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Adept Predator KdiddyM[] KdiddyM
VS BR 22

KDR: 5.06

Score: 33.3m

Last Seen: May 7th, 2020 3:52 AM
- OFFLINE - 9.2 hour(s)

Prestige 1, Battle Rank 22 - Vanu Sovereignty on Connery
Level Progress (to 23): 24%
PRIMARY CLASSESCLOAKERHEAVY
PRIMARY WEAPONS Parsec VX3-A Ghost Orion VS54 XM98 Deimos VA29 Betelgeuse 54-A NS Baron G5 NS-44 Commissioner
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,407,375 MLG Score: 1125
Fun Score: N/A
Cheeseburgers Flipped: 236TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
16.804%18.218%30648129933,7754.941480.12

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.944%-0.862D---0.434C---0.04C+HEAD ++ (~9.82)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
66.50.102C+11.20.216C++55.4

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
20.696%0.877%1711346114487540.233607207%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-1.971F--1.051D*-1.725

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.6-0.029C+8.20.343C**31.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
21.998%3.303%89313443332881551.15625213%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.163%-1.314D**-0.294C-0.659

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
101.30.159C++22.30.447B79

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.607%73.632%898133917,8898085322.1125

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.575%0.248C++0.424B0.555

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.70.425B2.10.345C**3.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.67%13.125%89413434,823858215.61467

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.237%-0.338C--0.329C--0.249

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.90.324C*3.30.312C*5.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
33.3m301.2%253 (15.2k)189 (11.3k)5.0618868,87213,6065.3907122 (22)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1347408516.732%30.191%50512:5933

8% Combat Medic12% Engineer28% Heavy Assault46% Infiltrator6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 10th, 2013 10:40 PMMar 19th, 2020 3:22 PMMay 7th, 2020 3:10 PM (65d) (PST)May 6th, 2020 11:53 PM (65d) (PST)May 6th, 2020 11:52 PM (65d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
287532340.3900.0770.1181.2070.0111125

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
17,2013,15814,043235772111,318

