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Executor Predator Kenshini[418] Kenshini
NC BR 208

KDR: 1.41

Score: 120.5m

Last Seen: Jun 18th, 2019 6:47 PM
- OFFLINE - 17 hour(s)

Prestige 1, Battle Rank 100 (208 total) - New Conglomerate on Cobalt - Outfit Member of Outfit 418[418] Outfit 418
NC outfit on Cobalt

Members: 47
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS AF-4 Cyclone L100 Python HESH AF-4A Bandit AC-X11 Gauss SPR Razor GD-23 Carnage AR L100 Python HEAT
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $487,890 MLG Score: 390
Fun Score: N/A
Cheeseburgers Flipped: 1093TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.247%23.46%545431167107,8571.253570.158

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.498%0.409B0.408B-1.178D*HEAD ++ (~11.84)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.90.343C**11.40.203C++37.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
22.852%0.735%55412063,403496118850.68595180%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.177%-1.529F-0.791D-0.053

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
297.4-0.842D--68-0.282C229.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.459%2.203%5227120328,827684869164.20955417%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.856%-0.544D-0.226C0.126

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.40.554B+6.20.513B+11.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.979%4.975%26725118519,017698170382.72372270%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.183%-0.758D-0.137C++0.549

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
77.90.35C**21.80.454B+56.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
32.851%30.07%267512057,41673411351.01008

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.834%-0.332C--2.357F---0.787

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.4-0.455D4.7-0.483D9.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.53%16.69%267512053,5895588270.642269

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.987%0.332C**0.405B0.98

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.50.428B3.40.294C*4.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Outfit 418[418] Outfit 418
NC outfit on Cobalt

Members: 47
120.5m215.5%305 (18.3k)259 (15.5k)1.41141216,937153,7021.63205208 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1210919419.439%14.697%28603:0243

8% Combat Medic48% Engineer8% Heavy Assault15% Infiltrator17% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 18th, 2013 11:03 PMJun 13th, 2016 7:35 PMJun 18th, 2019 6:29 PM (1d) (PST)Jun 18th, 2019 5:52 PM (2d) (PST)Jun 18th, 2019 2:47 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5561713850.4660.3300.0691.1250.056390

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
33,38510,28523,1002820467315,535

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7756.9h/323.2d 33,913 31,883 60,847 523.5k 9,406 23,265 25,985 259m

