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Kefeus[H] Kefeus
NC BR 201

KDR: 5.02

Score: 109.3m

Last Seen: Nov 7th, 2018 5:25 PM
- OFFLINE - 153.3 hour(s)

Battle Rank 120 (201 total) - New Conglomerate on Cobalt - Outfit Member of Hydra[H] Hydra
NC outfit on Cobalt

Members: 38
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor SAS-R NC6 Gauss SAW AF-4 Cyclone GD-7F NC6A GODSAW M30 Mustang AH NS-44 Commissioner
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $7,888,806 MLG Score: 6306
Fun Score: N/A
Cheeseburgers Flipped: 853TIME WITH MEDKIT: 3.9%MEDKIT per DEATH: 0.9

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.2%34.177%110155959135,4145.80081-0.778

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.895%2.192A*2.119A*-0.768D-HEAD ++ (~18.08)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.10.678B+7.80.455B+16.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.457%1.025%16124101010,440917122611.3849851%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.541%0.311C*-0.541D0.49

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.20.805B++12.60.76B++18.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
54.549%2.509%675610085,500155628463.5347193%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.459%1.342A-0.097C+-0.078

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.90.823B++3.70.702B++3.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.211%8.744%6261410006,95312908045.38575864%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.516%-0.27C1.151B**1.116

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
21.60.816B++7.20.816B++14.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.956%79.962%6266100827,94222741512.2822

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.792%2.533A**0.843B*0.7

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.10.68B+1.60.485B+1.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
62.519%19.14%626410102,022181441.11466

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.701%1.767A++0.944B*0.887

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.10.686B+2.60.465B+1.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Hydra[H] Hydra
NC outfit on Cobalt

Members: 38
109.3m238.9%720 (43.2k)639 (38.3k)5.02274218,22843,4485.30091201 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC10141945327.362%33.161%90703:5651

9% Combat Medic21% Engineer32% Heavy Assault18% Infiltrator15% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 25th, 2012 10:44 PMDec 4th, 2015 11:02 PMNov 12th, 2018 11:17 AM (1d) (PST)Nov 7th, 2018 1:30 PM (6d) (PST)Nov 7th, 2018 1:25 PM (6d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9502237271.2760.2540.4233.1600.0476306

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
57,02513,35343,672771525190338,325

