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Executor Sweetheart Kakeface[H] Kakeface
NC BR 216

KDR: 4.1

Score: 131.7m

Last Seen: Jul 16th, 2020 7:36 PM
- OFFLINE - 959.2 hour(s)

Prestige 1, Battle Rank 100 (216 total) - New Conglomerate on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTMEDICHEAVY
PRIMARY WEAPONS GD-7F LA1 Anchor NS-11C Carnage AR AF-4G Cyclone AF-4 Cyclone M30 Mustang AH Blitz GD-10
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $7,110,684 MLG Score: 5684
Fun Score: N/A
Cheeseburgers Flipped: 488TIME WITH MEDKIT: 3.3%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
37.892%24.199%917571292223,5645.36936-1.273

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.619%3.222M++0.465B+-0.519DHEAD + (~5.25)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.10.701B++8.40.412B13.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.046%1.057%18305134423,1801819851412.7363272%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.949%0.404B-0.472D0.633

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.50.689B+20.70.61B+29.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.57%1.96%385713426,172294821672.09362285%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.463%1.117B**-0.349C--0.563

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.20.838B++3.30.737B++3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.689%2.523%3931713327,334226728873.23369254%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.415%-0.142C-0.483D0.598

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.30.748B++10.50.739B++19.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.283%84.972%393513449,815372682.63419

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.73%2.309A*1.153B**1.443

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.50.653B+1.70.456B+1.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
63.865%9.593%393513447,0573799401.85759

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.049%1.82A++-1.018D*0.666

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.50.734B++2.20.54B+1.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
131.7m229.9%698 (41.9k)643 (38.6k)4.09682308,76975,3684.28046216 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC13491820434.418%21.366%73502:4364

18% Combat Medic17% Engineer18% Heavy Assault12% Infiltrator32% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 24th, 2012 3:59 PMJun 7th, 2020 8:27 PMJul 25th, 2020 2:03 PM (64d) (PST)Jul 16th, 2020 4:13 PM (73d) (PST)Jul 16th, 2020 3:36 PM (73d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1892859041.5080.3680.3223.6960.0995684

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
71,31417,08554,229912219222638,593

