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Executor Sweetheart Kakeface[H] Kakeface
NC BR 209

KDR: 3.99

Score: 121.3m

Last Seen: Apr 2nd, 2020 8:28 PM
- OFFLINE - 6 hour(s)

Prestige 1, Battle Rank 100 (209 total) - New Conglomerate on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTMEDICENGINEERHEAVY
PRIMARY WEAPONS GD-7F NS-11C LA1 Anchor Carnage AR AF-4 Cyclone Blitz GD-10 M30 Mustang AH AF-4G Cyclone
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $5,993,541 MLG Score: 4791
Fun Score: N/A
Cheeseburgers Flipped: 488TIME WITH MEDKIT: 3.2%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
37.647%23.421%882561220195,5805.1969-1.208

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.64%3.185M++0.36C**-0.538DHEAD + (~4.6)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.50.697B+8.50.408B14

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.9%1.084%18165127122,0481737847312.6859260%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.914%0.385C**-0.454D0.621

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
52.80.674B+21.60.594B+31.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.527%1.971%400712696,140282021652.1773283%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.436%1.114B**-0.352C--0.575

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.837B++3.30.736B++3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.668%2.465%4061712597,302218028873.34954253%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.424%-0.143C-0.496D0.607

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.40.748B++10.50.739B++19.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.72%80.831%406512715,874335421.75082

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.869%2.224A*0.89B*1.546

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.60.639B+1.80.442B1.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
63.848%9.59%406512717,0493431402.0545

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.047%1.832A++-1.012D*0.667

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.50.734B++2.20.541B+1.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
121.3m234.2%675 (40.5k)624 (37.4k)3.98936273,21568,4864.18361209 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC12761485433.955%19.665%66802:5063

19% Combat Medic18% Engineer18% Heavy Assault11% Infiltrator31% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 24th, 2012 3:59 PMDec 4th, 2015 9:05 PMApr 2nd, 2020 4:26 PM (1d) (PST)Apr 2nd, 2020 5:19 PM (1d) (PST)Apr 2nd, 2020 4:28 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1452738721.4050.3520.2763.5260.1004791

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
68,69816,37352,325842117212637,425

