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Deputy Director Predator Kenshini[418] Kenshini
NC BR 90

KDR: 1.41

Score: 112.6m

Last Seen: Dec 16th, 2018 3:36 PM
- OFFLINE - 23.7 hour(s)

Prestige 1, Battle Rank 90 - New Conglomerate on Cobalt - Outfit Member of Outfit 418[418] Outfit 418
NC outfit on Cobalt

Members: 58
Level Progress (to 91): 18%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS AF-4 Cyclone L100 Python HESH AF-4A Bandit AC-X11 Razor GD-23 L100 Python HEAT Carnage AR GR-22
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $470,376 MLG Score: 376
Fun Score: N/A
Cheeseburgers Flipped: 1093TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.133%23.566%54543979101,6091.288160.118

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.464%0.41B0.458B+-1.182D*HEAD ++ (~12)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.90.347C**11.30.207C++37.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
22.868%0.744%56410183,359479618650.700375180%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.182%-1.532F-0.795D-0.049

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
295.1-0.837D-67.5-0.277C227.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.817%2.354%5197101526,633643561804.13813431%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.878%-0.492D-0.183C0.12

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
160.587B+5.70.543B+10.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.094%4.969%2682599717,890655466232.72963270%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.274%-0.746D-0.161C++0.611

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
76.90.348C**21.60.449B55.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
32.655%38.176%268510172,8846734370.428211

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.842%-0.359C--1.908F--0.777

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.6-0.386C-4.4-0.405C--9.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.519%17.078%268510173,2855121240.641476

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.939%0.345C**0.519B+0.963

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.60.426B3.50.289C*4.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Outfit 418[418] Outfit 418
NC outfit on Cobalt

Members: 58
112.6m221.8%304 (18.2k)258 (15.5k)1.40659199,662141,9471.6271490 (90)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1022842319.225%14.627%28103:0541

8% Combat Medic49% Engineer8% Heavy Assault14% Infiltrator17% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 18th, 2013 11:03 PMJun 13th, 2016 7:35 PMDec 16th, 2018 7:44 PM (2d) (PST)Dec 16th, 2018 2:10 PM (2d) (PST)Dec 16th, 2018 11:36 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5491693800.4570.3250.0671.1370.055376

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
32,92010,14322,7772720468315,475

