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Paragon Kerl2[DWHQ] Kerl2
VS BR 214

KDR: 1.32

Score: 128.4m

Last Seen: Jul 31st, 2020 10:50 AM
- OFFLINE - 16.9 hour(s)

Prestige 1, Battle Rank 100 (214 total) - Vanu Sovereignty on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESMEDICENGINEER
PRIMARY WEAPONS CAS30 Tank Buster NS-15 Gallows C-4 CAS 14-E M12 Kobalt Betelgeuse 54-A Proton II PPA-H VE-H Maw
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $366,543 MLG Score: 293
Fun Score: N/A
Cheeseburgers Flipped: 2007TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.956%27.893%75254129563,8331.032080.284

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.16%1.104B**1.02B**-0.902D--HEAD ++ (~14.41)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.20.443B11.10.22C++30.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
54.225%0.492%328413456,101352637091.7298164%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.591%1.799A++-0.996D--0.191

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
83.30.487B+45.10.151C++38.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
51.238%0.728%200613435,494491619731.11735278%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.593%0.988B*-1.145D*-0.03

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.70.8B++3.90.683B+3.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.659%6.309%2681713329,700438942492.20957228%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.262%-0.144C0.431B0.152

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
73.80.386C**25.60.364C**48.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.244%60.188%268813416,0517162630.844758

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.776%0.343C**-0.441C---0.828

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.50.243C++2.80.123C+4.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.046%19.779%268613437,14446841101.52487

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.001%0.187C++0.966B*0.65

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.90.324C*3.90.195C++5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
128.4m451.7%360 (21.6k)265 (15.9k)1.31607155,326118,0231.58165214 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1349778916.9%18.669%31504:0686

20% Combat Medic44% Engineer17% Heavy Assault10% Infiltrator8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 12th, 2014 2:59 AMSep 4th, 2017 8:31 PMJul 31st, 2020 9:28 AM (9d) (PST)Jul 31st, 2020 10:02 AM (9d) (PST)Jul 31st, 2020 6:50 AM (9d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
3891822070.3200.2440.0601.6370.042293

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
23,33510,93012,4051915498315,889

