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Executor Sweetheart Kakeface[H] Kakeface
NC BR 205

KDR: 3.92

Score: 115m

Last Seen: Feb 7th, 2019 8:31 PM
- OFFLINE - 284.8 hour(s)

Prestige 1, Battle Rank 100 (205 total) - New Conglomerate on Cobalt - Outfit Member of Hydra[H] Hydra
NC outfit on Cobalt

Members: 33
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTMEDICENGINEERHEAVY
PRIMARY WEAPONS NS-11C LA1 Anchor GD-7F Carnage AR Blitz GD-10 AF-4 Cyclone M30 Mustang AH AF-4G Cyclone
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $5,488,137 MLG Score: 4387
Fun Score: N/A
Cheeseburgers Flipped: 488TIME WITH MEDKIT: 3.1%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
37.449%23.133%86656966179,9475.06038-1.141

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.635%3.197M++0.372C**-0.566DHEAD + (~4.41)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.70.697B+8.50.405B14.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.785%1.11%17715101721,1691705845412.4086250%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.903%0.353C**-0.454D0.616

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
54.80.66B+22.40.578B+32.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.525%1.971%411710156,139274321652.23725283%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.434%1.134B**-0.415C---0.573

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.838B++3.30.737B++3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.67%2.44%4201710057,294210728863.46179253%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.417%-0.138C-0.489D0.656

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.40.743B++10.50.733B++19.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.005%79.087%420510174,667314821.48206

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.023%2.099A*0.783B++1.638

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.70.621B+1.80.423B1.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
63.818%9.593%420510177,0263230402.17523

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.054%1.863A++-0.982D--0.679

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.50.735B++2.20.54B+1.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Hydra[H] Hydra
NC outfit on Cobalt

Members: 33
115m232.1%657 (39.4k)608 (36.5k)3.9194254,62464,9654.12083205 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC10221308533.642%19%63902:5463

19% Combat Medic19% Engineer19% Heavy Assault11% Infiltrator30% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 24th, 2012 3:59 PMDec 4th, 2015 9:05 PMFeb 18th, 2019 7:31 AM (1d) (PST)Feb 7th, 2019 6:37 PM (12d) (PST)Feb 7th, 2019 4:31 PM (12d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1222678551.3470.3440.2563.3630.1024387

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
67,31915,99151,328812115202636,503

