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Executor Champion Kenshini[418] Kenshini
NC BR 218

KDR: 1.41

Score: 134.9m

Last Seen: Jul 2nd, 2020 7:54 PM
- OFFLINE - 35.3 hour(s)

Prestige 1, Battle Rank 100 (218 total) - New Conglomerate on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS AF-4 Cyclone L100 Python HESH AF-4A Bandit Gauss SPR AC-X11 Carnage AR Razor GD-23 Bouncing Betty
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $517,914 MLG Score: 414
Fun Score: N/A
Cheeseburgers Flipped: 1093TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.4%23.453%549451304121,4881.203880.209

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.615%0.415B0.352C**-1.225D*HEAD ++ (~11.75)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.40.346C**11.30.206C++37.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
22.695%0.693%54413453,609531019750.679661183%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.232%-1.538F-0.81D-0.075

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
298.8-0.84D-67.8-0.274C231

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.44%1.956%5337134233,134771280254.29642413%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.756%-0.543D-0.352C-0.047

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.80.538B+6.30.495B+11.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.154%4.713%27326132321,538778779662.76589270%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.023%-0.745D-0.046C+0.446

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
79.50.339C**22.40.444B57.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
32.547%28.632%2735134415,37186482511.7772

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.726%-0.365C--2.471F*-0.866

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.3-0.44C--4.7-0.459D9.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.554%17.144%273513443,7746559310.575305

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.901%0.228C++0.453B+0.943

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.80.408B3.50.288C*4.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
134.9m208.2%306 (18.4k)259 (15.5k)1.41291253,108179,1401.62688218 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC13491084219.686%14.899%29302:5445

8% Combat Medic47% Engineer7% Heavy Assault17% Infiltrator17% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 18th, 2013 11:03 PMJun 13th, 2016 7:35 PMJul 3rd, 2020 12:56 PM (40d) (PST)Jul 2nd, 2020 7:08 PM (40d) (PST)Jul 2nd, 2020 3:54 PM (40d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5751783970.4870.3440.0721.1300.056414

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,52910,67023,8592921468315,564

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8669.3h/361.2d 38,332 37,711 70,926 588k 10,517 26,624 29,303 299.3m

