Online: daguest  
latest news: Minor updates & switch to discordtracker: offline - 26hvisitors: 1 | 14 (19,915)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (38 days). The data shown below may not be accurate.

Maj. General Kelpitorgh[FACS] Kelpitorgh
NC BR 84

KDR: 1.33

Score: 213.9m

Last Seen: Jul 1st, 2020 4:54 PM
- OFFLINE - 195.6 hour(s)

Prestige 1, Battle Rank 84 - New Conglomerate on Cobalt
Level Progress (to 85): 25%
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS LA1 Anchor NC6 Gauss SAW GD-22S AF-4 Cyclone NC6A GODSAW The Kraken EM6 AF-4G Cyclone
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Kelpitorgh



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $614,241 MLG Score: 491
Fun Score: N/A
Cheeseburgers Flipped: 0TIME WITH MEDKIT: 1.2%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.549%23.307%572601289138,8531.221060.107

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.304%0.638B+0.33C**-1.005D*HEAD ++ (~11.03)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.90.475B+9.50.331C**29.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.543%2.338%52413451,45426031940.558586746%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.857%-1.131D*0.718B++-0.048

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.90.693B+13.30.751B++36.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.133%2.125%94813414,330617415430.701328280%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.351%-0.282C-0.242C0.799

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.30.472B+7.70.38C**12.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.48%6.379%591313362,94751797020.568919419%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.807%-0.623D0.448B0.362

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
54.30.549B+160.603B+38.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.212%60.3%59813417,3358749160.838286

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.465%0.339C**-0.434C--1.239

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.10.286C*2.60.173C++4.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.167%13.636%596134313,2968325541.59693

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.658%0.774B++-0.23C-0.113

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.546B+30.373C**2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
213.9m341.1%567 (34k)451 (27.1k)1.3276255,444192,4101.4117384 (84)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1349897723.67%18.11%42902:2898

10% Combat Medic13% Engineer12% Infiltrator6% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 22nd, 2013 8:49 PMSep 5th, 2015 2:10 PMJul 2nd, 2020 7:01 PM (37d) (PST)Jul 1st, 2020 1:53 PM (38d) (PST)Jul 1st, 2020 12:54 PM (38d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4562651910.5390.4060.0981.9320.027491

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
27,34515,89111,45432246116227,068

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7900.9h/329.2d 16,186 46,261 115,122 915.7k 12,808 20,866 13,022 216.1m

