Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 11 (18,424)players online:
Faber0ne (12)  FlaPerZz (7)  이리준 (5)  rokka (4)  femanuelexxx (3)  FoxIssueTV (3) 34
stats.dasanfall.com
Sentinel KavinuKas[CATH] KavinuKas
NC BR 73

KDR: 3.18

Score: 103.6m

Last Seen: Jan 14th, 2019 7:28 PM
- OFFLINE - 67.3 hour(s)

Prestige 1, Battle Rank 73 - New Conglomerate on Cobalt - Outfit Officer of Catharsis[CATH] Catharsis
NC outfit on Cobalt

Members: 22
Level Progress (to 74): 29%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NC6A GODSAW GD-22S EM6 LA1 Anchor Titan-150 AP MGR-L1 Promise NC05 Jackhammer NS-15M2
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:KavinuKas



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,568,754 MLG Score: 1254
Fun Score: N/A
Cheeseburgers Flipped: 1559TIME WITH MEDKIT: 1.7%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.01%24.876%69744978103,3593.35059-0.174

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.316%1.359A0.655B+-0.336C-HEAD ++ (~10.87)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.40.581B+8.80.385C**22.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.255%1.208%311510176,209211324292.93709256%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.772%-0.755D--0.367C-0.243

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
87.80.454B+26.60.497B+61.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.243%1.71%5867101512,454292061594.26361202%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.74%-0.168C-0.581D0.52

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.10.529B+7.10.431B11

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.703%6.356%63417100510,274236524334.34235422%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.894%0.517B+0.51B+0.458

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.30.811B++9.30.763B++13

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.749%74.436%634610168,1092832362.86234

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.352%1.308A0.479B+-0.405

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.567B+1.90.412B2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.685%12.265%634610165,6992540362.2437

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.853%0.688B+-0.452D-0.036

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.70.565B+2.90.412B2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Catharsis[CATH] Catharsis
NC outfit on Cobalt

Members: 22
103.6m215.6%417 (25k)336 (20.2k)3.17623193,03260,7743.5411573 (73)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC10221538219.935%19.312%38505:0564

6% Combat Medic38% Engineer34% Heavy Assault10% Infiltrator8% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 5th, 2013 9:41 AMDec 27th, 2016 8:01 PMJan 16th, 2019 8:00 PM (13h) (PST)Jan 14th, 2019 4:14 PM (3d) (PST)Jan 14th, 2019 3:28 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6841435410.6260.1970.1211.4980.0691254

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,0618,57532,4863812790420,143

