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Lt. General Kenveloo[WILK] Kenveloo
TR BR 93

KDR: 1.7

Score: 116.6m

Last Seen: Dec 16th, 2018 8:02 PM
- OFFLINE - 20.2 hour(s)

Prestige 1, Battle Rank 93 - Terran Republic on Cobalt - Outfit Leader of WATAHA[WILK] WATAHA
TR outfit on Cobalt

Members: 71
Level Progress (to 94): 61%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS T32 Bull P2-120 AP T9 CARV-S LC2 Lynx TORQ-9 Hellfire Rocket Pods L100 Python AP RAMS .50M
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $486,639 MLG Score: 389
Fun Score: N/A
Cheeseburgers Flipped: 4614TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.076%17.551%3704597780,6631.403590.299

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.835%0.008C+-0.474D-0.719D-HEAD ++ (~7.01)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
63.50.152C++13.40.063C+50.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.525%1.079%208510177,413368026042.0144285%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.785%-0.832D--0.488D0.246

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
157.70.019C+46.50.119C+111.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.473%2.607%4448101424,1655994115764.03153209%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.134%-0.916D---0.021C+0.72

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
270.3C*8.50.321C*18.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.12%3.284%2311910039,897511534751.93452285%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.611%-0.187C-0.27C0.348

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
99.80.154C++340.131C++65.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
30.601%71.931%2318101410,2006294521.62059

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.39%-0.667D0.313C*-0.361

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.3-0.045C+3.10.008C+7.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.519%9.555%231510176,4994020591.61627

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.011%0.178C++-0.987D--0.34

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.70.342C**3.80.221C++4.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
WATAHA[WILK] WATAHA
TR outfit on Cobalt

Members: 71
116.6m236.9%270 (16.2k)235 (14.1k)1.70212192,625113,1682.0695993 (93)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1022735417.995%13.636%24504:2366

10% Combat Medic44% Engineer22% Heavy Assault10% Infiltrator7% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 20th, 2013 2:55 PMSep 8th, 2014 8:50 PMDec 16th, 2018 3:55 PM (2d) (PST)Dec 16th, 2018 4:03 PM (2d) (PST)Dec 16th, 2018 4:02 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6651605050.3880.2280.0531.0820.069389

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,8819,60430,2772314365414,089

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8274.6h/344.8d 41,586 26,267 66,887 537.4k 13,601 27,145 34,240 330m

