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Paragon Kerl2[DWHQ] Kerl2
VS BR 196

KDR: 1.19

Score: 103.5m

Last Seen: Jun 15th, 2019 7:57 PM
- OFFLINE - 7.7 hour(s)

Prestige 1, Battle Rank 100 (196 total) - Vanu Sovereignty on Miller - Outfit Leader of DRUCKWELLE[DWHQ] DRUCKWELLE
VS outfit on Miller

Members: 91
Level Progress (to 101): 0%
PRIMARY CLASSESMEDICENGINEER
PRIMARY WEAPONS CAS30 Tank Buster C-4 M12 Kobalt NS-15 Gallows Proton II PPA-H Solstice VE3 Lasher X2 NS-15M2
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $277,722 MLG Score: 222
Fun Score: N/A
Cheeseburgers Flipped: 1688TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.304%28.707%75550116050,8731.001750.184

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.92%1.008B**1.207B**-0.766D-HEAD ++ (~15.55)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.20.407B11.60.185C++32.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
55.124%0.518%348412065,600310134811.80529161%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.542%1.902A++-0.991D--0.143

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
83.40.475B+460.114C+37.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.663%0.949%58312071,47642226500.349515227%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.219%0.656B+-1.047D*0.756

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
100.74B++4.80.618B+5.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.309%6.27%2581711938,246383137832.15188218%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.575%-0.172C0.427B0.349

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
78.20.339C**26.80.32C*51.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.723%58.804%258312071,8405754130.319777

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.801%0.108C+-0.54D-0.047

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.187C++2.90.097C+5.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.393%19.36%258612046,0953701911.64685

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.054%0.073C+0.934B*0.699

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.318C*3.80.215C++5.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
DRUCKWELLE[DWHQ] DRUCKWELLE
VS outfit on Miller

Members: 91
103.5m457.5%352 (21.1k)262 (15.7k)1.18546114,38596,4901.45085196 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1210541216.544%18.466%30504:0662

21% Combat Medic48% Engineer17% Heavy Assault6% Infiltrator8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 12th, 2014 2:59 AMSep 4th, 2017 8:31 PMJun 15th, 2019 9:08 PM (2d) (PST)Jun 15th, 2019 7:46 PM (2d) (PST)Jun 15th, 2019 3:57 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
3601771830.2890.2440.0531.5130.041222

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
21,62510,60011,0251715391215,711

