Online: daguest  
latest news: Minor updates & switch to discordtracker: offline - 839hvisitors: 1 | 7 (19,980)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (62 days). The data shown below may not be accurate.

Sentinel Warrior Kefeus[H] Kefeus
NC BR 75

KDR: 5.03

Score: 114.5m

Last Seen: Jul 21st, 2020 1:33 PM
- OFFLINE - 25 hour(s)

Prestige 1, Battle Rank 75 - New Conglomerate on Cobalt
Level Progress (to 76): 5%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS SAS-R LA1 Anchor NC6 Gauss SAW AF-4 Cyclone GD-7F M30 Mustang AH NC6A GODSAW NS-44 Commissioner
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Kefeus



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $8,620,641 MLG Score: 6891
Fun Score: N/A
Cheeseburgers Flipped: 862TIME WITH MEDKIT: 4%MEDKIT per DEATH: 0.9

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.241%34.269%1105551294138,1215.52285-0.492

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.896%2.127A*1.978A++-0.715D-HEAD ++ (~18.15)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
240.676B+7.70.458B+16.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.643%1.026%15984134510,821962124211.2368871%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.534%0.361C**-0.501D0.498

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.60.812B++12.40.766B++18.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
54.532%2.484%656613435,555161428583.43963194%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.447%1.307A-0.01C+-0.099

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.80.822B++3.70.701B++3.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.165%8.77%6091413356,96713288065.24623863%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.502%-0.282C1.026B**1.018

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
21.70.82B++7.20.821B++14.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.29%80.357%6096134338,46224775815.5214

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.101%2.611M0.856B*0.96

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.10.689B+1.60.494B+1.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
63.209%18.249%609413452,592197291.3144

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.241%1.766A++0.668B+0.728

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.682B+2.60.457B+1.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
114.5m244.3%724 (43.4k)641 (38.5k)5.03056233,07146,3315.2946675 (75)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC13492088627.561%35.243%97103:5252

9% Combat Medic20% Engineer31% Heavy Assault20% Infiltrator15% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 25th, 2012 10:44 PMMay 18th, 2020 4:44 PMJul 25th, 2020 5:33 AM (58d) (PST)Jul 21st, 2020 9:35 AM (62d) (PST)Jul 21st, 2020 9:33 AM (62d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9602267341.3050.2590.4603.3000.0466891

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
57,58413,57744,007781628198338,470

