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Field Marshal Kenveloo[WILK] Kenveloo
TR BR 217

KDR: 1.65

Score: 133.9m

Last Seen: Jul 26th, 2020 10:01 PM
- ONLINE NOW

Prestige 1, Battle Rank 100 (217 total) - Terran Republic on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS T32 Bull P2-120 AP T9 CARV-S LC2 Lynx TORQ-9 Hellfire Rocket Pods L100 Python AP T7 Mini-Chaingun
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $475,380 MLG Score: 380
Fun Score: N/A
Cheeseburgers Flipped: 4777TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.321%17.794%37948130190,0991.344580.309

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.055%0.012C+-0.498D-0.828D-HEAD ++ (~7.13)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
63.10.148C++13.40.057C+49.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.332%1.076%203513447,995405128081.9731285%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.83%-0.836D--0.454D0.269

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
159.70.016C+46.90.119C+112.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.832%2.469%4298134125,7206681122413.84915210%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.141%-0.892D---0.02C+0.7

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.20.319C*8.30.332C**17.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.378%3.494%23719133011,276573038901.96755290%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.645%-0.17C-0.249C0.299

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
98.40.182C++33.80.16C++64.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
30.543%72.429%2378134110,6787389631.44512

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.268%-0.667D0.346C**-0.449

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.3-0.032C+3.10.019C+7.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.43%9.757%237513447,3384710741.55796

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.284%0.218C++-0.986D--0.417

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.40.355C**3.80.226C++4.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
133.9m261.8%279 (16.7k)239 (14.3k)1.65386216,489130,8992.01183217 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1349843218.146%13.586%24704:1671

10% Combat Medic43% Engineer21% Heavy Assault10% Infiltrator7% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 20th, 2013 2:55 PMSep 8th, 2014 8:50 PMJul 27th, 2020 6:16 AM (17d) (PST)Jul 26th, 2020 8:07 PM (17d) (PST)Jul 26th, 2020 6:01 PM (17d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6601634970.3870.2340.0531.1910.068380

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,5849,77229,8122314371414,370

