Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 12 (18,309)players online:
ZugieMac (6)  VTG1ne (6)  diamondwolf12 (4)  deadsmurf51 (2)  Gm4nG (2) 20
stats.dasanfall.com
Overseer KavinuKas[CATH] KavinuKas
NC BR 67

KDR: 3.16

Score: 102.3m

Last Seen: Nov 10th, 2018 6:56 PM
- OFFLINE - 111.2 hour(s)

Prestige 1, Battle Rank 67 - New Conglomerate on Cobalt - Outfit Officer of Catharsis[CATH] Catharsis
NC outfit on Cobalt

Members: 20
Level Progress (to 68): 21%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NC6A GODSAW GD-22S EM6 LA1 Anchor Titan-150 AP MGR-L1 Promise NC05 Jackhammer NS-15M2
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:KavinuKas



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,554,993 MLG Score: 1243
Fun Score: N/A
Cheeseburgers Flipped: 1553TIME WITH MEDKIT: 1.7%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.949%24.837%69444970101,4443.32789-0.167

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.321%1.359A0.665B+-0.349C-HEAD ++ (~10.86)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.40.581B+8.80.385C**22.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.26%1.225%309510096,123210024032.91571255%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.795%-0.757D--0.359C-0.247

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
87.70.452B+26.50.496B+61.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.034%1.758%5667100712,005289959884.13966200%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.714%-0.175C-0.575D0.528

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.50.52B+7.20.422B11.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.714%6.359%6371799710,253234824244.36484423%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.919%0.52B+0.532B+0.481

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.30.81B++9.30.762B++13

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.781%74.453%637610088,0482793362.88046

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.313%1.309A0.48B+-0.421

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.566B+1.90.411B2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.62%12.199%637610085,6562488362.2724

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.852%0.691B+-0.452D-0.033

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.70.565B+2.90.412B2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Catharsis[CATH] Catharsis
NC outfit on Cobalt

Members: 20
102.3m215.8%417 (25k)335 (20.1k)3.16086189,85160,0633.5244767 (67)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC10141508919.927%19.298%38505:0564

6% Combat Medic37% Engineer34% Heavy Assault10% Infiltrator7% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 5th, 2013 9:41 AMDec 27th, 2016 8:01 PMNov 14th, 2018 1:04 AM (1d) (PST)Nov 10th, 2018 4:07 PM (5d) (PST)Nov 10th, 2018 2:56 PM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6821435390.6220.1970.1201.4910.0691243

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,8968,56532,3313712789420,099