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2941.6h/122.6d 4,474 20,793 23,689 213.1k 3,048 17,037 1,871 50.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
D--
Kills:1,499
Deaths:396
KDR:3.785
Accuracy:14.708% D**
HSR:18.145% D--
Betelgeuse 54-A
D**
Kills:1,275
Deaths:370
KDR:3.446
Accuracy:16.170% F--
HSR:20.471% D**
Flare VE6
D*
Kills:1,169
Deaths:314
KDR:3.723
Accuracy:14.814% F
HSR:17.280% D*
NS-15M2
D*
Kills:1,162
Deaths:228
KDR:5.096
Accuracy:17.070% F
HSR:17.642% D*
Pulsar LSW
D**
Kills:1,160
Deaths:350
KDR:3.314
Accuracy:15.713% F
HSR:13.535% D**
VX29 Polaris
D--
Kills:1,157
Deaths:285
KDR:4.060
Accuracy:16.416% D**
HSR:16.681% D--
NSX Naginata
D-
Kills:305
Deaths:50
KDR:6.100
Accuracy:14.499% F
HSR:22.951% D-
SVA-88
C-
Kills:280
Deaths:75
KDR:3.733
Accuracy:16.218% F
HSR:23.214% C-
VE-H Maw
D-
Kills:198
Deaths:49
KDR:4.041
Accuracy:16.333% F-
HSR:21.212% D-
Ursa
D-
Kills:163
Deaths:49
KDR:3.327
Accuracy:17.685% D*
HSR:19.018% D-
NS-15M1
D
Kills:154
Deaths:45
KDR:3.422
Accuracy:16.489% D**
HSR:18.182% D
Kills:8,522
Deaths (as Heavy Assault):2,211
Deaths (to Heavy Assaults):3,816
KDR:3.85436
Kill Difference:6,311
Playtime:813.826 hours
Usage:28%
Score:10.709m
Score/min:219
Accuracy (listed only):16.010%
HSR (listed only):18.939%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Deimos VA29
C
Kills:1,312
Deaths:488
KDR:2.689
Accuracy:47.265% D**
HSR:15.015% C
NS Baron G5
D
Kills:1,234
Deaths:388
KDR:3.180
Accuracy:39.399% D
HSR:11.669% D
Phobos VX86
C
Kills:1,182
Deaths:427
KDR:2.768
Accuracy:48.199% D*
HSR:15.059% C
Zenith VX-5
D--
Kills:1,169
Deaths:351
KDR:3.330
Accuracy:16.524% F-
HSR:15.740% D--
NSX Tengu
D-
Kills:1,168
Deaths:273
KDR:4.278
Accuracy:30.679% D--
HSR:16.438% D-
VE-S Canis
D-
Kills:1,167
Deaths:227
KDR:5.141
Accuracy:20.685% D*
HSR:14.310% D-
NS-7 PDW
D-
Kills:1,167
Deaths:394
KDR:2.962
Accuracy:16.214% F-
HSR:12.768% D-
Pandora VX25
C--
Kills:1,166
Deaths:286
KDR:4.077
Accuracy:36.351% D
HSR:13.551% C--
NS-11C
D-
Kills:1,165
Deaths:277
KDR:4.206
Accuracy:15.700% F-
HSR:14.592% D-
Pulsar C
D*
Kills:1,163
Deaths:175
KDR:6.646
Accuracy:18.493% D*
HSR:15.735% D**
Thanatos VE70
D*
Kills:1,163
Deaths:340
KDR:3.421
Accuracy:30.841% D*
HSR:8.598% D**
Serpent VE92
D**
Kills:1,162
Deaths:412
KDR:2.820
Accuracy:14.801% F-
HSR:12.565% D**
Sirius SX12
D*
Kills:1,160
Deaths:406
KDR:2.857
Accuracy:16.862% F
HSR:9.741% D*
MKV Suppressed
C
Kills:1,157
Deaths:305
KDR:3.793
Accuracy:19.080% D**
HSR:18.064% C
Solstice VE3
D
Kills:1,155
Deaths:332
KDR:3.479
Accuracy:14.798% F
HSR:15.931% D
Skorpios
D-
Kills:950
Deaths:120
KDR:7.917
Accuracy:18.700% F*
HSR:15.895% D-
NSX Tanto
C+
Kills:399
Deaths:35
KDR:11.400
Accuracy:14.207% F--
HSR:26.316% C+
Eridani SX5
D*
Kills:356
Deaths:105
KDR:3.390
Accuracy:19.305% F
HSR:12.079% D*
Solstice SF
C
Kills:251
Deaths:100
KDR:2.510
Accuracy:14.487% F-
HSR:14.343% C
Eclipse VE3A
D**
Kills:214
Deaths:31
KDR:6.903
Accuracy:17.699% F--
