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Executor Record Smasher Kakeface[H] Kakeface
NC BR 200

KDR: 3.83

Score: 108.2m

Last Seen: Dec 11th, 2018 9:33 PM
- OFFLINE - 14.9 hour(s)

Prestige 1, Battle Rank 100 (200 total) - New Conglomerate on Cobalt - Outfit Member of Hydra[H] Hydra
NC outfit on Cobalt

Members: 43
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTMEDICENGINEERHEAVY
PRIMARY WEAPONS NS-11C LA1 Anchor GD-7F Carnage AR Blitz GD-10 AF-4 Cyclone M30 Mustang AH AF-4G Cyclone
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,797,585 MLG Score: 3835
Fun Score: N/A
Cheeseburgers Flipped: 485TIME WITH MEDKIT: 2.9%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
37.022%22.366%82852970159,9434.89557-1.066

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.547%3.13M++0.273C*-0.509DHEAD + (~3.85)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.20.691B+8.60.399B14.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.62%1.134%17105101719,8421650842612.0254235%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.842%0.333C**-0.438C--0.591

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.10.638B+23.60.553B+34.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.51%1.976%432710156,123260421632.35138283%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.437%1.138B**-0.427C---0.569

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.838B++3.30.737B++3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.629%2.373%4391710057,247200028863.6235251%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.45%-0.139C-0.503D0.682

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.50.742B++10.50.731B++19.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.462%74.759%439510173,316284121.16719

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.144%1.863A++0.5B+1.73

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.592B+1.90.399B2.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
63.796%9.548%439510177,0072955392.37123

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.088%1.867A++-0.989D--0.689

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.50.735B++2.20.54B+1.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Hydra[H] Hydra
NC outfit on Cobalt

Members: 43
108.2m234.1%645 (38.7k)600 (36k)3.83005230,38960,1534.04168200 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC10221096233.163%17.821%59103:0060

19% Combat Medic20% Engineer18% Heavy Assault11% Infiltrator29% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 24th, 2012 3:59 PMDec 4th, 2015 9:05 PMDec 11th, 2018 7:00 PM (11h) (PST)Dec 11th, 2018 6:57 PM (11h) (PST)Dec 11th, 2018 5:33 PM (13h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0992578421.2770.3330.2283.2340.1043835

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
65,94815,42850,520772014194635,990