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2851.5h/118.8d 12,086 72,367 56,204 540.6k 3,249 11,198 8,011 162.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
A*
Kills:33,257
Deaths:4,736
KDR:7.022
Accuracy:33.261% A++
HSR:40.782% A*
NC6 Gauss SAW
A*
Kills:7,354
Deaths:1,304
KDR:5.640
Accuracy:31.730% A*
HSR:33.832% A++
NC6A GODSAW
B*
Kills:5,099
Deaths:732
KDR:6.966
Accuracy:30.200% B
HSR:32.242% B*
EM6
A++
Kills:4,761
Deaths:1,048
KDR:4.543
Accuracy:29.952% A++
HSR:31.527% A
GD-22S
B**
Kills:3,034
Deaths:468
KDR:6.483
Accuracy:28.688% B**
HSR:30.455% B**
NS-15M1
A++
Kills:2,874
Deaths:586
KDR:4.904
Accuracy:31.798% A++
HSR:32.846% A+
NC6S Gauss SAW S
A
Kills:1,338
Deaths:248
KDR:5.395
Accuracy:30.348% A
HSR:33.109% A
NS-15M2
A**
Kills:1,263
Deaths:163
KDR:7.748
Accuracy:32.567% A++
HSR:43.389% A**
NS-15M AE
A
Kills:1,183
Deaths:201
KDR:5.886
Accuracy:29.425% B*
HSR:37.954% A
NS-15MP
B**
Kills:1,164
Deaths:158
KDR:7.367
Accuracy:32.016% B**
HSR:39.777% B**
NC05 Jackhammer
A++
Kills:960
Deaths:289
KDR:3.322
Accuracy:57.303% A++
HSR:15.833% C*
EM1
A*
Kills:623
Deaths:177
KDR:3.520
Accuracy:26.271% B**
HSR:34.832% A*
MGR-L1 Promise
M+
Kills:351
Deaths:42
KDR:8.357
Accuracy:36.167% A**
HSR:45.869% M+
Kills:63,261
Deaths (as Heavy Assault):10,152
Deaths (to Heavy Assaults):12,846
KDR:6.23138
Kill Difference:53,109
Playtime:923.678 hours
Usage:32%
Score:36.450m
Score/min:658
Accuracy (listed only):33.056%
HSR (listed only):34.804%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
A++
Kills:6,287
Deaths:1,390
KDR:4.523
Accuracy:32.503% A+
HSR:29.283% A++
GD-7F
A++
Kills:5,867
Deaths:988
KDR:5.938
Accuracy:30.252% A
HSR:29.487% A++
AF-19 Mercenary
A*
Kills:4,616
Deaths:996
KDR:4.635
Accuracy:32.884% A*
HSR:29.289% A+
NS-11C
A++
Kills:3,498
Deaths:968
KDR:3.614
Accuracy:31.653% A++
HSR:21.155% B+
AF-4G Cyclone
A++
Kills:3,422
Deaths:511
KDR:6.697
Accuracy:34.474% A
HSR:33.723% A++
Blitz GD-10
A+
Kills:2,286
Deaths:578
KDR:3.955
Accuracy:31.786% A+
HSR:23.622% A
AC-X11
A
Kills:2,205
Deaths:743
KDR:2.968
Accuracy:31.526% A
HSR:21.587% C+
Gauss Compact Burst
B**
Kills:1,961
Deaths:325
KDR:6.034
Accuracy:31.664% B**
HSR:30.087% B*
19A Fortuna
A+
Kills:1,504
Deaths:328
KDR:4.585
Accuracy:32.172% A+
HSR:28.325% A+
MKV Suppressed
B**
Kills:1,423
Deaths:408
KDR:3.488
Accuracy:30.971% B**
HSR:20.801% C**
NS-7 PDW
B*
Kills:1,360
Deaths:416
KDR:3.269
Accuracy:29.098% B*
HSR:20.956% B+
AF-4A Bandit
B**
Kills:1,352
Deaths:558
KDR:2.423
Accuracy:29.976% B**
HSR:18.269% D
MGR-S1 Gladius
A**
Kills:1,327
Deaths:143
KDR:9.280
Accuracy:37.978% A*
HSR:39.864% A**
GD-66 Claw
A+
Kills:1,257
Deaths:344
KDR:3.654
Accuracy:76.656% A+
HSR:19.173% B*
AF-4AE Cyclone
M+
Kills:1,200
Deaths:157
KDR:7.643
Accuracy:35.308% A+
HSR:46.250% M+
Razor GD-23
B**
Kills:1,198
Deaths:267
KDR:4.487
Accuracy:29.467% B**
HSR:23.122% B+
NS Baron G5AE
A++
Kills:1,162
Deaths:308
KDR:3.773
Accuracy:64.291% A++
HSR:15.577% C++
Tempest
A++
Kills:1,055
Deaths:205
KDR:5.146
Accuracy:30.454% B**
HSR:31.374% A++
NS-11CP
A
Kills:600
Deaths:62
KDR:9.677
Accuracy:34.221% A
HSR:31.667% A
AF-57 Piston
A++
Kills:398
Deaths:70
KDR:5.686
Accuracy:56.756% A++
HSR:20.352% A++
Mauler S6
B+
Kills:238
Deaths:119
KDR:2
Accuracy:45.358% B+
HSR:13.025% C-
Gauss Compact S
B**
Kills:235
Deaths:91
KDR:2.582
Accuracy:29.170% B**
HSR:20.851% B+
LA39 Bruiser
A*
Kills:129
Deaths:31
KDR:4.161
Accuracy:76.316% A+
HSR:26.357% A*
NSX Tanto
A
Kills:74
Deaths:6
KDR:12.333
Accuracy:32.967% A
HSR:31.081% B*
Kills:44,654
Deaths (as Light Assault):10,012
Deaths (to Light Assaults):9,736
KDR:4.46005
Kill Difference:34,642
Playtime:430.964 hours
Usage:15%
Score:15.707m
Score/min:607
Accuracy (listed only):38.663%
HSR (listed only):26.053%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
A++
Kills:6,287
Deaths:1,390
KDR:4.523
Accuracy:32.503% A+
HSR:29.283% A++
Reaper DMR
A++
Kills:3,620
Deaths:619
KDR:5.848
Accuracy:34.744% A++
HSR:35.691% A++
AF-4G Cyclone
A++
Kills:3,422
Deaths:511
KDR:6.697
