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Field Marshal Kenveloo[WILK] Kenveloo
TR BR 210

KDR: 1.69

Score: 123.6m

Last Seen: Jun 18th, 2019 5:59 PM
- ONLINE NOW

Prestige 1, Battle Rank 100 (210 total) - Terran Republic on Cobalt - Outfit Leader of WATAHA[WILK] WATAHA
TR outfit on Cobalt

Members: 44
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS T32 Bull P2-120 AP T9 CARV-S LC2 Lynx TORQ-9 Hellfire Rocket Pods L100 Python AP T7 Mini-Chaingun
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $490,392 MLG Score: 392
Fun Score: N/A
Cheeseburgers Flipped: 4777TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.167%17.635%37347116384,0371.373630.316

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.86%0.006C+-0.485D-0.742D-HEAD ++ (~7.05)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
63.40.15C++13.40.06C+50

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.406%1.115%206512057,624380226432.00526288%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.802%-0.836D--0.458D0.255

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
156.90.024C+46.10.125C++110.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.648%2.552%4428120224,8416231118543.98604210%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.149%-0.908D---0.008C+0.717

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.60.309C*8.40.327C**18.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.452%3.367%23319119110,364535536521.93503284%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.685%-0.164C-0.265C0.339

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
100.20.159C++34.50.133C++65.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
30.554%72.279%2338120210,4366708591.55575

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.291%-0.669D0.336C**-0.423

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.3-0.037C+3.10.015C+7.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.983%9.619%233512056,9244318641.60315

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.247%0.198C++-0.991D--0.39

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.60.348C**3.80.223C++4.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
WATAHA[WILK] WATAHA
TR outfit on Cobalt

Members: 44
123.6m244.3%275 (16.5k)239 (14.3k)1.6899202,543119,8552.05361210 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1210783618.114%13.643%24704:2068

10% Combat Medic43% Engineer22% Heavy Assault10% Infiltrator7% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 20th, 2013 2:55 PMSep 8th, 2014 8:50 PMJun 18th, 2019 5:22 PM (16h) (PST)Jun 18th, 2019 2:31 PM (19h) (PST)Jun 18th, 2019 1:59 PM (20h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6671625050.3910.2310.0531.1230.069392

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,0089,71630,2922314367414,310

