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Executor Sweetheart Kakeface[H] Kakeface
NC BR 205

KDR: 3.93

Score: 115.8m

Last Seen: May 7th, 2019 6:07 PM
- OFFLINE - 952.9 hour(s)

Prestige 1, Battle Rank 100 (205 total) - New Conglomerate on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTMEDICENGINEERHEAVY
PRIMARY WEAPONS NS-11C GD-7F LA1 Anchor Carnage AR Blitz GD-10 AF-4 Cyclone M30 Mustang AH AF-4G Cyclone
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $5,553,189 MLG Score: 4439
Fun Score: N/A
Cheeseburgers Flipped: 488TIME WITH MEDKIT: 3.1%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
37.478%23.2%869561154182,4565.08248-1.155

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.635%3.185M++0.365C**-0.555DHEAD + (~4.46)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.70.696B+8.50.405B14.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.803%1.103%17715120521,3081717845612.4028252%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.907%0.362C**-0.452D0.617

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
54.50.662B+22.20.58B+32.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.525%1.971%408712036,139276521652.22025283%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.434%1.126B**-0.39C--0.573

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.838B++3.30.737B++3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.674%2.44%4181711937,295211928863.44104253%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.416%-0.14C-0.494D0.635

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.40.745B++10.50.735B++19.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.01%79.237%418512054,715317721.48364

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.013%2.106A*0.791B++1.639

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.70.623B+1.80.426B1.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
63.818%9.593%418512057,0263249402.16185

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.054%1.855A++-0.991D--0.677

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.50.735B++2.20.541B+1.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
115.8m231.6%659 (39.5k)610 (36.6k)3.92726257,42065,5474.12736205 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC12101333033.693%19.088%64302:5463

19% Combat Medic19% Engineer19% Heavy Assault11% Infiltrator30% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 24th, 2012 3:59 PMDec 4th, 2015 9:05 PMJun 4th, 2019 11:42 PM (11d) (PST)May 7th, 2019 2:28 PM (40d) (PST)May 7th, 2019 2:07 PM (40d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1242678571.3550.3450.2593.3730.1014439

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
67,46016,04751,413812116202636,573

