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Captain Kathod[N3RA] Kathod
TR BR 59

KDR: 4.31

Score: 67.1m

Last Seen: Mar 17th, 2020 4:38 PM
- OFFLINE - 5.7 hour(s)

Prestige 1, Battle Rank 59 - Terran Republic on Miller
Level Progress (to 60): 13%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS SOAS-20 TRAP-M1 E540 Halberd NSX Tomoe SMG-46 Armistice M40 Fury-F S12 Renegade PDW-16 Hailstorm
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,991,592 MLG Score: 1592
Fun Score: N/A
Cheeseburgers Flipped: 13TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.398%22.288%70033119988,9104.39409-0.088

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.535%1.965A++0.188C++-1.178D*HEAD ++ (~6.59)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.90.583B+9.70.32C*21.2

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.296%2.955%76312291,08319528860.554532122%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.765%-0.171C0.285C*0.054

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.90.483B+7.80.375C**12.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.618%3.607%16619122318,1861632762911.1366238%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.146%0.583B+-0.19C-0.662

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.30.827B++8.70.78B++11.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.013%24.29%16613122917,884146211512.2242

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.374%-0.295C-2.757F**-0.489

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.8-1.287D**7.5-1.349D**15.3

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
67.1m172.3%332 (19.9k)283 (17k)4.30582158,66136,8484.8316659 (59)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR12321430125.804%16.318%42106:2725

22% Engineer6% Heavy Assault67% Infiltrator5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 24th, 2012 5:35 PMAug 27th, 2017 11:30 PMMar 17th, 2020 6:36 PM (13d) (PST)Mar 17th, 2020 12:41 PM (13d) (PST)Mar 17th, 2020 12:38 PM (13d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
616995170.6690.1550.1091.2550.0601592

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
36,9845,94331,041409775416,981

