt-H
D**
Kills:119
V. Kills:3 N/A
Deaths:10
KDR:11.900
Accuracy:17.524% D*
KPH:33.300 D**
VKPH:0.800 D**
Kills:2,236 (0 + 2,236)
Deaths:115
KDR:19.443
VKDR:4.948
Vehicle Kills:569
Kill Difference:2,121
Playtime:42.232 hours
Usage:1%
Score:1.131m
Score/min:446
Driving Accuracy:N/A%
Gunner Accuracy:17.524%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
C**
Kills:140
V. Kills:26 N/A
Deaths:25
KDR:5.600
Accuracy:37.474% C**
KPH:20.100 C--
VKPH:3.700 D
M20 Basilisk
D--
Kills:78
V. Kills:41 186%
Deaths:35
KDR:2.229
Accuracy:36.302% C
KPH:7.700 D--
VKPH:4 D--
M12 Kobalt
C++
Kills:77
V. Kills:2 N/A
Deaths:7
KDR:11
Accuracy:17.023% C
KPH:65.700 C++
VKPH:1.700 D
M40 Fury
C*
Kills:74
V. Kills:12 N/A
Deaths:13
KDR:5.692
Accuracy:34.389% C
KPH:49.200 C*
VKPH:8 C
M20 Basilisk
D--
Kills:68
V. Kills:41 162%
Deaths:25
KDR:2.720
Accuracy:29.761% D--
KPH:7.400 D*
VKPH:4.500 D--
M40 Fury
D--
Kills:51
V. Kills:4 N/A
Deaths:12
KDR:4.250
Accuracy:26.105% D*
KPH:26.400 D--
VKPH:2.100 D**
Kills:488 (0 + 488)
Deaths:117
KDR:4.171
VKDR:1.077
Vehicle Kills:126
Kill Difference:371
Playtime:30.913 hours
Usage:1%
Score:0.430m
Score/min:232
Driving Accuracy:N/A%
Gunner Accuracy:26.105%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:200
V. Kills:16 N/A
Deaths:149
KDR:1.342
Accuracy:37.269% D--
KPH:13.200 D
VKPH:1.100 D*
S12 Renegade
B+
Kills:167
V. Kills:3 N/A
Deaths:85
KDR:1.965
Accuracy:46.026% B+
KPH:65.800 B+
VKPH:1.200 D
Kills:367 (367 + 0)
Deaths:234
KDR:1.568
VKDR:0.081
Vehicle Kills:19
Kill Difference:133
Playtime:17.646 hours
Usage:0%
Score:0.081m
Score/min:77
Driving Accuracy:46.026%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 14,50514,4295,0942.833C+0.8027.109%C*38.866%B**77.4B+N/A220186.4h9.3B*34.2B+
SVA-88 12,56012,5347,6081.647C+0.3821.875%C25.993%C++22.8D-N/A90549.2h10.4B+47.5C**
Orion VS54 9,7709,7523,8572.528B++0.5024.289%B++32.773%B**42.3B+N/A224230.8h9.6B**39.6B++
Supernova FPC 8,5824,5826926.621C++4.5938.87%F-3.186%B+13.7D--11.9D282334.8h5B12.9C--
C-4 4,2643,0672,0221.517C++0.5123.851%CN/A55.7C--21.7C--88255.1h1.4C**6C++
SVA-GG 2,0111,9996333.158B++1.1328.532%B+36.418%B*81.3BN/A22124.6h9.4B+33.1B+
Pulsar C 1,9951,9861,5241.303C++0.7325.905%C**28.5%B**13.4DN/A87148.5h9.9B++38.1B+
Pulsar LSW 1,7911,7791,3941.276C+0.7517.575%D--20.461%C--14.1D--N/A70125.9h12.2C*69.7C
Ghost 1,7591,7572965.936B**3.9140.768%C**73.079%B+52.6B+N/A18633.4h1.9B++4.7B+
Deimos VA29 1,4501,4501,4980.968C1.0658.366%C+14.621%C21.3DN/A9868.2h2B++3.4B+
Flare VE6 1,4381,4341,3611.054C0.9715.216%D*27.964%B+11.5D--N/A60124.3h12.4C81.7D
