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General Kenveloo[WILK] Kenveloo
TR BR 98

KDR: 1.7

Score: 118.5m

Last Seen: Feb 12th, 2019 11:33 AM
- OFFLINE - 10.5 hour(s)

Prestige 1, Battle Rank 98 - Terran Republic on Cobalt - Outfit Leader of WATAHA[WILK] WATAHA
TR outfit on Cobalt

Members: 73
Level Progress (to 99): 61%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS T32 Bull P2-120 AP T9 CARV-S LC2 Lynx TORQ-9 Hellfire Rocket Pods L100 Python AP T7 Mini-Chaingun
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $486,639 MLG Score: 389
Fun Score: N/A
Cheeseburgers Flipped: 4665TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.099%17.588%3714597781,7611.395640.3

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.832%0.006C+-0.476D-0.709D-HEAD ++ (~7.04)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
63.50.152C++13.40.062C+50.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.505%1.088%207510177,447370826232.00782284%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.781%-0.833D--0.475D0.249

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
158.10.018C+46.60.119C+111.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.509%2.593%4428101424,2926056116314.01057209%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.134%-0.915D---0.016C+0.717

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.90.303C*8.50.322C*18.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.241%3.284%2311910039,989517935161.92838284%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.622%-0.178C-0.275C0.343

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1000.155C++34.20.131C++65.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
30.585%72.016%2318101410,2456418541.59629

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.355%-0.668D0.32C*-0.387

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.3-0.042C+3.10.011C+7.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.643%9.556%231510176,6454104601.61876

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.046%0.184C++-0.989D--0.347

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.60.344C**3.80.222C++4.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
WATAHA[WILK] WATAHA
TR outfit on Cobalt

Members: 73
118.5m239.3%272 (16.3k)236 (14.2k)1.69612195,264115,1242.0621798 (98)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1022745518.023%13.621%24504:2266

10% Combat Medic44% Engineer22% Heavy Assault10% Infiltrator7% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 20th, 2013 2:55 PMSep 8th, 2014 8:50 PMFeb 13th, 2019 6:38 PM (2d) (PST)Feb 12th, 2019 7:37 AM (4d) (PST)Feb 12th, 2019 7:33 AM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6651615040.3880.2290.0531.0950.069389

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,8719,64130,2302314366414,143

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8378h/349.1d 42,141 26,597 67,958 550.2k 13,766 27,507 34,658 334m

