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Executor Predator Kenshini[418] Kenshini
NC BR 207

KDR: 1.41

Score: 118.2m

Last Seen: Apr 19th, 2019 4:39 PM
- OFFLINE - 15.1 hour(s)

Prestige 1, Battle Rank 100 (207 total) - New Conglomerate on Cobalt - Outfit Member of Outfit 418[418] Outfit 418
NC outfit on Cobalt

Members: 38
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS AF-4 Cyclone L100 Python HESH AF-4A Bandit AC-X11 Razor GD-23 Gauss SPR L100 Python HEAT Carnage AR
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $482,886 MLG Score: 386
Fun Score: N/A
Cheeseburgers Flipped: 1093TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.209%23.497%54543992105,7251.261590.149

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.482%0.411B0.425B-1.176D*HEAD ++ (~11.89)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
490.345C**11.40.204C++37.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
22.913%0.736%55410313,398492518820.689949180%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.168%-1.525F-0.795D-0.05

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
296.2-0.836D-67.9-0.28C228.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.322%2.249%5197102828,152671166764.1949422%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.956%-0.545D-0.226C0.152

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
16.90.564B+60.525B+10.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.932%5.022%26625101018,639685168802.72023271%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.223%-0.764D-0.157C++0.57

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
77.40.349C**21.60.454B+55.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
32.946%31.848%266510306,12671841100.852728

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.845%-0.312C-2.308F---0.776

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.3-0.45D4.7-0.484D9.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.571%16.662%266510303,5535440270.653005

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.994%0.344C**0.418B0.982

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.50.429B3.40.293C*4.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Outfit 418[418] Outfit 418
NC outfit on Cobalt

Members: 38
118.2m216.7%305 (18.3k)259 (15.5k)1.4103211,561150,0111.63152207 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1035897119.361%14.7%28503:0242

8% Combat Medic49% Engineer8% Heavy Assault15% Infiltrator17% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 18th, 2013 11:03 PMJun 13th, 2016 7:35 PMApr 19th, 2019 12:19 PM (2d) (PST)Apr 19th, 2019 1:06 PM (2d) (PST)Apr 19th, 2019 12:39 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5541713830.4630.3290.0681.1240.056386

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
33,26010,24223,0182820467315,526

