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Colonel Destroyer Kathod[N3RA] Kathod
TR BR 74

KDR: 4.3

Score: 69.9m

Last Seen: May 13th, 2020 6:59 PM
- OFFLINE - 1224.2 hour(s)

Prestige 1, Battle Rank 74 - Terran Republic on Miller
Level Progress (to 75): 68%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS SOAS-20 TRAP-M1 E540 Halberd SMG-46 Armistice NSX Tomoe M40 Fury-F S12 Renegade PDW-16 Hailstorm
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,041,632 MLG Score: 1632
Fun Score: N/A
Cheeseburgers Flipped: 16TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.528%22.613%71334131593,4694.4378-0.139

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.064%1.989A++0.226C++-1.544FHEAD ++ (~6.85)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.90.583B+9.70.318C*21.1

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.3%2.955%75313461,08319908860.544221122%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.765%-0.169C0.294C*0.051

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.90.483B+7.80.373C**12.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.724%3.524%16629134018,6461678780311.112239%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.163%0.601B+-0.241C-0.661

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
200.834B++8.60.787B++11.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.034%24.381%16623134618,145154111911.7748

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.405%-0.291C-2.744F**-0.344

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.8-1.291D**7.5-1.356D**15.2

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
69.9m177%335 (20.1k)286 (17.2k)4.2988165,09138,4044.815874 (74)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR13491497425.892%16.545%42806:2226

22% Engineer6% Heavy Assault67% Infiltrator5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 24th, 2012 5:35 PMAug 27th, 2017 11:30 PMMay 28th, 2020 4:53 PM (187d) (PST)May 13th, 2020 3:23 PM (202d) (PST)May 13th, 2020 2:59 PM (202d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6201025180.6750.1570.1121.3000.0591632

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
37,1726,14831,024419778417,152