Eclipse VE3A 1,4331,4317751.846C++0.1827.187%C++17.331%C--39.4C++N/A20136.3h11.7C**43.1B
Sirius SX12 1,3761,3758751.571B+0.4626.222%B17.236%C+24.4C+N/A16056.4h11.6B*44.4B+
Anti-Vehicle Grenade 1,4111,35311353N/A1,350.9760.18%B**N/A712.1A++30.5D59561.9h3.4A5.6B**
Frag Grenade 1,3061,30311303N/A1,300.9752.23%B*N/A651.5B++1.5D35422h2.9B*5.5B*
VX6-7 1,2861,2851,3230.971C+1.0620.894%D20.078%C+16.1DN/A9779.8h11.6B+55.5C++
S1 2,1031,2281,4700.835C**1.1949.156%D-2.036%C-14.8D10.6C27182.8h6.8C++13.7C+
NS-30G Vandal 1,2211,2195952.049B+0.0238.042%C**19.524%D-28DN/A12943.6h4.4B++11.7B++
NS-11C 1,2181,2176981.744B*0.2828.415%B*21.693%B+38.6B++N/A32231.5h10.4B**36.6B*
Serpent VE92 1,1871,1869771.214C*0.8123.461%C+22.091%B+21.6CN/A16454.8h10.4B++44.1B+
NS-15MP 1,1791,1794782.467C++0.4426.66%C35.708%B+54.3CN/A25821.7h10.5C*39.3C++
Light PPA 1,1981,1772514.689C++2.6645.555%B++N/A85.3A1.5D-26813.8h8.1B++17.9B+
Lasher X2 1,1851,1767811.506B*0.5226.654%C++3.571%C+34.1C*N/A25034.5h21.1C+79.2C*
VX29 Polaris 1,1791,1743433.423A++1.3926.217%B+24.617%C**75.3AN/A27715.6h10.1B*38.4B+
Sticky Grenade 1,1771,17311173N/A1,170.9760.405%B**N/A1675.7A++5.7D68020.7h1.3B**2.1B*
NS-11CP 1,1731,1724742.473B++0.4429.141%C+26.024%B+56.6C++N/A27620.7h10.6B+36.4B+
Solstice VE3 1,1711,1689041.292B*0.7426.505%B++18.664%C+11C-N/A123106.4h11.7B*44B++
NS-11P 1,1691,1676461.807B+0.2228.597%B**30.163%A++34.6B+N/A29733.7h10.8B**37.8B**
CME 1,1691,1665122.277B**0.2528.702%B+23.756%C*50B*N/A38523.3h10.9B*38.1B++
Eridani SX5G 1,1671,1665472.132B+0.1029.557%B25.901%B+55.3C**N/A28121.1h9.4B++32B+
Force-Blade 1,1661,16535,0740.033B2.0046.978%A+N/A0.5C+N/A42292.5h2.5C*5.3B+
Pulsar VS1 1,1641,1645392.16A0.1327.266%B++28.436%B**30.7B+N/A20237.9h10.4A38.1B**
Equinox VE2 Burst 1,1651,1625602.075C*0.0524.726%D26.162%C+47.8C++N/A22124.3h10.7B*43.4B
H-V45 1,1621,1621,1910.976C+1.0523.56%C+16.609%D19.5C--N/A13859.5h12.1B+51.5B
Skorpios 1,1631,1626621.755C++0.2724.51%D18.244%C-44C++N/A21426.4h11.3C++46.3C
NS-11A 1,1641,1625612.071B++0.0428.02%B++28.141%B*39.8B+N/A28029.2h10.5B**37.4B*
Terminus VX-9 1,1651,1626831.701B0.3327.138%C**28.485%C**33.8C+N/A20634.4h9.6B**35.3B++
Zenith VX-5 1,1621,1617921.466C**0.5627.206%B24.634%B+27.8C+N/A18841.7h9.9B**36.5B++
Solstice Burst 1,1631,1613733.113A1.0828.637%B+25.754%C**59.8B*N/A17619.4h10.3B**35.8B++
Eidolon VE33 1,1611,1614552.552B**0.5231.564%B+24.289%C+44.1B**N/A37426.3h5.9B**18.6B*
NS-30 Vandal 1,1621,1604462.601B+0.5736.276%B+18.104%D--46.8B+N/A44424.8h4.7B*13.1B++
Ursa 1,1651,1603513.305A**1.2829.373%A27.241%B+74.4A+N/A26815.6h8.8B*29.8B++