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7610.2h/317.1d 33,185 31,099 59,531 513.4k 9,270 22,795 25,387 253.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
GD-22S
C**
Kills:3,234
Deaths:3,061
KDR:1.057
Accuracy:20.692% C-
HSR:26.036% C**
LA1 Anchor
C+
Kills:2,574
Deaths:2,446
KDR:1.052
Accuracy:20.241% D-
HSR:24.281% C+
EM1
C**
Kills:2,333
Deaths:2,177
KDR:1.072
Accuracy:19.925% C
HSR:23.403% C**
EM6
C**
Kills:2,124
Deaths:1,901
KDR:1.117
Accuracy:18.318% D
HSR:25.706% C**
NC6 Gauss SAW
C**
Kills:1,406
Deaths:1,526
KDR:0.921
Accuracy:17.439% C-
HSR:25.249% C**
NC6A GODSAW
D
Kills:592
Deaths:639
KDR:0.926
Accuracy:25.307% D
HSR:19.932% D--
NS-15M AE
D
Kills:453
Deaths:410
KDR:1.105
Accuracy:16.055% F-
HSR:21.192% D
NC05 Jackhammer
B++
Kills:442
Deaths:475
KDR:0.931
Accuracy:46.871% B
HSR:17.421% B++
NC6S Gauss SAW S
D--
Kills:406
Deaths:331
KDR:1.227
Accuracy:17.634% D--
HSR:16.749% D--
MGR-L1 Promise
C**
Kills:168
Deaths:165
KDR:1.018
Accuracy:22.437% C
HSR:26.786% C**
NS-15M1
D
Kills:108
Deaths:124
KDR:0.871
Accuracy:17.114% D--
HSR:16.667% D
Kills:13,840
Deaths (as Heavy Assault):13,255
Deaths (to Heavy Assaults):32,752
KDR:1.04413
Kill Difference:585
Playtime:607.086 hours
Usage:8%
Score:8.740m
Score/min:240
Accuracy (listed only):22.003%
HSR (listed only):22.129%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-4A Bandit
C**
Kills:14,105
Deaths:13,942
KDR:1.012
Accuracy:21.978% D
HSR:24.148% C**
AC-X11
B++
Kills:10,367
Deaths:12,073
KDR:0.859
Accuracy:23.869% C+
HSR:25.822% B++
Razor GD-23
B+
Kills:5,461
Deaths:5,718
KDR:0.955
Accuracy:21.866% C-
HSR:22.542% B+
NS-11C
B+
Kills:3,895
Deaths:3,579
KDR:1.088
Accuracy:22.848% C+
HSR:22.311% B+
Gauss Compact S
C**
Kills:2,774
Deaths:3,551
KDR:0.781
Accuracy:20.459% D
HSR:20.007% C**
GD-7F
B++
Kills:2,680
Deaths:2,735
KDR:0.980
Accuracy:21.659% C--
HSR:23.769% B++
19A Fortuna
C+
Kills:1,904
Deaths:2,741
KDR:0.695
Accuracy:21.501% D*
HSR:20.011% C+
Mauler S6
B+
Kills:1,162
Deaths:1,251
KDR:0.929
Accuracy:44.897% B+
HSR:14.458% C+
LA39 Bruiser
C**
Kills:1,088
Deaths:1,065
KDR:1.022
Accuracy:64.559% C**
HSR:16.268% C**
NC12 Sweeper
B**
Kills:821
Deaths:891
KDR:0.921
Accuracy:43.166% C++
HSR:17.540% B**
Warden
C*
Kills:785
Deaths:987
KDR:0.795
Accuracy:27.172% C++
HSR:25.605% C*
AF-19 Mercenary
C**
Kills:396
Deaths:648
KDR:0.611
Accuracy:18.059% D-
HSR:22.727% C**
AF-57 Piston
A
Kills:241
Deaths:330
KDR:0.730
Accuracy:25.229% D**
HSR:18.672% A
GD-66 Claw
A++
Kills:241
Deaths:273
KDR:0.883
Accuracy:62.029% C**
HSR:24.066% A++
MGR-M1 Bishop
C
Kills:146
Deaths:129
KDR:1.132
Accuracy:30.503% C
HSR:15.753% F
NSX Tanto
A+
Kills:62
Deaths:61
KDR:1.016
Accuracy:23.149% D
HSR:35.484% A+
NS Baron G5AE
C++
Kills:51
Deaths:69
KDR:0.739
Accuracy:42.128% C-
HSR:15.686% C++
Kills:46,179
Deaths (as Engineer):50,043
Deaths (to Engineers):29,394
KDR:0.92279
Kill Difference:3,864
Playtime:3,692.614 hours
Usage:49%
Score:58.874m
Score/min:266
Accuracy (listed only):31.475%
HSR (listed only):21.463%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
B++
Kills:24,971
Deaths:22,048
KDR:1.133
Accuracy:27.271% B
HSR:23.287% B++
AF-4A Bandit
C**
Kills:14,105
Deaths:13,942
KDR:1.012
Accuracy:21.978% D
HSR:24.148% C**
AC-X11
B++
Kills:10,367
Deaths:12,073
KDR:0.859
Accuracy:23.869% C+
HSR:25.822% B++
Razor GD-23
B+
Kills:5,461
Deaths:5,718
KDR:0.955
Accuracy:21.866% C-
HSR:22.542% B+
NS-11C
B+
Kills:3,895
Deaths:3,579
KDR:1.088
Accuracy:22.848% C+
HSR:22.311% B+
Blitz GD-10
B++
Kills:3,616
Deaths:3,250
KDR:1.113
Accuracy:25.150% C*
HSR:20.990% B++
Gauss Compact S
C**
Kills:2,774
Deaths:3,551
KDR:0.781
Accuracy:20.459% D
HSR:20.007% C**
GD-7F
B++
Kills:2,680
Deaths:2,735
KDR:0.980
Accuracy:21.659% C--
HSR:23.769% B++
MGR-S1 Gladius
C+
Kills:2,153
Deaths:2,106
KDR:1.022
Accuracy:25.101% C
HSR:20.437% C+
19A Fortuna
C+
Kills:1,904
Deaths:2,741
KDR:0.695
Accuracy:21.501% D*
HSR:20.011% C+
NS-7 PDW
B++
Kills:1,891
Deaths:2,122
KDR:0.891
Accuracy:20.790% D
HSR:22.369% B++
Mauler S6
B+
Kills:1,162
Deaths:1,251
KDR:0.929
Accuracy:44.897% B+
HSR:14.458% C+
LA39 Bruiser
C**
Kills:1,088
Deaths:1,065
KDR:1.022
Accuracy:64.559% C**
HSR:16.268% C**
NC12 Sweeper
B**
Kills:821
Deaths:891
KDR:0.921
Accuracy:43.166% C++
HSR:17.540% B**
NSX Tengu
B++
Kills:699
Deaths:680
KDR:1.028
Accuracy:38.928% B
HSR:25.322% B++
MKV Suppressed
B+
Kills:483
Deaths:509