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3149.5h/131.2d 13,086 48,379 45,909 635.5k 3,823 11,353 19,212 212m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
A**
Kills:24,698
Deaths:4,562
KDR:5.414
Accuracy:38.203% A**
HSR:27.051% C*
NC6A GODSAW
A++
Kills:4,403
Deaths:698
KDR:6.308
Accuracy:39.602% A++
HSR:28.117% C++
NC6 Gauss SAW
A++
Kills:2,200
Deaths:722
KDR:3.047
Accuracy:30.311% A++
HSR:20.318% C--
NS-15M AE
A*
Kills:2,007
Deaths:351
KDR:5.718
Accuracy:38.236% A*
HSR:32.686% B+
MGR-L1 Promise
M
Kills:1,566
Deaths:307
KDR:5.101
Accuracy:38.045% M
HSR:31.929% B**
GD-22S
A++
Kills:1,531
Deaths:530
KDR:2.889
Accuracy:32.217% A++
HSR:19.073% D
NS-15M1
M+
Kills:1,459
Deaths:431
KDR:3.385
Accuracy:37.753% M+
HSR:21.590% C+
EM1
M
Kills:1,370
Deaths:342
KDR:4.006
Accuracy:36.211% M
HSR:20.292% C
EM6
A**
Kills:1,311
Deaths:366
KDR:3.582
Accuracy:34.429% A**
HSR:19.222% D
NC05 Jackhammer
B**
Kills:1,222
Deaths:359
KDR:3.404
Accuracy:52.319% B**
HSR:13.421% C
NC6S Gauss SAW S
A*
Kills:1,217
Deaths:224
KDR:5.433
Accuracy:35.839% A*
HSR:26.705% B+
NS-15M2
A*
Kills:1,187
Deaths:240
KDR:4.946
Accuracy:35.997% A*
HSR:30.918% B++
NSX-P Naginata
A**
Kills:98
Deaths:17
KDR:5.765
Accuracy:35.489% A**
HSR:38.776% B**
Kills:44,269
Deaths (as Heavy Assault):9,149
Deaths (to Heavy Assaults):17,912
KDR:4.83867
Kill Difference:35,120
Playtime:588.764 hours
Usage:19%
Score:23.491m
Score/min:665
Accuracy (listed only):37.281%
HSR (listed only):25.392%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
M*
Kills:26,355
Deaths:4,115
KDR:6.405
Accuracy:40.439% M*
HSR:24.553% B**
GD-7F
M++
Kills:23,503
Deaths:4,451
KDR:5.280
Accuracy:39.951% M++
HSR:23.163% B+
Blitz GD-10
A
Kills:10,083
Deaths:3,680
KDR:2.740
Accuracy:30.993% A
HSR:10.017% D*
AF-4 Cyclone
M
Kills:9,089
Deaths:2,184
KDR:4.162
Accuracy:38.707% M
HSR:21.279% B+
AF-4G Cyclone
A**
Kills:7,011
Deaths:1,583
KDR:4.429
Accuracy:40.609% A**
HSR:28.313% B**
GD-66 Claw
B**
Kills:4,119
Deaths:1,587
KDR:2.595
Accuracy:71.319% B**
HSR:8.570% D--
Razor GD-23
A**
Kills:1,779
Deaths:379
KDR:4.694
Accuracy:37.067% A**
HSR:17.819% C--
AC-X11
A**
Kills:1,663
Deaths:508
KDR:3.274
Accuracy:37.637% A**
HSR:18.882% C--
NS-7 PDW
A*
Kills:1,519
Deaths:660
KDR:2.302
Accuracy:36.601% A*
HSR:14.417% D
AF-4A Bandit
M
Kills:1,459
Deaths:462
KDR:3.158
Accuracy:37.977% M
HSR:18.712% D
AF-19 Mercenary
A
Kills:1,345
Deaths:530
KDR:2.538
Accuracy:28.731% A
HSR:17.398% D
LA39 Bruiser
A++
Kills:1,311
Deaths:363
KDR:3.612
Accuracy:81.391% A++
HSR:13.349% C
MGR-S1 Gladius
A**
Kills:1,259
Deaths:310
KDR:4.061
Accuracy:40.148% A**
HSR:28.276% B*
MKV Suppressed
A*
Kills:1,255
Deaths:309
KDR:4.061
Accuracy:37.829% A*
HSR:19.442% C+
NS-11CB
M++
Kills:1,254
Deaths:169
KDR:7.420
Accuracy:42.414% M++
HSR:26.794% B++
Mauler S6
A
Kills:1,253
Deaths:569
KDR:2.202
Accuracy:52.485% A
HSR:8.619% D**
AF-4AE Cyclone
M*
Kills:1,206
Deaths:202
KDR:5.970
Accuracy:44.714% M*
HSR:27.363% C**
Gauss Compact S
M
Kills:1,171
Deaths:336
KDR:3.485
Accuracy:36.953% M
HSR:18.190% C+
19A Fortuna
A++
Kills:1,169
Deaths:304
KDR:3.845
Accuracy:34.184% A++
HSR:22.498% C**
Gauss Compact Burst
A++
Kills:1,167
Deaths:273
KDR:4.275
Accuracy:35.584% A++
HSR:20.051% D
Tempest
A++
Kills:1,164
Deaths:264
KDR:4.409
Accuracy:34.500% A++
HSR:17.698% C--
NS Baron G5
A+
Kills:462
Deaths:155
KDR:2.981
Accuracy:58.139% A+
HSR:12.121% C--
NSX Tengu
A*
Kills:415
Deaths:130
KDR:3.192
Accuracy:51.498% A*
HSR:34.458% A*
AF-57 Piston
B**
Kills:193
Deaths:70
KDR:2.757
Accuracy:49.962% B**
HSR:12.953% C
NC12 Sweeper
B**
Kills:150
Deaths:66
KDR:2.273
Accuracy:52.031% B**
HSR:8.667% D*
NSX Tanto
A**
Kills:141
Deaths:22
KDR:6.409
Accuracy:39.219% A**
HSR:34.043% A
NSX-P Tanto
M++
Kills:115
Deaths:24
KDR:4.792
Accuracy:41.397% M++
HSR:27.826% B+
NS Baron G5AE
A++
Kills:111
Deaths:25
KDR:4.440
Accuracy:63.636% A++
HSR:13.514% C
Kills:101,721
Deaths (as Light Assault):23,730
Deaths (to Light Assaults):12,007
KDR:4.2866
Kill Difference:77,991
Playtime:934.495 hours
Usage:30%
Score:41.871m
Score/min:747
Accuracy (listed only):44.147%
HSR (listed only):19.607%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
M*
Kills:26,355
Deaths:4,115
KDR:6.405
Accuracy:40.439% M*
HSR:24.553% B**
GD-7F
M++
Kills:23,503
Deaths:4,451
KDR:5.280
Accuracy:39.951% M++
HSR:23.163% B+