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4075.3h/169.8d 19,855 27,314 41,680 317.9k 3,524 12,074 14,523 151.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C
Kills:1,168
Deaths:384
KDR:3.042
Accuracy:24.791% C
HSR:25.856% C
T9 CARV
D
Kills:1,153
Deaths:738
KDR:1.562
Accuracy:17.919% D-
HSR:20.555% D
MG-H1 Watchman
B++
Kills:649
Deaths:161
KDR:4.031
Accuracy:30.690% B++
HSR:28.197% C
T9 CARV-S
B+
Kills:261
Deaths:73
KDR:3.575
Accuracy:26.252% C++
HSR:33.717% B+
TMG-50
C++
Kills:162
Deaths:48
KDR:3.375
Accuracy:26.327% C++
HSR:19.753% D--
Kills:3,393
Deaths (as Heavy Assault):1,404
Deaths (to Heavy Assaults):10,430
KDR:2.41667
Kill Difference:1,989
Playtime:244.543 hours
Usage:6%
Score:2.199m
Score/min:150
Accuracy (listed only):25.196%
HSR (listed only):25.616%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SOAS-20
B+
Kills:22,422
Deaths:5,391
KDR:4.159
Accuracy:32.717% B+
HSR:22.670% C+
TRAP-M1
C*
Kills:17,466
Deaths:3,572
KDR:4.890
Accuracy:33.003% C*
HSR:22.781% D
SMG-46 Armistice
B+
Kills:14,777
Deaths:4,982
KDR:2.966
Accuracy:30.767% B+
HSR:17.324% C
NSX Tomoe
B**
Kills:13,887
Deaths:2,564
KDR:5.416
Accuracy:35.967% B**
HSR:34.428% D
PDW-16 Hailstorm
B*
Kills:4,923
Deaths:1,460
KDR:3.372
Accuracy:31.381% B*
HSR:14.483% D
NS-44 Commissioner
B++
Kills:3,731
Deaths:1,304
KDR:2.861
Accuracy:46.628% B++
HSR:26.695% C++
Shuriken
C
Kills:3,238
Deaths:1,108
KDR:2.922
Accuracy:28.948% C
HSR:14.237% D--
NS-357 Underboss
B*
Kills:2,967
Deaths:891
KDR:3.330
Accuracy:47.667% B*
HSR:23.660% C
MG-S1 Jackal
A
Kills:2,838
Deaths:643
KDR:4.414
Accuracy:36.545% A
HSR:24.102% C+
NSX Tengu
A+
Kills:2,643
Deaths:542
KDR:4.876
Accuracy:50.082% A+
HSR:17.253% D-
TS2 Inquisitor
B*
Kills:2,007
Deaths:517
KDR:3.882
Accuracy:35.996% B*
HSR:17.738% D
KSR-35
C++
Kills:1,701
Deaths:495
KDR:3.436
Accuracy:39.018% C++
HSR:22.516% D--
HSR-1
D--
Kills:1,213
Deaths:330
KDR:3.676
Accuracy:31.253% D--
HSR:11.294% F-
NS-30 Vandal
D-
Kills:1,199
Deaths:271
KDR:4.424
Accuracy:31.361% D-
HSR:13.928% F
MKV Suppressed
B+
Kills:1,199
Deaths:333
KDR:3.601
Accuracy:31.216% B+
HSR:11.510% D*
NS-45 Pilot
B+
Kills:1,198
Deaths:362
KDR:3.309
Accuracy:36.477% B+
HSR:27.629% C
NS-7 PDW
C--
Kills:1,160
Deaths:516
KDR:2.248
Accuracy:25.273% C--
HSR:14.224% D-
TX2 Emperor
B++
Kills:1,152
Deaths:244
KDR:4.721
Accuracy:35.698% B++
HSR:21.788% C+
TX1 Repeater
C+
Kills:1,149
Deaths:398
KDR:2.887
Accuracy:23.970% C
HSR:22.019% C+
The President
C++
Kills:1,147
Deaths:240
KDR:4.779
Accuracy:33.092% C++
