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Director General Predator Kenshini[418] Kenshini
NC BR 97

KDR: 1.41

Score: 115.5m

Last Seen: Feb 16th, 2019 7:36 PM
- OFFLINE - 11.1 hour(s)

Prestige 1, Battle Rank 97 - New Conglomerate on Cobalt - Outfit Member of Outfit 418[418] Outfit 418
NC outfit on Cobalt

Members: 41
Level Progress (to 98): 74%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS AF-4 Cyclone L100 Python HESH AF-4A Bandit AC-X11 Razor GD-23 L100 Python HEAT Carnage AR GR-22
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $476,631 MLG Score: 381
Fun Score: N/A
Cheeseburgers Flipped: 1093TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.15%23.526%54543979103,7501.272430.136

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.448%0.406B0.439B-1.173D*HEAD ++ (~11.95)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.10.345C**11.40.205C++37.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
22.869%0.742%55410183,368486018690.692862180%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.173%-1.531F-0.792D-0.05

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
295.6-0.835D-67.6-0.275C228

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.866%2.299%5257101527,487656664304.18563427%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.883%-0.49D-0.2C0.127

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
16.10.588B+5.80.544B+10.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.031%4.98%2682599718,293669967522.7303271%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.256%-0.753D-0.157C++0.592

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
76.80.351C**21.50.453B+55.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
32.814%33.602%268510174,5986980830.658645

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.837%-0.338C--2.151F---0.782

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14-0.416C--4.6-0.442C--9.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.608%16.767%268510173,4895292260.659297

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.977%0.343C**0.444B0.974

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.50.43B3.40.294C*4.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Outfit 418[418] Outfit 418
NC outfit on Cobalt

Members: 41
115.5m218.6%304 (18.2k)258 (15.5k)1.40863205,960146,2131.6284497 (97)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1022871519.281%14.657%28303:0341

8% Combat Medic49% Engineer8% Heavy Assault14% Infiltrator17% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 18th, 2013 11:03 PMJun 13th, 2016 7:35 PMFeb 16th, 2019 2:48 PM (1d) (PST)Feb 16th, 2019 4:37 PM (1d) (PST)Feb 16th, 2019 3:36 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5511703810.4610.3270.0681.1290.055381

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
33,08110,21022,8712820468315,508