Heavy AssaultCLASS DETAILS: Heavy Assault
T32 Bull
C--
Kills:15,037
Deaths:11,170
KDR:1.346
Accuracy:21.118% C--
HSR:19.578% D
T9 CARV-S
C
Kills:8,494
Deaths:6,460
KDR:1.315
Accuracy:19.868% C
HSR:21.321% C-
T7 Mini-Chaingun
B*
Kills:3,726
Deaths:2,817
KDR:1.323
Accuracy:21.619% B*
HSR:8.078% D*
MSW-R
C-
Kills:2,690
Deaths:1,633
KDR:1.647
Accuracy:19.988% C-
HSR:16.803% D--
T9A "Butcher"
D--
Kills:2,597
Deaths:1,875
KDR:1.385
Accuracy:18.427% D*
HSR:19.407% D--
T16 Rhino
C+
Kills:2,488
Deaths:1,602
KDR:1.553
Accuracy:19.116% C
HSR:21.302% C+
TMG-50
D
Kills:2,290
Deaths:1,967
KDR:1.164
Accuracy:17.005% D
HSR:18.777% D
T9 CARV
D
Kills:1,754
Deaths:1,574
KDR:1.114
Accuracy:16.340% D
HSR:17.161% D-
NS-15M2
C--
Kills:1,350
Deaths:817
KDR:1.652
Accuracy:19.044% D-
HSR:21.556% C--
MG-H1 Watchman
C*
Kills:1,256
Deaths:806
KDR:1.558
Accuracy:24.255% C*
HSR:16.720% D*
NS-15M1
C
Kills:1,229
Deaths:720
KDR:1.707
Accuracy:17.204% D--
HSR:20.342% C
NSX Naginata
C
Kills:1,173
Deaths:860
KDR:1.364
Accuracy:20.095% C
HSR:23.529% D
NSX-P Naginata
C+
Kills:77
Deaths:74
KDR:1.041
Accuracy:21.932% C
HSR:28.571% C+
Kills:44,161
Deaths (as Heavy Assault):32,375
Deaths (to Heavy Assaults):31,492
KDR:1.36405
Kill Difference:11,786
Playtime:1,839.402 hours
Usage:22%
Score:25.843m
Score/min:234
Accuracy (listed only):19.693%
HSR (listed only):19.473%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
C++
Kills:6,234
Deaths:5,107
KDR:1.221
Accuracy:23.773% C++
HSR:14.870% D*
LC3 Jaguar
D--
Kills:3,445
Deaths:3,271
KDR:1.053
Accuracy:19.011% D--
HSR:13.237% D*
AS16 NightHawk
C*
Kills:2,721
Deaths:1,843
KDR:1.476
Accuracy:41.508% C*
HSR:8.820% D**
TRAC-5 S
C+
Kills:1,978
Deaths:1,973
KDR:1.003
Accuracy:21.166% C
HSR:15.571% C+
T5 AMC
D
Kills:1,843
Deaths:1,511
KDR:1.220
Accuracy:19.483% D
HSR:16.658% D
FA1 Barrage
B+
Kills:1,746
Deaths:1,322
KDR:1.321
Accuracy:44.795% B+
HSR:9.049% D*
AMR-66
B+
Kills:1,293
Deaths:950
KDR:1.361
Accuracy:21.599% D-
HSR:28.074% B+
TRS-12 Uppercut
C
Kills:1,164
Deaths:803
KDR:1.450
Accuracy:53.495% C
HSR:10.395% D-
NSX Tanto
D
Kills:1,156
Deaths:1,268
KDR:0.912
Accuracy:23.122% D
HSR:20.848% D
TRAC-5
D
Kills:1,150
Deaths:1,346
KDR:0.854
Accuracy:18.192% D
HSR:14.609% D
NS-11C
D
Kills:1,149
Deaths:1,043
KDR:1.102
Accuracy:20.519% D
HSR:14.447% D-
HC1 Cougar
C+
Kills:1,147
Deaths:751
KDR:1.527
Accuracy:18.528% D*
HSR:21.186% C+
TAS-16 Blackjack
C+
Kills:752
Deaths:565
KDR:1.331
Accuracy:58.649% C+
HSR:12.234% D
MG-HBR1 Dragoon
C+
Kills:271
Deaths:196
KDR:1.383
Accuracy:32.131% C+
HSR:28.413% C+
TS4 Haymaker
D--
Kills:262
Deaths:215
KDR:1.219
Accuracy:27.275% D*
HSR:9.160% D--
NS Baron G5
C+
Kills:221
Deaths:178
KDR:1.242
Accuracy:42.999% C+
HSR:7.692% D**
TRAC-Shot
C+
Kills:188
Deaths:219
KDR:0.858
Accuracy:19.297% D**
HSR:17.553% C+
NSX-P Tanto
B
Kills:84
Deaths:90
KDR:0.933
Accuracy:22.520% D
HSR:27.381% B
Kills:26,804
Deaths (as Engineer):22,651
Deaths (to Engineers):23,582
KDR:1.18335
Kill Difference:4,153
Playtime:3,667.644 hours
Usage:44%
Score:52.628m
Score/min:239
Accuracy (listed only):29.337%
HSR (listed only):16.122%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
C++
Kills:6,234
Deaths:5,107
KDR:1.221
Accuracy:23.773% C++
HSR:14.870% D*
LC3 Jaguar
D--
Kills:3,445
Deaths:3,271
KDR:1.053
Accuracy:19.011% D--
HSR:13.237% D*
AS16 NightHawk
C*
Kills:2,721
Deaths:1,843
KDR:1.476
Accuracy:41.508% C*
HSR:8.820% D**
NS-7 PDW
B++
Kills:2,124
Deaths:1,651
KDR:1.286
Accuracy:28.339% B++
HSR:9.746% D*
TRAC-5 S
C+
Kills:1,978
Deaths:1,973
KDR:1.003
Accuracy:21.166% C
HSR:15.571% C+
T5 AMC
D
Kills:1,843
Deaths:1,511
KDR:1.220
Accuracy:19.483% D
HSR:16.658% D
FA1 Barrage
B+
Kills:1,746
Deaths:1,322
KDR:1.321
Accuracy:44.795% B+
HSR:9.049% D*
PDW-16 Hailstorm
C+
Kills:1,682
Deaths:1,490
KDR:1.129
Accuracy:23.803% C+
HSR:7.610% D**
TRS-12 Uppercut
C
Kills:1,164
Deaths:803
KDR:1.450
Accuracy:53.495% C
HSR:10.395% D-
NSX Tanto
D
Kills:1,156
Deaths:1,268
KDR:0.912
Accuracy:23.122% D
HSR:20.848% D
TRAC-5
D
Kills:1,150
Deaths:1,346
KDR:0.854
Accuracy:18.192% D
HSR:14.609% D
NS-11C
D
Kills:1,149
Deaths:1,043
KDR:1.102
Accuracy:20.519% D
HSR:14.447% D-
HC1 Cougar
C+
Kills:1,147
Deaths:751
KDR:1.527
Accuracy:18.528% D*
HSR:21.186% C+
SMG-46 Armistice