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3240h/135d 13,304 53,728 50,541 685.4k 3,894 11,746 19,481 222.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
A**
Kills:25,674
Deaths:4,739
KDR:5.418
Accuracy:38.274% A**
HSR:27.355% C++
NC6A GODSAW
A++
Kills:4,666
Deaths:744
KDR:6.272
Accuracy:39.624% A++
HSR:28.590% C++
NC6 Gauss SAW
A++
Kills:2,256
Deaths:730
KDR:3.090
Accuracy:30.479% A++
HSR:20.612% C--
NS-15M AE
A*
Kills:2,012
Deaths:353
KDR:5.700
Accuracy:38.205% A*
HSR:32.604% B+
MGR-L1 Promise
A**
Kills:1,575
Deaths:308
KDR:5.114
Accuracy:38.021% A**
HSR:32.064% B*
GD-22S
A++
Kills:1,531
Deaths:530
KDR:2.889
Accuracy:32.217% A++
HSR:19.073% D
NS-15M2
A*
Kills:1,500
Deaths:289
KDR:5.190
Accuracy:36.531% A*
HSR:32.800% B++
NS-15M1
M
Kills:1,459
Deaths:432
KDR:3.377
Accuracy:37.730% M
HSR:21.590% C+
EM1
M
Kills:1,383
Deaths:346
KDR:3.997
Accuracy:36.272% M
HSR:20.463% C
EM6
A*
Kills:1,311
Deaths:366
KDR:3.582
Accuracy:34.429% A*
HSR:19.222% D
NC6S Gauss SAW S
A*
Kills:1,217
Deaths:224
KDR:5.433
Accuracy:35.839% A*
HSR:26.705% C**
NSX-P Naginata
A*
Kills:98
Deaths:17
KDR:5.765
Accuracy:35.489% A*
HSR:38.776% B**
Kills:44,682
Deaths (as Heavy Assault):9,078
Deaths (to Heavy Assaults):18,818
KDR:4.92201
Kill Difference:35,604
Playtime:598.958 hours
Usage:18%
Score:24.143m
Score/min:672
Accuracy (listed only):36.092%
HSR (listed only):26.654%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
M++
Kills:32,252
Deaths:5,691
KDR:5.667
Accuracy:39.979% M++
HSR:23.152% B+
NS-11C
M++
Kills:26,999
Deaths:4,199
KDR:6.430
Accuracy:40.384% M++
HSR:24.668% B*
AF-4 Cyclone
M
Kills:11,726
Deaths:2,808
KDR:4.176
Accuracy:39.213% M
HSR:22.881% B+
Blitz GD-10
A
Kills:10,094
Deaths:3,683
KDR:2.741
Accuracy:30.997% A
HSR:10.056% D*
AF-4G Cyclone
M
Kills:7,469
Deaths:1,683
KDR:4.438
Accuracy:40.672% M
HSR:28.692% B**
GD-66 Claw
B**
Kills:4,142
Deaths:1,592
KDR:2.602
Accuracy:71.385% B**
HSR:8.571% D--
Razor GD-23
A**
Kills:1,856
Deaths:390
KDR:4.759
Accuracy:37.202% A**
HSR:18.642% C-
AF-4A Bandit
M
Kills:1,730
Deaths:501
KDR:3.453
Accuracy:38.228% M
HSR:19.827% D
AC-X11
A*
Kills:1,704
Deaths:514
KDR:3.315
Accuracy:37.666% A*
HSR:18.955% D
NS-7 PDW
A*
Kills:1,519
Deaths:660
KDR:2.302
Accuracy:36.601% A*
HSR:14.417% D
AF-19 Mercenary
B**
Kills:1,346
Deaths:531
KDR:2.535
Accuracy:28.735% B**
HSR:17.459% D
LA39 Bruiser
A++
Kills:1,311
Deaths:363
KDR:3.612
Accuracy:81.391% A++
HSR:13.349% C
MGR-S1 Gladius
A*
Kills:1,261
Deaths:311
KDR:4.055
Accuracy:40.145% A*
HSR:28.311% B++
MKV Suppressed
A*
Kills:1,255
Deaths:309
KDR:4.061
Accuracy:37.829% A*
HSR:19.442% C+
NS-11CB
M++
Kills:1,254
Deaths:169
KDR:7.420
Accuracy:42.414% M++
HSR:26.794% B++
Mauler S6
B**
Kills:1,253
Deaths:569
KDR:2.202
Accuracy:52.453% B**
HSR:8.619% D**
AF-4AE Cyclone
M*
Kills:1,206
Deaths:202
KDR:5.970
Accuracy:44.714% M*
HSR:27.363% C*
Gauss Compact Burst
A++
Kills:1,179
Deaths:275
KDR:4.287
Accuracy:35.609% A++
HSR:20.102% D-
Gauss Compact S
A**
Kills:1,173
Deaths:336
KDR:3.491
Accuracy:36.952% A**
HSR:18.159% C+
19A Fortuna
A++
Kills:1,169
Deaths:304
KDR:3.845
Accuracy:34.184% A++
HSR:22.498% C**
Tempest
A*
Kills:1,164
Deaths:264
KDR:4.409
Accuracy:34.500% A*
HSR:17.698% D
NS Baron G5
A
Kills:462
Deaths:155
KDR:2.981
Accuracy:58.139% A
HSR:12.121% D
NSX Tengu
A*
Kills:415
Deaths:130
KDR:3.192
Accuracy:51.498% A*
HSR:34.458% A++
AF-57 Piston
B++
Kills:193
Deaths:72
KDR:2.681
Accuracy:50.115% B++
HSR:12.953% C
NC12 Sweeper
B++
Kills:150
Deaths:66
KDR:2.273
Accuracy:52.031% B++
HSR:8.667% D*
NSX Tanto
A*
Kills:141
Deaths:22
KDR:6.409
Accuracy:39.219% A*
HSR:34.043% B**
NSX-P Tanto
M+
Kills:115
Deaths:24
KDR:4.792
Accuracy:41.397% M+
HSR:27.826% C*
NS Baron G5AE
A+
Kills:111
Deaths:25
KDR:4.440
Accuracy:63.636% A+
HSR:13.514% C-
Kills:114,649
Deaths (as Light Assault):25,848
Deaths (to Light Assaults):12,848
KDR:4.43551
Kill Difference:88,801
Playtime:1,000.515 hours
Usage:31%
Score:46.543m
Score/min:775
Accuracy (listed only):44.189%
HSR (listed only):19.758%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
M++
Kills:32,252
Deaths:5,691
KDR:5.667
Accuracy:39.979% M++
HSR:23.152% B+
NS-11C
M++
Kills:26,999
Deaths:4,199
KDR:6.430
Accuracy:40.384% M++
HSR:24.668% B*
GD-66 Claw
B**
Kills:4,142
Deaths:1,592
KDR:2.602
Accuracy:71.385% B**
