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Praetor KateJinaLooS[HARM] KateJinaLooS
VS BR 86

KDR: 16.4

Score: 8.4m

Last Seen: May 25th, 2020 11:21 AM
- OFFLINE - 79 hour(s)

Battle Rank 86 - Vanu Sovereignty on Cobalt
Level Progress (to 87): 46%
Level 100 Progress: 45% 616h
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS L100 Python HESH L100 Python AP L100 Python HEAT C75 Viper Ursa Betelgeuse 54-A Supernova FPC Orion VS54
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,142,963 MLG Score: 1713
Fun Score: N/A
Cheeseburgers Flipped: 14TIME WITH MEDKIT: 4.7%MEDKIT per DEATH: 1.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.212%31.613%8921113339,76813.75772.645

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.751%1.349A1.582A+-0.613DHEAD ++ (~17.51)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.10.499B+10.50.266C*26.6

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
58.344%82.441%01134333610533.2

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%3.526M**0.991B*-1.423

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.544B+2.60.173C++1.9

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
8.4m299.7%283 (17k)248 (14.9k)16.402721,0611,28419.225186 (86)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1344224923.185%16.376%38026:1912

42% Engineer50% Heavy Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 1st, 2019 8:08 AMJan 4th, 2020 4:32 PMMay 26th, 2020 3:53 AM (40d) (PST)May 25th, 2020 7:30 AM (40d) (PST)May 25th, 2020 7:21 AM (40d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,112311,0810.6210.0380.1022.1960.1111713

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
66,7081,86264,8463726132714,897

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
564.9h/23.5d 3,624 3,449 5,147 74.4k 787 2,745 3,771 37.7m