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3166.2h/131.9d 13,116 49,137 46,444 640.8k 3,841 11,401 19,268 213.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
A**
Kills:24,759
Deaths:4,580
KDR:5.406
Accuracy:38.211% A**
HSR:27.081% C*
NC6A GODSAW
A++
Kills:4,405
Deaths:699
KDR:6.302
Accuracy:39.598% A++
HSR:28.104% C++
NC6 Gauss SAW
A++
Kills:2,200
Deaths:722
KDR:3.047
Accuracy:30.311% A++
HSR:20.318% C--
NS-15M AE
A**
Kills:2,007
Deaths:351
KDR:5.718
Accuracy:38.235% A**
HSR:32.686% B++
MGR-L1 Promise
M
Kills:1,566
Deaths:307
KDR:5.101
Accuracy:38.045% M
HSR:31.929% B**
GD-22S
A++
Kills:1,531
Deaths:530
KDR:2.889
Accuracy:32.217% A++
HSR:19.073% D
NS-15M1
M+
Kills:1,459
Deaths:431
KDR:3.385
Accuracy:37.753% M+
HSR:21.590% C+
EM1
M+
Kills:1,370
Deaths:342
KDR:4.006
Accuracy:36.211% M+
HSR:20.292% C+
EM6
A**
Kills:1,311
Deaths:366
KDR:3.582
Accuracy:34.429% A**
HSR:19.222% D
NC05 Jackhammer
B**
Kills:1,222
Deaths:359
KDR:3.404
Accuracy:52.319% B**
HSR:13.421% C
NC6S Gauss SAW S
A*
Kills:1,217
Deaths:224
KDR:5.433
Accuracy:35.839% A*
HSR:26.705% B+
NS-15M2
A*
Kills:1,211
Deaths:244
KDR:4.963
Accuracy:36.027% A*
HSR:31.379% B++
NSX-P Naginata
M
Kills:98
Deaths:17
KDR:5.765
Accuracy:35.489% M
HSR:38.776% A
Kills:44,356
Deaths (as Heavy Assault):9,172
Deaths (to Heavy Assaults):18,098
KDR:4.83602
Kill Difference:35,184
Playtime:589.816 hours
Usage:19%
Score:23.530m
Score/min:665
Accuracy (listed only):37.283%
HSR (listed only):25.429%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
M*
Kills:26,475
Deaths:4,132
KDR:6.407
Accuracy:40.434% M*
HSR:24.604% B**
GD-7F
M++
Kills:25,313
Deaths:4,736
KDR:5.345
Accuracy:39.922% M++
HSR:23.320% B++
Blitz GD-10
A
Kills:10,083
Deaths:3,680
KDR:2.740
Accuracy:30.993% A
HSR:10.017% D*
AF-4 Cyclone
M
Kills:9,223
Deaths:2,223
KDR:4.149
Accuracy:38.703% M
HSR:21.392% B+
AF-4G Cyclone
A**
Kills:7,302
Deaths:1,653
KDR:4.417
Accuracy:40.617% A**
HSR:28.581% B**
GD-66 Claw
B**
Kills:4,119
Deaths:1,587
KDR:2.595
Accuracy:71.319% B**
HSR:8.570% D--
Razor GD-23
A**
Kills:1,779
Deaths:379
KDR:4.694
Accuracy:37.067% A**
HSR:17.819% C--
AC-X11
A**
Kills:1,663
Deaths:508
KDR:3.274
Accuracy:37.637% A**
HSR:18.882% D
NS-7 PDW
A*
Kills:1,519
Deaths:660
KDR:2.302
Accuracy:36.601% A*
HSR:14.417% C--
AF-4A Bandit
M+
Kills:1,459
Deaths:462
KDR:3.158
Accuracy:37.977% M+
HSR:18.712% D
AF-19 Mercenary
A
Kills:1,345
Deaths:530
KDR:2.538
Accuracy:28.731% A
HSR:17.398% D
LA39 Bruiser
A++
Kills:1,311
Deaths:363
KDR:3.612
Accuracy:81.391% A++
HSR:13.349% C
MGR-S1 Gladius
A**
Kills:1,261
Deaths:311
KDR:4.055
Accuracy:40.145% A**
HSR:28.311% B*
MKV Suppressed
A**
Kills:1,255
Deaths:309
KDR:4.061
Accuracy:37.829% A**
HSR:19.442% C+
NS-11CB
M*
Kills:1,254
Deaths:169
KDR:7.420
Accuracy:42.414% M*
HSR:26.794% B*
Mauler S6
A
Kills:1,253
Deaths:569
KDR:2.202
Accuracy:52.485% A
HSR:8.619% D**
AF-4AE Cyclone
M*
Kills:1,206
Deaths:202
KDR:5.970
Accuracy:44.714% M*
HSR:27.363% C*
Gauss Compact S
M
Kills:1,171
Deaths:336
KDR:3.485
Accuracy:36.953% M
HSR:18.190% C+
19A Fortuna
A++
Kills:1,169
Deaths:304
KDR:3.845
Accuracy:34.184% A++
HSR:22.498% B
Gauss Compact Burst
A++
Kills:1,167
Deaths:273
KDR:4.275
Accuracy:35.584% A++
HSR:20.051% D
Tempest
A*
Kills:1,164
Deaths:264
KDR:4.409
Accuracy:34.500% A*
HSR:17.698% C--
NS Baron G5
A+
Kills:462
Deaths:155
KDR:2.981
Accuracy:58.139% A+
HSR:12.121% C--
NSX Tengu
A*
Kills:415
Deaths:130
KDR:3.192
Accuracy:51.498% A*
HSR:34.458% A*
AF-57 Piston
B*
Kills:193
Deaths:71
KDR:2.718
Accuracy:49.962% B*
HSR:12.953% C
NC12 Sweeper
B**
Kills:150
Deaths:66
KDR:2.273
Accuracy:52.031% B**
HSR:8.667% D*
NSX Tanto
A**
Kills:141
Deaths:22
KDR:6.409
Accuracy:39.219% A**
HSR:34.043% A
NSX-P Tanto
M++
Kills:115
Deaths:24
KDR:4.792
Accuracy:41.397% M++
HSR:27.826% B
NS Baron G5AE
A++
Kills:111
Deaths:25
KDR:4.440
Accuracy:63.636% A++
HSR:13.514% C
Kills:104,078
Deaths (as Light Assault):24,143
Deaths (to Light Assaults):12,127
KDR:4.3109
Kill Difference:79,935
Playtime:949.252 hours
Usage:30%
Score:42.630m
Score/min:748
Accuracy (listed only):44.146%
HSR (listed only):19.629%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
M*
Kills:26,475
Deaths:4,132
KDR:6.407
Accuracy:40.434% M*
HSR:24.604% B**
GD-7F
M++
Kills:25,313
Deaths:4,736
KDR:5.345
Accuracy:39.922% M++
HSR:23.320% B++