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7447.9h/310.3d 32,139 30,188 58,062 504.3k 9,050 22,189 24,727 246.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
GD-22S
C**
Kills:3,205
Deaths:3,023
KDR:1.060
Accuracy:20.717% C
HSR:26.084% C**
LA1 Anchor
C+
Kills:2,512
Deaths:2,395
KDR:1.049
Accuracy:20.138% D-
HSR:24.323% C+
EM1
C**
Kills:2,327
Deaths:2,162
KDR:1.076
Accuracy:19.904% C
HSR:23.421% C**
EM6
B
Kills:2,124
Deaths:1,901
KDR:1.117
Accuracy:18.318% D
HSR:25.706% B
NC6 Gauss SAW
C**
Kills:1,406
Deaths:1,526
KDR:0.921
Accuracy:17.439% C-
HSR:25.249% C**
NC6A GODSAW
D
Kills:585
Deaths:629
KDR:0.930
Accuracy:25.258% D
HSR:19.829% D--
NS-15M AE
D
Kills:453
Deaths:410
KDR:1.105
Accuracy:16.055% F-
HSR:21.192% D
NC05 Jackhammer
B++
Kills:441
Deaths:473
KDR:0.932
Accuracy:46.928% B
HSR:17.460% B++
NC6S Gauss SAW S
D--
Kills:406
Deaths:331
KDR:1.227
Accuracy:17.634% D--
HSR:16.749% D--
MGR-L1 Promise
C**
Kills:168
Deaths:163
KDR:1.031
Accuracy:22.332% C
HSR:26.786% C**
NS-15M1
D
Kills:108
Deaths:122
KDR:0.885
Accuracy:17.073% D--
HSR:16.667% D
Kills:13,735
Deaths (as Heavy Assault):13,135
Deaths (to Heavy Assaults):32,752
KDR:1.04568
Kill Difference:600
Playtime:607.086 hours
Usage:8%
Score:8.740m
Score/min:240
Accuracy (listed only):21.981%
HSR (listed only):22.133%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-4A Bandit
C*
Kills:13,564
Deaths:13,335
KDR:1.017
Accuracy:21.901% D
HSR:24.049% C*
AC-X11
B++
Kills:10,173
Deaths:11,850
KDR:0.858
Accuracy:23.850% C
HSR:25.912% B++
Razor GD-23
B+
Kills:5,461
Deaths:5,718
KDR:0.955
Accuracy:21.866% C-
HSR:22.542% B+
NS-11C
B+
Kills:3,716
Deaths:3,394
KDR:1.095
Accuracy:22.688% C
HSR:22.390% B+
Gauss Compact S
C**
Kills:2,774
Deaths:3,549
KDR:0.782
Accuracy:20.465% D
HSR:20.007% C**
GD-7F
B++
Kills:2,680
Deaths:2,735
KDR:0.980
Accuracy:21.659% C--
HSR:23.769% B++
19A Fortuna
C+
Kills:1,904
Deaths:2,741
KDR:0.695
Accuracy:21.501% D*
HSR:20.011% C+
Mauler S6
B+
Kills:1,122
Deaths:1,214
KDR:0.924
Accuracy:44.876% B+
HSR:14.439% C+
LA39 Bruiser
B
Kills:1,071
Deaths:1,040
KDR:1.030
Accuracy:64.500% C**
HSR:16.433% B
NC12 Sweeper
B**
Kills:814
Deaths:880
KDR:0.925
Accuracy:43.452% C++
HSR:17.690% B**
Warden
C*
Kills:785
Deaths:987
KDR:0.795
Accuracy:27.172% C+
HSR:25.605% C*
AF-19 Mercenary
C**
Kills:396
Deaths:648
KDR:0.611
Accuracy:18.059% D-
HSR:22.727% C**
AF-57 Piston
A
Kills:241
Deaths:330
KDR:0.730
Accuracy:25.229% D**
HSR:18.672% A
GD-66 Claw
A++
Kills:241
Deaths:273
KDR:0.883
Accuracy:62.029% C**
HSR:24.066% A++
MGR-M1 Bishop
C
Kills:136
Deaths:124
KDR:1.097
Accuracy:30.779% C
HSR:15.441% F-
NSX Tanto
A+
Kills:62
Deaths:61
KDR:1.016
Accuracy:23.149% D
HSR:35.484% A+
NS Baron G5AE
C++
Kills:51
Deaths:69
KDR:0.739
Accuracy:42.128% C-
HSR:15.686% C++
Kills:45,191
Deaths (as Engineer):48,948
Deaths (to Engineers):28,798
KDR:0.92325
Kill Difference:3,757
Playtime:3,627.536 hours
Usage:49%
Score:57.742m
Score/min:265
Accuracy (listed only):31.488%
HSR (listed only):21.466%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
B++
Kills:24,670
Deaths:21,777
KDR:1.133
Accuracy:27.237% B
HSR:23.328% B++
AF-4A Bandit
C*
Kills:13,564
Deaths:13,335
KDR:1.017
Accuracy:21.901% D
HSR:24.049% C*
AC-X11
B++
Kills:10,173
Deaths:11,850
KDR:0.858
Accuracy:23.850% C
HSR:25.912% B++
Razor GD-23
B+
Kills:5,461
Deaths:5,718
KDR:0.955
Accuracy:21.866% C-
HSR:22.542% B+
NS-11C
B+
Kills:3,716
Deaths:3,394
KDR:1.095
Accuracy:22.688% C
HSR:22.390% B+
Blitz GD-10
B*
Kills:3,561
Deaths:3,209
KDR:1.110
Accuracy:25.117% C*
HSR:21.090% B*
Gauss Compact S
C**
Kills:2,774
Deaths:3,549
KDR:0.782
Accuracy:20.465% D
HSR:20.007% C**
GD-7F
B++
Kills:2,680
Deaths:2,735
KDR:0.980
Accuracy:21.659% C--
HSR:23.769% B++
MGR-S1 Gladius
C+
Kills:2,090
Deaths:2,020
KDR:1.035
Accuracy:25.076% C
HSR:20.670% C+
19A Fortuna
C+
Kills:1,904
Deaths:2,741
KDR:0.695
Accuracy:21.501% D*
HSR:20.011% C+
NS-7 PDW
B++
Kills:1,891
Deaths:2,122
KDR:0.891
Accuracy:20.790% D
HSR:22.369% B++
Mauler S6
B+
Kills:1,122
Deaths:1,214
KDR:0.924
Accuracy:44.876% B+
HSR:14.439% C+
LA39 Bruiser
B
Kills:1,071
Deaths:1,040
KDR:1.030
Accuracy:64.500% C**
HSR:16.433% B
NC12 Sweeper
B**
Kills:814
Deaths:880
KDR:0.925
Accuracy:43.452% C++
HSR:17.690% B**
NSX Tengu
B++
Kills:690
Deaths:658
KDR:1.049
Accuracy:39.157% B
HSR:25.507% B++
MKV Suppressed
B+
Kills:482