Light AssaultCLASS DETAILS: Light Assault
Solstice VE3
B**
Kills:427
Deaths:49
KDR:8.714
Accuracy:29.949% B**
HSR:24.356% B+
Kills:427
Deaths (as Light Assault):49
Deaths (to Light Assaults):376
KDR:8.71429
Kill Difference:378
Playtime:6.036 hours
Usage:1%
Score:0.105m
Score/min:290
Accuracy (listed only):29.949%
HSR (listed only):24.356%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Ursa
B+
Kills:1,194
Deaths:88
KDR:13.568
Accuracy:27.756% B+
HSR:27.554% C*
Betelgeuse 54-A
C**
Kills:1,178
Deaths:113
KDR:10.425
Accuracy:27.362% C+
HSR:34.635% C**
Orion VS54
B**
Kills:1,173
Deaths:108
KDR:10.861
Accuracy:26.003% B++
HSR:34.015% B**
Flare VE6
B++
Kills:1,170
Deaths:114
KDR:10.263
Accuracy:28.734% B++
HSR:30.513% B+
SVA-88
B*
Kills:1,169
Deaths:89
KDR:13.135
Accuracy:28.435% B++
HSR:34.474% B*
NS-15M2
B++
Kills:1,167
Deaths:78
KDR:14.962
Accuracy:28.828% B++
HSR:33.762% B++
Pulsar LSW
B**
Kills:1,167
Deaths:110
KDR:10.609
Accuracy:28.302% B++
HSR:34.704% B**
VE-H Maw
C*
Kills:544
Deaths:32
KDR:17
Accuracy:28.200% C*
HSR:23.162% D
Kills:8,762
Deaths (as Heavy Assault):732
Deaths (to Heavy Assaults):308
KDR:11.96995
Kill Difference:8,030
Playtime:284.558 hours
Usage:50%
Score:3.751m
Score/min:220
Accuracy (listed only):27.952%
HSR (listed only):31.602%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice VE3
B**
Kills:427
Deaths:49
KDR:8.714
Accuracy:29.949% B**
HSR:24.356% B+
Kills:427
Deaths (as Engineer):49
Deaths (to Engineers):132
KDR:8.71429
Kill Difference:378
Playtime:238.541 hours
Usage:42%
Score:4.174m
Score/min:292
Accuracy (listed only):29.949%
HSR (listed only):24.356%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
M
Kills:336
Deaths:9
KDR:37.333
Accuracy:58.344% M
HSR:82.441% A
NS-44B Commissioner
B+
Kills:240
Deaths:107
KDR:2.243
Accuracy:46.214% B+
HSR:28.333% C*
VA39 Spectre
S
Kills:51
Deaths:
KDR:
Accuracy:60.837% S
HSR:66.667% M
Kills:627
Deaths (as Infiltrator):116
Deaths (to Infiltrators):215
KDR:5.40517
Kill Difference:511
Playtime:16.821 hours
Usage:3%
Score:0.155m
Score/min:154
Accuracy (listed only):55.132%
HSR (listed only):59.147%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pulsar VS1
B**
Kills:339
Deaths:53
KDR:6.396
Accuracy:30.564% B**
HSR:28.024% B*
Kills:339
Deaths (as Combat Medic):53
Deaths (to Combat Medics):128
KDR:6.39623
Kill Difference:286
Playtime:13.748 hours
Usage:2%
Score:0.175m
Score/min:212
Accuracy (listed only):30.564%
HSR (listed only):28.024%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:3,834
V. Kills:739 N/A
Deaths:
KDR:
Accuracy:63.426% A+
KPH:68.100 B+
VKPH:13.100 B**
L100 Python AP
A++
Kills:1,285
V. Kills:595 216%
Deaths:
KDR:
Accuracy:71.704% A++
KPH:50.800 B**
VKPH:23.500 B+
L100 Python HEAT
A
Kills:1,263
V. Kills:504 250%
Deaths:
KDR:
Accuracy:70.720% A++
KPH:48.500 B*
VKPH:19.300 A
C75 Viper
A*
Kills:1,246
V. Kills:586 212%
Deaths:
KDR:
Accuracy:65.487% A**
KPH:40.300 C*
VKPH:19 A*
Kills:7,628 (7,628 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:2,424
Kill Difference:7,628
Playtime:138.597 hours
Usage:25%
Score:1.942m
Score/min:234
Driving Accuracy:65.487%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B**
Kills:1,176
V. Kills:617 190%
Deaths:
KDR:
Accuracy:67.360% A++
KPH:42.200 B**
VKPH:22.200 B**
Kills:1,176 (1,176 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:617
Kill Difference:1,176
Playtime:27.848 hours
Usage:5%
Score:0.487m
Score/min:291
Driving Accuracy:67.360%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
B+
Kills:130
V. Kills:63 203%
Deaths:
KDR:
Accuracy:59.151% B+
KPH:47.700 B+
VKPH:23.100 C+
Kills:130 (0 + 130)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:63
Kill Difference:130
Playtime:2.726 hours
Usage:0%
Score:0.065m
Score/min:399
Driving Accuracy:N/A%
Gunner Accuracy:59.151%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python HESH 4,5733,83413834U3,817.6063.426%A+N/A68.1B+13.1B**25556.3h3.3C+5.2B+
L100 Python AP 1,8801,28511285U1,268.6071.704%A++N/A50.8B**23.5B+24925.3h4.7B+6.5B++
L100 Python HEAT 1,7671,26311263U1,246.6070.72%A++N/A48.4B*19.3A19426.1h6.5C9.2B
C75 Viper 1,8321,24611246U1,229.6065.487%A**N/A40.3C*19A*21630.9h14.2C21.6B+
Ursa 1,2271,1948813.568U2.8327.756%B+27.554%C*47.8C+1.3B++12425h9.4B+33.7B+
Betelgeuse 54-A 1,1961,17811310.425A*5.9827.362%C+34.635%C**63.3C1C+23418.6h10.6C+38.6C++
Supernova FPC 1,7931,17611176U1,159.6067.36%A++N/A42.3B**22.2B**29127.8h4.1B+6.1B**
Orion VS54 1,1811,17310810.861S5.5426.003%B++34.015%B**42.7C++N/A12427.5h10.5B+40.4C++
Flare VE6 1,1801,17011410.263S6.1428.734%B++30.513%B+50C+N/A11723.4h9.5C**32.9B+
SVA-88 1,1791,1698913.135S3.2728.435%B++34.474%B*42.7CN/A10227.4h11.3C++39.6B+
NS-15M2 1,1741,1677814.962S1.4428.828%B++33.762%B++37.6C-N/A14031h10.9B+37.8B+
Pulsar LSW 1,1781,16711010.609S5.7928.302%B++34.704%B**50.3C+N/A12423.2h11.3C*40B+
Plasma Grenade 7797561756N/A739.6051.796%B+N/A756B++23B*22391h2.6B*5B++
VE-H Maw 5555443217U0.6028.2%C*23.162%D45.7C-N/A16411.9h9.9C++35C**
S1 8124752519U2.6069.795%AN/A36.5B+25.9A+26413h8.4D-12C+
Solstice VE3 442427498.714U7.6929.949%B**24.356%B+13.6C-N/A4831.5h13B+43.3C*
Pulsar VS1 348339536.396S10.0130.564%B**28.024%B*39B+1B++1128.7h12.9B+42.2B++
Ghost 338336937.333U20.9358.344%M82.441%A35C-N/A1089.6h2.6D4.5B+
NS-44B Commissioner 2452401072.243B*14.1646.214%B+28.333%C*3.5D*N/A1067.7h3.7C+8C**
Saron HRB-H 1931301130U113.6059.151%B+N/A48.1B+23.3C+3992.7h15.8B*26.6B**
VA39 Spectre 5251151U34.6060.837%S66.667%M39.2B++N/A3981.3h9.7F-15.9C**

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit61256,00026.1h
Ordnance Dampener0710.2h
Spawn Beacon01330.1h
Motion Spotter02100.2h
Spitfire Auto-Turret03220.2h
Nanite Revive Grenade01810.1h
Recon Detection Device0940.3h
Medical Kit2361,87326.7h
Ammunition Package84960.1h
Medical Applicator410,8351.6h
Nano-Repair Grenade0910h

Check the help document for the dictionary if you want to learn more about words used here.


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