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5088.5h/212d 21,839 36,638 71,145 455.3k 6,436 16,353 21,138 208.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
C++
Kills:17,084
Deaths:4,675
KDR:3.654
Accuracy:28.594% C++
HSR:25.574% C+
GD-22S
B**
Kills:11,311
Deaths:2,753
KDR:4.109
Accuracy:28.550% B**
HSR:26.629% B+
EM6
B*
Kills:7,790
Deaths:3,079
KDR:2.530
Accuracy:25.734% B*
HSR:25.790% B
LA1 Anchor
B*
Kills:6,391
Deaths:1,703
KDR:3.753
Accuracy:29.069% B*
HSR:25.379% C++
MGR-L1 Promise
A
Kills:4,542
Deaths:840
KDR:5.407
Accuracy:29.850% A
HSR:28.666% B+
NC05 Jackhammer
B*
Kills:3,986
Deaths:1,826
KDR:2.183
Accuracy:50.827% B*
HSR:16.433% B+
NS-15M2
B**
Kills:3,593
Deaths:760
KDR:4.728
Accuracy:28.287% B**
HSR:26.440% C*
EM1
B*
Kills:3,202
Deaths:1,355
KDR:2.363
Accuracy:25.332% B*
HSR:24.891% B+
NC6 Gauss SAW
B*
Kills:2,285
Deaths:1,014
KDR:2.253
Accuracy:24.048% B*
HSR:24.464% C*
NSX Naginata
B**
Kills:1,429
Deaths:341
KDR:4.191
Accuracy:26.892% B**
HSR:28.971% C++
NC6S Gauss SAW S
C++
Kills:1,153
Deaths:709
KDR:1.626
Accuracy:22.225% C+
HSR:24.718% C++
Kills:62,766
Deaths (as Heavy Assault):19,055
Deaths (to Heavy Assaults):16,951
KDR:3.29394
Kill Difference:43,711
Playtime:1,750.366 hours
Usage:34%
Score:34.684m
Score/min:330
Accuracy (listed only):29.037%
HSR (listed only):25.269%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Tempest
B+
Kills:3,272
Deaths:949
KDR:3.448
Accuracy:28.542% B+
HSR:18.735% C
GD-7F
B*
Kills:3,189
Deaths:1,294
KDR:2.464
Accuracy:28.268% B*
HSR:22.703% B+
MGR-S1 Gladius
A
Kills:2,462
Deaths:510
KDR:4.827
Accuracy:33.220% A
HSR:26.604% B++
Razor GD-23
B++
Kills:2,003
Deaths:743
KDR:2.696
Accuracy:27.433% B++
HSR:22.566% B+
NS-11C
B**
Kills:1,969
Deaths:387
KDR:5.088
Accuracy:28.911% B**
HSR:21.686% B+
Blitz GD-10
B**
Kills:1,696
Deaths:975
KDR:1.739
Accuracy:29.477% B**
HSR:18.101% C**
19A Fortuna
B+
Kills:1,661
Deaths:578
KDR:2.874
Accuracy:27.307% C**
HSR:23.359% B+
NS Baron G5
A
Kills:1,646
Deaths:520
KDR:3.165
Accuracy:56.404% A
HSR:10.875% D
NS-7 PDW
A
Kills:1,295
Deaths:597
KDR:2.169
Accuracy:24.233% C+
HSR:25.019% A
AF-19 Mercenary
C+
Kills:1,277
Deaths:1,270
KDR:1.006
Accuracy:20.568% C
HSR:20.360% C+
AF-57 Piston
B+
Kills:1,229
Deaths:426
KDR:2.885
Accuracy:45.043% B+
HSR:10.740% D-
Gauss Compact S
B*
Kills:1,215
Deaths:1,219
KDR:0.997
Accuracy:26.393% B+
HSR:23.539% B*
AF-4A Bandit
B**
Kills:1,197
Deaths:217
KDR:5.516
Accuracy:29.784% B**
HSR:25.397% B+
AF-4 Cyclone
B+
Kills:1,180
Deaths:610
KDR:1.934
Accuracy:27.825% B+
HSR:18.390% C+
Mauler S6
B++
Kills:1,162
Deaths:502
KDR:2.315
Accuracy:46.882% B++
HSR:13.769% C
LA39 Bruiser
C+
Kills:1,159
Deaths:810
KDR:1.431
Accuracy:60.207% C+
HSR:11.217% D
NC12 Sweeper
B+
Kills:1,157
Deaths:491
KDR:2.356
Accuracy:46.271% B+
HSR:12.446% C
MKV Suppressed
B+
Kills:1,157
Deaths:656
KDR:1.764
Accuracy:23.834% C
HSR:21.608% B+
GD-66 Claw
B**
Kills:622
Deaths:238
KDR:2.613
Accuracy:69.570% B**
HSR:13.023% C
AC-X11
A
Kills:553
Deaths:159
KDR:3.478
Accuracy:31.121% A
HSR:19.530% C
Gauss Compact Burst
A
Kills:442
Deaths:100
KDR:4.420
Accuracy:33.498% A
HSR:26.471% C**
The Brawler
C+
Kills:327
Deaths:150
KDR:2.180
Accuracy:53.279% C+
HSR:13.150% C+
NSX Tanto
A
Kills:171
Deaths:52
KDR:3.288
Accuracy:32.307% A
HSR:25.146% C+
Kills:32,041
Deaths (as Light Assault):13,453
Deaths (to Light Assaults):12,106
KDR:2.3817
Kill Difference:18,588
Playtime:381.161 hours
Usage:7%
Score:6.458m
Score/min:282
Accuracy (listed only):36.103%
HSR (listed only):19.323%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
B*
Kills:3,189
Deaths:1,294
KDR:2.464
Accuracy:28.268% B*
HSR:22.703% B+
Razor GD-23
B++
Kills:2,003
Deaths:743
KDR:2.696
Accuracy:27.433% B++
HSR:22.566% B+
NS-11C
B**
Kills:1,969
Deaths:387
KDR:5.088
Accuracy:28.911% B**
HSR:21.686% B+
19A Fortuna
B+
Kills:1,661
Deaths:578
KDR:2.874
Accuracy:27.307% C**
HSR:23.359% B+
NS Baron G5
A
Kills:1,646
Deaths:520
KDR:3.165
Accuracy:56.404% A
HSR:10.875% D
AF-19 Mercenary
C+
Kills:1,277
Deaths:1,270
KDR:1.006
Accuracy:20.568% C
HSR:20.360% C+
AF-57 Piston
B+
Kills:1,229
Deaths:426
KDR:2.885
Accuracy:45.043% B+
HSR:10.740% D-
Gauss Compact S
B*
Kills:1,215
Deaths:1,219
KDR:0.997
Accuracy:26.393% B+
HSR:23.539% B*
AF-4A Bandit
B**
Kills:1,197
Deaths:217
KDR:5.516
Accuracy:29.784% B**
HSR:25.397% B+
Mauler S6
B++
Kills:1,162
Deaths:502
KDR:2.315
Accuracy:46.882% B++
HSR:13.769% C
LA39 Bruiser
C+
Kills:1,159
Deaths:810
KDR:1.431
Accuracy:60.207% C+
HSR:11.217% D
NC12 Sweeper
B+
Kills:1,157
Deaths:491
KDR:2.356
Accuracy:46.271% B+
HSR:12.446% C
GD-66 Claw
B**
Kills:622
Deaths:238
KDR:2.613
Accuracy:69.570% B**
HSR:13.023% C
AC-X11
A
Kills:553
Deaths:159
KDR:3.478
Accuracy:31.121% A
HSR:19.530% C
MGR-M1 Bishop
B++
Kills:537
Deaths:92
KDR:5.837
Accuracy:37.638% B++