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8077.9h/336.6d 31,345 28,997 110,735 793.5k 13,262 18,806 20,354 188.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15 Gallows
C
Kills:3,018
Deaths:1,789
KDR:1.687
Accuracy:28.920% C
HSR:27.966% D-
Betelgeuse 54-A
C
Kills:1,592
Deaths:1,095
KDR:1.454
Accuracy:25.968% D
HSR:31.470% C
VE-H Maw
C+
Kills:1,521
Deaths:1,035
KDR:1.470
Accuracy:26.719% C-
HSR:29.586% C+
NS-15M2
C++
Kills:1,291
Deaths:926
KDR:1.394
Accuracy:28.153% C++
HSR:31.681% C++
NSX Naginata
C++
Kills:1,181
Deaths:1,021
KDR:1.157
Accuracy:26.470% C++
HSR:29.043% C
VX29 Polaris
B+
Kills:1,179
Deaths:737
KDR:1.600
Accuracy:28.422% B+
HSR:28.244% C++
NSX-P Naginata
C++
Kills:1,175
Deaths:671
KDR:1.751
Accuracy:27.022% C++
HSR:26.723% D
SVA-88
C++
Kills:1,175
Deaths:836
KDR:1.406
Accuracy:26.995% C++
HSR:27.830% C+
Pulsar LSW
B+
Kills:1,174
Deaths:871
KDR:1.348
Accuracy:27.646% C**
HSR:32.198% B+
Orion VS54
C+
Kills:1,171
Deaths:1,138
KDR:1.029
Accuracy:22.525% C
HSR:27.925% C+
Ursa
C*
Kills:1,171
Deaths:823
KDR:1.423
Accuracy:26.698% C++
HSR:29.291% C*
Flare VE6
C+
Kills:1,164
Deaths:1,127
KDR:1.033
Accuracy:22.449% D
HSR:27.320% C+
Kills:16,812
Deaths (as Heavy Assault):12,069
Deaths (to Heavy Assaults):32,763
KDR:1.39299
Kill Difference:4,743
Playtime:1,372.741 hours
Usage:17%
Score:19.724m
Score/min:239
Accuracy (listed only):26.499%
HSR (listed only):29.106%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice VE3
C++
Kills:1,402
Deaths:3,322
KDR:0.422
Accuracy:18.612% D*
HSR:22.111% C++
Deimos VA29
B+
Kills:1,283
Deaths:1,632
KDR:0.786
Accuracy:61.104% C-
HSR:22.759% B+
NS-66 Punisher
C
Kills:1,211
Deaths:846
KDR:1.431
Accuracy:27.466% C
HSR:26.755% C
Eclipse VE3A
C+
Kills:1,210
Deaths:1,149
KDR:1.053
Accuracy:27.430% C
HSR:21.240% C+
MKV Suppressed
B**
Kills:1,202
Deaths:1,343
KDR:0.895
Accuracy:24.131% D-
HSR:29.701% B**
VE-S Canis
B*
Kills:1,201
Deaths:683
KDR:1.758
Accuracy:32.170% C*
HSR:33.722% B*
VE-C Horizon
C*
Kills:1,189
Deaths:995
KDR:1.195
Accuracy:33.236% D
HSR:29.100% C*
Solstice Burst
C-
Kills:1,188
Deaths:1,014
KDR:1.172
Accuracy:27.246% C-
HSR:23.317% C--
NS-11C
B**
Kills:1,183
Deaths:1,156
KDR:1.023
Accuracy:27.437% C++
HSR:29.332% B**
Eridani SX5
B*
Kills:1,183
Deaths:1,007
KDR:1.175
Accuracy:26.600% C--
HSR:31.615% B*
Skorpios
C++
Kills:1,182
Deaths:1,037
KDR:1.140
Accuracy:26.912% C-
HSR:25.381% C++
Chaos
B**
Kills:1,181
Deaths:830
KDR:1.423
Accuracy:54.761% C
HSR:20.999% B**
Solstice SF
A
Kills:1,180
Deaths:1,540
KDR:0.766
Accuracy:26.412% C+
HSR:26.102% A
Serpent VE92
A++
Kills:1,180
Deaths:1,328
KDR:0.889
Accuracy:24.830% C
HSR:34.576% A++
Pulsar C
A
Kills:1,178
Deaths:1,294
KDR:0.910
Accuracy:26.506% C
HSR:34.635% A
NSX-P Tanto
C++
Kills:1,178
Deaths:875
KDR:1.346
Accuracy:29.549% C++
HSR:23.345% D
NS Baron G5
B**
Kills:1,177
Deaths:1,018
KDR:1.156
Accuracy:46.072% C+
HSR:21.580% B**
Nova
B+
Kills:1,176
Deaths:1,198
KDR:0.982
Accuracy:52.228% B+
HSR:19.643% B+
NSX-P Tengu
C
Kills:1,176
Deaths:856
KDR:1.374
Accuracy:38.074% C
HSR:21.599% C
Sirius SX12
A+
Kills:1,175
Deaths:984
KDR:1.194
Accuracy:26.968% C+
HSR:34.298% A+
NS-7 PDW
B+
Kills:1,174
Deaths:863
KDR:1.360
Accuracy:29.314% C**
HSR:25.383% B+
Thanatos VE70
B+
Kills:1,173
Deaths:1,432
KDR:0.819
Accuracy:48.950% B+
HSR:14.493% C
VX6-7
C**
Kills:1,172
Deaths:804
KDR:1.458
Accuracy:27.628% C++
HSR:25.768% C**
Phobos VX86
B+
Kills:1,171
Deaths:1,271
KDR:0.921
Accuracy:64.093% C++
HSR:21.008% B+
NSX Tanto
C+
Kills:1,170
Deaths:1,444
KDR:0.810
Accuracy:28.488% C+
HSR:28.633% C+
The Little Helper
B+
Kills:1,168
Deaths:928
KDR:1.259
Accuracy:47.840% C+
HSR:19.692% B+
Zenith VX-5
B**
Kills:1,167
Deaths:1,104
KDR:1.057
Accuracy:26.243% C
HSR:31.191% B**
NSX Tengu
C**
Kills:1,165
Deaths:1,006
KDR:1.158
Accuracy:38.015% C
HSR:26.094% C**
Pandora VX25
B++
Kills:1,160
Deaths:1,962
KDR:0.591
Accuracy:24.789% F-
HSR:19.483% B++
Kills:34,555
Deaths (as Light Assault):34,921
Deaths (to Light Assaults):18,601
KDR:0.98952
Kill Difference:366
Playtime:399.252 hours
Usage:5%
Score:4.294m
Score/min:179
Accuracy (listed only):34.245%
HSR (listed only):25.640%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice VE3
C++
Kills:1,402
Deaths:3,322
KDR:0.422
Accuracy:18.612% D*
HSR:22.111% C++
Deimos VA29
B+
Kills:1,283
Deaths:1,632
KDR:0.786
Accuracy:61.104% C-
HSR:22.759% B+
VE-LR Obelisk
C+
Kills:1,246
Deaths:1,020
KDR:1.222
Accuracy:35.688% C+
HSR:28.170% D-
Eclipse VE3A
C+
Kills:1,210
Deaths:1,149
KDR:1.053
Accuracy:27.430% C
HSR:21.240% C+
VE-C Horizon
C*
Kills:1,189
Deaths:995
KDR:1.195
Accuracy:33.236% D
HSR:29.100% C*
Revenant
C+
Kills:1,188
Deaths:856
KDR:1.388
Accuracy:33.296% C-
HSR:31.902% C+
Solstice Burst
C-
Kills:1,188
Deaths:1,014
KDR:1.172
Accuracy:27.246% C-
HSR:23.317% C--
NS-11C
B**
Kills:1,183
Deaths:1,156
KDR:1.023
Accuracy:27.437% C++
HSR:29.332% B**
Chaos
B**
Kills:1,181
Deaths:830
KDR:1.423
Accuracy:54.761% C
HSR:20.999% B**
Solstice SF
A
Kills:1,180
Deaths:1,540
KDR:0.766
Accuracy:26.412% C+
HSR:26.102% A
Serpent VE92
A++
Kills:1,180
Deaths:1,328
KDR:0.889
Accuracy:24.830% C
HSR:34.576% A++
Pulsar C
A
Kills:1,178
Deaths:1,294
KDR:0.910
Accuracy:26.506% C
HSR:34.635% A
NSX-P Tanto
C++
Kills:1,178
Deaths:875
KDR:1.346
Accuracy:29.549% C++
HSR:23.345% D
NS Baron G5
B**
Kills:1,177
Deaths:1,018
KDR:1.156
Accuracy:46.072% C+
HSR:21.580% B**
Nova
B+
Kills:1,176
Deaths:1,198
KDR:0.982
Accuracy:52.228% B+
HSR:19.643% B+
Thanatos VE70
B+
Kills:1,173
Deaths:1,432
KDR:0.819
Accuracy:48.950% B+
HSR:14.493% C
VX6-7
C**
Kills:1,172
Deaths:804
KDR:1.458
Accuracy:27.628% C++