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7277.7h/303.2d 31,305 29,204 56,436 496.3k 8,835 21,527 24,110 239.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
GD-22S
C**
Kills:3,125
Deaths:2,939
KDR:1.063
Accuracy:20.696% C
HSR:25.984% C**
LA1 Anchor
C+
Kills:2,450
Deaths:2,341
KDR:1.047
Accuracy:20.153% D-
HSR:24.653% C+
EM1
C**
Kills:2,261
Deaths:2,108
KDR:1.073
Accuracy:19.867% C
HSR:23.529% C**
EM6
B
Kills:2,121
Deaths:1,893
KDR:1.120
Accuracy:18.312% D
HSR:25.743% B
NC6 Gauss SAW
B
Kills:1,405
Deaths:1,525
KDR:0.921
Accuracy:17.433% C-
HSR:25.267% B
NC6A GODSAW
D
Kills:572
Deaths:611
KDR:0.936
Accuracy:25.056% D
HSR:19.580% D--
NS-15M AE
D
Kills:453
Deaths:410
KDR:1.105
Accuracy:16.055% F
HSR:21.192% D
NC05 Jackhammer
B++
Kills:441
Deaths:473
KDR:0.932
Accuracy:46.928% B+
HSR:17.460% B++
NC6S Gauss SAW S
D--
Kills:406
Deaths:331
KDR:1.227
Accuracy:17.634% D--
HSR:16.749% D--
MGR-L1 Promise
C*
Kills:151
Deaths:146
KDR:1.034
Accuracy:21.997% C
HSR:26.490% C*
NS-15M1
D
Kills:108
Deaths:122
KDR:0.885
Accuracy:17.073% D--
HSR:16.667% D
Kills:13,493
Deaths (as Heavy Assault):12,899
Deaths (to Heavy Assaults):32,752
KDR:1.04605
Kill Difference:594
Playtime:607.086 hours
Usage:8%
Score:8.740m
Score/min:240
Accuracy (listed only):21.928%
HSR (listed only):22.119%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-4A Bandit
C**
Kills:13,216
Deaths:12,884
KDR:1.026
Accuracy:21.940% D
HSR:24.062% C**
AC-X11
B*
Kills:10,101
Deaths:11,757
KDR:0.859
Accuracy:23.839% C+
HSR:25.948% B*
Razor GD-23
B+
Kills:5,461
Deaths:5,718
KDR:0.955
Accuracy:21.866% C-
HSR:22.542% B+
NS-11C
B++
Kills:3,490
Deaths:3,159
KDR:1.105
Accuracy:22.642% C
HSR:22.550% B++
Gauss Compact S
C**
Kills:2,774
Deaths:3,544
KDR:0.783
Accuracy:20.470% D
HSR:20.007% C**
GD-7F
B++
Kills:2,680
Deaths:2,735
KDR:0.980
Accuracy:21.659% C--
HSR:23.769% B++
19A Fortuna
C+
Kills:1,904
Deaths:2,741
KDR:0.695
Accuracy:21.501% D*
HSR:20.011% C+
Mauler S6
B+
Kills:1,025
Deaths:1,099
KDR:0.933
Accuracy:45.067% B+
HSR:15.122% C+
LA39 Bruiser
B+
Kills:974
Deaths:933
KDR:1.044
Accuracy:64.294% B
HSR:16.530% B+
NC12 Sweeper
B**
Kills:804
Deaths:858
KDR:0.937
Accuracy:43.653% C++
HSR:17.662% B**
Warden
C*
Kills:785
Deaths:987
KDR:0.795
Accuracy:27.172% C++
HSR:25.605% C*
AF-19 Mercenary
C**
Kills:396
Deaths:648
KDR:0.611
Accuracy:18.059% D
HSR:22.727% C**
AF-57 Piston
A
Kills:241
Deaths:330
KDR:0.730
Accuracy:25.229% D**
HSR:18.672% A
GD-66 Claw
A++
Kills:241
Deaths:273
KDR:0.883
Accuracy:62.029% C**
HSR:24.066% A++
MGR-M1 Bishop
C+
Kills:121
Deaths:101
KDR:1.198
Accuracy:32.932% C+
HSR:15.703% F-
NSX Tanto
A+
Kills:62
Deaths:61
KDR:1.016
Accuracy:23.149% D
HSR:35.484% A+
NS Baron G5AE
C++
Kills:51
Deaths:69
KDR:0.739
Accuracy:42.128% C
HSR:15.686% C++
Kills:44,326
Deaths (as Engineer):47,897
Deaths (to Engineers):28,176
KDR:0.92544
Kill Difference:3,571
Playtime:3,563.267 hours
Usage:49%
Score:56.584m
Score/min:265
Accuracy (listed only):31.625%
HSR (listed only):21.538%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
B++
Kills:24,280
Deaths:21,380
KDR:1.136
Accuracy:27.310% B+
HSR:23.320% B++
AF-4A Bandit
C**
Kills:13,216
Deaths:12,884
KDR:1.026
Accuracy:21.940% D
HSR:24.062% C**
AC-X11
B*
Kills:10,101
Deaths:11,757
KDR:0.859
Accuracy:23.839% C+
HSR:25.948% B*
Razor GD-23
B+
Kills:5,461
Deaths:5,718
KDR:0.955
Accuracy:21.866% C-
HSR:22.542% B+
NS-11C
B++
Kills:3,490
Deaths:3,159
KDR:1.105
Accuracy:22.642% C
HSR:22.550% B++
Blitz GD-10
B*
Kills:3,444
Deaths:3,104
KDR:1.110
Accuracy:24.955% C++
HSR:21.225% B*
Gauss Compact S
C**
Kills:2,774
Deaths:3,544
KDR:0.783
Accuracy:20.470% D
HSR:20.007% C**
GD-7F
B++
Kills:2,680
Deaths:2,735
KDR:0.980
Accuracy:21.659% C--
HSR:23.769% B++
MGR-S1 Gladius
C+
Kills:1,923
Deaths:1,820
KDR:1.057
Accuracy:24.943% C
HSR:20.905% C+
19A Fortuna
C+
Kills:1,904
Deaths:2,741
KDR:0.695
Accuracy:21.501% D*
HSR:20.011% C+
NS-7 PDW
B++
Kills:1,891
Deaths:2,122
KDR:0.891
Accuracy:20.790% D
HSR:22.369% B++
Mauler S6
B+
Kills:1,025
Deaths:1,099
KDR:0.933
Accuracy:45.067% B+
HSR:15.122% C+
LA39 Bruiser
B+
Kills:974
Deaths:933
KDR:1.044
Accuracy:64.294% B
HSR:16.530% B+
NC12 Sweeper
B**
Kills:804
Deaths:858
KDR:0.937
Accuracy:43.653% C++
HSR:17.662% B**
NSX Tengu
B++
Kills:684
Deaths:651
KDR:1.051
Accuracy:39.155% B+