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3411.6h/142.1d 13,841 65,970 59,812 756.6k 4,070 12,570 20,251 243.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
A*
Kills:27,298
Deaths:5,011
KDR:5.448
Accuracy:38.369% A*
HSR:27.881% C
NC6A GODSAW
A
Kills:4,835
Deaths:774
KDR:6.247
Accuracy:39.714% A
HSR:28.790% C
NC6 Gauss SAW
A+
Kills:4,629
Deaths:1,152
KDR:4.018
Accuracy:34.187% A+
HSR:28.408% C*
NS-15M AE
A*
Kills:2,276
Deaths:414
KDR:5.498
Accuracy:38.439% A*
HSR:33.436% C++
NS-15M1
A*
Kills:1,635
Deaths:472
KDR:3.464
Accuracy:38.261% A*
HSR:23.058% C-
MGR-L1 Promise
A++
Kills:1,629
Deaths:314
KDR:5.188
Accuracy:38.018% A++
HSR:32.167% C*
GD-22S
B**
Kills:1,531
Deaths:530
KDR:2.889
Accuracy:32.213% B**
HSR:19.073% D--
NS-15M2
A++
Kills:1,500
Deaths:289
KDR:5.190
Accuracy:36.531% A++
HSR:32.800% C*
EM1
A++
Kills:1,383
Deaths:346
KDR:3.997
Accuracy:36.272% A++
HSR:20.463% D
EM6
A+
Kills:1,311
Deaths:366
KDR:3.582
Accuracy:34.429% A+
HSR:19.222% D*
NC6S Gauss SAW S
A++
Kills:1,217
Deaths:224
KDR:5.433
Accuracy:35.839% A++
HSR:26.705% C+
NS-15 Gallows
A++
Kills:436
Deaths:93
KDR:4.688
Accuracy:38.357% A++
HSR:42.661% B++
NSX-P Naginata
A++
Kills:98
Deaths:17
KDR:5.765
Accuracy:35.489% A++
HSR:38.776% B++
Kills:49,778
Deaths (as Heavy Assault):10,002
Deaths (to Heavy Assaults):20,812
KDR:4.9768
Kill Difference:39,776
Playtime:629.386 hours
Usage:18%
Score:25.886m
Score/min:685
Accuracy (listed only):36.624%
HSR (listed only):28.726%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
A*
Kills:46,780
Deaths:7,686
KDR:6.086
Accuracy:39.730% A*
HSR:23.974% C++
NS-11C
A**
Kills:27,105
Deaths:4,215
KDR:6.431
Accuracy:40.376% A**
HSR:24.671% B+
AF-4G Cyclone
A*
Kills:12,392
Deaths:2,771
KDR:4.472
Accuracy:40.693% A*
HSR:29.584% B+
AF-4 Cyclone
A*
Kills:11,743
Deaths:2,813
KDR:4.175
Accuracy:39.224% A*
HSR:22.899% C+
Blitz GD-10
B++
Kills:10,094
Deaths:3,683
KDR:2.741
Accuracy:30.997% B++
HSR:10.056% D*
GD-66 Claw
B*
Kills:4,150
Deaths:1,596
KDR:2.600
Accuracy:71.412% B*
HSR:8.578% D--
Razor GD-23
A++
Kills:1,856
Deaths:390
KDR:4.759
Accuracy:37.202% A++
HSR:18.642% D
AF-4A Bandit
A*
Kills:1,778
Deaths:505
KDR:3.521
Accuracy:38.180% A*
HSR:20.135% D
AC-X11
A++
Kills:1,704
Deaths:514
KDR:3.315
Accuracy:37.666% A++
HSR:18.955% D-
NS-7 PDW
A++
Kills:1,519
Deaths:660
KDR:2.302
Accuracy:36.601% A++
HSR:14.417% D
AF-19 Mercenary
B+
Kills:1,346
Deaths:531
KDR:2.535
Accuracy:28.735% B+
HSR:17.459% D--
LA39 Bruiser
A+
Kills:1,311
Deaths:363
KDR:3.612
Accuracy:81.391% A+
HSR:13.349% C
MGR-S1 Gladius
A++
Kills:1,308
Deaths:326
KDR:4.012
Accuracy:40.129% A++
HSR:28.517% C**
MKV Suppressed
A*
Kills:1,255
Deaths:309
KDR:4.061
Accuracy:37.829% A*
HSR:19.442% C
NS-11CB
A**
Kills:1,254
Deaths:169
KDR:7.420
Accuracy:42.414% A**
HSR:26.794% C**
Mauler S6
B*
Kills:1,253
Deaths:569
KDR:2.202
Accuracy:52.453% B*
HSR:8.619% D*
AF-4AE Cyclone
M+
Kills:1,206
Deaths:202
KDR:5.970
Accuracy:44.714% M+
HSR:27.363% C+
Gauss Compact Burst
A
Kills:1,179
Deaths:275
KDR:4.287
Accuracy:35.609% A
HSR:20.102% D--
Gauss Compact S
A++
Kills:1,173
Deaths:336
KDR:3.491
Accuracy:36.952% A++
HSR:18.159% C+
19A Fortuna
A+
Kills:1,169
Deaths:304
KDR:3.845
Accuracy:34.184% A+
HSR:22.498% C++
Tempest
A+
Kills:1,164
Deaths:264
KDR:4.409
Accuracy:34.500% A+
HSR:17.698% D
NS-66 Punisher
A++
Kills:625
Deaths:143
KDR:4.371
Accuracy:38.020% A++
HSR:33.600% B+
NSX Tengu
A++
Kills:508
Deaths:157
KDR:3.236
Accuracy:51.478% A++
HSR:33.661% A
NS Baron G5
B**
Kills:462
Deaths:155
KDR:2.981
Accuracy:58.139% B**
HSR:12.121% D
AF-57 Piston
B+
Kills:193
Deaths:72
KDR:2.681
Accuracy:50.115% B+
HSR:12.953% C-
NC12 Sweeper
B++
Kills:150
Deaths:66
KDR:2.273
Accuracy:52.031% B++
HSR:8.667% D**
NSX Tanto
A++
Kills:141
Deaths:22
KDR:6.409
Accuracy:39.219% A++
HSR:34.043% B++
NSX-P Tanto
A*
Kills:115
Deaths:24
KDR:4.792
Accuracy:41.397% A*
HSR:27.826% C+
NS Baron G5AE
A+
Kills:111
Deaths:25
KDR:4.440
Accuracy:63.636% A+
HSR:13.514% D
Kills:135,044
Deaths (as Light Assault):29,145
Deaths (to Light Assaults):14,243
KDR:4.63352
Kill Difference:105,899
Playtime:1,101.989 hours
Usage:32%
Score:52.978m
Score/min:801
Accuracy (listed only):43.966%
HSR (listed only):20.286%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
A++
Kills:14,879
Deaths:5,004
KDR:2.973
Accuracy:36.933% A++
HSR:17.878% D
AF-4G Cyclone
A*
Kills:12,392
Deaths:2,771
KDR:4.472