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
C++
Kills:28,560
Deaths:25,276
KDR:1.130
Accuracy:27.554% C+
HSR:22.931% C++
AF-4A Bandit
C
Kills:17,866
Deaths:18,466
KDR:0.968
Accuracy:22.031% D*
HSR:23.951% C
AC-X11
C*
Kills:11,506
Deaths:13,729
KDR:0.838
Accuracy:23.811% D-
HSR:25.769% C*
Razor GD-23
C+
Kills:6,203
Deaths:6,651
KDR:0.933
Accuracy:22.241% D--
HSR:22.505% C+
NS-11C
C++
Kills:4,044
Deaths:3,753
KDR:1.078
Accuracy:22.806% D-
HSR:22.428% C++
Blitz GD-10
C++
Kills:3,936
Deaths:3,556
KDR:1.107
Accuracy:25.490% C
HSR:20.833% C++
GD-7F
C++
Kills:2,820
Deaths:2,893
KDR:0.975
Accuracy:21.707% D*
HSR:23.759% C++
Gauss Compact S
C+
Kills:2,794
Deaths:3,588
KDR:0.779
Accuracy:20.410% D--
HSR:20.007% C+
19A Fortuna
C-
Kills:2,221
Deaths:3,433
KDR:0.647
Accuracy:21.248% F
HSR:19.406% C-
MGR-S1 Gladius
D
Kills:2,204
Deaths:2,154
KDR:1.023
Accuracy:25.083% D--
HSR:20.463% D
NS-7 PDW
C*
Kills:1,891
Deaths:2,122
KDR:0.891
Accuracy:20.790% D**
HSR:22.369% C*
Mauler S6
C++
Kills:1,335
Deaths:1,517
KDR:0.880
Accuracy:42.985% C+
HSR:15.730% C++
NSX Tengu
C+
Kills:1,301
Deaths:1,535
KDR:0.848
Accuracy:35.373% D-
HSR:23.520% C+
LA39 Bruiser
C**
Kills:1,128
Deaths:1,149
KDR:0.982
Accuracy:63.285% C
HSR:16.755% C**
NC12 Sweeper
B**
Kills:829
Deaths:911
KDR:0.910
Accuracy:42.973% C
HSR:17.491% B**
MKV Suppressed
C++
Kills:509
Deaths:537
KDR:0.948
Accuracy:23.139% D--
HSR:22.986% C++
AF-19 Mercenary
C+
Kills:396
Deaths:649
KDR:0.610
Accuracy:18.040% D*
HSR:22.727% C+
NS Baron G5AE
B
Kills:276
Deaths:371
KDR:0.744
Accuracy:39.296% D*
HSR:19.565% B
AF-57 Piston
B*
Kills:241
Deaths:330
KDR:0.730
Accuracy:25.188% F-
HSR:18.672% B*
GD-66 Claw
B**
Kills:241
Deaths:273
KDR:0.883
Accuracy:62.029% C+
HSR:24.066% B**
Tempest
B+
Kills:150
Deaths:147
KDR:1.020
Accuracy:30.522% B+
HSR:26.667% B
MGR-C1 Charger
D-
Kills:72
Deaths:92
KDR:0.783
Accuracy:24.139% D*
HSR:20.833% D-
Gauss Compact Burst
D
Kills:68
Deaths:55
KDR:1.236
Accuracy:20.007% F-
HSR:23.529% D
NSX Tanto
B++
Kills:65
Deaths:69
KDR:0.942
Accuracy:23.240% D*
HSR:33.846% B++
NS-66 Punisher
C
Kills:52
Deaths:72
KDR:0.722
Accuracy:26.834% C
HSR:23.077% D
Kills:90,708
Deaths (as Light Assault):93,328
Deaths (to Light Assaults):32,316
KDR:0.97193
Kill Difference:2,620
Playtime:1,435.230 hours
Usage:17%
Score:21.953m
Score/min:255
Accuracy (listed only):29.209%
HSR (listed only):22.156%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
GD-22S
C
Kills:3,457
Deaths:3,259
KDR:1.061
Accuracy:20.866% D*
HSR:26.150% C
LA1 Anchor
D
Kills:2,930
Deaths:2,831
KDR:1.035
Accuracy:20.363% F
HSR:24.232% D
EM1
C
Kills:2,390
Deaths:2,240
KDR:1.067
Accuracy:20.008% D--
HSR:23.557% C
EM6
C
Kills:2,219
Deaths:2,006
KDR:1.106
Accuracy:18.454% D*
HSR:25.732% C
NC6 Gauss SAW
C
Kills:1,406
Deaths:1,526
KDR:0.921
Accuracy:17.439% D*
HSR:25.249% C
NC6A GODSAW
D--
Kills:634
Deaths:691
KDR:0.918
Accuracy:25.297% D--
HSR:19.716% D**
NS-15M AE
D--
Kills:454
Deaths:412
KDR:1.102
Accuracy:16.046% F*
HSR:21.366% D--
NC6S Gauss SAW S
D*
Kills:406
Deaths:331
KDR:1.227
Accuracy:17.634% F-
HSR:16.749% D*
MGR-L1 Promise
C--
Kills:329
Deaths:320
KDR:1.028
Accuracy:22.031% D--
HSR:25.836% C--
NS-15M1
D--
Kills:115
Deaths:137
KDR:0.839
Accuracy:17.361% F
HSR:17.391% D--
Kills:14,340
Deaths (as Heavy Assault):13,753
Deaths (to Heavy Assaults):32,752
KDR:1.04268
Kill Difference:587
Playtime:607.086 hours
Usage:7%
Score:8.740m
Score/min:240
Accuracy (listed only):19.550%
HSR (listed only):22.598%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-4A Bandit
C
Kills:17,866
Deaths:18,466
KDR:0.968
Accuracy:22.031% D*
HSR:23.951% C
AC-X11
C*
Kills:11,506
Deaths:13,729
KDR:0.838
Accuracy:23.811% D-
HSR:25.769% C*
Razor GD-23
C+
Kills:6,203
Deaths:6,651
KDR:0.933
Accuracy:22.241% D--
HSR:22.505% C+
NS-11C
C++
Kills:4,044
Deaths:3,753
KDR:1.078
Accuracy:22.806% D-
HSR:22.428% C++
GD-7F
C++
Kills:2,820
Deaths:2,893
KDR:0.975
Accuracy:21.707% D*
HSR:23.759% C++
Gauss Compact S
C+
Kills:2,794
Deaths:3,588
KDR:0.779
Accuracy:20.410% D--
HSR:20.007% C+
19A Fortuna
C-
Kills:2,221
Deaths:3,433
KDR:0.647
Accuracy:21.248% F
HSR:19.406% C-
Mauler S6
C++
Kills:1,335
Deaths:1,517
KDR:0.880
Accuracy:42.985% C+
HSR:15.730% C++
LA39 Bruiser
C**
Kills:1,128
Deaths:1,149
KDR:0.982
Accuracy:63.285% C
HSR:16.755% C**
NC12 Sweeper
B**
Kills:829
Deaths:911
KDR:0.910
Accuracy:42.973% C
HSR:17.491% B**
Warden
C+
Kills:787
Deaths:1,001
KDR:0.786
Accuracy:27.312% D
HSR:25.540% C+
AF-19 Mercenary
C+
Kills:396
Deaths:649
KDR:0.610
Accuracy:18.040% D*
HSR:22.727% C+
NS Baron G5AE
B
Kills:276
Deaths:371
KDR:0.744