KDR:0.949
Accuracy:22.795% D
HSR:22.360% B+
AF-19 Mercenary
C**
Kills:396
Deaths:648
KDR:0.611
Accuracy:18.059% D-
HSR:22.727% C**
AF-57 Piston
A
Kills:241
Deaths:330
KDR:0.730
Accuracy:25.229% D**
HSR:18.672% A
GD-66 Claw
A++
Kills:241
Deaths:273
KDR:0.883
Accuracy:62.029% C**
HSR:24.066% A++
Tempest
B**
Kills:139
Deaths:140
KDR:0.993
Accuracy:30.606% B**
HSR:28.058% B**
NSX Tanto
A+
Kills:62
Deaths:61
KDR:1.016
Accuracy:23.149% D
HSR:35.484% A+
NS Baron G5AE
C++
Kills:51
Deaths:69
KDR:0.739
Accuracy:42.128% C-
HSR:15.686% C++
Kills:79,200
Deaths (as Light Assault):79,782
Deaths (to Light Assaults):27,392
KDR:0.99271
Kill Difference:582
Playtime:1,318.304 hours
Usage:17%
Score:20.096m
Score/min:254
Accuracy (listed only):30.365%
HSR (listed only):22.106%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
B++
Kills:24,971
Deaths:22,048
KDR:1.133
Accuracy:27.271% B
HSR:23.287% B++
Carnage AR
C**
Kills:4,740
Deaths:5,195
KDR:0.912
Accuracy:23.570% C
HSR:22.637% C**
GR-22
C**
Kills:4,283
Deaths:4,479
KDR:0.956
Accuracy:22.436% C-
HSR:22.017% C**
Blitz GD-10
B++
Kills:3,616
Deaths:3,250
KDR:1.113
Accuracy:25.150% C*
HSR:20.990% B++
MGR-S1 Gladius
C+
Kills:2,153
Deaths:2,106
KDR:1.022
Accuracy:25.101% C
HSR:20.437% C+
NS-7 PDW
B++
Kills:1,891
Deaths:2,122
KDR:0.891
Accuracy:20.790% D
HSR:22.369% B++
NC9 A-Tross
C++
Kills:1,480
Deaths:1,501
KDR:0.986
Accuracy:22.189% D
HSR:25.270% C++
Mauler S6
B+
Kills:1,162
Deaths:1,251
KDR:0.929
Accuracy:44.897% B+
HSR:14.458% C+
LA39 Bruiser
C**
Kills:1,088
Deaths:1,065
KDR:1.022
Accuracy:64.559% C**
HSR:16.268% C**
NC12 Sweeper
B**
Kills:821
Deaths:891
KDR:0.921
Accuracy:43.166% C++
HSR:17.540% B**
NSX Tengu
B++
Kills:699
Deaths:680
KDR:1.028
Accuracy:38.928% B
HSR:25.322% B++
MKV Suppressed
B+
Kills:483
Deaths:509
KDR:0.949
Accuracy:22.795% D
HSR:22.360% B+
Reaper DMR
C++
Kills:359
Deaths:330
KDR:1.088
Accuracy:21.074% D--
HSR:25.905% C++
AF-57 Piston
A
Kills:241
Deaths:330
KDR:0.730
Accuracy:25.229% D**
HSR:18.672% A
GD-66 Claw
A++
Kills:241
Deaths:273
KDR:0.883
Accuracy:62.029% C**
HSR:24.066% A++
NS-11P
C++
Kills:203
Deaths:171
KDR:1.187
Accuracy:21.228% C
HSR:19.704% C++
Tempest
B**
Kills:139
Deaths:140
KDR:0.993
Accuracy:30.606% B**
HSR:28.058% B**
Gauss Rifle S
B
Kills:56
Deaths:72
KDR:0.778
Accuracy:22.397% D
HSR:23.214% B
NS Baron G5AE
C++
Kills:51
Deaths:69
KDR:0.739
Accuracy:42.128% C-
HSR:15.686% C++
Kills:48,677
Deaths (as Combat Medic):46,482
Deaths (to Combat Medics):17,606
KDR:1.04722
Kill Difference:2,195
Playtime:614.312 hours
Usage:8%
Score:10.141m
Score/min:275
Accuracy (listed only):31.871%
HSR (listed only):21.487%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
B++
Kills:24,971
Deaths:22,048
KDR:1.133
Accuracy:27.271% B
HSR:23.287% B++
Gauss SPR
C++
Kills:5,180
Deaths:2,973
KDR:1.742
Accuracy:33.093% C++
HSR:26.371% D-
Blitz GD-10
B++
Kills:3,616
Deaths:3,250
KDR:1.113
Accuracy:25.150% C*
HSR:20.990% B++
NS-44 Commissioner
C++
Kills:2,714
Deaths:3,683
KDR:0.737
Accuracy:34.570% C
HSR:22.845% C++
MGR-S1 Gladius
C+
Kills:2,153
Deaths:2,106
KDR:1.022
Accuracy:25.101% C
HSR:20.437% C+
NS-7 PDW
B++
Kills:1,891
Deaths:2,122
KDR:0.891
Accuracy:20.790% D
HSR:22.369% B++
NS-61 Emissary
B+
Kills:1,491
Deaths:1,755
KDR:0.850
Accuracy:26.294% C
HSR:19.718% B+
AF-6 Shadow
C+
Kills:957
Deaths:643
KDR:1.488
Accuracy:32.005% C
HSR:26.019% C+
AF-18 Stalker
B*
Kills:806
Deaths:722
KDR:1.116
Accuracy:29.693% B+
HSR:26.303% B*
NSX Tengu
B++
Kills:699
Deaths:680
KDR:1.028
Accuracy:38.928% B
HSR:25.322% B++
NS-357 Underboss
B
Kills:624
Deaths:941
KDR:0.663
Accuracy:27.236% D*
HSR:24.199% B
LA3 Desperado
B+
Kills:605
Deaths:920
KDR:0.658
Accuracy:24.101% D
HSR:23.141% B+
MKV Suppressed
B+
Kills:483
Deaths:509
KDR:0.949
Accuracy:22.795% D
HSR:22.360% B+
SAS-R
D-
Kills:427
Deaths:334
KDR:1.278
Accuracy:33.580% D-
HSR:58.314% D--
EM4 Longshot
F
Kills:322
Deaths:134
KDR:2.403
Accuracy:29.265% F
HSR:65.528% F
Impetus
D
Kills:301
Deaths:233
KDR:1.292
Accuracy:27.276% D*
HSR:21.927% D
NC4 Mag-Shot
B+
Kills:300
Deaths:497
KDR:0.604
Accuracy:31.247% B+
HSR:23.333% B+
NC08 Mag-Scatter
C*
Kills:255
Deaths:303
KDR:0.842
Accuracy:44.996% D
HSR:16.471% C*
NS-44L Blackhand
B*
Kills:153
Deaths:94
KDR:1.628
Accuracy:49.329% B*
HSR:52.288% B++
NC14 Bolt Driver
C-
Kills:140
Deaths:159
KDR:0.881
Accuracy:32.295% C-
HSR:60% D**
Tempest
B**
Kills:139
Deaths:140