HSR:25.731% B++
MKV Suppressed
B+
Kills:482
Deaths:504
KDR:0.956
Accuracy:22.861% C--
HSR:22.199% B+
AF-19 Mercenary
C**
Kills:396
Deaths:648
KDR:0.611
Accuracy:18.059% D
HSR:22.727% C**
AF-57 Piston
A
Kills:241
Deaths:330
KDR:0.730
Accuracy:25.229% D**
HSR:18.672% A
GD-66 Claw
A++
Kills:241
Deaths:273
KDR:0.883
Accuracy:62.029% C**
HSR:24.066% A++
Tempest
B**
Kills:139
Deaths:140
KDR:0.993
Accuracy:30.606% B**
HSR:28.058% B**
NSX Tanto
A+
Kills:62
Deaths:61
KDR:1.016
Accuracy:23.149% D
HSR:35.484% A+
NS Baron G5AE
C++
Kills:51
Deaths:69
KDR:0.739
Accuracy:42.128% C
HSR:15.686% C++
Kills:76,263
Deaths (as Light Assault):76,530
Deaths (to Light Assaults):25,986
KDR:0.99651
Kill Difference:267
Playtime:1,268.402 hours
Usage:17%
Score:19.275m
Score/min:253
Accuracy (listed only):30.370%
HSR (listed only):22.211%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
B++
Kills:24,280
Deaths:21,380
KDR:1.136
Accuracy:27.310% B+
HSR:23.320% B++
Carnage AR
B
Kills:4,328
Deaths:4,717
KDR:0.918
Accuracy:23.418% C
HSR:22.713% B
GR-22
B+
Kills:4,212
Deaths:4,371
KDR:0.964
Accuracy:22.382% C
HSR:21.985% B+
Blitz GD-10
B*
Kills:3,444
Deaths:3,104
KDR:1.110
Accuracy:24.955% C++
HSR:21.225% B*
MGR-S1 Gladius
C+
Kills:1,923
Deaths:1,820
KDR:1.057
Accuracy:24.943% C
HSR:20.905% C+
NS-7 PDW
B++
Kills:1,891
Deaths:2,122
KDR:0.891
Accuracy:20.790% D
HSR:22.369% B++
NC9 A-Tross
C++
Kills:1,477
Deaths:1,497
KDR:0.987
Accuracy:22.179% D
HSR:25.254% C++
Mauler S6
B+
Kills:1,025
Deaths:1,099
KDR:0.933
Accuracy:45.067% B+
HSR:15.122% C+
LA39 Bruiser
B+
Kills:974
Deaths:933
KDR:1.044
Accuracy:64.294% B
HSR:16.530% B+
NC12 Sweeper
B**
Kills:804
Deaths:858
KDR:0.937
Accuracy:43.653% C++
HSR:17.662% B**
NSX Tengu
B++
Kills:684
Deaths:651
KDR:1.051
Accuracy:39.155% B+
HSR:25.731% B++
MKV Suppressed
B+
Kills:482
Deaths:504
KDR:0.956
Accuracy:22.861% C--
HSR:22.199% B+
Reaper DMR
C*
Kills:359
Deaths:330
KDR:1.088
Accuracy:21.074% D-
HSR:25.905% C*
AF-57 Piston
A
Kills:241
Deaths:330
KDR:0.730
Accuracy:25.229% D**
HSR:18.672% A
GD-66 Claw
A++
Kills:241
Deaths:273
KDR:0.883
Accuracy:62.029% C**
HSR:24.066% A++
NS-11P
C++
Kills:203
Deaths:171
KDR:1.187
Accuracy:21.228% C
HSR:19.704% C++
Tempest
B**
Kills:139
Deaths:140
KDR:0.993
Accuracy:30.606% B**
HSR:28.058% B**
NS Baron G5AE
C++
Kills:51
Deaths:69
KDR:0.739
Accuracy:42.128% C
HSR:15.686% C++
Kills:46,758
Deaths (as Combat Medic):44,369
Deaths (to Combat Medics):16,553
KDR:1.05384
Kill Difference:2,389
Playtime:590.813 hours
Usage:8%
Score:9.764m
Score/min:275
Accuracy (listed only):32.405%
HSR (listed only):21.506%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
B++
Kills:24,280
Deaths:21,380
KDR:1.136
Accuracy:27.310% B+
HSR:23.320% B++
Blitz GD-10
B*
Kills:3,444
Deaths:3,104
KDR:1.110
Accuracy:24.955% C++
HSR:21.225% B*
NS-44 Commissioner
C*
Kills:2,362
Deaths:3,230
KDR:0.731
Accuracy:33.557% C
HSR:23.370% C*
Gauss SPR
C++
Kills:1,940
Deaths:1,137
KDR:1.706
Accuracy:32.955% C++
HSR:26.650% D-
MGR-S1 Gladius
C+
Kills:1,923
Deaths:1,820
KDR:1.057
Accuracy:24.943% C
HSR:20.905% C+
NS-7 PDW
B++
Kills:1,891
Deaths:2,122
KDR:0.891
Accuracy:20.790% D
HSR:22.369% B++
NS-61 Emissary
B+
Kills:1,441
Deaths:1,703
KDR:0.846
Accuracy:26.015% C
HSR:19.639% B+
AF-6 Shadow
C+
Kills:957
Deaths:641
KDR:1.493
Accuracy:32.023% C
HSR:26.019% C+
AF-18 Stalker
B*
Kills:806
Deaths:722
KDR:1.116
Accuracy:29.693% B+
HSR:26.303% B*
NSX Tengu
B++
Kills:684
Deaths:651
KDR:1.051
Accuracy:39.155% B+
HSR:25.731% B++
NS-357 Underboss
B+
Kills:624
Deaths:941
KDR:0.663
Accuracy:27.236% D--
HSR:24.199% B+
LA3 Desperado
B+
Kills:600
Deaths:912
KDR:0.658
Accuracy:24.011% D
HSR:23.167% B+
MKV Suppressed
B+
Kills:482
Deaths:504
KDR:0.956
Accuracy:22.861% C--
HSR:22.199% B+
SAS-R
D
Kills:427
Deaths:334
KDR:1.278
Accuracy:33.580% D
HSR:58.314% D--
EM4 Longshot
F
Kills:321
Deaths:133
KDR:2.414
Accuracy:29.217% F
HSR:65.732% F
Impetus
D--
Kills:257
Deaths:205
KDR:1.254
Accuracy:26.945% D*
HSR:21.012% D--
NC08 Mag-Scatter
C+
Kills:238
Deaths:281
KDR:0.847
Accuracy:44.261% D
HSR:15.546% C+
NC4 Mag-Shot
B**
Kills:158
Deaths:290
KDR:0.545
Accuracy:25.956% C+
HSR:25.949% B**
NS-44L Blackhand
B*
Kills:146
Deaths:93
KDR:1.570
Accuracy:49.776% B*
HSR:52.055% B++
NC14 Bolt Driver
C--
Kills:139
Deaths:158