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3006.5h/125.3d 12,730 41,057 40,798 583.4k 3,680 10,740 18,805 198.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
A**
Kills:21,999
Deaths:4,120
KDR:5.340
Accuracy:37.895% A**
HSR:26.410% C*
NC6A GODSAW
A++
Kills:3,953
Deaths:626
KDR:6.315
Accuracy:39.333% A++
HSR:28.206% C*
NC6 Gauss SAW
A++
Kills:1,845
Deaths:674
KDR:2.737
Accuracy:29.137% A++
HSR:18.808% D
NS-15M AE
A**
Kills:1,733
Deaths:312
KDR:5.554
Accuracy:37.997% A**
HSR:31.160% B+
GD-22S
A++
Kills:1,506
Deaths:527
KDR:2.858
Accuracy:32.090% A++
HSR:18.858% D
NS-15M1
M+
Kills:1,456
Deaths:428
KDR:3.402
Accuracy:37.797% M+
HSR:21.497% C+
EM1
M
Kills:1,314
Deaths:332
KDR:3.958
Accuracy:35.887% M
HSR:19.939% C
EM6
A**
Kills:1,311
Deaths:366
KDR:3.582
Accuracy:34.429% A**
HSR:19.222% D
MGR-L1 Promise
M
Kills:1,269
Deaths:258
KDR:4.919
Accuracy:37.393% M
HSR:30.891% B*
NC05 Jackhammer
B**
Kills:1,218
Deaths:358
KDR:3.402
Accuracy:52.295% B**
HSR:13.383% C
NC6S Gauss SAW S
A*
Kills:1,214
Deaths:223
KDR:5.444
Accuracy:35.833% A*
HSR:26.689% B+
NS-15M2
A**
Kills:1,169
Deaths:233
KDR:5.017
Accuracy:35.998% A**
HSR:30.881% B++
Kills:39,987
Deaths (as Heavy Assault):8,457
Deaths (to Heavy Assaults):16,539
KDR:4.72827
Kill Difference:31,530
Playtime:545.233 hours
Usage:18%
Score:20.973m
Score/min:641
Accuracy (listed only):37.174%
HSR (listed only):23.829%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
M*
Kills:25,251
Deaths:3,952
KDR:6.389
Accuracy:40.458% M*
HSR:24.447% B**
GD-7F
M++
Kills:16,621
Deaths:3,471
KDR:4.789
Accuracy:39.414% M++
HSR:23.200% B+
Blitz GD-10
A
Kills:10,074
Deaths:3,679
KDR:2.738
Accuracy:30.989% A
HSR:9.966% D*
AF-4 Cyclone
A**
Kills:8,149
Deaths:1,985
KDR:4.105
Accuracy:38.439% A**
HSR:20.015% C*
AF-4G Cyclone
A**
Kills:5,813
Deaths:1,304
KDR:4.458
Accuracy:40.158% A**
HSR:27.628% B**
GD-66 Claw
B**
Kills:4,106
Deaths:1,584
KDR:2.592
Accuracy:71.305% B**
HSR:8.524% D--
AC-X11
A**
Kills:1,654
Deaths:505
KDR:3.275
Accuracy:37.610% A**
HSR:18.622% D
Razor GD-23
A**
Kills:1,642
Deaths:363
KDR:4.523
Accuracy:36.887% A**
HSR:16.992% D
NS-7 PDW
A*
Kills:1,519
Deaths:660
KDR:2.302
Accuracy:36.601% A*
HSR:14.417% D
AF-4A Bandit
M+
Kills:1,358
Deaths:449
KDR:3.025
Accuracy:37.992% M+
HSR:17.747% D
AF-19 Mercenary
A
Kills:1,345
Deaths:530
KDR:2.538
Accuracy:28.731% A
HSR:17.398% D
LA39 Bruiser
A++
Kills:1,308
Deaths:362
KDR:3.613
Accuracy:81.409% A++
HSR:13.303% C
MKV Suppressed
A*
Kills:1,255
Deaths:309
KDR:4.061
Accuracy:37.829% A*
HSR:19.442% C+
NS-11CB
M*
Kills:1,254
Deaths:169
KDR:7.420
Accuracy:42.414% M*
HSR:26.794% B*
Mauler S6
A
Kills:1,253
Deaths:569
KDR:2.202
Accuracy:52.485% A
HSR:8.619% D*
MGR-S1 Gladius
A**
Kills:1,186
Deaths:298
KDR:3.980
Accuracy:40.129% A**
HSR:27.825% B*
Gauss Compact S
M
Kills:1,171
Deaths:336
KDR:3.485
Accuracy:36.953% M
HSR:18.190% C+
19A Fortuna
A*
Kills:1,169
Deaths:304
KDR:3.845
Accuracy:34.184% A*
HSR:22.498% B
Gauss Compact Burst
A++
Kills:1,167
Deaths:273
KDR:4.275
Accuracy:35.584% A++
HSR:20.051% D
Tempest
A*
Kills:1,164
Deaths:264
KDR:4.409
Accuracy:34.500% A*
HSR:17.698% C--
NS Baron G5
A
Kills:454
Deaths:155
KDR:2.929
Accuracy:58.036% A
HSR:12.115% C--
AF-57 Piston
B**
Kills:190
Deaths:69
KDR:2.754
Accuracy:49.648% B**
HSR:12.632% C
NC12 Sweeper
B**
Kills:150
Deaths:66
KDR:2.273
Accuracy:52.031% B**
HSR:8.667% D*
NSX Tengu
A*
Kills:117
Deaths:42
KDR:2.786
Accuracy:49.745% A*
HSR:25.641% B++
NS Baron G5AE
A++
Kills:111
Deaths:25
KDR:4.440
Accuracy:63.636% A++
HSR:13.514% C
NSX Tanto
A*
Kills:87
Deaths:12
KDR:7.250
Accuracy:38.024% A*
HSR:33.333% A
Kills:89,568
Deaths (as Light Assault):21,735
Deaths (to Light Assaults):11,035
KDR:4.12091
Kill Difference:67,833
Playtime:873.948 hours
Usage:29%
Score:39.013m
Score/min:744
Accuracy (listed only):44.046%
HSR (listed only):18.434%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
M*
Kills:25,251
Deaths:3,952
KDR:6.389
Accuracy:40.458% M*
HSR:24.447% B**
GD-7F
M++
Kills:16,621
Deaths:3,471
KDR:4.789
Accuracy:39.414% M++
HSR:23.200% B+
GD-66 Claw
B**
Kills:4,106
Deaths:1,584
KDR:2.592
Accuracy:71.305% B**
HSR:8.524% D--
