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Field Marshal Kenveloo[WILK] Kenveloo
TR BR 209

KDR: 1.69

Score: 121m

Last Seen: Apr 21st, 2019 11:00 AM
- OFFLINE - 9.6 hour(s)

Prestige 1, Battle Rank 100 (209 total) - Terran Republic on Cobalt - Outfit Leader of WATAHA[WILK] WATAHA
TR outfit on Cobalt

Members: 44
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS T32 Bull P2-120 AP T9 CARV-S LC2 Lynx TORQ-9 Hellfire Rocket Pods L100 Python AP T7 Mini-Chaingun
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $486,639 MLG Score: 389
Fun Score: N/A
Cheeseburgers Flipped: 4728TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.147%17.615%3734698983,0871.388180.302

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.909%0.01C+-0.477D-0.759D-HEAD ++ (~7.04)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
63.50.151C++13.40.061C+50

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.477%1.096%206510307,485374626341.9976284%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.788%-0.834D--0.464D0.253

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
158.20.019C+46.60.12C+111.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.546%2.585%4388102724,4086146116753.97072209%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.135%-0.913D---0.01C+0.714

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.90.305C*8.50.324C*18.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.276%3.324%23119101610,139526735701.92464284%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.646%-0.176C-0.269C0.343

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
100.10.159C++34.30.135C++65.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
30.568%72.178%2318102710,3556572561.57562

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.334%-0.669D0.331C**-0.404

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.2-0.038C+3.10.014C+7.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.801%9.593%231510306,7764203631.61218

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.104%0.197C++-0.985D--0.371

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.60.346C**3.80.222C++4.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
WATAHA[WILK] WATAHA
TR outfit on Cobalt

Members: 44
121m242.4%274 (16.4k)237 (14.2k)1.68987198,345117,3732.05466209 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1035760818.058%13.648%24604:2167

10% Combat Medic44% Engineer22% Heavy Assault10% Infiltrator7% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 20th, 2013 2:55 PMSep 8th, 2014 8:50 PMApr 21st, 2019 12:47 PM (14h) (PST)Apr 21st, 2019 7:07 AM (20h) (PST)Apr 21st, 2019 7:00 AM (20h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6651615040.3890.2300.0531.1090.069389

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,8719,68030,1912314367414,234