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2976.4h/124d 12,236 82,141 60,658 589.3k 3,437 11,692 8,161 171.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
A
Kills:33,656
Deaths:4,794
KDR:7.020
Accuracy:33.251% B**
HSR:40.855% A
NC6 Gauss SAW
B**
Kills:7,447
Deaths:1,326
KDR:5.616
Accuracy:31.724% B**
HSR:33.920% B**
NC6A GODSAW
C++
Kills:5,115
Deaths:735
KDR:6.959
Accuracy:30.216% C
HSR:32.180% C++
EM6
B++
Kills:4,763
Deaths:1,049
KDR:4.541
Accuracy:29.955% B++
HSR:31.556% B
GD-22S
B
Kills:3,067
Deaths:473
KDR:6.484
Accuracy:28.756% B
HSR:30.649% C**
NS-15M1
B**
Kills:2,881
Deaths:587
KDR:4.908
Accuracy:31.792% B**
HSR:32.905% B+
NC6S Gauss SAW S
B+
Kills:1,338
Deaths:248
KDR:5.395
Accuracy:30.322% B+
HSR:33.109% B+
NS-15M2
A
Kills:1,263
Deaths:163
KDR:7.748
Accuracy:32.567% B**
HSR:43.389% A
NS-15M AE
B+
Kills:1,183
Deaths:201
KDR:5.886
Accuracy:29.425% C*
HSR:37.954% B+
NS-15MP
B++
Kills:1,164
Deaths:158
KDR:7.367
Accuracy:32.016% B+
HSR:39.777% B++
EM1
B**
Kills:623
Deaths:177
KDR:3.520
Accuracy:26.247% C++
HSR:34.832% B**
MGR-L1 Promise
A++
Kills:381
Deaths:46
KDR:8.283
Accuracy:34.516% A
HSR:46.457% A++
Kills:62,881
Deaths (as Heavy Assault):9,957
Deaths (to Heavy Assaults):13,736
KDR:6.31526
Kill Difference:52,924
Playtime:933.566 hours
Usage:31%
Score:36.760m
Score/min:656
Accuracy (listed only):30.899%
HSR (listed only):36.465%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
B*
Kills:6,381
Deaths:1,401
KDR:4.555
Accuracy:32.524% B*
HSR:29.259% B*
GD-7F
B**
Kills:6,337
Deaths:1,077
KDR:5.884
Accuracy:30.524% B+
HSR:29.998% B**
AF-19 Mercenary
A
Kills:4,621
Deaths:997
KDR:4.635
Accuracy:32.887% A
HSR:29.301% B*
AF-4G Cyclone
B**
Kills:3,586
Deaths:540
KDR:6.641
Accuracy:34.598% B**
HSR:34.356% B**
NS-11C
B*
Kills:3,498
Deaths:968
KDR:3.614
Accuracy:31.653% B*
HSR:21.155% C+
Blitz GD-10
B*
Kills:2,298
Deaths:581
KDR:3.955
Accuracy:31.785% B*
HSR:23.716% B+
AC-X11
B+
Kills:2,205
Deaths:743
KDR:2.968
Accuracy:31.526% B+
HSR:21.587% C-
Gauss Compact Burst
B+
Kills:2,003
Deaths:339
KDR:5.909
Accuracy:31.786% B+
HSR:30.255% B
19A Fortuna
B**
Kills:1,504
Deaths:328
KDR:4.585
Accuracy:32.154% B**
HSR:28.325% B**
GD-66 Claw
A
Kills:1,446
Deaths:407
KDR:3.553
Accuracy:77.421% A
HSR:19.018% B+
MKV Suppressed
B+
Kills:1,423
Deaths:408
KDR:3.488
Accuracy:30.971% B+
HSR:20.801% C+
NS-7 PDW
C**
Kills:1,360
Deaths:416
KDR:3.269
Accuracy:29.098% C**
HSR:20.956% C+
AF-4A Bandit
B+
Kills:1,352
Deaths:558
KDR:2.423
Accuracy:29.976% B+
HSR:18.269% D--
MGR-S1 Gladius
A+
Kills:1,351
Deaths:146
KDR:9.253
Accuracy:37.988% A+
HSR:39.674% A+
AF-4AE Cyclone
A*
Kills:1,263
Deaths:170
KDR:7.429
Accuracy:35.389% B*
HSR:45.764% A*
Razor GD-23
C**
Kills:1,198
Deaths:267
KDR:4.487
Accuracy:29.467% C**
HSR:23.122% C+
NS Baron G5AE
A+
Kills:1,162
Deaths:308
KDR:3.773
Accuracy:64.291% A+
HSR:15.577% C
Tempest
B*
Kills:1,065
Deaths:208
KDR:5.120
Accuracy:30.452% B+
HSR:31.549% B*
AF-57 Piston
A+
Kills:706
Deaths:161
KDR:4.385
Accuracy:58.084% A+
HSR:17.139% B+
NS-11CP
B*
Kills:600
Deaths:62
KDR:9.677
Accuracy:34.221% B*
HSR:31.667% B*
Mauler S6
B
Kills:289
Deaths:137
KDR:2.109
Accuracy:47.900% B
HSR:14.533% C+
Gauss Compact S
B+
Kills:235
Deaths:129
KDR:1.822
Accuracy:29.338% B+
HSR:20.851% C++
LA39 Bruiser
A+
Kills:151
Deaths:38
KDR:3.974
Accuracy:76.602% B**
HSR:23.179% A+
NSX Tanto
B++
Kills:74
Deaths:6
KDR:12.333
Accuracy:32.967% B++
HSR:31.081% B
Kills:46,108
Deaths (as Light Assault):10,395
Deaths (to Light Assaults):10,230
KDR:4.43559
Kill Difference:35,713
Playtime:438.520 hours
Usage:15%
Score:15.992m
Score/min:608
Accuracy (listed only):38.900%
HSR (listed only):25.880%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
B*
Kills:6,381
Deaths:1,401
KDR:4.555
Accuracy:32.524% B*
HSR:29.259% B*
Reaper DMR
B**
Kills:3,620
Deaths:619
KDR:5.848
Accuracy:34.744% B**
HSR:35.691% B*
AF-4G Cyclone
B**
Kills:3,586
Deaths:540
KDR:6.641
Accuracy:34.598% B**
HSR:34.356% B**
Carnage AR
B++
Kills:3,105
Deaths:746
KDR:4.162
Accuracy:31.027% B+
HSR:31.530% B++
NC9 A-Tross