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8636.5h/359.9d 43,592 27,632 70,612 581.9k 14,207 28,506 35,669 345.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
T32 Bull
C-
Kills:15,830
Deaths:11,755
KDR:1.347
Accuracy:21.179% C-
HSR:19.709% D
T9 CARV-S
C
Kills:8,712
Deaths:6,624
KDR:1.315
Accuracy:19.928% C
HSR:21.453% C
T7 Mini-Chaingun
B*
Kills:3,894
Deaths:2,995
KDR:1.300
Accuracy:21.631% B*
HSR:8.243% D*
MSW-R
C-
Kills:2,819
Deaths:1,723
KDR:1.636
Accuracy:20.169% C-
HSR:16.744% D-
T9A "Butcher"
D--
Kills:2,634
Deaths:1,925
KDR:1.368
Accuracy:18.478% D*
HSR:19.514% D--
T16 Rhino
C+
Kills:2,500
Deaths:1,611
KDR:1.552
Accuracy:19.080% C
HSR:21.360% C+
TMG-50
D
Kills:2,298
Deaths:1,977
KDR:1.162
Accuracy:16.998% D
HSR:18.755% D
T9 CARV
D
Kills:1,754
Deaths:1,574
KDR:1.114
Accuracy:16.340% D
HSR:17.161% D-
NS-15M2
D
Kills:1,367
Deaths:825
KDR:1.657
Accuracy:19.099% D--
HSR:21.288% D
MG-H1 Watchman
C**
Kills:1,259
Deaths:809
KDR:1.556
Accuracy:24.234% C**
HSR:16.680% D*
NS-15M1
C
Kills:1,229
Deaths:720
KDR:1.707
Accuracy:17.204% D--
HSR:20.342% C
NSX-P Naginata
C+
Kills:1,195
Deaths:865
KDR:1.382
Accuracy:22.409% C+
HSR:22.176% D-
NSX Naginata
C
Kills:1,173
Deaths:860
KDR:1.364
Accuracy:20.095% C
HSR:23.529% D
Kills:46,664
Deaths (as Heavy Assault):34,263
Deaths (to Heavy Assaults):32,726
KDR:1.36194
Kill Difference:12,401
Playtime:1,917.833 hours
Usage:22%
Score:27.574m
Score/min:240
Accuracy (listed only):19.757%
HSR (listed only):18.996%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
C++
Kills:6,336
Deaths:5,200
KDR:1.218
Accuracy:23.805% C++
HSR:14.867% D*
LC3 Jaguar
D--
Kills:3,445
Deaths:3,271
KDR:1.053
Accuracy:19.010% D--
HSR:13.237% D*
AS16 NightHawk
C++
Kills:2,837
Deaths:1,920
KDR:1.478
Accuracy:41.724% C++
HSR:8.847% D**
TRAC-5 S
C
Kills:2,235
Deaths:2,210
KDR:1.011
Accuracy:21.480% C
HSR:14.855% C
T5 AMC
D
Kills:1,848
Deaths:1,517
KDR:1.218
Accuracy:19.528% D
HSR:16.667% D
FA1 Barrage
B+
Kills:1,746
Deaths:1,322
KDR:1.321
Accuracy:44.795% B+
HSR:9.049% D*
AMR-66
B+
Kills:1,293
Deaths:950
KDR:1.361
Accuracy:21.599% D-
HSR:28.074% B+
TRS-12 Uppercut
C
Kills:1,164
Deaths:803
KDR:1.450
Accuracy:53.495% C
HSR:10.395% D-
NSX Tanto
D
Kills:1,156
Deaths:1,268
KDR:0.912
Accuracy:23.122% D
HSR:20.848% D
TRAC-5
D
Kills:1,150
Deaths:1,346
KDR:0.854
Accuracy:18.192% D
HSR:14.609% D-
NS-11C
D
Kills:1,149
Deaths:1,043
KDR:1.102
Accuracy:20.519% D
HSR:14.447% D-
HC1 Cougar
C+
Kills:1,147
Deaths:751
KDR:1.527
Accuracy:18.528% D*
HSR:21.186% C+
TAS-16 Blackjack
C+
Kills:915
Deaths:702
KDR:1.303
Accuracy:60.117% C+
HSR:12.240% C--
MG-HBR1 Dragoon
C+
Kills:279
Deaths:211
KDR:1.322
Accuracy:31.800% C+
HSR:28.315% C+
TS4 Haymaker
D*
Kills:262
Deaths:215
KDR:1.219
Accuracy:27.275% D**
HSR:9.160% D*
NS Baron G5
C+
Kills:237
Deaths:191
KDR:1.241
Accuracy:43.424% C+
HSR:8.017% D**
NSX-P Tanto
C
Kills:216
Deaths:214
KDR:1.009
Accuracy:24.035% C
HSR:20.370% D
TRAC-Shot
C+
Kills:188
Deaths:219
KDR:0.858
Accuracy:19.297% D**
HSR:17.553% C+
The Little Helper
C++
Kills:165
Deaths:123
KDR:1.341
Accuracy:49.516% C++
HSR:8.485% D**
Kills:27,768
Deaths (as Engineer):23,476
Deaths (to Engineers):24,293
KDR:1.18283
Kill Difference:4,292
Playtime:3,755.247 hours
Usage:43%
Score:54.339m
Score/min:241
Accuracy (listed only):30.593%
HSR (listed only):15.327%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
C++
Kills:6,336
Deaths:5,200
KDR:1.218
Accuracy:23.805% C++
HSR:14.867% D*
LC3 Jaguar
D--
Kills:3,445
Deaths:3,271
KDR:1.053
Accuracy:19.010% D--
HSR:13.237% D*
AS16 NightHawk
C++
Kills:2,837
Deaths:1,920
KDR:1.478
Accuracy:41.724% C++
HSR:8.847% D**
TRAC-5 S
C
Kills:2,235
Deaths:2,210
KDR:1.011
Accuracy:21.480% C
HSR:14.855% C
NS-7 PDW
B++
Kills:2,127
Deaths:1,653
KDR:1.287
Accuracy:28.338% B++
HSR:9.732% D*
T5 AMC
D
Kills:1,848
Deaths:1,517
KDR:1.218
Accuracy:19.528% D
HSR:16.667% D
FA1 Barrage
B+
Kills:1,746
Deaths:1,322
KDR:1.321
Accuracy:44.795% B+
HSR:9.049% D*
PDW-16 Hailstorm
C+
Kills:1,682
Deaths:1,490
KDR:1.129
Accuracy:23.803% C+
HSR:7.610% D**
SMG-46 Armistice
C++
Kills:1,166
Deaths:1,043
KDR:1.118
Accuracy:26.444% C++
HSR:9.434% D*
TRS-12 Uppercut
C
Kills:1,164
Deaths:803
KDR:1.450
Accuracy:53.495% C
HSR:10.395% D-
NSX Tanto
D
Kills:1,156
Deaths:1,268
KDR:0.912
Accuracy:23.122% D
HSR:20.848% D
TRAC-5
D
Kills:1,150
Deaths:1,346
KDR:0.854
Accuracy:18.192% D