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8504.1h/354.3d 42,816 27,070 69,238 565.7k 13,977 28,017 35,063 339.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
T32 Bull
C-
Kills:15,352
Deaths:11,429
KDR:1.343
Accuracy:21.133% C-
HSR:19.646% D
T9 CARV-S
C
Kills:8,688
Deaths:6,610
KDR:1.314
Accuracy:19.924% C
HSR:21.432% C-
T7 Mini-Chaingun
B*
Kills:3,802
Deaths:2,920
KDR:1.302
Accuracy:21.580% B*
HSR:8.180% D*
MSW-R
C--
Kills:2,741
Deaths:1,686
KDR:1.626
Accuracy:20.060% C--
HSR:16.819% D--
T9A "Butcher"
D*
Kills:2,616
Deaths:1,902
KDR:1.375
Accuracy:18.458% D*
HSR:19.419% D*
T16 Rhino
C+
Kills:2,488
Deaths:1,604
KDR:1.551
Accuracy:19.115% C
HSR:21.302% C+
TMG-50
D
Kills:2,291
Deaths:1,969
KDR:1.164
Accuracy:16.997% D
HSR:18.769% D
T9 CARV
D
Kills:1,754
Deaths:1,574
KDR:1.114
Accuracy:16.340% D
HSR:17.161% D-
NS-15M2
D
Kills:1,367
Deaths:825
KDR:1.657
Accuracy:19.099% D-
HSR:21.288% D
MG-H1 Watchman
C*
Kills:1,258
Deaths:807
KDR:1.559
Accuracy:24.232% C*
HSR:16.693% D*
NS-15M1
C
Kills:1,229
Deaths:720
KDR:1.707
Accuracy:17.204% D--
HSR:20.342% C
NSX Naginata
C
Kills:1,173
Deaths:860
KDR:1.364
Accuracy:20.095% C
HSR:23.529% D
NSX-P Naginata
C+
Kills:211
Deaths:191
KDR:1.105
Accuracy:22.162% C+
HSR:27.014% C
Kills:44,970
Deaths (as Heavy Assault):33,097
Deaths (to Heavy Assaults):32,218
KDR:1.35873
Kill Difference:11,873
Playtime:1,879.604 hours
Usage:22%
Score:26.801m
Score/min:238
Accuracy (listed only):19.723%
HSR (listed only):19.353%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
C++
Kills:6,268
Deaths:5,141
KDR:1.219
Accuracy:23.789% C++
HSR:14.885% D*
LC3 Jaguar
D--
Kills:3,445
Deaths:3,271
KDR:1.053
Accuracy:19.011% D--
HSR:13.237% D*
AS16 NightHawk
C*
Kills:2,811
Deaths:1,908
KDR:1.473
Accuracy:41.741% C*
HSR:8.929% D**
TRAC-5 S
C+
Kills:2,081
Deaths:2,070
KDR:1.005
Accuracy:21.342% C
HSR:15.473% C+
T5 AMC
D
Kills:1,848
Deaths:1,517
KDR:1.218
Accuracy:19.528% D-
HSR:16.667% D
FA1 Barrage
B+
Kills:1,746
Deaths:1,322
KDR:1.321
Accuracy:44.795% B+
HSR:9.049% D*
AMR-66
B+
Kills:1,293
Deaths:950
KDR:1.361
Accuracy:21.599% D-
HSR:28.074% B+
TRS-12 Uppercut
C
Kills:1,164
Deaths:803
KDR:1.450
Accuracy:53.495% C
HSR:10.395% D-
NSX Tanto
D
Kills:1,156
Deaths:1,268
KDR:0.912
Accuracy:23.122% D
HSR:20.848% D
TRAC-5
D
Kills:1,150
Deaths:1,346
KDR:0.854
Accuracy:18.192% D
HSR:14.609% D
NS-11C
D
Kills:1,149
Deaths:1,043
KDR:1.102
Accuracy:20.519% D
HSR:14.447% D-
HC1 Cougar
C+
Kills:1,147
Deaths:751
KDR:1.527
Accuracy:18.528% D*
HSR:21.186% C+
TAS-16 Blackjack
C+
Kills:793
Deaths:600
KDR:1.322
Accuracy:59.123% C+
HSR:12.106% D
MG-HBR1 Dragoon
C+
Kills:278
Deaths:200
KDR:1.390
Accuracy:32.178% C+
HSR:28.417% C+
TS4 Haymaker
D--
Kills:262
Deaths:215
KDR:1.219
Accuracy:27.275% D**
HSR:9.160% D--
NS Baron G5
C+
Kills:221
Deaths:178
KDR:1.242
Accuracy:42.999% C+
HSR:7.692% D**
TRAC-Shot
C+
Kills:188
Deaths:219
KDR:0.858
Accuracy:19.297% D**
HSR:17.553% C+
NSX-P Tanto
C-
Kills:171
Deaths:172
KDR:0.994
Accuracy:23.223% C-
HSR:21.053% D
The Little Helper
C++
Kills:162
Deaths:122
KDR:1.328
Accuracy:49.680% C++
HSR:8.642% D*
Kills:27,333
Deaths (as Engineer):23,096
Deaths (to Engineers):23,911
KDR:1.18345
Kill Difference:4,237
Playtime:3,709.072 hours
Usage:44%
Score:53.391m
Score/min:240
Accuracy (listed only):30.497%
HSR (listed only):15.391%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
C++
Kills:6,268
Deaths:5,141
KDR:1.219
Accuracy:23.789% C++
HSR:14.885% D*
LC3 Jaguar
D--
Kills:3,445
Deaths:3,271
KDR:1.053
Accuracy:19.011% D--
HSR:13.237% D*
AS16 NightHawk
C*
Kills:2,811
Deaths:1,908
KDR:1.473
Accuracy:41.741% C*
HSR:8.929% D**
NS-7 PDW
B++
Kills:2,124
Deaths:1,651
KDR:1.286
Accuracy:28.339% B++
HSR:9.746% D*
TRAC-5 S
C+
Kills:2,081
Deaths:2,070
KDR:1.005
Accuracy:21.342% C
HSR:15.473% C+
T5 AMC
D
Kills:1,848
Deaths:1,517
KDR:1.218
Accuracy:19.528% D-
HSR:16.667% D
FA1 Barrage
B+
Kills:1,746
Deaths:1,322
KDR:1.321
Accuracy:44.795% B+
HSR:9.049% D*
PDW-16 Hailstorm
C+
Kills:1,682
Deaths:1,490
KDR:1.129
Accuracy:23.803% C+
HSR:7.610% D**
SMG-46 Armistice
C++
Kills:1,166
Deaths:1,043
KDR:1.118
Accuracy:26.444% C++
HSR:9.434% D*
TRS-12 Uppercut
C
Kills:1,164
Deaths:803
KDR:1.450
Accuracy:53.495% C
HSR:10.395% D-
NSX Tanto
D
Kills:1,156
Deaths:1,268
KDR:0.912
Accuracy:23.122% D
HSR:20.848% D
TRAC-5
D
Kills:1,150
Deaths:1,346