KDR:0.993
Accuracy:30.606% B**
HSR:28.058% B**
NS-30 Vandal
D
Kills:109
Deaths:97
KDR:1.124
Accuracy:28.078% D-
HSR:20.184% D
Soldier Soaker
B**
Kills:89
Deaths:98
KDR:0.908
Accuracy:44.247% B**
HSR:10.112% D-
NS-AM7 Archer
C+
Kills:80
Deaths:254
KDR:0.315
Accuracy:49.649% D*
HSR:16.250% C+
NSX Tomoe
C-
Kills:68
Deaths:82
KDR:0.829
Accuracy:26.206% D
HSR:32.353% C-
LA80
D
Kills:57
Deaths:28
KDR:2.036
Accuracy:31.599% D**
HSR:71.930% D
Kills:48,630
Deaths (as Infiltrator):44,805
Deaths (to Infiltrators):21,646
KDR:1.08537
Kill Difference:3,825
Playtime:1,126.885 hours
Usage:15%
Score:16.540m
Score/min:245
Accuracy (listed only):31.746%
HSR (listed only):30.004%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
B*
Kills:1,303
Deaths:719
KDR:1.812
Accuracy:36.321% B+
HSR:18.189% B*
AF-41 Hacksaw
B+
Kills:1,245
Deaths:730
KDR:1.705
Accuracy:35.228% B+
HSR:16.064% B+
AF-34 Mattock
C+
Kills:740
Deaths:426
KDR:1.737
Accuracy:22.023% D**
HSR:16.622% C+
AF-34 Mattock
D
Kills:721
Deaths:424
KDR:1.700
Accuracy:22.881% D**
HSR:15.118% D
NCM2 Falcon
B++
Kills:354
Deaths:308
KDR:1.149
Accuracy:34.419% D
HSR:6.497% B++
NCM2 Falcon
C
Kills:218
Deaths:228
KDR:0.956
Accuracy:36.573% C--
HSR:4.128% C
NCM3 Raven
C++
Kills:83
Deaths:113
KDR:0.735
Accuracy:39.963% C++
HSR:2.410% C
NCM1 Scattercannon
C+
Kills:82
Deaths:116
KDR:0.707
Accuracy:37.203% C+
HSR:12.195% D
NCM3 Raven
C++
Kills:77
Deaths:115
KDR:0.670
Accuracy:40.271% C++
HSR:2.597% C+
NS-20 Gorgon
B**
Kills:67
Deaths:52
KDR:1.288
Accuracy:22.044% C
HSR:25.373% B**
NS-10 Burster
B+
Kills:64
Deaths:91
KDR:0.703
Accuracy:33.050% B+
HSR:1.563% D*
NS-10 Burster
B+
Kills:58
Deaths:84
KDR:0.690
Accuracy:33.379% B+
HSR:5.172% C+
NS-20 Gorgon
B**
Kills:52
Deaths:52
KDR:1
Accuracy:21.639% C
HSR:25% B**
Kills:5,064
Deaths (as MAX Suit):1,729
Deaths (to MAX Suits):6,331
KDR:2.92886
Kill Difference:3,335
Playtime:136.908 hours
Usage:2%
Score:2.517m
Score/min:306
Accuracy (listed only):31.923%
HSR (listed only):11.610%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C+
Kills:1,849
V. Kills:297 N/A
Deaths:278
KDR:6.651
Accuracy:44.915% C-
KPH:71.600 C+
VKPH:11.500 C
M20 Mustang
D
Kills:954
V. Kills:979 97%
Deaths:1,982
KDR:0.481
Accuracy:21.535% F
KPH:5.100 D
VKPH:5.300 D
Vortek Rotary
D-
Kills:498
V. Kills:495 100%
Deaths:1,287
KDR:0.387
Accuracy:20.454% F-
KPH:4.100 D-
VKPH:4.100 D-
M20 Kestrel
D
Kills:184
V. Kills:160 114%
Deaths:241
KDR:0.763
Accuracy:20.695% D**
KPH:7.300 D
VKPH:6.400 D
M30 Mustang AH
D--
Kills:97
V. Kills:13 N/A
Deaths:115
KDR:0.843
Accuracy:38.931% F--
KPH:10.600 D--
VKPH:1.400 D--
Tomcat A2AM Pods
C--
Kills:74
V. Kills:89 82%
Deaths:33
KDR:2.242
Accuracy:81.701% C*
KPH:20.800 D-
VKPH:25 C--
Hornet Missiles
D-
Kills:69
V. Kills:53 128%
Deaths:26
KDR:2.654
Accuracy:57.076% C
KPH:22.200 D-
VKPH:17 D-
Coyote Missiles
D
Kills:61
V. Kills:71 85%
Deaths:54
KDR:1.130
Accuracy:53.693% C+
KPH:12.700 D--
VKPH:14.800 D
Kills:3,786 (1,733 + 0)
Deaths:4,016
KDR:0.943
VKDR:0.537
Vehicle Kills:2,157
Kill Difference:230
Playtime:378.819 hours
Usage:5%
Score:2.902m
Score/min:128
Piloting Accuracy:38.931%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B+
Kills:1,843
V. Kills:173 N/A
Deaths:77
KDR:23.935
Accuracy:44.142% C**
KPH:65.900 B+
VKPH:6.200 C
AP30 Shredder
C**
Kills:705
V. Kills:480 147%
Deaths:124
KDR:5.685
Accuracy:26.116% D
KPH:30.600 C++
VKPH:20.800 C**
C150 Dalton
D-
Kills:132
V. Kills:117 112%
Deaths:59
KDR:2.237
Accuracy:32.470% D
KPH:13.100 D*
VKPH:11.600 D-
Dual-75 Duster
C
Kills:51
V. Kills:8 N/A
Deaths:10
KDR:5.100
Accuracy:18.651% F--
KPH:25.800 D**
VKPH:4.100 C
Kills:2,731 (0 + 2,731)
Deaths:270
KDR:10.115
VKDR:2.881
Vehicle Kills:778
Kill Difference:2,461
Playtime:63.031 hours
Usage:1%
Score:1.358m
Score/min:359
Piloting Accuracy:N/A%
Gunner Accuracy:18.651%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C++
Kills:15,583
V. Kills:2,148 N/A
Deaths:1,743
KDR:8.940
Accuracy:46.085% C
KPH:56.100 C++
VKPH:7.700 C+
L100 Python HEAT
C**
Kills:4,763
V. Kills:1,077 442%
Deaths:756
KDR:6.300
Accuracy:48.187% C
KPH:34.600 C**
VKPH:7.800 D-
L100 Python AP
C+
Kills:4,245
V. Kills:2,164 196%
Deaths:906
KDR:4.685
Accuracy:44.387% D*
KPH:28.800 C+
VKPH:14.700 D
C75 Viper
C+
Kills:1,349
V. Kills:187 N/A
Deaths:289
KDR:4.668
Accuracy:31.456% D
KPH:28.700 C+
VKPH:4 D--
Skyguard
C
Kills:525
V. Kills:322 163%
Deaths:264
KDR:1.989