Deaths:504
KDR:0.956
Accuracy:22.861% D
HSR:22.199% B+
AF-19 Mercenary
C**
Kills:396
Deaths:648
KDR:0.611
Accuracy:18.059% D-
HSR:22.727% C**
AF-57 Piston
A
Kills:241
Deaths:330
KDR:0.730
Accuracy:25.229% D**
HSR:18.672% A
GD-66 Claw
A++
Kills:241
Deaths:273
KDR:0.883
Accuracy:62.029% C**
HSR:24.066% A++
Tempest
B**
Kills:139
Deaths:140
KDR:0.993
Accuracy:30.606% B**
HSR:28.058% B**
NSX Tanto
A+
Kills:62
Deaths:61
KDR:1.016
Accuracy:23.149% D
HSR:35.484% A+
NS Baron G5AE
C++
Kills:51
Deaths:69
KDR:0.739
Accuracy:42.128% C-
HSR:15.686% C++
Kills:77,793
Deaths (as Light Assault):78,267
Deaths (to Light Assaults):26,732
KDR:0.99394
Kill Difference:474
Playtime:1,294.020 hours
Usage:17%
Score:19.708m
Score/min:254
Accuracy (listed only):30.372%
HSR (listed only):22.141%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
B++
Kills:24,670
Deaths:21,777
KDR:1.133
Accuracy:27.237% B
HSR:23.328% B++
Carnage AR
C**
Kills:4,586
Deaths:5,006
KDR:0.916
Accuracy:23.426% C
HSR:22.569% C**
GR-22
B
Kills:4,212
Deaths:4,371
KDR:0.964
Accuracy:22.382% C-
HSR:21.985% B
Blitz GD-10
B*
Kills:3,561
Deaths:3,209
KDR:1.110
Accuracy:25.117% C*
HSR:21.090% B*
MGR-S1 Gladius
C+
Kills:2,090
Deaths:2,020
KDR:1.035
Accuracy:25.076% C
HSR:20.670% C+
NS-7 PDW
B++
Kills:1,891
Deaths:2,122
KDR:0.891
Accuracy:20.790% D
HSR:22.369% B++
NC9 A-Tross
C++
Kills:1,477
Deaths:1,497
KDR:0.987
Accuracy:22.179% D
HSR:25.254% C++
Mauler S6
B+
Kills:1,122
Deaths:1,214
KDR:0.924
Accuracy:44.876% B+
HSR:14.439% C+
LA39 Bruiser
B
Kills:1,071
Deaths:1,040
KDR:1.030
Accuracy:64.500% C**
HSR:16.433% B
NC12 Sweeper
B**
Kills:814
Deaths:880
KDR:0.925
Accuracy:43.452% C++
HSR:17.690% B**
NSX Tengu
B++
Kills:690
Deaths:658
KDR:1.049
Accuracy:39.157% B
HSR:25.507% B++
MKV Suppressed
B+
Kills:482
Deaths:504
KDR:0.956
Accuracy:22.861% D
HSR:22.199% B+
Reaper DMR
C*
Kills:359
Deaths:330
KDR:1.088
Accuracy:21.074% D-
HSR:25.905% C*
AF-57 Piston
A
Kills:241
Deaths:330
KDR:0.730
Accuracy:25.229% D**
HSR:18.672% A
GD-66 Claw
A++
Kills:241
Deaths:273
KDR:0.883
Accuracy:62.029% C**
HSR:24.066% A++
NS-11P
C++
Kills:203
Deaths:171
KDR:1.187
Accuracy:21.228% C
HSR:19.704% C++
Tempest
B**
Kills:139
Deaths:140
KDR:0.993
Accuracy:30.606% B**
HSR:28.058% B**
Gauss Rifle S
B+
Kills:56
Deaths:72
KDR:0.778
Accuracy:22.397% C--
HSR:23.214% B+
NS Baron G5AE
C++
Kills:51
Deaths:69
KDR:0.739
Accuracy:42.128% C-
HSR:15.686% C++
Kills:47,956
Deaths (as Combat Medic):45,683
Deaths (to Combat Medics):17,106
KDR:1.04976
Kill Difference:2,273
Playtime:603.728 hours
Usage:8%
Score:9.966m
Score/min:275
Accuracy (listed only):31.881%
HSR (listed only):21.518%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
B++
Kills:24,670
Deaths:21,777
KDR:1.133
Accuracy:27.237% B
HSR:23.328% B++
Gauss SPR
C++
Kills:3,652
Deaths:2,089
KDR:1.748
Accuracy:33.001% C++
HSR:26.287% D--
Blitz GD-10
B*
Kills:3,561
Deaths:3,209
KDR:1.110
Accuracy:25.117% C*
HSR:21.090% B*
NS-44 Commissioner
C++
Kills:2,582
Deaths:3,527
KDR:0.732
Accuracy:34.213% C
HSR:23.199% C++
MGR-S1 Gladius
C+
Kills:2,090
Deaths:2,020
KDR:1.035
Accuracy:25.076% C
HSR:20.670% C+
NS-7 PDW
B++
Kills:1,891
Deaths:2,122
KDR:0.891
Accuracy:20.790% D
HSR:22.369% B++
NS-61 Emissary
B+
Kills:1,449
Deaths:1,716
KDR:0.844
Accuracy:26.010% C
HSR:19.738% B+
AF-6 Shadow
C+
Kills:957
Deaths:643
KDR:1.488
Accuracy:32.005% C
HSR:26.019% C+
AF-18 Stalker
B*
Kills:806
Deaths:722
KDR:1.116
Accuracy:29.693% B+
HSR:26.303% B*
NSX Tengu
B++
Kills:690
Deaths:658
KDR:1.049
Accuracy:39.157% B
HSR:25.507% B++
NS-357 Underboss
B+
Kills:624
Deaths:941
KDR:0.663
Accuracy:27.236% D*
HSR:24.199% B+
LA3 Desperado
B+
Kills:605
Deaths:920
KDR:0.658
Accuracy:24.101% D
HSR:23.141% B+
MKV Suppressed
B+
Kills:482
Deaths:504
KDR:0.956
Accuracy:22.861% D
HSR:22.199% B+
SAS-R
D-
Kills:427
Deaths:334
KDR:1.278
Accuracy:33.580% D-
HSR:58.314% D--
EM4 Longshot
F
Kills:322
Deaths:134
KDR:2.403
Accuracy:29.265% F
HSR:65.528% F
Impetus
D-
Kills:277
Deaths:221
KDR:1.253
Accuracy:26.917% D*
HSR:22.022% D-
NC08 Mag-Scatter
C+
Kills:243
Deaths:285
KDR:0.853
Accuracy:44.423% D
HSR:15.638% C+
NC4 Mag-Shot
B*
Kills:201
Deaths:358
KDR:0.561
Accuracy:28.508% C*
HSR:24.876% B*
NS-44L Blackhand
B*
Kills:153
Deaths:94
KDR:1.628
Accuracy:49.329% B*
HSR:52.288% B++
NC14 Bolt Driver
C--
Kills:140
Deaths:159
KDR:0.881
Accuracy:32.295% C--
HSR:60% D**