Accuracy:39.296% D*
HSR:19.565% B
AF-57 Piston
B*
Kills:241
Deaths:330
KDR:0.730
Accuracy:25.188% F-
HSR:18.672% B*
GD-66 Claw
B**
Kills:241
Deaths:273
KDR:0.883
Accuracy:62.029% C+
HSR:24.066% B**
MGR-M1 Bishop
D
Kills:182
Deaths:164
KDR:1.110
Accuracy:32.064% D
HSR:14.835% F-
MGR-C1 Charger
D-
Kills:72
Deaths:92
KDR:0.783
Accuracy:24.139% D*
HSR:20.833% D-
Gauss Compact Burst
D
Kills:68
Deaths:55
KDR:1.236
Accuracy:20.007% F-
HSR:23.529% D
NSX Tanto
B++
Kills:65
Deaths:69
KDR:0.942
Accuracy:23.240% D*
HSR:33.846% B++
Kills:53,074
Deaths (as Engineer):59,094
Deaths (to Engineers):32,727
KDR:0.89813
Kill Difference:6,020
Playtime:4,042.006 hours
Usage:47%
Score:64.472m
Score/min:266
Accuracy (listed only):30.253%
HSR (listed only):21.654%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
C++
Kills:28,560
Deaths:25,276
KDR:1.130
Accuracy:27.554% C+
HSR:22.931% C++
Carnage AR
C
Kills:6,292
Deaths:6,988
KDR:0.900
Accuracy:23.634% D-
HSR:21.996% C
GR-22
C
Kills:4,544
Deaths:4,824
KDR:0.942
Accuracy:22.401% D--
HSR:22.007% C
Blitz GD-10
C++
Kills:3,936
Deaths:3,556
KDR:1.107
Accuracy:25.490% C
HSR:20.833% C++
MGR-S1 Gladius
D
Kills:2,204
Deaths:2,154
KDR:1.023
Accuracy:25.083% D--
HSR:20.463% D
NS-7 PDW
C*
Kills:1,891
Deaths:2,122
KDR:0.891
Accuracy:20.790% D**
HSR:22.369% C*
NC9 A-Tross
C+
Kills:1,525
Deaths:1,552
KDR:0.983
Accuracy:22.285% D*
HSR:25.443% C+
Mauler S6
C++
Kills:1,335
Deaths:1,517
KDR:0.880
Accuracy:42.985% C+
HSR:15.730% C++
NSX Tengu
C+
Kills:1,301
Deaths:1,535
KDR:0.848
Accuracy:35.373% D-
HSR:23.520% C+
LA39 Bruiser
C**
Kills:1,128
Deaths:1,149
KDR:0.982
Accuracy:63.285% C
HSR:16.755% C**
NC12 Sweeper
B**
Kills:829
Deaths:911
KDR:0.910
Accuracy:42.973% C
HSR:17.491% B**
MKV Suppressed
C++
Kills:509
Deaths:537
KDR:0.948
Accuracy:23.139% D--
HSR:22.986% C++
Reaper DMR
C
Kills:359
Deaths:330
KDR:1.088
Accuracy:21.074% D**
HSR:25.905% C
NS Baron G5AE
B
Kills:276
Deaths:371
KDR:0.744
Accuracy:39.296% D*
HSR:19.565% B
AF-57 Piston
B*
Kills:241
Deaths:330
KDR:0.730
Accuracy:25.188% F-
HSR:18.672% B*
GD-66 Claw
B**
Kills:241
Deaths:273
KDR:0.883
Accuracy:62.029% C+
HSR:24.066% B**
NS-11P
D
Kills:203
Deaths:171
KDR:1.187
Accuracy:21.228% D*
HSR:19.704% D
Tempest
B+
Kills:150
Deaths:147
KDR:1.020
Accuracy:30.522% B+
HSR:26.667% B
MGR-A1 Vanquisher
C
Kills:96
Deaths:115
KDR:0.835
Accuracy:25.783% D-
HSR:26.042% C
Gauss Rifle S
C-
Kills:87
Deaths:106
KDR:0.821
Accuracy:22.767% D--
HSR:20.690% C-
NS-66 Punisher
C
Kills:52
Deaths:72
KDR:0.722
Accuracy:26.834% C
HSR:23.077% D
Kills:55,759
Deaths (as Combat Medic):54,036
Deaths (to Combat Medics):21,162
KDR:1.03189
Kill Difference:1,723
Playtime:686.403 hours
Usage:8%
Score:11.409m
Score/min:277
Accuracy (listed only):30.939%
HSR (listed only):21.758%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
C++
Kills:28,560
Deaths:25,276
KDR:1.130
Accuracy:27.554% C+
HSR:22.931% C++
Gauss SPR
D
Kills:14,416
Deaths:8,453
KDR:1.705
Accuracy:32.594% D
HSR:26.422% D--
NS-44 Commissioner
C++
Kills:4,773
Deaths:6,230
KDR:0.766
Accuracy:37.415% C
HSR:25.833% C++
Blitz GD-10
C++
Kills:3,936
Deaths:3,556
KDR:1.107
Accuracy:25.490% C
HSR:20.833% C++
MGR-S1 Gladius
D
Kills:2,204
Deaths:2,154
KDR:1.023
Accuracy:25.083% D--
HSR:20.463% D
NS-7 PDW
C*
Kills:1,891
Deaths:2,122
KDR:0.891
Accuracy:20.790% D**
HSR:22.369% C*
NS-61 Emissary
C++
Kills:1,709
Deaths:2,046
KDR:0.835
Accuracy:26.802% C-
HSR:20.012% C++
NSX Tengu
C+
Kills:1,301
Deaths:1,535
KDR:0.848
Accuracy:35.373% D-
HSR:23.520% C+
AF-6 Shadow
C
Kills:987
Deaths:659
KDR:1.498
Accuracy:32.033% D-
HSR:26.039% C
AF-18 Stalker
B
Kills:821
Deaths:741
KDR:1.108
Accuracy:29.680% C+
HSR:26.066% B
NS-357 Underboss
C+
Kills:642
Deaths:958
KDR:0.670
Accuracy:27.616% F
HSR:24.455% C+
LA3 Desperado
C++
Kills:605
Deaths:920
KDR:0.658
Accuracy:24.101% D--
HSR:23.141% C++
MKV Suppressed
C++
Kills:509
Deaths:537
KDR:0.948
Accuracy:23.139% D--
HSR:22.986% C++
NC4 Mag-Shot
B+
Kills:449
Deaths:712
KDR:0.631
Accuracy:32.705% B+
HSR:24.499% B+
SAS-R
D**
Kills:433
Deaths:343
KDR:1.262
Accuracy:33.000% D**
HSR:58.892% F
Soldier Soaker
A
Kills:433
Deaths:439
KDR:0.986
Accuracy:48.420% A
HSR:12.240% C
EM4 Longshot
F-
Kills:325
Deaths:135
KDR:2.407
Accuracy:29.323% F-
HSR:65.231% F--
Impetus
D--
Kills:306
Deaths:238
KDR:1.286
Accuracy:26.985% F
HSR:21.569% D--
NC08 Mag-Scatter
C+
Kills:288
Deaths:379
KDR:0.760
Accuracy:44.804% D--
HSR:16.319% C+
NS-44L Blackhand
B++
Kills:153
Deaths:94
KDR:1.628
Accuracy:49.329% B+
HSR:52.288% B++
Tempest
B+
Kills:150
Deaths:147
KDR:1.020
Accuracy:30.522% B+
HSR:26.667% B
NC14 Bolt Driver