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3954.2h/164.8d 19,376 25,890 39,682 297.9k 3,385 11,758 14,186 146.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
C
Kills:1,153
Deaths:738
KDR:1.562
Accuracy:17.919% C
HSR:20.555% C
MSW-R
C*
Kills:1,038
Deaths:347
KDR:2.991
Accuracy:24.228% C*
HSR:24.952% C+
MG-H1 Watchman
A
Kills:487
Deaths:120
KDR:4.058
Accuracy:30.859% A
HSR:26.078% C+
T9 CARV-S
A
Kills:243
Deaths:63
KDR:3.857
Accuracy:25.820% B+
HSR:34.568% A
TMG-50
B++
Kills:162
Deaths:48
KDR:3.375
Accuracy:26.327% B++
HSR:19.753% D
Kills:3,083
Deaths (as Heavy Assault):1,316
Deaths (to Heavy Assaults):9,981
KDR:2.34271
Kill Difference:1,767
Playtime:238.059 hours
Usage:6%
Score:2.094m
Score/min:147
Accuracy (listed only):25.030%
HSR (listed only):25.181%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SOAS-20
B*
Kills:22,090
Deaths:5,316
KDR:4.155
Accuracy:32.697% B*
HSR:22.589% C++
TRAP-M1
B+
Kills:17,225
Deaths:3,532
KDR:4.877
Accuracy:32.983% B+
HSR:22.700% C-
NSX Tomoe
A
Kills:13,344
Deaths:2,451
KDR:5.444
Accuracy:35.998% A
HSR:34.487% C
SMG-46 Armistice
B*
Kills:13,099
Deaths:4,526
KDR:2.894
Accuracy:30.314% B*
HSR:16.276% C+
PDW-16 Hailstorm
A
Kills:4,892
Deaths:1,443
KDR:3.390
Accuracy:31.363% A
HSR:14.473% C
NS-44 Commissioner
B**
Kills:3,598
Deaths:1,273
KDR:2.826
Accuracy:46.495% B**
HSR:26.459% B+
Shuriken
C*
Kills:3,153
Deaths:1,088
KDR:2.898
Accuracy:28.855% C*
HSR:13.828% D
NS-357 Underboss
A
Kills:2,944
Deaths:886
KDR:3.323
Accuracy:47.670% A
HSR:23.573% C++
NSX Tengu
A++
Kills:2,643
Deaths:542
KDR:4.876
Accuracy:50.082% A++
HSR:17.253% D
MG-S1 Jackal
A++
Kills:2,395
Deaths:556
KDR:4.308
Accuracy:36.411% A++
HSR:23.549% B
TS2 Inquisitor
B**
Kills:2,007
Deaths:517
KDR:3.882
Accuracy:35.996% B**
HSR:17.738% C
KSR-35
B+
Kills:1,701
Deaths:495
KDR:3.436
Accuracy:39.018% B+
HSR:22.516% D-
HSR-1
D
Kills:1,208
Deaths:328
KDR:3.683
Accuracy:31.240% D
HSR:11.258% F-
MKV Suppressed
B**
Kills:1,199
Deaths:333
KDR:3.601
Accuracy:31.216% B**
HSR:11.510% D*
NS-30 Vandal
C-
Kills:1,199
Deaths:271
KDR:4.424
Accuracy:31.361% C-
HSR:13.928% F
NS-45 Pilot
B++
Kills:1,198
Deaths:362
KDR:3.309
Accuracy:36.477% B++
HSR:27.629% C+
NS-7 PDW
C+
Kills:1,160
Deaths:516
KDR:2.248
Accuracy:25.273% C+
HSR:14.224% D
TX2 Emperor
B**
Kills:1,152
Deaths:244
KDR:4.721
Accuracy:35.698% B**
HSR:21.788% C++
TX1 Repeater
C++
Kills:1,149
Deaths:398
KDR:2.887
Accuracy:23.971% C+
HSR:22.019% C++
The President
C++
Kills:1,147
Deaths:240