GD-66 Claw
B**
Kills:4,119
Deaths:1,587
KDR:2.595
Accuracy:71.319% B**
HSR:8.570% D--
Razor GD-23
A**
Kills:1,779
Deaths:379
KDR:4.694
Accuracy:37.067% A**
HSR:17.819% C--
AC-X11
A**
Kills:1,663
Deaths:508
KDR:3.274
Accuracy:37.637% A**
HSR:18.882% D
AF-4A Bandit
M+
Kills:1,459
Deaths:462
KDR:3.158
Accuracy:37.977% M+
HSR:18.712% D
AF-19 Mercenary
A
Kills:1,345
Deaths:530
KDR:2.538
Accuracy:28.731% A
HSR:17.398% D
LA39 Bruiser
A++
Kills:1,311
Deaths:363
KDR:3.612
Accuracy:81.391% A++
HSR:13.349% C
NS-11CB
M*
Kills:1,254
Deaths:169
KDR:7.420
Accuracy:42.414% M*
HSR:26.794% B*
Mauler S6
A
Kills:1,253
Deaths:569
KDR:2.202
Accuracy:52.485% A
HSR:8.619% D**
Gauss Compact S
M
Kills:1,171
Deaths:336
KDR:3.485
Accuracy:36.953% M
HSR:18.190% C+
19A Fortuna
A++
Kills:1,169
Deaths:304
KDR:3.845
Accuracy:34.184% A++
HSR:22.498% B
Gauss Compact Burst
A++
Kills:1,167
Deaths:273
KDR:4.275
Accuracy:35.584% A++
HSR:20.051% D
Warden
A*
Kills:649
Deaths:276
KDR:2.351
Accuracy:40.561% A*
HSR:21.418% C-
NS Baron G5
A+
Kills:462
Deaths:155
KDR:2.981
Accuracy:58.139% A+
HSR:12.121% C--
AF-57 Piston
B*
Kills:193
Deaths:71
KDR:2.718
Accuracy:49.962% B*
HSR:12.953% C
NC12 Sweeper
B**
Kills:150
Deaths:66
KDR:2.273
Accuracy:52.031% B**
HSR:8.667% D*
NSX Tanto
A**
Kills:141
Deaths:22
KDR:6.409
Accuracy:39.219% A**
HSR:34.043% A
NSX-P Tanto
M++
Kills:115
Deaths:24
KDR:4.792
Accuracy:41.397% M++
HSR:27.826% B
NS Baron G5AE
A++
Kills:111
Deaths:25
KDR:4.440
Accuracy:63.636% A++
HSR:13.514% C
MGR-M1 Bishop
A*
Kills:92
Deaths:28
KDR:3.286
Accuracy:46.625% A*
HSR:31.522% C++
Kills:71,391
Deaths (as Engineer):15,015
Deaths (to Engineers):13,021
KDR:4.75465
Kill Difference:56,376
Playtime:594.637 hours
Usage:19%
Score:19.080m
Score/min:535
Accuracy (listed only):46.079%
HSR (listed only):19.089%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
A**
Kills:14,700
Deaths:4,973
KDR:2.956
Accuracy:36.867% A**
HSR:17.721% C
Blitz GD-10
A
Kills:10,083
Deaths:3,680
KDR:2.740
Accuracy:30.993% A
HSR:10.017% D*
AF-4 Cyclone
M
Kills:9,223
Deaths:2,223
KDR:4.149
Accuracy:38.703% M
HSR:21.392% B+
AF-4G Cyclone
A**
Kills:7,302
Deaths:1,653
KDR:4.417
Accuracy:40.617% A**
HSR:28.581% B**
GD-66 Claw
B**
Kills:4,119
Deaths:1,587
KDR:2.595
Accuracy:71.319% B**
HSR:8.570% D--
Gauss Rifle Burst
A**
Kills:4,074
Deaths:1,015
KDR:4.014
Accuracy:39.916% A**
HSR:34.438% B*
NS-11A
M++
Kills:3,825
Deaths:1,076
KDR:3.555
Accuracy:39.515% M++
HSR:29.464% B**
NS-11P
A**
Kills:1,864
Deaths:482
KDR:3.867
Accuracy:34.243% A**
HSR:25.161% B**
Reaper DMR
A++
Kills:1,668
Deaths:543
KDR:3.072
Accuracy:35.159% A++
HSR:19.365% D
NC1 Gauss Rifle
B++
Kills:1,530
Deaths:367
KDR:4.169
Accuracy:25.851% B++
HSR:13.333% D*
NS-7 PDW
A*
Kills:1,519
Deaths:660
KDR:2.302
Accuracy:36.601% A*
HSR:14.417% C--
GR-22
A*
Kills:1,502
Deaths:491
KDR:3.059
Accuracy:35.182% A*
HSR:18.442% C+
LA39 Bruiser
A++
Kills:1,311
Deaths:363
KDR:3.612
Accuracy:81.391% A++
HSR:13.349% C
MGR-S1 Gladius
A**
Kills:1,261
Deaths:311
KDR:4.055
Accuracy:40.145% A**
HSR:28.311% B*
MKV Suppressed
A**
Kills:1,255
Deaths:309
KDR:4.061
Accuracy:37.829% A**
HSR:19.442% C+
Mauler S6
A
Kills:1,253
Deaths:569
KDR:2.202
Accuracy:52.485% A
HSR:8.619% D**
AF-4AE Cyclone
M*
Kills:1,206
Deaths:202
KDR:5.970
Accuracy:44.714% M*
HSR:27.363% C*
GR-22AE
M+
Kills:1,198
Deaths:264
KDR:4.538
Accuracy:41.759% M+
HSR:31.469% B++
Gauss Prime
A*
Kills:1,164
Deaths:275
KDR:4.233
Accuracy:34.916% A*
HSR:18.729% D
Tempest
A*
Kills:1,164
Deaths:264
KDR:4.409
Accuracy:34.500% A*
HSR:17.698% C--
NC9 A-Tross
A*
Kills:1,161
Deaths:378
KDR:3.071
Accuracy:36.331% A*
HSR:18.432% D-
NS Baron G5
A+
Kills:462
Deaths:155
KDR:2.981
Accuracy:58.139% A+
HSR:12.121% C--
NSX Tengu
A*
Kills:415
Deaths:130
KDR:3.192
Accuracy:51.498% A*
HSR:34.458% A*
Gauss Rifle S
A**
Kills:245
Deaths:74
KDR:3.311
Accuracy:37.284% A**
HSR:20.816% C++
NSX Yumi
A*
Kills:239
Deaths:97
KDR:2.464
Accuracy:36.907% A*
HSR:38.494% A
AF-57 Piston
B*
Kills:193
Deaths:71
KDR:2.718
Accuracy:49.962% B*
HSR:12.953% C
NC12 Sweeper
B**
Kills:150
Deaths:66
KDR:2.273
Accuracy:52.031% B**
HSR:8.667% D*
NS Baron G5AE
A++
Kills:111
Deaths:25
KDR:4.440
Accuracy:63.636% A++
HSR:13.514% C
Kills:74,197
Deaths (as Combat Medic):22,303
Deaths (to Combat Medics):8,208
KDR:3.32677
Kill Difference:51,894