KDR:0.880
Accuracy:32.231% C--
HSR:59.712% F
Tempest
B**
Kills:139
Deaths:140
KDR:0.993
Accuracy:30.606% B**
HSR:28.058% B**
NS-30 Vandal
D
Kills:109
Deaths:97
KDR:1.124
Accuracy:28.078% D
HSR:20.184% D
Soldier Soaker
B**
Kills:89
Deaths:98
KDR:0.908
Accuracy:44.247% B**
HSR:10.112% D-
NS-AM7 Archer
C+
Kills:75
Deaths:219
KDR:0.342
Accuracy:49.165% D*
HSR:17.333% C+
NSX Tomoe
C-
Kills:68
Deaths:82
KDR:0.829
Accuracy:26.206% D
HSR:32.353% C-
LA80
D
Kills:57
Deaths:28
KDR:2.036
Accuracy:31.599% D**
HSR:71.930% D
Kills:43,657
Deaths (as Infiltrator):41,025
Deaths (to Infiltrators):20,340
KDR:1.06416
Kill Difference:2,632
Playtime:1,015.355 hours
Usage:14%
Score:14.815m
Score/min:243
Accuracy (listed only):31.437%
HSR (listed only):30.130%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
B*
Kills:1,265
Deaths:694
KDR:1.823
Accuracy:36.152% B
HSR:18.182% B*
AF-41 Hacksaw
B+
Kills:1,207
Deaths:705
KDR:1.712
Accuracy:35.094% B+
HSR:15.990% B+
AF-34 Mattock
C++
Kills:705
Deaths:409
KDR:1.724
Accuracy:22.031% D**
HSR:16.879% C++
AF-34 Mattock
D
Kills:692
Deaths:407
KDR:1.700
Accuracy:22.862% D**
HSR:15.173% D
NCM2 Falcon
B++
Kills:354
Deaths:308
KDR:1.149
Accuracy:34.419% D
HSR:6.497% B++
NCM2 Falcon
C
Kills:218
Deaths:228
KDR:0.956
Accuracy:36.573% C--
HSR:4.128% C
NCM1 Scattercannon
C+
Kills:82
Deaths:116
KDR:0.707
Accuracy:37.203% C+
HSR:12.195% D
NCM3 Raven
C+
Kills:82
Deaths:110
KDR:0.745
Accuracy:40.157% C+
HSR:2.439% C
NCM3 Raven
C++
Kills:77
Deaths:112
KDR:0.688
Accuracy:40.437% C++
HSR:2.597% C+
NS-20 Gorgon
A
Kills:65
Deaths:49
KDR:1.327
Accuracy:22.000% C
HSR:26.154% A
NS-10 Burster
B+
Kills:64
Deaths:90
KDR:0.711
Accuracy:32.938% B+
HSR:1.563% D*
NS-10 Burster
B+
Kills:58
Deaths:83
KDR:0.699
Accuracy:33.257% B+
HSR:5.172% C+
Kills:4,869
Deaths (as MAX Suit):1,655.500
Deaths (to MAX Suits):6,331
KDR:2.94111
Kill Difference:3,213.500
Playtime:136.908 hours
Usage:2%
Score:2.517m
Score/min:306
Accuracy (listed only):32.760%
HSR (listed only):10.581%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C+
Kills:1,837
V. Kills:296 N/A
Deaths:273
KDR:6.729
Accuracy:44.972% C--
KPH:72.300 C+
VKPH:11.700 C
M20 Mustang
D
Kills:936
V. Kills:968 97%
Deaths:1,961
KDR:0.477
Accuracy:21.457% D**
KPH:5.100 D
VKPH:5.300 D
Vortek Rotary
D-
Kills:491
V. Kills:491 100%
Deaths:1,278
KDR:0.384
Accuracy:20.478% F-
KPH:4.100 D-
VKPH:4.100 D-
M20 Kestrel
D
Kills:182
V. Kills:159 114%
Deaths:238
KDR:0.765
Accuracy:20.841% D**
KPH:7.300 D
VKPH:6.400 D
M30 Mustang AH
D--
Kills:95
V. Kills:13 N/A
Deaths:112
KDR:0.848
Accuracy:38.904% F--
KPH:10.700 D*
VKPH:1.500 D--
Tomcat A2AM Pods
D
Kills:72
V. Kills:88 81%
Deaths:33
KDR:2.182
Accuracy:81.829% B
KPH:20.200 D-
VKPH:24.700 D
Hornet Missiles
D-
Kills:69
V. Kills:53 128%
Deaths:26
KDR:2.654
Accuracy:57.076% C
KPH:22.200 D-
VKPH:17 D-
Coyote Missiles
D
Kills:59
V. Kills:70 83%
Deaths:50
KDR:1.180
Accuracy:53.757% C++
KPH:12.500 D*
VKPH:14.900 D
Kills:3,741 (1,704 + 0)
Deaths:3,971
KDR:0.942
VKDR:0.538
Vehicle Kills:2,138
Kill Difference:230
Playtime:373.993 hours
Usage:5%
Score:2.867m
Score/min:128
Piloting Accuracy:38.904%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B+
Kills:1,843
V. Kills:173 N/A
Deaths:77
KDR:23.935
Accuracy:44.149% C*
KPH:66 B+
VKPH:6.200 C
AP30 Shredder
C**
Kills:702
V. Kills:479 146%
Deaths:120
KDR:5.850
Accuracy:26.062% C--
KPH:30.700 C++
VKPH:21 C**
C150 Dalton
D-
Kills:132
V. Kills:117 112%
Deaths:59
KDR:2.237
Accuracy:32.470% D
KPH:13.100 D*
VKPH:11.600 D-
Dual-75 Duster
C
Kills:51
V. Kills:8 N/A
Deaths:10
KDR:5.100
Accuracy:18.651% F--
KPH:25.900 D*
VKPH:4.100 C
Kills:2,728 (0 + 2,728)
Deaths:266
KDR:10.256
VKDR:2.921
Vehicle Kills:777
Kill Difference:2,462
Playtime:62.806 hours
Usage:1%
Score:1.326m
Score/min:352
Piloting Accuracy:N/A%
Gunner Accuracy:18.651%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C++
Kills:14,963
V. Kills:2,044 N/A
Deaths:1,665
KDR:8.987
Accuracy:46.136% C
KPH:56.600 C++
VKPH:7.700 C+
L100 Python HEAT
C**
Kills:4,761
V. Kills:1,076 442%
Deaths:756
KDR:6.298
Accuracy:48.178% C
KPH:34.600 C**
VKPH:7.800 D-
L100 Python AP
C+
Kills:3,613
V. Kills:1,899 190%
Deaths:790
KDR:4.573
Accuracy:44.062% D*
KPH:27.700 C+
VKPH:14.600 D
C75 Viper
C+
Kills:1,349
V. Kills:187 N/A
Deaths:289
KDR:4.668
Accuracy:31.456% D