Tempest
B**
Kills:139
Deaths:140
KDR:0.993
Accuracy:30.606% B**
HSR:28.058% B**
NS-30 Vandal
D
Kills:109
Deaths:97
KDR:1.124
Accuracy:28.078% D-
HSR:20.184% D
Soldier Soaker
B**
Kills:89
Deaths:98
KDR:0.908
Accuracy:44.247% B**
HSR:10.112% D-
NS-AM7 Archer
C+
Kills:78
Deaths:241
KDR:0.324
Accuracy:49.433% D*
HSR:16.667% C+
NSX Tomoe
C-
Kills:68
Deaths:82
KDR:0.829
Accuracy:26.206% D
HSR:32.353% C-
LA80
D
Kills:57
Deaths:28
KDR:2.036
Accuracy:31.599% D**
HSR:71.930% D
Kills:46,362
Deaths (as Infiltrator):43,119
Deaths (to Infiltrators):21,021
KDR:1.07521
Kill Difference:3,243
Playtime:1,070.476 hours
Usage:14%
Score:15.699m
Score/min:244
Accuracy (listed only):31.576%
HSR (listed only):30.078%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
B*
Kills:1,300
Deaths:711
KDR:1.828
Accuracy:36.282% B
HSR:18.154% B*
AF-41 Hacksaw
B+
Kills:1,242
Deaths:722
KDR:1.720
Accuracy:35.186% B+
HSR:16.023% B+
AF-34 Mattock
C++
Kills:724
Deaths:421
KDR:1.720
Accuracy:22.069% D**
HSR:16.713% C++
AF-34 Mattock
D
Kills:710
Deaths:419
KDR:1.695
Accuracy:22.885% D**
HSR:15.070% D
NCM2 Falcon
B++
Kills:354
Deaths:308
KDR:1.149
Accuracy:34.419% D
HSR:6.497% B++
NCM2 Falcon
C
Kills:218
Deaths:228
KDR:0.956
Accuracy:36.573% C--
HSR:4.128% C
NCM3 Raven
C++
Kills:83
Deaths:112
KDR:0.741
Accuracy:40.158% C++
HSR:2.410% C
NCM1 Scattercannon
C+
Kills:82
Deaths:116
KDR:0.707
Accuracy:37.203% C+
HSR:12.195% D-
NCM3 Raven
C++
Kills:77
Deaths:114
KDR:0.675
Accuracy:40.450% C++
HSR:2.597% C+
NS-20 Gorgon
B**
Kills:66
Deaths:50
KDR:1.320
Accuracy:21.988% C
HSR:25.758% B**
NS-10 Burster
B+
Kills:64
Deaths:90
KDR:0.711
Accuracy:32.854% B+
HSR:1.563% D*
NS-10 Burster
B+
Kills:58
Deaths:83
KDR:0.699
Accuracy:33.184% B+
HSR:5.172% C+
Kills:4,978
Deaths (as MAX Suit):1,687
Deaths (to MAX Suits):6,331
KDR:2.9508
Kill Difference:3,291
Playtime:136.908 hours
Usage:2%
Score:2.517m
Score/min:306
Accuracy (listed only):32.771%
HSR (listed only):10.523%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C+
Kills:1,839
V. Kills:296 N/A
Deaths:275
KDR:6.687
Accuracy:44.923% C--
KPH:72.200 C+
VKPH:11.600 C
M20 Mustang
D
Kills:943
V. Kills:972 97%
Deaths:1,971
KDR:0.478
Accuracy:21.462% F
KPH:5.100 D
VKPH:5.300 D
Vortek Rotary
D-
Kills:491
V. Kills:491 100%
Deaths:1,278
KDR:0.384
Accuracy:20.478% F-
KPH:4.100 D-
VKPH:4.100 D-
M20 Kestrel
D
Kills:182
V. Kills:159 114%
Deaths:240
KDR:0.758
Accuracy:20.740% D**
KPH:7.300 D
VKPH:6.300 D
M30 Mustang AH
D--
Kills:95
V. Kills:13 N/A
Deaths:112
KDR:0.848
Accuracy:38.904% F--
KPH:10.700 D--
VKPH:1.500 D--
Tomcat A2AM Pods
D
Kills:72
V. Kills:88 81%
Deaths:33
KDR:2.182
Accuracy:81.829% C**
KPH:20.200 D-
VKPH:24.700 D
Hornet Missiles
D-
Kills:69
V. Kills:53 128%
Deaths:26
KDR:2.654
Accuracy:57.076% C
KPH:22.200 D-
VKPH:17 D-
Coyote Missiles
D
Kills:59
V. Kills:70 83%
Deaths:50
KDR:1.180
Accuracy:53.757% C+
KPH:12.500 D--
VKPH:14.900 D
Kills:3,750 (1,711 + 0)
Deaths:3,985
KDR:0.941
VKDR:0.538
Vehicle Kills:2,142
Kill Difference:235
Playtime:375.877 hours
Usage:5%
Score:2.879m
Score/min:128
Piloting Accuracy:38.904%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B+
Kills:1,843
V. Kills:173 N/A
Deaths:77
KDR:23.935
Accuracy:44.142% C**
KPH:65.900 B+
VKPH:6.200 C
AP30 Shredder
C**
Kills:702
V. Kills:479 146%
Deaths:122
KDR:5.754
Accuracy:26.087% C--
KPH:30.600 C++
VKPH:20.800 C**
C150 Dalton
D--
Kills:132
V. Kills:117 112%
Deaths:59
KDR:2.237
Accuracy:32.470% D
KPH:13.100 D*
VKPH:11.600 D--
Dual-75 Duster
C
Kills:51
V. Kills:8 N/A
Deaths:10
KDR:5.100
Accuracy:18.651% F--
KPH:25.800 D-
VKPH:4.100 C
Kills:2,728 (0 + 2,728)
Deaths:268
KDR:10.179
VKDR:2.899
Vehicle Kills:777
Kill Difference:2,460
Playtime:62.966 hours
Usage:1%
Score:1.334m
Score/min:353
Piloting Accuracy:N/A%
Gunner Accuracy:18.651%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C++
Kills:15,376
V. Kills:2,108 N/A
Deaths:1,718
KDR:8.950
Accuracy:46.118% C
KPH:56.200 C++
VKPH:7.700 C+
L100 Python HEAT
C**
Kills:4,763
V. Kills:1,077 442%
Deaths:756
KDR:6.300
Accuracy:48.187% C
KPH:34.600 C**
VKPH:7.800 D
L100 Python AP
C+
Kills:4,005
V. Kills:2,060 194%
Deaths:841
KDR:4.762
Accuracy:44.420% D*
KPH:28.700 C+
VKPH:14.800 D
C75 Viper
C+
Kills:1,349
V. Kills:187 N/A
Deaths:289
KDR:4.668
Accuracy:31.456% D
KPH:28.700 C+
VKPH:4 D-
Skyguard
C
Kills:449
V. Kills:285 157%
Deaths:247
KDR:1.818