HSR:8.571% D--
Razor GD-23
A**
Kills:1,856
Deaths:390
KDR:4.759
Accuracy:37.202% A**
HSR:18.642% C-
AF-4A Bandit
M
Kills:1,730
Deaths:501
KDR:3.453
Accuracy:38.228% M
HSR:19.827% D
AC-X11
A*
Kills:1,704
Deaths:514
KDR:3.315
Accuracy:37.666% A*
HSR:18.955% D
AF-19 Mercenary
B**
Kills:1,346
Deaths:531
KDR:2.535
Accuracy:28.735% B**
HSR:17.459% D
LA39 Bruiser
A++
Kills:1,311
Deaths:363
KDR:3.612
Accuracy:81.391% A++
HSR:13.349% C
NS-11CB
M++
Kills:1,254
Deaths:169
KDR:7.420
Accuracy:42.414% M++
HSR:26.794% B++
Mauler S6
B**
Kills:1,253
Deaths:569
KDR:2.202
Accuracy:52.453% B**
HSR:8.619% D**
Gauss Compact Burst
A++
Kills:1,179
Deaths:275
KDR:4.287
Accuracy:35.609% A++
HSR:20.102% D-
Gauss Compact S
A**
Kills:1,173
Deaths:336
KDR:3.491
Accuracy:36.952% A**
HSR:18.159% C+
19A Fortuna
A++
Kills:1,169
Deaths:304
KDR:3.845
Accuracy:34.184% A++
HSR:22.498% C**
Warden
A*
Kills:649
Deaths:276
KDR:2.351
Accuracy:40.561% A*
HSR:21.418% C--
NS Baron G5
A
Kills:462
Deaths:155
KDR:2.981
Accuracy:58.139% A
HSR:12.121% D
AF-57 Piston
B++
Kills:193
Deaths:72
KDR:2.681
Accuracy:50.115% B++
HSR:12.953% C
NC12 Sweeper
B++
Kills:150
Deaths:66
KDR:2.273
Accuracy:52.031% B++
HSR:8.667% D*
NSX Tanto
A*
Kills:141
Deaths:22
KDR:6.409
Accuracy:39.219% A*
HSR:34.043% B**
NSX-P Tanto
M+
Kills:115
Deaths:24
KDR:4.792
Accuracy:41.397% M+
HSR:27.826% C*
NS Baron G5AE
A+
Kills:111
Deaths:25
KDR:4.440
Accuracy:63.636% A+
HSR:13.514% C-
MGR-M1 Bishop
A*
Kills:92
Deaths:28
KDR:3.286
Accuracy:46.625% A*
HSR:31.522% C+
Kills:79,281
Deaths (as Engineer):16,102
Deaths (to Engineers):13,341
KDR:4.92367
Kill Difference:63,179
Playtime:595.073 hours
Usage:18%
Score:19.104m
Score/min:535
Accuracy (listed only):46.110%
HSR (listed only):19.184%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
A**
Kills:14,704
Deaths:4,974
KDR:2.956
Accuracy:36.870% A**
HSR:17.723% C--
AF-4 Cyclone
M
Kills:11,726
Deaths:2,808
KDR:4.176
Accuracy:39.213% M
HSR:22.881% B+
Blitz GD-10
A
Kills:10,094
Deaths:3,683
KDR:2.741
Accuracy:30.997% A
HSR:10.056% D*
AF-4G Cyclone
M
Kills:7,469
Deaths:1,683
KDR:4.438
Accuracy:40.672% M
HSR:28.692% B**
Gauss Rifle Burst
A*
Kills:4,299
Deaths:1,070
KDR:4.018
Accuracy:39.942% A*
HSR:34.241% B++
GD-66 Claw
B**
Kills:4,142
Deaths:1,592
KDR:2.602
Accuracy:71.385% B**
HSR:8.571% D--
NS-11A
M+
Kills:3,982
Deaths:1,116
KDR:3.568
Accuracy:39.482% M+
HSR:29.407% B*
NS-11P
A*
Kills:1,864
Deaths:482
KDR:3.867
Accuracy:34.243% A*
HSR:25.161% B+
Reaper DMR
A++
Kills:1,668
Deaths:543
KDR:3.072
Accuracy:35.159% A++
HSR:19.365% D-
GR-22
A*
Kills:1,577
Deaths:516
KDR:3.056
Accuracy:35.287% A*
HSR:18.770% C+
NC1 Gauss Rifle
B+
Kills:1,530
Deaths:367
KDR:4.169
Accuracy:25.851% B+
HSR:13.333% D*
NS-7 PDW
A*
Kills:1,519
Deaths:660
KDR:2.302
Accuracy:36.601% A*
HSR:14.417% D
LA39 Bruiser
A++
Kills:1,311
Deaths:363
KDR:3.612
Accuracy:81.391% A++
HSR:13.349% C
MGR-S1 Gladius
A*
Kills:1,261
Deaths:311
KDR:4.055
Accuracy:40.145% A*
HSR:28.311% B++
MKV Suppressed
A*
Kills:1,255
Deaths:309
KDR:4.061
Accuracy:37.829% A*
HSR:19.442% C+
Mauler S6
B**
Kills:1,253
Deaths:569
KDR:2.202
Accuracy:52.453% B**
HSR:8.619% D**
AF-4AE Cyclone
M*
Kills:1,206
Deaths:202
KDR:5.970
Accuracy:44.714% M*
HSR:27.363% C*
GR-22AE
M
Kills:1,198
Deaths:264
KDR:4.538
Accuracy:41.759% M
HSR:31.469% B+
Gauss Prime
A*
Kills:1,164
Deaths:275
KDR:4.233
Accuracy:34.916% A*
HSR:18.729% D
Tempest
A*
Kills:1,164
Deaths:264
KDR:4.409
Accuracy:34.500% A*
HSR:17.698% D
NC9 A-Tross
A*
Kills:1,161
Deaths:378
KDR:3.071
Accuracy:36.331% A*
HSR:18.432% D--
NS Baron G5
A
Kills:462
Deaths:155
KDR:2.981
Accuracy:58.139% A
HSR:12.121% D
NSX Tengu
A*
Kills:415
Deaths:130
KDR:3.192
Accuracy:51.498% A*
HSR:34.458% A++
Gauss Rifle S
A*
Kills:245
Deaths:74
KDR:3.311
Accuracy:37.284% A*
HSR:20.816% C+
NSX Yumi
A*
Kills:239
Deaths:97
KDR:2.464
Accuracy:36.907% A*
HSR:38.494% B**
AF-57 Piston
B++
Kills:193
Deaths:72
KDR:2.681
Accuracy:50.115% B++
HSR:12.953% C
NC12 Sweeper
B++
Kills:150
Deaths:66
KDR:2.273
Accuracy:52.031% B++
HSR:8.667% D*
NS Baron G5AE
A+
Kills:111
Deaths:25
KDR:4.440
Accuracy:63.636% A+
HSR:13.514% C-
Kills:77,362
Deaths (as Combat Medic):23,048
Deaths (to Combat Medics):8,592
KDR:3.35656
Kill Difference:54,314
Playtime:606.993 hours
Usage:19%
Score:20.636m
Score/min:567
Accuracy (listed only):43.548%