C+
Kills:1,001
Deaths:904
KDR:1.107
Accuracy:25.867% C+
HSR:9.091% D*
TAS-16 Blackjack
C+
Kills:752
Deaths:565
KDR:1.331
Accuracy:58.649% C+
HSR:12.234% D
MKV Suppressed
C
Kills:660
Deaths:481
KDR:1.372
Accuracy:23.890% C
HSR:13.636% D-
MG-S1 Jackal
D
Kills:370
Deaths:376
KDR:0.984
Accuracy:23.229% D
HSR:14.865% D
TS4 Haymaker
D--
Kills:262
Deaths:215
KDR:1.219
Accuracy:27.275% D*
HSR:9.160% D--
NSX Tengu
C**
Kills:241
Deaths:193
KDR:1.249
Accuracy:38.581% C**
HSR:8.714% F-
NS Baron G5
C+
Kills:221
Deaths:178
KDR:1.242
Accuracy:42.999% C+
HSR:7.692% D**
TRAC-Shot
C+
Kills:188
Deaths:219
KDR:0.858
Accuracy:19.297% D**
HSR:17.553% C+
NSX-P Tanto
B
Kills:84
Deaths:90
KDR:0.933
Accuracy:22.520% D
HSR:27.381% B
Kills:31,318
Deaths (as Light Assault):26,600
Deaths (to Light Assaults):19,616
KDR:1.17737
Kill Difference:4,718
Playtime:604.020 hours
Usage:7%
Score:7.986m
Score/min:220
Accuracy (listed only):29.002%
HSR (listed only):13.517%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
RAMS .50M
C+
Kills:3,586
Deaths:911
KDR:3.936
Accuracy:31.712% D--
HSR:78.807% C+
NS-7 PDW
B++
Kills:2,124
Deaths:1,651
KDR:1.286
Accuracy:28.339% B++
HSR:9.746% D*
PDW-16 Hailstorm
C+
Kills:1,682
Deaths:1,490
KDR:1.129
Accuracy:23.803% C+
HSR:7.610% D**
TS2 Inquisitor
C++
Kills:1,316
Deaths:944
KDR:1.394
Accuracy:29.367% C++
HSR:9.650% D**
TSAR-42
B+
Kills:1,257
Deaths:354
KDR:3.551
Accuracy:27.783% F
HSR:72.236% B+
SR-7
B+
Kills:1,167
Deaths:231
KDR:5.052
Accuracy:30.122% D**
HSR:82.005% B+
Bighorn .50M
B
Kills:1,163
Deaths:339
KDR:3.431
Accuracy:28.915% F--
HSR:81.685% B
99SV
C+
Kills:1,163
Deaths:557
KDR:2.088
Accuracy:31.304% C+
HSR:31.298% C--
TX1 Repeater
C+
Kills:1,158
Deaths:1,320
KDR:0.877
Accuracy:24.437% C+
HSR:12.694% D*
M77-B
C
Kills:1,156
Deaths:294
KDR:3.932
Accuracy:30.923% D-
HSR:73.875% C
T4 AMP
C-
Kills:1,044
Deaths:830
KDR:1.258
Accuracy:24.546% C-
HSR:12.740% D--
SMG-46 Armistice
C+
Kills:1,001
Deaths:904
KDR:1.107
Accuracy:25.867% C+
HSR:9.091% D*
MKV Suppressed
C
Kills:660
Deaths:481
KDR:1.372
Accuracy:23.890% C
HSR:13.636% D-
NSX Daimyo
D-
Kills:481
Deaths:217
KDR:2.217
Accuracy:36.171% D-
HSR:88.150% F
NS-AM7 Archer
B*
Kills:420
Deaths:512
KDR:0.820
Accuracy:43.909% F-
HSR:24.524% B*
MG-S1 Jackal
D
Kills:370
Deaths:376
KDR:0.984
Accuracy:23.229% D
HSR:14.865% D
NS-30 Vandal
C*
Kills:295
Deaths:136
KDR:2.169
Accuracy:30.768% C
HSR:28.136% C*
NS-61 Emissary
C
Kills:281
Deaths:234
KDR:1.201
Accuracy:26.885% C
HSR:11.388% D-
TRAP-M1
A
Kills:272
Deaths:154
KDR:1.766
Accuracy:27.856% C
HSR:34.927% A
NS-44L Blackhand
C+
Kills:269
Deaths:150
KDR:1.793
Accuracy:40.588% C+
HSR:42.379% C+
HSR-1
C+
Kills:264
Deaths:129
KDR:2.047
Accuracy:32.157% C-
HSR:28.409% C+
NSX Tengu
C**
Kills:241
Deaths:193
KDR:1.249
Accuracy:38.581% C**
HSR:8.714% F-
SOAS-20
D
Kills:193
Deaths:126
KDR:1.532
Accuracy:25.188% D
HSR:13.990% D--
Soldier Soaker
C+
Kills:99
Deaths:106
KDR:0.934
Accuracy:33.863% C+
HSR:7.071% D*
NSX Tomoe
C--
Kills:98
Deaths:79
KDR:1.241
Accuracy:26.812% C--
HSR:25.510% D--
Kills:21,760
Deaths (as Infiltrator):12,718
Deaths (to Infiltrators):17,491
KDR:1.71096
Kill Difference:9,042
Playtime:840.494 hours
Usage:10%
Score:9.284m
Score/min:184
Accuracy (listed only):29.880%
HSR (listed only):32.925%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TORQ-9
C
Kills:4,932
Deaths:4,712
KDR:1.047
Accuracy:22.736% C
HSR:17.498% D-
AS16 NightHawk
C*
Kills:2,721
Deaths:1,843
KDR:1.476
Accuracy:41.508% C*
HSR:8.820% D**
NS-7 PDW
B++
Kills:2,124
Deaths:1,651
KDR:1.286
Accuracy:28.339% B++
HSR:9.746% D*
T1 Cycler
C
Kills:1,969
Deaths:1,657
KDR:1.188
Accuracy:20.645% C
HSR:17.115% D
TAR
C+
Kills:1,961
Deaths:1,560
KDR:1.257
Accuracy:22.613% C+
HSR:11.219% D**
FA1 Barrage
B+
Kills:1,746
Deaths:1,322
KDR:1.321
Accuracy:44.795% B+
HSR:9.049% D*
PDW-16 Hailstorm
C+
Kills:1,682
Deaths:1,490
KDR:1.129
Accuracy:23.803% C+
HSR:7.610% D**
Cycler TRV
C--
Kills:1,236
Deaths:692
KDR:1.786
Accuracy:20.531% C--
HSR:11.003% D*
T1S Cycler
C
Kills:1,202
Deaths:805
KDR:1.493
Accuracy:18.007% D*
HSR:18.053% C
TRS-12 Uppercut
C
Kills:1,164
Deaths:803
KDR:1.450
Accuracy:53.495% C
HSR:10.395% D-
NS-11P
C
Kills:1,161
Deaths:1,019
KDR:1.139
Accuracy:21.274% C
HSR:16.279% C-