HSR:12.150% D**
VE-C Horizon
D
Kills:133
Deaths:20
KDR:6.650
Accuracy:18.040% F*
HSR:19.549% D
Kills:19,993
Deaths (as Light Assault):5,492
Deaths (to Light Assaults):2,582
KDR:3.64039
Kill Difference:14,501
Playtime:155.493 hours
Usage:5%
Score:1.711m
Score/min:183
Accuracy (listed only):23.254%
HSR (listed only):14.767%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Deimos VA29
C
Kills:1,312
Deaths:488
KDR:2.689
Accuracy:47.265% D**
HSR:15.015% C
NS Baron G5
D
Kills:1,234
Deaths:388
KDR:3.180
Accuracy:39.399% D
HSR:11.669% D
Phobos VX86
C
Kills:1,182
Deaths:427
KDR:2.768
Accuracy:48.199% D*
HSR:15.059% C
H-V45
D
Kills:1,169
Deaths:287
KDR:4.073
Accuracy:16.830% F
HSR:17.109% D
NSX Tengu
D-
Kills:1,168
Deaths:273
KDR:4.278
Accuracy:30.679% D--
HSR:16.438% D-
VE-S Canis
D-
Kills:1,167
Deaths:227
KDR:5.141
Accuracy:20.685% D*
HSR:14.310% D-
NS-7 PDW
D-
Kills:1,167
Deaths:394
KDR:2.962
Accuracy:16.214% F-
HSR:12.768% D-
Pandora VX25
C--
Kills:1,166
Deaths:286
KDR:4.077
Accuracy:36.351% D
HSR:13.551% C--
Thanatos VE70
D*
Kills:1,163
Deaths:340
KDR:3.421
Accuracy:30.841% D*
HSR:8.598% D**
Sirius SX12
D*
Kills:1,160
Deaths:406
KDR:2.857
Accuracy:16.862% F
HSR:9.741% D*
MKV Suppressed
C
Kills:1,157
Deaths:305
KDR:3.793
Accuracy:19.080% D**
HSR:18.064% C
Skorpios
D-
Kills:950
Deaths:120
KDR:7.917
Accuracy:18.700% F*
HSR:15.895% D-
Pulsar VS1
D--
Kills:602
Deaths:151
KDR:3.987
Accuracy:15.455% F-
HSR:13.954% D--
NS-11P
D
Kills:359
Deaths:117
KDR:3.068
Accuracy:15.648% F-
HSR:17.827% D
Eridani SX5
D*
Kills:356
Deaths:105
KDR:3.390
Accuracy:19.305% F
HSR:12.079% D*
Corvus VA55
D
Kills:289
Deaths:67
KDR:4.313
Accuracy:16.163% F-
HSR:20.069% D
VE-A Lacerta
D--
Kills:267
Deaths:35
KDR:7.629
Accuracy:17.737% F-
HSR:13.858% D--
NS-11A
D*
Kills:252
Deaths:31
KDR:8.129
Accuracy:14.711% F--
HSR:13.889% D*
Terminus VX-9
F
Kills:189
Deaths:21
KDR:9
Accuracy:13.131% F**
HSR:14.815% F
Equinox VE2 Burst
D
Kills:155
Deaths:40
KDR:3.875
Accuracy:15.818% F*
HSR:23.871% D
Equinox VE2
D*
Kills:71
Deaths:24
KDR:2.958
Accuracy:15.353% F--
HSR:12.676% D*
NSX Yumi
D
Kills:58
Deaths:9
KDR:6.444
Accuracy:13.546% T
HSR:20.690% D
Kills:16,593
Deaths (as Combat Medic):4,541
Deaths (to Combat Medics):1,339
KDR:3.65404
Kill Difference:12,052
Playtime:224.658 hours
Usage:8%
Score:2.719m
Score/min:202
Accuracy (listed only):22.635%
HSR (listed only):15.088%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parsec VX3-A
C
Kills:10,774
Deaths:336
KDR:32.066
Accuracy:42.032% C
HSR:78.365% C
Ghost
D*
Kills:1,781
Deaths:247
KDR:7.211
Accuracy:32.540% D*
HSR:59.461% D*
XM98
C*
Kills:1,359
Deaths:100
KDR:13.590
Accuracy:35.354% C--
HSR:77.925% C*
NS-44 Commissioner
D--
Kills:1,192
Deaths:441
KDR:2.703
Accuracy:17.809% F--
HSR:15.520% D--
NS-30 Vandal
C+
Kills:1,173
Deaths:125
KDR:9.384
Accuracy:28.065% D--
HSR:26.854% C+
VA39 Spectre
C
Kills:1,169
Deaths:55
KDR:21.255
Accuracy:29.840% C--
HSR:34.987% C
