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Overseer Sweetheart Karlsefni[FHM] Karlsefni
NC BR 66

KDR: 7.13

Score: 170.8m

Last Seen: Nov 11th, 2018 8:09 PM
- OFFLINE - 97.2 hour(s)

Prestige 1, Battle Rank 66 - New Conglomerate on Miller - Outfit Leader of FH Marauders[FHM] FH Marauders
NC outfit on Miller

Members: 19
Level Progress (to 67): 25%
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS LA1 Anchor Frag Grenade The Moonshot EM6 Anti-Vehicle Grenade AF-23 Grinder AF-23 Grinder Breaker Rocket Pods
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,496,996 MLG Score: 1996
Fun Score: N/A
Cheeseburgers Flipped: 2940TIME WITH MEDKIT: 1.1%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.165%17.515%4764997097,4775.850261.282

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.239%1.206B**-0.473D-0.289CHEAD + (~3.93)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.70.538B+9.40.34C**25.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.613%1.658%23214101516,8231005417516.7393403%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.515%0.224C++0.038C+1.136

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.40.748B++160.696B+24.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.447%2.105%16197101216,9631556302010.8947562%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.369%0.159C++-0.356C-0.359

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.70.671B+5.40.569B+7.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.256%3.229%131914100512,3891092105211.33491177%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.377%-0.265C-0.28C0.266

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
200.83B++6.70.83B++13.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.436%59.643%13198101121,8402387479.14573

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.005%1.557A+-0.497D0.104

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.496B+2.20.289C*2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
61.013%10.606%1319610137,816204563.82014

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.711%1.641A+-0.773D--0.078

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.611B+3.10.355C**2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
FH Marauders[FHM] FH Marauders
NC outfit on Miller

Members: 19
170.8m254.2%528 (31.7k)504 (30.2k)7.13196289,32240,5678.1554266 (66)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1019978328.889%13.197%38108:2092

6% Combat Medic18% Engineer47% Heavy Assault14% Infiltrator9% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 25th, 2012 5:17 PMNov 30th, 2012 7:45 PMNov 14th, 2018 12:08 AM (2d) (PST)Nov 11th, 2018 5:44 PM (4d) (PST)Nov 11th, 2018 4:09 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9071327750.8540.1200.1132.3670.0771996

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
54,4337,89946,5345177142530,262