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
9317.7h/388.2d 46,857 29,413 79,053 665.9k 15,278 30,464 37,852 368.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
T32 Bull
D--
Kills:18,267
Deaths:13,905
KDR:1.314
Accuracy:21.342% D--
HSR:19.850% D--
T9 CARV-S
D-
Kills:8,978
Deaths:6,872
KDR:1.306
Accuracy:19.962% D--
HSR:21.486% D-
MSW-R
D*
Kills:3,035
Deaths:1,898
KDR:1.599
Accuracy:20.429% D*
HSR:17.035% D**
T9A "Butcher"
D**
Kills:2,767
Deaths:2,087
KDR:1.326
Accuracy:18.551% F-
HSR:19.733% D**
T16 Rhino
D
Kills:2,532
Deaths:1,640
KDR:1.544
Accuracy:19.131% D-
HSR:21.288% D
TMG-50
D--
Kills:2,317
Deaths:2,002
KDR:1.157
Accuracy:16.992% D*
HSR:18.731% D--
T9 CARV
D*
Kills:1,754
Deaths:1,574
KDR:1.114
Accuracy:16.340% D*
HSR:17.161% D*
NS-15M2
D--
Kills:1,481
Deaths:929
KDR:1.594
Accuracy:19.278% F
HSR:21.202% D--
MG-H1 Watchman
C--
Kills:1,259
Deaths:811
KDR:1.552
Accuracy:24.214% C--
HSR:16.680% F
NS-15M1
D
Kills:1,229
Deaths:720
KDR:1.707
Accuracy:17.204% F
HSR:20.342% D
NSX-P Naginata
D
Kills:1,195
Deaths:865
KDR:1.382
Accuracy:22.409% D
HSR:22.176% D*
NSX Naginata
D--
Kills:1,173
Deaths:860
KDR:1.364
Accuracy:20.095% D--
HSR:23.529% D--
Kills:45,987
Deaths (as Heavy Assault):34,163
Deaths (to Heavy Assaults):32,726
KDR:1.34611
Kill Difference:11,824
Playtime:1,917.833 hours
Usage:21%
Score:27.574m
Score/min:240
Accuracy (listed only):19.662%
HSR (listed only):19.934%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
C--
Kills:6,762
Deaths:5,662
KDR:1.194
Accuracy:23.875% C--
HSR:14.936% D*
LC3 Jaguar
D**
Kills:3,491
Deaths:3,318
KDR:1.052
Accuracy:19.136% D**
HSR:13.263% D**
AS16 NightHawk
C
Kills:2,973
Deaths:2,015
KDR:1.475
Accuracy:41.983% C
HSR:8.846% D**
TRAC-5 S
C--
Kills:2,671
Deaths:2,836
KDR:0.942
Accuracy:21.867% D
HSR:14.115% C--
T5 AMC
D-
Kills:1,869
Deaths:1,548
KDR:1.207
Accuracy:19.538% D*
HSR:16.747% D-
FA1 Barrage
C+
Kills:1,746
Deaths:1,322
KDR:1.321
Accuracy:44.795% C+
HSR:9.049% D*
AMR-66
C++
Kills:1,308
Deaths:966
KDR:1.354
Accuracy:21.622% D**
HSR:27.905% C++
TAS-16 Blackjack
C
Kills:1,182
Deaths:923
KDR:1.281
Accuracy:60.433% C
HSR:12.521% D
TRS-12 Uppercut
D
Kills:1,175
Deaths:808
KDR:1.454
Accuracy:53.488% D
HSR:10.468% D-
NSX Tanto
D--
Kills:1,156
Deaths:1,268
KDR:0.912
Accuracy:23.122% D*
HSR:20.848% D--
HC1 Cougar
D
Kills:1,155
Deaths:752
KDR:1.536
Accuracy:18.655% F
HSR:21.212% D
TRAC-5
D--
Kills:1,150
Deaths:1,346
KDR:0.854
Accuracy:18.192% D*
HSR:14.609% D--
NS-11C
D--
Kills:1,149
Deaths:1,043
KDR:1.102
Accuracy:20.519% D*
HSR:14.447% D--
MG-HBR1 Dragoon
C--
Kills:462
Deaths:349
KDR:1.324
Accuracy:30.059% D-
HSR:27.922% C--
NSX-P Tanto
D
Kills:271
Deaths:282
KDR:0.961
Accuracy:25.857% D
HSR:19.557% D*
TS4 Haymaker
D--
Kills:262
Deaths:215
KDR:1.219
Accuracy:27.275% F-
HSR:9.160% D--
The Little Helper
C+
Kills:255
Deaths:199
KDR:1.281
Accuracy:49.703% C+
HSR:8.627% F
NS Baron G5
C
Kills:252
Deaths:206
KDR:1.223
Accuracy:43.677% C
HSR:7.937% D**
TRAC-Shot
C-
Kills:188
Deaths:219
KDR:0.858
Accuracy:19.297% F-
HSR:17.553% C-
MG-C1 Kindred
F
Kills:112
Deaths:192
KDR:0.583
Accuracy:20.485% F
HSR:13.393% F
Kills:29,589
Deaths (as Engineer):25,469
Deaths (to Engineers):26,086
KDR:1.16177
Kill Difference:4,120
Playtime:4,013.858 hours
Usage:43%
Score:58.904m
Score/min:245
Accuracy (listed only):30.179%
HSR (listed only):15.156%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
C--
Kills:6,762
Deaths:5,662
KDR:1.194
Accuracy:23.875% C--
HSR:14.936% D*
LC3 Jaguar
D**
Kills:3,491
Deaths:3,318
KDR:1.052
Accuracy:19.136% D**
HSR:13.263% D**
AS16 NightHawk
C
Kills:2,973
Deaths:2,015
KDR:1.475
Accuracy:41.983% C
HSR:8.846% D**
TRAC-5 S
C--
Kills:2,671
Deaths:2,836
KDR:0.942
Accuracy:21.867% D
HSR:14.115% C--
NS-7 PDW
C++
Kills:2,127
Deaths:1,653
KDR:1.287
Accuracy:28.338% C++
HSR:9.732% D*
T5 AMC
D-
Kills:1,869
Deaths:1,548
KDR:1.207
Accuracy:19.538% D*
HSR:16.747% D-
FA1 Barrage
C+
Kills:1,746
Deaths:1,322
KDR:1.321
Accuracy:44.795% C+
HSR:9.049% D*
PDW-16 Hailstorm
D
Kills:1,682
Deaths:1,490
KDR:1.129
Accuracy:23.803% D
HSR:7.610% D**
TAS-16 Blackjack
C
Kills:1,182
Deaths:923
KDR:1.281
Accuracy:60.433% C
HSR:12.521% D
TRS-12 Uppercut
D
Kills:1,175
Deaths:808
KDR:1.454
Accuracy:53.488% D
HSR:10.468% D-
SMG-46 Armistice
C-
Kills:1,166
Deaths:1,043
KDR:1.118
Accuracy:26.444% C-
HSR:9.434% D*
NSX Tanto
D--
Kills:1,156
Deaths:1,268
KDR:0.912
Accuracy:23.122% D*
HSR:20.848% D--
HC1 Cougar
D
Kills:1,155
Deaths:752
KDR:1.536
Accuracy:18.655% F
HSR:21.212% D
TRAC-5
D--
Kills:1,150
Deaths:1,346
KDR:0.854
Accuracy:18.192% D*
HSR:14.609% D--
NS-11C
D--
Kills:1,149