HSR:19.704% D--
RAMS .50M
D--
Kills:473
Deaths:77
KDR:6.143
Accuracy:34.839% D--
HSR:68.076% F
NS-357 IA
B*
Kills:231
Deaths:81
KDR:2.852
Accuracy:56.260% B*
HSR:37.662% C++
TSAR-42
D
Kills:206
Deaths:62
KDR:3.323
Accuracy:38.520% D
HSR:59.709% D**
Soldier Soaker
B**
Kills:194
Deaths:60
KDR:3.233
Accuracy:46.146% B**
HSR:18.557% B*
Kills:103,121
Deaths (as Infiltrator):26,443
Deaths (to Infiltrators):6,964
KDR:3.89975
Kill Difference:76,678
Playtime:2,716.703 hours
Usage:67%
Score:43.721m
Score/min:268
Accuracy (listed only):36.368%
HSR (listed only):24.333%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
SMG-46 Armistice
B+
Kills:14,777
Deaths:4,982
KDR:2.966
Accuracy:30.767% B+
HSR:17.324% C
PDW-16 Hailstorm
B*
Kills:4,923
Deaths:1,460
KDR:3.372
Accuracy:31.381% B*
HSR:14.483% D
Shuriken
C
Kills:3,238
Deaths:1,108
KDR:2.922
Accuracy:28.948% C
HSR:14.237% D--
MG-S1 Jackal
A
Kills:2,838
Deaths:643
KDR:4.414
Accuracy:36.545% A
HSR:24.102% C+
NSX Tengu
A+
Kills:2,643
Deaths:542
KDR:4.876
Accuracy:50.082% A+
HSR:17.253% D-
MKV Suppressed
B+
Kills:1,199
Deaths:333
KDR:3.601
Accuracy:31.216% B+
HSR:11.510% D*
LC2 Lynx
D
Kills:1,185
Deaths:540
KDR:2.194
Accuracy:20.876% D*
HSR:20.253% D
NS-7 PDW
C--
Kills:1,160
Deaths:516
KDR:2.248
Accuracy:25.273% C--
HSR:14.224% D-
LC3 Jaguar
C++
Kills:596
Deaths:236
KDR:2.525
Accuracy:27.515% C++
HSR:23.490% C+
TRAC-5
C+
Kills:590
Deaths:324
KDR:1.821
Accuracy:23.949% C+
HSR:14.915% D-
T5 AMC
C--
Kills:541
Deaths:276
KDR:1.960
Accuracy:23.574% C--
HSR:18.484% D
NSX Tanto
B++
Kills:230
Deaths:78
KDR:2.949
Accuracy:33.015% B++
HSR:27.826% C+
Kills:33,920
Deaths (as Light Assault):11,038
Deaths (to Light Assaults):6,611
KDR:3.07302
Kill Difference:22,882
Playtime:161.220 hours
Usage:4%
Score:1.339m
Score/min:138
Accuracy (listed only):30.262%
HSR (listed only):18.175%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
DMR-99
B++
Kills:1,684
Deaths:373
KDR:4.515
Accuracy:38.767% B++
HSR:24.584% D-
LC2 Lynx
D
Kills:1,185
Deaths:540
KDR:2.194
Accuracy:20.876% D*
HSR:20.253% D
AMR-66
D
Kills:1,157
Deaths:552
KDR:2.096
Accuracy:26.424% D
HSR:18.842% D--
MG-HBR1 Dragoon
A
Kills:617
Deaths:141
KDR:4.376
Accuracy:45.989% A
HSR:26.904% D
LC3 Jaguar
C++
Kills:596
Deaths:236
KDR:2.525
Accuracy:27.515% C++
HSR:23.490% C+
TRAC-5
C+
Kills:590
Deaths:324
KDR:1.821
Accuracy:23.949% C+
HSR:14.915% D-
T5 AMC
C--
Kills:541
Deaths:276
KDR:1.960
Accuracy:23.574% C--
HSR:18.484% D
NSX Tanto
B++
Kills:230
Deaths:78
KDR:2.949
Accuracy:33.015% B++
HSR:27.826% C+
