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Brigadier KavinuKas[CATH] KavinuKas
NC BR 77

KDR: 3.19

Score: 104.8m

Last Seen: Mar 7th, 2019 7:04 PM
- OFFLINE - 270.5 hour(s)

Prestige 1, Battle Rank 77 - New Conglomerate on Cobalt - Outfit Officer of Catharsis[CATH] Catharsis
NC outfit on Cobalt

Members: 13
Level Progress (to 78): 98%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NC6A GODSAW GD-22S EM6 LA1 Anchor Titan-150 AP MGR-L1 Promise NC05 Jackhammer GD-7F
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,571,256 MLG Score: 1256
Fun Score: N/A
Cheeseburgers Flipped: 1565TIME WITH MEDKIT: 1.7%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.042%24.915%69944981104,4153.36529-0.175

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.32%1.359A0.649B+-0.334C-HEAD ++ (~10.89)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.30.581B+8.80.385C**22.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.254%1.208%310510206,209212224302.92601255%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.771%-0.753D--0.364C-0.246

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
87.90.455B+26.60.498B+61.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.459%1.681%6048101712,911295463324.37068204%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.413%-0.149C-0.588D0.369

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.80.532B+70.432B10.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.721%6.334%63217100810,326238324664.33138419%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.897%0.516B+0.496B+0.452

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.30.812B++9.30.764B++13

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.777%74.431%632610198,1312846362.85599

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.363%1.314A0.478B+-0.382

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.567B+1.90.412B2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.699%12.285%632610195,7062561362.22717

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.857%0.688B+-0.447C---0.032

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.70.566B+2.90.413B2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Catharsis[CATH] Catharsis
NC outfit on Cobalt

Members: 13
104.8m216%419 (25.1k)337 (20.2k)3.19044195,10561,1533.5582277 (77)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC10251557619.903%19.285%38405:0564

6% Combat Medic38% Engineer34% Heavy Assault10% Infiltrator8% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 5th, 2013 9:41 AMDec 27th, 2016 8:01 PMMar 16th, 2019 11:19 PM (2d) (PST)Mar 7th, 2019 3:25 PM (11d) (PST)Mar 7th, 2019 3:04 PM (11d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6871435440.6270.1970.1211.5060.0701256

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,1908,56032,6303812790420,219

