Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 12 (18,315)players online:
VTG1ne (20)  blaids (3)  FonvizinTV (3)  fbmarder (2)  GrannyWithaGun9 (1)  Shadewolfe117 (1) 30
stats.dasanfall.com
Paragon Dreadnaught KerberosTheHell[PSET] KerberosTheHell
VS BR 156

KDR: 1.84

Score: 58.2m

Last Seen: Nov 18th, 2018 6:49 PM
- OFFLINE - 40.3 hour(s)

Prestige 1, Battle Rank 100 (156 total) - Vanu Sovereignty on Cobalt - Outfit Member of Protectors of Enlightenment[PSET] Protectors of Enlightenment
VS outfit on Cobalt

Members: 48
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A NS-15MG NS-15M2 Proton II PPA-H SVA-88 C-4 Flare VE6 NS-7 PDW
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:KerberosTheHell



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $799,389 MLG Score: 639
Fun Score: N/A
Cheeseburgers Flipped: 1042TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.492%21.073%4953898352,6081.825530.017

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.141%0.487B+0.079C+-1.699F-HEAD ++ (~9.33)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.90.375C**110.228C++35.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.146%1.029%82310181,16615035110.775266228%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.675%-0.769D--0.539D0.534

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
165.8-0.036C+500.051C+115.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.264%1.485%142610152,694240417461.12063154%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.649%-0.445C---0.753D-1.467

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.80.075C+13-0.035C+22.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.618%3.471%6201810038,845197727584.47169321%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.368%0.327C**-0.217C1.06

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.20.649B+16.30.581B+24.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.615%70.132%620610154,4632846221.56762

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.437%0.537B+0.196C++-0.337

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.349C**2.50.219C++3.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.355%13.074%620510164,7732056452.32037

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.643%0.921B*-0.276C-0.112

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.90.48B+3.60.259C*3.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Protectors of Enlightenment[PSET] Protectors of Enlightenment
VS outfit on Cobalt

Members: 48
58.2m342.9%335 (20.1k)275 (16.5k)1.8423298,66953,5572.10247156 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1021626720.183%17.13%34603:5736

11% Combat Medic25% Engineer44% Heavy Assault11% Infiltrator7% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 21st, 2014 4:51 PMJan 3rd, 2016 2:09 PMNov 20th, 2018 1:00 AM (4h) (PST)Nov 18th, 2018 4:31 PM (2d) (PST)Nov 18th, 2018 2:49 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4951643310.4660.2530.0801.7710.050639

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
29,6859,82719,85828155106316,490