KDR:0.854
Accuracy:18.192% D
HSR:14.609% D
NS-11C
D
Kills:1,149
Deaths:1,043
KDR:1.102
Accuracy:20.519% D
HSR:14.447% D-
HC1 Cougar
C+
Kills:1,147
Deaths:751
KDR:1.527
Accuracy:18.528% D*
HSR:21.186% C+
TAS-16 Blackjack
C+
Kills:793
Deaths:600
KDR:1.322
Accuracy:59.123% C+
HSR:12.106% D
MKV Suppressed
C
Kills:678
Deaths:495
KDR:1.370
Accuracy:24.061% C
HSR:13.569% D--
MG-S1 Jackal
C
Kills:441
Deaths:432
KDR:1.021
Accuracy:24.026% C
HSR:14.739% D
TS4 Haymaker
D--
Kills:262
Deaths:215
KDR:1.219
Accuracy:27.275% D**
HSR:9.160% D--
NSX Tengu
C*
Kills:242
Deaths:198
KDR:1.222
Accuracy:38.239% C*
HSR:9.091% F-
NS Baron G5
C+
Kills:221
Deaths:178
KDR:1.242
Accuracy:42.999% C+
HSR:7.692% D**
TRAC-Shot
C+
Kills:188
Deaths:219
KDR:0.858
Accuracy:19.297% D**
HSR:17.553% C+
NSX-P Tanto
C-
Kills:171
Deaths:172
KDR:0.994
Accuracy:23.223% C-
HSR:21.053% D
The Little Helper
C++
Kills:162
Deaths:122
KDR:1.328
Accuracy:49.680% C++
HSR:8.642% D*
Kills:32,095
Deaths (as Light Assault):27,255
Deaths (to Light Assaults):19,938
KDR:1.17758
Kill Difference:4,840
Playtime:610.093 hours
Usage:7%
Score:8.110m
Score/min:222
Accuracy (listed only):30.025%
HSR (listed only):13.049%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
RAMS .50M
C++
Kills:3,657
Deaths:921
KDR:3.971
Accuracy:31.595% D--
HSR:79.081% C++
NS-7 PDW
B++
Kills:2,124
Deaths:1,651
KDR:1.286
Accuracy:28.339% B++
HSR:9.746% D*
PDW-16 Hailstorm
C+
Kills:1,682
Deaths:1,490
KDR:1.129
Accuracy:23.803% C+
HSR:7.610% D**
TS2 Inquisitor
C++
Kills:1,316
Deaths:944
KDR:1.394
Accuracy:29.367% C++
HSR:9.650% D**
TSAR-42
B
Kills:1,267
Deaths:357
KDR:3.549
Accuracy:27.782% F
HSR:72.060% B
SR-7
B+
Kills:1,167
Deaths:231
KDR:5.052
Accuracy:30.122% D**
HSR:82.005% B+
SMG-46 Armistice
C++
Kills:1,166
Deaths:1,043
KDR:1.118
Accuracy:26.444% C++
HSR:9.434% D*
Bighorn .50M
B
Kills:1,163
Deaths:339
KDR:3.431
Accuracy:28.915% F--
HSR:81.685% B
99SV
C+
Kills:1,163
Deaths:557
KDR:2.088
Accuracy:31.304% C+
HSR:31.298% C--
TX1 Repeater
C+
Kills:1,158
Deaths:1,320
KDR:0.877
Accuracy:24.437% C+
HSR:12.694% D*
M77-B
C
Kills:1,156
Deaths:294
KDR:3.932
Accuracy:30.923% D--
HSR:73.875% C
T4 AMP
C-
Kills:1,080
Deaths:856
KDR:1.262
Accuracy:24.709% C-
HSR:12.685% D*
MKV Suppressed
C
Kills:678
Deaths:495
KDR:1.370
Accuracy:24.061% C
HSR:13.569% D--
NSX Daimyo
D-
Kills:509
Deaths:227
KDR:2.242
Accuracy:36.050% D-
HSR:88.212% F
MG-S1 Jackal
C
Kills:441
Deaths:432
KDR:1.021
Accuracy:24.026% C
HSR:14.739% D
NS-AM7 Archer
B*
Kills:437
Deaths:527
KDR:0.829
Accuracy:44.501% F-
HSR:24.485% B*
NS-30 Vandal
C*
Kills:295
Deaths:136
KDR:2.169
Accuracy:30.768% C
HSR:28.136% C*
NS-61 Emissary
C
Kills:283
Deaths:236
KDR:1.199
Accuracy:26.957% C
HSR:11.307% D-
TRAP-M1
A
Kills:273
Deaths:156
KDR:1.750
Accuracy:27.861% C
HSR:34.799% A
NS-44L Blackhand
C+
Kills:269
Deaths:150
KDR:1.793
Accuracy:40.588% C+
HSR:42.379% C+
HSR-1
C+
Kills:264
Deaths:129
KDR:2.047
Accuracy:32.157% C
HSR:28.409% C+
NSX Tengu
C*
Kills:242
Deaths:198
KDR:1.222
Accuracy:38.239% C*
HSR:9.091% F-
SOAS-20
D
Kills:193
Deaths:126
KDR:1.532
Accuracy:25.188% D
HSR:13.990% D--
Soldier Soaker
C+
Kills:99
Deaths:106
KDR:0.934
Accuracy:33.863% C+
HSR:7.071% D*
NSX Tomoe
C-
Kills:98
Deaths:79
KDR:1.241
Accuracy:26.812% C-
HSR:25.510% D--
TX2 Emperor
D
Kills:51
Deaths:61
KDR:0.836
Accuracy:14.135% F-
HSR:15.686% D
Kills:22,231
Deaths (as Infiltrator):13,061
Deaths (to Infiltrators):17,869
KDR:1.70209
Kill Difference:9,170
Playtime:855.613 hours
Usage:10%
Score:9.595m
Score/min:187
Accuracy (listed only):29.344%
HSR (listed only):32.277%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TORQ-9
C
Kills:5,085
Deaths:4,870
KDR:1.044
Accuracy:22.751% C
HSR:17.738% D-
AS16 NightHawk
C*
Kills:2,811
Deaths:1,908
KDR:1.473
Accuracy:41.741% C*
HSR:8.929% D**
NS-7 PDW
B++
Kills:2,124
Deaths:1,651
KDR:1.286
Accuracy:28.339% B++
HSR:9.746% D*
TAR
C+
Kills:2,014
Deaths:1,629
KDR:1.236
Accuracy:22.656% C+
HSR:11.172% D**
T1 Cycler
C
Kills:1,969
Deaths:1,657
KDR:1.188
Accuracy:20.645% C
HSR:17.115% D
FA1 Barrage
B+
Kills:1,746
Deaths:1,322
KDR:1.321
Accuracy:44.795% B+
HSR:9.049% D*
PDW-16 Hailstorm
C+
Kills:1,682
Deaths:1,490
KDR:1.129
Accuracy:23.803% C+
HSR:7.610% D**
Cycler TRV
D
Kills:1,236
Deaths:692
KDR:1.786
Accuracy:20.531% D
HSR:11.003% D*
T1S Cycler
C-
Kills:1,202
Deaths:805
KDR:1.493