Phantom VA23 1,1631,1602774.188A+2.1633.737%C+31.293%C*64.4B**N/A15118h4.5C*13.2C*
V10 1,1601,1608713.333S11.3040.162%C+78.966%C*47.3B++N/A15324.5h2B+5B+
Parallax VX3 1,1601,1601766.591B**4.5638.388%C+79.569%C*21.2CN/A10254.6h2.1B5.4B
NS-15M1 1,1601,1604952.343B++0.3128.175%B**43.535%M40.1C+N/A28328.9h8.6A30.5B*
NS-15M2 1,1621,1604512.572B++0.5426.242%B+36.638%A53.5B+N/A28821.7h10.4B++39.5B+
XM98 1,1601,1606817.059S15.0341.755%B++80.086%B++64.8A**N/A22817.9h1.9B**4.5B*
NS-7 PDW 1,1661,1607741.499B*0.5327.226%B+20.086%B31.4C*N/A19636.9h11.8B*43.4B+
NS-7G PDW 1,1641,1601,2760.909C+1.1222.774%C17.759%C+17.2CN/A8367.4h13.5B+59.1C**
Eridani SX5 1,1611,1605352.168B*0.1428.548%B+27.414%B**50.9B++N/A40922.8h8.1A28.5B++
Darkstar 1,1611,1606471.793C**0.2426.331%C+24.397%C++45.3C++N/A21625.6h10.9B*41.4B+
MKV-G Suppressed 1,1601,1605492.113C**0.0828.173%B+23.621%B*47.7B**N/A14324.3h12.5C**44.5B+
NS-15M AE 1,1601,1594572.536C**0.5127.242%C**27.783%C++61.6C**N/A31018.8h10.7B+39.4B+
Solstice SF 1,1671,1596901.68B++0.3527.975%B*20.362%B+37B**N/A21931.3h9.7B+34.6B++
Artemis VX26 1,1571,1574952.337B*0.3127.517%C+27.744%B++40.6BN/A24028.5h10.1B*36.8B+
Equinox VE2 1,1571,1566581.757B+0.2727.222%C*28.201%B**38BN/A20630.4h10.3B*37.8B+
Supernova VPC 1,2541,1309312.151C++10.1241.511%D--1.15%C24.2D--2.7D*14546.7h3.1C**7.4C+
Hades VSH4 1,2051,0613293.225S1.2066.06%C5.09%A54.4A7.4C26719.5h4A++6A++
Corvus VA55 1,0571,0544332.434A++0.4129.181%B**29.507%B**61.6A++N/A25217.1h9.3A31.7B**
Nemesis VSH9 1,2121,0314162.478M++0.4559.065%C--7.759%M*37.4A6.6D26127.6h3.9A++6.7A++
NS Decimator 1,3391,0047761.294B0.7352.647%D--2.39%C++33.4C+11.1D55230.1h4.7C++8.9C+
NS-44G Commissioner 9989969001.107C+0.9240.928%C++25.502%C+39.1CN/A13325.5h3.9C+9.5C++
Spiker 9689667601.271C**0.7632.024%B23.188%B72.1A+N/A19713.4h7B+22B++
Supernova PC 1,2119491396.827C**4.8042.231%D2.424%C++24.8C**6.8C--22238.3h4.2B++9.9B+
MANA Anti-Vehicle Turret 1,2409352713.45B+1.4246.064%D2.995%C9350A++3050C+27785900.1h4.5B**9.7B++
NS Decimator-G 1,1979053502.586B**0.5660.344%C2.983%B62B++20C+39514.6h4C++6.6C++
Proton II PPA-H 9058763624.333B**22.3034.499%C2.283%B+106.8B3.5D4858.2h8.1B++23.6B+
VE-S Canis 8498412473.405A++1.3834.243%B**43.52%M95.6A++N/A2168.8h8.3B**24.1B++
E540 Halberd-H 1,3238044916.408B++14.3856.352%C+1.99%C++31.3D20.2C+47525.7h5.4B+9.6B+
E540 Halberd 1,2057081017.01C+4.9847.813%C+1.977%C28.1C19.7B+72725.2h5.9C+12.2C*
C150 Dalton 1,2616891195.79C+3.7649.967%AN/A6890U5720U102005600.1h6.5D*13.1C+
NS Baron G5G 6846844271.602B0.4341.926%C11.404%D45B+N/A21315.2h3.7B++8.8B+