KDR:4.779
Accuracy:33.092% C++
HSR:19.704% D
RAMS .50M
D
Kills:473
Deaths:77
KDR:6.143
Accuracy:34.839% D
HSR:68.076% D**
Soldier Soaker
A
Kills:194
Deaths:60
KDR:3.233
Accuracy:46.146% A
HSR:18.557% B*
TSAR-42
C+
Kills:186
Deaths:58
KDR:3.207
Accuracy:38.392% C+
HSR:60.215% D-
Kills:99,356
Deaths (as Infiltrator):25,512
Deaths (to Infiltrators):6,702
KDR:3.89448
Kill Difference:73,844
Playtime:2,633.641 hours
Usage:67%
Score:41.912m
Score/min:265
Accuracy (listed only):35.460%
HSR (listed only):23.667%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
SMG-46 Armistice
B*
Kills:13,099
Deaths:4,526
KDR:2.894
Accuracy:30.314% B*
HSR:16.276% C+
PDW-16 Hailstorm
A
Kills:4,892
Deaths:1,443
KDR:3.390
Accuracy:31.363% A
HSR:14.473% C
Shuriken
C*
Kills:3,153
Deaths:1,088
KDR:2.898
Accuracy:28.855% C*
HSR:13.828% D
NSX Tengu
A++
Kills:2,643
Deaths:542
KDR:4.876
Accuracy:50.082% A++
HSR:17.253% D
MG-S1 Jackal
A++
Kills:2,395
Deaths:556
KDR:4.308
Accuracy:36.411% A++
HSR:23.549% B
MKV Suppressed
B**
Kills:1,199
Deaths:333
KDR:3.601
Accuracy:31.216% B**
HSR:11.510% D*
LC2 Lynx
C
Kills:1,185
Deaths:540
KDR:2.194
Accuracy:20.876% D
HSR:20.253% C
NS-7 PDW
C+
Kills:1,160
Deaths:516
KDR:2.248
Accuracy:25.273% C+
HSR:14.224% D
TRAC-5
B+
Kills:590
Deaths:324
KDR:1.821
Accuracy:23.949% B+
HSR:14.915% D-
LC3 Jaguar
B+
Kills:564
Deaths:226
KDR:2.496
Accuracy:27.282% B+
HSR:23.050% B+
T5 AMC
C+
Kills:541
Deaths:276
KDR:1.960
Accuracy:23.574% C+
HSR:18.484% C
NSX Tanto
B**
Kills:230
Deaths:78
KDR:2.949
Accuracy:33.015% B**
HSR:27.826% C*
Kills:31,651
Deaths (as Light Assault):10,448
Deaths (to Light Assaults):6,352
KDR:3.02938
Kill Difference:21,203
Playtime:160.762 hours
Usage:4%
Score:1.339m
Score/min:139
Accuracy (listed only):30.184%
HSR (listed only):17.970%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
DMR-99
B++
Kills:1,684
Deaths:373
KDR:4.515
Accuracy:38.772% B++
HSR:24.584% D
LC2 Lynx
C
Kills:1,185
Deaths:540
KDR:2.194
Accuracy:20.876% D
HSR:20.253% C
AMR-66
C
Kills:1,157
Deaths:552
KDR:2.096
Accuracy:26.424% C
HSR:18.842% D-
MG-HBR1 Dragoon
A++
Kills:617
Deaths:141
KDR:4.376
Accuracy:45.989% A++
HSR:26.904% C
TRAC-5
B+
Kills:590
Deaths:324
KDR:1.821
Accuracy:23.949% B+
HSR:14.915% D-
LC3 Jaguar
B+
Kills:564
Deaths:226
KDR:2.496
Accuracy:27.282% B+
HSR:23.050% B+
T5 AMC
C+
Kills:541
Deaths:276
KDR:1.960
Accuracy:23.574% C+
HSR:18.484% C
NSX Tanto
B**
Kills:230
Deaths:78
KDR:2.949
Accuracy:33.015% B**
HSR:27.826% C*
Kills:6,568