Heavy AssaultCLASS DETAILS: Heavy Assault
GD-22S
B
Kills:3,270
Deaths:3,092
KDR:1.058
Accuracy:20.766% C
HSR:26.086% B
LA1 Anchor
C+
Kills:2,578
Deaths:2,459
KDR:1.048
Accuracy:20.238% D-
HSR:24.282% C+
EM1
C**
Kills:2,362
Deaths:2,198
KDR:1.075
Accuracy:19.980% C
HSR:23.455% C**
EM6
B
Kills:2,150
Deaths:1,919
KDR:1.120
Accuracy:18.333% D
HSR:25.767% B
NC6 Gauss SAW
B
Kills:1,406
Deaths:1,526
KDR:0.921
Accuracy:17.439% C--
HSR:25.249% B
NC6A GODSAW
D
Kills:596
Deaths:652
KDR:0.914
Accuracy:25.291% D
HSR:19.966% D--
NS-15M AE
D
Kills:453
Deaths:410
KDR:1.105
Accuracy:16.055% F-
HSR:21.192% D
NC05 Jackhammer
B++
Kills:445
Deaths:485
KDR:0.918
Accuracy:46.687% C**
HSR:17.528% B++
NC6S Gauss SAW S
D--
Kills:406
Deaths:331
KDR:1.227
Accuracy:17.634% D--
HSR:16.749% D--
MGR-L1 Promise
C++
Kills:202
Deaths:188
KDR:1.074
Accuracy:22.511% C
HSR:25.248% C++
NS-15M1
D
Kills:108
Deaths:124
KDR:0.871
Accuracy:17.114% D--
HSR:16.667% D
Kills:13,976
Deaths (as Heavy Assault):13,384
Deaths (to Heavy Assaults):32,752
KDR:1.04423
Kill Difference:592
Playtime:607.086 hours
Usage:8%
Score:8.740m
Score/min:240
Accuracy (listed only):22.004%
HSR (listed only):22.017%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
B++
Kills:25,525
Deaths:22,568
KDR:1.131
Accuracy:27.311% B
HSR:23.232% B++
AF-4A Bandit
C*
Kills:14,837
Deaths:14,763
KDR:1.005
Accuracy:22.027% D
HSR:24.109% C*
AC-X11
B++
Kills:10,372
Deaths:12,081
KDR:0.859
Accuracy:23.871% C+
HSR:25.820% B++
Razor GD-23
B
Kills:5,660
Deaths:5,951
KDR:0.951
Accuracy:22.003% C
HSR:22.385% B
NS-11C
B+
Kills:3,949
Deaths:3,643
KDR:1.084
Accuracy:22.866% C
HSR:22.385% B+
Blitz GD-10
B*
Kills:3,635
Deaths:3,269
KDR:1.112
Accuracy:25.194% C*
HSR:20.935% B*
Gauss Compact S
C**
Kills:2,774
Deaths:3,551
KDR:0.781
Accuracy:20.459% D
HSR:20.007% C**
GD-7F
B++
Kills:2,683
Deaths:2,739
KDR:0.980
Accuracy:21.656% D
HSR:23.779% B++
MGR-S1 Gladius
C+
Kills:2,180
Deaths:2,124
KDR:1.026
Accuracy:25.078% C
HSR:20.459% C+
19A Fortuna
C+
Kills:1,904
Deaths:2,741
KDR:0.695
Accuracy:21.501% D*
HSR:20.011% C+
NS-7 PDW
B++
Kills:1,891
Deaths:2,122
KDR:0.891
Accuracy:20.790% D
HSR:22.369% B++
Mauler S6
B+
Kills:1,198
Deaths:1,294
KDR:0.926
Accuracy:44.834% B+
HSR:14.608% C+
LA39 Bruiser
B
Kills:1,088
Deaths:1,065
KDR:1.022
Accuracy:64.490% C**
HSR:16.268% B
NC12 Sweeper
B**
Kills:821
Deaths:891
KDR:0.921
Accuracy:43.166% C++
HSR:17.540% B**
NSX Tengu
B++
Kills:712
Deaths:693
KDR:1.027
Accuracy:38.852% B
HSR:25.140% B++
MKV Suppressed
B+
Kills:483
Deaths:509
KDR:0.949
Accuracy:22.795% D
HSR:22.360% B+
AF-19 Mercenary
C*
Kills:396
Deaths:648
KDR:0.611
Accuracy:18.059% D-
HSR:22.727% C*
GD-66 Claw
A++
Kills:241
Deaths:273
KDR:0.883
Accuracy:62.029% C**
HSR:24.066% A++
AF-57 Piston
A
Kills:241
Deaths:330
KDR:0.730
Accuracy:25.229% D**
HSR:18.672% A
Tempest
B**
Kills:139
Deaths:140
KDR:0.993
Accuracy:30.606% B**
HSR:28.058% B**
NS Baron G5AE
B**
Kills:67
Deaths:97
KDR:0.691
Accuracy:42.920% C-
HSR:20.896% B**
NSX Tanto
A+
Kills:62
Deaths:61
KDR:1.016
Accuracy:23.149% D
HSR:35.484% A+
MGR-C1 Charger
C+
Kills:62
Deaths:72
KDR:0.861
Accuracy:24.678% D
HSR:24.194% C+
Kills:80,920
Deaths (as Light Assault):81,625
Deaths (to Light Assaults):28,124
KDR:0.99136
Kill Difference:705
Playtime:1,340.845 hours
Usage:17%
Score:20.482m
Score/min:255
Accuracy (listed only):30.155%
HSR (listed only):22.413%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-4A Bandit
C*
Kills:14,837
Deaths:14,763
KDR:1.005
Accuracy:22.027% D
HSR:24.109% C*
AC-X11
B++
Kills:10,372
Deaths:12,081
KDR:0.859
Accuracy:23.871% C+
HSR:25.820% B++
Razor GD-23
B
Kills:5,660
Deaths:5,951
KDR:0.951
Accuracy:22.003% C
HSR:22.385% B
NS-11C
B+
Kills:3,949
Deaths:3,643
KDR:1.084
Accuracy:22.866% C
HSR:22.385% B+
Gauss Compact S
C**
Kills:2,774
Deaths:3,551
KDR:0.781
Accuracy:20.459% D
HSR:20.007% C**
GD-7F
B++
Kills:2,683
Deaths:2,739
KDR:0.980
Accuracy:21.656% D
HSR:23.779% B++
19A Fortuna
C+
Kills:1,904
Deaths:2,741
KDR:0.695
Accuracy:21.501% D*
HSR:20.011% C+
Mauler S6
B+
Kills:1,198
Deaths:1,294
KDR:0.926
Accuracy:44.834% B+
HSR:14.608% C+
LA39 Bruiser
B
Kills:1,088
Deaths:1,065
KDR:1.022
Accuracy:64.490% C**
HSR:16.268% B
NC12 Sweeper
B**
Kills:821
Deaths:891
KDR:0.921
Accuracy:43.166% C++
HSR:17.540% B**
Warden
C++
Kills:785
Deaths:987
KDR:0.795
Accuracy:27.172% C+
HSR:25.605% C++
AF-19 Mercenary
C*
Kills:396
Deaths:648
KDR:0.611
Accuracy:18.059% D-
