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Deputy Director KavinuKas[CATH] KavinuKas
NC BR 91

KDR: 3.23

Score: 109m

Last Seen: Oct 18th, 2019 10:29 PM
- OFFLINE - 250 hour(s)

Prestige 1, Battle Rank 91 - New Conglomerate on Cobalt
Level Progress (to 92): 74%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NC6A GODSAW GD-22S EM6 MGR-L1 Promise LA1 Anchor Titan-150 AP NC05 Jackhammer NS-15M2
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,610,037 MLG Score: 1287
Fun Score: N/A
Cheeseburgers Flipped: 1594TIME WITH MEDKIT: 1.8%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.15%25.061%705441188108,7843.40195-0.172

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.354%1.348A0.62B+-0.338C-HEAD ++ (~10.99)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.20.58B+8.80.385C**22.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.239%1.194%309512276,279215424512.91504256%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.769%-0.745D--0.356C-0.248

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
87.70.459B+26.50.501B+61.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.793%1.544%6568122414,316304169394.70766206%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.43%-0.121C+-0.636D0.369

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
16.80.565B+6.70.467B+10.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.44%6.377%62417121510,459243125074.30058417%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.839%0.482B+0.459B+0.389

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.60.812B++9.40.767B++13.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.786%74.477%624612268,4082931382.86767

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.361%1.327A0.481B+-0.379

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.572B+1.90.417B2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.736%12.288%624612265,7292645362.16597

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.873%0.673B+-0.477D-0.036

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.70.565B+2.80.414B2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
109m217.7%424 (25.4k)342 (20.5k)3.23022203,32062,9433.6024791 (91)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC12321638119.95%19.313%38505:0564

6% Combat Medic38% Engineer34% Heavy Assault10% Infiltrator8% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 5th, 2013 9:41 AMDec 27th, 2016 8:01 PMOct 19th, 2019 3:24 PM (90d) (PST)Oct 18th, 2019 7:21 PM (91d) (PST)Oct 18th, 2019 6:29 PM (91d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6961445520.6370.1970.1231.5420.0711287

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,7558,62833,1273812793420,505