HSR:14.609% D-
NS-11C
D
Kills:1,149
Deaths:1,043
KDR:1.102
Accuracy:20.519% D
HSR:14.447% D-
HC1 Cougar
C+
Kills:1,147
Deaths:751
KDR:1.527
Accuracy:18.528% D*
HSR:21.186% C+
TAS-16 Blackjack
C+
Kills:915
Deaths:702
KDR:1.303
Accuracy:60.117% C+
HSR:12.240% C--
MKV Suppressed
C
Kills:687
Deaths:501
KDR:1.371
Accuracy:24.090% C
HSR:13.683% D-
MG-S1 Jackal
C
Kills:444
Deaths:444
KDR:1
Accuracy:23.909% C
HSR:14.640% D
TS4 Haymaker
D*
Kills:262
Deaths:215
KDR:1.219
Accuracy:27.275% D**
HSR:9.160% D*
NSX Tengu
C*
Kills:242
Deaths:198
KDR:1.222
Accuracy:38.239% C*
HSR:9.091% F-
NS Baron G5
C+
Kills:237
Deaths:191
KDR:1.241
Accuracy:43.424% C+
HSR:8.017% D**
NSX-P Tanto
C
Kills:216
Deaths:214
KDR:1.009
Accuracy:24.035% C
HSR:20.370% D
TRAC-Shot
C+
Kills:188
Deaths:219
KDR:0.858
Accuracy:19.297% D**
HSR:17.553% C+
The Little Helper
C++
Kills:165
Deaths:123
KDR:1.341
Accuracy:49.516% C++
HSR:8.485% D**
Kills:32,544
Deaths (as Light Assault):27,644
Deaths (to Light Assaults):20,389
KDR:1.17725
Kill Difference:4,900
Playtime:617.248 hours
Usage:7%
Score:8.259m
Score/min:223
Accuracy (listed only):30.117%
HSR (listed only):13.001%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
RAMS .50M
C++
Kills:3,726
Deaths:941
KDR:3.960
Accuracy:31.549% D--
HSR:79.147% C++
NS-7 PDW
B++
Kills:2,127
Deaths:1,653
KDR:1.287
Accuracy:28.338% B++
HSR:9.732% D*
PDW-16 Hailstorm
C+
Kills:1,682
Deaths:1,490
KDR:1.129
Accuracy:23.803% C+
HSR:7.610% D**
TS2 Inquisitor
C++
Kills:1,316
Deaths:944
KDR:1.394
Accuracy:29.367% C++
HSR:9.650% D**
TSAR-42
B+
Kills:1,269
Deaths:358
KDR:3.545
Accuracy:27.770% F
HSR:72.104% B+
SR-7
B+
Kills:1,167
Deaths:231
KDR:5.052
Accuracy:30.122% D**
HSR:82.005% B+
SMG-46 Armistice
C++
Kills:1,166
Deaths:1,043
KDR:1.118
Accuracy:26.444% C++
HSR:9.434% D*
Bighorn .50M
B
Kills:1,164
Deaths:341
KDR:3.413
Accuracy:28.923% F--
HSR:81.701% B
99SV
C+
Kills:1,163
Deaths:557
KDR:2.088
Accuracy:31.304% C+
HSR:31.298% C--
TX1 Repeater
C+
Kills:1,158
Deaths:1,320
KDR:0.877
Accuracy:24.437% C+
HSR:12.694% D*
M77-B
C
Kills:1,156
Deaths:294
KDR:3.932
Accuracy:30.923% D-
HSR:73.875% C
T4 AMP
C
Kills:1,128
Deaths:892
KDR:1.265
Accuracy:24.823% C
HSR:12.411% D*
MKV Suppressed
C
Kills:687
Deaths:501
KDR:1.371
Accuracy:24.090% C
HSR:13.683% D-
NSX Daimyo
D-
Kills:517
Deaths:237
KDR:2.181
Accuracy:35.774% D-
HSR:88.395% F
NS-AM7 Archer
B*
Kills:445
Deaths:533
KDR:0.835
Accuracy:44.527% F-
HSR:24.270% B*
MG-S1 Jackal
C
Kills:444
Deaths:444
KDR:1
Accuracy:23.909% C
HSR:14.640% D
NS-30 Vandal
C++
Kills:316
Deaths:152
KDR:2.079
Accuracy:29.941% C--
HSR:27.848% C++
NS-61 Emissary
C+
Kills:286
Deaths:238
KDR:1.202
Accuracy:27.001% C+
HSR:11.189% D--
TRAP-M1
A
Kills:274
Deaths:158
KDR:1.734
Accuracy:27.878% C
HSR:35.037% A
NS-44L Blackhand
C+
Kills:269
Deaths:150
KDR:1.793
Accuracy:40.588% C+
HSR:42.379% C+
HSR-1
C+
Kills:264
Deaths:129
KDR:2.047
Accuracy:32.157% C-
HSR:28.409% C+
NSX Tengu
C*
Kills:242
Deaths:198
KDR:1.222
Accuracy:38.239% C*
HSR:9.091% F-
SOAS-20
D
Kills:193
Deaths:126
KDR:1.532
Accuracy:25.188% D
HSR:13.990% D--
Soldier Soaker
C+
Kills:99
Deaths:106
KDR:0.934
Accuracy:33.863% C+
HSR:7.071% D*
NSX Tomoe
C--
Kills:98
Deaths:79
KDR:1.241
Accuracy:26.562% C--
HSR:25.510% D*
TX2 Emperor
D
Kills:52
Deaths:64
KDR:0.813
Accuracy:14.188% F-
HSR:15.385% D
Kills:22,408
Deaths (as Infiltrator):13,179
Deaths (to Infiltrators):18,236
KDR:1.70028
Kill Difference:9,229
Playtime:863.038 hours
Usage:10%
Score:9.697m
Score/min:187
Accuracy (listed only):29.296%
HSR (listed only):32.252%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TORQ-9
C
Kills:5,107
Deaths:4,917
KDR:1.039
Accuracy:22.726% C
HSR:17.740% D-
AS16 NightHawk
C++
Kills:2,837
Deaths:1,920
KDR:1.478
Accuracy:41.724% C++
HSR:8.847% D**
NS-7 PDW
B++
Kills:2,127
Deaths:1,653
KDR:1.287
Accuracy:28.338% B++
HSR:9.732% D*
TAR
C+
Kills:2,035
Deaths:1,656
KDR:1.229
Accuracy:22.649% C+
HSR:11.253% D**
T1 Cycler
C
Kills:1,969
Deaths:1,657
KDR:1.188
Accuracy:20.645% C
HSR:17.115% D
FA1 Barrage
B+
Kills:1,746
Deaths:1,322
KDR:1.321
Accuracy:44.795% B+
HSR:9.049% D*
PDW-16 Hailstorm
C+
Kills:1,682
Deaths:1,490
KDR:1.129
Accuracy:23.803% C+
HSR:7.610% D**
Cycler TRV
C-
Kills:1,236
Deaths:692
KDR:1.786
Accuracy:20.531% C-
HSR:11.003% D*
T1S Cycler
C
Kills:1,202
Deaths:805
KDR:1.493
Accuracy:18.007% D*
HSR:18.053% C
NS-11P
C
Kills:1,172