GD-66 Claw
B**
Kills:4,119
Deaths:1,587
KDR:2.595
Accuracy:71.319% B**
HSR:8.570% D--
Razor GD-23
A**
Kills:1,779
Deaths:379
KDR:4.694
Accuracy:37.067% A**
HSR:17.819% C--
AC-X11
A**
Kills:1,663
Deaths:508
KDR:3.274
Accuracy:37.637% A**
HSR:18.882% C--
AF-4A Bandit
M
Kills:1,459
Deaths:462
KDR:3.158
Accuracy:37.977% M
HSR:18.712% D
AF-19 Mercenary
A
Kills:1,345
Deaths:530
KDR:2.538
Accuracy:28.731% A
HSR:17.398% D
LA39 Bruiser
A++
Kills:1,311
Deaths:363
KDR:3.612
Accuracy:81.391% A++
HSR:13.349% C
NS-11CB
M++
Kills:1,254
Deaths:169
KDR:7.420
Accuracy:42.414% M++
HSR:26.794% B++
Mauler S6
A
Kills:1,253
Deaths:569
KDR:2.202
Accuracy:52.485% A
HSR:8.619% D**
Gauss Compact S
M
Kills:1,171
Deaths:336
KDR:3.485
Accuracy:36.953% M
HSR:18.190% C+
19A Fortuna
A++
Kills:1,169
Deaths:304
KDR:3.845
Accuracy:34.184% A++
HSR:22.498% C**
Gauss Compact Burst
A++
Kills:1,167
Deaths:273
KDR:4.275
Accuracy:35.584% A++
HSR:20.051% D
Warden
A*
Kills:649
Deaths:276
KDR:2.351
Accuracy:40.561% A*
HSR:21.418% C-
NS Baron G5
A+
Kills:462
Deaths:155
KDR:2.981
Accuracy:58.139% A+
HSR:12.121% C--
AF-57 Piston
B**
Kills:193
Deaths:70
KDR:2.757
Accuracy:49.962% B**
HSR:12.953% C
NC12 Sweeper
B**
Kills:150
Deaths:66
KDR:2.273
Accuracy:52.031% B**
HSR:8.667% D*
NSX Tanto
A**
Kills:141
Deaths:22
KDR:6.409
Accuracy:39.219% A**
HSR:34.043% A
NSX-P Tanto
M++
Kills:115
Deaths:24
KDR:4.792
Accuracy:41.397% M++
HSR:27.826% B+
NS Baron G5AE
A++
Kills:111
Deaths:25
KDR:4.440
Accuracy:63.636% A++
HSR:13.514% C
MGR-M1 Bishop
A*
Kills:92
Deaths:28
KDR:3.286
Accuracy:46.625% A*
HSR:31.522% C++
Kills:69,461
Deaths (as Engineer):14,712
Deaths (to Engineers):12,947
KDR:4.72138
Kill Difference:54,749
Playtime:594.637 hours
Usage:19%
Score:19.080m
Score/min:535
Accuracy (listed only):46.081%
HSR (listed only):19.079%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
A**
Kills:14,700
Deaths:4,973
KDR:2.956
Accuracy:36.867% A**
HSR:17.721% C-
Blitz GD-10
A
Kills:10,083
Deaths:3,680
KDR:2.740
Accuracy:30.993% A
HSR:10.017% D*
AF-4 Cyclone
M
Kills:9,089
Deaths:2,184
KDR:4.162
Accuracy:38.707% M
HSR:21.279% B+
AF-4G Cyclone
A**
Kills:7,011
Deaths:1,583
KDR:4.429
Accuracy:40.609% A**
HSR:28.313% B**
GD-66 Claw
B**
Kills:4,119
Deaths:1,587
KDR:2.595
Accuracy:71.319% B**
HSR:8.570% D--
Gauss Rifle Burst
A**
Kills:4,049
Deaths:1,010
KDR:4.009
Accuracy:39.881% A**
HSR:34.354% B*
NS-11A
M++
Kills:3,825
Deaths:1,076
KDR:3.555
Accuracy:39.515% M++
HSR:29.464% B**
NS-11P
A**
Kills:1,864
Deaths:482
KDR:3.867
Accuracy:34.243% A**
HSR:25.161% B**
Reaper DMR
A++
Kills:1,668
Deaths:543
KDR:3.072
Accuracy:35.159% A++
HSR:19.365% D
NC1 Gauss Rifle
B+
Kills:1,530
Deaths:367
KDR:4.169
Accuracy:25.851% B+
HSR:13.333% D*
NS-7 PDW
A*
Kills:1,519
Deaths:660
KDR:2.302
Accuracy:36.601% A*
HSR:14.417% D
GR-22
A*
Kills:1,502
Deaths:491
KDR:3.059
Accuracy:35.182% A*
HSR:18.442% C+
LA39 Bruiser
A++
Kills:1,311
Deaths:363
KDR:3.612
Accuracy:81.391% A++
HSR:13.349% C
MGR-S1 Gladius
A**
Kills:1,259
Deaths:310
KDR:4.061
Accuracy:40.148% A**
HSR:28.276% B*
MKV Suppressed
A*
Kills:1,255
Deaths:309
KDR:4.061
Accuracy:37.829% A*
HSR:19.442% C+
Mauler S6
A
Kills:1,253
Deaths:569
KDR:2.202
Accuracy:52.485% A
HSR:8.619% D**
AF-4AE Cyclone
M*
Kills:1,206
Deaths:202
KDR:5.970
Accuracy:44.714% M*
HSR:27.363% C**
GR-22AE
M+
Kills:1,198
Deaths:264
KDR:4.538
Accuracy:41.759% M+
HSR:31.469% B++
Tempest
A++
Kills:1,164
Deaths:264
KDR:4.409
Accuracy:34.500% A++
HSR:17.698% C--
Gauss Prime
A*
Kills:1,164
Deaths:275
KDR:4.233
Accuracy:34.916% A*
HSR:18.729% D
NC9 A-Tross
A*
Kills:1,161
Deaths:378
KDR:3.071
Accuracy:36.331% A*
HSR:18.432% D-
NS Baron G5
A+
Kills:462
Deaths:155
KDR:2.981
Accuracy:58.139% A+
HSR:12.121% C--
NSX Tengu
A*
Kills:415
Deaths:130
KDR:3.192
Accuracy:51.498% A*
HSR:34.458% A*
Gauss Rifle S
A*
Kills:245
Deaths:74
KDR:3.311
Accuracy:37.284% A*
HSR:20.816% C+
NSX Yumi
A*
Kills:239
Deaths:97
KDR:2.464
Accuracy:36.907% A*
HSR:38.494% A
AF-57 Piston
B**
Kills:193
Deaths:70
KDR:2.757
Accuracy:49.962% B**
HSR:12.953% C
NC12 Sweeper
B**
Kills:150
Deaths:66
KDR:2.273
Accuracy:52.031% B**
HSR:8.667% D*
NS Baron G5AE
A++
Kills:111
Deaths:25
KDR:4.440
Accuracy:63.636% A++
HSR:13.514% C
Kills:73,745
Deaths (as Combat Medic):22,187
Deaths (to Combat Medics):8,139
KDR:3.32379
Kill Difference:51,558