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5316.9h/221.5d 23,430 39,268 76,011 491.8k 6,601 17,235 22,589 222m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
C+
Kills:18,223
Deaths:4,906
KDR:3.714
Accuracy:28.725% C+
HSR:25.797% C
GD-22S
B**
Kills:11,758
Deaths:2,850
KDR:4.126
Accuracy:28.704% B**
HSR:26.739% C**
EM6
B++
Kills:7,922
Deaths:3,105
KDR:2.551
Accuracy:25.769% B++
HSR:25.953% C**
MGR-L1 Promise
B**
Kills:7,110
Deaths:1,382
KDR:5.145
Accuracy:30.325% B**
HSR:29.212% B+
LA1 Anchor
B++
Kills:6,697
Deaths:1,778
KDR:3.767
Accuracy:29.156% B++
HSR:25.414% C+
NS-15M2
B++
Kills:3,937
Deaths:835
KDR:4.715
Accuracy:28.327% B++
HSR:26.645% C++
EM1
B++
Kills:3,207
Deaths:1,356
KDR:2.365
Accuracy:25.337% B++
HSR:24.883% B+
NC6 Gauss SAW
B++
Kills:2,285
Deaths:1,014
KDR:2.253
Accuracy:24.048% B++
HSR:24.464% C++
NSX Naginata
B*
Kills:1,439
Deaths:344
KDR:4.183
Accuracy:26.881% B*
HSR:28.979% C++
NC6S Gauss SAW S
C++
Kills:1,153
Deaths:709
KDR:1.626
Accuracy:22.225% C
HSR:24.718% C++
Kills:63,731
Deaths (as Heavy Assault):18,279
Deaths (to Heavy Assaults):17,768
KDR:3.48657
Kill Difference:45,452
Playtime:1,825.122 hours
Usage:34%
Score:36.798m
Score/min:336
Accuracy (listed only):26.950%
HSR (listed only):26.280%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
B++
Kills:3,913
Deaths:1,445
KDR:2.708
Accuracy:28.599% B++
HSR:23.103% B+
Tempest
B+
Kills:3,305
Deaths:967
KDR:3.418
Accuracy:28.527% B+
HSR:18.790% C-
MGR-S1 Gladius
B**
Kills:2,819
Deaths:633
KDR:4.453
Accuracy:33.367% B**
HSR:26.286% B+
Razor GD-23
B+
Kills:2,039
Deaths:751
KDR:2.715
Accuracy:27.447% B+
HSR:22.609% C**
NS-11C
B**
Kills:2,001
Deaths:394
KDR:5.079
Accuracy:28.944% B**
HSR:21.739% B+
Blitz GD-10
B**
Kills:1,777
Deaths:986
KDR:1.802
Accuracy:29.566% B**
HSR:18.796% C**
19A Fortuna
B+
Kills:1,734
Deaths:588
KDR:2.949
Accuracy:27.371% C++
HSR:23.183% B+
NS Baron G5
A
Kills:1,661
Deaths:525
KDR:3.164
Accuracy:56.448% A
HSR:10.897% D-
NS-7 PDW
B**
Kills:1,334
Deaths:633
KDR:2.107
Accuracy:24.651% C+
HSR:24.738% B**
AF-19 Mercenary
C
Kills:1,277
Deaths:1,271
KDR:1.005
Accuracy:20.567% C
HSR:20.360% C
AF-57 Piston
B+
Kills:1,247
Deaths:436
KDR:2.860
Accuracy:45.130% B+
HSR:10.746% D-
AF-4A Bandit
B*
Kills:1,242
Deaths:224
KDR:5.545
Accuracy:29.705% B*
HSR:25.121% B
Gauss Compact S
B*
Kills:1,215
Deaths:1,219
KDR:0.997
Accuracy:26.393% B+
HSR:23.539% B*
LA39 Bruiser
C+
Kills:1,209
Deaths:829
KDR:1.458
Accuracy:60.670% C+
HSR:11.580% D
AF-4 Cyclone
B+
Kills:1,185
Deaths:611
KDR:1.939
Accuracy:27.835% B+
HSR:18.397% C+
Mauler S6
B++
Kills:1,163
Deaths:502
KDR:2.317
Accuracy:46.862% B++
HSR:13.844% C
NC12 Sweeper
B
Kills:1,157
Deaths:491
KDR:2.356
Accuracy:46.271% B
HSR:12.446% C
MKV Suppressed
C**
Kills:1,157
Deaths:656
KDR:1.764
Accuracy:23.834% C
HSR:21.608% C**
GD-66 Claw
B*
Kills:626
Deaths:242
KDR:2.587
Accuracy:69.537% B*
HSR:13.099% C
Gauss Compact Burst
B**
Kills:587
Deaths:139
KDR:4.223
Accuracy:32.749% B**
HSR:25.383% C+
AC-X11
B**
Kills:553
Deaths:159
KDR:3.478
Accuracy:31.121% B**
HSR:19.530% C--
The Brawler
C+
Kills:327
Deaths:150
KDR:2.180
Accuracy:53.279% C+
HSR:13.150% C
MGR-C1 Charger
A+
Kills:221
Deaths:49
KDR:4.510
Accuracy:34.369% A+
HSR:24.887% C++
NSX Tanto
B**
Kills:171
Deaths:52
KDR:3.288
Accuracy:32.307% B**
HSR:25.146% C+
Kills:33,920
Deaths (as Light Assault):13,952
Deaths (to Light Assaults):12,690
KDR:2.43119
Kill Difference:19,968
Playtime:398.949 hours
Usage:8%
Score:6.905m
Score/min:288
Accuracy (listed only):36.064%
HSR (listed only):19.541%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
B++
Kills:3,913
Deaths:1,445
KDR:2.708
Accuracy:28.599% B++
HSR:23.103% B+
Razor GD-23
B+
Kills:2,039
Deaths:751
KDR:2.715
Accuracy:27.447% B+
HSR:22.609% C**
NS-11C
B**
Kills:2,001
Deaths:394
KDR:5.079
Accuracy:28.944% B**
HSR:21.739% B+
19A Fortuna
B+
Kills:1,734
Deaths:588
KDR:2.949
Accuracy:27.371% C++
HSR:23.183% B+
NS Baron G5
A
Kills:1,661
Deaths:525
KDR:3.164
Accuracy:56.448% A
HSR:10.897% D-
AF-19 Mercenary
C
Kills:1,277
Deaths:1,271
KDR:1.005
Accuracy:20.567% C
HSR:20.360% C
AF-57 Piston
B+
Kills:1,247
Deaths:436
KDR:2.860
Accuracy:45.130% B+
HSR:10.746% D-
AF-4A Bandit
B*
Kills:1,242
Deaths:224
KDR:5.545
Accuracy:29.705% B*
HSR:25.121% B
Gauss Compact S
B*
Kills:1,215
Deaths:1,219
KDR:0.997
Accuracy:26.393% B+
HSR:23.539% B*
LA39 Bruiser
C+
Kills:1,209
Deaths:829
KDR:1.458
Accuracy:60.670% C+
HSR:11.580% D
Mauler S6
B++
Kills:1,163
Deaths:502
KDR:2.317
Accuracy:46.862% B++
HSR:13.844% C
NC12 Sweeper
B
Kills:1,157
Deaths:491
KDR:2.356
Accuracy:46.271% B
HSR:12.446% C
GD-66 Claw
B*
Kills:626
Deaths:242
KDR:2.587
Accuracy:69.537% B*
HSR:13.099% C
Gauss Compact Burst
B**
Kills:587
Deaths:139
KDR:4.223
Accuracy:32.749% B**
HSR:25.383% C+
MGR-M1 Bishop
B++
Kills:565
Deaths:99
KDR:5.707
Accuracy:37.273% B++
HSR:33.451% B+
AC-X11
B**
Kills:553
Deaths:159
KDR:3.478
Accuracy:31.121% B**
HSR:19.530% C--