Playtime:603.829 hours
Usage:19%
Score:20.372m
Score/min:562
Accuracy (listed only):43.518%
HSR (listed only):20.191%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
A
Kills:10,083
Deaths:3,680
KDR:2.740
Accuracy:30.993% A
HSR:10.017% D*
AF-4 Cyclone
M
Kills:9,223
Deaths:2,223
KDR:4.149
Accuracy:38.703% M
HSR:21.392% B+
AF-4G Cyclone
A**
Kills:7,302
Deaths:1,653
KDR:4.417
Accuracy:40.617% A**
HSR:28.581% B**
SAS-R
A+
Kills:2,963
Deaths:504
KDR:5.879
Accuracy:49.176% A+
HSR:73.338% B+
NS-357 Underboss
A+
Kills:2,877
Deaths:1,382
KDR:2.082
Accuracy:47.757% A+
HSR:30.727% A
NS-44 Commissioner
C
Kills:2,103
Deaths:1,272
KDR:1.653
Accuracy:33.271% C
HSR:20.399% C
NS-44G Commissioner
B**
Kills:1,995
Deaths:912
KDR:2.188
Accuracy:48.144% B**
HSR:22.657% C+
NS-7 PDW
A*
Kills:1,519
Deaths:660
KDR:2.302
Accuracy:36.601% A*
HSR:14.417% C--
MGR-S1 Gladius
A**
Kills:1,261
Deaths:311
KDR:4.055
Accuracy:40.145% A**
HSR:28.311% B*
MKV Suppressed
A**
Kills:1,255
Deaths:309
KDR:4.061
Accuracy:37.829% A**
HSR:19.442% C+
NSX Daimyo
A*
Kills:1,235
Deaths:203
KDR:6.084
Accuracy:54.807% A*
HSR:96.194% B++
AF-4AE Cyclone
M*
Kills:1,206
Deaths:202
KDR:5.970
Accuracy:44.714% M*
HSR:27.363% C*
LA3 Desperado
B*
Kills:1,164
Deaths:767
KDR:1.518
Accuracy:33.333% B*
HSR:18.729% C+
Tempest
A*
Kills:1,164
Deaths:264
KDR:4.409
Accuracy:34.500% A*
HSR:17.698% C--
NS-30 Vandal
A*
Kills:688
Deaths:178
KDR:3.865
Accuracy:45.130% A*
HSR:16.279% D*
LA8 Rebel
D
Kills:493
Deaths:424
KDR:1.163
Accuracy:21.945% D*
HSR:15.416% D
NC4 Mag-Shot
C+
Kills:424
Deaths:223
KDR:1.901
Accuracy:26.054% C+
HSR:16.509% C-
NSX Tengu
A*
Kills:415
Deaths:130
KDR:3.192
Accuracy:51.498% A*
HSR:34.458% A*
AF-18 Stalker
B+
Kills:316
Deaths:129
KDR:2.450
Accuracy:29.431% B+
HSR:14.241% D-
NSX Tomoe
A**
Kills:268
Deaths:44
KDR:6.091
Accuracy:41.252% A**
HSR:41.418% B+
Impetus
A+
Kills:214
Deaths:64
KDR:3.344
Accuracy:43.921% A+
HSR:29.907% C*
NS-45 Pilot
B**
Kills:207
Deaths:101
KDR:2.050
Accuracy:34.818% B+
HSR:33.816% B**
LA80
B**
Kills:185
Deaths:25
KDR:7.400
Accuracy:48.848% B**
HSR:77.297% C+
NC14 Bolt Driver
C+
Kills:174
Deaths:85
KDR:2.047
Accuracy:34.225% C+
HSR:66.667% D-
EM4 Longshot
C**
Kills:158
Deaths:42
KDR:3.762
Accuracy:41.103% C**
HSR:73.418% D
NC08 Mag-Scatter
C
Kills:148
Deaths:77
KDR:1.922
Accuracy:46.793% D
HSR:14.189% C
AF-6 Shadow
A++
Kills:60
Deaths:11
KDR:5.455
Accuracy:45% A++
HSR:25% C
NS-44L Blackhand
B+
Kills:52
Deaths:30
KDR:1.733
Accuracy:35.556% D
HSR:48.077% B+
Kills:49,152
Deaths (as Infiltrator):15,905
Deaths (to Infiltrators):8,651
KDR:3.09035
Kill Difference:33,247
Playtime:356.107 hours
Usage:11%
Score:8.111m
Score/min:380
Accuracy (listed only):39.863%
HSR (listed only):33.427%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
B**
Kills:2,062
Deaths:452
KDR:4.562
Accuracy:46.317% B**
HSR:12.900% D
NCM1 Scattercannon
A+
Kills:1,793
Deaths:454
KDR:3.949
Accuracy:54.702% A+
HSR:15.895% C++
AF-34 Mattock
B**
Kills:319
Deaths:44
KDR:7.250
Accuracy:39.781% B++
HSR:20.690% B**
AF-34 Mattock
B*
Kills:309
Deaths:44
KDR:7.023
Accuracy:45.054% B*
HSR:19.741% B+
NS-10 Burster
A
Kills:100
Deaths:75
KDR:1.333
Accuracy:38.240% A
HSR:2% D--
NS-10 Burster
A
Kills:95
Deaths:78
KDR:1.218
Accuracy:38.946% A
HSR:3.158% D
NCM2 Falcon
B+
Kills:85
Deaths:55
KDR:1.545
Accuracy:40.219% C++
HSR:5.882% B+
NCM2 Falcon
A
Kills:66
Deaths:50
KDR:1.320
Accuracy:43.468% C++
HSR:7.576% A
AF-23 Grinder
B**
Kills:59
Deaths:14
KDR:4.214
Accuracy:49.383% B**
HSR:20.339% B**
Kills:4,888
Deaths (as MAX Suit):633
Deaths (to MAX Suits):3,552
KDR:7.72196
Kill Difference:4,255
Playtime:61.132 hours
Usage:2%
Score:2.074m
Score/min:565
Accuracy (listed only):44.012%
HSR (listed only):12.020%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
S
Kills:8,651
V. Kills:461 N/A
Deaths:377
KDR:22.947
Accuracy:68.231% A++
KPH:186.800 S
VKPH:10 A+
Vortek Rotary
A++
Kills:5,742
V. Kills:4,660 123%
Deaths:1,580
KDR:3.634
Accuracy:37.331% B**
KPH:29.900 A
VKPH:24.200 A++
Breaker Rocket Pods
A++
Kills:4,207
V. Kills:904 465%
Deaths:230
KDR:18.291
Accuracy:63.279% A++
KPH:175.400 B**
VKPH:37.700 A++
M20 Mustang
M
Kills:2,536
V. Kills:2,202 115%
Deaths:390
KDR:6.503
Accuracy:39.816% A+
KPH:31.100 A++
VKPH:27 M
Tomcat A2AM Pods
C--
Kills:81
V. Kills:71 113%
Deaths:16
KDR:5.063
