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Field Marshal Horseman KersanttiJarmo[PRKY] KersanttiJarmo
TR BR 161

KDR: 2.38

Score: 62.7m

Last Seen: Jan 6th, 2019 7:50 PM
- OFFLINE - 344.4 hour(s)

Prestige 1, Battle Rank 100 (161 total) - Terran Republic on Cobalt - Outfit Leader of Pretoriaanikyborgit[PRKY] Pretoriaanikyborgit
TR outfit on Cobalt

Members: 21
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS M14 Banshee C-4 M18 Needler T9A "Butcher" Hellfire Rocket Pods MSW-R LC3 Jaguar NS-11C
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,810,197 MLG Score: 1447
Fun Score: N/A
Cheeseburgers Flipped: 642TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.859%18.708%5775596758,3651.87790.502

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.171%1.919A++-0.298C-1.698F-HEAD (~3.28)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.10.545B+10.50.264C*23.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.832%0.749%616610168,545169031365.05621272%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.155%-0.274C-0.789D-0.369

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
106.10.34C**370.301C*69.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
61.038%1.526%562710156,815259024112.63026283%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.666%1.968A++-0.708D-0.017

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.60.776B++5.30.579B+3.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.935%4.243%7121810048,320196126214.24273317%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.203%1.095B**-0.028C+0.579

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.80.502B+28.20.282C*30.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.559%79.694%712710156,8553306212.0735

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.21%1.729A++0.824B++1.021

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.5B+2.30.277C*2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.948%12.998%712610166,0782047452.96922

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.716%1.295A-0.3C0.246

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.40.591B+3.10.367C**2.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Pretoriaanikyborgit[PRKY] Pretoriaanikyborgit
TR outfit on Cobalt

Members: 21
62.7m217.4%441 (26.5k)379 (22.7k)2.37941134,49456,5242.70007161 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1022871125.577%15.181%38802:5573

7% Combat Medic37% Engineer20% Heavy Assault13% Infiltrator19% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 15th, 2014 2:35 PMMay 11th, 2016 4:34 PMJan 19th, 2019 1:13 AM (2d) (PST)Jan 6th, 2019 4:26 PM (14d) (PST)Jan 6th, 2019 3:50 PM (14d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9012186830.8140.3420.1241.9890.1021447

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
54,05613,07340,98349217119622,745