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5142.9h/214.3d 22,178 37,279 72,280 462.3k 6,474 16,599 21,420 211.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
C+
Kills:17,303
Deaths:4,720
KDR:3.666
Accuracy:28.631% C+
HSR:25.660% C+
GD-22S
B**
Kills:11,318
Deaths:2,756
KDR:4.107
Accuracy:28.551% B**
HSR:26.621% B+
EM6
B*
Kills:7,863
Deaths:3,092
KDR:2.543
Accuracy:25.752% B*
HSR:25.830% B+
LA1 Anchor
B*
Kills:6,487
Deaths:1,722
KDR:3.767
Accuracy:29.093% B*
HSR:25.389% C++
MGR-L1 Promise
A
Kills:4,955
Deaths:928
KDR:5.339
Accuracy:30.018% A
HSR:28.698% B+
NC05 Jackhammer
B*
Kills:4,126
Deaths:1,875
KDR:2.201
Accuracy:51.046% B*
HSR:16.675% B+
NS-15M2
B*
Kills:3,734
Deaths:785
KDR:4.757
Accuracy:28.329% B*
HSR:26.647% C*
EM1
B++
Kills:3,207
Deaths:1,356
KDR:2.365
Accuracy:25.337% B++
HSR:24.883% B+
NC6 Gauss SAW
B*
Kills:2,285
Deaths:1,014
KDR:2.253
Accuracy:24.048% B*
HSR:24.464% C*
NSX Naginata
B**
Kills:1,429
Deaths:341
KDR:4.191
Accuracy:26.892% B**
HSR:28.971% C++
NC6S Gauss SAW S
C*
Kills:1,153
Deaths:709
KDR:1.626
Accuracy:22.225% C+
HSR:24.718% C*
Kills:63,860
Deaths (as Heavy Assault):19,298
Deaths (to Heavy Assaults):17,148
KDR:3.30915
Kill Difference:44,562
Playtime:1,766.854 hours
Usage:34%
Score:35.051m
Score/min:331
Accuracy (listed only):29.084%
HSR (listed only):25.323%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
B*
Kills:3,536
Deaths:1,355
KDR:2.610
Accuracy:28.390% B*
HSR:22.992% B+
Tempest
B+
Kills:3,283
Deaths:954
KDR:3.441
Accuracy:28.541% B+
HSR:18.733% C
MGR-S1 Gladius
A
Kills:2,625
Deaths:563
KDR:4.663
Accuracy:33.331% A
HSR:26.324% B+
Razor GD-23
B++
Kills:2,003
Deaths:743
KDR:2.696
Accuracy:27.433% B++
HSR:22.566% B+
NS-11C
B**
Kills:2,001
Deaths:394
KDR:5.079
Accuracy:28.947% B**
HSR:21.739% B+
Blitz GD-10
B**
Kills:1,696
Deaths:975
KDR:1.739
Accuracy:29.477% B**
HSR:18.101% C**
19A Fortuna
B+
Kills:1,695
Deaths:581
KDR:2.917
Accuracy:27.327% C*
HSR:23.363% B+
NS Baron G5
A
Kills:1,658
Deaths:524
KDR:3.164
Accuracy:56.434% A
HSR:10.917% D
NS-7 PDW
B**
Kills:1,315
Deaths:607
KDR:2.166
Accuracy:24.551% C+
HSR:24.791% B**
AF-19 Mercenary
C+
Kills:1,277
Deaths:1,270
KDR:1.006
Accuracy:20.568% C
HSR:20.360% C+
AF-57 Piston
B+
Kills:1,244
Deaths:434
KDR:2.866
Accuracy:45.131% B+
HSR:10.772% D-
AF-4A Bandit
B**
Kills:1,218
Deaths:219
KDR:5.562
Accuracy:29.801% B**
HSR:25.452% B+
Gauss Compact S
B*
Kills:1,215
Deaths:1,219
KDR:0.997
Accuracy:26.393% B+
HSR:23.539% B*
LA39 Bruiser
C+
Kills:1,186
Deaths:816
KDR:1.453
Accuracy:60.460% C+
HSR:11.551% D
AF-4 Cyclone
B+
Kills:1,180
Deaths:610
KDR:1.934
Accuracy:27.825% B+
HSR:18.390% C+
Mauler S6
B++
Kills:1,162
Deaths:502
KDR:2.315
Accuracy:46.882% B++
HSR:13.769% C
NC12 Sweeper
B+
Kills:1,157
Deaths:491
KDR:2.356
Accuracy:46.271% B+
HSR:12.446% C
MKV Suppressed
B+
Kills:1,157
Deaths:656
KDR:1.764
Accuracy:23.834% C
HSR:21.608% B+
GD-66 Claw
B**
Kills:623
Deaths:240
KDR:2.596
Accuracy:69.518% B**
HSR:13.002% C
Gauss Compact Burst
A
Kills:553
Deaths:125
KDR:4.424
Accuracy:33.282% A
HSR:25.678% C++
AC-X11
A
Kills:553
Deaths:159
KDR:3.478
Accuracy:31.121% A
HSR:19.530% C
The Brawler
C+
Kills:327
Deaths:150
KDR:2.180
Accuracy:53.279% C+
HSR:13.150% C+
NSX Tanto
B**
Kills:171
Deaths:52
KDR:3.288
Accuracy:32.307% B**
HSR:25.146% C+
Kills:32,835
Deaths (as Light Assault):13,639
Deaths (to Light Assaults):12,253
KDR:2.40743
Kill Difference:19,196
Playtime:389.383 hours
Usage:8%
Score:6.646m
Score/min:284
Accuracy (listed only):36.135%
HSR (listed only):19.301%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
B*
Kills:3,536
Deaths:1,355
KDR:2.610
Accuracy:28.390% B*
HSR:22.992% B+
Razor GD-23
B++
Kills:2,003
Deaths:743
KDR:2.696
Accuracy:27.433% B++
HSR:22.566% B+
NS-11C
B**
Kills:2,001
Deaths:394
KDR:5.079
Accuracy:28.947% B**
HSR:21.739% B+
19A Fortuna
B+
Kills:1,695
Deaths:581
KDR:2.917
Accuracy:27.327% C*
HSR:23.363% B+
NS Baron G5
A
Kills:1,658
Deaths:524
KDR:3.164
Accuracy:56.434% A
HSR:10.917% D
AF-19 Mercenary
C+
Kills:1,277
Deaths:1,270
KDR:1.006
Accuracy:20.568% C
HSR:20.360% C+
AF-57 Piston
B+
Kills:1,244
Deaths:434
KDR:2.866
Accuracy:45.131% B+
HSR:10.772% D-
AF-4A Bandit
B**
Kills:1,218
Deaths:219
KDR:5.562
Accuracy:29.801% B**
HSR:25.452% B+
Gauss Compact S
B*
Kills:1,215
Deaths:1,219
KDR:0.997
Accuracy:26.393% B+
HSR:23.539% B*
LA39 Bruiser
C+
Kills:1,186
Deaths:816
KDR:1.453
Accuracy:60.460% C+
HSR:11.551% D
Mauler S6
B++
Kills:1,162
Deaths:502
KDR:2.315
Accuracy:46.882% B++
HSR:13.769% C
NC12 Sweeper
B+
Kills:1,157
Deaths:491
KDR:2.356
Accuracy:46.271% B+
HSR:12.446% C
GD-66 Claw
B**
Kills:623
Deaths:240
KDR:2.596
Accuracy:69.518% B**
HSR:13.002% C
MGR-M1 Bishop
B++
Kills:565
Deaths:99
KDR:5.707
Accuracy:37.273% B++
HSR:33.451% B+
Gauss Compact Burst
A
Kills:553
Deaths:125
KDR:4.424
Accuracy:33.282% A
HSR:25.678% C++