HSR:22.727% C*
GD-66 Claw
A++
Kills:241
Deaths:273
KDR:0.883
Accuracy:62.029% C**
HSR:24.066% A++
AF-57 Piston
A
Kills:241
Deaths:330
KDR:0.730
Accuracy:25.229% D**
HSR:18.672% A
MGR-M1 Bishop
C
Kills:146
Deaths:129
KDR:1.132
Accuracy:30.503% C
HSR:15.753% F-
NS Baron G5AE
B**
Kills:67
Deaths:97
KDR:0.691
Accuracy:42.920% C-
HSR:20.896% B**
NSX Tanto
A+
Kills:62
Deaths:61
KDR:1.016
Accuracy:23.149% D
HSR:35.484% A+
MGR-C1 Charger
C+
Kills:62
Deaths:72
KDR:0.861
Accuracy:24.678% D
HSR:24.194% C+
Kills:47,286
Deaths (as Engineer):51,316
Deaths (to Engineers):29,922
KDR:0.92147
Kill Difference:4,030
Playtime:3,755.356 hours
Usage:48%
Score:59.852m
Score/min:266
Accuracy (listed only):31.145%
HSR (listed only):21.906%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
B++
Kills:25,525
Deaths:22,568
KDR:1.131
Accuracy:27.311% B
HSR:23.232% B++
Carnage AR
C**
Kills:4,973
Deaths:5,431
KDR:0.916
Accuracy:23.596% C
HSR:22.341% C**
GR-22
B+
Kills:4,283
Deaths:4,479
KDR:0.956
Accuracy:22.436% C
HSR:22.017% B+
Blitz GD-10
B*
Kills:3,635
Deaths:3,269
KDR:1.112
Accuracy:25.194% C*
HSR:20.935% B*
MGR-S1 Gladius
C+
Kills:2,180
Deaths:2,124
KDR:1.026
Accuracy:25.078% C
HSR:20.459% C+
NS-7 PDW
B++
Kills:1,891
Deaths:2,122
KDR:0.891
Accuracy:20.790% D
HSR:22.369% B++
NC9 A-Tross
C++
Kills:1,480
Deaths:1,501
KDR:0.986
Accuracy:22.189% D
HSR:25.270% C++
Mauler S6
B+
Kills:1,198
Deaths:1,294
KDR:0.926
Accuracy:44.834% B+
HSR:14.608% C+
LA39 Bruiser
B
Kills:1,088
Deaths:1,065
KDR:1.022
Accuracy:64.490% C**
HSR:16.268% B
NC12 Sweeper
B**
Kills:821
Deaths:891
KDR:0.921
Accuracy:43.166% C++
HSR:17.540% B**
NSX Tengu
B++
Kills:712
Deaths:693
KDR:1.027
Accuracy:38.852% B
HSR:25.140% B++
MKV Suppressed
B+
Kills:483
Deaths:509
KDR:0.949
Accuracy:22.795% D
HSR:22.360% B+
Reaper DMR
C*
Kills:359
Deaths:330
KDR:1.088
Accuracy:21.074% D-
HSR:25.905% C*
GD-66 Claw
A++
Kills:241
Deaths:273
KDR:0.883
Accuracy:62.029% C**
HSR:24.066% A++
AF-57 Piston
A
Kills:241
Deaths:330
KDR:0.730
Accuracy:25.229% D**
HSR:18.672% A
NS-11P
C++
Kills:203
Deaths:171
KDR:1.187
Accuracy:21.228% C
HSR:19.704% C++
Tempest
B**
Kills:139
Deaths:140
KDR:0.993
Accuracy:30.606% B**
HSR:28.058% B**
NS Baron G5AE
B**
Kills:67
Deaths:97
KDR:0.691
Accuracy:42.920% C-
HSR:20.896% B**
Gauss Rifle S
B+
Kills:56
Deaths:72
KDR:0.778
Accuracy:22.397% C--
HSR:23.214% B+
Kills:49,575
Deaths (as Combat Medic):47,359
Deaths (to Combat Medics):18,112
KDR:1.04679
Kill Difference:2,216
Playtime:622.246 hours
Usage:8%
Score:10.297m
Score/min:276
Accuracy (listed only):31.906%
HSR (listed only):21.740%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
B++
Kills:25,525
Deaths:22,568
KDR:1.131
Accuracy:27.311% B
HSR:23.232% B++
Gauss SPR
C++
Kills:6,468
Deaths:3,776
KDR:1.713
Accuracy:32.960% C++
HSR:25.417% D--
Blitz GD-10
B*
Kills:3,635
Deaths:3,269
KDR:1.112
Accuracy:25.194% C*
HSR:20.935% B*
NS-44 Commissioner
C++
Kills:2,824
Deaths:3,810
KDR:0.741
Accuracy:34.863% C+
HSR:22.875% C++
MGR-S1 Gladius
C+
Kills:2,180
Deaths:2,124
KDR:1.026
Accuracy:25.078% C
HSR:20.459% C+
NS-7 PDW
B++
Kills:1,891
Deaths:2,122
KDR:0.891
Accuracy:20.790% D
HSR:22.369% B++
NS-61 Emissary
B+
Kills:1,494
Deaths:1,761
KDR:0.848
Accuracy:26.295% C
HSR:19.679% B+
AF-6 Shadow
C+
Kills:957
Deaths:643
KDR:1.488
Accuracy:32.005% C
HSR:26.019% C+
AF-18 Stalker
B*
Kills:806
Deaths:722
KDR:1.116
Accuracy:29.693% B+
HSR:26.303% B*
NSX Tengu
B++
Kills:712
Deaths:693
KDR:1.027
Accuracy:38.852% B
HSR:25.140% B++
NS-357 Underboss
B
Kills:624
Deaths:941
KDR:0.663
Accuracy:27.236% D*
HSR:24.199% B
LA3 Desperado
B+
Kills:605
Deaths:920
KDR:0.658
Accuracy:24.101% D
HSR:23.141% B+
MKV Suppressed
B+
Kills:483
Deaths:509
KDR:0.949
Accuracy:22.795% D
HSR:22.360% B+
SAS-R
D-
Kills:428
Deaths:334
KDR:1.281
Accuracy:33.612% D-
HSR:58.411% D--
NC4 Mag-Shot
B++
Kills:359
Deaths:584
KDR:0.615
Accuracy:31.879% B++
HSR:23.398% B+
EM4 Longshot
F
Kills:323
Deaths:134
KDR:2.410
Accuracy:29.276% F
HSR:65.325% F
Impetus
D-
Kills:301
Deaths:233
KDR:1.292
Accuracy:27.276% D*
HSR:21.927% D-
NC08 Mag-Scatter
C*
Kills:268
Deaths:326
KDR:0.822
Accuracy:44.924% D
HSR:16.418% C*
NS-44L Blackhand
B*
Kills:153
Deaths:94
KDR:1.628
Accuracy:49.329% B*
HSR:52.288% B*
NC14 Bolt Driver
C--
Kills:140
Deaths:160
KDR:0.875
Accuracy:32.241% C--
HSR:60% D**
Tempest
B**
Kills:139
Deaths:140
KDR:0.993
Accuracy:30.606% B**
HSR:28.058% B**
NS-30 Vandal