SMG-46 Armistice
C+
Kills:1,001
Deaths:904
KDR:1.107
Accuracy:25.867% C+
HSR:9.091% D*
TAS-16 Blackjack
C+
Kills:752
Deaths:565
KDR:1.331
Accuracy:58.649% C+
HSR:12.234% D
MKV Suppressed
C
Kills:660
Deaths:481
KDR:1.372
Accuracy:23.890% C
HSR:13.636% D-
SABR-13
C
Kills:388
Deaths:332
KDR:1.169
Accuracy:20.185% D*
HSR:23.969% C
MG-S1 Jackal
D
Kills:370
Deaths:376
KDR:0.984
Accuracy:23.229% D
HSR:14.865% D
T1A Unity
D--
Kills:344
Deaths:360
KDR:0.956
Accuracy:21.293% D--
HSR:15.988% D*
NSX Yumi
D-
Kills:277
Deaths:288
KDR:0.962
Accuracy:20.353% D*
HSR:16.968% D-
TS4 Haymaker
D--
Kills:262
Deaths:215
KDR:1.219
Accuracy:27.275% D*
HSR:9.160% D--
NSX Tengu
C**
Kills:241
Deaths:193
KDR:1.249
Accuracy:38.581% C**
HSR:8.714% F-
NS Baron G5
C+
Kills:221
Deaths:178
KDR:1.242
Accuracy:42.999% C+
HSR:7.692% D**
Kills:26,414
Deaths (as Combat Medic):21,446
Deaths (to Combat Medics):11,661
KDR:1.23165
Kill Difference:4,968
Playtime:828.502 hours
Usage:10%
Score:12.613m
Score/min:254
Accuracy (listed only):29.527%
HSR (listed only):12.815%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
C++
Kills:2,797
Deaths:1,099
KDR:2.545
Accuracy:31.173% D-
HSR:3.289% C++
M3 Pounder HEG
C+
Kills:2,423
Deaths:1,090
KDR:2.223
Accuracy:32.283% D-
HSR:3.137% C+
MRC3 Mercy
C++
Kills:2,178
Deaths:1,019
KDR:2.137
Accuracy:16.763% C++
HSR:15.060% D--
MRC3 Mercy
C++
Kills:2,150
Deaths:1,019
KDR:2.110
Accuracy:17.144% C++
HSR:16.186% D-
MR1 Fracture
C+
Kills:1,768
Deaths:1,347
KDR:1.313
Accuracy:30.409% D
HSR:4.016% C+
MR1 Fracture
C
Kills:1,498
Deaths:1,288
KDR:1.163
Accuracy:31.101% D
HSR:3.071% C
M6 Onslaught
C++
Kills:1,187
Deaths:488
KDR:2.432
Accuracy:17.499% C++
HSR:17.270% C--
M6 Onslaught
C++
Kills:1,169
Deaths:481
KDR:2.430
Accuracy:18.075% C++
HSR:16.852% D
M2 Mutilator
C**
Kills:1,006
Deaths:500
KDR:2.012
Accuracy:15.612% C**
HSR:17.893% C+
M1 Heavy Cycler
C+
Kills:645
Deaths:313
KDR:2.061
Accuracy:13.324% C+
HSR:12.093% D*
M2 Mutilator
B
Kills:639
Deaths:301
KDR:2.123
Accuracy:16.086% B
HSR:15.493% D
NS-10 Burster
D
Kills:426
Deaths:200
KDR:2.130
Accuracy:24.612% D
HSR:3.052% D-
NS-10 Burster
D
Kills:373
Deaths:162
KDR:2.302
Accuracy:25.234% D
HSR:2.413% D--
Kills:18,259
Deaths (as MAX Suit):4,653.500
Deaths (to MAX Suits):6,493
KDR:3.92371
Kill Difference:13,605.500
Playtime:584.177 hours
Usage:7%
Score:10.139m
Score/min:289
Accuracy (listed only):22.255%
HSR (listed only):9.986%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
D
Kills:4,255
V. Kills:913 466%
Deaths:1,111
KDR:3.830
Accuracy:52.207% B+
KPH:42.500 D
VKPH:9.100 D
M14 Banshee
C
Kills:1,607
V. Kills:103 N/A
Deaths:391
KDR:4.110
Accuracy:21.249% F
KPH:36.600 C
VKPH:2.300 D
Hornet Missiles
D
Kills:944
V. Kills:647 146%
Deaths:332
KDR:2.843
Accuracy:60.383% C+
KPH:30.300 D
VKPH:20.700 D
M18 Rotary
D
Kills:623
V. Kills:545 114%
Deaths:1,279
KDR:0.487
Accuracy:23.123% D**
KPH:4.800 D
VKPH:4.200 D-
M18 Needler
D
Kills:313
V. Kills:329 95%
Deaths:588
KDR:0.532
Accuracy:23.601% D**
KPH:5.100 D
VKPH:5.400 D
M18 Locust
D-
Kills:72
V. Kills:74 96%
Deaths:105
KDR:0.686
Accuracy:22.828% D**
KPH:6.300 D-
VKPH:6.500 D-
Kills:7,814 (2,615 + 0)
Deaths:3,806
KDR:2.053
VKDR:0.686
Vehicle Kills:2,611
Kill Difference:4,008
Playtime:376.164 hours
Usage:4%
Score:3.690m
Score/min:163
Piloting Accuracy:22.828%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
D
Kills:649
V. Kills:677 96%
Deaths:1,260
KDR:0.515
Accuracy:39.905% D
KPH:4.200 D
VKPH:4.400 D
L105 Zephyr
C+
Kills:507
V. Kills:60 N/A
Deaths:78
KDR:6.500
Accuracy:37.015% D
KPH:50.600 C+
VKPH:6 C--
AP30 Shredder
C--
Kills:183
V. Kills:124 146%
Deaths:77
KDR:2.377
Accuracy:27.372% C--
KPH:18.300 D
VKPH:12.400 D
C150 Dalton
D
Kills:163
V. Kills:118 137%
Deaths:58
KDR:2.810
Accuracy:35.560% C--
KPH:19.300 D
VKPH:13.900 D
L105 Zephyr PX
D
Kills:96
V. Kills:11 N/A
Deaths:10
KDR:9.600
Accuracy:36.797% D*
KPH:43.700 D--
VKPH:5 D
Kills:1,598 (649 + 949)
Deaths:1,483
KDR:1.078
VKDR:0.668
Vehicle Kills:990
Kill Difference:115
Playtime:185.644 hours
Usage:2%
Score:1.185m
Score/min:106
Piloting Accuracy:39.905%
Gunner Accuracy:36.797%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:4,242
V. Kills:2,878 147%
Deaths:726
KDR:5.843
Accuracy:50.197% D
KPH:30.800 C++
VKPH:20.900 B+