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6587.3h/274.5d 25,607 21,122 83,443 598k 10,586 14,886 16,326 142.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15 Gallows
C+
Kills:1,576
Deaths:876
KDR:1.799
Accuracy:28.386% C+
HSR:30.267% C+
Lasher X2
A+
Kills:1,367
Deaths:1,445
KDR:0.946
Accuracy:29.204% B+
HSR:6.657% A+
NS-15M2
B*
Kills:1,291
Deaths:926
KDR:1.394
Accuracy:28.153% B*
HSR:31.681% B*
Betelgeuse 54-A
C**
Kills:1,254
Deaths:828
KDR:1.514
Accuracy:26.654% C++
HSR:32.855% C**
NSX Naginata
B*
Kills:1,181
Deaths:1,021
KDR:1.157
Accuracy:26.470% B*
HSR:29.043% C++
VE-H Maw
B+
Kills:1,179
Deaths:805
KDR:1.465
Accuracy:27.282% B
HSR:31.043% B+
VX29 Polaris
B*
Kills:1,179
Deaths:737
KDR:1.600
Accuracy:28.422% B*
HSR:28.244% B++
SVA-88
B++
Kills:1,175
Deaths:836
KDR:1.406
Accuracy:26.995% B++
HSR:27.830% B
NSX-P Naginata
B*
Kills:1,175
Deaths:671
KDR:1.751
Accuracy:27.022% B*
HSR:26.723% C
Pulsar LSW
B**
Kills:1,174
Deaths:871
KDR:1.348
Accuracy:27.646% B*
HSR:32.198% B**
Orion VS54
B+
Kills:1,171
Deaths:1,138
KDR:1.029
Accuracy:22.525% B
HSR:27.925% B+
Ursa
B++
Kills:1,171
Deaths:823
KDR:1.423
Accuracy:26.698% B++
HSR:29.291% B++
Flare VE6
B+
Kills:1,164
Deaths:1,127
KDR:1.033
Accuracy:22.449% C+
HSR:27.320% B+
Kills:16,057
Deaths (as Heavy Assault):12,104
Deaths (to Heavy Assaults):27,572
KDR:1.32659
Kill Difference:3,953
Playtime:1,098.826 hours
Usage:17%
Score:15.575m
Score/min:236
Accuracy (listed only):26.762%
HSR (listed only):27.775%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice VE3
B+
Kills:1,402
Deaths:3,322
KDR:0.422
Accuracy:18.612% D-
HSR:22.111% B+
VE-S Canis
A++
Kills:1,201
Deaths:683
KDR:1.758
Accuracy:32.170% B*
HSR:33.722% A++
MKV Suppressed
A++
Kills:1,201
Deaths:1,343
KDR:0.894
Accuracy:24.133% C
HSR:29.642% A++
NS-11C
A++
Kills:1,183
Deaths:1,156
KDR:1.023
Accuracy:27.437% B++
HSR:29.332% A++
Eridani SX5
A++
Kills:1,183
Deaths:1,007
KDR:1.175
Accuracy:26.626% C+
HSR:31.615% A++
Skorpios
B+
Kills:1,182
Deaths:1,037
KDR:1.140
Accuracy:26.912% C+
HSR:25.381% B+
Solstice SF
A+
Kills:1,180
Deaths:1,540
KDR:0.766
Accuracy:26.412% B+
HSR:26.102% A+
Serpent VE92
M
Kills:1,180
Deaths:1,328
KDR:0.889
Accuracy:24.830% C*
HSR:34.576% M
Deimos VA29
B**
Kills:1,179
Deaths:1,514
KDR:0.779
Accuracy:60.827% C+
HSR:22.562% B**
NSX-P Tanto
B*
Kills:1,178
Deaths:875
KDR:1.346
Accuracy:29.549% B*
HSR:23.345% C
Pulsar C
A*
Kills:1,178
Deaths:1,294
KDR:0.910
Accuracy:26.506% B+
HSR:34.635% A*
Nova
B**
Kills:1,176
Deaths:1,198
KDR:0.982
Accuracy:52.228% B+
HSR:19.643% B**
Sirius SX12
M
Kills:1,175
Deaths:984
KDR:1.194
Accuracy:27.009% B+
HSR:34.298% M
Thanatos VE70
B**
Kills:1,173
Deaths:1,432
KDR:0.819
Accuracy:48.950% B**
HSR:14.493% C
VX6-7
B*
Kills:1,172
Deaths:804
KDR:1.458
Accuracy:27.628% B+
HSR:25.768% B*
Phobos VX86
B++
Kills:1,171
Deaths:1,271
KDR:0.921
Accuracy:64.093% B+
HSR:21.008% B++
NSX Tanto
B+
Kills:1,170
Deaths:1,444
KDR:0.810
Accuracy:28.488% B+
HSR:28.633% B+
NS-7 PDW
A
Kills:1,169
Deaths:860
KDR:1.359
Accuracy:29.316% B*
HSR:25.321% A
The Little Helper
B++
Kills:1,168
Deaths:928
KDR:1.259
Accuracy:47.840% C+
HSR:19.692% B++
Zenith VX-5
A++
Kills:1,167
Deaths:1,104
KDR:1.057
Accuracy:26.243% C++
HSR:31.191% A++
NSX Tengu
B*
Kills:1,165
Deaths:1,006
KDR:1.158
Accuracy:38.015% C*
HSR:26.094% B*
Pandora VX25
B**
Kills:1,160
Deaths:1,962
KDR:0.591
Accuracy:24.789% D**
HSR:19.483% B**
VE-C Horizon
B++
Kills:1,096
Deaths:929
KDR:1.180
Accuracy:33.295% C+
HSR:29.015% B++
NS Baron G5
A
Kills:691
Deaths:695
KDR:0.994
Accuracy:49.577% B+
HSR:19.971% A
NSX-P Tengu
B+
Kills:430
Deaths:249
KDR:1.727
Accuracy:37.719% B+
HSR:20.465% C+
Chaos
B+
Kills:236
Deaths:205
KDR:1.151
Accuracy:56.919% B+
HSR:17.373% B+
Eclipse VE3A
B+
Kills:210
Deaths:121
KDR:1.736
Accuracy:29.514% B+
HSR:21.905% B+
Solstice Burst
B+
Kills:146
Deaths:120
KDR:1.217
Accuracy:28.744% B+
HSR:26.712% B+
Kills:28,922
Deaths (as Light Assault):30,411
Deaths (to Light Assaults):15,221
KDR:0.95104
Kill Difference:1,489
Playtime:360.167 hours
Usage:5%
Score:3.791m
Score/min:175
Accuracy (listed only):34.799%
HSR (listed only):25.503%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice VE3
B+
Kills:1,402
Deaths:3,322
KDR:0.422
Accuracy:18.612% D-
HSR:22.111% B+
VE-LR Obelisk
B+
Kills:1,202
Deaths:997
KDR:1.206
Accuracy:35.912% B+
HSR:28.120% C-