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5644.2h/235.2d 41,519 38,181 54,595 801.7k 10,936 21,052 26,083 307.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B+
Kills:21,966
Deaths:4,153
KDR:5.289
Accuracy:26.873% B+
HSR:17.591% D--
EM6
B+
Kills:14,324
Deaths:2,487
KDR:5.760
Accuracy:23.975% B+
HSR:18.884% D
NS-15M AE
C++
Kills:2,651
Deaths:409
KDR:6.482
Accuracy:25.260% C++
HSR:16.786% D*
NC6A GODSAW
D-
Kills:2,259
Deaths:551
KDR:4.100
Accuracy:22.997% D-
HSR:15.759% F
GD-22S
B++
Kills:2,054
Deaths:519
KDR:3.958
Accuracy:26.282% B++
HSR:16.164% D--
NC05 Jackhammer
B++
Kills:1,823
Deaths:380
KDR:4.797
Accuracy:49.388% B++
HSR:10.861% D--
NC05 Jackhammer AE
B++
Kills:1,590
Deaths:547
KDR:2.907
Accuracy:52.859% B++
HSR:9.874% D*
NC6 Gauss SAW
B**
Kills:1,521
Deaths:236
KDR:6.445
Accuracy:25.420% B**
HSR:16.371% D*
MGR-L1 Promise
C**
Kills:1,239
Deaths:384
KDR:3.227
Accuracy:24.747% C**
HSR:22.438% C
EM1
A++
Kills:1,179
Deaths:178
KDR:6.624
Accuracy:29.713% A++
HSR:17.388% D
NC6S Gauss SAW S
B++
Kills:1,176
Deaths:224
KDR:5.250
Accuracy:27.210% B++
HSR:16.157% D--
NS-15M1
A
Kills:1,165
Deaths:133
KDR:8.759
Accuracy:29.271% A
HSR:16.309% D
NS-15M2
C*
Kills:1,158
Deaths:171
KDR:6.772
Accuracy:24.588% C*
HSR:17.444% D--
NSX Naginata
B
Kills:658
Deaths:264
KDR:2.492
Accuracy:23.590% B
HSR:21.733% D-
Kills:54,763
Deaths (as Heavy Assault):10,636
Deaths (to Heavy Assaults):10,520
KDR:5.14883
Kill Difference:44,127
Playtime:2,647.903 hours
Usage:47%
Score:80.695m
Score/min:508
Accuracy (listed only):29.441%
HSR (listed only):16.697%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
A
Kills:5,291
Deaths:65
KDR:81.400
Accuracy:29.929% A
HSR:17.105% C--
NS Baron G5
B**
Kills:2,290
Deaths:497
KDR:4.608
Accuracy:54.717% B**
HSR:11.878% D
The Brawler
C+
Kills:1,508
Deaths:400
KDR:3.770
Accuracy:53.852% C+
HSR:7.891% D*
GD-66 Claw
B*
Kills:1,439
Deaths:372
KDR:3.868
Accuracy:67.407% B*
HSR:10.632% D
AF-19 Mercenary
B**
Kills:1,434
Deaths:
KDR:
Accuracy:27.026% B**
HSR:18.061% D
Warden
A+
Kills:1,317
Deaths:210
KDR:6.271
Accuracy:35.157% A+
HSR:20.957% C-
GD Guardian
D
Kills:1,283
Deaths:190
KDR:6.753
Accuracy:31.201% D
HSR:24.552% D
LA39 Bruiser
B+
Kills:1,280
Deaths:220
KDR:5.818
Accuracy:67.364% B+
HSR:8.438% D*
AF-57 Piston
M**
Kills:1,264
Deaths:147
KDR:8.599
Accuracy:74.464% M**
HSR:11.709% D
AC-X11
A*
Kills:1,204
Deaths:254
KDR:4.740
Accuracy:35.788% A*
HSR:19.934% C
Gauss Compact S
A++
Kills:1,195
Deaths:497
KDR:2.404
Accuracy:31.705% A++
HSR:14.393% D
19A Fortuna
C+
Kills:1,191
Deaths:436
KDR:2.732
Accuracy:25.512% C+
HSR:16.709% D
AF-4A Bandit
B+
Kills:1,172
Deaths:271
KDR:4.325
Accuracy:27.899% B+
HSR:17.833% D
Mauler S6
A
Kills:1,163
Deaths:238
KDR:4.887
Accuracy:52.627% A
HSR:12.640% D
NS Baron G5AE
B*
Kills:1,163
Deaths:279
KDR:4.168
Accuracy:54.264% B*
HSR:10.576% D-
NC12 Sweeper
B**
Kills:1,162
Deaths:316
KDR:3.677
Accuracy:53.178% B**
HSR:13.253% C+
NS-11C
A*
Kills:1,156
Deaths:159
KDR:7.270
Accuracy:33.715% A*
HSR:17.388% C
Gauss Compact Burst
A+
Kills:597
Deaths:141
KDR:4.234
Accuracy:34.648% A+
HSR:25.796% C++
Razor GD-23
A+
Kills:560
Deaths:110
KDR:5.091
Accuracy:31.453% A+
HSR:21.250% C*
NSX Tanto
C++
Kills:438
Deaths:202
KDR:2.168
Accuracy:26.414% C++
HSR:17.123% D*
MGR-M1 Bishop
C+
Kills:91
Deaths:22
KDR:4.136
Accuracy:31.230% C
HSR:29.670% C+
Kills:28,198
Deaths (as Engineer):5,026
Deaths (to Engineers):8,275
KDR:5.61043
Kill Difference:23,172
Playtime:999.292 hours
Usage:18%
Score:31.302m
Score/min:522
Accuracy (listed only):41.883%
HSR (listed only):16.561%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
B++
Kills:3,086
Deaths:992
KDR:3.111
Accuracy:27.368% B++
HSR:11.957% D
NS Baron G5
B**
Kills:2,290
Deaths:497
KDR:4.608
Accuracy:54.717% B**
HSR:11.878% D
AF-4G Cyclone
C+
Kills:2,167
Deaths:556
KDR:3.897
Accuracy:27.094% C+
HSR:12.183% D--
AF-4 Cyclone
B**
Kills:1,619
Deaths:376
KDR:4.306
Accuracy:30.637% B**
HSR:13.280% D
Tempest
D--
Kills:1,615
Deaths:488
KDR:3.309
Accuracy:22.607% D--
HSR:12.570% D*
Gauss Rifle S
B++
Kills:1,540
Deaths:331
KDR:4.653
Accuracy:28.408% B++
HSR:15.779% D
The Brawler
C+
Kills:1,508
Deaths:400
KDR:3.770
Accuracy:53.852% C+
HSR:7.891% D*
GD-66 Claw
B*
Kills:1,439
Deaths:372
KDR:3.868
Accuracy:67.407% B*
HSR:10.632% D
MKV Suppressed
B*