Heavy AssaultCLASS DETAILS: Heavy Assault
T32 Bull
C-
Kills:14,498
Deaths:10,769
KDR:1.346
Accuracy:21.106% C-
HSR:19.451% D
T9 CARV-S
C
Kills:8,437
Deaths:6,404
KDR:1.317
Accuracy:19.859% C
HSR:21.299% C-
T7 Mini-Chaingun
B**
Kills:3,535
Deaths:2,655
KDR:1.331
Accuracy:21.552% B**
HSR:8.175% D*
MSW-R
C-
Kills:2,670
Deaths:1,622
KDR:1.646
Accuracy:19.950% C-
HSR:16.854% D-
T9A "Butcher"
D*
Kills:2,572
Deaths:1,837
KDR:1.400
Accuracy:18.416% D*
HSR:19.285% D*
T16 Rhino
C+
Kills:2,487
Deaths:1,598
KDR:1.556
Accuracy:19.123% C
HSR:21.311% C+
TMG-50
D
Kills:2,288
Deaths:1,963
KDR:1.166
Accuracy:17.000% D
HSR:18.794% D
T9 CARV
C--
Kills:1,754
Deaths:1,574
KDR:1.114
Accuracy:16.340% C--
HSR:17.161% D-
NS-15M2
C-
Kills:1,340
Deaths:806
KDR:1.663
Accuracy:19.082% D-
HSR:21.567% C-
MG-H1 Watchman
B
Kills:1,256
Deaths:804
KDR:1.562
Accuracy:24.272% B
HSR:16.720% D*
NS-15M1
C
Kills:1,229
Deaths:720
KDR:1.707
Accuracy:17.204% D--
HSR:20.342% C
NSX Naginata
C
Kills:1,173
Deaths:860
KDR:1.364
Accuracy:20.095% C
HSR:23.529% D
NSX-P Naginata
C
Kills:63
Deaths:63
KDR:1
Accuracy:22.082% C
HSR:26.984% C
Kills:43,302
Deaths (as Heavy Assault):31,675
Deaths (to Heavy Assaults):30,964
KDR:1.36707
Kill Difference:11,627
Playtime:1,802.960 hours
Usage:22%
Score:25.201m
Score/min:233
Accuracy (listed only):19.698%
HSR (listed only):19.344%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
C++
Kills:6,181
Deaths:5,050
KDR:1.224
Accuracy:23.767% C++
HSR:14.884% D*
LC3 Jaguar
D-
Kills:3,445
Deaths:3,271
KDR:1.053
Accuracy:19.011% D-
HSR:13.237% D*
AS16 NightHawk
C*
Kills:2,633
Deaths:1,789
KDR:1.472
Accuracy:41.335% C*
HSR:8.811% D**
T5 AMC
D
Kills:1,836
Deaths:1,507
KDR:1.218
Accuracy:19.459% D
HSR:16.667% D
TRAC-5 S
C+
Kills:1,810
Deaths:1,791
KDR:1.011
Accuracy:21.012% C
HSR:16.354% C+
FA1 Barrage
B+
Kills:1,746
Deaths:1,322
KDR:1.321
Accuracy:44.795% B+
HSR:9.049% D*
AMR-66
B+
Kills:1,291
Deaths:945
KDR:1.366
Accuracy:21.591% D-
HSR:28.118% B+
TRS-12 Uppercut
C
Kills:1,164
Deaths:803
KDR:1.450
Accuracy:53.495% C
HSR:10.395% D-
NSX Tanto
D
Kills:1,156
Deaths:1,268
KDR:0.912
Accuracy:23.122% D
HSR:20.848% D
TRAC-5
D
Kills:1,150
Deaths:1,346
KDR:0.854
Accuracy:18.192% D
HSR:14.609% D
NS-11C
D
Kills:1,149
Deaths:1,043
KDR:1.102
Accuracy:20.519% D
HSR:14.447% D-
HC1 Cougar
C+
Kills:1,147
Deaths:751
KDR:1.527
Accuracy:18.528% D*
HSR:21.186% C+
TAS-16 Blackjack
C+
Kills:694
Deaths:527
KDR:1.317
Accuracy:58.350% C+
HSR:12.392% C--
MG-HBR1 Dragoon
C+
Kills:271
Deaths:195
KDR:1.390
Accuracy:32.209% C+
HSR:28.413% C+
TS4 Haymaker
D*
Kills:262
Deaths:215
KDR:1.219
Accuracy:27.275% D*
HSR:9.160% D*
NS Baron G5
C+
Kills:221
Deaths:178
KDR:1.242
Accuracy:43.062% C+
HSR:7.692% D**
TRAC-Shot
C+
Kills:188
Deaths:219
KDR:0.858
Accuracy:19.297% D**
HSR:17.553% C+
NSX-P Tanto
B
Kills:84
Deaths:90
KDR:0.933
Accuracy:22.520% D
HSR:27.381% B
Kills:26,428
Deaths (as Engineer):22,310
Deaths (to Engineers):23,308
KDR:1.18458
Kill Difference:4,118
Playtime:3,636.431 hours
Usage:44%
Score:52.034m
Score/min:238
Accuracy (listed only):29.308%
HSR (listed only):16.178%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
C++
Kills:6,181
Deaths:5,050
KDR:1.224
Accuracy:23.767% C++
HSR:14.884% D*
LC3 Jaguar
D-
Kills:3,445
Deaths:3,271
KDR:1.053
Accuracy:19.011% D-
HSR:13.237% D*
AS16 NightHawk
C*
Kills:2,633
Deaths:1,789
KDR:1.472
Accuracy:41.335% C*
HSR:8.811% D**
NS-7 PDW
B++
Kills:2,124
Deaths:1,651
KDR:1.286
Accuracy:28.339% B++
HSR:9.746% D*
T5 AMC
D
Kills:1,836
Deaths:1,507
KDR:1.218
Accuracy:19.459% D
HSR:16.667% D
TRAC-5 S
C+
Kills:1,810
Deaths:1,791
KDR:1.011
Accuracy:21.012% C
HSR:16.354% C+
FA1 Barrage
B+
Kills:1,746
Deaths:1,322
KDR:1.321
Accuracy:44.795% B+
HSR:9.049% D*
PDW-16 Hailstorm
C+
Kills:1,682
Deaths:1,490
KDR:1.129
Accuracy:23.803% C+
HSR:7.610% D**
TRS-12 Uppercut
C
Kills:1,164
Deaths:803
KDR:1.450
Accuracy:53.495% C
HSR:10.395% D-
NSX Tanto
D
Kills:1,156
Deaths:1,268
KDR:0.912
Accuracy:23.122% D
HSR:20.848% D
TRAC-5
D
Kills:1,150
Deaths:1,346
KDR:0.854
Accuracy:18.192% D
HSR:14.609% D
NS-11C
D
Kills:1,149
Deaths:1,043
KDR:1.102
Accuracy:20.519% D
HSR:14.447% D-
HC1 Cougar
C+
Kills:1,147
Deaths:751
KDR:1.527
Accuracy:18.528% D*
HSR:21.186% C+
SMG-46 Armistice
C+
Kills:918