The Brawler
C+
Kills:327
Deaths:150
KDR:2.180
Accuracy:53.279% C+
HSR:13.150% C
Warden
B**
Kills:291
Deaths:91
KDR:3.198
Accuracy:33.583% B**
HSR:20.962% C--
MGR-C1 Charger
A+
Kills:221
Deaths:49
KDR:4.510
Accuracy:34.369% A+
HSR:24.887% C++
NSX Tanto
B**
Kills:171
Deaths:52
KDR:3.288
Accuracy:32.307% B**
HSR:25.146% C+
Kills:23,199
Deaths (as Engineer):9,656
Deaths (to Engineers):12,240
KDR:2.40255
Kill Difference:13,543
Playtime:2,019.352 hours
Usage:38%
Score:44.227m
Score/min:365
Accuracy (listed only):38.431%
HSR (listed only):19.739%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Tempest
B+
Kills:3,305
Deaths:967
KDR:3.418
Accuracy:28.527% B+
HSR:18.790% C-
GR-22
B*
Kills:2,826
Deaths:758
KDR:3.728
Accuracy:29.229% B*
HSR:22.895% B
MGR-S1 Gladius
B**
Kills:2,819
Deaths:633
KDR:4.453
Accuracy:33.367% B**
HSR:26.286% B+
Carnage AR
B+
Kills:1,869
Deaths:820
KDR:2.279
Accuracy:26.751% B
HSR:24.398% B+
Blitz GD-10
B**
Kills:1,777
Deaths:986
KDR:1.802
Accuracy:29.566% B**
HSR:18.796% C**
NS Baron G5
A
Kills:1,661
Deaths:525
KDR:3.164
Accuracy:56.448% A
HSR:10.897% D-
Gauss Prime
C**
Kills:1,485
Deaths:472
KDR:3.146
Accuracy:28.124% C**
HSR:21.684% C
NS-7 PDW
B**
Kills:1,334
Deaths:633
KDR:2.107
Accuracy:24.651% C+
HSR:24.738% B**
NS-11P
A+
Kills:1,296
Deaths:367
KDR:3.531
Accuracy:30.020% A+
HSR:27.546% B**
AF-57 Piston
B+
Kills:1,247
Deaths:436
KDR:2.860
Accuracy:45.130% B+
HSR:10.746% D-
LA39 Bruiser
C+
Kills:1,209
Deaths:829
KDR:1.458
Accuracy:60.670% C+
HSR:11.580% D
AF-4 Cyclone
B+
Kills:1,185
Deaths:611
KDR:1.939
Accuracy:27.835% B+
HSR:18.397% C+
Mauler S6
B++
Kills:1,163
Deaths:502
KDR:2.317
Accuracy:46.862% B++
HSR:13.844% C
NS-11A
B
Kills:1,163
Deaths:304
KDR:3.826
Accuracy:26.331% B
HSR:22.098% C+
NC1 Gauss Rifle
B++
Kills:1,159
Deaths:449
KDR:2.581
Accuracy:26.464% B++
HSR:21.657% C+
Gauss Rifle Burst
C
Kills:1,158
Deaths:282
KDR:4.106
Accuracy:26.654% C
HSR:22.539% D
NC12 Sweeper
B
Kills:1,157
Deaths:491
KDR:2.356
Accuracy:46.271% B
HSR:12.446% C
MKV Suppressed
C**
Kills:1,157
Deaths:656
KDR:1.764
Accuracy:23.834% C
HSR:21.608% C**
GD-66 Claw
B*
Kills:626
Deaths:242
KDR:2.587
Accuracy:69.537% B*
HSR:13.099% C
The Brawler
C+
Kills:327
Deaths:150
KDR:2.180
Accuracy:53.279% C+
HSR:13.150% C
Reaper DMR
B+
Kills:304
Deaths:115
KDR:2.643
Accuracy:28.272% B+
HSR:24.013% C+
Kills:30,227
Deaths (as Combat Medic):11,228
Deaths (to Combat Medics):6,664
KDR:2.69211
Kill Difference:18,999
Playtime:332.731 hours
Usage:6%
Score:7.543m
Score/min:378
Accuracy (listed only):36.563%
HSR (listed only):19.105%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Tempest
B+
Kills:3,305
Deaths:967
KDR:3.418
Accuracy:28.527% B+
HSR:18.790% C-
NS-44 Commissioner
B++
Kills:3,242
Deaths:2,324
KDR:1.395
Accuracy:42.732% B++
HSR:24.183% C*
SAS-R
B**
Kills:3,153
Deaths:390
KDR:8.085
Accuracy:45.207% B**
HSR:73.771% B+
MGR-S1 Gladius
B**
Kills:2,819
Deaths:633
KDR:4.453
Accuracy:33.367% B**
HSR:26.286% B+
Blitz GD-10
B**
Kills:1,777
Deaths:986
KDR:1.802
Accuracy:29.566% B**
HSR:18.796% C**
AF-8 RailJack
B++
Kills:1,518
Deaths:266
KDR:5.707
Accuracy:41.923% B++
HSR:74.177% C+
NS-7 PDW
B**
Kills:1,334
Deaths:633
KDR:2.107
Accuracy:24.651% C+
HSR:24.738% B**
AF-4 Cyclone
B+
Kills:1,185
Deaths:611
KDR:1.939
Accuracy:27.835% B+
HSR:18.397% C+
NC14 Bolt Driver
B++
Kills:1,161
Deaths:260
KDR:4.465
Accuracy:40.533% B++
HSR:73.385% C+
EM4 Longshot
B++
Kills:1,158
Deaths:127
KDR:9.118
Accuracy:44.531% B++
HSR:72.193% D-
LA80
B*
Kills:1,157
Deaths:128
KDR:9.039
Accuracy:46.961% B*
HSR:78.997% C++
MKV Suppressed
C**
Kills:1,157
Deaths:656
KDR:1.764
Accuracy:23.834% C
HSR:21.608% C**
NS-30 Vandal
C++
Kills:1,155
Deaths:457
KDR:2.527
Accuracy:34.136% C++
HSR:23.810% C
NSX Tomoe
B++
Kills:880
Deaths:208
KDR:4.231
Accuracy:32.543% B++
HSR:39.546% C*
LA8 Rebel
B++
Kills:746
Deaths:479
KDR:1.557
Accuracy:36.018% B++
HSR:23.190% C++
AF-6 Shadow
C**
Kills:608
Deaths:131
KDR:4.641
Accuracy:36.695% C**
HSR:29.934% C**
AF-18 Stalker
C*
Kills:493
Deaths:272
KDR:1.813
Accuracy:28.680% C*
HSR:20.284% C+
NS-357 Underboss
B++
Kills:405
Deaths:333
KDR:1.216
Accuracy:42.549% B++
HSR:21.975% C+
The Moonshot
C+
Kills:261
Deaths:24
KDR:10.875
Accuracy:40.307% C
HSR:79.694% C+
NS-45 Pilot
B*
Kills:178
Deaths:121
KDR:1.471
Accuracy:36.708% B*
HSR:28.090% C*
NC4 Mag-Shot
B+
Kills:136
Deaths:181
KDR:0.751
Accuracy:26.978% C+
HSR:22.794% B+
Kills:27,828
Deaths (as Infiltrator):10,187
Deaths (to Infiltrators):8,192
KDR:2.73172
Kill Difference:17,641
Playtime:512.974 hours
Usage:10%
Score:7.677m
Score/min:249
Accuracy (listed only):35.442%
HSR (listed only):38.792%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
B*
Kills:1,463
Deaths:400
KDR:3.658
Accuracy:46.468% B*
HSR:14.149% C
NCM1 Scattercannon
B**
Kills:1,445
Deaths:519
KDR:2.784
Accuracy:48.911% B**
HSR:15.986% C++
AF-34 Mattock
A++
Kills:1,349
Deaths:195
KDR:6.918
Accuracy:49.168% A++