Kills:1,372
Deaths:299
KDR:4.589
Accuracy:30.177% B*
HSR:16.983% C
Carnage AR
B**
Kills:1,320
Deaths:250
KDR:5.280
Accuracy:29.046% B**
HSR:12.121% D*
Gauss Prime
C+
Kills:1,284
Deaths:349
KDR:3.679
Accuracy:25.866% C+
HSR:16.199% D--
LA39 Bruiser
B+
Kills:1,280
Deaths:220
KDR:5.818
Accuracy:67.364% B+
HSR:8.438% D*
AF-57 Piston
M**
Kills:1,264
Deaths:147
KDR:8.599
Accuracy:74.464% M**
HSR:11.709% D
NS-7 PDW
B**
Kills:1,209
Deaths:193
KDR:6.264
Accuracy:29.422% B**
HSR:15.137% C-
NSX Tengu
B
Kills:1,167
Deaths:471
KDR:2.478
Accuracy:38.479% B
HSR:16.538% D
Mauler S6
A
Kills:1,163
Deaths:238
KDR:4.887
Accuracy:52.627% A
HSR:12.640% D
NS Baron G5AE
B*
Kills:1,163
Deaths:279
KDR:4.168
Accuracy:54.264% B*
HSR:10.576% D-
NC12 Sweeper
B**
Kills:1,162
Deaths:316
KDR:3.677
Accuracy:53.178% B**
HSR:13.253% C+
GR-22
A+
Kills:1,160
Deaths:214
KDR:5.421
Accuracy:31.462% A+
HSR:12.155% D--
NC1 Gauss Rifle
A++
Kills:1,160
Deaths:202
KDR:5.743
Accuracy:30.180% A++
HSR:17.328% C--
NS-11P
B+
Kills:1,151
Deaths:239
KDR:4.816
Accuracy:25.348% B+
HSR:17.463% C
NS-11A
B**
Kills:1,147
Deaths:
KDR:
Accuracy:28.631% B**
HSR:12.816% D*
MGR-S1 Gladius
C+
Kills:1,142
Deaths:411
KDR:2.779
Accuracy:25.377% C+
HSR:21.016% C+
Reaper DMR
A++
Kills:625
Deaths:85
KDR:7.353
Accuracy:33.491% A++
HSR:24.160% C+
NC9 A-Tross
C++
Kills:367
Deaths:79
KDR:4.646
Accuracy:25.681% C++
HSR:14.441% D**
Kills:34,400
Deaths (as Combat Medic):8,004
Deaths (to Combat Medics):3,907
KDR:4.29785
Kill Difference:26,396
Playtime:348.773 hours
Usage:6%
Score:11.443m
Score/min:547
Accuracy (listed only):38.686%
HSR (listed only):13.966%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
A
Kills:5,291
Deaths:65
KDR:81.400
Accuracy:29.929% A
HSR:17.105% C--
Blitz GD-10
B++
Kills:3,086
Deaths:992
KDR:3.111
Accuracy:27.368% B++
HSR:11.957% D
NS Baron G5
B**
Kills:2,290
Deaths:497
KDR:4.608
Accuracy:54.717% B**
HSR:11.878% D
AF-4G Cyclone
C+
Kills:2,167
Deaths:556
KDR:3.897
Accuracy:27.094% C+
HSR:12.183% D--
AF-4 Cyclone
B**
Kills:1,619
Deaths:376
KDR:4.306
Accuracy:30.637% B**
HSR:13.280% D
Tempest
D--
Kills:1,615
Deaths:488
KDR:3.309
Accuracy:22.607% D--
HSR:12.570% D*
The Brawler
C+
Kills:1,508
Deaths:400
KDR:3.770
Accuracy:53.852% C+
HSR:7.891% D*
GD-66 Claw
B*
Kills:1,439
Deaths:372
KDR:3.868
Accuracy:67.407% B*
HSR:10.632% D
AF-19 Mercenary
B**
Kills:1,434
Deaths:
KDR:
Accuracy:27.026% B**
HSR:18.061% D
MKV Suppressed
B*
Kills:1,372
Deaths:299
KDR:4.589
Accuracy:30.177% B*
HSR:16.983% C
LA39 Bruiser
B+
Kills:1,280
Deaths:220
KDR:5.818
Accuracy:67.364% B+
HSR:8.438% D*
AF-57 Piston
M**
Kills:1,264
Deaths:147
KDR:8.599
Accuracy:74.464% M**
HSR:11.709% D
NS-7 PDW
B**
Kills:1,209
Deaths:193
KDR:6.264
Accuracy:29.422% B**
HSR:15.137% C-
AC-X11
A*
Kills:1,204
Deaths:254
KDR:4.740
Accuracy:35.788% A*
HSR:19.934% C
Gauss Compact S
A++
Kills:1,195
Deaths:497
KDR:2.404
Accuracy:31.705% A++
HSR:14.393% D
19A Fortuna
C+
Kills:1,191
Deaths:436
KDR:2.732
Accuracy:25.512% C+
HSR:16.709% D
AF-4A Bandit
B+
Kills:1,172
Deaths:271
KDR:4.325
Accuracy:27.899% B+
HSR:17.833% D
NSX Tengu
B
Kills:1,167
Deaths:471
KDR:2.478
Accuracy:38.479% B
HSR:16.538% D
Mauler S6
A
Kills:1,163
Deaths:238
KDR:4.887
Accuracy:52.627% A
HSR:12.640% D
NS Baron G5AE
B*
Kills:1,163
Deaths:279
KDR:4.168
Accuracy:54.264% B*
HSR:10.576% D-
NC12 Sweeper
B**
Kills:1,162
Deaths:316
KDR:3.677
Accuracy:53.178% B**
HSR:13.253% C+
NS-11C
A*
Kills:1,156
Deaths:159
KDR:7.270
Accuracy:33.715% A*
HSR:17.388% C
MGR-S1 Gladius
C+
Kills:1,142
Deaths:411
KDR:2.779
Accuracy:25.377% C+
HSR:21.016% C+
Gauss Compact Burst
A+
Kills:597
Deaths:141
KDR:4.234
Accuracy:34.648% A+
HSR:25.796% C++
Razor GD-23
A+
Kills:560
Deaths:110
KDR:5.091
Accuracy:31.453% A+
HSR:21.250% C*
NSX Tanto
C++
Kills:438
Deaths:202
KDR:2.168
Accuracy:26.414% C++
HSR:17.123% D*
Kills:38,884
Deaths (as Light Assault):8,390
Deaths (to Light Assaults):7,958
KDR:4.63456
Kill Difference:30,494
Playtime:485.670 hours
Usage:9%
Score:12.455m
Score/min:427
Accuracy (listed only):38.966%
HSR (listed only):15.087%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
The Moonshot
B
Kills:14,444
Deaths:1,589
KDR:9.090
Accuracy:44.529% B
HSR:59.893% T
Blitz GD-10
B++
Kills:3,086
Deaths:992
KDR:3.111
Accuracy:27.368% B++
HSR:11.957% D
AF-4G Cyclone
C+
Kills:2,167