NS-11C
A++
Kills:1,183
Deaths:1,156
KDR:1.023
Accuracy:27.437% B++
HSR:29.332% A++
Solstice SF
A+
Kills:1,180
Deaths:1,540
KDR:0.766
Accuracy:26.412% B+
HSR:26.102% A+
Serpent VE92
M
Kills:1,180
Deaths:1,328
KDR:0.889
Accuracy:24.830% C*
HSR:34.576% M
Deimos VA29
B**
Kills:1,179
Deaths:1,514
KDR:0.779
Accuracy:60.827% C+
HSR:22.562% B**
NSX-P Tanto
B*
Kills:1,178
Deaths:875
KDR:1.346
Accuracy:29.549% B*
HSR:23.345% C
Pulsar C
A*
Kills:1,178
Deaths:1,294
KDR:0.910
Accuracy:26.506% B+
HSR:34.635% A*
Nova
B**
Kills:1,176
Deaths:1,198
KDR:0.982
Accuracy:52.228% B+
HSR:19.643% B**
Thanatos VE70
B**
Kills:1,173
Deaths:1,432
KDR:0.819
Accuracy:48.950% B**
HSR:14.493% C
VX6-7
B*
Kills:1,172
Deaths:804
KDR:1.458
Accuracy:27.628% B+
HSR:25.768% B*
Phobos VX86
B++
Kills:1,171
Deaths:1,271
KDR:0.921
Accuracy:64.093% B+
HSR:21.008% B++
NSX Tanto
B+
Kills:1,170
Deaths:1,444
KDR:0.810
Accuracy:28.488% B+
HSR:28.633% B+
The Little Helper
B++
Kills:1,168
Deaths:928
KDR:1.259
Accuracy:47.840% C+
HSR:19.692% B++
Zenith VX-5
A++
Kills:1,167
Deaths:1,104
KDR:1.057
Accuracy:26.243% C++
HSR:31.191% A++
Pandora VX25
B**
Kills:1,160
Deaths:1,962
KDR:0.591
Accuracy:24.789% D**
HSR:19.483% B**
Eidolon VE33
C+
Kills:1,156
Deaths:1,887
KDR:0.613
Accuracy:26.776% C+
HSR:25.952% C+
VE-C Horizon
B++
Kills:1,096
Deaths:929
KDR:1.180
Accuracy:33.295% C+
HSR:29.015% B++
NS Baron G5
A
Kills:691
Deaths:695
KDR:0.994
Accuracy:49.577% B+
HSR:19.971% A
Chaos
B+
Kills:236
Deaths:205
KDR:1.151
Accuracy:56.919% B+
HSR:17.373% B+
Eclipse VE3A
B+
Kills:210
Deaths:121
KDR:1.736
Accuracy:29.514% B+
HSR:21.905% B+
Solstice Burst
B+
Kills:146
Deaths:120
KDR:1.217
Accuracy:28.744% B+
HSR:26.712% B+
Revenant
B+
Kills:92
Deaths:55
KDR:1.673
Accuracy:33.807% C+
HSR:32.609% B+
Kills:22,666
Deaths (as Engineer):26,181
Deaths (to Engineers):17,363
KDR:0.86574
Kill Difference:3,515
Playtime:3,177.853 hours
Usage:48%
Score:53.269m
Score/min:279
Accuracy (listed only):36.042%
HSR (listed only):24.966%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Darkstar
B
Kills:1,251
Deaths:1,169
KDR:1.070
Accuracy:27.400% C++
HSR:26.379% B
NSX Yumi
B
Kills:1,208
Deaths:1,249
KDR:0.967
Accuracy:28.171% C**
HSR:29.056% B
VE-S Canis
A++
Kills:1,201
Deaths:683
KDR:1.758
Accuracy:32.170% B*
HSR:33.722% A++
MKV Suppressed
A++
Kills:1,201
Deaths:1,343
KDR:0.894
Accuracy:24.133% C
HSR:29.642% A++
Terminus VX-9
B++
Kills:1,183
Deaths:899
KDR:1.316
Accuracy:27.358% B
HSR:31.446% B++
Eridani SX5
A++
Kills:1,183
Deaths:1,007
KDR:1.175
Accuracy:26.626% C+
HSR:31.615% A++
Skorpios
B+
Kills:1,182
Deaths:1,037
KDR:1.140
Accuracy:26.912% C+
HSR:25.381% B+
NS-11A
B*
Kills:1,181
Deaths:935
KDR:1.263
Accuracy:28.129% B*
HSR:25.741% B+
Deimos VA29
B**
Kills:1,179
Deaths:1,514
KDR:0.779
Accuracy:60.827% C+
HSR:22.562% B**
Pulsar VS1
B+
Kills:1,177
Deaths:1,469
KDR:0.801
Accuracy:24.175% C++
HSR:24.469% B+
Corvus VA55
C**
Kills:1,177
Deaths:3,231
KDR:0.364
Accuracy:16.992% D**
HSR:24.724% C**
Nova
B**
Kills:1,176
Deaths:1,198
KDR:0.982
Accuracy:52.228% B+
HSR:19.643% B**
Sirius SX12
M
Kills:1,175
Deaths:984
KDR:1.194
Accuracy:27.009% B+
HSR:34.298% M
Thanatos VE70
B**
Kills:1,173
Deaths:1,432
KDR:0.819
Accuracy:48.950% B**
HSR:14.493% C
Phobos VX86
B++
Kills:1,171
Deaths:1,271
KDR:0.921
Accuracy:64.093% B+
HSR:21.008% B++
Equinox VE2 Burst
B
Kills:1,170
Deaths:893
KDR:1.310
Accuracy:27.918% C++
HSR:30.684% B
NS-7 PDW
A
Kills:1,169
Deaths:860
KDR:1.359
Accuracy:29.316% B*
HSR:25.321% A
The Little Helper
B++
Kills:1,168
Deaths:928
KDR:1.259
Accuracy:47.840% C+
HSR:19.692% B++
H-V45
C++
Kills:1,167
Deaths:1,458
KDR:0.800
Accuracy:24.327% C++
HSR:19.966% C+
Equinox VE2
B+
Kills:1,166
Deaths:1,755
KDR:0.664
Accuracy:25.791% C+
HSR:23.671% B+
NSX Tengu
B*
Kills:1,165
Deaths:1,006
KDR:1.158
Accuracy:38.015% C*
HSR:26.094% B*
Pandora VX25
B**
Kills:1,160
Deaths:1,962
KDR:0.591
Accuracy:24.789% D**
HSR:19.483% B**
CME
B*
Kills:1,138
Deaths:1,471
KDR:0.774
Accuracy:24.029% C--
HSR:28.647% B*
NS Baron G5
A
Kills:691
Deaths:695
KDR:0.994
Accuracy:49.577% B+
HSR:19.971% A
NSX-P Tengu
B+
Kills:430
Deaths:249
KDR:1.727
Accuracy:37.719% B+
HSR:20.465% C+
Chaos
B+
Kills:236
Deaths:205
KDR:1.151
Accuracy:56.919% B+
HSR:17.373% B+
Kills:28,478
Deaths (as Combat Medic):30,903
Deaths (to Combat Medics):10,557
KDR:0.92153
Kill Difference:2,425