Playtime:603.498 hours
Usage:19%
Score:20.359m
Score/min:562
Accuracy (listed only):43.516%
HSR (listed only):20.173%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
A
Kills:10,083
Deaths:3,680
KDR:2.740
Accuracy:30.993% A
HSR:10.017% D*
AF-4 Cyclone
M
Kills:9,089
Deaths:2,184
KDR:4.162
Accuracy:38.707% M
HSR:21.279% B+
AF-4G Cyclone
A**
Kills:7,011
Deaths:1,583
KDR:4.429
Accuracy:40.609% A**
HSR:28.313% B**
SAS-R
A+
Kills:2,919
Deaths:502
KDR:5.815
Accuracy:49.157% A+
HSR:73.039% B+
NS-357 Underboss
A
Kills:2,850
Deaths:1,370
KDR:2.080
Accuracy:47.770% A
HSR:30.772% A
NS-44 Commissioner
C
Kills:2,103
Deaths:1,272
KDR:1.653
Accuracy:33.271% C
HSR:20.399% C
NS-44G Commissioner
B*
Kills:1,982
Deaths:908
KDR:2.183
Accuracy:48.101% B*
HSR:22.654% C+
NS-7 PDW
A*
Kills:1,519
Deaths:660
KDR:2.302
Accuracy:36.601% A*
HSR:14.417% D
MGR-S1 Gladius
A**
Kills:1,259
Deaths:310
KDR:4.061
Accuracy:40.148% A**
HSR:28.276% B*
MKV Suppressed
A*
Kills:1,255
Deaths:309
KDR:4.061
Accuracy:37.829% A*
HSR:19.442% C+
NSX Daimyo
A++
Kills:1,235
Deaths:203
KDR:6.084
Accuracy:54.807% A++
HSR:96.194% B++
AF-4AE Cyclone
M*
Kills:1,206
Deaths:202
KDR:5.970
Accuracy:44.714% M*
HSR:27.363% C**
LA3 Desperado
B*
Kills:1,164
Deaths:767
KDR:1.518
Accuracy:33.333% B*
HSR:18.729% C+
Tempest
A++
Kills:1,164
Deaths:264
KDR:4.409
Accuracy:34.500% A++
HSR:17.698% C--
NS-30 Vandal
A*
Kills:688
Deaths:178
KDR:3.865
Accuracy:45.130% A*
HSR:16.279% D*
LA8 Rebel
D-
Kills:493
Deaths:424
KDR:1.163
Accuracy:21.945% D*
HSR:15.416% D-
NC4 Mag-Shot
C+
Kills:424
Deaths:223
KDR:1.901
Accuracy:26.054% C+
HSR:16.509% C-
NSX Tengu
A*
Kills:415
Deaths:130
KDR:3.192
Accuracy:51.498% A*
HSR:34.458% A*
AF-18 Stalker
B
Kills:316
Deaths:129
KDR:2.450
Accuracy:29.431% B
HSR:14.241% D-
NSX Tomoe
A**
Kills:268
Deaths:44
KDR:6.091
Accuracy:41.252% A**
HSR:41.418% B+
Impetus
A+
Kills:214
Deaths:64
KDR:3.344
Accuracy:43.921% A+
HSR:29.907% C*
NS-45 Pilot
B**
Kills:207
Deaths:101
KDR:2.050
Accuracy:34.818% B+
HSR:33.816% B**
LA80
B**
Kills:181
Deaths:25
KDR:7.240
Accuracy:49.060% B**
HSR:76.796% C+
NC14 Bolt Driver
C+
Kills:174
Deaths:85
KDR:2.047
Accuracy:34.225% C+
HSR:66.667% D-
EM4 Longshot
C*
Kills:158
Deaths:42
KDR:3.762
Accuracy:41.103% C*
HSR:73.418% D
NC08 Mag-Scatter
C
Kills:148
Deaths:77
KDR:1.922
Accuracy:46.793% C--
HSR:14.189% C
AF-6 Shadow
A++
Kills:60
Deaths:11
KDR:5.455
Accuracy:45% A++
HSR:25% C
NS-44L Blackhand
B+
Kills:52
Deaths:30
KDR:1.733
Accuracy:35.556% D
HSR:48.077% B+
Kills:48,637
Deaths (as Infiltrator):15,777
Deaths (to Infiltrators):8,575
KDR:3.08278
Kill Difference:32,860
Playtime:355.613 hours
Usage:11%
Score:8.089m
Score/min:379
Accuracy (listed only):39.869%
HSR (listed only):33.385%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
B**
Kills:2,062
Deaths:452
KDR:4.562
Accuracy:46.317% B**
HSR:12.900% D
NCM1 Scattercannon
A++
Kills:1,793
Deaths:454
KDR:3.949
Accuracy:54.702% A++
HSR:15.895% C++
AF-34 Mattock
B**
Kills:319
Deaths:44
KDR:7.250
Accuracy:39.781% B++
HSR:20.690% B**
AF-34 Mattock
B**
Kills:309
Deaths:44
KDR:7.023
Accuracy:45.054% B**
HSR:19.741% B+
NS-10 Burster
A
Kills:100
Deaths:75
KDR:1.333
Accuracy:38.240% A
HSR:2% D*
NS-10 Burster
A
Kills:95
Deaths:78
KDR:1.218
Accuracy:38.946% A
HSR:3.158% D
NCM2 Falcon
B+
Kills:85
Deaths:55
KDR:1.545
Accuracy:40.219% C++
HSR:5.882% B+
NCM2 Falcon
A
Kills:66
Deaths:50
KDR:1.320
Accuracy:43.468% C*
HSR:7.576% A
AF-23 Grinder
B**
Kills:59
Deaths:14
KDR:4.214
Accuracy:49.383% B**
HSR:20.339% B**
Kills:4,888
Deaths (as MAX Suit):633
Deaths (to MAX Suits):3,525
KDR:7.72196
Kill Difference:4,255
Playtime:61.132 hours
Usage:2%
Score:2.074m
Score/min:565
Accuracy (listed only):44.012%
HSR (listed only):12.020%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
M**
Kills:8,512
V. Kills:459 N/A
Deaths:368
KDR:23.130
Accuracy:68.211% A++
KPH:186.400 M**
VKPH:10.100 A+
Vortek Rotary
A++
Kills:5,742
V. Kills:4,660 123%
Deaths:1,580
KDR:3.634
Accuracy:37.331% B**
KPH:29.900 A
VKPH:24.200 A++
Breaker Rocket Pods
A++
Kills:4,207
V. Kills:904 465%
Deaths:230
KDR:18.291
Accuracy:63.279% A++
KPH:175.400 B**
VKPH:37.700 A++
M20 Mustang
M
Kills:2,536
V. Kills:2,202 115%
Deaths:390
KDR:6.503
Accuracy:39.816% A+
KPH:31.100 A++
VKPH:27 M
Tomcat A2AM Pods
D
Kills:81
V. Kills:71 113%
Deaths:16
KDR:5.063
Accuracy:77.913% C