HSR (listed only):20.252%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
M
Kills:11,726
Deaths:2,808
KDR:4.176
Accuracy:39.213% M
HSR:22.881% B+
Blitz GD-10
A
Kills:10,094
Deaths:3,683
KDR:2.741
Accuracy:30.997% A
HSR:10.056% D*
AF-4G Cyclone
M
Kills:7,469
Deaths:1,683
KDR:4.438
Accuracy:40.672% M
HSR:28.692% B**
SAS-R
A++
Kills:3,720
Deaths:597
KDR:6.231
Accuracy:50.406% A++
HSR:75.269% B++
NS-357 Underboss
A
Kills:2,943
Deaths:1,413
KDR:2.083
Accuracy:47.785% A
HSR:30.819% B*
NS-44 Commissioner
C
Kills:2,103
Deaths:1,272
KDR:1.653
Accuracy:33.269% C-
HSR:20.399% C
NS-44G Commissioner
B++
Kills:2,049
Deaths:928
KDR:2.208
Accuracy:48.235% B++
HSR:22.645% C
NSX Daimyo
A+
Kills:1,637
Deaths:250
KDR:6.548
Accuracy:53.103% A+
HSR:96.090% B+
NS-7 PDW
A*
Kills:1,519
Deaths:660
KDR:2.302
Accuracy:36.601% A*
HSR:14.417% D
MGR-S1 Gladius
A*
Kills:1,261
Deaths:311
KDR:4.055
Accuracy:40.145% A*
HSR:28.311% B++
MKV Suppressed
A*
Kills:1,255
Deaths:309
KDR:4.061
Accuracy:37.829% A*
HSR:19.442% C+
AF-4AE Cyclone
M*
Kills:1,206
Deaths:202
KDR:5.970
Accuracy:44.714% M*
HSR:27.363% C*
LA3 Desperado
B++
Kills:1,164
Deaths:767
KDR:1.518
Accuracy:33.333% B++
HSR:18.729% C
Tempest
A*
Kills:1,164
Deaths:264
KDR:4.409
Accuracy:34.500% A*
HSR:17.698% D
NS-30 Vandal
A++
Kills:757
Deaths:189
KDR:4.005
Accuracy:45.203% A++
HSR:17.437% D*
NS-45 Pilot
A
Kills:587
Deaths:222
KDR:2.644
Accuracy:40.361% A
HSR:36.116% B*
LA8 Rebel
D-
Kills:493
Deaths:424
KDR:1.163
Accuracy:21.945% D*
HSR:15.416% D-
NC4 Mag-Shot
C+
Kills:424
Deaths:223
KDR:1.901
Accuracy:26.054% C+
HSR:16.509% C-
NSX Tengu
A*
Kills:415
Deaths:130
KDR:3.192
Accuracy:51.498% A*
HSR:34.458% A++
AF-18 Stalker
C**
Kills:316
Deaths:129
KDR:2.450
Accuracy:29.431% C**
HSR:14.241% D--
NSX Tomoe
A**
Kills:268
Deaths:44
KDR:6.091
Accuracy:41.252% A**
HSR:41.418% C*
Impetus
A
Kills:214
Deaths:64
KDR:3.344
Accuracy:43.921% A
HSR:29.907% C+
LA80
B**
Kills:185
Deaths:25
KDR:7.400
Accuracy:48.848% B**
HSR:77.297% C+
NC14 Bolt Driver
C
Kills:174
Deaths:85
KDR:2.047
Accuracy:34.225% C
HSR:66.667% D-
EM4 Longshot
C++
Kills:158
Deaths:42
KDR:3.762
Accuracy:41.103% C++
HSR:73.418% D
NC08 Mag-Scatter
C
Kills:148
Deaths:77
KDR:1.922
Accuracy:46.793% D
HSR:14.189% C
AF-6 Shadow
A++
Kills:60
Deaths:11
KDR:5.455
Accuracy:45% A++
HSR:25% C
NS-44L Blackhand
B+
Kills:52
Deaths:30
KDR:1.733
Accuracy:35.556% D-
HSR:48.077% B+
Kills:53,561
Deaths (as Infiltrator):16,842
Deaths (to Infiltrators):9,147
KDR:3.1802
Kill Difference:36,719
Playtime:365.267 hours
Usage:11%
Score:8.755m
Score/min:399
Accuracy (listed only):40.071%
HSR (listed only):33.677%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
B++
Kills:2,062
Deaths:452
KDR:4.562
Accuracy:46.317% B++
HSR:12.900% D
NCM1 Scattercannon
A
Kills:1,793
Deaths:454
KDR:3.949
Accuracy:54.702% A
HSR:15.895% C++
AF-34 Mattock
B**
Kills:319
Deaths:44
KDR:7.250
Accuracy:39.781% B+
HSR:20.690% B**
AF-34 Mattock
B*
Kills:309
Deaths:44
KDR:7.023
Accuracy:45.054% B*
HSR:19.741% B+
NS-10 Burster
B**
Kills:100
Deaths:75
KDR:1.333
Accuracy:38.240% B**
HSR:2% D*
NS-10 Burster
B**
Kills:95
Deaths:78
KDR:1.218
Accuracy:38.946% B**
HSR:3.158% D
NCM2 Falcon
B+
Kills:85
Deaths:55
KDR:1.545
Accuracy:40.219% C+
HSR:5.882% B+
NCM2 Falcon
A
Kills:66
Deaths:50
KDR:1.320
Accuracy:43.468% C+
HSR:7.576% A
AF-23 Grinder
B*
Kills:59
Deaths:14
KDR:4.214
Accuracy:49.383% B*
HSR:20.339% B*
Kills:4,888
Deaths (as MAX Suit):633
Deaths (to MAX Suits):3,641
KDR:7.72196
Kill Difference:4,255
Playtime:61.132 hours
Usage:2%
Score:2.074m
Score/min:565
Accuracy (listed only):44.012%
HSR (listed only):12.020%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
M**
Kills:9,391
V. Kills:478 N/A
Deaths:377
KDR:24.910
Accuracy:68.276% A+
KPH:192.600 M**
VKPH:9.800 A
Vortek Rotary
A++
Kills:5,742
V. Kills:4,660 123%
Deaths:1,580
KDR:3.634
Accuracy:37.331% B**
KPH:29.900 B**
VKPH:24.200 A++
Breaker Rocket Pods
A++
Kills:4,207
V. Kills:904 465%
Deaths:230
KDR:18.291
Accuracy:63.279% A++
KPH:175.400 B**
VKPH:37.700 A++
M20 Mustang
M+
Kills:2,536
V. Kills:2,202 115%
Deaths:390
KDR:6.503
Accuracy:39.816% A++
KPH:31.100 A++
VKPH:27 M+
Tomcat A2AM Pods
C--
Kills:81
V. Kills:71 113%
Deaths:16
KDR:5.063
Accuracy:77.913% C*
KPH:29.700 C--
VKPH:26 C--
Hornet Missiles
S
Kills:64
V. Kills:10 N/A