Accuracy:18.007% D*
HSR:18.053% C-
NS-11P
C
Kills:1,172
Deaths:1,023
KDR:1.146
Accuracy:21.259% C
HSR:16.297% C-
SMG-46 Armistice
C++
Kills:1,166
Deaths:1,043
KDR:1.118
Accuracy:26.444% C++
HSR:9.434% D*
TRS-12 Uppercut
C
Kills:1,164
Deaths:803
KDR:1.450
Accuracy:53.495% C
HSR:10.395% D-
TAS-16 Blackjack
C+
Kills:793
Deaths:600
KDR:1.322
Accuracy:59.123% C+
HSR:12.106% D
MKV Suppressed
C
Kills:678
Deaths:495
KDR:1.370
Accuracy:24.061% C
HSR:13.569% D--
MG-S1 Jackal
C
Kills:441
Deaths:432
KDR:1.021
Accuracy:24.026% C
HSR:14.739% D
SABR-13
C+
Kills:399
Deaths:342
KDR:1.167
Accuracy:20.236% D*
HSR:24.311% C+
T1A Unity
D*
Kills:344
Deaths:360
KDR:0.956
Accuracy:21.293% D*
HSR:15.988% D*
NSX Yumi
D-
Kills:283
Deaths:299
KDR:0.946
Accuracy:20.341% D*
HSR:16.961% D-
TS4 Haymaker
D--
Kills:262
Deaths:215
KDR:1.219
Accuracy:27.275% D**
HSR:9.160% D--
NSX Tengu
C*
Kills:242
Deaths:198
KDR:1.222
Accuracy:38.239% C*
HSR:9.091% F-
NS Baron G5
C+
Kills:221
Deaths:178
KDR:1.242
Accuracy:42.999% C+
HSR:7.692% D**
The Little Helper
C++
Kills:162
Deaths:122
KDR:1.328
Accuracy:49.680% C++
HSR:8.642% D*
Kills:27,196
Deaths (as Combat Medic):22,134
Deaths (to Combat Medics):11,921
KDR:1.2287
Kill Difference:5,062
Playtime:843.248 hours
Usage:10%
Score:12.864m
Score/min:254
Accuracy (listed only):30.534%
HSR (listed only):12.673%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
C++
Kills:2,819
Deaths:1,113
KDR:2.533
Accuracy:31.255% D-
HSR:3.264% C++
M3 Pounder HEG
C+
Kills:2,443
Deaths:1,104
KDR:2.213
Accuracy:32.373% D-
HSR:3.111% C+
MRC3 Mercy
C++
Kills:2,224
Deaths:1,044
KDR:2.130
Accuracy:16.783% C++
HSR:14.883% D--
MRC3 Mercy
C++
Kills:2,192
Deaths:1,044
KDR:2.100
Accuracy:17.140% C++
HSR:16.287% D-
MR1 Fracture
C+
Kills:1,794
Deaths:1,369
KDR:1.310
Accuracy:30.551% D
HSR:3.958% C+
MR1 Fracture
C
Kills:1,517
Deaths:1,310
KDR:1.158
Accuracy:31.224% D
HSR:3.032% C
M6 Onslaught
C++
Kills:1,187
Deaths:488
KDR:2.432
Accuracy:17.499% C++
HSR:17.270% C--
M6 Onslaught
C++
Kills:1,169
Deaths:481
KDR:2.430
Accuracy:18.075% C++
HSR:16.852% D
M2 Mutilator
C**
Kills:1,012
Deaths:504
KDR:2.008
Accuracy:15.642% C**
HSR:17.984% C+
M1 Heavy Cycler
C+
Kills:645
Deaths:313
KDR:2.061
Accuracy:13.324% C+
HSR:12.093% D*
M2 Mutilator
B
Kills:643
Deaths:305
KDR:2.108
Accuracy:16.136% B
HSR:15.397% D
NS-10 Burster
C--
Kills:454
Deaths:201
KDR:2.259
Accuracy:24.856% C--
HSR:2.863% D-
NS-10 Burster
C--
Kills:380
Deaths:163
KDR:2.331
Accuracy:25.456% C--
HSR:2.368% D--
Kills:18,479
Deaths (as MAX Suit):4,719.500
Deaths (to MAX Suits):6,561
KDR:3.91546
Kill Difference:13,759.500
Playtime:592.071 hours
Usage:7%
Score:10.288m
Score/min:290
Accuracy (listed only):22.332%
HSR (listed only):9.951%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
D
Kills:4,255
V. Kills:913 466%
Deaths:1,111
KDR:3.830
Accuracy:52.210% B+
KPH:42.500 D
VKPH:9.100 D
M14 Banshee
C
Kills:1,634
V. Kills:106 N/A
Deaths:398
KDR:4.106
Accuracy:21.249% D**
KPH:36.700 C
VKPH:2.400 C--
Hornet Missiles
D
Kills:966
V. Kills:662 146%
Deaths:338
KDR:2.858
Accuracy:60.229% C+
KPH:30.700 D
VKPH:21 D
M18 Rotary
D
Kills:627
V. Kills:548 114%
Deaths:1,289
KDR:0.486
Accuracy:23.104% D**
KPH:4.900 D
VKPH:4.200 D-
M18 Needler
D
Kills:313
V. Kills:329 95%
Deaths:588
KDR:0.532
Accuracy:23.590% D**
KPH:5.100 D
VKPH:5.400 D
M18 Locust
D
Kills:75
V. Kills:76 97%
Deaths:106
KDR:0.708
Accuracy:22.979% D**
KPH:6.600 D-
VKPH:6.600 D
Kills:7,870 (2,649 + 0)
Deaths:3,830
KDR:2.055
VKDR:0.688
Vehicle Kills:2,634
Kill Difference:4,040
Playtime:377.628 hours
Usage:4%
Score:3.724m
Score/min:164
Piloting Accuracy:22.979%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
D
Kills:656
V. Kills:682 96%
Deaths:1,273
KDR:0.515
Accuracy:39.962% D
KPH:4.200 D
VKPH:4.400 D
L105 Zephyr
C+
Kills:507
V. Kills:60 N/A
Deaths:78
KDR:6.500
Accuracy:37.015% D
KPH:50.600 C+
VKPH:6 C--
C150 Dalton
D
Kills:192
V. Kills:137 139%
Deaths:59
KDR:3.254
Accuracy:36.558% C-
KPH:21.200 D
VKPH:15.100 D
AP30 Shredder
D
Kills:183
V. Kills:124 146%
Deaths:77
KDR:2.377
Accuracy:27.372% D
KPH:18.300 D
VKPH:12.400 D
L105 Zephyr PX
D
Kills:96
V. Kills:11 N/A
Deaths:10
KDR:9.600
Accuracy:36.797% D*
KPH:43.700 D--
VKPH:5 D
Kills:1,634 (656 + 978)
Deaths:1,497
KDR:1.092
VKDR:0.677
Vehicle Kills:1,014
Kill Difference:137
Playtime:187.877 hours
Usage:2%
Score:1.203m
Score/min:107
