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Immortal Dreadnaught Kedde[] Kedde
VS BR 69

KDR: 2.94

Score: 27.1m

Last Seen: Jul 12th, 2019 2:05 PM
- OFFLINE - 549.8 hour(s)

Prestige 1, Battle Rank 69 - Vanu Sovereignty on Cobalt
Level Progress (to 70): 66%
PRIMARY CLASSESMEDICENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Serpent VE92 VE-H Maw H-V45 AE NS-11C NS-11A NS-15M AE NS-15MP
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,229,282 MLG Score: 1782
Fun Score: N/A
Cheeseburgers Flipped: 1TIME WITH MEDKIT: 3.8%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.91%27.193%81336117837,7784.14323-1.203

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.692%1.705A++0.966B*-1.314D**HEAD ++ (~12.24)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.30.566B+9.70.323C*22.7

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.041%1.482%281612081,1477144501.60644254%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.271%0.88B*-0.695D-0.176

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.70.749B++4.80.613B+4.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.706%9.525%7331312013,1605387915.86271399%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.751%-0.045C+1.252A0.369

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.60.242C++32.40.189C++58.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.415%79.104%733312112,254156271.4421

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.051%1.869A++0.781B++-1.382

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.60.638B+1.70.467B+1.9

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
27.1m379.4%392 (23.5k)313 (18.8k)2.9402652,61617,8953.300269 (69)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1214425523.321%25.068%58504:5122

19% Combat Medic22% Engineer35% Heavy Assault15% Infiltrator10% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 7:18 PMDec 31st, 1969 6:00 PMJul 12th, 2019 6:46 PM (43d) (PST)Jul 12th, 2019 1:07 PM (43d) (PST)Jul 12th, 2019 10:05 AM (43d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5281303980.6070.2060.1522.4680.0441782

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
31,7027,78323,91936129148318,770