HSR:25.768% C**
Phobos VX86
B+
Kills:1,171
Deaths:1,271
KDR:0.921
Accuracy:64.093% C++
HSR:21.008% B+
NSX Tanto
C+
Kills:1,170
Deaths:1,444
KDR:0.810
Accuracy:28.488% C+
HSR:28.633% C+
The Little Helper
B+
Kills:1,168
Deaths:928
KDR:1.259
Accuracy:47.840% C+
HSR:19.692% B+
Zenith VX-5
B**
Kills:1,167
Deaths:1,104
KDR:1.057
Accuracy:26.243% C
HSR:31.191% B**
Pandora VX25
B++
Kills:1,160
Deaths:1,962
KDR:0.591
Accuracy:24.789% F-
HSR:19.483% B++
Eidolon VE33
C
Kills:1,156
Deaths:1,887
KDR:0.613
Accuracy:26.776% D
HSR:25.952% C
NS-30 Tranquility
C-
Kills:850
Deaths:690
KDR:1.232
Accuracy:33.913% D
HSR:33.294% C-
Kills:28,326
Deaths (as Engineer):30,749
Deaths (to Engineers):20,461
KDR:0.9212
Kill Difference:2,423
Playtime:3,587.989 hours
Usage:44%
Score:60.313m
Score/min:280
Accuracy (listed only):35.547%
HSR (listed only):25.347%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Darkstar
C+
Kills:1,341
Deaths:1,233
KDR:1.088
Accuracy:27.460% C
HSR:26.025% C+
Deimos VA29
B+
Kills:1,283
Deaths:1,632
KDR:0.786
Accuracy:61.104% C-
HSR:22.759% B+
NS-66 Punisher
C
Kills:1,211
Deaths:846
KDR:1.431
Accuracy:27.466% C
HSR:26.755% C
NSX Yumi
C+
Kills:1,209
Deaths:1,249
KDR:0.968
Accuracy:28.177% C+
HSR:29.032% C+
VE-A Lacerta
D
Kills:1,205
Deaths:1,020
KDR:1.181
Accuracy:27.215% D
HSR:14.191% D*
MKV Suppressed
B**
Kills:1,202
Deaths:1,343
KDR:0.895
Accuracy:24.131% D-
HSR:29.701% B**
VE-S Canis
B*
Kills:1,201
Deaths:683
KDR:1.758
Accuracy:32.170% C*
HSR:33.722% B*
NS-11A
C++
Kills:1,200
Deaths:956
KDR:1.255
Accuracy:28.161% C++
HSR:25.750% C+
NS-11P
C++
Kills:1,195
Deaths:786
KDR:1.520
Accuracy:28.220% C++
HSR:23.766% C
Terminus VX-9
C*
Kills:1,183
Deaths:899
KDR:1.316
Accuracy:27.358% C+
HSR:31.446% C*
Eridani SX5
B*
Kills:1,183
Deaths:1,007
KDR:1.175
Accuracy:26.600% C--
HSR:31.615% B*
Skorpios
C++
Kills:1,182
Deaths:1,037
KDR:1.140
Accuracy:26.912% C-
HSR:25.381% C++
Chaos
B**
Kills:1,181
Deaths:830
KDR:1.423
Accuracy:54.761% C
HSR:20.999% B**
Pulsar VS1
C++
Kills:1,178
Deaths:1,470
KDR:0.801
Accuracy:24.202% C-
HSR:24.448% C++
NS Baron G5
B**
Kills:1,177
Deaths:1,018
KDR:1.156
Accuracy:46.072% C+
HSR:21.580% B**
Corvus VA55
C
Kills:1,177
Deaths:3,231
KDR:0.364
Accuracy:16.992% F-
HSR:24.724% C
Nova
B+
Kills:1,176
Deaths:1,198
KDR:0.982
Accuracy:52.228% B+
HSR:19.643% B+
NSX-P Tengu
C
Kills:1,176
Deaths:856
KDR:1.374
Accuracy:38.074% C
HSR:21.599% C
Sirius SX12
A+
Kills:1,175
Deaths:984
KDR:1.194
Accuracy:26.968% C+
HSR:34.298% A+
NS-7 PDW
B+
Kills:1,174
Deaths:863
KDR:1.360
Accuracy:29.314% C**
HSR:25.383% B+
Thanatos VE70
B+
Kills:1,173
Deaths:1,432
KDR:0.819
Accuracy:48.950% B+
HSR:14.493% C
Phobos VX86
B+
Kills:1,171
Deaths:1,271
KDR:0.921
Accuracy:64.093% C++
HSR:21.008% B+
Equinox VE2 Burst
C+
Kills:1,170
Deaths:893
KDR:1.310
Accuracy:27.918% C-
HSR:30.684% C+
The Little Helper
B+
Kills:1,168
Deaths:928
KDR:1.259
Accuracy:47.840% C+
HSR:19.692% B+
H-V45
D
Kills:1,167
Deaths:1,462
KDR:0.798
Accuracy:24.309% D
HSR:19.966% D
Equinox VE2
C+
Kills:1,166
Deaths:1,755
KDR:0.664
Accuracy:25.791% D
HSR:23.671% C+
NSX Tengu
C**
Kills:1,165
Deaths:1,006
KDR:1.158
Accuracy:38.015% C
HSR:26.094% C**
Pandora VX25
B++
Kills:1,160
Deaths:1,962
KDR:0.591
Accuracy:24.789% F-
HSR:19.483% B++
CME
C**
Kills:1,138
Deaths:1,471
KDR:0.774
Accuracy:24.029% D--
HSR:28.647% C**
Kills:34,487
Deaths (as Combat Medic):35,321
Deaths (to Combat Medics):13,263
KDR:0.97639
Kill Difference:834
Playtime:1,628.088 hours
Usage:20%
Score:28.486m
Score/min:292
Accuracy (listed only):33.770%
HSR (listed only):24.709%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-66 Punisher
C
Kills:1,211
Deaths:846
KDR:1.431
Accuracy:27.466% C
HSR:26.755% C
MKV Suppressed
B**
Kills:1,202
Deaths:1,343
KDR:0.895
Accuracy:24.131% D-
HSR:29.701% B**
VE-S Canis
B*
Kills:1,201
Deaths:683
KDR:1.758
Accuracy:32.170% C*
HSR:33.722% B*
Parallax VX3
D
Kills:1,194
Deaths:343
KDR:3.481
Accuracy:37.280% D
HSR:71.776% D--
Eridani SX5
B*
Kills:1,183
Deaths:1,007
KDR:1.175
Accuracy:26.600% C--
HSR:31.615% B*
Skorpios
C++
Kills:1,182
Deaths:1,037
KDR:1.140
Accuracy:26.912% C-
HSR:25.381% C++
NS-30 Vandal
C
Kills:1,176
Deaths:832
KDR:1.413
Accuracy:34.324% C
HSR:25.850% C
NSX-P Tengu
C
Kills:1,176
Deaths:856
KDR:1.374
Accuracy:38.074% C
HSR:21.599% C
Sirius SX12
A+
Kills:1,175
Deaths:984
KDR:1.194
Accuracy:26.968% C+
HSR:34.298% A+
NS-7 PDW
B+
Kills:1,174
Deaths:863
KDR:1.360
Accuracy:29.314% C**
HSR:25.383% B+
Phantom VA23
C
Kills:1,174
Deaths:634
KDR:1.852
Accuracy:36.796% C
HSR:26.831% D
Beamer VS3
B+
Kills:1,173
Deaths:1,463
KDR:0.802
Accuracy:33.245% B+
HSR:23.615% C+
VA39 Spectre
B+
Kills:1,171
Deaths:623
KDR:1.880
Accuracy:38.186% B+
HSR:27.925% D--
NSX Tomoe
C**
Kills:1,170
Deaths:1,033
KDR:1.133
Accuracy:32.531% C**
HSR:33.761% D
NS-44 Commissioner
C+
Kills:1,169
Deaths:1,939
KDR:0.603
Accuracy:36.217% C-
HSR:24.551% C+
Nyx VX31
C+
Kills:1,166
Deaths:812
KDR:1.436
Accuracy:32.150% D-
HSR:30.189% C+
XM98
D
Kills:1,166
Deaths:844
KDR:1.382
Accuracy:35.443% D
HSR:63.208% F
NSX Tengu
C**
Kills:1,165
Deaths:1,006
KDR:1.158
Accuracy:38.015% C
HSR:26.094% C**
Ghost
C--
Kills:1,164
Deaths:731
KDR:1.592
Accuracy:38.992% C--
HSR:62.113% D*
NS-45 Pilot
C*
Kills:1,162
Deaths:777
KDR:1.495
Accuracy:34.951% C*
HSR:23.064% D-
Artemis VX26
B*
Kills:1,161
Deaths:885
KDR:1.312
Accuracy:29.671% C+
HSR:32.128% B*
NS-61 Emissary
B+
Kills:1,161
Deaths:944
KDR:1.230
Accuracy:34.326% B+
HSR:18.691% C+
NS-44L Blackhand
C--
Kills:1,160
Deaths:1,373
KDR:0.845
Accuracy:40.186% C--
HSR:31.207% D--
NS-357 IA
C
Kills:824
Deaths:1,292
KDR:0.638
Accuracy:47.968% C