HSR:15.567% C
AF-41 Hacksaw
B**
Kills:1,331
Deaths:435
KDR:3.060
Accuracy:42.143% B**
HSR:11.120% D--
AF-23 Grinder
C++
Kills:1,314
Deaths:288
KDR:4.563
Accuracy:37.436% C++
HSR:14.916% C+
AF-41 Hacksaw
A
Kills:1,295
Deaths:435
KDR:2.977
Accuracy:47.093% A
HSR:13.436% C-
AF-34 Mattock
A++
Kills:1,264
Deaths:195
KDR:6.482
Accuracy:53.788% A++
HSR:15.111% D
AF-23 Grinder
B+
Kills:1,087
Deaths:247
KDR:4.401
Accuracy:42.905% B
HSR:18.307% B+
NCM3 Raven
C*
Kills:538
Deaths:299
KDR:1.799
Accuracy:41.444% C*
HSR:1.673% D
NCM2 Falcon
B+
Kills:509
Deaths:257
KDR:1.981
Accuracy:44.738% B+
HSR:5.894% B+
NCM3 Raven
B
Kills:507
Deaths:299
KDR:1.696
Accuracy:42.673% B
HSR:1.775% D
NCM2 Falcon
B+
Kills:288
Deaths:192
KDR:1.500
Accuracy:48.514% B+
HSR:3.819% C
NS-10 Burster
B++
Kills:147
Deaths:77
KDR:1.909
Accuracy:34.605% B++
HSR:2.721% D-
NS-10 Burster
A
Kills:111
Deaths:64
KDR:1.734
Accuracy:35.551% B*
HSR:9.009% A
Kills:12,648
Deaths (as MAX Suit):1,951
Deaths (to MAX Suits):3,146
KDR:6.48283
Kill Difference:10,697
Playtime:199.625 hours
Usage:4%
Score:5.872m
Score/min:490
Accuracy (listed only):43.960%
HSR (listed only):10.249%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B+
Kills:2,679
V. Kills:268 N/A
Deaths:414
KDR:6.471
Accuracy:53.493% C
KPH:62.600 B
VKPH:6.300 B+
Breaker Rocket Pods
B+
Kills:1,773
V. Kills:313 N/A
Deaths:338
KDR:5.246
Accuracy:52.445% B+
KPH:52.300 C-
VKPH:9.200 C--
Hornet Missiles
B**
Kills:867
V. Kills:335 258%
Deaths:48
KDR:18.063
Accuracy:67.768% B**
KPH:88 B+
VKPH:34 C
M20 Mustang
C++
Kills:862
V. Kills:724 119%
Deaths:447
KDR:1.928
Accuracy:22.219% D**
KPH:12 C+
VKPH:10.100 C++
Vortek Rotary
C
Kills:319
V. Kills:334 95%
Deaths:321
KDR:0.994
Accuracy:31.310% C+
KPH:8.200 D
VKPH:8.600 C
Coyote Missiles
C++
Kills:93
V. Kills:103 89%
Deaths:37
KDR:2.514
Accuracy:54.470% C++
KPH:23.300 D
VKPH:25.800 C++
Tomcat A2AM Pods
C+
Kills:66
V. Kills:84 78%
Deaths:21
KDR:3.143
Accuracy:80.851% B
KPH:30.700 D
VKPH:39.100 C+
Kills:6,659 (3,860 + 0)
Deaths:1,626
KDR:4.095
VKDR:1.329
Vehicle Kills:2,161
Kill Difference:5,033
Playtime:203.305 hours
Usage:4%
Score:2.722m
Score/min:223
Piloting Accuracy:31.310%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
M
Kills:689
V. Kills:48 N/A
Deaths:22
KDR:31.318
Accuracy:56.806% A++
KPH:127.800 M
VKPH:8.900 C+
CAS30 Tank Buster
A
Kills:646
V. Kills:724 89%
Deaths:323
KDR:2
Accuracy:42.252% C
KPH:10.900 B+
VKPH:12.200 A
L-24R Spur
B**
Kills:281
V. Kills:8 N/A
Deaths:18
KDR:15.611
Accuracy:38.959% C++
KPH:56.600 B**
VKPH:1.600 C--
C150 Dalton
C
Kills:63
V. Kills:55 113%
Deaths:14
KDR:4.500
Accuracy:28.902% D-
KPH:24.400 D
VKPH:21.300 C
Kills:1,679 (927 + 752)
Deaths:377
KDR:4.454
VKDR:2.215
Vehicle Kills:835
Kill Difference:1,302
Playtime:72.237 hours
Usage:1%
Score:0.938m
Score/min:216
Piloting Accuracy:38.959%
Gunner Accuracy:28.902%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B++
Kills:1,502
V. Kills:159 N/A
Deaths:82
KDR:18.317
Accuracy:51.974% B+
KPH:70.600 B++
VKPH:7.500 C
C75 Viper
B**
Kills:894
V. Kills:105 N/A
Deaths:80
KDR:11.175
Accuracy:35.862% C
KPH:48.300 B**
VKPH:5.700 D
L100 Python AP
B*
Kills:394
V. Kills:253 155%
Deaths:47
KDR:8.383
Accuracy:51.861% C
KPH:36.500 C**
VKPH:23.400 B*
Skyguard
B+
Kills:244
V. Kills:230 106%
Deaths:98
KDR:2.490
Accuracy:31.479% B
KPH:12 C-
VKPH:11.300 B+
L100 Python HEAT
A
Kills:100
V. Kills:36 270%
Deaths:4
KDR:25
Accuracy:48.218% C
KPH:51.500 A
VKPH:18.600 A
Kills:3,134 (3,134 + 0)
Deaths:311
KDR:10.077
VKDR:2.518
Vehicle Kills:783
Kill Difference:2,823
Playtime:72.889 hours
Usage:1%
Score:1.283m
Score/min:293
Driving Accuracy:48.218%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A++
Kills:6,632
V. Kills:5,055 131%
Deaths:754
KDR:8.796
Accuracy:51.945% C*
KPH:29.600 B+
VKPH:22.500 A++
Titan-150 HESH
B*
Kills:2,289
V. Kills:236 N/A
Deaths:133
KDR:17.211
Accuracy:55.620% B*
KPH:57.300 B*
VKPH:5.900 D
Titan-150 HEAT
A*
Kills:2,261
V. Kills:865 261%
Deaths:118
KDR:19.161
Accuracy:53.176% B++
KPH:45.200 A*
VKPH:17.300 A*
C85 Canister
A+
Kills:1,155
V. Kills:47 N/A
Deaths:19
KDR:60.790
Accuracy:44.236% B+
KPH:133.300 A+
VKPH:5.400 B+
E540 Halberd
A*
Kills:480
V. Kills:264 181%
Deaths:32
KDR:15
Accuracy:53.615% A
KPH:44.200 A+
VKPH:24.300 A*
Enforcer ML85
A+
Kills:434
V. Kills:427 101%
Deaths:61
KDR:7.115
Accuracy:48.694% B*
KPH:26.300 B
VKPH:25.900 A+
Kills:13,251 (11,182 + 2,069)
Deaths:1,117
KDR:11.863
VKDR:6.172
Vehicle Kills:6,894
Kill Difference:12,134
Playtime:350.158 hours
Usage:7%
Score:6.986m
Score/min:333
Driving Accuracy:53.176%
Gunner Accuracy:48.694%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B*
Kills:1,934
V. Kills:88 N/A
Deaths:82
KDR:23.585
Accuracy:50.822% C+
KPH:148.600 B*
VKPH:6.800 C
Enforcer ML65-H
A*
Kills:618
V. Kills:797 77%
Deaths:64
KDR:9.656
Accuracy:62.454% B+
KPH:42.100 B+
VKPH:54.300 A*
M96 Mjolnir-H
A*
Kills:510
V. Kills:408 125%
Deaths:52
KDR:9.808