Deaths:1,043
KDR:1.102
Accuracy:20.519% D*
HSR:14.447% D--
MG-S1 Jackal
D-
Kills:1,037
Deaths:1,014
KDR:1.023
Accuracy:25.282% D-
HSR:14.079% D*
MKV Suppressed
D-
Kills:708
Deaths:523
KDR:1.354
Accuracy:23.977% D-
HSR:13.701% D--
NSX-P Tanto
D
Kills:271
Deaths:282
KDR:0.961
Accuracy:25.857% D
HSR:19.557% D*
TS4 Haymaker
D--
Kills:262
Deaths:215
KDR:1.219
Accuracy:27.275% F-
HSR:9.160% D--
The Little Helper
C+
Kills:255
Deaths:199
KDR:1.281
Accuracy:49.703% C+
HSR:8.627% F
NS Baron G5
C
Kills:252
Deaths:206
KDR:1.223
Accuracy:43.677% C
HSR:7.937% D**
NSX Tengu
C
Kills:242
Deaths:198
KDR:1.222
Accuracy:38.239% C
HSR:9.091% F-
NSX-P Tengu
C++
Kills:193
Deaths:195
KDR:0.990
Accuracy:40.601% C++
HSR:8.290% F-
TRAC-Shot
C-
Kills:188
Deaths:219
KDR:0.858
Accuracy:19.297% F-
HSR:17.553% C-
MG-C1 Kindred
F
Kills:112
Deaths:192
KDR:0.583
Accuracy:20.485% F
HSR:13.393% F
Kills:34,974
Deaths (as Light Assault):30,270
Deaths (to Light Assaults):22,182
KDR:1.1554
Kill Difference:4,704
Playtime:656.353 hours
Usage:7%
Score:8.801m
Score/min:223
Accuracy (listed only):30.343%
HSR (listed only):12.769%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
RAMS .50M
C+
Kills:3,930
Deaths:994
KDR:3.954
Accuracy:31.525% F
HSR:79.237% C+
NS-7 PDW
C++
Kills:2,127
Deaths:1,653
KDR:1.287
Accuracy:28.338% C++
HSR:9.732% D*
PDW-16 Hailstorm
D
Kills:1,682
Deaths:1,490
KDR:1.129
Accuracy:23.803% D
HSR:7.610% D**
TS2 Inquisitor
C
Kills:1,316
Deaths:944
KDR:1.394
Accuracy:29.367% C
HSR:9.650% F-
TSAR-42
C+
Kills:1,272
Deaths:361
KDR:3.524
Accuracy:27.753% F--
HSR:72.170% C+
TX1 Repeater
C
Kills:1,168
Deaths:1,331
KDR:0.878
Accuracy:24.400% C
HSR:12.757% D**
T4 AMP
D
Kills:1,168
Deaths:924
KDR:1.264
Accuracy:25.037% D
HSR:12.329% D**
SR-7
B
Kills:1,167
Deaths:231
KDR:5.052
Accuracy:30.122% F-
HSR:82.005% B
99SV
C--
Kills:1,167
Deaths:562
KDR:2.077
Accuracy:31.334% C--
HSR:31.363% C--
SMG-46 Armistice
C-
Kills:1,166
Deaths:1,043
KDR:1.118
Accuracy:26.444% C-
HSR:9.434% D*
Bighorn .50M
B
Kills:1,164
Deaths:341
KDR:3.413
Accuracy:28.923% T-
HSR:81.701% B
M77-B
D
Kills:1,156
Deaths:294
KDR:3.932
Accuracy:30.923% D**
HSR:73.875% D
MG-S1 Jackal
D-
Kills:1,037
Deaths:1,014
KDR:1.023
Accuracy:25.282% D-
HSR:14.079% D*
MKV Suppressed
D-
Kills:708
Deaths:523
KDR:1.354
Accuracy:23.977% D-
HSR:13.701% D--
NSX Daimyo
D*
Kills:530
Deaths:250
KDR:2.120
Accuracy:35.617% D*
HSR:88.302% D**
NS-AM7 Archer
B+
Kills:500
Deaths:655
KDR:0.763
Accuracy:44.644% F-
HSR:24.200% B+
NS-30 Vandal
C+
Kills:364
Deaths:170
KDR:2.141
Accuracy:30.720% D-
HSR:28.571% C+
NS-61 Emissary
C-
Kills:334
Deaths:288
KDR:1.160
Accuracy:26.882% C-
HSR:11.078% D*
TRAP-M1
B**
Kills:292
Deaths:178
KDR:1.640
Accuracy:27.903% D
HSR:36.301% B**
Soldier Soaker
D
Kills:271
Deaths:298
KDR:0.909
Accuracy:29.007% D-
HSR:11.070% D
NS-44L Blackhand
C+
Kills:269
Deaths:150
KDR:1.793
Accuracy:40.588% C-
HSR:42.379% C+
HSR-1
C
Kills:264
Deaths:129
KDR:2.047
Accuracy:32.157% D-
HSR:28.409% C
NSX Tengu
C
Kills:242
Deaths:198
KDR:1.222
Accuracy:38.239% C
HSR:9.091% F-
NSX Tomoe
D
Kills:232
Deaths:197
KDR:1.178
Accuracy:27.704% D
HSR:26.293% D**
SOAS-20
D--
Kills:195
Deaths:127
KDR:1.535
Accuracy:25.205% D--
HSR:13.846% D*
NSX-P Tengu
C++
Kills:193
Deaths:195
KDR:0.990
Accuracy:40.601% C++
HSR:8.290% F-
NS-44 Commissioner
C+
Kills:113
Deaths:162
KDR:0.698
Accuracy:39.183% C+
HSR:19.469% D
TX2 Emperor
D--
Kills:52
Deaths:67
KDR:0.776
Accuracy:13.930% F--
HSR:15.385% D--
Kills:24,079
Deaths (as Infiltrator):14,769
Deaths (to Infiltrators):19,954
KDR:1.63037
Kill Difference:9,310
Playtime:940.898 hours
Usage:10%
Score:10.710m
Score/min:190
Accuracy (listed only):29.986%
HSR (listed only):31.155%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TORQ-9
D--
Kills:5,681
Deaths:5,757
KDR:0.987
Accuracy:22.773% D--
HSR:18.377% D*
AS16 NightHawk
C
Kills:2,973
Deaths:2,015
KDR:1.475
Accuracy:41.983% C
HSR:8.846% D**
NS-7 PDW
C++
Kills:2,127
Deaths:1,653
KDR:1.287
Accuracy:28.338% C++
HSR:9.732% D*
TAR
D-
Kills:2,103
Deaths:1,763
KDR:1.193
Accuracy:22.601% D-
HSR:11.127% F
T1 Cycler
D-
Kills:1,969
Deaths:1,657
KDR:1.188
Accuracy:20.645% D-
HSR:17.115% D--
FA1 Barrage
C+
Kills:1,746
Deaths:1,322
KDR:1.321
Accuracy:44.795% C+
HSR:9.049% D*
PDW-16 Hailstorm
D
Kills:1,682
Deaths:1,490
KDR:1.129
Accuracy:23.803% D
HSR:7.610% D**
Cycler TRV
D*
Kills:1,247
Deaths:699
KDR:1.784
Accuracy:20.551% D*
HSR:10.986% F
T1S Cycler
D
Kills:1,202
Deaths:805
KDR:1.493
Accuracy:18.007% F
HSR:18.053% D
TAS-16 Blackjack
C
Kills:1,182
Deaths:923
KDR:1.281
Accuracy:60.433% C
HSR:12.521% D
TRS-12 Uppercut
D
Kills:1,175
Deaths:808
