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Executor KavinuKas[CATH] KavinuKas
NC BR 206

KDR: 3.27

Score: 117.4m

Last Seen: Jun 13th, 2020 1:20 PM
- OFFLINE - 43.7 hour(s)

Prestige 1, Battle Rank 100 (206 total) - New Conglomerate on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NC6A GODSAW GD-22S MGR-L1 Promise Titan-150 AP EM6 LA1 Anchor NC05 Jackhammer GD-7F
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,658,826 MLG Score: 1326
Fun Score: N/A
Cheeseburgers Flipped: 1630TIME WITH MEDKIT: 2%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.308%25.163%712461303118,2483.45997-0.192

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.633%1.366A0.609B+-0.528DHEAD ++ (~11.01)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.20.578B+8.80.38C**22.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.222%1.178%304513446,368221424672.87624258%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.764%-0.742D--0.359C-0.248

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
87.70.46B+26.50.502B+61.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.086%1.426%7018134115,924318876404.99498208%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.416%-0.093C+-0.694D0.358

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.90.587B+6.40.49B+9.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.26%6.446%60517133210,595252825304.19106419%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.821%0.465B+0.465B+0.368

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.70.811B++9.40.767B++13.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.861%74.554%605613438,7913158412.78372

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.36%1.341A0.483B+-0.379

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.573B+1.90.418B2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.912%12.272%605613435,9242862402.06916

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.874%0.67B+-0.496D-0.043

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.70.567B+2.80.417B2.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
117.4m224.3%433 (26k)349 (20.9k)3.26782218,83666,9673.64108206 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC13491773220.027%19.358%38805:0265

6% Combat Medic38% Engineer35% Heavy Assault9% Infiltrator7% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 5th, 2013 9:41 AMDec 27th, 2016 8:01 PMJun 13th, 2020 9:03 AM (55d) (PST)Jun 13th, 2020 9:36 AM (55d) (PST)Jun 13th, 2020 9:20 AM (55d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7061455610.6520.1990.1261.6210.0711326

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
42,3558,70533,6503912897420,967