Accuracy:61.779% A+
KPH:71.700 B**
VKPH:57.400 A*
M12 Kobalt-H
A*
Kills:237
V. Kills:13 N/A
Deaths:1
KDR:237
Accuracy:24.781% B+
KPH:175.700 A
VKPH:9.600 A*
M40 Fury-H
M**
Kills:120
V. Kills:5 N/A
Deaths:2
KDR:60
Accuracy:34.644% D
KPH:241.100 M**
VKPH:10 C
M20 Basilisk-H
B++
Kills:98
V. Kills:12 N/A
Deaths:3
KDR:32.667
Accuracy:44.487% C+
KPH:88.800 B++
VKPH:10.900 C-
E540 Halberd-H
C
Kills:74
V. Kills:35 206%
Deaths:21
KDR:3.524
Accuracy:54.043% C
KPH:23.400 D--
VKPH:11.100 D*
Kills:3,591 (0 + 3,591)
Deaths:225
KDR:15.960
VKDR:6.036
Vehicle Kills:1,358
Kill Difference:3,366
Playtime:40.923 hours
Usage:1%
Score:1.396m
Score/min:568
Driving Accuracy:N/A%
Gunner Accuracy:54.043%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:1,369
V. Kills:152 N/A
Deaths:47
KDR:29.128
Accuracy:41.093% B+
KPH:102.800 A++
VKPH:11.400 C++
M40 Fury
A++
Kills:1,312
V. Kills:175 N/A
Deaths:41
KDR:32
Accuracy:41.328% B++
KPH:95.400 A++
VKPH:12.700 B++
M60-G Bulldog
A**
Kills:800
V. Kills:105 N/A
Deaths:23
KDR:34.783
Accuracy:49.091% A
KPH:92.900 A**
VKPH:12.200 B*
M60-G Bulldog
A**
Kills:642
V. Kills:86 N/A
Deaths:35
KDR:18.343
Accuracy:45.908% A
KPH:70.400 A**
VKPH:9.400 B*
M12 Kobalt
B++
Kills:281
V. Kills:6 N/A
Deaths:8
KDR:35.125
Accuracy:20.744% B+
KPH:84.400 B++
VKPH:1.800 C--
M12 Kobalt
A++
Kills:156
V. Kills:8 N/A
Deaths:6
KDR:26
Accuracy:22.851% B**
KPH:100.600 B*
VKPH:5.200 A++
M20 Basilisk
C+
Kills:73
V. Kills:32 221%
Deaths:21
KDR:3.476
Accuracy:36.485% C+
KPH:16 C
VKPH:7 C+
M20 Basilisk
C
Kills:61
V. Kills:27 218%
Deaths:8
KDR:7.625
Accuracy:38.855% C++
KPH:17 C
VKPH:7.500 C
Kills:4,694 (0 + 4,694)
Deaths:189
KDR:24.836
VKDR:3.127
Vehicle Kills:591
Kill Difference:4,505
Playtime:57.820 hours
Usage:1%
Score:1.786m
Score/min:515
Driving Accuracy:N/A%
Gunner Accuracy:38.855%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B++
Kills:830
V. Kills:124 N/A
Deaths:330
KDR:2.515
Accuracy:48.105% C+
KPH:36.200 B++
VKPH:5.400 C
Kills:830 (830 + 0)
Deaths:330
KDR:2.515
VKDR:0.376
Vehicle Kills:124
Kill Difference:500
Playtime:22.900 hours
Usage:0%
Score:0.186m
Score/min:135
Driving Accuracy:48.105%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A**
Kills:742
V. Kills:34 N/A
Deaths:12
KDR:61.833
Accuracy:38.189% B*
KPH:159.500 A**
VKPH:7.300 B+
Pelter Rocket Pod
M*
Kills:160
V. Kills:82 193%
Deaths:7
KDR:22.857
Accuracy:54.983% A
KPH:97.800 A++
VKPH:50.100 M*
M20 Wyvern
C
Kills:54
V. Kills:39 135%
Deaths:20
KDR:2.700
Accuracy:36.407% C+
KPH:15.500 D
VKPH:11.200 C
Kills:956 (0 + 956)
Deaths:39
KDR:24.513
VKDR:3.974
Vehicle Kills:155
Kill Difference:917
Playtime:9.774 hours
Usage:0%
Score:0.182m
Score/min:310
Piloting Accuracy:N/A%
Gunner Accuracy:36.407%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 18,35818,2234,9063.714B++0.4828.725%C+25.797%C58.2C+N/A148313.2h7.5C*26.1B+
GD-22S 11,81011,7582,8504.126A++0.9028.704%B**26.739%C**66.9B**N/A173175.8h8.2B**28.4B*
EM6 7,9717,9223,1052.551B+0.6825.769%B++25.953%C**46.1C*N/A123172h8.9B*34.5B++
MGR-L1 Promise 7,1757,1101,3825.145M++1.9130.325%B**29.212%B+102.6A*N/A26869.3h10.1B**33.3B*
LA1 Anchor 6,7256,6971,7783.767B+0.5429.156%B++25.414%C+68.3B++N/A21598h8.2B**28.1B++
Titan-150 AP 11,6876,6327548.796C**5.5751.945%C*1.659%C-29.6B+22.5A++312224.2h4.2B8.2B+
NC05 Jackhammer 4,1814,1571,8852.205B*1.0351.073%B*16.671%B42.2C+N/A14498.5h4B*7.8B++
NS-15M2 3,9603,9378354.715A1.4828.327%B++26.645%C++69.4B++N/A18856.7h9.9B*34.9B++
GD-7F 3,9523,9131,4452.708A++0.5228.599%B++23.103%B+26.9C+N/A82145.3h10.7B*37.4B++
Tempest 3,3203,3059673.418A+0.1928.527%B+18.79%C-51C++N/A13264.8h8.8B++30.8B++
NS-44 Commissioner 3,2563,2422,3241.395B+1.8442.732%B++24.183%C*50B+N/A15764.9h3.2B++7.5B++
EM1 3,2333,2071,3562.365A0.8725.337%B++24.883%B+42.4C*N/A12775.6h10.5B*41.5B+
SAS-R 3,1703,1533908.085A*4.8545.207%B**73.771%B+68.7AN/A19145.9h1.8B*4B*
The Kraken 4,4433,0518523.581A*0.3559.88%C1.77%C++53.2B++24.3B*31157.3h3.4B++5.7B+
GR-22 2,8492,8267583.728A++0.5029.229%B*22.895%B53.1B*N/A14353.2h10.6B**36.2B*
MGR-S1 Gladius 2,8382,8196334.453A*1.2233.367%B**26.286%B+95.2A*N/A25729.6h7.6B*22.7B++
M30 Mustang AH 2,9472,6794146.471C++3.2453.493%C1.12%C+62.6B6.3B+26342.8h6.1B+11.4B+
Titan-150 HESH 2,5252,28913317.211B+13.9855.62%B*1.573%C+57.2B*5.9D20840h2.1A+3.8A
NC6 Gauss SAW 2,3022,2851,0142.253B*0.9824.048%B++24.464%C++42.9B+N/A20253.3h8B++33.2B++
Titan-150 HEAT 3,1262,26111819.161A**15.9353.176%B++N/A45.2A*17.3A*26350h4B++7.5B**
Razor GD-23 2,0542,0397512.715A**0.5227.447%B+22.609%C**26.3C++N/A8677.4h10B*36.4B+
NS-11C 2,0152,0013945.079S1.8528.944%B**21.739%B+60.3A+N/A18633.2h10.8B*37.4B*
C85 Canister-H 2,0221,9348223.585B**20.3550.822%C+12.668%B+148.8B*6.8C40613h4.7B*9.3B*
Carnage AR 1,8901,8698202.279B++0.9526.751%B24.398%B+37.8C*N/A13349.5h11.8B++44.1B+
Blitz GD-10 1,7921,7779861.802B++1.4329.566%B**18.796%C**30.1C+N/A10659.1h12B++40.5B++
Breaker Rocket Pods 2,0861,7733385.246C2.0252.445%B+N/A52.3C-9.2C--24033.9h13.1B+24.9B+