Accuracy:77.913% C+
KPH:29.700 D
VKPH:26 C--
Hornet Missiles
S
Kills:64
V. Kills:10 N/A
Deaths:1
KDR:64
Accuracy:65.654% B++
KPH:352.300 S
VKPH:55 B+
Kills:21,281 (16,929 + 0)
Deaths:2,594
KDR:8.204
VKDR:3.203
Vehicle Kills:8,308
Kill Difference:18,687
Playtime:347.083 hours
Usage:11%
Score:14.603m
Score/min:701
Piloting Accuracy:39.816%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A+
Kills:1,693
V. Kills:762 222%
Deaths:92
KDR:18.402
Accuracy:45.132% B+
KPH:58.300 A+
VKPH:26.300 C*
AP30 Shredder
B**
Kills:795
V. Kills:401 198%
Deaths:33
KDR:24.091
Accuracy:28.630% C
KPH:50.900 B**
VKPH:25.700 B*
L105 Zephyr
B*
Kills:460
V. Kills:82 N/A
Deaths:35
KDR:13.143
Accuracy:47.553% B++
KPH:73.100 B++
VKPH:13 B*
CAS30 Tank Buster
C++
Kills:172
V. Kills:158 108%
Deaths:130
KDR:1.323
Accuracy:34.628% D--
KPH:8.300 C++
VKPH:7.600 C++
Kills:3,120 (172 + 2,948)
Deaths:290
KDR:10.759
VKDR:4.838
Vehicle Kills:1,403
Kill Difference:2,830
Playtime:71.623 hours
Usage:2%
Score:2.073m
Score/min:482
Piloting Accuracy:34.628%
Gunner Accuracy:47.553%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:1,291
V. Kills:108 N/A
Deaths:66
KDR:19.561
Accuracy:58.713% B**
KPH:96.400 A++
VKPH:8.100 C+
C75 Viper
S
Kills:894
V. Kills:86 N/A
Deaths:35
KDR:25.543
Accuracy:46.958% B**
KPH:131.100 S
VKPH:12.600 B**
L100 Python AP
A*
Kills:635
V. Kills:349 181%
Deaths:63
KDR:10.079
Accuracy:58.652% B+
KPH:55.100 A++
VKPH:30.300 A*
L100 Python HEAT
A
Kills:56
V. Kills:15 350%
Deaths:9
KDR:6.222
Accuracy:54.788% B+
KPH:48.700 A
VKPH:13.100 B+
Kills:2,876 (2,876 + 0)
Deaths:173
KDR:16.624
VKDR:3.225
Vehicle Kills:558
Kill Difference:2,703
Playtime:32.895 hours
Usage:1%
Score:1.373m
Score/min:696
Driving Accuracy:54.788%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A++
Kills:1,953
V. Kills:1,261 155%
Deaths:202
KDR:9.668
Accuracy:52.899% B
KPH:36.300 A
VKPH:23.400 A++
Titan-150 HEAT
A*
Kills:1,086
V. Kills:302 358%
Deaths:102
KDR:10.647
Accuracy:50.506% B+
KPH:42.400 A*
VKPH:11.800 B++
E540 Halberd
B*
Kills:487
V. Kills:245 198%
Deaths:36
KDR:13.528
Accuracy:47.438% B
KPH:38.100 B*
VKPH:19.200 B*
Enforcer ML85
B**
Kills:257
V. Kills:144 177%
Deaths:27
KDR:9.519
Accuracy:42.028% C++
KPH:32.100 B**
VKPH:18 C*
Titan-150 HESH
C+
Kills:224
V. Kills:17 N/A
Deaths:13
KDR:17.231
Accuracy:47.354% C+
KPH:34.100 C
VKPH:2.600 D*
M12 Kobalt
C
Kills:65
V. Kills:1 N/A
Deaths:2
KDR:32.500
Accuracy:13.634% C
KPH:31.700 D
VKPH:0.500 D*
Kills:4,072 (3,263 + 809)
Deaths:382
KDR:10.660
VKDR:5.157
Vehicle Kills:1,970
Kill Difference:3,690
Playtime:108.883 hours
Usage:3%
Score:3.419m
Score/min:523
Driving Accuracy:47.354%
Gunner Accuracy:13.634%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
M
Kills:1,401
V. Kills:972 144%
Deaths:63
KDR:22.238
Accuracy:66.673% A
KPH:59.800 B**
VKPH:41.500 M
M40 Fury-H
A**
Kills:923
V. Kills:46 N/A
Deaths:21
KDR:43.952
Accuracy:46.950% B*
KPH:191.600 A**
VKPH:9.600 C
C85 Canister-H
M++
Kills:526
V. Kills:23 N/A
Deaths:27
KDR:19.482
Accuracy:62.917% A
KPH:279.600 M++
VKPH:12.200 B**
M96 Mjolnir-H
B*
Kills:77
V. Kills:47 160%
Deaths:5
KDR:15.400
Accuracy:57.645% B*
KPH:65.100 B*
VKPH:39.700 B+
M12 Kobalt-H
A++
Kills:56
V. Kills:4 N/A
Deaths:6
KDR:9.333
Accuracy:33.420% A*
KPH:128.600 C**
VKPH:9.200 A++
Kills:2,983 (0 + 2,983)
Deaths:122
KDR:24.451
VKDR:8.951
Vehicle Kills:1,092
Kill Difference:2,861
Playtime:31.731 hours
Usage:1%
Score:1.643m
Score/min:863
Driving Accuracy:N/A%
Gunner Accuracy:33.420%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A+
Kills:235
V. Kills:25 N/A
Deaths:18
KDR:13.056
Accuracy:36.995% C*
KPH:86.500 A+
VKPH:9.200 C+
M40 Fury
M+
Kills:112
V. Kills:7 N/A
Deaths:3
KDR:37.333
Accuracy:33.486% C
KPH:134.200 M+
VKPH:8.400 C
M20 Basilisk
C*
Kills:93
V. Kills:24 372%
Deaths:14
KDR:6.643
Accuracy:39.519% C*
KPH:20.900 C+
VKPH:5.400 D
M12 Kobalt
M*
Kills:88
V. Kills:1 N/A
Deaths:3
KDR:29.333
Accuracy:34.811% M*
KPH:142.100 A*
VKPH:1.600 D
M12 Kobalt
M++
Kills:76
V. Kills: N/A
Deaths:3
KDR:25.333
Accuracy:25.063% A+
KPH:184.100 M++
VKPH:0 F
M60-G Bulldog
B**
Kills:70
V. Kills:12 N/A
Deaths:8
KDR:8.750
Accuracy:40.038% B+
KPH:45.500 B**
VKPH:7.800 B+
M20 Basilisk
C+
Kills:67
V. Kills:29 223%
Deaths:18
KDR:3.722
Accuracy:42.693% B+
KPH:20 C+
VKPH:8.700 C+
Kills:741 (0 + 741)
Deaths:67
KDR:11.060
VKDR:1.463