D
Kills:109
Deaths:97
KDR:1.124
Accuracy:28.078% D-
HSR:20.184% D
Soldier Soaker
B**
Kills:89
Deaths:98
KDR:0.908
Accuracy:44.247% B**
HSR:10.112% D-
NS-AM7 Archer
C+
Kills:81
Deaths:262
KDR:0.309
Accuracy:49.811% D*
HSR:17.284% C+
NSX Tomoe
C-
Kills:68
Deaths:82
KDR:0.829
Accuracy:26.206% D
HSR:32.353% C-
LA80
D
Kills:57
Deaths:28
KDR:2.036
Accuracy:31.599% D**
HSR:71.930% D
Kills:50,719
Deaths (as Infiltrator):46,430
Deaths (to Infiltrators):22,173
KDR:1.09238
Kill Difference:4,289
Playtime:1,171.907 hours
Usage:15%
Score:17.299m
Score/min:246
Accuracy (listed only):31.779%
HSR (listed only):29.993%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
B*
Kills:1,310
Deaths:723
KDR:1.812
Accuracy:36.293% C**
HSR:18.244% B*
AF-41 Hacksaw
B+
Kills:1,250
Deaths:734
KDR:1.703
Accuracy:35.198% B
HSR:16.080% B+
AF-34 Mattock
C++
Kills:740
Deaths:426
KDR:1.737
Accuracy:22.023% D**
HSR:16.622% C++
AF-34 Mattock
D
Kills:721
Deaths:424
KDR:1.700
Accuracy:22.881% D**
HSR:15.118% D
NCM2 Falcon
B++
Kills:354
Deaths:308
KDR:1.149
Accuracy:34.419% D
HSR:6.497% B++
NCM2 Falcon
C
Kills:218
Deaths:228
KDR:0.956
Accuracy:36.573% C--
HSR:4.128% C
NCM3 Raven
C+
Kills:83
Deaths:113
KDR:0.735
Accuracy:39.963% C+
HSR:2.410% C
NCM1 Scattercannon
C+
Kills:82
Deaths:116
KDR:0.707
Accuracy:37.203% C+
HSR:12.195% D
NCM3 Raven
C++
Kills:77
Deaths:115
KDR:0.670
Accuracy:40.271% C++
HSR:2.597% C+
NS-20 Gorgon
B*
Kills:76
Deaths:56
KDR:1.357
Accuracy:21.924% C
HSR:25% B*
NS-10 Burster
B+
Kills:64
Deaths:91
KDR:0.703
Accuracy:33.072% B+
HSR:1.563% D*
NS-10 Burster
B+
Kills:58
Deaths:84
KDR:0.690
Accuracy:33.403% B+
HSR:5.172% C+
NS-20 Gorgon
B*
Kills:57
Deaths:56
KDR:1.018
Accuracy:21.563% C-
HSR:24.561% B*
Kills:5,090
Deaths (as MAX Suit):1,737
Deaths (to MAX Suits):6,331
KDR:2.93034
Kill Difference:3,353
Playtime:136.908 hours
Usage:2%
Score:2.517m
Score/min:306
Accuracy (listed only):31.907%
HSR (listed only):11.553%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C+
Kills:1,850
V. Kills:297 N/A
Deaths:278
KDR:6.655
Accuracy:44.903% C--
KPH:71.700 C+
VKPH:11.500 C
M20 Mustang
D
Kills:958
V. Kills:982 97%
Deaths:1,992
KDR:0.481
Accuracy:21.452% F
KPH:5.100 D
VKPH:5.300 D
Vortek Rotary
D-
Kills:498
V. Kills:495 100%
Deaths:1,289
KDR:0.386
Accuracy:20.454% F-
KPH:4.100 D-
VKPH:4.100 D-
M20 Kestrel
D
Kills:184
V. Kills:160 114%
Deaths:241
KDR:0.763
Accuracy:20.695% D**
KPH:7.300 D
VKPH:6.400 D
M30 Mustang AH
D--
Kills:97
V. Kills:13 N/A
Deaths:115
KDR:0.843
Accuracy:38.931% F--
KPH:10.600 D--
VKPH:1.400 D--
Tomcat A2AM Pods
D
Kills:74
V. Kills:89 82%
Deaths:33
KDR:2.242
Accuracy:81.701% B+
KPH:20.800 D-
VKPH:25 D
Hornet Missiles
D-
Kills:69
V. Kills:53 128%
Deaths:26
KDR:2.654
Accuracy:57.076% C
KPH:22.200 D-
VKPH:17 D-
Coyote Missiles
D
Kills:61
V. Kills:71 85%
Deaths:54
KDR:1.130
Accuracy:53.693% C++
KPH:12.700 D--
VKPH:14.800 D
Kills:3,791 (1,737 + 0)
Deaths:4,028
KDR:0.941
VKDR:0.536
Vehicle Kills:2,160
Kill Difference:237
Playtime:380.276 hours
Usage:5%
Score:2.914m
Score/min:128
Piloting Accuracy:38.931%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B+
Kills:1,843
V. Kills:173 N/A
Deaths:77
KDR:23.935
Accuracy:44.142% C*
KPH:65.900 B+
VKPH:6.200 C
AP30 Shredder
C**
Kills:729
V. Kills:498 146%
Deaths:127
KDR:5.740
Accuracy:26.438% C--
KPH:30.600 C+
VKPH:20.900 C**
C150 Dalton
D-
Kills:132
V. Kills:117 112%
Deaths:59
KDR:2.237
Accuracy:32.470% D
KPH:13.100 D*
VKPH:11.600 D-
Dual-75 Duster
C
Kills:51
V. Kills:8 N/A
Deaths:10
KDR:5.100
Accuracy:18.651% F*
KPH:25.800 D--
VKPH:4.100 C
Kills:2,755 (0 + 2,755)
Deaths:273
KDR:10.092
VKDR:2.916
Vehicle Kills:796
Kill Difference:2,482
Playtime:63.787 hours
Usage:1%
Score:1.381m
Score/min:361
Piloting Accuracy:N/A%
Gunner Accuracy:18.651%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C++
Kills:15,831
V. Kills:2,202 N/A
Deaths:1,786
KDR:8.864
Accuracy:46.070% C
KPH:55.900 C++
VKPH:7.800 C+
L100 Python HEAT
C**
Kills:4,763
V. Kills:1,077 442%
Deaths:756
KDR:6.300
Accuracy:48.187% C
KPH:34.600 C**
VKPH:7.800 D-
L100 Python AP
C+
Kills:4,558
V. Kills:2,289 199%
Deaths:957
KDR:4.763
Accuracy:44.485% D*
KPH:29.500 C+
VKPH:14.800 D
C75 Viper
C+
Kills:1,350
V. Kills:187 N/A
Deaths:290
KDR:4.655
Accuracy:31.506% D
KPH:28.700 C+
VKPH:4 D-
Skyguard
C
Kills:606
V. Kills:363 166%
Deaths:288
KDR:2.104
Accuracy:27.980% C
KPH:12.800 C
VKPH:7.700 D
Kills:27,108 (27,108 + 0)
Deaths:4,077