Accuracy:27.587% C
KPH:11.200 C-
VKPH:7.100 D
Kills:25,942 (25,942 + 0)
Deaths:3,851
KDR:6.736
VKDR:1.485
Vehicle Kills:5,717
Kill Difference:22,091
Playtime:637.432 hours
Usage:9%
Score:7.313m
Score/min:191
Driving Accuracy:27.587%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
C**
Kills:2,276
V. Kills:1,297 175%
Deaths:254
KDR:8.961
Accuracy:46.520% C**
KPH:28.600 C+
VKPH:16.300 C**
Enforcer ML85
C+
Kills:1,265
V. Kills:988 128%
Deaths:196
KDR:6.454
Accuracy:43.615% B
KPH:19.800 C
VKPH:15.500 C+
Titan-150 HEAT
C+
Kills:1,006
V. Kills:347 289%
Deaths:225
KDR:4.471
Accuracy:43.302% C
KPH:21 C+
VKPH:7.200 C-
Titan-150 AP
C-
Kills:539
V. Kills:321 167%
Deaths:147
KDR:3.667
Accuracy:39.769% D*
KPH:19.300 C-
VKPH:11.500 D
C85 Canister
C++
Kills:461
V. Kills:17 N/A
Deaths:18
KDR:25.611
Accuracy:36.025% C
KPH:76.800 C++
VKPH:2.800 D
Titan-150 HESH
C++
Kills:154
V. Kills:45 335%
Deaths:23
KDR:6.696
Accuracy:42.699% C--
KPH:29.800 D
VKPH:8.700 C++
M96 Mjolnir
D
Kills:92
V. Kills:46 196%
Deaths:16
KDR:5.750
Accuracy:30.765% D
KPH:22.400 D
VKPH:11.200 D
M12 Kobalt
D
Kills:81
V. Kills:1 N/A
Deaths:3
KDR:27
Accuracy:9.248% D**
KPH:30.600 D
VKPH:0.400 D*
M20 Basilisk
C-
Kills:74
V. Kills:21 336%
Deaths:27
KDR:2.741
Accuracy:21.654% D--
KPH:14.200 C-
VKPH:4 C--
Kills:5,948 (1,699 + 4,249)
Deaths:909
KDR:6.543
VKDR:3.392
Vehicle Kills:3,083
Kill Difference:5,039
Playtime:242.354 hours
Usage:3%
Score:4.910m
Score/min:338
Driving Accuracy:42.699%
Gunner Accuracy:21.654%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C++
Kills:2,040
V. Kills:73 N/A
Deaths:127
KDR:16.063
Accuracy:44.121% D
KPH:113.100 C++
VKPH:4 D-
M96 Mjolnir-H
C+
Kills:1,996
V. Kills:1,367 146%
Deaths:476
KDR:4.193
Accuracy:47.877% C+
KPH:42.600 C
VKPH:29.200 C+
E540 Halberd-H
C+
Kills:1,825
V. Kills:914 199%
Deaths:250
KDR:7.300
Accuracy:53.631% C
KPH:38.900 C+
VKPH:19.500 C+
Enforcer ML65-H
C
Kills:1,097
V. Kills:896 122%
Deaths:223
KDR:4.919
Accuracy:52.940% C--
KPH:29 C
VKPH:23.700 C-
M12 Kobalt-H
C--
Kills:926
V. Kills:27 N/A
Deaths:63
KDR:14.698
Accuracy:17.394% D-
KPH:85.300 C--
VKPH:2.500 D
G40-F Ranger
C
Kills:627
V. Kills:363 172%
Deaths:85
KDR:7.376
Accuracy:26.698% D*
KPH:29.900 C
VKPH:17.300 C-
M40 Fury-H
C+
Kills:195
V. Kills:39 488%
Deaths:18
KDR:10.833
Accuracy:38.116% C
KPH:63.300 C--
VKPH:12.700 C+
M60-G Bulldog-H
C**
Kills:65
V. Kills:3 N/A
Deaths:2
KDR:32.500
Accuracy:49.178% C**
KPH:65.800 C+
VKPH:3 D--
G30 Walker
D
Kills:54
V. Kills:42 126%
Deaths:19
KDR:2.842
Accuracy:22.987% F-
KPH:14 D-
VKPH:10.900 D
Kills:8,825 (0 + 8,825)
Deaths:1,263
KDR:6.987
VKDR:2.949
Vehicle Kills:3,724
Kill Difference:7,562
Playtime:189.254 hours
Usage:3%
Score:3.275m
Score/min:288
Driving Accuracy:N/A%
Gunner Accuracy:22.987%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:1,259
V. Kills:229 N/A
Deaths:102
KDR:12.343
Accuracy:31.777% C
KPH:43.500 C+
VKPH:7.900 C
M40 Fury
C**
Kills:1,111
V. Kills:161 N/A
Deaths:69
KDR:16.101
Accuracy:33.631% C
KPH:60.800 C**
VKPH:8.800 C
M12 Kobalt
C
Kills:615
V. Kills:28 N/A
Deaths:53
KDR:11.604
Accuracy:13.789% D-
KPH:42.600 D
VKPH:1.900 C
M20 Basilisk
C*
Kills:551
V. Kills:262 210%
Deaths:122
KDR:4.516
Accuracy:35.742% C+
KPH:17.100 C
VKPH:8.100 C*
M12 Kobalt
C+
Kills:357
V. Kills:12 N/A
Deaths:19
KDR:18.790
Accuracy:16.286% C
KPH:68.400 C+
VKPH:2.300 C+
M20 Basilisk
C**
Kills:355
V. Kills:195 181%
Deaths:92
KDR:3.859
Accuracy:36.848% C+
KPH:18.300 C
VKPH:10.100 C**
G40-F Ranger
D
Kills:113
V. Kills:68 164%
Deaths:28
KDR:4.036
Accuracy:23.560% D*
KPH:9.700 D-
VKPH:5.900 D
M60-G Bulldog
D
Kills:101
V. Kills:13 N/A
Deaths:25
KDR:4.040
Accuracy:25.472% D-
KPH:15.700 D
VKPH:2 D--
M60-G Bulldog
C-
Kills:82
V. Kills:11 N/A
Deaths:13
KDR:6.308
Accuracy:31.046% C-
KPH:21.900 D
VKPH:2.900 D
G30 Walker
C--
Kills:55
V. Kills:45 120%
Deaths:18
KDR:3.056
Accuracy:24.232% D
KPH:7.800 D-
VKPH:6.400 C--
Kills:4,599 (0 + 4,599)
Deaths:541
KDR:8.501
VKDR:1.893
Vehicle Kills:1,024
Kill Difference:4,058
Playtime:147.260 hours
Usage:2%
Score:2.196m
Score/min:249
Driving Accuracy:N/A%
Gunner Accuracy:24.232%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D
Kills:343
V. Kills:10 N/A
Deaths:295
KDR:1.163
Accuracy:36.872% D
KPH:22.700 D-
VKPH:0.700 D
M40 Fury-F
C
Kills:178
V. Kills:83 212%
Deaths:266
KDR:0.669
Accuracy:54.390% B+
KPH:9.900 D
VKPH:4.600 C