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5182.4h/215.9d 22,491 37,626 73,043 468.2k 6,498 16,698 21,678 213.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
C+
Kills:17,618
Deaths:4,774
KDR:3.690
Accuracy:28.678% C+
HSR:25.735% C+
GD-22S
B**
Kills:11,318
Deaths:2,756
KDR:4.107
Accuracy:28.551% B**
HSR:26.621% B+
EM6
B++
Kills:7,863
Deaths:3,092
KDR:2.543
Accuracy:25.752% B++
HSR:25.830% B
LA1 Anchor
B*
Kills:6,531
Deaths:1,731
KDR:3.773
Accuracy:29.105% B*
HSR:25.310% C+
MGR-L1 Promise
B**
Kills:5,217
Deaths:977
KDR:5.340
Accuracy:30.072% B**
HSR:28.944% B+
NC05 Jackhammer
B*
Kills:4,127
Deaths:1,875
KDR:2.201
Accuracy:51.049% B*
HSR:16.671% B+
NS-15M2
B*
Kills:3,735
Deaths:785
KDR:4.758
Accuracy:28.328% B*
HSR:26.640% C++
EM1
B++
Kills:3,207
Deaths:1,356
KDR:2.365
Accuracy:25.337% B++
HSR:24.883% B+
NC6 Gauss SAW
B++
Kills:2,285
Deaths:1,014
KDR:2.253
Accuracy:24.048% B++
HSR:24.464% C*
NSX Naginata
B*
Kills:1,429
Deaths:341
KDR:4.191
Accuracy:26.892% B*
HSR:28.971% C++
NC6S Gauss SAW S
C++
Kills:1,153
Deaths:709
KDR:1.626
Accuracy:22.225% C
HSR:24.718% C++
Kills:64,483
Deaths (as Heavy Assault):19,410
Deaths (to Heavy Assaults):17,227
KDR:3.32215
Kill Difference:45,073
Playtime:1,775.966 hours
Usage:34%
Score:35.306m
Score/min:331
Accuracy (listed only):29.094%
HSR (listed only):25.344%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
B*
Kills:3,814
Deaths:1,398
KDR:2.728
Accuracy:28.577% B*
HSR:23.125% B+
Tempest
B+
Kills:3,283
Deaths:954
KDR:3.441
Accuracy:28.541% B+
HSR:18.733% C
MGR-S1 Gladius
A
Kills:2,666
Deaths:580
KDR:4.597
Accuracy:33.357% A
HSR:26.257% B+
Razor GD-23
B++
Kills:2,006
Deaths:744
KDR:2.696
Accuracy:27.436% B++
HSR:22.582% B+
NS-11C
B**
Kills:2,001
Deaths:394
KDR:5.079
Accuracy:28.944% B**
HSR:21.739% B+
19A Fortuna
B+
Kills:1,716
Deaths:585
KDR:2.933
Accuracy:27.404% C*
HSR:23.310% B+
Blitz GD-10
B**
Kills:1,696
Deaths:975
KDR:1.739
Accuracy:29.477% B**
HSR:18.101% C**
NS Baron G5
A
Kills:1,661
Deaths:525
KDR:3.164
Accuracy:56.448% A
HSR:10.897% D
NS-7 PDW
B**
Kills:1,333
Deaths:626
KDR:2.129
Accuracy:24.632% C+
HSR:24.681% B**
AF-19 Mercenary
C+
Kills:1,277
Deaths:1,270
KDR:1.006
Accuracy:20.568% C
HSR:20.360% C+
AF-57 Piston
B+
Kills:1,244
Deaths:434
KDR:2.866
Accuracy:45.131% B+
HSR:10.772% D-
AF-4A Bandit
B**
Kills:1,221
Deaths:221
KDR:5.525
Accuracy:29.749% B**
HSR:25.471% B+
Gauss Compact S
B*
Kills:1,215
Deaths:1,219
KDR:0.997
Accuracy:26.393% B+
HSR:23.539% B*
LA39 Bruiser
C+
Kills:1,193
Deaths:819
KDR:1.457
Accuracy:60.514% C+
HSR:11.651% D
AF-4 Cyclone
B+
Kills:1,180
Deaths:610
KDR:1.934
Accuracy:27.825% B+
HSR:18.390% C+
Mauler S6
B++
Kills:1,162
Deaths:502
KDR:2.315
Accuracy:46.882% B++
HSR:13.769% C
MKV Suppressed
B+
Kills:1,157
Deaths:656
KDR:1.764
Accuracy:23.834% C
HSR:21.608% B+
NC12 Sweeper
B+
Kills:1,157
Deaths:491
KDR:2.356
Accuracy:46.271% B+
HSR:12.446% C
GD-66 Claw
B**
Kills:623
Deaths:240
KDR:2.596
Accuracy:69.518% B**
HSR:13.002% C
Gauss Compact Burst
A
Kills:556
Deaths:126
KDR:4.413
Accuracy:33.240% A
HSR:25.899% C*
AC-X11
A
Kills:553
Deaths:159
KDR:3.478
Accuracy:31.121% A
HSR:19.530% C
The Brawler
C+
Kills:327
Deaths:150
KDR:2.180
Accuracy:53.279% C+
HSR:13.150% C+
NSX Tanto
B**
Kills:171
Deaths:52
KDR:3.288
Accuracy:32.307% B**
HSR:25.146% C+
Kills:33,212
Deaths (as Light Assault):13,730
Deaths (to Light Assaults):12,330
KDR:2.41894
Kill Difference:19,482
Playtime:392.947 hours
Usage:8%
Score:6.776m
Score/min:287
Accuracy (listed only):36.150%
HSR (listed only):19.311%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
B*
Kills:3,814
Deaths:1,398
KDR:2.728
Accuracy:28.577% B*
HSR:23.125% B+
Razor GD-23
B++
Kills:2,006
Deaths:744
KDR:2.696
Accuracy:27.436% B++
HSR:22.582% B+
NS-11C
B**
Kills:2,001
Deaths:394
KDR:5.079
Accuracy:28.944% B**
HSR:21.739% B+
19A Fortuna
B+
Kills:1,716
Deaths:585
KDR:2.933
Accuracy:27.404% C*
HSR:23.310% B+
NS Baron G5
A
Kills:1,661
Deaths:525
KDR:3.164
Accuracy:56.448% A
HSR:10.897% D
AF-19 Mercenary
C+
Kills:1,277
Deaths:1,270
KDR:1.006
Accuracy:20.568% C
HSR:20.360% C+
AF-57 Piston
B+
Kills:1,244
Deaths:434
KDR:2.866
Accuracy:45.131% B+
HSR:10.772% D-
AF-4A Bandit
B**
Kills:1,221
Deaths:221
KDR:5.525
Accuracy:29.749% B**
HSR:25.471% B+
Gauss Compact S
B*
Kills:1,215
Deaths:1,219
KDR:0.997
Accuracy:26.393% B+
HSR:23.539% B*
LA39 Bruiser
C+
Kills:1,193
Deaths:819
KDR:1.457
Accuracy:60.514% C+
HSR:11.651% D
Mauler S6
B++
Kills:1,162
Deaths:502
KDR:2.315
Accuracy:46.882% B++
HSR:13.769% C
NC12 Sweeper
B+
Kills:1,157
Deaths:491
KDR:2.356
Accuracy:46.271% B+
HSR:12.446% C
GD-66 Claw
B**
Kills:623
Deaths:240
KDR:2.596
Accuracy:69.518% B**
HSR:13.002% C
MGR-M1 Bishop
B++
Kills:565
Deaths:99
KDR:5.707
Accuracy:37.273% B++
HSR:33.451% B+
Gauss Compact Burst
A
Kills:556
Deaths:126
KDR:4.413
Accuracy:33.240% A
HSR:25.899% C*
AC-X11
A
Kills:553
Deaths:159
KDR:3.478
Accuracy:31.121% A