KDR:1.454
Accuracy:53.488% D
HSR:10.468% D-
NS-11P
D--
Kills:1,172
Deaths:1,023
KDR:1.146
Accuracy:21.259% D*
HSR:16.297% D--
SMG-46 Armistice
C-
Kills:1,166
Deaths:1,043
KDR:1.118
Accuracy:26.444% C-
HSR:9.434% D*
MG-S1 Jackal
D-
Kills:1,037
Deaths:1,014
KDR:1.023
Accuracy:25.282% D-
HSR:14.079% D*
MKV Suppressed
D-
Kills:708
Deaths:523
KDR:1.354
Accuracy:23.977% D-
HSR:13.701% D--
SABR-13
C--
Kills:433
Deaths:373
KDR:1.161
Accuracy:20.504% F
HSR:25.173% C--
NS-11A
D
Kills:415
Deaths:520
KDR:0.798
Accuracy:24.448% D
HSR:17.349% D--
T1A Unity
D**
Kills:344
Deaths:360
KDR:0.956
Accuracy:21.293% D**
HSR:15.988% D**
NSX Yumi
D*
Kills:287
Deaths:304
KDR:0.944
Accuracy:20.313% F
HSR:16.725% D*
TS4 Haymaker
D--
Kills:262
Deaths:215
KDR:1.219
Accuracy:27.275% F-
HSR:9.160% D--
The Little Helper
C+
Kills:255
Deaths:199
KDR:1.281
Accuracy:49.703% C+
HSR:8.627% F
NS Baron G5
C
Kills:252
Deaths:206
KDR:1.223
Accuracy:43.677% C
HSR:7.937% D**
NSX Tengu
C
Kills:242
Deaths:198
KDR:1.222
Accuracy:38.239% C
HSR:9.091% F-
NSX-P Tengu
C++
Kills:193
Deaths:195
KDR:0.990
Accuracy:40.601% C++
HSR:8.290% F-
MG-A1 Arbalest
D-
Kills:91
Deaths:109
KDR:0.835
Accuracy:20.031% F
HSR:23.077% D-
Kills:29,944
Deaths (as Combat Medic):25,174
Deaths (to Combat Medics):13,333
KDR:1.18948
Kill Difference:4,770
Playtime:958.885 hours
Usage:10%
Score:14.592m
Score/min:254
Accuracy (listed only):30.418%
HSR (listed only):13.153%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
C++
Kills:2,875
Deaths:1,168
KDR:2.461
Accuracy:31.659% D**
HSR:3.235% C++
MRC3 Mercy
D
Kills:2,547
Deaths:1,195
KDR:2.131
Accuracy:16.556% D
HSR:15.705% D*
M3 Pounder HEG
C+
Kills:2,503
Deaths:1,159
KDR:2.160
Accuracy:32.794% D**
HSR:3.076% C+
MRC3 Mercy
D
Kills:2,455
Deaths:1,195
KDR:2.054
Accuracy:16.870% D
HSR:16.538% D*
MR1 Fracture
C+
Kills:1,885
Deaths:1,448
KDR:1.302
Accuracy:30.941% D--
HSR:3.820% C+
MR1 Fracture
C
Kills:1,621
Deaths:1,389
KDR:1.167
Accuracy:31.523% D--
HSR:2.838% C
M6 Onslaught
C-
Kills:1,189
Deaths:491
KDR:2.422
Accuracy:17.508% C-
HSR:17.326% D-
M6 Onslaught
C
Kills:1,171
Deaths:484
KDR:2.419
Accuracy:18.085% C
HSR:16.823% D--
M2 Mutilator
C
Kills:1,044
Deaths:521
KDR:2.004
Accuracy:15.613% C
HSR:17.720% C
M2 Mutilator
C
Kills:680
Deaths:322
KDR:2.112
Accuracy:16.048% C
HSR:15.882% D
M1 Heavy Cycler
D
Kills:665
Deaths:325
KDR:2.046
Accuracy:13.335% D
HSR:12.180% D*
NS-10 Burster
D--
Kills:513
Deaths:213
KDR:2.408
Accuracy:25.149% D--
HSR:2.534% D--
NS-10 Burster
D-
Kills:453
Deaths:175
KDR:2.589
Accuracy:25.750% D-
HSR:1.987% D--
Kills:19,601
Deaths (as MAX Suit):5,042.500
Deaths (to MAX Suits):6,619
KDR:3.88716
Kill Difference:14,558.500
Playtime:598.287 hours
Usage:6%
Score:10.424m
Score/min:290
Accuracy (listed only):22.449%
HSR (listed only):9.974%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
D
Kills:4,348
V. Kills:946 459%
Deaths:1,120
KDR:3.882
Accuracy:52.303% C+
KPH:42.700 D-
VKPH:9.300 D
M14 Banshee
D
Kills:1,850
V. Kills:116 N/A
Deaths:444
KDR:4.167
Accuracy:21.144% F-
KPH:36.900 D
VKPH:2.300 D
Hornet Missiles
D
Kills:1,022
V. Kills:705 145%
Deaths:352
KDR:2.903
Accuracy:59.967% C
KPH:31 D-
VKPH:21.400 D
M18 Rotary
D--
Kills:694
V. Kills:583 119%
Deaths:1,312
KDR:0.529
Accuracy:22.842% F
KPH:5 D--
VKPH:4.200 D--
M18 Needler
D-
Kills:314
V. Kills:330 95%
Deaths:589
KDR:0.533
Accuracy:23.606% D**
KPH:5.100 D--
VKPH:5.400 D-
M18 Locust
D--
Kills:75
V. Kills:76 97%
Deaths:106
KDR:0.708
Accuracy:22.711% D**
KPH:6.500 D*
VKPH:6.600 D--
Kills:8,303 (2,933 + 0)
Deaths:3,923
KDR:2.116
VKDR:0.703
Vehicle Kills:2,756
Kill Difference:4,380
Playtime:397.639 hours
Usage:4%
Score:3.974m
Score/min:167
Piloting Accuracy:22.711%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
D-
Kills:789
V. Kills:772 102%
Deaths:1,332
KDR:0.592
Accuracy:39.878% D--
KPH:4.300 D--
VKPH:4.200 D-
L105 Zephyr
C
Kills:507
V. Kills:60 N/A
Deaths:78
KDR:6.500
Accuracy:37.015% D--
KPH:50.600 C
VKPH:6 D
C150 Dalton
D-
Kills:236
V. Kills:161 146%
Deaths:62
KDR:3.806
Accuracy:36.909% C
KPH:23 D-
VKPH:15.700 D-
AP30 Shredder
D-
Kills:195
V. Kills:130 149%
Deaths:77
KDR:2.532
Accuracy:27.301% D-
KPH:18.500 D--
VKPH:12.300 D--
L105 Zephyr PX
D*
Kills:96
V. Kills:11 N/A
Deaths:10
KDR:9.600
Accuracy:36.797% F-
KPH:43.700 D**
VKPH:5 D*
Kills:1,823 (789 + 1,034)
Deaths:1,559
KDR:1.169
VKDR:0.727
Vehicle Kills:1,134
Kill Difference:264
Playtime:214.968 hours
Usage:2%
Score:1.351m
Score/min:105
Piloting Accuracy:39.878%
Gunner Accuracy:36.797%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C+
Kills:4,242
V. Kills:2,878 147%
Deaths:726
KDR:5.843