KPH:28.700 C+
VKPH:4 D-
Skyguard
C
Kills:408
V. Kills:265 153%
Deaths:239
KDR:1.707
Accuracy:27.506% C
KPH:10.500 D
VKPH:6.800 D-
Kills:25,094 (25,094 + 0)
Deaths:3,739
KDR:6.711
VKDR:1.463
Vehicle Kills:5,471
Kill Difference:21,355
Playtime:618.123 hours
Usage:8%
Score:7.081m
Score/min:191
Driving Accuracy:27.506%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
C**
Kills:2,123
V. Kills:1,236 172%
Deaths:244
KDR:8.701
Accuracy:46.613% C*
KPH:28.100 C+
VKPH:16.300 C**
Enforcer ML85
C+
Kills:1,265
V. Kills:988 128%
Deaths:196
KDR:6.454
Accuracy:43.615% C**
KPH:19.800 C
VKPH:15.500 C+
Titan-150 HEAT
C+
Kills:1,002
V. Kills:345 290%
Deaths:223
KDR:4.493
Accuracy:43.289% C
KPH:21 C+
VKPH:7.200 C-
Titan-150 AP
C-
Kills:537
V. Kills:319 168%
Deaths:147
KDR:3.653
Accuracy:39.779% D*
KPH:19.300 C-
VKPH:11.500 D
C85 Canister
C++
Kills:461
V. Kills:17 N/A
Deaths:18
KDR:25.611
Accuracy:36.025% C
KPH:76.800 C++
VKPH:2.800 C-
Titan-150 HESH
C++
Kills:154
V. Kills:45 335%
Deaths:23
KDR:6.696
Accuracy:42.699% C--
KPH:29.800 D
VKPH:8.700 C++
M96 Mjolnir
C--
Kills:85
V. Kills:43 193%
Deaths:14
KDR:6.071
Accuracy:32.307% C--
KPH:22.200 D
VKPH:11.300 D
M12 Kobalt
D
Kills:81
V. Kills:1 N/A
Deaths:3
KDR:27
Accuracy:9.248% D**
KPH:30.600 D
VKPH:0.400 D*
M20 Basilisk
D
Kills:63
V. Kills:17 350%
Deaths:26
KDR:2.423
Accuracy:21.072% D*
KPH:12.400 D
VKPH:3.300 D--
Kills:5,771 (1,693 + 4,078)
Deaths:894
KDR:6.455
VKDR:3.368
Vehicle Kills:3,011
Kill Difference:4,877
Playtime:237.690 hours
Usage:3%
Score:4.778m
Score/min:335
Driving Accuracy:42.699%
Gunner Accuracy:21.072%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C++
Kills:2,022
V. Kills:72 N/A
Deaths:127
KDR:15.921
Accuracy:43.879% D
KPH:112.800 C++
VKPH:4 D-
M96 Mjolnir-H
C+
Kills:1,991
V. Kills:1,364 146%
Deaths:474
KDR:4.200
Accuracy:47.877% C+
KPH:42.600 C
VKPH:29.200 C+
E540 Halberd-H
C+
Kills:1,777
V. Kills:890 199%
Deaths:246
KDR:7.224
Accuracy:53.593% C
KPH:38.700 C+
VKPH:19.400 C+
Enforcer ML65-H
C
Kills:1,079
V. Kills:886 122%
Deaths:221
KDR:4.882
Accuracy:52.835% C--
KPH:28.700 C
VKPH:23.600 C-
M12 Kobalt-H
D
Kills:883
V. Kills:25 N/A
Deaths:60
KDR:14.717
Accuracy:17.290% D-
KPH:84.400 D
VKPH:2.400 D
G40-F Ranger
C
Kills:625
V. Kills:361 173%
Deaths:84
KDR:7.440
Accuracy:26.635% D--
KPH:30.300 C
VKPH:17.500 C-
M40 Fury-H
C+
Kills:190
V. Kills:38 487%
Deaths:16
KDR:11.875
Accuracy:37.980% C
KPH:62.300 D
VKPH:12.500 C+
M60-G Bulldog-H
B+
Kills:65
V. Kills:3 N/A
Deaths:1
KDR:65
Accuracy:49.400% B+
KPH:69.400 C+
VKPH:3.200 D--
G30 Walker
D
Kills:54
V. Kills:42 126%
Deaths:19
KDR:2.842
Accuracy:22.987% F
KPH:14 D-
VKPH:10.900 D
Kills:8,686 (0 + 8,686)
Deaths:1,248
KDR:6.960
VKDR:2.950
Vehicle Kills:3,681
Kill Difference:7,438
Playtime:187.029 hours
Usage:3%
Score:3.222m
Score/min:287
Driving Accuracy:N/A%
Gunner Accuracy:22.987%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:1,258
V. Kills:229 N/A
Deaths:101
KDR:12.456
Accuracy:31.785% C
KPH:43.500 C+
VKPH:7.900 C
M40 Fury
C**
Kills:1,110
V. Kills:161 N/A
Deaths:69
KDR:16.087
Accuracy:33.589% C
KPH:60.800 C**
VKPH:8.800 C
M12 Kobalt
C-
Kills:544
V. Kills:23 N/A
Deaths:45
KDR:12.089
Accuracy:13.623% D-
KPH:43.500 D
VKPH:1.800 C-
M20 Basilisk
C*
Kills:539
V. Kills:259 207%
Deaths:121
KDR:4.455
Accuracy:35.748% C+
KPH:17.100 C
VKPH:8.200 C*
M20 Basilisk
C*
Kills:355
V. Kills:195 181%
Deaths:92
KDR:3.859
Accuracy:36.879% C+
KPH:18.300 C
VKPH:10.100 C*
M12 Kobalt
C+
Kills:349
V. Kills:12 N/A
Deaths:18
KDR:19.389
Accuracy:16.208% C
KPH:68.800 C+
VKPH:2.400 C+
M60-G Bulldog
D-
Kills:101
V. Kills:13 N/A
Deaths:25
KDR:4.040
Accuracy:25.514% D-
KPH:15.800 D-
VKPH:2 D--
G40-F Ranger
D
Kills:94
V. Kills:55 168%
Deaths:27
KDR:3.481
Accuracy:22.938% D*
KPH:10.300 D
VKPH:6 D
M60-G Bulldog
C--
Kills:82
V. Kills:11 N/A
Deaths:13
KDR:6.308
Accuracy:31.046% C--
KPH:21.900 D
VKPH:2.900 D-
G30 Walker
D
Kills:55
V. Kills:45 120%
Deaths:18
KDR:3.056
Accuracy:24.124% D
KPH:7.800 D--
VKPH:6.400 D
Kills:4,487 (0 + 4,487)
Deaths:529
KDR:8.482
VKDR:1.896
Vehicle Kills:1,003
Kill Difference:3,958
Playtime:142.023 hours
Usage:2%
Score:2.154m
Score/min:253
Driving Accuracy:N/A%
Gunner Accuracy:24.124%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D
Kills:343
V. Kills:10 N/A
Deaths:289
KDR:1.187
Accuracy:36.927% D