KPH:29.700 D
VKPH:26 D
Hornet Missiles
S
Kills:64
V. Kills:10 N/A
Deaths:1
KDR:64
Accuracy:65.654% B++
KPH:352.300 S
VKPH:55 B+
Kills:21,142 (16,790 + 0)
Deaths:2,585
KDR:8.179
VKDR:3.213
Vehicle Kills:8,306
Kill Difference:18,557
Playtime:346.437 hours
Usage:11%
Score:14.581m
Score/min:701
Piloting Accuracy:39.816%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A++
Kills:1,693
V. Kills:762 222%
Deaths:92
KDR:18.402
Accuracy:45.132% B+
KPH:58.300 A++
VKPH:26.300 C*
AP30 Shredder
B**
Kills:795
V. Kills:401 198%
Deaths:33
KDR:24.091
Accuracy:28.630% C+
KPH:50.900 B**
VKPH:25.700 B*
L105 Zephyr
B*
Kills:460
V. Kills:82 N/A
Deaths:35
KDR:13.143
Accuracy:47.553% B++
KPH:73.100 B++
VKPH:13 B*
CAS30 Tank Buster
C++
Kills:172
V. Kills:158 108%
Deaths:130
KDR:1.323
Accuracy:34.628% D--
KPH:8.300 C++
VKPH:7.600 C++
Kills:3,120 (172 + 2,948)
Deaths:290
KDR:10.759
VKDR:4.838
Vehicle Kills:1,403
Kill Difference:2,830
Playtime:71.623 hours
Usage:2%
Score:2.073m
Score/min:482
Piloting Accuracy:34.628%
Gunner Accuracy:47.553%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:1,291
V. Kills:108 N/A
Deaths:66
KDR:19.561
Accuracy:58.713% B**
KPH:96.400 A++
VKPH:8.100 C+
C75 Viper
S
Kills:894
V. Kills:86 N/A
Deaths:35
KDR:25.543
Accuracy:46.958% B**
KPH:131.100 S
VKPH:12.600 A
L100 Python AP
A*
Kills:635
V. Kills:349 181%
Deaths:63
KDR:10.079
Accuracy:58.652% B+
KPH:55.100 A++
VKPH:30.300 A*
L100 Python HEAT
A
Kills:56
V. Kills:15 350%
Deaths:9
KDR:6.222
Accuracy:54.788% B+
KPH:48.700 A
VKPH:13.100 B+
Kills:2,876 (2,876 + 0)
Deaths:173
KDR:16.624
VKDR:3.225
Vehicle Kills:558
Kill Difference:2,703
Playtime:32.895 hours
Usage:1%
Score:1.373m
Score/min:696
Driving Accuracy:54.788%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A++
Kills:1,953
V. Kills:1,261 155%
Deaths:202
KDR:9.668
Accuracy:52.899% B
KPH:36.300 A
VKPH:23.400 A++
Titan-150 HEAT
A*
Kills:1,086
V. Kills:302 358%
Deaths:102
KDR:10.647
Accuracy:50.506% B+
KPH:42.400 A*
VKPH:11.800 B++
E540 Halberd
B*
Kills:487
V. Kills:245 198%
Deaths:36
KDR:13.528
Accuracy:47.438% B
KPH:38.100 B*
VKPH:19.200 B*
Enforcer ML85
B**
Kills:257
V. Kills:144 177%
Deaths:27
KDR:9.519
Accuracy:42.028% C++
KPH:32.100 B**
VKPH:18 C**
Titan-150 HESH
C+
Kills:224
V. Kills:17 N/A
Deaths:13
KDR:17.231
Accuracy:47.354% C+
KPH:34.100 C
VKPH:2.600 D*
M12 Kobalt
C
Kills:65
V. Kills:1 N/A
Deaths:2
KDR:32.500
Accuracy:13.634% C
KPH:31.700 D
VKPH:0.500 D*
Kills:4,072 (3,263 + 809)
Deaths:382
KDR:10.660
VKDR:5.157
Vehicle Kills:1,970
Kill Difference:3,690
Playtime:108.883 hours
Usage:3%
Score:3.418m
Score/min:523
Driving Accuracy:47.354%
Gunner Accuracy:13.634%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
A**
Kills:1,401
V. Kills:972 144%
Deaths:63
KDR:22.238
Accuracy:66.673% A
KPH:59.800 B*
VKPH:41.500 A**
M40 Fury-H
A*
Kills:923
V. Kills:46 N/A
Deaths:21
KDR:43.952
Accuracy:46.950% B++
KPH:191.600 A*
VKPH:9.600 C
C85 Canister-H
M++
Kills:525
V. Kills:23 N/A
Deaths:27
KDR:19.444
Accuracy:62.901% A
KPH:279.300 M++
VKPH:12.200 B*
M96 Mjolnir-H
B**
Kills:77
V. Kills:47 160%
Deaths:5
KDR:15.400
Accuracy:57.645% B**
KPH:65.100 B++
VKPH:39.700 B+
M12 Kobalt-H
A++
Kills:56
V. Kills:4 N/A
Deaths:6
KDR:9.333
Accuracy:33.420% A*
KPH:128.600 C*
VKPH:9.200 A++
Kills:2,982 (0 + 2,982)
Deaths:122
KDR:24.443
VKDR:8.951
Vehicle Kills:1,092
Kill Difference:2,860
Playtime:31.729 hours
Usage:1%
Score:1.643m
Score/min:863
Driving Accuracy:N/A%
Gunner Accuracy:33.420%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:235
V. Kills:25 N/A
Deaths:18
KDR:13.056
Accuracy:36.995% C*
KPH:86.500 A++
VKPH:9.200 C+
M40 Fury
M++
Kills:112
V. Kills:7 N/A
Deaths:3
KDR:37.333
Accuracy:33.486% C
KPH:134.200 M++
VKPH:8.400 C
M20 Basilisk
C*
Kills:93
V. Kills:24 372%
Deaths:14
KDR:6.643
Accuracy:39.519% C*
KPH:20.900 C++
VKPH:5.400 D
M12 Kobalt
M*
Kills:88
V. Kills:1 N/A
Deaths:3
KDR:29.333
Accuracy:34.683% M*
KPH:142.300 A*
VKPH:1.600 D
M12 Kobalt
M*
Kills:76
V. Kills: N/A
Deaths:3
KDR:25.333
Accuracy:25.063% A+
KPH:184.100 M*
VKPH:0 F
M60-G Bulldog
B**
Kills:70
V. Kills:12 N/A
Deaths:8
KDR:8.750
Accuracy:40.038% B++
KPH:45.500 B**
VKPH:7.800 B+
M20 Basilisk
C+
Kills:67
V. Kills:29 223%
Deaths:18
KDR:3.722
Accuracy:42.693% B+
KPH:20 C+
VKPH:8.700 C+
Kills:741 (0 + 741)
Deaths:67
KDR:11.060
VKDR:1.463
Vehicle Kills:98