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3528.2h/147d 13,933 16,902 35,281 375k 4,505 14,096 10,674 104.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D
Kills:12,880
Deaths:6,689
KDR:1.926
Accuracy:23.345% D
HSR:23.354% D-
NS-15MG
C**
Kills:4,234
Deaths:1,733
KDR:2.443
Accuracy:23.808% C+
HSR:31.885% C**
NS-15M2
C
Kills:3,381
Deaths:1,351
KDR:2.503
Accuracy:21.935% C
HSR:19.935% D
SVA-88
C-
Kills:2,320
Deaths:1,290
KDR:1.798
Accuracy:20.933% C-
HSR:18.319% D-
Flare VE6
D-
Kills:1,618
Deaths:1,689
KDR:0.958
Accuracy:17.676% D-
HSR:17.058% D--
Orion VS54
C+
Kills:1,370
Deaths:1,003
KDR:1.366
Accuracy:19.963% C+
HSR:17.080% D--
Lasher X2
C
Kills:1,186
Deaths:817
KDR:1.452
Accuracy:23.300% C
HSR:3.288% C
NSX Naginata
C*
Kills:1,173
Deaths:548
KDR:2.141
Accuracy:20.552% C
HSR:29.327% C*
VX29 Polaris
C
Kills:1,166
Deaths:727
KDR:1.604
Accuracy:21.521% C
HSR:17.839% D
Pulsar LSW
C--
Kills:1,158
Deaths:828
KDR:1.399
Accuracy:19.838% C--
HSR:15.630% D*
SVA-GG
C-
Kills:1,145
Deaths:721
KDR:1.588
Accuracy:22.632% D
HSR:25.240% C-
Lasher X2 AE
C--
Kills:1,094
Deaths:691
KDR:1.583
Accuracy:24.875% C--
HSR:2.559% D
VE-H Maw
C**
Kills:715
Deaths:319
KDR:2.241
Accuracy:25.795% C++
HSR:28.392% C**
NS-15M1
A++
Kills:111
Deaths:46
KDR:2.413
Accuracy:26.907% B*
HSR:34.234% A++
Kills:33,551
Deaths (as Heavy Assault):18,452
Deaths (to Heavy Assaults):15,185
KDR:1.81829
Kill Difference:15,099
Playtime:1,557.391 hours
Usage:44%
Score:24.095m
Score/min:258
Accuracy (listed only):22.363%
HSR (listed only):20.296%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-7 PDW
C-
Kills:1,460
Deaths:1,154
KDR:1.265
Accuracy:22.077% C-
HSR:10.137% D*
Solstice Burst
C+
Kills:1,239
Deaths:713
KDR:1.738
Accuracy:26.409% C+
HSR:20.500% C-
NS Baron G5
C+
Kills:1,199
Deaths:825
KDR:1.453
Accuracy:42.120% C+
HSR:11.510% D
Phobos VX86
B**
Kills:1,186
Deaths:791
KDR:1.499
Accuracy:69.929% B**
HSR:13.406% C-
Sirius SX12
C*
Kills:1,185
Deaths:681
KDR:1.740
Accuracy:25.550% C*
HSR:12.236% D-
Pandora VX25
B+
Kills:1,184
Deaths:522
KDR:2.268
Accuracy:45.224% B+
HSR:15.118% C+
Thanatos VE70
A
Kills:1,171
Deaths:534
KDR:2.193
Accuracy:51.516% A
HSR:11.785% D-
Eridani SX5
B*
Kills:1,169
Deaths:559
KDR:2.091
Accuracy:30.491% B*
HSR:20.702% C++
Nova
B*
Kills:1,162
Deaths:543
KDR:2.140
Accuracy:54.541% B*
HSR:11.962% D
MKV Suppressed
C**
Kills:1,161
Deaths:749
KDR:1.550
Accuracy:24.826% C+
HSR:21.103% C**
Pulsar C
C**
Kills:1,145
Deaths:1,130
KDR:1.013
Accuracy:25.575% C**
HSR:16.419% D*
Solstice VE3
B++
Kills:816
Deaths:712
KDR:1.146
Accuracy:26.535% B++
HSR:21.936% B+
Eridani SX5-AE
C+
Kills:762
Deaths:305
KDR:2.498
Accuracy:28.764% C+
HSR:19.816% D
NSX-P Tanto
B
Kills:659
Deaths:404
KDR:1.631
Accuracy:26.954% B
HSR:24.583% C+
NSX Tengu
C**
Kills:395
Deaths:264
KDR:1.496
Accuracy:38.444% C**
HSR:13.418% D*
VE-S Canis
B+
Kills:204
Deaths:132
KDR:1.545
Accuracy:30.774% B+
HSR:12.745% D-
Chaos
C+
Kills:70
Deaths:41
KDR:1.707
Accuracy:51.053% C+
HSR:12.857% C--
Kills:16,167
Deaths (as Light Assault):10,059
Deaths (to Light Assaults):9,969
KDR:1.60722
Kill Difference:6,108
Playtime:239.710 hours
Usage:7%
Score:3.076m
Score/min:214
Accuracy (listed only):36.517%
HSR (listed only):15.896%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice Burst
C+
Kills:1,239
Deaths:713
KDR:1.738
Accuracy:26.409% C+
HSR:20.500% C-
NS Baron G5
C+
Kills:1,199
Deaths:825
KDR:1.453
Accuracy:42.120% C+
HSR:11.510% D
Phobos VX86
B**
Kills:1,186
Deaths:791
KDR:1.499
Accuracy:69.929% B**
HSR:13.406% C-
Pandora VX25
B+
Kills:1,184
Deaths:522
KDR:2.268
Accuracy:45.224% B+