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
C
Kills:10,045
Deaths:6,777
KDR:1.482
Accuracy:25.966% C--
HSR:20.707% C
AF-4G Cyclone
B+
Kills:4,098
Deaths:3,209
KDR:1.277
Accuracy:26.050% D-
HSR:28.770% B+
LA39 Bruiser
C
Kills:3,747
Deaths:3,359
KDR:1.116
Accuracy:62.653% C
HSR:12.997% C
GD-66 Claw
C*
Kills:2,531
Deaths:1,952
KDR:1.297
Accuracy:64.661% C*
HSR:12.288% C--
MGR-S1 Gladius
C**
Kills:2,251
Deaths:1,660
KDR:1.356
Accuracy:27.558% C--
HSR:28.698% C**
The Brawler
C-
Kills:2,031
Deaths:1,814
KDR:1.120
Accuracy:51.758% D-
HSR:12.703% C-
NC12 Sweeper
B+
Kills:2,012
Deaths:1,623
KDR:1.240
Accuracy:44.623% C+
HSR:15.060% B+
AF-57 Piston
C**
Kills:1,759
Deaths:1,467
KDR:1.199
Accuracy:43.187% C+
HSR:16.202% C**
Blitz GD-10
C+
Kills:1,618
Deaths:1,561
KDR:1.037
Accuracy:22.464% D-
HSR:19.469% C+
Carnage AR
C-
Kills:1,553
Deaths:1,658
KDR:0.937
Accuracy:22.643% D--
HSR:21.120% C-
Reaper DMR
D
Kills:1,403
Deaths:1,573
KDR:0.892
Accuracy:23.224% D*
HSR:21.739% D
NC9 A-Tross
D
Kills:1,301
Deaths:1,356
KDR:0.959
Accuracy:23.583% D-
HSR:21.522% D
Tempest
D
Kills:1,290
Deaths:1,155
KDR:1.117
Accuracy:22.848% D*
HSR:17.830% D
NS-11P
C-
Kills:1,220
Deaths:1,327
KDR:0.919
Accuracy:23.005% D-
HSR:22.295% C-
Mauler S6
C*
Kills:1,216
Deaths:1,197
KDR:1.016
Accuracy:46.673% C*
HSR:13.898% C
GR-22
C-
Kills:1,210
Deaths:1,309
KDR:0.924
Accuracy:23.425% D-
HSR:20.331% C-
AF-4AE Cyclone
C
Kills:1,209
Deaths:950
KDR:1.273
Accuracy:28.645% D
HSR:26.137% C
NS-11A
D-
Kills:1,204
Deaths:1,369
KDR:0.879
Accuracy:20.731% D*
HSR:17.940% D-
NS Baron G5AE
C
Kills:1,189
Deaths:1,344
KDR:0.885
Accuracy:45.801% C--
HSR:15.980% C
NS Baron G5
C+
Kills:1,180
Deaths:952
KDR:1.240
Accuracy:46.234% C+
HSR:15.170% C+
Gauss Rifle S
C
Kills:1,179
Deaths:1,099
KDR:1.073
Accuracy:24.485% D
HSR:21.544% C
NC1 Gauss Rifle
D
Kills:1,174
Deaths:1,357
KDR:0.865
Accuracy:20.802% D--
HSR:19.165% D
GR-22AE
C-
Kills:1,174
Deaths:771
KDR:1.523
Accuracy:28.444% C-
HSR:25.554% C-
NS-7 PDW
C
Kills:1,163
Deaths:1,578
KDR:0.737
Accuracy:21.138% D*
HSR:17.885% C
MKV Suppressed
C++
Kills:1,155
Deaths:1,244
KDR:0.928
Accuracy:23.646% D--
HSR:23.204% C++
Gauss Prime
C--
Kills:907
Deaths:916
KDR:0.990
Accuracy:26.265% C--
HSR:22.161% D
NSX Tengu
B
Kills:418
Deaths:336
KDR:1.244
Accuracy:34.995% D-
HSR:26.555% B
Gauss Rifle Burst
B
Kills:328
Deaths:221
KDR:1.484
Accuracy:31.867% B
HSR:23.171% D-
NS-66 Punisher
C+
Kills:78
Deaths:146
KDR:0.534
Accuracy:20.372% F
HSR:29.487% C+
Kills:51,643
Deaths (as Combat Medic):45,280
Deaths (to Combat Medics):25,663
KDR:1.14053
Kill Difference:6,363
Playtime:811.747 hours
Usage:10%
Score:29.819m
Score/min:612
Accuracy (listed only):31.991%
HSR (listed only):20.330%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
C
Kills:10,045
Deaths:6,777
KDR:1.482
Accuracy:25.966% C--
HSR:20.707% C
AF-4G Cyclone
B+
Kills:4,098
Deaths:3,209
KDR:1.277
Accuracy:26.050% D-
HSR:28.770% B+
LA39 Bruiser
C
Kills:3,747
Deaths:3,359
KDR:1.116
Accuracy:62.653% C
HSR:12.997% C
GD-66 Claw
C*
Kills:2,531
Deaths:1,952
KDR:1.297
Accuracy:64.661% C*
HSR:12.288% C--
MGR-S1 Gladius
C**
Kills:2,251
Deaths:1,660
KDR:1.356
Accuracy:27.558% C--
HSR:28.698% C**
The Brawler
C-
Kills:2,031
Deaths:1,814
KDR:1.120
Accuracy:51.758% D-
HSR:12.703% C-
AC-X11
D
Kills:2,018
Deaths:1,987
KDR:1.016
Accuracy:24.718% D
HSR:20.268% D
NC12 Sweeper
B+
Kills:2,012
Deaths:1,623
KDR:1.240
Accuracy:44.623% C+
HSR:15.060% B+
AF-57 Piston
C**
Kills:1,759
Deaths:1,467
KDR:1.199
Accuracy:43.187% C+
HSR:16.202% C**
Blitz GD-10
C+
Kills:1,618
Deaths:1,561
KDR:1.037
Accuracy:22.464% D-
HSR:19.469% C+
GD-7F
C-
Kills:1,331
Deaths:1,573
KDR:0.846
Accuracy:22.395% D--
HSR:20.286% C-
AF-4A Bandit
C--
Kills:1,314
Deaths:1,398
KDR:0.940
Accuracy:20.562% F
HSR:22.222% C--
Tempest
D
Kills:1,290
Deaths:1,155
KDR:1.117
Accuracy:22.848% D*
HSR:17.830% D
Gauss Compact S
C+
Kills:1,289
Deaths:1,828
KDR:0.705
Accuracy:22.154% D
HSR:18.929% C+
NS-11C
D--
Kills:1,251
Deaths:1,543
KDR:0.811
Accuracy:21.586% D--
HSR:14.788% D--
Mauler S6
C*
Kills:1,216
Deaths:1,197
KDR:1.016
Accuracy:46.673% C*
HSR:13.898% C
Razor GD-23
C
Kills:1,211
Deaths:1,315
KDR:0.921
Accuracy:24.193% D
HSR:20.809% C
AF-4AE Cyclone
C
Kills:1,209
Deaths:950
KDR:1.273
Accuracy:28.645% D
HSR:26.137% C
19A Fortuna
D--
Kills:1,197
Deaths:1,514
KDR:0.791
Accuracy:23.091% D*
HSR:15.873% D--
NS Baron G5AE