B+
Kills:2,990
Deaths:613
KDR:4.878
Accuracy:30.840% B+
HSR:30.803% B+
Blitz GD-10
B*
Kills:2,298
Deaths:581
KDR:3.955
Accuracy:31.785% B*
HSR:23.716% B+
Gauss Rifle Burst
B++
Kills:2,120
Deaths:411
KDR:5.158
Accuracy:32.487% B+
HSR:36.934% B++
GD-66 Claw
A
Kills:1,446
Deaths:407
KDR:3.553
Accuracy:77.421% A
HSR:19.018% B+
MKV Suppressed
B+
Kills:1,423
Deaths:408
KDR:3.488
Accuracy:30.971% B+
HSR:20.801% C+
NS-7 PDW
C**
Kills:1,360
Deaths:416
KDR:3.269
Accuracy:29.098% C**
HSR:20.956% C+
MGR-S1 Gladius
A+
Kills:1,351
Deaths:146
KDR:9.253
Accuracy:37.988% A+
HSR:39.674% A+
NC1 Gauss Rifle
B+
Kills:1,334
Deaths:243
KDR:5.490
Accuracy:29.186% B+
HSR:29.760% B+
AF-4AE Cyclone
A*
Kills:1,263
Deaths:170
KDR:7.429
Accuracy:35.389% B*
HSR:45.764% A*
GR-22AE
A**
Kills:1,198
Deaths:158
KDR:7.582
Accuracy:36.640% A
HSR:51.085% A**
GR-22
A*
Kills:1,191
Deaths:198
KDR:6.015
Accuracy:31.798% B*
HSR:41.226% A*
NS-11P
B++
Kills:1,177
Deaths:227
KDR:5.185
Accuracy:31.240% B++
HSR:33.050% B++
NS Baron G5AE
A+
Kills:1,162
Deaths:308
KDR:3.773
Accuracy:64.291% A+
HSR:15.577% C
Tempest
B*
Kills:1,065
Deaths:208
KDR:5.120
Accuracy:30.452% B+
HSR:31.549% B*
Gauss Prime
A+
Kills:1,010
Deaths:192
KDR:5.260
Accuracy:30.803% B+
HSR:38.812% A+
AF-57 Piston
A+
Kills:706
Deaths:161
KDR:4.385
Accuracy:58.084% A+
HSR:17.139% B+
Mauler S6
B
Kills:289
Deaths:137
KDR:2.109
Accuracy:47.900% B
HSR:14.533% C+
NSX Yumi
B**
Kills:160
Deaths:32
KDR:5
Accuracy:33.868% B**
HSR:31.875% C*
LA39 Bruiser
A+
Kills:151
Deaths:38
KDR:3.974
Accuracy:76.602% B**
HSR:23.179% A+
NS-11A
A
Kills:69
Deaths:13
KDR:5.308
Accuracy:32.854% B**
HSR:37.681% A
Gauss Rifle S
B+
Kills:66
Deaths:9
KDR:7.333
Accuracy:31.592% B+
HSR:22.727% C+
Kills:40,521
Deaths (as Combat Medic):8,382
Deaths (to Combat Medics):5,060
KDR:4.83429
Kill Difference:32,139
Playtime:273.327 hours
Usage:9%
Score:11.743m
Score/min:716
Accuracy (listed only):38.967%
HSR (listed only):30.268%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
B**
Kills:6,337
Deaths:1,077
KDR:5.884
Accuracy:30.524% B+
HSR:29.998% B**
AF-19 Mercenary
A
Kills:4,621
Deaths:997
KDR:4.635
Accuracy:32.887% A
HSR:29.301% B*
NS-11C
B*
Kills:3,498
Deaths:968
KDR:3.614
Accuracy:31.653% B*
HSR:21.155% C+
AC-X11
B+
Kills:2,205
Deaths:743
KDR:2.968
Accuracy:31.526% B+
HSR:21.587% C-
Gauss Compact Burst
B+
Kills:2,003
Deaths:339
KDR:5.909
Accuracy:31.786% B+
HSR:30.255% B
19A Fortuna
B**
Kills:1,504
Deaths:328
KDR:4.585
Accuracy:32.154% B**
HSR:28.325% B**
GD-66 Claw
A
Kills:1,446
Deaths:407
KDR:3.553
Accuracy:77.421% A
HSR:19.018% B+
AF-4A Bandit
B+
Kills:1,352
Deaths:558
KDR:2.423
Accuracy:29.976% B+
HSR:18.269% D--
Razor GD-23
C**
Kills:1,198
Deaths:267
KDR:4.487
Accuracy:29.467% C**
HSR:23.122% C+
NS Baron G5AE
A+
Kills:1,162
Deaths:308
KDR:3.773
Accuracy:64.291% A+
HSR:15.577% C
AF-57 Piston
A+
Kills:706
Deaths:161
KDR:4.385
Accuracy:58.084% A+
HSR:17.139% B+
NS-11CP
B*
Kills:600
Deaths:62
KDR:9.677
Accuracy:34.221% B*
HSR:31.667% B*
Warden
A+
Kills:357
Deaths:71
KDR:5.028
Accuracy:41.403% A+
HSR:32.773% B++
Mauler S6
B
Kills:289
Deaths:137
KDR:2.109
Accuracy:47.900% B
HSR:14.533% C+
Gauss Compact S
B+
Kills:235
Deaths:129
KDR:1.822
Accuracy:29.338% B+
HSR:20.851% C++
LA39 Bruiser
A+
Kills:151
Deaths:38
KDR:3.974
Accuracy:76.602% B**
HSR:23.179% A+
NSX Tanto
B++
Kills:74
Deaths:6
KDR:12.333
Accuracy:32.967% B++
HSR:31.081% B
Kills:27,738
Deaths (as Engineer):6,596
Deaths (to Engineers):7,632
KDR:4.20528
Kill Difference:21,142
Playtime:604.320 hours
Usage:20%
Score:23.473m
Score/min:647
Accuracy (listed only):41.894%
HSR (listed only):23.990%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
A++
Kills:37,484
Deaths:3,924
KDR:9.553
Accuracy:52.424% A++
HSR:80.296% B*
AF-4 Cyclone
B*
Kills:6,381
Deaths:1,401
KDR:4.555
Accuracy:32.524% B*
HSR:29.259% B*
NS-44 Commissioner
A+
Kills:4,947
Deaths:1,758
KDR:2.814
Accuracy:52.560% A+
HSR:33.899% B**
AF-4G Cyclone
B**
Kills:3,586
Deaths:540
KDR:6.641
Accuracy:34.598% B**
HSR:34.356% B**
Blitz GD-10
B*
Kills:2,298
Deaths:581