HSR:19.530% C
The Brawler
C+
Kills:327
Deaths:150
KDR:2.180
Accuracy:53.279% C+
HSR:13.150% C+
Warden
B**
Kills:290
Deaths:90
KDR:3.222
Accuracy:33.583% B**
HSR:21.035% C--
NSX Tanto
B**
Kills:171
Deaths:52
KDR:3.288
Accuracy:32.307% B**
HSR:25.146% C+
Kills:22,752
Deaths (as Engineer):9,518
Deaths (to Engineers):11,973
KDR:2.39042
Kill Difference:13,234
Playtime:1,954.639 hours
Usage:38%
Score:42.010m
Score/min:358
Accuracy (listed only):38.665%
HSR (listed only):19.520%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Tempest
B+
Kills:3,283
Deaths:954
KDR:3.441
Accuracy:28.541% B+
HSR:18.733% C
GR-22
B**
Kills:2,794
Deaths:739
KDR:3.781
Accuracy:29.236% B**
HSR:22.942% B+
MGR-S1 Gladius
A
Kills:2,666
Deaths:580
KDR:4.597
Accuracy:33.357% A
HSR:26.257% B+
Carnage AR
B+
Kills:1,810
Deaths:789
KDR:2.294
Accuracy:26.619% B+
HSR:24.530% B+
Blitz GD-10
B**
Kills:1,696
Deaths:975
KDR:1.739
Accuracy:29.477% B**
HSR:18.101% C**
NS Baron G5
A
Kills:1,661
Deaths:525
KDR:3.164
Accuracy:56.448% A
HSR:10.897% D
Gauss Prime
B
Kills:1,436
Deaths:454
KDR:3.163
Accuracy:28.125% B
HSR:22.006% C+
NS-7 PDW
B**
Kills:1,333
Deaths:626
KDR:2.129
Accuracy:24.632% C+
HSR:24.681% B**
NS-11P
A+
Kills:1,275
Deaths:355
KDR:3.592
Accuracy:29.938% A+
HSR:27.529% A
AF-57 Piston
B+
Kills:1,244
Deaths:434
KDR:2.866
Accuracy:45.131% B+
HSR:10.772% D-
LA39 Bruiser
C+
Kills:1,193
Deaths:819
KDR:1.457
Accuracy:60.514% C+
HSR:11.651% D
AF-4 Cyclone
B+
Kills:1,180
Deaths:610
KDR:1.934
Accuracy:27.825% B+
HSR:18.390% C+
NS-11A
B+
Kills:1,163
Deaths:304
KDR:3.826
Accuracy:26.331% B+
HSR:22.098% C++
Mauler S6
B++
Kills:1,162
Deaths:502
KDR:2.315
Accuracy:46.882% B++
HSR:13.769% C
NC1 Gauss Rifle
B++
Kills:1,159
Deaths:449
KDR:2.581
Accuracy:26.464% B++
HSR:21.657% C++
Gauss Rifle Burst
C+
Kills:1,158
Deaths:282
KDR:4.106
Accuracy:26.654% C+
HSR:22.539% D
MKV Suppressed
B+
Kills:1,157
Deaths:656
KDR:1.764
Accuracy:23.834% C
HSR:21.608% B+
NC12 Sweeper
B+
Kills:1,157
Deaths:491
KDR:2.356
Accuracy:46.271% B+
HSR:12.446% C
GD-66 Claw
B**
Kills:623
Deaths:240
KDR:2.596
Accuracy:69.518% B**
HSR:13.002% C
The Brawler
C+
Kills:327
Deaths:150
KDR:2.180
Accuracy:53.279% C+
HSR:13.150% C+
Reaper DMR
B+
Kills:199
Deaths:68
KDR:2.926
Accuracy:28.436% B+
HSR:20.101% D
Kills:29,676
Deaths (as Combat Medic):11,002
Deaths (to Combat Medics):6,477
KDR:2.69733
Kill Difference:18,674
Playtime:327.042 hours
Usage:6%
Score:7.423m
Score/min:378
Accuracy (listed only):36.548%
HSR (listed only):18.898%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Tempest
B+
Kills:3,283
Deaths:954
KDR:3.441
Accuracy:28.541% B+
HSR:18.733% C
NS-44 Commissioner
B++
Kills:3,108
Deaths:2,238
KDR:1.389
Accuracy:42.500% B++
HSR:23.874% C**
SAS-R
B**
Kills:2,880
Deaths:358
KDR:8.045
Accuracy:45.283% B**
HSR:73.576% B+
MGR-S1 Gladius
A
Kills:2,666
Deaths:580
KDR:4.597
Accuracy:33.357% A
HSR:26.257% B+
Blitz GD-10
B**
Kills:1,696
Deaths:975
KDR:1.739
Accuracy:29.477% B**
HSR:18.101% C**
AF-8 RailJack
B*
Kills:1,516
Deaths:266
KDR:5.699
Accuracy:41.953% B*
HSR:74.143% C+
NS-7 PDW
B**
Kills:1,333
Deaths:626
KDR:2.129
Accuracy:24.632% C+
HSR:24.681% B**
AF-4 Cyclone
B+
Kills:1,180
Deaths:610
KDR:1.934
Accuracy:27.825% B+
HSR:18.390% C+
NC14 Bolt Driver
B*
Kills:1,161
Deaths:260
KDR:4.465
Accuracy:40.533% B*
HSR:73.385% C+
EM4 Longshot
B*
Kills:1,158
Deaths:127
KDR:9.118
Accuracy:44.531% B*
HSR:72.193% D
MKV Suppressed
B+
Kills:1,157
Deaths:656
KDR:1.764
Accuracy:23.834% C
HSR:21.608% B+
LA80
B*
Kills:1,157
Deaths:128
KDR:9.039
Accuracy:46.961% B*
HSR:78.997% C++
NS-30 Vandal
C*
Kills:1,155
Deaths:457
KDR:2.527
Accuracy:34.136% C*
HSR:23.810% C
NSX Tomoe
B++
Kills:880
Deaths:208
KDR:4.231
Accuracy:32.543% B++
HSR:39.546% C**
LA8 Rebel
B++
Kills:729
Deaths:464
KDR:1.571
Accuracy:36.006% B++
HSR:22.908% C*
AF-6 Shadow
B
Kills:608
Deaths:131
KDR:4.641
Accuracy:36.695% B
HSR:29.934% B
AF-18 Stalker
C*
Kills:493
Deaths:272
KDR:1.813
Accuracy:28.680% C*
HSR:20.284% C+
NS-357 Underboss
B+
Kills:293
Deaths:263
KDR:1.114
Accuracy:41.478% B+
HSR:21.502% C+
The Moonshot
C+
Kills:259
Deaths:24
KDR:10.792
Accuracy:40.327% C-
HSR:79.923% C+
NS-45 Pilot
B*
Kills:178
Deaths:120
KDR:1.483
Accuracy:36.794% B*
HSR:28.090% C**
NC4 Mag-Shot
B+
Kills:136
Deaths:181
KDR:0.751
Accuracy:26.978% C+
HSR:22.794% B+
Kills:27,026
Deaths (as Infiltrator):9,898
Deaths (to Infiltrators):7,967
KDR:2.73045
Kill Difference:17,128
Playtime:507.955 hours
Usage:10%
Score:7.549m
Score/min:248
Accuracy (listed only):35.384%
HSR (listed only):38.701%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
A++
Kills:1,348
Deaths:194
KDR:6.948
Accuracy:49.175% A++
HSR:15.504% C+
AF-41 Hacksaw
B**
Kills:1,328
Deaths:435
KDR:3.053
Accuracy:42.027% B**
HSR:11.145% D-
AF-23 Grinder
B
Kills:1,314
Deaths:288
KDR:4.563
Accuracy:37.419% B
HSR:14.916% C+
AF-41 Hacksaw
A
Kills:1,290
Deaths:435
KDR:2.966
Accuracy:47.006% A