C
Kills:1,189
Deaths:1,344
KDR:0.885
Accuracy:45.801% C--
HSR:15.980% C
NS Baron G5
C+
Kills:1,180
Deaths:952
KDR:1.240
Accuracy:46.234% C+
HSR:15.170% C+
AF-19 Mercenary
D
Kills:1,172
Deaths:1,776
KDR:0.660
Accuracy:19.280% D*
HSR:19.283% D
NSX Tanto
C++
Kills:1,169
Deaths:916
KDR:1.276
Accuracy:27.416% C
HSR:29.427% C++
NS-7 PDW
C
Kills:1,163
Deaths:1,578
KDR:0.737
Accuracy:21.138% D*
HSR:17.885% C
Gauss Compact Burst
C
Kills:1,159
Deaths:1,219
KDR:0.951
Accuracy:28.404% C
HSR:24.418% C-
MKV Suppressed
C++
Kills:1,155
Deaths:1,244
KDR:0.928
Accuracy:23.646% D--
HSR:23.204% C++
NSX Tengu
B
Kills:418
Deaths:336
KDR:1.244
Accuracy:34.995% D-
HSR:26.555% B
MGR-C1 Charger
C+
Kills:120
Deaths:178
KDR:0.674
Accuracy:27.648% D
HSR:27.500% C+
NS-66 Punisher
C+
Kills:78
Deaths:146
KDR:0.534
Accuracy:20.372% F
HSR:29.487% C+
NSX-P Tanto
B*
Kills:51
Deaths:49
KDR:1.041
Accuracy:27.185% C
HSR:35.294% B*
Kills:52,272
Deaths (as Light Assault):47,620
Deaths (to Light Assaults):31,802
KDR:1.09769
Kill Difference:4,652
Playtime:470.870 hours
Usage:6%
Score:10.199m
Score/min:361
Accuracy (listed only):31.597%
HSR (listed only):20.738%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LA39 Bruiser
C
Kills:3,747
Deaths:3,359
KDR:1.116
Accuracy:62.653% C
HSR:12.997% C
GD-66 Claw
C*
Kills:2,531
Deaths:1,952
KDR:1.297
Accuracy:64.661% C*
HSR:12.288% C--
The Brawler
C-
Kills:2,031
Deaths:1,814
KDR:1.120
Accuracy:51.758% D-
HSR:12.703% C-
AC-X11
D
Kills:2,018
Deaths:1,987
KDR:1.016
Accuracy:24.718% D
HSR:20.268% D
NC12 Sweeper
B+
Kills:2,012
Deaths:1,623
KDR:1.240
Accuracy:44.623% C+
HSR:15.060% B+
AF-57 Piston
C**
Kills:1,759
Deaths:1,467
KDR:1.199
Accuracy:43.187% C+
HSR:16.202% C**
GD-7F
C-
Kills:1,331
Deaths:1,573
KDR:0.846
Accuracy:22.395% D--
HSR:20.286% C-
AF-4A Bandit
C--
Kills:1,314
Deaths:1,398
KDR:0.940
Accuracy:20.562% F
HSR:22.222% C--
Warden
D-
Kills:1,298
Deaths:1,874
KDR:0.693
Accuracy:24.186% D--
HSR:20.339% D-
Gauss Compact S
C+
Kills:1,289
Deaths:1,828
KDR:0.705
Accuracy:22.154% D
HSR:18.929% C+
NS-11C
D--
Kills:1,251
Deaths:1,543
KDR:0.811
Accuracy:21.586% D--
HSR:14.788% D--
GD Guardian
C
Kills:1,217
Deaths:945
KDR:1.288
Accuracy:34.704% C
HSR:21.118% D*
Mauler S6
C*
Kills:1,216
Deaths:1,197
KDR:1.016
Accuracy:46.673% C*
HSR:13.898% C
Razor GD-23
C
Kills:1,211
Deaths:1,315
KDR:0.921
Accuracy:24.193% D
HSR:20.809% C
19A Fortuna
D--
Kills:1,197
Deaths:1,514
KDR:0.791
Accuracy:23.091% D*
HSR:15.873% D--
NS Baron G5AE
C
Kills:1,189
Deaths:1,344
KDR:0.885
Accuracy:45.801% C--
HSR:15.980% C
NS Baron G5
C+
Kills:1,180
Deaths:952
KDR:1.240
Accuracy:46.234% C+
HSR:15.170% C+
AF-19 Mercenary
D
Kills:1,172
Deaths:1,776
KDR:0.660
Accuracy:19.280% D*
HSR:19.283% D
NSX Tanto
C++
Kills:1,169
Deaths:916
KDR:1.276
Accuracy:27.416% C
HSR:29.427% C++
Gauss Compact Burst
C
Kills:1,159
Deaths:1,219
KDR:0.951
Accuracy:28.404% C
HSR:24.418% C-
MGR-C1 Charger
C+
Kills:120
Deaths:178
KDR:0.674
Accuracy:27.648% D
HSR:27.500% C+
MGR-M1 Bishop
C++
Kills:104
Deaths:120
KDR:0.867
Accuracy:35.800% C+
HSR:35.577% C++
NSX-P Tanto
B*
Kills:51
Deaths:49
KDR:1.041
Accuracy:27.185% C
HSR:35.294% B*
Kills:31,566
Deaths (as Engineer):31,943
Deaths (to Engineers):32,336
KDR:0.9882
Kill Difference:377
Playtime:1,027.476 hours
Usage:13%
Score:21.708m
Score/min:352
Accuracy (listed only):34.300%
HSR (listed only):20.019%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
C
Kills:10,045
Deaths:6,777
KDR:1.482
Accuracy:25.966% C--
HSR:20.707% C
AF-4G Cyclone
B+
Kills:4,098
Deaths:3,209
KDR:1.277
Accuracy:26.050% D-
HSR:28.770% B+
NS-44 Commissioner
C+
Kills:3,396
Deaths:4,593
KDR:0.739
Accuracy:34.142% D
HSR:25% C+
MGR-S1 Gladius
C**
Kills:2,251
Deaths:1,660
KDR:1.356
Accuracy:27.558% C--
HSR:28.698% C**
NC14 Bolt Driver
D*
Kills:1,824
Deaths:1,183
KDR:1.542
Accuracy:31.034% D*
HSR:67.544% D*
NS-44 Commissioner AE
C
Kills:1,823
Deaths:1,916
KDR:0.951
Accuracy:42.093% C
HSR:25.617% C
Blitz GD-10
C+
Kills:1,618
Deaths:1,561
KDR:1.037
Accuracy:22.464% D-
HSR:19.469% C+
Tempest
D
Kills:1,290
Deaths:1,155
KDR:1.117
Accuracy:22.848% D*
HSR:17.830% D
NS-357 Underboss
C
Kills:1,287
Deaths:1,960
KDR:0.657
Accuracy:29.810% D**
HSR:22.378% C
SAS-R
C**
Kills:1,273
Deaths:1,022
KDR:1.246
Accuracy:43.457% C**
HSR:53.574% F--
NS-44L Blackhand
D
Kills:1,259
Deaths:1,695
KDR:0.743
Accuracy:39.472% D
HSR:21.763% F-
AF-4AE Cyclone