Kills:6,600
Deaths (as Engineer):2,520
Deaths (to Engineers):8,152
KDR:2.61905
Kill Difference:4,080
Playtime:897.727 hours
Usage:22%
Score:21.737m
Score/min:404
Accuracy (listed only):30.014%
HSR (listed only):21.912%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46 Armistice
B+
Kills:14,777
Deaths:4,982
KDR:2.966
Accuracy:30.767% B+
HSR:17.324% C
PDW-16 Hailstorm
B*
Kills:4,923
Deaths:1,460
KDR:3.372
Accuracy:31.381% B*
HSR:14.483% D
Shuriken
C
Kills:3,238
Deaths:1,108
KDR:2.922
Accuracy:28.948% C
HSR:14.237% D--
MG-S1 Jackal
A
Kills:2,838
Deaths:643
KDR:4.414
Accuracy:36.545% A
HSR:24.102% C+
NSX Tengu
A+
Kills:2,643
Deaths:542
KDR:4.876
Accuracy:50.082% A+
HSR:17.253% D-
MKV Suppressed
B+
Kills:1,199
Deaths:333
KDR:3.601
Accuracy:31.216% B+
HSR:11.510% D*
NS-7 PDW
C--
Kills:1,160
Deaths:516
KDR:2.248
Accuracy:25.273% C--
HSR:14.224% D-
Cycler TRV
B++
Kills:995
Deaths:317
KDR:3.139
Accuracy:30.206% B++
HSR:27.839% B+
T1 Cycler
B**
Kills:342
Deaths:98
KDR:3.490
Accuracy:30.831% B**
HSR:33.041% B**
Kills:32,115
Deaths (as Combat Medic):9,999
Deaths (to Combat Medics):3,768
KDR:3.21182
Kill Difference:22,116
Playtime:41.444 hours
Usage:1%
Score:0.897m
Score/min:361
Accuracy (listed only):32.806%
HSR (listed only):19.335%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
D**
Kills:83
V. Kills:4 N/A
Deaths:37
KDR:2.243
Accuracy:16.208% F**
KPH:5.700 D**
VKPH:0.300 D**
Kills:83 (83 + 0)
Deaths:37
KDR:2.243
VKDR:0.108
Vehicle Kills:4
Kill Difference:46
Playtime:14.619 hours
Usage:0%
Score:0.050m
Score/min:57
Piloting Accuracy:16.208%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C*
Kills:238
V. Kills:22 N/A
Deaths:16
KDR:14.875
Accuracy:43.192% C
KPH:67.400 C*
VKPH:6.200 D
Kills:238 (0 + 238)
Deaths:16
KDR:14.875
VKDR:1.375
Vehicle Kills:22
Kill Difference:222
Playtime:3.532 hours
Usage:0%
Score:0.075m
Score/min:352
Piloting Accuracy:N/A%
Gunner Accuracy:43.192%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
D-
Kills:183
V. Kills:120 151%
Deaths:8
KDR:22.875
Accuracy:48.815% D--
KPH:23.700 D--
VKPH:15.500 D-
L100 Python HESH
C
Kills:108
V. Kills:9 N/A
Deaths:7
KDR:15.429
Accuracy:49.839% C
KPH:39.900 D--
VKPH:3.300 D*
C75 Viper
D--
Kills:57
V. Kills:9 N/A
Deaths:10
KDR:5.700
Accuracy:29.056% D*
KPH:16.700 D--
VKPH:2.600 D*
Kills:348 (348 + 0)
Deaths:25
KDR:13.920
VKDR:5.520
Vehicle Kills:138
Kill Difference:323
Playtime:13.844 hours
Usage:0%
Score:0.292m
Score/min:352
Driving Accuracy:29.056%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