HSR:31.189% C-
NS-357 Underboss
B+
Kills:667
Deaths:771
KDR:0.865
Accuracy:43.747% B+
HSR:25.187% C+
Parsec VX3-A
D**
Kills:643
Deaths:179
KDR:3.592
Accuracy:35.696% D**
HSR:72.006% D**
NSX Daimyo
D*
Kills:405
Deaths:234
KDR:1.731
Accuracy:35.407% D*
HSR:89.383% D*
NS-AM7 Archer
D-
Kills:275
Deaths:1,228
KDR:0.224
Accuracy:52.902% D-
HSR:9.455% D--
V10
D-
Kills:223
Deaths:57
KDR:3.912
Accuracy:37.779% D-
HSR:67.713% F
Soldier Soaker
D-
Kills:112
Deaths:129
KDR:0.868
Accuracy:29.246% D-
HSR:9.821% D-
Phaseshift VX-S
C+
Kills:85
Deaths:27
KDR:3.148
Accuracy:39.145% C+
HSR:25.882% T*
Manticore SX40
B++
Kills:65
Deaths:120
KDR:0.542
Accuracy:31.388% C+
HSR:29.231% B++
NS-44L Showdown
N/A
Kills:50
Deaths:75
KDR:0.667
Accuracy:40.481% N/A
HSR:28% N/A
Kills:30,385
Deaths (as Infiltrator):25,970
Deaths (to Infiltrators):17,204
KDR:1.17
Kill Difference:4,415
Playtime:812.572 hours
Usage:10%
Score:10.650m
Score/min:218
Accuracy (listed only):35.082%
HSR (listed only):34.464%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
C++
Kills:1,090
Deaths:461
KDR:2.364
Accuracy:20.324% C
HSR:23.578% C++
NS-20 Gorgon
C+
Kills:1,073
Deaths:554
KDR:1.937
Accuracy:28.561% C
HSR:21.342% C+
Nebula VM20
C
Kills:1,031
Deaths:461
KDR:2.236
Accuracy:19.831% C
HSR:21.339% C
NS-20 Gorgon
C++
Kills:1,030
Deaths:553
KDR:1.863
Accuracy:28.823% C
HSR:22.427% C++
Blueshift VM5
C+
Kills:856
Deaths:258
KDR:3.318
Accuracy:21.862% C+
HSR:22.547% C+
Blueshift VM5
C+
Kills:847
Deaths:258
KDR:3.283
Accuracy:22.221% C+
HSR:23.731% C+
Comet VM2
C**
Kills:619
Deaths:795
KDR:0.779
Accuracy:44.543% C
HSR:4.847% C**
Quasar VM1
C++
Kills:568
Deaths:465
KDR:1.222
Accuracy:12.528% F-
HSR:23.416% C++
Comet VM2
C*
Kills:562
Deaths:786
KDR:0.715
Accuracy:45.405% C-
HSR:4.982% C*
Quasar VM1
C**
Kills:529
Deaths:474
KDR:1.116
Accuracy:12.946% D*
HSR:22.117% C**
NS-10 Burster
C
Kills:159
Deaths:109
KDR:1.459
Accuracy:30.472% C
HSR:5.031% C
NS-10 Burster
C+
Kills:145
Deaths:109
KDR:1.330
Accuracy:30.277% C--
HSR:5.517% C+
Kills:8,509
Deaths (as MAX Suit):2,641.500
Deaths (to MAX Suits):4,466
KDR:3.22128
Kill Difference:5,867.500
Playtime:251.367 hours
Usage:3%
Score:3.995m
Score/min:265
Accuracy (listed only):26.483%
HSR (listed only):16.739%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
C+
Kills:1,294
V. Kills:81 N/A
Deaths:212
KDR:6.104
Accuracy:50.741% B**
KPH:58.500 C+
VKPH:3.700 C+
Saron Laser Cannon
B*
Kills:201
V. Kills:129 155%
Deaths:188
KDR:1.069
Accuracy:36.752% B*
KPH:8.600 D
VKPH:5.500 D-
Coyote Missiles
B+
Kills:148
V. Kills:81 180%
Deaths:52
KDR:2.846
Accuracy:58.762% B+
KPH:19.700 D-
VKPH:10.800 D--
V26 Maelstrom Turbo Laser
C+
Kills:120
V. Kills:74 160%
Deaths:35
KDR:3.429
Accuracy:31.342% C+
KPH:13.500 C--
VKPH:8.300 D
Hornet Missiles
D--
Kills:64
V. Kills:42 149%
Deaths:13
KDR:4.923
Accuracy:59.541% C--
KPH:32.800 D--
VKPH:21.600 D--
Kills:1,827 (1,615 + 0)
Deaths:500
KDR:3.654
VKDR:0.814
Vehicle Kills:407
Kill Difference:1,327
Playtime:63.928 hours
Usage:1%
Score:0.903m
Score/min:235
Piloting Accuracy:31.342%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:4,486
V. Kills:3,300 136%
Deaths:3,395
KDR:1.321
Accuracy:60.295% B**
KPH:8 C
VKPH:5.900 C
C150 Dalton
C
Kills:1,433
V. Kills:1,555 92%
Deaths:376
KDR:3.811
Accuracy:38.335% C++
KPH:23.900 D--
VKPH:25.900 C
L-24R Spur
B++
Kills:912
V. Kills:50 N/A
Deaths:13
KDR:70.154
Accuracy:44.542% B+
KPH:59.900 B++
VKPH:3.300 C*
Dual-75 Duster
A+
Kills:431
V. Kills:93 459%
Deaths:35
KDR:12.314
Accuracy:35.016% D-
KPH:48.400 D-
VKPH:10.500 A+
AP30 Shredder
C
Kills:388
V. Kills:368 105%
Deaths:114
KDR:3.404
Accuracy:33.191% C--
KPH:22 D-
VKPH:20.900 C
L105 Zephyr
B*
Kills:338
V. Kills:107 313%
Deaths:39
KDR:8.667
Accuracy:47.993% B+
KPH:47.700 C
VKPH:15.100 B*
L-30R Vektor
C+
Kills:207
V. Kills:113 182%
Deaths:83
KDR:2.494
Accuracy:38.942% C+
KPH:11.500 C+
VKPH:6.300 C
Kills:8,195 (5,605 + 2,590)
Deaths:4,055
KDR:2.021
VKDR:1.378
Vehicle Kills:5,586
Kill Difference:4,140
Playtime:684.171 hours
Usage:8%
Score:5.729m
Score/min:140
Piloting Accuracy:38.942%
Gunner Accuracy:47.993%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
C+
Kills:1,190
V. Kills:324 366%
Deaths:84
KDR:14.167
Accuracy:56.147% C+
KPH:55 C+
VKPH:15 D--
L100 Python AP
C+
Kills:1,144
V. Kills:463 247%
Deaths:90
KDR:12.711
Accuracy:55.470% C+
KPH:39.100 C+
VKPH:15.800 D-
L100 Python HESH
C++
Kills:1,091
V. Kills:152 N/A
Deaths:17
KDR:64.177
Accuracy:51.068% C+
KPH:70.500 C++
VKPH:9.800 C++
Skyguard
B*
Kills:335
V. Kills:188 177%
Deaths:10
KDR:33.500
Accuracy:26.769% D
KPH:24.100 B*
VKPH:13.500 B++
L100 Python HEAT
B**
Kills:268
V. Kills:111 239%
Deaths:
KDR:
Accuracy:61.697% B*
KPH:47.900 B
VKPH:19.800 B**
C75 Viper
C--
Kills:152
V. Kills:45 330%
Deaths:73
KDR:2.082
Accuracy:36.508% D
KPH:19.100 D-
VKPH:5.700 C--
Kills:4,180 (4,180 + 0)
Deaths:274
KDR:15.255
VKDR:4.682
Vehicle Kills:1,283
Kill Difference:3,906
Playtime:93.815 hours
Usage:1%
Score:1.365m
Score/min:242
Driving Accuracy:36.508%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B++
Kills:1,368
V. Kills:570 240%
Deaths:72
KDR:19
Accuracy:52.109% C
KPH:43.500 B++
VKPH:18.100 C++
Supernova VPC
B+
Kills:1,172
V. Kills:284 411%
Deaths:104
KDR:11.269
Accuracy:54.715% C++
KPH:48.600 C
VKPH:11.800 B+
Saron HRB
C+
Kills:1,081
V. Kills:613 176%
Deaths:109
KDR:9.917
Accuracy:47.756% C+
KPH:30.500 C+
VKPH:17.300 C+
Supernova PC
B+
Kills:567
V. Kills:160 352%
Deaths:3
KDR:189
Accuracy:54.671% B
KPH:38.100 B+
VKPH:10.800 C++
E540 Halberd
C
Kills:195
V. Kills:119 163%
Deaths:33
KDR:5.909
Accuracy:45.477% D
KPH:27.600 D-
VKPH:16.800 C