C
Kills:1,209
Deaths:950
KDR:1.273
Accuracy:28.645% D
HSR:26.137% C
AF-18 Stalker
C++
Kills:1,206
Deaths:1,266
KDR:0.953
Accuracy:24.582% D*
HSR:24.046% C++
NC4 Mag-Shot
C
Kills:1,190
Deaths:2,321
KDR:0.513
Accuracy:21.877% D--
HSR:18.824% C
EM4 Longshot
C+
Kills:1,185
Deaths:724
KDR:1.637
Accuracy:41.432% C+
HSR:73.924% D-
LA8 Rebel
C*
Kills:1,178
Deaths:1,763
KDR:0.668
Accuracy:31.676% C+
HSR:24.448% C*
NC08 Mag-Scatter
C
Kills:1,175
Deaths:1,714
KDR:0.686
Accuracy:47.119% D-
HSR:14.723% C
Gauss SPR
C+
Kills:1,169
Deaths:757
KDR:1.544
Accuracy:35.606% C+
HSR:25.834% D*
AF-6 Shadow
C**
Kills:1,169
Deaths:870
KDR:1.344
Accuracy:38.814% C**
HSR:23.268% D
LA3 Desperado
C-
Kills:1,168
Deaths:1,811
KDR:0.645
Accuracy:25.325% D-
HSR:19.178% C-
NS-7 PDW
C
Kills:1,163
Deaths:1,578
KDR:0.737
Accuracy:21.138% D*
HSR:17.885% C
NS-30B Vandal
C**
Kills:1,161
Deaths:816
KDR:1.423
Accuracy:39.821% C**
HSR:23.600% D-
LA80
B++
Kills:1,161
Deaths:594
KDR:1.955
Accuracy:47.854% B++
HSR:71.749% D--
NSX Tomoe
C+
Kills:1,158
Deaths:805
KDR:1.439
Accuracy:30.687% C+
HSR:32.470% D-
The Executive
D
Kills:1,157
Deaths:1,781
KDR:0.650
Accuracy:30.121% D**
HSR:20.484% D
MKV Suppressed
C++
Kills:1,155
Deaths:1,244
KDR:0.928
Accuracy:23.646% D--
HSR:23.204% C++
NS-61 Emissary
C++
Kills:922
Deaths:1,166
KDR:0.791
Accuracy:29.743% C+
HSR:20.065% C++
NS-45 Pilot
C+
Kills:554
Deaths:677
KDR:0.818
Accuracy:29.089% D
HSR:29.603% C+
The Moonshot
C
Kills:519
Deaths:214
KDR:2.425
Accuracy:41.875% C
HSR:67.245% F--
NSX Tengu
B
Kills:418
Deaths:336
KDR:1.244
Accuracy:34.995% D-
HSR:26.555% B
Impetus
C
Kills:266
Deaths:325
KDR:0.818
Accuracy:27.187% F
HSR:27.820% C
EM4-AE Longshot
B+
Kills:138
Deaths:78
KDR:1.769
Accuracy:45.719% B+
HSR:73.913% D**
NS-66 Punisher
C+
Kills:78
Deaths:146
KDR:0.534
Accuracy:20.372% F
HSR:29.487% C+
NS-AM7 Archer
B+
Kills:68
Deaths:153
KDR:0.444
Accuracy:55.836% C
HSR:25% B+
AF-8 RailJack
D
Kills:66
Deaths:54
KDR:1.222
Accuracy:28.740% F
HSR:71.212% D
NS-30 Vandal
C+
Kills:61
Deaths:55
KDR:1.109
Accuracy:36.192% C+
HSR:18.033% D*
Kills:50,858
Deaths (as Infiltrator):48,929
Deaths (to Infiltrators):24,307
KDR:1.03942
Kill Difference:1,929
Playtime:918.281 hours
Usage:12%
Score:16.033m
Score/min:291
Accuracy (listed only):32.861%
HSR (listed only):32.224%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
D--
Kills:1,120
V. Kills:50 N/A
Deaths:490
KDR:2.286
Accuracy:44.141% F-
KPH:22.500 D--
VKPH:1 D*
Breaker Rocket Pods
C+
Kills:194
V. Kills:16 N/A
Deaths:20
KDR:9.700
Accuracy:36.712% F--
KPH:127.300 C+
VKPH:10.500 D
M20 Mustang
D*
Kills:89
V. Kills:47 185%
Deaths:294
KDR:0.303
Accuracy:21.131% F
KPH:3.300 D*
VKPH:1.800 D**
Kills:1,403 (1,209 + 0)
Deaths:804
KDR:1.745
VKDR:0.141
Vehicle Kills:113
Kill Difference:599
Playtime:78.118 hours
Usage:1%
Score:0.640m
Score/min:136
Piloting Accuracy:21.131%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C-
Kills:175
V. Kills:15 N/A
Deaths:17
KDR:10.294
Accuracy:34.327% D*
KPH:43.600 C-
VKPH:3.700 D-
C150 Dalton
D*
Kills:66
V. Kills:45 143%
Deaths:13
KDR:5.077
Accuracy:41.391% B+
KPH:15.300 D*
VKPH:10.400 D*
AP30 Shredder
D-
Kills:62
V. Kills:24 248%
Deaths:11
KDR:5.636
Accuracy:16.354% F-
KPH:17.300 D-
VKPH:6.700 D**
CAS30 Tank Buster
D*
Kills:51
V. Kills:63 80%
Deaths:193
KDR:0.264
Accuracy:20.538% F*
KPH:1.600 D*
VKPH:2 D*
Kills:354 (51 + 303)
Deaths:234
KDR:1.513
VKDR:0.628
Vehicle Kills:147
Kill Difference:120
Playtime:43.781 hours
Usage:1%
Score:0.374m
Score/min:142
Piloting Accuracy:20.538%
Gunner Accuracy:16.354%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
C+
Kills:544
V. Kills:54 N/A
Deaths:95
KDR:5.726
Accuracy:32.658% D-
KPH:42.100 C+
VKPH:4.200 D--
L100 Python HESH
C**
Kills:441
V. Kills:66 N/A
Deaths:43
KDR:10.256
Accuracy:52.464% C*
KPH:71.600 C*
VKPH:10.700 C**
L100 Python HEAT
C+
Kills:357
V. Kills:134 264%
Deaths:99
KDR:3.606
Accuracy:56.980% B
KPH:36.600 C
VKPH:13.700 C+
L100 Python AP
C+
Kills:172
V. Kills:114 150%
Deaths:41
KDR:4.195
Accuracy:55.505% C+
KPH:32.900 D
VKPH:21.800 C+
Skyguard
D-
Kills:89
V. Kills:72 122%
Deaths:41
KDR:2.171
Accuracy:32.764% C**
KPH:9.400 D--
VKPH:7.600 D-
Kills:1,603 (1,603 + 0)
Deaths:319
KDR:5.025
VKDR:1.379
Vehicle Kills:440
Kill Difference:1,284
Playtime:43.559 hours
Usage:1%
Score:1.240m
Score/min:474
Driving Accuracy:32.764%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HESH