AC-X11
A**
Kills:1,654
Deaths:505
KDR:3.275
Accuracy:37.610% A**
HSR:18.622% D
Razor GD-23
A**
Kills:1,642
Deaths:363
KDR:4.523
Accuracy:36.887% A**
HSR:16.992% D
AF-4A Bandit
M+
Kills:1,358
Deaths:449
KDR:3.025
Accuracy:37.992% M+
HSR:17.747% D
AF-19 Mercenary
A
Kills:1,345
Deaths:530
KDR:2.538
Accuracy:28.731% A
HSR:17.398% D
LA39 Bruiser
A++
Kills:1,308
Deaths:362
KDR:3.613
Accuracy:81.409% A++
HSR:13.303% C
NS-11CB
M*
Kills:1,254
Deaths:169
KDR:7.420
Accuracy:42.414% M*
HSR:26.794% B*
Mauler S6
A
Kills:1,253
Deaths:569
KDR:2.202
Accuracy:52.485% A
HSR:8.619% D*
Gauss Compact S
M
Kills:1,171
Deaths:336
KDR:3.485
Accuracy:36.953% M
HSR:18.190% C+
19A Fortuna
A*
Kills:1,169
Deaths:304
KDR:3.845
Accuracy:34.184% A*
HSR:22.498% B
Gauss Compact Burst
A++
Kills:1,167
Deaths:273
KDR:4.275
Accuracy:35.584% A++
HSR:20.051% D
Warden
A*
Kills:631
Deaths:273
KDR:2.311
Accuracy:40.486% A*
HSR:21.395% C
NS Baron G5
A
Kills:454
Deaths:155
KDR:2.929
Accuracy:58.036% A
HSR:12.115% C--
AF-57 Piston
B**
Kills:190
Deaths:69
KDR:2.754
Accuracy:49.648% B**
HSR:12.632% C
NC12 Sweeper
B**
Kills:150
Deaths:66
KDR:2.273
Accuracy:52.031% B**
HSR:8.667% D*
NS Baron G5AE
A++
Kills:111
Deaths:25
KDR:4.440
Accuracy:63.636% A++
HSR:13.514% C
NSX Tanto
A*
Kills:87
Deaths:12
KDR:7.250
Accuracy:38.024% A*
HSR:33.333% A
MGR-M1 Bishop
A*
Kills:85
Deaths:27
KDR:3.148
Accuracy:46.781% A*
HSR:29.412% C+
Kills:61,007
Deaths (as Engineer):13,494
Deaths (to Engineers):12,368
KDR:4.52105
Kill Difference:47,513
Playtime:594.147 hours
Usage:20%
Score:19.064m
Score/min:535
Accuracy (listed only):46.203%
HSR (listed only):18.372%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
M
Kills:14,613
Deaths:4,945
KDR:2.955
Accuracy:36.852% M
HSR:17.649% C
Blitz GD-10
A
Kills:10,074
Deaths:3,679
KDR:2.738
Accuracy:30.989% A
HSR:9.966% D*
AF-4 Cyclone
A**
Kills:8,149
Deaths:1,985
KDR:4.105
Accuracy:38.439% A**
HSR:20.015% C*
AF-4G Cyclone
A**
Kills:5,813
Deaths:1,304
KDR:4.458
Accuracy:40.158% A**
HSR:27.628% B**
GD-66 Claw
B**
Kills:4,106
Deaths:1,584
KDR:2.592
Accuracy:71.305% B**
HSR:8.524% D--
Gauss Rifle Burst
A**
Kills:3,576
Deaths:904
KDR:3.956
Accuracy:39.818% A**
HSR:33.781% B*
NS-11A
M++
Kills:3,093
Deaths:928
KDR:3.333
Accuracy:39.371% M++
HSR:26.867% B++
NS-11P
A**
Kills:1,864
Deaths:482
KDR:3.867
Accuracy:34.243% A**
HSR:25.161% B**
Reaper DMR
A++
Kills:1,668
Deaths:543
KDR:3.072
Accuracy:35.159% A++
HSR:19.365% D
NS-7 PDW
A*
Kills:1,519
Deaths:660
KDR:2.302
Accuracy:36.601% A*
HSR:14.417% D
NC1 Gauss Rifle
B++
Kills:1,519
Deaths:363
KDR:4.185
Accuracy:25.798% B++
HSR:13.232% D*
LA39 Bruiser
A++
Kills:1,308
Deaths:362
KDR:3.613
Accuracy:81.409% A++
HSR:13.303% C
MKV Suppressed
A*
Kills:1,255
Deaths:309
KDR:4.061
Accuracy:37.829% A*
HSR:19.442% C+
GR-22
A*
Kills:1,253
Deaths:420
KDR:2.983
Accuracy:33.930% A*
HSR:17.239% C
Mauler S6
A
Kills:1,253
Deaths:569
KDR:2.202
Accuracy:52.485% A
HSR:8.619% D*
MGR-S1 Gladius
A**
Kills:1,186
Deaths:298
KDR:3.980
Accuracy:40.129% A**
HSR:27.825% B*
Tempest
A*
Kills:1,164
Deaths:264
KDR:4.409
Accuracy:34.500% A*
HSR:17.698% C--
Gauss Prime
A*
Kills:1,164
Deaths:275
KDR:4.233
Accuracy:34.916% A*
HSR:18.729% D
NC9 A-Tross
A*
Kills:1,161
Deaths:378
KDR:3.071
Accuracy:36.331% A*
HSR:18.432% D-
NS Baron G5
A
Kills:454
Deaths:155
KDR:2.929
Accuracy:58.036% A
HSR:12.115% C--
Gauss Rifle S
A**
Kills:245
Deaths:74
KDR:3.311
Accuracy:37.284% A**
HSR:20.816% C++
NSX Yumi
A*
Kills:237
Deaths:96
KDR:2.469
Accuracy:36.914% A*
HSR:38.819% A
AF-57 Piston
B**
Kills:190
Deaths:69
KDR:2.754
Accuracy:49.648% B**
HSR:12.632% C
NC12 Sweeper
B**
Kills:150
Deaths:66
KDR:2.273
Accuracy:52.031% B**
HSR:8.667% D*
NSX Tengu
A*
Kills:117
Deaths:42
KDR:2.786
Accuracy:49.745% A*
HSR:25.641% B++
NS Baron G5AE
A++
Kills:111
Deaths:25
KDR:4.440
Accuracy:63.636% A++
HSR:13.514% C
Kills:67,242
Deaths (as Combat Medic):20,779
Deaths (to Combat Medics):7,497
KDR:3.23606
Kill Difference:46,463
Playtime:579.104 hours
Usage:19%
Score:19.483m
Score/min:561
Accuracy (listed only):43.368%
HSR (listed only):18.850%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
A