KDR:3.955
Accuracy:31.785% B*
HSR:23.716% B+
NSX Tomoe
A
Kills:2,189
Deaths:273
KDR:8.018
Accuracy:35.173% B*
HSR:57.012% A
MKV Suppressed
B+
Kills:1,423
Deaths:408
KDR:3.488
Accuracy:30.971% B+
HSR:20.801% C+
NS-7 PDW
C**
Kills:1,360
Deaths:416
KDR:3.269
Accuracy:29.098% C**
HSR:20.956% C+
MGR-S1 Gladius
A+
Kills:1,351
Deaths:146
KDR:9.253
Accuracy:37.988% A+
HSR:39.674% A+
NS-30 Vandal
B*
Kills:1,266
Deaths:151
KDR:8.384
Accuracy:42.173% B*
HSR:33.333% B+
AF-4AE Cyclone
A*
Kills:1,263
Deaths:170
KDR:7.429
Accuracy:35.389% B*
HSR:45.764% A*
AF-6 Shadow
B**
Kills:1,212
Deaths:115
KDR:10.539
Accuracy:41.982% B++
HSR:39.109% B**
LA3 Desperado
B**
Kills:1,206
Deaths:710
KDR:1.699
Accuracy:37.818% B**
HSR:27.446% B++
NS-357P Underboss
B+
Kills:1,127
Deaths:380
KDR:2.966
Accuracy:47.127% C**
HSR:34.339% B+
Tempest
B*
Kills:1,065
Deaths:208
KDR:5.120
Accuracy:30.452% B+
HSR:31.549% B*
AF-18 Stalker
B**
Kills:859
Deaths:103
KDR:8.340
Accuracy:29.774% C+
HSR:31.548% B**
NC4 Mag-Shot
C**
Kills:544
Deaths:164
KDR:3.317
Accuracy:30.848% C**
HSR:20.772% C++
NS-357 Underboss
B
Kills:481
Deaths:271
KDR:1.775
Accuracy:43.620% B
HSR:20.166% D
NSX Daimyo
A++
Kills:439
Deaths:40
KDR:10.975
Accuracy:55.576% A++
HSR:95.672% B
LA8 Rebel
B++
Kills:435
Deaths:236
KDR:1.843
Accuracy:27.473% D
HSR:28.046% B++
NS-44P Commissioner
B**
Kills:208
Deaths:71
KDR:2.930
Accuracy:49.792% B+
HSR:41.827% B**
Impetus
B
Kills:189
Deaths:43
KDR:4.395
Accuracy:38.639% B
HSR:31.746% C++
NC14 Bolt Driver
B**
Kills:178
Deaths:4
KDR:44.500
Accuracy:45.850% B**
HSR:72.472% D
EM4 Longshot
B+
Kills:174
Deaths:41
KDR:4.244
Accuracy:44.531% B+
HSR:71.264% D*
NS-44L Blackhand
B*
Kills:127
Deaths:21
KDR:6.048
Accuracy:50.521% B*
HSR:53.543% B*
LA80
C**
Kills:117
Deaths:13
KDR:9
Accuracy:44.956% C**
HSR:76.068% C--
AF-8 RailJack
C
Kills:70
Deaths:23
KDR:3.043
Accuracy:38.177% C
HSR:67.143% D--
Kills:71,979
Deaths (as Infiltrator):12,211
Deaths (to Infiltrators):6,480
KDR:5.8946
Kill Difference:59,768
Playtime:604.679 hours
Usage:20%
Score:20.704m
Score/min:571
Accuracy (listed only):39.697%
HSR (listed only):43.029%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C+
Kills:3,554
Deaths:466
KDR:7.627
Accuracy:35.415% C+
HSR:16.573% C+
AF-34 Mattock
C
Kills:3,278
Deaths:467
KDR:7.019
Accuracy:37.372% C
HSR:17.694% C
AF-41 Hacksaw
C+
Kills:1,297
Deaths:332
KDR:3.907
Accuracy:29.488% D
HSR:15.189% C+
AF-41 Hacksaw
C+
Kills:1,268
Deaths:332
KDR:3.819
Accuracy:30.967% D
HSR:14.905% C+
NCM2 Falcon
A+
Kills:441
Deaths:118
KDR:3.737
Accuracy:55.727% A+
HSR:5.896% B+
NCM2 Falcon
B**
Kills:324
Deaths:116
KDR:2.793
Accuracy:56.535% B**
HSR:5.247% B
AF-23 Grinder
B*
Kills:312
Deaths:108
KDR:2.889
Accuracy:47.854% B*
HSR:16.026% C++
NCM1 Scattercannon
B*
Kills:307
Deaths:65
KDR:4.723
Accuracy:46.956% B
HSR:20.195% B*
NCM1 Scattercannon
C+
Kills:278
Deaths:42
KDR:6.619
Accuracy:39.069% C-
HSR:16.547% C+
AF-23 Grinder
B**
Kills:277
Deaths:85
KDR:3.259
Accuracy:52.930% B**
HSR:18.773% C**
NCM3 Raven
C++
Kills:137
Deaths:72
KDR:1.903
Accuracy:42.329% C+
HSR:2.920% C++
NCM3 Raven
C*
Kills:136
Deaths:73
KDR:1.863
Accuracy:43.092% C++
HSR:2.941% C*
NS-10 Burster
B*
Kills:125
Deaths:56
KDR:2.232
Accuracy:39.788% B*
HSR:1.600% D--
NS-10 Burster
B**
Kills:108
Deaths:56
KDR:1.929
Accuracy:41.431% B**
HSR:4.630% C+
Kills:11,842
Deaths (as MAX Suit):1,194
Deaths (to MAX Suits):2,226
KDR:9.91792
Kill Difference:10,648
Playtime:107.951 hours
Usage:4%
Score:5.829m
Score/min:900
Accuracy (listed only):42.782%
HSR (listed only):11.367%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B*
Kills:5,327
V. Kills:176 N/A
Deaths:406
KDR:13.121
Accuracy:56.694% C
KPH:118 B*
VKPH:3.900 D
Breaker Rocket Pods
B++
Kills:4,930
V. Kills:410 N/A
Deaths:165
KDR:29.879
Accuracy:58.827% B++
KPH:157.600 B+
VKPH:13.100 C
Vortek Rotary
C
Kills:312
V. Kills:327 95%
Deaths:157
KDR:1.987
Accuracy:33.570% C++
KPH:12.400 D
VKPH:13 C
M20 Mustang
D
Kills:252
V. Kills:282 89%
Deaths:162
KDR:1.556
Accuracy:30.076% C+
KPH:8.100 D-
VKPH:9 D
Hornet Missiles