Vehicle Kills:98
Kill Difference:674
Playtime:13.926 hours
Usage:0%
Score:0.326m
Score/min:390
Driving Accuracy:N/A%
Gunner Accuracy:42.693%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B**
Kills:911
V. Kills:109 N/A
Deaths:297
KDR:3.067
Accuracy:34.753% D*
KPH:43.900 B**
VKPH:5.300 C+
S12 Renegade
B+
Kills:182
V. Kills: N/A
Deaths:23
KDR:7.913
Accuracy:43.775% C++
KPH:69.100 B+
VKPH:0 D--
M12 Kobalt-F
C*
Kills:77
V. Kills:1 N/A
Deaths:29
KDR:2.655
Accuracy:23.095% C*
KPH:27.300 C+
VKPH:0.400 D-
Kills:1,170 (1,170 + 0)
Deaths:349
KDR:3.352
VKDR:0.315
Vehicle Kills:110
Kill Difference:821
Playtime:26.208 hours
Usage:1%
Score:0.260m
Score/min:166
Driving Accuracy:23.095%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS-11C 26,75626,4754,1326.407S2.4840.434%M*24.604%B**156.5S1.7M*425169.2h9.2A22.8A
GD-7F 25,65225,3134,7365.345M**1.4239.922%M++23.32%B++134.3S1.8S414188.5h9A22.5B**
LA1 Anchor 24,97224,7594,5805.406B**1.4838.211%A**27.081%C*147.5M**1.3A++514167.9h7.8B**20.3B**
Carnage AR 14,77114,7004,9732.956A0.9736.867%A**17.721%C84MN/A335175h9.9A26.8A
Blitz GD-10 10,11010,0833,6802.74A+1.1930.993%A10.017%D*64.9A++N/A200155.3h11.1B**35.9B*
AF-4 Cyclone 9,2799,2232,2234.149A*0.2238.703%M21.392%B+124.6M**N/A54874h7.7A19.8B**
M30 Mustang AH 9,1128,65137722.947A*19.0268.231%A++N/A186.8S10A+72846.3h3.7B*5.4B*
AF-4G Cyclone 7,3767,3021,6534.417A+0.4940.617%A**28.581%B**197.4M**2S57537h7.3B**18B**
Vortek Rotary 10,4025,7421,5803.634B*0.2937.331%B**1.933%C29.8A24.2A++613192.4h43.5B*116.4B*
NC6A GODSAW 4,4534,4056996.302A*2.3739.598%A++28.104%C++185.1S2A*69623.8h6.6C**16.7B**
Breaker Rocket Pods 5,1114,20723018.291A+14.3663.279%A++1.07%C+175.3B**37.7A++123924h9.9B**15.7B*
GD-66 Claw 4,1364,1191,5872.595A1.3371.319%B**8.57%D--92.6A*N/A36044.5h1.8B**2.5B*
Gauss Rifle Burst 4,1264,0741,0154.014B**0.0939.916%A**34.438%B*121.6M++1.6A*27033.5h8.5B**21.4A
NS-11A 3,8483,8251,0763.555A+0.3739.515%M++29.464%B**106.8M**N/A32635.8h9.7A+24.6A+
C-4 4,8333,7031,4222.604B*1.3224.85%C+N/A89.2C*27.2C+87041.5h1.1B*4.6B+
SAS-R 2,9652,9635045.879B**1.9549.176%A+73.338%B+94.4A**N/A30131.4h1.8B**3.6B**
NS-357 Underboss 2,8982,8771,3822.082B**1.8547.757%A+30.727%A94A++N/A26030.6h3.4B*7.1B**
M20 Mustang 4,7382,5363906.503A++2.5839.816%A+N/A31.1A++27M72381.5h57.2B*143.7B**
NC6 Gauss SAW 2,2232,2007223.047A++0.8830.311%A++20.318%C--67.1A++N/A36032.8h7.4B**24.4B*
NS-44 Commissioner 2,1202,1031,2721.653B++2.2733.271%C20.399%C37.3C++N/A13456.4h3.1B*9.4B+
NCM1 Scattercannon 2,0702,0624524.562B**0.6346.317%B**12.9%D64.2A++N/A28032.1h4.5B*9.7B**
NS-15M AE 2,0292,0073515.718A++1.7938.235%A**32.686%B++149.8M+1.6A*37113.4h8.7B**22.8B**
NS-44G Commissioner 2,0061,9959122.188B*1.7448.144%B**22.657%C+95.9B**N/A31120.8h3B++6.3B+
Titan-150 AP 3,2141,9532029.668B+5.7452.899%B2.611%C+36.3A23.4A++56153.8h3.8B++7.1B*
NS Decimator 2,5411,9347612.541A++1.3967.039%B*2.482%C++59A++18.5B54032.8h3.5B*5.2B**
NS-11P 1,8681,8644823.867A**0.0634.243%A**25.161%B**101.9SN/A47418.3h9.4A+27.5A
NCM1 Scattercannon 1,8011,7934543.949A0.0254.702%A+15.895%C++53.5A**N/A24833.5h6.1B++11.2B*
Razor GD-23 1,7911,7793794.694S0.7737.067%A**17.819%C--99.9SN/A48717.8h8.8B**23.6B**
C150 Dalton 2,4551,6939218.402A++14.4745.132%B+N/A58.4A+26.3C*59529h3.4B++7.6B**
Reaper DMR 1,6711,6685433.072B+0.8635.159%A++19.365%D74.1A++N/A38622.5h7.5B**21.3B**
AC-X11 1,6731,6635083.274A*0.6537.637%A**18.882%D66A++N/A37725.2h7B**18.7B**
MGR-L1 Promise 1,5781,5663075.101M++1.1738.045%M31.929%B**149.1M**1.1B+42510.5h8.8A23.2B**
GD-22S 1,5371,5315302.889B*1.0432.217%A++19.073%D73.3A+N/A33220.9h8.4B**26.1B**
NC1 Gauss Rifle 1,5421,5303674.169M0.2425.851%B++13.333%D*31.5B+N/A18048.6h9.7B**37.4B*
NS-7 PDW 1,5211,5196602.302A++1.6336.601%A*14.417%C--65.2A*N/A27823.3h10.8B**29.4B**
GR-22 1,5101,5024913.059A0.8735.182%A*18.442%C+93.3M++N/A48316.1h9.4A+26.8A
NS-15M1 1,4671,4594313.385A+0.5437.753%M+21.59%C+106.5A**N/A53013.7h9.4B**24.8B**
AF-4A Bandit 1,4651,4594623.158A+0.7737.977%M+18.712%D76.8A++N/A40919h8.6B**22.6B**
Frag Grenade 1,4811,45811458N/A1,454.0758.172%A++N/A972A*15.3A38921.5h2.4A4.2B**
E540 Halberd-H 2,3731,4016322.238A*18.3166.673%A1.856%C+59.9B**41.5M87123.4h4.8B++7.3B**
EM1 1,3731,3703424.006M+0.0836.211%M+20.292%C+120.2M**N/A78911.4h9.2B+25.4B**