Accuracy:50.197% D-
KPH:30.800 D
VKPH:20.900 C+
L100 Python HESH
C--
Kills:2,750
V. Kills:340 N/A
Deaths:169
KDR:16.272
Accuracy:41.263% D*
KPH:55.500 C--
VKPH:6.900 D
C75 Viper
C-
Kills:1,955
V. Kills:285 N/A
Deaths:295
KDR:6.627
Accuracy:28.315% D**
KPH:30.800 C-
VKPH:4.500 D--
L100 Python HEAT
C+
Kills:1,082
V. Kills:352 307%
Deaths:106
KDR:10.208
Accuracy:49.187% C--
KPH:40.100 C+
VKPH:13 C
LB00 Python AP
C
Kills:828
V. Kills:372 222%
Deaths:85
KDR:9.741
Accuracy:55.517% C-
KPH:48.600 D
VKPH:21.800 C
Skyguard
D-
Kills:323
V. Kills:270 119%
Deaths:95
KDR:3.400
Accuracy:20.869% D**
KPH:8.600 D--
VKPH:7.200 D-
Kills:11,180 (11,180 + 0)
Deaths:1,476
KDR:7.575
VKDR:3.047
Vehicle Kills:4,497
Kill Difference:9,704
Playtime:332.302 hours
Usage:4%
Score:3.987m
Score/min:200
Driving Accuracy:20.869%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C++
Kills:12,107
V. Kills:7,248 167%
Deaths:1,562
KDR:7.751
Accuracy:36.748% D*
KPH:35.600 C
VKPH:21.300 C++
P2-120 HEAT
D-
Kills:2,109
V. Kills:606 347%
Deaths:432
KDR:4.882
Accuracy:28.927% F
KPH:20.500 D-
VKPH:5.900 D*
E540 Halberd
C+
Kills:1,338
V. Kills:666 201%
Deaths:207
KDR:6.464
Accuracy:37.936% D--
KPH:28.300 C
VKPH:14.100 C+
P2-120 HESH
B+
Kills:1,152
V. Kills:262 438%
Deaths:83
KDR:13.880
Accuracy:36.866% D--
KPH:62.300 C+
VKPH:14.200 B+
MR11 Gatekeeper
C
Kills:502
V. Kills:351 143%
Deaths:108
KDR:4.648
Accuracy:36.456% D--
KPH:21.800 C--
VKPH:15.200 C
G30 Vulcan
C-
Kills:302
V. Kills:157 191%
Deaths:71
KDR:4.254
Accuracy:27.333% D
KPH:20.400 C-
VKPH:10.600 D
P525 Marauder
D*
Kills:82
V. Kills: N/A
Deaths:18
KDR:4.556
Accuracy:10.426% F-
KPH:17.100 F
VKPH:0 D*
M20 Basilisk
D-
Kills:76
V. Kills:24 304%
Deaths:35
KDR:2.171
Accuracy:22.317% D--
KPH:10.900 D-
VKPH:3.500 D-
Kills:17,668 (15,368 + 2,300)
Deaths:2,516
KDR:7.022
VKDR:3.702
Vehicle Kills:9,314
Kill Difference:15,152
Playtime:558.536 hours
Usage:6%
Score:9.095m
Score/min:271
Driving Accuracy:36.866%
Gunner Accuracy:22.317%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C*
Kills:1,788
V. Kills:81 N/A
Deaths:78
KDR:22.923
Accuracy:26.996% F
KPH:130.300 C*
VKPH:5.900 C-
G20 Vulcan-H
C*
Kills:1,549
V. Kills:964 161%
Deaths:282
KDR:5.493
Accuracy:52.174% C*
KPH:53.900 C++
VKPH:33.500 C*
E540 Halberd-H
C--
Kills:947
V. Kills:487 194%
Deaths:70
KDR:13.529
Accuracy:53.220% D-
KPH:38.900 D
VKPH:20 C--
MR11 Gatekeeper-H
C-
Kills:290
V. Kills:357 81%
Deaths:32
KDR:9.063
Accuracy:43.745% D**
KPH:22 D*
VKPH:27 C-
M12 Kobalt-H
D-
Kills:63
V. Kills:2 N/A
Deaths:4
KDR:15.750
Accuracy:18.313% D--
KPH:75.600 D-
VKPH:2.400 D--
Kills:4,637 (0 + 4,637)
Deaths:466
KDR:9.951
VKDR:4.058
Vehicle Kills:1,891
Kill Difference:4,171
Playtime:80.863 hours
Usage:1%
Score:1.844m
Score/min:380
Driving Accuracy:N/A%
Gunner Accuracy:18.313%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C-
Kills:1,513
V. Kills:252 N/A
Deaths:164
KDR:9.226
Accuracy:25.358% F
KPH:42.900 C-
VKPH:7.200 D
M20 Basilisk
C+
Kills:912
V. Kills:292 311%
Deaths:168
KDR:5.429
Accuracy:33.959% D--
KPH:24.400 C+
VKPH:7.800 C+
M12 Kobalt
C
Kills:650
V. Kills:33 N/A
Deaths:29
KDR:22.414
Accuracy:16.596% D
KPH:57.600 D
VKPH:2.900 C
M12 Kobalt
D
Kills:355
V. Kills:18 N/A
Deaths:29
KDR:12.241
Accuracy:12.970% D*
KPH:39.900 D*
VKPH:2 D
M40 Fury
D
Kills:342
V. Kills:85 398%
Deaths:48
KDR:7.125
Accuracy:30.975% D--
KPH:35.600 D--
VKPH:8.800 D
M60-G Bulldog
D
Kills:332
V. Kills:68 481%
Deaths:25
KDR:13.280
Accuracy:27.995% D**
KPH:29.900 D--
VKPH:6.100 D
M20 Basilisk
D
Kills:309
V. Kills:136 226%
Deaths:74
KDR:4.176
Accuracy:34.543% D-
KPH:16.900 D
VKPH:7.400 D
M60-G Bulldog
D
Kills:219
V. Kills:33 N/A
Deaths:50
KDR:4.380
Accuracy:25.990% D**
KPH:23.300 D
VKPH:3.500 D-
G40-F Ranger
D
Kills:68
V. Kills:41 162%
Deaths:7
KDR:9.714
Accuracy:24.227% D**
KPH:13.600 D
VKPH:8.200 D--
G30 Walker
D*
Kills:57
V. Kills:38 146%
Deaths:15
KDR:3.800
Accuracy:20.465% F-
KPH:8 D**
VKPH:5.300 D*
Kills:4,757 (0 + 4,757)
Deaths:609
KDR:7.811
VKDR:1.635
Vehicle Kills:996
Kill Difference:4,148
Playtime:153.337 hours
Usage:2%
Score:1.507m
Score/min:164
Driving Accuracy:N/A%
Gunner Accuracy:20.465%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:331
V. Kills:108 304%
Deaths:274
KDR:1.208
Accuracy:53.522% C+
KPH:18.500 D
VKPH:6 C
S12 Renegade
D
Kills:271
V. Kills:11 N/A
Deaths:156
KDR:1.737
Accuracy:35.172% D-
KPH:32.700 D
VKPH:1.300 D
Kills:602 (602 + 0)
Deaths:430
KDR:1.400
VKDR:0.277
Vehicle Kills:119
Kill Difference:172
Playtime:26.154 hours
Usage:0%
Score:0.149m
Score/min:95
Driving Accuracy:35.172%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T32 Bull 18,55418,26713,9051.314C0.3421.342%D--19.85%D--30D-N/A76609.3h13.2D62.1D