Deaths:1,023
KDR:1.146
Accuracy:21.259% C
HSR:16.297% C-
SMG-46 Armistice
C++
Kills:1,166
Deaths:1,043
KDR:1.118
Accuracy:26.444% C++
HSR:9.434% D*
TRS-12 Uppercut
C
Kills:1,164
Deaths:803
KDR:1.450
Accuracy:53.495% C
HSR:10.395% D-
TAS-16 Blackjack
C+
Kills:915
Deaths:702
KDR:1.303
Accuracy:60.117% C+
HSR:12.240% C--
MKV Suppressed
C
Kills:687
Deaths:501
KDR:1.371
Accuracy:24.090% C
HSR:13.683% D-
MG-S1 Jackal
C
Kills:444
Deaths:444
KDR:1
Accuracy:23.909% C
HSR:14.640% D
SABR-13
C+
Kills:399
Deaths:342
KDR:1.167
Accuracy:20.236% D*
HSR:24.311% C+
T1A Unity
D*
Kills:344
Deaths:360
KDR:0.956
Accuracy:21.293% D*
HSR:15.988% D*
NSX Yumi
D-
Kills:283
Deaths:301
KDR:0.940
Accuracy:20.318% D*
HSR:16.961% D-
TS4 Haymaker
D*
Kills:262
Deaths:215
KDR:1.219
Accuracy:27.275% D**
HSR:9.160% D*
NSX Tengu
C*
Kills:242
Deaths:198
KDR:1.222
Accuracy:38.239% C*
HSR:9.091% F-
NS Baron G5
C+
Kills:237
Deaths:191
KDR:1.241
Accuracy:43.424% C+
HSR:8.017% D**
The Little Helper
C++
Kills:165
Deaths:123
KDR:1.341
Accuracy:49.516% C++
HSR:8.485% D**
NS-11A
C
Kills:79
Deaths:79
KDR:1
Accuracy:22.113% C-
HSR:18.987% C
Kills:27,500
Deaths (as Combat Medic):22,437
Deaths (to Combat Medics):12,175
KDR:1.22565
Kill Difference:5,063
Playtime:851.624 hours
Usage:10%
Score:13.022m
Score/min:255
Accuracy (listed only):30.215%
HSR (listed only):12.961%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
C++
Kills:2,820
Deaths:1,114
KDR:2.531
Accuracy:31.325% D-
HSR:3.262% C++
M3 Pounder HEG
C+
Kills:2,443
Deaths:1,105
KDR:2.211
Accuracy:32.445% D-
HSR:3.111% C+
MRC3 Mercy
C++
Kills:2,299
Deaths:1,076
KDR:2.137
Accuracy:16.796% C++
HSR:15.181% D--
MRC3 Mercy
C++
Kills:2,263
Deaths:1,076
KDR:2.103
Accuracy:17.152% C++
HSR:16.438% D
MR1 Fracture
C+
Kills:1,815
Deaths:1,391
KDR:1.305
Accuracy:30.740% D
HSR:3.967% C+
MR1 Fracture
C-
Kills:1,550
Deaths:1,332
KDR:1.164
Accuracy:31.384% D
HSR:2.968% C-
M6 Onslaught
C++
Kills:1,187
Deaths:488
KDR:2.432
Accuracy:17.499% C++
HSR:17.270% C-
M6 Onslaught
C*
Kills:1,169
Deaths:481
KDR:2.430
Accuracy:18.075% C*
HSR:16.852% D
M2 Mutilator
C**
Kills:1,018
Deaths:507
KDR:2.008
Accuracy:15.677% C**
HSR:17.976% C+
M2 Mutilator
C**
Kills:655
Deaths:308
KDR:2.127
Accuracy:16.183% C**
HSR:15.267% D
M1 Heavy Cycler
C
Kills:645
Deaths:313
KDR:2.061
Accuracy:13.324% C
HSR:12.093% D*
NS-10 Burster
C--
Kills:472
Deaths:204
KDR:2.314
Accuracy:25.025% C--
HSR:2.754% D-
NS-10 Burster
D
Kills:408
Deaths:166
KDR:2.458
Accuracy:25.640% D
HSR:2.206% D--
Kills:18,744
Deaths (as MAX Suit):4,780.500
Deaths (to MAX Suits):6,619
KDR:3.92093
Kill Difference:13,963.500
Playtime:598.287 hours
Usage:7%
Score:10.424m
Score/min:290
Accuracy (listed only):22.405%
HSR (listed only):9.950%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
C--
Kills:4,262
V. Kills:915 465%
Deaths:1,113
KDR:3.829
Accuracy:52.227% B+
KPH:42.500 D
VKPH:9.100 C--
M14 Banshee
C+
Kills:1,760
V. Kills:109 N/A
Deaths:421
KDR:4.181
Accuracy:21.191% D**
KPH:37.800 C+
VKPH:2.300 C--
Hornet Missiles
D
Kills:989
V. Kills:681 145%
Deaths:343
KDR:2.883
Accuracy:60.278% C+
KPH:31 D
VKPH:21.300 D
M18 Rotary
D
Kills:630
V. Kills:548 115%
Deaths:1,293
KDR:0.487
Accuracy:23.055% D**
KPH:4.900 D
VKPH:4.200 D-
M18 Needler
D
Kills:313
V. Kills:329 95%
Deaths:588
KDR:0.532
Accuracy:23.590% D**
KPH:5.100 D
VKPH:5.400 D
M18 Locust
D
Kills:75
V. Kills:76 97%
Deaths:106
KDR:0.708
Accuracy:22.979% D**
KPH:6.600 D-
VKPH:6.600 D
Kills:8,029 (2,778 + 0)
Deaths:3,864
KDR:2.078
VKDR:0.688
Vehicle Kills:2,658
Kill Difference:4,165
Playtime:380.593 hours
Usage:4%
Score:3.768m
Score/min:165
Piloting Accuracy:22.979%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
D
Kills:659
V. Kills:684 96%
Deaths:1,281
KDR:0.514
Accuracy:39.971% D
KPH:4.200 D
VKPH:4.300 D
L105 Zephyr
C+
Kills:507
V. Kills:60 N/A
Deaths:78
KDR:6.500
Accuracy:37.015% D
KPH:50.600 C+
VKPH:6 C--
C150 Dalton
D
Kills:204
V. Kills:144 141%
Deaths:62
KDR:3.290
Accuracy:36.903% C-
KPH:21.800 D
VKPH:15.400 D
AP30 Shredder
C--
Kills:183
V. Kills:124 146%
Deaths:77
KDR:2.377
Accuracy:27.362% C--
KPH:18.200 D
VKPH:12.400 D
L105 Zephyr PX
D
Kills:96
V. Kills:11 N/A
Deaths:10
KDR:9.600
Accuracy:36.797% D*
KPH:43.700 D*
VKPH:5 D
Kills:1,649 (659 + 990)
Deaths:1,508
KDR:1.094
VKDR:0.678
Vehicle Kills:1,023
Kill Difference:141
Playtime:188.869 hours
Usage:2%
Score:1.217m
Score/min:107