Kills:10,074
Deaths:3,679
KDR:2.738
Accuracy:30.989% A
HSR:9.966% D*
AF-4 Cyclone
A**
Kills:8,149
Deaths:1,985
KDR:4.105
Accuracy:38.439% A**
HSR:20.015% C*
AF-4G Cyclone
A**
Kills:5,813
Deaths:1,304
KDR:4.458
Accuracy:40.158% A**
HSR:27.628% B**
SAS-R
A+
Kills:2,409
Deaths:437
KDR:5.513
Accuracy:48.426% A+
HSR:71.773% B
NS-357 Underboss
A
Kills:2,138
Deaths:1,102
KDR:1.940
Accuracy:46.235% A
HSR:26.801% B*
NS-44 Commissioner
C
Kills:2,032
Deaths:1,246
KDR:1.631
Accuracy:32.838% C
HSR:19.734% C
NS-44G Commissioner
B*
Kills:1,719
Deaths:803
KDR:2.141
Accuracy:47.075% B*
HSR:20.652% C-
NS-7 PDW
A*
Kills:1,519
Deaths:660
KDR:2.302
Accuracy:36.601% A*
HSR:14.417% D
MKV Suppressed
A*
Kills:1,255
Deaths:309
KDR:4.061
Accuracy:37.829% A*
HSR:19.442% C+
MGR-S1 Gladius
A**
Kills:1,186
Deaths:298
KDR:3.980
Accuracy:40.129% A**
HSR:27.825% B*
Tempest
A*
Kills:1,164
Deaths:264
KDR:4.409
Accuracy:34.500% A*
HSR:17.698% C--
LA3 Desperado
B*
Kills:1,164
Deaths:767
KDR:1.518
Accuracy:33.333% B*
HSR:18.729% C+
NS-30 Vandal
A*
Kills:686
Deaths:177
KDR:3.876
Accuracy:45.190% A*
HSR:16.181% D*
LA8 Rebel
D
Kills:493
Deaths:424
KDR:1.163
Accuracy:21.945% D*
HSR:15.416% D
NC4 Mag-Shot
C+
Kills:418
Deaths:220
KDR:1.900
Accuracy:25.870% C+
HSR:16.507% C-
NSX Daimyo
A*
Kills:400
Deaths:66
KDR:6.061
Accuracy:55.742% A*
HSR:96.250% B++
AF-18 Stalker
B+
Kills:316
Deaths:129
KDR:2.450
Accuracy:29.431% B+
HSR:14.241% D-
Impetus
A++
Kills:207
Deaths:63
KDR:3.286
Accuracy:43.998% A++
HSR:29.469% C++
NSX Tomoe
A**
Kills:207
Deaths:38
KDR:5.447
Accuracy:40.560% A**
HSR:39.130% C*
LA80
A
Kills:178
Deaths:24
KDR:7.417
Accuracy:49.440% A
HSR:76.405% C+
NC14 Bolt Driver
C+
Kills:174
Deaths:85
KDR:2.047
Accuracy:34.225% C+
HSR:66.667% D-
NS-45 Pilot
B++
Kills:170
Deaths:88
KDR:1.932
Accuracy:34.121% B+
HSR:31.765% B++
EM4 Longshot
C**
Kills:155
Deaths:42
KDR:3.690
Accuracy:41.139% C**
HSR:72.903% D
NC08 Mag-Scatter
C
Kills:148
Deaths:77
KDR:1.922
Accuracy:46.793% C--
HSR:14.189% C
NSX Tengu
A*
Kills:117
Deaths:42
KDR:2.786
Accuracy:49.745% A*
HSR:25.641% B++
NS-44L Blackhand
B+
Kills:52
Deaths:30
KDR:1.733
Accuracy:35.556% D
HSR:48.077% B+
Kills:42,343
Deaths (as Infiltrator):14,359
Deaths (to Infiltrators):7,869
KDR:2.94888
Kill Difference:27,984
Playtime:342.731 hours
Usage:11%
Score:7.613m
Score/min:370
Accuracy (listed only):39.243%
HSR (listed only):32.981%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
B**
Kills:2,062
Deaths:452
KDR:4.562
Accuracy:46.317% B**
HSR:12.900% D
NCM1 Scattercannon
A++
Kills:1,793
Deaths:454
KDR:3.949
Accuracy:54.702% A++
HSR:15.895% C++
AF-34 Mattock
B*
Kills:287
Deaths:38
KDR:7.553
Accuracy:40.165% B*
HSR:18.815% B++
AF-34 Mattock
B**
Kills:278
Deaths:38
KDR:7.316
Accuracy:45.197% B**
HSR:18.705% C*
NS-10 Burster
A
Kills:100
Deaths:75
KDR:1.333
Accuracy:38.106% A
HSR:2% D*
NS-10 Burster
A
Kills:94
Deaths:78
KDR:1.205
Accuracy:38.820% A
HSR:2.128% D--
NCM2 Falcon
B+
Kills:85
Deaths:55
KDR:1.545
Accuracy:40.219% C++
HSR:5.882% B+
NCM2 Falcon
A
Kills:66
Deaths:50
KDR:1.320
Accuracy:43.468% C++
HSR:7.576% A
AF-23 Grinder
B**
Kills:59
Deaths:14
KDR:4.214
Accuracy:49.383% B**
HSR:20.339% B**
Kills:4,824
Deaths (as MAX Suit):627
Deaths (to MAX Suits):3,353
KDR:7.69378
Kill Difference:4,197
Playtime:60.768 hours
Usage:2%
Score:2.059m
Score/min:565
Accuracy (listed only):44.042%
HSR (listed only):11.582%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
M**
Kills:7,201
V. Kills:438 N/A
Deaths:344
KDR:20.933
Accuracy:67.809% A+
KPH:177.600 M**
VKPH:10.800 A++
Vortek Rotary
A++
Kills:5,742
V. Kills:4,660 123%
Deaths:1,580
KDR:3.634
Accuracy:37.331% B**
KPH:29.900 B**
VKPH:24.200 A++
Breaker Rocket Pods
A*
Kills:4,205
V. Kills:904 465%
Deaths:230
KDR:18.283
Accuracy:63.281% A++
KPH:175.500 A
VKPH:37.700 A*
M20 Mustang
A**
Kills:2,522
V. Kills:2,195 115%
Deaths:390
KDR:6.467
Accuracy:39.821% A+
KPH:31 A+
VKPH:27 A**
Tomcat A2AM Pods
D
Kills:81
V. Kills:71 113%
Deaths:16
KDR:5.063
Accuracy:77.859% C+
KPH:29.700 D
VKPH:26 D
Hornet Missiles
S
Kills:64
V. Kills:10 N/A
Deaths:1
KDR:64
Accuracy:65.654% B++
KPH:352.300 S
VKPH:55 B+
Kills:19,815 (15,465 + 0)