D-
Kills:1,345
V. Kills:208 N/A
Deaths:205
KDR:6.561
Accuracy:42.828% D-
KPH:27.600 D*
VKPH:4.300 D*
Titan-150 AP
C+
Kills:764
V. Kills:621 123%
Deaths:248
KDR:3.081
Accuracy:58.051% B*
KPH:21.800 D
VKPH:17.700 C+
Titan-150 HEAT
D--
Kills:618
V. Kills:274 225%
Deaths:185
KDR:3.341
Accuracy:39.548% D--
KPH:11.900 D*
VKPH:5.300 D--
Enforcer ML85
B+
Kills:138
V. Kills:124 110%
Deaths:30
KDR:4.600
Accuracy:38.253% D
KPH:25.500 C+
VKPH:22.900 B+
E540 Halberd
C
Kills:124
V. Kills:58 210%
Deaths:26
KDR:4.769
Accuracy:42.993% D
KPH:30.300 C
VKPH:14.200 C
Kills:2,989 (2,727 + 262)
Deaths:694
KDR:4.307
VKDR:1.852
Vehicle Kills:1,285
Kill Difference:2,295
Playtime:145.493 hours
Usage:2%
Score:2.888m
Score/min:331
Driving Accuracy:39.548%
Gunner Accuracy:42.993%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B+
Kills:605
V. Kills:26 N/A
Deaths:79
KDR:7.658
Accuracy:41.687% D**
KPH:151.500 B+
VKPH:6.500 C-
E540 Halberd-H
D--
Kills:116
V. Kills:49 232%
Deaths:27
KDR:4.296
Accuracy:45.765% F
KPH:27.600 D--
VKPH:11.700 D**
M60-G Bulldog-H
D*
Kills:67
V. Kills:4 N/A
Deaths:10
KDR:6.700
Accuracy:28.007% F--
KPH:43.800 D*
VKPH:2.600 D*
M12 Kobalt-H
D--
Kills:65
V. Kills:1 N/A
Deaths:11
KDR:5.909
Accuracy:18.496% D--
KPH:53.800 D*
VKPH:0.800 D**
M40 Fury-H
C-
Kills:57
V. Kills:4 N/A
Deaths:5
KDR:11.400
Accuracy:34.881% D-
KPH:78.600 C-
VKPH:5.500 D-
Kills:910 (0 + 910)
Deaths:132
KDR:6.894
VKDR:0.636
Vehicle Kills:84
Kill Difference:778
Playtime:11.653 hours
Usage:0%
Score:0.313m
Score/min:448
Driving Accuracy:N/A%
Gunner Accuracy:34.881%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:751
V. Kills:93 N/A
Deaths:95
KDR:7.905
Accuracy:37.147% C+
KPH:73.100 B+
VKPH:9 C+
M40 Fury
B*
Kills:429
V. Kills:51 N/A
Deaths:53
KDR:8.094
Accuracy:37.573% C+
KPH:89.600 B*
VKPH:10.600 C
M60-G Bulldog
C--
Kills:164
V. Kills:29 N/A
Deaths:29
KDR:5.655
Accuracy:35.866% C
KPH:24.800 D
VKPH:4.400 C--
M12 Kobalt
D*
Kills:156
V. Kills:5 N/A
Deaths:22
KDR:7.091
Accuracy:14.505% D*
KPH:32.900 D*
VKPH:1.100 D*
M20 Basilisk
D-
Kills:126
V. Kills:58 214%
Deaths:56
KDR:2.250
Accuracy:37.649% C
KPH:10.600 D--
VKPH:4.900 D-
M12 Kobalt
D
Kills:114
V. Kills:4 N/A
Deaths:12
KDR:9.500
Accuracy:14.468% D--
KPH:55.900 D
VKPH:2 D
M20 Basilisk
C
Kills:97
V. Kills:39 243%
Deaths:45
KDR:2.156
Accuracy:37.535% C
KPH:11.800 D--
VKPH:4.800 D--
Kills:1,837 (0 + 1,837)
Deaths:312
KDR:5.888
VKDR:0.894
Vehicle Kills:279
Kill Difference:1,525
Playtime:48.548 hours
Usage:1%
Score:1.039m
Score/min:357
Driving Accuracy:N/A%
Gunner Accuracy:37.535%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C-
Kills:854
V. Kills:17 N/A
Deaths:497
KDR:1.718
Accuracy:39.042% D
KPH:40.600 C-
VKPH:0.800 D-
M40 Fury-F
C--
Kills:606
V. Kills:85 N/A
Deaths:667
KDR:0.909
Accuracy:41.248% D-
KPH:21.300 C--
VKPH:3 D-
M20 Basilisk-F
D-
Kills:90
V. Kills:31 281%
Deaths:263
KDR:0.342
Accuracy:32.779% D*
KPH:4.600 D*
VKPH:1.600 D-
Kills:1,550 (1,550 + 0)
Deaths:1,427
KDR:1.086
VKDR:0.093
Vehicle Kills:133
Kill Difference:123
Playtime:69.134 hours
Usage:1%
Score:0.531m
Score/min:128
Driving Accuracy:32.779%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 17,53717,34914,2701.216D0.1124.521%D23.425%D36.4D-N/A170477.1h10.1C--41.3C--
NC6 Gauss SAW 15,76515,61610,4511.494C0.1725.057%C++25.973%C+45.3CN/A173344.6h8.3C**33.3C**
GD-22S 11,00910,9086,4981.679C+0.3526.782%C+24.918%C45CN/A254242.6h9.3C**34.7C**
AF-4 Cyclone 10,14910,0456,7771.482C+0.1525.966%C--20.707%C38.2C-N/A118262.7h9.9C+38.2C+
NC6A GODSAW 10,11810,0107,3981.353C--0.0323.558%D*23.147%D--41.8D-N/A299239.3h8.4C++35.7C
The Kraken 9,9657,6504,8071.591C0.2663.396%C++2%B+42.9C13D-272178.5h4.1C+6.5C+
EM6 4,8694,8253,3751.43C0.1022.952%D23.171%D38.7DN/A156124.8h9.7C++42.3C+
AF-4G Cyclone 4,1634,0983,2091.277D0.0526.05%D-28.77%B+41.6DN/A15298.6h10.5D--40.3D
LA39 Bruiser 3,7613,7473,3591.116C0.2162.653%C12.997%C27.4D-N/A110137h2.3C+3.7C+
Mag-Cutter 3,8493,74261,9730.06B*1.2743.713%B**N/A1.3B+N/A72790h2.1B4.8B+
AF-23 Grinder 3,5833,5601,3322.673C+1.3549.473%B++17.332%C+52.3B++N/A28268.1h5.4B*11B**
C-4 4,4823,5462,8111.261C0.0728.175%C+N/A67.3D17.8D-110152.7h1.4C5C+
AF-23 Grinder 3,5423,5181,4552.418C+1.0941.039%C*15.492%C+42.7C*N/A22482.3h5B++12.1B*
NS-44 Commissioner 3,4253,3964,5930.739C0.5934.142%D25%C+25.1DN/A124135.3h3.7C+10.8C+
EM1 3,2623,2202,7981.151C0.1821.771%D23.168%C31.2DN/A145103.3h12C+55.1C+