HSR:34.078% B+
Gauss Compact Burst
A
Kills:442
Deaths:100
KDR:4.420
Accuracy:33.498% A
HSR:26.471% C**
The Brawler
C+
Kills:327
Deaths:150
KDR:2.180
Accuracy:53.279% C+
HSR:13.150% C+
Warden
B**
Kills:286
Deaths:89
KDR:3.213
Accuracy:33.189% B**
HSR:21.329% C
NSX Tanto
A
Kills:171
Deaths:52
KDR:3.288
Accuracy:32.307% A
HSR:25.146% C+
Kills:21,802
Deaths (as Engineer):9,337
Deaths (to Engineers):11,783
KDR:2.33501
Kill Difference:12,465
Playtime:1,904.799 hours
Usage:37%
Score:40.589m
Score/min:355
Accuracy (listed only):38.635%
HSR (listed only):19.547%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Tempest
B+
Kills:3,272
Deaths:949
KDR:3.448
Accuracy:28.542% B+
HSR:18.735% C
GR-22
B**
Kills:2,774
Deaths:734
KDR:3.779
Accuracy:29.217% B**
HSR:23.035% B+
MGR-S1 Gladius
A
Kills:2,462
Deaths:510
KDR:4.827
Accuracy:33.220% A
HSR:26.604% B++
Carnage AR
B+
Kills:1,738
Deaths:764
KDR:2.275
Accuracy:26.443% B+
HSR:24.281% B+
Blitz GD-10
B**
Kills:1,696
Deaths:975
KDR:1.739
Accuracy:29.477% B**
HSR:18.101% C**
NS Baron G5
A
Kills:1,646
Deaths:520
KDR:3.165
Accuracy:56.404% A
HSR:10.875% D
Gauss Prime
B+
Kills:1,430
Deaths:452
KDR:3.164
Accuracy:28.079% B+
HSR:22.028% C+
NS-7 PDW
A
Kills:1,295
Deaths:597
KDR:2.169
Accuracy:24.233% C+
HSR:25.019% A
NS-11P
A+
Kills:1,245
Deaths:349
KDR:3.567
Accuracy:29.883% A+
HSR:27.791% A+
AF-57 Piston
B+
Kills:1,229
Deaths:426
KDR:2.885
Accuracy:45.043% B+
HSR:10.740% D-
AF-4 Cyclone
B+
Kills:1,180
Deaths:610
KDR:1.934
Accuracy:27.825% B+
HSR:18.390% C+
NS-11A
B+
Kills:1,163
Deaths:304
KDR:3.826
Accuracy:26.331% B+
HSR:22.098% C++
Mauler S6
B++
Kills:1,162
Deaths:502
KDR:2.315
Accuracy:46.882% B++
HSR:13.769% C
NC1 Gauss Rifle
B*
Kills:1,159
Deaths:449
KDR:2.581
Accuracy:26.464% B*
HSR:21.657% C++
LA39 Bruiser
C+
Kills:1,159
Deaths:810
KDR:1.431
Accuracy:60.207% C+
HSR:11.217% D
Gauss Rifle Burst
C+
Kills:1,158
Deaths:282
KDR:4.106
Accuracy:26.654% C+
HSR:22.539% D
NC12 Sweeper
B+
Kills:1,157
Deaths:491
KDR:2.356
Accuracy:46.271% B+
HSR:12.446% C
MKV Suppressed
B+
Kills:1,157
Deaths:656
KDR:1.764
Accuracy:23.834% C
HSR:21.608% B+
GD-66 Claw
B**
Kills:622
Deaths:238
KDR:2.613
Accuracy:69.570% B**
HSR:13.023% C
The Brawler
C+
Kills:327
Deaths:150
KDR:2.180
Accuracy:53.279% C+
HSR:13.150% C+
Reaper DMR
B+
Kills:199
Deaths:68
KDR:2.926
Accuracy:28.436% B+
HSR:20.101% D
Kills:29,230
Deaths (as Combat Medic):10,836
Deaths (to Combat Medics):6,349
KDR:2.69749
Kill Difference:18,394
Playtime:324.271 hours
Usage:6%
Score:7.362m
Score/min:378
Accuracy (listed only):36.490%
HSR (listed only):18.915%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Tempest
B+
Kills:3,272
Deaths:949
KDR:3.448
Accuracy:28.542% B+
HSR:18.735% C
NS-44 Commissioner
B*
Kills:2,996
Deaths:2,181
KDR:1.374
Accuracy:42.299% B*
HSR:23.465% C**
SAS-R
B**
Kills:2,813
Deaths:346
KDR:8.130
Accuracy:45.233% B**
HSR:73.587% B+
MGR-S1 Gladius
A
Kills:2,462
Deaths:510
KDR:4.827
Accuracy:33.220% A
HSR:26.604% B++
Blitz GD-10
B**
Kills:1,696
Deaths:975
KDR:1.739
Accuracy:29.477% B**
HSR:18.101% C**
AF-8 RailJack
B*
Kills:1,502
Deaths:264
KDR:5.689
Accuracy:42.032% B*
HSR:74.234% C+
NS-7 PDW
A
Kills:1,295
Deaths:597
KDR:2.169
Accuracy:24.233% C+
HSR:25.019% A
AF-4 Cyclone
B+
Kills:1,180
Deaths:610
KDR:1.934
Accuracy:27.825% B+
HSR:18.390% C+
NC14 Bolt Driver
B*
Kills:1,161
Deaths:260
KDR:4.465
Accuracy:40.533% B*
HSR:73.385% C+
EM4 Longshot
B*
Kills:1,158
Deaths:127
KDR:9.118
Accuracy:44.531% B*
HSR:72.193% D
LA80
B*
Kills:1,157
Deaths:128
KDR:9.039
Accuracy:46.961% B*
HSR:78.997% C++
MKV Suppressed
B+
Kills:1,157
Deaths:656
KDR:1.764
Accuracy:23.834% C
HSR:21.608% B+
NS-30 Vandal
C**
Kills:1,155
Deaths:457
KDR:2.527
Accuracy:34.136% C**
HSR:23.810% C
NSX Tomoe
B++
Kills:880
Deaths:208
KDR:4.231
Accuracy:32.543% B++
HSR:39.546% C**
LA8 Rebel
B++
Kills:728
Deaths:463
KDR:1.572
Accuracy:35.988% B++
HSR:22.940% C**
AF-6 Shadow
B+
Kills:608
Deaths:131
KDR:4.641
Accuracy:36.695% B+
HSR:29.934% B+
AF-18 Stalker
C**
Kills:493
Deaths:272
KDR:1.813
Accuracy:28.680% C**
HSR:20.284% C+
NS-357 Underboss
B++
Kills:277
Deaths:252
KDR:1.099
Accuracy:41.219% B++
HSR:20.578% C+
The Moonshot
C+
Kills:257
Deaths:23
KDR:11.174
Accuracy:40.738% C
HSR:79.767% C+
NS-45 Pilot
B*
Kills:178
Deaths:119
KDR:1.496
Accuracy:36.936% B*
HSR:28.090% B
NC4 Mag-Shot
B+
Kills:136
Deaths:181
KDR:0.751
Accuracy:26.978% C+
HSR:22.794% B+
Kills:26,561
Deaths (as Infiltrator):9,709
Deaths (to Infiltrators):7,854
KDR:2.73571
Kill Difference:16,852
Playtime:505.795 hours
Usage:10%
Score:7.515m
Score/min:248
Accuracy (listed only):35.363%
HSR (listed only):38.670%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
B**
Kills:1,328
Deaths:435
KDR:3.053
Accuracy:42.027% B**
HSR:11.145% D-
AF-41 Hacksaw
A+
Kills:1,290
Deaths:435