Accuracy:27.261% C
KPH:11.900 C
VKPH:7.300 D
Kills:26,465 (26,465 + 0)
Deaths:3,958
KDR:6.686
VKDR:1.490
Vehicle Kills:5,898
Kill Difference:22,507
Playtime:653.334 hours
Usage:9%
Score:7.484m
Score/min:191
Driving Accuracy:27.261%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
B
Kills:2,401
V. Kills:1,363 176%
Deaths:262
KDR:9.164
Accuracy:46.100% C*
KPH:28.800 C+
VKPH:16.400 B
Enforcer ML85
C+
Kills:1,288
V. Kills:998 129%
Deaths:200
KDR:6.440
Accuracy:43.434% C**
KPH:19.900 C
VKPH:15.400 C+
Titan-150 HEAT
C++
Kills:1,129
V. Kills:404 279%
Deaths:238
KDR:4.744
Accuracy:44.159% C
KPH:22 C++
VKPH:7.900 C
Titan-150 AP
C-
Kills:558
V. Kills:329 169%
Deaths:149
KDR:3.745
Accuracy:39.789% D*
KPH:19.600 C-
VKPH:11.600 D
C85 Canister
C++
Kills:461
V. Kills:17 N/A
Deaths:18
KDR:25.611
Accuracy:36.025% C
KPH:76.800 C++
VKPH:2.800 D
Titan-150 HESH
C++
Kills:154
V. Kills:45 335%
Deaths:23
KDR:6.696
Accuracy:42.699% D
KPH:29.800 D
VKPH:8.700 C++
M96 Mjolnir
D
Kills:94
V. Kills:47 196%
Deaths:19
KDR:4.947
Accuracy:30.634% D
KPH:21.700 D
VKPH:10.900 D-
M12 Kobalt
D
Kills:81
V. Kills:1 N/A
Deaths:3
KDR:27
Accuracy:9.248% D**
KPH:30.600 D
VKPH:0.400 D*
M20 Basilisk
C-
Kills:75
V. Kills:22 326%
Deaths:27
KDR:2.778
Accuracy:21.817% D--
KPH:14.200 C-
VKPH:4.200 C--
Kills:6,241 (1,841 + 4,400)
Deaths:939
KDR:6.646
VKDR:3.436
Vehicle Kills:3,226
Kill Difference:5,302
Playtime:251.106 hours
Usage:3%
Score:5.092m
Score/min:338
Driving Accuracy:42.699%
Gunner Accuracy:21.817%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M96 Mjolnir-H
C+
Kills:2,083
V. Kills:1,408 148%
Deaths:484
KDR:4.304
Accuracy:48.060% C+
KPH:43.400 C
VKPH:29.300 C+
C85 Canister-H
C++
Kills:2,065
V. Kills:73 N/A
Deaths:131
KDR:15.763
Accuracy:44.285% D
KPH:112.700 C++
VKPH:4 D-
E540 Halberd-H
C+
Kills:1,854
V. Kills:930 199%
Deaths:255
KDR:7.271
Accuracy:53.547% C
KPH:38.700 C+
VKPH:19.400 C+
Enforcer ML65-H
C
Kills:1,100
V. Kills:898 122%
Deaths:223
KDR:4.933
Accuracy:52.910% C--
KPH:29 C
VKPH:23.700 C-
M12 Kobalt-H
C--
Kills:928
V. Kills:27 N/A
Deaths:63
KDR:14.730
Accuracy:17.340% D-
KPH:85.200 C--
VKPH:2.500 D
G40-F Ranger
C
Kills:630
V. Kills:366 172%
Deaths:87
KDR:7.241
Accuracy:26.820% D*
KPH:29.700 C
VKPH:17.300 C-
M40 Fury-H
C+
Kills:195
V. Kills:39 488%
Deaths:18
KDR:10.833
Accuracy:38.116% C
KPH:63.300 C--
VKPH:12.700 C+
M60-G Bulldog-H
B
Kills:65
V. Kills:3 N/A
Deaths:2
KDR:32.500
Accuracy:49.178% B
KPH:65.800 C+
VKPH:3 D-
G30 Walker
D
Kills:54
V. Kills:42 126%
Deaths:19
KDR:2.842
Accuracy:22.987% F-
KPH:14 D-
VKPH:10.900 D
Kills:8,974 (0 + 8,974)
Deaths:1,282
KDR:7
VKDR:2.953
Vehicle Kills:3,786
Kill Difference:7,692
Playtime:192.124 hours
Usage:3%
Score:3.330m
Score/min:289
Driving Accuracy:N/A%
Gunner Accuracy:22.987%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:1,259
V. Kills:229 N/A
Deaths:103
KDR:12.223
Accuracy:31.798% C
KPH:43.500 C+
VKPH:7.900 C
M40 Fury
B
Kills:1,116
V. Kills:164 N/A
Deaths:69
KDR:16.174
Accuracy:33.630% C
KPH:60.900 B
VKPH:9 C
M12 Kobalt
C-
Kills:687
V. Kills:31 N/A
Deaths:56
KDR:12.268
Accuracy:13.855% D-
KPH:41.600 D
VKPH:1.900 C-
M20 Basilisk
C++
Kills:555
V. Kills:263 210%
Deaths:124
KDR:4.476
Accuracy:35.714% C
KPH:16.900 C
VKPH:8 C++
M12 Kobalt
C+
Kills:383
V. Kills:13 N/A
Deaths:19
KDR:20.158
Accuracy:16.345% C
KPH:68.100 C+
VKPH:2.300 C
M20 Basilisk
C*
Kills:361
V. Kills:195 184%
Deaths:92
KDR:3.924
Accuracy:36.911% C+
KPH:18.400 C
VKPH:9.900 C*
G40-F Ranger
D
Kills:134
V. Kills:79 168%
Deaths:31
KDR:4.323
Accuracy:24.187% D--
KPH:10.300 D
VKPH:6.100 D
M60-G Bulldog
D-
Kills:101
V. Kills:13 N/A
Deaths:25
KDR:4.040
Accuracy:25.472% D-
KPH:15.700 D-
VKPH:2 D--
M60-G Bulldog
C--
Kills:82
V. Kills:11 N/A
Deaths:13
KDR:6.308
Accuracy:31.046% C--
KPH:21.900 D
VKPH:2.900 D-
G30 Walker
C--
Kills:55
V. Kills:45 120%
Deaths:18
KDR:3.056
Accuracy:24.232% D
KPH:7.800 D--
VKPH:6.400 C--
Kills:4,733 (0 + 4,733)
Deaths:550
KDR:8.605
VKDR:1.896
Vehicle Kills:1,043
Kill Difference:4,183
Playtime:152.003 hours
Usage:2%
Score:2.248m
Score/min:246
Driving Accuracy:N/A%
Gunner Accuracy:24.232%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D
Kills:350
V. Kills:10 N/A
Deaths:299
KDR:1.171
Accuracy:37.128% D
KPH:22.500 D-
VKPH:0.600 D
M40 Fury-F
C
Kills:178
V. Kills:83 212%
Deaths:266
KDR:0.669
Accuracy:54.390% B+
KPH:9.900 D
VKPH:4.600 C
Kills:528 (528 + 0)
Deaths:565
KDR:0.935
VKDR:0.165