NC05 Jackhammer 3,1063,0792,6411.166C0.1645.471%C16.012%C+36.1DN/A19785.4h4.3C++9.6C+
AF-34 Mattock 2,7822,7711,0912.54C1.2143.765%B+16.853%C--52.5C*N/A31752.8h5.6B++12.8B++
AF-34 Mattock 2,7812,7701,0312.687C1.3639.611%B17.726%C++54.5C++N/A33450.8h4.9B+12.4B++
NC6S Gauss SAW S 2,7922,7692,3041.202D0.1322.787%D-24.847%C30.4D-N/A12591.1h10.2C44.9C
AF-41 Hacksaw 2,6102,6021,2102.15C0.8241.771%B++16.526%C**34.1CN/A17576.3h5.1B++12.2B*
GD-66 Claw 2,5422,5311,9521.297C+0.0364.661%C*12.288%C--30.8DN/A12182.3h2.2C**3.4B
AF-41 Hacksaw 2,3192,3111,2011.924C0.6046.178%B*18.91%B*30.5C-N/A15975.7h6.3B+13.6B++
NCM1 Scattercannon 2,3222,2921,3491.699C-0.3737.261%D14.965%C30.2CN/A21276h5.4B**14.6B+
MGR-S1 Gladius 2,2762,2511,6601.356C0.0327.558%C--28.698%C**46.4CN/A11748.5h9.5C+34.5C+
NCM1 Scattercannon 2,2132,1981,0992D0.6741.058%C13.239%D-50.8C+N/A35243.3h4.8B++11.7B+
C-4 ARX 2,6682,1751,3421.621C0.2927.102%C+N/A98C--22.2D74322.2h1.3C--4.9C+
Frag Grenade 2,1612,15112151N/A2,149.6747.777%CN/A566.1C+2.6D*41993.8h3B6.4C++
NC05 Jackhammer AE 2,1672,1451,6621.291C0.0451.56%C++17.483%C++63.8C-N/A20833.6h4.1C*8C*
The Brawler 2,0352,0311,8141.12C0.2151.758%D-12.703%C-36.3DN/A18556h3.6C**7C+
AC-X11 2,0392,0181,9871.016C0.3124.718%D20.268%D25.8DN/A14878.1h8.8C++35.7C+
NC12 Sweeper 2,0202,0121,6231.24C+0.0944.623%C+15.06%B+27.5DN/A12673.1h3.8B+8.5B
NC14 Bolt Driver 1,8261,8241,1831.542C0.2131.034%D*67.544%D*12.3D--N/A48148h2.9D--9.4D--
NS-44 Commissioner AE 1,8311,8231,9160.951C0.3842.093%C25.617%C45.9C-N/A12539.7h3.2C*7.7C++
AF-57 Piston 1,7741,7591,4671.199C0.1343.187%C+16.202%C**27.7DN/A12363.6h3.9C**8.9C**
Blitz GD-10 1,6361,6181,5611.037C0.2922.464%D-19.469%C+22.1DN/A14673.3h14.1C+62.8C+
NS Campion 1,6091,57920,5570.077B+1.2537.539%C++N/A2.5CN/A11643.9h2C++5.3B
Carnage AR 1,5721,5531,6580.937C-0.3922.643%D--21.12%C-22.7D-N/A18268.4h13.1C57.7D
NS Victory 1,5621,55012,9090.12B1.2131.537%C7.032%C--4.2CN/A12368.1h1.9C*5.9C*
Sticky Grenade 1,4941,48811488N/A1,486.6751.837%CN/A1062.9C+4.3D--61121.4h1.6B+3.2B+
Bouncing Betty 1,4591,4584063.591C2.2656.172%B*N/A125.7CN/A63111.6h1.8C++3.1B++
NS-15M1 1,4611,4391,6510.872D0.4618.716%D**16.817%D--16.2D*N/A11988.7h14.4D*76.7D*
Reaper DMR 1,4121,4031,5730.892D0.4423.224%D*21.739%D22.7D-N/A15461.8h9.5C40.8D
MGR-L1 Promise 1,3681,3509181.471C0.1424.931%C-27.333%C47.4C--N/A13328.5h12.8C+51.2C+
Titan-150 HESH 1,5531,3452056.561C--5.2342.828%D-1.636%C++27.6D*4.3D*18348.8h2.8C**6.5C+
GD-7F 1,3361,3311,5730.846C-0.4822.395%D--20.286%C-24.9DN/A17753.4h12.1C+53.9C
NS-TMC-01 "His Regards" 1,3501,32514,2860.093B**1.2339.42%B*2.792%D3.5A+N/A9378.9h1.8B+4.6B+
AF-4A Bandit 1,3181,3141,3980.94D0.3920.562%F22.222%C--23.8D-N/A14255.1h10.8C-52.6D--
NS Decimator 1,6801,3011,2811.016C0.3156.756%D2.152%C*31.3D9.1D--48341.6h3.9C++6.9C+
NC9 A-Tross 1,3171,3011,3560.959D0.3723.583%D-21.522%D31DN/A25842h8.6B36.3C+
Warden 1,3141,2981,8740.693D-0.6324.186%D--20.339%D-15.3DN/A8184.8h7.8C++32.3C
Tempest 1,3071,2901,1551.117D0.2122.848%D*17.83%D36.1DN/A22435.7h10C43.6D
Gauss Compact S 1,2951,2891,8280.705C--0.6222.154%D18.929%C+15.4DN/A8583.8h9.2C*41.7C+
NS-357 Underboss 1,2931,2871,9600.657C--0.6729.81%D**22.378%C25.2D-N/A14051h4C+13.4D
SAS-R 1,2791,2731,0221.246D0.0843.457%C**53.574%F--32.4D-N/A20339.3h2.2C-5.2C+
NS-44L Blackhand 1,2641,2591,6950.743D0.5839.472%D21.763%F-32.9CN/A23138.3h3.5B+8.9C++
NS-11C 1,2581,2511,5430.811C-0.5221.586%D--14.788%D--14.7DN/A8585.2h14C64.6C--
Anti-Vehicle Grenade 1,4161,24411244N/A1,242.6755.416%BN/A444.3C++61.4C-49922.8h4.4B+8B+
Carver 1,2631,24119,9020.062C+1.2725.017%C-14.343%C2.1C-N/A10585.1h1.5C5.9C++
Hawk GD-68 1,5931,2381,4280.867C+0.4663.55%C+3.473%B+24.3B+7D34351h5A7.8B**
The Slasher 1,2381,22415,2040.081B++1.2535.976%C++2.941%D--2.7C+N/A17457.1h2.1C++5.8C**
NS-11P 1,2351,2201,3270.919D0.4123.005%D-22.295%C-30.4DN/A26340.1h12C++52.4C
GD Guardian 1,2281,2179451.288D0.0434.704%C21.118%D*37.4D-N/A9832.5h6.9C19.9C+
Mauler S6 1,2181,2161,1971.016C+0.3146.673%C*13.898%C28.1C-N/A18643.2h3.8B+8.1B+
Razor GD-23 1,2241,2111,3150.921C0.4124.193%D20.809%C23.6C--N/A23051.3h10.6C*43.9C+
NS-15M2 1,2231,2111,2150.997C-0.3322.151%D--18.91%D*30.5D-N/A22739.7h11.6C+52.1C
GR-22 1,2401,2101,3090.924C-0.4023.425%D-20.331%C-27.8DN/A26243.5h12.6C54C-
AF-4AE Cyclone 1,2211,2099501.273C-0.0528.645%D26.137%C38.1D-N/A13931.7h10.5D--36.8D