E540 Halberd
B
Kills:15,860
V. Kills:6,851 231%
Deaths:746
KDR:21.260
Accuracy:47.043% B
KPH:31.100 C+
VKPH:13.400 C
MR11 Gatekeeper
B++
Kills:843
V. Kills:557 151%
Deaths:39
KDR:21.615
Accuracy:48.725% B++
KPH:27.600 C++
VKPH:18.300 C+
P2-120 AP
D
Kills:832
V. Kills:713 117%
Deaths:74
KDR:11.243
Accuracy:38.469% D*
KPH:19 D*
VKPH:16.200 D
G30 Vulcan
B+
Kills:799
V. Kills:459 174%
Deaths:78
KDR:10.244
Accuracy:37.116% B+
KPH:28 C++
VKPH:16.100 C+
P525 Marauder
B++
Kills:426
V. Kills:16 N/A
Deaths:5
KDR:85.200
Accuracy:28.904% B++
KPH:78.800 C+
VKPH:3 C--
P2-120 HEAT
D--
Kills:68
V. Kills:25 262%
Deaths:12
KDR:5.667
Accuracy:34.166% D--
KPH:14.400 D*
VKPH:5.300 D*
Kills:18,828 (900 + 17,928)
Deaths:954
KDR:19.736
VKDR:9.037
Vehicle Kills:8,621
Kill Difference:17,874
Playtime:623.207 hours
Usage:15%
Score:13.729m
Score/min:367
Driving Accuracy:34.166%
Gunner Accuracy:28.904%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
C
Kills:172
V. Kills:81 210%
Deaths:39
KDR:4.410
Accuracy:47.488% C
KPH:31.400 D-
VKPH:14.800 D*
P525 Marauder-H
D
Kills:171
V. Kills:15 N/A
Deaths:17
KDR:10.059
Accuracy:22.601% F--
KPH:53.800 D*
VKPH:4.700 D
Kills:343 (0 + 343)
Deaths:56
KDR:6.125
VKDR:1.714
Vehicle Kills:96
Kill Difference:287
Playtime:8.661 hours
Usage:0%
Score:0.210m
Score/min:403
Driving Accuracy:N/A%
Gunner Accuracy:22.601%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:374
V. Kills:52 N/A
Deaths:15
KDR:24.933
Accuracy:42.340% B+
KPH:66.100 B+
VKPH:9.200 C
M40 Fury
B++
Kills:271
V. Kills:36 N/A
Deaths:10
KDR:27.100
Accuracy:45.230% B++
KPH:77.200 B+
VKPH:10.300 C
M20 Basilisk
B*
Kills:75
V. Kills:21 341%
Deaths:5
KDR:15
Accuracy:49.490% B*
KPH:19.100 C-
VKPH:5.400 D-
M60-G Bulldog
C--
Kills:52
V. Kills:12 400%
Deaths:7
KDR:7.429
Accuracy:40.283% C+
KPH:22.400 D-
VKPH:5.200 C--
Kills:772 (0 + 772)
Deaths:37
KDR:20.865
VKDR:3.270
Vehicle Kills:121
Kill Difference:735
Playtime:15.413 hours
Usage:0%
Score:0.321m
Score/min:347
Driving Accuracy:N/A%
Gunner Accuracy:40.283%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B**
Kills:12,514
V. Kills:2,626 476%
Deaths:1,948
KDR:6.424
Accuracy:55.988% C*
KPH:52.700 B**
VKPH:11.100 C++
S12 Renegade
B**
Kills:6,696
V. Kills:283 N/A
Deaths:732
KDR:9.148
Accuracy:56.995% A
KPH:83.500 B+
VKPH:3.500 B**
M12 Kobalt-F
B*
Kills:1,121
V. Kills:42 N/A
Deaths:212
KDR:5.288
Accuracy:32.765% A
KPH:61.500 B+
VKPH:2.300 B*
M4-F Pillager
B**
Kills:431
V. Kills:70 N/A
Deaths:68
KDR:6.338
Accuracy:48.666% C*
KPH:54.800 B**
VKPH:8.900 B
Kills:20,762 (20,762 + 0)
Deaths:2,960
KDR:7.014
VKDR:1.021
Vehicle Kills:3,021
Kill Difference:17,802
Playtime:343.837 hours
Usage:8%
Score:3.960m
Score/min:192
Driving Accuracy:48.666%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
SOAS-20 22,59722,4225,3914.159A++0.1432.717%B+22.67%C+45.4C+N/A111494.3h9.9C**30.3B+
TRAP-M1 17,58417,4663,5724.89M*0.5933.003%C*22.781%D47.4C+N/A121368.1h7.7B23.4B+
E540 Halberd 22,71115,86074621.26A16.9647.043%B3.764%B+31.1C+13.4C200510.2h4.6B++9.8B++
SMG-46 Armistice 14,84714,7774,9822.966A++1.3330.767%B+17.324%C45.2C+N/A118327h11B++35.7B+
NSX Tomoe 14,03713,8872,5645.416B*1.1235.967%B**34.428%D51.6C+N/A129269.3h12.8C+35.6B+