Kill Difference:674
Playtime:13.922 hours
Usage:0%
Score:0.326m
Score/min:390
Driving Accuracy:N/A%
Gunner Accuracy:42.693%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A
Kills:911
V. Kills:109 N/A
Deaths:297
KDR:3.067
Accuracy:34.753% D*
KPH:43.900 A
VKPH:5.300 C+
S12 Renegade
B+
Kills:182
V. Kills: N/A
Deaths:23
KDR:7.913
Accuracy:43.775% C*
KPH:69.200 B+
VKPH:0 D--
M12 Kobalt-F
C*
Kills:77
V. Kills:1 N/A
Deaths:29
KDR:2.655
Accuracy:23.095% C*
KPH:27.300 C+
VKPH:0.400 D-
Kills:1,170 (1,170 + 0)
Deaths:349
KDR:3.352
VKDR:0.315
Vehicle Kills:110
Kill Difference:821
Playtime:26.203 hours
Usage:1%
Score:0.260m
Score/min:166
Driving Accuracy:23.095%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS-11C 26,63226,3554,1156.405S2.4940.439%M*24.553%B**156.4S1.6M*425168.5h9.2A22.8B**
LA1 Anchor 24,91024,6984,5625.414B**1.4938.203%A**27.051%C*147.5M**1.3A*514167.5h7.8B**20.3B**
GD-7F 23,81523,5034,4515.28M**1.3639.951%M++23.163%B+130.9S1.7M**403179.5h9A22.4B**
Carnage AR 14,77114,7004,9732.956A0.9636.867%A**17.721%C-84A**N/A335175h9.9A26.8A
Blitz GD-10 10,11010,0833,6802.74A++1.1830.993%A10.017%D*64.9A++N/A200155.3h11.1B*35.9B*
AF-4 Cyclone 9,1439,0892,1844.162A*0.2438.707%M21.279%B+123.7M**N/A54373.5h7.7A19.9B**
M30 Mustang AH 8,9718,51236823.13A**19.2168.211%A++N/A186.3M**10A+73045.7h3.7B*5.4B*
AF-4G Cyclone 7,0817,0111,5834.429A++0.5140.609%A**28.313%B**193.7M**1.9M**56836.2h7.4B**18.2B**
Vortek Rotary 10,4025,7421,5803.634B++0.2937.331%B**1.933%C+29.8A24.2A++613192.4h43.5B*116.4B**
NC6A GODSAW 4,4514,4036986.308A*2.3939.602%A++28.117%C++185S2A*69523.8h6.6C*16.6B**
Breaker Rocket Pods 5,1114,20723018.291A++14.3763.279%A++1.07%C+175.3B**37.7A++123924h9.9B**15.7B*
GD-66 Claw 4,1364,1191,5872.595B**1.3271.319%B**8.57%D--92.6A*N/A36044.5h1.8B**2.5B*
Gauss Rifle Burst 4,0994,0491,0104.009B**0.0939.881%A**34.354%B*121.2M++1.5A*26833.4h8.5B**21.4A
NS-11A 3,8483,8251,0763.555A+0.3639.515%M++29.464%B**106.8M**N/A32635.8h9.7A24.6A
C-4 4,8263,6971,4202.604B*1.3224.847%C+N/A89.1C*27.2C+87141.5h1.1B*4.6B+
SAS-R 2,9212,9195025.815B**1.9049.157%A+73.039%B+93.9A**N/A29731.1h1.8B*3.6B**
NS-357 Underboss 2,8712,8501,3702.08B**1.8447.77%A30.772%A93.4A++N/A25830.5h3.4B*7.1B**
M20 Mustang 4,7382,5363906.503A++2.5839.816%A+N/A31.1A++27M72381.5h57.2B*143.7B**
NC6 Gauss SAW 2,2232,2007223.047A++0.8730.311%A++20.318%C--67.1A++N/A35932.8h7.4B*24.4B*
NS-44 Commissioner 2,1202,1031,2721.653B++2.2733.271%C20.399%C37.4C++N/A13456.3h3.1B*9.4B+
NCM1 Scattercannon 2,0702,0624524.562B*0.6446.317%B**12.9%D64.2A++N/A28032.1h4.5B*9.7B**
NS-15M AE 2,0292,0073515.718A++1.8038.236%A*32.686%B+149.8M+1.6A*37013.4h8.7B**22.8B**
NS-44G Commissioner 1,9931,9829082.183B*1.7448.101%B*22.654%C+95.3B*N/A31120.8h3B+6.3B+
Titan-150 AP 3,2141,9532029.668B+5.7552.899%B2.611%C+36.3A23.4A++56153.8h3.8B*7.1B**
NS Decimator 2,5381,9327582.549A++1.3767.076%B*2.484%C++59.1A+18.5C**54032.7h3.5B*5.2B**
NS-11P 1,8681,8644823.867A**0.0534.243%A**25.161%B**101.9SN/A47418.3h9.4A+27.5A
NCM1 Scattercannon 1,8011,7934543.949B**0.0354.702%A++15.895%C++53.5A**N/A24833.5h6.1B++11.2B*
Razor GD-23 1,7911,7793794.694S0.7737.067%A**17.819%C--99.9SN/A48617.8h8.8B**23.6B*
C150 Dalton 2,4551,6939218.402A++14.4845.132%B+N/A58.4A++26.3C*59529h3.4B++7.6B**
Reaper DMR 1,6711,6685433.072B+0.8535.159%A++19.365%D74.1A++N/A38522.5h7.5B**21.3B**
AC-X11 1,6731,6635083.274A**0.6537.637%A**18.882%C--66A++N/A37625.2h7B**18.7B*
MGR-L1 Promise 1,5781,5663075.101M+1.1838.045%M31.929%B**149.1M**1.1B+42310.5h8.8A23.2B**
GD-22S 1,5371,5315302.889B*1.0332.217%A++19.073%D73.3A+N/A33120.9h8.4B**26.1B*
NC1 Gauss Rifle 1,5421,5303674.169M0.2525.851%B+13.333%D*31.5B+N/A18048.6h9.7B**37.4B*
NS-7 PDW 1,5211,5196602.302A++1.6236.601%A*14.417%D65.2A++N/A27823.3h10.8B**29.4B**
GR-22 1,5101,5024913.059A+0.8635.182%A*18.442%C+93.3M+N/A48316.1h9.4A+26.8A
AF-4A Bandit 1,4651,4594623.158A+0.7637.977%M18.712%D76.8A++N/A40919h8.6B*22.6B**
NS-15M1 1,4671,4594313.385A++0.5337.753%M+21.59%C+106.5A**N/A53013.7h9.4B**24.8B**
Frag Grenade 1,4461,42611426N/A1,422.0858.117%A++N/A950.7A*13.3B**38871.5h2.4A4.2B**
E540 Halberd-H 2,3731,4016322.238A*18.3266.673%A1.856%C+59.9B**41.5A**87123.4h4.8B+7.3B**
EM1 1,3731,3703424.006M++0.0936.211%M20.292%C120.2M**N/A78911.4h9.2B+25.4B**
AF-19 Mercenary 1,3571,3455302.538A*1.3828.731%A17.398%D30.8B*N/A22943.7h9.2B**32.1B*