Deaths (as Engineer):2,510
Deaths (to Engineers):7,960
KDR:2.61673
Kill Difference:4,058
Playtime:883.894 hours
Usage:22%
Score:21.405m
Score/min:404
Accuracy (listed only):29.985%
HSR (listed only):21.857%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46 Armistice
B*
Kills:13,099
Deaths:4,526
KDR:2.894
Accuracy:30.314% B*
HSR:16.276% C+
PDW-16 Hailstorm
A
Kills:4,892
Deaths:1,443
KDR:3.390
Accuracy:31.363% A
HSR:14.473% C
Shuriken
C*
Kills:3,153
Deaths:1,088
KDR:2.898
Accuracy:28.855% C*
HSR:13.828% D
NSX Tengu
A++
Kills:2,643
Deaths:542
KDR:4.876
Accuracy:50.082% A++
HSR:17.253% D
MG-S1 Jackal
A++
Kills:2,395
Deaths:556
KDR:4.308
Accuracy:36.411% A++
HSR:23.549% B
MKV Suppressed
B**
Kills:1,199
Deaths:333
KDR:3.601
Accuracy:31.216% B**
HSR:11.510% D*
NS-7 PDW
C+
Kills:1,160
Deaths:516
KDR:2.248
Accuracy:25.273% C+
HSR:14.224% D
Cycler TRV
A
Kills:316
Deaths:123
KDR:2.569
Accuracy:29.768% A
HSR:23.101% B
T1 Cycler
A++
Kills:308
Deaths:87
KDR:3.540
Accuracy:30.615% A++
HSR:32.468% A+
Kills:29,165
Deaths (as Combat Medic):9,214
Deaths (to Combat Medics):3,604
KDR:3.16529
Kill Difference:19,951
Playtime:25.515 hours
Usage:1%
Score:0.395m
Score/min:258
Accuracy (listed only):32.655%
HSR (listed only):18.520%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
D*
Kills:83
V. Kills:4 N/A
Deaths:37
KDR:2.243
Accuracy:16.208% F*
KPH:5.700 D*
VKPH:0.300 D**
Kills:83 (83 + 0)
Deaths:37
KDR:2.243
VKDR:0.108
Vehicle Kills:4
Kill Difference:46
Playtime:14.561 hours
Usage:0%
Score:0.048m
Score/min:55
Piloting Accuracy:16.208%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B+
Kills:238
V. Kills:22 N/A
Deaths:16
KDR:14.875
Accuracy:43.192% C+
KPH:67.400 B+
VKPH:6.200 C--
Kills:238 (0 + 238)
Deaths:16
KDR:14.875
VKDR:1.375
Vehicle Kills:22
Kill Difference:222
Playtime:3.532 hours
Usage:0%
Score:0.074m
Score/min:351
Piloting Accuracy:N/A%
Gunner Accuracy:43.192%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C--
Kills:183
V. Kills:120 151%
Deaths:8
KDR:22.875
Accuracy:48.815% D-
KPH:23.700 D
VKPH:15.500 C--
L100 Python HESH
C+
Kills:108
V. Kills:9 N/A
Deaths:7
KDR:15.429
Accuracy:49.839% C+
KPH:39.900 D
VKPH:3.300 D*
C75 Viper
D-
Kills:57
V. Kills:9 N/A
Deaths:10
KDR:5.700
Accuracy:29.056% D--
KPH:16.700 D-
VKPH:2.600 D*
Kills:348 (348 + 0)
Deaths:25
KDR:13.920
VKDR:5.520
Vehicle Kills:138
Kill Difference:323
Playtime:13.844 hours
Usage:0%
Score:0.289m
Score/min:347
Driving Accuracy:29.056%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