AF-18 Stalker 1,2201,2061,2660.953D0.3724.582%D*24.046%C++23.4D-N/A13551.5h11.9C+48.6C
NS-11A 1,2091,2041,3690.879D0.4520.731%D*17.94%D-20.8D-N/A16758h12.9C+62.3D
19A Fortuna 1,2071,1971,5140.791D0.5423.091%D*15.873%D--21.9D-N/A13554.7h7.8B*33.6C++
NC4 Mag-Shot 1,2021,1902,3210.513C--0.8121.877%D--18.824%C15.5DN/A9576.8h8C+36.7D
NS Harrower 1,2021,19014,2910.083B++1.2439.71%C++N/A2.9CN/A7411h1.7B+4.4B+
NS Baron G5AE 1,1891,1891,3440.885D0.4445.801%C--15.98%C26.1D--N/A17945.6h4.1C+9C+
EM4 Longshot 1,1861,1857241.637D0.3141.432%C+73.924%D-24.3D-N/A13648.7h2.3D5.6C
Hardlight Dagger 1,1991,18414,6460.081B++1.2545.558%B**1.858%D--2.7C+N/A19443h2C+4.4B+
NS Baron G5 1,1811,1809521.239C+0.0946.234%C+15.17%C+28.1DN/A17642h3.9B+8.4C+
Gauss Rifle S 1,1871,1791,0991.073C0.2524.485%D21.544%C28.4DN/A21041.5h7.8B++31.8C**
LA8 Rebel 1,1881,1781,7630.668C-0.6631.676%C+24.448%C*27.1C-N/A13743.5h5.8C+18.2C++
NS-15M AE 1,1791,1751,5440.761D0.5720.981%D**21.192%D--22.1D*N/A21753.2h14.3F68.4F
NC08 Mag-Scatter 1,1801,1751,7140.686C-0.6447.119%D-14.723%C29.1C--N/A17840.4h3.6C*7.7C+
NC1 Gauss Rifle 1,1891,1741,3570.865C-0.4620.802%D--19.165%D25C--N/A28946.9h10.9C++52.4C
GR-22AE 1,1881,1747711.523C0.2028.444%C-25.554%C-45.7DN/A11725.7h11.6C40.6C+
AF-19 Mercenary 1,1781,1721,7760.66C--0.6719.28%D*19.283%D14.6DN/A19180.3h11.4C++59.4C+
NSX Tanto 1,1791,1699161.276C0.0527.416%C29.427%C++44.4CN/A10526.3h10.7B+39.1C**
Gauss SPR 1,1731,1697571.544D0.2235.606%C+25.834%D*37.2CN/A26431.4h4.2B11.7C**
AF-6 Shadow 1,1701,1698701.344D0.0238.814%C**23.268%D48.7CN/A26024h4.4B++11.3B+
LA3 Desperado 1,1771,1681,8110.645C--0.6825.325%D-19.178%C-26.5DN/A17844h8.2C+32.4C
Shrike 1,4971,1671,3350.874C+0.4558.844%C+2.399%C+26.3C7.4D-45644.4h4.6B*7.9B++
NSX Amaterasu 1,1681,1654,8840.239A++1.0937.783%B**23.262%B*7.8B+N/A15148.8h3.4C+9.1B+
MANA Anti-Personnel Turret 1,1801,1635802.005N/A0.6820.643%UN/A11630U170U31126300.1h17.1T*82.7T*
NS-7 PDW 1,1701,1631,5780.737C-0.5921.138%D*17.885%C18.2D-N/A16564h14.8C-70.2D
NSX Naginata 1,1821,1638381.388C-0.0623.39%C-28.719%C44.4DN/A11826.2h10.2C**43.4C++
NS-30B Vandal 1,1631,1618161.423C0.1039.821%C**23.6%D-54.3C--N/A28221.4h4.4B+11B
LA80 1,1621,1615941.955D0.6347.854%B++71.749%D--46.1CN/A28725.2h1.8B3.8B+
Gauss Compact Burst 1,1651,1591,2190.951D0.3828.404%C24.418%C-29.6DN/A15639.2h9.5C**33.6C*
NSX Tomoe 1,1671,1588051.439C0.1130.687%C+32.47%D-50.1CN/A11323.1h12.7C+41.4C++
The Executive 1,1671,1571,7810.65D0.6830.121%D**20.484%D25.7D-N/A10545h6.6C+21.9D
MKV Suppressed 1,1671,1551,2440.928D0.4023.646%D--23.204%C++28.5DN/A27740.5h13.5C+57.1C
AF-22 Crow 1,4631,1411,3550.842C*0.4969.544%C++2.805%C++27.6C*7.8C-37341.3h5.3B++7.6B++
M30 Mustang AH 1,1701,1204902.286D0.9644.141%F-2.143%A++22.5D--1D*12249.8h5.3B++12C*
NS Decimator-G 1,2241,1147531.479C-0.1570.296%B+2.962%B+43.5D4.3D-50125.6h3B4.2B+
NSX Masamune 1,1911,0717451.438B+0.1150.979%D--2.614%B+56.4A6.3D17219h4.4B**8.7B*
NS-61 Emissary 9319221,1660.791C0.5429.743%C+20.065%C++37.9C+N/A11124.3h12.5C++42.2C*
Gauss Prime 9229079160.99C--0.3426.265%C--22.161%D34.9DN/A14126h11.4D43.4C-
S12 Renegade 8718544971.718C-0.3939.042%D2.459%D-40.7C-N/A18021h3.2C+8.2C+
Titan-150 AP 1,3857642483.081D1.7558.051%B*3.01%B+21.8D17.7C+62335.1h5.2D--9C+
M40 Fury 844751957.905C+6.5837.147%C+1.864%B72.9B+9C+57510.3h9.3B+25.1B+
NCM2 Falcon 9256696271.067C0.2646.391%C**6.726%B++17.8C+6.8B++25437.6h8.4B18.1B+
Titan-150 HEAT 8926181853.341C--2.0139.548%D--2.589%C+11.9D*5.3D--12652.1h4.5C++11.5C
M40 Fury-F 6916066670.909C--0.4241.248%D-N/A21.3C--3D-15828.5h8.2C**19.8C++
C85 Canister-H 631605797.658D6.3341.687%D**12.562%B+151.3B+6.5C-6964h3.8B**9B++
MAX Punch 6835925,9810.099C+1.2352.257%B+N/A1.7B+N/A10345.5h3.2C+6.2C+
NS-45 Pilot 5615546770.818C--0.5129.089%D29.603%C+40.1DN/A11713.8h7C24C-
C75 Viper 598544955.726C4.4032.658%D-1.287%C+42.2C+4.2D--44712.9h6.2B**19.1B+
The Moonshot 5205192142.425D-1.1041.875%C67.245%F--45.5DN/A12411.4h1.9D4.5C
NCM2 Falcon 7335116030.847D0.4848.355%C*4.501%C+14.4C+6.3C**20635.5h11.3B+23.3B+
Tank Mine 7874642082.231C--0.9056.963%B**N/A98.7C-68.7C+26564.7h2.6D*4.6B+
L100 Python HESH 5074414310.256C--8.9352.464%C*1.134%C71.1C*10.6C*5096.2h3C+5.8C*
M40 Fury 480429538.094C+6.7737.573%C+2.797%A++89.4B*10.6C8374.8h9.4B+25.1B+
NSX Tengu 4224183361.244C-0.0834.995%D-26.555%B36.7DN/A10011.4h13.6C--38.8C-
Phoenix AE 9064078510.478D-0.8560.525%C**N/A11.9D14.6C29634.2h10.9D18.1C