EM6 1,3151,3113663.582A+0.3434.429%A**19.222%D104MN/A59212.6h7.7A22.4B*
LA39 Bruiser 1,3241,3113633.612A*0.3181.391%A++13.349%C144.1S1.4A**5399.1h1.8B**2.3B*
L100 Python HESH 1,3991,2916619.561B++15.6458.713%B**1.317%C96.3A++8.1C+45913.4h2.1A3.5A
MGR-S1 Gladius 1,2731,2593104.061A++0.1440.148%A**28.276%B*135.4M**1.5A**4219.3h6.8B**16.9B*
MKV Suppressed 1,2591,2553094.061M**0.1437.829%A*19.442%C+81.5A*N/A40315.4h11.1B++29.4B*
NS-11CB 1,2681,2541697.42S3.5042.414%M++26.794%B++241.2S2.7S7755.2h9B**21.3B**
Mauler S6 1,2631,2535692.202B**1.7252.485%A8.619%D**57.2A++N/A22621.9h3.7B**7B*
Mag-Cutter 1,2501,24346,7900.027C*3.8937.354%B++1.689%D0.7C++N/A31776.9h1.7B++4.5B+
NSX Daimyo 1,2351,2352036.084B*2.1654.807%A++96.194%B++158.3M**N/A3947.8h1.8B**3.4B**
NC05 Jackhammer 1,2251,2223593.404A++0.5252.319%B**13.421%C121M++N/A71510.1h3.7B**7.1B++
NC6S Gauss SAW S 1,2251,2172245.433M**1.5135.839%A*26.705%B+144.9S1B**6168.4h8.1B**22.7B*
AF-4AE Cyclone 1,2221,2062025.97S2.0544.714%M*27.363%C**231.9S3.1S8475.2h7.4B**16.7B**
GR-22AE 1,2071,1982644.538A++0.6241.759%M+31.469%B++187.2S1.4A4106.4h8.6A20.6A
NS-15M2 1,1961,1872404.946A++1.0335.997%A*30.918%B++115.2A**N/A33710.3h9.3B**25.9B**
Gauss Compact S 1,1721,1713363.485M++0.4336.953%M18.19%C+69.7M++N/A34516.8h7.9B**21.4B**
19A Fortuna 1,1761,1693043.845A*0.0734.184%A++22.498%C**86A*N/A26113.6h8.4B*24.4B**
Gauss Compact Burst 1,1671,1672734.275B**0.3635.584%A++20.051%D105.1A**N/A53511.1h8.3B**23.2B+
LA3 Desperado 1,1701,1647671.518B*2.4033.333%B*18.729%C+48.3B++N/A26424.1h7.1B*21.3B*
Tempest 1,1711,1642644.409M*0.4934.5%A++17.698%C--103.9A*N/A35411.2h8.9B++25.9B**
Gauss Prime 1,1731,1642754.233A*0.3134.916%A*18.729%D117.6M*N/A4539.9h9B**25.9A
NC9 A-Tross 1,1651,1613783.071A++0.8536.331%A*18.432%D-81.2A*N/A63814.3h7.4A20.4A
Titan-150 HEAT 1,3881,08610210.647B**6.7350.506%B+1.75%D42.4A*11.8B++36725.6h3A5.9A
Bouncing Betty 1,0601,0601347.91A3.9976.159%M**N/A271.8M++N/A9443.9h1.4A++1.9A++
M40 Fury-H 9699232143.952M+40.0346.95%B++N/A192.3A*9.6C8034.8h3.4A7.2A+
M40 Fury-F 1,0209112973.067B*0.8534.753%D*N/A43.8A5.2C+16720.8h3.9B**11.1B**
C75 Viper 9808943525.543S21.6246.958%B**N/A131.5S12.6A8986.8h4A++8.6A+
AP30 Shredder 1,1967953324.091M+20.1728.63%C+1.132%D51B**25.7B*67415.6h46.6B*162.8B*
NS-30 Vandal 6906881783.865A0.0545.13%A*16.279%D*95.6MN/A5627.2h4.3B**9.5B**
Heartstring 6926854511.519B2.4047.902%B+20.73%C--50.7A+N/A21313.5h2.6C**5.3B+
Warden 6526492762.351A1.5740.561%A*21.418%C-73.8M*N/A3378.8h6.2B**15.2B**
L100 Python AP 9846356310.079A6.1658.652%B+3.622%B+55.2A++30.3A*80011.5h4.1B**7B**
C85 Canister-H 5485252719.444C**15.5262.901%A9.905%C276.3M++12.1B*12091.9h4.5B*7.1B**
LA8 Rebel 4994934241.163B2.7621.945%D*15.416%D-22.5CN/A8521.9h5.2B++23.5C+
E540 Halberd 7324873613.528B++9.6147.438%B3.901%B+38B*19.1B*84112.8h4.6B*9.8B*
NS Baron G5 4634621552.981A**0.9458.139%A+12.121%C--81.1A*N/A3845.7h3.5B**6C++
L105 Zephyr 5424603513.143B9.2247.553%B++N/A73B++13B*3346.3h4.5B**9.5B*
NC4 Mag-Shot 4314242231.901A++2.0226.054%C+16.509%C-38.9B*N/A21210.9h5.7B**22C++
NSX Tengu 4164151303.192A++0.7351.498%A*34.458%A*138.3M**N/A3703h8A15.6B**
Shrike 5533873531.096B++2.8257.19%C++1.809%D24.3C+10.4C47515.9h5.4B++9.4B++
Rocklet Rifle 5563741083.463S0.4656.02%B+2.406%M49.9A++24.3C+4557.5h27.3B*48.7B*
Carver 3403401,7510.194C**3.7340.637%A24.412%B**6.2C++N/A2454.6h1.3C**3.1B+
AF-34 Mattock 322319447.25A3.3339.781%B++20.69%B**102.9M++1B*4133.1h4.3B**10.9B**
AF-18 Stalker 3173161292.45B**1.4729.431%B14.241%D-54.5B**N/A2575.8h10.7B*36.5B+
AF-34 Mattock 313309447.023A+3.1045.054%B**19.741%B+99.7M++1.3A+4063.1h5B**11.1B**
Spear Anti-Vehicle Phalanx Turret 442295319.516B+5.6060.848%A++3.051%D101.7M**50.7M+15622.9h5.4B*8.9B**
MANA Anti-Vehicle Turret 5622921322.212C++1.7155.734%CN/A2920C2700C++20934450.1h6.6U11.9B*
Tank Mine 474271873.115C**0.8064.66%A*N/A79.7C--59.7C+13953.4h2.7D*4.2A
NSX Tomoe 271268446.091M++2.1741.252%A**41.418%B+116.5M++1.3M3692.3h10.3B**24.8B**
M60-A Bulldog 291265466.25A++62.3349.332%B+2.264%C+85.5A*8.4A++6733.1h3.2A++6.5A
Enforcer ML85 401257279.519B**5.6042.028%C++3.113%B++32.1B**18C**6308h7.8A+18.6A
Gauss Rifle S 250245743.311A*0.6137.284%A*20.816%C+84.5M*1.7B*3092.9h9.3B*25.1B**
NSX Yumi 243239972.464B*1.4636.907%A*38.494%A99.6M1.7B+2972.4h8.7B**23.6A