HSR:13.488% C-
AF-34 Mattock
A++
Kills:1,259
Deaths:194
KDR:6.490
Accuracy:53.781% A++
HSR:15.171% D
NCM1 Scattercannon
B**
Kills:1,195
Deaths:476
KDR:2.511
Accuracy:46.343% B**
HSR:16.904% C**
NCM1 Scattercannon
B*
Kills:1,155
Deaths:357
KDR:3.235
Accuracy:43.961% B*
HSR:13.593% C-
AF-23 Grinder
B+
Kills:1,087
Deaths:247
KDR:4.401
Accuracy:42.911% B+
HSR:18.307% B+
NCM3 Raven
C**
Kills:538
Deaths:298
KDR:1.805
Accuracy:41.434% C**
HSR:1.673% D
NCM2 Falcon
B+
Kills:509
Deaths:257
KDR:1.981
Accuracy:44.738% B+
HSR:5.894% B+
NCM3 Raven
B+
Kills:506
Deaths:298
KDR:1.698
Accuracy:42.667% B+
HSR:1.779% D
NCM2 Falcon
B++
Kills:288
Deaths:192
KDR:1.500
Accuracy:48.514% B++
HSR:3.819% C
NS-10 Burster
B++
Kills:146
Deaths:77
KDR:1.896
Accuracy:34.281% B++
HSR:2.740% D-
NS-10 Burster
A
Kills:109
Deaths:64
KDR:1.703
Accuracy:35.196% B*
HSR:9.174% A
Kills:12,072
Deaths (as MAX Suit):1,906
Deaths (to MAX Suits):3,103
KDR:6.33368
Kill Difference:10,166
Playtime:195.995 hours
Usage:4%
Score:5.721m
Score/min:487
Accuracy (listed only):43.532%
HSR (listed only):10.293%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B+
Kills:2,636
V. Kills:267 N/A
Deaths:412
KDR:6.398
Accuracy:53.468% C
KPH:62.200 B+
VKPH:6.300 B+
Breaker Rocket Pods
B+
Kills:1,773
V. Kills:313 N/A
Deaths:338
KDR:5.246
Accuracy:52.445% B+
KPH:52.300 C
VKPH:9.200 C--
Hornet Missiles
B**
Kills:867
V. Kills:335 258%
Deaths:48
KDR:18.063
Accuracy:67.768% B**
KPH:88 B+
VKPH:34 C+
M20 Mustang
C+
Kills:839
V. Kills:709 118%
Deaths:438
KDR:1.916
Accuracy:22.187% D**
KPH:11.800 C+
VKPH:10 C+
Vortek Rotary
C
Kills:319
V. Kills:334 95%
Deaths:321
KDR:0.994
Accuracy:31.310% C++
KPH:8.200 C--
VKPH:8.600 C
Coyote Missiles
C+
Kills:93
V. Kills:103 89%
Deaths:37
KDR:2.514
Accuracy:54.470% C++
KPH:23.300 D
VKPH:25.800 C+
Tomcat A2AM Pods
C+
Kills:66
V. Kills:84 78%
Deaths:21
KDR:3.143
Accuracy:81.319% C*
KPH:30.700 C--
VKPH:39.100 C+
Kills:6,593 (3,794 + 0)
Deaths:1,615
KDR:4.082
VKDR:1.328
Vehicle Kills:2,145
Kill Difference:4,978
Playtime:202.214 hours
Usage:4%
Score:2.703m
Score/min:223
Piloting Accuracy:31.310%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A*
Kills:689
V. Kills:48 N/A
Deaths:22
KDR:31.318
Accuracy:56.806% A++
KPH:127.800 A*
VKPH:8.900 C++
CAS30 Tank Buster
A
Kills:642
V. Kills:721 89%
Deaths:321
KDR:2
Accuracy:42.231% C
KPH:10.900 B+
VKPH:12.200 A
L-24R Spur
B**
Kills:179
V. Kills:6 N/A
Deaths:14
KDR:12.786
Accuracy:39.755% C++
KPH:50.300 B**
VKPH:1.700 D
C150 Dalton
C+
Kills:57
V. Kills:51 110%
Deaths:14
KDR:4.071
Accuracy:28.452% D--
KPH:23.800 C--
VKPH:21.300 C+
Kills:1,567 (821 + 746)
Deaths:371
KDR:4.224
VKDR:2.226
Vehicle Kills:826
Kill Difference:1,196
Playtime:70.482 hours
Usage:1%
Score:0.905m
Score/min:214
Piloting Accuracy:39.755%
Gunner Accuracy:28.452%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B++
Kills:1,455
V. Kills:156 N/A
Deaths:81
KDR:17.963
Accuracy:51.803% B
KPH:69.300 B++
VKPH:7.400 C+
C75 Viper
B**
Kills:890
V. Kills:104 N/A
Deaths:79
KDR:11.266
Accuracy:35.830% C
KPH:48.200 B**
VKPH:5.600 C--
L100 Python AP
B*
Kills:321
V. Kills:222 144%
Deaths:46
KDR:6.978
Accuracy:51.984% C
KPH:33.200 C**
VKPH:22.900 B*
Skyguard
B+
Kills:240
V. Kills:228 105%
Deaths:97
KDR:2.474
Accuracy:31.583% B+
KPH:11.900 C
VKPH:11.300 B+
L100 Python HEAT
A++
Kills:100
V. Kills:36 270%
Deaths:4
KDR:25
Accuracy:48.218% C
KPH:51.500 A+
VKPH:18.600 A++
Kills:3,006 (3,006 + 0)
Deaths:307
KDR:9.792
VKDR:2.430
Vehicle Kills:746
Kill Difference:2,699
Playtime:71.258 hours
Usage:1%
Score:1.221m
Score/min:285
Driving Accuracy:48.218%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A++
Kills:5,707
V. Kills:4,616 124%
Deaths:720
KDR:7.926
Accuracy:51.976% C*
KPH:27.500 B+
VKPH:22.200 A++
Titan-150 HESH
B**
Kills:2,289
V. Kills:236 N/A
Deaths:133
KDR:17.211
Accuracy:55.620% B**
KPH:57.300 B**
VKPH:5.900 C--
Titan-150 HEAT
A*
Kills:1,909
V. Kills:734 260%
Deaths:108
KDR:17.676
Accuracy:53.027% B++
KPH:42.500 A*
VKPH:16.400 A++
C85 Canister
A+
Kills:1,155
V. Kills:47 N/A
Deaths:19
KDR:60.790
Accuracy:44.236% B++
KPH:133.300 A+
VKPH:5.400 B
E540 Halberd
A++
Kills:444
V. Kills:252 175%
Deaths:27
KDR:16.444
Accuracy:53.696% A
KPH:42.900 A
VKPH:24.400 A++
Enforcer ML85
A+
Kills:422
V. Kills:421 100%
Deaths:60
KDR:7.033
Accuracy:48.642% B*
KPH:26.300 B+
VKPH:26.200 A+
Kills:11,926 (9,905 + 2,021)
Deaths:1,067
KDR:11.177
VKDR:5.910
Vehicle Kills:6,306
Kill Difference:10,859
Playtime:327.436 hours
Usage:6%
Score:6.364m
Score/min:324
Driving Accuracy:53.027%
Gunner Accuracy:48.642%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B++
Kills:1,932
V. Kills:87 N/A
Deaths:82
KDR:23.561
Accuracy:50.831% C++
KPH:148.500 B++
VKPH:6.700 C
Enforcer ML65-H
A*
Kills:616
V. Kills:796 77%
Deaths:64
KDR:9.625
Accuracy:62.620% B+
KPH:42.400 B+
VKPH:54.700 A*
M96 Mjolnir-H
A++
Kills:506
V. Kills:406 124%
Deaths:52
KDR:9.731