HSR:15.118% C+
Thanatos VE70
A
Kills:1,171
Deaths:534
KDR:2.193
Accuracy:51.516% A
HSR:11.785% D-
Nova
B*
Kills:1,162
Deaths:543
KDR:2.140
Accuracy:54.541% B*
HSR:11.962% D
Pulsar C
C**
Kills:1,145
Deaths:1,130
KDR:1.013
Accuracy:25.575% C**
HSR:16.419% D*
Solstice VE3
B++
Kills:816
Deaths:712
KDR:1.146
Accuracy:26.535% B++
HSR:21.936% B+
NSX-P Tanto
B
Kills:659
Deaths:404
KDR:1.631
Accuracy:26.954% B
HSR:24.583% C+
Eidolon VE33
B++
Kills:499
Deaths:242
KDR:2.062
Accuracy:31.924% B++
HSR:15.231% D**
Chaos
C+
Kills:70
Deaths:41
KDR:1.707
Accuracy:51.053% C+
HSR:12.857% C--
Kills:10,330
Deaths (as Engineer):6,457
Deaths (to Engineers):9,617
KDR:1.59981
Kill Difference:3,873
Playtime:872.161 hours
Usage:25%
Score:17.649m
Score/min:337
Accuracy (listed only):41.071%
HSR (listed only):15.937%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7 PDW
C-
Kills:1,460
Deaths:1,154
KDR:1.265
Accuracy:22.077% C-
HSR:10.137% D*
Parallax VX3
C++
Kills:1,392
Deaths:350
KDR:3.977
Accuracy:39.887% C++
HSR:74.497% C
Sirius SX12
C*
Kills:1,185
Deaths:681
KDR:1.740
Accuracy:25.550% C*
HSR:12.236% D-
Eridani SX5
B*
Kills:1,169
Deaths:559
KDR:2.091
Accuracy:30.491% B*
HSR:20.702% C++
NS-30 Vandal
C
Kills:1,162
Deaths:666
KDR:1.745
Accuracy:30.539% C
HSR:17.126% D*
MKV Suppressed
C**
Kills:1,161
Deaths:749
KDR:1.550
Accuracy:24.826% C+
HSR:21.103% C**
Ghost
C++
Kills:1,160
Deaths:480
KDR:2.417
Accuracy:39.528% C++
HSR:62.931% C--
NS-44 Commissioner AE
C++
Kills:1,154
Deaths:1,146
KDR:1.007
Accuracy:42.236% C++
HSR:14.298% D*
NS-45 Pilot
C+
Kills:846
Deaths:769
KDR:1.100
Accuracy:30.583% C+
HSR:19.385% D
Eridani SX5-AE
C+
Kills:762
Deaths:305
KDR:2.498
Accuracy:28.764% C+
HSR:19.816% D
NS-44 Commissioner
C+
Kills:677
Deaths:853
KDR:0.794
Accuracy:35.482% C+
HSR:13.737% D*
Phaseshift VX-S
C**
Kills:585
Deaths:149
KDR:3.926
Accuracy:37.833% C**
HSR:48.718% F-
NSX Daimyo
C++
Kills:536
Deaths:172
KDR:3.116
Accuracy:41.414% C++
HSR:91.605% D
Parallax VX3-AE
C+
Kills:467
Deaths:56
KDR:8.339
Accuracy:36.301% D
HSR:79.657% C+
NSX Tomoe
C+
Kills:416
Deaths:242
KDR:1.719
Accuracy:26.435% C--
HSR:34.856% C+
NSX Tengu
C**
Kills:395
Deaths:264
KDR:1.496
Accuracy:38.444% C**
HSR:13.418% D*
XM98
D
Kills:323
Deaths:142
KDR:2.275
Accuracy:33.431% D
HSR:66.564% D-
VE-S Canis
B+
Kills:204
Deaths:132
KDR:1.545
Accuracy:30.774% B+
HSR:12.745% D-
Artemis VX26
C*
Kills:162
Deaths:86
KDR:1.884
Accuracy:28.119% C*
HSR:23.457% C++
NS-AM7 Archer
A
Kills:95
Deaths:142
KDR:0.669
Accuracy:67.854% A
HSR:12.632% D
Beamer VS3
C++
Kills:60
Deaths:92
KDR:0.652
Accuracy:24.783% C
HSR:23.333% C++
Kills:15,371
Deaths (as Infiltrator):9,189
Deaths (to Infiltrators):7,772
KDR:1.67276
Kill Difference:6,182
Playtime:373.124 hours
Usage:11%
Score:5.182m
Score/min:231
Accuracy (listed only):34.064%
HSR (listed only):32.998%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7 PDW
C-
Kills:1,460
Deaths:1,154
KDR:1.265
Accuracy:22.077% C-
HSR:10.137% D*
NS Baron G5
C+
Kills:1,199
Deaths:825
KDR:1.453
Accuracy:42.120% C+
HSR:11.510% D
Phobos VX86
B**
Kills:1,186
Deaths:791
KDR:1.499
Accuracy:69.929% B**
HSR:13.406% C-
Sirius SX12
C*
Kills:1,185
Deaths:681
KDR:1.740
Accuracy:25.550% C*
HSR:12.236% D-
Pandora VX25
B+
Kills:1,184
Deaths:522
KDR:2.268
Accuracy:45.224% B+
HSR:15.118% C+
Equinox VE2 Burst
C+
Kills:1,178
Deaths:949
KDR:1.241
Accuracy:26.498% C+
HSR:16.554% D*
H-V45
C+
Kills:1,172
Deaths:970
KDR:1.208
Accuracy:22.754% C+
HSR:15.358% D
Thanatos VE70
A
Kills:1,171
Deaths:534
KDR:2.193
Accuracy:51.516% A
HSR:11.785% D-
Eridani SX5
B*
Kills:1,169
Deaths:559
KDR:2.091