Deaths:811
KDR:1.132
Accuracy:25.717% C+
HSR:8.715% D*
TAS-16 Blackjack
C+
Kills:694
Deaths:527
KDR:1.317
Accuracy:58.350% C+
HSR:12.392% C--
MKV Suppressed
C
Kills:660
Deaths:481
KDR:1.372
Accuracy:23.890% C
HSR:13.636% D-
MG-S1 Jackal
D
Kills:351
Deaths:360
KDR:0.975
Accuracy:22.914% D
HSR:15.670% D
TS4 Haymaker
D*
Kills:262
Deaths:215
KDR:1.219
Accuracy:27.275% D*
HSR:9.160% D*
NSX Tengu
B
Kills:241
Deaths:191
KDR:1.262
Accuracy:38.660% B
HSR:8.714% F-
NS Baron G5
C+
Kills:221
Deaths:178
KDR:1.242
Accuracy:43.062% C+
HSR:7.692% D**
TRAC-Shot
C+
Kills:188
Deaths:219
KDR:0.858
Accuracy:19.297% D**
HSR:17.553% C+
NSX-P Tanto
B
Kills:84
Deaths:90
KDR:0.933
Accuracy:22.520% D
HSR:27.381% B
Kills:30,842
Deaths (as Light Assault):26,154
Deaths (to Light Assaults):19,294
KDR:1.17925
Kill Difference:4,688
Playtime:598.724 hours
Usage:7%
Score:7.883m
Score/min:219
Accuracy (listed only):28.957%
HSR (listed only):13.580%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
RAMS .50M
C+
Kills:3,554
Deaths:894
KDR:3.975
Accuracy:31.766% D--
HSR:78.700% C+
NS-7 PDW
B++
Kills:2,124
Deaths:1,651
KDR:1.286
Accuracy:28.339% B++
HSR:9.746% D*
PDW-16 Hailstorm
C+
Kills:1,682
Deaths:1,490
KDR:1.129
Accuracy:23.803% C+
HSR:7.610% D**
TS2 Inquisitor
C++
Kills:1,316
Deaths:944
KDR:1.394
Accuracy:29.367% C++
HSR:9.650% D**
TSAR-42
B+
Kills:1,257
Deaths:354
KDR:3.551
Accuracy:27.783% D**
HSR:72.236% B+
SR-7
B+
Kills:1,167
Deaths:231
KDR:5.052
Accuracy:30.122% D**
HSR:82.005% B+
Bighorn .50M
B
Kills:1,163
Deaths:339
KDR:3.431
Accuracy:28.915% F--
HSR:81.685% B
99SV
C+
Kills:1,163
Deaths:557
KDR:2.088
Accuracy:31.304% C+
HSR:31.298% C--
TX1 Repeater
C+
Kills:1,158
Deaths:1,320
KDR:0.877
Accuracy:24.437% C+
HSR:12.694% D*
M77-B
C
Kills:1,156
Deaths:294
KDR:3.932
Accuracy:30.923% D-
HSR:73.875% C
T4 AMP
C
Kills:1,028
Deaths:817
KDR:1.258
Accuracy:24.468% C
HSR:12.938% D--
SMG-46 Armistice
C+
Kills:918
Deaths:811
KDR:1.132
Accuracy:25.717% C+
HSR:8.715% D*
MKV Suppressed
C
Kills:660
Deaths:481
KDR:1.372
Accuracy:23.890% C
HSR:13.636% D-
NSX Daimyo
D
Kills:468
Deaths:207
KDR:2.261
Accuracy:36.395% D
HSR:88.034% F
NS-AM7 Archer
B*
Kills:418
Deaths:511
KDR:0.818
Accuracy:43.908% F-
HSR:24.641% B*
MG-S1 Jackal
D
Kills:351
Deaths:360
KDR:0.975
Accuracy:22.914% D
HSR:15.670% D
NS-30 Vandal
C*
Kills:295
Deaths:136
KDR:2.169
Accuracy:30.768% C
HSR:28.136% C*
NS-61 Emissary
C+
Kills:277
Deaths:232
KDR:1.194
Accuracy:26.870% C+
HSR:11.552% D-
TRAP-M1
A
Kills:272
Deaths:154
KDR:1.766
Accuracy:27.856% C
HSR:34.927% A
NS-44L Blackhand
C+
Kills:269
Deaths:150
KDR:1.793
Accuracy:40.588% C+
HSR:42.379% C+
HSR-1
C++
Kills:264
Deaths:129
KDR:2.047
Accuracy:32.157% C
HSR:28.409% C++
NSX Tengu
B
Kills:241
Deaths:191
KDR:1.262
Accuracy:38.660% B
HSR:8.714% F-
SOAS-20
C--
Kills:193
Deaths:126
KDR:1.532
Accuracy:25.188% C--
HSR:13.990% D--
Soldier Soaker
C+
Kills:99
Deaths:106
KDR:0.934
Accuracy:33.863% C+
HSR:7.071% D*
NSX Tomoe
C
Kills:93
Deaths:76
KDR:1.224
Accuracy:27.030% C
HSR:25.807% D--
Kills:21,586
Deaths (as Infiltrator):12,561
Deaths (to Infiltrators):17,153
KDR:1.71849
Kill Difference:9,025
Playtime:833.929 hours
Usage:10%
Score:9.167m
Score/min:183
Accuracy (listed only):29.881%
HSR (listed only):32.965%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TORQ-9
C
Kills:4,722
Deaths:4,486
KDR:1.053
Accuracy:22.700% C
HSR:17.344% D-
AS16 NightHawk
C*
Kills:2,633
Deaths:1,789
KDR:1.472
Accuracy:41.335% C*
HSR:8.811% D**
NS-7 PDW
B++
Kills:2,124
Deaths:1,651
KDR:1.286
Accuracy:28.339% B++
HSR:9.746% D*
T1 Cycler
C
Kills:1,969
Deaths:1,657
KDR:1.188
Accuracy:20.645% C
HSR:17.115% D
TAR
C+
Kills:1,941
Deaths:1,531
KDR:1.268
Accuracy:22.536% C+
HSR:11.128% D**
FA1 Barrage
B+
Kills:1,746
Deaths:1,322
KDR:1.321
Accuracy:44.795% B+
HSR:9.049% D*
PDW-16 Hailstorm
C+
Kills:1,682
Deaths:1,490
KDR:1.129
Accuracy:23.803% C+
HSR:7.610% D**
Cycler TRV
C-
Kills:1,235
Deaths:692
KDR:1.785
Accuracy:20.525% C-
HSR:11.012% D*
T1S Cycler
C
Kills:1,202
Deaths:805
KDR:1.493
Accuracy:18.007% D*
HSR:18.053% C
TRS-12 Uppercut
C
Kills:1,164
Deaths:803
KDR:1.450
Accuracy:53.495% C
HSR:10.395% D-
NS-11P
C
Kills:1,161
Deaths:1,019
KDR:1.139
Accuracy:21.274% C
HSR:16.279% C-
SMG-46 Armistice
C+
Kills:918
Deaths:811