E540 Halberd
B++
Kills:15,404
V. Kills:6,679 231%
Deaths:746
KDR:20.649
Accuracy:46.937% B++
KPH:30.800 B
VKPH:13.400 C+
MR11 Gatekeeper
B**
Kills:842
V. Kills:556 151%
Deaths:39
KDR:21.590
Accuracy:48.731% B**
KPH:27.600 C**
VKPH:18.200 C++
P2-120 AP
C
Kills:832
V. Kills:713 117%
Deaths:74
KDR:11.243
Accuracy:38.465% D-
KPH:19.100 D--
VKPH:16.300 C
G30 Vulcan
B*
Kills:799
V. Kills:459 174%
Deaths:78
KDR:10.244
Accuracy:37.054% B*
KPH:28.100 B++
VKPH:16.100 B
P525 Marauder
B**
Kills:424
V. Kills:16 N/A
Deaths:5
KDR:84.800
Accuracy:28.900% B**
KPH:78.700 C**
VKPH:3 C
P2-120 HEAT
D-
Kills:68
V. Kills:25 262%
Deaths:12
KDR:5.667
Accuracy:34.166% D-
KPH:14.500 D--
VKPH:5.300 D*
Kills:18,369 (900 + 17,469)
Deaths:954
KDR:19.255
VKDR:8.855
Vehicle Kills:8,448
Kill Difference:17,415
Playtime:612.834 hours
Usage:15%
Score:13.498m
Score/min:367
Driving Accuracy:34.166%
Gunner Accuracy:28.900%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
C+
Kills:172
V. Kills:81 210%
Deaths:39
KDR:4.410
Accuracy:47.669% C+
KPH:31.700 D
VKPH:14.900 D--
P525 Marauder-H
D
Kills:171
V. Kills:15 N/A
Deaths:17
KDR:10.059
Accuracy:22.601% F-
KPH:53.800 D--
VKPH:4.700 D
Kills:343 (0 + 343)
Deaths:56
KDR:6.125
VKDR:1.714
Vehicle Kills:96
Kill Difference:287
Playtime:8.604 hours
Usage:0%
Score:0.207m
Score/min:400
Driving Accuracy:N/A%
Gunner Accuracy:22.601%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B++
Kills:374
V. Kills:52 N/A
Deaths:15
KDR:24.933
Accuracy:42.309% B++
KPH:66.200 B++
VKPH:9.200 C+
M40 Fury
B**
Kills:271
V. Kills:36 N/A
Deaths:10
KDR:27.100
Accuracy:45.230% B**
KPH:77.200 B*
VKPH:10.300 C+
M20 Basilisk
B**
Kills:73
V. Kills:21 332%
Deaths:5
KDR:14.600
Accuracy:49.102% B**
KPH:19 C+
VKPH:5.500 D
M60-G Bulldog
C
Kills:52
V. Kills:12 400%
Deaths:7
KDR:7.429
Accuracy:40.166% B+
KPH:22.500 C--
VKPH:5.200 C
Kills:770 (0 + 770)
Deaths:37
KDR:20.811
VKDR:3.270
Vehicle Kills:121
Kill Difference:733
Playtime:15.309 hours
Usage:0%
Score:0.320m
Score/min:348
Driving Accuracy:N/A%
Gunner Accuracy:40.166%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A+
Kills:12,472
V. Kills:2,614 477%
Deaths:1,944
KDR:6.416
Accuracy:55.954% B++
KPH:52.700 A+
VKPH:11.100 B**
S12 Renegade
B**
Kills:6,311
V. Kills:270 N/A
Deaths:705
KDR:8.952
Accuracy:56.767% A+
KPH:82.300 B**
VKPH:3.500 B**
M12 Kobalt-F
A
Kills:1,121
V. Kills:42 N/A
Deaths:212
KDR:5.288
Accuracy:32.765% A++
KPH:61.500 B**
VKPH:2.300 A
Kills:19,904 (19,904 + 0)
Deaths:2,861
KDR:6.957
VKDR:1.023
Vehicle Kills:2,926
Kill Difference:17,043
Playtime:331.376 hours
Usage:8%
Score:3.804m
Score/min:191
Driving Accuracy:32.765%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
SOAS-20 22,26222,0905,3164.155A++0.1532.697%B*22.589%C++45.2C**N/A111488.2h9.9B+30.2B*
TRAP-M1 17,33917,2253,5324.877A+0.5732.983%B+22.7%C-47.4BN/A121363.4h7.7B+23.4B+
E540 Halberd 22,08315,40474620.649A++16.3446.937%B++3.869%C*30.8B13.4C+200500.1h4.7B*9.9B**
NSX Tomoe 13,48513,3442,4515.444A*1.1435.998%A34.487%C51.6C*N/A127258.8h12.8B35.5B++
SMG-46 Armistice 13,15613,0994,5262.894A*1.4130.314%B*16.276%C+43.8B+N/A110299.3h11B*36.2B++