L100 Python HEAT 491357993.606D2.2856.98%B3.081%B+36.4C13.7C+5309.8h4.9C+8.6C**
Gauss Rifle Burst 3373282211.484C0.1631.867%B23.171%D-48.2C-1.3B+1726.8h11C-34.6C++
Impetus 2662663250.818D0.5127.187%F27.82%C13.8D*N/A6719.3h5D-18.3D**
Spear Anti-Vehicle Phalanx Turret 318221326.906C5.5846.076%C+4.525%B+53.9C++23.7C+8104.1h5.8B++12.6B+
Hunter QCX 2202166310.342D0.9916.737%F17.13%C7.3D-N/A4329.5h3.5B+20.9C++
Breaker Rocket Pods 210194209.7C+8.3736.712%F--1.546%A129.3C++10.7D19891.5h11.5B31.4C
L105 Zephyr 1901751710.294C8.9734.327%D*N/A43.8C-3.8D-4154h4.9B++14.4C+
L100 Python AP 286172414.195D2.8755.505%C+4.07%A33.1D21.9C++6975.2h5.6C-10.1C
NS-10 Burster 2691703040.559D-0.7731.357%C8.824%A4D--2.3D*8343h146.9C+468.6C+
M60-G Bulldog 193164295.655C+4.3335.866%C3.049%B+24.8D4.4C--2656.6h6.5C+18.1C++
M60-A Bulldog 1791611610.063C8.7436.181%D*3.727%A+16.4D-1.8D1469.8h5.2C**14.2C
M12 Kobalt 161156227.091D5.7614.505%D*11.539%F-33.2D*1.1D*1394.7h20.6C-142.3D
EM4-AE Longshot 138138781.769D0.4445.719%B+73.913%D**38.3DN/A963.6h2.1D4.5C+
M60-A Bulldog 1471381310.615C9.2932.102%F-7.971%S16.4D-1.1D-1248.4h4.7B++14.7C-
Enforcer ML85 262138304.6C3.2738.253%DN/A25.6C+23B+14925.4h11.7C++30.5C+
M20 Basilisk 184126562.25D0.9237.649%C7.143%B+10.6D--4.9D-21911.9h89.7C238.4C
NCM3 Raven 2261251730.723D0.6051.019%B**N/A12.6C++10.2A3849.9h26.2C+51.4B+
E540 Halberd 182124264.769C--3.4442.993%D6.452%A*30.2C14.1C6574.1h4.8B+11C++
NS-03 Thumper 1261232040.603C--0.7225.374%D*1.626%C+30.8DN/A1064h6.8C++26.6C
NS-20 Gorgon 130122821.488C+0.1626.717%C++32.787%A++32.1C**2.1B++1123.8h28.5C++106.5C**
MGR-C1 Charger 1271201780.674D-0.6527.648%D27.5%C+37.5C-2.2B**1083.2h13.7D-49.5D
E540 Halberd-H 165116274.296C-2.9745.765%F1.724%C++27.6D--11.7D**3714.2h5.1C+11.1C+
M12 Kobalt 118114129.5D8.1714.468%D--20.175%C++57D2D2262h13.7B++94.9C++
NS-20 Gorgon 118110821.341C+0.0126.676%C++26.364%B++28.9C++2.1B*963.8h31.5C++118.2C*
NCM3 Raven 1981071720.622D-0.7151.565%B**N/A10.8C+9.2B**3429.9h30.9C60B
MGR-M1 Bishop 1051041200.867D0.4635.8%C+35.577%C++15.8D--N/A476.6h6.6D18.5C
NS-10 Burster 1921041510.689D0.6434.943%C++4.808%C+4.1D--3.5D12125.2h207.8F594.5D
Auraxium Mag-Cutter 1041041,6750.062B+1.2734.171%C**2.885%D2B++N/A1353.2h2C++5.7B+
M20 Basilisk 13697452.156D-0.8337.535%C10.309%A+11.8D--4.8D--2338.2h95.3C254C
M20 Basilisk-F 121902630.342D0.9932.779%D*2.222%D4.6D*1.6D-2819.6h60.2C+183.6D
M20 Mustang 136892940.303D-1.0221.131%F6.742%S3.3D*1.8D**5826.8h84.3C+399D
Skyguard 16189412.171D0.8432.764%C**1.124%D9.4D--7.6D-3099.5h174.7F-533.3D--
NS-66 Punisher 80781460.534D-0.7920.372%F29.487%C+26.9DN/A702.9h12.8C-62.7D--
NS-AM7 Archer 79681530.444C+0.8855.836%C25%B+7.8C+1.3D918.7h9.4B++16.9B++
M60-G Bulldog-H 7167106.7D5.3728.007%F--N/A44.7D*2.7D*2021.5h4.7C+16.6F-
C150 Dalton 11166135.077D3.7541.391%B+N/A15.3D*10.5D*4464.3h9.5T*22.9F**
AF-8 RailJack 6766541.222D*0.1128.74%F71.212%D13.2D*N/A1985h2.6D-9D*
M12 Kobalt-H 6665115.909D*4.5818.496%D--13.846%D--54.2D*N/A1931.2h20D--108.2D--
Icikill 65641,6990.038C1.2953.6%A+6.25%C1.4CN/A1145.9h2.1C+3.9C**
NS Annihilator 157631720.366D*0.9686.717%A++N/A7D--10.4C**3739h14.5D*16.7D-
AP30 Shredder 8662115.636C4.3116.354%F-1.613%C17.2D-6.7D**2413.6h53.4B++326.5D
NS-30 Vandal 6161551.109C0.2236.192%C+18.033%D*33.9DN/A4401.8h5.3C+14.7C++
M40 Fury-H 6157511.4C10.0734.881%D-N/A81.4C5.7D-4630.7h4.9B**14B*
NSX-P Tanto 5151491.041C-0.2927.185%C35.294%B*18.2D-N/A832.8h10.5C**38.6B
CAS30 Tank Buster 114511930.264D1.0620.538%F*1.961%A1.6D*2D*5631.9h70.9D-345T*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret415563.9h
Decoy Grenade02000.1h
Nano-Armor Kit623485,52839.6h
Spawn Beacon50225,87539.9h
NEST Launcher01080.1h
AE Nano-Armor Kit12983,6136.2h
AE Medical Applicator37590,4308.4h
Nanite Revive Grenade07,2532.1h
Nanite Healing Grenade01220h
Medical Kit5,51047,66491.1h
Medical Applicator1,521373,87338.5h
Motion Spotter877,9626.3h
Restoration Kit493050.6h
Deconstruction Tool18210.3h
Spitfire Auto-Turret21080.2h
Recon Detection Device912,67611h
Shield Recharging Field331,2070.9h
Smoke Grenade08790.2h
Ammunition Package1203,1153.2h
Anti-Infantry MANA Turret721,5794.3h
IPC Targeting Dart11250.4h
Hardlight Barrier134900.7h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 1.37s
Server spent 3.64s on queries, 2.27s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.