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5598.1h/233.3d 24,996 42,363 81,990 544.5k 7,016 18,139 23,979 237.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
C-
Kills:19,148
Deaths:5,163
KDR:3.709
Accuracy:28.837% C-
HSR:25.830% D
GD-22S
B
Kills:12,235
Deaths:2,980
KDR:4.106
Accuracy:28.785% B
HSR:26.686% C+
MGR-L1 Promise
B+
Kills:10,830
Deaths:2,352
KDR:4.605
Accuracy:29.919% B+
HSR:28.818% C+
EM6
C+
Kills:7,986
Deaths:3,130
KDR:2.551
Accuracy:25.797% C+
HSR:26.008% C
LA1 Anchor
C*
Kills:7,842
Deaths:2,051
KDR:3.824
Accuracy:29.375% C*
HSR:25.937% C--
NS-15M2
C++
Kills:4,227
Deaths:924
KDR:4.575
Accuracy:28.377% C++
HSR:26.520% C--
EM1
C+
Kills:3,552
Deaths:1,445
KDR:2.458
Accuracy:25.789% C+
HSR:24.944% C+
NC6 Gauss SAW
C+
Kills:2,285
Deaths:1,014
KDR:2.253
Accuracy:24.048% C+
HSR:24.464% C
NSX Naginata
C*
Kills:1,439
Deaths:344
KDR:4.183
Accuracy:26.881% C*
HSR:28.979% C
NC6S Gauss SAW S
C
Kills:1,153
Deaths:709
KDR:1.626
Accuracy:22.225% D-
HSR:24.718% C
Kills:70,697
Deaths (as Heavy Assault):20,112
Deaths (to Heavy Assaults):18,973
KDR:3.51517
Kill Difference:50,585
Playtime:1,948.427 hours
Usage:35%
Score:40.544m
Score/min:347
Accuracy (listed only):27.003%
HSR (listed only):26.290%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
C++
Kills:4,354
Deaths:1,555
KDR:2.800
Accuracy:28.538% C++
HSR:23.289% C+
Tempest
C+
Kills:3,338
Deaths:977
KDR:3.417
Accuracy:28.549% C+
HSR:18.694% D
MGR-S1 Gladius
B+
Kills:3,216
Deaths:777
KDR:4.139
Accuracy:33.210% B+
HSR:25.964% C+
Razor GD-23
C+
Kills:2,302
Deaths:814
KDR:2.828
Accuracy:27.596% C+
HSR:22.589% C+
NS-11C
B
Kills:2,011
Deaths:400
KDR:5.028
Accuracy:28.924% B
HSR:21.731% C+
Blitz GD-10
B+
Kills:1,839
Deaths:1,000
KDR:1.839
Accuracy:29.547% B+
HSR:18.815% C+
19A Fortuna
C++
Kills:1,756
Deaths:598
KDR:2.936
Accuracy:27.321% C+
HSR:23.007% C++
NS Baron G5
B*
Kills:1,661
Deaths:525
KDR:3.164
Accuracy:56.448% B*
HSR:10.897% D-
AF-4A Bandit
C**
Kills:1,391
Deaths:268
KDR:5.190
Accuracy:29.464% C**
HSR:24.946% C+
NS-7 PDW
B+
Kills:1,353
Deaths:641
KDR:2.111
Accuracy:24.632% D
HSR:24.612% B+
LA39 Bruiser
C--
Kills:1,294
Deaths:863
KDR:1.499
Accuracy:61.133% C--
HSR:11.592% D
AF-57 Piston
C++
Kills:1,290
Deaths:453
KDR:2.848
Accuracy:45.209% C++
HSR:10.853% D--
AF-19 Mercenary
C--
Kills:1,280
Deaths:1,271
KDR:1.007
Accuracy:20.566% D-
HSR:20.391% C--
Gauss Compact S
B+
Kills:1,271
Deaths:1,242
KDR:1.023
Accuracy:26.565% C+
HSR:23.131% B+
AF-4 Cyclone
C+
Kills:1,185
Deaths:611
KDR:1.939
Accuracy:27.835% C+
HSR:18.397% C--
Mauler S6
C*
Kills:1,163
Deaths:503
KDR:2.312
Accuracy:46.750% C*
HSR:13.844% C
MKV Suppressed
C+
Kills:1,157
Deaths:656
KDR:1.764
Accuracy:23.834% D--
HSR:21.608% C+
NC12 Sweeper
C++
Kills:1,157
Deaths:491
KDR:2.356
Accuracy:46.271% C++
HSR:12.446% C
GD-66 Claw
B+
Kills:693
Deaths:271
KDR:2.557
Accuracy:69.322% B+
HSR:12.843% C-
Gauss Compact Burst
B++
Kills:587
Deaths:141
KDR:4.163
Accuracy:32.816% B++
HSR:25.383% C
MGR-C1 Charger
B
Kills:562
Deaths:152
KDR:3.697
Accuracy:32.188% B
HSR:24.733% C
AC-X11
B+
Kills:555
Deaths:162
KDR:3.426
Accuracy:30.964% B+
HSR:19.640% D
The Brawler
C
Kills:327
Deaths:150
KDR:2.180
Accuracy:53.202% D
HSR:13.150% C
NSX Tanto
B+
Kills:171
Deaths:52
KDR:3.288
Accuracy:32.307% B+
HSR:25.146% C-
Kills:35,913
Deaths (as Light Assault):14,573
Deaths (to Light Assaults):13,486
KDR:2.46435
Kill Difference:21,340
Playtime:419.542 hours
Usage:7%
Score:7.567m
Score/min:301
Accuracy (listed only):35.966%
HSR (listed only):19.487%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
C++
Kills:4,354
Deaths:1,555
KDR:2.800
Accuracy:28.538% C++
HSR:23.289% C+
Razor GD-23
C+
Kills:2,302
Deaths:814
KDR:2.828
Accuracy:27.596% C+
HSR:22.589% C+
NS-11C
B
Kills:2,011
Deaths:400
KDR:5.028
Accuracy:28.924% B
HSR:21.731% C+
19A Fortuna
C++
Kills:1,756
Deaths:598
KDR:2.936
Accuracy:27.321% C+
HSR:23.007% C++
NS Baron G5
B*
Kills:1,661
Deaths:525
KDR:3.164
Accuracy:56.448% B*
HSR:10.897% D-
AF-4A Bandit
C**
Kills:1,391
Deaths:268
KDR:5.190
Accuracy:29.464% C**
HSR:24.946% C+
LA39 Bruiser
C--
Kills:1,294
Deaths:863
KDR:1.499
Accuracy:61.133% C--
HSR:11.592% D
AF-57 Piston
C++
Kills:1,290
Deaths:453
KDR:2.848
Accuracy:45.209% C++
HSR:10.853% D--
AF-19 Mercenary
C--
Kills:1,280
Deaths:1,271
KDR:1.007
Accuracy:20.566% D-
HSR:20.391% C--
Gauss Compact S
B+
Kills:1,271
Deaths:1,242
KDR:1.023
Accuracy:26.565% C+
HSR:23.131% B+
Mauler S6
C*
Kills:1,163
Deaths:503
KDR:2.312
Accuracy:46.750% C*
HSR:13.844% C
NC12 Sweeper
C++
Kills:1,157
Deaths:491
KDR:2.356
Accuracy:46.271% C++
HSR:12.446% C
MGR-M1 Bishop
C+
Kills:703
Deaths:125
KDR:5.624
Accuracy:36.765% C+
HSR:33.855% C+
GD-66 Claw
B+
Kills:693
Deaths:271
KDR:2.557
Accuracy:69.322% B+
HSR:12.843% C-
Gauss Compact Burst
B++
Kills:587
Deaths:141
KDR:4.163
Accuracy:32.816% B++
HSR:25.383% C
MGR-C1 Charger
B
Kills:562
Deaths:152
KDR:3.697
Accuracy:32.188% B
HSR:24.733% C
AC-X11
B+
Kills:555
Deaths:162
KDR:3.426