KDR:6.649
VKDR:1.501
Vehicle Kills:6,118
Kill Difference:23,031
Playtime:669.335 hours
Usage:9%
Score:7.663m
Score/min:191
Driving Accuracy:27.980%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
B
Kills:2,541
V. Kills:1,423 178%
Deaths:272
KDR:9.342
Accuracy:45.839% C++
KPH:29.300 C+
VKPH:16.400 B
Enforcer ML85
C+
Kills:1,319
V. Kills:1,014 130%
Deaths:205
KDR:6.434
Accuracy:43.177% C**
KPH:20 C
VKPH:15.400 C+
Titan-150 HEAT
C++
Kills:1,161
V. Kills:424 273%
Deaths:243
KDR:4.778
Accuracy:44.114% C
KPH:22.300 C++
VKPH:8.100 C
Titan-150 AP
C-
Kills:558
V. Kills:329 169%
Deaths:149
KDR:3.745
Accuracy:39.789% D*
KPH:19.600 C-
VKPH:11.600 D
C85 Canister
C++
Kills:464
V. Kills:17 N/A
Deaths:18
KDR:25.778
Accuracy:36.335% C
KPH:76.700 C++
VKPH:2.800 D
Titan-150 HESH
C++
Kills:154
V. Kills:45 335%
Deaths:23
KDR:6.696
Accuracy:42.699% C--
KPH:29.800 D
VKPH:8.700 C++
M96 Mjolnir
D
Kills:94
V. Kills:47 196%
Deaths:19
KDR:4.947
Accuracy:30.634% D
KPH:21.700 D
VKPH:10.900 D
M12 Kobalt
D-
Kills:82
V. Kills:1 N/A
Deaths:3
KDR:27.333
Accuracy:9.128% D**
KPH:29.300 D-
VKPH:0.400 D*
M20 Basilisk
C--
Kills:77
V. Kills:22 335%
Deaths:28
KDR:2.750
Accuracy:21.895% D*
KPH:14.300 C--
VKPH:4.100 D
Kills:6,450 (1,873 + 4,577)
Deaths:960
KDR:6.719
VKDR:3.460
Vehicle Kills:3,322
Kill Difference:5,490
Playtime:257.014 hours
Usage:3%
Score:5.242m
Score/min:340
Driving Accuracy:42.699%
Gunner Accuracy:21.895%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M96 Mjolnir-H
C+
Kills:2,132
V. Kills:1,433 149%
Deaths:488
KDR:4.369
Accuracy:48.096% C+
KPH:43.600 C
VKPH:29.300 C+
C85 Canister-H
C++
Kills:2,082
V. Kills:77 N/A
Deaths:134
KDR:15.537
Accuracy:44.342% D
KPH:112.700 C++
VKPH:4.200 D-
E540 Halberd-H
C+
Kills:1,908
V. Kills:948 201%
Deaths:259
KDR:7.367
Accuracy:53.166% C
KPH:38.800 C+
VKPH:19.300 C+
Enforcer ML65-H
C
Kills:1,100
V. Kills:898 122%
Deaths:223
KDR:4.933
Accuracy:52.910% C--
KPH:29 C
VKPH:23.700 C-
M12 Kobalt-H
C--
Kills:943
V. Kills:32 N/A
Deaths:66
KDR:14.288
Accuracy:17.261% D--
KPH:84.800 C--
VKPH:2.900 D
G40-F Ranger
C
Kills:638
V. Kills:372 171%
Deaths:91
KDR:7.011
Accuracy:26.875% D*
KPH:29.400 C
VKPH:17.100 C-
M40 Fury-H
C++
Kills:195
V. Kills:39 488%
Deaths:18
KDR:10.833
Accuracy:38.116% C+
KPH:63.300 C--
VKPH:12.700 C++
M60-G Bulldog-H
B+
Kills:65
V. Kills:3 N/A
Deaths:2
KDR:32.500
Accuracy:49.178% B+
KPH:65.800 C+
VKPH:3 D-
G30 Walker
D
Kills:54
V. Kills:42 126%
Deaths:19
KDR:2.842
Accuracy:22.987% F-
KPH:14 D--
VKPH:10.900 D
Kills:9,117 (0 + 9,117)
Deaths:1,300
KDR:7.013
VKDR:2.957
Vehicle Kills:3,844
Kill Difference:7,817
Playtime:195.229 hours
Usage:3%
Score:3.380m
Score/min:289
Driving Accuracy:N/A%
Gunner Accuracy:22.987%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:1,260
V. Kills:230 N/A
Deaths:104
KDR:12.115
Accuracy:31.846% C
KPH:43.400 C+
VKPH:7.900 C
M40 Fury
C*
Kills:1,116
V. Kills:164 N/A
Deaths:69
KDR:16.174
Accuracy:33.630% C
KPH:60.900 C*
VKPH:8.900 C
M12 Kobalt
C
Kills:722
V. Kills:35 N/A
Deaths:58
KDR:12.448
Accuracy:14.056% D
KPH:41.700 D
VKPH:2 C
M20 Basilisk
C++
Kills:575
V. Kills:270 212%
Deaths:125
KDR:4.600
Accuracy:35.679% C
KPH:17 C
VKPH:8 C++
M12 Kobalt
C+
Kills:393
V. Kills:13 N/A
Deaths:19
KDR:20.684
Accuracy:16.345% C
KPH:68 C+
VKPH:2.300 C+
M20 Basilisk
C**
Kills:365
V. Kills:198 183%
Deaths:92
KDR:3.967
Accuracy:36.920% C+
KPH:18.500 C
VKPH:10.100 C**
G40-F Ranger
D
Kills:148
V. Kills:87 168%
Deaths:34
KDR:4.353
Accuracy:24.589% D--
KPH:10.700 D
VKPH:6.300 D
M60-G Bulldog
D-
Kills:103
V. Kills:13 N/A
Deaths:25
KDR:4.120
Accuracy:25.371% D--
KPH:15.700 D-
VKPH:2 D--
M60-G Bulldog
D
Kills:82
V. Kills:11 N/A
Deaths:13
KDR:6.308
Accuracy:31.046% D
KPH:21.900 D
VKPH:2.900 D-
G30 Walker
C--
Kills:55
V. Kills:45 120%
Deaths:18
KDR:3.056
Accuracy:24.232% D
KPH:7.800 D-
VKPH:6.400 C--
Kills:4,819 (0 + 4,819)
Deaths:557
KDR:8.652
VKDR:1.914
Vehicle Kills:1,066
Kill Difference:4,262
Playtime:155.061 hours
Usage:2%
Score:2.279m
Score/min:245
Driving Accuracy:N/A%
Gunner Accuracy:24.232%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D
Kills:351
V. Kills:10 N/A
Deaths:302
KDR:1.162
Accuracy:36.871% D
KPH:22.300 D-
VKPH:0.600 D
M40 Fury-F
C
Kills:178
V. Kills:83 212%
Deaths:266
KDR:0.669
Accuracy:54.446% B+
KPH:9.900 D
VKPH:4.600 C
Kills:529 (529 + 0)
Deaths:568
KDR:0.931
VKDR:0.164
Vehicle Kills:93
Kill Difference:39
Playtime:33.784 hours
Usage:0%
Score:0.128m