Deaths:1
KDR:64
Accuracy:65.654% B++
KPH:352.300 S
VKPH:55 B+
Kills:22,021 (17,669 + 0)
Deaths:2,594
KDR:8.489
VKDR:3.209
Vehicle Kills:8,325
Kill Difference:19,427
Playtime:349.523 hours
Usage:11%
Score:14.739m
Score/min:703
Piloting Accuracy:39.816%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A
Kills:1,693
V. Kills:762 222%
Deaths:92
KDR:18.402
Accuracy:45.132% B+
KPH:58.300 A
VKPH:26.300 C*
AP30 Shredder
B**
Kills:795
V. Kills:401 198%
Deaths:33
KDR:24.091
Accuracy:28.630% C+
KPH:50.900 B*
VKPH:25.700 B**
L105 Zephyr
B++
Kills:460
V. Kills:82 N/A
Deaths:35
KDR:13.143
Accuracy:47.553% B+
KPH:73.100 B+
VKPH:13 B++
CAS30 Tank Buster
C*
Kills:172
V. Kills:158 108%
Deaths:130
KDR:1.323
Accuracy:34.628% D--
KPH:8.300 C++
VKPH:7.600 C*
Kills:3,120 (172 + 2,948)
Deaths:290
KDR:10.759
VKDR:4.838
Vehicle Kills:1,403
Kill Difference:2,830
Playtime:71.623 hours
Usage:2%
Score:2.073m
Score/min:482
Piloting Accuracy:34.628%
Gunner Accuracy:47.553%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:1,291
V. Kills:108 N/A
Deaths:66
KDR:19.561
Accuracy:58.701% B**
KPH:96.300 A++
VKPH:8.100 C+
C75 Viper
S
Kills:894
V. Kills:86 N/A
Deaths:35
KDR:25.543
Accuracy:46.958% B*
KPH:131.100 S
VKPH:12.600 B**
L100 Python AP
A++
Kills:636
V. Kills:349 182%
Deaths:63
KDR:10.095
Accuracy:58.680% B+
KPH:55.100 A+
VKPH:30.200 A++
L100 Python HEAT
B*
Kills:56
V. Kills:15 350%
Deaths:9
KDR:6.222
Accuracy:54.788% B
KPH:48.700 B*
VKPH:13.100 C*
Kills:2,877 (2,877 + 0)
Deaths:173
KDR:16.630
VKDR:3.225
Vehicle Kills:558
Kill Difference:2,704
Playtime:32.922 hours
Usage:1%
Score:1.375m
Score/min:696
Driving Accuracy:54.788%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A++
Kills:1,953
V. Kills:1,261 155%
Deaths:202
KDR:9.668
Accuracy:52.895% B+
KPH:36.300 B**
VKPH:23.400 A++
Titan-150 HEAT
A++
Kills:1,086
V. Kills:302 358%
Deaths:102
KDR:10.647
Accuracy:50.506% B+
KPH:42.400 A++
VKPH:11.800 B+
E540 Halberd
B*
Kills:487
V. Kills:245 198%
Deaths:36
KDR:13.528
Accuracy:47.438% B
KPH:38.100 B++
VKPH:19.200 B*
Enforcer ML85
B**
Kills:257
V. Kills:144 177%
Deaths:27
KDR:9.519
Accuracy:42.028% C++
KPH:32.100 B**
VKPH:18 C**
Titan-150 HESH
C+
Kills:224
V. Kills:17 N/A
Deaths:13
KDR:17.231
Accuracy:47.354% C+
KPH:34.100 C
VKPH:2.600 D**
M12 Kobalt
C
Kills:65
V. Kills:1 N/A
Deaths:2
KDR:32.500
Accuracy:13.634% C
KPH:31.700 D-
VKPH:0.500 D*
Kills:4,072 (3,263 + 809)
Deaths:382
KDR:10.660
VKDR:5.157
Vehicle Kills:1,970
Kill Difference:3,690
Playtime:108.885 hours
Usage:3%
Score:3.420m
Score/min:523
Driving Accuracy:47.354%
Gunner Accuracy:13.634%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
A**
Kills:1,401
V. Kills:972 144%
Deaths:63
KDR:22.238
Accuracy:66.673% A+
KPH:59.800 B*
VKPH:41.500 A**
M40 Fury-H
A*
Kills:923
V. Kills:46 N/A
Deaths:21
KDR:43.952
Accuracy:46.950% B++
KPH:191.600 A*
VKPH:9.600 C
C85 Canister-H
M++
Kills:528
V. Kills:23 N/A
Deaths:27
KDR:19.556
Accuracy:62.935% B**
KPH:280.300 M++
VKPH:12.200 B**
M96 Mjolnir-H
B**
Kills:77
V. Kills:47 160%
Deaths:5
KDR:15.400
Accuracy:57.645% B**
KPH:65.100 B*
VKPH:39.700 B++
M12 Kobalt-H
A++
Kills:56
V. Kills:4 N/A
Deaths:6
KDR:9.333
Accuracy:33.420% A**
KPH:128.600 C*
VKPH:9.200 A++
Kills:2,985 (0 + 2,985)
Deaths:122
KDR:24.467
VKDR:8.951
Vehicle Kills:1,092
Kill Difference:2,863
Playtime:31.733 hours
Usage:1%
Score:1.646m
Score/min:865
Driving Accuracy:N/A%
Gunner Accuracy:33.420%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:235
V. Kills:25 N/A
Deaths:18
KDR:13.056
Accuracy:37.080% C++
KPH:86.300 A
VKPH:9.200 C+
M40 Fury
M
Kills:112
V. Kills:7 N/A
Deaths:3
KDR:37.333
Accuracy:33.486% C
KPH:134.200 M
VKPH:8.400 C-
M20 Basilisk
C++
Kills:95
V. Kills:24 380%
Deaths:14
KDR:6.786
Accuracy:39.472% C++
KPH:21.300 C+
VKPH:5.400 D
M12 Kobalt
M*
Kills:89
V. Kills:1 N/A
Deaths:3
KDR:29.667
Accuracy:34.794% M*
KPH:140.600 A*
VKPH:1.600 D
M12 Kobalt
M++
Kills:78
V. Kills: N/A
Deaths:3
KDR:26
Accuracy:24.895% A+
KPH:185.700 M++
VKPH:0 F
M60-G Bulldog
B++
Kills:70
V. Kills:12 N/A
Deaths:8
KDR:8.750
Accuracy:40.038% B+
KPH:45.500 B++
VKPH:7.800 B+
M20 Basilisk
C+
Kills:67
V. Kills:29 223%
Deaths:18
KDR:3.722
Accuracy:42.693% B+
KPH:19.900 C+
VKPH:8.600 C+
Kills:746 (0 + 746)
Deaths:67
KDR:11.134
VKDR:1.463
Vehicle Kills:98
Kill Difference:679
Playtime:13.979 hours
Usage:0%