Playtime:1,366.228 hours
Usage:21%
Score:22.753m
Score/min:278
Accuracy (listed only):34.670%
HSR (listed only):24.829%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VE-S Canis
A++
Kills:1,201
Deaths:683
KDR:1.758
Accuracy:32.170% B*
HSR:33.722% A++
MKV Suppressed
A++
Kills:1,201
Deaths:1,343
KDR:0.894
Accuracy:24.133% C
HSR:29.642% A++
Eridani SX5
A++
Kills:1,183
Deaths:1,007
KDR:1.175
Accuracy:26.626% C+
HSR:31.615% A++
Skorpios
B+
Kills:1,182
Deaths:1,037
KDR:1.140
Accuracy:26.912% C+
HSR:25.381% B+
Sirius SX12
M
Kills:1,175
Deaths:984
KDR:1.194
Accuracy:27.009% B+
HSR:34.298% M
NSX Tomoe
B++
Kills:1,170
Deaths:1,033
KDR:1.133
Accuracy:32.531% B++
HSR:33.761% C
NS-44 Commissioner
B
Kills:1,169
Deaths:1,939
KDR:0.603
Accuracy:36.217% C+
HSR:24.551% B
NS-7 PDW
A
Kills:1,169
Deaths:860
KDR:1.359
Accuracy:29.316% B*
HSR:25.321% A
Nyx VX31
C++
Kills:1,166
Deaths:812
KDR:1.436
Accuracy:32.150% C
HSR:30.189% C++
NSX Tengu
B*
Kills:1,165
Deaths:1,006
KDR:1.158
Accuracy:38.015% C*
HSR:26.094% B*
Ghost
C+
Kills:1,164
Deaths:731
KDR:1.592
Accuracy:38.992% C+
HSR:62.113% D
Artemis VX26
A
Kills:1,161
Deaths:885
KDR:1.312
Accuracy:29.671% B+
HSR:32.128% A
NS-44L Blackhand
C
Kills:771
Deaths:928
KDR:0.831
Accuracy:39.237% C
HSR:30.999% D-
XM98
D
Kills:514
Deaths:556
KDR:0.924
Accuracy:33.068% D
HSR:60.311% F
NS-357 IA
C++
Kills:476
Deaths:783
KDR:0.608
Accuracy:48.092% C++
HSR:32.353% C+
NSX-P Tengu
B+
Kills:430
Deaths:249
KDR:1.727
Accuracy:37.719% B+
HSR:20.465% C+
NS-30 Vandal
C+
Kills:397
Deaths:282
KDR:1.408
Accuracy:33.104% C+
HSR:26.197% C+
Beamer VS3
C*
Kills:355
Deaths:614
KDR:0.578
Accuracy:28.571% C*
HSR:24.225% C*
NS-61 Emissary
B*
Kills:232
Deaths:394
KDR:0.589
Accuracy:30.098% C**
HSR:21.552% B*
NS-AM7 Archer
D
Kills:197
Deaths:868
KDR:0.227
Accuracy:51.412% D--
HSR:11.168% D
VA39 Spectre
C+
Kills:162
Deaths:192
KDR:0.844
Accuracy:32.483% C+
HSR:30.247% D
Manticore SX40
B**
Kills:65
Deaths:120
KDR:0.542
Accuracy:31.388% B
HSR:29.231% B**
Kills:17,705
Deaths (as Infiltrator):17,306
Deaths (to Infiltrators):13,887
KDR:1.02306
Kill Difference:399
Playtime:393.448 hours
Usage:6%
Score:4.940m
Score/min:209
Accuracy (listed only):33.587%
HSR (listed only):30.707%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NS-20 Gorgon
C**
Kills:977
Deaths:507
KDR:1.927
Accuracy:28.671% C**
HSR:21.187% C++
NS-20 Gorgon
B+
Kills:917
Deaths:506
KDR:1.812
Accuracy:28.931% C*
HSR:22.465% B+
Nebula VM20
B+
Kills:666
Deaths:316
KDR:2.108
Accuracy:20.213% C**
HSR:22.823% B+
Nebula VM20
B
Kills:632
Deaths:316
KDR:2
Accuracy:19.777% B
HSR:21.994% C**
Quasar VM1
B+
Kills:568
Deaths:465
KDR:1.222
Accuracy:12.528% D*
HSR:23.416% B+
Quasar VM1
B++
Kills:529
Deaths:474
KDR:1.116
Accuracy:12.946% D
HSR:22.117% B++
Comet VM2
B
Kills:528
Deaths:724
KDR:0.729
Accuracy:43.571% C++
HSR:4.924% B
Comet VM2
B+
Kills:469
Deaths:715
KDR:0.656
Accuracy:44.338% C+
HSR:5.544% B+
NS-10 Burster
C++
Kills:159
Deaths:109
KDR:1.459
Accuracy:30.472% C++
HSR:5.031% C-
NS-10 Burster
C+
Kills:145
Deaths:109
KDR:1.330
Accuracy:30.277% C+
HSR:5.517% C+
Blueshift VM5
A
Kills:136
Deaths:49
KDR:2.776
Accuracy:19.909% C+
HSR:27.941% A
Blueshift VM5
B+
Kills:117
Deaths:49
KDR:2.388
Accuracy:19.005% C+
HSR:23.932% B+
Kills:5,843
Deaths (as MAX Suit):2,169.500
Deaths (to MAX Suits):3,819
KDR:2.69325
Kill Difference:3,673.500
Playtime:211.397 hours
Usage:3%
Score:3.162m
Score/min:249
Accuracy (listed only):25.887%
HSR (listed only):17.241%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A
Kills:1,133
V. Kills:74 N/A
Deaths:200
KDR:5.665
Accuracy:50.888% A
KPH:55.700 B
VKPH:3.600 C++
Saron Laser Cannon
B*
Kills:144
V. Kills:97 147%
Deaths:188
KDR:0.766
Accuracy:37.140% B*
KPH:7 D
VKPH:4.700 D
Coyote Missiles
B*
Kills:131
V. Kills:74 175%
Deaths:52
KDR:2.519
Accuracy:59.407% B*
KPH:18.800 D-
VKPH:10.600 D-
Maelstrom Turbo Laser
C++
Kills:64
V. Kills:45 139%
Deaths:32
KDR:2
Accuracy:31.419% C++
KPH:10.700 C
VKPH:7.600 C
Kills:1,472 (1,341 + 0)
Deaths:472
KDR:3.119
VKDR:0.614
Vehicle Kills:290
Kill Difference:1,000
Playtime:53.983 hours
Usage:1%
Score:0.704m
Score/min:217
Piloting Accuracy:31.419%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A+
Kills:4,259
V. Kills:3,172 134%
Deaths:3,386
KDR:1.258
Accuracy:60.257% A+
KPH:7.800 C+
VKPH:5.800 C
C150 Dalton
C+
Kills:1,265
V. Kills:1,456 87%