Accuracy:40.693% A*
HSR:29.584% B+
AF-4 Cyclone
A*
Kills:11,743
Deaths:2,813
KDR:4.175
Accuracy:39.224% A*
HSR:22.899% C+
Blitz GD-10
B++
Kills:10,094
Deaths:3,683
KDR:2.741
Accuracy:30.997% B++
HSR:10.056% D*
Gauss Rifle Burst
A++
Kills:4,384
Deaths:1,082
KDR:4.052
Accuracy:39.946% A++
HSR:34.147% B+
NS-11A
A**
Kills:4,226
Deaths:1,159
KDR:3.646
Accuracy:39.513% A**
HSR:29.532% B
GD-66 Claw
B*
Kills:4,150
Deaths:1,596
KDR:2.600
Accuracy:71.412% B*
HSR:8.578% D--
GR-22
A++
Kills:2,130
Deaths:636
KDR:3.349
Accuracy:36.010% A++
HSR:23.521% C+
NS-11P
A
Kills:1,864
Deaths:482
KDR:3.867
Accuracy:34.243% A
HSR:25.161% C+
Reaper DMR
A
Kills:1,668
Deaths:543
KDR:3.072
Accuracy:35.159% A
HSR:19.365% D--
NC1 Gauss Rifle
C+
Kills:1,530
Deaths:367
KDR:4.169
Accuracy:25.851% C+
HSR:13.333% D**
NS-7 PDW
A++
Kills:1,519
Deaths:660
KDR:2.302
Accuracy:36.601% A++
HSR:14.417% D
LA39 Bruiser
A+
Kills:1,311
Deaths:363
KDR:3.612
Accuracy:81.391% A+
HSR:13.349% C
MGR-S1 Gladius
A++
Kills:1,308
Deaths:326
KDR:4.012
Accuracy:40.129% A++
HSR:28.517% C**
MKV Suppressed
A*
Kills:1,255
Deaths:309
KDR:4.061
Accuracy:37.829% A*
HSR:19.442% C
Mauler S6
B*
Kills:1,253
Deaths:569
KDR:2.202
Accuracy:52.453% B*
HSR:8.619% D*
AF-4AE Cyclone
M+
Kills:1,206
Deaths:202
KDR:5.970
Accuracy:44.714% M+
HSR:27.363% C+
GR-22AE
A*
Kills:1,198
Deaths:264
KDR:4.538
Accuracy:41.759% A*
HSR:31.469% C*
Tempest
A+
Kills:1,164
Deaths:264
KDR:4.409
Accuracy:34.500% A+
HSR:17.698% D
Gauss Prime
A+
Kills:1,164
Deaths:275
KDR:4.233
Accuracy:34.916% A+
HSR:18.729% D--
NC9 A-Tross
A++
Kills:1,161
Deaths:378
KDR:3.071
Accuracy:36.331% A++
HSR:18.432% D--
NS-66 Punisher
A++
Kills:625
Deaths:143
KDR:4.371
Accuracy:38.020% A++
HSR:33.600% B+
NSX Tengu
A++
Kills:508
Deaths:157
KDR:3.236
Accuracy:51.478% A++
HSR:33.661% A
NS Baron G5
B**
Kills:462
Deaths:155
KDR:2.981
Accuracy:58.139% B**
HSR:12.121% D
NSX Yumi
A+
Kills:272
Deaths:112
KDR:2.429
Accuracy:36.465% A+
HSR:36.765% B++
Gauss Rifle S
A++
Kills:245
Deaths:74
KDR:3.311
Accuracy:37.284% A++
HSR:20.816% C
AF-57 Piston
B+
Kills:193
Deaths:72
KDR:2.681
Accuracy:50.115% B+
HSR:12.953% C-
NC12 Sweeper
B++
Kills:150
Deaths:66
KDR:2.273
Accuracy:52.031% B++
HSR:8.667% D**
NS Baron G5AE
A+
Kills:111
Deaths:25
KDR:4.440
Accuracy:63.636% A+
HSR:13.514% D
Kills:84,165
Deaths (as Combat Medic):24,550
Deaths (to Combat Medics):9,531
KDR:3.42831
Kill Difference:59,615
Playtime:615.967 hours
Usage:18%
Score:21.078m
Score/min:570
Accuracy (listed only):43.371%
HSR (listed only):20.834%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
A*
Kills:46,780
Deaths:7,686
KDR:6.086
Accuracy:39.730% A*
HSR:23.974% C++
NS-11C
A**
Kills:27,105
Deaths:4,215
KDR:6.431
Accuracy:40.376% A**
HSR:24.671% B+
GD-66 Claw
B*
Kills:4,150
Deaths:1,596
KDR:2.600
Accuracy:71.412% B*
HSR:8.578% D--
Razor GD-23
A++
Kills:1,856
Deaths:390
KDR:4.759
Accuracy:37.202% A++
HSR:18.642% D
AF-4A Bandit
A*
Kills:1,778
Deaths:505
KDR:3.521
Accuracy:38.180% A*
HSR:20.135% D
AC-X11
A++
Kills:1,704
Deaths:514
KDR:3.315
Accuracy:37.666% A++
HSR:18.955% D-
AF-19 Mercenary
B+
Kills:1,346
Deaths:531
KDR:2.535
Accuracy:28.735% B+
HSR:17.459% D--
LA39 Bruiser
A+
Kills:1,311
Deaths:363
KDR:3.612
Accuracy:81.391% A+
HSR:13.349% C
NS-11CB
A**
Kills:1,254
Deaths:169
KDR:7.420
Accuracy:42.414% A**
HSR:26.794% C**
Mauler S6
B*
Kills:1,253
Deaths:569
KDR:2.202
Accuracy:52.453% B*
HSR:8.619% D*
Gauss Compact Burst
A
Kills:1,179
Deaths:275
KDR:4.287
Accuracy:35.609% A
HSR:20.102% D--
Gauss Compact S
A++
Kills:1,173
Deaths:336
KDR:3.491
Accuracy:36.952% A++
HSR:18.159% C+
19A Fortuna
A+
Kills:1,169
Deaths:304
KDR:3.845
Accuracy:34.184% A+
HSR:22.498% C++
Warden
A+
Kills:649
Deaths:276
KDR:2.351
Accuracy:40.561% A+
HSR:21.418% D
NS Baron G5
B**
Kills:462
Deaths:155
KDR:2.981
Accuracy:58.139% B**
HSR:12.121% D
AF-57 Piston
B+
Kills:193
Deaths:72
KDR:2.681
Accuracy:50.115% B+
HSR:12.953% C-
NC12 Sweeper
B++
Kills:150
Deaths:66
KDR:2.273
Accuracy:52.031% B++
HSR:8.667% D**
NSX Tanto
A++
Kills:141
Deaths:22
KDR:6.409
Accuracy:39.219% A++
HSR:34.043% B++
NSX-P Tanto
A*
Kills:115
Deaths:24
KDR:4.792
Accuracy:41.397% A*
HSR:27.826% C+
NS Baron G5AE
A+
Kills:111
Deaths:25
KDR:4.440
Accuracy:63.636% A+
HSR:13.514% D
MGR-M1 Bishop
A+
Kills:92
Deaths:28
KDR:3.286
Accuracy:46.625% A+
HSR:31.522% C
Kills:93,971
Deaths (as Engineer):18,121
Deaths (to Engineers):14,107
KDR:5.18575