Score:0.329m
Score/min:392
Driving Accuracy:N/A%
Gunner Accuracy:42.693%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B**
Kills:911
V. Kills:109 N/A
Deaths:297
KDR:3.067
Accuracy:34.753% D*
KPH:43.900 B**
VKPH:5.300 C+
S12 Renegade
B+
Kills:184
V. Kills: N/A
Deaths:23
KDR:8
Accuracy:43.566% C++
KPH:69.200 B+
VKPH:0 D**
M12 Kobalt-F
C++
Kills:77
V. Kills:1 N/A
Deaths:29
KDR:2.655
Accuracy:23.095% C++
KPH:27.300 C+
VKPH:0.400 D--
Kills:1,172 (1,172 + 0)
Deaths:349
KDR:3.358
VKDR:0.315
Vehicle Kills:110
Kill Difference:823
Playtime:26.232 hours
Usage:1%
Score:0.261m
Score/min:166
Driving Accuracy:23.095%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
GD-7F 32,67332,2525,6915.667M++1.6839.979%M++23.152%B+148S1.9M++469217.9h8.9A22.4A
NS-11C 27,28826,9994,1996.43S2.4440.384%M++24.668%B*157.5S1.7M+434171.4h9.2A22.8B**
LA1 Anchor 25,89825,6744,7395.418B**1.4338.274%A**27.355%C++149.6M*1.3A+522171.6h7.7B**20.2B**
Carnage AR 14,77514,7044,9742.956B**1.0336.87%A**17.723%C--84A*N/A335175h9.9A26.8A
AF-4 Cyclone 11,81311,7262,8084.176A++0.1939.213%M22.881%B+146.2S1.1A++62380.2h7.5B**19B*
Blitz GD-10 10,12210,0943,6832.741A++1.2530.997%A10.056%D*65A+N/A201155.4h11.1B**35.9B*
M30 Mustang AH 9,8699,39137724.91A++20.9268.276%A+N/A192.8M**9.8A73748.7h3.7B*5.4B*
AF-4G Cyclone 7,5467,4691,6834.438A++0.4540.672%M28.692%B**199.7M*2.1M**58037.4h7.3B**18A
Vortek Rotary 10,4025,7421,5803.634B+0.3637.331%B**1.933%C29.8B**24.2A++613192.4h43.5B*116.4B*
NC6A GODSAW 4,7184,6667446.272A++2.2839.624%A++28.59%C++187.4M**2.1A70524.9h6.6C**16.6B**
Gauss Rifle Burst 4,3534,2991,0704.018A0.0339.942%A*34.241%B++123.9M+1.6A++29234.7h8.5B**21.3A
Breaker Rocket Pods 5,1114,20723018.291B**14.3063.279%A++1.07%C+175.3B**37.7A++124024h9.9B*15.7B*
GD-66 Claw 4,1594,1421,5922.602B*1.3971.385%B**8.571%D--93.1A++N/A36344.5h1.8B**2.5B*
NS-11A 4,0063,9821,1163.568A*0.4239.482%M+29.407%B*108.5M+N/A33336.7h9.7A24.5A
C-4 4,8663,7321,4282.613B++1.3824.922%C+N/A89.7C++27.3C+87541.6h1.1B++4.6B+
SAS-R 3,7223,7205976.231B**2.2450.406%A++75.269%B++105.7A**N/A34235.2h1.7B**3.4B**
NS-357 Underboss 2,9642,9431,4132.083B*1.9147.785%A30.819%B*95.2AN/A26530.9h3.4B++7B*
M20 Mustang 4,7382,5363906.503A+2.5139.816%A++N/A31.1A++27M+72381.5h57.2B*143.7B**
NC6 Gauss SAW 2,2792,2567303.09B**0.9030.479%A++20.612%C--68.4A+N/A37433h7.4B++24.2B*
NS-44 Commissioner 2,1202,1031,2721.653B+2.3433.269%C-20.399%C37.3C+N/A13456.4h3.1B++9.4B
NCM1 Scattercannon 2,0702,0624524.562B**0.5746.317%B++12.9%D64.2A+N/A28132.1h4.5B*9.7B**
NS-44G Commissioner 2,0602,0499282.208B+1.7848.235%B++22.645%C97.6B+N/A31921h3B+6.2B+
NS-15M AE 2,0342,0123535.7A*1.7138.205%A*32.604%B+149A*1.6A+37213.5h8.7B**22.9B**
NS Decimator 2,5971,9807792.542A1.4567.134%B++2.475%C*59.6A18.6C*54333.2h3.5B++5.2B*
Titan-150 AP 3,2141,9532029.668B+5.6852.895%B+2.611%C+36.3B**23.4A++56253.8h3.8B+7.1B*
NS-11P 1,8681,8644823.867A*0.1234.243%A*25.161%B+101.9MN/A47918.3h9.4A+27.5A
Razor GD-23 1,8691,8563904.759M**0.7737.202%A**18.642%C-102.5M**N/A49818.1h8.7B23.5B++
NCM1 Scattercannon 1,8011,7934543.949A0.0454.702%A15.895%C++53.5A*N/A24833.5h6.1B*11.2B*
AF-4A Bandit 1,7381,7305013.453A++0.5438.228%M19.827%D86.1A+N/A42120.1h8.4B**22B**
AC-X11 1,7141,7045143.315A++0.6737.666%A*18.955%D67.4A+N/A38325.3h7B**18.6B*
C150 Dalton 2,4551,6939218.402A+14.4145.132%B+N/A58.4A26.3C*59529h3.4B+7.6B*
Reaper DMR 1,6711,6685433.072B*0.9235.159%A++19.365%D-74.1A+N/A38822.5h7.5B**21.3B**
NSX Daimyo 1,6371,6372506.548B++2.5653.103%A+96.09%B+162.1M++N/A50010.1h1.8B**3.4B**
Frag Grenade 1,6631,63211632N/A1,628.0158.733%A+N/A960A++18.2A39851.7h2.4B**4.1B**
GR-22 1,5861,5775163.056A0.9335.287%A*18.77%C+95MN/A49916.6h9.4A26.7A
MGR-L1 Promise 1,5871,5753085.114M1.1238.021%A**32.064%B*150M*1.1C**44010.5h8.8A23.2B**
GD-22S 1,5371,5315302.889B++1.1032.217%A++19.073%D73.3AN/A33520.9h8.4B**26.1B**
NC1 Gauss Rifle 1,5421,5303674.169A*0.1825.851%B+13.333%D*31.5C**N/A18348.6h9.7B**37.4B*
NS-7 PDW 1,5211,5196602.302A1.6936.601%A*14.417%D65.2A++N/A28023.3h10.8B**29.4B**
NS-15M2 1,5111,5002895.19A+1.2036.531%A*32.8%B++130.4A**1B+37611.5h9B**24.7B**
NS-15M1 1,4671,4594323.377B**0.6137.73%M21.59%C+106.5A*N/A53113.7h9.4B**24.8B**
E540 Halberd-H 2,3731,4016322.238A18.2566.673%A+1.856%C+59.9B*41.5A**87223.4h4.8B+7.3B*