Kills:521 (521 + 0)
Deaths:561
KDR:0.929
VKDR:0.166
Vehicle Kills:93
Kill Difference:40
Playtime:33.100 hours
Usage:0%
Score:0.126m
Score/min:64
Driving Accuracy:54.390%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C-
Kills:322
V. Kills:19 N/A
Deaths:24
KDR:13.417
Accuracy:27.239% D--
KPH:53.900 C-
VKPH:3.200 D-
M20 Wyvern
D
Kills:215
V. Kills:176 121%
Deaths:82
KDR:2.622
Accuracy:23.082% F-
KPH:10.900 D--
VKPH:8.900 D
Kills:537 (0 + 537)
Deaths:106
KDR:5.066
VKDR:1.840
Vehicle Kills:195
Kill Difference:431
Playtime:25.663 hours
Usage:0%
Score:0.183m
Score/min:119
Piloting Accuracy:N/A%
Gunner Accuracy:23.082%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AF-4 Cyclone 24,82624,67021,7771.133C+0.2827.237%B23.328%B++42.4B+N/A113581.5h9.6B+35.1B+
L100 Python HESH 17,48415,3761,7188.95C+7.5446.118%C1.593%C+56.2C++7.7C+169273.5h3B+6.5C**
AF-4A Bandit 13,69213,56413,3351.017C0.3921.901%D24.049%C*27CN/A90502.4h11.5C+52.3C+
AC-X11 10,35410,17311,8500.858C+0.5523.85%C25.912%B++19.8CN/A60514.9h11.3C+47.4C+
Razor GD-23 5,5005,4615,7180.955C+0.4521.866%C-22.542%B+20.1C+N/A78271.6h12.8C++58.4C++
L100 Python HEAT 5,8404,7637566.3C*4.8948.187%C3.59%B++34.6C**7.8D208137.5h3.6B**7.4B**
Carnage AR 4,6494,5865,0060.916C0.4923.426%C22.569%C**26.6CN/A82172.4h13.5C++57.6C++
GR-22 4,2384,2124,3710.964C+0.4422.382%C-21.985%B24.6CN/A80171h12.9C**57.7C++
Bouncing Betty 4,2144,2127885.345B+3.9449.264%B++N/A210.6A++N/A60920h2C+4B+
L100 Python AP 6,0654,0058414.762C++3.3544.42%D*2.921%C++28.7C+14.8D217139.4h4.9B+11C*
NS-11C 3,7603,7163,3941.095C++0.3122.688%C22.39%B+30C*N/A101123.9h13.7C**60.6C*
Gauss SPR 3,7303,6522,0891.748C++0.3433.001%C++26.287%D--42.2B*N/A10186.5h5B+15B+
Blitz GD-10 3,5813,5613,2091.11C++0.3025.117%C*21.09%B*36.6B+N/A13797.4h13.4B+53.5B+
C-4 4,5623,4872,1371.632C*0.2228.509%B+N/A92C**28.4C+83737.9h1.2B+4.4B++
Sticky Grenade 3,4053,35813358N/A3,356.5950.932%C+N/A799.5C11.2C+24014.2h2.3C++4.6C++
GD-22S 3,2573,2053,0231.06C+0.3520.717%C26.084%C**30.1CN/A111106.4h12.4C59.8C+
C-4 ARX 3,6392,9541,5741.877C+0.4730.08%B**N/A127.9C**29.7C59123.1h1.2C++3.9B++
Gauss Compact S 2,8022,7743,5490.782C+0.6320.465%D20.007%C**14.9CN/A60185.9h11.6C+56.5C+
GD-7F 2,6892,6802,7350.98C+0.4321.659%C--23.769%B++24.8C+N/A105108h12.1B+55.9C*
NS-44 Commissioner 2,6032,5823,5270.732C+0.6834.213%C23.199%C++46.1B+N/A15156h3.3B++9.6B+
LA1 Anchor 2,5342,5122,3951.049C0.3620.138%D-24.323%C+30.9DN/A12881.4h12D59.5D
Tank Mine 3,7162,4899822.535C+1.1326.454%C--N/A130.3B+64.2C++121419.1h1.7B+6.5C+
EM1 2,3472,3272,1621.076C+0.3319.904%C23.421%C**27.7CN/A11184h14.4C+72.1C+
E540 Halberd 3,5732,2762548.961C*7.5546.52%C**2.768%C28.6C+16.3C**24679.5h5.6C*12B+
EM6 2,1462,1241,9011.117C0.2918.318%D25.706%B31.7CN/A12567.1h12.9C-70.5C
MGR-S1 Gladius 2,1262,0902,0201.035C+0.3725.076%C20.67%C+34.8C+N/A9660.1h11.2C+44.8C+
C85 Canister-H 2,1132,04012716.063C++14.6544.121%D14.363%B*113.3C++4.1D-28018h5.3B+12B+
M96 Mjolnir-H 3,3631,9964764.193C++2.7847.877%C+N/A42.6C29.2C+34646.8h33C**69B+
19A Fortuna 1,9341,9042,7410.695C--0.7121.501%D*20.011%C+16.7D-N/A45113.7h13D*60.3D**
NS-7 PDW 1,8931,8912,1220.891C+0.5220.79%D22.369%B++14.9DN/A60127h16.1C+77.3C+
L105 Zephyr 2,0161,8437723.935A22.5344.142%C**N/A65.8B+6.2C28128h6C*13.5B+
Breaker Rocket Pods 2,1351,8392756.687C+5.2844.923%C--N/A72.1C+11.6C42725.5h16.9C++37.6C+
E540 Halberd-H 2,7391,8252507.3C++5.8953.631%CN/A38.9C+19.5C+27446.9h5.8C*10.7C*
NC9 A-Tross 1,4911,4771,4970.987C0.4222.179%D25.254%C++26.7CN/A10655.3h10.5C+47.5C
NS-61 Emissary 1,4581,4491,7160.844C++0.5626.01%C19.738%B+40.7B++N/A11335.6h10.9B+42B+
NC6 Gauss SAW 1,4171,4061,5260.921C+0.4917.439%C-25.249%C**22.6CN/A17962.2h11C+63.2C+
C75 Viper 1,5361,3492894.668C++3.2631.456%D1.408%C+28.7C+4D-20647h7.8B**24.9B++
AF-41 Hacksaw 1,3101,3007111.828C+0.4236.282%B18.154%B*25.2CN/A10251.6h7C++19.4B+
Enforcer ML85 2,2531,2651966.454B+5.0543.615%B1.66%C19.8C15.5C+22763.8h11.9B27.4B+
M40 Fury 1,4881,25910212.343B**10.9331.777%C1.271%C--43.4C+7.9C29029h12.8C*40.2C++
AF-41 Hacksaw 1,2531,2427221.72C0.3135.186%B+16.023%B+23.2C--N/A9153.5h7.5C21.4C**
Mauler S6 1,1331,1221,2140.924C+0.4844.876%B+14.439%C+38.2B+N/A15329.4h4.3B+9.5B+
M40 Fury 1,2721,1116916.101A++14.6933.631%C1.44%C-60.7C**8.8C44418.3h10.7B+31.7B+
Enforcer ML65-H 1,9931,0972234.919C*3.5152.94%C--N/A29C23.7C-29837.8h13.5B+25.4B+