Accuracy:30.964% B+
HSR:19.640% D
Warden
B
Kills:444
Deaths:108
KDR:4.111
Accuracy:33.679% B
HSR:17.117% D*
The Brawler
C
Kills:327
Deaths:150
KDR:2.180
Accuracy:53.202% D
HSR:13.150% C
NSX Tanto
B+
Kills:171
Deaths:52
KDR:3.288
Accuracy:32.307% B+
HSR:25.146% C-
Kills:24,972
Deaths (as Engineer):10,144
Deaths (to Engineers):12,778
KDR:2.46175
Kill Difference:14,828
Playtime:2,130.855 hours
Usage:38%
Score:47.403m
Score/min:371
Accuracy (listed only):38.301%
HSR (listed only):19.529%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Tempest
C+
Kills:3,338
Deaths:977
KDR:3.417
Accuracy:28.549% C+
HSR:18.694% D
MGR-S1 Gladius
B+
Kills:3,216
Deaths:777
KDR:4.139
Accuracy:33.210% B+
HSR:25.964% C+
GR-22
C**
Kills:2,869
Deaths:781
KDR:3.674
Accuracy:29.221% C**
HSR:22.726% C+
Carnage AR
C+
Kills:2,157
Deaths:925
KDR:2.332
Accuracy:27.630% C+
HSR:24.571% C+
Blitz GD-10
B+
Kills:1,839
Deaths:1,000
KDR:1.839
Accuracy:29.547% B+
HSR:18.815% C+
NS Baron G5
B*
Kills:1,661
Deaths:525
KDR:3.164
Accuracy:56.448% B*
HSR:10.897% D-
Gauss Prime
C+
Kills:1,488
Deaths:474
KDR:3.139
Accuracy:28.126% C+
HSR:21.640% D
NS-11P
B+
Kills:1,373
Deaths:408
KDR:3.365
Accuracy:30.146% B+
HSR:26.803% C++
NS-7 PDW
B+
Kills:1,353
Deaths:641
KDR:2.111
Accuracy:24.632% D
HSR:24.612% B+
LA39 Bruiser
C--
Kills:1,294
Deaths:863
KDR:1.499
Accuracy:61.133% C--
HSR:11.592% D
AF-57 Piston
C++
Kills:1,290
Deaths:453
KDR:2.848
Accuracy:45.209% C++
HSR:10.853% D--
AF-4 Cyclone
C+
Kills:1,185
Deaths:611
KDR:1.939
Accuracy:27.835% C+
HSR:18.397% C--
Mauler S6
C*
Kills:1,163
Deaths:503
KDR:2.312
Accuracy:46.750% C*
HSR:13.844% C
NS-11A
C
Kills:1,163
Deaths:304
KDR:3.826
Accuracy:26.331% C
HSR:22.098% C-
NC1 Gauss Rifle
C+
Kills:1,159
Deaths:449
KDR:2.581
Accuracy:26.464% C+
HSR:21.657% C
Gauss Rifle Burst
D
Kills:1,158
Deaths:282
KDR:4.106
Accuracy:26.654% D
HSR:22.539% D-
MKV Suppressed
C+
Kills:1,157
Deaths:656
KDR:1.764
Accuracy:23.834% D--
HSR:21.608% C+
NC12 Sweeper
C++
Kills:1,157
Deaths:491
KDR:2.356
Accuracy:46.271% C++
HSR:12.446% C
GD-66 Claw
B+
Kills:693
Deaths:271
KDR:2.557
Accuracy:69.322% B+
HSR:12.843% C-
The Brawler
C
Kills:327
Deaths:150
KDR:2.180
Accuracy:53.202% D
HSR:13.150% C
Reaper DMR
C+
Kills:304
Deaths:115
KDR:2.643
Accuracy:28.272% C+
HSR:24.013% C--
Kills:31,344
Deaths (as Combat Medic):11,656
Deaths (to Combat Medics):7,143
KDR:2.68909
Kill Difference:19,688
Playtime:342.581 hours
Usage:6%
Score:7.909m
Score/min:385
Accuracy (listed only):36.609%
HSR (listed only):19.036%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B+
Kills:3,491
Deaths:413
KDR:8.453
Accuracy:45.326% B+
HSR:73.990% C++
NS-44 Commissioner
C**
Kills:3,344
Deaths:2,425
KDR:1.379
Accuracy:42.747% C**
HSR:24.223% C+
Tempest
C+
Kills:3,338
Deaths:977
KDR:3.417
Accuracy:28.549% C+
HSR:18.694% D
MGR-S1 Gladius
B+
Kills:3,216
Deaths:777
KDR:4.139
Accuracy:33.210% B+
HSR:25.964% C+
Blitz GD-10
B+
Kills:1,839
Deaths:1,000
KDR:1.839
Accuracy:29.547% B+
HSR:18.815% C+
AF-8 RailJack
C**
Kills:1,549
Deaths:268
KDR:5.780
Accuracy:41.881% C**
HSR:74.112% C
NS-7 PDW
B+
Kills:1,353
Deaths:641
KDR:2.111
Accuracy:24.632% D
HSR:24.612% B+
AF-4 Cyclone
C+
Kills:1,185
Deaths:611
KDR:1.939
Accuracy:27.835% C+
HSR:18.397% C--
NC14 Bolt Driver
C**
Kills:1,161
Deaths:260
KDR:4.465
Accuracy:40.533% C**
HSR:73.385% C-
EM4 Longshot
B+
Kills:1,158
Deaths:127
KDR:9.118
Accuracy:44.531% B+
HSR:72.193% D*
LA80
B+
Kills:1,157
Deaths:128
KDR:9.039
Accuracy:46.961% B+
HSR:78.997% C+
MKV Suppressed
C+
Kills:1,157
Deaths:656
KDR:1.764
Accuracy:23.834% D--
HSR:21.608% C+
NS-30 Vandal
C
Kills:1,155
Deaths:458
KDR:2.522
Accuracy:34.092% C
HSR:23.810% D
NSX Tomoe
C**
Kills:880
Deaths:208
KDR:4.231
Accuracy:32.543% C**
HSR:39.546% C
LA8 Rebel
B+
Kills:776
Deaths:511
KDR:1.519
Accuracy:36.063% B+
HSR:23.711% C++
AF-6 Shadow
C+
Kills:608
Deaths:131
KDR:4.641
Accuracy:36.695% C+
HSR:29.934% C+
AF-18 Stalker
C
Kills:493
Deaths:272
KDR:1.813
Accuracy:28.680% C
HSR:20.284% C
NS-357 Underboss
C*
Kills:449
Deaths:379
KDR:1.185
Accuracy:42.422% C*
HSR:23.385% C
The Moonshot
C+
Kills:275
Deaths:25
KDR:11
Accuracy:40.422% D
HSR:80.364% C+
NS-45 Pilot
C+
Kills:251
Deaths:163
KDR:1.540
Accuracy:33.505% C+
HSR:27.889% C
NC4 Mag-Shot
B
Kills:136
Deaths:182
KDR:0.747
Accuracy:25.820% C-
HSR:22.794% B
LA3 Desperado
C+
Kills:75
Deaths:59
KDR:1.271
Accuracy:30.211% C+
HSR:21.333% C+
NS-AM7 Archer
D*
Kills:71
Deaths:154
KDR:0.461
Accuracy:48.293% D**
HSR:7.042% D*
Kills:29,117
Deaths (as Infiltrator):10,825
Deaths (to Infiltrators):8,760
KDR:2.68979
Kill Difference:18,292
Playtime:522.208 hours
Usage:9%
Score:7.895m
Score/min:252
Accuracy (listed only):35.580%
HSR (listed only):36.743%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
B+
Kills:1,741
Deaths:452
KDR:3.852
Accuracy:47.485% B+
HSR:13.958% D
NCM1 Scattercannon
B+
Kills:1,674
Deaths:571
KDR:2.932
Accuracy:50.208% B+
HSR:16.428% C+
AF-34 Mattock
A+
Kills:1,349
Deaths:195
KDR:6.918