M40 Fury-F 15,08612,4721,9446.416M+2.1155.954%B++N/A52.7A+11.1B**195236.5h6.8B++12.1B**
S12 Renegade 6,5816,3117058.952A++4.6556.767%A+3.93%C82.3B**3.5B**19076.7h3.4C+6B++
PDW-16 Hailstorm 4,9314,8921,4433.39A*0.9231.363%A14.473%C46.3B++N/A122105.6h11.6B++37.1B++
NS-44 Commissioner 3,6153,5981,2732.826A+1.4846.495%B**26.459%B+75.6AN/A19947.6h2.6A5.6B**
Shuriken 3,1653,1531,0882.898A+1.4128.855%C*13.828%D37.7CN/A11183.7h11.2B*38.7B++
NS-357 Underboss 2,9582,9448863.323A*0.9847.67%A23.573%C++107.4A++N/A31327.4h3B**6.3B**
NSX Tengu 2,6662,6435424.876M*0.5750.082%A++17.253%D64.6B++N/A14340.9h10.5B++20.9B++
MG-S1 Jackal 2,4132,3955564.308M++0.0036.411%A++23.549%B67.5B**N/A15835.5h8.6B23.6B++
TS2 Inquisitor 2,0362,0075173.882A*0.4235.996%B**17.738%C97.9A*1.4A25420.5h7.4B**20.6B*
KSR-35 1,7131,7014953.436B+0.8739.018%B+22.516%D-31.8DN/A8753.5h4B+10.2B+
DMR-99 1,7101,6843734.515B**0.2138.772%B++24.584%D32.4D-N/A7352h6.9C+17.8B
HSR-1 1,2111,2083283.683B*0.6231.24%D11.258%F-38.3CN/A16431.5h4.8B+15.2C*
MKV Suppressed 1,2041,1993333.601M0.7031.216%B**11.51%D*48.3B+N/A13924.8h10.7B*34.2B+
NS-30 Vandal 1,2031,1992714.424B**0.1231.361%C-13.928%F38.4CN/A10831.2h4.5B*14.3B+
NS-45 Pilot 1,2031,1983623.309A1.0036.477%B++27.629%C+144.3A++N/A3888.3h4.9A13.5B**
LC2 Lynx 1,1881,1855402.194B*2.1120.876%D20.253%C15.5DN/A5976.4h12.6B+60.4C*
NS-7 PDW 1,1631,1605162.248A2.0625.273%C+14.224%D24.9CN/A8146.5h12.4B+49.1B+
AMR-66 1,1621,1575522.096B**2.2126.424%C18.842%D-25C++N/A7346.2h7.2B++27.3B+
T9 CARV 1,1701,1537381.562C++2.7417.919%C20.555%C19.4C--N/A10359.4h15.3C85.6C+
TX2 Emperor 1,1601,1522444.721M**0.4235.698%B**21.788%C++120M**N/A3509.6h5.6A15.8B**
TX1 Repeater 1,1571,1493982.887M1.4223.971%C+22.019%C++66.4A++N/A22317.3h10.2B*42.6B+
The President 1,1691,1472404.779A*0.4733.092%C++19.704%D150.9A++2.9A*3447.6h7.9B**23.9B**
M12 Kobalt-F 1,1631,1212125.288A+0.9832.765%A++4.639%D--61.6B**2.3A15318.2h9.7B*29.6B**
MSW-R 1,0461,0383472.991B+1.3124.228%C*24.952%C+45.5C++N/A21222.8h10B*41.4B+
MR11 Gatekeeper 1,3988423921.59M17.2848.731%B**2.138%C++27.6C**18.2C++19930.5h34.5B**70.9B**
P2-120 AP 1,5458327411.243B+6.9438.465%D-2.644%C19D--16.3C244343.7h8.4D21.9D-
G30 Vulcan 1,2587997810.244A+5.9437.054%B*3.88%C++28.1B++16.2B+23228.4h67.2B*181.4B**
Chainblade 69563322,7690.028C++4.2821.609%D6.635%C++0.3C--N/A11956.4h2.4C**11.2C++
Tank Mine 8866174115.049S10.7467.454%A*N/A212.8A*92.8B**18462.9h2.7D*4B**
M60-A Bulldog 674617926.707C+2.4042.465%B+N/A42C**3.9D-14414.7h4.2B**9.8B**
MG-HBR1 Dragoon 6216171414.376A++0.0745.989%A++26.904%C57.1B**N/A12810.8h5.1B++11.2B*
TRAC-5 5945903241.821A2.4823.949%B+14.915%D-18.8C+N/A12331.3h12.8B+53.4B+
LC3 Jaguar 5765642262.496B++1.8127.282%B+23.05%B+17.1DN/A8033h10.4B+38.3B++
C-4 7725471005.47A**1.1632.373%B**N/A121.6B++50A+12874.5h1.1B++3.5B*
T5 AMC 5495412761.96B**2.3523.574%C+18.484%C12.9DN/A5441.9h13.8C**58.6C*
Frag Grenade 5245231523N/A518.6953.033%B**N/A581.1C*1.1D*22340.9h3.2B+6B++
MG-H1 Watchman 4924871204.058B**0.2530.859%A26.078%C+61.6B+N/A1837.9h11.6B*37.7B++