Vehicle Kills:93
Kill Difference:37
Playtime:33.529 hours
Usage:0%
Score:0.127m
Score/min:63
Driving Accuracy:54.390%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C
Kills:335
V. Kills:20 N/A
Deaths:25
KDR:13.400
Accuracy:27.352% D--
KPH:53.900 C
VKPH:3.200 D-
M20 Wyvern
D
Kills:265
V. Kills:199 133%
Deaths:83
KDR:3.193
Accuracy:24.322% F
KPH:12.600 D-
VKPH:9.400 D
VLG Missile Launcher
D-
Kills:53
V. Kills:33 156%
Deaths:5
KDR:10.600
Accuracy:49.429% C--
KPH:20.800 D*
VKPH:12.900 D-
Kills:653 (0 + 653)
Deaths:113
KDR:5.779
VKDR:2.230
Vehicle Kills:252
Kill Difference:540
Playtime:29.832 hours
Usage:0%
Score:0.241m
Score/min:135
Piloting Accuracy:N/A%
Gunner Accuracy:49.429%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AF-4 Cyclone 25,13524,97122,0481.133C+0.2827.271%B23.287%B++42.5B+N/A113588.2h9.6B+35.2B+
L100 Python HESH 17,73115,5831,7438.94C+7.5346.085%C1.572%C+56.1C++7.7C+169277.7h3B+6.5C**
AF-4A Bandit 14,24514,10513,9421.012C0.4021.978%D24.148%C**27CN/A89521.9h11.5C+52.3C+
AC-X11 10,55410,36712,0730.859C+0.5523.869%C+25.822%B++19.8CN/A60524.4h11.3C+47.3C+
Razor GD-23 5,5005,4615,7180.955C++0.4621.866%C-22.542%B+20.1C+N/A78271.6h12.8C++58.4C++
Gauss SPR 5,2855,1802,9731.742C++0.3333.093%C++26.371%D-41.3B*N/A97125.4h5B+15.1B+
L100 Python HEAT 5,8404,7637566.3C*4.8948.187%C3.59%B++34.6C**7.8D-208137.5h3.6A7.4B**
Carnage AR 4,8074,7405,1950.912C0.5023.57%C22.637%C**26.6CN/A83178h13.6C++57.7C++
Bouncing Betty 4,3724,3708255.297B+3.8949.241%B++N/A210.1A++N/A60420.8h2C+4B+
GR-22 4,3114,2834,4790.956C0.4522.436%C-22.017%C**24.6CN/A80173.8h13C**57.8C++
L100 Python AP 6,4094,2459064.685C+3.2744.387%D*2.78%C+28.8C+14.7D215147.2h4.9B++11.1C*
NS-11C 3,9443,8953,5791.088C++0.3222.848%C+22.311%B+30.1C*N/A100129.4h13.8C**60.5C*
Blitz GD-10 3,6373,6163,2501.113C++0.3025.15%C*20.99%B++36.6B+N/A13698.7h13.4B+53.3B+
C-4 4,5743,4982,1371.637C*0.2328.561%B+N/A92.3C**28.4C+037.9h1.2B+4.4B++
Sticky Grenade 3,4633,41313413N/A3,411.5950.963%C+N/A793.7C11.6C+23814.3h2.3C++4.6C++
GD-22S 3,2873,2343,0611.057C+0.3520.692%C-26.036%C**30CN/A111107.8h12.4C60C+
C-4 ARX 3,8013,0841,6461.874C+0.4629.999%B*N/A128B29.8C59224.1h1.2C++3.9B+
Gauss Compact S 2,8022,7743,5510.781C+0.6320.459%D20.007%C**14.9CN/A61185.9h11.6C+56.5C+
NS-44 Commissioner 2,7392,7143,6830.737C+0.6734.57%C22.845%C++46.9B+N/A15257.9h3.3B+9.6B+
GD-7F 2,6892,6802,7350.98C+0.4321.659%C--23.769%B++24.8C+N/A105108h12.1B+55.9C*
LA1 Anchor 2,5982,5742,4461.052C0.3620.241%D-24.281%C+30.6DN/A12784.2h12.1D59.6D
Tank Mine 3,8132,5611,0032.553C+1.1426.576%C--N/A132B+64.5C++122019.4h1.7B+6.5C+
E540 Halberd 3,7642,4012629.164C*7.7546.1%C*2.666%C28.8C+16.4B24783.3h5.5C**12B+
EM1 2,3532,3332,1771.072C+0.3419.925%C23.403%C**27.6CN/A11184.4h14.4C+72.2C+
MGR-S1 Gladius 2,1932,1532,1061.022C+0.3925.101%C20.437%C+35C+N/A9861.5h11.2C+44.8C+
EM6 2,1462,1241,9011.117C+0.2918.318%D25.706%C**31.7CN/A12667.1h12.9C70.5C
M96 Mjolnir-H 3,4912,0834844.304C++2.8948.06%C+N/A43.4C29.3C+34648h32.9B+68.5B+
C85 Canister-H 2,1382,06513115.763B+14.3544.285%D14.334%B*112.8C++4D-28018.3h5.3B+12B+
19A Fortuna 1,9341,9042,7410.695C--0.7221.501%D*20.011%C+16.7D-N/A45113.7h13D*60.3D**
NS-7 PDW 1,8931,8912,1220.891C+0.5220.79%D22.369%B++14.9DN/A61127h16.1C+77.3C+
E540 Halberd-H 2,7841,8542557.271C++5.8653.547%CN/A38.8C+19.5C+27447.8h5.8C**10.8C*
Breaker Rocket Pods 2,1461,8492786.651C+5.2444.915%C-N/A71.7C+11.5C42325.8h17C+37.8C+
L105 Zephyr 2,0161,8437723.935A22.5244.142%C**N/A65.8B+6.2C28128h6C**13.5B+
NS-61 Emissary 1,5021,4911,7550.85C++0.5626.294%C19.718%B+41.4B*N/A11436h11B+41.7B+
NC9 A-Tross 1,4941,4801,5010.986C0.4222.189%D25.27%C++26.7CN/A10655.5h10.5C+47.5C
NC6 Gauss SAW 1,4171,4061,5260.921C+0.4917.439%C-25.249%C**22.6CN/A18162.2h11C+63.2C+
C75 Viper 1,5361,3492894.668C*3.2631.456%D1.408%C+28.7C+4D--20747h7.8B**24.9B++
AF-41 Hacksaw 1,3131,3037191.812C+0.4036.321%B+18.189%B*25.2CN/A10251.8h7.1C++19.5B+
Enforcer ML85 2,2861,2882006.44B5.0343.434%C**1.63%C19.9C15.4C+22764.7h11.9B+27.5B+
M40 Fury 1,4881,25910312.223B**10.8131.798%C1.271%C--43.4C+7.9C29029h12.8C**40.2C*
AF-41 Hacksaw 1,2561,2457301.705C0.2935.228%B+16.064%B+23.2C--N/A9153.7h7.6C21.5C**
Mauler S6 1,1731,1621,2510.929C+0.4844.897%B+14.458%C+38.9B++N/A15529.9h4.3B+9.5B+
Titan-150 HEAT 1,5331,1292384.744C++3.3344.159%C4.074%B++22.1C++7.9C26851.2h3.7B*8.5B++
M40 Fury 1,2801,1166916.174A++14.7633.63%C1.434%C61B9C44418.3h10.7B+31.7B+