AF-19 Mercenary 1,3571,3455302.538A*1.3928.731%A17.398%D30.8B++N/A23043.7h9.2B**32.1B*
EM6 1,3151,3113663.582A0.3534.429%A**19.222%D104MN/A59312.6h7.7A22.4B**
LA39 Bruiser 1,3241,3113633.612A*0.3281.391%A++13.349%C144.1S1.4A**5409.1h1.8B**2.3B*
L100 Python HESH 1,3991,2916619.561B*15.6358.713%B**1.317%C96.3A++8.1C+45913.4h2.1A3.5A
MGR-S1 Gladius 1,2751,2613114.055A++0.1340.145%A**28.311%B*135.6M**1.5A*4229.3h6.8B**16.9B**
MKV Suppressed 1,2591,2553094.061M**0.1337.829%A**19.442%C+81.5A*N/A40415.4h11.1B*29.4B*
NS-11CB 1,2681,2541697.42S3.4942.414%M*26.794%B*241.2S2.7S7755.2h9B**21.3B*
Mauler S6 1,2631,2535692.202B**1.7352.485%A8.619%D**57.2A++N/A22621.9h3.7B**7B**
Mag-Cutter 1,2501,24346,7900.027C*3.9037.354%B++1.689%D0.7C++N/A31776.9h1.7B*4.5B++
NSX Daimyo 1,2351,2352036.084B*2.1654.807%A*96.194%B++158.3M**N/A3957.8h1.8B**3.4B**
NC05 Jackhammer 1,2251,2223593.404A*0.5252.319%B**13.421%C121M*N/A71610.1h3.7B**7.1B++
NC6S Gauss SAW S 1,2251,2172245.433M*1.5135.839%A*26.705%B+144.9S1B**6168.4h8.1B**22.7B*
NS-15M2 1,2201,2112444.963A++1.0436.027%A*31.379%B++116.4MN/A34610.4h9.3B**25.8B**
AF-4AE Cyclone 1,2221,2062025.97S2.0444.714%M*27.363%C*231.9S3.1S8475.2h7.4B**16.7B**
GR-22AE 1,2071,1982644.538A++0.6141.759%M+31.469%B++187.2S1.4A4106.4h8.6A20.6A
Gauss Compact S 1,1721,1713363.485M+0.4436.953%M18.19%C+69.7M*N/A34516.8h7.9B**21.4B**
19A Fortuna 1,1761,1693043.845A*0.0834.184%A++22.498%B86A*N/A26113.6h8.4B++24.4B**
Gauss Compact Burst 1,1671,1672734.275A0.3535.584%A++20.051%D105.1A**N/A53511.1h8.3B**23.2B**
LA3 Desperado 1,1701,1647671.518B++2.4133.333%B*18.729%C+48.3B++N/A26524.1h7.1B*21.3B*
Gauss Prime 1,1731,1642754.233A*0.3134.916%A*18.729%D117.6M*N/A4539.9h9B**25.9A
Tempest 1,1711,1642644.409M0.4834.5%A*17.698%C--103.9A*N/A35411.2h8.9B++25.9B**
NC9 A-Tross 1,1651,1613783.071A++0.8636.331%A*18.432%D-81.2A*N/A63814.3h7.4A20.4A
Titan-150 HEAT 1,3881,08610210.647B**6.7250.506%B+1.75%D42.4A*11.8B++36725.6h3A5.9A
Bouncing Betty 1,0601,0601347.91A3.9876.261%M**N/A271.8M++N/A9453.9h1.4A+1.9A++
M40 Fury-H 9699232143.952A**40.0246.95%B*N/A192.3A**9.6C8034.8h3.4A7.2A+
M40 Fury-F 1,0209112973.067B*0.8634.753%D*N/A43.8B**5.2C+16720.8h3.9B**11.1B*
C75 Viper 9808943525.543S21.6246.958%B**N/A131.5S12.6B**8996.8h4A++8.6A+
AP30 Shredder 1,1967953324.091M20.1628.63%C1.132%D51B**25.7B*67415.6h46.6B*162.8B*
NS-30 Vandal 6906881783.865A0.0645.13%A*16.279%D*95.6MN/A5627.2h4.3B**9.5B**
Heartstring 6926854511.519B+2.4147.902%B20.73%C--50.7A+N/A21313.5h2.6B5.3B++
Warden 6526492762.351A1.5840.561%A*21.418%C-73.8M*N/A3388.8h6.2B**15.2B**
L100 Python AP 9846356310.079B**6.1558.652%B+3.622%B+55.2A++30.3A*80011.5h4.1B**7B**
C85 Canister-H 5495262719.481B+15.5562.917%A9.886%C276.8M++12.1B**12091.9h4.5B*7.1B**
LA8 Rebel 4994934241.163B2.7621.945%D*15.416%D22.5CN/A8521.9h5.2B++23.5C+
E540 Halberd 7324873613.528B++9.6047.438%B3.901%B+38B*19.1B*84112.8h4.6B*9.8B*
NS Baron G5 4634621552.981A**0.9558.139%A+12.121%C--81.1A**N/A3845.7h3.5B**6C++
L105 Zephyr 5424603513.143C**9.2247.553%B++N/A73B++13B*3346.3h4.5B**9.5B*
NC4 Mag-Shot 4314242231.901A+2.0326.054%C+16.509%C-38.9B*N/A21210.9h5.7B*22C++
NSX Tengu 4164151303.192A++0.7451.498%A*34.458%A*138.3M*N/A3733h8A15.6B**
Rocklet Rifle 5823921113.532S0.4056.261%B+2.296%A*51.6A*25C++4667.6h27B*48B*
Shrike 5533873531.096B++2.8357.19%C++1.809%D24.3C+10.4C47515.9h5.4B++9.4B++
Carver 3573571,8390.194C**3.7340.804%A25.77%A6.2C++N/A2457.2h1.3B3.1B+
AF-34 Mattock 322319447.25A3.3239.781%B++20.69%B**102.9M++1B*4133.1h4.3B**10.9B**
AF-18 Stalker 3173161292.45B**1.4829.431%B+14.241%D-54.5B**N/A2575.8h10.7B++36.5B+
AF-34 Mattock 313309447.023A3.1045.054%B*19.741%B+99.7M++1.3A+4063.1h5B*11.1B**
Spear Anti-Vehicle Phalanx Turret 442295319.516B+5.5960.848%A++3.051%C--101.7M**50.7M+15622.9h5.4B*8.9B**
MANA Anti-Vehicle Turret 5622921322.212S1.7255.734%DN/A2920S2700S20934450.1h6.6S11.9B*
Tank Mine 474271873.115C**0.8164.66%A**N/A79.7C--59.7C+13963.4h2.7D*4.2A
NSX Tomoe 271268446.091A*2.1641.252%A**41.418%B+116.5M++1.3M3712.3h10.3B**24.8B**
M60-A Bulldog 291265466.25A++62.3249.332%B+2.264%C+85.5A*8.4A+6733.1h3.2A++6.5A
Enforcer ML85 401257279.519B**5.5942.028%C++3.113%B++32.1B**18C*6308h7.8A+18.6A
Gauss Rifle S 250245743.311A*0.6237.284%A**20.816%C++84.5M++1.7B**3132.9h9.3B*25.1B**
NSX Yumi 243239972.464B++1.4636.907%A*38.494%A99.6M+1.7B+2972.4h8.7B**23.6B**