Kills:4,383 (3,107 + 1,276)
Deaths:321
KDR:13.654
VKDR:5.439
Vehicle Kills:1,746
Kill Difference:4,062
Playtime:112.974 hours
Usage:1%
Score:2.254m
Score/min:333
Driving Accuracy:54.671%
Gunner Accuracy:45.477%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C+
Kills:1,542
V. Kills:137 N/A
Deaths:176
KDR:8.761
Accuracy:35.027% D
KPH:73.500 D
VKPH:6.500 C+
Aphelion VEX-4H
C
Kills:1,143
V. Kills:940 121%
Deaths:387
KDR:2.953
Accuracy:39.197% D--
KPH:30.200 D--
VKPH:24.800 C
M12 Kobalt-H
C+
Kills:882
V. Kills:35 N/A
Deaths:31
KDR:28.452
Accuracy:27.635% B++
KPH:142.900 C+
VKPH:5.700 C+
E540 Halberd-H
C++
Kills:354
V. Kills:146 241%
Deaths:15
KDR:23.600
Accuracy:60.658% C++
KPH:48.600 C
VKPH:20.100 C--
M40 Fury-H
C
Kills:173
V. Kills:40 422%
Deaths:31
KDR:5.581
Accuracy:41.512% C--
KPH:66.200 D
VKPH:15.300 C
Saron HRB-H
D-
Kills:71
V. Kills:51 137%
Deaths:25
KDR:2.840
Accuracy:54.496% C-
KPH:25.500 D--
VKPH:18.300 D-
G40-F Ranger
D--
Kills:53
V. Kills:41 126%
Deaths:5
KDR:10.600
Accuracy:38.319% B+
KPH:19.800 D**
VKPH:15.300 D--
Kills:4,218 (0 + 4,218)
Deaths:670
KDR:6.296
VKDR:2.075
Vehicle Kills:1,390
Kill Difference:3,548
Playtime:80.392 hours
Usage:1%
Score:1.324m
Score/min:275
Driving Accuracy:N/A%
Gunner Accuracy:38.319%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C
Kills:1,183
V. Kills:54 N/A
Deaths:59
KDR:20.051
Accuracy:21.353% C++
KPH:65.900 C
VKPH:3 C
M20 Basilisk
B+
Kills:670
V. Kills:270 247%
Deaths:103
KDR:6.505
Accuracy:44.102% C++
KPH:25.300 C+
VKPH:10.200 B+
M12 Kobalt
C++
Kills:512
V. Kills:33 N/A
Deaths:33
KDR:15.515
Accuracy:21.452% B
KPH:62.500 D
VKPH:4 C++
M20 Basilisk
C*
Kills:388
V. Kills:200 193%
Deaths:65
KDR:5.969
Accuracy:42.690% C++
KPH:21.100 C
VKPH:10.900 C*
M60-G Bulldog
C
Kills:289
V. Kills:68 419%
Deaths:73
KDR:3.959
Accuracy:36.075% C
KPH:26.700 D
VKPH:6.300 C
M60-G Bulldog
C
Kills:97
V. Kills:28 334%
Deaths:13
KDR:7.462
Accuracy:38.462% C
KPH:30.200 D
VKPH:8.700 C
G40-F Ranger
D-
Kills:93
V. Kills:88 104%
Deaths:47
KDR:1.979
Accuracy:24.530% D**
KPH:7.100 D*
VKPH:6.800 D-
M40 Fury
D-
Kills:82
V. Kills:23 342%
Deaths:17
KDR:4.824
Accuracy:29.852% D--
KPH:22.300 D*
VKPH:6.300 D-
M40 Fury
D-
Kills:73
V. Kills:18 384%
Deaths:11
KDR:6.636
Accuracy:29.532% D*
KPH:29.400 D*
VKPH:7.300 D-
Kills:3,387 (0 + 3,387)
Deaths:421
KDR:8.045
VKDR:1.857
Vehicle Kills:782
Kill Difference:2,966
Playtime:104.204 hours
Usage:1%
Score:1.338m
Score/min:214
Driving Accuracy:N/A%
Gunner Accuracy:29.532%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C**
Kills:163
V. Kills:1 N/A
Deaths:76
KDR:2.145
Accuracy:47.122% C**
KPH:52.700 C
VKPH:0.300 D**
V30-F Starfall
D
Kills:108
V. Kills:64 166%
Deaths:47
KDR:2.298
Accuracy:58.377% D
KPH:15.900 D-
VKPH:9.400 D--
Kills:271 (271 + 0)
Deaths:123
KDR:2.203
VKDR:0.528
Vehicle Kills:65
Kill Difference:148
Playtime:9.881 hours
Usage:0%
Score:0.070m
Score/min:118
Driving Accuracy:58.377%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B*
Kills:1,745
V. Kills:131 N/A
Deaths:74
KDR:23.581
Accuracy:39.944% B*
KPH:52.700 D
VKPH:4 D-
M20 Wyvern
D*
Kills:77
V. Kills:44 171%
Deaths:32
KDR:2.406
Accuracy:39.620% C++
KPH:9.400 D*
VKPH:5.400 D*
Kills:1,822 (0 + 1,822)
Deaths:106
KDR:17.189
VKDR:1.651
Vehicle Kills:175
Kill Difference:1,716
Playtime:41.279 hours
Usage:1%
Score:0.345m
Score/min:139
Piloting Accuracy:N/A%
Gunner Accuracy:39.620%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
CAS30 Tank Buster 7,7864,4863,3951.321C+0.0060.295%B**N/A8C5.9C70557.3h49.1B81.5B+
NS-15 Gallows 3,0833,0181,7891.687C-0.3728.92%C27.966%D-29.9D*N/A75100.8h11.1C38.3C+
C-4 3,1312,2671,6841.346C0.0328.732%C++N/A70.2D26.7C53732.3h1.2C**4.1C**
CAS 14-E 1,8761,7457423.581C+22.2639.944%B*1.662%C+52.7D4D-15233.1h23.1B+57.8B++
M12 Kobalt 1,7481,6634437.795C36.4825.01%C**18.16%C+106.6C5.4C+25315.6h16.2C++64.7C**
Betelgeuse 54-A 1,6121,5921,0951.454C--0.1425.968%D31.47%C34.8D*N/A17545.7h11.2D43C-
Proton II PPA-H 1,6791,5421768.761C-7.4435.027%D2.205%B++73.4D6.5C+18821h10C+28.6C+
VE-H Maw 1,5541,5211,0351.47C-0.1526.719%C-29.586%C+29.8D--N/A10251.1h10.1C+37.9C+
C150 Dalton 2,9881,4333763.811C--2.4938.335%C++N/A23.9D--26C67259.9h4.2D10.9C
Solstice VE3 1,4401,4023,3220.422D0.8918.612%D*22.111%C++5.7D-N/A30245.2h20D-107.3C
Supernova FPC 1,9381,3687219B++17.6852.109%CN/A43.4B++18.1C++47331.5h3.5B*6.7B++
Lasher X2 1,3981,3681,4470.945C0.3729.204%C+6.652%A++27.3DN/A9550.2h15.2B++52B+
Darkstar 1,3671,3411,2331.088C-0.2327.46%C26.025%C+24.5D--N/A8754.8h12.6C45.7C+
Light PPA 1,3751,2942126.104C+4.7950.741%B**N/A58.6C+3.7C+19522.1h12.7C+24.9C**
NS-15M2 1,3121,2919261.394C0.0828.153%C++31.681%C++31.3D-N/A11441.2h11.3C+40.1C++
Deimos VA29 1,2981,2831,6320.786D0.5361.104%C-22.759%B+16.4D*N/A4778.3h2.8D*4.5D
VE-LR Obelisk 1,2681,2461,0201.222D0.0935.688%C+28.17%D-17.4D--N/A5271.7h7D19.6C
NS Decimator 1,6781,2341,0031.23C0.0967.079%B+1.053%D-30.5D11D-20240.5h3.7C*5.6B+
Proximity Mine 1,2171,2133043.99C+2.6745.808%C++N/A83.1D--N/A24014.6h2.1D4.6C+
NS-66 Punisher 1,2361,2118461.431C+0.1127.466%C26.755%C26.4DN/A7145.9h11.2C++40.7C++
Eclipse VE3A 1,2541,2101,1491.053C0.2627.43%C21.24%C+20.1D-N/A5260.1h12.6C-45.8C
NSX Yumi 1,2291,2091,2490.968C--0.3528.177%C+29.032%C+21.2D--N/A5257.1h13D46C
VE-A Lacerta 1,2511,2051,0201.181C--0.1427.215%D14.191%D*23.5D--N/A5851.3h12.9D47.2C--
MKV Suppressed 1,2191,2021,3430.895D0.4224.131%D-29.701%B**18.2D--N/A4965.9h14.3C59.2C-
VE-S Canis 1,2121,2016831.758C*0.4432.17%C*33.722%B*35.9DN/A14233.5h10C++31C**
NS-11A 1,2231,2009561.255C0.0628.161%C++25.75%C+22.5D-N/A8753.3h12C++42.5C**
NS-11P 1,2311,1957861.52C+0.2028.22%C++23.766%C25.2DN/A9147.5h12.1C+43C*