Accuracy:49.168% A+
HSR:15.567% C
AF-41 Hacksaw
B++
Kills:1,347
Deaths:437
KDR:3.082
Accuracy:42.102% B++
HSR:10.987% D--
AF-23 Grinder
C+
Kills:1,315
Deaths:289
KDR:4.550
Accuracy:37.467% C+
HSR:14.905% C+
AF-41 Hacksaw
B**
Kills:1,309
Deaths:437
KDR:2.995
Accuracy:47.022% B**
HSR:13.445% D
AF-34 Mattock
A+
Kills:1,264
Deaths:195
KDR:6.482
Accuracy:53.788% A+
HSR:15.111% D-
AF-23 Grinder
C++
Kills:1,088
Deaths:248
KDR:4.387
Accuracy:42.934% C+
HSR:18.290% C++
NCM3 Raven
C+
Kills:540
Deaths:301
KDR:1.794
Accuracy:41.433% C+
HSR:1.667% D-
NCM2 Falcon
B+
Kills:512
Deaths:258
KDR:1.985
Accuracy:44.729% C++
HSR:5.859% B+
NCM3 Raven
C+
Kills:509
Deaths:301
KDR:1.691
Accuracy:42.625% C+
HSR:1.768% D
NCM2 Falcon
C*
Kills:288
Deaths:193
KDR:1.492
Accuracy:48.503% C*
HSR:3.819% C
NS-10 Burster
C*
Kills:152
Deaths:78
KDR:1.949
Accuracy:35.006% C*
HSR:3.289% C--
NS-10 Burster
A+
Kills:111
Deaths:65
KDR:1.708
Accuracy:35.937% C**
HSR:9.009% A+
Kills:13,199
Deaths (as MAX Suit):2,010
Deaths (to MAX Suits):3,224
KDR:6.56667
Kill Difference:11,189
Playtime:204.196 hours
Usage:4%
Score:6.059m
Score/min:495
Accuracy (listed only):44.172%
HSR (listed only):10.293%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C++
Kills:2,740
V. Kills:270 N/A
Deaths:414
KDR:6.618
Accuracy:53.485% D
KPH:63.300 C+
VKPH:6.200 C++
Breaker Rocket Pods
D
Kills:1,773
V. Kills:313 N/A
Deaths:338
KDR:5.246
Accuracy:52.445% C+
KPH:52.300 D-
VKPH:9.200 D
M20 Mustang
C
Kills:886
V. Kills:736 120%
Deaths:447
KDR:1.982
Accuracy:22.249% D**
KPH:12.200 D
VKPH:10.200 C
Hornet Missiles
B++
Kills:867
V. Kills:335 258%
Deaths:48
KDR:18.063
Accuracy:67.768% B++
KPH:88 C+
VKPH:34 C--
Vortek Rotary
D
Kills:319
V. Kills:334 95%
Deaths:321
KDR:0.994
Accuracy:31.310% C
KPH:8.200 D-
VKPH:8.600 D
Coyote Missiles
C+
Kills:93
V. Kills:103 89%
Deaths:37
KDR:2.514
Accuracy:54.470% C+
KPH:23.300 D-
VKPH:25.800 C+
Tomcat A2AM Pods
C+
Kills:66
V. Kills:84 78%
Deaths:21
KDR:3.143
Accuracy:80.851% B+
KPH:30.700 D
VKPH:39.100 C+
Kills:6,744 (3,945 + 0)
Deaths:1,626
KDR:4.148
VKDR:1.338
Vehicle Kills:2,175
Kill Difference:5,118
Playtime:204.326 hours
Usage:4%
Score:2.763m
Score/min:225
Piloting Accuracy:31.310%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A+
Kills:689
V. Kills:48 N/A
Deaths:22
KDR:31.318
Accuracy:56.806% A+
KPH:127.800 A+
VKPH:8.900 C
CAS30 Tank Buster
B*
Kills:650
V. Kills:726 89%
Deaths:323
KDR:2.012
Accuracy:42.311% C--
KPH:10.900 C++
VKPH:12.100 B*
L-24R Spur
B
Kills:304
V. Kills:11 N/A
Deaths:18
KDR:16.889
Accuracy:39.235% C+
KPH:53.100 B
VKPH:1.900 C--
C150 Dalton
C--
Kills:63
V. Kills:55 113%
Deaths:14
KDR:4.500
Accuracy:28.902% D
KPH:24.400 D-
VKPH:21.300 C--
Kills:1,706 (954 + 752)
Deaths:377
KDR:4.525
VKDR:2.228
Vehicle Kills:840
Kill Difference:1,329
Playtime:73.514 hours
Usage:1%
Score:0.952m
Score/min:216
Piloting Accuracy:39.235%
Gunner Accuracy:28.902%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C*
Kills:1,572
V. Kills:167 N/A
Deaths:82
KDR:19.171
Accuracy:52.267% C++
KPH:71.900 C*
VKPH:7.600 C--
C75 Viper
C++
Kills:909
V. Kills:113 N/A
Deaths:80
KDR:11.363
Accuracy:35.885% D
KPH:47.600 C++
VKPH:5.900 D
L100 Python AP
B
Kills:421
V. Kills:266 158%
Deaths:47
KDR:8.957
Accuracy:51.697% C
KPH:37.600 C
VKPH:23.800 B
Skyguard
C++
Kills:263
V. Kills:242 108%
Deaths:98
KDR:2.684
Accuracy:31.570% C++
KPH:12.600 D
VKPH:11.600 C++
L100 Python HEAT
B++
Kills:100
V. Kills:36 270%
Deaths:4
KDR:25
Accuracy:48.218% C--
KPH:51.500 B
VKPH:18.600 B++
Kills:3,265 (3,265 + 0)
Deaths:311
KDR:10.498
VKDR:2.650
Vehicle Kills:824
Kill Difference:2,954
Playtime:74.893 hours
Usage:1%
Score:1.359m
Score/min:302
Driving Accuracy:48.218%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B**
Kills:8,016
V. Kills:5,683 141%
Deaths:754
KDR:10.631
Accuracy:51.835% C++
KPH:32.400 C+
VKPH:23 B**
Titan-150 HEAT
A
Kills:2,354
V. Kills:897 262%
Deaths:118
KDR:19.949
Accuracy:53.132% B+
KPH:45.800 A
VKPH:17.500 B**
Titan-150 HESH
B+
Kills:2,289
V. Kills:236 N/A
Deaths:133
KDR:17.211
Accuracy:55.620% B+
KPH:57.300 B
VKPH:5.900 D-
C85 Canister
B*
Kills:1,155
V. Kills:47 N/A
Deaths:19
KDR:60.790
Accuracy:44.236% C++
KPH:133.300 B*
VKPH:5.400 C++
E540 Halberd
B*
Kills:493
V. Kills:270 182%
Deaths:32
KDR:15.406
Accuracy:53.507% B*
KPH:43.900 B+
VKPH:24 B*
Enforcer ML85
B*
Kills:434
V. Kills:427 101%
Deaths:61
KDR:7.115
Accuracy:48.694% B+
KPH:26.300 C+
VKPH:25.900 B*
Kills:14,741 (12,659 + 2,082)
Deaths:1,117
KDR:13.197
VKDR:6.768
Vehicle Kills:7,560
Kill Difference:13,624
Playtime:375.018 hours
Usage:7%
Score:7.572m
Score/min:337
Driving Accuracy:55.620%
Gunner Accuracy:48.694%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B+
Kills:1,942
V. Kills:88 N/A
Deaths:82
KDR:23.683
Accuracy:50.921% C
KPH:148.700 B+
VKPH:6.700 C
Enforcer ML65-H
A++
Kills:618
V. Kills:797 77%
Deaths:64
KDR:9.656
Accuracy:62.454% B
KPH:42.100 C+
VKPH:54.300 A++
M96 Mjolnir-H
A++
Kills:516
V. Kills:412 125%
Deaths:52
KDR:9.923