Deaths:556
KDR:3.897
Accuracy:27.094% C+
HSR:12.183% D--
LA8 Rebel
B+
Kills:1,813
Deaths:589
KDR:3.078
Accuracy:34.007% B+
HSR:21.953% C++
AF-4 Cyclone
B**
Kills:1,619
Deaths:376
KDR:4.306
Accuracy:30.637% B**
HSR:13.280% D
Tempest
D--
Kills:1,615
Deaths:488
KDR:3.309
Accuracy:22.607% D--
HSR:12.570% D*
MKV Suppressed
B*
Kills:1,372
Deaths:299
KDR:4.589
Accuracy:30.177% B*
HSR:16.983% C
EM4 Longshot
B++
Kills:1,365
Deaths:84
KDR:16.250
Accuracy:43.721% B++
HSR:68.571% D*
AF-18 Stalker
B+
Kills:1,339
Deaths:244
KDR:5.488
Accuracy:29.805% B+
HSR:20.837% C++
AF-8 RailJack
B**
Kills:1,308
Deaths:141
KDR:9.277
Accuracy:43.562% B**
HSR:65.902% D-
NS-44 Commissioner
C
Kills:1,305
Deaths:491
KDR:2.658
Accuracy:33.690% C
HSR:13.870% D*
LA3 Desperado
C*
Kills:1,292
Deaths:484
KDR:2.669
Accuracy:29.398% C*
HSR:15.403% D
NS-30 Vandal
B*
Kills:1,234
Deaths:183
KDR:6.743
Accuracy:37.681% B*
HSR:26.904% C++
NS-7 PDW
B**
Kills:1,209
Deaths:193
KDR:6.264
Accuracy:29.422% B**
HSR:15.137% C-
NS-61 Emissary
C++
Kills:1,204
Deaths:544
KDR:2.213
Accuracy:28.795% C++
HSR:12.043% D
SAS-R
A++
Kills:1,177
Deaths:153
KDR:7.693
Accuracy:49.169% A++
HSR:54.121% D**
NSX Tengu
B
Kills:1,167
Deaths:471
KDR:2.478
Accuracy:38.479% B
HSR:16.538% D
Gauss SPR
A*
Kills:1,166
Deaths:139
KDR:8.388
Accuracy:44.772% A*
HSR:31.990% C
AF-6 Shadow
B+
Kills:1,166
Deaths:124
KDR:9.403
Accuracy:36.949% B+
HSR:20.669% D
NC14 Bolt Driver
M+
Kills:1,164
Deaths:84
KDR:13.857
Accuracy:54.043% M+
HSR:70.017% C-
Impetus
A++
Kills:1,161
Deaths:211
KDR:5.502
Accuracy:43.649% A++
HSR:18.863% D*
LA80
A++
Kills:1,160
Deaths:140
KDR:8.286
Accuracy:52.062% A++
HSR:61.207% F-
NS-357 Underboss
C**
Kills:1,157
Deaths:509
KDR:2.273
Accuracy:38.037% C**
HSR:15.817% D
MGR-S1 Gladius
C+
Kills:1,142
Deaths:411
KDR:2.779
Accuracy:25.377% C+
HSR:21.016% C+
NSX Tomoe
B+
Kills:506
Deaths:148
KDR:3.419
Accuracy:31.681% B+
HSR:22.727% D*
The Executive
B+
Kills:245
Deaths:165
KDR:1.485
Accuracy:32.747% C-
HSR:28.163% B+
NC08 Mag-Scatter
B+
Kills:208
Deaths:120
KDR:1.733
Accuracy:58.226% B+
HSR:8.654% D*
NC4 Mag-Shot
B*
Kills:128
Deaths:8
KDR:16
Accuracy:32.232% B*
HSR:8.594% F
NSX Daimyo
B**
Kills:56
Deaths:6
KDR:9.333
Accuracy:47.877% B**
HSR:75% T*
Kills:47,975
Deaths (as Infiltrator):9,942
Deaths (to Infiltrators):5,971
KDR:4.82549
Kill Difference:38,033
Playtime:770.313 hours
Usage:14%
Score:17.046m
Score/min:369
Accuracy (listed only):37.165%
HSR (listed only):28.995%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
A++
Kills:9,396
Deaths:874
KDR:10.751
Accuracy:55.228% A++
HSR:15.464% C
AF-23 Grinder
A+
Kills:9,301
Deaths:874
KDR:10.642
Accuracy:47.582% A+
HSR:12.923% D
AF-41 Hacksaw
A*
Kills:2,586
Deaths:186
KDR:13.903
Accuracy:49.791% A*
HSR:10.673% D--
AF-41 Hacksaw
A*
Kills:2,476
Deaths:186
KDR:13.312
Accuracy:54.023% A*
HSR:11.955% D-
NCM3 Raven
A
Kills:1,556
Deaths:236
KDR:6.593
Accuracy:49.283% A
HSR:3.470% B+
NCM3 Raven
A
Kills:1,430
Deaths:236
KDR:6.059
Accuracy:50.065% A
HSR:4.266% B**
NCM1 Scattercannon
A++
Kills:1,216
Deaths:62
KDR:19.613
Accuracy:55.715% A++
HSR:12.993% D
NCM1 Scattercannon
A
Kills:1,179
Deaths:62
KDR:19.016
Accuracy:47.317% A
HSR:10.687% D*
AF-34 Mattock
A
Kills:1,164
Deaths:75
KDR:15.520
Accuracy:45.234% A
HSR:11.942% D--
AF-34 Mattock
A++
Kills:1,162
Deaths:75
KDR:15.493
Accuracy:50.913% A++
HSR:13.597% D--
NS-10 Burster
A
Kills:655
Deaths:123
KDR:5.325
Accuracy:38.204% A
HSR:5.191% C+
NS-10 Burster
A
Kills:619
Deaths:123
KDR:5.033
Accuracy:38.476% A
HSR:5.977% C*
NCM2 Falcon
B*
Kills:195
Deaths:38
KDR:5.132
Accuracy:47.003% B*
HSR:1.538% D**
NCM2 Falcon
B++
Kills:119
Deaths:38
KDR:3.132
Accuracy:48.592% B++
HSR:5.042% C++
Kills:33,054
Deaths (as MAX Suit):1,594
Deaths (to MAX Suits):2,388
KDR:20.73651
Kill Difference:31,460
Playtime:368.147 hours
Usage:7%
Score:17.860m
Score/min:809
Accuracy (listed only):48.387%
HSR (listed only):8.980%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
A
Kills:8,381
V. Kills:1,273 N/A
Deaths:254
KDR:32.996
Accuracy:60.304% A
KPH:168.100 B**
VKPH:25.500 B*
M30 Mustang AH
A
Kills:4,926
V. Kills:924 N/A
Deaths:499
KDR:9.872
Accuracy:65.057% A
KPH:48.600 C++
VKPH:9.100 A
M20 Mustang
B++
Kills:2,399
V. Kills:1,373 175%
Deaths:448
KDR:5.355
Accuracy:32.811% B+
KPH:20.900 B++
VKPH:12 B
Vortek Rotary
B**