B*
Kills:83
V. Kills:41 198%
Deaths:10
KDR:8.300
Accuracy:68.699% B*
KPH:72.700 C
VKPH:35.900 C-
Kills:10,904 (5,891 + 0)
Deaths:900
KDR:12.116
VKDR:1.373
Vehicle Kills:1,236
Kill Difference:10,004
Playtime:134.096 hours
Usage:5%
Score:3.498m
Score/min:435
Piloting Accuracy:30.076%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B**
Kills:475
V. Kills:27 N/A
Deaths:16
KDR:29.688
Accuracy:54.701% B**
KPH:111.800 B**
VKPH:6.400 D
AP30 Shredder
B++
Kills:56
V. Kills:61 90%
Deaths:6
KDR:9.333
Accuracy:28.047% C--
KPH:26.500 C-
VKPH:28.900 B++
C150 Dalton
C+
Kills:54
V. Kills:72 74%
Deaths:11
KDR:4.909
Accuracy:31.488% D
KPH:21.500 D-
VKPH:28.600 C+
Kills:585 (0 + 585)
Deaths:33
KDR:17.727
VKDR:4.848
Vehicle Kills:160
Kill Difference:552
Playtime:8.876 hours
Usage:0%
Score:0.461m
Score/min:866
Piloting Accuracy:N/A%
Gunner Accuracy:31.488%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:1,098
V. Kills:94 N/A
Deaths:39
KDR:28.154
Accuracy:56.836% B++
KPH:95.500 B**
VKPH:8.200 C
L100 Python AP
C*
Kills:554
V. Kills:259 213%
Deaths:65
KDR:8.523
Accuracy:53.799% C+
KPH:45.400 C*
VKPH:21.200 C+
C75 Viper
A*
Kills:95
V. Kills:9 N/A
Deaths:3
KDR:31.667
Accuracy:39.563% C+
KPH:100.100 A*
VKPH:9.500 C+
Skyguard
N/A
Kills:50
V. Kills:45 109%
Deaths:12
KDR:4.167
Accuracy:29.764% N/A
KPH:16.600 N/A
VKPH:14.900 N/A
Kills:1,797 (1,797 + 0)
Deaths:119
KDR:15.101
VKDR:3.420
Vehicle Kills:407
Kill Difference:1,678
Playtime:27.674 hours
Usage:1%
Score:1.376m
Score/min:829
Driving Accuracy:29.764%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B**
Kills:3,251
V. Kills:2,342 139%
Deaths:388
KDR:8.379
Accuracy:55.574% B+
KPH:32.200 C+
VKPH:23.200 B**
C85 Canister
A*
Kills:465
V. Kills:7 N/A
Deaths:7
KDR:66.429
Accuracy:53.244% B**
KPH:218.500 A*
VKPH:3.300 D
Titan-150 HESH
B*
Kills:346
V. Kills:31 N/A
Deaths:30
KDR:11.533
Accuracy:56.351% B++
KPH:68.300 B*
VKPH:6.100 D-
Titan-150 HEAT
C++
Kills:211
V. Kills:77 271%
Deaths:4
KDR:52.750
Accuracy:46.883% C
KPH:29.800 C++
VKPH:10.900 C+
Enforcer ML85
B**
Kills:122
V. Kills:72 167%
Deaths:15
KDR:8.133
Accuracy:52.864% B**
KPH:35.100 B++
VKPH:20.700 C**
E540 Halberd
C+
Kills:119
V. Kills:80 147%
Deaths:16
KDR:7.438
Accuracy:45.183% C
KPH:24.600 D
VKPH:16.500 C+
Kills:4,514 (3,808 + 706)
Deaths:460
KDR:9.813
VKDR:5.672
Vehicle Kills:2,609
Kill Difference:4,054
Playtime:123.638 hours
Usage:4%
Score:4.821m
Score/min:650
Driving Accuracy:46.883%
Gunner Accuracy:45.183%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B**
Kills:2,685
V. Kills:66 N/A
Deaths:105
KDR:25.571
Accuracy:58.699% B+
KPH:198.100 B**
VKPH:4.900 D
E540 Halberd-H
A+
Kills:321
V. Kills:96 331%
Deaths:13
KDR:24.692
Accuracy:63.483% B++
KPH:93.100 A+
VKPH:27.800 B+
M12 Kobalt-H
C+
Kills:206
V. Kills:5 N/A
Deaths:3
KDR:68.667
Accuracy:19.848% D-
KPH:137.200 C+
VKPH:3.300 D
M40 Fury-H
B+
Kills:136
V. Kills:4 N/A
Deaths:6
KDR:22.667
Accuracy:31.777% D*
KPH:130.900 B+
VKPH:3.900 D--
G40-F Ranger
C**
Kills:67
V. Kills:35 186%
Deaths:3
KDR:22.333
Accuracy:37.324% C*
KPH:45.200 C**
VKPH:23.600 C+
Enforcer ML65-H
C+
Kills:52
V. Kills:32 158%
Deaths:8
KDR:6.500
Accuracy:51.744% D--
KPH:39.800 C+
VKPH:24.500 D
Kills:3,467 (0 + 3,467)
Deaths:138
KDR:25.123
VKDR:1.725
Vehicle Kills:238
Kill Difference:3,329
Playtime:22.329 hours
Usage:1%
Score:0.866m
Score/min:646
Driving Accuracy:N/A%
Gunner Accuracy:51.744%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M+
Kills:953
V. Kills:99 N/A
Deaths:44
KDR:21.659
Accuracy:42.980% B++
KPH:142.500 M+
VKPH:14.800 B**
M40 Fury
M
Kills:632
V. Kills:60 N/A
Deaths:34
KDR:18.588
Accuracy:42.763% B+
KPH:145.200 M
VKPH:13.800 B
M12 Kobalt
A+
Kills:384
V. Kills:6 N/A
Deaths:9
KDR:42.667
Accuracy:21.270% C*
KPH:142.200 A+
VKPH:2.200 C-
M12 Kobalt
A++
Kills:383
V. Kills:1 N/A
Deaths:6
KDR:63.833
Accuracy:19.114% C+
KPH:161.400 A++
VKPH:0.400 D**
M60-G Bulldog
B**
Kills:58
V. Kills:6 N/A
Deaths:10
KDR:5.800
Accuracy:49.393% B**
KPH:37.300 C+
VKPH:3.900 D
Kills:2,410 (0 + 2,410)
Deaths:103
KDR:23.398
VKDR:1.670
Vehicle Kills:172