AC-X11
A
Kills:553
Deaths:159
KDR:3.478
Accuracy:31.121% A
HSR:19.530% C
The Brawler
C+
Kills:327
Deaths:150
KDR:2.180
Accuracy:53.279% C+
HSR:13.150% C+
Warden
B**
Kills:290
Deaths:90
KDR:3.222
Accuracy:33.583% B**
HSR:21.035% C--
NSX Tanto
B**
Kills:171
Deaths:52
KDR:3.288
Accuracy:32.307% B**
HSR:25.146% C+
Kills:22,434
Deaths (as Engineer):9,463
Deaths (to Engineers):11,880
KDR:2.37071
Kill Difference:12,971
Playtime:1,929.095 hours
Usage:38%
Score:41.244m
Score/min:356
Accuracy (listed only):38.653%
HSR (listed only):19.498%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Tempest
B+
Kills:3,283
Deaths:954
KDR:3.441
Accuracy:28.541% B+
HSR:18.733% C
GR-22
B**
Kills:2,794
Deaths:739
KDR:3.781
Accuracy:29.236% B**
HSR:22.942% B+
MGR-S1 Gladius
A
Kills:2,625
Deaths:563
KDR:4.663
Accuracy:33.331% A
HSR:26.324% B+
Carnage AR
B+
Kills:1,810
Deaths:789
KDR:2.294
Accuracy:26.619% B+
HSR:24.530% B+
Blitz GD-10
B**
Kills:1,696
Deaths:975
KDR:1.739
Accuracy:29.477% B**
HSR:18.101% C**
NS Baron G5
A
Kills:1,658
Deaths:524
KDR:3.164
Accuracy:56.434% A
HSR:10.917% D
Gauss Prime
B
Kills:1,436
Deaths:454
KDR:3.163
Accuracy:28.125% B
HSR:22.006% C+
NS-7 PDW
B**
Kills:1,315
Deaths:607
KDR:2.166
Accuracy:24.551% C+
HSR:24.791% B**
NS-11P
A+
Kills:1,275
Deaths:355
KDR:3.592
Accuracy:29.938% A+
HSR:27.529% A+
AF-57 Piston
B+
Kills:1,244
Deaths:434
KDR:2.866
Accuracy:45.131% B+
HSR:10.772% D-
LA39 Bruiser
C+
Kills:1,186
Deaths:816
KDR:1.453
Accuracy:60.460% C+
HSR:11.551% D
AF-4 Cyclone
B+
Kills:1,180
Deaths:610
KDR:1.934
Accuracy:27.825% B+
HSR:18.390% C+
NS-11A
B+
Kills:1,163
Deaths:304
KDR:3.826
Accuracy:26.331% B+
HSR:22.098% C++
Mauler S6
B++
Kills:1,162
Deaths:502
KDR:2.315
Accuracy:46.882% B++
HSR:13.769% C
NC1 Gauss Rifle
B*
Kills:1,159
Deaths:449
KDR:2.581
Accuracy:26.464% B*
HSR:21.657% C++
Gauss Rifle Burst
C+
Kills:1,158
Deaths:282
KDR:4.106
Accuracy:26.654% C+
HSR:22.539% D
NC12 Sweeper
B+
Kills:1,157
Deaths:491
KDR:2.356
Accuracy:46.271% B+
HSR:12.446% C
MKV Suppressed
B+
Kills:1,157
Deaths:656
KDR:1.764
Accuracy:23.834% C
HSR:21.608% B+
GD-66 Claw
B**
Kills:623
Deaths:240
KDR:2.596
Accuracy:69.518% B**
HSR:13.002% C
The Brawler
C+
Kills:327
Deaths:150
KDR:2.180
Accuracy:53.279% C+
HSR:13.150% C+
Reaper DMR
B+
Kills:199
Deaths:68
KDR:2.926
Accuracy:28.436% B+
HSR:20.101% D
Kills:29,607
Deaths (as Combat Medic):10,962
Deaths (to Combat Medics):6,441
KDR:2.70088
Kill Difference:18,645
Playtime:327.040 hours
Usage:6%
Score:7.423m
Score/min:378
Accuracy (listed only):36.540%
HSR (listed only):18.903%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Tempest
B+
Kills:3,283
Deaths:954
KDR:3.441
Accuracy:28.541% B+
HSR:18.733% C
NS-44 Commissioner
B++
Kills:3,041
Deaths:2,208
KDR:1.377
Accuracy:42.333% B++
HSR:23.545% C*
SAS-R
B**
Kills:2,859
Deaths:356
KDR:8.031
Accuracy:45.204% B**
HSR:73.592% B+
MGR-S1 Gladius
A
Kills:2,625
Deaths:563
KDR:4.663
Accuracy:33.331% A
HSR:26.324% B+
Blitz GD-10
B**
Kills:1,696
Deaths:975
KDR:1.739
Accuracy:29.477% B**
HSR:18.101% C**
AF-8 RailJack
B*
Kills:1,516
Deaths:266
KDR:5.699
Accuracy:41.953% B*
HSR:74.143% C+
NS-7 PDW
B**
Kills:1,315
Deaths:607
KDR:2.166
Accuracy:24.551% C+
HSR:24.791% B**
AF-4 Cyclone
B+
Kills:1,180
Deaths:610
KDR:1.934
Accuracy:27.825% B+
HSR:18.390% C+
NC14 Bolt Driver
B*
Kills:1,161
Deaths:260
KDR:4.465
Accuracy:40.533% B*
HSR:73.385% C+
EM4 Longshot
B*
Kills:1,158
Deaths:127
KDR:9.118
Accuracy:44.531% B*
HSR:72.193% D-
MKV Suppressed
B+
Kills:1,157
Deaths:656
KDR:1.764
Accuracy:23.834% C
HSR:21.608% B+
LA80
B*
Kills:1,157
Deaths:128
KDR:9.039
Accuracy:46.961% B*
HSR:78.997% C++
NS-30 Vandal
C*
Kills:1,155
Deaths:457
KDR:2.527
Accuracy:34.136% C*
HSR:23.810% C
NSX Tomoe
B++
Kills:880
Deaths:208
KDR:4.231
Accuracy:32.543% B++
HSR:39.546% C**
LA8 Rebel
B++
Kills:729
Deaths:464
KDR:1.571
Accuracy:36.006% B++
HSR:22.908% C*
AF-6 Shadow
B+
Kills:608
Deaths:131
KDR:4.641
Accuracy:36.695% B+
HSR:29.934% B
AF-18 Stalker
C*
Kills:493
Deaths:272
KDR:1.813
Accuracy:28.680% C*
HSR:20.284% C+
NS-357 Underboss
B++
Kills:293
Deaths:263
KDR:1.114
Accuracy:41.478% B++
HSR:21.502% C++
The Moonshot
C+
Kills:258
Deaths:24
KDR:10.750
Accuracy:40.380% C
HSR:79.845% C+
NS-45 Pilot
B*
Kills:178
Deaths:120
KDR:1.483
Accuracy:36.794% B*
HSR:28.090% C**
NC4 Mag-Shot
B+
Kills:136
Deaths:181
KDR:0.751
Accuracy:26.978% C+
HSR:22.794% B+
Kills:26,878
Deaths (as Infiltrator):9,830
Deaths (to Infiltrators):7,931
KDR:2.73428
Kill Difference:17,048
Playtime:507.506 hours
Usage:10%
Score:7.538m
Score/min:248
Accuracy (listed only):35.370%
HSR (listed only):38.691%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
B**
Kills:1,328
Deaths:435
KDR:3.053
Accuracy:42.027% B**
HSR:11.145% D-
AF-23 Grinder
C**
Kills:1,314
Deaths:288
KDR:4.563
Accuracy:37.419% C**
HSR:14.916% C+
AF-41 Hacksaw
A