P2-120 AP 19,35512,1071,5627.751C6.1036.748%D*2.808%C*35.6C21.3C++302340.5h7.4C--20D--
T9 CARV-S 9,0938,9786,8721.306C0.3519.962%D--21.486%D-34DN/A85263.8h12.8C-64.1C--
LC2 Lynx 6,9056,7625,6621.194C0.4623.875%C--14.936%D*22.4DN/A63302.3h14.4C60.5C+
TORQ-9 5,7855,6815,7570.987C0.6722.773%D--18.377%D*19.4D--N/A53293.3h15.6D68.5D
Hellfire Rocket Pods 5,2944,3481,1203.882D2.2352.303%C+N/A42.7D-9.3D208101.9h24.4C+46.7C+
L100 Python AP 7,1204,2427265.843C4.1950.197%D-2.522%C*30.8D20.9C+236137.7h6.6C-13.2D-
T7 Mini-Chaingun 4,1624,0873,2031.276C+0.3821.599%C**8.172%D**46.2CN/A14688.5h12.7C*58.6B+
RAMS .50M 3,9473,9309943.954C+2.3031.525%F79.237%C+26.1DN/A72150.4h2.5D-7.9D*
LC3 Jaguar 3,5143,4913,3181.052C0.6019.136%D**13.263%D**19.5DN/A55178.9h14.4C75.3D-
MSW-R 3,0603,0351,8981.599C0.0520.429%D*17.035%D**35.2DN/A13886.1h11.5C56.1C-
AS16 NightHawk 2,9902,9732,0151.475C+0.1841.983%C8.846%D**29.9DN/A8699.5h4.4C+10.4C+
M3 Pounder HEG 3,5982,8751,1682.461C++0.8131.659%D**3.235%C++19.1C4.8B+107150.2h17.7C55.9D
T9A "Butcher" 2,8032,7672,0871.326C-0.3318.551%F-19.733%D**35.6D--N/A10177.8h12.2D--65.9F-
L100 Python HESH 3,0902,75016916.272C+14.6241.263%D*2.036%B*55.6C--6.9D18149.5h3.2C+7.8D
TRAC-5 S 2,7752,6712,8360.942C0.7121.867%D14.115%C--19.2CN/A59139.3h12.8C58.5C
MRC3 Mercy 2,5962,5471,1952.131C0.4816.556%D15.705%D*31.7C-N/A9680.4h18.1C+109.4C+
T16 Rhino 2,5602,5321,6401.544C+0.1119.131%D-21.288%D30.9DN/A9382h12.8C+67.1C
M3 Pounder HEG 3,0212,5031,1592.16C+0.5132.794%D**3.076%C+16.8D3.5C--81149.1h21.1D64.3D--
C-4 3,2102,4561,6991.446C0.2125.939%CN/A73.1D22.4D71233.6h1.3C+4.9C+
MRC3 Mercy 2,4922,4551,1952.054C0.4016.87%D16.538%D*30.5C--N/A9080.4h19.2C113.7C
TMG-50 2,3402,3172,0021.157C0.5016.992%D*18.731%D--29.6DN/A9378.2h12.4C-73.2D--
NS-7 PDW 2,1362,1271,6531.287C+0.3728.338%C++9.732%D*26DN/A7981.8h13.1C+46.2C++
P2-120 HEAT 2,7152,1094324.882C-3.2328.927%F2.94%C+20.5D-5.9D*171102.7h5.6B+19.4C-
TAR 2,1202,1031,7631.193C0.4622.601%D-11.127%F20.3D-N/A64103.6h12.8C56.7C
C-4 ARX 2,7472,0541,3081.57C0.0828.591%C*N/A88.5D29.9C46923.2h1.3C--4.6C+
T1 Cycler 1,9821,9691,6571.188C+0.4720.645%D-17.115%D--20.4DN/A8496.4h14.1C68.4C-
ML-7 2,9031,9642,5950.757C0.9059.132%C+2.953%C*22.3C--10.6C-25788.2h7.4C12.5C
C75 Viper 2,2401,9552956.627C+4.9728.315%D**N/A30.8C-4.5D--14363.4h8.2C*28.8C+
MR1 Fracture 2,9291,8851,4481.302B0.3530.941%D--3.82%C+8.6C--4.8C--69219.7h54.6C176.5C--
T5 AMC 1,8931,8691,5481.207C+0.4519.538%D*16.747%D-13.8D-N/A46135.6h15D76.8D--
M14 Banshee 1,9661,8504444.167C2.5121.144%F-1.622%A++36.9D2.3D13550.1h16.4B77.8C+
Tank Mine 3,0631,8276562.785C1.1337.644%C+N/A106.2C71.9C++111917.2h1.8C*4.9B
P525 Marauder-H 1,8691,7887822.923C**21.2726.996%F1.063%B+130.5C*5.9C-32313.7h6.4C*23.6C--
T9 CARV 1,7711,7541,5741.114C0.5416.34%D*17.161%D*22.7DN/A14077.2h13.6C-83.4C--
FA1 Barrage 1,7681,7461,3221.321C+0.3344.795%C+9.049%D*35.9C+N/A12348.7h4.2C**9.4C**
PDW-16 Hailstorm 1,6911,6821,4901.129C0.5223.803%D7.61%D**26.6DN/A8163.3h13.4C++56.2C+
MR1 Fracture 2,6661,6211,3891.167C**0.4931.523%D--2.838%C7.6D4.9C65214.3h64.8D205.6D
Frag Grenade 1,6131,59811598N/A1,596.3550.821%BN/A726.4B+6.8D31172.2h2.7B++5.3B+
MANA Anti-Vehicle Turret 3,0231,5979291.719C+0.0749.393%D2.693%C--24.6D22D31164.8h10.9C+22C
G20 Vulcan-H 2,5131,5492825.493C+3.8452.174%C*2.389%C53.8C++33.5C*50428.8h98.3C+188.3C++
M40 Fury 1,7651,5131649.226C+7.5725.358%F1.454%C+43C-7.2D18935.2h12.2C*48.3D
NS-15M2 1,5021,4819291.594C0.0619.278%F21.202%D--34D-N/A11443.5h13.1D68D--
Claymore 1,4181,4181758.103C+6.4543.661%B**N/A170.8C**N/A4608.3h1.1B*2.6B*
E540 Halberd 2,0041,3382076.464C4.8137.936%D--3.288%C*28.3C14.1C+30047.3h6.1D16.2D-
TS2 Inquisitor 1,3291,3169441.394C+0.2629.367%C9.65%F-24.4D-N/A6254h9.4C*32.2C++
AMR-66 1,3261,3089661.354C+0.3021.622%D**27.905%C++13.4DN/A4497.7h11D--51D*
TSAR-42 1,2831,2723613.524C+1.8727.753%F--72.17%C+31.6DN/A10840.2h2.4D8.5D**
Spear Anti-Vehicle Phalanx Turret 2,2281,2642604.862C--3.2135.757%D*3.244%C24.1D*18.4D24152.5h12.6D**35.2F-
MG-H1 Watchman 1,2921,2598111.552C+0.1024.214%C--16.68%F40.1D1.1C12331.4h14.7C60.8C
Cycler TRV 1,2531,2476991.784C+0.1320.551%D*10.986%F22.6D-N/A7655.2h11.2B54.7C
NS-15M1 1,2331,2297201.707C+0.0517.204%F20.342%D31.3DN/A10439.3h12.9D75.1D*
T1S Cycler 1,2051,2028051.493C++0.1618.007%F18.053%D19.4D-N/A5961.8h13.8D-76.6D**
NSX-P Naginata 1,2311,1958651.382C-0.2722.409%D22.176%D*35.8D-1.1C-12033.4h13.4C59.7C-
M6 Onslaught 1,1931,1894912.422C+0.7717.508%C-17.326%D-30.4DN/A8439.1h19.7D112.3C+
TAS-16 Blackjack 1,2041,1829231.281C+0.3760.433%C12.521%D39.5C--N/A12529.9h2.7D4.4C