Accuracy:61.786% A
KPH:72.300 B++
VKPH:57.700 A++
M12 Kobalt-H
A++
Kills:289
V. Kills:17 N/A
Deaths:1
KDR:289
Accuracy:24.605% C*
KPH:157.200 C*
VKPH:9.200 A++
M40 Fury-H
M
Kills:121
V. Kills:5 N/A
Deaths:2
KDR:60.500
Accuracy:34.867% D-
KPH:241.100 M
VKPH:10 D
M20 Basilisk-H
C++
Kills:98
V. Kills:12 N/A
Deaths:3
KDR:32.667
Accuracy:44.487% C+
KPH:88.800 C++
VKPH:10.900 D
E540 Halberd-H
D
Kills:74
V. Kills:35 206%
Deaths:21
KDR:3.524
Accuracy:53.815% D
KPH:23.200 D*
VKPH:11 D**
Kills:3,658 (0 + 3,658)
Deaths:225
KDR:16.258
VKDR:6.071
Vehicle Kills:1,366
Kill Difference:3,433
Playtime:41.502 hours
Usage:1%
Score:1.435m
Score/min:576
Driving Accuracy:N/A%
Gunner Accuracy:53.815%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:1,373
V. Kills:154 N/A
Deaths:47
KDR:29.213
Accuracy:41.192% B
KPH:102.800 A
VKPH:11.500 C+
M40 Fury
A
Kills:1,312
V. Kills:175 N/A
Deaths:41
KDR:32
Accuracy:41.334% B+
KPH:95.400 A
VKPH:12.700 B+
M60-G Bulldog
A+
Kills:817
V. Kills:107 N/A
Deaths:23
KDR:35.522
Accuracy:49.183% B*
KPH:94 A+
VKPH:12.300 C**
M60-G Bulldog
A
Kills:658
V. Kills:89 N/A
Deaths:35
KDR:18.800
Accuracy:45.971% B++
KPH:71.100 A
VKPH:9.600 B
M12 Kobalt
C*
Kills:303
V. Kills:6 N/A
Deaths:8
KDR:37.875
Accuracy:21.071% C++
KPH:89 C*
VKPH:1.800 D
M12 Kobalt
A
Kills:157
V. Kills:8 N/A
Deaths:6
KDR:26.167
Accuracy:22.927% B++
KPH:99.300 B
VKPH:5.100 A
M20 Basilisk
C
Kills:73
V. Kills:32 221%
Deaths:21
KDR:3.476
Accuracy:36.420% D
KPH:15.800 D
VKPH:6.900 C
M20 Basilisk
C
Kills:63
V. Kills:29 210%
Deaths:8
KDR:7.875
Accuracy:39.058% C+
KPH:17.500 D
VKPH:8.100 C
Kills:4,756 (0 + 4,756)
Deaths:189
KDR:25.164
VKDR:3.175
Vehicle Kills:600
Kill Difference:4,567
Playtime:58.260 hours
Usage:1%
Score:1.833m
Score/min:524
Driving Accuracy:N/A%
Gunner Accuracy:39.058%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C++
Kills:833
V. Kills:126 N/A
Deaths:331
KDR:2.517
Accuracy:48.151% C
KPH:36 C++
VKPH:5.400 C--
Kills:833 (833 + 0)
Deaths:331
KDR:2.517
VKDR:0.381
Vehicle Kills:126
Kill Difference:502
Playtime:23.141 hours
Usage:0%
Score:0.188m
Score/min:135
Driving Accuracy:48.151%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A+
Kills:782
V. Kills:45 N/A
Deaths:12
KDR:65.167
Accuracy:37.705% B++
KPH:155.200 A+
VKPH:8.900 B*
Pelter Rocket Pod
A*
Kills:160
V. Kills:82 193%
Deaths:7
KDR:22.857
Accuracy:54.983% B**
KPH:97.700 B*
VKPH:50.100 A*
M20 Wyvern
D
Kills:56
V. Kills:40 137%
Deaths:20
KDR:2.800
Accuracy:36.665% C
KPH:15.400 D--
VKPH:11 D
Kills:998 (0 + 998)
Deaths:39
KDR:25.590
VKDR:4.282
Vehicle Kills:167
Kill Difference:959
Playtime:10.304 hours
Usage:0%
Score:0.189m
Score/min:305
Piloting Accuracy:N/A%
Gunner Accuracy:36.665%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 19,29819,1485,1633.709C*0.4428.837%C-25.83%D58.8C--N/A150325.4h7.6C*26.2C**
GD-22S 12,29512,2352,9804.106B*0.8428.785%B26.686%C+67.6C*N/A175181h8.2B++28.4B+
MGR-L1 Promise 10,96810,8302,3524.605A*1.3429.919%B+28.818%C+95.6B+1.2C+267113.3h10.2B+34.2B+
Titan-150 AP 13,6998,01675410.631C+7.3651.835%C++1.422%C--32.4C+23B**314247.3h4C++7.7C*
EM6 8,0387,9863,1302.551C++0.7225.797%C+26.008%C46.2C-N/A124172.8h8.9B+34.5B
LA1 Anchor 7,8867,8422,0513.824C**0.5629.375%C*25.937%C--71.7C+N/A229109.4h8.2B++27.8B+
NC05 Jackhammer 4,3854,3601,9612.223B*1.0451.109%B16.606%C++43.5C--N/A148100.3h4B+7.8B+
GD-7F 4,4024,3541,5552.8B+0.4728.538%C++23.289%C+29C--N/A89150h10.6B+37.2B+
NS-15M2 4,2584,2279244.575B+1.3128.377%C++26.52%C--69.3C+N/A19361h9.9B+35B
EM1 3,6013,5521,4452.458C**0.8125.789%C+24.944%C+44.8CN/A13579.3h10.5B+40.7B
SAS-R 3,5113,4914138.453A5.1945.326%B+73.99%C++70.5C**N/A19849.5h1.8B+4B+
The Kraken 4,9423,3909473.58B+0.3159.621%C1.622%C+54C++24.7C*31662.8h3.4C*5.7C++
NS-44 Commissioner 3,3583,3442,4251.379C++1.8942.747%C**24.223%C+50.4C+N/A15966.3h3.2B7.5B+
Tempest 3,3543,3389773.417A0.1528.549%C+18.694%D51.2CN/A13365.2h8.8B30.8C**
MGR-S1 Gladius 3,2443,2167774.139B++0.8733.21%B+25.964%C+95.1B+N/A26433.8h7.6B22.8B+
GR-22 2,8922,8697813.673B**0.4129.221%C**22.726%C+53.3C+N/A14653.8h10.6B+36.1B+
M30 Mustang AH 3,0102,7404146.618C3.3553.485%D1.095%C+63.3C+6.2C++26543.3h6.1B+11.4C**
Titan-150 HEAT 3,2512,35411819.949A+16.6853.132%B+N/A45.8A17.5B**26651.4h4B7.5B+
Razor GD-23 2,3202,3028142.828B**0.4427.596%C+22.589%C+28.7CN/A9380.3h10B36.1C**
Titan-150 HESH 2,5252,28913317.211C+13.9455.62%B+1.573%C+57.2B5.9D-20940h2.1B**3.8B**
NC6 Gauss SAW 2,3022,2851,0142.253C++1.0124.048%C+24.464%C42.9CN/A20853.3h8B+33.2C**
Carnage AR 2,1832,1579252.332B0.9427.63%C+24.571%C+40CN/A14553.9h11.8C++42.7C*
NS-11C 2,0252,0114005.028A**1.7628.924%B21.731%C+60.4B+N/A18833.3h10.8B++37.4B+
C85 Canister-H 2,0301,9428223.683B+20.4250.921%C12.616%B+148.2B6.7C40913.1h4.8B++9.3B+
Blitz GD-10 1,8541,8391,0001.839C**1.4329.547%B+18.815%C+30.7C--N/A10859.9h11.9B40.3C**
Breaker Rocket Pods 2,0861,7733385.246D1.9852.445%C+N/A52.3D-9.2D24233.9h13.1C+24.9C++
19A Fortuna 1,7691,7565982.936B**0.3327.321%C+23.007%C++30.4DN/A7657.8h8.8B32.3C*