Accuracy:30.491% B*
HSR:20.702% C++
Nova
B*
Kills:1,162
Deaths:543
KDR:2.140
Accuracy:54.541% B*
HSR:11.962% D
MKV Suppressed
C**
Kills:1,161
Deaths:749
KDR:1.550
Accuracy:24.826% C+
HSR:21.103% C**
Corvus VA55
C+
Kills:1,158
Deaths:1,085
KDR:1.067
Accuracy:23.277% C+
HSR:18.567% D
Terminus VX-9
C--
Kills:1,158
Deaths:1,088
KDR:1.064
Accuracy:21.264% D-
HSR:21.934% C--
Pulsar VS1
C++
Kills:1,142
Deaths:989
KDR:1.155
Accuracy:23.575% C++
HSR:18.827% C
Eridani SX5-AE
C+
Kills:762
Deaths:305
KDR:2.498
Accuracy:28.764% C+
HSR:19.816% D
H-V45 AE
C
Kills:505
Deaths:299
KDR:1.689
Accuracy:25.854% C-
HSR:25.347% C
NSX Tengu
C**
Kills:395
Deaths:264
KDR:1.496
Accuracy:38.444% C**
HSR:13.418% D*
VE-S Canis
B+
Kills:204
Deaths:132
KDR:1.545
Accuracy:30.774% B+
HSR:12.745% D-
Darkstar
C
Kills:153
Deaths:195
KDR:0.785
Accuracy:25.466% C
HSR:15.033% D*
Chaos
C+
Kills:70
Deaths:41
KDR:1.707
Accuracy:51.053% C+
HSR:12.857% C--
Kills:18,774
Deaths (as Combat Medic):12,675
Deaths (to Combat Medics):5,883
KDR:1.48118
Kill Difference:6,099
Playtime:371.973 hours
Usage:11%
Score:5.619m
Score/min:252
Accuracy (listed only):34.200%
HSR (listed only):15.921%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C+
Kills:1,287
Deaths:480
KDR:2.681
Accuracy:18.483% C+
HSR:18.959% C
Blueshift VM5
C+
Kills:1,185
Deaths:478
KDR:2.479
Accuracy:18.935% C+
HSR:18.059% C--
Nebula VM20
B*
Kills:1,176
Deaths:415
KDR:2.834
Accuracy:21.775% B*
HSR:18.793% C
Nebula VM20
B*
Kills:1,154
Deaths:415
KDR:2.781
Accuracy:22.111% B*
HSR:18.718% C
Comet VM2
B++
Kills:372
Deaths:280
KDR:1.329
Accuracy:48.557% B++
HSR:1.882% D*
Comet VM2
B+
Kills:232
Deaths:198
KDR:1.172
Accuracy:49.673% B+
HSR:4.741% C*
NS-10 Burster
B**
Kills:167
Deaths:111
KDR:1.505
Accuracy:35.503% B**
HSR:4.790% D
NS-10 Burster
B**
Kills:143
Deaths:89
KDR:1.607
Accuracy:36.289% B**
HSR:3.497% D
Quasar VM1
C++
Kills:104
Deaths:108
KDR:0.963
Accuracy:15.939% C++
HSR:15.385% D
Kills:5,820
Deaths (as MAX Suit):1,287
Deaths (to MAX Suits):2,741
KDR:4.52214
Kill Difference:4,533
Playtime:130.542 hours
Usage:4%
Score:2.559m
Score/min:327
Accuracy (listed only):29.696%
HSR (listed only):11.647%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
B+
Kills:605
V. Kills:144 417%
Deaths:218
KDR:2.775
Accuracy:55.876% B+
KPH:40.100 D
VKPH:9.500 D
Light PPA
C++
Kills:314
V. Kills:18 N/A
Deaths:134
KDR:2.343
Accuracy:41.762% C++
KPH:36.800 C
VKPH:2.100 D
Saron Laser Cannon
D-
Kills:247
V. Kills:277 89%
Deaths:711
KDR:0.347
Accuracy:25.208% D--
KPH:3.400 D-
VKPH:3.800 D-
Hornet Missiles
C++
Kills:83
V. Kills:55 148%
Deaths:35
KDR:2.371
Accuracy:63.090% C++
KPH:25.200 D
VKPH:16.700 D-
Kills:1,249 (561 + 0)
Deaths:1,098
KDR:1.138
VKDR:0.450
Vehicle Kills:494
Kill Difference:151
Playtime:99.338 hours
Usage:3%
Score:0.837m
Score/min:140
Piloting Accuracy:25.208%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B*
Kills:281
V. Kills:22 N/A
Deaths:20
KDR:14.050
Accuracy:48.224% B++
KPH:67.100 B*
VKPH:5.300 C-
C150 Dalton
D-
Kills:68
V. Kills:107 63%
Deaths:66
KDR:1.030
Accuracy:33.048% C--
KPH:9 D*
VKPH:14.100 D-
AP30 Shredder
D
Kills:54
V. Kills:43 123%
Deaths:19
KDR:2.842
Accuracy:30.352% D
KPH:18.600 D
VKPH:14.800 D
Kills:403 (0 + 403)
Deaths:105
KDR:3.838
VKDR:1.638
Vehicle Kills:172
Kill Difference:298
Playtime:14.687 hours
Usage:0%
Score:0.213m
Score/min:241
Piloting Accuracy:N/A%
Gunner Accuracy:30.352%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C**
Kills:642
V. Kills:65 N/A
Deaths:40
KDR:16.050
Accuracy:44.159% C-
KPH:57.700 C**
VKPH:5.800 D
L100 Python HEAT
D
Kills:217
V. Kills:96 224%
Deaths:86