TRS-12 Uppercut 1,1861,1758081.454C+0.2053.488%D10.468%D-34.5DN/A10134.1h2.6C4.8C+
NSX Naginata 1,1911,1738601.364C--0.2920.095%D--23.529%D--38.5DN/A9530.5h12.7D63D
NS-11P 1,1841,1721,0231.146C0.5121.259%D*16.297%D--22D-N/A5853.3h15.3D*71.7D*
M6 Onslaught 1,1761,1714842.419C+0.7718.085%C16.823%D--30.3DN/A8438.6h20.3D-112.2C
TX1 Repeater 1,1771,1681,3310.878C+0.7824.4%C12.757%D**15.4D-N/A5576h13.4C55C+
T4 AMP 1,1751,1689241.264C++0.3925.037%D12.329%D**29.7DN/A8039.3h13C*51.8C+
SR-7 1,1741,1672315.052C*3.4030.122%F-82.005%B31.6DN/A8936.9h2.2C7.5D*
99SV 1,1781,1675622.077C+0.4231.334%C--31.363%C--27.9CN/A9041.9h6D19.2C-
SMG-46 Armistice 1,1801,1661,0431.118C0.5426.444%C-9.434%D*26DN/A10044.8h15.9D-60.1C
Bighorn .50M 1,1671,1643413.413C1.7628.923%T-81.701%B35.4D-N/A7832.9h2D7T
M77-B 1,1571,1562943.932B+2.2830.923%D**73.875%D21.3D-N/A7154.4h2.5C8.2D-
NSX Tanto 1,1841,1561,2680.912D0.7423.122%D*20.848%D--12.4D--N/A3593.3h18.2F78.5D**
HC1 Cougar 1,1681,1557521.536C+0.1218.655%F21.212%D14.8D-N/A5978.3h14.2D--76.1D*
P2-120 HESH 1,4141,1528313.88C12.2336.866%D--N/A62.3C+14.2B+30618.5h7.1F-19.2F
TRAC-5 1,1601,1501,3460.854C0.8018.192%D*14.609%D--13.5DN/A10684.9h14.4C+79.3C
NS-11C 1,1751,1491,0431.102C0.5520.519%D*14.447%D--12.9D-N/A4489.1h16.8D*82D*
L100 Python HEAT 1,4341,08210610.208C**8.5549.187%C--3.235%B++40.1C+13C23027h5.6C+11.4C+
Sticky Grenade 1,1151,07011070N/A1,068.3565.13%AN/A1188.9C**50M+36920.9h1.8B2.8B+
M2 Mutilator 1,0531,0445212.004C+0.3515.613%C17.72%C27.8CN/A9637.6h17.7C-113.4C+
MG-S1 Jackal 1,0671,0371,0141.023C-0.6325.282%D-14.079%D*25.4D-N/A7740.9h12.9D51.1C--
NS Decimator 1,4751,0311,1590.89C--0.7662.137%C+2.425%B+28.8D-12.4D28135.8h5.6D9D
Hornet Missiles 1,7271,0223522.903D1.2559.967%C1.272%C+31D-21.4D26733h12.1C--20.2C-
T2 Striker 2,0231,0171,2740.798C+0.8651.393%C+N/A11.8C11.6C+19686.5h39.7C+77.2C+
E540 Halberd-H 1,4349477013.529C+11.8853.22%D-1.162%C38.8D20C--30024.4h8.6D-16.2D*
M20 Basilisk 1,2049121685.429C+3.7833.959%D--5.702%C+24.5C+7.8C+15737.3h68.5B+201.7C*
LB00 Python AP 1,200828859.741D8.0955.517%C-N/A48.4D21.8C25817.1h5.1D--9.1D*
CAS30 Tank Buster 1,5617891,3320.592D1.0639.878%D--N/A4.3D--4.2D-57181.9h69.6C174.6D
MANA Anti-Personnel Turret 7827734291.802N/A0.1515.46%UN/A7730U90U16592700.1h24.3T*157.5T*
MKV Suppressed 7127085231.354C+0.3023.977%D-13.701%D--29DN/A10224.4h13.7C+57C
M18 Rotary 1,2776941,3120.529D1.1222.842%F1.729%C+5D--4.2D--125139.8h173D757.4F
M2 Mutilator 6876803222.112C+0.4616.048%C15.882%D33.5C+N/A12020.3h17.5C108.9C+
M1 Heavy Cycler 6666653252.046C++0.3913.335%D12.18%D*20.2C--N/A8632.9h16.6C*124.4C+
ASP-30 Grounder 1,1256537190.908C+0.7570.876%B++1.991%C--17.3C12.5C+22137.7h8.1C+11.4C++
NS Annihilator 1,2626535911.105B*0.5579.571%CN/A9.6C--9C+13968h11.9C14.9C
M12 Kobalt 6836502922.414C+20.7616.596%D14.615%D--57.5D2.9C17111.3h16.9C+101.8C+
NSX Masamune 9636339180.69C--0.9663.531%B+N/A22.9D11.9C16527.7h20.5D*32.3D*
NSX Daimyo 5375302502.12C--0.4735.617%D*88.302%D**28.5D*N/A6718.6h3.9F--10.9F--
NS-10 Burster 8845132132.408B*0.7525.149%D--2.534%D--5.8C+4.2C++7088.7h128.9B+512.7C+
L105 Zephyr 567507786.5D4.8537.015%D--N/A50.7C6D32710h5B+13.4C++
MR11 Gatekeeper 8535021084.648C2.9936.456%D--1.394%C21.8C--15.3C29023h54C148.1D
NS-AM7 Archer 6705006550.763B0.8944.644%F-24.2%B+8.1C+2.8C++5361.4h15.9C++35.5C
MG-HBR1 Dragoon 4734623491.324C-0.3330.059%D-27.922%C--23.7DN/A7219.5h7.3C24.2C--
Rocklet Rifle 9494614291.075C++0.5855.953%C**N/A33.2C++35.1B++55613.9h35.2C+62.9C++
NS-10 Burster 7834531752.589B*0.9425.75%D-1.987%D--5.6C+4.1C+6981.2h143.2B+556.1C+
SABR-13 4374333731.161C0.4920.504%F25.173%C--20.1D--N/A7221.5h15.1F73.4F--
NS-11A 4314155200.798D0.8624.448%D17.349%D--16.3D--N/A8625.5h16.5D**67.7D-
M9 SKEP Launcher 6544036500.62C1.0369.609%C+1.489%D13.1C8.2C15830.7h10.6D-15.3D-
NS-30 Vandal 3733641702.141C+0.4930.72%D-28.571%C+34.7DN/A10410.5h6.2D-20.2D-
M12 Kobalt 3733552912.241C10.5912.97%D*16.62%D39.9D*2D1308.9h18.5D142.3D--
Ripper 35534518,0580.019C--1.6318.901%D14.493%C0.5C-N/A1743.6h1.2B+6.6C++
T1A Unity 3473443600.956C-0.7021.293%D**15.988%D**21.1D*N/A6616.3h14.5D**68.2F-
M40 Fury 427342487.125C5.4730.975%D--N/A35.6D--8.9D2159.6h16.7C--54.1D--
NS-61 Emissary 3393342881.16C++0.4926.882%C-11.078%D*23.4C--N/A8414.3h10.9C*40.6C*
M60-G Bulldog 4003322513.28C+11.6327.995%D**1.807%C29.9D--6.1D13311.1h6.9C--24.7D**
M40 Fury-F 4393312741.208C0.4553.522%C+N/A18.5D6C10017.9h16.8D-31.5D-
Skyguard 593323953.4C1.7520.869%D**2.477%B8.6D--7.2D-14037.6h143.2C686.3D**
M18 Needler 6443145890.533D1.1223.606%D**N/A5.1D--5.4D-17661.3h200.6D849.7D*