Deaths:2,561
KDR:7.737
VKDR:3.232
Vehicle Kills:8,278
Kill Difference:17,254
Playtime:341.110 hours
Usage:11%
Score:14.312m
Score/min:699
Piloting Accuracy:39.821%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A+
Kills:1,693
V. Kills:762 222%
Deaths:92
KDR:18.402
Accuracy:45.132% B+
KPH:58.300 A+
VKPH:26.300 C*
AP30 Shredder
A
Kills:795
V. Kills:401 198%
Deaths:33
KDR:24.091
Accuracy:28.630% C+
KPH:50.900 A
VKPH:25.700 B++
L105 Zephyr
B*
Kills:460
V. Kills:82 N/A
Deaths:35
KDR:13.143
Accuracy:47.553% B++
KPH:73.100 B++
VKPH:13 B*
CAS30 Tank Buster
C++
Kills:172
V. Kills:158 108%
Deaths:130
KDR:1.323
Accuracy:34.628% D--
KPH:8.300 C++
VKPH:7.600 C++
Kills:3,120 (172 + 2,948)
Deaths:290
KDR:10.759
VKDR:4.838
Vehicle Kills:1,403
Kill Difference:2,830
Playtime:71.623 hours
Usage:2%
Score:2.072m
Score/min:482
Piloting Accuracy:34.628%
Gunner Accuracy:47.553%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:1,278
V. Kills:107 N/A
Deaths:66
KDR:19.364
Accuracy:58.695% A
KPH:95.800 A++
VKPH:8 C+
C75 Viper
S
Kills:894
V. Kills:86 N/A
Deaths:35
KDR:25.543
Accuracy:46.958% B**
KPH:131.100 S
VKPH:12.600 A
L100 Python AP
A*
Kills:634
V. Kills:349 181%
Deaths:63
KDR:10.064
Accuracy:58.698% B+
KPH:55.100 A*
VKPH:30.300 A*
L100 Python HEAT
A
Kills:56
V. Kills:15 350%
Deaths:9
KDR:6.222
Accuracy:54.788% B+
KPH:48.700 A
VKPH:13.100 B+
Kills:2,862 (2,862 + 0)
Deaths:173
KDR:16.543
VKDR:3.220
Vehicle Kills:557
Kill Difference:2,689
Playtime:32.808 hours
Usage:1%
Score:1.366m
Score/min:694
Driving Accuracy:54.788%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A++
Kills:1,951
V. Kills:1,260 155%
Deaths:201
KDR:9.706
Accuracy:52.868% B
KPH:36.200 A
VKPH:23.400 A++
Titan-150 HEAT
A*
Kills:1,086
V. Kills:302 358%
Deaths:102
KDR:10.647
Accuracy:50.506% B+
KPH:42.400 A*
VKPH:11.800 B++
E540 Halberd
B*
Kills:487
V. Kills:245 198%
Deaths:36
KDR:13.528
Accuracy:47.427% B
KPH:38.100 B*
VKPH:19.200 B*
Enforcer ML85
B**
Kills:257
V. Kills:144 177%
Deaths:27
KDR:9.519
Accuracy:42.028% C++
KPH:32.100 B**
VKPH:18 C*
Titan-150 HESH
C+
Kills:224
V. Kills:17 N/A
Deaths:13
KDR:17.231
Accuracy:47.354% C+
KPH:34.100 C
VKPH:2.600 D*
M12 Kobalt
C+
Kills:65
V. Kills:1 N/A
Deaths:2
KDR:32.500
Accuracy:13.641% C+
KPH:31.800 D
VKPH:0.500 D*
Kills:4,070 (3,261 + 809)
Deaths:381
KDR:10.682
VKDR:5.168
Vehicle Kills:1,969
Kill Difference:3,689
Playtime:108.866 hours
Usage:4%
Score:3.414m
Score/min:523
Driving Accuracy:47.354%
Gunner Accuracy:13.641%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
A**
Kills:1,401
V. Kills:972 144%
Deaths:63
KDR:22.238
Accuracy:66.680% A
KPH:59.800 B**
VKPH:41.500 A**
M40 Fury-H
A**
Kills:923
V. Kills:46 N/A
Deaths:21
KDR:43.952
Accuracy:46.950% B*
KPH:191.600 A**
VKPH:9.600 C
C85 Canister-H
M+
Kills:502
V. Kills:23 N/A
Deaths:26
KDR:19.308
Accuracy:62.534% A
KPH:269.700 M+
VKPH:12.400 B*
M96 Mjolnir-H
B*
Kills:77
V. Kills:47 160%
Deaths:5
KDR:15.400
Accuracy:57.645% B*
KPH:65.100 B*
VKPH:39.700 B+
M12 Kobalt-H
A++
Kills:56
V. Kills:4 N/A
Deaths:6
KDR:9.333
Accuracy:33.420% A*
KPH:128.600 C*
VKPH:9.200 A++
Kills:2,959 (0 + 2,959)
Deaths:121
KDR:24.455
VKDR:9.025
Vehicle Kills:1,092
Kill Difference:2,838
Playtime:31.710 hours
Usage:1%
Score:1.636m
Score/min:860
Driving Accuracy:N/A%
Gunner Accuracy:33.420%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:235
V. Kills:25 N/A
Deaths:18
KDR:13.056
Accuracy:36.995% C*
KPH:86.500 A++
VKPH:9.200 C+
M40 Fury
M++
Kills:112
V. Kills:7 N/A
Deaths:3
KDR:37.333
Accuracy:33.486% C
KPH:134.600 M++
VKPH:8.400 C
M20 Basilisk
C*
Kills:91
V. Kills:24 364%
Deaths:13
KDR:7
Accuracy:39.670% C*
KPH:20.700 C++
VKPH:5.500 C--
M12 Kobalt
M++
Kills:74
V. Kills:1 N/A
Deaths:2
KDR:37
Accuracy:32.332% M++
KPH:130.100 A*
VKPH:1.800 C-
M12 Kobalt
M++
Kills:69
V. Kills: N/A
Deaths:3
KDR:23
Accuracy:24.653% A+
KPH:171.400 M++
VKPH:0 F
M60-G Bulldog
B**
Kills:69
V. Kills:12 N/A
Deaths:7
KDR:9.857
Accuracy:39.672% B+
KPH:45 B**
VKPH:7.800 B+
M20 Basilisk
C+
Kills:67
V. Kills:29 223%
Deaths:18
KDR:3.722
Accuracy:42.714% B+
KPH:20 C+
VKPH:8.700 C+
Kills:717 (0 + 717)
Deaths:64
KDR:11.203
VKDR:1.531
Vehicle Kills:98