Kills:1,117
V. Kills:406 274%
Deaths:192
KDR:5.818
Accuracy:27.420% D
KPH:28.500 B**
VKPH:10.400 C+
M20 Kestrel
B+
Kills:595
V. Kills:405 147%
Deaths:165
KDR:3.606
Accuracy:32.792% B+
KPH:18.400 C+
VKPH:12.500 C+
Hornet Missiles
B+
Kills:328
V. Kills:121 269%
Deaths:15
KDR:21.867
Accuracy:63.325% B+
KPH:77.300 C**
VKPH:28.500 C
Tomcat A2AM Pods
B
Kills:180
V. Kills:170 105%
Deaths:13
KDR:13.846
Accuracy:74.350% D
KPH:54.100 C+
VKPH:51.100 B
Kills:17,926 (9,037 + 0)
Deaths:1,586
KDR:11.303
VKDR:2.946
Vehicle Kills:4,672
Kill Difference:16,340
Playtime:344.953 hours
Usage:6%
Score:9.634m
Score/min:465
Piloting Accuracy:32.792%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
B**
Kills:126
V. Kills:46 268%
Deaths:11
KDR:11.455
Accuracy:20.582% D*
KPH:45.300 B**
VKPH:16.500 C
L105 Zephyr
B*
Kills:55
V. Kills:2 N/A
Deaths:1
KDR:55
Accuracy:49.147% B*
KPH:50.500 C+
VKPH:1.800 D*
Kills:181 (0 + 181)
Deaths:12
KDR:15.083
VKDR:4
Vehicle Kills:48
Kill Difference:169
Playtime:3.873 hours
Usage:0%
Score:0.244m
Score/min:1,048
Piloting Accuracy:N/A%
Gunner Accuracy:49.147%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:6,953
V. Kills:558 N/A
Deaths:163
KDR:42.656
Accuracy:59.351% A
KPH:90.800 A+
VKPH:7.300 C+
L100 Python HEAT
M+
Kills:4,819
V. Kills:807 N/A
Deaths:165
KDR:29.206
Accuracy:57.144% B++
KPH:71.900 M+
VKPH:12 C++
C75 Viper
M*
Kills:2,358
V. Kills:135 N/A
Deaths:75
KDR:31.440
Accuracy:41.007% B
KPH:91.400 M*
VKPH:5.200 D
L100 Python AP
B**
Kills:1,210
V. Kills:593 204%
Deaths:94
KDR:12.872
Accuracy:49.947% D
KPH:41.100 B**
VKPH:20.200 B
Skyguard
A++
Kills:530
V. Kills:333 159%
Deaths:37
KDR:14.324
Accuracy:34.318% B*
KPH:23.900 A+
VKPH:15 A++
Kills:15,870 (15,870 + 0)
Deaths:534
KDR:29.719
VKDR:4.543
Vehicle Kills:2,426
Kill Difference:15,336
Playtime:220.989 hours
Usage:4%
Score:6.073m
Score/min:458
Driving Accuracy:34.318%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A+
Kills:856
V. Kills:530 161%
Deaths:89
KDR:9.618
Accuracy:49.890% C+
KPH:34 A
VKPH:21.100 A+
Titan-150 HEAT
A
Kills:237
V. Kills:63 370%
Deaths:12
KDR:19.750
Accuracy:50.883% B+
KPH:32.300 A
VKPH:8.600 C+
Enforcer ML85
B+
Kills:84
V. Kills:55 150%
Deaths:14
KDR:6
Accuracy:43.886% C**
KPH:27.400 B+
VKPH:17.900 C*
Kills:1,177 (1,093 + 84)
Deaths:115
KDR:10.235
VKDR:5.635
Vehicle Kills:648
Kill Difference:1,062
Playtime:35.563 hours
Usage:1%
Score:1.992m
Score/min:934
Driving Accuracy:50.883%
Gunner Accuracy:43.886%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
M**
Kills:6,731
V. Kills:135 N/A
Deaths:56
KDR:120.196
Accuracy:37.315% C
KPH:250.400 M**
VKPH:5 D
C85 Canister-H
A++
Kills:1,333
V. Kills:57 N/A
Deaths:26
KDR:51.269
Accuracy:54.687% B+
KPH:210.300 A++
VKPH:9 C*
M12 Kobalt-H
B+
Kills:804
V. Kills:19 N/A
Deaths:11
KDR:73.091
Accuracy:19.790% C-
KPH:142.500 B+
VKPH:3.400 C
Enforcer ML65-H
A*
Kills:577
V. Kills:207 277%
Deaths:10
KDR:57.700
Accuracy:49.419% D-
KPH:68 A*
VKPH:24.400 C
E540 Halberd-H
B*
Kills:494
V. Kills:248 198%
Deaths:17
KDR:29.059
Accuracy:56.323% C+
KPH:57.200 B*
VKPH:28.700 B*
M60-G Bulldog-H
A++
Kills:424
V. Kills:19 N/A
Deaths:6
KDR:70.667
Accuracy:40.996% C
KPH:135.100 A++
VKPH:6.100 C--
Kills:10,363 (0 + 10,363)
Deaths:126
KDR:82.246
VKDR:5.437
Vehicle Kills:685
Kill Difference:10,237
Playtime:59.125 hours
Usage:1%
Score:2.527m
Score/min:712
Driving Accuracy:N/A%
Gunner Accuracy:40.996%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A+
Kills:677
V. Kills:37 N/A
Deaths:33
KDR:20.515
Accuracy:32.689% C
KPH:84.100 A+
VKPH:4.600 D-
M40 Fury
A
Kills:343
V. Kills:19 N/A
Deaths:21
KDR:16.333
Accuracy:33.321% C
KPH:88.600 A
VKPH:4.900 D--
M60-G Bulldog
A+
Kills:300
V. Kills:24 N/A
Deaths:9
KDR:33.333
Accuracy:39.255% B+
KPH:52.700 A+
VKPH:4.200 C-
M60-G Bulldog
A
Kills:231
V. Kills:13 N/A
Deaths:11
KDR:21
Accuracy:43.934% B++
KPH:67.500 A
VKPH:3.800 D
M20 Basilisk
C+
Kills:155
V. Kills:58 263%
Deaths:16
KDR:9.688
Accuracy:36.561% C+
KPH:17.200 C
VKPH:6.400 C
M20 Basilisk
C
Kills:110
V. Kills:47 229%
Deaths:14
KDR:7.857
Accuracy:36.309% C+
KPH:16.400 C-
VKPH:7 C
Kills:1,816 (0 + 1,816)
Deaths:104
KDR:17.462
VKDR:1.904
Vehicle Kills:198
Kill Difference:1,712
Playtime:36.741 hours
Usage:1%
Score:0.946m
Score/min:429
Driving Accuracy:N/A%
Gunner Accuracy:36.309%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:59