KDR:1.132
Accuracy:25.717% C+
HSR:8.715% D*
TAS-16 Blackjack
C+
Kills:694
Deaths:527
KDR:1.317
Accuracy:58.350% C+
HSR:12.392% C--
MKV Suppressed
C
Kills:660
Deaths:481
KDR:1.372
Accuracy:23.890% C
HSR:13.636% D-
SABR-13
C+
Kills:388
Deaths:332
KDR:1.169
Accuracy:20.185% D*
HSR:23.969% C+
MG-S1 Jackal
D
Kills:351
Deaths:360
KDR:0.975
Accuracy:22.914% D
HSR:15.670% D
T1A Unity
D--
Kills:337
Deaths:349
KDR:0.966
Accuracy:21.226% D--
HSR:16.024% D*
NSX Yumi
D--
Kills:262
Deaths:273
KDR:0.960
Accuracy:20.395% D*
HSR:16.412% D--
TS4 Haymaker
D*
Kills:262
Deaths:215
KDR:1.219
Accuracy:27.275% D*
HSR:9.160% D*
NSX Tengu
B
Kills:241
Deaths:191
KDR:1.262
Accuracy:38.660% B
HSR:8.714% F-
NS Baron G5
C+
Kills:221
Deaths:178
KDR:1.242
Accuracy:43.062% C+
HSR:7.692% D**
Kills:25,913
Deaths (as Combat Medic):20,962
Deaths (to Combat Medics):11,436
KDR:1.23619
Kill Difference:4,951
Playtime:811.147 hours
Usage:10%
Score:12.298m
Score/min:253
Accuracy (listed only):29.482%
HSR (listed only):12.806%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
C++
Kills:2,792
Deaths:1,097
KDR:2.545
Accuracy:31.158% D
HSR:3.295% C++
M3 Pounder HEG
C+
Kills:2,422
Deaths:1,088
KDR:2.226
Accuracy:32.272% D-
HSR:3.138% C+
MRC3 Mercy
C++
Kills:2,147
Deaths:993
KDR:2.162
Accuracy:16.741% C++
HSR:15.091% D--
MRC3 Mercy
C++
Kills:2,106
Deaths:993
KDR:2.121
Accuracy:17.103% C++
HSR:16.287% D
MR1 Fracture
C+
Kills:1,727
Deaths:1,330
KDR:1.299
Accuracy:30.212% D
HSR:4.053% C+
MR1 Fracture
C
Kills:1,465
Deaths:1,271
KDR:1.153
Accuracy:30.924% D
HSR:3.140% C
M6 Onslaught
C*
Kills:1,187
Deaths:488
KDR:2.432
Accuracy:17.499% C*
HSR:17.270% C-
M6 Onslaught
C*
Kills:1,169
Deaths:481
KDR:2.430
Accuracy:18.075% C*
HSR:16.852% D
M2 Mutilator
C**
Kills:1,001
Deaths:497
KDR:2.014
Accuracy:15.602% C**
HSR:17.882% C+
M1 Heavy Cycler
C+
Kills:645
Deaths:313
KDR:2.061
Accuracy:13.324% C+
HSR:12.093% D*
M2 Mutilator
B
Kills:635
Deaths:298
KDR:2.131
Accuracy:16.079% B
HSR:15.591% D
NS-10 Burster
D
Kills:418
Deaths:198
KDR:2.111
Accuracy:24.521% D
HSR:3.110% D-
NS-10 Burster
D
Kills:350
Deaths:160
KDR:2.188
Accuracy:25.161% D
HSR:2.571% D-
Kills:18,064
Deaths (as MAX Suit):4,603.500
Deaths (to MAX Suits):6,410
KDR:3.92397
Kill Difference:13,460.500
Playtime:577.902 hours
Usage:7%
Score:9.995m
Score/min:288
Accuracy (listed only):22.206%
HSR (listed only):10.029%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
C--
Kills:4,251
V. Kills:911 466%
Deaths:1,110
KDR:3.830
Accuracy:52.190% B+
KPH:42.500 D
VKPH:9.100 C--
M14 Banshee
C+
Kills:1,603
V. Kills:103 N/A
Deaths:390
KDR:4.110
Accuracy:21.252% D**
KPH:36.500 C+
VKPH:2.300 D
Hornet Missiles
C+
Kills:939
V. Kills:642 146%
Deaths:330
KDR:2.845
Accuracy:60.413% C+
KPH:30.100 D
VKPH:20.600 D
M18 Rotary
D
Kills:615
V. Kills:542 113%
Deaths:1,271
KDR:0.484
Accuracy:23.159% D*
KPH:4.800 D
VKPH:4.200 D-
M18 Needler
D
Kills:313
V. Kills:329 95%
Deaths:588
KDR:0.532
Accuracy:23.601% D**
KPH:5.100 D
VKPH:5.400 D
M18 Locust
D-
Kills:72
V. Kills:74 96%
Deaths:105
KDR:0.686
Accuracy:22.828% D*
KPH:6.300 D-
VKPH:6.500 D-
Kills:7,793 (2,603 + 0)
Deaths:3,794
KDR:2.054
VKDR:0.686
Vehicle Kills:2,601
Kill Difference:3,999
Playtime:375.168 hours
Usage:5%
Score:3.675m
Score/min:163
Piloting Accuracy:22.828%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
D
Kills:631
V. Kills:663 95%
Deaths:1,238
KDR:0.510
Accuracy:40.039% D
KPH:4.100 D
VKPH:4.400 D
L105 Zephyr
C+
Kills:507
V. Kills:60 N/A
Deaths:78
KDR:6.500
Accuracy:37.015% D
KPH:50.600 C+
VKPH:6 C--
AP30 Shredder
C--
Kills:183
V. Kills:124 146%
Deaths:77
KDR:2.377
Accuracy:27.372% C--
KPH:18.300 D
VKPH:12.400 D
C150 Dalton
D
Kills:163
V. Kills:118 137%
Deaths:58
KDR:2.810
Accuracy:35.560% C--
KPH:19.300 D
VKPH:13.900 D
L105 Zephyr PX
D
Kills:96
V. Kills:11 N/A
Deaths:10
KDR:9.600
Accuracy:36.797% D*
KPH:43.700 D--
VKPH:5 D
Kills:1,580 (631 + 949)
Deaths:1,461
KDR:1.081
VKDR:0.668
Vehicle Kills:976
Kill Difference:119
Playtime:182.745 hours
Usage:2%
Score:1.176m
Score/min:107
Piloting Accuracy:40.039%
Gunner Accuracy:36.797%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:4,242
V. Kills:2,878 147%
Deaths:726
KDR:5.843
Accuracy:50.197% D
KPH:30.800 C++
VKPH:20.900 B+
L100 Python HESH
C++
Kills:2,658