Artemis VX26
C+
Kills:1,168
Deaths:165
KDR:7.079
Accuracy:20.216% F-
HSR:23.545% C+
NSX Tengu
D-
Kills:1,168
Deaths:273
KDR:4.278
Accuracy:30.679% D--
HSR:16.438% D-
VE-S Canis
D-
Kills:1,167
Deaths:227
KDR:5.141
Accuracy:20.685% D*
HSR:14.310% D-
NS-7 PDW
D-
Kills:1,167
Deaths:394
KDR:2.962
Accuracy:16.214% F-
HSR:12.768% D-
Beamer VS3
D*
Kills:1,164
Deaths:342
KDR:3.404
Accuracy:15.754% F-
HSR:14.347% D*
Parallax VX3
C+
Kills:1,164
Deaths:68
KDR:17.118
Accuracy:35.479% D
HSR:77.234% C+
V10
C*
Kills:1,162
Deaths:58
KDR:20.035
Accuracy:34.107% D--
HSR:80.034% C*
Sirius SX12
D*
Kills:1,160
Deaths:406
KDR:2.857
Accuracy:16.862% F
HSR:9.741% D*
MKV Suppressed
C
Kills:1,157
Deaths:305
KDR:3.793
Accuracy:19.080% D**
HSR:18.064% C
NSX Tomoe
D
Kills:974
Deaths:136
KDR:7.162
Accuracy:22.352% F
HSR:31.212% D
Skorpios
D-
Kills:950
Deaths:120
KDR:7.917
Accuracy:18.700% F*
HSR:15.895% D-
NS-357 Underboss
D--
Kills:765
Deaths:235
KDR:3.255
Accuracy:16.905% F--
HSR:13.856% D--
NS-61 Emissary
D--
Kills:527
Deaths:184
KDR:2.864
Accuracy:15.541% F-
HSR:11.196% D--
Nyx VX31
B*
Kills:398
Deaths:20
KDR:19.900
Accuracy:26.216% D**
HSR:39.196% B*
Eridani SX5
D*
Kills:356
Deaths:105
KDR:3.390
Accuracy:19.305% F
HSR:12.079% D*
Cerberus
D--
Kills:350
Deaths:184
KDR:1.902
Accuracy:12.616% F**
HSR:15.714% D--
Manticore SX40
D--
Kills:255
Deaths:131
KDR:1.947
Accuracy:10.732% T
HSR:13.726% D--
NSX Daimyo
D-
Kills:242
Deaths:8
KDR:30.250
Accuracy:36.777% D-
HSR:88.843% F
Phaseshift VX-S
D
Kills:238
Deaths:14
KDR:17
Accuracy:24.503% F
HSR:66.387% D
Phantom VA23
C++
Kills:138
Deaths:18
KDR:7.667
Accuracy:22.473% F-
HSR:31.884% C++
NS-44L Blackhand
C+
Kills:127
Deaths:44
KDR:2.886
Accuracy:22.214% F--
HSR:40.945% C+
NS-45 Pilot
D
Kills:123
Deaths:26
KDR:4.731
Accuracy:10.464% T*
HSR:22.764% D
Spiker
F
Kills:61
Deaths:30
KDR:2.033
Accuracy:12.416% F**
HSR:9.836% F
Kills:33,429
Deaths (as Infiltrator):4,797
Deaths (to Infiltrators):2,140
KDR:6.96873
Kill Difference:28,632
Playtime:1,360.155 hours
Usage:46%
Score:13.763m
Score/min:169
Accuracy (listed only):22.963%
HSR (listed only):33.556%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Deimos VA29
C
Kills:1,312
Deaths:488
KDR:2.689
Accuracy:47.265% D**
HSR:15.015% C
NS Baron G5
D
Kills:1,234
Deaths:388
KDR:3.180
Accuracy:39.399% D
HSR:11.669% D
Phobos VX86
C
Kills:1,182
Deaths:427
KDR:2.768
Accuracy:48.199% D*
HSR:15.059% C
Zenith VX-5
D--
Kills:1,169
Deaths:351
KDR:3.330
Accuracy:16.524% F-
HSR:15.740% D--
VE-LR Obelisk
B+
Kills:1,168
Deaths:29
KDR:40.276
Accuracy:29.453% C--
HSR:36.729% B+
Pandora VX25
C--
Kills:1,166
Deaths:286
KDR:4.077
Accuracy:36.351% D
HSR:13.551% C--
NS-11C
D-
Kills:1,165
Deaths:277
KDR:4.206
Accuracy:15.700% F-
HSR:14.592% D-
Pulsar C
D*
Kills:1,163
Deaths:175
KDR:6.646
Accuracy:18.493% D*
HSR:15.735% D**
Thanatos VE70
D*
Kills:1,163
Deaths:340
KDR:3.421
Accuracy:30.841% D*
HSR:8.598% D**
Serpent VE92
D**
Kills:1,162
Deaths:412
KDR:2.820