Deaths:374
KDR:3.382
Accuracy:38.286% C+
KPH:22.400 D
VKPH:25.800 C+
Dual-75 Duster
A+
Kills:418
V. Kills:91 454%
Deaths:35
KDR:11.943
Accuracy:34.541% C--
KPH:48.200 D
VKPH:10.500 A+
AP30 Shredder
C+
Kills:372
V. Kills:356 104%
Deaths:112
KDR:3.321
Accuracy:33.094% C+
KPH:21.700 D
VKPH:20.700 C+
L105 Zephyr
B*
Kills:315
V. Kills:93 335%
Deaths:39
KDR:8.077
Accuracy:46.356% B+
KPH:48.300 C+
VKPH:14.300 B*
L-24R Spur
B++
Kills:290
V. Kills:16 N/A
Deaths:11
KDR:26.364
Accuracy:45.079% B++
KPH:45.900 B+
VKPH:2.500 C+
L-30R Vektor
C*
Kills:155
V. Kills:83 185%
Deaths:82
KDR:1.890
Accuracy:41.264% C*
KPH:12.600 C++
VKPH:6.700 C+
Kills:7,074 (4,704 + 2,370)
Deaths:4,039
KDR:1.751
VKDR:1.304
Vehicle Kills:5,267
Kill Difference:3,035
Playtime:652.387 hours
Usage:10%
Score:5.382m
Score/min:137
Piloting Accuracy:41.264%
Gunner Accuracy:46.356%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
C+
Kills:1,190
V. Kills:324 366%
Deaths:84
KDR:14.167
Accuracy:56.147% C
KPH:55 C+
VKPH:15 D--
L100 Python AP
D
Kills:200
V. Kills:122 163%
Deaths:83
KDR:2.410
Accuracy:49.700% D
KPH:18.800 D--
VKPH:11.500 D*
C75 Viper
C--
Kills:105
V. Kills:30 339%
Deaths:70
KDR:1.500
Accuracy:34.666% C--
KPH:15.800 D
VKPH:4.500 D-
L100 Python HESH
C
Kills:79
V. Kills:14 N/A
Deaths:9
KDR:8.778
Accuracy:51.312% C**
KPH:39.300 C--
VKPH:7 C
Kills:1,574 (1,574 + 0)
Deaths:246
KDR:6.398
VKDR:1.992
Vehicle Kills:490
Kill Difference:1,328
Playtime:40.963 hours
Usage:1%
Score:0.572m
Score/min:233
Driving Accuracy:51.312%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
B**
Kills:1,171
V. Kills:284 411%
Deaths:104
KDR:11.260
Accuracy:54.726% B+
KPH:48.600 C**
VKPH:11.800 B**
Saron HRB
B+
Kills:770
V. Kills:482 159%
Deaths:109
KDR:7.064
Accuracy:47.534% B+
KPH:27.200 C*
VKPH:17 C++
Supernova FPC
B*
Kills:420
V. Kills:178 235%
Deaths:59
KDR:7.119
Accuracy:50.822% C
KPH:33.900 B*
VKPH:14.400 C+
E540 Halberd
C+
Kills:144
V. Kills:97 147%
Deaths:32
KDR:4.500
Accuracy:45.859% C
KPH:24.400 D
VKPH:16.400 C+
Kills:2,505 (1,591 + 914)
Deaths:304
KDR:8.240
VKDR:3.424
Vehicle Kills:1,041
Kill Difference:2,201
Playtime:70.735 hours
Usage:1%
Score:1.500m
Score/min:354
Driving Accuracy:50.822%
Gunner Accuracy:45.859%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C++
Kills:1,535
V. Kills:137 N/A
Deaths:176
KDR:8.722
Accuracy:35.063% C
KPH:73.600 C
VKPH:6.600 C++
Aphelion VEX-4H
C
Kills:1,103
V. Kills:923 119%
Deaths:384
KDR:2.872
Accuracy:39.124% D-
KPH:29.600 D
VKPH:24.800 C
M12 Kobalt-H
A
Kills:550
V. Kills:22 N/A
Deaths:28
KDR:19.643
Accuracy:28.466% A
KPH:145.400 C**
VKPH:5.800 C*
M40 Fury-H
C++
Kills:173
V. Kills:40 422%
Deaths:31
KDR:5.581
Accuracy:41.499% C+
KPH:66.300 C--
VKPH:15.300 C++
E540 Halberd-H
B**
Kills:124
V. Kills:48 253%
Deaths:15
KDR:8.267
Accuracy:65.492% B**
KPH:57.100 B++
VKPH:22.100 C++
Saron HRB-H
C-
Kills:69
V. Kills:50 135%
Deaths:25
KDR:2.760
Accuracy:54.911% C+
KPH:26.400 D
VKPH:19.100 C-
Kills:3,554 (0 + 3,554)
Deaths:659
KDR:5.393
VKDR:1.851
Vehicle Kills:1,220
Kill Difference:2,895
Playtime:69.270 hours
Usage:1%
Score:1.093m
Score/min:263
Driving Accuracy:N/A%
Gunner Accuracy:54.911%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B+
Kills:1,054
V. Kills:50 N/A
Deaths:57
KDR:18.491
Accuracy:21.016% B+
KPH:66.200 C+
VKPH:3.100 C+
M20 Basilisk
B++
Kills:597
V. Kills:249 239%
Deaths:100
KDR:5.970
Accuracy:43.963% B+
KPH:24.500 B
VKPH:10.200 B++
M12 Kobalt
B+
Kills:473
V. Kills:33 N/A
Deaths:33
KDR:14.333
Accuracy:21.389% B++
KPH:63.800 C+
VKPH:4.400 B+
M20 Basilisk
C**
Kills:333
V. Kills:177 187%
Deaths:62
KDR:5.371
Accuracy:42.570% B
KPH:20.800 C+
VKPH:11 C**
M60-G Bulldog
C++
Kills:286
V. Kills:68 414%
Deaths:73
KDR:3.918
Accuracy:36.061% C++
KPH:26.600 C+
VKPH:6.300 C++
G40-F Ranger
D-
Kills:92
V. Kills:88 103%
Deaths:47
KDR:1.957
Accuracy:24.374% D--
KPH:7.200 D*
VKPH:6.900 D-
M60-G Bulldog
C+
Kills:82
V. Kills:23 342%
Deaths:13
KDR:6.308
Accuracy:37.741% C++
KPH:27 D
VKPH:7.600 C+
M40 Fury
D
Kills:81
V. Kills:23 338%
Deaths:17
KDR:4.765
Accuracy:29.751% D
KPH:23.700 D-
VKPH:6.700 D
M40 Fury
D
Kills:72
V. Kills:17 400%
Deaths:11
KDR:6.545
Accuracy:29.744% D-
KPH:29.200 D-
VKPH:6.900 D
Kills:3,070 (0 + 3,070)
Deaths:413
KDR:7.433
VKDR:1.763
Vehicle Kills:728
Kill Difference:2,657
Playtime:96.221 hours
Usage:1%
Score:1.213m
Score/min:210
Driving Accuracy:N/A%