LA39 Bruiser 1,0771,0711,0401.03C+0.3864.5%C**16.433%B36.9C+N/A15429h2.2B+3.4B+
Spear Anti-Vehicle Phalanx Turret 1,5181,0311576.567C+5.1636.155%D4.656%C**30.3C-14.3D25434h8.3C++22.8C+
Titan-150 HEAT 1,3531,0062254.471C+3.0643.302%C4.573%B**21C+7.2C-27147.9h3.7B*8.5B++
AF-6 Shadow 9699576431.488C0.0832.005%C26.019%C+37.1C+N/A9525.8h5.9C+18.6C+
M20 Mustang 1,9159431,9710.478C-0.9321.462%FN/A5.1D5.3D104183.9h147.4C686.9D--
M12 Kobalt-H 9539266314.698C+13.2917.394%D-15.875%C+85C--2.5D21610.9h17C+97.6C
Frag Grenade 8878841884N/A882.5945.674%C+N/A465.3C+1.6D*25291.9h3.7C*8C**
NC12 Sweeper 8198148800.925C+0.4843.452%C++17.69%B**27.2C+N/A10729.9h4.1B+9.4B+
AF-18 Stalker 8188067221.116C+0.2929.693%B+26.303%B*35.7C*N/A11522.6h13.1C+44.1C**
Warden 8027859870.795C+0.6127.172%C+25.605%C*17.6C+N/A7044.6h10.6C+39.1C++
NS Decimator 1,1057809950.784C0.6256.839%C-3.718%B**26.6C-11.1C--28029.3h5.7C--10C--
AF-34 Mattock 7307244211.72C-0.3122.069%D**16.713%C++25.6DN/A11128.3h5.2B+23.5D
AF-34 Mattock 7147104191.695C-0.2922.885%D**15.07%D25.2D-N/A10828.2h5.2B*22.8C
AP30 Shredder 1,1817021225.754C+4.3526.087%C--1.425%C--30.5C++20.8C**40223h71.4B273.7C++
NSX Tengu 6936906581.049C+0.3639.157%B25.507%B++40.8C++N/A10616.9h10.4B++26.7B+
MANA Anti-Personnel Turret 6526504091.589N/A0.1812.47%UN/A6500U20U18609200.1h23.1T*185T*
G40-F Ranger 990627857.376C+5.9726.698%D*N/A29.9C17.3C-24521h72.1C+270.2C
NS-357 Underboss 6266249410.663C0.7527.236%D*24.199%B+40.3C+N/A18415.5h3.7B+13.4C+
MANA Anti-Vehicle Turret 1,0076155121.201D--0.2147.999%C--N/A6150B++3920B++5012680.1h8.5S17.7B+
M12 Kobalt 6436155311.604C+10.2013.789%D-14.309%D-42.7D1.9C16814.4h22.2C161.2C
LA3 Desperado 6086059200.658C0.7524.101%D23.141%B+36.9C++N/A16116.4h7.9B+32.6C*
NC6A GODSAW 6055856290.93D0.4825.258%D19.829%D--27.2D--N/A14921.5h17.1D67.8D**
M20 Basilisk 8135511224.516B*3.1135.742%C+6.352%C++17.2C8.2C*20632.1h101.6C+284.3C+
Titan-150 AP 8605391473.667C2.2639.769%D*5.009%A19.3C-11.5D103328h3.8B*9.6C*
Vortek Rotary 9824911,2780.384C-1.0220.478%F-1.018%D-4.1D-4.1D-80121.1h115D561.4D**
MKV Suppressed 4854825040.956C+0.4522.861%D22.199%B+22.1C-N/A11121.8h16.5C72.1C+
Hawk GD-68 8154766690.712C++0.7065.034%B3.992%B*10.9C--7.8C-18343.5h9.8D15.1C
C85 Canister 4784611825.611B++24.2036.025%C17.787%B**76.8C++2.8D1906h7.2C**20C*
NS-15M AE 4654534101.105C-0.3016.055%F-21.192%D27.1DN/A10016.7h16.9F105.5F-
Skyguard 7344492471.818C0.4127.587%C1.559%C-11.2C-7.1D17640.1h131.8C+477.6C+
Mag-Cutter 44644635,1110.013C1.4036.236%B++N/A0.3CN/A11562.9h1.9B+5.3B+
NC05 Jackhammer 4424414730.932C0.4846.928%B17.46%B++29.8C-N/A20114.8h4.4B+9.4B+
SAS-R 4304273341.278C-0.1333.58%D-58.314%D--16.9D--N/A9625.3h3.2D**9.5D*
NC6S Gauss SAW S 4114063311.227C+0.1817.634%D--16.749%D--29C--N/A14614h12.1C68.7C-
AF-19 Mercenary 4013966480.611C0.8018.059%D-22.727%C**9DN/A15344.2h14.7C+81.4C
Reaper DMR 3653593301.088C+0.3221.074%D-25.905%C*25.1CN/A16414.3h10.8C51.5C--
M60-A Bulldog 4123583310.848C+9.4442.847%C2.235%C+21.8C-3.3C+12416.4h6.5C15.1C+
Carver 35735728,8920.012C1.4033.245%B+13.445%C0.5C--N/A1789.9h1.4C++4.2B+
M12 Kobalt 3693571918.789B++17.3816.286%C16.247%D68.7C+2.3C+2825.2h19.4C+119.1C+
M20 Basilisk 550355923.859B+2.4536.848%C+6.479%C*18.3C10.1C**27019.4h104.4C+283.4C++
M60-A Bulldog 4323541063.34C1.9336.246%C++1.695%C++22.3D4.9C21115.9h8.2F-22.5C--
NCM2 Falcon 4093543081.149C++0.2634.419%D6.497%B++10.9C1.7D*9332.6h6.5B**19B+
S12 Renegade 3533432951.163C0.2536.872%D2.915%D22.7D-N/A5415.1h2.9B+7.8C*
CAS 14-E 3413222413.417C+12.0127.239%D--1.553%C53.7C-3.2D-1496h27.5C*100.9C+
EM4 Longshot 3233221342.403C0.9929.265%F65.528%F15.1D-N/A6221.3h3D*10.4F
Impetus 2822772211.253C0.1626.917%D*22.022%D-26.6DN/A8310.4h4.9C+18.3C--
Rocklet Rifle 4882722391.138B*0.2741.008%D*N/A36.8B++29.2B+4917.4h28.7B++70C*
M60-A Bulldog 277247308.233C6.8240.318%DN/A18.9D2.3C-15513.1h7.3D18.1D
NC08 Mag-Scatter 2452432850.853C+0.5644.423%D15.638%C+36.3C*N/A1256.7h3.8B+8.6C++
AF-57 Piston 2452413300.73C-0.6825.229%D**18.672%A24.3C-N/A1069.9h3.2B**12.7C+
GD-66 Claw 2412412730.883C0.5362.029%C**24.066%A++29C-N/A1628.3h2.7C+4.3C*
NCM2 Falcon 2632182280.956C++0.4536.573%C--4.128%C8.5C--1.8D*7525.5h9.8B*26.9B+
M20 Wyvern 391215822.622C1.2123.082%F-1.86%D-10.9D--8.9D11019.7h86.3C+374D**
NS-11P 2042031711.187C+0.2221.228%C19.704%C++30.8C++N/A2436.6h12.5B+59C**