L100 Python HESH
C++
Kills:2,671
V. Kills:324 N/A
Deaths:164
KDR:16.287
Accuracy:41.118% D-
KPH:55.100 C++
VKPH:6.700 C
C75 Viper
C++
Kills:1,955
V. Kills:285 N/A
Deaths:295
KDR:6.627
Accuracy:28.315% D--
KPH:30.800 C++
VKPH:4.500 D
L100 Python HEAT
B+
Kills:983
V. Kills:319 307%
Deaths:98
KDR:10.031
Accuracy:48.952% C
KPH:38.300 B+
VKPH:12.400 C*
Skyguard
D
Kills:303
V. Kills:261 116%
Deaths:93
KDR:3.258
Accuracy:20.702% D*
KPH:8.200 D
VKPH:7 D
LB00 Python AP
B
Kills:154
V. Kills:74 205%
Deaths:20
KDR:7.700
Accuracy:58.730% C+
KPH:49.600 C+
VKPH:23.900 B
Kills:10,308 (10,308 + 0)
Deaths:1,396
KDR:7.384
VKDR:2.966
Vehicle Kills:4,141
Kill Difference:8,912
Playtime:315.525 hours
Usage:4%
Score:3.625m
Score/min:191
Driving Accuracy:58.730%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B++
Kills:10,877
V. Kills:6,696 162%
Deaths:1,468
KDR:7.409
Accuracy:36.226% D--
KPH:34.300 B+
VKPH:21.100 B++
P2-120 HEAT
C
Kills:2,109
V. Kills:606 347%
Deaths:432
KDR:4.882
Accuracy:28.927% D**
KPH:20.500 C
VKPH:5.900 D--
E540 Halberd
C**
Kills:1,232
V. Kills:630 195%
Deaths:201
KDR:6.129
Accuracy:37.738% C
KPH:27.500 C*
VKPH:14.100 C**
P2-120 HESH
B**
Kills:1,152
V. Kills:262 438%
Deaths:83
KDR:13.880
Accuracy:36.866% C--
KPH:62.300 B+
VKPH:14.200 B**
MR11 Gatekeeper
C++
Kills:470
V. Kills:335 140%
Deaths:107
KDR:4.393
Accuracy:36.168% C
KPH:21.500 C++
VKPH:15.300 C+
G30 Vulcan
C+
Kills:284
V. Kills:147 192%
Deaths:69
KDR:4.116
Accuracy:26.770% C
KPH:19.600 C+
VKPH:10.100 C-
P525 Marauder
D*
Kills:82
V. Kills: N/A
Deaths:18
KDR:4.556
Accuracy:10.426% F
KPH:17.100 D*
VKPH:0 F
M20 Basilisk
D
Kills:73
V. Kills:24 292%
Deaths:35
KDR:2.086
Accuracy:22.260% D-
KPH:10.600 D
VKPH:3.500 D--
Kills:16,279 (14,138 + 2,141)
Deaths:2,413
KDR:6.746
VKDR:3.605
Vehicle Kills:8,700
Kill Difference:13,866
Playtime:531.471 hours
Usage:6%
Score:8.444m
Score/min:265
Driving Accuracy:36.866%
Gunner Accuracy:22.260%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B+
Kills:1,755
V. Kills:76 N/A
Deaths:77
KDR:22.792
Accuracy:26.756% D--
KPH:130.700 B+
VKPH:5.700 C
G20 Vulcan-H
B+
Kills:1,370
V. Kills:886 154%
Deaths:274
KDR:5
Accuracy:51.387% B+
KPH:51.100 B+
VKPH:33 B+
E540 Halberd-H
C
Kills:790
V. Kills:426 185%
Deaths:65
KDR:12.154
Accuracy:53.628% C--
KPH:37.400 C
VKPH:20.200 C
MR11 Gatekeeper-H
C+
Kills:280
V. Kills:353 79%
Deaths:30
KDR:9.333
Accuracy:43.926% D--
KPH:21.900 D
VKPH:27.600 C+
M12 Kobalt-H
D
Kills:56
V. Kills:2 N/A
Deaths:2
KDR:28
Accuracy:18.214% D
KPH:80.600 D
VKPH:2.900 D
Kills:4,251 (0 + 4,251)
Deaths:448
KDR:9.489
VKDR:3.891
Vehicle Kills:1,743
Kill Difference:3,803
Playtime:74.835 hours
Usage:1%
Score:1.702m
Score/min:379
Driving Accuracy:N/A%
Gunner Accuracy:18.214%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:1,496
V. Kills:247 N/A
Deaths:164
KDR:9.122
Accuracy:25.166% D*
KPH:42.900 C+
VKPH:7.100 C-
M20 Basilisk
C**
Kills:813
V. Kills:268 302%
Deaths:163
KDR:4.988
Accuracy:33.363% D
KPH:23.300 C**
VKPH:7.700 C+
M12 Kobalt
C
Kills:355
V. Kills:18 N/A
Deaths:26
KDR:13.654
Accuracy:16.684% C+
KPH:46.500 C--
VKPH:2.400 C
M40 Fury
C
Kills:331
V. Kills:81 404%
Deaths:47
KDR:7.043
Accuracy:30.913% D
KPH:36.900 D
VKPH:9 C
M20 Basilisk
C
Kills:295
V. Kills:133 220%
Deaths:72
KDR:4.097
Accuracy:34.412% C-
KPH:16.800 C
VKPH:7.600 C
M12 Kobalt
D
Kills:290
V. Kills:13 N/A
Deaths:25
KDR:11.600
Accuracy:12.918% D-
KPH:37.400 D-
VKPH:1.700 D
M60-G Bulldog
C-
Kills:185
V. Kills:23 N/A
Deaths:50
KDR:3.700
Accuracy:25.769% D-
KPH:21.700 C-
VKPH:2.700 D-
M60-G Bulldog
D-
Kills:172
V. Kills:31 N/A
Deaths:25
KDR:6.880
Accuracy:23.235% D**
KPH:22.300 D-
VKPH:4 D-
G40-F Ranger
C
Kills:64
V. Kills:39 160%
Deaths:7
KDR:9.143
Accuracy:24.689% D
KPH:14.200 C
VKPH:8.700 C--
Kills:4,001 (0 + 4,001)
Deaths:579
KDR:6.910
VKDR:1.473
Vehicle Kills:853
Kill Difference:3,422
Playtime:132.351 hours
Usage:2%
Score:1.292m
Score/min:163
Driving Accuracy:N/A%
Gunner Accuracy:24.689%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:316
V. Kills:99 316%
Deaths:262
KDR:1.206
Accuracy:53.547% B+
KPH:19.100 C
VKPH:6 C+
S12 Renegade
C-
Kills:257
V. Kills:10 N/A
Deaths:150
KDR:1.713
Accuracy:36.752% D
KPH:32.500 D
VKPH:1.300 C-
Kills:573 (573 + 0)
Deaths:412
KDR:1.391
VKDR:0.265