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1445.8h/60.2d 6,441 13,190 19,053 214.1k 3,116 5,235 3,826 45.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B**
Kills:7,954
Deaths:1,926
KDR:4.130
Accuracy:31.474% B**
HSR:30.940% C+
VE-H Maw
B**
Kills:1,413
Deaths:288
KDR:4.906
Accuracy:30.674% B**
HSR:30.361% B+
NS-15M AE
B*
Kills:1,177
Deaths:243
KDR:4.844
Accuracy:30.058% B*
HSR:30.756% B
NS-15MP
B**
Kills:1,176
Deaths:241
KDR:4.880
Accuracy:32.857% B**
HSR:30.102% C+
VE-H Maw AE
A+
Kills:1,169
Deaths:261
KDR:4.479
Accuracy:35.192% A+
HSR:31.309% B
NS-15M2
B+
Kills:1,159
Deaths:422
KDR:2.746
Accuracy:26.337% B+
HSR:21.139% D
Ursa
B*
Kills:1,158
Deaths:453
KDR:2.556
Accuracy:27.828% B*
HSR:20.121% D
Orion VS54
B*
Kills:1,156
Deaths:566
KDR:2.042
Accuracy:25.019% B*
HSR:23.875% C+
Flare VE6
B++
Kills:1,148
Deaths:567
KDR:2.025
Accuracy:26.446% B++
HSR:22.561% C
Pulsar LSW
C**
Kills:1,139
Deaths:833
KDR:1.367
Accuracy:24.486% C**
HSR:21.247% C
Kills:18,649
Deaths (as Heavy Assault):5,800
Deaths (to Heavy Assaults):4,883
KDR:3.21534
Kill Difference:12,849
Playtime:501.758 hours
Usage:35%
Score:9.605m
Score/min:319
Accuracy (listed only):29.037%
HSR (listed only):26.241%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
A++
Kills:1,423
Deaths:371
KDR:3.836
Accuracy:31.664% A++
HSR:25.720% B**
NS-11C
A++
Kills:1,189
Deaths:334
KDR:3.560
Accuracy:32.181% A++
HSR:29.437% A++
VX6-7
A
Kills:1,163
Deaths:371
KDR:3.135
Accuracy:31.358% A
HSR:24.936% B++
Eridani SX5
B**
Kills:1,159
Deaths:383
KDR:3.026
Accuracy:30.556% B*
HSR:28.214% B**
Pulsar C
B+
Kills:1,154
Deaths:653
KDR:1.767
Accuracy:27.560% B+
HSR:19.151% D
Solstice VE3
B*
Kills:1,148
Deaths:551
KDR:2.083
Accuracy:27.483% B*
HSR:20.645% C++
VE-C Horizon
B
Kills:516
Deaths:161
KDR:3.205
Accuracy:36.713% B
HSR:26.357% B
VE-S Canis
A**
Kills:460
Deaths:103
KDR:4.466
Accuracy:37.001% A+
HSR:40.435% A**
NSX-P Tanto
A++
Kills:384
Deaths:48
KDR:8
Accuracy:34.096% A++
HSR:31.510% B*
Eridani SX5-AE
A+
Kills:377
Deaths:89
KDR:4.236
Accuracy:36.592% A+
HSR:26.790% C++
Sirius SX12
C+
Kills:274
Deaths:202
KDR:1.356
Accuracy:24.346% C+
HSR:17.153% C+
Zenith VX-5
B**
Kills:157
Deaths:85
KDR:1.847
Accuracy:31.120% B**
HSR:20.382% C
Eclipse VE3A
A
Kills:103
Deaths:34
KDR:3.029
Accuracy:32.600% A
HSR:16.505% D
Kills:9,507
Deaths (as Light Assault):3,385
Deaths (to Light Assaults):3,176
KDR:2.80857
Kill Difference:6,122
Playtime:149.142 hours
Usage:10%
Score:2.495m
Score/min:279
Accuracy (listed only):31.790%
HSR (listed only):25.172%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45 AE
B**
Kills:1,374
Deaths:317
KDR:4.334
Accuracy:33.207% B**
HSR:31.077% B
NS-11A
A+
Kills:1,179
Deaths:283
KDR:4.166
Accuracy:31.605% A+
HSR:32.909% A+
Pulsar VS1
A
Kills:1,169
Deaths:323
KDR:3.619
Accuracy:30.356% A
HSR:23.182% C**
Corvus VA55
A
Kills:1,165
Deaths:473
KDR:2.463
Accuracy:30.985% A
HSR:24.549% C*