Kill Difference:653
Playtime:13.799 hours
Usage:0%
Score:0.319m
Score/min:385
Driving Accuracy:N/A%
Gunner Accuracy:42.714%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A
Kills:911
V. Kills:109 N/A
Deaths:297
KDR:3.067
Accuracy:34.753% D*
KPH:43.900 A
VKPH:5.300 C
S12 Renegade
B+
Kills:177
V. Kills: N/A
Deaths:23
KDR:7.696
Accuracy:43.376% C++
KPH:68.500 B+
VKPH:0 D**
M12 Kobalt-F
C*
Kills:77
V. Kills:1 N/A
Deaths:29
KDR:2.655
Accuracy:23.095% C*
KPH:27.300 C+
VKPH:0.400 D-
Kills:1,165 (1,165 + 0)
Deaths:349
KDR:3.338
VKDR:0.315
Vehicle Kills:110
Kill Difference:816
Playtime:26.158 hours
Usage:1%
Score:0.259m
Score/min:165
Driving Accuracy:23.095%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS-11C 25,51725,2513,9526.389S2.5640.458%M*24.447%B**154.8S1.6M*421163.1h9.2A22.8B**
LA1 Anchor 22,16621,9994,1205.34A1.5137.895%A**26.41%C*142.2M**1.1B**503154.7h7.8B**20.6B**
GD-7F 16,82816,6213,4714.789M**0.9639.414%M++23.2%B+114.6S1.4M++371145h9.1A23B**
Carnage AR 14,68214,6134,9452.955A0.8836.852%M17.649%C83.9MN/A335174.2h9.9A26.9A
Blitz GD-10 10,10110,0743,6792.738A+1.0930.989%A9.966%D*64.9A++N/A200155.3h11.1B**35.9B*
AF-4 Cyclone 8,1978,1491,9854.105A**0.2738.439%A**20.015%C*116.7M**N/A52969.8h7.8B**20.3B**
M30 Mustang AH 7,6397,20134420.933A*17.1067.809%A+N/A177.4M**10.8A++71340.6h3.7B**5.5B*
AF-4G Cyclone 5,8655,8131,3044.458A++0.6340.158%A**27.628%B**184.5M**1.7M**55631.5h7.5B**18.6B*
Vortek Rotary 10,4025,7421,5803.634B++0.2037.331%B**1.933%C29.8B**24.2A++613192.4h43.5B*116.4B**
Breaker Rocket Pods 5,1094,20523018.283A+14.4563.281%A++1.07%C+175.2A37.7A*124024h9.9B**15.7B*
GD-66 Claw 4,1224,1061,5842.592B**1.2471.305%B**8.524%D--92.5A*N/A35844.4h1.8B**2.5B*
NC6A GODSAW 3,9933,9536266.315A++2.4839.333%A++28.206%C*183S1.9B++69121.6h6.6C**16.7B**
C-4 4,7353,6171,4002.584B*1.2524.642%C+N/A88.7C*27.4C+87240.8h1.1B++4.6B+
Gauss Rifle Burst 3,6173,5769043.956B**0.1339.818%A**33.781%B*118.8M++1.4A++26030.1h8.6B**21.5A
NS-11A 3,1083,0939283.333A++0.5039.371%M++26.867%B++99.8M**N/A32431h9.9A25.2A
M20 Mustang 4,7172,5223906.467A++2.6439.821%A+N/A31A+27A**72481.3h57.4B*144.1B**
SAS-R 2,4112,4094375.513B**1.6848.426%A+71.773%B87A*N/A28127.7h1.8B*3.8B*
NS-357 Underboss 2,1562,1381,1021.94B**1.8946.235%A26.801%B*82.9A++N/A23425.8h3.5B*7.6B++
NCM1 Scattercannon 2,0702,0624524.562B*0.7346.317%B**12.9%D64.2A++N/A28032.1h4.5B*9.7B**
NS-44 Commissioner 2,0492,0321,2461.631B++2.2032.838%C19.734%C36.4C++N/A12955.9h3.1B*9.6B+
Titan-150 AP 3,2111,9512019.706B++5.8852.868%B2.614%C+36.3A+23.4A++56153.8h3.8B7.1B++
NS-11P 1,8681,8644823.867A**0.0434.243%A**25.161%B**101.9SN/A47318.3h9.4A+27.5A
NC6 Gauss SAW 1,8581,8456742.737A+1.0929.137%A++18.808%D59.3A+N/A34831.1h7.5B*25.8B*
NCM1 Scattercannon 1,8011,7934543.949B**0.1254.702%A++15.895%C++53.5A**N/A24733.5h6.1B++11.2B*
NS-15M AE 1,7521,7333125.554A++1.7237.997%A**31.16%B+144.4M+1.6A*35612h8.8B**23.1B**
NS-44G Commissioner 1,7291,7198032.141B++1.6947.075%B*20.652%C-91.9B*N/A29718.7h3B+6.5B+
NS Decimator 2,2641,7197052.438A++1.3966.139%B++2.385%C++56.5A+17.9C*53630.4h3.5B*5.3B**
C150 Dalton 2,4551,6939218.402A++14.5745.132%B+N/A58.4A+26.3C*59529h3.4B++7.6B**
Reaper DMR 1,6711,6685433.072B+0.7635.159%A++19.365%D74.1A++N/A38022.5h7.5B**21.3B**
AC-X11 1,6641,6545053.275A**0.5637.61%A**18.622%D65.9A++N/A37325.1h7B**18.7B*
Razor GD-23 1,6521,6423634.523M**0.6936.887%A**16.992%D96M**N/A47817.1h8.9B**24B*
NS-7 PDW 1,5211,5196602.302A+1.5336.601%A*14.417%D65.2A*N/A27723.3h10.8B**29.4B*
NC1 Gauss Rifle 1,5311,5193634.185M0.3525.798%B++13.232%D*31.3B+N/A17648.6h9.7B**37.6B*
GD-22S 1,5121,5065272.858B*0.9732.09%A++18.858%D72.4A+N/A32620.8h8.4B**26.2B**
NS-15M1 1,4641,4564283.402A+0.4337.797%M+21.497%C+107.1A**N/A53113.6h9.3B**24.7B**
E540 Halberd-H 2,3731,4016322.238A*18.4166.68%A1.856%C+59.9B**41.5A**87123.4h4.8B+7.3B**
AF-4A Bandit 1,3631,3584493.024A+0.8137.992%M+17.747%D73.4A++N/A40318.5h8.7B*22.9B**
AF-19 Mercenary 1,3571,3455302.538A*1.2928.731%A17.398%D30.8B*N/A22443.7h9.2B**32.1B*
Frag Grenade 1,3461,32711327N/A1,323.1757.741%A++N/A1020.8A*14.6A39981.3h2.4A4.1B**
EM1 1,3161,3143323.958M++0.1335.887%M19.939%C118.4M*N/A79611.1h9.3B+25.8B**