Accuracy:34.474% A
HSR:33.723% A++
NC9 A-Tross
A
Kills:2,990
Deaths:613
KDR:4.878
Accuracy:30.840% A
HSR:30.803% B**
Carnage AR
A+
Kills:2,949
Deaths:711
KDR:4.148
Accuracy:30.984% A
HSR:30.960% A+
Blitz GD-10
A+
Kills:2,286
Deaths:578
KDR:3.955
Accuracy:31.786% A+
HSR:23.622% A
Gauss Rifle Burst
A
Kills:2,119
Deaths:409
KDR:5.181
Accuracy:32.499% B**
HSR:36.951% A
MKV Suppressed
B**
Kills:1,423
Deaths:408
KDR:3.488
Accuracy:30.971% B**
HSR:20.801% C**
NS-7 PDW
B*
Kills:1,360
Deaths:416
KDR:3.269
Accuracy:29.098% B*
HSR:20.956% B+
NC1 Gauss Rifle
A+
Kills:1,334
Deaths:243
KDR:5.490
Accuracy:29.186% A+
HSR:29.760% A
MGR-S1 Gladius
A**
Kills:1,327
Deaths:143
KDR:9.280
Accuracy:37.978% A*
HSR:39.864% A**
GD-66 Claw
A+
Kills:1,257
Deaths:344
KDR:3.654
Accuracy:76.656% A+
HSR:19.173% B*
AF-4AE Cyclone
M+
Kills:1,200
Deaths:157
KDR:7.643
Accuracy:35.308% A+
HSR:46.250% M+
GR-22AE
M++
Kills:1,198
Deaths:158
KDR:7.582
Accuracy:36.647% A++
HSR:51.085% M++
NS-11P
A*
Kills:1,177
Deaths:227
KDR:5.185
Accuracy:31.240% A++
HSR:33.050% A*
NS Baron G5AE
A++
Kills:1,162
Deaths:308
KDR:3.773
Accuracy:64.291% A++
HSR:15.577% C++
GR-22
M++
Kills:1,070
Deaths:163
KDR:6.564
Accuracy:31.724% A+
HSR:40.748% M++
Tempest
A++
Kills:1,055
Deaths:205
KDR:5.146
Accuracy:30.454% B**
HSR:31.374% A++
Gauss Prime
A*
Kills:1,010
Deaths:192
KDR:5.260
Accuracy:30.803% B**
HSR:38.812% A*
AF-57 Piston
A++
Kills:398
Deaths:70
KDR:5.686
Accuracy:56.756% A++
HSR:20.352% A++
Mauler S6
B+
Kills:238
Deaths:119
KDR:2
Accuracy:45.358% B+
HSR:13.025% C-
NSX Yumi
A+
Kills:160
Deaths:32
KDR:5
Accuracy:33.868% A+
HSR:31.875% B++
LA39 Bruiser
A*
Kills:129
Deaths:31
KDR:4.161
Accuracy:76.316% A+
HSR:26.357% A*
NS-11A
A*
Kills:69
Deaths:13
KDR:5.308
Accuracy:32.854% A++
HSR:37.681% A*
Gauss Rifle S
A+
Kills:66
Deaths:9
KDR:7.333
Accuracy:31.592% A+
HSR:22.727% B
Kills:39,306
Deaths (as Combat Medic):8,069
Deaths (to Combat Medics):4,696
KDR:4.87124
Kill Difference:31,237
Playtime:267.681 hours
Usage:9%
Score:11.496m
Score/min:716
Accuracy (listed only):38.757%
HSR (listed only):30.420%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
A++
Kills:5,867
Deaths:988
KDR:5.938
Accuracy:30.252% A
HSR:29.487% A++
AF-19 Mercenary
A*
Kills:4,616
Deaths:996
KDR:4.635
Accuracy:32.884% A*
HSR:29.289% A+
NS-11C
A++
Kills:3,498
Deaths:968
KDR:3.614
Accuracy:31.653% A++
HSR:21.155% B+
AC-X11
A
Kills:2,205
Deaths:743
KDR:2.968
Accuracy:31.526% A
HSR:21.587% C+
Gauss Compact Burst
B**
Kills:1,961
Deaths:325
KDR:6.034
Accuracy:31.664% B**
HSR:30.087% B*
19A Fortuna
A+
Kills:1,504
Deaths:328
KDR:4.585
Accuracy:32.172% A+
HSR:28.325% A+
AF-4A Bandit
B**
Kills:1,352
Deaths:558
KDR:2.423
Accuracy:29.976% B**
HSR:18.269% D
GD-66 Claw
A+
Kills:1,257
Deaths:344
KDR:3.654
Accuracy:76.656% A+
HSR:19.173% B*
Razor GD-23
B**
Kills:1,198
Deaths:267
KDR:4.487
Accuracy:29.467% B**
HSR:23.122% B+
NS Baron G5AE
A++
Kills:1,162
Deaths:308
KDR:3.773
Accuracy:64.291% A++
HSR:15.577% C++
NS-11CP
A
Kills:600
Deaths:62
KDR:9.677
Accuracy:34.221% A
HSR:31.667% A
AF-57 Piston
A++
Kills:398
Deaths:70
KDR:5.686
Accuracy:56.756% A++
HSR:20.352% A++
Warden
A**
Kills:357
Deaths:71
KDR:5.028
Accuracy:41.403% A**
HSR:32.773% A
Mauler S6
B+
Kills:238
Deaths:119
KDR:2
Accuracy:45.358% B+
HSR:13.025% C-
Gauss Compact S
B**
Kills:235
Deaths:91
KDR:2.582
Accuracy:29.170% B**
HSR:20.851% B+
LA39 Bruiser
A*
Kills:129
Deaths:31
KDR:4.161
Accuracy:76.316% A+
HSR:26.357% A*
NSX Tanto
A
Kills:74
Deaths:6
KDR:12.333
Accuracy:32.967% A
HSR:31.081% B*
Kills:26,651
Deaths (as Engineer):6,275
Deaths (to Engineers):7,274
KDR:4.24717
Kill Difference:20,376
Playtime:598.334 hours
Usage:21%
Score:23.337m
Score/min:650
Accuracy (listed only):41.572%
HSR (listed only):24.246%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
A*
Kills:27,186
Deaths:2,445
KDR:11.119
Accuracy:52.178% A*
HSR:79.993% A
AF-4 Cyclone
A++
Kills:6,287
Deaths:1,390
KDR:4.523
Accuracy:32.503% A+
HSR:29.283% A++
NS-44 Commissioner
A*
Kills:4,947
Deaths:1,758
KDR:2.814
Accuracy:52.560% A*