RAMS .50M 474473776.143B++1.8434.839%D68.076%D**20.6DN/A8223h2.2C+6.4C
Auraxium Chainblade 4824519,1050.05B+4.2614.465%D*2.882%D0.6CN/A2699.2h1.8B+12.2C+
P525 Marauder 440424584.8M++80.4928.9%B**2.358%B++78.5C**3C2465.4h4.9B*17.1B*
M40 Fury 4263741524.933A++20.6342.309%B++N/A66.8B*9.3C+3785.6h9.5B*22.4B*
Cycler TRV 3223161232.569B**1.7429.768%A23.101%B43.3B+N/A2037.3h12B+40.4B*
T1 Cycler 311308873.54A++0.7730.615%A++32.468%A+53.1A+N/A3245.8h11.8B*38.5B**
Spear Anti-Vehicle Phalanx Turret 5122922113.905B**9.6056.655%A3.082%C-55.1B*41.5A++7115.3h7.7C**13.5B++
M40 Fury 3072711027.1A*22.7945.23%B**1.476%C77.4B*10.3C+5573.5h9.2B*20.4B**
NS Decimator 3252541581.608B+2.7052.247%D*1.969%C+33.4C9.3D-2757.6h3.3B*6.3B+
T9 CARV-S 245243633.857B**0.4525.82%B+34.568%A45.8C+N/A2095.3h10.7B+41.3B+
L105 Zephyr 2602381614.875C*10.5743.192%C+N/A68B+6.3C-3513.5h3.8A8.8B*
NSX Tanto 232230782.949A+1.3633.015%B**27.826%C*19.2DN/A5612h10.1B*30.5C**
Soldier Soaker 197194603.233A+1.0746.146%A18.557%B*77.6B++1.2C**3982.5h4.8B**10.4B**
TSAR-42 186186583.207C++1.1038.392%C+60.215%D-29.1C--N/A2226.4h2.5C6.6C+
L100 Python AP 303183822.875A*18.5748.815%D-3.825%B++23.8D15.6C--3297.7h5.9C++12C
G20 Vulcan-H 253172394.41C++0.1047.669%C+2.907%C+31.9D15D--4955.4h86.2B+180.9B+
P525 Marauder-H 1861711710.059C5.7522.601%F-N/A53.4D--4.7D2403.2h8.1C-36F
TMG-50 162162483.375A+0.9326.327%B++19.753%D43.8C**N/A3433.7h9.6B+36.3B++
M9 SKEP Launcher 2001571411.113B*3.1957.843%D**1.274%D19.9C+5.4C1657.9h4.9A8.4B**
ASP-30 Grounder 254155622.5M1.8169.061%B*3.226%C++13.5C8.6C17311.5h8.1C+11.7B
ML-7 2311421331.068B+3.2456.464%C+2.113%C-14.6D-9.2C-2509.7h6.9C+12.1C++
Anti-Vehicle Grenade 1321281128N/A123.6963.446%B**N/A640B*20D--42070.2h3.1B**4.9B**
L100 Python HESH 117108715.429C*11.1249.839%C+N/A40D3.3D*2872.7h2.9B+5.7B+
M60-A Bulldog 9793910.333C6.0348.492%C+5.376%A*31C1.3D-1513h4.5B*9.3B+
M14 Banshee 8783372.243C2.0616.208%F*N/A5.7D*N/A5514.6h13.5B++83.2C++
M20 Basilisk 9473514.6S10.2949.102%B**4.11%D19.2C+5.5D2213.8h82.4B+167.8B*
P2-120 HEAT 9368125.667C+1.3634.166%D-4.412%B*14.5D--5.3D*9514.7h5.6B++16.5C**
C75 Viper 6657105.7C*1.3929.056%D--N/A16.8D-2.6D*4363.4h8.9B+30.5C**
M60-A Bulldog 6257228.5C++24.1942.815%C-N/A15.8D1.4D-913.6h5.1B+12C**
Claymore 555596.111C+1.8151.205%A++N/A137.5C+N/A9870.4h1.5F--3B+
MANA Anti-Vehicle Turret 8955105.5M1.1948.613%D3.636%C+34.4C+21.3C10821.6h6.7B++13.8B+
M60-G Bulldog 645277.429B+3.1240.166%B+3.846%B+22.6C--5.2C1702.3h6.5B16.2B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon31,6330.9h
Anti-Vehicle MANA Turret72721.3h
Nano-Armor Kit3961,193,77378.4h
Nanite Revive Grenade01440h
Medical Applicator6735,2163.5h
Spitfire Auto-Turret34870.4h
Restoration Kit41000.1h
Motion Spotter211114,90641.9h
Welding Device02040h
Ripper0640.5h
Recon Detection Device25527,92555.5h
Ammunition Package77450.7h
Medical Kit99322,60123.3h
Nano-Repair Grenade01370h

Check the help document for the dictionary if you want to learn more about words used here.


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