19A Fortuna 1,7471,7345882.949A+0.2827.371%C++23.183%B+30.6CN/A7656.6h8.8B+32.2B+
NS Baron G5 1,6721,6615253.164M+0.0756.448%A10.897%D-56.5B**N/A19029.4h3.4B**6.1C++
AF-8 RailJack 1,5211,5182665.707A2.4841.923%B++74.177%C+32.5B++N/A9646.7h1.9B*4.6B++
L100 Python HESH 1,6611,5028218.317B++15.0951.974%B+1.798%C**70.5B++7.5C25821.3h2.3B**4.5B*
Gauss Prime 1,4991,4854723.146B**0.0828.124%C**21.684%C50.7BN/A12929.3h9.3B**33.1B*
NCM1 Scattercannon 1,4731,4634003.658B0.4346.468%B*14.149%C51.2B*N/A16628.6h5.2B+11.3B*
NCM1 Scattercannon 1,4671,4455192.784B+0.4548.911%B**15.986%C++35.4B*N/A13740.8h6.7B+13.6B++
NSX Naginata 1,4531,4393444.183M+0.9526.881%B*28.979%C++69.2B**N/A17120.8h9.3B++34.5B++
C-4 1,8891,3997201.943B+1.2924.616%CN/A74C+25.9C80318.9h1.4C*5.7C++
M40 Fury 1,5211,3694729.128S25.9041.093%B+1.461%C102.9A++11.4C++62113.3h7.9B*19.2B**
AF-34 Mattock 1,3691,3491956.918B**3.6949.168%A++15.567%C81.3A*1.2A22916.6h6.1C**12.4B*
M12 Kobalt 1,3741,3369148.444B*145.2121.804%C+16.317%C175.8A+5C++3817.6h12.5B*57.5B++
NS-7 PDW 1,3511,3346332.107A+1.1224.651%C+24.738%B**37B+N/A13936.1h11.6B++47B+
AF-41 Hacksaw 1,3421,3314353.06B+0.1742.143%B**11.12%D--34.8C**N/A13438.3h5.8B+13.8B*
AF-23 Grinder 1,3231,3142884.563B*1.3337.436%C++14.916%C+52.6A+N/A16225h5.2B*14B*
M40 Fury 1,4871,3124132S28.7741.328%B++1.143%D95.8A++12.8B++62213.7h8.1B*19.6B*
NS-11P 1,3021,2963673.531A*0.3030.02%A+27.546%B**66.8A++N/A21919.4h10.7B**35.6B**
AF-41 Hacksaw 1,3021,2954352.977B+0.2547.093%A13.436%C-33.8C*N/A13038.3h6.8B+14.5B*
AF-19 Mercenary 1,2841,2771,2711.005C**2.2320.567%C20.36%C14.6CN/A8987.3h11.2B+54.4B
AF-34 Mattock 1,2861,2641956.482B**3.2553.788%A++15.111%D76.1A*1.3A21616.6h7.1C*13.3B*
AF-57 Piston 1,2541,2474362.86A++0.3745.13%B+10.746%D-50.3B+N/A15124.8h3.2B**7B*
AF-4A Bandit 1,2441,2422245.545S2.3129.705%B*25.121%B71.4AN/A19417.4h8.8B*29.7B*
Gauss Compact S 1,2291,2151,2190.997C++2.2326.393%B+23.539%B*12.7C--N/A4995.8h10.4C**39.5B+
LA39 Bruiser 1,2131,2098291.458C**1.7760.67%C+11.58%D20D-N/A7360.4h2.2B+3.6B
AF-4 Cyclone 1,1921,1856111.939B+1.2927.835%B+18.397%C+44.5B+N/A18126.6h8.3B*29.8B++
MANA Anti-Personnel Turret 1,1781,1703693.171N/A0.0621.915%UN/A11700U80U20891600.1h18.2T*83.1T*
Mauler S6 1,1691,1635022.317B**0.9146.862%B++13.844%C39.7B+N/A15329.3h3.1A+6.7B**
NS-11A 1,1711,1633043.826A*0.6026.331%B22.098%C+45.4B+N/A13225.6h11.5B*43.8B+
NC14 Bolt Driver 1,1641,1612604.465B**1.2340.533%B++73.385%C+27.7C**N/A10241.9h2B*4.9B*
NC1 Gauss Rifle 1,1651,1594492.581A0.6526.464%B++21.657%C+35.3B+N/A16232.8h10.3B**38.9B*
Gauss Rifle Burst 1,1631,1582824.106B*0.8826.654%C22.539%D59.1B+N/A13219.6h8.8B**33B+
EM4 Longshot 1,1661,1581279.118A**5.8944.531%B++72.193%D-42.6B++N/A12427.2h1.9B+4.2B++
NC12 Sweeper 1,1701,1574912.356B**0.8746.271%B12.446%C54.8B**N/A21221.1h3.3B**7.1B*
LA80 1,1641,1571289.039A*5.8146.961%B*78.997%C++55.6B++N/A13020.8h1.8B++3.8B++
MKV Suppressed 1,1701,1576561.764B**1.4723.834%C21.608%C**35.3C++N/A12032.8h11.6B++48.6B
NS-30 Vandal 1,1711,1554572.527B+0.7034.136%C++23.81%C36.2C+N/A10631.9h5.1B+15B+
C85 Canister 1,2021,1551960.789A*57.5644.236%B+16.017%B+132.8A+5.4B+4348.7h5.4B++12.2B++
NC6S Gauss SAW S 1,1591,1537091.626C++1.6022.225%C24.718%C++34.3CN/A12133.6h9B++40.7C**
AF-22 Crow 1,3571,1294262.65S0.5873.529%B*4.074%A50B**10.1C+22622.6h3.4A++4.6A++
AF-23 Grinder 1,1001,0872474.401B++1.1742.905%B18.307%B+52.3AN/A15820.8h6.8B15.8B+
Shrike 1,3971,0338611.2B*2.0359.531%B3.872%B++31B+10.9C33033.3h4.4B**7.4B**
Auraxium Slasher 1,01299518,0220.055C+3.1838.114%B+6.432%C1CN/A3978.7h1.8B++4.6B+
Frag Grenade 9809711971N/A967.7755.733%AN/A746.9A6.9C31461.3h2.8B**5B**
Hawk GD-68 1,3729575911.619A++1.6166.863%B+4.807%A+19.9C*8.6C19448.1h5.3A8A
NS Decimator 1,2078984412.036B**1.1959.6%C+4.12%A+39.6C*13.6C35722.7h3.7B++6.3B+
C75 Viper 9998948011.175A++7.9435.862%C1.454%C++48.3B**5.7D26218.5h6.5A18.1B**
NSX Tomoe 8858802084.231A++1.0032.543%B++39.546%C*64.2B**N/A25813.7h12.4B+38.1B+
Hornet Missiles 1,2028674818.063A*14.8367.768%B**2.537%B*87.6B+33.8C4569.9h6.2B**9.1A
M20 Mustang 1,5868624471.928C+1.3022.219%D**3.248%B*12C+10.1C++16571.9h83.2B+374.3C++
M40 Fury-F 9548303302.515B+0.7248.105%C+N/A36.2B++5.4C13522.9h5.9B++12.3B*
M60-G Bulldog 9058002334.783S31.5549.091%A4.875%A93A**12.2B*4268.6h4.7B*9.5B**
LA8 Rebel 7497464791.557B++1.6736.018%B++23.19%C++41.7B+N/A11817.9h5.2B++14.3B++
CAS 14-E 7767421261.833A*58.6038.189%B*1.348%C--157.9A*7.2B+3724.7h17.4B**45.6B**
Tank Mine 1,1297062203.209C**0.0264.853%A*N/A83.1C--49.8C-9468.5h2.4D3.7A+
L105 Zephyr 7376892231.318A++28.0956.806%A++N/A127.6M8.9C+5455.4h4.9B*8.6B**
CAS30 Tank Buster 1,3706463232B+1.2342.252%CN/A10.9B+12.2A16159.3h43.9C++103.9C**
M60-G Bulldog 7286423518.343S15.1145.908%A2.96%C+70.5A**9.5B*3859.1h5.2B**11.4B**
GD-66 Claw 6316262422.587A0.6469.537%B*13.099%C58B+N/A18510.8h2B*2.9B++
Enforcer ML65-H 1,415618649.656A++6.4362.454%B+N/A42B+54.2A*67614.7h23.6D-37.7D