HSR:33.899% A++
AF-4G Cyclone
A++
Kills:3,422
Deaths:511
KDR:6.697
Accuracy:34.474% A
HSR:33.723% A++
Blitz GD-10
A+
Kills:2,286
Deaths:578
KDR:3.955
Accuracy:31.786% A+
HSR:23.622% A
NSX Tomoe
A*
Kills:2,174
Deaths:272
KDR:7.993
Accuracy:35.196% A
HSR:56.900% A*
MKV Suppressed
B**
Kills:1,423
Deaths:408
KDR:3.488
Accuracy:30.971% B**
HSR:20.801% C**
NS-7 PDW
B*
Kills:1,360
Deaths:416
KDR:3.269
Accuracy:29.098% B*
HSR:20.956% B+
MGR-S1 Gladius
A**
Kills:1,327
Deaths:143
KDR:9.280
Accuracy:37.978% A*
HSR:39.864% A**
NS-30 Vandal
A+
Kills:1,266
Deaths:151
KDR:8.384
Accuracy:42.173% A+
HSR:33.333% B*
AF-6 Shadow
A+
Kills:1,212
Deaths:115
KDR:10.539
Accuracy:41.982% A
HSR:39.109% A+
LA3 Desperado
A+
Kills:1,206
Deaths:709
KDR:1.701
Accuracy:37.809% A+
HSR:27.446% A
AF-4AE Cyclone
M+
Kills:1,200
Deaths:157
KDR:7.643
Accuracy:35.308% A+
HSR:46.250% M+
Tempest
A++
Kills:1,055
Deaths:205
KDR:5.146
Accuracy:30.454% B**
HSR:31.374% A++
AF-18 Stalker
A++
Kills:854
Deaths:101
KDR:8.455
Accuracy:29.769% B+
HSR:31.382% A++
NC4 Mag-Shot
B+
Kills:544
Deaths:163
KDR:3.337
Accuracy:30.836% B+
HSR:20.772% C*
NS-357 Underboss
B**
Kills:462
Deaths:263
KDR:1.757
Accuracy:43.780% B**
HSR:20.130% C+
LA8 Rebel
B**
Kills:435
Deaths:236
KDR:1.843
Accuracy:27.473% C
HSR:28.046% B**
NS-357P Underboss
A
Kills:222
Deaths:74
KDR:3
Accuracy:46.361% B++
HSR:37.387% A
NSX Daimyo
A++
Kills:217
Deaths:17
KDR:12.765
Accuracy:53.408% A++
HSR:95.392% B+
NS-44P Commissioner
A++
Kills:190
Deaths:68
KDR:2.794
Accuracy:50.059% B**
HSR:42.105% A++
Impetus
B*
Kills:186
Deaths:42
KDR:4.429
Accuracy:38.560% B*
HSR:30.645% C*
NC14 Bolt Driver
A++
Kills:178
Deaths:4
KDR:44.500
Accuracy:45.850% A++
HSR:72.472% C+
EM4 Longshot
B*
Kills:174
Deaths:41
KDR:4.244
Accuracy:44.531% B*
HSR:71.264% D-
NS-44L Blackhand
B**
Kills:127
Deaths:21
KDR:6.048
Accuracy:50.521% B**
HSR:53.543% B*
LA80
B+
Kills:117
Deaths:13
KDR:9
Accuracy:44.956% B+
HSR:76.068% C+
AF-8 RailJack
C*
Kills:70
Deaths:23
KDR:3.043
Accuracy:38.177% C*
HSR:67.143% D-
Kills:60,127
Deaths (as Infiltrator):10,324
Deaths (to Infiltrators):5,993
KDR:5.824
Kill Difference:49,803
Playtime:511.140 hours
Usage:18%
Score:16.524m
Score/min:539
Accuracy (listed only):39.583%
HSR (listed only):43.071%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C*
Kills:3,530
Deaths:463
KDR:7.624
Accuracy:35.411% C*
HSR:16.572% C++
AF-34 Mattock
C++
Kills:3,258
Deaths:464
KDR:7.022
Accuracy:37.402% C++
HSR:17.710% C+
AF-41 Hacksaw
C*
Kills:1,297
Deaths:332
KDR:3.907
Accuracy:29.488% C+
HSR:15.189% C*
AF-41 Hacksaw
C+
Kills:1,268
Deaths:332
KDR:3.819
Accuracy:30.967% C+
HSR:14.905% C+
NCM2 Falcon
A++
Kills:439
Deaths:117
KDR:3.752
Accuracy:55.689% A++
HSR:5.923% B+
NCM2 Falcon
A+
Kills:323
Deaths:115
KDR:2.809
Accuracy:56.489% A+
HSR:5.263% C**
AF-23 Grinder
A+
Kills:312
Deaths:108
KDR:2.889
Accuracy:47.854% A+
HSR:16.026% B
NCM1 Scattercannon
B**
Kills:280
Deaths:61
KDR:4.590
Accuracy:46.041% B*
HSR:19.643% B**
AF-23 Grinder
A++
Kills:277
Deaths:85
KDR:3.259
Accuracy:52.930% A++
HSR:18.773% B+
NCM1 Scattercannon
C*
Kills:253
Deaths:38
KDR:6.658
Accuracy:37.016% C*
HSR:15.415% C++
NCM3 Raven
B
Kills:137
Deaths:72
KDR:1.903
Accuracy:42.329% B
HSR:2.920% C++
NCM3 Raven
B+
Kills:136
Deaths:73
KDR:1.863
Accuracy:43.092% B+
HSR:2.941% C++
NS-10 Burster
A+
Kills:124
Deaths:56
KDR:2.214
Accuracy:39.620% A+
HSR:1.613% D*
NS-10 Burster
A++
Kills:103
Deaths:56
KDR:1.839
Accuracy:41.295% A++
HSR:3.884% C--
Kills:11,737
Deaths (as MAX Suit):1,186
Deaths (to MAX Suits):2,164
KDR:9.89629
Kill Difference:10,551
Playtime:106.840 hours
Usage:4%
Score:5.768m
Score/min:900
Accuracy (listed only):42.544%
HSR (listed only):11.198%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
A*
Kills:4,971
V. Kills:163 N/A
Deaths:406
KDR:12.244
Accuracy:56.650% C++
KPH:117.700 A*
VKPH:3.900 C
Breaker Rocket Pods
B**
Kills:4,912
V. Kills:410 N/A
Deaths:165
KDR:29.770
Accuracy:58.861% B**
KPH:157.900 B*
VKPH:13.200 C+
Vortek Rotary
B
Kills:312
V. Kills:327 95%
Deaths:157