Kills:1,290
Deaths:435
KDR:2.966
Accuracy:47.006% A
HSR:13.488% C-
AF-34 Mattock
A++
Kills:1,287
Deaths:188
KDR:6.846
Accuracy:49.813% A++
HSR:15.462% C+
AF-34 Mattock
A*
Kills:1,205
Deaths:188
KDR:6.410
Accuracy:54.614% A*
HSR:15.021% D
NCM1 Scattercannon
B*
Kills:1,195
Deaths:476
KDR:2.511
Accuracy:46.343% B*
HSR:16.904% B
NCM1 Scattercannon
B*
Kills:1,155
Deaths:357
KDR:3.235
Accuracy:43.961% B*
HSR:13.593% C-
AF-23 Grinder
B+
Kills:1,087
Deaths:247
KDR:4.401
Accuracy:42.911% B+
HSR:18.307% B+
NCM3 Raven
C**
Kills:538
Deaths:298
KDR:1.805
Accuracy:41.434% C**
HSR:1.673% D
NCM2 Falcon
B+
Kills:509
Deaths:257
KDR:1.981
Accuracy:44.738% B+
HSR:5.894% B+
NCM3 Raven
B
Kills:506
Deaths:298
KDR:1.698
Accuracy:42.667% B
HSR:1.779% D
NCM2 Falcon
B++
Kills:288
Deaths:192
KDR:1.500
Accuracy:48.514% B++
HSR:3.819% C
NS-10 Burster
B++
Kills:146
Deaths:77
KDR:1.896
Accuracy:34.281% B++
HSR:2.740% D-
NS-10 Burster
B**
Kills:109
Deaths:64
KDR:1.703
Accuracy:35.196% B*
HSR:9.174% B**
Kills:11,957
Deaths (as MAX Suit):1,900
Deaths (to MAX Suits):3,087
KDR:6.29316
Kill Difference:10,057
Playtime:195.263 hours
Usage:4%
Score:5.694m
Score/min:486
Accuracy (listed only):43.637%
HSR (listed only):10.280%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B+
Kills:2,636
V. Kills:267 N/A
Deaths:412
KDR:6.398
Accuracy:53.468% C
KPH:62.200 B+
VKPH:6.300 B+
Breaker Rocket Pods
B+
Kills:1,773
V. Kills:313 N/A
Deaths:338
KDR:5.246
Accuracy:52.445% B+
KPH:52.300 C-
VKPH:9.200 D
Hornet Missiles
B**
Kills:867
V. Kills:335 258%
Deaths:48
KDR:18.063
Accuracy:67.768% B**
KPH:88 B+
VKPH:34 C+
M20 Mustang
C+
Kills:839
V. Kills:709 118%
Deaths:438
KDR:1.916
Accuracy:22.187% D**
KPH:11.800 C+
VKPH:10 C+
Vortek Rotary
C
Kills:319
V. Kills:334 95%
Deaths:321
KDR:0.994
Accuracy:31.310% C++
KPH:8.200 C--
VKPH:8.600 C
Coyote Missiles
C+
Kills:93
V. Kills:103 89%
Deaths:37
KDR:2.514
Accuracy:54.470% C++
KPH:23.300 D
VKPH:25.800 C+
Tomcat A2AM Pods
C+
Kills:66
V. Kills:84 78%
Deaths:21
KDR:3.143
Accuracy:81.319% B
KPH:30.700 C--
VKPH:39.100 C+
Kills:6,593 (3,794 + 0)
Deaths:1,615
KDR:4.082
VKDR:1.328
Vehicle Kills:2,145
Kill Difference:4,978
Playtime:202.135 hours
Usage:4%
Score:2.700m
Score/min:223
Piloting Accuracy:31.310%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
M
Kills:689
V. Kills:48 N/A
Deaths:22
KDR:31.318
Accuracy:56.806% A++
KPH:127.800 M
VKPH:8.900 C++
CAS30 Tank Buster
A
Kills:642
V. Kills:721 89%
Deaths:320
KDR:2.006
Accuracy:42.259% C
KPH:10.900 B++
VKPH:12.200 A
L-24R Spur
A++
Kills:67
V. Kills:3 N/A
Deaths:4
KDR:16.750
Accuracy:40.047% C++
KPH:67.100 A++
VKPH:3 C**
Kills:1,398 (709 + 689)
Deaths:346
KDR:4.040
VKDR:2.231
Vehicle Kills:772
Kill Difference:1,052
Playtime:65.449 hours
Usage:1%
Score:0.759m
Score/min:193
Piloting Accuracy:40.047%
Gunner Accuracy:56.806%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B++
Kills:1,455
V. Kills:156 N/A
Deaths:81
KDR:17.963
Accuracy:51.803% B
KPH:69.300 B++
VKPH:7.400 C+
C75 Viper
B**
Kills:890
V. Kills:104 N/A
Deaths:79
KDR:11.266
Accuracy:35.830% C
KPH:48.200 B**
VKPH:5.600 C--
L100 Python AP
B*
Kills:321
V. Kills:222 144%
Deaths:46
KDR:6.978
Accuracy:51.984% C
KPH:33.200 C**
VKPH:22.900 B*
Skyguard
B+
Kills:236
V. Kills:226 104%
Deaths:97
KDR:2.433
Accuracy:31.520% B
KPH:11.800 C
VKPH:11.300 B+
Kills:2,902 (2,902 + 0)
Deaths:303
KDR:9.578
VKDR:2.337
Vehicle Kills:708
Kill Difference:2,599
Playtime:69.208 hours
Usage:1%
Score:1.114m
Score/min:268
Driving Accuracy:31.520%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A++
Kills:5,527
V. Kills:4,553 121%
Deaths:717
KDR:7.709
Accuracy:52.028% C*
KPH:27 B+
VKPH:22.300 A++
Titan-150 HESH
B**
Kills:2,289
V. Kills:236 N/A
Deaths:133
KDR:17.211
Accuracy:55.620% B*
KPH:57.300 B**
VKPH:5.900 C-
Titan-150 HEAT
A*
Kills:1,736
V. Kills:651 266%
Deaths:93
KDR:18.667
Accuracy:52.289% B+
KPH:41.500 A*
VKPH:15.600 A++
C85 Canister
A+
Kills:1,155
V. Kills:47 N/A
Deaths:19
KDR:60.790
Accuracy:44.236% B+
KPH:133.300 A+
VKPH:5.400 C++
Enforcer ML85
A+
Kills:422
V. Kills:421 100%
Deaths:60
KDR:7.033
Accuracy:48.642% B*
KPH:26.300 B+
VKPH:26.200 A+
E540 Halberd
A++
Kills:415
V. Kills:238 174%
Deaths:25
KDR:16.600
Accuracy:53.368% B**
KPH:42.700 A
VKPH:24.500 A++
Kills:11,544 (9,552 + 1,992)
Deaths:1,047
KDR:11.026
VKDR:5.870
Vehicle Kills:6,146
Kill Difference:10,497
Playtime:320.653 hours
Usage:6%
Score:6.225m
Score/min:324
Driving Accuracy:52.289%
Gunner Accuracy:53.368%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B++
Kills:1,929
V. Kills:87 N/A
Deaths:82
KDR:23.524
Accuracy:50.802% C++
KPH:148.500 B++
VKPH:6.700 C
Enforcer ML65-H
A*
Kills:616
V. Kills:796 77%
Deaths:64
KDR:9.625
Accuracy:62.620% B+
KPH:42.400 B+
VKPH:54.700 A*
M96 Mjolnir-H
A++
Kills:504
V. Kills:405 124%
Deaths:52
KDR:9.692
Accuracy:61.796% A
KPH:71.100 B**
VKPH:57.100 A++