Proximity Mine 6316311643.848C+1.8247.124%B+N/A121.3C+N/A5985.2h1.6B**3.4B**
L100 Python HESH 5305144212.238C++10.2134.885%F2.724%B**53C++1.6F-2389.7h2.8B++8.1C+
Phobos VX86 4954943651.353C+0.6868.119%B*17.004%C++39.8C+N/A24012.4h2B*2.9B++
Blueshift VM5 4864832581.872C+0.1617.13%C-22.567%C**17D--N/A10828.4h16.4C+95.5C+
Thanatos VE70 4774764970.958C++1.0743.904%B+14.076%C-27.2C+N/A21917.5h4.6B10.4B+
Cosmos VM3 4834752461.931C++0.1015.368%C22.737%B++17.1D-N/A10627.7h14.4C++93.7C++
M40 Fury-H 4554372021.85B*19.8235.256%DN/A91C+3.8D-4474.8h4.2B**11.8B**
Parsec VX3-A 4344343213.563A*11.5335.415%D*82.028%B+55.6B+N/A1477.8h1.8C**5.1C
Tank Mine 5833711522.441C+0.4129.489%CN/A70D40D16675.3h2C+6.8C+
Comet VM2 5053693091.194B+0.8337.903%C--2.71%D9C3.3C-14241.2h13.4B**35.2B++
Proton II PPA 3683492315.174C++13.1522.956%C+N/A63.5C**3.5C+4765.5h8.2B+35.6B+
Dual Photon Pods 3683432215.591A13.5648.912%CN/A127B*9.3D17552.7h14.5B*29.6B++
VE-H Maw 3283271412.319B++0.2928.388%B+41.59%A++69.6B++N/A1544.7h7.8B**27.4B++
The Slasher 3233236,9280.047C+1.9849.094%B**N/A1CN/A6325.8h2.1C**4.3B+
NSX Naginata 3193171412.248B*0.2226.989%B*40.063%A++67.4B**N/A1494.7h8.7B*32.2B++
Comet VM2 4393122751.135C++0.8938.761%D3.846%C+8.2D3.3D-11938.2h15.6B**40.1B++
NS-61 Emissary 2582581831.41B*0.6234.484%B**31.008%M99.2M**N/A2572.6h9.3B++26.8B**
The Kraken 3302581421.817C++0.2166.465%B+1.938%C*53.8B+15C2754.8h4.7C-7.1C+
M60-A Bulldog 2692392310.391C+8.3639.282%D1.674%C--29.1C+3.7C+2008.2h5.4B+13.6C*
Saron HRB 362213534.019C+1.9942.304%C+2.817%A15.3D-10.7D110913.9h18.7B++44.2B+
M40 Fury-F 2162001491.342C+0.6937.269%D--1%C+13.2D1.1D*5815.1h7.1B++19B+
L105 Zephyr 228195248.125C+6.1041.097%CN/A1950U330U10461100.1h4.1A9.9B*
M60-A Bulldog 268186623C0.9726.8%D--1.075%C-1860U820U27889600.1h5.8C++21.6C-
CAS30 Tank Buster 3731858750.211D1.8220.537%F*N/A1.3D*1.3D*49142.9h63.4C+308.5F
Manticore SX40 1801802130.845C+1.1831.886%B21.111%C+66.7A++N/A4522.7h5B**15.7B**
Icikill 17317215,1580.011D-2.0235.565%B1.163%D*0.2C+N/A1757.4h1.9B+5.3B+
MANA Anti-Personnel Turret 170170493.469N/A1.4420.217%UN/A1700UN/A10918400.1h21.2T*104.7T*
S12 Renegade 170167851.965C0.0646.026%B+2.994%D66.8B+1.2D1892.5h2.8B+6.1B+
Beamer VS3 1651652310.714C+1.3127.453%C+20.606%C30C*N/A3295.5h7.3B+26.6C*
Spear Anti-Vehicle Phalanx Turret 2771631411.643B++9.6144.991%C++3.681%C+26.7D18.7C8496.1h10.2C+22.6C++
Nova 1631631001.63C*0.4034.137%D-6.748%F-44.1B+N/A2653.7h3.7B+10.9C++
Cerberus 1631631960.832C+1.2034.581%B22.086%C+60.4B**N/A3422.7h5.2B++14.9B+