D--
Kills:140
Deaths:160
KDR:0.875
Accuracy:32.241% D--
HSR:60% F-
NS-30 Vandal
D--
Kills:117
Deaths:100
KDR:1.170
Accuracy:27.786% D**
HSR:20.513% D--
NS-AM7 Archer
C+
Kills:97
Deaths:370
KDR:0.262
Accuracy:50.455% D*
HSR:18.557% C+
NS-45 Pilot
C*
Kills:90
Deaths:127
KDR:0.709
Accuracy:35.351% C*
HSR:24.444% D
NSX Tomoe
D-
Kills:68
Deaths:82
KDR:0.829
Accuracy:26.206% D--
HSR:32.353% D-
LA80
D--
Kills:57
Deaths:28
KDR:2.036
Accuracy:31.599% F-
HSR:71.930% D--
NS-66 Punisher
C
Kills:52
Deaths:72
KDR:0.722
Accuracy:26.834% C
HSR:23.077% D
Kills:65,512
Deaths (as Infiltrator):58,613
Deaths (to Infiltrators):26,265
KDR:1.1177
Kill Difference:6,899
Playtime:1,492.209 hours
Usage:17%
Score:22.427m
Score/min:250
Accuracy (listed only):31.901%
HSR (listed only):29.773%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
B++
Kills:1,343
Deaths:745
KDR:1.803
Accuracy:36.812% C+
HSR:18.317% B++
AF-41 Hacksaw
C++
Kills:1,269
Deaths:756
KDR:1.679
Accuracy:35.607% C++
HSR:15.839% C++
AF-34 Mattock
C+
Kills:749
Deaths:440
KDR:1.702
Accuracy:22.214% F-
HSR:16.555% C+
AF-34 Mattock
D-
Kills:732
Deaths:438
KDR:1.671
Accuracy:23.118% F-
HSR:15.301% D-
NCM2 Falcon
B++
Kills:354
Deaths:308
KDR:1.149
Accuracy:34.419% D--
HSR:6.497% B++
NCM2 Falcon
C+
Kills:218
Deaths:228
KDR:0.956
Accuracy:36.573% D--
HSR:4.128% C+
NS-20 Gorgon
B+
Kills:125
Deaths:98
KDR:1.276
Accuracy:21.835% D
HSR:25.600% B+
NS-20 Gorgon
C+
Kills:102
Deaths:98
KDR:1.041
Accuracy:21.235% D-
HSR:22.549% C+
NCM3 Raven
C
Kills:85
Deaths:113
KDR:0.752
Accuracy:39.927% C
HSR:2.353% C
NCM1 Scattercannon
D
Kills:82
Deaths:116
KDR:0.707
Accuracy:37.203% D
HSR:12.195% D--
NCM3 Raven
C+
Kills:79
Deaths:115
KDR:0.687
Accuracy:40.178% C
HSR:2.532% C+
NS-10 Burster
C+
Kills:69
Deaths:104
KDR:0.663
Accuracy:33.810% C+
HSR:1.449% D*
NS-10 Burster
C+
Kills:69
Deaths:97
KDR:0.711
Accuracy:34.136% C+
HSR:4.348% C+
Kills:5,276
Deaths (as MAX Suit):1,828
Deaths (to MAX Suits):6,331
KDR:2.88621
Kill Difference:3,448
Playtime:136.908 hours
Usage:2%
Score:2.517m
Score/min:306
Accuracy (listed only):32.082%
HSR (listed only):11.359%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C--
Kills:1,894
V. Kills:305 N/A
Deaths:278
KDR:6.813
Accuracy:44.846% D--
KPH:72.600 D
VKPH:11.700 C--
M20 Mustang
D--
Kills:1,100
V. Kills:1,061 104%
Deaths:1,992
KDR:0.552
Accuracy:21.313% F
KPH:5.600 D--
VKPH:5.400 D--
Vortek Rotary
D*
Kills:500
V. Kills:497 100%
Deaths:1,289
KDR:0.388
Accuracy:20.403% F--
KPH:4.100 D*
VKPH:4.100 D*
M20 Kestrel
D*
Kills:184
V. Kills:160 114%
Deaths:241
KDR:0.763
Accuracy:20.695% F-
KPH:7.300 D*
VKPH:6.400 D*
M30 Mustang AH
D*
Kills:115
V. Kills:13 N/A
Deaths:115
KDR:1
Accuracy:39.316% F*
KPH:11.700 D*
VKPH:1.300 D*
Tomcat A2AM Pods
D
Kills:75
V. Kills:90 82%
Deaths:33
KDR:2.273
Accuracy:81.457% B++
KPH:20.800 D--
VKPH:24.900 D
Hornet Missiles
D--
Kills:69
V. Kills:53 128%
Deaths:26
KDR:2.654
Accuracy:56.513% D
KPH:21.700 D--
VKPH:16.700 D--
Coyote Missiles
D-
Kills:61
V. Kills:71 85%
Deaths:54
KDR:1.130
Accuracy:53.589% C
KPH:12.700 D*
VKPH:14.800 D-
Kills:3,998 (1,899 + 0)
Deaths:4,028
KDR:0.993
VKDR:0.559
Vehicle Kills:2,250
Kill Difference:30
Playtime:392.603 hours
Usage:5%
Score:3.052m
Score/min:130
Piloting Accuracy:39.316%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C++
Kills:1,884
V. Kills:186 N/A
Deaths:77
KDR:24.468
Accuracy:44.108% C+
KPH:65.400 C++
VKPH:6.500 D
AP30 Shredder
C+
Kills:1,024
V. Kills:673 152%
Deaths:128
KDR:8
Accuracy:27.889% C--
KPH:33.500 C+
VKPH:22 C+
C150 Dalton
D--
Kills:141
V. Kills:122 115%
Deaths:59
KDR:2.390
Accuracy:32.097% C--
KPH:13.400 D*
VKPH:11.600 D--
Dual-75 Duster
C-
Kills:51
V. Kills:8 N/A
Deaths:10
KDR:5.100
Accuracy:18.651% T*
KPH:25.800 D**
VKPH:4 C-
Kills:3,100 (0 + 3,100)
Deaths:274
KDR:11.314
VKDR:3.609
Vehicle Kills:989
Kill Difference:2,826
Playtime:71.890 hours
Usage:1%
Score:1.601m
Score/min:371
Piloting Accuracy:N/A%
Gunner Accuracy:18.651%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C
Kills:18,678
V. Kills:2,721 N/A
Deaths:1,797
KDR:10.394
Accuracy:45.764% D
KPH:55 C
VKPH:8 C
L100 Python AP
D
Kills:5,655
V. Kills:2,721 208%
Deaths:1,000
KDR:5.655
Accuracy:44.012% D*
KPH:31 D
VKPH:14.900 D--
L100 Python HEAT
C
Kills:4,772
V. Kills:1,079 442%
Deaths:756
KDR:6.312
Accuracy:48.261% C--
KPH:34.600 C
VKPH:7.800 D--
C75 Viper
D
Kills:1,397
V. Kills:207 N/A
Deaths:290
KDR:4.817
Accuracy:31.376% D--
KPH:28.700 D
VKPH:4.300 D--
Skyguard
C-
Kills:797
V. Kills:450 177%
Deaths:292
KDR:2.729
Accuracy:28.503% C-
KPH:14.200 C--
VKPH:8 D-
Kills:31,299 (31,299 + 0)
Deaths:4,135
KDR:7.569