Score/min:63
Driving Accuracy:54.446%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C-
Kills:343
V. Kills:20 N/A
Deaths:26
KDR:13.192
Accuracy:27.173% D--
KPH:53.800 C-
VKPH:3.100 D-
M20 Wyvern
D
Kills:270
V. Kills:200 134%
Deaths:83
KDR:3.253
Accuracy:24.318% F-
KPH:12.800 D-
VKPH:9.500 D
VLG Missile Launcher
D--
Kills:65
V. Kills:39 163%
Deaths:5
KDR:13
Accuracy:49.137% D
KPH:21.600 D**
VKPH:13 D--
Kills:678 (0 + 678)
Deaths:114
KDR:5.947
VKDR:2.272
Vehicle Kills:259
Kill Difference:564
Playtime:30.547 hours
Usage:0%
Score:0.248m
Score/min:135
Piloting Accuracy:N/A%
Gunner Accuracy:49.137%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AF-4 Cyclone 25,69525,52522,5681.131C+0.2827.311%B23.232%B++42.6B+N/A114599.3h9.6B+35.1B+
L100 Python HESH 18,03315,8311,7868.864C+7.4546.07%C1.56%C+55.9C++7.8C+169283.1h3B6.5C**
AF-4A Bandit 14,99114,83714,7631.005C0.4122.027%D24.109%C*27.1CN/A89548.1h11.5C+52.3C
AC-X11 10,55910,37212,0810.859C0.5523.871%C+25.82%B++19.8CN/A60524.7h11.3C+47.3C+
Gauss SPR 6,5986,4683,7761.713C++0.3032.96%C++25.417%D--41.9B++N/A99154.3h4.9B+15B+
Razor GD-23 5,7015,6605,9510.951C+0.4622.003%C22.385%B20.4C+N/A78277.4h12.8C++58.1C++
Carnage AR 5,0424,9735,4310.916C0.5023.596%C22.341%C**26.9CN/A83184.6h13.6C++57.5C++
L100 Python HEAT 5,8404,7637566.3C*4.8948.187%C3.59%B++34.6C**7.8D-209137.5h3.6B**7.4B**
L100 Python AP 6,8474,5589574.763C+3.3544.485%D*2.589%C+29.5C+14.8D213154.4h4.8B+10.9C++
Bouncing Betty 4,5024,5008545.269B+3.8649.171%B+N/A209.3A++N/A60221.5h2C+4.1B
GR-22 4,3114,2834,4790.956C+0.4622.436%C22.017%B+24.6CN/A80173.8h13C**57.8C++
NS-11C 3,9993,9493,6431.084C++0.3322.866%C22.385%B+30.2C*N/A100130.8h13.8C**60.3C*
Blitz GD-10 3,6573,6353,2691.112C++0.3025.194%C*20.935%B*36.7B+N/A13799h13.4B+53.3B+
C-4 4,5893,5092,1371.642C++0.2328.614%B+N/A92.6C**28.5C+84437.9h1.2B+4.3B++
Sticky Grenade 3,4663,41613416N/A3,414.5950.945%CN/A794.4C11.6C+23784.3h2.3C+4.6C++
C-4 ARX 4,0263,2821,7471.879C+0.4730.021%B**N/A130.2C**29.5C59925.2h1.2C++3.9B++
GD-22S 3,3263,2703,0921.058C0.3520.766%C26.086%B30.1CN/A112108.7h12.4C59.9C+
NS-44 Commissioner 2,8512,8243,8100.741C+0.6734.863%C+22.875%C++47.6B+N/A15459.3h3.3B++9.5B+
Gauss Compact S 2,8022,7743,5510.781C+0.6320.459%D20.007%C**14.9CN/A61185.9h11.6C+56.5C+
GD-7F 2,6922,6832,7390.98C+0.4321.656%D23.779%B++24.8C+N/A106108.1h12.1B+55.9C*
Tank Mine 3,8702,6021,0242.541C+1.1326.621%C--N/A132.1B+64.4C++121719.7h1.7B+6.5C+
LA1 Anchor 2,6032,5782,4591.048C0.3620.238%D-24.282%C+30.5DN/A12884.6h12.1D59.7D
E540 Halberd 3,9642,5412729.342C*7.9345.839%C++2.519%C29.3C+16.4B24886.7h5.5C*11.9B
EM1 2,3822,3622,1981.075C+0.3419.98%C23.455%C**27.7CN/A11185.2h14.4C+71.8C+
MGR-S1 Gladius 2,2212,1802,1241.026C+0.3925.078%C20.459%C+35.1C+N/A9962.1h11.2C+44.8C+
EM6 2,1722,1501,9191.12C0.2918.333%D25.767%B31.1CN/A12369.1h12.9C--70.5C
M96 Mjolnir-H 3,5652,1324884.369C++2.9648.096%C+N/A43.6C29.3C+34648.9h32.7B+68B+
C85 Canister-H 2,1592,08213415.537C*14.1344.342%D14.217%B*112.5C++4.2D-28118.5h5.4B+12.1B+
E540 Halberd-H 2,8561,9082597.367C++5.9653.166%CN/A38.8C+19.3C+27349.2h5.8C*10.9C*
19A Fortuna 1,9341,9042,7410.695C--0.7221.501%D*20.011%C+16.7D-N/A45113.9h13D*60.3D**
NS-7 PDW 1,8931,8912,1220.891C+0.5220.79%D22.369%B++14.9DN/A61127h16.1C+77.3C
Breaker Rocket Pods 2,1471,8502786.655C+5.2444.903%C--N/A71.7C+11.5C42525.8h17C+37.8C+
L105 Zephyr 2,0161,8437723.935A22.5244.142%C*N/A65.8B+6.2C28128h6C*13.5B+
NS-61 Emissary 1,5051,4941,7610.848C++0.5626.295%C19.679%B+41.4B*N/A11436.1h11B+41.7B+
NC9 A-Tross 1,4941,4801,5010.986C0.4322.189%D25.27%C++26.7CN/A10655.5h10.5C+47.5C
NC6 Gauss SAW 1,4171,4061,5260.921C+0.4917.439%C--25.249%B22.6CN/A18262.2h11C+63.2C+
C75 Viper 1,5371,3502904.655C++3.2431.506%D1.407%C+28.7C+4D-20747h7.8B**24.9B++
Enforcer ML85 2,3331,3192056.434B5.0243.177%C**1.592%C-20C15.4C+22566h11.9C**27.6B+
AF-41 Hacksaw 1,3201,3107231.812C+0.4036.293%C**18.244%B*25CN/A10152.5h7.1C++19.5B+
M40 Fury 1,4901,26010412.115B**10.7031.846%C1.27%C--43.4C+7.9C29029h12.8C++40.3C++
AF-41 Hacksaw 1,2611,2507341.703C0.2935.198%B16.08%B+23C--N/A9054.4h7.6C21.6C**
Mauler S6 1,2091,1981,2940.926C+0.4944.834%B+14.608%C+39.4B++N/A15630.4h4.3B+9.5B+
Titan-150 HEAT 1,5851,1612434.778C+3.3744.114%C3.962%B++22.2C++8.1C26952.2h3.8B*8.5B++
M40 Fury 1,2801,1166916.174A+14.7633.63%C1.434%C61C**9C44418.3h10.7B+31.7B+
Enforcer ML65-H 1,9981,1002234.933C*3.5252.91%C--1%D29C23.7C-29837.9h13.5B+25.5B