Auraxium Force-Blade 1591595,6470.028C+2.0054.81%A++N/A0.6CN/A3267.7h2.7D-5B+
Lancer VS22 3331441510.954C**1.0753.661%D--1.389%C+8.5D11.2C41516.9h22.6C*42.1C++
M60-G Bulldog 166140255.6B+3.5737.474%C**1.429%D--20D3.7D2197h6.3B+16.9B++
AP30 Shredder 273138344.059C2.0326.485%D--N/A1380U1350U44231800.1h50.6A191.1B*
NSX Tengu 130130572.281B**0.2543.879%B**39.231%M+72.2A+N/A1701.8h10B*22.8B++
M12 Kobalt-H 1221191011.9C9.8717.524%D*8.403%F33.1D**N/A1483.6h23.3D*132.8D**
Skyguard 211112452.489C+0.4618.42%F-N/A5.3D*4.6D*20221.3h151.8C--824.1F
NSX Tanto 110107482.229B**0.2030.842%B*40.187%A*44.6B+1.3A*1172.4h14.6C+47.4B
NS-10 Burster 1791061041.019C++1.0125.609%C--1.887%D*3.7D-2.5D9628.7h126.6C**494.2C++
C75 Viper 10795224.318C++2.2924.084%FN/A17.3D2.2D*4665.5h8.4B**34.7C**
Nyx VX31 9090263.462B*1.4336.207%B+18.889%D--45BN/A2442h4.4B*12.2B++
Saron Laser Cannon 201843030.277C1.7522.933%D**2.381%C++1.7D--2.4D--27449.1h327.5F-1428.1T
NSX Daimyo 8382174.824B+2.8036.241%D-93.902%C+58.6C**N/A1291.4h2.9C8.1C--
M60-A Bulldog 9380204C-1.9730.594%F2.5%C++14.8D-2.4D1545.4h6.6C+21.5D--
M20 Basilisk 11978352.229C0.2036.302%C10.256%A++7.6D--4D--21310.2h107.8C+297C+
M12 Kobalt 7977711C+8.9717.023%C12.987%D--64.2C+1.7D3541.2h15.9B++93.5B+
NS-AM7 Archer 8075501.5A**0.5348.411%D**33.333%A++16.3A*1.1D--984.6h7.9B**16.4B**
NS-10 Burster 13074840.881C1.1524.629%D8.108%B++2.8D*2.1D*9026.6h159.7C+648.4C
M40 Fury 8674135.692C+3.6634.389%CN/A49.3C*8C5041.5h9.2B*26.9B++
NSX Tomoe 7272362C**0.0330.05%C*27.778%D-48B+N/A1451.5h15C+49.8C++
Lancer AE 13969262.654A++0.6358.693%C-N/A14.7C14.9C+4284.7h13.8B23.5B
M20 Basilisk 10968252.72C+0.6929.761%D--N/A7.4D*4.5D--1839.2h91.3B+306.8C+
Maelstrom Turbo Laser 143682780.245C--1.7821.395%F1.471%D2.4D--2.6D--11628.9h206.8D*966.5F-
L100 Python AP 12367302.233C-0.2043.582%D**1.493%D13.4D*11.2D*5135h6.8C+15.6D
Blackheart 6060115.455M**3.4328.072%D*45%B**26.1C+N/A652.3h3.6C++12.9C+
NS-44L Blackhand 5353173.118A++1.0948.788%B*58.491%A66.3A**N/A2380.8h3B**6.2B*
NS Patriot Flare Gun 5252860.605C+1.4245.522%A++N/A24.8C++N/A1112.1h2.3C*5.2B+
M40 Fury 5551124.25C-2.2226.105%D*1.961%C++26.8D--2.1D**3201.9h7.5B**28.8B+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter84,9641.9h
Restoration Kit4222,09638.2h
Nano-Armor Kit6521,146,640172.5h
Anti-Vehicle MANA Turret118782.1h
Spawn Beacon1211,8683.7h
Nanite Revive Grenade07210.2h
Medical Applicator16681,8696.3h
Ammunition Package561,1371.8h
Medical Kit2,56019,227179h
Anti-Infantry MANA Turret111280.5h
Recon Detection Device5411,05013.1h

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