VKDR:1.736
Vehicle Kills:7,178
Kill Difference:27,164
Playtime:763.950 hours
Usage:9%
Score:8.682m
Score/min:189
Driving Accuracy:28.503%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
C+
Kills:3,024
V. Kills:1,630 185%
Deaths:276
KDR:10.957
Accuracy:45.406% C
KPH:30 C
VKPH:16.200 C+
Enforcer ML85
C
Kills:1,358
V. Kills:1,031 132%
Deaths:207
KDR:6.560
Accuracy:43.148% C+
KPH:20.300 D
VKPH:15.400 C
Titan-150 HEAT
C-
Kills:1,249
V. Kills:462 270%
Deaths:245
KDR:5.098
Accuracy:43.850% D
KPH:22.700 C-
VKPH:8.400 C--
Titan-150 AP
D-
Kills:586
V. Kills:340 172%
Deaths:149
KDR:3.933
Accuracy:39.787% D*
KPH:20.100 D-
VKPH:11.700 D--
C85 Canister
C
Kills:465
V. Kills:17 N/A
Deaths:18
KDR:25.833
Accuracy:36.418% D
KPH:76.800 C
VKPH:2.800 D-
Titan-150 HESH
C
Kills:155
V. Kills:45 337%
Deaths:23
KDR:6.739
Accuracy:42.630% D-
KPH:29.100 D--
VKPH:8.400 C
M96 Mjolnir
D
Kills:104
V. Kills:53 193%
Deaths:19
KDR:5.474
Accuracy:30.528% D--
KPH:22.700 D
VKPH:11.600 D-
M12 Kobalt
D-
Kills:82
V. Kills:1 N/A
Deaths:3
KDR:27.333
Accuracy:9.128% F-
KPH:29.100 D-
VKPH:0.400 D**
M20 Basilisk
D-
Kills:81
V. Kills:23 338%
Deaths:28
KDR:2.893
Accuracy:22.458% D**
KPH:14.600 D-
VKPH:4.100 D--
Halberd SE
C++
Kills:54
V. Kills:26 200%
Deaths:5
KDR:10.800
Accuracy:42.564% D-
KPH:39.700 C--
VKPH:19.100 C++
Kills:7,158 (1,990 + 5,168)
Deaths:973
KDR:7.357
VKDR:3.729
Vehicle Kills:3,628
Kill Difference:6,185
Playtime:277.629 hours
Usage:3%
Score:5.699m
Score/min:342
Driving Accuracy:42.630%
Gunner Accuracy:42.564%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C
Kills:2,573
V. Kills:1,244 207%
Deaths:267
KDR:9.637
Accuracy:52.742% D
KPH:41.400 C-
VKPH:20 C
C85 Canister-H
C+
Kills:2,263
V. Kills:84 N/A
Deaths:134
KDR:16.888
Accuracy:45.511% D--
KPH:113.200 C+
VKPH:4.200 D--
M96 Mjolnir-H
C
Kills:2,248
V. Kills:1,488 151%
Deaths:491
KDR:4.578
Accuracy:48.034% C-
KPH:43.800 D
VKPH:29 C
Enforcer ML65-H
D
Kills:1,123
V. Kills:910 123%
Deaths:223
KDR:5.036
Accuracy:52.892% D-
KPH:29.200 D
VKPH:23.600 D
M12 Kobalt-H
D
Kills:1,119
V. Kills:43 N/A
Deaths:66
KDR:16.955
Accuracy:17.257% D**
KPH:87 D
VKPH:3.300 D
G40-F Ranger
D
Kills:732
V. Kills:416 176%
Deaths:92
KDR:7.957
Accuracy:27.361% D*
KPH:30.900 D
VKPH:17.500 D
M40 Fury-H
C
Kills:200
V. Kills:42 465%
Deaths:18
KDR:11.111
Accuracy:38.155% C--
KPH:62.200 D
VKPH:13.100 C
M60-G Bulldog-H
C-
Kills:87
V. Kills:13 N/A
Deaths:3
KDR:29
Accuracy:49.827% C+
KPH:65.500 D
VKPH:9.800 C-
G30 Walker
D-
Kills:57
V. Kills:44 127%
Deaths:19
KDR:3
Accuracy:23.447% F-
KPH:14.600 D-
VKPH:11.200 D-
Kills:10,402 (0 + 10,402)
Deaths:1,313
KDR:7.922
VKDR:3.263
Vehicle Kills:4,284
Kill Difference:9,089
Playtime:217.049 hours
Usage:3%
Score:3.809m
Score/min:293
Driving Accuracy:N/A%
Gunner Accuracy:23.447%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C-
Kills:1,264
V. Kills:232 N/A
Deaths:104
KDR:12.154
Accuracy:31.889% D
KPH:43.400 C-
VKPH:8 C-
M40 Fury
C+
Kills:1,129
V. Kills:168 N/A
Deaths:69
KDR:16.362
Accuracy:33.577% C--
KPH:61 C+
VKPH:9.100 C--
M12 Kobalt
D
Kills:847
V. Kills:42 N/A
Deaths:60
KDR:14.117
Accuracy:14.095% D*
KPH:41.100 D-
VKPH:2 D
M20 Basilisk
C+
Kills:605
V. Kills:282 214%
Deaths:126
KDR:4.802
Accuracy:35.746% D
KPH:17.200 D
VKPH:8 C+
M12 Kobalt
C-
Kills:419
V. Kills:14 N/A
Deaths:19
KDR:22.053
Accuracy:16.121% D
KPH:65.900 C-
VKPH:2.200 C-
M20 Basilisk
C+
Kills:372
V. Kills:200 185%
Deaths:92
KDR:4.043
Accuracy:36.368% C--
KPH:18.200 D
VKPH:9.800 C+
G40-F Ranger
D*
Kills:197
V. Kills:112 174%
Deaths:34
KDR:5.794
Accuracy:25.051% F
KPH:11.900 D*
VKPH:6.700 D*
M60-G Bulldog
D-
Kills:144
V. Kills:18 N/A
Deaths:25
KDR:5.760
Accuracy:27.064% D*
KPH:19.600 D-
VKPH:2.400 D-
M60-G Bulldog
D-
Kills:133
V. Kills:17 N/A
Deaths:13
KDR:10.231
Accuracy:33.403% D-
KPH:30.400 D-
VKPH:3.900 D--
G30 Walker
D-
Kills:66
V. Kills:49 132%
Deaths:18
KDR:3.667
Accuracy:24.435% D--
KPH:9 D--
VKPH:6.700 D-
G30 Walker
D-
Kills:53
V. Kills:32 161%
Deaths:15
KDR:3.533
Accuracy:26.484% D
KPH:10.100 D-
VKPH:6.100 D-
Kills:5,229 (0 + 5,229)
Deaths:575
KDR:9.094
VKDR:2.028
Vehicle Kills:1,166
Kill Difference:4,654
Playtime:171.190 hours
Usage:2%
Score:2.447m
Score/min:238
Driving Accuracy:N/A%
Gunner Accuracy:26.484%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D
Kills:513
V. Kills:18 N/A
Deaths:382
KDR:1.343
Accuracy:35.564% D--
KPH:25.400 D-
VKPH:0.900 D
M40 Fury-F
D
Kills:211
V. Kills:99 211%
Deaths:290
KDR:0.728
Accuracy:55.072% B
KPH:10.600 D--
VKPH:5 D
Kills:724 (724 + 0)
Deaths:672
KDR:1.077
VKDR:0.174
Vehicle Kills:117
Kill Difference:52
Playtime:40.151 hours
Usage:0%
Score:0.163m