M40 Fury 2602351813.056A9.1336.995%C*N/A87A+9.3C+4982.7h6.4A17.4B**
Titan-150 HESH 2412241317.231B++13.3047.354%C+1.339%C-33.9C2.6D*1966.6h2.3A4.8B*
M60-A Bulldog 241223374.333A++70.4152.534%B++2.242%C+76.9A++6.2B++6462.9h3.4B**6.5B**
Auraxium Mag-Cutter 2232224,2900.052B+3.8827.961%C+2.252%D1.8B++N/A5123.9h1.6B*5.6B+
Anti-Vehicle Grenade 2472171217N/A213.0755.258%B+N/A434C*60C-35000.5h4.7B+8.6B+
Impetus 214214643.344B*0.5843.921%A+29.907%C*97.3A**N/A4942.2h3.6B**8.2B**
NS-45 Pilot 2112071012.05B+1.8834.818%B+33.816%B**94.1A1.8A*2412.2h5.5B*15.8B*
AF-57 Piston 193193712.718A1.2149.962%B*12.953%C83.9A*N/A6112.3h3.4B*6.7B++
Sticky Grenade 1851851185N/A181.0768.243%A++N/A1850A++N/A126740.1h1.1B**1.6B*
LA80 185185257.4B**3.4748.848%B**77.297%C+97.4MN/A4241.9h1.7B**3.5B**
S12 Renegade 182182237.913B**3.9943.775%C++2.747%D70B+N/A2262.6h3.1B7B+
NC14 Bolt Driver 174174852.047C*1.8834.225%C+66.667%D-29.5B+N/A3375.9h2.6C++7.5C*
CAS30 Tank Buster 3301721301.323C*2.6034.628%D--N/A8.3C++7.6C++22420.7h30B86.6B+
EM4 Longshot 158158423.762C*0.1741.103%C**73.418%D49.4B**N/A3263.2h2.1C*5.1B
The Slasher 1551553,2740.047C+3.8828.555%C-1.29%D*1.7CN/A591.2h1.6B*5.5C+
NC12 Sweeper 150150662.273B**1.6552.031%B**8.667%D*57.7A+N/A3052.6h3.6B*6.9B*
NC08 Mag-Scatter 149148771.922B2.0146.793%D14.189%C61.7AN/A2692.4h3.4B++7.2B
NSX Tanto 142141226.409S2.4839.219%A**34.043%A128.2M**N/A4821.1h10.5B++26.9B+
M60-A Bulldog 144126158.4B+4.4733.683%C+N/A43.4C**6.2C+7922.9h5.1B+15.2B
NSX-P Tanto 118115244.792S0.8641.397%M++27.826%B164.3S4.3S8130.7h9A21.8A
M40 Fury 119112337.333S33.4133.486%C2.679%B*140M++8.8C6970.8h4.6A+13.7A
NS Baron G5AE 111111254.44M+0.5163.636%A++13.514%C111A**N/A4381h3.8B+5.9C++
Hawk GD-68 1851031810.569C+3.3660.221%CN/A9D7.1D32111.5h9C14.9C
NS-10 Burster 164100751.333B+2.5938.24%A2%D--7B*4.5B+13914.2h113.5B**296.7B**
NSX-P Naginata 9898175.765M*1.8435.489%M38.776%A163.3SN/A8430.6h7.4A+21A
NS-10 Burster 14995781.218C**2.7138.946%A3.158%D6.6B+3.7C+11914.5h119.9B**307.9B**
M20 Basilisk 11793146.643A++2.7239.519%C*5.376%C+21.1C++5.5D2764.4h60.6B**153.4B**
MGR-M1 Bishop 9392283.286B**0.6446.625%A*31.522%C++92M++1B++7171h4.1A+8.7A
M12 Kobalt 8988329.333A+25.4134.811%M*15.909%D146.7A**1.7D5990.6h13.7B**39.5B**
NC15 Phoenix 180881300.677C3.2545.831%D*N/A11.9C12.4C++3277.4h7.6B*16.5B+
NCM2 Falcon 11085551.545B+2.3840.219%C++5.882%B+17.3B+5.1C*2934.9h7.8B++19.4B+
Tomcat A2AM Pods 15281165.063B1.1477.913%C+N/A30D26.3C--9872.7h7.9C**10.2C**
M12 Kobalt-F 7877292.655B+1.2723.095%C*5.195%D27.5C+N/A1012.8h10.2B++44.3B++
M96 Mjolnir-H 12477515.4M**11.4757.645%B*N/A64.2B*39.2B+4971.2h32.6B+56.6B++
Hardlight Dagger 77772,3720.032C+3.9034.307%B+2.597%D0.9C+N/A386.2h1.8B++5.3B+
M12 Kobalt 7676325.333A+21.4125.063%A+11.842%D**190M*N/A6660.4h9.2A+36.8B**
MANA Anti-Personnel Turret 7473213.476N/A0.4525.654%UN/A730U10U5450700.1h23.1T*90.1T*
M60-G Bulldog 827088.75A4.8240.038%B+4.286%B**46.7B**8B+3331.5h6B+14.9B++
M20 Basilisk 9667183.722B+0.2142.693%B+8.955%B**19.7C+8.5C+3293.4h65.5B*153.4B**
NCM2 Falcon 8666501.32B+2.6143.468%C++7.576%A18.9A5.7B2733.5h8.3B**19.1B*
M12 Kobalt 6665232.5A28.5713.634%C6.154%F32.5DN/A1232h13.9B*101.9B+
Hornet Missiles 7464164U60.0765.654%B++1.563%C+320S50B23030.2h4.4A+6.7A+
AF-22 Crow 13263660.955B*2.9768.473%C++1.587%C--9.5D10.5C+2396.6h12.2D--17.9D--
AF-6 Shadow 6060115.455A*1.5345%A++25%C150SN/A7580.4h4.1A9B**
AF-23 Grinder 5959144.214B++0.2949.383%B**20.339%B**73.8MN/A5930.8h4.1A+8.2A
L100 Python HEAT 715696.222C++2.2954.788%B+1.786%D50.9A13.6B+12001.1h4.4B++8B*
M12 Kobalt-H 605669.333D5.4133.42%A*7.143%F-140B+10A*5720.4h18.4C55B+
NS-44L Blackhand 5252301.733B+2.1935.556%D48.077%B+34.7B+N/A1721.5h4B+11.3C++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon485,0697.3h
M20 Wyvern0920h
Anti-Vehicle MANA Turret292992.8h
Nano-Armor Kit556564,51153h
Nanite Revive Grenade02,4680.7h
Nanite Healing Grenade0770h
Medical Kit4,56234,48896.7h
Medical Applicator589242,81527.2h
Restoration Kit881,0441.9h
Motion Spotter71,3611.1h
Recon Detection Device774,81911.2h
Shield Recharging Field75670.3h
Smoke Grenade01030h
Ammunition Package41760.1h
Anti-Infantry MANA Turret122950.9h

Check the help document for the dictionary if you want to learn more about words used here.


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