KDR:1.987
Accuracy:33.570% B+
KPH:12.400 C+
VKPH:13 B
M20 Mustang
C+
Kills:245
V. Kills:279 88%
Deaths:162
KDR:1.512
Accuracy:30.031% C+
KPH:7.900 C--
VKPH:9 C+
Hornet Missiles
B**
Kills:83
V. Kills:41 198%
Deaths:10
KDR:8.300
Accuracy:68.699% B**
KPH:72.700 C*
VKPH:35.900 C+
Kills:10,523 (5,528 + 0)
Deaths:900
KDR:11.692
VKDR:1.356
Vehicle Kills:1,220
Kill Difference:9,623
Playtime:130.775 hours
Usage:5%
Score:3.442m
Score/min:439
Piloting Accuracy:30.031%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A*
Kills:475
V. Kills:27 N/A
Deaths:16
KDR:29.688
Accuracy:54.701% A+
KPH:111.800 A*
VKPH:6.400 C
AP30 Shredder
B**
Kills:56
V. Kills:61 90%
Deaths:6
KDR:9.333
Accuracy:28.047% C
KPH:26.500 C+
VKPH:28.900 B**
C150 Dalton
B+
Kills:54
V. Kills:72 74%
Deaths:11
KDR:4.909
Accuracy:31.488% D
KPH:21.500 D
VKPH:28.600 B+
Kills:585 (0 + 585)
Deaths:33
KDR:17.727
VKDR:4.848
Vehicle Kills:160
Kill Difference:552
Playtime:8.876 hours
Usage:0%
Score:0.461m
Score/min:866
Piloting Accuracy:N/A%
Gunner Accuracy:31.488%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:1,088
V. Kills:92 N/A
Deaths:39
KDR:27.897
Accuracy:56.955% B**
KPH:95.300 A++
VKPH:8.100 C+
L100 Python AP
A
Kills:554
V. Kills:259 213%
Deaths:65
KDR:8.523
Accuracy:53.799% C+
KPH:45.400 A
VKPH:21.200 B+
C75 Viper
M**
Kills:95
V. Kills:9 N/A
Deaths:3
KDR:31.667
Accuracy:39.563% C*
KPH:100.100 M**
VKPH:9.500 B+
Skyguard
N/A
Kills:50
V. Kills:45 109%
Deaths:12
KDR:4.167
Accuracy:29.764% N/A
KPH:16.600 N/A
VKPH:14.900 N/A
Kills:1,787 (1,787 + 0)
Deaths:119
KDR:15.017
VKDR:3.403
Vehicle Kills:405
Kill Difference:1,668
Playtime:27.596 hours
Usage:1%
Score:1.372m
Score/min:828
Driving Accuracy:29.764%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A++
Kills:3,232
V. Kills:2,333 138%
Deaths:388
KDR:8.330
Accuracy:55.594% B++
KPH:32.100 B**
VKPH:23.200 A++
C85 Canister
M*
Kills:465
V. Kills:7 N/A
Deaths:7
KDR:66.429
Accuracy:53.244% A++
KPH:218.500 M*
VKPH:3.300 C
Titan-150 HESH
A+
Kills:320
V. Kills:30 N/A
Deaths:30
KDR:10.667
Accuracy:56.370% B**
KPH:65 A+
VKPH:6.100 C-
Titan-150 HEAT
B*
Kills:211
V. Kills:77 271%
Deaths:4
KDR:52.750
Accuracy:46.883% C+
KPH:29.800 B*
VKPH:10.900 B+
Enforcer ML85
A
Kills:122
V. Kills:72 167%
Deaths:15
KDR:8.133
Accuracy:52.864% A
KPH:35.100 A
VKPH:20.700 B+
E540 Halberd
B
Kills:119
V. Kills:80 147%
Deaths:16
KDR:7.438
Accuracy:45.183% C+
KPH:24.600 C-
VKPH:16.500 B
Kills:4,469 (3,763 + 706)
Deaths:460
KDR:9.715
VKDR:5.650
Vehicle Kills:2,599
Kill Difference:4,009
Playtime:123.044 hours
Usage:4%
Score:4.808m
Score/min:651
Driving Accuracy:46.883%
Gunner Accuracy:45.183%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A++
Kills:2,681
V. Kills:66 N/A
Deaths:105
KDR:25.533
Accuracy:58.646% B*
KPH:198.200 A++
VKPH:4.900 D
E540 Halberd-H
M
Kills:321
V. Kills:96 331%
Deaths:13
KDR:24.692
Accuracy:63.483% B*
KPH:93.100 M
VKPH:27.800 B*
M12 Kobalt-H
B
Kills:206
V. Kills:5 N/A
Deaths:3
KDR:68.667
Accuracy:19.848% C
KPH:137.200 B
VKPH:3.300 C
M40 Fury-H
B**
Kills:136
V. Kills:4 N/A
Deaths:6
KDR:22.667
Accuracy:31.896% D-
KPH:131.900 B**
VKPH:3.900 D-
G40-F Ranger
B++
Kills:67
V. Kills:35 186%
Deaths:3
KDR:22.333
Accuracy:37.324% B++
KPH:45.200 B+
VKPH:23.600 C*
Enforcer ML65-H
B
Kills:52
V. Kills:32 158%
Deaths:8
KDR:6.500
Accuracy:51.744% D
KPH:39.800 B
VKPH:24.500 C
Kills:3,463 (0 + 3,463)
Deaths:138
KDR:25.094
VKDR:1.725
Vehicle Kills:238
Kill Difference:3,325
Playtime:22.300 hours
Usage:1%
Score:0.865m
Score/min:646
Driving Accuracy:N/A%
Gunner Accuracy:51.744%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M**
Kills:953
V. Kills:99 N/A
Deaths:44
KDR:21.659
Accuracy:42.980% B*
KPH:142.500 M**
VKPH:14.800 B**
M40 Fury
M*
Kills:632
V. Kills:60 N/A
Deaths:34
KDR:18.588
Accuracy:42.763% B*
KPH:145.200 M*
VKPH:13.800 B+
M12 Kobalt
A**
Kills:382
V. Kills:6 N/A
Deaths:9
KDR:42.444
Accuracy:21.245% B*
KPH:144.600 A**
VKPH:2.300 C+
M12 Kobalt
M+
Kills:380
V. Kills:1 N/A
Deaths:6
KDR:63.333
Accuracy:19.097% B
KPH:165.800 M+
VKPH:0.400 D**