M12 Kobalt-H
A++
Kills:185
V. Kills:10 N/A
Deaths:1
KDR:185
Accuracy:25.302% B++
KPH:177 B**
VKPH:9.600 A++
M40 Fury-H
M++
Kills:117
V. Kills:4 N/A
Deaths:2
KDR:58.500
Accuracy:34.579% D
KPH:235.400 M++
VKPH:8 C-
M20 Basilisk-H
B++
Kills:98
V. Kills:12 N/A
Deaths:3
KDR:32.667
Accuracy:44.487% C+
KPH:88.800 B++
VKPH:10.900 C--
E540 Halberd-H
D
Kills:64
V. Kills:33 188%
Deaths:20
KDR:3.200
Accuracy:51.515% D
KPH:21.500 D--
VKPH:11.100 D*
Kills:3,513 (0 + 3,513)
Deaths:224
KDR:15.683
VKDR:6.013
Vehicle Kills:1,347
Kill Difference:3,289
Playtime:40.249 hours
Usage:1%
Score:1.350m
Score/min:559
Driving Accuracy:N/A%
Gunner Accuracy:51.515%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:1,368
V. Kills:151 N/A
Deaths:47
KDR:29.106
Accuracy:40.985% B+
KPH:102.900 A++
VKPH:11.400 C++
M40 Fury
A*
Kills:1,312
V. Kills:175 N/A
Deaths:41
KDR:32
Accuracy:41.328% B++
KPH:95.400 A*
VKPH:12.700 B++
M60-G Bulldog
A**
Kills:800
V. Kills:105 N/A
Deaths:23
KDR:34.783
Accuracy:49.091% B**
KPH:92.900 A**
VKPH:12.200 B++
M60-G Bulldog
A**
Kills:630
V. Kills:86 N/A
Deaths:35
KDR:18
Accuracy:45.501% B**
KPH:69.500 A**
VKPH:9.500 B*
M12 Kobalt
B++
Kills:271
V. Kills:6 N/A
Deaths:7
KDR:38.714
Accuracy:20.314% B+
KPH:86 B++
VKPH:1.900 C
M12 Kobalt
B**
Kills:141
V. Kills:6 N/A
Deaths:5
KDR:28.200
Accuracy:21.839% B*
KPH:98.900 B*
VKPH:4.200 B**
M20 Basilisk
C+
Kills:69
V. Kills:31 216%
Deaths:20
KDR:3.450
Accuracy:36.264% C+
KPH:15.400 C-
VKPH:6.900 C+
M20 Basilisk
C
Kills:57
V. Kills:26 211%
Deaths:8
KDR:7.125
Accuracy:38.877% C++
KPH:16.300 C-
VKPH:7.400 C
Kills:4,648 (0 + 4,648)
Deaths:186
KDR:24.989
VKDR:3.151
Vehicle Kills:586
Kill Difference:4,462
Playtime:57.258 hours
Usage:1%
Score:1.759m
Score/min:512
Driving Accuracy:N/A%
Gunner Accuracy:38.877%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B*
Kills:828
V. Kills:123 N/A
Deaths:330
KDR:2.509
Accuracy:48.055% C+
KPH:36.500 B*
VKPH:5.400 C+
Kills:828 (828 + 0)
Deaths:330
KDR:2.509
VKDR:0.373
Vehicle Kills:123
Kill Difference:498
Playtime:22.710 hours
Usage:0%
Score:0.185m
Score/min:136
Driving Accuracy:48.055%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A**
Kills:740
V. Kills:34 N/A
Deaths:12
KDR:61.667
Accuracy:38.337% B*
KPH:160 A**
VKPH:7.400 B+
Pelter Rocket Pod
M+
Kills:160
V. Kills:82 193%
Deaths:7
KDR:22.857
Accuracy:54.983% A
KPH:97.800 A+
VKPH:50.100 M+
M20 Wyvern
C-
Kills:54
V. Kills:39 135%
Deaths:20
KDR:2.700
Accuracy:36.277% C+
KPH:15.800 D
VKPH:11.400 C-
Kills:954 (0 + 954)
Deaths:39
KDR:24.462
VKDR:3.974
Vehicle Kills:155
Kill Difference:915
Playtime:9.687 hours
Usage:0%
Score:0.181m
Score/min:312
Piloting Accuracy:N/A%
Gunner Accuracy:36.277%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 17,43317,3034,7203.666B++0.4928.631%C+25.66%C+57C+N/A143303.6h7.5C*26.2B+
GD-22S 11,36711,3182,7564.107A++0.9328.551%B**26.621%B+66AN/A169171.5h8.2B**28.6B*
EM6 7,9127,8633,0922.543B++0.6325.752%B*25.83%B+45.9C**N/A122171.4h8.9B*34.5B+
LA1 Anchor 6,5156,4871,7223.767B++0.5929.093%B*25.389%C++67.9B*N/A21395.5h8.2B**28.1B++
Titan-150 AP 10,0805,5277177.709B4.5352.028%C*1.936%C--27B+22.3A++305204.4h4.5C++8.7B+
MGR-L1 Promise 4,9944,9559285.339M++2.1630.018%A28.698%B+101.1A*N/A26349h10.1B**33.7B*
NC05 Jackhammer 4,1504,1261,8752.201B*0.9851.046%B*16.675%B+42C++N/A14498.3h4B*7.9B++
NS-15M2 3,7543,7347854.757A++1.5828.329%B*26.647%C*68.3B**N/A18454.7h9.8B**34.8B++
GD-7F 3,5723,5361,3552.61A++0.5728.39%B*22.992%B+25C+N/A77141.2h10.7B*37.7B++
Tempest 3,2983,2839543.441A++0.2628.541%B+18.733%C50.9C*N/A13164.5h8.8B++30.8B++
EM1 3,2333,2071,3562.365A0.8125.337%B++24.883%B+42.4BN/A12675.6h10.5B41.5B++
NS-44 Commissioner 3,0553,0412,2081.377B+1.8042.333%B++23.545%C*48.1B+N/A15063.2h3.2B++7.6B++
SAS-R 2,8742,8593568.031A++4.8545.204%B**73.592%B+67.1AN/A18642.6h1.8B*4B*
GR-22 2,8172,7947393.781A++0.6029.236%B**22.942%B+53.1B**N/A14352.6h10.6B**36.2B*
The Kraken 4,0292,7797963.491A0.3160.078%C+1.691%C+51.8B23.3C++30253.6h3.4B++5.7B+
M30 Mustang AH 2,9032,6364126.398C*3.2253.468%C1.138%C62.2B+6.3B+26342.4h6.1B+11.3B+
MGR-S1 Gladius 2,6422,6255634.663A*1.4933.331%A26.324%B+95.5A*N/A24927.5h7.5B**22.6B*
Titan-150 HESH 2,5252,28913317.211B*14.0355.62%B*1.573%C57.2B**5.9C-20640h2.1B**3.8A
NC6 Gauss SAW 2,3022,2851,0142.253B**0.9224.048%B*24.464%C*43B++N/A19753.2h8B*33.2B++
Razor GD-23 2,0182,0037432.696A*0.4827.433%B++22.566%B+26C++N/A8577.1h10B*36.4B+
NS-11C 2,0152,0013945.079S1.9028.947%B**21.739%B+60.5A++N/A18533.1h10.8B*37.4B*
C85 Canister-H 2,0161,9298223.524B+20.3550.802%C++12.701%B+148.4B++6.7C40313h4.7B++9.3B++
Carnage AR 1,8301,8107892.294B*0.8826.619%B+24.53%B+37.2BN/A13248.6h11.8B++44.5B++
Breaker Rocket Pods 2,0861,7733385.246C+2.0752.445%B+N/A52.3C-9.2D23933.9h13.1B+24.9B+
Titan-150 HEAT 2,3871,7369318.667M15.4952.289%B+N/A41.5A*15.6A++24241.8h4.1B++7.8B*