Kill Difference:75,850
Playtime:595.267 hours
Usage:17%
Score:19.112m
Score/min:535
Accuracy (listed only):46.097%
HSR (listed only):19.238%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4G Cyclone
A*
Kills:12,392
Deaths:2,771
KDR:4.472
Accuracy:40.693% A*
HSR:29.584% B+
AF-4 Cyclone
A*
Kills:11,743
Deaths:2,813
KDR:4.175
Accuracy:39.224% A*
HSR:22.899% C+
Blitz GD-10
B++
Kills:10,094
Deaths:3,683
KDR:2.741
Accuracy:30.997% B++
HSR:10.056% D*
SAS-R
A+
Kills:5,278
Deaths:812
KDR:6.500
Accuracy:51.484% A+
HSR:77.529% B+
NSX Daimyo
B**
Kills:4,020
Deaths:625
KDR:6.432
Accuracy:50.910% B**
HSR:96.343% B+
NS-357 Underboss
B*
Kills:3,072
Deaths:1,469
KDR:2.091
Accuracy:47.999% B*
HSR:30.859% B+
NS-45 Pilot
A++
Kills:2,519
Deaths:821
KDR:3.068
Accuracy:44.197% A++
HSR:34.260% B
NS-44 Commissioner
D
Kills:2,103
Deaths:1,272
KDR:1.653
Accuracy:33.269% D
HSR:20.399% D
NS-44G Commissioner
C++
Kills:2,062
Deaths:930
KDR:2.217
Accuracy:48.309% C++
HSR:22.842% D-
NS-7 PDW
A++
Kills:1,519
Deaths:660
KDR:2.302
Accuracy:36.601% A++
HSR:14.417% D
MGR-S1 Gladius
A++
Kills:1,308
Deaths:326
KDR:4.012
Accuracy:40.129% A++
HSR:28.517% C**
MKV Suppressed
A*
Kills:1,255
Deaths:309
KDR:4.061
Accuracy:37.829% A*
HSR:19.442% C
AF-4AE Cyclone
M+
Kills:1,206
Deaths:202
KDR:5.970
Accuracy:44.714% M+
HSR:27.363% C+
Tempest
A+
Kills:1,164
Deaths:264
KDR:4.409
Accuracy:34.500% A+
HSR:17.698% D
LA3 Desperado
B+
Kills:1,164
Deaths:767
KDR:1.518
Accuracy:33.323% B+
HSR:18.729% C--
NS-30 Vandal
A
Kills:807
Deaths:201
KDR:4.015
Accuracy:45.211% A
HSR:18.711% D*
NS-66 Punisher
A++
Kills:625
Deaths:143
KDR:4.371
Accuracy:38.020% A++
HSR:33.600% B+
NSX Tengu
A++
Kills:508
Deaths:157
KDR:3.236
Accuracy:51.478% A++
HSR:33.661% A
LA8 Rebel
D--
Kills:493
Deaths:425
KDR:1.160
Accuracy:21.925% D**
HSR:15.416% D--
NC4 Mag-Shot
C
Kills:425
Deaths:223
KDR:1.906
Accuracy:26.101% C
HSR:16.471% D
AF-18 Stalker
C+
Kills:316
Deaths:129
KDR:2.450
Accuracy:29.431% C+
HSR:14.241% D--
NSX Tomoe
A*
Kills:268
Deaths:44
KDR:6.091
Accuracy:41.252% A*
HSR:41.418% C+
Impetus
A
Kills:214
Deaths:64
KDR:3.344
Accuracy:43.921% A
HSR:29.907% C+
LA80
B**
Kills:185
Deaths:25
KDR:7.400
Accuracy:48.848% B**
HSR:77.297% C
NC14 Bolt Driver
D
Kills:174
Deaths:85
KDR:2.047
Accuracy:34.225% D
HSR:66.667% D*
EM4 Longshot
C+
Kills:158
Deaths:42
KDR:3.762
Accuracy:41.103% C+
HSR:73.418% D--
NC08 Mag-Scatter
C-
Kills:148
Deaths:77
KDR:1.922
Accuracy:46.793% D-
HSR:14.189% C-
AF-6 Shadow
A
Kills:60
Deaths:11
KDR:5.455
Accuracy:45% A
HSR:25% C--
NS-44L Blackhand
B+
Kills:56
Deaths:33
KDR:1.697
Accuracy:35.772% D--
HSR:50% B+
Kills:65,336
Deaths (as Infiltrator):19,383
Deaths (to Infiltrators):10,226
KDR:3.37079
Kill Difference:45,953
Playtime:394.533 hours
Usage:12%
Score:10.534m
Score/min:445
Accuracy (listed only):40.112%
HSR (listed only):33.825%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
C**
Kills:2,062
Deaths:452
KDR:4.562
Accuracy:46.317% C**
HSR:12.900% D-
NCM1 Scattercannon
B**
Kills:1,793
Deaths:454
KDR:3.949
Accuracy:54.702% B**
HSR:15.895% C+
AF-34 Mattock
B++
Kills:321
Deaths:45
KDR:7.133
Accuracy:39.749% B+
HSR:20.872% B++
AF-34 Mattock
B+
Kills:310
Deaths:45
KDR:6.889
Accuracy:45.014% B+
HSR:19.677% C++
NS-10 Burster
B++
Kills:100
Deaths:75
KDR:1.333
Accuracy:38.240% B++
HSR:2% D--
NS-10 Burster
B++
Kills:95
Deaths:78
KDR:1.218
Accuracy:38.946% B++
HSR:3.158% D
NCM2 Falcon
B+
Kills:85
Deaths:55
KDR:1.545
Accuracy:40.219% C
HSR:5.882% B+
NCM2 Falcon
A
Kills:66
Deaths:50
KDR:1.320
Accuracy:43.468% C
HSR:7.576% A
AF-23 Grinder
B++
Kills:59
Deaths:14
KDR:4.214
Accuracy:49.383% B+
HSR:20.339% B++
Kills:4,891
Deaths (as MAX Suit):634
Deaths (to MAX Suits):3,801
KDR:7.71451
Kill Difference:4,257
Playtime:61.150 hours
Usage:2%
Score:2.075m
Score/min:566
Accuracy (listed only):44.004%
HSR (listed only):12.033%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
M
Kills:10,508
V. Kills:511 N/A
Deaths:377
KDR:27.873
Accuracy:68.514% A+
KPH:202.300 M
VKPH:9.800 B**
Vortek Rotary
B++
Kills:5,742
V. Kills:4,660 123%
Deaths:1,580
KDR:3.634
Accuracy:37.331% B++
KPH:29.900 C**
VKPH:24.200 B++
Breaker Rocket Pods
A++
Kills:4,207
V. Kills:904 465%
Deaths:230
KDR:18.291
Accuracy:63.279% A
KPH:175.400 B+
VKPH:37.700 A++
M20 Mustang
A+
Kills:2,551
V. Kills:2,209 115%
Deaths:390
KDR:6.541
Accuracy:39.829% A++
KPH:31.200 B++
VKPH:27 A+
Tomcat A2AM Pods
D