H-V45
C+
Kills:1,160
Deaths:679
KDR:1.708
Accuracy:24.319% C+
HSR:17.414% C--
Eridani SX5
B**
Kills:1,159
Deaths:383
KDR:3.026
Accuracy:30.556% B*
HSR:28.214% B**
Terminus VX-9
C**
Kills:1,157
Deaths:586
KDR:1.974
Accuracy:27.307% C**
HSR:21.003% D
VE-S Canis
A**
Kills:460
Deaths:103
KDR:4.466
Accuracy:37.001% A+
HSR:40.435% A**
Eridani SX5-AE
A+
Kills:377
Deaths:89
KDR:4.236
Accuracy:36.592% A+
HSR:26.790% C++
Darkstar
A
Kills:279
Deaths:85
KDR:3.282
Accuracy:33.032% A
HSR:27.599% B+
Sirius SX12
C+
Kills:274
Deaths:202
KDR:1.356
Accuracy:24.346% C+
HSR:17.153% C+
Kills:9,753
Deaths (as Combat Medic):3,523
Deaths (to Combat Medics):1,877
KDR:2.76838
Kill Difference:6,230
Playtime:276.404 hours
Usage:19%
Score:5.357m
Score/min:323
Accuracy (listed only):30.846%
HSR (listed only):26.393%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-30 Vandal
A*
Kills:1,168
Deaths:190
KDR:6.147
Accuracy:44.667% A++
HSR:43.836% A*
Ghost
A
Kills:1,161
Deaths:163
KDR:7.123
Accuracy:47.502% A
HSR:76.917% B*
Eridani SX5
B**
Kills:1,159
Deaths:383
KDR:3.026
Accuracy:30.556% B*
HSR:28.214% B**
NS-44 Commissioner
A+
Kills:1,159
Deaths:774
KDR:1.497
Accuracy:49.255% A+
HSR:25.971% B+
Parallax VX3
A
Kills:752
Deaths:90
KDR:8.356
Accuracy:47.314% A
HSR:82.846% B++
Artemis VX26
C**
Kills:510
Deaths:352
KDR:1.449
Accuracy:28.608% C**
HSR:23.137% C+
VE-S Canis
A**
Kills:460
Deaths:103
KDR:4.466
Accuracy:37.001% A+
HSR:40.435% A**
Eridani SX5-AE
A+
Kills:377
Deaths:89
KDR:4.236
Accuracy:36.592% A+
HSR:26.790% C++
XM98
A+
Kills:341
Deaths:55
KDR:6.200
Accuracy:47.340% A+
HSR:78.299% B+
Sirius SX12
C+
Kills:274
Deaths:202
KDR:1.356
Accuracy:24.346% C+
HSR:17.153% C+
VA39 Spectre
M+
Kills:195
Deaths:
KDR:
Accuracy:48.782% M+
HSR:41.539% C**
NS-44P Commissioner
A
Kills:189
Deaths:139
KDR:1.360
Accuracy:53.390% A
HSR:29.101% C**
NS-357 Underboss
A++
Kills:164
Deaths:80
KDR:2.050
Accuracy:50.943% A++
HSR:23.781% C**
Manticore SX40
B+
Kills:161
Deaths:135
KDR:1.193
Accuracy:33.216% B+
HSR:26.087% B+
Beamer VS3
B+
Kills:159
Deaths:45
KDR:3.533
Accuracy:30.494% B+
HSR:23.899% C*
Kills:8,229
Deaths (as Infiltrator):2,800
Deaths (to Infiltrators):3,541
KDR:2.93893
Kill Difference:5,429
Playtime:212.346 hours
Usage:15%
Score:3.240m
Score/min:254
Accuracy (listed only):40.667%
HSR (listed only):39.200%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
A++
Kills:1,423
Deaths:371
KDR:3.836
Accuracy:31.664% A++
HSR:25.720% B**
NS-11C
A++
Kills:1,189
Deaths:334
KDR:3.560
Accuracy:32.181% A++
HSR:29.437% A++
VX6-7
A
Kills:1,163
Deaths:371
KDR:3.135
Accuracy:31.358% A
HSR:24.936% B++
Pulsar C
B+
Kills:1,154
Deaths:653
KDR:1.767
Accuracy:27.560% B+
HSR:19.151% D
Solstice VE3
B*
Kills:1,148
Deaths:551
KDR:2.083
Accuracy:27.483% B*
HSR:20.645% C++
VE-C Horizon
B
Kills:516
Deaths:161
KDR:3.205
Accuracy:36.713% B
HSR:26.357% B
NSX-P Tanto
A++
Kills:384
Deaths:48
KDR:8
Accuracy:34.096% A++