EM6 1,3151,3113663.582A0.2534.429%A**19.222%D104A**N/A58912.6h7.7A22.4B*
LA39 Bruiser 1,3211,3083623.613A*0.2281.409%A++13.303%C145.3S1.4A**5409h1.8B**2.3B**
L100 Python HESH 1,3851,2786619.364B++15.5358.695%A1.33%C96.1A++8C+45613.3h2.1A3.5A
MGR-L1 Promise 1,2761,2692584.919M1.0937.393%M30.891%B*137.9M**N/A3889.2h8.9A23.9B**
MKV Suppressed 1,2591,2553094.061M**0.2337.829%A*19.442%C+81.5A*N/A40115.4h11.1B++29.4B*
NS-11CB 1,2681,2541697.42S3.5942.414%M*26.794%B*241.2S2.7S7745.2h9B**21.3B**
GR-22 1,2571,2534202.983A0.8533.93%A*17.239%C87MN/A48514.4h9.5A+27.9A
Mauler S6 1,2631,2535692.202A+1.6352.485%A8.619%D*57.2A+N/A22221.9h3.7B**7B**
NC05 Jackhammer 1,2211,2183583.402A++0.4352.295%B**13.383%C120.6M*N/A71010.1h3.7B**7.1B++
NC6S Gauss SAW S 1,2221,2142235.444M**1.6135.833%A*26.689%B+144.5M*1A6148.4h8.1B**22.7B*
Mag-Cutter 1,2171,21046,0760.026C++3.8037.375%B++1.736%D0.7C++N/A31756.4h1.7B*4.5B++
MGR-S1 Gladius 1,1981,1862983.98A++0.1540.129%A**27.825%B*131.8M**1.3A++3959h6.8B**17B**
Gauss Compact S 1,1721,1713363.485M+0.3536.953%M18.19%C+69.7M*N/A34216.8h7.9B*21.4B**
NS-15M2 1,1781,1692335.017A++1.1935.998%A**30.881%B++114.6MN/A33110.2h9.4B**26B**
19A Fortuna 1,1761,1693043.845A*0.0134.184%A*22.498%B86A*N/A25913.6h8.4B*24.4B**
Gauss Compact Burst 1,1671,1672734.275B**0.4435.584%A++20.051%D105.1A**N/A53111.1h8.3B**23.2B++
Tempest 1,1711,1642644.409M*0.5834.5%A*17.698%C--103.9A*N/A35211.2h8.9B+25.9B**
LA3 Desperado 1,1701,1647671.518B++2.3133.333%B*18.729%C+48.3B++N/A26324.1h7.1B*21.3C**
Gauss Prime 1,1731,1642754.233A*0.4034.916%A*18.729%D117.6M*N/A4519.9h9B**25.9A
NC9 A-Tross 1,1651,1613783.071A++0.7636.331%A*18.432%D-81.2A*N/A63414.3h7.4A20.4A
Titan-150 HEAT 1,3881,08610210.647A6.8250.506%B+1.75%D42.4A*11.8B++36625.6h3A5.9A
Bouncing Betty 1,0601,0601347.91A+4.0875.65%M**N/A271.8M++N/A9383.9h1.4A+1.9A++
M40 Fury-H 9699232143.952A*40.1246.95%B*N/A192.3A**9.6C8034.8h3.4A7.2A+
M40 Fury-F 1,0209112973.067B++0.7634.753%D*N/A43.8A5.2C16720.8h3.9B**11.1B*
C75 Viper 9808943525.543S21.7146.958%B**N/A131.5S12.6A8976.8h4A++8.6A+
AP30 Shredder 1,1967953324.091M++20.2628.63%C+1.132%D51A25.7B++67415.6h46.6B*162.8B*
NS-30 Vandal 6886861773.876A0.0545.19%A*16.181%D*95.3MN/A5597.2h4.3B**9.5B**
Heartstring 6926854511.519B+2.3147.902%B20.73%C--50.7A+N/A21313.5h2.6C**5.3B+
L100 Python AP 9836346310.063A6.2358.698%B+3.628%B+55.1A*30.3A*80111.5h4.1B**7B**
Warden 6346312732.311A+1.5240.486%A*21.395%C72.5M*N/A3318.7h6.2B**15.3B**
C85 Canister-H 5255022619.308B15.4862.534%A9.761%C-264.2M+12.1B*11691.9h4.6B++7.3B**
LA8 Rebel 4994934241.163C**2.6721.945%D*15.416%D22.5CN/A8421.9h5.2B++23.5C+
E540 Halberd 7324873613.528B**9.7047.427%B3.901%B38B*19.1B*84012.8h4.6B*9.8B*
L105 Zephyr 5424603513.143C**9.3147.553%B++N/A73B++13B*3346.3h4.5B**9.5B*
NS Baron G5 4554541552.929A*0.9058.036%A12.115%C--79.6A*N/A3825.7h3.5B**6.1C+
NC4 Mag-Shot 4254182201.9A++1.9325.87%C+16.507%C-38.3B*N/A20810.9h5.7B**22.1C**
NSX Daimyo 400400666.061B*2.2355.742%A*96.25%B++142.9M**N/A3702.8h2.1B++3.7B**
Shrike 5533873531.096B++2.7357.19%C++1.809%D24.3C+10.4C46915.9h5.4B++9.4B+
Rocklet Rifle 479319933.43S0.4055.876%B1.881%A+46.9A+23.5C+4266.8h27.9B++50B++
AF-18 Stalker 3173161292.45B**1.3829.431%B+14.241%D-54.5B**N/A2555.8h10.7B++36.5B+
MANA Anti-Vehicle Turret 5622921322.212A+1.6255.734%U1.37%F*2920C+2700A*20928100.1h6.6B+11.9B**
Spear Anti-Vehicle Phalanx Turret 439292319.419B+5.5960.554%A++3.082%D100.7M**50.7M15782.9h5.3B*8.8B**
AF-34 Mattock 289287387.553A3.7240.165%B*18.815%B++102.5M*N/A4222.8h4.2B**10.6B**
AF-34 Mattock 282278387.316A+3.4945.197%B**18.705%C*99.3M*1.4A++4062.8h4.9B**10.8B**
Tank Mine 467265863.081C**0.7563.837%A*N/A77.9C--59.4C+13833.4h2.7D*4.3B**
M60-A Bulldog 291265466.25A++62.4249.475%B+2.264%C+85.5A++8.4A++6743.1h3.2A++6.5A
Enforcer ML85 401257279.519B**5.6942.028%C++3.113%B++32.1B**18C*6298h7.8A18.6A
Gauss Rifle S 250245743.311A*0.5237.284%A**20.816%C++84.5M++1.7M+3012.9h9.3B*25.1B**
NSX Yumi 241237962.469B*1.3636.914%A*38.819%A98.8M++1.7C++2922.4h8.7B**23.5B**
M40 Fury 2602351813.056A9.2336.995%C*N/A87A++9.3C+4982.7h6.4A17.4B**