V. Kills:323 N/A
Deaths:163
KDR:16.307
Accuracy:41.102% D
KPH:55 C++
VKPH:6.700 C
C75 Viper
C++
Kills:1,955
V. Kills:285 N/A
Deaths:295
KDR:6.627
Accuracy:28.315% D--
KPH:30.800 C++
VKPH:4.500 D
L100 Python HEAT
B+
Kills:983
V. Kills:319 307%
Deaths:98
KDR:10.031
Accuracy:48.952% C
KPH:38.300 B+
VKPH:12.400 C*
Skyguard
D
Kills:303
V. Kills:261 116%
Deaths:93
KDR:3.258
Accuracy:20.702% D*
KPH:8.200 D
VKPH:7 D
LB00 Python AP
C++
Kills:63
V. Kills:32 191%
Deaths:6
KDR:10.500
Accuracy:61.913% C**
KPH:42.600 C
VKPH:21.600 C++
Kills:10,204 (10,204 + 0)
Deaths:1,381
KDR:7.389
VKDR:2.967
Vehicle Kills:4,098
Kill Difference:8,823
Playtime:313.699 hours
Usage:4%
Score:3.591m
Score/min:191
Driving Accuracy:61.913%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B++
Kills:10,763
V. Kills:6,642 162%
Deaths:1,451
KDR:7.418
Accuracy:36.160% D--
KPH:34.100 B+
VKPH:21.100 B++
P2-120 HEAT
C
Kills:2,109
V. Kills:606 347%
Deaths:432
KDR:4.882
Accuracy:28.927% D**
KPH:20.500 C
VKPH:5.900 D--
E540 Halberd
B
Kills:1,232
V. Kills:630 195%
Deaths:200
KDR:6.160
Accuracy:37.734% C
KPH:27.600 C*
VKPH:14.100 B
P2-120 HESH
B**
Kills:1,152
V. Kills:262 438%
Deaths:83
KDR:13.880
Accuracy:36.866% C-
KPH:62.300 B+
VKPH:14.200 B**
MR11 Gatekeeper
C++
Kills:466
V. Kills:333 140%
Deaths:105
KDR:4.438
Accuracy:36.212% C
KPH:21.600 C++
VKPH:15.400 C+
G30 Vulcan
C+
Kills:284
V. Kills:147 192%
Deaths:69
KDR:4.116
Accuracy:26.770% C
KPH:19.600 C+
VKPH:10.100 C--
P525 Marauder
D**
Kills:82
V. Kills: N/A
Deaths:18
KDR:4.556
Accuracy:10.426% F
KPH:17.100 D**
VKPH:0 F
M20 Basilisk
D
Kills:73
V. Kills:24 292%
Deaths:35
KDR:2.086
Accuracy:22.260% D-
KPH:10.600 D
VKPH:3.500 D
Kills:16,161 (14,024 + 2,137)
Deaths:2,393
KDR:6.753
VKDR:3.612
Vehicle Kills:8,644
Kill Difference:13,768
Playtime:528.938 hours
Usage:6%
Score:8.401m
Score/min:265
Driving Accuracy:36.866%
Gunner Accuracy:22.260%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B++
Kills:1,749
V. Kills:76 N/A
Deaths:71
KDR:24.634
Accuracy:26.618% D--
KPH:132.400 B++
VKPH:5.800 C+
G20 Vulcan-H
B++
Kills:1,339
V. Kills:867 154%
Deaths:271
KDR:4.941
Accuracy:51.306% B+
KPH:50.800 B+
VKPH:32.900 B++
E540 Halberd-H
C
Kills:769
V. Kills:415 185%
Deaths:64
KDR:12.016
Accuracy:53.468% C--
KPH:36.900 C
VKPH:19.900 C
MR11 Gatekeeper-H
C+
Kills:280
V. Kills:353 79%
Deaths:30
KDR:9.333
Accuracy:43.926% D--
KPH:21.900 D
VKPH:27.600 C+
M12 Kobalt-H
D
Kills:56
V. Kills:2 N/A
Deaths:2
KDR:28
Accuracy:18.214% D
KPH:80.600 D
VKPH:2.900 D
Kills:4,193 (0 + 4,193)
Deaths:438
KDR:9.573
VKDR:3.911
Vehicle Kills:1,713
Kill Difference:3,755
Playtime:73.871 hours
Usage:1%
Score:1.679m
Score/min:379
Driving Accuracy:N/A%
Gunner Accuracy:18.214%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:1,495
V. Kills:247 N/A
Deaths:164
KDR:9.116
Accuracy:25.173% D--
KPH:43 C+
VKPH:7.100 C
M20 Basilisk
C**
Kills:801
V. Kills:266 300%
Deaths:159
KDR:5.038
Accuracy:33.403% C--
KPH:23.200 C**
VKPH:7.700 C+
M12 Kobalt
C-
Kills:347
V. Kills:16 N/A
Deaths:25
KDR:13.880
Accuracy:16.581% C+
KPH:46.500 C-
VKPH:2.100 C-
M40 Fury
C
Kills:329
V. Kills:81 401%
Deaths:47
KDR:7
Accuracy:30.938% C--
KPH:36.900 D
VKPH:9.100 C
M12 Kobalt
D
Kills:290
V. Kills:13 N/A
Deaths:25
KDR:11.600
Accuracy:12.851% D
KPH:37.400 D-
VKPH:1.700 D
M20 Basilisk
C-
Kills:286
V. Kills:129 220%
Deaths:72
KDR:3.972
Accuracy:34.220% C--
KPH:16.500 C-
VKPH:7.400 C-
M60-G Bulldog
C-
Kills:185
V. Kills:23 N/A
Deaths:50
KDR:3.700
Accuracy:25.676% D-
KPH:21.800 C-
VKPH:2.700 D-
M60-G Bulldog
D-
Kills:172
V. Kills:31 N/A
Deaths:25
KDR:6.880
Accuracy:23.235% D**
KPH:22.300 D-
VKPH:4 D-
G40-F Ranger
C+
Kills:62
V. Kills:38 159%
Deaths:7
KDR:8.857
Accuracy:24.786% D
KPH:14.100 C+
VKPH:8.700 C-
Kills:3,967 (0 + 3,967)
Deaths:574
KDR:6.911
VKDR:1.470
Vehicle Kills:844
Kill Difference:3,393
Playtime:131.449 hours
Usage:2%
Score:1.283m
Score/min:163
Driving Accuracy:N/A%
Gunner Accuracy:24.786%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:316
V. Kills:99 316%
Deaths:262
KDR:1.206
Accuracy:53.547% B+
KPH:19.100 C
VKPH:6 C+
S12 Renegade
C-
Kills:256
V. Kills:10 N/A
Deaths:149
KDR:1.718
Accuracy:36.731% C--
KPH:32.400 D
VKPH:1.300 C-
Kills:572 (572 + 0)
Deaths:411
KDR:1.392
VKDR:0.265
Vehicle Kills:109