Gunner Accuracy:29.744%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D-
Kills:790
V. Kills:86 N/A
Deaths:72
KDR:10.972
Accuracy:41.611% A
KPH:30.600 D-
VKPH:3.300 D-
M20 Wyvern
B
Kills:77
V. Kills:44 171%
Deaths:32
KDR:2.406
Accuracy:39.927% B
KPH:9.600 D--
VKPH:5.500 D--
Kills:867 (0 + 867)
Deaths:104
KDR:8.337
VKDR:1.250
Vehicle Kills:130
Kill Difference:763
Playtime:33.899 hours
Usage:1%
Score:0.186m
Score/min:91
Piloting Accuracy:N/A%
Gunner Accuracy:39.927%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
CAS30 Tank Buster 7,4314,2593,3861.258C+0.0760.257%A+N/A7.8C+5.8C69545h49.7B82.5B++
C-4 3,0292,1831,6841.296C+0.1128.134%B+N/A67.6C26.2C+50632.3h1.2B+4.3B++
M12 Kobalt 1,7161,6324437.091B+35.9125.064%B+18.199%C++109.5C++5.6C++25914.9h16.1B64.4B+
NS-15 Gallows 1,6041,5768761.799C0.6128.386%C+30.267%C+29.4D--N/A6853.6h10.8C+38.2C++
Proton II PPA-H 1,6721,5351768.722C7.5435.063%C2.215%B+73.8C6.6C++18520.8h10C++28.6C++
Solstice VE3 1,4401,4023,3220.422C--0.7618.612%D-22.111%B+5.7D-N/A28244.8h20D107.3C-
Lasher X2 1,3971,3671,4450.946C+0.2429.204%B+6.657%A+27.3C+N/A9150.1h15.2B**51.9B++
NS-15M2 1,3121,2919261.394C+0.2128.153%B*31.681%B*31.3C-N/A10441.2h11.3B+40.1B+
C150 Dalton 2,7211,2653743.382C2.2038.286%C+N/A22.5D25.9C+67956.3h4.4C+11.6C++
Betelgeuse 54-A 1,2701,2548281.514C0.3326.654%C++32.855%C**39.8DN/A18331.5h11.2C42.2C++
Darkstar 1,2721,2511,1691.07C0.1227.4%C++26.379%B24.6D-N/A8950.9h12.4C**45.4C**
NSX Yumi 1,2281,2081,2490.967C0.2228.171%C**29.056%B21.2DN/A5257h13C+46C*
Proximity Mine 1,2061,2022924.116C++2.9344.863%C**N/A83.5D-N/A23614.4h2.1D4.6C++
VE-LR Obelisk 1,2241,2029971.206C0.0235.912%B+28.12%C-17.3DN/A4769.3h7.1C+19.7B
VE-S Canis 1,2121,2016831.758B+0.5732.17%B*33.722%A++35.9C+N/A13133.5h10B++31B++
MKV Suppressed 1,2181,2011,3430.894C0.2924.133%C29.642%A++18.2DN/A4865.9h14.3C++59.2C++
LB00 Python AP 1,5141,1908414.167C*12.9856.147%C1.429%B*55.1C+15D--18621.6h3.2B**5.7B**
Sticky Grenade 1,2151,18811188N/A1,186.8161.914%B**N/A1080C*24.5B**30361.1h2.1C*3.3B+
NS-11C 1,2081,1831,1561.023C+0.1627.437%B++29.332%A++16.2C--N/A5073.2h13.4B48.9B+
Terminus VX-9 1,2021,1838991.316C+0.1327.358%B31.446%B++24.6DN/A7648h11.7B42.6B+
Eridani SX5 1,1961,1831,0071.175C+0.0126.626%C+31.615%A++29.4CN/A8340.2h11.5C**43.1C**
Skorpios 1,1991,1821,0371.14C0.0526.912%C+25.381%B+26.1DN/A6545.3h11.6C+43.2C+
NS-11A 1,2041,1819351.263C+0.0828.129%B*25.741%B+22.4C-N/A8252.7h12B++42.6B++
NSX Naginata 1,1981,1811,0211.157C+0.0326.47%B*29.043%C++28.9C-N/A9140.8h11.7C**44.1B+
Auraxium Force-Blade 1,2131,18051,6140.023C1.1650.232%A+1.525%D-0.5C-N/A12357.7h1.9B+3.8B+
Solstice SF 1,2231,1801,5400.766C0.4226.412%B+26.102%A+19.7C+N/A5459.9h12.4C+47.1B
Serpent VE92 1,2091,1801,3280.889C+0.3024.83%C*34.576%M20.3CN/A6258h12.4C**49.9B
VE-H Maw 1,2021,1798051.465C+0.2827.282%B31.043%B+29.1DN/A10140.5h10.1B37.2B+
Deimos VA29 1,1921,1791,5140.779C0.4160.827%C+22.562%B**16.9D--N/A4669.9h2.8D4.6C+
VX29 Polaris 1,2031,1797371.6C++0.4128.422%B*28.244%B++32.8CN/A11035.9h11.3B+39.6B+
NSX-P Tanto 1,1971,1788751.346B+0.1629.549%B*23.345%C20.7CN/A5856.8h12.9B+43.6B++
Pulsar C 1,2001,1781,2940.91C+0.2826.506%B+34.635%A*20.3CN/A9758h9.9B+37.2B+
Pulsar VS1 1,1991,1771,4690.801C+0.3824.175%C++24.469%B+15.3DN/A6376.9h14C**58B
Corvus VA55 1,2001,1773,2310.364D-0.8216.992%D**24.724%C**7.7D*N/A25153.4h15.8D*92.9D**
Nova 1,1931,1761,1980.982C0.2052.228%B+19.643%B**26.2CN/A6944.9h4.4C*8.4B+
SVA-88 1,1891,1758361.406C+0.2226.995%B++27.83%B28.4DN/A11041.4h11B+40.9B+
NSX-P Naginata 1,1921,1756711.751C**0.5727.022%B*26.723%C35.6CN/A8733h10.5B++38.8B++
Sirius SX12 1,1961,1759841.194C++0.0127.009%B+34.298%M33.7C**N/A13534.9h13.2B+49B+
Pulsar LSW 1,1911,1748711.348C+0.1627.646%B*32.198%B**27.5DN/A10042.7h11.8C**42.6B+
Thanatos VE70 1,1931,1731,4320.819C+0.3748.95%B**14.493%C20.4CN/A6057.5h4.7C*9.5B+
VX6-7 1,1881,1728041.458C++0.2727.628%B+25.768%B*27.1C+N/A7543.3h12.8C++46.3B+
Orion VS54 1,1821,1711,1381.029C0.1622.525%B27.925%B+21.1C--N/A13155.4h11.2B+49.9C*
Ursa 1,1881,1718231.423C++0.2426.698%B++29.291%B++32.3CN/A9136.3h10B+37.6B+
Supernova VPC 1,4551,17110411.26C+10.0754.726%B+N/A48.6C**11.8B**23124.1h3.6C6.5C++
Phobos VX86 1,1871,1711,2710.921C0.2664.093%B+21.008%B++26.7DN/A6743.9h2.3B3.6B+
NSX Tomoe 1,1811,1701,0331.133C0.0532.531%B++33.761%C23.5DN/A5949.8h13.6C**41.9B+