M60-G Bulldog
A++
Kills:53
V. Kills:5 N/A
Deaths:10
KDR:5.300
Accuracy:50.195% A++
KPH:35.900 B+
VKPH:3.400 D
Kills:2,400 (0 + 2,400)
Deaths:103
KDR:23.301
VKDR:1.660
Vehicle Kills:171
Kill Difference:2,297
Playtime:17.453 hours
Usage:1%
Score:0.925m
Score/min:884
Driving Accuracy:N/A%
Gunner Accuracy:50.195%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B*
Kills:1,021
V. Kills:10 N/A
Deaths:235
KDR:4.345
Accuracy:50.093% B*
KPH:71.700 B+
VKPH:0.700 D--
M40 Fury-F
B++
Kills:261
V. Kills:25 N/A
Deaths:137
KDR:1.905
Accuracy:47.343% C+
KPH:34.400 B++
VKPH:3.300 D
Kills:1,282 (1,282 + 0)
Deaths:372
KDR:3.446
VKDR:0.094
Vehicle Kills:35
Kill Difference:910
Playtime:21.831 hours
Usage:1%
Score:0.397m
Score/min:303
Driving Accuracy:47.343%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 33,34333,2574,7367.022A++2.0033.261%A++40.782%A*118.9MN/A380279.8h7.3A22B**
SAS-R 27,20127,1862,44511.119A*6.1052.178%A*79.993%A113.1M**N/A327240.3h1.6A3.1A
NC6 Gauss SAW 7,3707,3541,3045.64S0.6231.73%A*33.832%A++103.9M**N/A44370.8h6.9B**21.6B*
AF-4 Cyclone 6,3086,2871,3904.523M0.5032.503%A+29.283%A++96.6M+N/A39565.1h7.9B**24.3B*
GD-7F 5,8765,8679885.938S0.9230.252%A29.487%A++66.9A++N/A26487.7h9.7B**32B*
NC6A GODSAW 5,1225,0997326.966A*1.9430.2%B32.242%B*104.9A++N/A51648.6h7.1C*23.7B++
M30 Mustang AH 5,1344,97140612.244B*7.2256.65%C++1.348%C+117.8A*3.9C40342.2h4.1B*7.3B*
NS-44 Commissioner 4,9544,9471,7582.814A++2.2152.56%A*33.899%A++71.2A++N/A23969.5h2.5A4.7B**
Breaker Rocket Pods 5,3224,91216529.77M++24.7558.861%B**N/A157.9B*13.2C+88131.1h8.8B**15B*
EM6 4,7694,7611,0484.543A*0.4829.952%A++31.527%A99A**N/A51848.1h8.1A26.9B*
AF-19 Mercenary 4,6234,6169964.635S0.3932.884%A*29.289%A+77.7SN/A33259.4h8.4A25.4B**
Reaper DMR 3,6343,6206195.848A+0.8334.744%A++35.691%A++94.8M+N/A30638.2h7A+20.1A
AF-34 Mattock 3,5433,5304637.624A2.6035.411%C*16.572%C++95.1M+N/A31637.1h4.4B*12.6B*
NS-11C 3,5043,4989683.614M++1.4131.653%A++21.155%B+73.5A**N/A38847.6h10.6B**33.5B*
AF-4G Cyclone 3,4353,4225116.697M+1.6734.474%A33.723%A++100.1A+N/A37034.2h7.4B**21.4B*
AF-34 Mattock 3,2733,2584647.022A2.0037.402%C++17.71%C+87.6MN/A29337.2h5.1B*13.6B++
Titan-150 AP 5,5653,2323888.33B+3.3155.594%B++2.506%C32.1B**23.2A++583100.6h4.1C**7.3B++
GD-22S 3,0383,0344686.483M++1.4628.688%B**30.455%B**83.4A*N/A42636.4h8.1A28.1B*
NC9 A-Tross 3,0022,9906134.878M**0.1430.84%A30.803%B**72.4A++N/A46341.3h7.6B**24.5B**
Carnage AR 2,9602,9497114.148A*0.8730.984%A30.96%A+75A*N/A34639.3h9.8A31.7B**
NS-15M1 2,8772,8745864.904M0.1231.798%A++32.846%A+107.6MN/A45826.7h9A28.3B**
C85 Canister-H 2,7472,68110525.533B++20.5158.646%B*13.577%B+198.6A++4.9D67313.5h4B*6.8B**
Blitz GD-10 2,2902,2865783.955M1.0731.786%A+23.622%A89.3M++N/A44125.6h10.7B**33.6B*
AC-X11 2,2112,2057432.968A*2.0531.526%A21.587%C+59.9A++N/A42936.8h7.4B*23.5B*
NSX Tomoe 2,1792,1742727.993M*2.9735.196%A56.9%A*111.5M++N/A29619.5h9.1A+25.9B**
NS Decimator 2,7222,1227242.931A**2.0968.012%B**2.875%B+51.6B**14.6C+46841.1h4.1B+6B*
Gauss Rifle Burst 2,1232,1194095.181A++0.1632.499%B**36.951%A90.6A*N/A28723.4h8.4A25.8B**
Gauss Compact Burst 1,9711,9613256.034A++1.0131.664%B**30.087%B*76A+N/A31225.8h8.7B**27.4B*
C-4 1,9741,7245733.009B**2.0123.174%CN/A149.9A++21.7C--144911.5h0.9B**3.7C*
19A Fortuna 1,5061,5043284.585M+0.4432.172%A+28.325%A+69.6A++N/A27521.6h8.2B*25.6B**
Sticky Grenade 1,4651,45811458N/A1,452.9860.38%B*N/A2082.9A*10C+125660.7h1B**1.7B*
MKV Suppressed 1,4231,4234083.488M+1.5330.971%B**20.801%C**74.1A*N/A32219.2h11.3B++36.4B++
NS-7 PDW 1,3611,3604163.269M+1.7529.098%B*20.956%B+56.2A+N/A37224.2h11.5B*39.4B++
AF-4A Bandit 1,3531,3525582.423B**2.6029.976%B**18.269%D66.6AN/A29020.3h8.6B**28.7B*
NC6S Gauss SAW S 1,3421,3382485.395M**0.3730.348%A33.109%A79.6A+N/A56916.8h8.3B**27.3B++
NC1 Gauss Rifle 1,3361,3342435.49S0.4729.186%A+29.76%A69.1M++N/A60719.3h9.3A32B**
MGR-S1 Gladius 1,3331,3271439.28S4.2637.978%A*39.864%A**207.3SN/A5006.4h5.7A+15A
AF-41 Hacksaw 1,2991,2973323.907B+1.1229.488%C+15.189%C*59.2A*N/A34621.9h4.3B**14.7B*