HSR:31.510% B*
VE-LR Obelisk
A*
Kills:314
Deaths:68
KDR:4.618
Accuracy:46.395% A*
HSR:37.580% B++
Zenith VX-5
B**
Kills:157
Deaths:85
KDR:1.847
Accuracy:31.120% B**
HSR:20.382% C
Eclipse VE3A
A
Kills:103
Deaths:34
KDR:3.029
Accuracy:32.600% A
HSR:16.505% D
Kills:7,551
Deaths (as Engineer):2,676
Deaths (to Engineers):2,771
KDR:2.82175
Kill Difference:4,875
Playtime:310.925 hours
Usage:22%
Score:6.442m
Score/min:345
Accuracy (listed only):33.117%
HSR (listed only):25.222%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
B*
Kills:289
V. Kills:54 N/A
Deaths:12
KDR:24.083
Accuracy:58.836% B*
KPH:65.200 C
VKPH:12.200 C-
Kills:289 (0 + 0)
Deaths:12
KDR:24.083
VKDR:4.500
Vehicle Kills:54
Kill Difference:277
Playtime:4.433 hours
Usage:0%
Score:0.067m
Score/min:253
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
D
Kills:80
V. Kills:38 205%
Deaths:1
KDR:80
Accuracy:29.246% D
KPH:18.600 D
VKPH:8.800 D*
Kills:80 (0 + 80)
Deaths:1
KDR:80
VKDR:38
Vehicle Kills:38
Kill Difference:79
Playtime:4.310 hours
Usage:0%
Score:0.029m
Score/min:112
Piloting Accuracy:N/A%
Gunner Accuracy:29.246%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B
Kills:579
V. Kills:90 N/A
Deaths:39
KDR:14.846
Accuracy:51.708% B
KPH:48.900 C+
VKPH:7.600 C+
LB00 Python AP
C++
Kills:222
V. Kills:100 220%
Deaths:7
KDR:31.714
Accuracy:60.573% C*
KPH:51 C+
VKPH:23 C++
L100 Python AP
A++
Kills:102
V. Kills:117 86%
Deaths:17
KDR:6
Accuracy:62.672% B++
KPH:25.500 C-
VKPH:29.300 A++
C75 Viper
C-
Kills:77
V. Kills:24 308%
Deaths:9
KDR:8.556
Accuracy:45.374% B+
KPH:20.300 C--
VKPH:6.300 C-
Kills:980 (980 + 0)
Deaths:72
KDR:13.611
VKDR:4.597
Vehicle Kills:331
Kill Difference:908
Playtime:23.983 hours
Usage:2%
Score:0.310m
Score/min:215
Driving Accuracy:45.374%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
B*
Kills:153
V. Kills:88 172%
Deaths:22
KDR:6.955
Accuracy:47.567% C+
KPH:20.100 C
VKPH:11.600 B*
Supernova VPC
B**
Kills:121
V. Kills:29 403%
Deaths:16
KDR:7.563
Accuracy:46.526% C-
KPH:52.900 B+
VKPH:12.700 B**
Supernova FPC
C++
Kills:115
V. Kills:64 177%
Deaths:31
KDR:3.710
Accuracy:46.656% D-
KPH:26.600 C++
VKPH:14.800 C+
Saron HRB
A++
Kills:95
V. Kills:55 170%
Deaths:41
KDR:2.317
Accuracy:58.809% A++
KPH:26 C++
VKPH:15.100 C+
Kills:484 (389 + 95)
Deaths:110
KDR:4.400
VKDR:2.145
Vehicle Kills:236
Kill Difference:374
Playtime:17.879 hours
Usage:1%
Score:0.316m
Score/min:294
Driving Accuracy:46.656%
Gunner Accuracy:58.809%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
B+
Kills:145
V. Kills:114 126%
Deaths:24
KDR:6.042
Accuracy:58.981% B+
KPH:38 C+
VKPH:29.900 B+
Aphelion VEX-4H
C
Kills:68
V. Kills:48 139%
Deaths:35
KDR:1.943
Accuracy:51.180% B+
KPH:33.900 C
VKPH:23.900 C
Kills:213 (0 + 213)
Deaths:59
KDR:3.610
VKDR:2.746
Vehicle Kills:162
Kill Difference:154
Playtime:5.824 hours
Usage:0%
Score:0.103m
Score/min:293
Driving Accuracy:N/A%