AF-6 Shadow 6156081314.641A++1.4136.695%C**29.934%C**48.6C++N/A12512.5h4.6B*12.6B++
Gauss Compact Burst 5935871394.223A+0.9932.749%B**25.383%C+71.6B**N/A1798.2h9.9B+30.1B++
MGR-M1 Bishop 573565995.707A++2.4837.273%B++33.451%B+92.6M++1.3A2246.1h4.5A12.2B*
AC-X11 5575531593.478A**0.2531.121%B**19.53%C--37.9B+N/A19714.6h8.2B*26.4B++
NCM3 Raven 9425382991.799A1.4341.444%C*1.673%D13.3B*10A++16040.6h24.3B+58.6B+
M96 Mjolnir-H 918510529.808A++6.5861.779%A+N/A71.8B**57.5A*7367.1h35.4B57.3B++
NCM2 Falcon 7315092571.981B*1.2544.738%B+5.894%B+19.1B+8.3A++15826.6h9.2B+20.6B+
NCM3 Raven 9325072991.696B**1.5342.673%B1.775%D12.5B**10.5A*16740.6h27.7B+64.9B+
AF-18 Stalker 4954932721.813B+1.4228.68%C*20.284%C+25.8CN/A8919.1h11.1B++38.6B+
E540 Halberd 7444803215B*11.7753.615%A1.875%D44A+24.2A*90810.9h4.6B*8.6B**
NC15 Phoenix 1,5694712381.979B++1.2562.53%AN/A11.5C+26.8A++21940.9h14.3D--22.8C
MANA Anti-Vehicle Turret 7494671622.883C+0.3550.297%D3.426%D**4670D2820D10149430.1h7.4B+14.8C++
Bouncing Betty 446446825.439B+2.2157.447%A+N/A139.4BN/A5603.2h1.6B**2.8A
Enforcer ML85 861434617.115B+3.8848.694%B*1.613%C26.3B25.9A+69416.5h16.4D--33.8C+
Spear Anti-Vehicle Phalanx Turret 5984184110.195B+6.9639.632%C5.742%B**43.1C**18.6C4279.7h7B+17.7B+
NS-357 Underboss 4104053331.216C*2.0142.549%B++21.975%C+52.6C**N/A1527.7h3.6B++8.4B++
The Slasher 42640415,9140.025C--3.2110.896%F-6.188%D0.3DN/A11211.7h2.2C++19.8D
L100 Python AP 647394478.383B+5.1551.861%C3.807%B*36.5C**23.4B*44310.8h4.9B+9.5B
M20 Basilisk 586362845.25S42.0254.957%C**6.077%B+61.4B*38A*4895.9h101.2B184.2B+
Mag-Cutter 43434514,8770.023C++3.2141.907%B**N/A0.4C+N/A2925.7h3.4C-8.1B
The Brawler 3283271502.18B++1.0553.279%C+13.15%C34.4DN/A919.5h3.4B++6.3B+
Vortek Rotary 6533193210.994C2.2431.31%C+N/A8.2D8.6C17438.8h84.7C+270.4C++
Xiphos Anti-Personnel Phalanx Tower 3333121312M**308.7725.329%CN/A260C++17.5A++7581.2h12.6B+49.7C*
M60-A Bulldog 344312562.4A+59.1751.178%B+2.885%B+40.5C**4.2C++1907.7h5.1B+9.9B++
Reaper DMR 3053041152.643B0.5928.272%B+24.013%C+47.5B+N/A2996.4h8.3B++29.5B+
Hunter QCX 3253001851.622A1.6153.291%B+41%B**19B+1.6C6515.8h3.9B+7.3B+
Warden 299291913.198A++0.0333.583%B**20.962%C--23.7C++N/A11912.3h6.5B**19.3B*
NCM2 Falcon 4422881921.5B++1.7348.514%B+3.819%C14.1C**7.5B**12820.4h15.5C++31.9B
M12 Kobalt 287281835.125A*31.8920.744%B+18.861%C++85.2B++1.8C--4753.3h16.2B++78.1B+
L-24R Spur 2892811815.611A12.3838.959%C++N/A56.2B**1.6C--2115h17.1B43.8B
M60-A Bulldog 310274739.143B++35.9153.785%B*3.285%B*41.5C**5.5B1906.6h5.4C**10B+
The Moonshot 2612612410.875A+7.6440.307%C79.694%C+58C*N/A1544.5h1.8C++4.5C+
Skyguard 474244982.49C+0.7431.479%BN/A12C-11.3B+22720.4h170.4D*541.3C--
M12 Kobalt-H 2502371237U233.7724.781%B+13.08%D-182.3A10A*4971.3h12.7B+51.1B++
MGR-C1 Charger 223221494.51S1.2834.369%A+24.887%C++105.2M1C*2882.1h9.6B**28B*
Anti-Vehicle Grenade 2332021202N/A198.7767.003%A++N/A505B++77.5C48060.4h3.9B*5.9B**
Spear Anti-Vehicle Phalanx Tower 3161971197U193.7750.719%C++4.569%B+44.8C+27C+3394.4h7.9C*15.5B+
NS-45 Pilot 1781781211.471C*1.7636.708%B*28.09%C*89B**N/A2272h5.6B*15.3B*
NSX Tanto 172171523.288A*0.0632.307%B**25.146%C+57B*N/A1983h10.5B+32.7B++
Pelter Rocket Pod 242160722.857A++19.6354.983%AN/A100A++51.3M*4661.6h15.1B**27.5B**
M12 Kobalt 164156626A++22.7722.851%B**16.026%D97.5B*5A++8291.6h19.3C+84.5B+
NS-10 Burster 290147771.909A+1.3234.605%B++2.721%D-8B**7.8M+14918.3h128.6B+371.7B++
NC4 Mag-Shot 1401361810.751C++2.4826.978%C+22.794%B+18.6CN/A1747.3h8.8C++32.6C++
Aspis Anti-Aircraft Phalanx Turret 275135363.75C++0.5225.238%C+1.481%C-11.1C+11.5C++25612.2h154.1C+610.7C++
NSX Masamune 169127432.953M++0.2851.677%D2.362%B43.8B*14.5C++2592.9h6.8B++13.1B++
M40 Fury-H 125120260S56.7734.644%D2.5%A*240M**10C9010.5h4.3B**12.3B**
NS-10 Burster 222111641.734B*1.5035.551%B*9.009%A6.7B+6.7A*12316.5h164.5C+462.7B+
MAX Punch 1191101,9510.056C+3.1731.746%D-N/A0.6CN/A2193h2C++6.3C++
L100 Python HEAT 136100425M+21.7748.218%C2%C52.6A18.9A+8461.9h6.4C+13.2C+
M20 Basilisk-H 11098332.667M*29.4444.487%C+4.082%D89.1B++10.9C-3941.1h28.2B*63.3B**
Coyote Missiles 19693372.514C+0.7254.47%C++N/A23.3D25.8C++3504h47.2C86.6C+
Rocklet Rifle 15092481.917A**1.3142.343%D*1.087%B+28.8C++18.1C-3733.2h27.9B*65.9B
E540 Halberd-H 10974213.524C-0.2954.043%CN/A23.1D--10.9D*3973.2h7.1C13.2C
M20 Basilisk 10573213.476C**0.2536.485%C+2.74%D*15.9C-7C+3534.6h93.4C++255.9C++
Sticky Grenade 7069169N/A65.7752.941%C+N/A690D10C49340.1h2.3C++4.4C++
Auraxium Mag-Cutter 74675,1030.013C-3.2216.917%D--N/A0.2C-N/A1323.6h2.7D-15.9D
Tomcat A2AM Pods 15066213.143C0.0980.851%BN/A31.4C--40C+6682.1h8.1C**10B+
C150 Dalton 11863144.5C1.2728.902%D-N/A24.2D21.2C8142.6h4.8C16.5D
M20 Basilisk 886187.625M4.3938.855%C++6.557%C**16.9C7.5C3603.6h100.8C+259.3C*
A30 Walker 11257232.478C+0.7523.755%C1.754%B+8.6C+8.3C+1566.6h171.9B+723.6C**
M20 Wyvern 9354202.7C0.5336.407%C+3.704%C+15.4D11.1C1543.5h98C--269.3C