KDR:2.523
Accuracy:58.860% B*
KPH:19.500 D
VKPH:8.600 D
L100 Python AP
C+
Kills:155
V. Kills:130 118%
Deaths:44
KDR:3.523
Accuracy:64.911% B**
KPH:20.900 D
VKPH:17.500 C+
Skyguard
C
Kills:148
V. Kills:132 111%
Deaths:60
KDR:2.467
Accuracy:29.705% C++
KPH:9.700 D
VKPH:8.600 C
Kills:1,162 (1,162 + 0)
Deaths:230
KDR:5.052
VKDR:1.839
Vehicle Kills:423
Kill Difference:932
Playtime:45.040 hours
Usage:1%
Score:0.583m
Score/min:216
Driving Accuracy:29.705%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C++
Kills:1,397
V. Kills:1,257 111%
Deaths:426
KDR:3.279
Accuracy:62.532% B**
KPH:17.300 D
VKPH:15.500 C++
Saron HRB
C**
Kills:1,082
V. Kills:768 141%
Deaths:223
KDR:4.852
Accuracy:52.058% B**
KPH:25.600 C++
VKPH:18.200 C**
E540 Halberd
B+
Kills:529
V. Kills:292 181%
Deaths:64
KDR:8.266
Accuracy:60.524% A++
KPH:35.200 B
VKPH:19.400 B+
Aphelion VEX-4
B*
Kills:135
V. Kills:60 221%
Deaths:14
KDR:9.643
Accuracy:41.845% B*
KPH:36 B*
VKPH:16 C
Supernova PC
C+
Kills:135
V. Kills:58 229%
Deaths:61
KDR:2.213
Accuracy:53.173% B+
KPH:18.800 C
VKPH:8.100 C+
Proton II PPA
C+
Kills:97
V. Kills:9 N/A
Deaths:14
KDR:6.929
Accuracy:28.480% B++
KPH:36.200 D
VKPH:3.400 C+
Kills:3,375 (1,532 + 1,843)
Deaths:802
KDR:4.208
VKDR:3.047
Vehicle Kills:2,444
Kill Difference:2,573
Playtime:151.818 hours
Usage:4%
Score:2.755m
Score/min:302
Driving Accuracy:53.173%
Gunner Accuracy:28.480%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
A+
Kills:2,521
V. Kills:167 N/A
Deaths:178
KDR:14.163
Accuracy:48.928% A+
KPH:95.600 C++
VKPH:6.300 C+
M12 Kobalt-H
B+
Kills:1,148
V. Kills:39 N/A
Deaths:42
KDR:27.333
Accuracy:25.116% B+
KPH:116.900 C+
VKPH:4 C
E540 Halberd-H
A
Kills:1,060
V. Kills:337 314%
Deaths:104
KDR:10.192
Accuracy:62.840% B++
KPH:70 A
VKPH:22.300 C++
Saron HRB-H
D
Kills:853
V. Kills:572 149%
Deaths:164
KDR:5.201
Accuracy:61.960% B++
KPH:27.500 D
VKPH:18.500 D
Aphelion VEX-4H
B+
Kills:275
V. Kills:140 195%
Deaths:43
KDR:6.395
Accuracy:49.899% B+
KPH:50 B+
VKPH:25.500 C+
G40-F Ranger
B++
Kills:82
V. Kills:47 171%
Deaths:9
KDR:9.111
Accuracy:36.803% B++
KPH:24 D-
VKPH:13.800 D-
M40 Fury-H
B++
Kills:76
V. Kills:25 292%
Deaths:16
KDR:4.750
Accuracy:53.634% B**
KPH:72 C
VKPH:23.700 B++
Kills:6,015 (0 + 6,015)
Deaths:556
KDR:10.818
VKDR:2.387
Vehicle Kills:1,327
Kill Difference:5,459
Playtime:92.274 hours
Usage:3%
Score:1.812m
Score/min:327
Driving Accuracy:N/A%
Gunner Accuracy:53.634%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C--
Kills:272
V. Kills:59 453%
Deaths:47
KDR:5.787
Accuracy:37.449% C++
KPH:31.800 C--
VKPH:6.900 C--
M12 Kobalt
D
Kills:229
V. Kills:9 N/A
Deaths:25
KDR:9.160
Accuracy:18.198% C+
KPH:37.100 D
VKPH:1.500 D
M20 Basilisk
B+
Kills:193
V. Kills:68 280%
Deaths:85
KDR:2.271
Accuracy:42.447% B+
KPH:13.800 D
VKPH:4.900 D
M40 Fury
C--
Kills:124
V. Kills:28 428%
Deaths:20
KDR:6.200
Accuracy:39.977% B
KPH:35.100 D
VKPH:7.900 C--
M20 Basilisk
C
Kills:100
V. Kills:61 161%
Deaths:44
KDR:2.273
Accuracy:41.843% B
KPH:13 D
VKPH:7.900 C
M60-G Bulldog
C
Kills:78
V. Kills:19 390%
Deaths:21
KDR:3.714
Accuracy:35.757% C++
KPH:21.400 C-
VKPH:5.200 C
M12 Kobalt
C
Kills:78
V. Kills:5 N/A
Deaths:11
KDR:7.091
Accuracy:11.687% D*
KPH:38.800 D-
VKPH:2.500 C
Kills:1,074 (0 + 1,074)
Deaths:253
KDR:4.245
VKDR:0.984
Vehicle Kills:249
Kill Difference:821
Playtime:45.574 hours
Usage:1%
Score:0.466m
Score/min:170
Driving Accuracy:N/A%
Gunner Accuracy:11.687%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C**
Kills:122
V. Kills:6 N/A
Deaths:45
KDR:2.711
Accuracy:44.075% C*
KPH:49.100 C+
VKPH:2.400 C**
M40 Fury-F
B+
Kills:83
V. Kills:45 180%