Score/min:68
Driving Accuracy:55.072%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C--
Kills:460
V. Kills:26 N/A
Deaths:26
KDR:17.692
Accuracy:27.166% D*
KPH:56.700 C--
VKPH:3.200 D--
M20 Wyvern
D--
Kills:282
V. Kills:208 135%
Deaths:86
KDR:3.279
Accuracy:24.786% F--
KPH:12.800 D*
VKPH:9.400 D--
VLG Missile Launcher
D
Kills:116
V. Kills:69 166%
Deaths:6
KDR:19.333
Accuracy:46.680% D
KPH:25.400 D**
VKPH:15.100 D
Kills:858 (0 + 858)
Deaths:118
KDR:7.271
VKDR:2.568
Vehicle Kills:303
Kill Difference:740
Playtime:34.728 hours
Usage:0%
Score:0.294m
Score/min:141
Piloting Accuracy:N/A%
Gunner Accuracy:46.680%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AF-4 Cyclone 28,77028,56025,2761.13C0.2827.554%C+22.931%C++43.4CN/A116657.8h9.6C++34.9C++
L100 Python HESH 21,39918,6781,79710.394C-8.9845.764%D1.36%C+55C8C168339.4h3.1C+6.7C+
AF-4A Bandit 18,12117,86618,4660.968C--0.4422.031%D*23.951%C27.5DN/A87649.4h11.7D-53.1D--
Gauss SPR 14,66214,4168,4531.705C--0.2932.594%D26.422%D--42.6C+N/A101338.4h4.8C14.6C
AC-X11 11,72311,50613,7290.838C-0.5723.811%D-25.769%C*20.1DN/A60573.6h11.3D*47.3D-
Carnage AR 6,3986,2926,9880.9C-0.5123.634%D-21.996%C27.6DN/A83228.2h13.8D58.2D
Razor GD-23 6,2716,2036,6510.933C0.4822.241%D--22.505%C+21.1DN/A80293.4h12.8C-57.4C-
Bouncing Betty 5,7105,7071,1205.096C**3.6849.251%C*N/A211.4AN/A60427h2C4.1C++
L100 Python AP 8,3765,6551,0005.655C-4.2444.012%D*2.175%C+31D14.9D--213182.2h4.6C*10.4C
NS-44 Commissioner 4,8174,7736,2300.766C0.6537.415%C25.833%C++54C++N/A16388.4h3.4C++9.1C++
L100 Python HEAT 5,8514,7727566.312C4.9048.261%C--3.583%B*34.6C7.8D--210137.8h3.6B+7.4B+
GR-22 4,5774,5444,8240.942C-0.4722.401%D--22.007%C24.8D-N/A80183.2h13C-57.9D
C-4 ARX 5,1144,2412,2701.868C0.4630.109%B+N/A137.7C++28.3C--60230.8h1.2C+3.9C*
NS-11C 4,0964,0443,7531.078C0.3322.806%D-22.428%C++30.3CN/A101133.5h13.9C60.9C
Sticky Grenade 4,0333,96713967N/A3,965.5950.81%C-N/A793.4D13.2C23455h2.3C4.6C+
Blitz GD-10 3,9593,9363,5561.107C0.3125.49%C20.833%C++37.5CN/A138105h13.4C+52.6C+
C-4 4,6853,5942,1371.682C+0.2729.106%C++N/A94.8C28.8C+87137.9h1.2C**4.2C**
GD-22S 3,5143,4573,2591.061C0.3520.866%D*26.15%C30.2DN/A114114.6h12.4D--59.6D-
E540 Halberd 4,6543,02427610.957C+9.5445.406%C2.149%C30C16.2C+238100.8h5.4C+11.8C+
Tank Mine 4,3962,9891,1732.548C1.1426.856%D-N/A136.5C++64.2C+119821.9h1.7B6.4D
LA1 Anchor 2,9632,9302,8311.035D0.3820.363%F24.232%D30.7D--N/A13095.3h12.2F60.1F-
GD-7F 2,8302,8202,8930.975C0.4421.707%D*23.759%C++25DN/A108113h12.1C+55.8C-
Gauss Compact S 2,8242,7943,5880.779C-0.6320.41%D--20.007%C+14.9DN/A61187.1h11.6D56.7D
E540 Halberd-H 3,8172,5732679.637C+8.2252.742%DN/A41.4C-20C28262.1h5.6C+10.6C+
EM1 2,4112,3902,2401.067C-0.3520.008%D--23.557%C27.7D-N/A11186.4h14.4D-72D
C85 Canister-H 2,3472,26313416.888C++15.4845.511%D--13.743%B++113.2C+4.2D--28620h5.7B+12.4C++
M96 Mjolnir-H 3,7362,2484914.578C3.1748.034%C-N/A43.7D28.9C34751.4h32.7C*68.1C++
19A Fortuna 2,2622,2213,4330.647D0.7721.248%F19.406%C-16.3D--N/A44136.5h13.5F--63.4F--
EM6 2,2432,2192,0061.106C-0.3118.454%D*25.732%C31.1D-N/A12371.4h13D*70.5D*
MGR-S1 Gladius 2,2462,2042,1541.023C0.3925.083%D--20.463%D35.2DN/A10562.7h11.2D44.8D
Breaker Rocket Pods 2,1991,8942786.813C--5.4044.846%D--N/A72.6D11.7C--43226.1h16.9D37.6D
NS-7 PDW 1,8931,8912,1220.891C0.5220.79%D**22.369%C*14.9D-N/A62127h16.1D-77.3D--
L105 Zephyr 2,0701,8847724.468B++23.0644.108%C+N/A65.4C++6.5D28428.8h6C++13.5C++
NS-61 Emissary 1,7231,7092,0460.835C0.5826.802%C-20.012%C++42.5C++N/A11640.2h11C*41.1C*
NC9 A-Tross 1,5421,5251,5520.983C--0.4322.285%D*25.443%C+26.8D-N/A10857h10.6D-47.4D--
NC6 Gauss SAW 1,4171,4061,5260.921C--0.4917.439%D*25.249%C22.6D-N/A19562.2h11D63.2D-
C75 Viper 1,6041,3972904.817D3.4031.376%D--1.36%C++28.7D4.3D--21048.6h7.9B+25.1C*
Enforcer ML85 2,3891,3582076.56C+5.1543.148%C+1.546%C20.3D15.4C22666.9h11.8C+27.3C++
AF-41 Hacksaw 1,3551,3437451.803C0.3936.812%C+18.317%B++25.1DN/A10253.4h7.2C*19.7C**
Mauler S6 1,3501,3351,5170.88C0.5342.985%C+15.73%C++39.6C+N/A15733.7h4.3C++9.9C*
NSX Tengu 1,3111,3011,5350.848D-0.5635.373%D-23.52%C+48.5CN/A13226.8h10.7C**30.2C++
AF-41 Hacksaw 1,2811,2697561.679C-0.2735.607%C++15.839%C++22.9D--N/A9055.3h7.8C+21.9C++
M40 Fury 1,4961,26410412.154B+10.7431.889%D1.266%C-43.4C-8C-29029.1h12.9C+40.4C
Titan-150 HEAT 1,7111,2492455.098C3.6943.85%D3.683%B++22.7C-8.4C--26755.1h3.8B+8.6C**
Spear Anti-Vehicle Phalanx Turret 1,7441,1911687.089C5.6836.658%D*4.198%C*31.6D-14.7D-25337.7h8C+21.9D
M40 Fury 1,2971,1296916.362B++14.9533.577%C--1.417%C61C+9.1C--44318.5h10.7C**31.7C++
LA39 Bruiser 1,1351,1281,1490.982C0.4363.285%C16.755%C**36.6DN/A15830.8h2.2C++3.5C+