Kills:83
V. Kills:72 114%
Deaths:16
KDR:5.188
Accuracy:78.110% C++
KPH:30.300 D
VKPH:26.300 D
Hornet Missiles
M**
Kills:64
V. Kills:10 N/A
Deaths:1
KDR:64
Accuracy:65.654% B+
KPH:352.300 M**
VKPH:55 C++
Kills:23,155 (18,801 + 0)
Deaths:2,594
KDR:8.926
VKDR:3.225
Vehicle Kills:8,366
Kill Difference:20,561
Playtime:352.888 hours
Usage:10%
Score:14.962m
Score/min:707
Piloting Accuracy:39.829%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B++
Kills:1,693
V. Kills:762 222%
Deaths:92
KDR:18.402
Accuracy:45.132% B++
KPH:58.300 B+
VKPH:26.300 C
AP30 Shredder
B+
Kills:795
V. Kills:401 198%
Deaths:33
KDR:24.091
Accuracy:28.630% C-
KPH:50.900 B+
VKPH:25.700 B+
L105 Zephyr
B
Kills:460
V. Kills:82 N/A
Deaths:35
KDR:13.143
Accuracy:47.553% C**
KPH:73.100 C*
VKPH:13 B
CAS30 Tank Buster
C+
Kills:172
V. Kills:158 108%
Deaths:130
KDR:1.323
Accuracy:34.628% D*
KPH:8.300 C
VKPH:7.600 C+
Kills:3,120 (172 + 2,948)
Deaths:290
KDR:10.759
VKDR:4.838
Vehicle Kills:1,403
Kill Difference:2,830
Playtime:71.623 hours
Usage:2%
Score:2.074m
Score/min:483
Piloting Accuracy:34.628%
Gunner Accuracy:47.553%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:1,319
V. Kills:109 N/A
Deaths:66
KDR:19.985
Accuracy:58.901% B*
KPH:97.800 B**
VKPH:8.100 C
C75 Viper
M*
Kills:894
V. Kills:86 N/A
Deaths:35
KDR:25.543
Accuracy:46.958% B+
KPH:131.100 M*
VKPH:12.600 B+
L100 Python AP
A
Kills:640
V. Kills:350 182%
Deaths:63
KDR:10.159
Accuracy:58.755% B
KPH:55.300 B*
VKPH:30.300 A
L100 Python HEAT
C*
Kills:56
V. Kills:15 350%
Deaths:9
KDR:6.222
Accuracy:54.788% C++
KPH:48.700 C*
VKPH:13.100 C+
Kills:2,909 (2,909 + 0)
Deaths:173
KDR:16.815
VKDR:3.237
Vehicle Kills:560
Kill Difference:2,736
Playtime:33.016 hours
Usage:1%
Score:1.388m
Score/min:700
Driving Accuracy:54.788%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B**
Kills:1,953
V. Kills:1,261 155%
Deaths:202
KDR:9.668
Accuracy:52.895% C**
KPH:36.300 B
VKPH:23.400 B**
Titan-150 HEAT
B**
Kills:1,086
V. Kills:302 358%
Deaths:102
KDR:10.647
Accuracy:50.506% C++
KPH:42.400 B**
VKPH:11.800 C++
E540 Halberd
C**
Kills:487
V. Kills:245 198%
Deaths:36
KDR:13.528
Accuracy:47.438% C+
KPH:38.100 C++
VKPH:19.200 C**
Enforcer ML85
B+
Kills:257
V. Kills:144 177%
Deaths:27
KDR:9.519
Accuracy:42.028% C
KPH:32.100 B+
VKPH:18 C+
Titan-150 HESH
C
Kills:224
V. Kills:17 N/A
Deaths:13
KDR:17.231
Accuracy:47.354% C
KPH:34.100 D-
VKPH:2.600 F
M12 Kobalt
D
Kills:65
V. Kills:1 N/A
Deaths:2
KDR:32.500
Accuracy:13.634% D
KPH:31.700 D
VKPH:0.500 D*
Kills:4,072 (3,263 + 809)
Deaths:382
KDR:10.660
VKDR:5.157
Vehicle Kills:1,970
Kill Difference:3,690
Playtime:108.904 hours
Usage:3%
Score:3.422m
Score/min:524
Driving Accuracy:47.354%
Gunner Accuracy:13.634%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
A*
Kills:1,401
V. Kills:972 144%
Deaths:63
KDR:22.238
Accuracy:66.673% B**
KPH:59.800 C**
VKPH:41.500 A*
M40 Fury-H
A++
Kills:923
V. Kills:46 N/A
Deaths:21
KDR:43.952
Accuracy:46.950% B
KPH:191.600 A++
VKPH:9.600 D
C85 Canister-H
M
Kills:543
V. Kills:23 N/A
Deaths:27
KDR:20.111
Accuracy:62.962% B*
KPH:284.700 M
VKPH:12.100 B*
M96 Mjolnir-H
B*
Kills:77
V. Kills:47 160%
Deaths:5
KDR:15.400
Accuracy:57.645% B*
KPH:65.100 B+
VKPH:39.700 B
M12 Kobalt-H
A++
Kills:56
V. Kills:4 N/A
Deaths:6
KDR:9.333
Accuracy:33.420% A*
KPH:128.600 C+
VKPH:9.200 A++
Kills:3,000 (0 + 3,000)
Deaths:122
KDR:24.590
VKDR:8.951
Vehicle Kills:1,092
Kill Difference:2,878
Playtime:31.757 hours
Usage:1%
Score:1.651m
Score/min:867
Driving Accuracy:N/A%
Gunner Accuracy:33.420%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:235
V. Kills:25 N/A
Deaths:18
KDR:13.056
Accuracy:37.080% C+
KPH:86.100 B**
VKPH:9.200 C+
M40 Fury
A*
Kills:112
V. Kills:7 N/A
Deaths:3
KDR:37.333
Accuracy:33.464% D
KPH:134.100 A*
VKPH:8.400 D
M12 Kobalt
M+
Kills:103
V. Kills:1 N/A
Deaths:3
KDR:34.333
Accuracy:34.914% M+
KPH:151.200 A++
VKPH:1.500 D-
M20 Basilisk
C+
Kills:98
V. Kills:24 392%
Deaths:14
KDR:7
Accuracy:39.565% C+
KPH:21.900 C
VKPH:5.400 D
M12 Kobalt
A**
Kills:78
V. Kills: N/A
Deaths:3
KDR:26
Accuracy:25.121% A
KPH:182.100 A**
VKPH:0 F
M60-G Bulldog
C*
Kills:70
V. Kills:12 N/A
Deaths:8
KDR:8.750
Accuracy:40.038% C++
KPH:45.300 C*
VKPH:7.800 C++
M20 Basilisk
C
Kills:67
V. Kills:29 223%
Deaths:18
KDR:3.722
Accuracy:42.693% C*
KPH:19.900 C-
VKPH:8.600 C
Kills:763 (0 + 763)
Deaths:67
KDR:11.388
VKDR:1.463
Vehicle Kills:98
Kill Difference:696