Equinox VE2 Burst 1,1921,1708931.31C0.1227.918%C++30.684%B22.9DN/A5851.1h12.9C+46.2C*
NSX Tanto 1,1881,1701,4440.81C0.3828.488%B+28.633%B+19.8C-N/A5259.1h13.4C*47.1C*
NS-44 Commissioner 1,1871,1691,9390.603C0.5836.217%C+24.551%B20.1C--N/A6358.1h4C+11C*
NS-7 PDW 1,1861,1698601.359B+0.1729.316%B*25.321%A24.3C+N/A7348.1h13.4B+45.6B+
The Little Helper 1,1771,1689281.259C+0.0747.84%C+19.692%B++30DN/A8838.9h4.4B9.1C**
H-V45 1,1791,1671,4580.8C0.3924.327%C++19.966%C+17.7DN/A6066h13.8C+56.7C++
Zenith VX-5 1,1811,1671,1041.057C+0.1326.243%C++31.191%A++24.9CN/A6446.9h11.6B+44.3B+
Equinox VE2 1,2001,1661,7550.664C-0.5225.791%C+23.671%B+14.2D-N/A3681.9h14.8D57.5C+
Nyx VX31 1,1731,1668121.436C0.2532.15%C30.189%C++26.7C--N/A10143.7h5.7C+17.8C+
NSX Tengu 1,1741,1651,0061.158C+0.0338.015%C*26.094%B*26.7CN/A6943.6h11.8B+31.1B+
Ghost 1,1701,1647311.592C0.4138.992%C+62.113%D31.1CN/A9037.4h2.3C++5.9C++
Flare VE6 1,1841,1641,1271.033C0.1522.449%C+27.32%B+22.1DN/A6552.7h10.8C++48C*
Artemis VX26 1,1651,1618851.312C+0.1329.671%B+32.128%A35.8C++N/A8832.4h10.4B++35B++
Pandora VX25 1,1831,1601,9620.591D0.5924.789%D**19.483%B**10.9D--N/A31106.2h4.7C+19.1D-
Eidolon VE33 1,2131,1561,8870.613C0.5726.776%C+25.952%C+7.6D-N/A26152h9.7C+36.2C++
CME 1,1661,1381,4710.774D0.4124.029%C--28.647%B*14.8D--N/A5376.9h15.3C-63.8C
Light PPA 1,2071,1332005.665C++4.4850.888%AN/A55.8B3.6C++18920.3h12.9C*25.3B+
Aphelion VEX-4H 2,0261,1033842.872C1.6939.124%D-3.626%C**29.7D24.8C27137.2h62C+158.4C+
VE-C Horizon 1,1201,0969291.18C+0.0133.295%C+29.015%B++24.3DN/A5645.1h13.8B+41.3B+
M12 Kobalt 1,1041,0545718.491B+17.3121.016%B+21.252%B++66.3C+3.1C+23215.9h16.5B+78.4B+
NS-20 Gorgon 1,0499775071.927B++0.7428.671%C**21.187%C++18.7C+1.4C5352.3h38.8C**135.5B+
NS-20 Gorgon 1,0019175061.812B++0.6328.931%C*22.465%B+17.6C+1.6C++5252.1h41.8C**144.3B+
NS Decimator 1,2639037371.225C*0.0466.811%B++N/A30.6C12.2C-21129.5h3.9B++5.9B*
Tank Mine 1,4538784152.116C0.9334.015%C+N/A45.3D*29.6D*44919.4h2.1C6.3C++
Nemesis VSH9 1,4398697891.101B++0.0870.448%B**N/A17.8C+11.7C+16348.7h6.5B*9.2B**
CAS 14-E 8767907210.972C+9.7941.611%A1.772%C+30.6D-3.3D-9325.8h29.2C**70.1B++
NS-44L Blackhand 7747719280.831C0.3539.237%C30.999%D-26.1C++N/A7029.5h4.3C*11.1C++
Saron HRB 1,2527701097.064B+5.8847.534%B+N/A27.2C*17C++27928.3h23C+48.3C**
NS Baron G5 6996916950.994C+0.1949.577%B+19.971%A33.1C+N/A9520.9h3.9B++7.9C+
Nebula VM20 6786663162.108C+0.9220.213%C**22.823%B+27.9CN/A8423.9h14.5B+71.9B+
Nebula VM20 6456323162C+0.8119.777%B21.994%C**26.4C-N/A8123.9h14.9B+75.2B+
M20 Basilisk 8465971005.97A+4.7843.963%B+5.695%C+24.6B10.2B++23224.3h85.2C**193.9B+
Quasar VM1 5765684651.222C-0.0412.528%D*23.416%B+17.2D--N/A5933.1h14.5C115.9D
M12 Kobalt-H 5725502819.643C++18.4628.466%A18%C**144.7C**5.8C*3503.8h14.1C**49.6B+
Quasar VM1 5415294741.116C0.0712.946%D22.117%B++15.7DN/A6733.8h16.4C126.4C+
Comet VM2 8095287240.729C+0.4643.571%C++4.924%B7.8D4.1C+6768.1h28C-64.2C+
XM98 5205145560.924D0.2633.068%D60.311%F12.1D-N/A3642.6h3.4D*10.3D--
NS-357 IA 4784767830.608C-0.5848.092%C++32.353%C+28C-N/A7717h3.5C+7.4C++
M12 Kobalt 5064733314.333C+13.1521.389%B++17.125%C63.9C+4.5B+2587.4h18.2C++85.1B+
Comet VM2 7104697150.656C-0.5344.338%C+5.544%B+7D-3.6D5267.2h32.4C73C+
NSX-P Tengu 4364302491.727B+0.5437.719%B+20.465%C+31.4CN/A8413.7h11.4B+30.3B+
Supernova FPC 598420597.119C*5.9350.822%CN/A33.9B*14.4C+73612.4h3.9B*7.7B++
Dual-75 Duster 5094183511.943C*10.7634.541%C--N/A48D10.5A+2638.7h6.2C+17.9C+
NS-30 Vandal 4043972821.408C+0.2233.104%C+26.197%C+28.6C-N/A8413.9h5.3B16.1B
AP30 Shredder 7283721123.321C2.1433.094%C+1.075%D21.6D20.7C+45117.2h94.6C+285.9C+
Beamer VS3 3553556140.578C0.6128.571%C*24.225%C*24.7C+N/A9914.4h8.2B+28.6C*
M20 Basilisk 510333625.371A4.1942.57%B2.703%D*20.8C+11.1C**24216h110.3C+259C*
Frag Grenade 3383311331N/A329.8151.458%B*N/A472.9C+10C*27130.7h3.5B6.8B+
L105 Zephyr 408315398.077C+6.8946.356%B+N/A48.5C+14.3B*3446.5h6.1C**13.2B+
C-4 ARX 4173131951.605C0.4227.911%BN/A72.8D-24.2D5064.3h1B++3.6B*
NS Annihilator 4863012961.017B**0.1782.898%B++N/A14.5B*8.9C++14820.7h9.2B*11.1B**
L-24R Spur 3062901126.364M25.1845.079%B++1.379%C--46B+2.5C+1006.3h19.3B+42.8B+
M60-G Bulldog 354286733.918C+2.7336.061%C++3.497%B26.5C+6.3C++14210.8h8.1C+22.3C++
Chaos 2382362051.151C0.0356.919%B+17.373%B+16.6D**N/A7014.2h4.9D--8.6C+
NS-61 Emissary 2422323940.589C0.6030.098%C**21.552%B*10.5D-N/A4322h15.2C+50.5C*