Vehicle Kills:109
Kill Difference:161
Playtime:24.419 hours
Usage:0%
Score:0.138m
Score/min:95
Driving Accuracy:36.752%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T32 Bull 15,19715,03711,1701.346C+0.3521.118%C--19.578%D30.4CN/A76494.3h13.1C+62.1C+
P2-120 AP 17,57310,8771,4687.409C++5.7136.226%D--3.089%C+34.3B+21.1B++297317.5h7.6C+21C-
T9 CARV-S 8,5998,4946,4601.315C+0.3819.868%C21.321%C-34.3CN/A86247.5h12.8C+64.3C+
LC2 Lynx 6,3476,2345,1071.221C++0.4823.773%C++14.87%D*22.8CN/A64273h14.4C**60.4B
TORQ-9 5,0144,9324,7121.047C+0.6522.736%C17.498%D-20.7DN/A56237.7h15.5C+68.2C+
Hellfire Rocket Pods 5,1684,2551,1113.83C2.1352.207%B+N/A42.5D9.1D206100.1h24.2C+46.3C*
L100 Python AP 7,1204,2427265.843B4.1550.197%D2.522%C+30.8C++20.9B+231137.7h6.6C+13.2C+
T7 Mini-Chaingun 3,7833,7262,8171.323B0.3721.619%B*8.078%D*46.3B++N/A14480.5h12.6B++58.1B++
RAMS .50M 3,5973,5869113.936C**2.2431.712%D--78.807%C+25.5C+N/A70140.5h2.5C8C--
LC3 Jaguar 3,4663,4453,2711.053C+0.6419.011%D--13.237%D*19.8CN/A55174.4h14.3C+75.4C
M3 Pounder HEG 3,4962,7971,0992.545B++0.8531.173%D-3.289%C++19.3C*4.8B*108144.6h17.3C+55.6C+
AS16 NightHawk 2,7362,7211,8431.476B0.2241.508%C*8.82%D**28.9C+N/A8094.1h4.3C**10.4B+
MSW-R 2,7052,6901,6331.647C+0.0519.988%C-16.803%D--35.5C+N/A13575.8h11.3B+56.3C*
L100 Python HESH 2,9952,67116416.287B+14.5941.118%D-2.097%B+55.1C++6.7C17748.5h3.2C**7.8C+
T9A "Butcher" 2,6242,5971,8751.385C0.3118.427%D*19.407%D--35.6DN/A9972.9h12.2C66D-
T16 Rhino 2,5142,4881,6021.553B+0.1419.116%C21.302%C+31C+N/A9380.2h12.7B66.6C++
M3 Pounder HEG 2,9222,4231,0902.223B0.5332.283%D-3.137%C+16.9C3.5C+81143.5h20.7C64.2C
C-4 3,1462,4031,6921.42C+0.2825.622%C+N/A71.9C+22.2C-67733.4h1.3B+5B+
TMG-50 2,3122,2901,9671.164C+0.5317.005%D18.777%D29.9C+N/A9276.5h12.4C+73C+
MRC3 Mercy 2,2212,1781,0192.137C++0.4416.763%C++15.06%D--31.7C**N/A9768.7h18B+107.2B+
MRC3 Mercy 2,1772,1501,0192.11C++0.4117.144%C++16.186%D-31.3C*N/A9368.7h18.7B108.8B
NS-7 PDW 2,1332,1241,6511.286B+0.4128.339%B++9.746%D*26C+N/A7881.8h13.1B+46.2B+
P2-120 HEAT 2,7152,1094324.882C+3.1928.927%D**2.94%C+20.5C5.9D--167102.7h5.6B*19.4C++
TRAC-5 S 2,0331,9781,9731.003C++0.6921.166%C15.571%C+17.8C+N/A57111.2h13.9C+65.6C+
T1 Cycler 1,9821,9691,6571.188C*0.5120.645%C17.115%D20.4CN/A8096.3h14.1C**68.4C++
TAR 1,9731,9611,5601.257C+0.4422.613%C+11.219%D**20.9C--N/A6493.8h12.7C**56.3C*
C75 Viper 2,2401,9552956.627B+4.9328.315%D--N/A30.8C++4.5D13863.4h8.2B*28.8B+
T5 AMC 1,8671,8431,5111.22C*0.4819.483%D16.658%D13.8C--N/A46133.6h15C++76.8C+
MR1 Fracture 2,7461,7681,3471.313B*0.3830.409%D4.016%C+8.7C+4.8C+69203.8h52.7C+173.2C+
ML-7 2,5801,7582,2980.765C++0.9358.306%C*3.072%C*22.2C+10.4C25679.1h7C+12.1C++
P525 Marauder-H 1,8311,7557722.792B*21.1026.756%D--1.083%C++131B+5.7C31813.4h6.3C**23.5C+
T9 CARV 1,7711,7541,5741.114C+0.5816.34%D17.161%D-22.7CN/A13277.1h13.6C**83.4C++
FA1 Barrage 1,7681,7461,3221.321B+0.3844.795%B+9.049%D*35.9B+N/A11948.7h4.2B++9.4B+
Tank Mine 2,9311,7306192.795C++1.1036.644%C*N/A104.8C+72.8B112216.5h1.8C**4.9B*
C-4 ARX 2,2901,6971,0551.609C0.0928.442%B+N/A90.3C-31.5C+49018.8h1.3C+4.7C++
PDW-16 Hailstorm 1,6911,6821,4901.129C++0.5723.803%C+7.61%D**26.6C+N/A7963.3h13.4B+56.2B
M14 Banshee 1,7101,6073914.11C+2.4121.249%F1.618%B*36.6C2.3D13743.9h16.7B+78.6C*
MANA Anti-Vehicle Turret 2,9271,5329111.682C++0.0149.214%C-2.742%D24.1C-22C30963.5h11C+22.4C+
Frag Grenade 1,5271,51311513N/A1,511.3050.186%B++N/A720.5B**6.7C29632.1h2.8B**5.5B*
MR1 Fracture 2,4701,4981,2881.163B*0.5331.101%D3.071%C7.6C+4.9C++64198.4h63.6C204.6C
M40 Fury 1,7431,4961649.122C**7.4325.166%D*1.471%C43C+7.1C-19034.8h12.1B+48.1C+
G20 Vulcan-H 2,2561,3702745B3.3051.387%B+2.263%C-51.1B+33.1B+49726.8h98.9C*192.4B+
NS-15M2 1,3591,3508171.652C++0.0419.044%D-21.556%C--36.2CN/A12037.3h12.8C++67.3C+
TS2 Inquisitor 1,3291,3169441.394C*0.3029.367%C++9.65%D**24.4C--N/A6254h9.4B+32.2B+
Claymore 1,3101,3101598.239C*6.5445.913%A+N/A177B++N/A4727.4h1.1B*2.5B**
AMR-66 1,3101,2939501.361B+0.3421.599%D-28.074%B+13.3C--N/A4297.2h11.1C51.2C--
TSAR-42 1,2671,2573543.551C++1.8527.783%F72.236%B+31.7CN/A10439.6h2.4C+8.5D
MG-H1 Watchman 1,2891,2568061.558C++0.1424.255%C*16.72%D*40.3C+1.1B+11531.2h14.7C*60.7B
Cycler TRV 1,2411,2366921.786B+0.0920.531%C--11.003%D*22.6CN/A7454.8h11.2B*54.7B