AF-41 Hacksaw 1,2701,2683323.819B+1.2030.967%C+14.905%C+57.6A++N/A35122h4.7B**15.1B*
NS-30 Vandal 1,2681,2661518.384M**3.3642.173%A+33.333%B*108.2M*N/A34711.7h4.4B**10.4B**
NS-15M2 1,2691,2631637.748M++2.7332.567%A++43.389%A**135.8M**N/A8829.3h8.3A+25.5B**
GD-66 Claw 1,2591,2573443.654A++1.3776.656%A+19.173%B*96.7A**N/A48813h2.1B++2.7B*
AF-6 Shadow 1,2121,21211510.539S5.5241.982%A39.109%A+101.8A**N/A27811.9h4A9.4B**
LA3 Desperado 1,2061,2067091.701B*3.3237.809%A+27.446%A60.9AN/A23119.8h6.5B**17.3B+
AF-4AE Cyclone 1,2031,2001577.643S2.6235.308%A+46.25%M+193.5M**N/A4536.2h6.5B**18.4B*
GR-22AE 1,2011,1981587.582M**2.5636.647%A++51.085%M++203.1SN/A8935.9h8.1A++22.1A
Razor GD-23 1,1991,1982674.487M**0.5429.467%B**23.122%B+55.2A++N/A42621.7h9.3B**31.6B++
NS-15M AE 1,1921,1832015.886A*0.8629.425%B*37.954%A94.6A+N/A58312.5h9.9B++33.8B++
NS-11P 1,1831,1772275.185M**0.1631.24%A++33.05%A*86.5M*N/A42313.6h10.2A32.7A
NS-15MP 1,1641,1641587.367M2.3432.016%B**39.777%B**130.8A*N/A3148.9h8.6B**26.9B*
NS Baron G5AE 1,1621,1623083.773A**1.2564.291%A++15.577%C++75.5AN/A43815.4h3.7B++5.8C++
Shrike 1,3771,1143403.276S1.7569.46%A+3.052%C++54.6M12.9C++65920.4h4.1A6A
L100 Python HESH 1,1801,0883927.897A+22.8756.955%B**2.574%B*95.4A++8.1C+72011.4h2.4B**4.3B**
GR-22 1,0721,0701636.564S1.5431.724%A+40.748%M++107M**N/A42810h9A++28.2A
Tempest 1,0571,0552055.146S0.1230.454%B**31.374%A++91.7A++N/A49311.5h8.1B**26.7B**
S12 Renegade 1,0311,0212354.345C*0.6850.093%B*3.232%C-71.9B+N/A34014.2h2.4B+4.7B*
Gauss Prime 1,0131,0101925.26M+0.2430.803%B**38.812%A*94.4A**N/A38710.7h8.2A+26.6B**
Frag Grenade 1,0009911991N/A985.9849.574%B+N/A991A*9C**64691h2.2A+4.4B**
NC05 Jackhammer 9659602893.322A++1.7057.303%A++15.833%C*85A++N/A43611.3h4.2B++7.3B*
M40 Fury 1,0529534421.659M+16.6442.98%B*N/A142.2M**14.8B**9556.7h8B**18.6B**
AF-18 Stalker 8568541018.455S3.4329.769%B+31.382%A++48.2B*N/A22017.7h9.6B**32.1B++
M40 Fury 6926323418.588A++13.5742.763%B*1.108%D143.6M*13.6B+9704.4h7.7B*18.1B**
EM1 6236231773.52A*1.5026.271%B**34.832%A*70AN/A4618.9h9.8B+37.3B++
Anti-Vehicle Grenade 6716171617N/A611.9864.619%A+N/A771.3A++67.5C66700.8h3A4.6A
NS-11CP 601600629.677S4.6534.221%A31.667%A120A++N/A3295h9B++26.4B*
L100 Python AP 813554658.523B**3.5053.799%C+2.888%C+45.4A21.2B+83812.2h4.7B++8.7B*
NC4 Mag-Shot 5505441633.337M**1.6930.836%B+20.772%C*38.3B*N/A22314.2h5.9B+19.2C++
Hardlight Dagger 5095009,7380.051B+4.9719.298%D8.8%C+0.9C+N/A5579h1.8B++9.2C*
L105 Zephyr 5024751629.688A++24.6754.701%A+N/A113.1A*6.4C8084.2h4A7.4B**
C85 Canister 472465766.429M+61.4153.244%A++13.763%C+221.4M**3.3C7482.1h5.3B++9.9B*
NS-357 Underboss 4634622631.757B*3.2743.78%B**20.13%C+37C+N/A15012.5h3.4B*7.7B++
NCM2 Falcon 5374391173.752A*1.2755.689%A++5.923%B+40.3M**9A*32610.9h6.6B**11.8B**
LA8 Rebel 4364352361.843B**3.1827.473%C28.046%B**27.2C+N/A11816h5B*18.1C++
Mag-Cutter 43242111,4010.037B+4.9919.183%DN/A0.9C**N/A4470.3h2.2B+11.6C++
AF-57 Piston 399398705.686S0.6656.756%A++20.352%A++124.4SN/A4733.2h3.4B**6B*
M12 Kobalt 388382942.444M+37.4221.245%B*16.23%C--146.9A**2.3C+8492.6h14.3B**67.5B++
M12 Kobalt 381380663.333S58.3119.097%B17.368%C165.2M+N/A8242.3h14.2B++74.6B+
Auraxium Mag-Cutter 36636310,3680.035C++4.9913.65%D*N/A0.6CN/A1597h1.5B**10.8C+
Warden 358357715.028S0.0141.403%A**32.773%A91.5SN/A4803.9h5.2A12.5A
Tank Mine 5593522041.725C3.3044.207%B*N/A62.9D-37D-13075.6h1.9C++4.4B**
MGR-L1 Promise 352351428.357S3.3336.167%A**45.869%M+146.3SN/A3862.4h8.9A24.6B**
Bouncing Betty 343343724.764C**0.2645.195%C++N/A114.3C+N/A6223h0.9M++1.9A++
NCM2 Falcon 4003231152.809A**2.2156.489%A+5.263%C**30.8M*7.3A23810.5h8.9B**15.8B**
E540 Halberd-H 4173211324.692A**19.6763.483%B*N/A94.4M+28.2B*5643.4h4B*6.3B**
Titan-150 HESH 3503203010.667C++5.6456.37%B**2.813%B*65.3A+6.1C-3964.9h2.5B++4.4B**
Vortek Rotary 6393121571.987C++3.0433.57%B+3.205%B+12.4C+13B22625.2h93C+276.9C++
AF-23 Grinder 3123121082.889C*2.1347.854%A+16.026%B67.8MN/A4494.6h6.2C*12.9B*
NCM1 Scattercannon 280280614.59A+0.4346.041%B*19.643%B**48.3A*N/A3875.8h6.9B+14.9B+