Deaths:81
KDR:1.025
Accuracy:69.240% A++
KPH:16.600 C
VKPH:9 B+
Kills:205 (205 + 0)
Deaths:126
KDR:1.627
VKDR:0.405
Vehicle Kills:51
Kill Difference:79
Playtime:7.481 hours
Usage:0%
Score:0.046m
Score/min:103
Driving Accuracy:69.240%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
B+
Kills:99
V. Kills:36 268%
Deaths:8
KDR:12.375
Accuracy:45.172% C+
KPH:70.700 B+
VKPH:25.700 B+
Kills:99 (0 + 99)
Deaths:8
KDR:12.375
VKDR:4.500
Vehicle Kills:36
Kill Difference:91
Playtime:1.401 hours
Usage:0%
Score:0.024m
Score/min:288
Piloting Accuracy:N/A%
Gunner Accuracy:45.172%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 13,04512,8806,6891.926C0.0823.345%D23.354%D-36.2D-N/A114356h11.3C48.3C
NS-15MG 4,2894,2341,7332.443C**0.6023.808%C+31.885%C**35.2DN/A88120.2h11.1C**46.5C*
NS-15M2 3,4173,3811,3512.503B+0.6621.935%C19.935%D38.5C+N/A11687.8h11.7B+53.5C*
Proton II PPA-H 2,6882,52117814.163C*12.3248.928%A+N/A95.5C++6.3C+34326.4h9.6C*19.6B+
SVA-88 2,3412,3201,2901.798C+0.0420.933%C-18.319%D-34CN/A10268.2h11.4C**54.7C++
C-4 2,3831,6571,1861.397C+0.4525.284%C+N/A77.4C+33.9B65121.4h1.6C+6.2C++
Flare VE6 1,6191,6181,6890.958C0.8817.676%D-17.058%D--20.7DN/A7178h10.2B57.6C+
NS-7 PDW 1,4721,4601,1541.265B+0.5822.077%C-10.137%D*24.1C+N/A7560.7h12.7B+57.4C**
Supernova FPC 2,6541,3974263.279C1.4462.532%B**1.288%D-17.3D15.5C++30780.9h5.7C+9B+
Parallax VX3 1,3981,3923503.977C**2.1339.887%C++74.497%C25.8C+N/A7153.9h2.1B5.3B
Orion VS54 1,3761,3701,0031.366C++0.4819.963%C+17.08%D--25.6CN/A15153.6h11.1B++55.4C++
Blueshift VM5 1,3091,2874802.681C*0.8418.483%C+18.959%C32.6C+N/A9639.5h13.5B++72.8B+
Solstice Burst 1,2491,2397131.738C*0.1026.409%C+20.5%C-30.6CN/A7140.5h11.2B++42.3B+
NS Baron G5 1,2111,1998251.453B+0.3942.12%C+11.51%D33.8C++N/A8535.5h3.9B++9.4C+
Lasher X2 1,2031,1868171.452B*0.3923.3%C3.288%C29.6C+N/A9540.1h16.9B++72.7B
Phobos VX86 1,2001,1867911.499C++0.3469.929%B**13.406%C-35.9CN/A9733h2.2B+3.2B+
Blueshift VM5 1,2021,1854782.479C++0.6418.935%C+18.059%C--29.7C+N/A9039.9h14.8B+78B
Sirius SX12 1,1951,1856811.74B++0.1025.55%C*12.236%D-27.8C+N/A9042.7h12.9B+50.5B+
Pandora VX25 1,1961,1845222.268A0.4345.224%B+15.118%C+41C*N/A10728.9h4.2C**9.3B+
Equinox VE2 Burst 1,1901,1789491.241C0.6026.498%C+16.554%D*24.9DN/A5747.4h11.6B+43.8B
Nebula VM20 1,1951,1764152.834B0.9921.775%B*18.793%C34.3C++N/A9934.3h14.3B+65.5B++
NSX Naginata 1,1901,1735482.141B++0.3020.552%C29.327%C*35.4C+N/A8433.1h11.4C**55.6C*
H-V45 1,1871,1729701.208C+0.6322.754%C+15.358%D20.3C-N/A6857.7h12.3B+54.2C**
Thanatos VE70 1,1791,1715342.193A+0.3551.516%A11.785%D-40.8B++N/A13828.7h3.7B*7.2B*
Eridani SX5 1,1801,1695592.091B**0.2530.491%B*20.702%C++35C++N/A9933.4h10.6B+34.8B+
VX29 Polaris 1,1761,1667271.604C++0.2421.521%C17.839%D29.3C--N/A9439.8h10.9B+50.7C**
NS-30 Vandal 1,1761,1626661.745C+0.1030.539%C17.126%D*30.1CN/A7738.6h5.3B+17.3C*
Nova 1,1711,1625432.14B0.3054.541%B*11.962%D33.4C+N/A10534.8h4.2C**7.8B+
MKV Suppressed 1,1791,1617491.55B+0.2924.826%C+21.103%C**26.6C+N/A7043.6h12.3B+49.7B
Ghost 1,1671,1604802.417C+0.5739.528%C++62.931%C--25.5C--N/A7445.5h2.2C**5.5B
Corvus VA55 1,1751,1581,0851.067C+0.7823.277%C+18.567%D20.4CN/A5556.9h10.9B+46.7B+
Pulsar LSW 1,1731,1588281.399C+0.4419.838%C--15.63%D*26.8C--N/A10643.2h12.4C++62.4C+
Terminus VX-9 1,1671,1581,0881.064C0.7821.264%D-21.934%C--21.4DN/A5754.2h10.8B++50.9C++
Nebula VM20 1,1741,1544152.781B0.9422.111%B*18.718%C33.6C++N/A9834.3h14.6B+66.2B++
NS-44 Commissioner AE 1,1621,1541,1461.007C+0.8442.236%C++14.298%D*32.9C--N/A9135.1h4.1D9.6C+
Frag Grenade 1,1631,15211152N/A1,150.1641.09%DN/A480C+4.6C-15582.4h3.3B+8C**