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,4042,952,406233.7h
Spawn Beacon346,6824.3h
Nanite Revive Grenade01,3130.4h
Anti-Vehicle MANA Turret151,4822.2h
Medical Kit3,25922,02387.7h
Medical Applicator486316,09922.1h
Xiphos Anti-Personnel Tower22280.9h
Rampart Wall12492.1h
HIVE0530.3h
Sunderer Garage01080.8h
Hoplon Anti-Aircraft Phalanx Tower01810.7h
Deconstruction Tool19,3511h
Welding Device03800h
NS-TMC-01 "His Regards"16521.4h
Turret AI Module02871.1h
Repair Module02920.9h
Skywall Shield Emitter01440.5h
Structure Shield Module02040.7h
Spear Anti-Vehicle Tower21850.6h
Motion Spotter5613,2067.1h
Restoration Kit2321,2817h
Blast Wall1570.4h
Cortium Silo12480.7h
Spitfire Auto-Turret31,0411.4h
Recon Detection Device131,8323.1h
Shield Recharging Field497,7912.3h
Smoke Grenade0590.1h
Ammunition Package404,9613.3h
Anti-Infantry MANA Turret361,9833.2h
Nano-Repair Grenade0970h
Lumifiber Rampart Wall01141.5h
Infantry Tower0660.6h
WLT-Howler Mining Laser15440.2h
IPC Targeting Dart44491h

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