Piloting Accuracy:39.971%
Gunner Accuracy:36.797%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:4,242
V. Kills:2,878 147%
Deaths:726
KDR:5.843
Accuracy:50.197% D
KPH:30.800 C+
VKPH:20.900 B+
L100 Python HESH
C++
Kills:2,704
V. Kills:333 N/A
Deaths:167
KDR:16.192
Accuracy:41.232% D-
KPH:55.300 C++
VKPH:6.800 C
C75 Viper
C++
Kills:1,955
V. Kills:285 N/A
Deaths:295
KDR:6.627
Accuracy:28.315% D--
KPH:30.800 C++
VKPH:4.500 D
L100 Python HEAT
B+
Kills:1,067
V. Kills:346 307%
Deaths:103
KDR:10.359
Accuracy:49.118% C
KPH:40.100 B+
VKPH:13 C**
LB00 Python AP
C**
Kills:312
V. Kills:129 240%
Deaths:47
KDR:6.638
Accuracy:58.352% C+
KPH:55.100 C**
VKPH:22.800 C++
Skyguard
D
Kills:307
V. Kills:263 116%
Deaths:94
KDR:3.266
Accuracy:20.734% D**
KPH:8.300 D-
VKPH:7.100 D
Kills:10,587 (10,587 + 0)
Deaths:1,432
KDR:7.393
VKDR:2.957
Vehicle Kills:4,234
Kill Difference:9,155
Playtime:319.524 hours
Usage:4%
Score:3.742m
Score/min:195
Driving Accuracy:20.734%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B++
Kills:11,305
V. Kills:6,881 164%
Deaths:1,519
KDR:7.442
Accuracy:36.445% D--
KPH:34.800 B+
VKPH:21.200 B++
P2-120 HEAT
C-
Kills:2,109
V. Kills:606 347%
Deaths:432
KDR:4.882
Accuracy:28.927% D**
KPH:20.500 C-
VKPH:5.900 D--
E540 Halberd
B
Kills:1,262
V. Kills:641 197%
Deaths:203
KDR:6.217
Accuracy:37.774% C-
KPH:27.700 C*
VKPH:14.100 B
P2-120 HESH
B**
Kills:1,152
V. Kills:262 438%
Deaths:83
KDR:13.880
Accuracy:36.866% D
KPH:62.300 B+
VKPH:14.200 B**
MR11 Gatekeeper
C+
Kills:472
V. Kills:336 140%
Deaths:107
KDR:4.411
Accuracy:36.174% C-
KPH:21.500 C+
VKPH:15.300 C+
G30 Vulcan
C+
Kills:290
V. Kills:153 188%
Deaths:71
KDR:4.085
Accuracy:26.855% C
KPH:19.800 C+
VKPH:10.400 C-
P525 Marauder
D**
Kills:82
V. Kills: N/A
Deaths:18
KDR:4.556
Accuracy:10.426% F
KPH:17.100 D**
VKPH:0 F
M20 Basilisk
D
Kills:73
V. Kills:24 292%
Deaths:35
KDR:2.086
Accuracy:22.333% D-
KPH:10.600 D
VKPH:3.500 D
Kills:16,745 (14,566 + 2,179)
Deaths:2,468
KDR:6.785
VKDR:3.607
Vehicle Kills:8,903
Kill Difference:14,277
Playtime:539.757 hours
Usage:6%
Score:8.666m
Score/min:268
Driving Accuracy:36.866%
Gunner Accuracy:22.333%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B+
Kills:1,762
V. Kills:77 N/A
Deaths:78
KDR:22.590
Accuracy:26.816% D--
KPH:130.700 B+
VKPH:5.700 C
G20 Vulcan-H
B++
Kills:1,459
V. Kills:924 158%
Deaths:278
KDR:5.248
Accuracy:51.879% B+
KPH:53.200 B+
VKPH:33.700 B++
E540 Halberd-H
C+
Kills:842
V. Kills:452 186%
Deaths:68
KDR:12.382
Accuracy:53.675% C--
KPH:38.100 C
VKPH:20.400 C+
MR11 Gatekeeper-H
C+
Kills:286
V. Kills:356 80%
Deaths:32
KDR:8.938
Accuracy:43.862% D--
KPH:22 D
VKPH:27.400 C+
M12 Kobalt-H
D
Kills:58
V. Kills:2 N/A
Deaths:3
KDR:19.333
Accuracy:18.433% D
KPH:77.700 D
VKPH:2.700 D
Kills:4,407 (0 + 4,407)
Deaths:459
KDR:9.601
VKDR:3.946
Vehicle Kills:1,811
Kill Difference:3,948
Playtime:76.796 hours
Usage:1%
Score:1.758m
Score/min:381
Driving Accuracy:N/A%
Gunner Accuracy:18.433%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:1,497
V. Kills:247 N/A
Deaths:164
KDR:9.128
Accuracy:25.168% D*
KPH:43 C+
VKPH:7.100 C-
M20 Basilisk
C**
Kills:855
V. Kills:279 305%
Deaths:165
KDR:5.182
Accuracy:33.687% D
KPH:23.600 C**
VKPH:7.700 C+
M12 Kobalt
C-
Kills:415
V. Kills:20 N/A
Deaths:28
KDR:14.821
Accuracy:16.142% C
KPH:47.800 C-
VKPH:2.300 C-
M40 Fury
C
Kills:331
V. Kills:81 404%
Deaths:48
KDR:6.896
Accuracy:30.857% D
KPH:36.800 D
VKPH:9 C
M12 Kobalt
D
Kills:324
V. Kills:16 N/A
Deaths:27
KDR:12
Accuracy:13.301% D-
KPH:40.100 D-
VKPH:2 D
M20 Basilisk
C
Kills:304
V. Kills:136 222%
Deaths:74
KDR:4.108
Accuracy:34.591% C-
KPH:16.900 C-
VKPH:7.600 C
M60-G Bulldog
C-
Kills:187
V. Kills:24 N/A
Deaths:50
KDR:3.740
Accuracy:25.796% D-
KPH:21.800 C-
VKPH:2.800 D-
M60-G Bulldog
D-
Kills:172
V. Kills:31 N/A
Deaths:25
KDR:6.880
Accuracy:23.235% D**
KPH:22.300 D-
VKPH:4 D-
G40-F Ranger
C
Kills:64
V. Kills:39 160%
Deaths:7
KDR:9.143
Accuracy:24.316% D
KPH:13.700 C
VKPH:8.400 C-
Kills:4,149 (0 + 4,149)
Deaths:588
KDR:7.056
VKDR:1.485
Vehicle Kills:873
Kill Difference:3,561
Playtime:135.738 hours
Usage:2%
Score:1.335m
Score/min:164
Driving Accuracy:N/A%
Gunner Accuracy:24.316%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:320
V. Kills:100 317%
Deaths:264
KDR:1.212
Accuracy:53.678% B+
KPH:19.200 C
VKPH:6 C+
S12 Renegade
C-
Kills:271
V. Kills:11 N/A
Deaths:156
KDR:1.737
Accuracy:35.504% D