Piloting Accuracy:39.962%
Gunner Accuracy:36.797%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:4,242
V. Kills:2,878 147%
Deaths:726
KDR:5.843
Accuracy:50.197% D
KPH:30.800 C++
VKPH:20.900 B+
L100 Python HESH
C++
Kills:2,679
V. Kills:325 N/A
Deaths:164
KDR:16.335
Accuracy:41.130% D-
KPH:55.200 C++
VKPH:6.700 C
C75 Viper
C++
Kills:1,955
V. Kills:285 N/A
Deaths:295
KDR:6.627
Accuracy:28.315% D--
KPH:30.800 C++
VKPH:4.500 D
L100 Python HEAT
B+
Kills:990
V. Kills:320 308%
Deaths:99
KDR:10
Accuracy:48.959% C
KPH:38.400 B+
VKPH:12.400 C++
Skyguard
D
Kills:303
V. Kills:261 116%
Deaths:93
KDR:3.258
Accuracy:20.702% D*
KPH:8.200 D-
VKPH:7 D
LB00 Python AP
C+
Kills:218
V. Kills:94 229%
Deaths:33
KDR:6.606
Accuracy:59.626% C+
KPH:49.200 C+
VKPH:21.200 C+
Kills:10,387 (10,387 + 0)
Deaths:1,410
KDR:7.367
VKDR:2.952
Vehicle Kills:4,163
Kill Difference:8,977
Playtime:317.060 hours
Usage:4%
Score:3.657m
Score/min:192
Driving Accuracy:59.626%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B+
Kills:10,978
V. Kills:6,738 163%
Deaths:1,480
KDR:7.418
Accuracy:36.292% D--
KPH:34.300 B+
VKPH:21.100 B+
P2-120 HEAT
C
Kills:2,109
V. Kills:606 347%
Deaths:432
KDR:4.882
Accuracy:28.927% D**
KPH:20.500 C
VKPH:5.900 D--
E540 Halberd
C**
Kills:1,235
V. Kills:631 195%
Deaths:202
KDR:6.114
Accuracy:37.785% C-
KPH:27.500 C*
VKPH:14 C**
P2-120 HESH
B**
Kills:1,152
V. Kills:262 438%
Deaths:83
KDR:13.880
Accuracy:36.866% D
KPH:62.300 B+
VKPH:14.200 B**
MR11 Gatekeeper
C++
Kills:471
V. Kills:336 140%
Deaths:107
KDR:4.402
Accuracy:36.182% C
KPH:21.500 C++
VKPH:15.300 C+
G30 Vulcan
C
Kills:284
V. Kills:147 192%
Deaths:70
KDR:4.057
Accuracy:26.775% C
KPH:19.500 C
VKPH:10.100 C-
P525 Marauder
D*
Kills:82
V. Kills: N/A
Deaths:18
KDR:4.556
Accuracy:10.426% D**
KPH:17.100 D*
VKPH:0 D**
M20 Basilisk
D
Kills:73
V. Kills:24 292%
Deaths:35
KDR:2.086
Accuracy:22.260% D-
KPH:10.600 D
VKPH:3.500 D--
Kills:16,384 (14,239 + 2,145)
Deaths:2,427
KDR:6.751
VKDR:3.603
Vehicle Kills:8,744
Kill Difference:13,957
Playtime:534.183 hours
Usage:6%
Score:8.492m
Score/min:265
Driving Accuracy:36.866%
Gunner Accuracy:22.260%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B++
Kills:1,755
V. Kills:76 N/A
Deaths:77
KDR:22.792
Accuracy:26.753% D*
KPH:130.600 B++
VKPH:5.700 C
G20 Vulcan-H
B+
Kills:1,392
V. Kills:893 156%
Deaths:275
KDR:5.062
Accuracy:51.421% B+
KPH:51.400 B+
VKPH:33 B+
E540 Halberd-H
C
Kills:819
V. Kills:444 184%
Deaths:68
KDR:12.044
Accuracy:53.735% C--
KPH:37.500 C
VKPH:20.300 C
MR11 Gatekeeper-H
C+
Kills:286
V. Kills:356 80%
Deaths:32
KDR:8.938
Accuracy:43.862% D--
KPH:22 D
VKPH:27.400 C+
M12 Kobalt-H
D
Kills:56
V. Kills:2 N/A
Deaths:2
KDR:28
Accuracy:18.214% D
KPH:80.600 D
VKPH:2.900 D
Kills:4,308 (0 + 4,308)
Deaths:454
KDR:9.489
VKDR:3.901
Vehicle Kills:1,771
Kill Difference:3,854
Playtime:76.056 hours
Usage:1%
Score:1.723m
Score/min:377
Driving Accuracy:N/A%
Gunner Accuracy:18.214%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:1,496
V. Kills:247 N/A
Deaths:164
KDR:9.122
Accuracy:25.166% D*
KPH:42.900 C+
VKPH:7.100 C-
M20 Basilisk
C*
Kills:826
V. Kills:270 305%
Deaths:165
KDR:5.006
Accuracy:33.397% D
KPH:23.300 C*
VKPH:7.600 C+
M12 Kobalt
C+
Kills:391
V. Kills:19 N/A
Deaths:26
KDR:15.039
Accuracy:16.879% C+
KPH:48.200 C-
VKPH:2.300 C-
M40 Fury
C
Kills:331
V. Kills:81 404%
Deaths:48
KDR:6.896
Accuracy:30.857% D
KPH:36.800 D
VKPH:9 C
M20 Basilisk
C
Kills:303
V. Kills:136 221%
Deaths:74
KDR:4.095
Accuracy:34.416% C--
KPH:17 C
VKPH:7.600 C
M12 Kobalt
D
Kills:298
V. Kills:13 N/A
Deaths:25
KDR:11.920
Accuracy:12.909% D-
KPH:37.800 D-
VKPH:1.600 D
M60-G Bulldog
C
Kills:187
V. Kills:24 N/A
Deaths:50
KDR:3.740
Accuracy:25.802% D-
KPH:21.900 C
VKPH:2.800 D-
M60-G Bulldog
D-
Kills:172
V. Kills:31 N/A
Deaths:25
KDR:6.880
Accuracy:23.235% D**
KPH:22.300 D-
VKPH:4 D-
G40-F Ranger
C
Kills:64
V. Kills:39 160%
Deaths:7
KDR:9.143
Accuracy:24.675% D
KPH:14.200 C
VKPH:8.700 C-
Kills:4,068 (0 + 4,068)
Deaths:584
KDR:6.966
VKDR:1.473
Vehicle Kills:860
Kill Difference:3,484
Playtime:133.848 hours
Usage:2%
Score:1.309m
Score/min:163
Driving Accuracy:N/A%
Gunner Accuracy:24.675%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:320
V. Kills:100 317%
Deaths:263
KDR:1.217
Accuracy:53.637% B+
KPH:19.200 C+
VKPH:6 C+
S12 Renegade
C--
Kills:266
V. Kills:10 N/A
Deaths:152
KDR:1.750