Accuracy:61.809% A+
KPH:71.300 B**
VKPH:57.200 A++
M12 Kobalt-H
A++
Kills:189
V. Kills:10 N/A
Deaths:1
KDR:189
Accuracy:25.536% B++
KPH:175.400 B**
VKPH:9.300 A++
M40 Fury-H
M*
Kills:120
V. Kills:5 N/A
Deaths:2
KDR:60
Accuracy:34.644% D
KPH:241.100 M*
VKPH:10 C
M20 Basilisk-H
B+
Kills:98
V. Kills:12 N/A
Deaths:3
KDR:32.667
Accuracy:44.487% C+
KPH:88.800 B+
VKPH:10.900 C--
E540 Halberd-H
D
Kills:64
V. Kills:33 188%
Deaths:20
KDR:3.200
Accuracy:51.515% D
KPH:21.500 D--
VKPH:11.100 D*
Kills:3,525 (0 + 3,525)
Deaths:224
KDR:15.737
VKDR:6.022
Vehicle Kills:1,349
Kill Difference:3,301
Playtime:40.299 hours
Usage:1%
Score:1.360m
Score/min:563
Driving Accuracy:N/A%
Gunner Accuracy:51.515%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:1,368
V. Kills:151 N/A
Deaths:47
KDR:29.106
Accuracy:40.985% B+
KPH:102.900 A++
VKPH:11.400 C++
M40 Fury
A*
Kills:1,312
V. Kills:175 N/A
Deaths:41
KDR:32
Accuracy:41.328% B++
KPH:95.400 A*
VKPH:12.700 B*
M60-G Bulldog
A*
Kills:800
V. Kills:105 N/A
Deaths:23
KDR:34.783
Accuracy:49.091% A
KPH:92.900 A*
VKPH:12.200 B++
M60-G Bulldog
A**
Kills:642
V. Kills:86 N/A
Deaths:35
KDR:18.343
Accuracy:45.908% A
KPH:70.400 A**
VKPH:9.400 B*
M12 Kobalt
B++
Kills:271
V. Kills:6 N/A
Deaths:7
KDR:38.714
Accuracy:20.314% B+
KPH:86 B++
VKPH:1.900 C
M12 Kobalt
B**
Kills:142
V. Kills:6 N/A
Deaths:5
KDR:28.400
Accuracy:21.851% B*
KPH:99.500 B*
VKPH:4.200 B**
M20 Basilisk
C+
Kills:69
V. Kills:31 216%
Deaths:20
KDR:3.450
Accuracy:36.264% C+
KPH:15.400 C-
VKPH:6.900 C+
M20 Basilisk
C
Kills:57
V. Kills:26 211%
Deaths:8
KDR:7.125
Accuracy:38.877% C++
KPH:16.300 C
VKPH:7.400 C
Kills:4,661 (0 + 4,661)
Deaths:186
KDR:25.059
VKDR:3.151
Vehicle Kills:586
Kill Difference:4,475
Playtime:57.320 hours
Usage:1%
Score:1.763m
Score/min:513
Driving Accuracy:N/A%
Gunner Accuracy:38.877%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B*
Kills:828
V. Kills:123 N/A
Deaths:330
KDR:2.509
Accuracy:48.055% C+
KPH:36.500 B*
VKPH:5.400 C+
Kills:828 (828 + 0)
Deaths:330
KDR:2.509
VKDR:0.373
Vehicle Kills:123
Kill Difference:498
Playtime:22.710 hours
Usage:0%
Score:0.185m
Score/min:136
Driving Accuracy:48.055%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A*
Kills:742
V. Kills:34 N/A
Deaths:12
KDR:61.833
Accuracy:38.262% B++
KPH:160 A*
VKPH:7.300 B+
Pelter Rocket Pod
M
Kills:160
V. Kills:82 193%
Deaths:7
KDR:22.857
Accuracy:54.983% B**
KPH:97.800 A+
VKPH:50.100 M
M20 Wyvern
C-
Kills:54
V. Kills:39 135%
Deaths:20
KDR:2.700
Accuracy:36.277% C+
KPH:15.800 D
VKPH:11.400 C-
Kills:956 (0 + 956)
Deaths:39
KDR:24.513
VKDR:3.974
Vehicle Kills:155
Kill Difference:917
Playtime:9.699 hours
Usage:0%
Score:0.182m
Score/min:313
Piloting Accuracy:N/A%
Gunner Accuracy:36.277%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 17,75117,6184,7743.69B*0.5028.678%C+25.735%C+57.4C+N/A144306.9h7.5C++26.2B+
GD-22S 11,36711,3182,7564.107A+0.9228.551%B**26.621%B+66AN/A169171.5h8.2B**28.6B*
EM6 7,9127,8633,0922.543B++0.6525.752%B++25.83%B45.9C**N/A122171.4h8.9B*34.5B+
LA1 Anchor 6,5596,5311,7313.773B+0.5829.105%B*25.31%C+68B*N/A21396h8.2B**28.1B++
Titan-150 AP 10,3235,7077207.926B4.7451.976%C*1.892%C--27.5B+22.2A++304207.5h4.5B8.6B+
MGR-L1 Promise 5,2595,2179775.34M++2.1530.072%B**28.944%B+101.1A*N/A26651.6h10.1B**33.7B*
NC05 Jackhammer 4,1514,1271,8752.201B*0.9951.049%B*16.671%B+42C++N/A14498.3h4B*7.9B+
GD-7F 3,8533,8141,3982.728A+0.4628.577%B*23.125%B+26.5C+N/A81143.7h10.7B*37.3B++
NS-15M2 3,7553,7357854.758A++1.5728.328%B*26.64%C++68.3B**N/A18454.7h9.8B*34.8B++
Tempest 3,2983,2839543.441A++0.2528.541%B+18.733%C50.9C*N/A13164.5h8.8B++30.8B++
EM1 3,2333,2071,3562.365A0.8325.337%B++24.883%B+42.4BN/A12675.6h10.5B41.5B++
NS-44 Commissioner 3,1223,1082,2381.389B+1.8042.5%B++23.874%C**48.7B+N/A15363.8h3.2B++7.6B++
SAS-R 2,8952,8803588.045A*4.8545.283%B**73.576%B+67.3AN/A18842.8h1.8B*4B*
The Kraken 4,0972,8238023.52A+0.3360.078%C+1.7%C+52.1B23.5B30454.2h3.4B+5.7B+
GR-22 2,8172,7947393.781A++0.5929.236%B**22.942%B+53.1B**N/A14352.6h10.6B**36.2B*
MGR-S1 Gladius 2,6832,6665804.597A*1.4133.357%A26.257%B+95.2A*N/A25028h7.6B*22.6B++
M30 Mustang AH 2,9032,6364126.398C++3.2153.468%C1.138%C62.2B+6.3B+26342.4h6.1B+11.3B+
Titan-150 HESH 2,5252,28913317.211B++14.0255.62%B**1.573%C57.2B**5.9C--20740h2.1A+3.8A
NC6 Gauss SAW 2,3022,2851,0142.253B**0.9424.048%B++24.464%C*42.9B++N/A19853.3h8B++33.2B++
Razor GD-23 2,0212,0067442.696A*0.4927.436%B++22.582%B+26C++N/A8577.1h10B*36.4B+
NS-11C 2,0152,0013945.079S1.8928.944%B**21.739%B+60.3A++N/A18633.2h10.8B*37.4B*
C85 Canister-H 2,0191,9328223.561B+20.3750.831%C++12.681%B+148.6B++6.7C40413h4.8B++9.3B++
Titan-150 HEAT 2,6431,90910817.676A**14.4953.027%B++N/A42.5A*16.3A++24944.9h4.1B++7.7B**
Carnage AR 1,8301,8107892.294B++0.9026.619%B+24.53%B+37.2C**N/A13248.6h11.8B++44.5B+
Breaker Rocket Pods 2,0861,7733385.246C+2.0652.445%B+N/A52.3C9.2C--24033.9h13.1B+24.9B+