M12 Kobalt-H 1,1871,1484227.333B+25.4925.116%B+15.157%C117.1C+4C3059.8h14.1B55.9B+
Pulsar C 1,1671,1451,1301.013C+0.8325.575%C**16.419%D*12.1DN/A4694.4h12.8C+49.9C*
SVA-GG 1,1591,1457211.588C+0.2522.632%D25.24%C-33.2DN/A8234.5h11.6C+51.3C+
Pulsar VS1 1,1611,1429891.155C*0.6923.575%C++18.827%C22.7C+N/A8250.3h13B+55.2B+
Lasher X2 AE 1,1471,0946911.583C*0.2624.875%C--2.559%D42.2C++2A+12025.9h23.2D93.1C
Saron HRB 1,8501,0822234.852C+3.0152.058%B**N/A25.6C++18.2C**29942.2h21.2C**40.8B++
E540 Halberd-H 1,3971,06010410.192C*8.3562.84%B++N/A70.2A22.3C++37915.1h3.4A5.4A+
NS Decimator 1,4721,0275561.847B**0.0066.962%B*1.947%C35.3C++15.3C+23929.1h4.3B+6.5B+
Saron HRB-H 1,4258531645.201C++3.3661.96%B++N/A27.5D18.5D29731h21.5B+34.8B++
NS-45 Pilot 8548467691.1C+0.7430.583%C+19.385%D43.8C+N/A13019.3h7.4C++24.3C++
Solstice VE3 8438167121.146B+0.7026.535%B++21.936%B+14.5CN/A9656.3h12.3B++46.2B+
Eridani SX5-AE 7687623052.498B*0.6628.764%C+19.816%D36.3CN/A8421h11C++38.2C++
Tank Mine 1,1727431534.856A3.0148.705%B**N/A128.1B+74B+11515.8h2.4D4.9B*
Nemesis VSH9 1,2517207900.911B+0.9373.099%A+2.361%C+18.2C*13.4B+21139.6h8C++11B++
VE-H Maw 7247153192.241B+0.4025.795%C++28.392%C**37CN/A11419.3h10.1B39B
Hades VSH4 1,2647129430.755B+1.0977.782%A2.388%C+20C++15.5C*20835.6h8B10.3B++
NS-44 Commissioner 6896778530.794C+1.0535.482%C+13.737%D*21.3C-N/A7931.8h4.3C12.2C++
NSX-P Tanto 6676594041.631B*0.2126.954%B24.583%C+26.8C++N/A7424.6h11.9B++44.3B++
L100 Python HESH 7076424016.05B+14.2144.159%C-N/A57.8C**5.9D20711.1h2.8B+6.3B+
Dual Photon Pods 7496052182.775C--0.9355.876%B+N/A40.1D9.5D18915.1h24.3C+43.5C*
Phaseshift VX-S 5935851493.926B2.0837.833%C**48.718%F-25.2CN/A6123.2h3.9C-10.3C+
MANA Anti-Personnel Turret 5705631853.043N/A1.2022.107%UN/A5630U70U11841900.1h19T*85.7T*
S1 8865604481.25B**0.5966.037%B**2.321%C38.1B**22.2A+71514.7h5.6B+8.4B++
NSX Daimyo 5365361723.116C+1.2741.414%C++91.605%D25.5D-N/A6821h2.6C++6.4C++
E540 Halberd 821529648.266C+6.4260.524%A++1.323%D35.3B19.5B+31315h5.1B++8.4B**
M12 Kobalt 5355133614.25D12.4121.724%C+14.62%D75.4D3.2D2926.8h14.6B+67.2B+
H-V45 AE 5115052991.689C+0.1525.854%C-25.347%C30.6DN/A10516.5h11B+42.7C*
Eidolon VE33 5074992422.062B*0.2231.924%B++15.231%D**31.6B+N/A10815.8h6.7B*21.1B*
Parallax VX3-AE 468467568.339A6.5036.301%D79.657%C+32.2DN/A60314.5h2C5.6C
Lumine Edge 4574553711.226S0.6236.276%B*24.396%A25.7A*N/A6217.7h1.1B++3B+
NSX Tomoe 4194162421.719C++0.1226.435%C--34.856%C+25.5DN/A6916.3h14.4C+54.6C+
NSX Tengu 4013952641.496C**0.3538.444%C**13.418%D*23.8C--N/A6416.6h11.3B+29.3B+
Auraxium Force-Blade 41338121,3130.018C1.8223.461%C-2.1%D0.3DN/A11150.9h2.4C10.1C++
Comet VM2 5483722801.329B+0.5148.557%B++1.882%D*14.1B+6.7B**12526.4h20.9C*43.1B+
XM98 3233231422.275C++0.4333.431%D66.564%D-14.4DN/A5122.4h2.8C8.4C
Light PPA 3323141342.343C0.5041.762%C++1.274%C+36.9C2.1D1398.5h11.8B28.3B
L105 Zephyr 3032812014.05B++12.2148.224%B++N/A66.9B*5.2C-2844.2h4.7B**9.7B**
Aphelion VEX-4H 415275436.395C*4.5549.899%B+2.909%C+50B+25.5C+3285.5h45B+90.1B++
M40 Fury 331272475.787C+3.9437.449%C++2.206%B+31.6C--6.9C--1928.6h14.9C+39.8C*
Proximity Mine 247247633.921C+2.0849.539%B*N/A137.2BN/A4911.8h2C4B+
Saron Laser Cannon 5242477110.347C1.5025.208%D--1.215%D3.4D-3.8D-12472.4h161.4C+640.1C-
Comet VM2 3752321981.172C*0.6749.673%B+4.741%C*10.9C+6.7B*10921.2h30.4C+61.3C*
M12 Kobalt 238229259.16C7.3218.198%C+14.847%D36.9D1.5D1496.2h20.3C+111.3C++
L100 Python HEAT 313217862.523C-0.6858.86%B*3.687%B++19.4D8.6D18811.2h5.7C**9.6B+
Force-Blade 24020722,9980.009C-1.8314.746%D*2.415%D0.2CN/A11272.7h3.6D24.6D