Eclipse VE3A 2192101211.736C++0.5529.514%B+21.905%B+18.6DN/A6511.3h12.4C+42.1B
L100 Python AP 322200832.41C-1.2249.7%D4%B++18.9D--11.5D*25710.6h6.6C+13.3C
NS-AM7 Archer 3101978680.227D0.9651.412%D--11.168%D0.9D**N/A8231.3h18.9C*36.8C+
Force-Blade 22518826,7210.007C--1.1843.361%B**2.128%D0.1DN/A01704.3h3.6D8.3C*
M40 Fury-H 213173315.581D4.4041.499%C+1.734%B++66.5C--15.4C++2392.6h11.2D27D
MANA Anti-Personnel Turret 174171852.012N/A0.8316.819%UN/A1710U30U5131700.1h19.6T*116.8T*
Spear Anti-Vehicle Phalanx Turret 2191631312.538B*11.3559.042%A+4.908%B+56.2B**19.3C5672.9h7B+11.9B*
VA39 Spectre 1631621920.844C0.3432.483%C+30.247%D13DN/A8312.5h5.3B+16.2B+
NS-10 Burster 2521591091.459B++0.2730.472%C++5.031%C-7.9B*4.6B++7320.1h103.9B++341.1B++
L-30R Vektor 238155821.89C**0.7041.264%C*N/A12.6C++6.7C+8812.3h56.3B+136.3B+
Hyena Missile Launcher 2761491381.08C-0.1134.355%C*N/A9.1D7.7C-41516.4h41.6C121.1C+
Solstice Burst 1531461201.217C+0.0328.744%B+26.712%B+24.7C-1.2B**1125.9h15.2C-52.8C++
NS-10 Burster 2181451091.33B0.1430.277%C+5.517%C+7.2B++3.6C+6620.1h113.4B*374.6B++
Saron Laser Cannon 2411441880.766C0.4237.14%B*N/A7D4.7D21520.7h170.3C458.6C++
E540 Halberd 241144324.5C3.3145.859%CN/A24.4D16.4C+4065.9h7.2D--15.8D
Blueshift VM5 139136492.776C++1.5919.909%C+27.941%A27.8CN/A1334.9h14.5B+72.6B+
Hunter QCX 1331332060.646C+0.5435.645%C-27.068%C+13.2C+N/A4510.1h3.1B+8.6B
Coyote Missiles 205131522.519C+1.3359.407%B*N/A18.7D-10.6D-1327h42.7C++71.9B
Xiphos Anti-Personnel Phalanx Tower 1341251125B**123.8132.592%C**N/A208.3C+15B**6640.6h14.2B43.5B
E540 Halberd-H 172124158.267C+7.0865.492%B**1.613%C56.4B++21.8C+4962.2h6.4C+9.8B+
Rocklet Rifle 2311231330.925B+0.2658.029%B+N/A21.6C--18.9C--4695.7h32B+55.2B+
Blueshift VM5 119117492.388C+1.2019.005%C+23.932%B+23.9DN/A1274.9h16C+84.3C++
Hades VSH4 1981063020.351C-0.8373.008%B++2.83%C*7.9C6.8C8913.5h11.6D-15.9C--
C75 Viper 135105701.5D0.3134.666%C--1.905%B+15.7D4.5D-2496.7h15C+43.4C
M60-A Bulldog 154101531.906D0.7229.329%D-N/A13.6D--7.2C**3517.4h9.9F**33.8F-
Spear Anti-Vehicle Phalanx Tower 17199333B*31.8159.067%B*1.01%D*45C++32.7B3532.2h7.8B+13.2B*
G40-F Ranger 18092471.957D--0.7724.374%D--1.087%C-7.2D*6.9D-12912.8h174.1D714.1D--
Revenant 9592551.673C0.4933.807%C+32.609%B+16.1D*N/A525.7h9.6D*28.3D
M60-G Bulldog 10582136.308C**5.1237.741%C++4.878%A27.3D7.7C+1823h8.6C22.8C+
M40 Fury 10481174.765C3.5829.751%D1.235%D23.8D-6.8C--2273.4h15.5C+52C
L100 Python HESH 937998.778C+7.5951.312%C**N/A39.5C--7C5562h4C-7.7C+
M20 Wyvern 12177322.406C1.2239.927%B1.299%D--9.5D--5.4D*868.1h79.6C++199.4B+
M40 Fury 8972116.545C+5.3629.744%D-N/A28.8D--6.8D2352.5h13.5C++45.5C+
Lumine Edge 73695,8000.012C1.1715.51%D--5.797%F0.2C--N/A1280.8h1.7C-10.7C--
Saron HRB-H 11969252.76C-1.5754.911%C+N/A26.5D19.2C-4802.6h28.9C52.7C
Manticore SX40 65651200.542C0.6431.388%B29.231%B**34.2C*N/A1151.9h7.2B22.9B+
Maelstrom Turbo Laser 10964322C++0.8131.419%C++1.563%D10.7C7.5C4246h102.3C*325.7C**
Lancer VS22 109631030.612C+0.5756.355%DN/A12.9C+9.4D2814.9h13.3B+23.6B+
S1 85582890.201D-0.9853.156%C-6.897%M7.6D*3.6D*3417.6h10D**18.8D*
MAX Punch 54532,1700.024D1.1648.276%C++N/A0.3DN/A1201.8h1.8C++3.8C*
M20 Drake 9751182.833C++1.6534.54%B**N/A14.6D13.1C++1953.5h81.9C237.2C++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon11413,0768.2h
Hellion G01130.1h
Anti-Vehicle MANA Turret123932.1h
Nano-Armor Kit3,0763,754,611369.7h
Skywall Shield Emitter01700.8h
Structure Shield Module02710.9h
Repair Module03020.9h
Turret AI Module03231.2h
Cortium Silo12640.6h
Nanite Revive Grenade05,3131.5h
Medical Applicator3,048978,66289.8h
Spitfire Auto-Turret2539,05614.1h
Restoration Kit1502,8492.8h
Motion Spotter425,4473.6h
Hoplon Anti-Aircraft Phalanx Tower01830.7h
Xiphos Anti-Personnel Tower21830.8h
Rampart Wall42633.1h
Sunderer Garage0840.5h
Spear Anti-Vehicle Tower21580.8h
Welding Device05940h
Deconstruction Tool02,8440.5h
Shield Recharging Field34218,1749.4h
Recon Detection Device571,3275h
Ammunition Package42415,73712.1h
Medical Kit5926,54911.6h
Anti-Infantry MANA Turret254101.1h
Routing Spire0600.1h
Snowman Soldier133790.5h
V30-F Starfall0600h
Router23920.5h
Nano-Repair Grenade09710.3h
WLT-Howler Mining Laser86,7142.7h
Hardlight Barrier61540.3h
Alarm Module0860.2h
Elysium Spawn Tube0960.3h

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