KDR:2.966
Accuracy:47.006% A+
HSR:13.488% C--
AF-23 Grinder
C**
Kills:1,267
Deaths:280
KDR:4.525
Accuracy:37.221% C**
HSR:14.917% C+
AF-34 Mattock
A++
Kills:1,265
Deaths:182
KDR:6.951
Accuracy:49.874% A++
HSR:15.336% C
NCM1 Scattercannon
B*
Kills:1,195
Deaths:476
KDR:2.511
Accuracy:46.343% B*
HSR:16.904% B
AF-34 Mattock
A*
Kills:1,184
Deaths:182
KDR:6.506
Accuracy:54.737% A*
HSR:15.118% D
NCM1 Scattercannon
B*
Kills:1,155
Deaths:357
KDR:3.235
Accuracy:43.961% B*
HSR:13.593% C
AF-23 Grinder
B+
Kills:1,051
Deaths:239
KDR:4.397
Accuracy:42.703% B+
HSR:17.983% B+
NCM3 Raven
C*
Kills:538
Deaths:298
KDR:1.805
Accuracy:41.434% C*
HSR:1.673% D
NCM2 Falcon
B+
Kills:509
Deaths:257
KDR:1.981
Accuracy:44.738% B+
HSR:5.894% B+
NCM3 Raven
B
Kills:506
Deaths:298
KDR:1.698
Accuracy:42.667% B
HSR:1.779% D
NCM2 Falcon
B++
Kills:288
Deaths:192
KDR:1.500
Accuracy:48.514% B++
HSR:3.819% C
NS-10 Burster
B++
Kills:146
Deaths:77
KDR:1.896
Accuracy:34.277% B++
HSR:2.740% D-
NS-10 Burster
B**
Kills:108
Deaths:64
KDR:1.688
Accuracy:35.198% B*
HSR:8.333% B**
Kills:11,830
Deaths (as MAX Suit):1,886
Deaths (to MAX Suits):3,063
KDR:6.27253
Kill Difference:9,944
Playtime:194.461 hours
Usage:4%
Score:5.666m
Score/min:486
Accuracy (listed only):43.621%
HSR (listed only):10.194%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B+
Kills:2,598
V. Kills:265 N/A
Deaths:411
KDR:6.321
Accuracy:53.451% C
KPH:61.800 B+
VKPH:6.300 B+
Breaker Rocket Pods
B+
Kills:1,773
V. Kills:313 N/A
Deaths:338
KDR:5.246
Accuracy:52.453% B+
KPH:52.300 C
VKPH:9.200 D
Hornet Missiles
B**
Kills:867
V. Kills:335 258%
Deaths:48
KDR:18.063
Accuracy:67.768% B**
KPH:88 B+
VKPH:34 C+
M20 Mustang
C+
Kills:792
V. Kills:686 115%
Deaths:435
KDR:1.821
Accuracy:22.036% D**
KPH:11.300 C+
VKPH:9.800 C+
Vortek Rotary
C
Kills:319
V. Kills:334 95%
Deaths:321
KDR:0.994
Accuracy:31.310% C++
KPH:8.200 C--
VKPH:8.600 C
Coyote Missiles
C+
Kills:93
V. Kills:103 89%
Deaths:37
KDR:2.514
Accuracy:54.470% C*
KPH:23.300 D
VKPH:25.800 C+
Tomcat A2AM Pods
C+
Kills:66
V. Kills:84 78%
Deaths:21
KDR:3.143
Accuracy:81.319% C**
KPH:30.700 D
VKPH:39.100 C+
Kills:6,508 (3,709 + 0)
Deaths:1,611
KDR:4.040
VKDR:1.316
Vehicle Kills:2,120
Kill Difference:4,897
Playtime:200.672 hours
Usage:4%
Score:2.668m
Score/min:222
Piloting Accuracy:31.310%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
M
Kills:689
V. Kills:48 N/A
Deaths:22
KDR:31.318
Accuracy:56.806% A++
KPH:127.800 M
VKPH:8.900 C++
CAS30 Tank Buster
B**
Kills:641
V. Kills:720 89%
Deaths:318
KDR:2.016
Accuracy:42.231% C
KPH:10.900 B++
VKPH:12.200 B**
Kills:1,330 (641 + 689)
Deaths:340
KDR:3.912
VKDR:2.259
Vehicle Kills:768
Kill Difference:990
Playtime:64.330 hours
Usage:1%
Score:0.745m
Score/min:193
Piloting Accuracy:42.231%
Gunner Accuracy:56.806%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B++
Kills:1,455
V. Kills:156 N/A
Deaths:81
KDR:17.963
Accuracy:51.803% B+
KPH:69.300 B++
VKPH:7.400 C+
C75 Viper
B**
Kills:890
V. Kills:104 N/A
Deaths:79
KDR:11.266
Accuracy:35.830% C+
KPH:48.200 B**
VKPH:5.600 C--
L100 Python AP
B*
Kills:321
V. Kills:222 144%
Deaths:46
KDR:6.978
Accuracy:51.984% C
KPH:33.200 C**
VKPH:22.900 B*
Skyguard
B+
Kills:236
V. Kills:226 104%
Deaths:97
KDR:2.433
Accuracy:31.520% B+
KPH:11.800 C
VKPH:11.300 B+
Kills:2,902 (2,902 + 0)
Deaths:303
KDR:9.578
VKDR:2.337
Vehicle Kills:708
Kill Difference:2,599
Playtime:69.208 hours
Usage:1%
Score:1.108m
Score/min:267
Driving Accuracy:31.520%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A++
Kills:5,400
V. Kills:4,494 120%
Deaths:715
KDR:7.552
Accuracy:52.139% C**
KPH:26.800 B+
VKPH:22.300 A++
Titan-150 HESH
B**
Kills:2,289
V. Kills:236 N/A
Deaths:133
KDR:17.211
Accuracy:55.620% B**
KPH:57.300 B**
VKPH:5.900 C--
Titan-150 HEAT
A++
Kills:1,414
V. Kills:542 260%
Deaths:86
KDR:16.442
Accuracy:51.546% B+
KPH:38.800 A++
VKPH:14.900 A+
C85 Canister
A+
Kills:1,155
V. Kills:47 N/A
Deaths:19
KDR:60.790
Accuracy:44.236% B++
KPH:133.300 A+
VKPH:5.400 C++
Enforcer ML85
A
Kills:422
V. Kills:421 100%
Deaths:60
KDR:7.033
Accuracy:48.642% B*
KPH:26.300 B+
VKPH:26.200 A
E540 Halberd
A*
Kills:406
V. Kills:236 171%
Deaths:25
KDR:16.240
Accuracy:53.490% B**
KPH:42.600 A+
VKPH:24.800 A*
Kills:11,086 (9,103 + 1,983)
Deaths:1,038
KDR:10.680
VKDR:5.757
Vehicle Kills:5,976
Kill Difference:10,048
Playtime:312.511 hours
Usage:6%
Score:6.080m
Score/min:324
Driving Accuracy:51.546%
Gunner Accuracy:53.490%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B++
Kills:1,929
V. Kills:87 N/A
Deaths:82
KDR:23.524
Accuracy:50.802% C++
KPH:148.500 B++
VKPH:6.700 C
Enforcer ML65-H
A*
Kills:614
V. Kills:795 77%
Deaths:64
KDR:9.594
Accuracy:62.606% B+
KPH:42.200 B+
VKPH:54.700 A*
M96 Mjolnir-H
A++
Kills:504
V. Kills:405 124%
Deaths:52
KDR:9.692
Accuracy:61.796% A+
KPH:71.100 B**
VKPH:57.100 A++