LA39 Bruiser 1,0951,0881,0651.022C+0.3964.49%C**16.268%B36.9C+N/A15529.5h2.2B+3.5B+
Spear Anti-Vehicle Phalanx Turret 1,5631,0611576.758C+5.3536.253%D4.618%C**30.5C-14.4D25534.8h8.2C++22.7C+
M20 Mustang 1,9409581,9920.481C-0.9321.452%FN/A5.1D5.3D103187h147.9C689.7D*
AF-6 Shadow 9699576431.488C0.0832.005%C26.019%C+37.1C+N/A9625.8h5.9C+18.6C+
M12 Kobalt-H 9759436614.288C+12.8817.261%D--15.589%C85C--2.9D21611.1h17.1C+98.9C-
Frag Grenade 9199141914N/A912.5945.912%C++N/A457C+2.5D--25182h3.7C*8C**
NC12 Sweeper 8268218910.921C+0.4943.166%C++17.54%B**27.4C+N/A10730h4.1B+9.5B+
AF-18 Stalker 8188067221.116C+0.3029.693%B+26.303%B*35.7C*N/A11622.6h13.1C+44.1C**
NS Decimator 1,1207891,0020.787C0.6256.786%C--3.676%B**26.7C--11.2D28229.6h5.7D10D
Warden 8027859870.795C+0.6227.172%C+25.605%C++17.6CN/A7144.6h10.6C+39.1C++
AF-34 Mattock 7477404261.737C0.3322.023%D**16.622%C++25.4D-N/A10929.1h5.2B+23.4C--
AP30 Shredder 1,2277291275.74C+4.3326.438%C--1.372%D30.6C+20.9C**40623.8h72.6C*274.8C++
M12 Kobalt 7577225812.448C+11.0414.056%D15.097%D41.7D2C16817.3h22.9C-163.2C
AF-34 Mattock 7257214241.7C-0.2922.881%D**15.118%D24.9D-N/A10729h5.2B*22.9C
NSX Tengu 7157126931.027C+0.3838.852%B25.14%B++41.2C++N/A10817.3h10.5B++27B+
MANA Anti-Personnel Turret 6526504091.589N/A0.1812.47%UN/A6500U20U18734900.1h23.1T*185T*
G40-F Ranger 1,010638917.011C5.6026.875%D*N/A29.4C17.1C-24521.7h74.6C+277.5C--
NS-357 Underboss 6266249410.663C0.7527.236%D*24.199%B40.3C+N/A18615.5h3.7B+13.4C+
MANA Anti-Vehicle Turret 1,0076155121.201D*0.2148.036%D--N/A6150U3920S16750030.1h8.6M++17.8C+
Skyguard 9696062882.104C0.6927.98%C1.155%D12.8C7.7D17747.4h121.6C++434.5C++
LA3 Desperado 6086059200.658C0.7524.101%D23.141%B+36.9C++N/A16216.4h7.9B+32.6C*
NC6A GODSAW 6165966520.914D0.5025.291%D19.966%D--26.7D--N/A15222.3h17.5D69.3F
M20 Basilisk 8455751254.6B*3.1935.679%C6.087%C++17C8C++20233.8h101.2C+283.7C+
Titan-150 AP 8875581493.745C2.3339.789%D*4.839%B**19.6C-11.5D109228.5h3.8B++9.5C*
Vortek Rotary 9934981,2890.386C-1.0320.454%F-1.004%D-4.1D-4.1D-80121.7h114.3C--559D*
MKV Suppressed 4864835090.949C+0.4622.795%D22.36%B+22.1C-N/A11221.9h16.6C72.8C
Hawk GD-68 8204796740.711C+0.7064.936%B3.967%B++10.9D7.8C-18443.8h9.8D15.1C
C85 Canister 4814641825.778B+24.3736.335%C17.672%B**77.3C++2.8D1896h7.3C*20.1C*
NS-15M AE 4654534101.105C-0.3116.055%F-21.192%D27.1D-N/A10116.7h16.9F-105.5F-
Mag-Cutter 44644635,1110.013C1.4036.236%B+N/A0.3C--N/A11564h1.9B++5.3C*
NC05 Jackhammer 4464454850.918C0.4946.687%C**17.528%B++29.7C--N/A20215h4.4B+9.5B
SAS-R 4314283341.281C-0.1333.612%D-58.411%D--16.9D--N/A10025.4h3.2F9.5D*
NC6S Gauss SAW S 4114063311.227C+0.1817.634%D--16.749%D--29DN/A14714h12.1C68.7C-
AF-19 Mercenary 4013966480.611C0.8018.059%D-22.727%C*9DN/A15744.2h14.7C+81.4C
M12 Kobalt 4063931920.684B**19.2716.345%C16.794%C-67.8C+2.2C2885.8h19.9C+121.6C+
Carver 38338332,3390.012C1.4032.595%B+13.316%C-0.4DN/A1894.4h1.4C++4.2B
M20 Basilisk 563365923.967B+2.5636.92%C+6.575%C**18.5C10.1C**27119.7h103.2C+279.6C+
Reaper DMR 3653593301.088C+0.3221.074%D-25.905%C*25.1C-N/A17014.3h10.8C51.5D
NC4 Mag-Shot 3673595840.615C+0.8031.879%B++23.398%B+49.2A1.1B*2737.3h7.8B24.5C++
M60-A Bulldog 4123583310.848C+9.4442.791%C2.235%C+21.7C-3.3C+12316.5h6.5C15.2C+
M60-A Bulldog 4323541063.34C1.9336.246%C++1.695%C++22.3D4.9C21115.9h8.2F-22.5D
NCM2 Falcon 4093543081.149C++0.2634.419%D6.497%B++10.9C1.7D*9332.6h6.5B**19B++
S12 Renegade 3613513021.162C0.2536.871%D2.849%D22.2D-N/A5315.8h2.9B+7.9C*
CAS 14-E 3633432613.192C+11.7827.173%D--1.458%C-53.6C-3.1D-1536.4h27.8C*102.2C+
EM4 Longshot 3243231342.41C1.0029.276%F65.325%F15.1D-N/A6221.4h3D*10.4F-
Rocklet Rifle 5733212961.084B++0.3339.687%D**N/A36.1B++28.3B4738.9h28.7B++72.4C++
Impetus 3073012331.292C0.1227.276%D*21.927%D-27.4C--N/A8411h5C18.2C--
M20 Wyvern 470270833.253C1.8424.318%F-2.222%D12.7D-9.4D12721.2h81.3C+334.5D--
NC08 Mag-Scatter 2702683260.822C+0.5944.924%D16.418%C*37.7C*N/A1277.1h3.8B+8.6C+
M60-A Bulldog 277247308.233C6.8240.245%DN/A18.7D2.3C-15413.2h7.3D18.2D
GD-66 Claw 2412412730.883C0.5362.029%C**24.066%A++29C-N/A1678.3h2.7C+4.3C*
AF-57 Piston 2452413300.73C-0.6825.229%D**18.672%A24.3C--N/A1109.9h3.2B**12.7C+
NCM2 Falcon 2632182280.956C+0.4636.573%C--4.128%C8.5C--1.8D*7525.5h9.8B*26.9B+
NS-11P 2042031711.187C+0.2221.228%C19.704%C++30.8C++N/A2456.6h12.5B+59C**
MGR-L1 Promise 2052021881.074C0.3422.511%C25.248%C++32.6CN/A2376.2h15.5C+68.9C++