V. Kills:6 N/A
Deaths:15
KDR:3.933
Accuracy:38.906% D-
KPH:10.200 D
VKPH:1 D*
Kills:59 (59 + 0)
Deaths:15
KDR:3.933
VKDR:0.400
Vehicle Kills:6
Kill Difference:44
Playtime:5.778 hours
Usage:0%
Score:0.047m
Score/min:135
Driving Accuracy:38.906%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 22,02821,9664,1535.289A1.8426.873%B+17.591%D--52.7C**N/A220417.1h9B+33.5B+
Frag Grenade 16,90116,745116745N/A16,737.8758.985%A++N/A1318.5M**12.3B*555112.7h1.9A++3.2A
The Moonshot 14,48614,4441,5899.09B*1.9644.529%B59.893%T52.1C+N/A150277.3h2.1D4.8C+
EM6 14,40614,3242,4875.76M+1.3723.975%B+18.884%D47.8BN/A272299.9h10B+41.5B+
Anti-Vehicle Grenade 11,41410,904110904N/A10,896.8775.25%MN/A1580.3S73.9C93146.9h1.9A++2.5A+
AF-23 Grinder 9,4199,39687410.751M++3.6255.228%A++15.464%C72.8MN/A328129h4.8B**8.7A
AF-23 Grinder 9,3179,30187410.642M++3.5147.582%A+12.923%D72.1M++N/A329129h4.2A8.8A+
Breaker Rocket Pods 9,6548,38125432.996M*25.8660.304%AN/A168B**25.5B*112049.9h9.1B**15.1B*
L100 Python HESH 7,5116,95316342.656M+35.5259.351%A1.683%C+90.9A+7.3C+41776.5h2.3B**3.8B**
M40 Fury-H 6,8666,73156120.196S113.0637.315%CN/A250.2M**5D84726.9h3.8A10.1A
GD-7F 5,2955,2916581.4U74.2729.929%A17.105%C--47B**N/A305112.6h9.8B**32.7B*
M30 Mustang AH 5,8504,9264999.872B+2.7465.057%A1.076%C48.6C++9.1A357101.3h7.1B+11B+
L100 Python HEAT 5,6264,81916529.206S22.0757.144%B++2.781%C+71.9M+12C++50067h3.1A+5.4A
Phoenix AE 8,1894,3204998.657M**1.5366.121%AN/A24.7B*22.1B++369175h7.4B*11.2B**
NS Decimator 4,0843,3546155.454S1.6860.522%C+2.266%C+57.3A+12.5C52558.5h3A5B**
Blitz GD-10 3,1013,0869923.111A++4.0227.368%B++11.957%D37.6B+N/A15382.1h12.1B*44.2B++
Bouncing Betty 3,0423,03910927.881S20.7556.112%A+N/A271.3M++N/A116711.2h1.3A++2.3A++
C-4 3,7122,99824912.04S4.9126.812%C**N/A118B*28.1C+131425.4h0.7A+2.7C**
Sticky Grenade 2,9522,91612916N/A2,908.8768.617%A++N/A1822.5A++22.5B**79731.6h1.4B*2B*
NS-15M AE 2,6652,6514096.482A*0.6525.26%C++16.786%D*55.6C++N/A35447.7h11.5C*45.5C**
NC15 Phoenix 4,7192,6423397.794S0.6665.095%A++N/A31.4A+24.7A+49584.1h4.9A+7.5A++
AF-41 Hacksaw 2,5882,58618613.903M**6.7749.791%A*10.673%D--58.1A++N/A31344.5h6.3C*12.7B**
AF-41 Hacksaw 2,4832,47618613.312M**6.1854.023%A*11.955%D-56.5A++N/A30843.8h7C++13B**
M20 Mustang 3,7722,3994485.355A+1.7832.811%B+3.793%B**20.9B++12B323114.7h52.8B*160.9B**
C75 Viper 2,4932,3587531.44S24.3141.007%BN/A91.4M*5.2D48225.8h5A+12.3A
NS Baron G5 2,2922,2904974.608S2.5254.717%B**11.878%D42.6B+N/A19253.8h3.7B*6.7C+
NC6A GODSAW 2,2722,2595514.1B*3.0322.997%D-15.759%F42C--N/A21853.8h9.3C+40.5C+
AF-4G Cyclone 2,1722,1675563.897A3.2327.094%C+12.183%D--44.5C+N/A14748.7h9.7C**35.8C*
C-4 ARX 2,7142,1574724.57A+2.5629.801%B*N/A97.6C25.2D65522.1h1.1B+3.9B++
GD-22S 2,0692,0545193.958A+3.1726.282%B++16.164%D--48B+N/A21942.8h8.9B**34B++
Hawk GD-68 2,5631,8434074.528S2.6065.882%B+3.201%C*25.5B*9.9C+46672.4h5A7.6A
NC05 Jackhammer 1,8301,8233804.797M++2.3349.388%B++10.861%D--50.8B+N/A26535.9h4.2B++8.4B++
LA8 Rebel 1,8161,8135893.078A**4.0534.007%B+21.953%C++19C-N/A7895.2h5.1B*15.1C++
AF-4 Cyclone 1,6241,6193764.306A**2.8330.637%B**13.28%D37.7C**N/A20542.9h9.3B++30.3B++
Tempest 1,6211,6154883.309A*3.8222.607%D--12.57%D*34C-N/A19947.5h9.7C*42.8C
NC05 Jackhammer AE 1,5991,5905472.907B**4.2252.859%B++9.874%D*42.7CN/A11337.2h4.2B+7.9B+
AF-22 Crow 2,2341,5562496.249U0.8872.271%B+1.607%D33.8B+14.7C++43646.1h5.3B**7.3A
NCM3 Raven 2,3311,5562366.593S0.5449.283%A3.47%B+22.7M++11.3A*33868.5h17.8B**36B**
Gauss Rifle S 1,5581,5403314.653S2.4828.408%B++15.779%D36.6B+N/A20342.1h9.7B++34.1B++
NC6 Gauss SAW 1,5251,5212366.445S0.6925.42%B**16.371%D*46B*N/A53033.1h8.3B+32.6B++
The Kraken 2,0161,5214033.774A++3.3662.731%C*1.183%D-45.1C++14.7C40633.7h4.7C7.6C+
The Brawler 1,5081,5084003.77A+3.3653.852%C+7.891%D*36CN/A22541.9h3.3B++6.1B+
Shrike 1,6981,4472934.939S2.1964.196%B*3.87%B+51.7A**9C--84528h3.1A++4.9A+
GD-66 Claw 1,4401,4393723.868A*3.2667.407%B*10.632%D48.3B+N/A20429.8h2.1B++3.2B+
AF-19 Mercenary 1,4351,43411434U1,426.8727.026%B**18.061%D35.8AN/A35440.1h8.4A31.2B*
NCM3 Raven 2,1291,4302366.059S1.0750.065%A4.266%B**20.9M++10.2A++30568.5h19.6B**39.1B**
MKV Suppressed 1,3761,3722994.589S2.5430.177%B*16.983%C39.9B+N/A23134.4h10.9B*36.2B++
EM4 Longshot 1,3661,3658416.25S9.1243.721%B++68.571%D*55.9A+N/A31724.4h2.1C**4.8B+