Blitz GD-10 1,7101,6969751.739B*1.4429.477%B**18.101%C**29.1C++N/A10258.3h12B*40.9B++
19A Fortuna 1,7081,6955812.917A+0.2627.327%C*23.363%B+30.2CN/A7456.2h8.8B+32.2B+
NS Baron G5 1,6691,6585243.164M0.0156.434%A10.917%D56.6AN/A19029.3h3.4B**6.1C+
AF-8 RailJack 1,5191,5162665.699A2.5241.953%B*74.143%C+32.5B++N/A9646.7h1.9B*4.6B++
L100 Python HESH 1,6111,4558117.963B++14.7951.803%B1.856%C*69.3B++7.4C+25321h2.3B**4.5B*
Gauss Prime 1,4501,4364543.163A0.0128.125%B22.006%C+50.2B+N/A12728.6h9.3B*33B++
NSX Naginata 1,4431,4293414.191M1.0126.892%B**28.971%C++69.4AN/A16820.6h9.2B*34.4B++
C-4 1,8671,3817151.931B+1.2524.533%C+N/A74.6C+26.3C+80518.5h1.4C**5.7C**
M40 Fury 1,5191,3684729.106M**25.9340.985%B+1.462%C102.9A++11.4C++62013.3h7.8B**19.1B**
M12 Kobalt 1,3701,3329148A+144.8221.752%C+16.291%C175.3A5C*3777.6h12.5B*57.6B++
AF-41 Hacksaw 1,3391,3284353.053C*0.1242.027%B**11.145%D-34.8C**N/A13438.2h5.8B+13.7B*
NS-7 PDW 1,3321,3156072.166A+1.0124.551%C+24.791%B**38.1B+N/A14334.5h11.5B*46.9B+
AF-23 Grinder 1,3231,3142884.563B*1.3937.419%C**14.916%C+52.8A+N/A16224.9h5.2B++14B*
M40 Fury 1,4871,3124132S28.8241.328%B++1.143%D95.8A*12.8B*62213.7h8.1B**19.6B**
AF-41 Hacksaw 1,2971,2904352.966C*0.2147.006%A13.488%C-33.8C*N/A12938.2h6.8C++14.5B*
AF-34 Mattock 1,3071,2871886.846B**3.6749.813%A++15.462%C+80.9A*1.3A+23015.9h6.1C+12.3B*
AF-19 Mercenary 1,2841,2771,2701.006C**2.1720.568%C20.36%C+14.6CN/A8787.2h11.2B+54.4B
NS-11P 1,2811,2753553.592A*0.4229.938%A+27.529%A+66.4A*N/A21919.2h10.7B**35.7B**
AF-57 Piston 1,2511,2444342.866A++0.3145.131%B+10.772%D-50.2B++N/A14924.8h3.2B**7B++
AF-4A Bandit 1,2201,2182195.562M**2.3929.801%B**25.452%B+71.2A+N/A19217.1h8.8B*29.6B++
Gauss Compact S 1,2291,2151,2190.997C++2.1826.393%B+23.539%B*12.7C--N/A4995.8h10.4C**39.5B+
AF-34 Mattock 1,2261,2051886.41B**3.2354.614%A*15.021%D75.8A*1.3A+21815.9h7.2C13.2B++
NCM1 Scattercannon 1,2121,1954762.511B+0.6746.343%B*16.904%B31.9B++N/A13037.5h6.4B++13.8B++
LA39 Bruiser 1,1901,1868161.453C*1.7260.46%C+11.551%D19.7D-N/A7160.1h2.2B+3.6B
AF-4 Cyclone 1,1871,1806101.934B+1.2427.825%B+18.39%C+44.5B+N/A18026.5h8.3B**29.9B++
MANA Anti-Personnel Turret 1,1771,1693693.168N/A0.0121.916%UN/A11690U80U20742000.1h18.2T*83.1T*
NS-11A 1,1711,1633043.826A++0.6526.331%B+22.098%C++45.4B++N/A13125.6h11.5B*43.8B++
Mauler S6 1,1681,1625022.315A0.8646.882%B++13.769%C39.9B++N/A15229.1h3.1A6.7B**
NC14 Bolt Driver 1,1641,1612604.465A++1.2940.533%B*73.385%C+27.8BN/A10141.8h2B**4.9B*
NC1 Gauss Rifle 1,1651,1594492.581A+0.6026.464%B*21.657%C++35.3B*N/A15932.8h10.3B**38.9B*
Gauss Rifle Burst 1,1631,1582824.106A0.9326.654%C+22.539%D59.1B++N/A13119.6h8.8B**33B+
EM4 Longshot 1,1661,1581279.118A*5.9444.531%B*72.193%D-42.6B++N/A12327.2h1.9B+4.2B++
NC12 Sweeper 1,1701,1574912.356B**0.8246.271%B+12.446%C54.8AN/A21221.1h3.3B**7.1B*
MKV Suppressed 1,1701,1576561.764B*1.4123.834%C21.608%B+35.3C*N/A12032.8h11.6B+48.6B
LA80 1,1641,1571289.039A*5.8646.961%B*78.997%C++55.6B*N/A12920.8h1.8B++3.8B*
NS-30 Vandal 1,1711,1554572.527B+0.6534.136%C*23.81%C36.2C+N/A10531.9h5.1B+15B+
NCM1 Scattercannon 1,1611,1553573.235B+0.0643.961%B*13.593%C-45.7B++N/A15925.3h5.1B+11.5B*
C85 Canister 1,2021,1551960.789M57.6144.236%B+16.017%B+132.8A+5.4C++4348.7h5.4B++12.2B++
NC6S Gauss SAW S 1,1591,1537091.626C*1.5522.225%C+24.718%C*34.3CN/A12033.6h9B*40.7B
AF-22 Crow 1,3571,1294262.65S0.5373.506%B++4.074%B**50A+10.1C+22522.6h3.4A++4.6A++
AF-23 Grinder 1,1001,0872474.401B++1.2242.911%B+18.307%B+52.5AN/A15820.7h6.7C++15.7B+
Shrike 1,3971,0338611.2B*1.9859.531%B+3.872%B+31.1B++11C+32633.2h4.4B**7.4B**
Frag Grenade 9759661966N/A962.8255.754%AN/A743.1B**6.9C+30851.3h2.8B**5B**
Hawk GD-68 1,3729575911.619A+1.5666.863%B+4.807%B**19.9B+8.6C19348.1h5.3A8A
Auraxium Slasher 91890416,1230.056C+3.1237.812%B+6.858%C1CN/A2885h1.8B++4.7B+
NS Decimator 1,2078984412.036A1.1459.621%C+4.12%A39.6B+13.6C35022.7h3.7B++6.3B++
C75 Viper 9948907911.266A+8.0935.83%C1.461%C+48.4B**5.7C-25818.4h6.5A18B**
NSX Tomoe 8858802084.231A++1.0532.543%B++39.546%C**64.2B**N/A25813.7h12.4B+38.1B+
Hornet Missiles 1,2028674818.063A**14.8967.768%B**2.537%B*87.6B+33.8C4549.9h6.2B**9.1A
M20 Mustang 1,5488394381.916C++1.2622.187%D**3.337%B++11.8C+10C+16571.2h84.1B+379.3C++
M40 Fury-F 9518283302.509B+0.6748.055%C+N/A36.5B*5.4C+13622.7h5.9B*12.3B*
M60-G Bulldog 9058002334.783S31.6149.091%B**4.875%A93A**12.2B++4248.6h4.7B*9.5B**
CAS 14-E 7747401261.667A*58.4938.337%B*1.216%D160.9A**7.4B+3724.6h17.3B**45.3B**
LA8 Rebel 7317294641.571B*1.6136.006%B++22.908%C*41.7B+N/A11717.5h5.2B++14.4B++
Tank Mine 1,1217002173.226B0.0562.587%A*N/A85.4C51.3C9688.2h2.3D3.7A+
L105 Zephyr 7376892231.318A*28.1456.806%A++N/A127.6M8.9C++5445.4h4.9B++8.6B**
CAS30 Tank Buster 1,3636423202.006B++1.1742.259%CN/A10.9B++12.2A16159.1h44C++104.2B
M60-G Bulldog 7166303518M**14.8245.501%B**3.016%C+69.2A**9.5B*3859.1h5.2B*11.4B**