Playtime:14.070 hours
Usage:0%
Score:0.334m
Score/min:396
Driving Accuracy:N/A%
Gunner Accuracy:42.693%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B+
Kills:911
V. Kills:109 N/A
Deaths:297
KDR:3.067
Accuracy:34.753% D**
KPH:43.900 B+
VKPH:5.300 C--
S12 Renegade
B
Kills:202
V. Kills:1 N/A
Deaths:26
KDR:7.769
Accuracy:43.610% C+
KPH:71 B
VKPH:0.400 D*
M12 Kobalt-F
C+
Kills:77
V. Kills:1 N/A
Deaths:29
KDR:2.655
Accuracy:23.095% C+
KPH:27.300 C
VKPH:0.400 D--
Kills:1,190 (1,190 + 0)
Deaths:352
KDR:3.381
VKDR:0.315
Vehicle Kills:111
Kill Difference:838
Playtime:26.419 hours
Usage:1%
Score:0.265m
Score/min:167
Driving Accuracy:23.095%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
GD-7F 47,50746,7807,6866.086A*1.9939.73%A*23.974%C++164.3M2.6A**508284.8h8.9B**22.4B**
LA1 Anchor 27,55427,2985,0115.448B*1.3538.369%A*27.881%C152.9A*1.4B++529178.5h7.7B**20.1B**
NS-11C 27,39527,1054,2156.431M*2.3340.376%A**24.671%B+157.7M+1.7A+435171.9h9.2B**22.8B**
Carnage AR 14,95514,8795,0042.973B++1.1236.933%A++17.878%D84.5B**N/A337176h9.9B*26.8B**
AF-4G Cyclone 12,56312,3922,7714.472B++0.3840.693%A*29.584%B+248.3M+3.4A*74049.9h7.1A17.5B**
AF-4 Cyclone 11,83011,7432,8134.175A++0.0839.224%A*22.899%C+146.2A*1.1B+62480.3h7.5A19B**
M30 Mustang AH 11,01910,50837727.873A23.7868.514%A+N/A202.5M9.8B**76051.9h3.7B**5.4B**
Blitz GD-10 10,12210,0943,6832.741B*1.3630.997%B++10.056%D*65B+N/A202155.4h11.1B+35.9B
Vortek Rotary 10,4025,7421,5803.634C++0.4637.331%B++1.933%C++29.8C**24.2B++613192.4h43.5B+116.4B+
SAS-R 5,2855,2788126.5B*2.4051.484%A+77.529%B+120.5A++N/A37543.8h1.7B*3.2B**
NC6A GODSAW 4,8874,8357746.247B**2.1539.714%A28.79%C189.6A**2B+71325.5h6.6C**16.6B*
NC6 Gauss SAW 4,6934,6291,1524.018B**0.0834.187%A+28.408%C*108.2A1.5B++44142.8h6.7B*19.7B*
Gauss Rifle Burst 4,4394,3841,0824.052B**0.0439.946%A++34.147%B+124.5A++1.6B*29435.2h8.5B++21.3B**
NS-11A 4,2594,2261,1593.646A0.4539.513%A**29.532%B110.9A++N/A34538.1h9.6B**24.4B**
Breaker Rocket Pods 5,1114,20723018.291B*14.1963.279%A1.07%B175.3B+37.7A++124224h9.9B+15.7B++
GD-66 Claw 4,1674,1501,5962.6B++1.5071.412%B*8.578%D--93B*N/A36444.6h1.8B**2.5B*
NSX Daimyo 4,0214,0206256.432B++2.3450.91%B**96.343%B+177.9MN/A60022.6h1.8B*3.5B**
C-4 4,9833,8331,4462.651B+1.4525.132%C-N/A91.5C27.4C88341.9h1.1B+4.5C++
NS-357 Underboss 3,0943,0721,4692.091B+2.0147.999%B*30.859%B+97.2B*N/A27231.6h3.4B+7B++
M20 Mustang 4,7602,5513906.541B+2.4439.829%A++N/A31.2B++27A+72381.7h57.1B+143.3B*
NS-45 Pilot 2,5452,5198213.068B**1.0344.197%A++34.26%B224.9M2.3B**70211.2h5.5B+12.5B*
NS-15M AE 2,2982,2764145.498B**1.4038.439%A*33.436%C++154.8A++1.5B+38614.7h8.7B**22.6B**
NS Decimator 2,8922,2028362.634B++1.4667.484%B++2.543%B+62.9B*19.7C+54935h3.5B5.1B+
GR-22 2,1512,1306363.349B*0.7536.01%A++23.521%C+106A++1C**48620.1h9.3B**25.7B**
NS-44 Commissioner 2,1202,1031,2721.653C**2.4433.269%D20.399%D37.3CN/A13656.4h3.1B+9.4C++
NCM1 Scattercannon 2,0702,0624524.562B**0.4746.317%C**12.9%D-64.2B++N/A28132.1h4.5B*9.7B*
NS-44G Commissioner 2,0732,0629302.217C**1.8848.309%C++22.842%D-97.7C+N/A31921.1h3C+6.2C*
Frag Grenade 2,0942,04712047N/A2,042.9059.433%AN/A974.8A+22.4B**40072.1h2.4B**4B**
Titan-150 AP 3,2141,9532029.668C+5.5752.895%C**2.611%B36.3B23.4B**56253.8h3.8C**7.1B+
NS-11P 1,8681,8644823.867A+0.2334.243%A25.161%C+101.9AN/A48518.3h9.4B**27.5B**
Razor GD-23 1,8691,8563904.759A*0.6637.202%A++18.642%D102.5A++N/A50618.1h8.7B++23.5B++
NCM1 Scattercannon 1,8011,7934543.949B**0.1554.702%B**15.895%C+53.5B**N/A24933.5h6.1B+11.2B*
AF-4A Bandit 1,7861,7785053.521B**0.5838.18%A*20.135%D87.6B++N/A42720.3h8.3B*21.9B**
AC-X11 1,7141,7045143.315B*0.7837.666%A++18.955%D-67.4B+N/A39025.3h7B**18.6B**
C150 Dalton 2,4551,6939218.402B*14.3145.132%B++N/A58.4B+26.3C59629h3.4C++7.6B+
Reaper DMR 1,6711,6685433.072B*1.0235.159%A19.365%D--74.1B++N/A39122.5h7.5B*21.3B**
NS-15M1 1,6451,6354723.464B+0.6338.261%A*23.058%C-113.5B**N/A53414.4h9.3B*24.3B**
MGR-L1 Promise 1,6441,6293145.188A**1.0938.018%A++32.167%C*152.2A++1.4C++47810.7h8.8B*23.1B++
GD-22S 1,5371,5315302.889B1.2132.213%B**19.073%D--73.3BN/A34420.9h8.4B++26.1B++
NC1 Gauss Rifle 1,5421,5303674.169M++0.0725.851%C+13.333%D**31.4CN/A18848.7h9.7B+37.4B+
NS-7 PDW 1,5211,5196602.302B+1.7936.601%A++14.417%D65.2B++N/A28323.3h10.8B++29.4B*
NS-15M2 1,5111,5002895.19B++1.0936.531%A++32.8%C*130.4A1C+38711.5h9B*24.7B*
E540 Halberd-H 2,3731,4016322.238B+18.1466.673%B**1.856%C*59.9C**41.5A*87223.4h4.8C++7.3C*