Accuracy:14.801% F-
HSR:12.565% D**
Solstice VE3
D
Kills:1,155
Deaths:332
KDR:3.479
Accuracy:14.798% F
HSR:15.931% D
NSX Tanto
C+
Kills:399
Deaths:35
KDR:11.400
Accuracy:14.207% F--
HSR:26.316% C+
Solstice SF
C
Kills:251
Deaths:100
KDR:2.510
Accuracy:14.487% F-
HSR:14.343% C
Eclipse VE3A
D**
Kills:214
Deaths:31
KDR:6.903
Accuracy:17.699% F--
HSR:12.150% D**
Eidolon VE33
B
Kills:213
Deaths:32
KDR:6.656
Accuracy:21.321% D*
HSR:29.578% B
VE-C Horizon
D
Kills:133
Deaths:20
KDR:6.650
Accuracy:18.040% F*
HSR:19.549% D
Kills:14,249
Deaths (as Engineer):3,723
Deaths (to Engineers):2,072
KDR:3.82729
Kill Difference:10,526
Playtime:340.049 hours
Usage:12%
Score:3.826m
Score/min:188
Accuracy (listed only):24.848%
HSR (listed only):17.320%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
D
Kills:214
Deaths:38
KDR:5.632
Accuracy:15.610% D
HSR:15.888% D
Quasar VM1
D-
Kills:162
Deaths:26
KDR:6.231
Accuracy:12.847% D-
HSR:13.580% D--
Nebula VM20
C
Kills:100
Deaths:19
KDR:5.263
Accuracy:18.967% C
HSR:13% D**
Nebula VM20
C
Kills:88
Deaths:19
KDR:4.632
Accuracy:18.561% C
HSR:13.636% D**
Cosmos VM3
C+
Kills:79
Deaths:22
KDR:3.591
Accuracy:18.055% C+
HSR:17.722% C
NS-10 Burster
B*
Kills:77
Deaths:7
KDR:11
Accuracy:36.262% B*
HSR:2.597% D--
NS-10 Burster
B*
Kills:72
Deaths:2
KDR:36
Accuracy:37.329% B*
HSR:0% F-
NS-20 Gorgon
N/A
Kills:50
Deaths:4
KDR:12.500
Accuracy:25.885% N/A
HSR:18% N/A
Kills:842
Deaths (as MAX Suit):68.500
Deaths (to MAX Suits):703
KDR:12.29197
Kill Difference:773.500
Playtime:29.618 hours
Usage:1%
Score:0.565m
Score/min:318
Accuracy (listed only):22.940%
HSR (listed only):11.803%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
C
Kills:114
V. Kills:37 300%
Deaths:3
KDR:38
Accuracy:20.696% F-
KPH:22.700 D
VKPH:7.400 C
Kills:114 (114 + 0)
Deaths:3
KDR:38
VKDR:12.333
Vehicle Kills:37
Kill Difference:111
Playtime:5.021 hours
Usage:0%
Score:0.057m
Score/min:188
Driving Accuracy:20.696%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Proton II PPA
C+
Kills:139
V. Kills:10 N/A
Deaths:12
KDR:11.583
Accuracy:15.655% D**
KPH:49.600 C-
VKPH:3.600 C+
Saron HRB
C+
Kills:117
V. Kills:36 316%
Deaths:19
KDR:6.158
Accuracy:28.308% F-
KPH:24.700 C+
VKPH:7.600 D-
Kills:256 (0 + 256)
Deaths:31
KDR:8.258
VKDR:1.484
Vehicle Kills:46
Kill Difference:225
Playtime:7.541 hours
Usage:0%
Score:0.072m
Score/min:159
Driving Accuracy:N/A%
Gunner Accuracy:28.308%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C
Kills:77
V. Kills:28 266%
Deaths:9
KDR:8.556
Accuracy:21.908% F-
KPH:17.100 C
VKPH:6.200 C-
M12 Kobalt
C-
Kills:64
V. Kills:2 N/A
Deaths:
KDR:
Accuracy:15.446% D
KPH:56.200 C-
VKPH:1.800 D
Kills:141 (0 + 141)
Deaths:9
KDR:15.667
VKDR:3.333
Vehicle Kills:30
Kill Difference:132
Playtime:5.643 hours
Usage:0%
Score:0.050m
Score/min:148
Driving Accuracy:N/A%
Gunner Accuracy:15.446%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:100
V. Kills:33 294%
Deaths:63
KDR:1.587
Accuracy:34.529% D*