M20 Basilisk 445309744.176C2.5234.543%D-5.178%C16.9D7.4D17118.3h96.4C+279C-
G30 Vulcan 459302714.254C2.6027.333%D2.649%C-20.4C-10.6D24114.8h87.9C++321.6C+
TRAP-M1 2982921781.64C+0.0127.903%D36.301%B**30.7DN/A889.5h12.4D-44.4D-
MR11 Gatekeeper-H 647290329.063C++7.4143.745%D**N/A22D*27C-32213.2h91.1F208.3F-
NSX Yumi 2962873040.944C--0.7120.313%F16.725%D*19.9D*N/A6914.4h16.3F-80.1F--
NSX-P Tanto 2812712820.961C--0.6925.857%D19.557%D*19D-N/A7314.3h16.1C62.2C-
Soldier Soaker 2732712980.909C0.7429.007%D-11.07%D26.6D--N/A8610.2h7.1D24.6D-
S12 Renegade 2822711561.737C--0.0835.172%D-5.166%C++32.7D1.3D858.3h3.6C10.3C--
NS-44L Blackhand 2742691501.793C+0.1440.588%C-42.379%C+15.9D-N/A5216.9h4.3C10.6C
HSR-1 2702641292.047C+0.3932.157%D-28.409%C31.8DN/A838.3h6D18.6D
TS4 Haymaker 2642622151.219C+0.4327.275%F-9.16%D--16.8D--N/A5515.6h3.9C**14.5D--
The Little Helper 2612551991.281C0.3749.703%C+8.627%F39.2DN/A1326.5h5.3D--10.6C
NS Baron G5 2542522061.223C+0.4343.677%C7.937%D**29DN/A1028.7h4.9C--11.2C+
NSX Tengu 2432421981.222C-0.4338.239%C9.091%F-39.7C--N/A1256.1h12.1C+31.7C+
C150 Dalton 397236623.806D--2.1536.909%C1.695%A*22.9D-15.6D-50110.3h5.6D--15.1D*
NSX Tomoe 2362321971.178C0.4827.704%D26.293%D**29.7D-N/A1287.8h15.9D--57.4D-
M60-G Bulldog 252219504.38C2.7325.99%D**2.283%C+23.3D3.5D-1299.4h6.1C**23.4C-
SOAS-20 1971951271.535C0.1225.205%D--13.846%D*30.5DN/A1286.4h14.2C56.4D--
AP30 Shredder 325195772.532C-0.8827.301%D-1.026%D-18.6D--12.4D--30310.5h106.7D391D*
NSX-P Tengu 1981931950.99C-0.6640.601%C++8.29%F-30.2DN/A1086.4h12.4C+30.5C++
Chainblade 23819176,1820.003D1.6514.464%D*4.188%C0D-N/A04361.2h3.9D--26.8D**
TRAC-Shot 1911882190.858C0.8019.297%F-17.553%C-13.5D*N/A5513.9h16.7F--86.3F**
M20 Basilisk 224162440.5A*38.8548.215%C3.704%C46.3C+17.7C--2943.5h100.5C++208.4C+
NS-03 Thumper 1491412600.542D1.1130.338%D2.837%B**21D--1.2C636.7h12.8F--42.2F
Aspis Anti-Aircraft Phalanx Turret 283132433.07C--1.4224.567%DN/A7.6D--8.7D-18317.3h175.6D-714.9D
Anti-Vehicle Grenade 1341231123N/A121.3557.683%B+N/A615B*55C--43710.2h4B++6.9B++
Hunter QCX 1201142170.525C1.1352.586%B+24.561%C*6.7D-N/A3717.1h12.1C23.1C+
NS-44 Commissioner 1141131620.698C0.9639.183%C+19.469%D9.3D*N/A10112.1h4C-10.2C+
MG-C1 Kindred 1141121920.583D-1.0720.485%F13.393%F9.5D*N/A5111.8h17F--83.2F*
MAX Punch 100965,0710.019D1.6314.734%F-N/A0.2D-N/A0616.3h2.4C+16.3F--
L105 Zephyr PX 10796109.6C-7.9536.797%F-N/A43.6D**5D*2112.2h5.8C--15.7F-
MG-A1 Arbalest 97911090.835D0.8220.031%F23.077%D-17.5D--1.2C+525.2h21.2F--106F**
M60-A Bulldog 10188165.5C3.8545.265%C--N/A24.4D3.6C1273.6h8.1D*18D-
P525 Marauder 8282184.556D2.9010.426%F-2.439%B++17.1FN/A614.8h8.1D--78.1T
M20 Basilisk 10076352.171C0.5222.317%D--1.316%F-11D-3.5D-1366.9h98.6D442D-
M18 Locust 151751060.708D--0.9522.711%D**4%M6.5D*6.6D--11211.6h192.1C845.7D-
G40-F Ranger 1096879.714B+8.0624.227%D**2.941%B**13.6D8.2D--1355h87.7B**362.1C++
Auraxium Chainblade 696616,3380.004D1.6511.821%D**16.667%A++0.1C-N/A0880.2h3D**25.4D*
M12 Kobalt-H 6563415.75D-14.1018.313%D--11.111%D**78.8D-2.5D--2890.8h15.3C83.4C
M60-A Bulldog 7363341.853D0.2032.487%D-N/A25.2D-4D*2472.5h7.1D**21.9D*
Orbital Strike Uplink 9062162N/A60.35682.353%UN/A124U56U6720.5h1.9T*0.3T*
G30 Walker 9557153.8D2.1520.465%F-N/A8D**5.4D*1277.1h217.8C--1064.2F-
M60-A Bulldog 7154134.154C2.5036.808%D*1.852%C-13.5D--4.3C864h8.5F-23.1F
TX2 Emperor 5352670.776C0.8813.93%F--15.385%D--16.3D--N/A1063.2h8.8C+63.4F-
Xiphos Anti-Personnel Phalanx Tower 5550150C-48.3538.036%B+2%C**71.4D-7.1C--2880.7h45.6D119.8C+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit3,1284,502,989583.9h
Anti-Vehicle MANA Turret713,48011.9h
Spawn Beacon563,9834.5h
Hellion G1550.2h
Hardlight Canopy1660.5h
Turret AI Module01000.7h
Repair Module2970.8h
Skywall Shield Emitter4841h
Structure Shield Module1630.5h
Rampart Wall2541.3h
Nanite Revive Grenade07,4142.1h
Nanite Healing Grenade01400h
Medical Applicator2,998919,33495.8h
Cortium Silo01140.9h
Motion Spotter369,1385.9h
Welding Device12,5430.5h
Spitfire Auto-Turret311,0161.5h
WLT-Mandible Mining Laser462,99854.8h
Recon Detection Device18817,02129.6h
Shield Recharging Field186800.3h
Medical Kit3146,64510.1h
Ammunition Package1179,8415.4h
Anti-Infantry MANA Turret659743h
Elysium Spawn Tube0510.6h
IPC Targeting Dart52301.8h
Orbital Strike Target Designator9682.5h
Nano-Repair Grenade02,4120.7h
Routing Spire0800.3h
Flail Targeting Dart114594.3h
Snowman Soldier72290.3h
Hardlight Barrier7640.3h
Router134041.3h

Check the help document for the dictionary if you want to learn more about words used here.


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