M40 Fury-F 15,14012,5141,9486.424M*2.1355.988%C*N/A52.7B**11.1C++195237.6h6.8B++12.2B**
S12 Renegade 6,9796,6967329.148A*4.8556.995%A3.898%C83.5B+3.5B**19480.2h3.3C+5.9B+
PDW-16 Hailstorm 4,9624,9231,4603.372A+0.9331.381%B*14.483%D46.3C++N/A122106.3h11.6B+37.1B+
NS-44 Commissioner 3,7483,7311,3042.861B**1.4446.628%B++26.695%C++77.1B++N/A20748.4h2.6B*5.6B++
Shuriken 3,2503,2381,1082.922B++1.3828.948%C14.237%D--38.3DN/A11484.6h11.1B*38.5B+
NS-357 Underboss 2,9812,9678913.33A+0.9747.667%B*23.66%C107.5B**N/A31327.6h3B**6.3B*
MG-S1 Jackal 2,8642,8386434.414A++0.1236.545%A24.102%C+69.1BN/A16441.1h8.6B++23.6B++
NSX Tengu 2,6662,6435424.876M*0.5850.082%A+17.253%D-64.6C++N/A14340.9h10.5C**20.9B+
TS2 Inquisitor 2,0362,0075173.882A0.4235.996%B*17.738%D97.9A1.4B++25420.5h7.4B*20.6B++
KSR-35 1,7131,7014953.436C*0.8639.018%C++22.516%D--31.8D-N/A8753.5h4B10.2B
DMR-99 1,7101,6843734.515B+0.2238.767%B++24.584%D-32.3D--N/A7252.2h6.9C+17.8C**
HSR-1 1,2181,2133303.676B0.6231.253%D--11.294%F-38.4DN/A16431.6h4.8C**15.2C+
NS-30 Vandal 1,2031,1992714.424B0.1331.361%D-13.928%F38.4DN/A10831.2h4.5B+14.3C++
MKV Suppressed 1,2041,1993333.601A++0.7031.216%B+11.51%D*48.3C+N/A14024.8h10.7B+34.2B+
NS-45 Pilot 1,2031,1983623.309B**0.9936.477%B+27.629%C144.3B**N/A3898.3h4.9B**13.5B++
LC2 Lynx 1,1881,1855402.194B+2.1020.876%D*20.253%D15.5D-N/A6076.6h12.6C*60.4C+
MSW-R 1,1771,1683843.042C++1.2624.791%C25.856%C47.1CN/A21324.8h9.9B+40.1C*
NS-7 PDW 1,1631,1605162.248B+2.0525.273%C--14.224%D-24.9DN/A8246.5h12.4C*49.1C++
AMR-66 1,1621,1575522.096B+2.2026.424%D18.842%D--25CN/A7446.2h7.2B27.3C++
T9 CARV 1,1701,1537381.562C+2.7417.919%D-20.555%D19.4D-N/A10559.4h15.3D-85.6C--
TX2 Emperor 1,1601,1522444.721M++0.4235.698%B++21.788%C+120A**N/A3519.6h5.6A15.8B**
TX1 Repeater 1,1571,1493982.887A*1.4123.97%C22.019%C+66.4B**N/A22417.3h10.2B++42.6B
The President 1,1691,1472404.779M+0.4833.092%C++19.704%D--150.9A++2.9A+3437.6h7.9B*23.9B**
M12 Kobalt-F 1,1631,1212125.288A0.9932.765%A4.639%D--61.6B+2.3B*15318.2h9.7B++29.6B*
Cycler TRV 1,0119953173.139B++1.1630.206%B++27.839%B+50.8C++N/A20319.6h10.7B+35.4B++
MR11 Gatekeeper 1,4008433921.615B**17.3248.725%B++2.135%C*27.6C++18.3C+19930.5h34.5B++70.8B*
P2-120 AP 1,5458327411.243C++6.9438.469%D*2.644%C++19D*16.2D246643.9h8.4D--21.9D**
G30 Vulcan 1,2587997810.244B5.9537.116%B+3.88%C*28C++16.1C+23228.5h67.5B+181.8B++
MG-H1 Watchman 6586491614.031B++0.2730.69%B++28.197%C60.1C+N/A17710.8h11.2B+36.4B+
Chainblade 69663422,7710.028C+4.2721.621%D6.625%C++0.3DN/A11956.6h2.4C++11.2C+
Tank Mine 8926224115.171S10.8768.228%A++N/A214.5A+93.1B*18552.9h2.7D*3.9B**
MG-HBR1 Dragoon 6216171414.376A*0.0845.989%A26.904%D57.1B+N/A13010.8h5.1B+11.2B++
M60-A Bulldog 674617926.707C-2.4142.465%C++N/A42C3.9D*14414.7h4.2B**9.8B++
LC3 Jaguar 6095962362.525B+1.7727.515%C++23.49%C+17.1D-N/A8034.9h10.4C++37.7B
TRAC-5 5945903241.821B*2.4823.949%C+14.915%D-18.8CN/A12631.3h12.8C++53.4C++
C-4 7795541005.54A*1.2432.792%B+N/A123.1C*50B**13044.5h1.1B+3.4B+
T5 AMC 5495412761.96B**2.3423.574%C--18.484%D12.9D-N/A5541.9h13.8C+58.6C+
Frag Grenade 5295281528N/A523.7052.995%B++N/A586.7C+1.1D**22550.9h3.2C++6B+