EM1 1,3861,3833463.997A**0.0136.272%M20.463%C120.3M++N/A79111.5h9.2A25.4B**
AF-19 Mercenary 1,3581,3465312.535A++1.4528.735%B**17.459%D30.8B+N/A23843.7h9.2B**32.1B*
LA39 Bruiser 1,3241,3113633.612A**0.3881.391%A++13.349%C144.1M**1.4A++5489.1h1.8B**2.3B*
EM6 1,3151,3113663.582B**0.4134.429%A*19.222%D104A*N/A59612.6h7.7A22.4B**
L100 Python HESH 1,3991,2916619.561B++15.5758.701%B**1.317%C96.3A++8.1C+45913.4h2.1B**3.5B**
MGR-S1 Gladius 1,2751,2613114.055A+0.0740.145%A*28.311%B++135.6M++1.5A+4279.3h6.8B**16.9B**
MKV Suppressed 1,2591,2553094.061M+0.0737.829%A*19.442%C+81.5A++N/A40415.4h11.1B++29.4B++
NS-11CB 1,2681,2541697.42S3.4342.414%M++26.794%B++241.2S2.7M*7765.2h9B**21.3A
Mauler S6 1,2631,2535692.202A1.7952.453%B**8.619%D**57.2AN/A22821.9h3.7B*7.1B*
Mag-Cutter 1,2501,24346,7900.027C++3.9637.354%B++1.689%D0.7C++N/A31776.9h1.7B*4.5B+
NC05 Jackhammer 1,2251,2223593.404A*0.5952.319%B*13.421%C121MN/A72110.1h3.7B**7.1B++
NC6S Gauss SAW S 1,2251,2172245.433M**1.4435.839%A*26.705%C**144.9M**1B++6178.4h8.1B**22.7B++
AF-4AE Cyclone 1,2221,2062025.97S1.9844.714%M*27.363%C*231.9M**3.1S8495.2h7.4B**16.7B**
GR-22AE 1,2071,1982644.538A+0.5541.759%M31.469%B+187.2M**1.4A4106.4h8.6A20.6A
Gauss Compact Burst 1,1791,1792754.287A0.3035.609%A++20.102%D-105.3A*N/A53911.2h8.3B**23.2B**
Gauss Compact S 1,1741,1733363.491A++0.5036.952%A**18.159%C+69.8M+N/A34616.8h7.9B*21.3B*
19A Fortuna 1,1761,1693043.845A*0.1434.184%A++22.498%C**86A*N/A26213.6h8.4B++24.4B**
Gauss Prime 1,1731,1642754.233A*0.2434.916%A*18.729%D117.6M*N/A4549.9h9B**25.9A
LA3 Desperado 1,1701,1647671.518B++2.4733.333%B++18.729%C48.3B+N/A26524.1h7.1B*21.3B*
Tempest 1,1711,1642644.409M++0.4234.5%A*17.698%D103.9A*N/A35511.2h8.9B+25.9B**
NC9 A-Tross 1,1651,1613783.071A++0.9236.331%A*18.432%D--81.2A*N/A64014.3h7.4A20.4A
Titan-150 HEAT 1,3881,08610210.647B**6.6650.506%B+1.75%D42.4A++11.8B+36725.6h3B**5.9A
Bouncing Betty 1,0601,0601347.91A3.9276.743%M*N/A271.8M+N/A9493.9h1.4A1.9A++
M40 Fury-H 9699232143.952A++39.9646.95%B++N/A192.3A*9.6C8034.8h3.4A7.2A+
M40 Fury-F 1,0209112973.067B++0.9234.753%D*N/A43.8B**5.2C+16720.8h3.9B*11.1B*
C75 Viper 9808943525.543S21.5546.958%B*N/A131.5S12.6B**8996.8h4A++8.6A+
AP30 Shredder 1,1967953324.091A+20.1028.63%C+1.132%D51B*25.7B**67415.6h46.6B*162.8B*
NS-30 Vandal 7597571894.005B*0.0245.203%A++17.437%D*100.9A*N/A5687.5h4.2B**9.3B**
Heartstring 6936864531.514B+2.4847.867%B20.7%C50.4A++N/A21313.6h2.6B+5.3B++
Warden 6526492762.351B*1.6440.561%A*21.418%C--73.8A**N/A3438.8h6.2B**15.2B**
L100 Python AP 9856366310.095B+6.1158.68%B+3.616%B++54.8A+30.1A++80011.6h4.1B++7B*
NS-45 Pilot 5935872222.644B*1.3540.361%A36.116%B*158.6A*1.6A+5203.7h5.4B*13.3B**
Carver 5395392,0380.264C**3.7344.052%A+27.458%A++8.8C++N/A3361h1.2B+2.7B+
C85 Canister-H 5515282719.556C**15.5762.935%B**9.848%C277.9M++12.1B**12111.9h4.5B++7.1B**
LA8 Rebel 4994934241.163C*2.8321.945%D*15.416%D-22.5CN/A8621.9h5.2B++23.5C+
E540 Halberd 7324873613.528B+9.5447.438%B3.901%B+38B++19.1B*84112.8h4.6B*9.8B*
NS Baron G5 4634621552.981A**1.0158.139%A12.121%D81.1A++N/A3895.7h3.5B**6B+
L105 Zephyr 5424603513.143C++9.1547.553%B+N/A73B+13B++3346.3h4.5B*9.5B*
Rocklet Rifle 6294281293.318S0.6756.155%B+2.336%A**51.6A++24.2C+4718.3h28.1B*50B*
NC4 Mag-Shot 4314242231.901A+2.0926.054%C+16.509%C-38.9B+N/A21310.9h5.7B*22B+
NSX Tengu 4164151303.192A++0.8051.498%A*34.458%A++138.3M*N/A3763h8A15.6B**
Shrike 5533873531.096B+2.8957.19%C++1.809%D24.3C+10.4C47715.9h5.4B+9.4B+
Auraxium Mag-Cutter 3543526,7490.052B+3.9431.463%C++6.534%C++1.9B*N/A6180.9h1.7B++5.3B+
AF-34 Mattock 322319447.25B**3.2639.781%B+20.69%B**102.9M++1B**4153.1h4.3B*10.9B*
AF-18 Stalker 3173161292.45B++1.5429.431%C**14.241%D--54.5B*N/A2625.8h10.7B++36.5B+
AF-34 Mattock 313309447.023B**3.0345.054%B*19.741%B+99.7M++1.3A+4063.1h5B*11.1B*
Spear Anti-Vehicle Phalanx Turret 451301329.406C**5.4260.989%A++2.99%C--103.8M*51.7M+15722.9h5.3B*8.7B**
MANA Anti-Vehicle Turret 5622921322.212A++1.7855.734%D1.37%D--2920S2700M**20935400.1h6.6B*11.9B
Tank Mine 478274873.149C*0.8465.361%A*N/A80.6D60C+14033.4h2.7D*4.2B**
NSX Tomoe 271268446.091A**2.1041.252%A**41.418%C*116.5A**1.3A*3862.3h10.3B**24.8B**
M60-A Bulldog 291265466.25A*62.2649.332%B2.264%C++85.5A++8.4A+6733.1h3.2A++6.5A
Enforcer ML85 401257279.519B*5.5342.028%C++3.113%B++32.1B**18C**6308h7.8A+18.6A