Enforcer ML65-H 2,0331,1232235.036C3.6252.892%D-N/A29.2D23.6D29838.5h13.5C*25.5C+
M12 Kobalt-H 1,1621,1196616.955C--15.5417.257%D**15.46%D86.7D3.3D22112.9h17.9D103.9D--
M20 Mustang 2,1611,1001,9920.552D-0.8621.313%FN/A5.6D--5.4D--104197.8h140.1D--657.5F--
AP30 Shredder 1,6971,0241288C+6.5927.889%C--1.465%C--33.5C+22C+40430.6h71.9C++257.9C+
AF-6 Shadow 9999876591.498D0.0932.033%D-26.039%C37.5DN/A9726.3h5.9D18.6D
Frag Grenade 9649571957N/A955.5946.232%C--N/A455.7D3.3D--26012.1h3.7C--7.9C
NS Decimator 1,2168501,0740.791D0.6256.492%D3.412%A+26.9D-11.6D28931.6h5.7D-10.1D--
M12 Kobalt 8898476014.117C-12.7014.095%D*14.64%D*41.1D-2D16420.6h22.8D-161.4D--
NC12 Sweeper 8348299110.91C0.5042.973%C17.491%B**27.5DN/A10830.2h4.1C++9.6C++
AF-18 Stalker 8338217411.108C-0.3029.68%C+26.066%B35.7CN/A11723h13.1C--44.3C+
Skyguard 1,2477972922.729C--1.3228.503%C-1.004%D-14.2C--8D-17656h114.2C400.5C
Warden 8057871,0010.786D0.6327.312%D25.54%C+17.5DN/A7345h10.9D--40D
AF-34 Mattock 7567494401.702C--0.2922.214%F-16.555%C+25.4D--N/A11029.5h5.2B+23.6D
G40-F Ranger 1,148732927.957C-6.5427.361%D*N/A30.9D17.6D25623.7h73.5C+268.7D-
AF-34 Mattock 7367324381.671C--0.2623.118%F-15.301%D-25D*N/A10729.3h5.3B++23C
MANA Anti-Personnel Turret 6836814261.599N/A0.1912.404%UN/A6810U20U19866100.1h22.9T*184.8T*
NS-357 Underboss 6446429580.67C-0.7427.616%F24.455%C+40.9C--N/A19115.7h3.7C*13.3D
NC6A GODSAW 6566346910.918D0.4925.297%D--19.716%D**26.8D*N/A16223.7h17.4D--68.9F--
MANA Anti-Vehicle Turret 1,0076155131.199U0.2148.062%UN/A6150U3920U6310130.1h8.6T*17.8T*
M20 Basilisk 8876051264.802C++3.3935.746%D5.95%C+17.2D8C+20035.2h100.8D282D
LA3 Desperado 6086059200.658C--0.7524.101%D--23.141%C++36.7CN/A16416.5h7.9C*32.6C
Titan-150 AP 9265861493.933D2.5239.787%D*4.608%A++20.1D-11.7D--118829.1h3.7B9.3C
Carver 53953943,6890.012C1.4032.945%C*13.358%C-0.5DN/A11190.3h1.4C+4.1B
S12 Renegade 5315133821.343C--0.0735.564%D--2.534%D-25.4D-N/A5720.2h2.9B+8.1C+
MKV Suppressed 5125095370.948D0.4623.139%D--22.986%C++22.1D-N/A11223h16.7D-72.1D--
NC05 Jackhammer 5055035760.873D0.5445.885%C16.899%C++31D-N/A20516.2h4.4C++9.6C+
Vortek Rotary 9975001,2890.388D1.0220.403%F--1%D4.1D*4.1D*82122.1h114.3D**560F*
Hawk GD-68 8334876820.714C0.7064.873%C+3.901%B+10.9D-7.7D18544.7h9.8D--15.2D-
C85 Canister 4824651825.833C++24.4236.418%D17.634%A76.2C2.8D-1906.1h7.3C++20.1C+
CAS 14-E 4864602617.692C+16.2827.166%D*1.739%C+56.8C--3.2D--1608.1h28.8C+106C-
NS-15M AE 4664544121.102D0.3116.046%F*21.366%D--27.2D*N/A10316.7h16.9T105.5T*
NC4 Mag-Shot 4574497120.631C0.7832.705%B+24.499%B+48.3BN/A2529.3h7.8C+23.8B
Mag-Cutter 44644635,1110.013C1.4036.236%B+N/A0.3DN/A11567.1h1.9B+5.3B+
M60-A Bulldog 5304331074.047D2.6336.258%C1.617%B24.6D5.5C-21417.6h7.6F-21D-
SAS-R 4364333431.262D0.1533%D**58.892%F16.8D*N/A11025.8h3.2F**9.7F*
Soldier Soaker 4344334390.986C0.4348.42%A12.24%C96.2B++N/A2684.5h5.7C**11.8B*
M12 Kobalt 4334191922.053C+20.6416.121%D15.99%D65.5C--2.2C-2836.4h19.8C122.8C
NC6S Gauss SAW S 4114063311.227D0.1917.634%F-16.749%D*29D--N/A15214h12.1D*68.7F-
AF-19 Mercenary 4013966490.61C--0.8018.04%D*22.727%C+8.9DN/A17344.6h14.7D81.6D
Rocklet Rifle 6813854020.958C++0.4537.827%F-N/A33.5C++25.7C+44211.5h30.5B+80.6D
M20 Basilisk 572372924.043C+2.6336.368%C--6.452%C++18.2D9.8C+26620.4h104.4D287D
M60-A Bulldog 4173633311C9.5942.971%D2.204%C++21.7D3.2C-12316.7h6.5D15.2D
Reaper DMR 3653593301.088C-0.3221.074%D**25.905%C24.9D-N/A18014.4h10.8D*51.5F
NCM2 Falcon 4093543081.149C0.2634.419%D--6.497%B++10.9D1.7D**9432.6h6.5B++19B+
MGR-L1 Promise 3353293201.028D0.3822.031%D--25.836%C--30.7D-N/A22110.7h16.7D-75.8D
EM4 Longshot 3263251352.407C-0.9929.323%F-65.231%F--15D*N/A6521.6h3F--10.4T
Impetus 3123062381.286C--0.1326.985%F21.569%D--27.3D-N/A8711.2h5D-18.4D**
NC08 Mag-Scatter 2902883790.76C0.6544.804%D--16.319%C+38.9CN/A1297.4h3.9C+8.7C
M20 Wyvern 490282863.279C--1.8724.786%F--2.128%D12.8D*9.5D-12622h82.8C334D*
NS Baron G5AE 2842763710.744D-0.6739.296%D*19.565%B43.1C--1.3B++1376.4h4.5D11.4C
M60-A Bulldog 278248308.267C6.8539.393%D--N/A18.4D-2.2D15113.5h7.4D--18.7D*
AF-57 Piston 2452413300.73D0.6825.188%F-18.672%B*24.3D-N/A1239.9h3.2B**12.7C--
GD-66 Claw 2412412730.883C--0.5362.029%C+24.066%B**29DN/A1818.3h2.7D4.3C
NCM2 Falcon 2632182280.956C--0.4636.573%D--4.128%C+8.5D-1.8D-7725.5h9.8B++26.9B
M40 Fury-F 3102112900.728D0.6855.072%BN/A10.6D--5D7820h22.3D**40.4F-
NS Annihilator 3832112140.986B+0.4380.49%C+N/A11.7C+9.6C+25718h11C+13.7C+
Shrike 2822033470.585C--0.8352.929%D1.97%C--21.8D8.5D6919.3h6.5C12.2C-
NS-11P 2042031711.187C0.2321.228%D*19.704%D30.8DN/A2666.6h12.5C+59D