KPH:32.900 C--
VKPH:1.300 C-
Kills:591 (591 + 0)
Deaths:420
KDR:1.407
VKDR:0.264
Vehicle Kills:111
Kill Difference:171
Playtime:24.934 hours
Usage:0%
Score:0.142m
Score/min:95
Driving Accuracy:35.504%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T32 Bull 16,02315,83011,7551.347C+0.3421.179%C-19.709%D30.4CN/A76520.1h13.2C+62.2C+
P2-120 AP 18,18611,3051,5197.442C++5.7536.445%D--2.999%C+34.8B+21.2B++300324.7h7.5C+20.6C--
T9 CARV-S 8,8218,7126,6241.315C+0.3719.928%C21.453%C34.3CN/A86253.9h12.8C+64.3C+
LC2 Lynx 6,4556,3365,2001.218C++0.4723.805%C++14.867%D*22.8CN/A64277.4h14.4C**60.4B
TORQ-9 5,1925,1074,9171.039C+0.6522.726%C17.74%D-20.6DN/A55248.1h15.5C+68.4C+
Hellfire Rocket Pods 5,1774,2621,1133.829C2.1452.227%B+N/A42.5D9.1C--206100.4h24.2C+46.3C*
L100 Python AP 7,1204,2427265.843C**4.1550.197%D2.522%C+30.8C+20.9B+233137.7h6.6C+13.2C
T7 Mini-Chaingun 3,9583,8942,9951.3B0.3921.631%B*8.243%D*46.2B++N/A14684.3h12.6B+58.5B++
RAMS .50M 3,7403,7269413.96C**2.2731.549%D--79.147%C++25.8C+N/A72144.4h2.5C8D
LC3 Jaguar 3,4663,4453,2711.053C+0.6419.01%D--13.237%D*19.8C-N/A55174.4h14.3C75.4C-
AS16 NightHawk 2,8522,8371,9201.478C**0.2141.724%C++8.847%D**29.4C+N/A8396.6h4.3C**10.4B+
M3 Pounder HEG 3,5232,8201,1142.531B++0.8431.325%D-3.262%C++19.3C**4.8B*108145.9h17.5C+55.8C+
MSW-R 2,8402,8191,7231.636C+0.0520.169%C-16.744%D-35.3C+N/A13579.9h11.3B+56.2C++
L100 Python HESH 3,0372,70416716.192B+14.5041.232%D-2.071%B+55.3C++6.8C17948.9h3.2C*7.8C+
T9A "Butcher" 2,6622,6341,9251.368C0.3218.478%D*19.514%D--35.7DN/A10073.7h12.2C65.9D-
T16 Rhino 2,5282,5001,6111.552B0.1419.08%C21.36%C+30.9C+N/A9380.8h12.8C**66.8C++
M3 Pounder HEG 2,9452,4431,1052.211B+0.5232.445%D-3.111%C+16.9C3.5C81144.8h20.9C64.4C
C-4 3,1612,4161,6921.428C+0.2625.805%C++N/A72.3C+22.3C-69033.4h1.3B+5B+
MRC3 Mercy 2,3442,2991,0762.137C+0.4516.796%C++15.181%D--32BN/A9871.9h18B+106.9B+
TMG-50 2,3202,2981,9771.162C+0.5316.998%D18.755%D29.9C+N/A9376.8h12.4C+73C
MRC3 Mercy 2,2942,2631,0762.103C+0.4117.152%C++16.438%D31.5C**N/A9371.9h18.7C**108.8B
TRAC-5 S 2,3032,2352,2101.011C++0.6821.48%C14.855%C18.7C+N/A59119.5h13.4C+62.2C+
NS-7 PDW 2,1362,1271,6531.287B+0.4028.338%B++9.732%D*26C+N/A7881.8h13.1B+46.2B+
P2-120 HEAT 2,7152,1094324.882C+3.1928.927%D**2.94%C+20.5C-5.9D--168102.7h5.6B++19.4C+
TAR 2,0492,0351,6561.229C+0.4622.649%C+11.253%D**20.9C--N/A6597.2h12.7C**56.2C*
T1 Cycler 1,9821,9691,6571.188C++0.5020.645%C17.115%D20.4CN/A8196.3h14.1C*68.4C++
C75 Viper 2,2401,9552956.627B+4.9428.315%D--N/A30.8C++4.5D14063.4h8.2B*28.8B+
ML-7 2,7361,8602,4060.773C++0.9258.818%C**3.011%C++22.5C+10.6C25982.7h7.2C+12.2C++
T5 AMC 1,8721,8481,5171.218C**0.4719.528%D16.667%D13.8DN/A46133.9h15C+76.8C+
MR1 Fracture 2,8181,8151,3911.305B*0.3830.74%D3.967%C+8.6C+4.8C+69210.8h53.9C+175.2C+
C-4 ARX 2,4071,7851,1011.621C0.0728.527%B+N/A92C-32.1C+49719.4h1.3C+4.7C++
P525 Marauder-H 1,8391,7627822.59B++20.9026.816%D--1.078%C*130.5B+5.7C31913.5h6.3C**23.5C+
Tank Mine 2,9751,7606302.794C++1.1036.918%C**N/A104.8C+72.3B112516.8h1.8C*4.9B*
M14 Banshee 1,8691,7604214.181C+2.4921.191%D**1.648%B*37.8C+2.3C--14046.6h16.4B+77.6C**
T9 CARV 1,7711,7541,5741.114C+0.5816.34%D17.161%D-22.7CN/A13577.1h13.6C**83.4C++
FA1 Barrage 1,7681,7461,3221.321B0.3744.795%B+9.049%D*35.9B+N/A12148.7h4.2B++9.4B+
PDW-16 Hailstorm 1,6911,6821,4901.129C++0.5623.803%C+7.61%D**26.6C+N/A8063.3h13.4B+56.2B
MANA Anti-Vehicle Turret 2,9701,5639211.697C++0.0149.283%C-2.751%D24.4C--22C30964.1h10.9C+22.2C
MR1 Fracture 2,5521,5501,3321.164B++0.5331.384%D2.968%C-7.5C+4.9C++65205.4h64.5C205.5C
Frag Grenade 1,5391,52511525N/A1,523.3150.216%B++N/A726.2B**6.7C30152.1h2.7B**5.5B*
M40 Fury 1,7441,4971649.128C*7.4425.168%D*1.47%C42.9C+7.1C-19034.9h12.1B+48.1C+
G20 Vulcan-H 2,3831,4592785.248B+3.5651.879%B+2.467%C53.2B+33.7B++50427.4h98.3C*189.4B+
NS-15M2 1,3771,3678251.657C++0.0319.099%D--21.288%D36CN/A12138h12.9C+67.3C
Claymore 1,3311,3311628.216C**6.5345.168%AN/A175.1B+N/A4677.6h1.1B*2.5B**
TS2 Inquisitor 1,3291,3169441.394C*0.3029.367%C++9.65%D**24.4C--N/A6254h9.4B+32.2B+
AMR-66 1,3101,2939501.361B+0.3321.599%D-28.074%B+13.3C--N/A4397.2h11.1C--51.2D
TSAR-42 1,2801,2693583.545C++1.8627.77%F72.104%B+31.7C+N/A10640h2.4C+8.5D
E540 Halberd 1,9031,2622036.217C+4.5337.774%C-3.487%C+27.7C*14.1B29145.5h6.2C+16.5C+
MG-H1 Watchman 1,2921,2598091.556C++0.1324.234%C**16.68%D*40.2C+1.1B++11731.3h14.7C*60.7B