19A Fortuna 1,7291,7165852.933A+0.2627.404%C*23.31%B+30.4C+N/A7556.4h8.8B++32.2B+
Blitz GD-10 1,7101,6969751.739B++1.4529.477%B**18.101%C**29.1C++N/A10358.3h12B++40.9B++
NS Baron G5 1,6721,6615253.164M0.0356.448%A10.897%D56.5B**N/A18929.4h3.4B**6.1C*
AF-8 RailJack 1,5191,5162665.699A2.5141.953%B*74.143%C+32.5B++N/A9646.7h1.9B*4.6B++
L100 Python HESH 1,6111,4558117.963B++14.7751.803%B1.856%C*69.3B++7.4C+25421h2.3B**4.5B*
Gauss Prime 1,4501,4364543.163A0.0328.125%B22.006%C+50.2B+N/A12728.6h9.3B*33B++
NSX Naginata 1,4431,4293414.191M1.0026.892%B*28.971%C++69.4B**N/A16820.6h9.2B*34.4B++
C-4 1,8721,3857151.937B+1.2524.609%C+N/A74.9C+26.3C+80918.5h1.4C**5.7C**
M40 Fury 1,5191,3684729.106M**25.9240.985%B+1.462%C102.9A++11.4C++62013.3h7.8B*19.1B**
AF-34 Mattock 1,3681,3481946.948A3.7649.175%A++15.504%C+81.2A*1.2A22916.6h6.1C+12.4B*
NS-7 PDW 1,3501,3336262.129A++1.0624.632%C+24.681%B**37.2B+N/A13935.8h11.5B*46.8B+
M12 Kobalt 1,3701,3329148A+144.8121.752%C+16.291%C175.3A5C++3777.6h12.5B*57.6B++
AF-41 Hacksaw 1,3391,3284353.053C*0.1442.027%B**11.145%D-34.8C**N/A13438.2h5.8B+13.7B*
AF-23 Grinder 1,3231,3142884.563B*1.3737.419%B14.916%C+52.8A+N/A16224.9h5.2B++14B*
M40 Fury 1,4871,3124132S28.8141.328%B++1.143%D95.8A*12.8B*62213.7h8.1B**19.6B**
AF-41 Hacksaw 1,2971,2904352.966C*0.2247.006%A13.488%C-33.8C*N/A12938.2h6.8C++14.5B*
AF-19 Mercenary 1,2841,2771,2701.006C**2.1820.568%C20.36%C+14.6CN/A8887.2h11.2B+54.4B
NS-11P 1,2811,2753553.592A*0.4029.938%A+27.529%A66.4A*N/A21919.2h10.7B**35.7B**
AF-34 Mattock 1,2811,2591946.49A3.3053.781%A++15.171%D75.8A++1.3A+21516.6h7.2C-13.3B++
AF-57 Piston 1,2511,2444342.866A++0.3245.131%B+10.772%D-50.2B++N/A15024.8h3.2B**7B+
AF-4A Bandit 1,2231,2212215.525M*2.3329.749%B**25.471%B+71A+N/A19217.2h8.8B*29.7B++
Gauss Compact S 1,2291,2151,2190.997C++2.1926.393%B+23.539%B*12.7C-N/A4995.8h10.4C**39.5B+
NCM1 Scattercannon 1,2121,1954762.511B+0.6846.343%B**16.904%C**31.9B++N/A13037.5h6.4B+13.8B++
LA39 Bruiser 1,1971,1938191.457C**1.7360.514%C+11.651%D19.8D-N/A7260.2h2.2B+3.6B
AF-4 Cyclone 1,1871,1806101.934B+1.2627.825%B+18.39%C+44.5B+N/A18026.5h8.3B**29.9B++
MANA Anti-Personnel Turret 1,1771,1693693.168N/A0.0221.916%UN/A11690U80U20774700.1h18.2T*83.1T*
NS-11A 1,1711,1633043.826A++0.6426.331%B+22.098%C++45.4B++N/A13125.6h11.5B*43.8B++
Mauler S6 1,1681,1625022.315A0.8846.882%B++13.769%C39.9B++N/A15329.1h3.1A6.7B**
NC14 Bolt Driver 1,1641,1612604.465A+1.2740.533%B*73.385%C+27.8BN/A10141.8h2B**4.9B*
NC1 Gauss Rifle 1,1651,1594492.581A0.6126.464%B++21.657%C++35.3B++N/A15932.8h10.3B**38.9B*
EM4 Longshot 1,1661,1581279.118A++5.9344.531%B*72.193%D42.6B++N/A12427.2h1.9B+4.2B++
Gauss Rifle Burst 1,1631,1582824.106B**0.9226.654%C+22.539%D59.1B++N/A13119.6h8.8B**33B++
MKV Suppressed 1,1701,1576561.764B*1.4323.834%C21.608%B+35.3C*N/A12032.8h11.6B+48.6B
LA80 1,1641,1571289.039A++5.8546.961%B*78.997%C++55.6B*N/A12920.8h1.8B++3.8B++
NC12 Sweeper 1,1701,1574912.356A0.8346.271%B+12.446%C54.8AN/A21221.1h3.3B**7.1B*
NS-30 Vandal 1,1711,1554572.527B+0.6634.136%C*23.81%C36.2C+N/A10531.9h5.1B+15B+
C85 Canister 1,2021,1551960.789M57.6044.236%B++16.017%B++132.8A+5.4B4348.7h5.4B++12.2B++
NCM1 Scattercannon 1,1611,1553573.235B0.0443.961%B*13.593%C-45.7B++N/A16025.3h5.1B+11.5B*
NC6S Gauss SAW S 1,1591,1537091.626C*1.5622.225%C24.718%C++34.3CN/A12033.6h9B++40.7B
AF-22 Crow 1,3571,1294262.65S0.5473.506%B*4.074%A50A+10.1C+22522.6h3.4A++4.6A++
AF-23 Grinder 1,1001,0872474.401B++1.2142.911%B+18.307%B+52.5AN/A15820.7h6.7C++15.7B+
Shrike 1,3971,0338611.2B*1.9959.531%B3.872%B+31.1B++11C32733.2h4.4B**7.4B**
Frag Grenade 9759661966N/A962.8155.754%AN/A743.1B**6.9C+30991.3h2.8B**5B**
Hawk GD-68 1,3729575911.619A++1.5766.863%B+4.807%A19.9B+8.6C19348.1h5.3A8A
Auraxium Slasher 93692216,4010.056B+3.1337.83%B+6.833%C1CN/A2903.1h1.8B++4.7B+
NS Decimator 1,2078984412.036A1.1559.621%C+4.12%A+39.6B+13.6C35122.7h3.7B++6.3B++
C75 Viper 9948907911.266A++8.0835.83%C1.461%C+48.4B**5.7C--25918.4h6.5A18B**
NSX Tomoe 8858802084.231A++1.0432.543%B++39.546%C**64.2B**N/A25813.7h12.4B+38.1B+
Hornet Missiles 1,2028674818.063A**14.8767.768%B**2.537%B*87.6B+33.8C+4559.9h6.2B**9.1B**
M20 Mustang 1,5488394381.916C++1.2722.187%D**3.337%B*11.8C+10C+16571.2h84.1B+379.3C++
M40 Fury-F 9518283302.509B**0.6848.055%C+N/A36.5B*5.4C+13622.7h5.9B*12.3B*
M60-G Bulldog 9058002334.783S31.5949.091%A4.875%A93A*12.2B++4258.6h4.7B**9.5B**
CAS 14-E 7767421261.833A*58.6438.262%B++1.348%C--161.3A*7.4B+3734.6h17.4B**45.4B**
LA8 Rebel 7317294641.571B*1.6236.006%B++22.908%C*41.7B+N/A11817.5h5.2B++14.4B++
Tank Mine 1,1227012173.23B0.0462.959%A*N/A83.5C-50.1C-9548.4h2.3D3.7A+
L105 Zephyr 7376892231.318A*28.1356.806%A++N/A127.6A*8.9C++5445.4h4.9B*8.6B**
CAS30 Tank Buster 1,3636423212B1.1942.231%CN/A10.9B+12.2A16159.1h44.1C++104.4C**
M60-G Bulldog 7286423518.343S15.1545.908%A2.96%C+70.5A**9.5B*3859.1h5.2B*11.4B**
GD-66 Claw 6286232402.596B**0.5969.518%B**13.002%C58.2B*N/A18310.7h2B*2.9B++