M40 Fury-H 2341951810.833C+9.4238.116%C+N/A62.9C--12.6C+2903.1h9.4C24.8C
Shrike 2641933160.611C+0.8053.828%C2.073%C-22.7C+8.4D7108.5h6B11.2C**
M20 Kestrel 3441842410.763C0.6520.695%D**1.087%D7.3D6.4D8725.1h140.3C678.1D-
M40 Fury-F 2611782660.669C0.7454.446%B+N/A9.9D4.6C7218h22.2D*40.7D-
NS Annihilator 3111661621.025B**0.3978.636%DN/A11.4C*10B+28614.5h9.9B++12.6B+
Titan-150 HESH 199154236.696C5.2842.699%C--N/A29.6D8.7C++5135.2h3.2C*7.6C+
Hardlight Dagger 15415423,6340.007D1.4014.339%D--10.39%B+0.2C+N/A1813.3h2.2C++15.6C
NS-44L Blackhand 153153941.628B+0.2249.329%B*52.288%B*12.9DN/A4211.9h4.6C+9.2B+
G40-F Ranger 235148344.353C++2.9424.589%D--N/A10.7D6.3D12213.8h139.6C+567.6C--
A30 Walker 2701471341.097C0.3120.032%C--N/A8.7D7.3D17016.9h205.9D1028D
MGR-M1 Bishop 1501461291.132C+0.2830.503%C15.753%F-27.5C+N/A1115.3h6.9C+22.6C+
NC14 Bolt Driver 1411401600.875C--0.5432.241%C--60%D**8.9D--N/A16315.8h3.9F12D--
Tempest 1421391400.993C--0.4230.606%B**28.058%B**43.4C+N/A2083.2h12.4D*40.5C+
C150 Dalton 249132592.237D0.8332.47%DN/A13.1D*11.6D-49310.1h6.8D--21.1F
Aspis Anti-Aircraft Phalanx Turret 260131373.541C++2.1322.557%C-N/A8.4C--8.3C--21015.6h164.6C729.6C+
NS-30 Vandal 110109971.124C0.2928.078%D-20.184%D23.2DN/A1764.7h6.6C--23.4D
NS-15M1 1081081240.871C-0.5417.114%D--16.667%D19.3DN/A2645.6h14.5C--84.9D
M60-G Bulldog 116103254.12C+2.7125.371%D--2.913%C+15.8D-2D--1366.5h6.3B+24.9C+
NS-TMC-01 "His Regards" 10210240,9440.002D-1.4115.357%D7.843%C++0.1C--N/A01509.9h2.1C**13.7C+
M30 Mustang AH 110971150.843C--0.5738.931%F--1.031%C10.7D--1.4D--1809.1h12.8C-32.8D-
M96 Mjolnir 14194194.947C+3.5430.634%DN/A21.9D10.9D2094.3h45.1C147.2C-
A30 Walker 19289641.391C0.0220.606%D--N/A4D-4.7D-10222.1h304.4F-1477.4F-
Soldier Soaker 8989980.908C+0.5044.247%B**10.112%D-63.6B+N/A1471.4h5.3B+12B**
NCM3 Raven 142831130.735C+0.6839.963%C+2.41%C7.2D5.1C16611.6h28.3C*70.8C**
M12 Kobalt 8382327.333B**25.929.128%D**13.415%C29.3D-N/A782.8h19.4C+213D--
NCM1 Scattercannon 83821160.707C--0.7037.203%C+12.195%D7.8D*N/A12110.5h9C24.2C+
M60-G Bulldog 9382136.308C*4.9031.046%D3.659%B+22.2D3D-2433.7h8.1C+26.1C+
NS-AM7 Archer 116812620.309C-1.1049.811%D*17.284%C+3.7D1.6D5221.8h29.3D58.9D--
NCM3 Raven 139771150.67C0.7440.271%C++2.597%C+6.6D-5.3C-15711.6h30.9C76.8C+
M20 Basilisk 9977282.75C+1.3421.895%D*2.597%D*14.3C--4.1D1935.4h61.6B++281.6C++
NS-20 Gorgon 8376561.357B+0.0521.924%C25%B*14.9C+1.4C++625.1h42C++191.4C++
Tomcat A2AM Pods 16374332.242D0.8381.701%B+N/A20.6D-24.7D5643.6h17.9T*21.9T*
Hornet Missiles 12269262.654C1.2457.076%CN/A22.3D-17.1D-4073.1h15.9D--27.9D-
NSX Tomoe 6868820.829C0.5826.206%D32.353%C-20.6DN/A1533.3h15.7C59.8C
NS Baron G5AE 6967970.691D0.7242.92%C-20.896%B**35.3C1.1A1741.9h5.8D*13.5C+
M60-G Bulldog-H 6865232.5A*31.0949.178%B+3.077%A+65C+3D-2451h4.6C**9.4B+
VLG Missile Launcher 10465513C+11.5949.137%DN/A21.7D**13D--1603h9.6C--19.6D-
NS-10 Burster 10964910.703C0.7133.072%B+1.563%D*4.9C+3.5C+12513h172.3C521.1C++
NSX Tanto 6562611.016C+0.4023.149%D35.484%A+31C+1.5A**2402h12.3B53.2C++
MGR-C1 Charger 6562720.861C0.5524.678%D24.194%C+25.8C-1.3B++1002.4h14.2C+57.6C+
Coyote Missiles 13261541.13D0.2853.693%C++N/A12.7D--14.8D2924.8h71.4F132.9D*
NS-10 Burster 9858840.69C0.7233.403%B+5.172%C+4.6C3.2C10912.6h189.6D567.6C++
NS-20 Gorgon 6457561.018C++0.3921.563%C-24.561%B*11.2D1.4C+515.1h55.4C257.1C
LA80 5757282.036C-0.6231.599%D**71.93%D15.4D--N/A943.7h3D*9.4D**
Hyena Missile Launcher 9356242.333B*0.9224.384%D**N/A8.1D5.4D-876.9h34.3B+140.7C
Gauss Rifle S 5856720.778C0.6322.397%C--23.214%B+18.7DN/A2583h14D--62.6D
G30 Walker 10055183.056C+1.6424.232%D1.818%D*7.9D-6.4C--1717h288.4D--1190.3D--
G30 Walker 9654192.842C--1.4322.987%F-1.852%D--14.2D--11.1D1703.8h209.6D911.9D**
MAX Punch 51511,7440.029C--1.3829.105%D*N/A0.4DN/A2145.5h2.3C++7.9C+
Dual-75 Duster 5951105.1D3.6918.651%F*N/A25.5D--4C2732h8.7F-46.8T*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon615,4363.7h
Anti-Vehicle MANA Turret822,1596.2h
WLT-Weaver Mining Turret01890.1h
Nano-Armor Kit1,8122,788,712182.5h
Decoy Grenade01260h
Nanite Revive Grenade06,4041.8h
Medical Kit111730.3h
Medical Applicator1,056383,11724.8h
Spitfire Auto-Turret1126,2545.3h
Restoration Kit4066,7965.3h
Motion Spotter3710,4904.4h
Recon Detection Device101,2901.5h
Ammunition Package2294,3704h
Anti-Infantry MANA Turret481,3022.3h
Nano-Repair Grenade0800h

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