Auraxium Chainblade 51648310,5850.046C++4.2511.999%D**2.899%D0.6CN/A2788.7h1.8B+14.7C
RAMS .50M 474473776.143B+1.8434.839%D--68.076%F20.6D-N/A8223h2.2C6.4D
M4-F Pillager 501431686.338M**2.0448.666%C*2.552%B+54.6B**8.9B1817.9h27.8B*57.1B+
P525 Marauder 442426585.2A*80.9028.904%B++2.347%B+78.9C+3C--2465.4h4.9B*17.1B*
M40 Fury 4263741524.933B*20.6342.34%B+N/A65.6B+9.1C3785.7h9.5B++22.4B++
T1 Cycler 345342983.49B**0.8130.831%B**33.041%B**54.3B+N/A3346.3h11.6B+37.7B+
Spear Anti-Vehicle Phalanx Turret 5263012114.333B+10.0356.975%B*2.99%C-55.7C*41.7A7045.4h7.7C++13.5B+
M40 Fury 3072711027.1A+22.8045.23%B++1.476%C+77.4B+10.3C5573.5h9.2B+20.4B*
T9 CARV-S 263261733.575B+0.7226.252%C++33.717%B+46.6C-N/A2105.6h10.8C*41.3C**
NS Decimator 3252541581.608C+2.6952.247%D*1.969%C+33.4D9.3D--2777.6h3.3B+6.3C*
L105 Zephyr 2602381614.875C+10.5843.192%CN/A68C*6.3D3523.5h3.8B**8.8B++
NS-357 IA 231231812.852A1.4556.26%B*37.662%C++85.6B+N/A2382.7h2.9B++5.2B++
NSX Tanto 232230782.949A1.3533.015%B++27.826%C+19.2D-N/A5712h10.1B++30.5B+
TSAR-42 206206623.323C+0.9838.52%D59.709%D**30.7D-N/A2256.7h2.5D--6.4D
Soldier Soaker 197194603.233A1.0746.146%B**18.557%B*77.6C*1.2C+3982.5h4.8B**10.4B**
L100 Python AP 303183822.875B**18.5848.815%D--3.825%B**23.8D--15.6D-3357.7h5.9C12D
G20 Vulcan-H 253172394.41C0.1147.488%C2.907%C++31.3D-14.7D*4975.5h86.6C*182.4C++
P525 Marauder-H 1861711710.059C--5.7622.601%F--N/A53.4D*4.7D2413.2h8.1C-36F-
ASP-30 Grounder 272166672.478A1.8269.624%B+3.012%C++13.9C8.9C17611.9h8C+11.5C++
TMG-50 162162483.375B**0.9226.327%C++19.753%D--43.8CN/A3473.7h9.6C*36.3B
M9 SKEP Launcher 2001571411.113C*3.1957.843%F1.274%D19.9C5.4C1667.9h4.9B**8.4B++
ML-7 2311421331.068C++3.2356.464%C-2.113%C14.6D--9.2D2529.7h6.9C+12.1C
Anti-Vehicle Grenade 1321281128N/A123.7063.446%AN/A640B**20D-42330.2h3.1B**4.9B**
L100 Python HESH 117108715.429C+11.1349.839%CN/A40D--3.3D*2902.7h2.9C++5.7C*
M60-A Bulldog 9793910.333C6.0348.436%C5.376%A*31C-1.3D--1493h4.5B++9.3B+
M14 Banshee 8783372.243C--2.0616.208%F**N/A5.7D**N/A5714.6h13.5B+83.2C
M20 Basilisk 9675515A*10.7049.49%B*4%D-19.2C-5.4D-2193.9h82.7C++167.2B+
P2-120 HEAT 9368125.667C1.3734.166%D--4.412%B*14.5D*5.3D*9564.7h5.6B+16.5C+
C75 Viper 6657105.7C1.4029.056%D*N/A16.8D--2.6D*4393.4h8.9C++30.5C+
M60-A Bulldog 6257228.5C+24.2042.38%DN/A14.6D--1.3D--843.9h5.1B+12.1C++
MANA Anti-Vehicle Turret 8955105.5A1.2048.613%D3.636%C+34.4C21.3D10851.6h6.7C**13.8B
Claymore 555596.111C1.8151.807%A*N/A137.5CN/A10000.4h1.6T-3B+
M60-G Bulldog 645277.429C+3.1340.283%C+3.846%B*22.6D-5.2C--1682.3h6.6C+16.3C*

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit4191,217,99179.5h
Anti-Vehicle MANA Turret72721.3h
Spawn Beacon41,7470.9h
Nanite Revive Grenade02530.1h
Medical Applicator10857,1285.1h
Motion Spotter222119,92743.5h
Restoration Kit41000.1h
Welding Device02040h
Spitfire Auto-Turret35110.4h
Ripper0640.5h
Recon Detection Device25627,93555.5h
Ammunition Package97580.7h
Medical Kit1,14724,34025.3h
Nano-Repair Grenade01880.1h

Check the help document for the dictionary if you want to learn more about words used here.


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