Kill Difference:161
Playtime:24.411 hours
Usage:0%
Score:0.138m
Score/min:94
Driving Accuracy:36.731%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T32 Bull 14,64514,49810,7691.346C+0.3621.106%C-19.451%D30.6CN/A76474h13.1C+62.2C+
P2-120 AP 17,40510,7631,4517.418C*5.7236.16%D--3.122%C+34.1B+21.1B++297315.3h7.6C+21.1C-
T9 CARV-S 8,5408,4376,4041.317C+0.3919.859%C21.299%C-34.4CN/A86245.5h12.8C+64.3C+
LC2 Lynx 6,2896,1815,0501.224C++0.4823.767%C++14.884%D*22.9C+N/A64270.4h14.3C**60.3B
TORQ-9 4,7964,7224,4861.053C+0.6522.7%C17.344%D-21DN/A56225.2h15.5C+68.1C+
Hellfire Rocket Pods 5,1624,2511,1103.83C2.1352.19%B+N/A42.5D9.1C--205100.1h24.1C+46.3C*
L100 Python AP 7,1204,2427265.843B+4.1450.197%D2.522%C30.8C++20.9B+230137.7h6.6C++13.2C+
RAMS .50M 3,5633,5548943.975C**2.2731.766%D--78.7%C+25.5C+N/A70139.3h2.5C8D
T7 Mini-Chaingun 3,5893,5352,6551.331B0.3721.552%B**8.175%D*45.6B++N/A14377.5h12.6B++58.5B++
LC3 Jaguar 3,4663,4453,2711.053C+0.6519.011%D-13.237%D*19.8CN/A55174.4h14.3C+75.4C
M3 Pounder HEG 3,4892,7921,0972.545B++0.8431.158%D3.295%C++19.3C*4.8B*108144.3h17.3C+55.6C+
MSW-R 2,6842,6701,6221.646C+0.0619.95%C-16.854%D-35.4C+N/A13475.4h11.2B+56.3C*
L100 Python HESH 2,9812,65816316.307B+14.6041.102%D2.107%B+55C++6.7C17748.3h3.2C**7.8C+
AS16 NightHawk 2,6482,6331,7891.472B0.2341.335%C*8.811%D**28.5C+N/A7992.5h4.3C*10.5B+
T9A "Butcher" 2,5992,5721,8371.4C0.3018.416%D*19.285%D*35.7DN/A9972h12.2C66D-
T16 Rhino 2,5132,4871,5981.556B+0.1519.123%C21.311%C+31.1C+N/A9380h12.7B66.5C*
M3 Pounder HEG 2,9212,4221,0882.226B0.5232.272%D-3.138%C+16.9C3.5C+81143.2h20.7C64.2C
C-4 3,1282,3891,6921.412C+0.2925.563%C++N/A71.5C+22.1C-67133.4h1.3B+5B+
TMG-50 2,3102,2881,9631.166C+0.5417%D18.794%D30C+N/A9276.3h12.4C+72.9C+
MRC3 Mercy 2,1892,1479932.162C++0.4616.741%C++15.091%D--31.8BN/A9767.6h17.9B+106.8B+
NS-7 PDW 2,1332,1241,6511.286B+0.4228.339%B++9.746%D*26C+N/A7881.8h13.1B+46.2B+
P2-120 HEAT 2,7152,1094324.882C+3.1828.927%D**2.94%C+20.5C5.9D--167102.7h5.6B*19.4C++
MRC3 Mercy 2,1302,1069932.121C++0.4217.103%C++16.287%D31.2C**N/A9267.6h18.7C**109.1B
T1 Cycler 1,9821,9691,6571.188C*0.5120.645%C17.115%D20.4CN/A7996.3h14.1C*68.4C++
C75 Viper 2,2401,9552956.627B+4.9228.315%D--N/A30.8C++4.5D13863.4h8.2B*28.8B+
TAR 1,9531,9411,5311.268C+0.4322.536%C+11.128%D**20.9C--N/A6492.8h12.7C**56.3C*
T5 AMC 1,8601,8361,5071.218C*0.4819.459%D16.667%D13.8DN/A46133.4h15C+76.9C+
TRAC-5 S 1,8521,8101,7911.011C++0.6921.012%C16.354%C+17.7C+N/A57102.3h14.1C67.2C+
T9 CARV 1,7711,7541,5741.114C+0.5916.34%C--17.161%D-22.8CN/A13177h13.6C**83.4C++
P525 Marauder-H 1,8251,7497124.634B*22.9326.618%D--1.086%C*132.5B++5.8C+32213.2h6.3C**23.5C+
FA1 Barrage 1,7681,7461,3221.321B0.3844.795%B+9.049%D*35.9B+N/A11948.7h4.2B++9.4B+
MR1 Fracture 2,6851,7271,3301.298B*0.4030.212%D4.053%C+8.6C+4.8C+68200.6h52.6C++174C+
Tank Mine 2,9241,7256142.809C++1.1136.434%C*N/A105.2C++73.1B112516.4h1.8C**4.9B*
ML-7 2,4991,7112,2440.762C++0.9458.023%C*3.098%C++22.2C+10.2C25777h7C+12C++
PDW-16 Hailstorm 1,6911,6821,4901.129C++0.5723.803%C+7.61%D**26.6C+N/A7963.3h13.4B+56.2B
C-4 ARX 2,2251,6461,0331.593C0.1128.509%B+N/A89.9C-31.6C+48918.3h1.3C+4.7C++
M14 Banshee 1,7061,6033904.11C+2.4121.252%D**1.622%B++36.5C+2.3D13743.9h16.7B+78.7C**
MANA Anti-Vehicle Turret 2,9271,5329101.684C++0.0249.231%C-2.742%D24.1C-22C30963.5h11C+22.4C+
Frag Grenade 1,5241,51011510N/A1,508.3050.175%B++N/A719B**6.7C29602.1h2.7B**5.5B*
M40 Fury 1,7421,4951649.116C**7.4125.173%D--1.405%C43C+7.1C19034.8h12.1B+48.1C+
MR1 Fracture 2,4151,4651,2711.153B++0.5530.924%D3.14%C7.5C+4.9C++64195.2h63.5C205.2C
NS-15M2 1,3491,3408061.663C++0.0419.082%D-21.567%C-36.2C+N/A12037h12.8C++67.1C+
G20 Vulcan-H 2,2061,3392714.941B3.2451.306%B+2.24%C-50.9B+33B++49826.3h98.7C*192.4B+
TS2 Inquisitor 1,3291,3169441.394C*0.3129.367%C++9.65%D**24.4C-N/A6254h9.4B+32.2B+
Claymore 1,3101,3101598.239C**6.5445.882%A+N/A177B++N/A4727.4h1.1B*2.5B**
AMR-66 1,3071,2919451.366B+0.3421.591%D-28.118%B+13.3C--N/A4297h11.1C-51.2C--
TSAR-42 1,2671,2573543.551C++1.8527.783%D**72.236%B+31.7C+N/A10439.6h2.4C+8.5D
MG-H1 Watchman 1,2891,2568041.562C++0.1424.272%B16.72%D*40.3C+1.1B++11431.2h14.7C*60.6B+
Cycler TRV 1,2401,2356921.785B+0.0820.525%C-11.012%D*22.5CN/A7354.8h11.2B*54.7B