KPH:23.100 D
VKPH:0.700 D--
M40 Fury-F
C
Kills:178
V. Kills:83 212%
Deaths:266
KDR:0.669
Accuracy:54.390% B+
KPH:9.900 D
VKPH:4.600 C
Kills:521 (521 + 0)
Deaths:555
KDR:0.939
VKDR:0.168
Vehicle Kills:93
Kill Difference:34
Playtime:32.872 hours
Usage:0%
Score:0.126m
Score/min:64
Driving Accuracy:54.390%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C-
Kills:311
V. Kills:17 N/A
Deaths:24
KDR:12.958
Accuracy:27.271% D--
KPH:53.700 C-
VKPH:2.900 D--
M20 Wyvern
D
Kills:207
V. Kills:173 119%
Deaths:79
KDR:2.620
Accuracy:22.892% F-
KPH:10.700 D--
VKPH:8.900 D
Kills:518 (0 + 518)
Deaths:103
KDR:5.029
VKDR:1.845
Vehicle Kills:190
Kill Difference:415
Playtime:25.230 hours
Usage:0%
Score:0.178m
Score/min:118
Piloting Accuracy:N/A%
Gunner Accuracy:22.892%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AF-4 Cyclone 24,43024,28021,3801.136C+0.2727.31%B+23.32%B++42.6B+N/A112570.3h9.5B+34.9B+
L100 Python HESH 17,00714,9631,6658.987C+7.5846.136%C1.631%C+56.5C++7.7C+170264.6h3B6.5C**
AF-4A Bandit 13,33413,21612,8841.026C0.3821.94%D24.062%C**27.2CN/A91485.2h11.4C+51.7C+
AC-X11 10,28110,10111,7570.859C+0.5523.839%C+25.948%B*19.8CN/A60511h11.3C+47.3C+
Razor GD-23 5,5005,4615,7180.955C+0.4521.866%C-22.542%B+20.1C+N/A78271.6h12.8C++58.4C++
L100 Python HEAT 5,8374,7617566.298C**4.8948.178%C3.592%B+34.7C**7.8D-208137.4h3.6B**7.4B**
Carnage AR 4,3874,3284,7170.918C0.4923.418%C22.713%B26.6CN/A83162.6h13.4C++57.2C++
GR-22 4,2384,2124,3710.964C+0.4422.382%C21.985%B+24.6CN/A79171h12.9C**57.7C++
Bouncing Betty 4,0364,0347525.364B+3.9649.4%B+N/A211.2A++N/A61219.1h2C4B+
L100 Python AP 5,5123,6137904.573C++3.1744.062%D*3.128%C++27.7C+14.6D216130.4h5B+11.3C*
NS-11C 3,5263,4903,1591.105C++0.3022.642%C22.55%B++30C*N/A102116.3h13.6B60.3C*
C-4 4,5453,4732,1371.625C*0.2228.364%B+N/A91.6C**28.3C+83237.9h1.2B+4.4B+
Blitz GD-10 3,4633,4443,1041.11C++0.3024.955%C++21.225%B*36.3B+N/A13795h13.4B+53.8B+
Sticky Grenade 3,3083,26513265N/A3,263.5950.879%CN/A796.3C10.5C+23994.1h2.3C+4.6C+
GD-22S 3,1733,1252,9391.063C+0.3420.696%C25.984%C**30CN/A111104h12.3C59.2C+
C-4 ARX 3,4582,7991,4771.895C+0.4930.068%B**N/A127.8C**30.1C59221.9h1.2C++3.9B++
Gauss Compact S 2,8022,7743,5440.783C+0.6220.47%D20.007%C**14.9CN/A60185.7h11.6C+56.4C+
GD-7F 2,6892,6802,7350.98C+0.4321.659%C--23.769%B++24.8C+N/A104108h12.1B+55.9C++
LA1 Anchor 2,4712,4502,3411.047C0.3620.153%D-24.653%C+30.7C--N/A12779.7h12D59.5D
Tank Mine 3,6352,4329522.555C+1.1526.329%DN/A130.1B+64.3C++121418.7h1.7B+6.5C+
NS-44 Commissioner 2,3782,3623,2300.731C+0.6833.557%C23.37%C*45.2B+N/A14752.3h3.2B++9.7B+
EM1 2,2792,2612,1081.073C+0.3319.867%C23.529%C**27.4CN/A11082.4h14.3C+72.2C+
E540 Halberd 3,3592,1232448.701C**7.2946.613%C*2.92%C+28.1C+16.3C**24675.6h5.6C*12.1B
EM6 2,1432,1211,8931.12C0.2918.312%D25.743%B31.7CN/A12566.9h12.9C-70.3C
C85 Canister-H 2,0942,02212715.921C*14.5143.879%D14.392%B*113C++4D-27817.9h5.3B+12B
M96 Mjolnir-H 3,3551,9914744.2C++2.7947.877%C+N/A42.5C29.1C+34446.8h33.1B69.1B+
Gauss SPR 1,9721,9401,1371.706C++0.3032.955%C++26.65%D-39B++N/A9649.7h5B+15.3B
MGR-S1 Gladius 1,9521,9231,8201.057C+0.3524.943%C20.905%C+34.8C+N/A9655.2h11.1C+44.4C+
19A Fortuna 1,9341,9042,7410.695C--0.7121.501%D*20.011%C+16.8D-N/A45113.2h13D*60.3D**
NS-7 PDW 1,8931,8912,1220.891C+0.5220.79%D22.369%B++14.9DN/A60127h16.1C+77.3C+
L105 Zephyr 2,0161,8437723.935A22.5344.149%C*N/A66.1B+6.2C27927.9h6C*13.5B
Breaker Rocket Pods 2,1331,8372736.729C+5.3244.972%C--N/A72.3C+11.7C42625.4h16.8C++37.4C+
E540 Halberd-H 2,6671,7772467.224C++5.8253.593%CN/A38.7C+19.4C+27145.9h5.7C**10.7C*
NC9 A-Tross 1,4911,4771,4970.987C0.4222.179%D25.254%C++26.7CN/A10555.3h10.5C47.5C
NS-61 Emissary 1,4501,4411,7030.846C++0.5626.015%C19.639%B+40.8B*N/A11235.3h10.9B+41.9B+
NC6 Gauss SAW 1,4161,4051,5250.921C+0.4917.433%C-25.267%B22.6CN/A17762.2h11C+63.2C+
C75 Viper 1,5361,3492894.668C++3.2631.456%D1.408%C+28.7C+4D-20547h7.8B**24.9B++
Enforcer ML85 2,2531,2651966.454B+5.0543.615%C**1.66%C19.8C15.5C+22763.8h11.9C**27.4B+
AF-41 Hacksaw 1,2741,2656941.823C+0.4236.152%B18.182%B*25CN/A10250.6h7.1C+19.5B+
M40 Fury 1,4871,25810112.455B**11.0531.785%C1.192%D43.5C+7.9C29028.9h12.8C*40.2C++
AF-41 Hacksaw 1,2171,2077051.712C0.3135.094%B+15.99%B+23DN/A9152.4h7.6C21.6C*
M40 Fury 1,2711,1106916.087A+14.6833.589%C1.441%C60.7C**8.8C44518.3h10.6B+31.7B+