NCM1 Scattercannon 1,7571,7414523.852B+0.5847.485%B+13.958%D54.2C*N/A17632.1h5.2B+10.9B+
NCM1 Scattercannon 1,7001,6745712.932B0.3450.208%B+16.428%C+37.8C*N/A14244.3h6.6B13.2B+
NS Baron G5 1,6721,6615253.164M++0.1056.448%B*10.897%D-56.5BN/A19129.4h3.4B*6.1C++
L100 Python HESH 1,7391,5728219.171C++15.9052.267%C++1.718%B+71.8C*7.6C--27221.9h2.3B**4.4B++
AF-8 RailJack 1,5521,5492685.78B**2.5141.881%C**74.112%C32.8C+N/A9847.2h1.9B+4.6B+
Gauss Prime 1,5021,4884743.139B*0.1328.126%C+21.64%D50.6C+N/A12929.4h9.3B++33.1B+
NSX Naginata 1,4531,4393444.183A++0.9226.881%C*28.979%C69.2C+N/A17320.8h9.3B+34.5B+
C-4 1,9241,4267371.935C++1.3324.801%C-N/A69.9D24.4C-76620.4h1.4C5.6C
AF-4A Bandit 1,3961,3912685.19A++1.9229.464%C**24.946%C+72.1BN/A19819.3h8.9B+30.3B+
M40 Fury 1,5271,3734729.213A*25.9541.192%B1.457%C+102.5A11.5C+62113.4h7.9B*19.2B**
NS-11P 1,3791,3734083.365A0.1030.146%B+26.803%C++66BN/A22620.8h10.8B+35.8B+
NS-7 PDW 1,3711,3536412.111B+1.1624.632%D24.612%B+37.1CN/A14136.5h11.6B+47.2C++
AF-34 Mattock 1,3691,3491956.918B+3.6549.168%A+15.567%C81.3A1.2B**22916.6h6.1C++12.4B++
AF-41 Hacksaw 1,3581,3474373.082C+0.1942.102%B++10.987%D--35CN/A13538.5h5.8B+13.8B++
M12 Kobalt 1,3741,3369148.444B145.1821.804%C16.317%C--175.8B++5C++3827.6h12.5B++57.5B+
AF-23 Grinder 1,3241,3152894.55B+1.2837.467%C+14.905%C+52.6B*N/A16225h5.3B+14B+
M40 Fury 1,4871,3124132M*28.7341.334%B+1.143%D95.1A12.7B+62213.8h8.1B*19.6B*
AF-41 Hacksaw 1,3161,3094372.995C+0.2747.022%B**13.445%D34CN/A13038.5h6.9C**14.6B++
LA39 Bruiser 1,2981,2948631.499C++1.7761.133%C--11.592%D21.1D--N/A7761.4h2.1C**3.5C+
AF-57 Piston 1,3011,2904532.848B**0.4245.209%C++10.853%D--50.8C+N/A15325.4h3.2B**7B++
AF-19 Mercenary 1,2871,2801,2711.007C2.2620.566%D-20.391%C--14.6DN/A9387.6h11.2C++54.3C+
Auraxium Slasher 1,3031,27522,0020.058C+3.2137.107%B+5.647%C1.1CN/A31159.9h1.8B+4.7B+
Gauss Compact S 1,2881,2711,2421.023C+2.2426.565%C+23.131%B+13DN/A5098h10.2C+38.5C++
AF-34 Mattock 1,2861,2641956.482B+3.2153.788%A+15.111%D-76.1A1.3B**21616.6h7.1C++13.3B++
MANA Anti-Personnel Turret 1,2051,1973763.184N/A0.0821.924%UN/A11970U80U21532500.1h18.3T*83.5T*
AF-4 Cyclone 1,1921,1856111.939C++1.3327.835%C+18.397%C--44.5CN/A18526.6h8.3B*29.8B+
Mauler S6 1,1691,1635032.312B*0.9646.75%C*13.844%C39.6C+N/A15529.4h3.1B**6.7B*
NS-11A 1,1711,1633043.826A+0.5626.331%C22.098%C-45.4C+N/A13525.6h11.5B43.8C*
NC14 Bolt Driver 1,1641,1612604.465B1.2040.533%C**73.385%C-27.7CN/A10441.9h2B+4.9B+
NC1 Gauss Rifle 1,1651,1594492.581A+0.6926.464%C+21.657%C35.3C+N/A17032.8h10.3B+38.9B
EM4 Longshot 1,1661,1581279.118B**5.8544.531%B+72.193%D*42.6C+N/A12427.2h1.9C*4.2B+
Gauss Rifle Burst 1,1631,1582824.106B**0.8426.654%D22.539%D-59.1C+N/A13219.6h8.8B+33C*
LA80 1,1641,1571289.039B*5.7746.961%B+78.997%C+55.6C+N/A13020.8h1.8B3.8B+
MKV Suppressed 1,1701,1576561.764C*1.5023.834%D--21.608%C+35.3C-N/A12132.8h11.6C**48.6C+
NC12 Sweeper 1,1701,1574912.356B**0.9146.271%C++12.446%C54.8B+N/A21321.1h3.3B**7.1B++
NS-30 Vandal 1,1711,1554582.522C+0.7534.092%C23.81%D36.2DN/A10731.9h5.1C++15C+
C85 Canister 1,2021,1551960.789A++57.5244.236%C++16.017%B*132.8B*5.4C++4348.7h5.4B++12.2B+
NC6S Gauss SAW S 1,1591,1537091.626C1.6422.225%D-24.718%C34.3D-N/A12133.6h9B+40.7C+
AF-22 Crow 1,3571,1294262.65S0.6273.529%B++4.074%B**50A++10.1C22722.6h3.4A4.6A+
AF-23 Grinder 1,1011,0882484.387B+1.1242.934%C+18.29%C++52.3B++N/A15820.8h6.8C++15.8C**
Shrike 1,4091,0408631.205C*2.0659.294%C++3.846%B*31.1C+11C-33433.4h4.4B**7.5B*
Frag Grenade 1,0451,03411034N/A1,030.7355.844%B*N/A738.6B+7.9D31551.4h2.8B+4.9B++
Hawk GD-68 1,3749585921.618B++1.6566.88%B4.802%B**19.8C+8.6C--19448.3h5.4B**8B**
C75 Viper 1,0229098011.363B+8.1035.885%D1.43%C*47.6C++5.9D26419.1h6.6B*18.5B++
NS Decimator 1,2109014412.043B1.2259.6%C4.107%A*39.7C13.6D36522.7h3.7C*6.3C*
M20 Mustang 1,6228864471.982C--1.2922.249%D**3.16%A12.2D10.2C16872.4h82.6C++371.2C-
NSX Tomoe 8858802084.231B+0.9632.543%C**39.546%C64.2C*N/A25913.7h12.4C++38.1C**
Hornet Missiles 1,2028674818.063A14.8067.768%B++2.537%B**87.6C+33.8C--4589.9h6.2A9.1A
M40 Fury-F 9598333312.517C*0.7548.151%CN/A36.1C++5.5C-13523.1h5.9B+12.3B++
M60-G Bulldog 9248172335.522S32.2549.183%B*4.774%A+93.9A+12.3C**4478.7h4.6B*9.4B*
CAS 14-E 8277821265.167A+61.9037.705%B++1.279%D156.4A+9B*3635h17.7B**46.9B*
LA8 Rebel 7797765111.519C**1.7536.063%B+23.711%C++41.7C+N/A11918.6h5.1B+14.2B+
Tank Mine 1,1327092223.194C+0.0766.834%A++N/A76.2D-45.5D8779.3h2.4D3.7B**
MGR-M1 Bishop 7127031255.624A+2.3636.765%C+33.855%C+90.1A1.2B+2277.8h4.6B++12.4B+
GD-66 Claw 6986932712.557B++0.7169.322%B+12.843%C-58.7C+N/A18411.8h2B++2.9B++
L105 Zephyr 7376892231.318B**28.0556.806%A+N/A127.6A+8.9C5465.4h4.9B++8.6B*
M60-G Bulldog 7476583518.8M+15.5345.971%B++2.888%B+70.8A9.6B4079.3h5.2B*11.4B*
CAS30 Tank Buster 1,3766503232.012C+1.2642.311%C--N/A10.9C++12.1B*16159.8h44B104.1C*
Enforcer ML65-H 1,415618649.656B+6.3962.454%BN/A42C+54.2A++67714.7h23.6F-37.7D**
AF-6 Shadow 6156081314.641B**1.3736.695%C+29.934%C+48.6CN/A12612.5h4.6B+12.6B