AF-23 Grinder 277277853.259B1.7652.93%A++18.773%B+79.1M++N/A4643.5h5.8B+11B**
M40 Fury-F 2862611371.905C*3.1247.343%C+1.149%C++34.3B++3.3D2347.6h6B++12.8B*
NCM1 Scattercannon 255253386.658A++1.6437.016%C*15.415%C++110SN/A3952.3h3.9B**10.5B**
M20 Mustang 5242451621.512C+3.5130.031%C+2.041%C+7.9C--9C+19931h158.6C-528.2C-
Mauler S6 2392381192A3.0245.358%B+13.025%C-64.3A*N/A7663.7h4.3B+9.5B++
Gauss Compact S 235235912.582A++2.4429.17%B**20.851%B+33.6B**N/A2817h8.3B*28.4B*
NS-357P Underboss 222222743A2.0246.361%B++37.387%A116.8AN/A3051.9h2.6A+5.7B**
NSX Daimyo 2172171712.765M++7.7453.408%A++95.392%B+103.3A*N/A2242.1h2.2B+4.1B*
Titan-150 HEAT 288211452.75S47.7346.883%C+N/A29.7B*10.8B+3387.1h3.4B**7.1B**
M12 Kobalt-H 211206368.667A**63.6419.848%C13.592%D137.3B3.3C6531.5h15.6C++78.6C++
NS Campion 1981985,6160.035C4.9922.018%D2.02%D--0.5CN/A1384h1.6B**7.2B
NS-44P Commissioner 190190682.794B**2.2350.059%B**42.105%A++172.7M*N/A5761.1h2.2A+4.5B**
Impetus 186186424.429A+0.5938.56%B*30.645%C*77.5A++N/A3532.4h3.7B**9.7B*
NC14 Bolt Driver 178178444.5U39.4845.85%A++72.472%C+36.3B**N/A5634.9h1.9B**4.1B**
EM4 Longshot 174174414.244B+0.7844.531%B*71.264%D-40.5B++N/A3304.3h2.3C+5.1B
NSX Yumi 160160325M0.0233.868%A+31.875%B++114.3M**N/A2451.4h7.8A23A
M60-A Bulldog 159158626.333B21.3162.128%A++2.532%C++68.7AN/A4172.3h5.3B+8.5B*
NCM3 Raven 235137721.903A3.1242.329%B2.92%C++14.9A10.7A++3479.2h29.3C+69.1C*
M40 Fury-H 140136622.667B+17.6431.896%D-N/A136B**4D-5171h5.6B++17.6B+
NCM3 Raven 240136731.863A+3.1643.092%B+2.941%C++14.6A+11.2A*3829.3h30.1C++69.9B
M60-A Bulldog 141134622.333C**17.3159.058%A+2.239%C+43.2B+2.3C-3113.1h4.9B++8.2B**
LA39 Bruiser 129129314.161M0.8676.316%A+26.357%A*99.2A*N/A6431.3h1.8B**2.4B*
NS-44L Blackhand 127127216.048M**1.0350.521%B**53.543%B*55.2A++N/A2552.3h3.1B++6B*
NS-10 Burster 245124562.214A*2.8139.62%A+1.613%D*6.9B*6.7A*24618h176.9C446.6B+
Enforcer ML85 194122158.133B*3.1152.864%AN/A34.9A20.6B+32563.5h11.6B21.9B**
E540 Halberd 199119167.438C++2.4245.183%C+1.681%D-24.8C16.7B8864.8h5.7C++12.6C*
LA80 117117139A++3.9844.956%B+76.068%C+73.1A+N/A4131.6h1.8B++3.9B*
NS-10 Burster 197103561.839B**3.1841.295%A++3.884%C--6.5B+5.9A+22315.9h199D482B+
C75 Viper 10495331.667S26.6439.563%C*2.105%B*105.6S10B++19380.9h6.5A16.4B**
M60-A Bulldog 10294713.429A+8.4151.548%A++1.064%D58.8A5C4801.6h4.6B*8.9B**
Carver 9393342.735S2.2955.932%M32.258%A*77.5SN/A3321.2h1.1B++1.9B+
Spear Anti-Vehicle Phalanx Turret 11085810.625B+5.6050.222%B*3.529%C85M+25B+15421h5.3B*10.6B**
Hornet Missiles 12483108.3B+3.2868.699%B**N/A75.5C**37.3C+9111.1h10.2C**14.8B+
Hawk GD-68 11478501.56A++3.4661.453%C+1.282%D-17C++7.8C5364.6h7.1B+11.5B+
NSX Masamune 8875164.688S0.3358.47%C++N/A57.7A++10C2601.3h4.3B**7.3B**
NSX Tanto 7474612.333U7.3132.967%A31.081%B*82.2A*N/A2330.9h10.1B++30.7B*
AF-8 RailJack 7070233.043C*1.9838.177%C*67.143%D-22.6C+N/A3623.1h2.2B5.8B+
NS-11A 6969135.308M**0.2932.854%A++37.681%A*57.5AN/A9611.2h11.6B*35.3B**
G40-F Ranger 10267322.333A+17.3137.324%B++N/A44.7B+23.3C++6531.5h45.9B**122.9B**
Gauss Rifle S 676697.333S2.3131.592%A+22.727%B82.5M++1.3A*9670.8h11.4C+36B+
AP30 Shredder 1175669.333B+4.3128.047%C3.571%B**26.7C+29B**7872.1h84.9C+302.8C+
C150 Dalton 12654114.909C+0.1131.488%DN/A21.6D28.8B+10272.5h5.4C17.1D
M60-G Bulldog 5853105.3C**0.2850.195%A++1.887%D35.3B3.3D4571.5h4.8B**9.7B**
Enforcer ML65-H 845286.5B++1.4851.744%DN/A40B24.6C6721.3h12.3B+23.7B+
Skyguard 9550124.167B++0.8629.764%C++2%C+16.7B15A++8463h154.4D518.8C

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter2918,66110h
Restoration Kit421,2802.8h
Nano-Armor Kit544889,56167.2h
Anti-Vehicle MANA Turret32400.8h
Spawn Beacon183,2993.4h
Rocklet Rifle21090.2h
Nanite Revive Grenade01,1390.3h
Medical Kit4,72437,463108.4h
Medical Applicator220149,04012.1h
Nanite Healing Grenade0690h
M96 Mjolnir-H01000h
M12 Kobalt01710h
Recon Detection Device91,0371.8h
Ammunition Package151,1310.6h
Anti-Infantry MANA Turret22930.8h
Shield Recharging Field245,1321.8h

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