Kill Difference:2,307
Playtime:17.672 hours
Usage:1%
Score:0.929m
Score/min:876
Driving Accuracy:N/A%
Gunner Accuracy:49.393%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:1,021
V. Kills:10 N/A
Deaths:235
KDR:4.345
Accuracy:50.093% B+
KPH:71.700 B
VKPH:0.700 D-
M40 Fury-F
C++
Kills:261
V. Kills:25 N/A
Deaths:137
KDR:1.905
Accuracy:47.343% C
KPH:34.400 C++
VKPH:3.300 D-
Kills:1,282 (1,282 + 0)
Deaths:372
KDR:3.446
VKDR:0.094
Vehicle Kills:35
Kill Difference:910
Playtime:21.832 hours
Usage:1%
Score:0.397m
Score/min:303
Driving Accuracy:47.343%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
SAS-R 37,54237,4843,9249.552A++4.5252.424%A++80.296%B*121.2A++N/A356309.3h1.6B**3.1B**
LA1 Anchor 33,75033,6564,7947.02A1.9933.251%B**40.855%A118.9AN/A382283h7.3A22B**
NC6 Gauss SAW 7,4657,4471,3265.616A++0.5931.724%B**33.92%B**103.7B**N/A44471.8h6.9B*21.6B++
AF-4 Cyclone 6,4026,3811,4014.555A++0.4832.524%B*29.259%B*97B**N/A39565.8h7.9B**24.3B*
GD-7F 6,3506,3371,0775.884A*0.8530.524%B+29.998%B**69.6B+N/A27791h9.6B++31.5B++
M30 Mustang AH 5,5035,32740613.121C*8.0956.694%C1.333%B+117.9B*3.9D39545.2h4.3B*7.5B*
NC6A GODSAW 5,1385,1157356.959A1.9330.216%C32.18%C++104.8B+N/A51648.8h7.2C*23.7B+
NS-44 Commissioner 4,9544,9471,7582.814B**2.2252.56%A+33.899%B**71.1B+N/A23969.6h2.5B**4.7B*
Breaker Rocket Pods 5,3404,93016529.879A*24.8558.827%B++N/A157.5B+13.1C87831.3h8.9B*15.1B++
EM6 4,7714,7631,0494.541B**0.4929.955%B++31.556%B98.8B*N/A51848.2h8.1B*26.9B++
AF-19 Mercenary 4,6284,6219974.635A*0.4032.887%A29.301%B*77.8AN/A33459.4h8.4B++25.4B+
Reaper DMR 3,6343,6206195.848M0.8234.744%B**35.691%B*94.8AN/A30738.2h7B**20.1B**
AF-4G Cyclone 3,6013,5865406.641A+1.6134.598%B**34.356%B**101.6C**N/A37335.3h7.3B**21.2B++
AF-34 Mattock 3,5673,5544667.627B++2.6035.415%C+16.573%C+94.8A++N/A31537.5h4.4B*12.6B++
NS-11C 3,5043,4989683.614A+1.4231.653%B*21.155%C+73.5B++N/A38947.6h10.6B++33.5B++
AF-34 Mattock 3,2933,2784677.019B+1.9937.372%C17.694%C87.2A++N/A29237.6h5.1B*13.6B++
Titan-150 AP 5,5933,2513888.379C+3.3555.574%B+2.492%C*32.2C+23.2B**581101h4.1C+7.3B
Carnage AR 3,1193,1057464.162A+0.8731.027%B+31.53%B++76.3B*N/A34940.7h9.8B**31.5B*
GD-22S 3,0713,0674736.484A++1.4528.756%B30.649%C**83.3B+N/A42836.8h8.1B*28.1B+
NC9 A-Tross 3,0022,9906134.878M+0.1530.84%B+30.803%B+72.4B*N/A46441.3h7.6B*24.5B++
NS-15M1 2,8842,8815874.908A0.1231.792%B**32.905%B+107.9B**N/A45826.7h9B**28.3B*
C85 Canister-H 2,7512,68510525.571B++20.5458.699%B+13.594%B++197.4B**4.9D67213.6h4B**6.8B**
Blitz GD-10 2,3022,2985813.955A++1.0831.785%B*23.716%B+89.4B**N/A44325.7h10.7B+33.6B+
AC-X11 2,2112,2057432.968B++2.0631.526%B+21.587%C-59.9C**N/A43036.8h7.4B*23.5B++
NSX Tomoe 2,1942,1892738.018A++2.9935.173%B*57.012%A111.7A+N/A29519.6h9.1B**25.9B**
NS Decimator 2,7652,1547342.935B**2.1067.797%B++2.878%B*51.3C**14.5C--46242h4.1C+6C**
Gauss Rifle Burst 2,1242,1204115.158A+0.1332.487%B+36.934%B++90.2B*N/A28723.5h8.4B*25.9B++
Gauss Compact Burst 2,0142,0033395.909A0.8831.786%B+30.255%B76.7BN/A31126.1h8.6B++27.2B+
C-4 2,0411,7856032.96B++2.0723.312%DN/A148.8B+21.3D142112h0.9B**3.7B+
19A Fortuna 1,5061,5043284.585A*0.4532.154%B**28.325%B**69.6B+N/A27521.6h8.2B++25.6B*
Sticky Grenade 1,4651,45811458N/A1,452.9760.396%B++N/A2082.9A*10C--125450.7h1A1.7B**
GD-66 Claw 1,4481,4464073.553A+1.4877.421%A19.018%B+102.6B**N/A48714.1h2.1B+2.7B*
MKV Suppressed 1,4231,4234083.488A++1.5430.971%B+20.801%C+74.1B*N/A32219.2h11.3B36.4B+
NS-7 PDW 1,3611,3604163.269B**1.7629.098%C**20.956%C+56.2BN/A37324.2h11.5B+39.4B+
AF-4A Bandit 1,3531,3525582.423C**2.6129.976%B+18.269%D--66.6C*N/A29120.3h8.6B++28.7B+
MGR-S1 Gladius 1,3571,3511469.253M4.2237.988%A+39.674%A+207.8M++N/A5166.5h5.7B*15B++
NC6S Gauss SAW S 1,3421,3382485.395A**0.3630.322%B+33.109%B+79.6B+N/A57116.8h8.3B*27.3B++
NC1 Gauss Rifle 1,3361,3342435.49S0.4629.186%B+29.76%B+69.1B**N/A61419.3h9.3B*32B++
AF-41 Hacksaw 1,2991,2973323.907C*1.1229.488%D15.189%C+59.2AN/A34621.9h4.3B*14.7B+
AF-41 Hacksaw 1,2701,2683323.819C*1.2130.967%D14.905%C+57.6B**N/A35122h4.7B*15.1B++