KPH:10.600 D-
VKPH:3.500 D
S12 Renegade
D-
Kills:61
V. Kills:1 N/A
Deaths:17
KDR:3.588
Accuracy:31.429% D**
KPH:26.100 D-
VKPH:0.400 D*
Kills:161 (161 + 0)
Deaths:80
KDR:2.013
VKDR:0.425
Vehicle Kills:34
Kill Difference:81
Playtime:11.807 hours
Usage:0%
Score:0.099m
Score/min:140
Driving Accuracy:31.429%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Parsec VX3-A 10,79710,77433632.065S27.0042.032%C78.365%C29.4D--N/A80366.7h1.7B+4.1C++
Ghost 1,7891,7812477.211A2.1532.54%D*59.461%D*25.6DN/A7769.7h2.4C7.3D
Orion VS54 1,5081,4993963.785B*1.2814.708%D**18.145%D--25.8C--N/A13558.2h12.7C+86.2C+
XM98 1,3591,35910013.59S8.5335.354%C--77.925%C*27.3C+N/A7449.8h2.2B6.3C++
Deimos VA29 1,3171,3124882.689B**2.3747.265%D**15.015%C29.6DN/A8144.3h2.4C+5.1D
Betelgeuse 54-A 1,2901,2753703.446C++1.6216.17%F--20.471%D**31.4D--N/A13740.6h11.9D-73.6F--
NS Baron G5 1,2391,2343883.18M1.8839.399%D11.669%D32CN/A11438.6h4.4C++11.2C+
NS-44 Commissioner 1,2001,1924412.703A2.3617.809%F--15.52%D--19.4DN/A6261.6h3.8C+21.5F
Phobos VX86 1,1861,1824272.768B**2.2948.199%D*15.059%C26.3DN/A6844.9h2.6C5.3C
NS-30 Vandal 1,1871,1731259.384M4.3228.065%D--26.854%C+31.7C--N/A8637h5.5C+19.7C
Zenith VX-5 1,1851,1693513.33A++1.7316.524%F-15.74%D--22.6DN/A6451.7h12.5C+75.7D*
VA39 Spectre 1,1801,1695521.255S16.1929.84%C--34.987%C20.8CN/A6156.1h4.4B++14.9B+
H-V45 1,1771,1692874.073B**0.9916.83%F17.109%D19.8DN/A6659.1h13.4C+79.7D--
Flare VE6 1,1741,1693143.723A++1.3414.814%F17.28%D*26.4DN/A10544.2h10.8C+72.8D-
Artemis VX26 1,1771,1681657.079A**2.0220.216%F-23.545%C+23.7DN/A6949.2h13.1C--65D*
VE-LR Obelisk 1,1771,1682940.276U35.2129.453%C--36.729%B+31.9CN/A10836.6h4.6B**15.5B+
NSX Tengu 1,1731,1682734.278M0.7830.679%D--16.438%D-26.2DN/A6444.6h15.3C--49.8C--
VE-S Canis 1,1751,1672275.141M0.0820.685%D*14.31%D-24.4DN/A8347.8h11.1C++53.4C+
NS-7 PDW 1,1671,1673942.962A++2.1016.214%F-12.768%D-28.1C+N/A8841.6h13.1B+80.9C-
Pandora VX25 1,1731,1662864.077A++0.9836.351%D13.551%C--26.1DN/A7344.6h4.1C*11.2C+
NS-11C 1,1761,1652774.206M0.8615.7%F-14.592%D-21C-N/A8555.5h12.4B+78.7C-
Beamer VS3 1,1771,1643423.404M++1.6615.754%F-14.347%D*23.1CN/A6950.3h8.5C**54.1D-
Parallax VX3 1,1691,1646817.118M12.0635.479%D77.234%C+24.1C--N/A7148.2h2C**5.6C++
Pulsar C 1,1661,1631756.646A++1.5818.493%D*15.735%D**26.1CN/A9644.6h10.8C*58.6C
Thanatos VE70 1,1681,1633403.421A*1.6430.841%D*8.598%D**23.5C-N/A7749.4h4.4C**14.3C
V10 1,1661,1625820.034S14.9734.107%D--80.034%C*19.3D-N/A5360.2h2.1C++6C+
NS-15M2 1,1691,1622285.096A+0.0317.07%F17.642%D*30.6DN/A16138h12.8C+75.2D
Serpent VE92 1,1661,1624122.82B**2.2414.801%F-12.565%D**20DN/A6258.1h13.8C93.2D*
Sirius SX12 1,1651,1604062.857B**2.2016.862%F9.741%D*23.1C-N/A8650.2h13.2C**78.5C
Pulsar LSW 1,1651,1603503.314A1.7515.713%F13.535%D**27.9DN/A10941.6h11.9C+75.7D
MKV Suppressed 1,1601,1573053.793M+1.2719.08%D**18.064%C20.2DN/A6657.2h14.3C+74.9C-
VX29 Polaris 1,1631,1572854.06A++1.0016.416%D**16.681%D--28.4DN/A9240.8h12.3C+75D