M12 Kobalt-H
A++
Kills:180
V. Kills:10 N/A
Deaths:1
KDR:180
Accuracy:24.818% B+
KPH:179.200 B**
VKPH:10 A++
M40 Fury-H
M*
Kills:117
V. Kills:4 N/A
Deaths:2
KDR:58.500
Accuracy:34.579% D
KPH:235.400 M*
VKPH:8 C-
M20 Basilisk-H
B+
Kills:98
V. Kills:12 N/A
Deaths:3
KDR:32.667
Accuracy:44.487% C+
KPH:88.800 B+
VKPH:10.900 C-
E540 Halberd-H
D
Kills:63
V. Kills:33 185%
Deaths:20
KDR:3.150
Accuracy:51.519% D
KPH:21.200 D--
VKPH:11.100 D*
Kills:3,505 (0 + 3,505)
Deaths:224
KDR:15.647
VKDR:6.009
Vehicle Kills:1,346
Kill Difference:3,281
Playtime:40.201 hours
Usage:1%
Score:1.344m
Score/min:557
Driving Accuracy:N/A%
Gunner Accuracy:51.519%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:1,368
V. Kills:151 N/A
Deaths:47
KDR:29.106
Accuracy:40.985% B++
KPH:102.900 A++
VKPH:11.400 C++
M40 Fury
A*
Kills:1,309
V. Kills:174 N/A
Deaths:41
KDR:31.927
Accuracy:41.255% B++
KPH:95.300 A*
VKPH:12.700 B++
M60-G Bulldog
A**
Kills:800
V. Kills:105 N/A
Deaths:23
KDR:34.783
Accuracy:49.091% B**
KPH:92.900 A**
VKPH:12.200 B++
M60-G Bulldog
A**
Kills:630
V. Kills:86 N/A
Deaths:35
KDR:18
Accuracy:45.501% A
KPH:69.500 A**
VKPH:9.500 B*
M12 Kobalt
B++
Kills:271
V. Kills:6 N/A
Deaths:7
KDR:38.714
Accuracy:20.299% B+
KPH:86.100 B++
VKPH:1.900 C
M12 Kobalt
B**
Kills:140
V. Kills:6 N/A
Deaths:5
KDR:28
Accuracy:21.875% B**
KPH:99.700 B*
VKPH:4.300 B**
M20 Basilisk
C+
Kills:69
V. Kills:31 216%
Deaths:20
KDR:3.450
Accuracy:36.264% C+
KPH:15.400 C-
VKPH:6.900 C+
M20 Basilisk
C
Kills:56
V. Kills:26 207%
Deaths:8
KDR:7
Accuracy:38.852% C++
KPH:16.100 C-
VKPH:7.500 C
Kills:4,643 (0 + 4,643)
Deaths:186
KDR:24.962
VKDR:3.145
Vehicle Kills:585
Kill Difference:4,457
Playtime:57.213 hours
Usage:1%
Score:1.755m
Score/min:511
Driving Accuracy:N/A%
Gunner Accuracy:38.852%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B*
Kills:828
V. Kills:123 N/A
Deaths:330
KDR:2.509
Accuracy:48.055% C+
KPH:36.500 B*
VKPH:5.400 C
Kills:828 (828 + 0)
Deaths:330
KDR:2.509
VKDR:0.373
Vehicle Kills:123
Kill Difference:498
Playtime:22.710 hours
Usage:0%
Score:0.185m
Score/min:136
Driving Accuracy:48.055%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A**
Kills:740
V. Kills:34 N/A
Deaths:12
KDR:61.667
Accuracy:38.352% B*
KPH:160.200 A**
VKPH:7.400 B+
Pelter Rocket Pod
M+
Kills:160
V. Kills:82 193%
Deaths:7
KDR:22.857
Accuracy:54.813% B**
KPH:98 A+
VKPH:50.200 M+
M20 Wyvern
C-
Kills:54
V. Kills:39 135%
Deaths:20
KDR:2.700
Accuracy:36.277% C+
KPH:15.800 D
VKPH:11.400 C-
Kills:954 (0 + 954)
Deaths:39
KDR:24.462
VKDR:3.974
Vehicle Kills:155
Kill Difference:915
Playtime:9.678 hours
Usage:0%
Score:0.181m
Score/min:312
Piloting Accuracy:N/A%
Gunner Accuracy:36.277%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 17,21017,0844,6753.654B+0.4928.594%C++25.574%C+56.8C+N/A143300.9h7.5C*26.2B+
GD-22S 11,36011,3112,7534.109A++0.9528.55%B**26.629%B+66AN/A169171.5h8.2A28.6B*
EM6 7,8397,7903,0792.53B++0.6325.734%B*25.79%B45.7C**N/A122170.5h8.9B*34.5B++
LA1 Anchor 6,4196,3911,7033.753B++0.5929.069%B*25.379%C++67.7B*N/A21394.4h8.2B**28.1B*
Titan-150 AP 9,8945,4007157.552B4.3952.139%C**1.963%C--26.8B+22.3A++305201.8h4.5C++8.7B+
MGR-L1 Promise 4,5784,5428405.407M+2.2529.85%A28.666%B+103A*N/A27044.1h10.1B**33.7B*
NC05 Jackhammer 4,0103,9861,8262.183B*0.9850.827%B*16.433%B+40.9C+N/A14297.5h4B*7.9B++
NS-15M2 3,6123,5937604.728A+1.5728.287%B**26.44%C*67.7B**N/A18353.1h9.9B*34.9B++
Tempest 3,2873,2729493.448A*0.2928.542%B+18.735%C50.9C*N/A13164.3h8.8B++30.8B++
EM1 3,2283,2021,3552.363B**0.8025.332%B*24.891%B+42.4C**N/A12675.6h10.5B41.5B++
GD-7F 3,2233,1891,2942.464A+0.7028.268%B*22.703%B+23.2C+N/A73137.4h10.7B*38B++
NS-44 Commissioner 3,0102,9962,1811.374B+1.7942.299%B*23.465%C**47.7B++N/A15062.8h3.2B++7.6B++
SAS-R 2,8282,8133468.13A+4.9745.233%B**73.587%B+67.1A+N/A18641.9h1.8B*4B*
GR-22 2,7972,7747343.779A++0.6229.217%B**23.035%B+53B**N/A14352.3h10.6B**36.2B**
The Kraken 3,9562,7317813.497A+0.3460.142%C+1.684%C51.7B+23.2C++30252.8h3.4B++5.7B+
M30 Mustang AH 2,8632,5984116.321C++3.1653.451%C1.155%C61.9B+6.3B+26342h6.1B+11.4B+
MGR-S1 Gladius 2,4782,4625104.827A*1.6733.22%A26.604%B++94.3A*N/A24826.1h7.6B**22.8B*
Titan-150 HESH 2,5252,28913317.211B++14.0555.62%B**1.573%C57.2B**5.9C--20640h2.1B**3.8A
NC6 Gauss SAW 2,3022,2851,0142.253B**0.9124.048%B*24.464%C*43B++N/A19653.2h8B++33.2B++
Razor GD-23 2,0182,0037432.696A++0.4627.433%B++22.566%B+26C++N/A8577.1h10B*36.4B+
NS-11C 1,9821,9693875.088S1.9328.911%B**21.686%B+60A++N/A18432.8h10.8B*37.4B*
C85 Canister-H 2,0161,9298223.524B+20.3650.802%C++12.701%B148.4B++6.7C40113h4.7B++9.3B++
Breaker Rocket Pods 2,0861,7733385.246C+2.0952.453%B+N/A52.3C9.2D23933.9h13.1B+24.9B+
Carnage AR 1,7571,7387642.275B*0.8926.443%B+24.281%B+36.7BN/A13247.3h11.8B++44.8B+
Blitz GD-10 1,7101,6969751.739B++1.4229.477%B**18.101%C**29.1C++N/A10258.3h12B*40.9B++