Gauss Rifle S 250245743.311A*0.6837.284%A*20.816%C+84.5M1.7A*3182.9h9.3B++25.1B**
NSX Yumi 243239972.464B+1.5336.907%A*38.494%B**99.6M1.7B**3002.4h8.7B**23.6B**
M40 Fury 2602351813.056B*9.0737.08%C++N/A87A9.3C+4982.7h6.5A17.5B**
Titan-150 HESH 2412241317.231B13.2447.354%C+1.339%C33.9C2.6D**1976.6h2.3B**4.8B*
M60-A Bulldog 241223374.333M+70.3452.534%B++2.242%C++76.9A+6.2B*6462.9h3.4A+6.5B**
Anti-Vehicle Grenade 2472171217N/A213.0155.258%C**N/A434C+60C--35000.5h4.7B8.6B+
Impetus 214214643.344B++0.6543.921%A29.907%C+97.3A*N/A4982.2h3.6B**8.2B**
AF-57 Piston 193193722.681A+1.3150.115%B++12.953%C83.9A++N/A6262.3h3.4B*6.8B++
Sticky Grenade 1851851185N/A181.0167.333%A++N/A1850A+N/A125770.1h1.1B**1.6B**
LA80 185185257.4A++3.4148.848%B**77.297%C+97.4A**N/A4261.9h1.7B*3.5B*
S12 Renegade 184184238B**4.0143.566%C++2.717%D-68.1B+N/A2262.7h3.1B7B+
NC14 Bolt Driver 174174852.047C+1.9434.225%C66.667%D-29.5C**N/A3475.9h2.6C++7.5C++
CAS30 Tank Buster 3301721301.323C+2.6734.628%D--N/A8.3C++7.6C*22420.7h30B**86.6B++
EM4 Longshot 158158423.762C++0.2341.103%C++73.418%D49.4B*N/A3283.2h2.1C++5.1C**
The Slasher 1571573,2930.048C+3.9428.804%C-1.274%D--1.7CN/A591.6h1.6B**5.5C**
NC12 Sweeper 150150662.273B**1.7252.031%B++8.667%D*57.7B**N/A3062.6h3.6B++6.9B++
NC08 Mag-Scatter 149148771.922B*2.0746.793%D14.189%C61.7B**N/A2702.4h3.4B++7.2C**
NSX Tanto 142141226.409S2.4239.219%A*34.043%B**128.2M++N/A5001.1h10.5B++26.9B**
M60-A Bulldog 144126158.4C**4.4133.683%CN/A43.4C*6.2C+7922.9h5.1B15.2C*
Hardlight Dagger 1171172,6460.044B+3.9536.928%B+3.419%D1.2C++N/A494.8h1.9B+5.2B+
NSX-P Tanto 118115244.792M**0.8041.397%M+27.826%C*164.3S4.3S8830.7h9B**21.8A
M40 Fury 119112337.333M**33.3433.486%C2.679%B*140M+8.8C6970.8h4.6A+13.7A
NS Baron G5AE 111111254.44M0.4563.636%A+13.514%C-111A*N/A4381h3.8B+5.9C**
Hawk GD-68 1851031810.569C3.4260.221%CN/A9D-7.1D32311.5h9C14.9C
NS-10 Burster 164100751.333B+2.6638.24%B**2%D*7B+4.5B+14014.2h113.5B*296.7B**
NSX-P Naginata 9898175.765M*1.7835.489%A*38.776%B**163.3M*N/A9110.6h7.4A+21B**
NS-10 Burster 14995781.218C++2.7738.946%B**3.158%D6.6B3.7C+11914.5h119.9B*307.9B**
M20 Basilisk 11995146.786A++2.8039.472%C++6.316%C++21.1C+5.3D2804.5h59.6B**151B*
MGR-M1 Bishop 9392283.286A+0.7046.625%A*31.522%C+92M1B+7821h4.1A8.7A
M12 Kobalt 9089329.667B**25.6834.794%M*15.73%D148.3A**1.7D6070.6h13.7B**39.2B**
NC15 Phoenix 180881300.677C3.3145.831%D*N/A11.9C12.4C+3287.4h7.6B++16.5B+
NCM2 Falcon 11085551.545C**2.4440.219%C+5.882%B+17.3C*5.1C++2944.9h7.8B++19.4B+
Tomcat A2AM Pods 15281165.063C++1.0777.913%C*N/A30C--26.3C--9872.7h7.9C++10.2C*
M12 Kobalt 7878326A+22.0124.895%A+12.821%D*195M*N/A6780.4h9.2A++36.8A
M96 Mjolnir-H 12477515.4M11.4157.645%B**N/A64.2B++39.2B+5081.2h32.6B+56.6B*
M12 Kobalt-F 7877292.655C**1.3323.095%C++5.195%D-27.5C+N/A1022.8h10.2B++44.3B++
MANA Anti-Personnel Turret 7473213.476N/A0.5125.654%UN/A730U10U5545600.1h23.1T*90.1T*
M60-G Bulldog 827088.75B++4.7640.038%B+4.286%B**46.7B++8B+3331.5h6B+14.9B++
M20 Basilisk 9667183.722C*0.2742.693%B+8.955%B**19.7C+8.5C+3303.4h65.5B**153.4B**
NCM2 Falcon 8666501.32B+2.6743.468%C+7.576%A18.9B*5.7B2743.5h8.3B**19.1B*
M12 Kobalt 6665232.5A+28.5113.634%C6.154%D**32.5D-N/A1252h13.9B*101.9B+
Hornet Missiles 7464164S60.0165.654%B++1.563%C+320S50B23030.2h4.4A+6.7A+
AF-22 Crow 13263660.955B*3.0368.473%C++1.587%D9.5D10.5C+2396.6h12.2D*17.9D--
AF-6 Shadow 6060115.455A*1.4745%A++25%C150M**N/A7580.4h4.1B**9B**
AF-23 Grinder 5959144.214B+0.2249.383%B*20.339%B*73.8A**N/A5930.8h4.1A8.2A
L100 Python HEAT 715696.222C+2.2354.788%B1.786%D50.9B**13.6B12071.1h4.4B+8B++
M12 Kobalt-H 605669.333C--5.3433.42%A**7.143%F-140B+10A*6160.4h18.4C-55B+
NS-44L Blackhand 5252301.733B+2.2635.556%D-48.077%B+34.7C**N/A1741.5h4C**11.3C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon485,1657.4h
Anti-Vehicle MANA Turret292992.8h
M20 Wyvern0920h
Nano-Armor Kit560564,98253.1h
Motion Spotter71,7231.2h
Nanite Revive Grenade02,4770.7h
Nanite Healing Grenade0770h
Medical Kit4,94537,746103.2h
Medical Applicator589243,67027.2h
Restoration Kit911,1061.9h
Recon Detection Device774,83511.2h
Smoke Grenade01030h
Shield Recharging Field75670.3h
Ammunition Package51820.1h
Anti-Infantry MANA Turret122950.9h

Check the help document for the dictionary if you want to learn more about words used here.


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