E540 Halberd 1,8621,2322016.129C+4.4337.738%C3.571%C++27.5C*14.1C**28744.8h6.3C+16.7C+
NS-15M1 1,2331,2297201.707C*0.0117.204%D--20.342%C31.3CN/A10339.3h12.9C+75.1C
Spear Anti-Vehicle Phalanx Turret 2,1381,2062514.805C3.1134.968%D-3.317%C-23.7D-18.3C23950.9h12.4D35.6D--
T1S Cycler 1,2051,2028051.493B+0.2018.007%D*18.053%C19.4DN/A5861.8h13.8C76.6D
M6 Onslaught 1,1911,1874882.432C*0.7417.499%C++17.27%C--30.4C+N/A8439.1h19.7C+112.4C*
NSX Naginata 1,1911,1738601.364C+0.3320.095%C23.529%D38.5C+N/A9230.5h12.7C+63C++
M6 Onslaught 1,1741,1694812.43C++0.7318.075%C++16.852%D30.3C+N/A8338.6h20.3C112.4C*
SR-7 1,1741,1672315.052B+3.3630.122%D**82.005%B+31.6C+N/A8836.9h2.2C++7.5C--
TRS-12 Uppercut 1,1751,1648031.45C*0.2553.495%C10.395%D-34.4C+N/A9933.8h2.6C++4.8C++
Bighorn .50M 1,1661,1633393.431C1.7328.915%F--81.685%B35.3DN/A7732.9h2C-7F--
99SV 1,1741,1635572.088B0.3931.304%C+31.298%C--28BN/A8741.5h6C+19.2C++
NS-11P 1,1731,1611,0191.139C+0.5621.274%C16.279%C-22CN/A5752.7h15.3C71.9C+
TX1 Repeater 1,1671,1581,3200.877C*0.8224.437%C+12.694%D*15.3DN/A5475.6h13.4C*55C++
NSX Tanto 1,1841,1561,2680.912C0.7823.122%D20.848%D12.4DN/A3493.3h18.2D78.5C
M77-B 1,1571,1562943.932A2.2430.923%D-73.875%C21.3CN/A7054.4h2.5C++8.2C
P2-120 HESH 1,4141,1528313.88C++12.1836.866%C--N/A62.3B+14.2B**29618.5h7.1D*19.2D*
TRAC-5 1,1601,1501,3460.854C++0.8418.192%D14.609%D13.7CN/A9983.9h14.4B79.3C++
NS-11C 1,1751,1491,0431.102C++0.5920.519%D14.447%D-12.9DN/A4389.1h16.8C82C
HC1 Cougar 1,1601,1477511.527B+0.1718.528%D*21.186%C+14.7DN/A5878.1h14.1C76C--
T4 AMP 1,0511,0448301.258B0.4424.546%C-12.74%D--30.2C+N/A8034.6h12.7B+51.7C**
M2 Mutilator 1,0141,0065002.012C**0.3215.612%C**17.893%C+27.8C*N/A9536.2h17.4C++111.4B
SMG-46 Armistice 1,0141,0019041.107C++0.5925.867%C+9.091%D*25.8C+N/A9838.8h15.6C+60.1C++
NS Decimator 1,4229941,1230.885C+0.8162.213%C*2.515%C*29C12.5C27134.3h5.6C-9C+
L100 Python HEAT 1,3029839810.031B**8.3348.952%C3.459%B+38.4B+12.5C*21025.6h5.7C**11.7C*
Hornet Missiles 1,5919443322.843C1.1560.383%C+1.377%C30.3D20.7D25731.2h12C+19.8C+
T2 Striker 1,7758691,0800.805B++0.8952.907%C++N/A11.6C+12.1C++20474.8h38.7B+73.1B+
M20 Basilisk 1,0818131634.988B*3.2933.363%D6.027%C+23.3C**7.7C+15334.9h68.5B++205.4B+
E540 Halberd-H 1,2167906512.154B+10.4653.628%C--1.266%C-37.4C20.2C30621.1h8.8D-16.4D--
Sticky Grenade 7957661766N/A764.3062.985%AN/A1094.3B41.4M+35780.7h2B3.1B+
TAS-16 Blackjack 7627525651.331C*0.3758.649%C+12.234%D39.8C++N/A12018.9h2.5C++4.3C++
MANA Anti-Personnel Turret 7247153931.819N/A0.1215.412%UN/A7150U90U15210500.1h24.4T*158.4T*
MKV Suppressed 6646604811.372B+0.3223.89%C13.636%D-29.5C+N/A10222.4h13.6C*56.9C++
CAS30 Tank Buster 1,3266491,2600.515C--1.1839.905%DN/A4.2D4.4D60155h69.6C174.3C
ASP-30 Grounder 1,1186497000.927B+0.7770.987%B**2.003%C--17.6C++12.7C*22136.9h7.9C++11.1B+
M1 Heavy Cycler 6466453132.061B++0.3613.324%C+12.093%D*20C+N/A8332.2h16.6B+124.7C**
M2 Mutilator 6446393012.123B0.4316.086%B15.493%D33.6B++N/A11919h17.1C*106B+
M18 Rotary 1,1686231,2790.487C--1.2123.123%D**1.766%C-4.8D4.2D-119128.5h176.4C763.1D
NSX Masamune 8385557620.728C+0.9762.427%B+N/A23.9C12.2C+17123.2h19.5D31.2C
NS Annihilator 1,0345124811.064B**0.6378.829%C-N/A8.9C9C++13857.8h11.8C++15C+
L105 Zephyr 567507786.5C4.8037.015%DN/A50.7C+6C--31710h5B++13.4B
NSX Daimyo 4874812172.217C0.5236.171%D-88.15%F30.1DN/A6716h3.9F10.7D*
MR11 Gatekeeper 8054701074.393C++2.7036.168%C1.489%C--21.6C++15.4C+28921.8h54C+149.4C+
NS-10 Burster 7544262002.13A++0.4324.612%D3.052%D-5.3C++4.1B+6980.9h135.9B+552C*
NS-AM7 Archer 5694205120.82B*0.8843.909%F-24.524%B*8.5B3C*5749.7h16.2B+36.9C++
M9 SKEP Launcher 6453986410.621C++1.0869.614%C*1.508%D13.2C8.2C15730.1h10.6C--15.3C
SABR-13 3913883321.169C+0.5320.185%D*23.969%C19.7DN/A7119.7h15.2D-75.1D*
NS-10 Burster 6643731622.302A+0.6125.234%D2.413%D--5.1C++4C**6873.4h151.6B+600.8C++
MG-S1 Jackal 3813703760.984C+0.7123.229%D14.865%D25CN/A7514.8h14.4C61.9C
M12 Kobalt 3733552613.654C+11.9616.684%C+14.085%D-46.7C--2.4C1447.6h17.8C*106.8C*
T1A Unity 3473443600.956C--0.7421.293%D--15.988%D*21.1D--N/A6316.3h14.5D*68.2D*
Rocklet Rifle 7203363171.06B+0.6454.897%C*N/A31.7C**36.2B**52910.6h35.1C**63.9B
M40 Fury 412331477.043C+5.3530.913%DN/A36.8D9C2239h16C51.7C--