19A Fortuna 1,6741,6615782.874A0.2927.307%C**23.359%B+29.8CN/A7355.8h8.8B+32.3B+
NS Baron G5 1,6571,6465203.165M0.0056.404%A10.875%D56.4AN/A18929.2h3.4B**6.1C+
AF-8 RailJack 1,5051,5022645.689A2.5342.032%B*74.234%C+32.3B++N/A9646.5h1.9B*4.6B++
L100 Python HESH 1,6111,4558117.963B++14.8051.803%B+1.856%C*69.3B++7.4C+25221h2.3B**4.5B*
Gauss Prime 1,4431,4304523.164A0.0028.079%B+22.028%C+50.4B+N/A12728.4h9.3B*33B++
NSX Naginata 1,4431,4293414.191M1.0326.892%B**28.971%C++69.4AN/A16820.6h9.2B*34.4B++
Titan-150 HEAT 1,9561,4148616.442A*13.2851.546%B+N/A38.7A++14.8A+24136.5h4B++7.8B*
C-4 1,8671,3817151.931B+1.2324.533%C+N/A74.6C+26.3C+80318.5h1.4C**5.7C+
M40 Fury 1,5191,3684729.106M**25.9540.985%B++1.462%C102.9A++11.4C++62013.3h7.8B*19.1B**
M12 Kobalt 1,3701,3329148A++144.8421.752%C+16.291%C175.3A5C**3767.6h12.5B++57.6B++
AF-41 Hacksaw 1,3391,3284353.053C*0.1142.027%B**11.145%D-34.8C**N/A13438.2h5.8B+13.7B**
M40 Fury 1,4831,3094131.927S28.7741.255%B++1.146%D95.5A*12.7B++62113.7h8.1B**19.6B**
NS-7 PDW 1,3121,2955972.169A+0.9924.233%C+25.019%A38.8B++N/A14633.4h11.3B*46.7B+
AF-41 Hacksaw 1,2971,2904352.966C*0.1947.006%A+13.488%C--33.8C*N/A12938.2h6.8C++14.5B*
AF-19 Mercenary 1,2841,2771,2701.006C**2.1520.568%C20.36%C+14.7CN/A8687h11.2B+54.4B
AF-23 Grinder 1,2751,2672804.525B*1.3637.221%C**14.917%C+51.7A+N/A16124.5h5.3B++14.1B++
AF-34 Mattock 1,2841,2651826.951B**3.7949.874%A++15.336%C81.6A*1.2A+23115.5h6.1C+12.3B*
NS-11P 1,2501,2453493.567A**0.4129.883%A+27.791%A+66.2A*N/A22018.8h10.7A35.8B**
AF-57 Piston 1,2361,2294262.885A++0.2845.043%B+10.74%D-50B++N/A14924.6h3.1B**7B++
Gauss Compact S 1,2291,2151,2190.997C++2.1626.393%B+23.539%B*12.7C--N/A4995.8h10.4C**39.5B+
AF-4A Bandit 1,1991,1972175.516M**2.3629.784%B**25.397%B+70.8A+N/A19116.9h8.8B*29.6B*
NCM1 Scattercannon 1,2121,1954762.511B+0.6546.343%B*16.904%B31.9B++N/A13037.5h6.4B++13.8B++
AF-34 Mattock 1,2051,1841826.505B**3.3454.737%A*15.118%D76.4A*1.4A*21915.5h7.2C13.2B*
AF-4 Cyclone 1,1871,1806101.934B+1.2327.825%B+18.39%C+44.5B+N/A17926.5h8.3B**29.9B++
NS-11A 1,1711,1633043.826A*0.6726.331%B+22.098%C++45.4B++N/A13025.6h11.5B*43.8B++
Mauler S6 1,1681,1625022.315A++0.8546.882%B++13.769%C39.9B++N/A15229.1h3.1A6.7B**
NC14 Bolt Driver 1,1641,1612604.465A++1.3040.533%B*73.385%C+27.8BN/A10041.8h2B**4.9B*
MANA Anti-Personnel Turret 1,1681,1603683.152N/A0.0121.907%UN/A11600U80U20610800.1h18.2T*83.2T*
NC1 Gauss Rifle 1,1651,1594492.581A+0.5826.464%B*21.657%C++35.3B*N/A15832.8h10.3B**38.9B*
LA39 Bruiser 1,1631,1598101.431C*1.7360.207%C+11.217%D19.3DN/A7059.9h2.2B+3.6B+
EM4 Longshot 1,1661,1581279.118A*5.9644.531%B*72.193%D42.6B++N/A12327.2h1.9B+4.2B++
Gauss Rifle Burst 1,1631,1582824.106B**0.9526.654%C+22.539%D59.1B++N/A13119.6h8.8B**33B++
LA80 1,1641,1571289.039A++5.8846.961%B*78.997%C++55.6B*N/A12920.8h1.8B++3.8B*
NC12 Sweeper 1,1701,1574912.356A0.8046.271%B+12.446%C54.8B*N/A21221.1h3.3B**7.1B*
MKV Suppressed 1,1701,1576561.764B*1.4023.834%C21.608%B+35.3C*N/A11932.8h11.6B++48.6B
C85 Canister 1,2021,1551960.789M57.6344.236%B++16.017%B+132.8A+5.4C++4348.7h5.4B++12.2B++
NS-30 Vandal 1,1711,1554572.527B+0.6334.136%C**23.81%C36.2C+N/A10531.9h5.1B+15B+
NCM1 Scattercannon 1,1611,1553573.235B0.0743.961%B*13.593%C45.7B++N/A15925.3h5.1B+11.5B*
NC6S Gauss SAW S 1,1591,1537091.626C*1.5322.225%C+24.718%C++34.3CN/A12033.6h9B*40.7B
AF-22 Crow 1,3571,1294262.65S0.5173.506%B++4.074%B*50A10.1C+22522.6h3.4A++4.6A++
AF-23 Grinder 1,0641,0512394.397B++1.2442.703%B+17.983%B+51.8AN/A15720.3h6.8C++15.8B+
Shrike 1,3971,0338611.2B*1.9659.531%B3.872%B+31.1B+11C+32433.2h4.4B**7.4B**
Frag Grenade 9729631963N/A959.8455.713%AN/A740.8B**6.9C+30701.3h2.8B**5B**
Hawk GD-68 1,3689555911.616A*1.5466.798%B+4.817%B**19.9B8.6C19347.9h5.3A8A
NS Decimator 1,2068974412.034A1.1359.621%C+4.125%A39.5B+13.6C+34922.7h3.8B++6.3B++
C75 Viper 9948907911.266A8.1135.83%C+1.461%C+48.4B**5.7C-25618.4h6.5A18B**
NSX Tomoe 8858802084.231A1.0732.543%B++39.546%C**64.2B**N/A25813.7h12.4B+38.1B++
Auraxium Slasher 88687215,4870.056C+3.1037.719%B++6.651%C1CN/A2852.9h1.8B++4.8B+
Hornet Missiles 1,2028674818.063A**14.9067.768%B**2.537%B*87.6B+33.8C4539.9h6.2B**9.1A
M40 Fury-F 9518283302.509B+0.6548.055%C+N/A36.5B*5.4C13622.7h5.9B*12.3B*
M60-G Bulldog 9058002334.783S31.6249.091%B**4.875%A93A**12.2B++4248.6h4.7B*9.5B*
M20 Mustang 1,4787924351.821C++1.3422.036%D**3.535%B**11.3C+9.8C+16170.1h86.4B+392.1C++
CAS 14-E 7747401261.667A*58.5138.352%B*1.216%D160.9A**7.4B+3724.6h17.3B**45.2B**
LA8 Rebel 7307284631.572B*1.5935.988%B++22.94%C**41.8B++N/A11817.4h5.2B++14.4C++
Tank Mine 1,1086912173.184B0.0262.524%A*N/A84.3C50.9C9688.2h2.3C--3.7A+
L105 Zephyr 7376892231.318A*28.1656.806%A++N/A127.6M8.9C++5445.4h4.9B*8.6B**
CAS30 Tank Buster 1,3616413182.016B++1.1442.231%CN/A10.9B++12.2B**16158.9h44C*104.2B