Enforcer ML65-H 1,9651,0792214.882C*3.4852.835%C--N/A28.7C23.6C-29737.6h13.5B+25.6B
Mauler S6 1,0341,0251,0990.933C+0.4745.067%B+15.122%C+37B+N/A15127.7h4.3B+9.6B+
Spear Anti-Vehicle Phalanx Turret 1,4881,0111576.439C+5.0336.046%D4.748%C**30.5C-14.4D25633.2h8.2C++22.7C+
Titan-150 HEAT 1,3471,0022234.493C+3.0943.289%C4.591%B**21C+7.2C-26947.7h3.6B*8.4B++
LA39 Bruiser 9809749331.044C+0.3664.294%B16.53%B+36.3C+N/A15426.8h2.2B+3.5B+
AF-6 Shadow 9699576411.493C0.0932.023%C26.019%C+37.2C+N/A9525.7h5.9C+18.6C+
M20 Mustang 1,9049361,9610.477C-0.9321.457%D**N/A5.1D5.3D104182.3h147.6C687.8D*
M12 Kobalt-H 9088836014.717C+13.3117.29%D-15.742%C+84.1D2.4D21410.5h17C+98.2C-
Frag Grenade 8848811881N/A879.5945.711%C+N/A463.7C+1.6D--25111.9h3.7C*8C**
AF-18 Stalker 8188067221.116C+0.2929.693%B+26.303%B*35.7C++N/A11522.6h13.1C+44.1C**
NC12 Sweeper 8098048580.937C+0.4743.653%C++17.662%B**27.2C+N/A10729.6h4.1B+9.4B+
Warden 8027859870.795C+0.6127.172%C++25.605%C*17.6C+N/A6944.6h10.6C+39.1C++
NS Decimator 1,0807639800.779C0.6356.758%C-3.801%B**26.6C-11C--27728.7h5.7C-10C--
AF-34 Mattock 7117054091.724C0.3222.031%D**16.879%C++25.6D-N/A11127.5h5.2B+23.6D
AP30 Shredder 1,1817021205.85C++4.4426.062%C--1.425%D30.7C++20.9C*40222.9h70.9C**271.9C++
AF-34 Mattock 6966924071.7C-0.2922.862%D**15.173%D25.3D-N/A10827.3h5.2B*22.9C
NSX Tengu 6876846511.051C+0.3639.155%B+25.731%B++40.7C*N/A10516.8h10.4B++26.6B+
MANA Anti-Personnel Turret 6516494061.599N/A0.1912.507%UN/A6490U20U18558300.1h22.9T*183.1T*
G40-F Ranger 986625847.44C6.0326.635%D--N/A30.3C17.5C-24520.6h70.7C+265.3C
NS-357 Underboss 6266249410.663C0.7427.236%D--24.199%B+40.3C++N/A18415.5h3.7B+13.4C+
MANA Anti-Vehicle Turret 1,0046135121.197C+0.2148.006%C4.568%B**6130A++3910M+24963600.1h8.5C+17.8C
LA3 Desperado 6036009120.658C0.7524.011%D23.167%B+36.8C++N/A16116.3h7.8B+32.5C+
NC6A GODSAW 5905726110.936C--0.4725.056%D19.58%D--27.5D--N/A14520.8h16.9D67.5F
M12 Kobalt 5675444512.089C+10.6813.623%D-14.338%D-43.5D1.8C-17212.5h21.7C159.3C
M20 Basilisk 7985391214.455B*3.0535.748%C+6.494%C*17.1C8.2C*20731.6h101.7C+284.5C+
Titan-150 AP 8565371473.653C2.2539.779%D*5.028%B**19.3C-11.5D100827.8h3.8B9.6C*
Vortek Rotary 9824911,2780.384C-1.0220.478%F-1.018%D-4.1D-4.1D-79121.1h115D561.4D**
MKV Suppressed 4854825040.956C+0.4522.861%C--22.199%B+22.1C-N/A11021.8h16.5C72.1C+
Hawk GD-68 8154766680.713C++0.6965.135%B3.992%B++11C-7.8C18443.3h9.8D15C
C85 Canister 4784611825.611B+24.2036.025%C17.787%B**76.8C++2.8C-1906h7.2C*20C*
NS-15M AE 4654534101.105C0.3016.055%F21.192%D27.1DN/A9816.7h16.9F-105.5F-
Mag-Cutter 44644635,1110.013C1.3936.236%B++N/A0.3CN/A11562.1h1.9B++5.3B+
NC05 Jackhammer 4424414730.932C0.4746.928%B+17.46%B++29.8C-N/A19914.8h4.4B+9.4B+
SAS-R 4304273341.278C-0.1333.58%D58.314%D--16.9D--N/A9425.3h3.2D**9.5D*
Skyguard 6734082391.707C-0.3027.506%C1.716%C10.5D6.8D-17338.7h138.5C503.6C+
NC6S Gauss SAW S 4114063311.227C+0.1817.634%D--16.749%D--29C-N/A14414h12.1C68.7C-
AF-19 Mercenary 4013966480.611C0.8018.059%D22.727%C**9DN/A14944.2h14.7C+81.4C
Reaper DMR 3653593301.088C+0.3221.074%D-25.905%C*25.3CN/A16214.2h10.8C51.5C--
M20 Basilisk 550355923.859B+2.4536.879%C+6.479%C*18.3C10.1C*26919.4h104.4C+283.2C+
M60-A Bulldog 4093553310.758C+9.3542.531%C2.254%C+21.8C-3.3C+12416.3h6.4C15C+
NCM2 Falcon 4093543081.149C++0.2634.419%D6.497%B++10.9C1.7D*9332.6h6.5B**19B+
M12 Kobalt 3613491819.389B*17.9816.208%C16.619%C-68.4C+2.4C+2795.1h19.5C+120.1C+
S12 Renegade 3533432891.187C0.2236.927%D2.915%D23DN/A5414.9h2.9B+7.8C*
Carver 34334326,2670.013C1.3933.543%B+13.12%C-0.5C--N/A1714.7h1.4C++4.2C**
M60-A Bulldog 4133371053.21C1.8035.79%C++1.78%C++21.6D4.9C21015.6h8.3F-23.1D
EM4 Longshot 3223211332.414C1.0129.217%F65.732%F15.1D-N/A6121.2h3D*10.3F
CAS 14-E 3283112412.958C+11.5527.271%D--1.608%C53.6C-2.9D--1475.8h27.4C*100.5C+
Impetus 2622572051.254C0.1526.945%D*21.012%D--26.5DN/A849.7h4.9C+18.3D
M60-A Bulldog 276246308.2C6.7940.346%DN/A18.9D2.3C-15613h7.2D17.9D
Rocklet Rifle 4392442161.13B*0.2841.878%D*N/A36.4B++29.1B4896.7h29B++69.3C*
AF-57 Piston 2452413300.73C-0.6825.229%D**18.672%A24.3C-N/A1049.9h3.2B**12.7C+
GD-66 Claw 2412412730.883C0.5262.029%C**24.066%A++29C-N/A1608.3h2.7C+4.3C*
NC08 Mag-Scatter 2402382810.847C+0.5644.261%D15.546%C+36.1C++N/A1246.6h3.8B+8.6C+