Solstice VE3 1,1621,1553323.479M**1.5814.798%F15.931%D17.6CN/A8065.5h14C*94.5C
NS Decimator 1,3309842673.685A*1.3842.702%F--1.626%C-23.4D-8.2D--19442.1h4.7C+11D*
NSX Tomoe 9819741367.162M++2.1022.352%F31.212%D22.1D-N/A5844.1h14.8C66.2D
Skorpios 9549501207.917M++2.8618.7%F*15.895%D-19.4D--N/A4948.9h12.8D68.4F--
NS-357 Underboss 7707652353.255A++1.8116.905%F--13.856%D--19.9D-N/A6138.4h4.2C+24.6F--
Plasma Grenade 7727611761N/A755.9444.744%CN/A543.6C+7.9C21931.4h3.1B6.9C*
Lasher X2 7377322532.893A+2.1720.543%D--3.279%C18.3D-N/A8239.9h18.6C++90.3C
Anti-Vehicle Grenade 6696391639N/A633.9455.935%B+N/A580.9B++27.3D-20961.1h3.6B*6.5B*
Pulsar VS1 6046021513.987M1.0715.455%F-13.954%D--16.8DN/A7735.9h12.5B+81.2D
NS-61 Emissary 5325271842.864M2.2015.541%F-11.196%D--26.5C+N/A7919.9h12.1C**77.6D
Proximity Mine 456455647.109B*2.0541.693%C+N/A142.2C*N/A4983.2h2.1D5C
NSX Tanto 4053993511.4S6.3414.207%F--26.316%C+12.2D-N/A3332.8h16.1D113.3F-
Nyx VX31 4013982019.9S14.8426.216%D**39.196%B*25.4DN/A8715.7h5.7C+21.7D
C-4 4253831492.57B++2.4922.928%C--N/A106.4C**11.7D*8683.6h1.2B+5.1C**
NS-11P 3603591173.068A1.9915.648%F-17.827%D17.6DN/A6520.4h14.1C+90.3D*
Eridani SX5 3563561053.39A+1.6719.305%F12.079%D*31.8CN/A13611.2h12.1C+62.5D
Cerberus 3513501841.902B++3.1612.616%F**15.714%D--22DN/A5715.9h6.5C51.8F**
S1 4683381212.793M*2.2737.48%F--2.663%C+20.4C--7.8D21516.6h5.7B+15.1C--
MANA Anti-Personnel Turret 344338388.895N/A3.8313.657%UN/A3380U60U7811300.1h20.1T*147.2T*
Force-Blade 3663257,4910.043B+5.0216.856%D*1.231%D-0.3C-N/A11054.4h2.2B13.3C+
NSX Naginata 306305506.1S1.0414.499%F22.951%D-21.3D-N/A8014.3h12.1C+83.3D
Corvus VA55 293289674.313M++0.7516.163%F-20.069%D19.5DN/A8414.8h10.9B+67.7D-
SVA-88 282280753.733B*1.3316.218%F23.214%C-29.5DN/A1859.5h11.8C+72.7D-
VE-A Lacerta 267267357.629S2.5717.737%F-13.858%D--25.9D-N/A7110.3h11.3C**63.9D--
Manticore SX40 2602551311.947B*3.1110.732%T13.726%D--15.5DN/A4116.5h7.5C++69.8T-
NS-11A 260252318.129M**3.0714.711%F--13.889%D*14.9D-N/A6416.9h13.5C+91.7D**
Solstice SF 2562511002.51A2.5514.487%F-14.343%C14.6C--N/A6517.2h13.4C92.5D*
NSX Daimyo 243242830.25S25.1936.777%D-88.843%F16.9D*N/A4714.3h3.8F10.3D**
Phaseshift VX-S 2392381417S11.9424.503%F66.387%D21.1DN/A6511.3h2.9C+12C-
Eclipse VE3A 216214316.903A++1.8417.699%F--12.15%D**27.4DN/A977.8h11.1C**62.8D--
Cosmos VM3 215214385.632A++0.5715.61%D15.888%D27.8C-N/A1717.7h12.8B81.8C+
Eidolon VE33 213213326.656M1.5921.321%D*29.578%B19.5C-N/A9610.9h10C46.8D
VE-H Maw 200198494.041A+1.0216.333%F-21.212%D-30.9D-N/A1856.4h10.1C++62.1D-
Spear Anti-Vehicle Phalanx Turret 246193538.6S33.5436.025%D--2.073%D--46C++12.6D-2944.2h5B*13.9B+
Terminus VX-9 193189219M3.9413.131%F**14.815%F16.3D--N/A6611.6h11.8C++90F--
Lancer VS22 369188692.725B**2.3453.677%D-N/A11.1C10.7C18416.9h29.5C55C-
Sticky Grenade 1771761176N/A170.9438.71%FN/A586.7D-3.3D--26790.3h2.3C+5.8C--
Ursa 164163493.327A++1.7317.685%D*19.018%D-34C-N/A1554.8h9.7B+54.6C+