VE-S Canis 2112041321.545C**0.3030.774%B+12.745%D-34.6C+1.2A1455.9h10.5B+34.2B+
M60-A Bulldog 223203219.667C7.8252.963%B++2.463%C++31.7C+3.1C1686.4h7.8D14.7C+
M20 Basilisk 261193852.271C0.4342.447%B+5.181%C13.8D4.9D13014h103.7C+244.2C**
Spear Anti-Vehicle Phalanx Turret 259171394.385C2.5448.451%B+5.263%B+33.5C17.3C2985.1h8.3C**17.2B+
NS-10 Burster 2731671111.505B*0.3435.503%B**4.79%D6.9B+4.4B+8224.1h133.5C*376.1B+
Artemis VX26 163162861.884B+0.0428.119%C*23.457%C++26.1CN/A1226.2h14.3D50.7C+
L100 Python AP 285155443.523C+1.6864.911%B**2.581%C20.9D17.6C+3787.4h8.4C-13C+
Darkstar 1561531950.785D1.0625.466%C15.033%D*19.4D--N/A867.9h13C+50.9C+
Skyguard 280148602.467C+0.6229.705%C++N/A9.7D8.6C16415.3h149.4C503C+
NS-10 Burster 239143891.607B++0.2436.289%B**3.497%D6.5B+4.4B+7722h151.9C+418.5B+
Aphelion VEX-4 195135149.643A7.8041.845%B*5.926%B**36.5B**16.2C3063.7h41.8B*99.9B**
Supernova PC 193135612.213C0.3753.173%B+2.222%C+18.8C8.1C+3247.2h4.6B+8.6B++
Hunter QCX 1911301131.15B++0.6962.508%A1.538%F30.2A+14.2A*2474.3h7.2C+11.5C**
M40 Fury 152124206.2C+4.3639.977%BN/A35.4D8C--2723.5h16.7C41.9C+
S12 Renegade 128122452.711C+0.8744.075%C*1.639%D*48.8C+2.4C**1142.5h2.7B++6.2B++
M60-A Bulldog 129112323.5C1.6634.863%C1.786%C++26.7C-4D1524.2h6.4C18.3C+
NS-15M1 112111462.413B*0.5726.907%B*34.234%A++42.7C*N/A2852.6h11.9B44.1B+
Rocklet Rifle 2261061220.869B+0.9754.698%C*N/A23C26.1C++4504.6h44.9C-82.1C+
Quasar VM1 1061041080.963C0.8815.939%C++15.385%D15.1DN/A1446.9h18D113C+
M20 Basilisk 161100442.273C0.4341.843%B3%D--13D7.9C1907.7h111.9C+267.4C*
Pelter Rocket Pod 13599812.375C+10.5345.172%C+N/A70.7B+25.7B+2881.4h12.2B**27B++
Proton II PPA 10697146.929C-5.0928.48%B++1.031%D--35.9D3.3C+962.7h11.1C38.8B
NS-AM7 Archer 137951420.669B+1.1767.854%A12.632%D5.5C2.4C+5917.4h16.2B+23.9B++
The Slasher 84843,6130.023D1.8229.006%C4.762%D0.4CN/A1234.7h2.2C++7.4C++
M40 Fury-F 12883811.025C0.8269.24%A++N/A16.6C9B+975h20.9D*30.1C
Hornet Missiles 13883352.371C--0.5363.09%C++2.41%B*25.2D16.7D-2743.3h13C+20.7C+
G40-F Ranger 1298299.111C+7.2736.803%B++1.22%C++24.1D-13.8D-2743.4h68.8C+187B
MANA Anti-Vehicle Turret 12580711.127D0.7256.234%D1.25%D**800C450D1134920.1h8.1C**14.3C++
M60-G Bulldog 9778213.714C+1.8735.757%C++3.846%B+21.7C-5.3C+1473.6h6.9B19.4B+
M12 Kobalt 8378117.091C5.2511.687%D*23.077%B**39D-2.5C2102h20.6C176.6D
M40 Fury-H 10176164.75D2.9153.634%B**2.632%A+69.1C-22.7B+4701.1h11.3C--21C++
Chaos 7170411.707C*0.1451.053%C+12.857%C--31.8DN/A1102.2h4.2C+8.1C++
C150 Dalton 17568661.03D0.8133.048%C--N/A8.9D*14.1D-2097.6h6.3D-18.9D--
MAX Punch 70641,2880.05C-1.7945.74%C+N/A0.5DN/A2123.7h3.2C+7C+
Sticky Grenade 6363163N/A61.1643.897%D-N/A630DN/A33280.1h3D6.8D
Beamer VS3 6060920.652C+1.1924.783%C23.333%C++10.5DN/A1065.7h11.9C48C+
AP30 Shredder 9754192.842C1.0030.352%D1.852%C+18.6D14.8D2632.9h91.1C**300.2C++

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit432190.6h
Motion Spotter99590.6h
Nano-Armor Kit388449,43355.6h
Anti-Vehicle MANA Turret126031h
Spawn Beacon273,1362.6h
AE Nano-Armor Kit458656,98282.8h
Nanite Revive Grenade01,9690.5h
Medical Applicator335153,43513h
AE Medical Applicator387202,22214.3h
Deconstruction Tool03990.1h
Spitfire Auto-Turret161,0131h
Xiphos Anti-Personnel Phalanx Tower0710h
Ammunition Package854,7763.3h
Shield Recharging Field209480.5h
Medical Kit1,76518,33931.5h
Anti-Infantry MANA Turret259071.5h
WLT-Howler Mining Laser01,5090.3h
Snowman Soldier1740.1h
Recon Detection Device7712,04915.7h
Smoke Grenade02400.1h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.54s
Server spent 1.11s on queries, 0.57s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.