Accuracy:36.498% D
KPH:33.100 C--
VKPH:1.200 C--
Kills:586 (586 + 0)
Deaths:415
KDR:1.412
VKDR:0.265
Vehicle Kills:110
Kill Difference:171
Playtime:24.689 hours
Usage:0%
Score:0.141m
Score/min:95
Driving Accuracy:36.498%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T32 Bull 15,53015,35211,4291.343C+0.3521.133%C-19.646%D30.3CN/A76506.9h13.1C+62.2C+
P2-120 AP 17,71610,9781,4807.418C++5.7336.292%D--3.07%C+34.3B+21.1B+297319.9h7.6C+21C--
T9 CARV-S 8,7968,6886,6101.314C+0.3819.924%C21.432%C-34.3CN/A86253.3h12.8C+64.3C+
LC2 Lynx 6,3836,2685,1411.219C++0.4723.789%C++14.885%D*22.8C+N/A64274.8h14.4C**60.4B
TORQ-9 5,1705,0854,8701.044C+0.6522.751%C17.738%D-20.6DN/A55246.3h15.5C+68.2C+
Hellfire Rocket Pods 5,1684,2551,1113.83C2.1452.21%B+N/A42.5D9.1D206100.1h24.2C+46.3C*
L100 Python AP 7,1204,2427265.843C**4.1550.197%D2.522%C+30.8C++20.9B+231137.7h6.6C+13.2C+
T7 Mini-Chaingun 3,8623,8022,9201.302B0.3921.58%B*8.18%D*46B++N/A14582.6h12.6B+58.4B+
RAMS .50M 3,6683,6579213.971C**2.2831.595%D--79.081%C++25.7C+N/A71142.2h2.5C8C--
LC3 Jaguar 3,4663,4453,2711.053C+0.6419.011%D--13.237%D*19.8CN/A55174.4h14.3C+75.4C-
M3 Pounder HEG 3,5222,8191,1132.533B++0.8431.255%D-3.264%C++19.4C**4.8B*108145.5h17.4C++55.6C+
AS16 NightHawk 2,8262,8111,9081.473C**0.2241.741%C*8.929%D**29.3C+N/A8395.9h4.3B10.4B
MSW-R 2,7572,7411,6861.626C+0.0620.06%C--16.819%D--35.3C+N/A13577.6h11.3B+56.4C++
L100 Python HESH 3,0042,67916416.335B+14.6541.13%D-2.09%B+55.1C++6.7C17748.6h3.2C**7.8C+
T9A "Butcher" 2,6442,6161,9021.375C0.3118.458%D*19.419%D*35.6DN/A9973.4h12.2C66D-
T16 Rhino 2,5142,4881,6041.551B+0.1419.115%C21.302%C+31C+N/A9380.3h12.7B66.7C++
M3 Pounder HEG 2,9452,4431,1042.213B0.5232.373%D-3.111%C+16.9C3.5C+81144.5h20.8C64.2C
C-4 3,1522,4081,6921.423C+0.2725.73%C+N/A72.1C+22.3C-68233.4h1.3B+5B+
TMG-50 2,3132,2911,9691.164C+0.5316.997%D18.769%D29.9C+N/A9276.6h12.4C+73.1C+
MRC3 Mercy 2,2672,2241,0442.13C++0.4416.783%C++14.883%D--31.7C**N/A9770.2h18B+107.4B+
MRC3 Mercy 2,2212,1921,0442.1C+0.4117.14%C++16.287%D-31.2C*N/A9370.2h18.7B+109.2B+
NS-7 PDW 2,1332,1241,6511.286B+0.4028.339%B++9.746%D*26C+N/A7881.8h13.1B+46.2B+
P2-120 HEAT 2,7152,1094324.882C+3.1928.927%D**2.94%C+20.5C5.9D--167102.7h5.6B*19.4C++
TRAC-5 S 2,1432,0812,0701.005C*0.6821.342%C15.473%C+18C+N/A58115.5h13.8C+64.6C+
TAR 2,0272,0141,6291.236C+0.4522.656%C+11.172%D**20.9C--N/A6496.4h12.7C**56.3C*
T1 Cycler 1,9821,9691,6571.188C*0.5020.645%C17.115%D20.4CN/A8096.3h14.1C*68.4C++
C75 Viper 2,2401,9552956.627B+4.9428.315%D--N/A30.8C++4.5D13963.4h8.2B*28.8B+
T5 AMC 1,8721,8481,5171.218C*0.4719.528%D-16.667%D13.8DN/A46133.9h15C++76.8C+
ML-7 2,6711,8162,3450.774C++0.9258.514%C*2.974%C++22.5C+10.6C25880.8h7.1C+12.1C*
MR1 Fracture 2,7831,7941,3691.31B*0.3830.551%D3.958%C+8.7C+4.8C+69207h53.1C++173.8C+
P525 Marauder-H 1,8311,7557722.792B++21.1026.753%D*1.083%C*131B++5.7C31913.4h6.3B23.5C+
T9 CARV 1,7711,7541,5741.114C+0.5816.34%D17.161%D-22.7CN/A13377.1h13.6C**83.4C++
FA1 Barrage 1,7681,7461,3221.321B+0.3744.795%B+9.049%D*35.9B+N/A12048.7h4.2B++9.4B+
Tank Mine 2,9471,7416222.799C++1.1136.754%C*N/A104.9C+72.7B112316.6h1.8C**4.9B*
C-4 ARX 2,3311,7271,0701.614C0.0828.453%B+N/A90.4C31.6C+49119.1h1.3C+4.7C++
PDW-16 Hailstorm 1,6911,6821,4901.129C++0.5623.803%C+7.61%D**26.6C+N/A8063.3h13.4B+56.2B
M14 Banshee 1,7401,6343984.106C+2.4221.249%D**1.652%B*36.7C2.4C--13744.5h16.7B+78.5C*
MANA Anti-Vehicle Turret 2,9411,5419181.679C*0.0149.245%C--2.726%D24.2C-22C30963.7h11C+22.3C+
MR1 Fracture 2,4991,5171,3101.158B++0.5331.224%D3.032%C7.5C+4.9C++64201.6h64.3C205.8C
Frag Grenade 1,5271,51311513N/A1,511.3150.18%B++N/A720.5B**6.7C29772.1h2.8B**5.5B*
M40 Fury 1,7431,4961649.122C**7.4325.166%D*1.471%C43C+7.1C-19034.8h12.1B+48.1C+
G20 Vulcan-H 2,2851,3922755.062B3.3751.421%B+2.371%C51.4B+33B+49627.1h99C*192.5B+
NS-15M2 1,3771,3678251.657C++0.0319.099%D-21.288%D36CN/A12038h12.9C++67.3C+
Claymore 1,3251,3251608.281C**6.5945.337%A+N/A176.7B++N/A4717.5h1.1B**2.5B**
TS2 Inquisitor 1,3291,3169441.394C*0.3029.367%C++9.65%D**24.4C--N/A6254h9.4B+32.2B+
AMR-66 1,3101,2939501.361B+0.3321.599%D-28.074%B+13.3C-N/A4397.2h11.1C51.2C-
TSAR-42 1,2781,2673573.549C**1.8627.782%F72.06%B31.8CN/A10539.9h2.4C+8.5D
MG-H1 Watchman 1,2911,2588071.559C++0.1324.232%C*16.693%D*40.2C+1.1B+11631.3h14.7C*60.7B
Cycler TRV 1,2411,2366921.786B+0.1020.531%D11.003%D*22.6CN/A7454.8h11.2B*54.7C**