Gauss Compact Burst 5935871414.163B++0.9032.816%B++25.383%C70.7C*N/A1818.3h9.9C++30.3B+
MGR-C1 Charger 5685621523.697A*0.4332.188%B24.733%C89.2B*1C+2816.3h10B+31B+
AC-X11 5595551623.426B*0.1630.964%B+19.64%D37.8CN/A20414.7h8.2B+26.6B+
NCM3 Raven 9455403011.794B**1.4741.433%C+1.667%D-13.2C*9.9B**16040.8h24.4C*58.8C*
M96 Mjolnir-H 928516529.923B+6.6661.786%AN/A72.7B++58A++7687.1h35.3C+57.1B+
NCM2 Falcon 7345122581.984C++1.2844.729%C++5.859%B+19.2C+8.3A15826.7h9.2C*20.6C**
NCM3 Raven 9355093011.691B*1.5842.625%C+1.768%D12.5C**10.4A+16640.8h27.8C++65.2C++
AF-18 Stalker 4954932721.813C+1.4528.68%C20.284%C25.8DN/A9019.1h11.1C*38.6C++
E540 Halberd 7634933215.406C**12.1453.507%B*1.826%C--44B+24.1B*100511.2h4.6B+8.6B++
NC15 Phoenix 1,5734732391.979C*1.2962.478%AN/A11.5C26.8A+21941.1h14.2F22.8D
MANA Anti-Vehicle Turret 7494671622.883U0.3850.297%UN/A4670U2820U10170930.1h7.4T*14.8T*
NS-357 Underboss 4544493791.185C+2.0842.422%C*23.385%C54.1C+N/A1698.3h3.5B+8.3B+
Bouncing Betty 448448825.463B+2.2057.604%B**N/A140C+N/A5683.2h1.6B++2.8B**
Warden 4544441084.111M0.8433.679%B17.117%D*32.4CN/A13613.7h5.5B*16.3B++
Enforcer ML85 861434617.115C+3.8548.694%B+1.613%C26.3C+25.9B*69816.5h16.4D*33.8C--
Spear Anti-Vehicle Phalanx Turret 6174324110.537C++7.2739.754%D-5.556%B**44.1C18.9D4319.8h6.9C**17.3C+
L100 Python AP 687421478.957C+5.6951.697%C3.8%B**37.6C23.8B45611.2h4.8C++9.3C+
The Slasher 42640415,9140.025D3.2410.896%F6.188%C--0.3C--N/A11211.8h2.2C+19.8D**
M20 Basilisk 586362845.25A**41.9854.861%B+6.077%B+60.3C*37.3A++4856h101.5C+185C++
Mag-Cutter 43434514,8770.023C+3.2441.907%B*N/A0.4C-N/A2927h3.4D--8.1C*
The Brawler 3283271502.18B++1.0953.202%D13.15%C34.1DN/A919.6h3.4B+6.4C*
Vortek Rotary 6533193210.994C--2.2731.31%CN/A8.2D-8.6D17638.8h84.7D270.4C--
M60-A Bulldog 347315563B++59.7351.084%C+2.857%B++40.4C+4.1C1897.8h5.1B+10B+
Xiphos Anti-Personnel Phalanx Tower 3333121312M**308.7325.329%CN/A260C+17.5A++7601.2h12.6C*49.7C*
Reaper DMR 3053041152.643B+0.6228.272%C+24.013%C--47.5C+N/A3146.4h8.3B29.5C**
L-24R Spur 3153041816.889C+13.6239.235%C+1.316%D53.3B1.9C--1955.7h17.1B+43.6B+
M12 Kobalt 309303837.875B++34.6121.071%C++19.472%C+89.1C*1.8D4953.4h15.8B+75.1B+
Hunter QCX 3253001851.622B**1.6553.194%B+41%A19C++1.6C--6615.8h3.9B+7.4B+
NS-03 Thumper 304292982.98A++0.2935.505%C+1.37%C91.3A++3.8A*2273.2h5B*14B+
M12 Kobalt-H 3062891289U285.7324.605%C*13.841%D--160.6C*9.4A++4631.8h12.2B+49.7B+
NCM2 Falcon 4422881931.492C++1.7848.503%C*3.819%C14C+7.5B+12820.5h15.6C32.1C+
The Moonshot 2752752511A*7.7340.422%D80.364%C+59.8C+N/A1624.6h1.8C4.5C
M60-A Bulldog 310274739.143B35.8853.785%B+3.285%B**41.5C+5.5C++1916.6h5.4C*10B+
Skyguard 505263982.684D0.5831.57%C++N/A12.6D11.6C++23420.8h163.2F517D--
NS-45 Pilot 2512511631.54C+1.7333.505%C+27.889%C61.2CN/A1754.1h6C**17.8C**
Anti-Vehicle Grenade 2332021202N/A198.7367.003%A++N/A505B77.5C48140.4h3.9B++5.9B*
Spear Anti-Vehicle Phalanx Tower 3161971197U193.7350.719%C+4.569%C*44.8C27C3444.4h7.9C+15.5C+
NSX Tanto 172171523.288A++0.0232.307%B+25.146%C-55.2C+N/A2093.1h10.5B+32.7B+
Pelter Rocket Pod 242160722.857B++19.5954.983%B**N/A100B*51.3A**4651.6h15.1B++27.5B++
M12 Kobalt 165157626.167C++22.9022.927%B++16.561%D98.1B5A8491.6h19.6C85.4C*
NS-10 Burster 298152781.949B++1.3235.006%C*3.289%C--8.1B+7.8A*14818.7h129.7B370.5B+
Aspis Anti-Aircraft Phalanx Turret 278137363.806C0.5425.434%D1.46%C11D11.4C-25612.4h155D609.5C--
NC4 Mag-Shot 1401361820.747C2.5225.82%C-22.794%B18.1DN/A1767.5h8.8C-34.1C
NSX Masamune 169127432.953A**0.3151.327%D--2.362%C**43.8B+14.5C+2582.9h6.9B++13.3B+
M40 Fury-H 126121260.5M++57.2334.867%D-2.479%A*242M10D9160.5h4.3B**12.4B**
MAX Punch 1201112,0110.055C3.2131.392%D-N/A0.6C--N/A2197.5h2C++6.3C+
NS-10 Burster 222111651.708C++1.5635.937%C**9.009%A+6.5C+6.5B**12217h171.8D478C+
L100 Python HEAT 136100425A*21.7348.218%C--2%C52.6B+18.9B++8721.9h6.4C-13.2D
M20 Basilisk-H 11098332.667B**29.4044.487%C+4.082%D--89.1C++10.9D4101.1h28.2B++63.3B++
Rocklet Rifle 15998521.885A++1.3842.3%D*1.02%B+25.8C-16.1D-3673.8h30.7B72.5C
Coyote Missiles 19693372.514D0.7554.47%C+N/A23.3D-25.8C+3514h47.2D-86.6D
LA3 Desperado 7575591.271C++2.0030.211%C+21.333%C+57.7C**N/A3501.3h6.1A20.2B++
E540 Halberd-H 10974213.524C-0.2653.815%DN/A23.1D*10.9D**4353.2h7.1C+13.3C
M20 Basilisk 10573213.476C0.2136.42%D2.74%D**15.9D7C3664.6h94.8C-260.2C--
NS-AM7 Archer 115711540.461C+2.8148.293%D**7.042%D*2.2D-1.4D3331.6h22.9D47.5D--
Sticky Grenade 7069169N/A65.7353.055%C+N/A690D10C--47830.1h2.4C4.5C+
Auraxium Mag-Cutter 74675,1030.013C3.2516.917%D--N/A0.2DN/A1324.8h2.7D--15.9D-
Tomcat A2AM Pods 15066213.143C-0.1280.851%B+N/A31.4D40C+6752.1h8.1C*10B+
C150 Dalton 11863144.5D1.2328.902%DN/A24.2D-21.2C--8522.6h4.8D16.5D**
M20 Basilisk 926387.875A4.6139.058%C+6.349%C++17.5D8.1C3663.6h99.1C253.7C
A30 Walker 11257232.478C0.7923.774%D-1.754%B+8.6D8.3C1576.6h172.9C727.5C--
M20 Wyvern 9656202.8C--0.4736.665%C3.571%C+15.6D--11.1D1513.6h98.4D-268.5D