Parallax VX3 1,2101,1943433.481C+2.1637.28%D71.776%D--31.1CN/A8338.4h2.3C-6.2D
Auraxium Force-Blade 1,2251,19251,8640.023C1.2950.296%A1.51%D-0.5C-N/A12368.1h1.9C*3.8B+
LB00 Python AP 1,5141,1908414.167C12.8556.147%C+1.429%B+55.1C+15D--19321.6h3.2B++5.7B++
VE-C Horizon 1,2151,1899951.195C-0.1233.236%D29.1%C*25D-N/A6747.5h13.6C+40.9C+
Sticky Grenade 1,2151,18811188N/A1,186.6861.914%B*N/A1080C+24.5B*30951.1h2.1C+3.3B
Revenant 1,2161,1888561.388C--0.0733.296%C-31.902%C+22.3D--N/A5853.3h7.7D23.2D
Solstice Burst 1,2181,1881,0141.172C--0.1427.246%C-23.317%C--24.9DN/A6747.8h13.7D50.3C--
NS-03 Thumper 1,2151,1871,0071.179C+0.1439.289%BN/A33.9C-N/A8935h4.2B**10.7B*
NS-11C 1,2081,1831,1561.023C0.2927.437%C++29.332%B**16.1DN/A5373.7h13.4C+48.9C++
M12 Kobalt 1,2371,1835920.051C+18.7321.353%C++21.302%B+66.1C3C23317.9h16.4B76.7C++
Terminus VX-9 1,2021,1838991.316C+0.0027.358%C+31.446%C*24.6D-N/A8048h11.7C+42.6C++
Eridani SX5 1,1961,1831,0071.175C0.1426.6%C--31.615%B*29.4DN/A8740.2h11.5C+43.1C+
Skorpios 1,1991,1821,0371.14C0.1826.912%C-25.381%C++26.1D-N/A6645.3h11.6C43.2C
Chaos 1,2001,1818301.423C0.1154.761%C20.999%B**26.5D--N/A6944.5h4.7D--8.5D
NSX Naginata 1,1981,1811,0211.157D0.1626.47%C++29.043%C28.9D-N/A9440.8h11.7C44.1C++
Solstice SF 1,2231,1801,5400.766C-0.5526.412%C+26.102%A19.7CN/A5659.9h12.4C+47.1C+
Serpent VE92 1,2091,1801,3280.889C-0.4324.83%C34.576%A++20.3DN/A6758h12.4C+49.9C+
VX29 Polaris 1,2031,1797371.6C+0.2828.422%B+28.244%C++32.8DN/A11435.9h11.3C+39.6C**
Pulsar VS1 1,2001,1781,4700.801C--0.5224.202%C-24.448%C++15.3D-N/A6877h14C58C
Pulsar C 1,2001,1781,2940.91C0.4126.506%C34.635%A20.3DN/A10058h9.9C**37.2C*
NSX-P Tanto 1,1971,1788751.346C+0.0329.549%C++23.345%D20.7DN/A6156.8h12.9C+43.6C++
NS Baron G5 1,1861,1771,0181.156C0.1646.072%C+21.58%B**34.6C-N/A9134h3.8B+8.2C+
Corvus VA55 1,2001,1773,2310.364D--0.9516.992%F-24.724%C7.7D*N/A26153.4h15.8F-92.9F**
Nova 1,1931,1761,1980.982C0.3352.228%B+19.643%B+26.2DN/A6944.9h4.4C+8.4C**
NS-30 Vandal 1,1921,1768321.413C0.1034.324%C25.85%C25.2D--N/A8346.7h5.3C+15.5C+
NSX-P Tengu 1,1991,1768561.374C+0.0638.074%C21.599%C29.3D-N/A7340.2h11.5C++30.3C++
NSX-P Naginata 1,1921,1756711.751C+0.4327.022%C++26.723%D35.6D-N/A9633h10.5C++38.8C*
SVA-88 1,1891,1758361.406C0.0926.995%C++27.83%C+28.4D-N/A11541.4h11C+40.9C*
Sirius SX12 1,1961,1759841.194C+0.1226.968%C+34.298%A+33.7CN/A14134.9h13.2C+49C++
NS-7 PDW 1,1911,1748631.36C+0.0429.314%C**25.383%B+24.4DN/A7548.2h13.4C+45.6C*
Pulsar LSW 1,1911,1748711.348C0.0327.646%C**32.198%B+27.5D-N/A10742.7h11.8C42.6C++
Phantom VA23 1,1821,1746341.852C+0.5436.796%C26.831%D37.5DN/A9731.3h4.2C+11.4C++
Thanatos VE70 1,1931,1731,4320.819C0.5048.95%B+14.493%C20.4DN/A6357.5h4.7C9.5C**
Beamer VS3 1,1871,1731,4630.802C0.5133.245%B+23.615%C+25.3CN/A7646.3h9.2C+27.8C**
VX6-7 1,1881,1728041.458C+0.1427.628%C++25.768%C**27.1DN/A7843.3h12.8C46.3C+
Supernova VPC 1,4561,17210411.269C-9.9554.715%C++N/A48.6C11.8B+23824.1h3.6D-6.5C
Phobos VX86 1,1871,1711,2710.921C--0.4064.093%C++21.008%B+26.7D-N/A6943.9h2.3C+3.6C++
VA39 Spectre 1,1821,1716231.88C+0.5638.186%B+27.925%D--28.4CN/A9041.2h4.2B++11.1B+
Orion VS54 1,1821,1711,1381.029C-0.2922.525%C27.925%C+21.1D-N/A14955.6h11.2C+49.9C+
Ursa 1,1881,1718231.423C0.1126.698%C++29.291%C*32.3DN/A9636.3h10C++37.6C*
Equinox VE2 Burst 1,1921,1708931.31C0.0127.918%C-30.684%C+22.9D*N/A5951.1h12.9D46.2C
NSX Tomoe 1,1811,1701,0331.133C0.1832.531%C**33.761%D23.5D--N/A6049.8h13.6C41.9C++
NSX Tanto 1,1881,1701,4440.81D-0.5128.488%C+28.633%C+19.8D-N/A5359.1h13.4C47.1C+
NS-44 Commissioner 1,1871,1691,9390.603C--0.7136.217%C-24.551%C+20.1D-N/A6758.1h4C-11C
The Little Helper 1,1771,1689281.259C0.0647.84%C+19.692%B+30D-N/A8938.9h4.4C+9.1C++
H-V45 1,1791,1671,4620.798C-0.5224.309%D19.966%D17.6D-N/A6466.2h13.8D56.8C-
Zenith VX-5 1,1811,1671,1041.057C-0.2626.243%C31.191%B**24.9DN/A6746.9h11.6C++44.3C++
Nyx VX31 1,1731,1668121.436C-0.1232.15%D-30.189%C+26.7D-N/A10143.7h5.7C-17.8D
XM98 1,1791,1668441.382D0.0735.443%D63.208%F18.4D-N/A5063.3h2.8D--7.8D
Equinox VE2 1,2001,1661,7550.664D-0.6525.791%D23.671%C+14.2D--N/A3781.9h14.8D*57.5D--
NSX Tengu 1,1741,1651,0061.158C--0.1638.015%C26.094%C**26.7D-N/A7043.6h11.8C+31.1C+
Ghost 1,1701,1647311.592D0.2838.992%C--62.113%D*31.1D-N/A9837.4h2.3D5.9C-
Flare VE6 1,1841,1641,1271.033D0.2822.449%D27.32%C+22.1D--N/A6952.7h10.8C--48C
NS-45 Pilot 1,1621,1627771.495C+0.1834.951%C*23.064%D-27.5D--N/A6942.3h7.8D-22.3C
Artemis VX26 1,1651,1618851.312C0.0029.671%C+32.128%B*35.8C-N/A9132.4h10.4B35B
NS-61 Emissary 1,1781,1619441.23C*0.0934.326%B+18.691%C+23.2C--N/A8350.1h11.9C++34.7B+
NS-44L Blackhand 1,1671,1601,3730.845D0.4740.186%C--31.207%D--27C--N/A7043h4.2C+10.5C
Pandora VX25 1,1831,1601,9620.591D0.7324.789%F-19.483%B++10.9D*N/A32106.2h4.7D19.1F-
Eidolon VE33 1,2131,1561,8870.613D0.7026.776%D25.952%C7.6D--N/A27152.1h9.7D36.2D
L100 Python AP 1,6071,1449012.711C**11.3955.47%C+1.486%C39C+15.8D-24329.3h4.5B+8.1C++
Aphelion VEX-4H 2,0831,1433872.953C-1.6439.197%D--3.762%C**30.2D--24.8C27737.9h61C+155.6C
CME 1,1661,1381,4710.774D*0.5424.029%D--28.647%C**14.8D*N/A5576.9h15.3D--63.8D--
L100 Python HESH 1,2431,0911764.176A++62.8651.068%C+N/A70.4C++9.8C++26615.5h2.7B+5.3B+
Nebula VM20 1,1091,0904612.364C+1.0520.324%C23.578%C++29.5D-N/A8836.9h14.3C++70.1C++
Saron HRB 1,6941,0811099.917B+8.6047.756%C+N/A30.5C+17.3C+27035.5h21.5C+44.9C++
NS-20 Gorgon 1,1511,0735541.937C++0.6228.561%C21.342%C+18.7C-1.4C-5457.4h38.1C++133.4C*
Nebula VM20 1,0561,0314612.236C0.9219.831%C21.339%C27.9D-N/A8336.9h14.6C++73.6C++
NS-20 Gorgon 1,1191,0305531.863C*0.5528.823%C22.427%C++18C-1.6C+5357.2h40C++138.9C++