NS-30 Vandal 1,2681,2661518.384A3.3542.173%B*33.333%B+108.2A+N/A34711.7h4.4B++10.4B++
NS-15M2 1,2691,2631637.748A2.7232.567%B**43.389%A135.8A+N/A8909.3h8.3B**25.5B*
AF-4AE Cyclone 1,2671,2631707.429S2.4035.389%B*45.764%A*185.7A++N/A4396.8h6.6A18.5B**
AF-6 Shadow 1,2121,21211510.539S5.5141.982%B++39.109%B**101.8B**N/A27811.9h4B**9.4B*
LA3 Desperado 1,2061,2067101.699B+3.3337.818%B**27.446%B++60.9BN/A23119.8h6.5B**17.3B*
GR-22AE 1,2011,1981587.582M++2.5536.64%A51.085%A**203.1A**N/A8885.9h8.1A22.1B**
Razor GD-23 1,1991,1982674.487A*0.5429.467%C**23.122%C+55.2BN/A42921.7h9.3B+31.6B+
GR-22 1,1961,1911986.015A*0.9831.798%B*41.226%A*104.5A+N/A40611.4h9A28.4B*
NS-15M AE 1,1921,1832015.886A0.8629.425%C*37.954%B+94.6BN/A58612.5h9.9B+33.8B
NS-11P 1,1831,1772275.185A**0.1531.24%B++33.05%B++86.5B*N/A42913.6h10.2B*32.7B++
NS-15MP 1,1641,1641587.367A+2.3432.016%B+39.777%B++130.8B**N/A3158.9h8.6B**26.9B++
NS Baron G5AE 1,1621,1623083.773A++1.2664.291%A+15.577%C75.5C**N/A43915.4h3.7B+5.8C++
NS-357P Underboss 1,1311,1273802.966B++2.0647.127%C**34.339%B+134.2B++N/A4218.4h2.7A++5.7B**
Shrike 1,3771,1143403.276A**1.7569.46%A3.052%C**54.6A++12.9C65920.4h4.1B**6A
L100 Python HESH 1,1921,0983928.154B++23.1256.836%B++2.55%A+95.5B**8.2C72111.5h2.4B*4.3B++
Tempest 1,0671,0652085.12M+0.0930.452%B+31.549%B*91.8B++N/A49111.6h8.1B++26.7B+
S12 Renegade 1,0311,0212354.345C+0.6950.093%B+3.232%D71.9BN/A34014.2h2.4B**4.7B*
Gauss Prime 1,0131,0101925.26A*0.2330.803%B+38.812%A+94.4A+N/A38810.7h8.2A26.6B**
Frag Grenade 1,0089991999N/A993.9749.645%C+N/A999A++9C-65731h2.2A4.4B*
NC05 Jackhammer 9849792933.341A*1.6957.223%B**15.73%C+84.4B+N/A42911.6h4.2C**7.3B++
M40 Fury 1,0529534421.659A++16.6342.98%B++N/A142.2M+14.8B**9556.7h8B*18.6B**
AF-18 Stalker 8618591038.34M**3.3129.774%C+31.548%B**48.3C++N/A22117.8h9.6B*32.1B+
AF-57 Piston 7107061614.385A**0.6558.084%A+17.139%B+153.5A**N/A4884.6h3.3B*5.7B*
M40 Fury 6926323418.588B*13.5642.763%B+1.108%D143.6M13.6C**9704.4h7.7B*18.1B**
EM1 6236231773.52B*1.5126.247%C++34.832%B**70C**N/A4648.9h9.8B++37.3B+
Anti-Vehicle Grenade 6716171617N/A611.9764.619%A+N/A771.3A+67.5C66760.8h3B**4.6B**
NS-11CP 601600629.677S4.6534.221%B*31.667%B*120B*N/A3305h9B**26.4B*
L100 Python AP 813554658.523C+3.4953.799%C+2.888%B+45.4C*21.2C+83912.2h4.7C++8.7C++
NC4 Mag-Shot 5505441643.317A*1.7130.848%C**20.772%C++38.3C++N/A22414.2h5.9B++19.2B++
Hardlight Dagger 5095009,7930.051C++4.9819.264%D8.8%C*0.9CN/A5580.3h1.8B9.2C++
NS-357 Underboss 4824812711.775B+3.2643.62%B20.166%D37.6DN/A15312.8h3.4B+7.7B+
L105 Zephyr 5024751629.688B**24.6654.701%B**N/A113.1B**6.4D8094.2h4B**7.4B**
C85 Canister 472465766.429A++61.4053.244%B**13.763%C++221.4A**3.3D7482.1h5.3B++9.9B*
NCM2 Falcon 5394411183.737B**1.2955.727%A+5.896%B+40.5A++9A+32510.9h6.6B++11.8B**
NSX Daimyo 4394394010.975A++5.9455.576%A++95.672%B112.6B**N/A2593.9h2.1B+3.7B*
LA8 Rebel 4364352361.843B+3.1927.473%D28.046%B++26.7C-N/A11716.3h5B++18.1C++
Mag-Cutter 43242111,4010.037C**4.9919.183%DN/A0.9C++N/A4470.9h2.2C*11.6C+
Auraxium Mag-Cutter 39739412,2710.032C+5.0013.746%D*1.777%D0.6C-N/A1675.9h1.5B*10.9C
M12 Kobalt 390384942.667B*37.6421.27%C*16.406%D142.2A+2.2C-8382.7h14.5B++68.1B+
M12 Kobalt 384383663.833A++58.8019.114%C+17.494%C-159.6A++N/A7992.4h14.4B+75.2B+
MGR-L1 Promise 383381468.283S3.2534.516%A46.457%A++146.5A++N/A4292.6h8.9B++25.8B++
Tank Mine 5703612061.752D3.2844.259%C**N/A63.3D--36.7D--12855.7h1.9C+4.3B++
Warden 358357715.028M**0.0041.403%A+32.773%B++91.5A++N/A4873.9h5.2B**12.5B**
Titan-150 HESH 3773463011.533C6.5056.351%B++2.601%B**67.8B*6.1D-3975.1h2.4B++4.3B*
Bouncing Betty 343343724.764C++0.2745.359%C+N/A114.3C-N/A6223h0.9A**1.9A+
NCM2 Falcon 4013241162.793A++2.2456.535%B**5.247%B30.9A*7.3B+23710.5h8.9B*15.8B**
E540 Halberd-H 4173211324.692B++19.6663.483%B++N/A94.4A++28.2B+5653.4h4C++6.3B
Vortek Rotary 6393121571.987C3.0433.57%C++3.205%B**12.4D13C22625.2h93D-276.9D
AF-23 Grinder 3123121082.889C+2.1447.854%B*16.026%C++67.8A++N/A4494.6h6.2C++12.9B++
NCM1 Scattercannon 308307654.723A+0.3146.956%B20.195%B*48.7B++N/A3736.3h6.8C**14.6B+