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,7393,136,626251.7h
Spawn Beacon347,2794.7h
Anti-Vehicle MANA Turret151,4822.2h
Hardlight Canopy2510.1h
NS-TMC-01 "His Regards"16521.4h
Turret AI Module02871.1h
Repair Module02920.9h
Skywall Shield Emitter01440.5h
Structure Shield Module02040.7h
HIVE0530.3h
Sunderer Garage01080.8h
Nanite Revive Grenade01,3490.4h
Medical Kit3,51924,593105.1h
Medical Applicator497322,39622.5h
Blast Wall1570.4h
Cortium Silo12480.7h
Rampart Wall12492.1h
Motion Spotter5613,4327.2h
Restoration Kit2341,2957.7h
Welding Device03800h
Deconstruction Tool19,3511h
Xiphos Anti-Personnel Tower22280.9h
Hoplon Anti-Aircraft Phalanx Tower01810.7h
Spitfire Auto-Turret31,4921.8h
Spear Anti-Vehicle Tower21850.6h
Recon Detection Device131,9133.3h
Smoke Grenade0590.1h
Shield Recharging Field497,7912.3h
Ammunition Package425,2893.4h
Anti-Infantry MANA Turret382,0493.3h
Lumifiber Rampart Wall01141.5h
WLT-Howler Mining Laser15440.2h
Infantry Tower0660.6h
Nano-Repair Grenade01660h
IPC Targeting Dart44491h

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