Mag-Cutter 1,4101,35015,1310.089A*7.0448.709%A++N/A0.7C++N/A31970.4h1.6B*3.2B++
AF-18 Stalker 1,3441,3392445.488S1.6429.805%B+20.837%C++42.5B+N/A26331.5h10.9B++36.5B+
C85 Canister-H 1,3901,3332651.269A++44.1454.687%B+11.703%C++211.6A++9C*5876.3h4.6B++8.5B*
Carnage AR 1,3231,3202505.28M++1.8529.046%B**12.121%D*35.5C**N/A25537.2h10.7B**37B*
Warden 1,3251,3172106.271S0.8635.157%A+20.957%C-38.5B**N/A20334.2h6.9B*19.7B**
AF-8 RailJack 1,3081,3081419.277M+2.1543.562%B**65.902%D-50.1A*N/A23626.1h2.1B+4.8B++
NS-44 Commissioner 1,3101,3054912.658A++4.4733.69%C13.87%D*23.8CN/A14654.9h3.7C**11C*
LA3 Desperado 1,2991,2924842.669A*4.4629.398%C*15.403%D17.2DN/A8075h6.8B**23.3C*
Gauss Prime 1,3011,2843493.679A++3.4525.866%C+16.199%D--33C-N/A17138.9h11C+42.5C++
GD Guardian 1,2931,2831906.753M0.3831.201%D24.552%D40.6CN/A22931.6h8C-25.6C-
LA39 Bruiser 1,2801,2802205.818S1.3167.364%B+8.438%D*64.6B**N/A25519.8h2.1B++3.1B+
AF-57 Piston 1,2681,2641478.599S1.4774.464%M**11.709%D59.3B**N/A33221.3h5.3C-7.1B++
MGR-L1 Promise 1,2541,2393843.227A3.9024.747%C**22.438%C52.1B+N/A14623.8h13.1B+53.1B+
NS-30 Vandal 1,2361,2341836.743M+0.3937.681%B*26.904%C++44.7BN/A16427.6h5.1B+13.5B++
NCM1 Scattercannon 1,2171,2166219.613S12.4855.715%A++12.993%D77.5SN/A43315.7h5.5B**9.9B**
L100 Python AP 1,8031,2109412.872A*5.7449.947%D3.223%C++41.2B**20.2B46429.4h4.6B*9.3B++
NS-7 PDW 1,2121,2091936.264S0.8729.422%B**15.137%C-52.6A+N/A28623h12.1B++41.1B++
AC-X11 1,2081,2042544.74S2.3935.788%A*19.934%C43.5B*N/A30527.7h7.4B*20.8B*
NS-61 Emissary 1,2121,2045442.213A*4.9228.795%C++12.043%D48.5AN/A12424.8h10.3B+35.8B+
Gauss Compact S 1,2261,1954972.404A++4.7331.705%A++14.393%D22.4C*N/A10653.3h9.9B+31.3B++
19A Fortuna 1,1981,1914362.732A4.4025.512%C+16.709%D21.6DN/A10655.1h11.3C--44.3C
EM1 1,1821,1791786.624S0.5129.713%A++17.388%D71.5A+N/A40516.5h10.3B+34.5B*
NCM1 Scattercannon 1,1801,1796219.016S11.8847.317%A10.687%D*79.7M+N/A30214.8h4.6B*9.7B**
SAS-R 1,1771,1771537.693A0.5649.169%A++54.121%D**53.5B*N/A25222h2.4C+4.9B+
NC6S Gauss SAW S 1,1791,1762245.25M*1.8827.21%B++16.157%D--58.5B++N/A26320.1h9.6B+35.3B+
AF-4A Bandit 1,1781,1722714.325M2.8127.899%B+17.833%D27.8CN/A16442.1h9.7B+34.9B+
NSX Tengu 1,1771,1674712.478A4.6538.479%B16.538%D34.6C+N/A8433.7h11.6B+30.2B+
Gauss SPR 1,1671,1661398.388S1.2644.772%A*31.99%C56.6A+N/A23420.6h4B**8.9B**
AF-6 Shadow 1,1671,1661249.403S2.2736.949%B+20.669%D51.6B+N/A29022.6h5.5C*14.8B+
NS-15M1 1,1661,1651338.759S1.6329.271%A16.309%D65.4B**N/A37317.8h10.6B++36.1B++
AF-34 Mattock 1,1661,1647515.52M**8.3945.234%A11.942%D--56.2B*N/A26520.7h5.8C+12.9B++
NC14 Bolt Driver 1,1651,1648413.857S6.7354.043%M+70.017%C-46A++N/A36325.3h2B**3.7A
Mauler S6 1,1631,1632384.887S2.2452.627%A12.64%D56.7A+N/A27520.5h3.2A6.1B**
NS Baron G5AE 1,1681,1632794.168M+2.9654.264%B*10.576%D-40.5C+N/A26728.7h4.1B7.6C++
NC12 Sweeper 1,1631,1623163.677A**3.4553.178%B**13.253%C+44.4B+N/A18426.2h2.9A5.5B**
AF-34 Mattock 1,1661,1627515.493M**8.3650.913%A++13.597%D--56.1B**N/A25320.7h6.6C+13B*
Impetus 1,1651,1612115.502A*1.6343.649%A++18.863%D*55.8B*N/A32020.8h4.6C++10.4B++
GR-22 1,1661,1602145.421M++1.7131.462%A+12.155%D--50.9B**N/A25122.8h11.3B*35.9B**
LA80 1,1621,1601408.286A++1.1552.062%A++61.207%F-51.1B+N/A18622.7h2.2C++4.3B+
NC1 Gauss Rifle 1,1601,1602025.743S1.3930.18%A++17.328%C--48.1A++N/A39424.1h10.2B**33.9B**
NS-15M2 1,1701,1581716.772M0.3624.588%C*17.444%D--53.1B+N/A42321.8h12.1C**49.1B
NS-357 Underboss 1,1621,1575092.273A+4.8638.037%C**15.817%D30.7CN/A12237.7h3.5B*9.2B+
NS-11C 1,1571,1561597.27S0.1433.715%A*17.388%C65.7A*N/A39017.6h9.8B**29.2B**
NS-11P 1,1671,1512394.816M**2.3225.348%B+17.463%C42.3B*N/A33527.2h12.8B+50.3B+
NS-11A 1,1471,14711147U1,139.8728.631%B**12.816%D*37.6BN/A41830.5h10.8B**37.6B*
MGR-S1 Gladius 1,1541,1424112.779B*4.3525.377%C+21.016%C+39.7C++N/A10228.8h9.4B+37C**
Vortek Rotary 1,5231,1171925.818A+1.3127.42%D5.998%A*28.5B**10.4C+33839.2h27.7B**100.9B**
Tank Mine 1,3881,0395120.373S13.2440.883%B+N/A212A*71.2C**23794.9h1A+2.5A*
Titan-150 AP 1,386856899.618B++2.4949.89%C+3.972%B+34A21A75825.2h4C**8B+
M12 Kobalt-H 8238041173.091M+65.9619.79%C-16.169%C+143.6B+3.4C3505.6h14.4B72.5C*
Spear Anti-Vehicle Phalanx Turret 1,1967972927.483M*20.3552.845%B**3.011%D56.5B**28.3B++77414.1h6.7B+12.7B*