A30 Walker 3522011341.5D0.0921.675%DN/A10.4D-7.8D18219.4h186.2D--859.2D--
M40 Fury-H 2422001811.111C9.7038.155%C--N/A62.5D13.1C2983.2h9.5C25D
G40-F Ranger 309197345.794C4.3825.051%FN/A11.9D*6.7D*12416.6h129.5D516.9D*
M20 Kestrel 3441842410.763D*0.6520.695%F-1.087%C7.3D*6.4D*8925.1h140.3F678.1F**
MGR-M1 Bishop 1871821641.11D0.3032.064%D14.835%F-27.2DN/A1296.7h7.1D-22.2D
Hardlight Dagger 16216224,8930.007D1.4115.254%D--9.877%B+0.2CN/A1851h2.3D15.2C
Titan-150 HESH 200155236.739C--5.3342.63%D-N/A29.2D--8.5C5185.3h3.3C7.7D
NS-44L Blackhand 153153941.628C+0.2249.329%B+52.288%B++12.9D--N/A4411.9h4.6D9.2C++
Aspis Anti-Aircraft Phalanx Turret 290152403.8C2.3923.108%D--N/A9.4D-8.5D-21216.2h151.2D654.5D
Tempest 1531501471.02D0.3930.522%B+26.667%B42.9DN/A2093.5h12.2D**40C-
M60-G Bulldog 162144255.76C+4.3527.064%D*2.083%C+19.5D-2.4D-1537.4h6.4C++23.6D
C150 Dalton 263141592.39D--0.9832.097%C--N/A13.4D*11.6D--53010.5h6.7F-20.8F--
NC14 Bolt Driver 1411401600.875C--0.5432.241%D--60%F-8.9D--N/A17815.8h3.9F*12F-
M60-G Bulldog 1501331310.231C**8.8233.403%D-3.008%B30.2D-3.9D--2684.4h7.2C21.5C--
NS-20 Gorgon 133125981.276C0.1421.835%D25.6%B+17.1D1.1C-707.3h36.9C+169C
NS-30 Vandal 1181171001.17C0.2427.786%D**20.513%D--23.9D--N/A1904.9h6.4D--23.2D*
VLG Missile Launcher 185116619.333C17.9246.68%DN/A25.2D**15D1824.6h8.2F-17.5F
M30 Mustang AH 1281151151D0.4139.316%F*N/A11.7D*1.3D*1879.8h12.8D**32.6F*
NS-15M1 1151151370.839D0.5717.361%F17.391%D--19.8D--N/A2695.8h15F86.6F-
NS-TMC-01 "His Regards" 10610646,5510.002D1.4115.504%D-7.547%C++0.1D-N/A01661.4h2.1C++13.4C+
M96 Mjolnir 157104195.474C--4.0630.528%D--N/A22.6D11.5D-2204.6h43.2C--141.4D
NS-20 Gorgon 109102981.041C0.3721.235%D-22.549%C+14D-1D587.3h44.2C-208.4D-
NS-AM7 Archer 134973700.262C--1.1550.455%D*18.557%C+3.8D1.5D5225.5h28.6D*56.6F
A30 Walker 20196641.5C-0.0920.837%D**N/A4.3D--4.7D--10322.5h291.6F*1399.4T
MGR-A1 Vanquisher 98961150.835C-0.5825.783%D-26.042%C31D-N/A1503.1h14.9F57.9D*
NS-45 Pilot 94901270.709D0.7035.351%C*24.444%D60C2.7A2521.5h8.9F25.1D
M60-G Bulldog-H 10087329B++27.5949.827%C+2.299%A++66.9D10C-2811.3h5C10C+
Gauss Rifle S 89871060.821C--0.5922.767%D--20.69%C-21.2D-N/A2344.1h12.9D-56.7D-
NCM3 Raven 146851130.752D0.6639.927%C2.353%C7.2D--5.2D16411.8h28.3C+71C+
NCM1 Scattercannon 83821160.707D--0.7137.203%D12.195%D--7.8D**N/A12710.5h9D-24.2D
M12 Kobalt 8382327.333C*25.929.128%F-13.415%C29.3D-N/A792.8h19.4C+213D
M20 Basilisk 10481282.893C1.4822.458%D**2.469%D*14.5D-4.1D--1925.6h62.5C**278.2C--
NCM3 Raven 142791150.687D-0.7340.178%C2.532%C+6.6D*5.3D15511.9h30.9C--76.9C-
Tomcat A2AM Pods 16575332.273C--0.8681.457%B++N/A20.8D--25D5653.6h17.7T*21.8T*
MGR-C1 Charger 7772920.783D0.6324.139%D*20.833%D-25.7D1.8B++1822.8h15.4D**63.7D**
NS-10 Burster 117691040.663D0.7533.81%C+1.449%D*5D3.5D12613.7h173.1D512.1C
NS-10 Burster 11569970.711D0.7034.136%C+4.348%C+5.2D3.5D11313.3h172.6D505.7C
Hornet Missiles 12269262.654D-1.2456.513%DN/A21.6D--16.6D--4163.2h16F--28.3F-
NSX Tomoe 6868820.829C--0.5826.206%D--32.353%D-20.6D*N/A1733.3h15.7D-59.8D--
Gauss Compact Burst 7068551.236C-0.1820.007%F-23.529%D34D1B2612h17.7T*88.6T*
G30 Walker 11566183.667C-2.2524.435%D--1.515%D*9D--6.7D-1777.3h256.8D**1051F
NSX Tanto 6865690.942D0.4723.24%D*33.846%B++31D1.4B*2822.1h13.2C+56.6C-
Hyena Missile Launcher 10462242.583C1.1725.112%F--N/A7.9D*5.4D*887.8h37C147.5D**
Coyote Missiles 13261541.13D--0.2853.589%CN/A12.7D*14.8D-2974.8h72F*134.3F--
LA80 5757282.036D0.6231.599%F-71.93%D--15.4D**N/A993.7h3F--9.4F*
G30 Walker 10157193D1.5923.447%F-1.754%D--14.6D-11.3D-1823.9h208.9D--891.1F-
Halberd SE 8054510.8D-9.3942.564%D-N/A38.6D18.6C+2631.4h4.6D10.8D*
G30 Walker 8553153.533D2.1226.484%D3.774%C10D-6D-1555.3h215D811.7D-
NS-66 Punisher 5252720.722D0.6926.834%C23.077%D37.1C--N/A1731.4h13.8D51.4C-
MAX Punch 52521,8350.028C--1.3828.571%D--N/A0.3D-N/A2149.9h2.3C++7.9C
Dual-75 Duster 5951105.1D-3.6918.651%T*N/A25.5D**4C-2872h8.7F*46.8T*

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit2,5723,114,158203.6h
Decoy Grenade01260h
Anti-Vehicle MANA Turret832,1626.2h
Spawn Beacon686,8284.4h
Bastion CIWS0770h
Nanite Revive Grenade07,8822.2h
Medical Kit111730.3h
Medical Applicator1,113408,83126.4h
Motion Spotter3913,3955.4h
Restoration Kit4657,3855.8h
Spitfire Auto-Turret1407,8366.6h
Recon Detection Device101,2901.5h
Ammunition Package2514,7594.2h
Anti-Infantry MANA Turret481,3492.3h
WLT-Weaver Mining Turret01890.1h
Nano-Repair Grenade02440.1h

Check the help document for the dictionary if you want to learn more about words used here.


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