Enforcer ML65-H 1,9981,1002234.933C*3.5252.91%C--1%D29C23.7C-29837.9h13.5B+25.5B+
LA39 Bruiser 1,0951,0881,0651.022C+0.3964.559%C**16.268%C**36.9C+N/A15429.5h2.2B+3.5B+
Spear Anti-Vehicle Phalanx Turret 1,5271,0361576.599C+5.1936.222%D4.633%C**30.3C-14.4D25434.2h8.3C*22.9C+
AF-6 Shadow 9699576431.488C+0.0832.005%C26.019%C+37.1C+N/A9525.8h5.9C+18.6C+
M20 Mustang 1,9339541,9820.481C-0.9321.535%FN/A5.1D5.3D104185.6h147.9C686.7D--
M12 Kobalt-H 9559286314.73C+13.3217.34%D-15.841%C85.1C--2.5D21610.9h17C+98.2C
Frag Grenade 8878841884N/A882.5945.674%C+N/A465.3C+1.6D*25431.9h3.7C**8B
NC12 Sweeper 8268218910.921C+0.4943.166%C++17.54%B**27.4C+N/A10730h4.1B+9.5B+
AF-18 Stalker 8188067221.116C+0.2929.693%B+26.303%B*35.7C*N/A11622.6h13.1C+44.1C**
NS Decimator 1,1137859980.787C0.6256.779%C--3.694%A26.6C--11.1D28129.5h5.7C--10C--
Warden 8027859870.795C+0.6227.172%C++25.605%C*17.6C+N/A7044.6h10.6C+39.1C++
AF-34 Mattock 7477404261.737C0.3322.023%D**16.622%C+25.4D-N/A10929.1h5.2B+23.4C--
AF-34 Mattock 7257214241.7C-0.2922.881%D**15.118%D24.9D-N/A10729h5.2B*22.9C
AP30 Shredder 1,1857051245.685C+4.2726.116%D1.418%D30.7C++20.9C**40523h71.4B273.5C++
NSX Tengu 7026996801.028C+0.3838.928%B25.322%B++40.6C*N/A10717.2h10.5B++27B+
M12 Kobalt 7186875612.268C+10.8613.855%D-14.556%D-41.6D1.9C-16416.5h22.7C163.8C
MANA Anti-Personnel Turret 6526504091.589N/A0.1812.47%UN/A6500U20U18677800.1h23.1T*185T*
G40-F Ranger 996630877.241C+5.8326.82%D*N/A29.7C17.3C-24521.2h73.3C+273.2C-
NS-357 Underboss 6266249410.663C0.7527.236%D*24.199%B40.3C+N/A18515.5h3.7B+13.4C+
MANA Anti-Vehicle Turret 1,0076155121.201U0.2148.031%U4.553%U6150U3920U16726730.1h8.5T*17.8T*
LA3 Desperado 6086059200.658C0.7524.101%D23.141%B+36.9C++N/A16116.4h7.9B+32.6C*
NC6A GODSAW 6125926390.926D0.4825.307%D19.932%D--27D--N/A15121.9h17.4D68.6D**
Titan-150 AP 8875581493.745C2.3339.789%D*4.839%B**19.6C-11.6D105428.4h3.8B+9.5C*
M20 Basilisk 8185551244.476B*3.0735.714%C6.306%C++17C8C++20532.7h102.3C+286.5C+
Skyguard 8475252641.989C0.5827.261%C1.333%D11.9C7.3D17644h125.8C+461.4C+
Vortek Rotary 9934981,2870.387C-1.0220.454%F-1.004%D-4.1D-4.1D-80121.7h114.3D558.7D*
MKV Suppressed 4864835090.949C+0.4622.795%D22.36%B+22.1C-N/A11121.9h16.6C72.8C+
Hawk GD-68 8174776710.711C++0.7065.041%B3.983%B*10.9D7.8C18443.6h9.8D15C
C85 Canister 4784611825.611B+24.2036.025%C17.787%B**76.8C++2.8D1906h7.2C**20C*
NS-15M AE 4654534101.105C-0.3116.055%F-21.192%D27.1DN/A10016.7h16.9F105.5F-
Mag-Cutter 44644635,1110.013C1.4036.236%B++N/A0.3CN/A11563.2h1.9B++5.3B+
NC05 Jackhammer 4434424750.931C0.4846.871%B17.421%B++29.7C-N/A20114.9h4.4B+9.5B+
SAS-R 4304273341.278C--0.1333.58%D-58.314%D--16.9D--N/A9825.3h3.2D**9.5D*
NC6S Gauss SAW S 4114063311.227C+0.1817.634%D--16.749%D--29C--N/A14614h12.1C68.7C
AF-19 Mercenary 4013966480.611C0.8018.059%D-22.727%C**9DN/A15544.2h14.7C+81.4C+
M12 Kobalt 3963831920.158B**18.7516.345%C16.971%C-68.4C+2.3C2895.6h20.1C+122.8C+
Carver 37337330,8680.012C1.4032.478%B+13.405%C0.4C--N/A1852.8h1.4C++4.3B
M20 Basilisk 556361923.924B+2.5136.911%C+6.648%B18.4C9.9C*27019.6h104.2C+282.2C++
Reaper DMR 3653593301.088C+0.3221.074%D--25.905%C++25.1C-N/A16714.3h10.8C51.5D
M60-A Bulldog 4123583310.848C+9.4442.791%C2.235%C+21.8C-3.3C+12416.4h6.5C+15.2C+
NCM2 Falcon 4093543081.149C++0.2634.419%D6.497%B++10.9C1.7D*9332.6h6.5B**19B++
M60-A Bulldog 4323541063.34C1.9336.246%C++1.695%C++22.3D4.9C21115.9h8.2F22.5C--
S12 Renegade 3603502991.171C-0.2437.128%D2.857%D22.6D-N/A5315.5h2.9B+7.8C*
CAS 14-E 3553352513.4C+11.9927.352%D--1.493%C54C3.2D-1546.2h27.9C*102C+
EM4 Longshot 3233221342.403C0.9929.265%F65.528%F15.1D-N/A6221.3h3D*10.4F
Impetus 3073012331.292C0.1227.276%D*21.927%D27.4C--N/A8311h5C+18.2C--
NC4 Mag-Shot 3043004970.604C+0.8131.247%B+23.333%B+47.6AN/A2876.3h7.8B24.9B
Rocklet Rifle 5332962741.08B*0.3339.913%D**N/A35.7B++28.6B+4788.3h29.1B++73C++
M20 Wyvern 464265833.193C1.7824.322%F2.264%D12.6D-9.4D12621.1h82.6C+339.6D-
NC08 Mag-Scatter 2572553030.842C+0.5744.996%D16.471%C*37C*N/A1266.9h3.9C**8.6C+
M60-A Bulldog 277247308.233C6.8240.317%DN/A18.9D2.3C-15513.1h7.3C--18.1D
AF-57 Piston 2452413300.73C-0.6825.229%D**18.672%A24.3C-N/A1079.9h3.2B**12.7C+
GD-66 Claw 2412412730.883C0.5362.029%C**24.066%A++29C-N/A1648.3h2.7C+4.3C*
NCM2 Falcon 2632182280.956C++0.4536.573%C--4.128%C8.5C-1.8D*7525.5h9.8B*26.9B+
NS-11P 2042031711.187C++0.2221.228%C19.704%C++30.8C++N/A2446.6h12.5B+59C**