Gunner Accuracy:51.180%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C+
Kills:699
V. Kills:36 N/A
Deaths:25
KDR:27.960
Accuracy:23.585% B**
KPH:64.300 C+
VKPH:3.300 C+
M20 Basilisk
B*
Kills:555
V. Kills:131 420%
Deaths:88
KDR:6.307
Accuracy:44.633% B+
KPH:29.800 B*
VKPH:7 C+
M12 Kobalt
B*
Kills:440
V. Kills:8 N/A
Deaths:22
KDR:20
Accuracy:23.223% B*
KPH:65.900 C+
VKPH:1.200 D-
M20 Basilisk
B**
Kills:368
V. Kills:78 466%
Deaths:57
KDR:6.456
Accuracy:43.427% B+
KPH:33.200 B**
VKPH:7 C-
M40 Fury
B+
Kills:212
V. Kills:33 N/A
Deaths:44
KDR:4.818
Accuracy:40.689% B+
KPH:36.200 C
VKPH:5.600 D
G30 Walker
B++
Kills:176
V. Kills:84 207%
Deaths:24
KDR:7.333
Accuracy:36.504% B++
KPH:18.300 C+
VKPH:8.700 C+
M60-G Bulldog
B+
Kills:140
V. Kills:28 483%
Deaths:33
KDR:4.242
Accuracy:41.197% B+
KPH:40.900 C++
VKPH:8.200 C+
G30 Walker
B++
Kills:108
V. Kills:43 245%
Deaths:11
KDR:9.818
Accuracy:33.856% B++
KPH:21.600 B++
VKPH:8.600 C+
G40-F Ranger
A
Kills:95
V. Kills:58 161%
Deaths:3
KDR:31.667
Accuracy:36.178% B++
KPH:29.600 A
VKPH:18 B**
M40 Fury
C
Kills:84
V. Kills:12 N/A
Deaths:13
KDR:6.462
Accuracy:33.732% C
KPH:46 C
VKPH:6.600 D
M60-G Bulldog
A+
Kills:58
V. Kills:11 N/A
Deaths:14
KDR:4.143
Accuracy:49.126% A+
KPH:31.400 C++
VKPH:6 C+
Kills:2,935 (0 + 2,935)
Deaths:334
KDR:8.787
VKDR:1.563
Vehicle Kills:522
Kill Difference:2,601
Playtime:78.021 hours
Usage:5%
Score:0.842m
Score/min:180
Driving Accuracy:N/A%
Gunner Accuracy:49.126%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 8,0337,9541,9264.13B+1.1931.474%B**30.94%C+64C+N/A165124.3h9.8B+31.2B++
Serpent VE92 1,4411,4233713.836A**0.9031.664%A++25.72%B**58.3AN/A16924.4h9.8B*30.9B*
VE-H Maw 1,4211,4132884.906M+1.9730.674%B**30.361%B+47.9C+N/A16329.5h8.9B++29.1B++
H-V45 AE 1,3841,3743174.334A*1.3933.207%B**31.077%B67.4B+N/A24520.4h9.8B*29.7B*
NS-11C 1,2101,1893343.56M+0.6232.181%A++29.437%A++39.8B++N/A14329.9h10.7B*33.1B*
NS-11A 1,1971,1792834.166A++1.2331.605%A+32.909%A+68.2A++1B**21917.3h10.2A32.4B**
NS-15M AE 1,1871,1772434.844B**1.9030.058%B*30.756%B61C*N/A24219.3h9.9B++33.1B++
NS-15MP 1,1921,1762414.88B**1.9432.857%B**30.102%C+81.7B1.1B+22414.4h9.6B+29.3B+
Pulsar VS1 1,1841,1693233.619M+0.6830.356%A23.182%C**42.5B**N/A15327.5h11.7B**38.4B*
VE-H Maw AE 1,1761,1692614.479A+1.5435.192%A+31.309%B89.9B**N/A25013h7.9B**22.5B*
NS-30 Vandal 1,1821,1681906.147M3.2144.667%A++43.836%A*70.4AN/A18516.6h4.3B**9.7B**
Corvus VA55 1,1781,1654732.463A++0.4830.985%A24.549%C*35.8BN/A12832.5h9.8B**31.8B**
VX6-7 1,1701,1633713.135A0.1931.358%A24.936%B++41.2C**N/A12228.2h10B++32B*
Ghost 1,1611,1611637.123A++4.1847.502%A76.917%B*46.3BN/A14525.1h1.7B**3.6B**
H-V45 1,1771,1606791.708C*1.2324.319%C+17.414%C--23CN/A7350.4h10.9B*44.9B+
NS-15M2 1,1681,1594222.746B++0.1926.337%B+21.139%D30.5C-N/A10838h10.6B++40.3B+
Eridani SX5 1,1641,1593833.026A++0.0930.556%B*28.214%B**40.8C*N/A12128.4h9B**29.6B++
NS-44 Commissioner 1,1701,1597741.497B+1.4449.255%A+25.971%B+43.1BN/A14126.9h3.1B*6.3B**