E540 Halberd 1,8661,2352026.114C+4.4237.785%C-3.563%C++27.5C*14.1B28944.9h6.3C+16.7C+
NS-15M1 1,2331,2297201.707C*0.0217.204%D--20.342%C31.3CN/A10339.3h12.9C++75.1C
Spear Anti-Vehicle Phalanx Turret 2,1641,2232534.834C3.1435.076%D-3.271%C-23.8D-18.3C23851.3h12.4C-35.4D--
T1S Cycler 1,2051,2028051.493B0.2018.007%D*18.053%C-19.4DN/A5961.8h13.8C76.6D-
M6 Onslaught 1,1911,1874882.432C*0.7417.499%C++17.27%C--30.4C+N/A8439.1h19.7C+112.4C*
NSX Naginata 1,1911,1738601.364C+0.3320.095%C23.529%D38.5C+N/A9330.5h12.7C+63C+
NS-11P 1,1841,1721,0231.146C+0.5421.259%C16.297%C-22CN/A5753.3h15.3C71.7C+
M6 Onslaught 1,1741,1694812.43C++0.7418.075%C++16.852%D30.3C+N/A8338.6h20.3C112.4C*
SR-7 1,1741,1672315.052B+3.3630.122%D**82.005%B+31.6C+N/A8936.9h2.2C++7.5D
SMG-46 Armistice 1,1801,1661,0431.118C++0.5726.444%C++9.434%D*26C+N/A9744.8h15.9C+60.1C++
TRS-12 Uppercut 1,1751,1648031.45C*0.2453.495%C10.395%D-34.4C+N/A9933.8h2.6C++4.8C++
Bighorn .50M 1,1661,1633393.431C1.7428.915%F--81.685%B35.3DN/A7732.9h2C7F--
99SV 1,1741,1635572.088C**0.4031.304%C+31.298%C--28BN/A8741.5h6C+19.2C++
TX1 Repeater 1,1671,1581,3200.877C*0.8124.437%C+12.694%D*15.3DN/A5475.6h13.4C*55C*
NSX Tanto 1,1841,1561,2680.912C+0.7823.122%D20.848%D12.4DN/A3493.3h18.2C--78.5C
M77-B 1,1571,1562943.932A2.2430.923%D--73.875%C21.3CN/A7054.4h2.5C++8.2C
P2-120 HESH 1,4141,1528313.88C+12.1936.866%DN/A62.3B+14.2B**29618.5h7.1D*19.2D*
TRAC-5 1,1601,1501,3460.854C++0.8418.192%D14.609%D13.7CN/A10083.9h14.4B79.3C++
NS-11C 1,1751,1491,0431.102C++0.5920.519%D14.447%D-12.9DN/A4389.1h16.8C82C
HC1 Cougar 1,1601,1477511.527B+0.1618.528%D*21.186%C+14.7DN/A5878.1h14.1C76C--
T4 AMP 1,0871,0808561.262B+0.4324.709%C-12.685%D*30.1C+N/A8035.9h12.8B+51.8C**
M2 Mutilator 1,0201,0125042.008C**0.3215.642%C**17.984%C+27.7C*N/A9436.5h17.5C++111.7B
NS Decimator 1,4279981,1250.887C+0.8062.235%C*2.505%C**29C12.5C27334.4h5.6C-9C+
L100 Python HEAT 1,3109909910B**8.3148.959%C3.434%B+38.4B+12.4C++21125.8h5.7C++11.7C*
Hornet Missiles 1,6289663382.858C1.1760.229%C+1.346%C30.7D21D26531.5h12C+19.8C+
T2 Striker 1,8248971,1140.805B++0.8852.545%C++N/A11.7C+12.1C++20376.8h38.9B74.1B+
Sticky Grenade 8588261826N/A824.3163.435%AN/A1180B+45.7M++36190.7h1.9B+3B+
M20 Basilisk 1,0968261655.006B*3.3233.397%D5.932%C+23.3C*7.6C+15335.4h69B++206.5B+
E540 Halberd-H 1,2638196812.044B++10.3553.735%C--1.221%C-37.6C20.4C+30421.8h9D-16.7D--
TAS-16 Blackjack 8067936001.322C++0.3759.123%C+12.106%D39.3C+N/A12220.2h2.5C++4.3C++
MANA Anti-Personnel Turret 7327234011.803N/A0.1115.491%UN/A7230U90U15411200.1h24.6T*158.8T*
MKV Suppressed 6826784951.37B+0.3224.061%C13.569%D--29.4C+N/A10123.1h13.7C**56.8C++
CAS30 Tank Buster 1,3386561,2730.515C--1.1739.962%DN/A4.2D4.4D60156.6h69.7C174.3C
ASP-30 Grounder 1,1226517050.923B+0.7770.872%B**1.997%C--17.5C++12.7C**22137.1h7.9C++11.2B+
M1 Heavy Cycler 6466453132.061B++0.3713.324%C+12.093%D*20C+N/A8332.2h16.6B+124.7B
M2 Mutilator 6486433052.108B0.4216.136%B15.397%D33.5B++N/A11919.2h17.2C**106.9B+
M18 Rotary 1,1756271,2890.486C--1.2023.104%D**1.754%C4.9D4.2D-119129.1h176.6C764.2D-
NSX Masamune 8495627810.72C+0.9762.364%B+N/A23.7C12.1C+17023.7h19.6D31.4C
NS Annihilator 1,0735365001.072A0.6279.055%C-N/A9C9C++13959.4h11.8C++14.9C+
NSX Daimyo 5165092272.242C0.5536.05%D-88.212%F29.6DN/A6817.2h3.9F10.8D**
L105 Zephyr 567507786.5C4.8137.015%DN/A50.7C+6C--31810h5B++13.4B+
MR11 Gatekeeper 8074711074.402C++2.7136.182%C1.486%C-21.4C++15.3C+28822h54.2C+149.8C+
NS-10 Burster 7964542012.259A++0.5724.856%C--2.863%D-5.5C**4.1B+7082.5h132B+531C**
MG-S1 Jackal 4604414321.021C+0.6724.026%C14.739%D24.8C1.1B**7217.8h14.6C61C
NS-AM7 Archer 5944375270.829B*0.8644.501%F-24.485%B*8.4B3C**5552.3h16.5B+37C++
M9 SKEP Launcher 6494006440.621C++1.0769.612%C*1.5%D13.2C8.2C15830.2h10.6C--15.3C
SABR-13 4023993421.167C+0.5220.236%D*24.311%C+19.8DN/A7120.2h15D-74.2D*
M12 Kobalt 4103912615.038C++13.3516.879%C+14.067%D-48.3C-2.3C-1478.1h17.7C**104.7C**
NS-10 Burster 6733801632.331A+0.6425.456%C--2.368%D--5.1C++3.9C**6875h154.1C**605.2C++
Rocklet Rifle 7523533351.054B+0.6455.077%C**N/A31.8B35.9B**53211.1h35.3C*64.1B
T1A Unity 3473443600.956C-0.7321.293%D*15.988%D*21.1D--N/A6416.3h14.5D*68.2D*
M40 Fury 412331486.896C+5.2130.857%DN/A36.8D9C2239h16C51.9C-
M40 Fury-F 4203202631.217C+0.4753.637%B+N/A19.2C+6C+10016.7h16.7C-31.2C