Mauler S6 2902891372.109B++2.9247.9%B14.533%C+72.3B**N/A7574h4.2C*8.8B+
NCM1 Scattercannon 280278426.619A*1.5939.069%C-16.547%C+99.3A*N/A3672.8h4.2B**10.7B++
AF-23 Grinder 277277853.259C++1.7752.93%B**18.773%C**79.1A*N/A4653.5h5.8B+11B**
M40 Fury-F 2862611371.905C+3.1347.343%C1.149%B+34.3C++3.3D-2347.6h6B+12.8B++
M20 Mustang 5342521621.556D3.4730.076%C+1.984%B+8.1D-9D19931.3h155.8D**518.1D*
Gauss Compact S 2352351291.822B++3.2129.338%B+20.851%C++30.9C+N/A2667.6h8.5B+28.9B+
Titan-150 HEAT 288211452.75S47.7246.883%CN/A29.7C++10.8C+3397.1h3.4B++7.1B++
NS-44P Commissioner 208208712.93B**2.1049.792%B+41.827%B**148.6AN/A5201.4h2.3A4.6B++
M12 Kobalt-H 211206368.667A**63.6419.848%D-13.592%D--137.3C+3.3D6571.5h15.6C+78.6C
NS Campion 1981985,6800.035C--5.0021.895%D--2.02%D--0.5CN/A1385.7h1.6B**7.2C++
Impetus 189189434.395B+0.6438.639%B31.746%C++78.8B++N/A3622.4h3.7B*9.6B+
NC14 Bolt Driver 178178444.5S39.4745.85%B**72.472%D36.3C+N/A5704.9h1.9B++4.1B++
EM4 Longshot 174174414.244C+0.7944.531%B+71.264%D*40.5C+N/A3324.3h2.3D5.1C+
Carver 1601601401.143M**3.8953.943%A++30%A++44.4A*N/A1683.6h1.1B++2B++
NSX Yumi 160160325A++0.0333.868%B**31.875%C*114.3MN/A2461.4h7.8B**23B**
M60-A Bulldog 159158626.333C+21.3062.128%A2.532%B68.7B++N/A4172.3h5.3C**8.5B*
LA39 Bruiser 153151383.974M1.0676.602%B**23.179%A+100.7B**1.3B**6281.5h1.8B*2.4B*
NCM3 Raven 235137721.903B**3.1342.329%C+2.92%C++14.9B+10.7A+3479.2h29.3C69.1C+
NCM3 Raven 240136731.863B**3.1743.092%C++2.941%C*14.6B*11.2A++3829.3h30.1C+69.9C+
M40 Fury-H 140136622.667B+17.6431.777%D*N/A136B++4D--5141h5.6B*17.6B
M60-A Bulldog 141134622.333C+17.3059.058%B++2.239%C++43.2C+2.3D3113.1h4.9B+8.2B++
NS-44L Blackhand 127127216.048M1.0250.521%B*53.543%B*55.2B+N/A2622.3h3.1B++6B++
NS-10 Burster 247125562.232B**2.8039.788%B*1.6%D--6.9C++6.7A24518.2h178.3D-448.1C+
Enforcer ML85 194122158.133C++3.1052.864%B**N/A34.9B++20.6C**32593.5h11.6C++21.9B++
E540 Halberd 199119167.438C2.4145.183%C1.681%D24.8D16.7C+8874.8h5.7C-12.6C
LA80 117117139B*3.9744.956%C**76.068%C--73.1B+N/A4181.6h1.8B3.9B+
NS-10 Burster 204108561.929B3.1041.431%B**4.63%C+6.7C+6B*22516.1h192.9D*465.6C+
C75 Viper 10495331.667M**26.6439.563%C+2.105%B**105.6A**10C+19450.9h6.5B*16.4B*
M60-A Bulldog 10294713.429B+8.4051.548%A1.064%C58.8B+5D4801.6h4.6B+8.9B*
Spear Anti-Vehicle Phalanx Turret 11085810.625C++5.5949.893%C*3.529%C+77.3B**22.7C14961.1h5.5B++10.9B*
Hornet Missiles 12483108.3C+3.2768.699%B*N/A75.5C37.3C9111.1h10.2C+14.8C**
Hawk GD-68 11478501.56B++3.4761.453%C-1.282%D-16.6C7.7D5324.7h7.1C*11.5C++
NSX Masamune 8875164.688S0.3457.942%CN/A57.7A10C-2601.3h4.3B**7.4B**
NSX Tanto 7474612.333U7.3032.967%B++31.081%B82.2B++N/A2530.9h10.1B++30.7B+
AF-8 RailJack 7070233.043C1.9938.177%C67.143%D--22.6DN/A3663.1h2.2C+5.8C+
NS-11A 6969135.308A**0.2832.854%B**37.681%A57.5C*N/A9981.2h11.6C**35.3B+
G40-F Ranger 10267322.333B++17.3037.324%C*N/A44.7C**23.3C+6531.5h45.9B**122.9B**
Gauss Rifle S 676697.333M++2.3031.592%B+22.727%C+82.5A1.3B+9840.8h11.4C-36C++
M60-G Bulldog 6458105.8C+0.7749.393%B**1.724%C-36.3C+3.8D4491.6h4.9B**9.9B**
AP30 Shredder 1175669.333C+4.3028.047%C--3.571%A26.7C-29B++7872.1h84.9C302.8C-
C150 Dalton 12654114.909D0.1231.488%DN/A21.6D-28.8C+10282.5h5.4D--17.1D**
Enforcer ML65-H 845286.5C+1.4751.744%D--N/A40C+24.6D6721.3h12.3B+23.7C++
Skyguard 9550124.167C0.8629.764%C2%C+16.7C15B*8463h154.4D**518.8D--

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit562895,67467.7h
Spawn Beacon203,4463.6h
Anti-Vehicle MANA Turret32400.8h
Ordnance Dampener0540.1h
Rocklet Rifle21090.2h
Nanite Revive Grenade01,1570.3h
Nanite Healing Grenade0750h
Medical Kit5,09740,586116.4h
Medical Applicator225150,99012.3h
Restoration Kit431,2872.8h
Motion Spotter3021,11011.4h
M96 Mjolnir-H01000h
M12 Kobalt01710h
Recon Detection Device91,0371.8h
Shield Recharging Field245,1321.8h
Ammunition Package161,1400.7h
Anti-Infantry MANA Turret22930.8h
Smoke Grenade0770h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 1.46s
Server spent 4.98s on queries, 3.52s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.