E540 Halberd 1,8621,2322006.16C+4.4637.734%C3.571%C+27.6C*14.1B28744.7h6.3C+16.6C+
NS-15M1 1,2331,2297201.707C*0.0017.204%D--20.342%C31.3CN/A10339.3h12.9C+75.1C
Spear Anti-Vehicle Phalanx Turret 2,1351,2042514.797C3.0934.947%D-3.322%C-23.7D-18.3C23850.8h12.4D35.6D*
T1S Cycler 1,2051,2028051.493B+0.2118.007%D*18.053%C19.4DN/A5861.8h13.8C76.6D
M6 Onslaught 1,1911,1874882.432C*0.7317.499%C*17.27%C-30.4C+N/A8439.1h19.7C+112.4C*
NSX Naginata 1,1911,1738601.364C+0.3420.095%C23.529%D38.5C+N/A9230.5h12.7C+63C+
M6 Onslaught 1,1741,1694812.43C*0.7318.075%C*16.852%D30.3C+N/A8338.6h20.3C112.4C*
SR-7 1,1741,1672315.052B+3.3530.122%D**82.005%B+31.6C+N/A8836.9h2.2C++7.5D
TRS-12 Uppercut 1,1751,1648031.45C*0.2553.495%C10.395%D-34.4C+N/A9933.8h2.6C++4.8C++
Bighorn .50M 1,1661,1633393.431C1.7328.915%F--81.685%B35.3DN/A7732.9h2C-7F-
99SV 1,1741,1635572.088B0.3931.304%C+31.298%C--28BN/A8641.5h6C+19.2C++
NS-11P 1,1731,1611,0191.139C+0.5621.274%C16.279%C-22CN/A5752.7h15.3C71.9C+
TX1 Repeater 1,1671,1581,3200.877C*0.8324.437%C+12.694%D*15.3DN/A5375.6h13.4C*55C++
NSX Tanto 1,1841,1561,2680.912C0.7923.122%D20.848%D12.4D-N/A3493.3h18.2D78.5C
M77-B 1,1571,1562943.932A2.2330.923%D-73.875%C21.3CN/A7054.4h2.5C+8.2C
P2-120 HESH 1,4141,1528313.88C++12.1836.866%C-N/A62.3B+14.2B**29518.5h7.1D*19.2D--
TRAC-5 1,1601,1501,3460.854C++0.8518.192%D14.609%D13.7CN/A9883.9h14.4B79.3C++
NS-11C 1,1751,1491,0431.102C++0.6020.519%D14.447%D-12.9DN/A4389.1h16.8C82C
HC1 Cougar 1,1601,1477511.527B+0.1818.528%D*21.186%C+14.7DN/A5878.1h14.1C76D
T4 AMP 1,0341,0288171.258B0.4424.468%C12.938%D--30.1C+N/A7934.1h12.7B+51.8C**
M2 Mutilator 1,0091,0014972.014C**0.3115.602%C**17.882%C+27.7C*N/A9536.1h17.4C++111.7B
NS Decimator 1,4089851,1150.883C+0.8262.169%C*2.538%C*29C12.4C27134h5.6C-9.1C
L100 Python HEAT 1,3029839810.031B**8.3348.952%C3.459%B+38.4B+12.5C**21025.6h5.7C*11.7C*
Hornet Missiles 1,5819393302.845C1.1460.413%C+1.384%C+30.1D20.6D25531.2h11.9C+19.7C+
SMG-46 Armistice 9309188111.132C++0.5725.717%C+8.715%D*25.7C+N/A9935.7h15.4C+59.7C++
T2 Striker 1,7268401,0660.788B+0.9153.113%C++N/A11.4C+12C++20473.6h39.1B+73.6B+
M20 Basilisk 1,0678011595.038B*3.3433.403%C--5.993%C+23.2C**7.7C+15334.6h68.8B++205.9B+
E540 Halberd-H 1,1847696412.016B+10.3153.468%C--1.3%C37C20C30420.8h8.9D-16.7D--
MANA Anti-Personnel Turret 7107023771.862N/A0.1615.375%UN/A7020U80U14879000.1h24.4T*158.4T*
TAS-16 Blackjack 7036945271.317C++0.3958.35%C+12.392%C--39.7C++N/A12117.5h2.6C+4.4C++
Sticky Grenade 7156901690N/A688.3062.268%B**N/A1150B+41.7M34160.6h2C**3.2B+
MKV Suppressed 6646604811.372B+0.3323.89%C13.636%D-29.5C+N/A10222.4h13.6C*56.9C++
ASP-30 Grounder 1,1186497000.927B+0.7870.987%B**2.003%C--17.6C+12.7C++22036.9h7.9C++11.1B+
M1 Heavy Cycler 6466453132.061B+0.3613.324%C+12.093%D*20C+N/A8232.2h16.6B+124.7C**
M2 Mutilator 6406352982.131B0.4316.079%B15.591%D33.6B++N/A11918.9h17.1C*106.2B+
CAS30 Tank Buster 1,2946311,2380.51C--1.1940.039%DN/A4.1D4.4D61152.1h69.7C+174.1C
M18 Rotary 1,1576151,2710.484C-1.2223.159%D*1.626%C-4.8D4.2D-120127.6h177.1C764.9D-
NSX Masamune 8295497540.728C+0.9762.453%B+N/A24C12.2C+17122.9h19.5D31.2C-
L105 Zephyr 567507786.5C4.8037.015%DN/A50.7C+6C--31510h5B++13.4B
NS Annihilator 9924854711.03B**0.6779.003%CN/A8.6C9C++13756.6h12.1C+15.3C+
NSX Daimyo 4744682072.261C0.5636.395%D88.034%F30.2DN/A6815.5h3.9F10.7D**
MR11 Gatekeeper 7994661054.438C++2.7436.212%C1.502%C--21.6C++15.4C+29221.6h54.1C+149.5C+
NS-AM7 Archer 5654185110.818B*0.8843.908%F-24.641%B*8.5B3C*5749.4h16.2B+37C++
NS-10 Burster 7414181982.111A++0.4124.521%D3.11%D-5.2C++4B+6979.8h135.1B+550.8C*
M9 SKEP Launcher 6433976390.621C++1.0869.618%C*1.511%D13.3C8.2C15729.9h10.6C--15.2C
SABR-13 3913883321.169C+0.5320.185%D*23.969%C+19.7DN/A7019.7h15.2D-75.1D*
MG-S1 Jackal 3583513600.975C+0.7322.914%D15.67%D24.9CN/A7414.1h14.4C62.7C
NS-10 Burster 6303501602.188A0.4925.161%D2.571%D-4.8C+3.9C*6772.3h157.5C*626.1C+
M12 Kobalt 3633472513.88C+12.1816.581%C+14.409%D-46.3C--2.1C-1457.5h17.7C*106.7C**
T1A Unity 3403373490.966C-0.7421.226%D--16.024%D*21.1D--N/A6316h14.5D*68.5D*
M40 Fury 410329477C+5.3030.938%C--N/A37D9.1C2248.9h16C51.7C--
Rocklet Rifle 6913203091.036B+0.6754.619%C*N/A31.7B36.7B**53410.1h35.3C*64.6B
M40 Fury-F 4153162621.206C+0.5053.547%B+N/A19.2C6C+9916.5h16.7D31.1C