Cycler TRV 1,2411,2366921.786B+0.1020.531%C-11.003%D*22.6CN/A7554.8h11.2B*54.7B
NS-15M1 1,2331,2297201.707C*0.0217.204%D--20.342%C31.3CN/A10339.3h12.9C+75.1C
Spear Anti-Vehicle Phalanx Turret 2,1641,2232564.777C3.0935.096%D-3.271%C-23.8D-18.3C23951.4h12.4D35.5D*
T1S Cycler 1,2051,2028051.493B0.2018.007%D*18.053%C19.4DN/A5961.8h13.8C76.6D
NSX-P Naginata 1,2311,1958651.382C+0.3122.409%C+22.176%D-35.8C1.1C++11733.4h13.4C+59.7C++
M6 Onslaught 1,1911,1874882.432C++0.7417.499%C++17.27%C-30.4C+N/A8439.1h19.7C112.4C*
NSX Naginata 1,1911,1738601.364C+0.3320.095%C23.529%D38.5C+N/A9330.5h12.7C+63C+
NS-11P 1,1841,1721,0231.146C+0.5421.259%C16.297%C-22CN/A5753.3h15.3C71.7C+
M6 Onslaught 1,1741,1694812.43C++0.7418.075%C*16.852%D30.3C+N/A8338.6h20.3C112.4C*
SR-7 1,1741,1672315.052B3.3630.122%D**82.005%B+31.6C+N/A8936.9h2.2C++7.5D
SMG-46 Armistice 1,1801,1661,0431.118C++0.5726.444%C++9.434%D*26C+N/A9844.8h15.9C+60.1C++
Bighorn .50M 1,1671,1643413.413C1.7228.923%F--81.701%B35.4DN/A7732.9h2C--7F-
TRS-12 Uppercut 1,1751,1648031.45C*0.2453.495%C10.395%D-34.4C+N/A9933.8h2.6C++4.8C++
99SV 1,1741,1635572.088B0.4031.304%C+31.298%C--28C**N/A8841.6h6C+19.2C+
TX1 Repeater 1,1671,1581,3200.877C++0.8124.437%C+12.694%D*15.3DN/A5475.6h13.4C++55C*
M77-B 1,1571,1562943.932A2.2430.923%D-73.875%C21.3CN/A7054.4h2.5C+8.2C
NSX Tanto 1,1841,1561,2680.912C+0.7823.122%D20.848%D12.4DN/A3593.3h18.2D78.5C
P2-120 HESH 1,4141,1528313.88C++12.1936.866%DN/A62.3B+14.2B**29918.5h7.1D**19.2D*
TRAC-5 1,1601,1501,3460.854C++0.8418.192%D14.609%D-13.7CN/A10284.2h14.4C**79.3C+
NS-11C 1,1751,1491,0431.102C++0.5920.519%D14.447%D-12.9DN/A4389.1h16.8C82C
HC1 Cougar 1,1601,1477511.527B+0.1618.528%D*21.186%C+14.7DN/A5878.1h14.1C76D
T4 AMP 1,1351,1288921.265B0.4224.823%C12.411%D*30.2C+N/A8137.3h12.8B+51.7C**
L100 Python HEAT 1,4131,06710310.359B**8.6749.118%C3.28%B+40.1B+13C**22526.6h5.6C++11.4C*
M2 Mutilator 1,0261,0185072.008C*0.3215.677%C**17.976%C+27.7C++N/A9436.7h17.6C+112.1C**
NS Decimator 1,4461,0121,1300.896C+0.7962.284%C*2.47%C++29.2C12.5C27734.6h5.6C-9C
Hornet Missiles 1,6709893432.883C1.1960.278%C+1.314%C31D21.3D26831.9h12C+20C+
T2 Striker 1,8809301,1520.807B++0.8852.543%C+N/A11.8C+12.1C*20378.7h39.1B74.3B
TAS-16 Blackjack 9299157021.303C++0.3960.117%C+12.24%C--40.3C++N/A12722.7h2.6C+4.3C++
Sticky Grenade 9088731873N/A871.3163.664%AN/A1091.3C**43.8M++36340.8h1.9B+3B+
M20 Basilisk 1,1348551655.182B*3.4933.687%D5.848%C+23.6C**7.7C+15536.2h69.1B++205.3B+
E540 Halberd-H 1,2948426812.382B+10.6953.675%C--1.306%C-38.1C20.5C+30722.1h8.9D-16.5D--
MANA Anti-Personnel Turret 7397304081.789N/A0.1015.563%UN/A7300U90U15590500.1h24.7T*159T*
MKV Suppressed 6916875011.371B+0.3224.09%C13.683%D-29.2C+N/A10223.5h13.6C**56.6C++
CAS30 Tank Buster 1,3436591,2810.514C--1.1839.971%DN/A4.2D4.3D60157.3h69.9C-174.9C
M2 Mutilator 6626553082.127B0.4416.183%C**15.267%D33.8B++N/A11919.4h17.3C++106.6B
ASP-30 Grounder 1,1236527110.917B+0.7770.99%A1.994%C--17.5C++12.6B22137.3h8C++11.3B+
M1 Heavy Cycler 6466453132.061B+0.3713.324%C12.093%D*20C+N/A8432.2h16.6B+124.7C**
M18 Rotary 1,1786301,2930.487C-1.2023.055%D**1.905%C4.9D4.2D-119129.2h176C763.6D-
NSX Masamune 8955908230.717C+0.9762.745%B+N/A23.7C12.2C+16924.9h19.7D31.5C
NS Annihilator 1,1115605211.075B**0.6179.218%C-N/A9.1C8.9C++13961.6h11.9C+15.1C+
NSX Daimyo 5245172372.181C0.4935.774%D-88.395%F29.2DN/A6817.7h3.9F10.9D**
L105 Zephyr 567507786.5C4.8137.015%DN/A50.7C+6C--31910h5B++13.4B
NS-10 Burster 8234722042.314A++0.6225.025%C--2.754%D-5.6C**4.2B+7084h130.7B+522.1C**
MR11 Gatekeeper 8084721074.411C+2.7236.174%C-1.483%C-21.5C+15.3C+28822h54.2C+149.7C+
NS-AM7 Archer 6024455330.835B*0.8544.527%F-24.27%B*8.4C**3C*5653h16.4B+36.7C+
MG-S1 Jackal 4634444441C+0.6923.909%C14.64%D24.3C1B*7318.3h14.8C61.8C
M12 Kobalt 4354152814.821C++13.1316.142%C13.976%D--47.7C-2.3C-1498.7h17.7C*109.9C*
NS-10 Burster 7154081662.458A+0.7725.64%D2.206%D--5.3C++4C**6976.5h147.9B+576.9C++
M9 SKEP Launcher 6494006440.621C++1.0769.612%C*1.5%D13.2C8.2C15930.2h10.6C--15.3C
SABR-13 4023993421.167C+0.5220.236%D*24.311%C+19.8DN/A7220.2h15D--74.2D*
Rocklet Rifle 7913743521.063B+0.6355.503%C**N/A32B35.6B**54711.7h35.3C*63.6B
T1A Unity 3473443600.956C--0.7321.293%D*15.988%D*21.1D--N/A6416.3h14.5D*68.2D*
M40 Fury 412331486.896C+5.2130.857%DN/A36.8D9C2239h16C-51.9D
M12 Kobalt 3403242712C+10.3113.301%D-16.667%C--40D-2D1318.1h18.6C+140C