M40 Fury-F 4153162621.206C+0.4953.547%B+N/A19.2C6C+9916.5h16.7D31.1C
M18 Needler 6423135880.532C1.1623.601%D**N/A5.1D5.4D17061.1h200.3C848.9D-
Skyguard 564303933.258C**1.5620.702%D*2.64%B+8.2D7D13637.1h149.1C720.3D*
Ripper 3093008,3390.036C1.6619.966%C--14.333%C0.9CN/A2343.6h1.2B+6C+
M20 Basilisk 428295724.097B+2.4034.412%C-5.085%C16.9C7.6C17217.5h93.8C*272.7C++
NS-30 Vandal 2992951362.169C**0.4730.768%C28.136%C*33.9C+N/A1038.7h6.4C20.7C+
M12 Kobalt 3032902511.6C+9.9012.918%D-16.897%C37.2D-1.7D1187.8h19.1C+147.7C
G30 Vulcan 431284694.116C++2.4226.77%C2.817%C-19.6C+10.1C-23314.5h88.2B+329.6C**
NS-61 Emissary 2862812341.201B+0.5026.885%C11.388%D-30.2C*N/A1119.3h10.9B+40.5B+
MR11 Gatekeeper-H 633280309.333B**7.6443.926%D--N/A21.9D27.6C+32212.8h92.6D*210.8F
NSX Yumi 2862772880.962C0.7320.353%D*16.968%D-20.1DN/A6813.8h16.4D*80.6D*
TRAP-M1 2772721541.766C++0.0727.856%C34.927%A32CN/A888.5h12.3D-44C-
MG-HBR1 Dragoon 2752711961.383C++0.3132.131%C+28.413%C+25.6C+N/A7610.6h7.2C++22.4C++
NS-44L Blackhand 2742691501.793B+0.1040.588%C+42.379%C+15.9C-N/A5016.9h4.3C*10.6C*
HSR-1 2702641292.047C+0.3532.157%C-28.409%C+31.8C-N/A818.3h6C18.6C+
TS4 Haymaker 2642622151.219C++0.4827.275%D*9.16%D--16.8DN/A5515.6h3.9B+14.5C
S12 Renegade 2672571501.713C0.0236.752%D5.058%C+32.5D1.3C-847.9h3.7C9.9C
NSX Tengu 2422411931.249C+0.4538.581%C**8.714%F-40.8C++N/A1205.9h12.1B+31.4B+
NS Baron G5 2222211781.242C*0.4542.999%C+7.692%D**27.3CN/A968.1h4.9C+11.4C+
SOAS-20 1951931261.532C++0.1625.188%D13.99%D--30.6CN/A1246.3h14.3C-56.7C--
Chainblade 23318874,9420.003D1.6914.328%D*4.255%C0D--N/A04311.9h3.9D27D*
TRAC-Shot 1911882190.858C0.8419.297%D**17.553%C+13.5D--N/A5413.9h16.7F-86.3F-
M60-G Bulldog 208185503.7C+2.0025.769%D-2.703%C+21.8C-2.7D-1158.5h6.3B+24.4C++
AP30 Shredder 307183772.377C0.6827.372%C--1.093%D18.3D12.4D26710h106.3C388.4C-
M60-G Bulldog 203172256.88B5.1823.235%D**3.488%C**22.3D-4D-1197.7h6.4B+27.4C
C150 Dalton 281163582.81C--1.1135.56%C--2.454%A*19.2D13.9D4878.5h6.2D17.4D-
LB00 Python AP 228154207.7C6.0058.73%C+N/A49.7C++23.9B2613.1h5.8D-9.8D
Aspis Anti-Aircraft Phalanx Turret 279130423.095C+1.4024.234%CN/A7.6D8.7C--18117.1h172.8C713.1C+
M20 Basilisk 166116429M++27.3048.081%C-2.586%D-41.4C+17.9C3072.8h111C*230.9C++
Hunter QCX 1191132120.533C1.1651.557%B+24.779%C+6.8DN/A3616.5h11.6C22.5C+
Anti-Vehicle Grenade 1211111111N/A109.3061.094%B**N/A555B*50D52680.2h3.6B**5.9B**
Soldier Soaker 99991060.934C+0.7633.863%C+7.071%D*34.1C-N/A1302.9h7.1D21C+
NSX Tomoe 9898791.241C0.4626.812%C--25.51%D--29.7CN/A1433.3h16.8C--62.8C
L105 Zephyr PX 10796109.6C-7.9036.797%D*N/A43.6D--5D2112.2h5.8C-15.7D--
MAX Punch 96924,6720.02D1.6814.822%F-N/A0.2DN/A1572.7h2.4C+16.2D**
M60-A Bulldog 10188165.5C3.8045.351%C+N/A25.1C-3.7C+1283.5h8.1D*18D
NSX-P Tanto 8784900.933C+0.7622.52%D27.381%B28C++1B+1483h15.7C+69.8C+
P525 Marauder 8282184.556C--2.8610.426%F2.439%B+17.1D*N/A614.8h8.1D-78.1F--
NSX-P Naginata 8177741.041C0.6621.932%C28.571%C+22D1.1C++853.5h16.2D-74C
M20 Basilisk 9773352.086C+0.3922.26%D-1.37%F10.6D3.5D--1306.9h102C-458D
M18 Locust 146721050.686D1.0122.828%D**4.167%A++6.3D-6.5D-10511.4h193.3C+846.7D
G40-F Ranger 1036479.143B+7.4524.689%D3.125%A+14.2C8.7C--1414.5h84.2B**341.1B+
Auraxium Chainblade 676413,0460.005D1.6913.044%D*15.625%A0.1C--N/A0712.3h3D*22.6D--
M12 Kobalt-H 5856228B+26.3018.214%D12.5%D-80D2.9D2590.7h15.4C++84.8C+
M60-A Bulldog 6355341.618D0.0832.564%C-N/A27.5C4D2742h6.7C--20.5C
M60-A Bulldog 7154134.154C2.4636.808%D--1.852%C-13.5D-4.3C++854h8.5D**23.1D**

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter306,6094.6h
Nano-Armor Kit2,3974,122,156529.3h
Anti-Vehicle MANA Turret663,29911.7h
Hellion G1550.2h
Spawn Beacon463,3293.9h
Turret AI Module0530.6h
Repair Module2560.6h
Nanite Revive Grenade05,9241.7h
Medical Applicator2,489800,07681.8h
Nanite Healing Grenade01380h
Welding Device19190.2h
Spitfire Auto-Turret195980.8h
Ammunition Package1058,3664.6h
Medical Kit2595,1258.4h
Anti-Infantry MANA Turret598962.8h
IPC Targeting Dart22131.2h
Snowman Soldier21300.2h
Flail Targeting Dart21711.3h
Hardlight Barrier7640.3h
Nano-Repair Grenade01,5140.4h
Recon Detection Device18816,97229.5h
Shield Recharging Field186800.3h

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