M60-G Bulldog 7166303518M**14.8445.501%A3.016%C+69.2A**9.5B*3859.1h5.2B*11.4B**
GD-66 Claw 6276222382.613B**0.5569.57%B**13.023%C58.1B*N/A18210.7h2B*2.9B++
Enforcer ML65-H 1,409614649.594A+6.4362.606%B+N/A42.3B+54.8A*67914.5h23.6D-37.7D
AF-6 Shadow 6156081314.641A++1.4836.695%B+29.934%B+48.6C**N/A12512.5h4.6B*12.6B++
AC-X11 5575531593.478M0.3231.121%A19.53%C37.9B+N/A19314.6h8.2B++26.4B++
NCM3 Raven 9425382981.805A1.3641.434%C*1.673%D13.3B*10A+16040.5h24.3B+58.5B+
MGR-M1 Bishop 545537925.837A*2.6837.638%B++34.078%B+94.2M++1.4A++2185.7h4.5B**12B**
NCM2 Falcon 7315092571.981B*1.1844.738%B+5.894%B+19.1B++8.3A++15726.6h9.2B+20.6B+
NCM3 Raven 9315062981.698B**1.4642.667%B1.779%D12.5B*10.5A++16740.5h27.7C**65B+
M96 Mjolnir-H 909504529.692A++6.5361.796%A+N/A71B**57A++7077.1h35.6C*57.6B++
AF-18 Stalker 4954932721.813B+1.3528.68%C**20.284%C+25.8CN/A8919.1h11.1B+38.6B+
MANA Anti-Vehicle Turret 7494671622.883U0.2850.297%UN/A4670U2820U10140170.1h7.4T*14.8T*
NC15 Phoenix 1,5594642371.958B*1.2062.589%AN/A11.4C26.9A++21640.7h14.4D--23C
Bouncing Betty 446446825.439B+2.2857.368%A+N/A139.4BN/A5523.2h1.6B**2.8A
Gauss Compact Burst 4444421004.42B**1.2633.498%A26.471%C**66B**N/A1676.7h9.8B++29.4B*
Enforcer ML85 843422607.033B+3.8748.642%B*1.659%C26.2B26.1A68416.1h16.6D34.1C+
Spear Anti-Vehicle Phalanx Turret 5944144110.098B+6.9439.412%C5.797%B*43.1C**18.8C+4229.6h7B+17.7B+
E540 Halberd 6424062516.24A13.0853.49%B**1.97%D42.7A+24.8A*8339.5h4.8B*9B**
The Slasher 42640415,9140.025D3.1410.896%F6.188%D0.3C-N/A11211.7h2.2C++19.8D--
M20 Basilisk 566348843.5S40.3454.822%C**6.034%B+60B*37.6A++4855.8h102.9B187.7B+
Mag-Cutter 43434514,8770.023C++3.1441.907%B**N/A0.4CN/A2924.9h3.4C-8.1B+
The Brawler 3283271502.18B+0.9853.279%C+13.15%C+34.4C--N/A919.5h3.4B+6.3B+
L100 Python AP 543321466.978B++3.8251.984%C4.673%B**33.1C**22.9B*4109.7h5.3B+10.1B+
Vortek Rotary 6533193210.994C2.1731.31%C++N/A8.2C--8.6C17438.7h84.7C+270.4C++
M60-A Bulldog 344312562.4A++59.2451.296%B+2.885%B+40.5C**4.2C*1907.7h5.1B+9.9B++
Xiphos Anti-Personnel Phalanx Tower 3333121312S308.8425.329%CN/A260C++17.5A++7581.2h12.6B49.7B+
NCM2 Falcon 4422881921.5B++1.6648.514%B++3.819%C14.1B+7.5A12720.4h15.5C++31.9B+
Warden 293286893.213A**0.0533.189%B**21.329%C23.8C*N/A11612h6.4B**19.4B**
Hunter QCX 2992831701.665A1.5054.506%B++43.463%B**18.9B+1.1C6115h3.5B6.5B+
NS-357 Underboss 2792772521.099C++2.0641.219%B++20.578%C+43.3C*N/A1326.4h3.7B+8.9B+
M60-A Bulldog 310274739.143B*35.9853.785%B*3.285%B*41.5C**5.5B++1906.6h5.4B10B+
M12 Kobalt 277271738.714A**35.5520.299%B+19.188%C++87.4B++1.9C4593.1h15.7B++77.5B+
The Moonshot 2572572311.174A8.0140.738%C79.767%C+59.8BN/A1554.3h1.8C*4.4C++
Skyguard 462236972.433C+0.7331.52%B+N/A11.7C11.2B+22320.1h173.4D--550.1C-
Anti-Vehicle Grenade 2332021202N/A198.8467.003%A++N/A505B+77.5C47910.4h3.9B*5.9B**
Reaper DMR 200199682.926B+0.2328.436%B+20.101%D40.6BN/A3264.9h8.8B+30.8B+
Spear Anti-Vehicle Phalanx Tower 3061921192U188.8449.663%C+4.688%B44.7C+26.5C+3424.3h7.7B+15.4B+
M12 Kobalt-H 1901801180S176.8424.818%B+12.778%D-180B**10A++4461h11.9B*48B*
NS-45 Pilot 1781781191.496C*1.6636.936%B*28.09%B93.7A+N/A2271.9h5.6B*15.1B**
NSX Tanto 172171523.288A*0.1332.307%A25.146%C+59B**N/A1932.9h10.5B++32.7B++
Pelter Rocket Pod 242160722.857A+19.7054.813%B**N/A100A+51.3M+4661.6h15B**27.4B**
NS-10 Burster 288146771.896A+1.2634.277%B++2.74%D-8.1A7.8M+14818.1h126.9B++370.3B++
M12 Kobalt 146140528A++24.8421.875%B**15%D-100B*4.3B**7921.4h18.6C+84.9B+
NC4 Mag-Shot 1401361810.751C++2.4126.978%C+22.794%B+18.6CN/A1687.3h8.8C+32.6C+
Aspis Anti-Aircraft Phalanx Turret 272133363.694C++0.5325.103%C+1.504%C-11C+11.5C+25612.1h153.8C+612.7C++
NSX Masamune 169127432.953M0.2151.677%D2.362%C*43.8B*14.5C++2562.9h6.8B++13.1B+
M40 Fury-H 121117258.5M+55.3434.579%D2.564%A++234M*8C-8220.5h4.4B**12.6B**
MAX Punch 1181091,8860.058C3.1031.549%D-N/A0.6CN/A2187.8h2C++6.3C+
NS-10 Burster 217108641.688B*1.4735.198%B*8.333%B**6.6B++6.6A*12316.4h165.5C+470.2B+
M20 Basilisk-H 11098332.667S29.5144.487%C+4.082%D89.1B+10.9C-3811.1h28.2B**63.3B**
Coyote Missiles 19693372.514C+0.6554.47%C*N/A23.3D25.8C+3504h47.2C86.6C+
Rocklet Rifle 12273411.78A*1.3842.333%D*1.37%B++27C+18.1D3352.7h27.5B*64.9B
M20 Basilisk 10069203.45B0.2936.264%C+2.899%D*15.3C-6.9C+3434.5h95.5C+263.4C++
Sticky Grenade 7069169N/A65.8452.941%C+N/A690D10C+48590.1h2.3C+4.4C++
Auraxium Mag-Cutter 74675,1030.013C3.1516.917%D-N/A0.2C--N/A1323h2.7D15.9C-
Tomcat A2AM Pods 15066213.143C0.0281.319%C**N/A31.4D40C+6662.1h7.8C*9.7B
E540 Halberd-H 9663203.15C--0.0151.519%DN/A21D--11D*3463h7C+13.6C
A30 Walker 11257232.478C+0.6823.686%C1.754%C*8.9C+8.6C+1576.4h167B+705.1B+
M20 Basilisk 825687A*3.8438.852%C++5.357%C+16C-7.4C3553.5h106.3C+273.7C++
M20 Wyvern 9354202.7C0.4636.277%C+3.704%C+15.9D11.5C-1563.4h97.1C267.5C