Enforcer ML65-H 1,412616649.625A++6.4362.62%B+N/A42.5B+54.9A*67914.5h23.5D--37.6D
AF-6 Shadow 6156081314.641A++1.4536.695%B29.934%B48.6BN/A12512.5h4.6B*12.6B++
MGR-M1 Bishop 573565995.707A*2.5237.273%B++33.451%B+94.2M++1.3A+2216h4.5A12.2B*
Gauss Compact Burst 5625561264.413B**1.2233.24%A25.899%C*71.3AN/A1777.8h9.8B+29.4B+
AC-X11 5575531593.478M0.2931.121%A19.53%C37.9B+N/A19514.6h8.2B*26.4B++
NCM3 Raven 9425382981.805A1.3941.434%C**1.673%D13.3B*10A+16040.5h24.3B+58.5B+
NCM2 Falcon 7315092571.981B**1.2144.738%B+5.894%B+19.1B*8.3A++15826.6h9.2B+20.6B+
NCM3 Raven 9315062981.698A1.4942.667%B+1.779%D12.5B*10.5A*16740.5h27.7C**65B+
M96 Mjolnir-H 912506529.731A*6.5461.809%A+N/A71.3B**57.2A++7177.1h35.5C*57.4B++
AF-18 Stalker 4954932721.813B+1.3828.68%C*20.284%C+25.8CN/A8919.1h11.1B++38.6B+
NC15 Phoenix 1,5694712371.987B*1.2062.549%AN/A11.5C26.9A++21740.8h14.3D--22.8C
MANA Anti-Vehicle Turret 7494671622.883B*0.3150.297%CN/A4670C*2820C++10145100.1h7.4U14.8B++
Bouncing Betty 446446825.439B+2.2557.368%A+N/A139.4B+N/A5533.2h1.6B**2.8A
E540 Halberd 6964442716.444B**13.2553.696%A1.802%D43.1A24.5A++83610.3h4.8B++8.9B**
Enforcer ML85 843422607.033B+3.8448.642%B*1.659%C26.2B+26.1A+68816.1h16.6D--34.1C+
Spear Anti-Vehicle Phalanx Turret 5954154110.122B+6.9339.4%C5.783%B*43.2B18.8C+4239.6h7B+17.7B+
The Slasher 42640415,9140.025C--3.1710.896%F6.188%D0.3C-N/A11211.7h2.2C++19.8D*
M20 Basilisk 566348843.5S40.3154.822%C**6.034%B+60B++37.6A++4855.8h102.9B187.7B+
Mag-Cutter 43434514,8770.023C++3.1741.907%B**N/A0.4CN/A2925.3h3.4C-8.1B
The Brawler 3283271502.18B+1.0153.279%C+13.15%C+34.4C--N/A919.5h3.4B+6.3B+
L100 Python AP 543321466.978B+3.7951.984%C4.673%B**33.1C*22.9B*4229.7h5.3B+10.1B+
Vortek Rotary 6533193210.994C2.2031.31%C++N/A8.2C--8.6C17438.8h84.7C+270.4C++
Xiphos Anti-Personnel Phalanx Tower 3333121312S308.8125.329%CN/A260C*17.5A++7581.2h12.6C**49.7C**
M60-A Bulldog 344312562.4A++59.2151.296%B+2.885%B+40.5C**4.2C*1907.7h5.1B+9.9B++
Hunter QCX 3212981801.656A+1.5353.743%B++41.275%B**19.2B+1.5C6415.5h3.8B7B+
NS-357 Underboss 2952932631.114C++2.0841.478%B+21.502%C+44.4C++N/A1376.6h3.7B+8.9B++
Warden 298290903.222A*0.0333.583%B**21.035%C--23.8C*N/A11712.2h6.5B**19.3B*
NCM2 Falcon 4422881921.5B*1.6948.514%B++3.819%C14.1B+7.5B**12720.4h15.5C++31.9B+
M60-A Bulldog 310274739.143B*35.9553.785%B*3.285%B*41.5C**5.5B+1906.6h5.4C**10B+
M12 Kobalt 277271738.714A*35.5220.314%B+19.188%C++84.7B++1.9C4643.2h15.7B++77.5B+
The Moonshot 2592592410.792A7.6040.327%C-79.923%C+58.9C*N/A1544.4h1.8C*4.5C+
Skyguard 468240972.474C+0.7231.583%B+N/A11.9C11.3B+22620.2h171.8D--544C
Anti-Vehicle Grenade 2332021202N/A198.8167.003%A++N/A505B++77.5C47930.4h3.9B**5.9B**
Reaper DMR 200199682.926B+0.2628.436%B+20.101%D40.6C**N/A3314.9h8.8B+30.8B+
Spear Anti-Vehicle Phalanx Tower 3061921192U188.8149.663%C+4.688%B44.7C+26.5C+3424.3h7.7B15.4B+
M12 Kobalt-H 1991891189U185.8125.536%B++12.698%D-171.8B**9.1A+4551.1h12.8B+50.1B++
L-24R Spur 1851791412.786B*9.6039.755%C++N/A49.7B*1.7D1783.6h18.7B47B
NS-45 Pilot 1781781201.483C*1.7136.794%B*28.09%C**93.7AN/A2281.9h5.6B*15.2B*
NSX Tanto 172171523.288A*0.1032.307%B**25.146%C+57B**N/A1943h10.5B++32.7B+
Pelter Rocket Pod 242160722.857A++19.6754.983%B**N/A100A++51.3M+4661.6h15.1B**27.5B**
NS-10 Burster 288146771.896A++1.2934.281%B++2.74%D-8A7.8M+14918.2h127.1B++370.8B++
M12 Kobalt 148142528.4A++25.2121.851%B*14.789%D-101.4B**4.3B**7911.4h18.5C++84.5B+
NC4 Mag-Shot 1401361810.751C++2.4426.978%C+22.794%B+18.6CN/A1707.3h8.8C++32.6C+
Aspis Anti-Aircraft Phalanx Turret 272133363.694C*0.5025.131%C+1.504%C10.9C+11.4C++25612.2h154.3C+614.2C++
NSX Masamune 169127432.953M++0.2451.677%D2.362%C**43.8B*14.5C++2572.9h6.8B*13.1B++
M40 Fury-H 125120260M**56.8134.644%D2.5%A++240M*10C8970.5h4.3B**12.3B**
MAX Punch 1191101,9060.058C+3.1331.647%D--N/A0.6C-N/A2189.4h2C++6.3C+
NS-10 Burster 218109641.703B**1.4935.196%B*9.174%A6.6B++6.6A*12316.4h164.2C++466.5B+
L100 Python HEAT 136100425M++21.8148.218%C2%C-52.6A+18.9A++8181.9h6.4C+13.2C+
M20 Basilisk-H 11098332.667S29.4844.487%C+4.082%C--89.1B+10.9C--3831.1h28.2B**63.3B**
Coyote Missiles 19693372.514C+0.6854.47%C++N/A23.3D25.8C+3504h47.2C86.6C+
Rocklet Rifle 14891452.022M1.1741.734%D*1.099%C**30.3C**19C-3543h26B*62.2B+
Sticky Grenade 7069169N/A65.8152.941%C+N/A690D10C49090.1h2.3C++4.4C++
M20 Basilisk 10069203.45B0.2636.264%C+2.899%D*15.3C-6.9C+3484.5h95.5C++263.4C++
Auraxium Mag-Cutter 74675,1030.013C3.1816.917%D-N/A0.2DN/A1323.3h2.7D15.9C-
Tomcat A2AM Pods 15066213.143C0.0581.319%C*N/A31.4C--40C+6682.1h7.8B9.7B+
E540 Halberd-H 9764203.2C-0.0151.515%DN/A21.3D--11D*3623h6.9C+13.4C
C150 Dalton 10857144.071C0.8828.452%D--N/A23.8C--21.3C+8442.4h4.8C+16.8D
A30 Walker 11257232.478C+0.7123.686%C1.754%C*8.9C+8.6C+1576.4h167B+705.1B+
M20 Basilisk 835787.125A*3.9338.877%C++7.018%B+16.3C7.4C3613.5h105.2C+270.5C++
M20 Wyvern 9354202.7C0.4936.277%C+3.704%C+15.9D11.5C1573.4h97.1C--267.5C