M40 Fury 2602351813.056A9.1436.995%C*N/A87A++9.3C++4982.7h6.4A17.4B**
Titan-150 HESH 2412241317.231B++13.3147.354%C+1.339%C-33.9C2.6D*1966.6h2.3B**4.8B*
M60-A Bulldog 241223374.333A*70.4152.534%B++2.242%C+76.9A++6.2B++6462.9h3.4A6.5B**
Anti-Vehicle Grenade 2472171217N/A213.0855.258%B+N/A434C**60C-35000.5h4.7B+8.6B+
Impetus 214214643.344B**0.5843.921%A+29.907%C*97.3MN/A4932.2h3.6B**8.2B**
Auraxium Mag-Cutter 2122113,8140.055B++3.8628.783%C+2.37%D1.9B+N/A5111.4h1.6B*5.5B+
NS-45 Pilot 2112071012.05B+1.8734.818%B+33.816%B**94.1A1.8A*2372.2h5.5B*15.8B*
AF-57 Piston 193193702.757A+1.1649.962%B**12.953%C83.9A*N/A6102.3h3.4B*6.7B++
Sticky Grenade 1851851185N/A181.0868.243%A++N/A1850A++N/A126640.1h1.1B**1.6B*
S12 Renegade 182182237.913B*3.9943.775%C*2.747%D-70B+N/A2262.6h3.1B7B+
LA80 181181257.24A3.3249.06%B**76.796%C+95.3A**N/A4241.9h1.7B*3.5B*
NC14 Bolt Driver 174174852.047C++1.8734.225%C+66.667%D-29.5B+N/A3365.9h2.6C*7.5C*
CAS30 Tank Buster 3301721301.323C+2.6034.628%D--N/A8.3C++7.6C++22420.7h30B86.6B+
EM4 Longshot 158158423.762C*0.1641.103%C*73.418%D49.4B**N/A3253.2h2.1C*5.1B
The Slasher 1551553,2740.047C+3.8728.555%C-1.29%D*1.7CN/A591.1h1.6B*5.5B
NC12 Sweeper 150150662.273B**1.6552.031%B**8.667%D*57.7AN/A3042.6h3.6B*6.9B*
NC08 Mag-Scatter 149148771.922B**2.0046.793%C--14.189%C61.7AN/A2692.4h3.4B++7.2B+
NSX Tanto 142141226.409S2.4939.219%A**34.043%A128.2M**N/A4821.1h10.5B++26.9B+
M60-A Bulldog 144126158.4B+4.4833.683%C+N/A43.4B6.2C+7922.9h5.1B+15.2B
NSX-P Tanto 118115244.792S0.8741.397%M++27.826%B+164.3S4.3S8070.7h9A21.8A
M40 Fury 119112337.333S33.4133.486%C2.679%B*140M++8.8C6970.8h4.6A+13.7A
NS Baron G5AE 111111254.44M+0.5263.636%A++13.514%C111A**N/A4381h3.8B+5.9C+
Hawk GD-68 1821011810.558C3.3660.274%CN/A8.8D7D32111.5h9.1C15.2C
NS-10 Burster 164100751.333B++2.5938.24%A2%D*7B*4.5B+13914.2h113.5B**296.7B**
NSX-P Naginata 9898175.765M+1.8535.489%A**38.776%B**163.3SN/A8230.6h7.4A+21A
NS-10 Burster 14995781.218B2.7038.946%A3.158%D6.6B++3.7C+11914.5h119.9B**307.9B**
M20 Basilisk 11793146.643A++2.7239.519%C*5.376%C21.1C++5.5C--2764.4h60.6B**153.4B**
MGR-M1 Bishop 9392283.286B**0.6346.625%A*31.522%C++92M+1B++7021h4.1A8.7B**
M12 Kobalt 8988329.333A+25.4134.683%M*15.909%D146.7A**1.7D5990.6h13.6B**39.3B**
NC15 Phoenix 180881300.677C3.2445.831%D*N/A11.9C+12.4C++3277.4h7.6B*16.5B+
NCM2 Falcon 11085551.545B+2.3740.219%C++5.882%B+17.3B+5.1C**2934.9h7.8B++19.4B+
Tomcat A2AM Pods 15281165.063C**1.1477.913%CN/A30D26.3C--9872.7h7.9C**10.2C**
M12 Kobalt-F 7877292.655B+1.2623.095%C*5.195%D27.5C+N/A1012.8h10.2B+44.3B++
M96 Mjolnir-H 12477515.4M**11.4857.645%B**N/A64.2B++39.2B+4971.2h32.6B56.6B++
Hardlight Dagger 76762,3590.032C+3.8933.827%B+2.632%D0.9C+N/A285.7h1.8B+5.3B
M12 Kobalt 7676325.333A+21.4125.063%A+11.842%D**190M**N/A6580.4h9.2A+36.8B**
MANA Anti-Personnel Turret 7473213.476N/A0.4425.654%UN/A730U10U5415400.1h23.1T*90.1T*
M60-G Bulldog 827088.75A4.8340.038%B++4.286%B*46.7B**8B+3331.5h6B+14.9B++
M20 Basilisk 9667183.722B+0.2042.693%B+8.955%B**19.7C+8.5C+3293.4h65.5B*153.4B**
NCM2 Falcon 8666501.32B+2.6043.468%C*7.576%A18.9A5.7B2733.5h8.3B**19.1B*
M12 Kobalt 6665232.5A28.5813.634%C6.154%F32.5DN/A1232h13.9B**101.9B+
Hornet Missiles 7464164U60.0865.654%B++1.563%C+320S50B+23030.2h4.4A+6.7A+
AF-22 Crow 13263660.955B*2.9668.473%C++1.587%D9.5C-10.5C+2376.6h12.2D--17.9D-
AF-6 Shadow 6060115.455A*1.5445%A++25%C150SN/A7490.4h4.1B**9B**
AF-23 Grinder 5959144.214B++0.2949.383%B**20.339%B**73.8MN/A5930.8h4.1A+8.2A
L100 Python HEAT 715696.222C*2.3054.788%B+1.786%D50.9A+13.6B+11991.1h4.4B++8B*
M12 Kobalt-H 605669.333C-5.4133.42%A*7.143%F-140B+10A*5720.4h18.4C55B+
NS-44L Blackhand 5252301.733B+2.1935.556%D48.077%B+34.7B+N/A1721.5h4B+11.3C++

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit556564,51153h
Restoration Kit881,0411.9h
Motion Spotter71,3611.1h
Spawn Beacon485,0037.3h
M20 Wyvern0920h
Anti-Vehicle MANA Turret292992.8h
Nanite Revive Grenade02,4680.7h
Medical Kit4,46433,80295h
Medical Applicator589242,75227.2h
Nanite Healing Grenade0770h
Recon Detection Device774,81311.2h
Ammunition Package41760.1h
Anti-Infantry MANA Turret122950.9h
Shield Recharging Field75670.3h
Smoke Grenade01030h

Check the help document for the dictionary if you want to learn more about words used here.


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