Ripper 33032111,1500.029C1.6620.01%C--14.019%C0.7C-N/A2455.4h1.2B+6.1C+
M40 Fury-F 4203202641.212C+0.4853.678%B+N/A19.2C6C+10016.7h16.8D31.4C
NS-30 Vandal 3203161522.079C*0.3929.941%C--27.848%C++34.3C+N/A1059.2h6.2C20.8C
M18 Needler 6423135880.532C1.1623.59%D**N/A5.1D5.4D17161.1h200.4C849.3D-
LB00 Python AP 441312476.638C-4.9558.352%C+N/A54.7C*22.6C++2795.7h5.1C8.8C
Skyguard 570307943.266C**1.5820.734%D**2.606%B8.3D-7.1D13837.2h147.7C712.4D*
M20 Basilisk 440304744.108B+2.4234.591%C-5.263%C+16.9C-7.6C17218h95.1C++275C++
G30 Vulcan 443290714.085C+2.4026.855%C2.759%C-19.7C+10.4C-23214.7h88.4B329.1C**
MR11 Gatekeeper-H 642286328.938B**7.2543.862%D--N/A22D27.4C+32113h92.2D**210.1F-
NS-61 Emissary 2912862381.202B+0.4927.001%C+11.189%D--30.4C*N/A1139.4h10.9B+40.4B+
NSX Yumi 2922833010.94C0.7520.318%D*16.961%D-20.1DN/A6914.1h16.4D*80.7D*
MG-HBR1 Dragoon 2832792111.322C+0.3731.8%C+28.315%C+23.3CN/A7312h7.5C+23.6C++
TRAP-M1 2792741581.734C++0.0427.878%C35.037%A31.9CN/A898.6h12.3D--44C--
S12 Renegade 2822711561.737C0.0535.504%D5.166%C+33C--1.3C-858.2h3.6C10.1C
NS-44L Blackhand 2742691501.793B+0.1040.588%C+42.379%C+15.9C--N/A5116.9h4.3C*10.6C*
HSR-1 2702641292.047C+0.3632.157%C-28.409%C+31.8CN/A828.3h6C18.6C+
TS4 Haymaker 2642622151.219C++0.4727.275%D**9.16%D*16.8DN/A5515.6h3.9B+14.5C
NSX Tengu 2432421981.222C+0.4738.239%C*9.091%F-39.7C++N/A1206.1h12.1B31.7B+
NS Baron G5 2392371911.241C*0.4543.424%C+8.017%D**28.6CN/A1008.3h4.8C+11.2C+
NSX-P Tanto 2222162141.009C++0.6824.035%C20.37%D24C+N/A889h15.1C++62.8C++
C150 Dalton 348204623.29C-1.6036.903%C-1.961%A++21.7D15.3D4849.4h5.8D15.6D
SOAS-20 1951931261.532C++0.1625.188%D13.99%D--30.6C+N/A1266.3h14.3D56.7C--
Chainblade 23619075,3290.003D1.6914.392%D*4.211%C0D--N/A04328.7h3.9D26.8D*
TRAC-Shot 1911882190.858C0.8319.297%D**17.553%C+13.5D--N/A5413.9h16.7F-86.3F-
M60-G Bulldog 211187503.74C+2.0525.796%D-2.674%C+21.7C-2.8D-1178.6h6.2B+24.2C++
AP30 Shredder 307183772.377C0.6927.362%C--1.093%D-18.3D12.4D27010h106.5C389.4C--
M60-G Bulldog 203172256.88C*5.1923.235%D**3.488%B22.3D-4D-1207.7h6.4B+27.4C
The Little Helper 1661651231.341C+0.3549.516%C++8.485%D**36.7CN/A1344.5h5.3C-10.6C+
Aspis Anti-Aircraft Phalanx Turret 281131423.119C+1.4324.236%CN/A7.6D8.7C--18217.2h171.8C709C+
M20 Basilisk 168118429.5M27.8148.152%C-2.542%D-42.1C+17.9C3122.8h110.6C*229.7C++
Hunter QCX 1191132130.531C1.1651.576%B+24.779%C+6.8DN/A3616.6h11.6C-22.5C+
Anti-Vehicle Grenade 1231131113N/A111.3159.772%B**N/A565B*50D49910.2h3.7B**6.2B**
Soldier Soaker 99991060.934C+0.7633.863%C+7.071%D*34.1C-N/A1302.9h7.1D21C+
NSX Tomoe 9898791.241C+0.4526.562%C--25.51%D*27.2C-N/A1343.6h16.8C--63.4C
L105 Zephyr PX 10796109.6C-7.9136.797%D*N/A43.6D*5D2112.2h5.8C--15.7D*
MAX Punch 96924,8010.019D1.6714.641%F-N/A0.2DN/A0587.9h2.4C+16.6D**
M60-A Bulldog 10188165.5C3.8145.265%CN/A25.1C-3.7C+1263.5h8.1D*18D
P525 Marauder 8282184.556D2.8710.426%F2.439%B++17.1D**N/A614.8h8.1D78.1F--
NS-11A 8179791C+0.6922.113%C-18.987%C18.8DN/A2494.2h16.8D-76C--
M18 Locust 151751060.708C--0.9822.979%D**4%A++6.6D-6.7D10711.4h189.7C825.7D
M20 Basilisk 9773352.086C0.4022.333%D-1.37%F10.6D3.5D1326.9h102.5D459.2D
Auraxium Chainblade 676414,0940.005D1.6812.125%D**15.625%A+0.1C--N/A0767h3D*24.5D*
G40-F Ranger 1036479.143A++7.4524.316%D3.125%A++13.6C8.3C--1384.7h87.8B**360.9B+
M12 Kobalt-H 6058319.333C+17.6418.433%D12.069%D--82.9D2.9D2570.7h15.8C+85.6C+
M60-A Bulldog 6355341.618D0.0732.564%C--N/A27.5C-4C--2742h6.7D20.5C
M60-A Bulldog 7154134.154C2.4636.808%D--1.852%C-13.5D-4.3C++854h8.5F23.1F
TX2 Emperor 5352640.813C+0.8814.188%F-15.385%D16.8DN/A1063.1h8.8C**62.1D*

Consumables
  Name Deaths Consumed Time Equipped
Hellion G1550.2h
Spawn Beacon473,4413.9h
Anti-Vehicle MANA Turret693,36211.8h
Nano-Armor Kit2,4774,246,446543.1h
Skywall Shield Emitter3500.6h
Repair Module2580.6h
Turret AI Module0550.6h
Nanite Revive Grenade06,1831.8h
Nanite Healing Grenade01380h
Medical Applicator2,571820,20583.6h
Spitfire Auto-Turret226780.9h
Motion Spotter307,2464.9h
Welding Device19190.2h
Recon Detection Device18817,02129.6h
Shield Recharging Field186800.3h
Medical Kit2785,6848.9h
Ammunition Package1098,7574.7h
Anti-Infantry MANA Turret639292.9h
Flail Targeting Dart31971.4h
Nano-Repair Grenade01,7670.5h
Snowman Soldier21300.2h
IPC Targeting Dart22131.2h
Hardlight Barrier7640.3h

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