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter5613,1977.1h
Restoration Kit2321,2817h
Spawn Beacon346,3984.2h
Anti-Vehicle MANA Turret151,4822.2h
Nano-Armor Kit1,3202,845,653223.3h
Turret AI Module02861.1h
Structure Shield Module02030.7h
Repair Module02870.9h
Cortium Silo12400.6h
Skywall Shield Emitter01420.5h
NS-TMC-01 "His Regards"16521.4h
Blast Wall1560.4h
Nanite Revive Grenade01,2880.4h
Medical Kit3,13520,89081.1h
Medical Applicator484313,28522h
Deconstruction Tool19,3511h
Spear Anti-Vehicle Tower21850.6h
Spitfire Auto-Turret39531.4h
HIVE0530.3h
Sunderer Garage01080.8h
Hoplon Anti-Aircraft Phalanx Tower01770.7h
Rampart Wall12492.1h
Xiphos Anti-Personnel Tower22270.9h
Recon Detection Device131,6182.8h
Ammunition Package404,9263.3h
Anti-Infantry MANA Turret361,9803.2h
IPC Targeting Dart44491h
Lumifiber Rampart Wall01091.4h
Nano-Repair Grenade0830h
Smoke Grenade0590.1h
Shield Recharging Field497,7912.3h
WLT-Howler Mining Laser15440.2h
Infantry Tower0650.6h

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