Titan-150 HESH 2412241317.231B++13.4047.354%C+1.339%C-33.9C2.6D*1956.6h2.3B**4.8B*
M60-A Bulldog 241223374.333A++70.5052.534%B++2.242%C+76.9A+6.2B++6462.9h3.4B**6.5B**
Anti-Vehicle Grenade 2472171217N/A213.1755.258%B+N/A434C**60C--34860.5h4.7B+8.6B+
Impetus 207207633.286B**0.5443.998%A++29.469%C++98.6MN/A4942.1h3.6B**8.3B**
NSX Tomoe 208207385.447A*1.6240.56%A**39.13%C*103.5M+N/A3472h10.4B**25.7B**
AF-57 Piston 190190692.754A+1.0849.648%B**12.632%C86.4A**N/A6032.2h3.3B**6.7B++
Sticky Grenade 1851851185N/A181.1768.475%A++N/A1850A++N/A124420.1h1.1B**1.6B*
LA80 178178247.417A3.5949.44%A76.405%C+93.7A*N/A4181.9h1.7B*3.5B*
S12 Renegade 177177237.696B*3.8743.376%C++2.825%D68.1B+N/A2212.6h3B+7B+
NC14 Bolt Driver 174174852.047C++1.7834.225%C+66.667%D-29.5B+N/A3205.9h2.6C++7.5C*
CAS30 Tank Buster 3301721301.323C*2.5134.628%D--N/A8.3C++7.6C++22420.7h30B86.6B+
NS-45 Pilot 173170881.932B+1.9034.121%B+31.765%B++85B**1.5A++2192h5.7B*16.7B*
EM4 Longshot 155155423.69C*0.1441.139%C**72.903%D48.4B**N/A3203.2h2.1C*5.1B
NC12 Sweeper 150150662.273B**1.5652.031%B**8.667%D*57.7B**N/A2962.6h3.6B*6.9B*
NC08 Mag-Scatter 149148771.922B+1.9146.793%C--14.189%C64.3A+N/A2772.3h3.4B++7.2B+
M60-A Bulldog 144126158.4B+4.5733.683%C+N/A43.4B+6.2C+7922.9h5.1B+15.2B
Carver 1191191,3320.089C+3.7433.333%B+17.647%C++2.8CN/A1242.8h1.5C+4.6C**
NSX Tengu 118117422.786A+1.0449.745%A*25.641%B++68.8AN/A2541.7h10B*20.1B*
M40 Fury 119112337.333S33.5033.486%C2.679%B*140M*8.8C6990.8h4.6A+13.7A
NS Baron G5AE 111111254.44M+0.6163.636%A++13.514%C111A**N/A4291h3.8B+5.9C++
The Slasher 1091092,1970.05C+3.7827.888%C-1.835%D--1.7CN/A564.2h1.6B*5.6C**
Hawk GD-68 1811001800.556C3.2760.222%CN/A8.7D7C-31911.5h9.2C15.3C
NS-10 Burster 164100751.333B++2.5038.106%A2%D*7.1B*4.5B+14014.1h112.7B*295.6B**
NS-10 Burster 14894781.205C**2.6338.82%A2.128%D--6.5B+3.8C++11914.4h120.3B**310B**
M20 Basilisk 11591137A*3.1739.67%C*5.495%C+20.7C++5.5C--2754.4h61.7B+155.6B*
NC15 Phoenix 180881300.677C3.1545.831%D*N/A11.9C+12.4C+3237.4h7.6B*16.5B+
NSX Tanto 8887127.25S3.4238.024%A*33.333%A124.3M**1.4A*4810.7h11.1B+29.1B+
NCM2 Falcon 11085551.545B+2.2940.219%C++5.882%B+17.3B+5.1C*2904.9h7.8B++19.4B+
MGR-M1 Bishop 8685273.148B*0.6846.781%A*29.412%C+94.4M++1.1B*6230.9h4.2A9A
Tomcat A2AM Pods 15281165.063C++1.2377.859%C+N/A30D26.3D9872.7h7.9C*10.1C*
M96 Mjolnir-H 12477515.4M**11.5757.645%B*N/A64.2B*39.2B+4851.2h32.6B56.6B++
M12 Kobalt-F 7877292.655B+1.1823.095%C*5.195%D-27.5C+N/A1012.8h10.2B+44.3B++
M12 Kobalt 7574237A*33.1732.332%M++17.568%C+123.3A++1.7C--5450.6h12.5A38.7B**
MANA Anti-Personnel Turret 7473213.476N/A0.3525.654%UN/A730U10U5176300.1h23.1T*90.1T*
M12 Kobalt 6969323B**19.1724.653%A+10.145%F-172.5M++N/A6240.4h9.5A+38.6B*
M60-G Bulldog 816979.857A+6.0339.672%B+4.348%B**46B**8B+3311.5h6B+15B++
M20 Basilisk 9667183.722B+0.1142.714%B+8.955%B**19.7C+8.5C+3283.4h65.5C**153.3B*
NCM2 Falcon 8666501.32B+2.5143.468%C++7.576%A18.9B**5.7C**2733.5h8.3B**19.1B*
M12 Kobalt 6665232.5A28.6713.641%C+6.154%F32.5DN/A1222h13.9B*101.8B+
Hornet Missiles 7464164U60.1765.654%B++1.563%C+320S50B22950.2h4.4A+6.7A+
AF-22 Crow 13263660.955B*2.8868.473%C++1.587%D9.5C-10.5C+2326.6h12.2D*17.9D--
AF-23 Grinder 5959144.214B++0.3849.383%B**20.339%B**73.8MN/A5810.8h4.1A+8.2A
M12 Kobalt-H 605669.333C5.5033.42%A*7.143%F-140B+10A*5580.4h18.4C55B+
L100 Python HEAT 715696.222C**2.3954.788%B+1.786%D50.9A13.6B+11851.1h4.4B++8B*
Auraxium Mag-Cutter 54531,6230.033C+3.8044.55%B**1.887%D-1.1C+N/A349.2h1.8B+4B+
NS-44L Blackhand 5252301.733B+2.1035.556%D48.077%B+37.1B++N/A1711.4h4B+11.3C++

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit555563,95653h
Medical Kit3,83228,61184.5h
Medical Applicator573233,84326.7h
Nanite Revive Grenade02,4230.7h
Spawn Beacon464,1386.8h
Motion Spotter71,3611.1h
M20 Wyvern0920h
Anti-Vehicle MANA Turret292992.8h
Restoration Kit768371.4h
Recon Detection Device764,48110.8h
Ammunition Package41730.1h
Anti-Infantry MANA Turret122950.9h
Shield Recharging Field75670.3h
Smoke Grenade01030h

Check the help document for the dictionary if you want to learn more about words used here.


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