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter5613,1967.1h
Restoration Kit2321,2787h
Nano-Armor Kit1,3032,747,737216.1h
Medical Kit3,04820,18977.5h
Medical Applicator482312,07221.9h
Spawn Beacon336,3124.1h
Anti-Vehicle MANA Turret151,4822.2h
Turret AI Module02861.1h
Structure Shield Module02030.7h
Repair Module02870.9h
Cortium Silo12400.6h
Skywall Shield Emitter01420.5h
NS-TMC-01 "His Regards"16521.4h
Blast Wall1560.4h
Nanite Revive Grenade01,2820.4h
Deconstruction Tool19,3511h
Spear Anti-Vehicle Tower21850.6h
Spitfire Auto-Turret38601.3h
HIVE0530.3h
Sunderer Garage01080.8h
Hoplon Anti-Aircraft Phalanx Tower01770.7h
Rampart Wall12492.1h
Xiphos Anti-Personnel Tower22270.9h
Recon Detection Device131,5552.7h
Ammunition Package404,8293.3h
Anti-Infantry MANA Turret361,9643.2h
IPC Targeting Dart44491h
Lumifiber Rampart Wall01091.4h
WLT-Howler Mining Laser15440.2h
Infantry Tower0650.6h
Nano-Repair Grenade0760h
Shield Recharging Field497,7912.3h
Smoke Grenade0590.1h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.64s
Server spent 2.71s on queries, 2.07s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.