Values shown above only count for the items listed to the left.
CLASS DETAILS: Light Assault
AF-4 Cyclone
A
Kills:
1,239
Deaths:
320
KDR:
3.872
Accuracy:
31.823% A
HSR:
25.747% B**
Blitz GD-10
A+
Kills:
1,173
Deaths:
220
KDR:
5.332
Accuracy:
31.984% A+
HSR:
23.529% A
AF-19 Mercenary
A++
Kills:
497
Deaths:
196
KDR:
2.536
Accuracy:
32.051% A++
HSR:
23.944% B+
AC-X11
A++
Kills:
435
Deaths:
82
KDR:
5.305
Accuracy:
32.599% A+
HSR:
31.035% A++
MGR-S1 Gladius
A
Kills:
339
Deaths:
62
KDR:
5.468
Accuracy:
34.398% A
HSR:
26.254% B+
Kills:
3,683
Deaths (as Light Assault):
880
Deaths (to Light Assaults):
652
KDR:
4.18523
Kill Difference:
↑2,803
Playtime:
15.290 hours
Usage:
10%
Score:
0.406m
Score/min:
443
Accuracy (listed only):
32.571%
HSR (listed only):
26.102%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Combat Medic
AF-4 Cyclone
A
Kills:
1,239
Deaths:
320
KDR:
3.872
Accuracy:
31.823% A
HSR:
25.747% B**
Blitz GD-10
A+
Kills:
1,173
Deaths:
220
KDR:
5.332
Accuracy:
31.984% A+
HSR:
23.529% A
NC1 Gauss Rifle
A*
Kills:
357
Deaths:
159
KDR:
2.245
Accuracy:
33.386% A*
HSR:
29.972% A
MGR-S1 Gladius
A
Kills:
339
Deaths:
62
KDR:
5.468
Accuracy:
34.398% A
HSR:
26.254% B+
Kills:
3,108
Deaths (as Combat Medic):
761
Deaths (to Combat Medics):
465
KDR:
4.0841
Kill Difference:
↑2,347
Playtime:
8.356 hours
Usage:
5%
Score:
0.231m
Score/min:
460
Accuracy (listed only):
32.898%
HSR (listed only):
26.375%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Infiltrator
AF-4 Cyclone
A
Kills:
1,239
Deaths:
320
KDR:
3.872
Accuracy:
31.823% A
HSR:
25.747% B**
Blitz GD-10
A+
Kills:
1,173
Deaths:
220
KDR:
5.332
Accuracy:
31.984% A+
HSR:
23.529% A
SAS-R
A
Kills:
1,165
Deaths:
206
KDR:
5.655
Accuracy:
46.918% A
HSR:
74.936% B++
LA8 Rebel
B**
Kills:
345
Deaths:
193
KDR:
1.788
Accuracy:
35.086% B+
HSR:
29.275% B**
MGR-S1 Gladius
A
Kills:
339
Deaths:
62
KDR:
5.468
Accuracy:
34.398% A
HSR:
26.254% B+
NC14 Bolt Driver
A*
Kills:
188
Deaths:
31
KDR:
6.065
Accuracy:
50.655% A*
HSR:
81.383% B*
Kills:
4,449
Deaths (as Infiltrator):
1,032
Deaths (to Infiltrators):
520
KDR:
4.31105
Kill Difference:
↑3,417
Playtime:
24.855 hours
Usage:
16%
Score:
0.489m
Score/min:
328
Accuracy (listed only):
38.477%
HSR (listed only):
43.521%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Engineer
AF-19 Mercenary
A++
Kills:
497
Deaths:
196
KDR:
2.536
Accuracy:
32.051% A++
HSR:
23.944% B+
AC-X11
A++
Kills:
435
Deaths:
82
KDR:
5.305
Accuracy:
32.599% A+
HSR:
31.035% A++
Kills:
932
Deaths (as Engineer):
278
Deaths (to Engineers):
326
KDR:
3.35252
Kill Difference:
↑654
Playtime:
1.685 hours
Usage:
1%
Score:
0.037m
Score/min:
369
Accuracy (listed only):
32.325%
HSR (listed only):
27.489%
Values shown above only count for the items listed to the left.
CLASS DETAILS: MAX Suit
NCM1 Scattercannon
A++
Kills:
363
Deaths:
50
KDR:
7.260
Accuracy:
53.542% A++
HSR:
18.182% B+
AF-23 Grinder
A++
Kills:
231
Deaths:
39
KDR:
5.923
Accuracy:
48.943% A++
HSR:
16.883% B+
AF-34 Mattock
A++
Kills:
127
Deaths:
9
KDR:
14.111
Accuracy:
50.042% A++
HSR:
15.748% C+
Kills:
721
Deaths (as MAX Suit):
49
Deaths (to MAX Suits):
108
KDR:
14.71429
Kill Difference:
↑672
Playtime:
6.616 hours
Usage:
4%
Score:
0.206m
Score/min:
519
Accuracy (listed only):
50.842%
HSR (listed only):
16.938%
Values shown above only count for the items listed to the left.
VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER
The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.
M30 Mustang AH
A
Kills:
373
V. Kills:
9 N/A
Deaths:
28
KDR:
13.321
Accuracy:
61.756% B++
KPH:
94.200A
VKPH:
2.300D
Kills:
373 (373 + 0)
Deaths:
28
KDR:
13.321
VKDR:
0.321
Vehicle Kills:
9
Kill Difference:
↑345
Playtime:
3.961 hours
Usage:
3%
Score:
0.051m
Score/min:
216
Piloting Accuracy:
61.756%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: LIBERATOR GUNSHIP
The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: LIGHTNING TANK
The Lightning (often called light armor) is a common pool tank manned by a single player.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: EMPIRE-SPECIFIC TANK
The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: HARASSER
The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: SUNDERER
The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: FLASH
The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: VALKYRIE
The Valkyrie is a common pool air transport similar in size and function to a helicopter.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
WEAPON ANALYSIS
All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.
Color key: Directive Reward Infantry Sanctioned Utility
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