NCM2 Falcon 2632182280.956C+0.4536.573%C--4.128%C8.5C--1.8D*7525.5h9.8B*26.9B+
M20 Wyvern 380207792.62C1.2122.892%F-1.932%D10.7D--8.9D10919.4h88C+384.5D*
NS-11P 2042031711.187C++0.2221.228%C19.704%C++30.8C*N/A2426.6h12.5B+59C**
M40 Fury-H 2281901611.875C+10.4737.98%CN/A61.3D12.3C+2833.1h9.6C25.2C-
M20 Kestrel 3411822380.765C-0.6420.841%D**1.099%D7.3D6.4D8724.9h140.6C674.7D-
Shrike 2431812920.62C+0.7955.437%C+2.21%C23.2C+7.9D7297.8h5.7B+10.4B+
M40 Fury-F 2611782660.669C0.7454.39%B+N/A9.9D4.6C7218h22.1D*40.7D-
NC4 Mag-Shot 1591582900.545C0.8625.956%C+25.949%B**40.5B*N/A3613.9h7.3B+28.1C++
NS Annihilator 2951561541.013B**0.3978.984%CN/A11.8C**10.5B++29813.2h9.4B*11.9B++
Hardlight Dagger 15415423,3990.007D1.4014.345%D--10.39%C**0.2CN/A1802.9h2.2C++15.6C+
Titan-150 HESH 199154236.696C5.2942.699%C--N/A29.6D8.7C++5015.2h3.2C++7.6C+
MGR-L1 Promise 1521511461.034C0.3721.997%C26.49%C*30.2CN/A2115h16C+72.9C+
NS-44L Blackhand 146146931.57B+0.1649.776%B*52.055%B++12.4DN/A4011.8h4.6C+9.2B+
NC14 Bolt Driver 1401391580.88C--0.5332.231%C--59.712%F8.9D--N/A15715.7h3.9D**12D--
Tempest 1421391400.993C--0.4130.606%B**28.058%B**43.4C+N/A2043.2h12.4D*40.5C+
C150 Dalton 249132592.237D0.8332.47%DN/A13.1D*11.6D-45610.1h6.8D--21.1D**
MGR-M1 Bishop 1251211011.198C+0.2132.932%C+15.703%F-30.3C+1B++1064h6.3C**19.2C**
Aspis Anti-Aircraft Phalanx Turret 241118363.278C+1.8722.059%C--N/A7.9D8.3D21214.9h170.2C-771.5C
A30 Walker 2241171200.975C+0.4318.679%DN/A7.6C7D15815.3h213.6D1143.6D
NS-30 Vandal 110109971.124C0.2828.078%D20.184%D23.2DN/A1694.7h6.6C--23.4C--
NS-15M1 1081081220.885C0.5217.073%D--16.667%D19.6DN/A2615.5h14.4C-84.6C--
M60-G Bulldog 114101254.04C+2.6325.514%D-2.97%C+15.8D-2D--1376.4h6.1B+24.1C+
NS-TMC-01 "His Regards" 10010037,9820.003D1.4015.351%D8%C+0.1DN/A01408.2h2.1B13.8C++
M30 Mustang AH 108951120.848C--0.5638.904%F--1.053%C10.7D*1.5D--1748.9h12.3C31.5D-
G40-F Ranger 14994273.481C2.0722.938%D*N/A10.3D6D1249.1h136.1C+593.5D
Soldier Soaker 8989980.908C+0.5044.247%B**10.112%D-63.6B+N/A1471.4h5.3B+12B*
A30 Walker 19188611.443C0.0420.444%D*N/A4.1D-4.8D-10321.6h295.8D**1446.7F
M96 Mjolnir 12885146.071C*4.6632.307%C--N/A22.4C--11.3D2093.8h45.4C-140.6C
NCM1 Scattercannon 83821160.707C--0.7037.203%C+12.195%D7.8D*N/A11610.5h9C24.2C+
NCM3 Raven 141821100.745C+0.6640.157%C+2.439%C7.3D5.2C16911.3h28.1C*69.9B
M60-G Bulldog 9382136.308C++4.9031.046%C--3.659%B+22.2D3D-2433.7h8.1C26.1C+
M12 Kobalt 8281327B*25.599.248%D**13.58%C31.2DN/A802.6h19C+205.3D-
NCM3 Raven 139771120.688C0.7240.437%C++2.597%C+6.8D-5.5C15811.3h30.3C+75C+
NS-AM7 Archer 107752190.342C1.0649.165%D*17.333%C+3.9D1.7D5419.2h28.3C-57.5D-
Tomcat A2AM Pods 16072332.182D0.7881.829%BN/A20D-24.4D5593.6h18.4T*22.5T*
Hornet Missiles 12269262.654C1.2557.076%CN/A22.3D-17.1D-4023.1h15.9D--27.9D-
NSX Tomoe 6868820.829C0.5826.206%D32.353%C-20.6DN/A1503.3h15.7C59.8C
NS-20 Gorgon 7165491.327B+0.0822%C26.154%A14.8C+1.4C++614.4h44.2C++201C++
M60-G Bulldog-H 6865165S63.5949.4%B+3.077%A+72.2C+3.3D--2580.9h4.4B+9B+
NS-10 Burster 10964900.711C0.7032.938%B+1.563%D*5C+3.5C+12612.8h168.4C511.2C*
M20 Basilisk 8063262.423C+1.0221.072%D*3.175%D-12.4D3.3D--1825.1h67.6B+320.9C+
NSX Tanto 6562611.016C+0.3923.149%D35.484%A+31C+1.5A*2152h12.3B53.2C++
Coyote Missiles 12959501.18D0.2353.757%C++N/A12.6D*14.9D2934.7h73.1F-136D**
NS-10 Burster 9858830.699C0.7133.257%B+5.172%C+4.6C3.2C10812.5h185.2C-556.7C++
LA80 5757282.036C-0.6331.599%D**71.93%D15.4D--N/A903.7h3D*9.4D**
G30 Walker 10055183.056C+1.6524.124%D1.818%D--7.9D--6.4D1677h286.3D--1186.8D-
G30 Walker 9654192.842C--1.4422.987%F1.852%D--14.2D-11.1D1653.8h209.6C--911.9D*
MAX Punch 51511,6870.03C--1.3829.105%D--N/A0.4CN/A2140.7h2.3C+7.9C+
Dual-75 Duster 5951105.1D3.6918.651%F--N/A25.5D*4C2692h8.7F-46.8T*
NS Baron G5AE 5251690.739D0.6742.128%C15.686%C++30CN/A1471.7h5.7D*13.5C+

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit3806,4965.1h
Motion Spotter379,0794h
Decoy Grenade01260h
Nano-Armor Kit1,7322,625,783172h
Anti-Vehicle MANA Turret802,1356.2h
Spawn Beacon594,6303.4h
Nanite Revive Grenade05,8051.6h
Medical Kit111730.3h
Medical Applicator1,022373,44224.1h
Spitfire Auto-Turret965,5464.8h
Ammunition Package2174,1953.9h
Anti-Infantry MANA Turret471,2792.3h
Recon Detection Device81,0891.3h

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