Ripper 3283199,5420.033C1.6620.573%C-14.107%C0.8CN/A2394.8h1.2B+5.9C+
M18 Needler 6423135880.532C1.1623.59%D**N/A5.1D5.4D17061.1h200.4C849.3D-
M20 Basilisk 439303744.095B+2.4134.416%C--4.951%C17C7.6C17217.8h93.8C*272.7C++
Skyguard 564303933.258C**1.5720.702%D*2.64%B+8.2D-7D13737.1h149.1C720.3D*
M12 Kobalt 3112982511.92C+10.2312.909%D-17.114%C37.7D-1.6D1197.9h19C+146.9C
NS-30 Vandal 2992951362.169B0.4830.768%C28.136%C*33.9C+N/A1038.7h6.4C20.7C+
MR11 Gatekeeper-H 642286328.938B**7.2543.862%D--N/A22D27.4C+32013h92.2D*210.1F
G30 Vulcan 431284704.057C++2.3726.775%C2.817%C19.5C10.1C-23214.6h88.8B331.8C**
NS-61 Emissary 2882832361.199B+0.4926.957%C11.307%D-30.4C**N/A1129.3h10.9B+40.5B+
NSX Yumi 2922832990.946C0.7420.341%D*16.961%D-20.2DN/A6814h16.4D*80.5D**
MG-HBR1 Dragoon 2822782001.39C++0.3032.178%C+28.417%C+24.8C+N/A7611.2h7.3C++22.8C++
TRAP-M1 2782731561.75C++0.0627.861%C34.799%A31.7CN/A888.6h12.2D43.9C-
NS-44L Blackhand 2742691501.793B+0.1040.588%C+42.379%C+15.9C-N/A5016.9h4.3C*10.6C*
S12 Renegade 2762661521.75C0.0636.498%D5.263%C+33.3C--1.3C-858h3.6C+9.9C
HSR-1 2702641292.047C+0.3632.157%C28.409%C+31.8CN/A828.3h6C+18.6C+
TS4 Haymaker 2642622151.219C++0.4727.275%D**9.16%D--16.8D-N/A5515.6h3.9B+14.5C
NSX Tengu 2432421981.222C+0.4738.239%C*9.091%F-39.7C++N/A1186.1h12.1B+31.7B+
NS Baron G5 2222211781.242C*0.4542.999%C+7.692%D**27.3CN/A978.1h4.9C+11.4C+
LB00 Python AP 312218336.606C-4.9259.626%C+N/A49.5C+21.4C+2594.4h5.9D--9.8D-
NSX-P Naginata 2202111911.105C0.5822.162%C+27.014%C28.5C--1.2C**1227.4h14.9C-67.4C+
SOAS-20 1951931261.532C++0.1625.188%D13.99%D--30.6C+N/A1256.3h14.3C--56.7C--
C150 Dalton 329192593.254C-1.5636.558%C-2.083%A++21.1D15.1D4839.1h5.9D16D
Chainblade 23518975,2010.003D1.6914.384%D*4.233%C-0DN/A04323.9h3.9D-27D*
TRAC-Shot 1911882190.858C0.8319.297%D**17.553%C+13.5D-N/A5413.9h16.7F86.3F-
M60-G Bulldog 211187503.74C+2.0525.802%D-2.674%C+22C2.8D-1178.5h6.2B+24.2C++
AP30 Shredder 307183772.377C0.6927.372%D1.093%D-18.3D12.4D26810h106.3C388.4C-
M60-G Bulldog 203172256.88B+5.1923.235%D**3.488%B22.3D-4D-1207.7h6.4B+27.4C
NSX-P Tanto 1761711720.994C++0.7023.223%C-21.053%D28C++N/A1076.1h14.6C*63C++
The Little Helper 1631621221.328C+0.3649.68%C++8.642%D*36.8CN/A1344.4h5.3C-10.6C+
Aspis Anti-Aircraft Phalanx Turret 281131423.119C+1.4324.249%CN/A7.6D8.7C--18217.2h171.8C708.4C+
M20 Basilisk 168118429.5M++27.8148.088%C--2.542%D-42.1C+17.9C3122.8h109.7C*228.2C++
Hunter QCX 1191132130.531C1.1651.576%B+24.779%C+6.8DN/A3616.6h11.6C22.5C+
Anti-Vehicle Grenade 1211111111N/A109.3161.094%B**N/A555B*50D52880.2h3.6B**5.9B**
Soldier Soaker 99991060.934C+0.7633.863%C+7.071%D*34.1C-N/A1302.9h7.1D21C+
NSX Tomoe 9898791.241C+0.4526.812%C-25.51%D--29.7CN/A1463.3h16.8C--62.8C
L105 Zephyr PX 10796109.6C--7.9136.797%D*N/A43.6D--5D2112.2h5.8C15.7D--
MAX Punch 96924,7400.019D1.6714.712%F-N/A0.2DN/A0580.4h2.4C+16.4D*
M60-A Bulldog 10188165.5C3.8145.265%CN/A25.1C-3.7C+1253.5h8.1D*18D
P525 Marauder 8282184.556C--2.8710.426%D**2.439%B+17.1D*N/A614.8h8.1D-78.1F-
M18 Locust 151751060.708D0.9822.979%D**4%A++6.6D-6.7D10611.4h189.7C+825.7D
M20 Basilisk 9773352.086C+0.4022.26%D-1.37%F10.6D3.5D--1316.9h102C-458D
Auraxium Chainblade 676413,6240.005D1.6812.298%D*15.625%A+0.1C-N/A0743.2h3D*24.1D--
G40-F Ranger 1036479.143A++7.4524.675%D3.125%A+14.2C8.7C-1414.5h84.2B**341.3B+
M12 Kobalt-H 5856228B++26.3118.214%D12.5%D-80D2.9D2610.7h15.4C++84.8C+
M60-A Bulldog 6355341.618D0.0732.564%C-N/A27.5C-4C--2742h6.7C--20.5C
M60-A Bulldog 7154134.154C2.4636.808%D--1.852%C13.5D-4.3C++854h8.5D**23.1D**
TX2 Emperor 5251610.836C+0.8514.135%F-15.686%D17DN/A1073h8.9C**63D--

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter307,0724.8h
Anti-Vehicle MANA Turret663,33211.7h
Nano-Armor Kit2,4364,182,901535.8h
Hellion G1550.2h
Spawn Beacon473,3813.9h
Turret AI Module0550.6h
Repair Module2580.6h
Skywall Shield Emitter3500.6h
Nanite Revive Grenade06,0821.7h
Medical Applicator2,535811,20482.8h
Nanite Healing Grenade01380h
Welding Device19190.2h
Spitfire Auto-Turret196350.9h
Ammunition Package1088,5804.7h
Medical Kit2695,3848.6h
Anti-Infantry MANA Turret619182.8h
IPC Targeting Dart22131.2h
Hardlight Barrier7640.3h
Snowman Soldier21300.2h
Flail Targeting Dart31971.4h
Nano-Repair Grenade01,6240.4h
Recon Detection Device18817,02129.6h
Shield Recharging Field186800.3h

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