NSX Masamune 1,1146822632.593A*4.5462.882%B+2.346%C*34.4C*21.8B++29019.8h13.1C+20.9C++
M40 Fury 7146773320.515M13.3832.689%C1.477%C84.6A+4.6D-4548h4.9A+15A
NSX Naginata 6616582642.492B**4.6423.59%B21.733%D-37.6C+N/A11417.5h11.7C*49.7B
NS-10 Burster 1,1856551235.325S1.8138.204%A5.191%C+9.6A*7.8M+24968.1h131.1B+343.1B*
Reaper DMR 627625857.353A*0.2233.491%A++24.16%C+50.8B*N/A38112.3h8.6B++25.7B*
NS-10 Burster 1,1316191235.033S2.1038.476%A5.977%C*9.1A++7.5M22567.9h138.3B+359.5B*
Gauss Compact Burst 6005971414.234B**2.9034.648%A+25.796%C++42.6C*N/A21014h9.7B++28.1B*
M20 Kestrel 1,0005951653.606B++3.5332.792%B+2.521%B+18.4C+12.5C+28432.3h68.4B+208.6B++
Auraxium Mag-Cutter 59359215,1760.039C*7.0938.312%B++1.182%D-0.4C-N/A21522.8h1.6B*4.2B+
Enforcer ML65-H 7845771057.7U50.5749.419%D-1.906%C++67.9A*24.4C7108.5h7.6A15.4A
Razor GD-23 5635601105.091S2.0431.453%A+21.25%C*24.7C++N/A28422.7h8.5B**27.1B*
M60-A Bulldog 5895471054.7A47.5753.967%B*N/A44.5B+3.4C+30512.3h4.6B*8.5B*
Skyguard 8635303714.324S7.1934.318%B*2.075%C+23.9A+15A++43522.2h74.4B**216.9A
NSX Tomoe 5115061483.419B*3.7131.681%B+22.727%D*30.7CN/A7116.5h15.6C49.3C++
E540 Halberd-H 7424941729.059M++21.9356.323%C+4.453%A++57.4B*28.8B*6798.6h5.1B+9.1B+
NS Annihilator 1,018468597.932U0.8071.429%F--N/A10.1C+11.9B*27346.3h11.7C+16.4C
NSX Tanto 4484382022.168B**4.9626.414%C++17.123%D*22.1CN/A5219.8h13.1C*49.6C**
M60-G Bulldog-H 443424670.667S63.5440.996%CN/A136.8A++6.1C--5563.1h4B*9.7B+
NC9 A-Tross 368367794.646M*2.4925.681%C++14.441%D**36.3C++N/A29810.1h7.5A29.1B++
M40 Fury 3623432116.333A+9.2033.321%CN/A87.9A4.9D--5013.9h5.1A15.5B**
Hornet Missiles 4493281521.867M++14.7463.325%B+1.829%C++78.1C**28.8C9504.2h6.9B**10.9B**
M60-G Bulldog 324300933.333S26.2039.255%B+2%D52.6A+4.2C-4945.7h4.1A10.5B**
MAX Punch 2912901,6000.181B*6.9549.675%C**N/A0.9CN/A4336.8h1.6C++3.2C*
M60-A Bulldog 3202831518.867C++11.7451.316%B+N/A29.2C+3.8C++2999.7h4.9B++9.5B++
MANA Anti-Vehicle Turret 440258298.897U1.7744.861%UN/A2580U1820U31847250.1h6.7T*15T*
The Executive 2462451651.485C++5.6532.747%C-28.163%B+14.3D--N/A3617.1h7C+21.4C+
Titan-150 HEAT 3002371219.75M+12.6250.883%B+N/A32.5A8.6C+10257.3h3.4B**6.7B**
M60-G Bulldog 2442311121M+13.8743.934%B++1.299%D--67.9A3.8D5923.4h3.9B**8.8B**
Heartstring 2202151591.352B5.7853.114%B++15.349%D-20.1C+N/A8610.7h5C+9.3C**
NC08 Mag-Scatter 2082081201.733C**5.4058.226%B+8.654%D*21.9C-N/A1129.5h3.3B*5.6B*
NCM2 Falcon 286195385.132M**2.0047.003%B*1.538%D**21.4B**10A**6909.1h10.5C*22.2B+
Tomcat A2AM Pods 3501801313.846A**6.7174.35%DN/A54.5C+51.5B15223.3h5.9B**7.9B**
The Slasher 1761762,1120.083B++7.0550.269%B**N/A0.7CN/A3267.2h1.6B*3.2B+
Aspis Anti-Aircraft Phalanx Turret 3861701511.333M*4.2036.797%A++N/A19.3A24.5A**6228.8h120.4B++327.2B*
M20 Basilisk 213155169.688M**2.5636.561%C+3.226%D--17.2C6.4C3599h69.3B+189.5B++
MANA Anti-Personnel Turret 144142294.897N/A2.2319.12%UN/A1420U20U17645600.1h18.4T*96T*
NC4 Mag-Shot 128128816U8.8732.232%B*8.594%F21.3C+N/A3806h6.6B+20.3C++
AP30 Shredder 1721261111.455B*4.3220.582%D*3.175%B*45B**16.4C9832.8h30.2A146.6B**
NCM2 Falcon 195119383.132M4.0048.592%B++5.042%C++13.1C**8.4A++4329.1h17.7C36.4C*
M20 Basilisk 157110147.857M0.7336.309%C+5.455%C+16.4C-7C3126.7h73.5C*202.5B+
MGR-M1 Bishop 9291224.136A3.0031.23%C29.67%C+39.6B+N/A992.3h5.4B++17.2B+
Enforcer ML85 13984146C**1.1343.886%C**2.381%C++27.1B+17.7C++21563.1h11.5B+26.3B+
M20 Basilisk 9172172S64.8738.269%F12.5%M+51.4B+13.6D-2291.4h64B**167.2B+
M60-A Bulldog 726897.556B+0.4248.649%A+N/A61.8A3.6D7121.1h4A8.2A
M40 Fury-F 6559153.933B**3.2038.906%D-N/A10.2D1D*1355.8h6.6B++17B+
NSX Daimyo 565669.333A*2.2047.877%B**75%T*50.9C++N/A1741.1h3.6D*7.6C
L105 Zephyr 5755155S47.8749.147%B*N/A50C+1.8D*12111.1h5.2B++10.7B++

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter01770.1h
NC Patriot Flare Gun11930.4h
Restoration Kit2660.5h
Nano-Armor Kit261675,33969.6h
Anti-Vehicle MANA Turret62551.3h
Spawn Beacon57651.3h
AE Nano-Armor Kit128213,17017.3h
Nanite Revive Grenade02250.1h
Medical Kit4277,68360.9h
Deconstruction Tool07220h
Spitfire Auto-Turret21,0201h
AE Medical Applicator3841,0293.1h
Ammunition Package223,8211.5h
Anti-Infantry MANA Turret33960.7h
Medical Applicator181224,02523.8h
Recon Detection Device9922,86243.3h
Shield Recharging Field92,0060.8h

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