Quasar VM1 162162266.231M1.1712.847%D-13.58%D--21C-N/A1377.7h11.8B*92.1C++
Nemesis VSH9 251155602.583M2.4851.008%F-3.871%B++12.5C7.7C17612.4h8.2C+16D
Equinox VE2 Burst 156155403.875B*1.1915.818%F*23.871%D20.4D--N/A587.6h11.6C*73.3D**
NS-15M1 155154453.422A1.6416.489%D**18.182%D31.4C--N/A1934.9h10.6B+64.4C
Proton II PPA 1491391211.583C6.5215.655%D**2.878%B*49.6C-3.6C+1422.8h6.7B*42.8C+
Phantom VA23 139138187.667B*2.6122.473%F-31.884%C++18.2D--N/A527.6h4.6C+20.6D**
Lumine Edge 1351351,0410.13C+4.9313.268%D*8.148%D*0.8C--N/A2168.9h1.4C++10.5C-
Auraxium Force-Blade 1331334,5510.029C+5.033.102%F-4.511%C-0.1DN/A01217h1.5B**49.4T-
VE-C Horizon 134133206.65M1.5918.04%F*19.549%D16.8D-N/A837.9h15.1C+83.6D**
NS-44L Blackhand 128127442.886A2.1822.214%F--40.945%C+8.1D--N/A2215.6h4.9C21.9F
NS-45 Pilot 125123264.731M0.3310.464%T*22.764%D18.6D--N/A636.6h7.1C+68.3T*
Saron HRB 153117196.158C++1.1028.308%F-2.564%B**24.9C+7.7D-1694.7h15.2B**53.7C+
C75 Viper 151114338S32.9420.696%F-N/A22.8D7.4C1885h8.2B*39.6C
MANA Anti-Vehicle Turret 146105166.563B+1.5030.17%F**9.524%S1050D410D*1342900.1h6.2C+20.7F--
Nebula VM20 100100195.263A0.2018.967%C13%D**37C+N/A1682.7h13.5B+71.1B+
M40 Fury-F 133100631.587C+3.4734.529%D*N/A10.5D-3.5D1459.5h11.5C+33.2D-
Hunter QCX 9797881.102B+3.965.15%F--24.742%C+5.2D-N/A2218.7h3.3B+64.3D*
Tank Mine 12491191U85.9461.613%A++N/A227.5A*82.5B+23320.4h2.1C3.4A+
Nebula VM20 8988194.632B**0.4318.561%C13.636%D**32.6CN/A1772.7h15.2C*82C*
Cosmos VM3 8279223.591B**1.4718.055%C+17.722%C23.9DN/A1893.3h16.6D91.9C+
M20 Basilisk 1057798.556A*3.4921.908%F-5.195%C17.1C6.2C-1254.5h61.2B+279.1C+
NS-10 Burster 11877711U5.9436.262%B*2.597%D--6.9C*3.7C+8611.2h122.6B338.1B+
NS-10 Burster 11372236U30.9437.329%B*N/A7.4B+4.2C+909.7h125.1B+335.2B++
Equinox VE2 7371242.958A+2.1015.353%F--12.676%D*12.9D--N/A515.5h14.7D--95.8F--
M12 Kobalt 6664164A*58.9415.446%D21.875%B++58.2C1.8D2371.1h21C-136.2C
S12 Renegade 6261173.588C+1.4731.429%D**4.918%C+26.5D-N/A1192.3h4D12.6D*
Spiker 6361302.033B++3.0312.416%F**9.836%F16.5D-N/A703.7h10.3D82.9T*
NSX Yumi 585896.444M+1.3813.546%T20.69%D14.9D*N/A543.9h11.6C++85.9F-
NS-20 Gorgon 5150412.5U7.4425.885%C18%D27.8B+N/A811.8h34.1B+131.7B+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit56246,20812.1h
Decoy Grenade0710h
Medical Applicator98189,64111.9h
Nanite Revive Grenade01,3830.4h
Anti-Vehicle MANA Turret31,1131h
Hoplon Anti-Aircraft Phalanx Tower0630h
Xiphos Anti-Personnel Phalanx Tower0750h
Welding Device02350h
Spitfire Auto-Turret04760.3h
Motion Spotter26750.5h
Restoration Kit325031.1h
Recon Detection Device8963,31685.9h
Shield Recharging Field71,6930.5h
Medical Kit4127,69811.5h
Ammunition Package104,2831.5h
Anti-Infantry MANA Turret111,6742.9h
Hyena Missile Launcher0510h
Hardlight Barrier01760.2h
Nano-Repair Grenade0820h

Check the help document for the dictionary if you want to learn more about words used here.


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