M18 Needler 6423135880.532C1.1723.601%D**N/A5.1D5.4D16961.1h200.3C848.9D-
Skyguard 564303933.258C**1.5620.702%D*2.64%B8.2D7D13637.1h149.1C720.3D--
Ripper 3093007,1870.042C1.6620.855%C14.333%C1CN/A2292.9h1.2B+5.7C*
NS-30 Vandal 2992951362.169C**0.4730.768%C28.136%C*34.3C+N/A1038.6h6.4C20.7C+
M12 Kobalt 3032902511.6C+9.9012.851%D16.897%C-37.7D-1.7D1177.7h18.9C+147.2C
M20 Basilisk 415286723.972B+2.2734.22%C--5.245%C16.4C-7.4C-17217.4h94.8C++276.9C++
G30 Vulcan 431284694.116C++2.4126.77%C2.817%C-19.6C+10.1C--23114.5h88.2B329.6C**
MR11 Gatekeeper-H 633280309.333B**7.6343.926%D--N/A21.9D27.6C+32012.8h92.6D*210.8F
NS-61 Emissary 2812772321.194B+0.5126.87%C+11.552%D-30.1C*N/A1109.2h10.9B+40.7B+
TRAP-M1 2772721541.766C++0.0627.856%C34.927%A32CN/A888.5h12.3D--44C--
MG-HBR1 Dragoon 2752711951.39C+0.3132.209%C+28.413%C+25.6C+N/A7510.6h7.2C++22.3C++
NS-44L Blackhand 2742691501.793B+0.0940.588%C+42.379%C+15.9C-N/A5016.9h4.3C*10.6C*
HSR-1 2702641292.047C+0.3432.157%C28.409%C++31.8CN/A818.3h6C18.6C+
NSX Yumi 2702622730.96C0.7420.395%D*16.412%D--20DN/A6813.1h16.7D*82.1D**
TS4 Haymaker 2642622151.219C++0.4827.275%D*9.16%D*16.8DN/A5515.6h3.9B+14.5C
S12 Renegade 2662561491.718C0.0236.731%C--5.078%C+32.4D1.3C-857.9h3.7C10C
NSX Tengu 2422411911.262C++0.4438.66%B8.714%F-40.8C*N/A1205.9h12B+31B+
NS Baron G5 2222211781.242C*0.4643.062%C+7.692%D**27.3CN/A968.1h4.9C+11.4C+
SOAS-20 1951931261.532C++0.1725.188%C--13.99%D--30.6C+N/A1246.3h14.3C--56.7C-
Chainblade 23318874,7620.003D1.7014.345%D*4.255%C0D-N/A04304.7h3.9D27C+
TRAC-Shot 1911882190.858C0.8419.297%D**17.553%C+13.5D--N/A5413.9h16.7F86.3F-
M60-G Bulldog 208185503.7C+2.0025.676%D-2.703%C+21.8C-2.7D-1158.5h6.3B+24.4C+
AP30 Shredder 307183772.377C0.6727.372%C--1.093%D-18.3D12.4D26610h106.3C388.4C-
M60-G Bulldog 203172256.88C**5.1823.235%D**3.488%C**22.3D-4D-1197.7h6.4B+27.4C
C150 Dalton 281163582.81C--1.1135.56%C--2.454%A**19.2D-13.9D4878.5h6.2D17.4D-
Aspis Anti-Aircraft Phalanx Turret 279130423.095C+1.3924.219%CN/A7.6D8.7C--18117.1h172.6C712.9C+
M20 Basilisk 166116429M++27.3048.108%C-2.586%D-41.4C+17.9C2712.8h110.9C*230.6C++
Hunter QCX 1191132110.536C1.1751.659%B+24.779%C+6.8DN/A3516.5h11.6C22.4C+
Anti-Vehicle Grenade 1211111111N/A109.3061.094%B**N/A555B*50D52330.2h3.6B**5.9B**
Soldier Soaker 99991060.934C+0.7733.863%C+7.071%D*34.1C-N/A1302.9h7.1D21C+
L105 Zephyr PX 10796109.6C-7.9036.797%D*N/A43.6D--5D2112.2h5.8D15.7D*
NSX Tomoe 9393761.224C+0.4827.03%C25.807%D--30CN/A1443.1h17D62.8C
MAX Punch 93894,6200.019D1.6814.674%F-N/A0.2DN/A0566.4h2.4C+16.5D-
M60-A Bulldog 10188165.5C3.8045.172%CN/A25.1C-3.7C+1283.5h8.1D--17.9D
NSX-P Tanto 8784900.933C+0.7722.52%D27.381%B28C++1B+1403h15.7C+69.8C+
P525 Marauder 8282184.556C--2.8510.426%F2.439%B+17.1D**N/A614.8h8.1D-78.1F--
M20 Basilisk 9773352.086C0.3822.26%D-1.37%F10.6D3.5D1296.9h102C--458D
M18 Locust 146721050.686D1.0222.828%D*4.167%A++6.3D-6.5D-10411.4h193.3C+846.7D
Auraxium Chainblade 676412,6120.005D1.7013.253%D*15.625%A+0.1C--N/A0690.7h2.9D*22D-
NSX-P Naginata 6563631C0.7022.082%C26.984%C26.3DN/A1072.4h16.9D*76.6C--
LB00 Python AP 9563610.5C+8.8061.913%C**N/A42C21.3C++2751.5h5.9D9.5C
G40-F Ranger 1006278.857B+7.1524.786%D3.226%A++14.1C+8.6C-1414.4h85.3B**344.2B++
M12 Kobalt-H 5856228B+26.3018.214%D12.5%D-80D2.9D2570.7h15.4C++84.8C+
M60-A Bulldog 6355341.618D0.0832.564%C-N/A27.5C4D2742h6.7C--20.5C
M60-A Bulldog 7154134.154C2.4536.808%D--1.852%C-13.5D-4.3C++854h8.5D--23.1D**

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter296,3894.4h
Nano-Armor Kit2,3494,076,620523.6h
Anti-Vehicle MANA Turret663,29611.7h
Hellion G1550.2h
Spawn Beacon463,2733.8h
Turret AI Module0530.6h
Repair Module2560.6h
Nanite Revive Grenade05,6821.6h
Medical Applicator2,432786,30380.6h
Nanite Healing Grenade01380h
Welding Device19190.2h
Spitfire Auto-Turret165440.8h
Ammunition Package1058,1694.5h
Medical Kit2504,9318.1h
Anti-Infantry MANA Turret598782.8h
IPC Targeting Dart22131.2h
Snowman Soldier21300.2h
Flail Targeting Dart21711.3h
Hardlight Barrier7640.3h
Nano-Repair Grenade01,4160.4h
Recon Detection Device18816,92029.5h
Shield Recharging Field186800.3h

Check the help document for the dictionary if you want to learn more about words used here.


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