GD-66 Claw 6286232402.596B**0.5869.518%B**13.002%C58.2B*N/A18310.7h2B*2.9B++
Enforcer ML65-H 1,412616649.625A++6.4562.62%B+N/A42.5B+54.9A*67914.5h23.5D-37.6D
AF-6 Shadow 6156081314.641A++1.4636.695%B+29.934%B48.6BN/A12512.5h4.6B*12.6B++
MGR-M1 Bishop 573565995.707A**2.5337.273%B++33.451%B+94.2M++1.3A2206h4.5B**12.2B*
Gauss Compact Burst 5595531254.424B**1.2533.282%A25.678%C++71.8AN/A1757.7h9.8B+29.4B+
AC-X11 5575531593.478M0.3031.121%A19.53%C37.9B+N/A19414.6h8.2B++26.4B++
NCM3 Raven 9425382981.805A1.3741.434%C**1.673%D13.3B*10A+16040.5h24.3B+58.5B+
NCM2 Falcon 7315092571.981B**1.2044.738%B+5.894%B+19.1B*8.3A++15726.6h9.2B+20.6B+
NCM3 Raven 9315062981.698A1.4842.667%B1.779%D12.5B*10.5A*16740.5h27.7C**65B+
M96 Mjolnir-H 909504529.692A++6.5261.796%AN/A71B**57A++7107.1h35.6C*57.6B++
AF-18 Stalker 4954932721.813B+1.3628.68%C*20.284%C+25.8CN/A8919.1h11.1B+38.6B+
NC15 Phoenix 1,5694712371.987B*1.1962.567%AN/A11.6C27A++21740.7h14.2D--22.7C
MANA Anti-Vehicle Turret 7494671622.883B0.2950.297%B+3.426%D--4670M*2820M10141770.1h7.4B**14.8A*
Bouncing Betty 446446825.439B+2.2657.368%A+N/A139.4BN/A5523.2h1.6B**2.8A
Enforcer ML85 843422607.033B+3.8648.642%B*1.659%C26.2B26.1A+68616.1h16.6D-34.1C+
E540 Halberd 6534152516.6A13.4253.368%B**1.928%D42.8A24.5A++8489.7h4.8B++8.9B**
Spear Anti-Vehicle Phalanx Turret 5954154110.122B+6.9539.4%C5.783%B*43.2B18.8C+4239.6h7B+17.7B+
The Slasher 42640415,9140.025D3.1510.896%F-6.188%D0.3C--N/A11211.7h2.2C++19.8D--
M20 Basilisk 566348843.5S40.3254.822%C**6.034%B+60B*37.6A++4855.8h102.9B187.7B+
Mag-Cutter 43434514,8770.023C++3.1541.907%B**N/A0.4CN/A2925.3h3.4C-8.1B
The Brawler 3283271502.18B+1.0053.279%C+13.15%C+34.4C--N/A919.5h3.4B+6.3B+
L100 Python AP 543321466.978B+3.8051.984%C4.673%B**33.1C**22.9B*4149.7h5.3B+10.1B+
Vortek Rotary 6533193210.994C+2.1831.31%C++N/A8.2C--8.6C17438.7h84.7C++270.4C++
M60-A Bulldog 344312562.4A++59.2251.296%B++2.885%B+40.5B4.2C**1907.7h5.1B+9.9B++
Xiphos Anti-Personnel Phalanx Tower 3333121312S308.8225.329%CN/A260C++17.5A++7581.2h12.6C**49.7C**
Hunter QCX 3152941761.67A+1.5154.346%B++41.837%B**19.3B+1.4C6415.2h3.6B6.7B+
NS-357 Underboss 2952932631.114C++2.0641.478%B++21.502%C++44.4C*N/A1366.6h3.7B+8.9B++
Warden 298290903.222A*0.0533.583%B**21.035%C--23.8C*N/A11612.2h6.5B**19.3B**
NCM2 Falcon 4422881921.5B*1.6848.514%B++3.819%C14.1B+7.5B**12720.4h15.5C++31.9B+
M60-A Bulldog 310274739.143B++35.9753.785%B*3.285%B*41.5C**5.5B+1906.6h5.4C**10B+
M12 Kobalt 277271738.714A**35.5420.314%B+19.188%C*84.7B++1.9C4633.2h15.7B++77.5B+
The Moonshot 2582582410.75A7.5740.38%C79.845%C+58.6C**N/A1534.4h1.8C*4.5C+
Skyguard 462236972.433C+0.7431.52%BN/A11.7C11.2B+22320.1h173.4D--550.1C
Anti-Vehicle Grenade 2332021202N/A198.8267.003%A++N/A505B+77.5C47920.4h3.9B*5.9B**
Reaper DMR 200199682.926B+0.2528.436%B+20.101%D40.6BN/A3294.9h8.8B+30.8B+
Spear Anti-Vehicle Phalanx Tower 3061921192U188.8249.663%C+4.688%B44.7C+26.5C+3424.3h7.7B+15.4B+
M12 Kobalt-H 1951851185S181.8225.302%B++12.432%D-185B**10A*4481h12.4B+49.2B++
NS-45 Pilot 1781781201.483C*1.6936.794%B*28.09%C**93.7AN/A2271.9h5.6B*15.2B*
NSX Tanto 172171523.288A*0.1132.307%B**25.146%C+57B**N/A1913h10.5B++32.7B+
Pelter Rocket Pod 242160722.857A++19.6854.983%AN/A100A++51.3M++4661.6h15.1B**27.5B**
NS-10 Burster 288146771.896A+1.2834.281%B++2.74%D-8A7.8M14818.2h127.1B++370.8B*
M12 Kobalt 147141528.2A*25.0221.839%B*14.894%D-100.7B*4.3B**7891.4h18.6C++85B+
NC4 Mag-Shot 1401361810.751C++2.4326.978%C+22.794%B+18.6CN/A1707.3h8.8C++32.6C++
Aspis Anti-Aircraft Phalanx Turret 272133363.694C++0.5225.128%C+1.504%C10.9C+11.4C+25612.2h154.2C+613.8C++
NSX Masamune 169127432.953M+0.2251.677%D2.362%C*43.8B*14.5C++2572.9h6.8B*13.1B+
M40 Fury-H 121117258.5M**55.3234.579%D2.564%A++234M++8C-8220.5h4.4B**12.6B**
MAX Punch 1191101,9000.058C3.1231.647%D-N/A0.6CN/A2188.6h2C++6.3C+
NS-10 Burster 218109641.703B**1.4735.196%B*9.174%B**6.6B++6.6A*12216.4h164.2C+466.5B+
M20 Basilisk-H 11098332.667S29.4944.487%C+4.082%D89.1B++10.9C--3831.1h28.2B**63.3B**
Coyote Missiles 19693372.514C+0.6654.47%C++N/A23.3D25.8C+3504h47.2C86.6C+
Rocklet Rifle 13179451.756A*1.4241.441%D*1.266%B+27.2C+17.9D3272.9h28.3B++68.3C**
Sticky Grenade 7069169N/A65.8252.941%C+N/A690D10C+49000.1h2.3C+4.4C++
M20 Basilisk 10069203.45B0.2736.264%C+2.899%D*15.3C-6.9C+3454.5h95.5C+263.4C++
Auraxium Mag-Cutter 74675,1030.013C-3.1616.917%D-N/A0.2DN/A1323.1h2.7D15.9C-
L-24R Spur 7067416.75A++13.5740.047%C++N/A67A++3C**2241h17.9B44.8B
Tomcat A2AM Pods 15066213.143C0.0381.319%BN/A31.4C--40C+6682.1h7.8C**9.7B+
E540 Halberd-H 9764203.2C-0.0251.515%DN/A21.3D--11D*3523h6.9C+13.4C
A30 Walker 11257232.478C+0.7023.686%C1.754%C**8.9C++8.6C++1576.4h167B+705.1B+
M20 Basilisk 835787.125A*3.9538.877%C++7.018%B+16.3C-7.4C3563.5h105.2C+270.5C++
M20 Wyvern 9354202.7C0.4836.277%C+3.704%C+15.9D11.5C-1573.4h97.1C267.5C