EM1 1,3861,3833463.997B**0.1036.272%A++20.463%D120.3A++N/A79411.5h9.2B*25.4B*
AF-19 Mercenary 1,3581,3465312.535B*1.5628.735%B+17.459%D--30.8C+N/A24743.7h9.2B+32.1B+
L100 Python HESH 1,4281,3196619.985C*15.8958.901%B*1.289%C+97.7B**8.1C46713.5h2A3.5B**
LA39 Bruiser 1,3241,3113633.612A*0.4881.391%A+13.349%C144.1A*1.4A5589.1h1.8B*2.3B*
EM6 1,3151,3113663.582B+0.5134.429%A+19.222%D*104B*N/A60612.6h7.7B**22.4B*
MGR-S1 Gladius 1,3241,3083264.012B++0.0840.129%A++28.517%C**136.3A+1.7B*4629.6h6.8B+16.9B++
MKV Suppressed 1,2591,2553094.061A*0.0437.829%A*19.442%C81.5B**N/A40815.4h11.1B+29.4B*
NS-11CB 1,2681,2541697.42M**3.3242.414%A**26.794%C**241.2M**2.7A7765.2h9B**21.3B*
Mauler S6 1,2631,2535692.202B*1.8952.453%B*8.619%D*57.2B+N/A23221.9h3.7B++7.1B++
Mag-Cutter 1,2571,25046,8230.027C+4.0737.467%B+2%D0.7C+N/A31777.8h1.7B++4.5B+
NC05 Jackhammer 1,2271,2243593.409A*0.6952.309%B+13.399%D121.2AN/A72910.1h3.7B*7.1B++
NC6S Gauss SAW S 1,2251,2172245.433A**1.3435.839%A++26.705%C+144.9A*1C++6218.4h8.1B*22.7B**
AF-4AE Cyclone 1,2221,2062025.97S1.8744.714%M+27.363%C+231.9A**3.1A++8565.2h7.4B*16.7A
GR-22AE 1,2071,1982644.538A+0.4441.759%A*31.469%C*187.2A*1.4C**4166.4h8.6B**20.6B**
Gauss Compact Burst 1,1791,1792754.287B++0.1935.609%A20.102%D--105.3B**N/A54011.2h8.3B*23.2B*
Gauss Compact S 1,1741,1733363.491A**0.6136.952%A++18.159%C+69.8AN/A34916.8h7.9B+21.3B++
19A Fortuna 1,1761,1693043.845A++0.2534.184%A+22.498%C++86B*N/A26413.6h8.4B+24.4B*
Tempest 1,1711,1642644.409A*0.3134.5%A+17.698%D103.9B**N/A35711.2h8.9B25.9B++
Gauss Prime 1,1731,1642754.233A+0.1434.916%A+18.729%D--117.6A**N/A4569.9h9B*25.9B**
LA3 Desperado 1,1701,1647671.518C**2.5833.323%B+18.729%C--48.1C+N/A26524.2h7.1B++21.3B+
NC9 A-Tross 1,1651,1613783.071A1.0336.331%A++18.432%D--81.2AN/A64114.3h7.4B**20.4B**
Titan-150 HEAT 1,3881,08610210.647B6.5550.506%C++1.75%D42.4B**11.8C++36725.6h3B**5.9B*
Bouncing Betty 1,0601,0601347.91A++3.8177.964%M+N/A271.8A**N/A9583.9h1.4A1.9A+
M40 Fury-H 9699232143.952A*39.8646.95%BN/A192.3A++9.6D8054.8h3.4A7.2A++
M40 Fury-F 1,0209112973.067B+1.0334.753%D**N/A43.8B+5.2C--16720.8h3.9B*11.1B*
C75 Viper 9808943525.543M+21.4546.958%B+N/A131.5M*12.6B+9026.8h4A+8.6A
NS-30 Vandal 8098072014.015C**0.0845.211%A18.711%D*103.5AN/A5657.8h4.2B*9.3B*
AP30 Shredder 1,1967953324.091B19.9928.63%C-1.132%D51B+25.7B+67415.6h46.6B*162.8B*
Auraxium Mag-Cutter 78177912,5160.062B+4.0329.949%C+11.682%B**2.5B**N/A7316.4h1.7B+5.5B+
Heartstring 6936864531.514B+2.5847.697%C**20.7%C50.4A++N/A21213.6h2.6B+5.3B+
Warden 6526492762.351B*1.7540.561%A+21.418%D73.8B**N/A3498.8h6.2B++15.2B*
L100 Python AP 9906406310.159C+6.0658.755%B3.594%B*55.2B*30.2A80311.6h4.1B+6.9B++
NS-66 Punisher 6296251434.371A*0.2738.02%A++33.6%B+271.7S1.7A7312.3h7.9B**20.9B**
C85 Canister-H 5665432720.111B16.0162.962%B*9.945%C285.8M12.1B*12211.9h4.4B*7B**
Carver 5395392,0380.264B+3.8344.052%B**27.458%A+8.8C+N/A3361h1.2B+2.7B+
Rocklet Rifle 7595121643.122S0.9756.055%B+2.539%M+52.8A++25.5C+4759.7h28.7B+51.3B++
NSX Tengu 5135081573.236A++0.8651.478%A++33.661%A158.8A**1.6B+4333.2h7.9B**15.4B*
LA8 Rebel 4994934251.16C+2.9421.925%D**15.416%D--22.4DN/A8622h5.2B+23.6C
E540 Halberd 7324873613.528C++9.4347.438%C+3.901%B++38C++19.1C**84212.8h4.6B+9.8B+
NS Baron G5 4634621552.981M+1.1258.139%B**12.121%D81.1AN/A3945.7h3.5B*6C++
L105 Zephyr 5424603513.143C+9.0547.553%C**N/A73C*13B3356.3h4.5B*9.5B++
NS-15 Gallows 444436934.688B*0.5938.357%A++42.661%B++198.2A*3.6A++6642.2h8.4B**21.9B**
NC4 Mag-Shot 4324252231.906B*2.1926.101%C16.471%D39C++N/A21910.9h5.7B*22B+
Shrike 5533873531.096C++3.0057.19%C+1.809%D24.3C-10.4C--48215.9h5.4B9.4B
AF-34 Mattock 324321457.133B+3.0439.749%B+20.872%B++103.5A*1B+4193.1h4.3B*10.9B*
AF-18 Stalker 3173161292.45B1.6529.431%C+14.241%D--54.5C**N/A2675.8h10.7B+36.5C**
Spear Anti-Vehicle Phalanx Turret 470313339.485C+5.3961.616%A2.875%C--104.3A*52.3A*15783h5.3B*8.6B**
AF-34 Mattock 314310456.889B+2.7945.014%B+19.677%C++100A**1.3B**4093.1h5B*11.2B*
Hardlight Dagger 3053053,7300.082B++4.0145.178%B**5.902%C2.5C+N/A8123.1h1.7B+3.8B+
MANA Anti-Vehicle Turret 5622921322.212U1.8855.734%UN/A2920U2700U20940900.1h6.6T*11.9T*
Tank Mine 492287873.299C+0.8066.58%A++N/A84.4D60.3C14243.4h2.7D*4B*
NSX Yumi 2762721122.429C**1.6736.465%A+36.765%B++100.7A*1.5B+3072.7h8.7B*23.8B*
NSX Tomoe 271268446.091B**1.9941.252%A*41.418%C+116.5A++1.3A+3952.3h10.3B++24.8B**