Ursa 1,1721,1584532.556A0.3827.828%B*20.121%D35.4C+N/A8932.7h9.8B+35.3B++
Terminus VX-9 1,1751,1575861.974C*0.9727.307%C**21.003%D22.7DN/A6851h11.2B+41.1B+
Orion VS54 1,1681,1565662.042B+0.9025.019%B*23.875%C+36.6C*N/A14031.6h10.5B*41.8C**
Pulsar C 1,1661,1546531.767B1.1727.56%B+19.151%D20.2CN/A6557.2h10.2B+36.9B+
Solstice VE3 1,1651,1485512.083A*0.8627.483%B*20.645%C++16.8C+N/A7168.5h12.5B++45.4B+
Flare VE6 1,1551,1485672.025B++0.9226.446%B++22.561%C27.3C--N/A7442h9.1B++34.5B+
Pulsar LSW 1,1501,1398331.367C+1.5724.486%C**21.247%C36.5CN/A9131.2h12C*49B
Parallax VX3 755752908.356A5.4247.314%A82.846%B++42B*N/A13017.9h1.7B**3.5B**
M12 Kobalt 7356992527.96B+25.0223.585%B**20.315%B+64.1C+3.3C+22410.9h16.1B+68.3B++
NS "Jackpot" Decimator 9326131145.377A**2.4466.521%C**N/A59.5B+31B*34210.3h3.7C++5.6C*
M12 Kobalt 6146061346.615B**43.6728.137%B**21.122%B++155.4B*2.1D--4433.9h11.5B**41B**
L100 Python HESH 6695793914.846B+11.9151.708%BN/A49.1C+7.6C+20311.8h3.3C++6.3B+
M20 Basilisk 686555886.307A++3.3744.633%B+6.126%C++29.8B*7C+15418.6h42.1B**94.4A
VE-C Horizon 5205161613.205A0.2636.713%B26.357%B81.9B**N/A2426.3h9.9A26.9B*
Artemis VX26 5195103521.449C++1.4928.608%C**23.137%C+14.8D-N/A4734.5h11.9C*41.6B
Frag Grenade 4894841484N/A481.0652.085%B*N/A691.4B*7.1C+22430.7h2.7B**5.3B*
VE-S Canis 4634601034.466M++1.5337.001%A+40.435%A**50C**N/A1599.2h7.5A20.2B*
NS Decimator 7084541932.352A++0.5967.013%B++1.101%D-43.7B+24.4B**31710.4h4.5C*6.8B+
M12 Kobalt 4484402220B++17.0623.223%B*14.091%D-65.7C+1.2D-2286.7h13.7B**59B++
NSX-P Tanto 387384488S5.0634.096%A++31.51%B*66.2A++N/A2435.8h9.5B**27.9B**
Eridani SX5-AE 382377894.236A**1.3036.592%A+26.79%C++89.8B*1.2A2294.2h8.6B++23.6B*
C-4 5253691153.209A0.2724.71%C+N/A94.6C**40B*8853.9h1.3B+5.1B+
M20 Basilisk 446368576.456A++3.5243.427%B+5.978%C*33.2B**7C-15811.1h40.5A+93.1A+
Spear Anti-Vehicle Phalanx Turret 486348428.286C*5.3545.982%C++3.161%C-47B+18.6C2517.4h6.1B*13.4B++
XM98 344341556.2A*3.2647.34%A+78.299%B+28.7C++N/A10111.9h1.8B**3.9B**
VE-LR Obelisk 319314684.618A++1.6846.395%A*37.58%B++37.4C*N/A1308.4h5.5B++11.8B**
Dual Photon Pods 3432891224.083M21.1458.836%B*N/A65.7C+12.3C-2534.4h14.1B**24B*
Darkstar 284279853.282A0.3433.032%A27.599%B+36.2CN/A907.7h13.5C+40.9B+
Sirius SX12 2762742021.356C**1.5824.346%C+17.153%C+15.1DN/A5518.2h13.2B+54.4B
Damascus Edge 2862356,5160.036C+2.9028.642%C+1.277%D-0.4CN/A1586h2.2C+7.8C**
LB00 Python AP 322222731.714A*28.7760.573%C*N/A50.5C+22.7C++2524.4h5D8.2C
Tank Mine 332215713.028C*0.0932.341%C+N/A47.8D*26D*4564.5h1.5B++4.7B*
M40 Fury 245212444.818C1.8840.689%B+1.415%C36.6C5.7D1675.8h10.9B++26.8B++
MANA Anti-Personnel Turret 204201712.831N/A0.1128.632%UN/A2010U30U4109300.1h19T*66.2T*
VA39 Spectre 1961951195U192.0648.782%M+41.539%C**47.6A++N/A2174.1h3.5A7.2A
NS-44P Commissioner 1891891391.36C*1.5853.39%A29.101%C**65.2C**N/A1802.9h3B+5.6B*