Nemesis VSH9 1,6519998891.124C++0.1969.761%B+N/A17.7C+11.5C+16556.5h6.6B+9.4B++
Tank Mine 1,5309404232.222C--0.9137.782%C+N/A47.2D*29.6D*45719.9h2.2C-5.9C
L-24R Spur 9629121370.154A**68.8444.542%B+1.645%C60B++3.3C*14315.2h18.6C*41.8C**
M12 Kobalt-H 9178823128.452C27.1427.635%B++17.46%C+142.3C+5.6C+3426.2h13.5C**48.7B+
Blueshift VM5 8798562583.318C++2.0021.862%C+22.547%C+31.8DN/A9726.9h15.8C72.1C++
NS-30 Tranquility 8838506901.232D0.0833.913%D33.294%C-16.6D*N/A4151.1h6.2C+18.3C+
Blueshift VM5 8658472583.283C++1.9722.221%C+23.731%C+31.5DN/A9626.9h16.2C72.9C+
C-4 ARX 1,0718266011.374C-0.0628.325%C++N/A51.6D*15.3D*27816h1B+3.4B+
NS-357 IA 8298241,2920.638C--0.6847.968%C31.189%C-24.1D--N/A6834.2h3.4C+7.2C+
Force-Blade 72468644,3690.015C1.3047.077%B**1.458%D0.3C-N/A12601.8h2.2C*4.8B+
M20 Basilisk 9406701036.505B*5.1944.102%C++5.821%C+25.4C+10.2B+23926.4h83.2C++188.6C**
NS-357 Underboss 6696677710.865C0.4543.747%B+25.187%C+20.2D--N/A7533.1h4.4D10.1C+
Parsec VX3-A 6506431793.592C--2.2835.696%D**72.006%D**26.1D*N/A6424.6h1.9D5.4D**
Comet VM2 9076197950.779C--0.5444.543%C4.847%C**8.5D-4C-6972.5h26.3C--59.1C
Quasar VM1 5765684651.222D-0.0912.528%F-23.416%C++17.2D**N/A6133.1h14.5C--115.9F
Supernova PC 7275673189U187.6854.671%BN/A38.1B+10.7C++26214.9h4.3C**7.9B+
Comet VM2 8215627860.715D0.6045.405%C-4.982%C*7.8D--3.6D--5471.6h29.8C65.7C--
Plasma Grenade 5435331533N/A531.6854.558%B+N/A666.3C++12.5C+32420.8h3C*5.5B+
Quasar VM1 5415294741.116D0.2012.946%D*22.117%C**15.7D--N/A7133.8h16.4D126.4C
M12 Kobalt 5455123315.515C14.2021.452%B16.797%D62.4D4C++2628.2h18C+84.1C**
Dual-75 Duster 5244313512.314C11.0035.016%D-N/A48.4D-10.4A+2638.9h6.2D17.8D
NSX Daimyo 4064052341.731D0.4135.407%D*89.383%D*21.5D*N/A6418.8h2.7D7.7D--
NS Annihilator 6303913331.174B**0.1483.014%B++N/A15.3B++9.3C+15625.6h9.1B+10.9B++
M20 Basilisk 588388655.969B*4.6542.69%C++2.577%D*21.1C10.9C*23818.4h110.4C258.6C+
AP30 Shredder 7563881143.404D2.0933.191%C--1.031%D22D-20.9C45217.6h94.4C--284.4D
Lancer VS22 5973623411.062C+0.2553.247%DN/A15.7C10.2C15923h8.8B+16.5B+
E540 Halberd-H 5003541523.6C**22.2860.658%C++N/A48.5C20C--3777.3h5.3C++8.8C*
L105 Zephyr 445338398.667C+7.3547.993%B+N/A47.6C15.1B*3397.1h6.6C+13.7C*
Skyguard 5233351033.5S32.1826.769%DN/A24.1B*13.5B++23513.9h71.2A266.1B++
Hunter QCX 3683224970.648C0.6748.31%C*13.044%D14.1C2C-5222.9h4.9C**10.1B
M60-G Bulldog 357289733.959D2.6436.075%C3.46%B+26.8D6.3C14710.8h8D22.2C
Orbital Strike Uplink 3892881288U286.681310.71%UN/A1440U505U63410.2h1.3T*0.1T*
NS-AM7 Archer 4202751,2280.224D1.0952.902%D-9.455%D--1D--N/A8280.3h18.2C+34.3C
L100 Python HEAT 3792681268U266.6861.697%B*N/A47.9B19.8B**3525.6h5.2C++8.5C++
V10 230223573.912C+2.6037.779%D-67.713%F30.5D1M837.3h2.3D6D
L-30R Vektor 320207832.494C1.1838.942%C+N/A11.4C+6.2C7918.1h58.2C**149.4B
Saron Laser Cannon 3302011881.069C0.2536.752%B*N/A8.6D5.5D-22023.5h140.1C381.1C+
Spear Anti-Vehicle Phalanx Turret 2651961414B+12.6860.768%B**4.592%B+61.3B+21.6C-5903.2h6.9B+11.3B
E540 Halberd 314195335.909D4.5945.477%DN/A27.5D-16.8C4927.1h6.5D--14.4D--
M40 Fury-H 213173315.581D-4.2641.512%C--1.734%B*66.5D15.4C2582.6h11.2C-27.1D-
MANA Anti-Personnel Turret 174171852.012N/A0.7016.819%UN/A1710U30U5802900.1h19.6T*116.8T*
Rocklet Rifle 3201711631.049C++0.2758.609%B+N/A22.2D19.4D4567.7h29.1B+49.6B
Lumine Edge 1711658,9470.018C1.3021.587%D3.03%F-0.4C--N/A1462.5h1.7D-7.9C
S12 Renegade 164163762.145C0.8347.122%C**10.43%A52.6CN/A1373.1h3C**6.3B+
NS-10 Burster 2521591091.459C*0.1430.472%C5.031%C7.9C**4.6C++7720.1h103.9B*341.1B
Hyena Missile Launcher 2881571381.138D0.1834.504%C+N/A9.5D-7.9D41916.6h40.7D118.1C--
Xiphos Anti-Personnel Phalanx Tower 1631541154A*152.6833.957%C**N/A192.5C11.3B6560.8h13.7C*40.3C**
C75 Viper 197152732.082D-0.7736.508%D1.316%C++19D-5.6C--2658h14.4C--39.4C
Coyote Missiles 229148522.846C1.5358.762%B+N/A19.7D-10.8D--1357.5h41.9C+71.3C++
NS-10 Burster 2181451091.33C+0.0130.277%C--5.517%C+7.2C+3.6D7120.1h113.4B++374.6B
V26 Maelstrom Turbo Laser 194120353.429C*2.1131.342%C+N/A13.5C--8.3D3478.9h87.7C++279.7C++
Spear Anti-Vehicle Phalanx Tower 200118339.333B+38.0258.616%B+N/A49.2C+34.2C+3522.4h7.2C**12.2B+
Soldier Soaker 1131121290.868C-0.4529.246%D-9.821%D-21.5D*N/A825.2h6.2C+21.2C-
V30-F Starfall 172108472.298C++0.9858.377%DN/A15.9D-9.4D--1096.8h14.4B+24.6C**
Hades VSH4 2011083030.356D0.9672.997%B+2.778%C*7.9C-6.8C9613.6h11.4D*15.6D-
M60-A Bulldog 163107532.019D0.7029.166%D*N/A13.9D*7.3C3447.7h9.7T*33.3T-
M60-G Bulldog 12597137.462C+6.1538.462%C4.124%A30.3D8.8C1953.2h8.1D--21C
G40-F Ranger 18193471.979D--0.6624.53%D**1.075%C7.2D*6.8D-12913h174.6F711.9F--
Phaseshift VX-S 8785273.148C1.8339.145%C+25.882%T*30.4C--N/A1372.8h5.6F--14.3F
MAX Punch 85842,6430.032D1.2851.299%C++N/A0.3DN/A1246.7h1.9C*3.7B+
M40 Fury 10582174.824C--3.5129.852%D--1.22%C22.2D*6.2D-2153.7h15.5C52D-
M20 Wyvern 12177322.406C--1.0939.62%C++1.299%D*9.4D*5.4D*888.2h81.4C+205.5C++
M40 Fury 9173116.636C5.3229.532%D*N/A29.2D*7.2D-2382.5h13.5C+45.6D
Saron HRB-H 12271252.84D1.5254.496%C-N/A25.4D--18.2D-4862.8h29.9D54.8D-
Manticore SX40 65651200.542D0.7731.388%C+29.231%B++34.2C+N/A1321.9h7.2C++22.9C*
Hoplon Anti-Aircraft Phalanx Tower 11365165C**63.6839.17%B**N/A162.5C++120C+10030.4h20.8B+53B+
Hornet Missiles 10664134.923C3.6159.541%C--N/A33.7D--22.1D--7431.9h11.8C19.7C
S1 85582890.201D--1.1253.156%D-6.897%M++7.5F3.5D*3907.7h10F-18.8D-
G40-F Ranger 9453510.6C--9.2838.319%B+N/A19.6D**15.2D--2782.7h82.8D--216.1C
M20 Drake 9952182.889D*1.5734.343%BN/A14.9D*13.4C-2023.5h80.4D*234.2D-
NS-44L Showdown 5050750.667D0.6540.481%C+28%D-19.2D-N/A572.6h4D-10C