NC4 Mag-Shot 2032013580.561C+0.8528.508%C*24.876%B*41.9B**N/A3204.8h7.7B26.9C++
M40 Fury-H 2341951810.833C+9.4238.116%CN/A62.9C--12.6C+2883.1h9.4C24.8C
Shrike 2531863090.602C+0.8154.402%C2.151%C22.7C+8.2D7118.2h5.9B+10.9B
M20 Kestrel 3411822400.758C-0.6520.74%D**1.099%D7.3D6.3D8625.1h141.7C683.2D-
M40 Fury-F 2611782660.669C0.7454.39%B+N/A9.9D4.6C7218h22.1D*40.7D-
MGR-L1 Promise 1691681631.031C0.3822.332%C26.786%C**31.7CN/A2245.3h15.9C+71.3C+
NS Annihilator 3051621611.006B**0.4078.873%C-N/A11.7B10.3B++28913.9h9.7B++12.3B++
Titan-150 HESH 199154236.696C5.2942.699%C--N/A29.6D8.7C++5085.2h3.2C*7.6C+
Hardlight Dagger 15415423,3990.007D1.4014.345%D*10.39%C**0.2C+N/A1802.9h2.2C++15.6C
NS-44L Blackhand 153153941.628B+0.2249.329%B*52.288%B++12.9DN/A4111.9h4.6C++9.2B+
NC14 Bolt Driver 1411401590.881C--0.5332.295%C--60%D**8.9D--N/A16015.7h3.9D**11.9D--
Tempest 1421391400.993C--0.4230.606%B**28.058%B**43.4C+N/A2063.2h12.4D*40.5C+
MGR-M1 Bishop 1401361241.097C0.3130.779%C15.441%F-28.3C+N/A1054.8h6.9C+22.4C+
C150 Dalton 249132592.237D0.8332.47%DN/A13.1D*11.6D--46010.1h6.8D--21.1D**
Aspis Anti-Aircraft Phalanx Turret 250124363.444C++2.0422.217%C-N/A8.1C--8.2C--21015.3h166.8C750.6C+
A30 Walker 2241171210.967C0.4418.73%DN/A7.6C6.9D15915.4h216D-1153D-
G40-F Ranger 181113284.036C+2.6323.56%D*N/A9.7D-5.9D11711.6h144.8C+614.7D
NS-30 Vandal 110109971.124C0.2828.078%D-20.184%D23.2DN/A1724.7h6.6C--23.4C--
NS-15M1 1081081220.885C-0.5217.073%D--16.667%D19.6DN/A2645.5h14.4C-84.6C--
M60-G Bulldog 114101254.04C+2.6325.472%D-2.97%C+15.8D2D--1376.4h6.1B+24.1C++
NS-TMC-01 "His Regards" 10110139,2990.003D1.4115.258%D-7.921%C++0.1C--N/A01452.5h2.1B13.8C+
M30 Mustang AH 108951120.848D0.5638.904%F--1.053%C10.7D--1.5D--1768.9h12.3C31.5D-
M96 Mjolnir 13892165.75C*4.3430.765%DN/A22.4D11.2D2054.1h44.1C143.3C
A30 Walker 19289631.413C0.0020.527%D--N/A4.1D--4.7D-10321.8h298.5F-1454F-
Soldier Soaker 8989980.908C0.5044.247%B**10.112%D-63.6B+N/A1471.4h5.3B+12B*
NCM3 Raven 142831120.741C+0.6740.158%C++2.41%C7.2C--5.1C16611.5h28.2C**70.1B
NCM1 Scattercannon 83821160.707C-0.7037.203%C+12.195%D-7.8D*N/A11910.5h9C24.2C+
M60-G Bulldog 9382136.308B4.9031.046%C-3.659%B+22.2D3D2433.7h8.1C+26.1C+
M12 Kobalt 8281327B**25.599.248%D**13.58%C31.2DN/A812.6h19C+205.3D--
NS-AM7 Archer 112782410.324C1.0849.433%D*16.667%C+3.8D1.7D5320.3h28.5C-57.7D-
NCM3 Raven 139771140.675C0.7340.45%C++2.597%C+6.6D-5.3C15711.6h30.8C+76.2C++
M20 Basilisk 9574272.741C+1.3321.654%D--2.703%D*14.2C-4C--1945.2h61.4B++283.8C++
Tomcat A2AM Pods 16072332.182D0.7781.829%C**N/A20D-24.4D5593.6h18.4T*22.5T*
Hornet Missiles 12269262.654C1.2557.076%CN/A22.3D-17.1D-4023.1h15.9D--27.9D-
NSX Tomoe 6868820.829C--0.5826.206%D32.353%C-20.6DN/A1513.3h15.7C59.8C
NS-20 Gorgon 7266501.32B+0.0921.988%C25.758%B**15C+1.4C++614.4h44.2C++200.8C++
M60-G Bulldog-H 6865232.5A*31.0949.178%C**3.077%A++65C+3D--2451h4.6C**9.4B+
NS-10 Burster 10964900.711C0.7032.854%B+1.563%D*5C+3.5C+12512.9h168.5C+513C**
NSX Tanto 6562611.016C+0.3923.149%D35.484%A+31C+1.5A*2222h12.3B+53.2C++
Coyote Missiles 12959501.18D0.2353.757%C+N/A12.6D--14.9D2944.7h73.1F-136D**
NS-10 Burster 9858830.699C0.7133.184%B+5.172%C+4.6C3.2C10812.5h185.4C-558.6C++
LA80 5757282.036C--0.6331.599%D**71.93%D15.4D--N/A933.7h3D*9.4D**
Gauss Rifle S 5856720.778C0.6322.397%C--23.214%B+18.7DN/A2463h14D-62.6D
G30 Walker 10055183.056C+1.6524.232%D1.818%D--7.9D-6.4C--1677h288.4D--1190.3D-
G30 Walker 9654192.842D1.4322.987%F-1.852%D--14.2D-11.1D1653.8h209.6D911.9D**
Hyena Missile Launcher 9054222.455B**1.0524.894%D**N/A8.2D5.5D-866.6h34.7B+139.4C
MAX Punch 51511,7190.03C--1.3829.105%D*N/A0.4DN/A2142.9h2.3C++7.9C+
NS Baron G5AE 5251690.739D0.6742.128%C-15.686%C++30C-N/A1531.7h5.7D*13.5C+
Dual-75 Duster 5951105.1D3.6918.651%F--N/A25.5D-4C2732h8.7F-46.8T*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter379,5064.1h
Restoration Kit3946,6515.2h
Decoy Grenade01260h
Nano-Armor Kit1,7622,678,228175h
Anti-Vehicle MANA Turret802,1406.2h
Spawn Beacon604,9103.5h
Nanite Revive Grenade06,0571.7h
Medical Kit111730.3h
Medical Applicator1,044377,99324.4h
Spitfire Auto-Turret1045,7815h
Ammunition Package2224,2643.9h
Anti-Infantry MANA Turret481,3022.3h
Nano-Repair Grenade0630h
Recon Detection Device101,2901.5h

Check the help document for the dictionary if you want to learn more about words used here.


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