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit2321,2817h
Motion Spotter5613,1977.1h
Spawn Beacon346,3704.1h
Anti-Vehicle MANA Turret151,4822.2h
Nano-Armor Kit1,3092,796,817219.2h
Turret AI Module02861.1h
Structure Shield Module02030.7h
Repair Module02870.9h
Cortium Silo12400.6h
Skywall Shield Emitter01420.5h
NS-TMC-01 "His Regards"16521.4h
Blast Wall1560.4h
Nanite Revive Grenade01,2880.4h
Medical Kit3,11520,63980h
Medical Applicator484313,25322h
Deconstruction Tool19,3511h
Spear Anti-Vehicle Tower21850.6h
Spitfire Auto-Turret39291.4h
HIVE0530.3h
Sunderer Garage01080.8h
Hoplon Anti-Aircraft Phalanx Tower01770.7h
Rampart Wall12492.1h
Xiphos Anti-Personnel Tower22270.9h
Recon Detection Device131,6032.8h
Ammunition Package404,9043.3h
Anti-Infantry MANA Turret361,9803.2h
IPC Targeting Dart44491h
Lumifiber Rampart Wall01091.4h
Nano-Repair Grenade0790h
Infantry Tower0650.6h
Smoke Grenade0590.1h
Shield Recharging Field497,7912.3h
WLT-Howler Mining Laser15440.2h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.24s
Server spent 2.74s on queries, 2.50s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.