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret133982.2h
Nano-Armor Kit3,8744,322,105424.8h
Hellion G01130.1h
Spawn Beacon14816,87310.6h
Hardlight Canopy2560.1h
Repair Module03381h
Turret AI Module03701.5h
Structure Shield Module02880.9h
Skywall Shield Emitter02041h
Sunderer Garage0940.6h
Rampart Wall42763.5h
Nanite Revive Grenade08,3812.4h
Medical Applicator3,5551,203,080105.8h
Cortium Silo12910.6h
Motion Spotter6514,1477h
Restoration Kit1502,8992.9h
Spear Anti-Vehicle Tower21670.9h
Deconstruction Tool02,8440.5h
Welding Device01,5580.1h
Hoplon Anti-Aircraft Phalanx Tower12100.9h
Xiphos Anti-Personnel Tower22040.9h
Spitfire Auto-Turret28510,45916.2h
Ammunition Package48817,26414.4h
Shield Recharging Field47921,23912.4h
Recon Detection Device571,3275h
Medical Kit1,02012,44619.9h
Anti-Infantry MANA Turret254101.1h
Alarm Module0970.2h
Elysium Spawn Tube01030.3h
WLT-Howler Mining Laser831,85413.2h
Nano-Repair Grenade01,1680.3h
Snowman Soldier134040.5h
Routing Spire0720.1h
Orbital Strike Target Designator24941.4h
Hardlight Barrier61540.3h
Router24280.6h

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