M40 Fury-H 2341951810.833C+9.4238.116%CN/A62.9C--12.6C+2893.1h9.4C+24.8C
Shrike 2611913160.604C+0.8153.821%C2.094%C-22.5C+8.2D7048.5h6.1B11.3C**
M20 Kestrel 3441842410.763C0.6520.695%D**1.087%C--7.3D6.4D8725.1h140.3C678.1D
M40 Fury-F 2611782660.669C-0.7454.39%B+N/A9.9D4.6C7218h22.1D*40.7D
MGR-L1 Promise 1691681651.018C0.3922.437%C26.786%C**31.1CN/A2395.4h16.1C+71.8C+
NS Annihilator 3081641621.012B**0.4078.76%C--N/A11.4C**10B28514.4h10B++12.7B+
Titan-150 HESH 199154236.696C5.2942.699%DN/A29.6D8.7C++5115.2h3.2C*7.6C+
Hardlight Dagger 15415423,4850.007D1.4014.345%D--10.39%C**0.2C+N/A1807.3h2.2C++15.6C
NS-44L Blackhand 153153941.628B+0.2249.329%B*52.288%B++12.9DN/A4211.9h4.6C++9.2B+
MGR-M1 Bishop 1501461291.132C+0.2830.503%C15.753%F27.5C+N/A1055.3h6.9C+22.6C+
NC14 Bolt Driver 1411401590.881C--0.5332.295%C-60%D**8.9D-N/A16215.7h3.9D**11.9D-
Tempest 1421391400.993C--0.4230.606%B**28.058%B**43.4C+N/A2073.2h12.4D*40.5C+
A30 Walker 2521361251.088C+0.3219.291%DN/A8.4D7.2D17116.1h203D1052.5D
G40-F Ranger 213134314.323C++2.9124.187%D--N/A10.3D6.1D12113h141.5C+585D
C150 Dalton 249132592.237D0.8332.47%DN/A13.1D*11.6D-48910.1h6.8D*21.1D**
Aspis Anti-Aircraft Phalanx Turret 253126373.405C++1.9922.485%C-N/A8.1D8.2C--20915.5h169.1C752.2C+
NS-30 Vandal 110109971.124C0.2928.078%D-20.184%D23.2DN/A1734.7h6.6C-23.4C-
NS-15M1 1081081240.871C-0.5417.114%D--16.667%D19.3DN/A2635.6h14.5C-84.9C-
NS-TMC-01 "His Regards" 10210240,1790.003D1.4115.357%D7.843%C+0.1C-N/A01482.6h2.1C**13.7C++
M60-G Bulldog 114101254.04C+2.6325.472%D-2.97%C+15.8D-2D--1376.4h6.1B+24.1C++
M30 Mustang AH 110971150.843C--0.5738.931%F--1.031%C10.7D--1.4D--1759.1h12.8C-32.8D-
M96 Mjolnir 14194194.947C+3.5430.634%DN/A21.9D10.9D-2084.3h45.1C-147.2C-
A30 Walker 19289631.413C0.0020.549%D--N/A4D--4.7D-10322h302.5F1472.2F-
Soldier Soaker 8989980.908C+0.5044.247%B**10.112%D-63.6B+N/A1471.4h5.3B+12B*
NCM3 Raven 142831130.735C+0.6839.963%C++2.41%C7.2C-5.1C16511.6h28.3C**70.8B
M60-G Bulldog 9382136.308C*4.9031.046%C--3.659%B+22.2D3D2433.7h8.1C+26.1C+
NCM1 Scattercannon 83821160.707C--0.7037.203%C+12.195%D7.8D*N/A12110.5h9C24.2C+
M12 Kobalt 8281327B**25.599.248%D**13.58%C31.2DN/A812.6h19C+205.3D--
NS-AM7 Archer 115802540.315C-1.1049.649%D*16.25%C+3.7D1.6D5321.4h29.2C--58.8D-
NCM3 Raven 139771150.67C0.7440.271%C++2.597%C+6.6D5.3C15611.6h30.9C+76.8C++
M20 Basilisk 9775272.778C+1.3721.817%D--2.667%D*14.2C-4.2C--1935.3h61.7B++282.8C++
Tomcat A2AM Pods 16374332.242C--0.8381.701%C*N/A20.6D-24.7D5643.6h17.9T*21.9T*
Hornet Missiles 12269262.654C1.2457.076%CN/A22.3D-17.1D-4073.1h15.9D-27.9D-
NSX Tomoe 6868820.829C-0.5826.206%D32.353%C-20.6DN/A1523.3h15.7C59.8C
NS-20 Gorgon 7367521.288B+0.1222.044%C25.373%B**14.3C+1.3C+604.7h45.6C++206.6C++
M60-G Bulldog-H 6865232.5A++31.0949.178%B3.077%A++65C+3D-2451h4.6C**9.4B+
NS-10 Burster 10964910.703C0.7133.05%B+1.563%D*4.9C+3.5C+12513h171.9C520C*
NSX Tanto 6562611.016C+0.3923.149%D35.484%A+31C+1.5M2272h12.3B53.2C*
Coyote Missiles 13261541.13D0.2853.693%C+N/A12.7D--14.8D2914.8h71.4F132.9D*
NS-10 Burster 9858840.69C0.7233.379%B+5.172%C+4.6C3.2C10812.6h189.1C-566.4C++
LA80 5757282.036C--0.6331.599%D**71.93%D15.4D--N/A933.7h3D*9.4D**
Hyena Missile Launcher 9356242.333B**0.9224.384%D**N/A8.1D5.4D-876.9h34.3B+140.7C
Gauss Rifle S 5856720.778C0.6322.397%D23.214%B18.7DN/A2513h14D-62.6D
G30 Walker 10055183.056C+1.6524.232%D1.818%D--7.9D-6.4C--1717h288.4D-1190.3D-
G30 Walker 9654192.842C-1.4322.987%F-1.852%D--14.2D-11.1D1703.8h209.6C--911.9D*
VLG Missile Launcher 8653510.6C+9.1949.429%C--N/A20.4D*12.7D-1612.6h9.8C19.8C-
NS-20 Gorgon 5952521C++0.4121.639%C25%B**11.1D1.5C++524.7h58C+268C
Dual-75 Duster 5951105.1D3.6918.651%F--N/A25.5D**4C2732h8.7F-46.8T*
MAX Punch 51511,7360.029C--1.3829.105%D*N/A0.4C-N/A2144.4h2.3C++7.9C+
NS Baron G5AE 5251690.739D0.6742.128%C-15.686%C++30C-N/A1551.7h5.7D*13.5C+

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit4016,7265.3h
Motion Spotter3710,0674.3h
Nano-Armor Kit1,7952,740,571179.3h
Decoy Grenade01260h
Spawn Beacon615,2103.6h
Anti-Vehicle MANA Turret822,1566.2h
Nanite Revive Grenade06,2281.8h
Medical Kit111730.3h
Medical Applicator1,051380,60924.6h
Spitfire Auto-Turret1076,0165.1h
Ammunition Package2254,3134h
Anti-Infantry MANA Turret481,3022.3h
Nano-Repair Grenade0800h
Recon Detection Device101,2901.5h

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