M60-A Bulldog 291265466.25B*62.1549.332%C+2.264%C++85.5B**8.4B+6733.1h3.2A++6.5B**
Enforcer ML85 401257279.519B5.4242.028%C3.113%B**32.1B+18C+6308h7.8B**18.6B**
Gauss Rifle S 250245743.311B*0.7937.284%A++20.816%C84.5A+1.7B**3302.9h9.3C**25.1B+
M40 Fury 2602351813.056B+8.9637.08%C+N/A87B**9.3C+4962.7h6.5B**17.5B**
Titan-150 HESH 2412241317.231C+13.1347.354%C1.339%C33.9D-2.6F1976.6h2.3B*4.8B++
M60-A Bulldog 241223374.333B**70.2452.534%C**2.242%C++76.9B**6.2C**6462.9h3.4A+6.5B**
Anti-Vehicle Grenade 2472171217N/A212.9055.258%BN/A434C++60C--35180.5h4.7B8.6B+
Impetus 214214643.344C*0.7543.921%A29.907%C+97.3AN/A5052.2h3.6B*8.2B**
S12 Renegade 203202267.769B++3.6743.61%C+2.475%D-72.1BN/A2342.8h3.1C++7C*
AF-57 Piston 193193722.681B**1.4250.115%B+12.953%C-83.9B++N/A6562.3h3.4B*6.8B++
Sticky Grenade 1851851185N/A180.9067.333%A+N/A1850A++N/A128100.1h1.1A1.6B**
LA80 185185257.4B+3.3048.848%B**77.297%C97.4AN/A4361.9h1.7B+3.5B++
NC14 Bolt Driver 174174852.047C2.0534.225%D66.667%D*29.5CN/A3635.9h2.6C-7.5C
CAS30 Tank Buster 3301721301.323C2.7734.628%D*N/A8.3C7.6C+22420.7h30B**86.6B+
EM4 Longshot 158158423.762C+0.3341.103%C+73.418%D--49.4C**N/A3353.2h2.1C5.1C+
The Slasher 1571573,3000.048C+4.0528.804%C-1.274%D*1.7CN/A591.9h1.6B*5.5B
NC12 Sweeper 150150662.273B*1.8252.031%B++8.667%D**57.7B+N/A3162.6h3.6B++6.9B++
NC08 Mag-Scatter 149148771.922B++2.1746.793%D-14.189%C-61.7B+N/A2702.4h3.4B+7.2C+
NSX Tanto 142141226.409S2.3139.219%A++34.043%B++128.2A++N/A5441.1h10.5B+26.9B++
M60-A Bulldog 144126158.4C+4.3033.683%C--N/A43.4C+6.2C7932.9h5.1C++15.2C+
NSX-P Tanto 118115244.792M+0.7041.397%A*27.826%C+164.3M+4.3M*9960.7h9B+21.8B*
M40 Fury 119112337.333M+33.2433.464%D2.679%A+140A**8.8C--6980.8h4.6A+13.7A+
NS Baron G5AE 111111254.44A**0.3463.636%A+13.514%D111AN/A4481h3.8B5.9C++
M12 Kobalt 104103334.333B+30.2434.914%M+16.505%D147.1A+1.4D--6560.7h13B**37.3B**
Hawk GD-68 1851031810.569C--3.5360.156%DN/A9D--7.1D32411.5h9D15D-
NS-10 Burster 164100751.333C+2.7638.24%B++2%D--7C++4.5C+14114.2h113.5B++296.7B*
NSX-P Naginata 9898175.765A**1.6735.489%A++38.776%B++163.3A++N/A10730.6h7.4B++21B*
M20 Basilisk 12298147B*2.9039.565%C+6.122%C+21.8C5.3D2824.5h58.5B*147.9B++
NS-10 Burster 14995781.218C2.8838.946%B++3.158%D6.6C+3.7C--11914.5h119.9B++307.9B*
MGR-M1 Bishop 9392283.286B+0.8146.625%A+31.522%C92A+1C++8801h4.1B**8.7B**
NC15 Phoenix 180881300.677D3.4245.831%D-N/A11.9C12.4C+3317.4h7.6B+16.5C**
NCM2 Falcon 11085551.545C+2.5540.219%C5.882%B+17.3C+5.1C+2954.9h7.8B+19.4B+
Tomcat A2AM Pods 15583165.188C1.0978.11%C++N/A30.7D26.7D9872.7h7.9C**10.1B+
M12 Kobalt 7878326C++21.9025.121%A12.821%D**195MN/A6700.4h9.3A+36.9B**
M12 Kobalt-F 7877292.655C++1.4423.095%C+5.195%D-27.5CN/A1032.8h10.2B+44.3B+
M96 Mjolnir-H 12477515.4B**11.3057.645%B*N/A64.2B39.2B5151.2h32.6C*56.6B+
MANA Anti-Personnel Turret 7473213.476N/A0.6225.654%UN/A730U10U5851600.1h23.1T*90.1T*
M60-G Bulldog 827088.75B+4.6540.038%C++4.286%A++46.7C**8C++3351.5h6B14.9B+
M20 Basilisk 9667183.722C0.3742.693%C*8.955%B**19.7C-8.5C3303.4h65.5B++153.4B*
NCM2 Falcon 8666501.32C+2.7843.468%C7.576%A18.9B+5.7C++2743.5h8.3B**19.1B*
M12 Kobalt 6665232.5B+28.4013.634%D6.154%F32.5DN/A1252h13.9B+101.9C++
Hornet Missiles 7464164S59.9065.654%B+1.563%C+320M*50C+23030.2h4.4A++6.7A++
AF-22 Crow 13263660.955B+3.1468.473%C+1.587%D9.5D--10.5C2406.6h12.2F17.9D**
AF-6 Shadow 6060115.455A+1.3645%A25%C--150A*N/A7740.4h4.1B**9B**
AF-23 Grinder 5959144.214B+0.1249.383%B+20.339%B++73.8A*N/A5960.8h4.1A+8.2A+
NS-44L Blackhand 5656331.697C+2.4035.772%D--50%B+37.3C+N/A1811.5h3.9C++11C
L100 Python HEAT 715696.222C2.1354.788%C++1.786%C50.9B13.6C+12131.1h4.4C*8B+
M12 Kobalt-H 605669.333D--5.2433.42%A*7.143%F--140C+10A++6340.4h18.4D55B
M12 Kobalt 5352152C+47.9031.212%A++11.539%D**520S10A++18050.1h7A++22.4A++

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit563565,63953.1h
Medical Kit5,77344,841110.7h
Anti-Vehicle MANA Turret292992.8h
Spawn Beacon495,3747.6h
Medical Applicator598247,22327.4h
M20 Wyvern0920h
Motion Spotter82,7101.6h
Nanite Healing Grenade0930h
Restoration Kit961,2822.1h
Nanite Revive Grenade02,4920.7h
Recon Detection Device774,83511.2h
Smoke Grenade01030h
Shield Recharging Field75670.3h
Ammunition Package51830.1h
Anti-Infantry MANA Turret122950.9h

Check the help document for the dictionary if you want to learn more about words used here.


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