G30 Walker 260176247.333B*4.3936.504%B++5.682%B++18.3C+8.8C+1589.6h125.4B**343.5B**
The Slasher 1901663,0050.055C++2.8917.992%D*2.41%D--0.8CN/A2218h1.8B++10.1C+
NS-357 Underboss 164164802.05B**0.8950.943%A++23.781%C**56.6B+N/A1732.9h3.6B++7.1B**
Lancer VS22 312161792.038A+0.9064.206%BN/A23B++21.6B++2747h12.1B+18.8B++
Manticore SX40 1641611351.193C**1.7533.216%B+26.087%B+32.2C++N/A1015h6.4B++19.4B++
Beamer VS3 161159453.533M**0.5930.494%B+23.899%C*45.4B*N/A2103.5h6.7B*22C**
Zenith VX-5 163157851.847B++1.0931.12%B**20.382%C12.6D-N/A4612.5h12.6C*40.5B+
Supernova PC 241153226.955C**4.0147.567%C+N/A20.1C11.6B*1487.6h5.1C*10.7C*
Saron HRB-H 259145246.042C*3.1058.981%B+2.069%B+38.2C++30B+2823.8h23.8C*40.4B+
M60-G Bulldog 168140334.242C+1.3041.197%B+2.857%C+41.2C++8.2C+1593.4h5B*12.2B*
S1 2501401710.819C*2.1270.182%A+N/A26.4C++20.8B**3355.3h6.9C+9.8B+
Supernova VPC 150121167.563C4.6246.526%C-2.479%B**52.6B+12.6B**3322.3h2.5B*5.5B+
Rocklet Rifle 215116303.867S0.9360.209%B*N/A52.7A++45A++7082.2h29.8B++49.4B++
Supernova FPC 179115313.71C0.7746.656%D-2.609%C*26.7C++14.9C+4674.3h5C**10.8C+
G30 Walker 151108119.818A**6.8833.856%B++9.259%A*21.6B++8.6C+1685h91.1A++269.2A+
Proximity Mine 1071071010.7A*7.7650.114%B*N/A133.8C**N/A5560.8h2.1C--4.1B+
Eclipse VE3A 106103343.029B++0.0932.6%A16.505%D73.6A2.1M+2121.4h10.2B++31.3B*
L100 Python AP 219102176C**3.0662.672%B++5.882%A++25.5C-29.3A++2504h8D12.8C+
Saron HRB 15095412.317D0.6258.809%A++2.105%B+25.7C++14.9C+3713.7h27.3D46.5B+
G40-F Ranger 15395331.667U28.7336.178%B++N/A29.7A18.1B**2483.2h69.7B**192.6B**
M40 Fury 9684136.462C+3.5233.732%C3.571%A++46.7C6.7D2631.8h8.1B*23.9B++
Nemesis VSH9 18280721.111B*1.8368.736%B*1.25%D11.9C15.2C*2596.7h11.1D*16.1C--
AP30 Shredder 11880180S77.0629.246%D3.75%A18.6D8.8D*1124.3h59.2B**202.3B++
C75 Viper 1017798.556B**5.6245.374%B+1.299%C+20.3C--6.3C-1743.8h15.2C+33.5C*
Aphelion VEX-4H 11668351.943C1.0051.18%B+2.941%C+34C24C3142h52.6B102.8B+
Aspis Anti-Aircraft Phalanx Turret 11864106.4B**3.4638.155%A*N/A13.9B+11.7C++1884.6h92.1A+241.4B**
Force-Blade 105625,1860.012C2.9341.756%B**N/A0.2C--N/A1292.3h7.5T*18D
M60-G Bulldog 6958144.143C+1.2049.126%A+5.172%A+32.2C*6.1C+1551.8h5.3B**10.8B**
Sticky Grenade 5857157N/A54.0662.937%AN/A570D-10C31560.1h3.2D-5C+
Anti-Vehicle Grenade 7750150N/A47.0643.977%D-N/A250D135B+23830.2h6.1C+13.8C

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon34120.4h
Anti-Vehicle MANA Turret34370.5h
Nano-Armor Kit154362,79128.5h
Nanite Revive Grenade01690h
Medical Applicator338276,77918h
Spitfire Auto-Turret26641.3h
Motion Spotter83,8771.5h
Recon Detection Device144,86510.8h
Shield Recharging Field161,8920.7h
Ammunition Package175,4742h
Medical Kit4805,63754.4h
Anti-Infantry MANA Turret41600.5h
Snowman Soldier02200.2h

Check the help document for the dictionary if you want to learn more about words used here.


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