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2755.1h/114.8d 18,125 20,418 43,287 328.9k 3,642 8,011 16,780 148.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
B+
Kills:1,827
Deaths:861
KDR:2.122
Accuracy:26.911% B+
HSR:17.132% D**
MSW-R
B**
Kills:1,713
Deaths:1,003
KDR:1.708
Accuracy:27.549% B**
HSR:19.381% D
NS-15M1
B++
Kills:1,510
Deaths:850
KDR:1.776
Accuracy:26.072% B++
HSR:18.742% C-
T32 Bull
B+
Kills:1,266
Deaths:751
KDR:1.686
Accuracy:26.151% B+
HSR:16.983% D-
TMG-50
B*
Kills:1,228
Deaths:883
KDR:1.391
Accuracy:25.435% B*
HSR:16.368% D--
MG-H1 Watchman
A+
Kills:1,226
Deaths:541
KDR:2.266
Accuracy:30.250% A+
HSR:25.938% C+
NS-15MB
B**
Kills:1,195
Deaths:480
KDR:2.490
Accuracy:33.414% B**
HSR:27.113% C
T16 Rhino
A++
Kills:1,172
Deaths:480
KDR:2.442
Accuracy:30.158% A++
HSR:25.427% B+
T7 Mini-Chaingun
A
Kills:1,169
Deaths:654
KDR:1.787
Accuracy:23.174% A
HSR:11.891% C
T9 CARV
B**
Kills:1,162
Deaths:992
KDR:1.171
Accuracy:23.614% B**
HSR:15.835% D--
T9 CARV-S
A
Kills:1,158
Deaths:585
KDR:1.979
Accuracy:28.280% A
HSR:21.330% C
NSX Naginata
A++
Kills:1,156
Deaths:455
KDR:2.541
Accuracy:31.252% A++
HSR:23.356% D
MG-H1 Watchman AE
B**
Kills:1,120
Deaths:430
KDR:2.605
Accuracy:31.856% B**
HSR:28.125% C+
Kills:16,902
Deaths (as Heavy Assault):8,965
Deaths (to Heavy Assaults):15,925
KDR:1.88533
Kill Difference:7,937
Playtime:549.438 hours
Usage:20%
Score:12.206m
Score/min:370
Accuracy (listed only):28.009%
HSR (listed only):20.586%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B**
Kills:1,684
Deaths:1,113
KDR:1.513
Accuracy:28.579% B**
HSR:13.183% D*
NS-11C
B*
Kills:1,545
Deaths:1,197
KDR:1.291
Accuracy:27.938% B*
HSR:12.945% D--
HC1 Cougar
B**
Kills:1,327
Deaths:918
KDR:1.446
Accuracy:29.194% B**
HSR:18.011% D
PDW-16 Hailstorm
A
Kills:1,286
Deaths:811
KDR:1.586
Accuracy:31.283% A
HSR:10.031% D--
Shuriken
A
Kills:1,275
Deaths:704
KDR:1.811
Accuracy:32.550% A
HSR:12.471% D-
MG-S1 Jackal
A+
Kills:1,262
Deaths:567
KDR:2.226
Accuracy:34.469% A+
HSR:16.799% C-
LC2 Lynx AE
B**
Kills:1,260
Deaths:635
KDR:1.984
Accuracy:31.577% B**
HSR:19.127% D-
SMG-46 Armistice
B*
Kills:1,250
Deaths:704
KDR:1.776
Accuracy:29.965% B*
HSR:10.720% D-
AS16 NightHawk
B**
Kills:1,239
Deaths:610
KDR:2.031
Accuracy:49.695% B**
HSR:13.398% C
TRS-12 Uppercut
B**
Kills:1,208
Deaths:874
KDR:1.382
Accuracy:70.364% B**
HSR:10.348% D-
TRAC-5 Burst
A++
Kills:1,182
Deaths:533
KDR:2.218
Accuracy:34.151% A++
HSR:20.135% C-
PS1-AV Suppressor
B*
Kills:1,181
Deaths:593
KDR:1.992
Accuracy:34.097% B*
HSR:23.963% C++
T5 AMC
A
Kills:1,179
Deaths:807
KDR:1.461
Accuracy:29.729% A
HSR:16.709% D
LC2 Lynx
A
Kills:1,175
Deaths:733
KDR:1.603
Accuracy:29.723% A
HSR:14.894% D*
TRAC-5 S
A+
Kills:1,175
Deaths:833
KDR:1.411
Accuracy:30.611% A+
HSR:14.213% C
NSX Tengu
A
Kills:1,174
Deaths:595
KDR:1.973
Accuracy:45.354% A
HSR:18.058% C-
NSX-P Tanto
A++
Kills:1,168
Deaths:518
KDR:2.255
Accuracy:33.815% A++
HSR:21.661% C--
NSX Tanto
A++
Kills:1,168
Deaths:522
KDR:2.238
Accuracy:34.934% A++
HSR:19.435% D-
NS Baron G5
A+
Kills:1,168
Deaths:586
KDR:1.993
Accuracy:58.859% A+
HSR:11.901% D
TRAC-Shot
A
Kills:1,167
Deaths:668
KDR:1.747
Accuracy:30.558% A
HSR:13.796% D-
FA1 Barrage
B*
Kills:1,165
Deaths:952
KDR:1.224
Accuracy:48.437% B*
HSR:12.275% D
TAS-16 Blackjack
A+
Kills:1,161
Deaths:563
KDR:2.062
Accuracy:76.210% A+
HSR:13.523% C
TRAC-5
B**
Kills:1,155
Deaths:1,028
KDR:1.124
Accuracy:26.864% B**
HSR:14.892% D
NS-7 PDW
B++
Kills:1,155
Deaths:768
KDR:1.504
Accuracy:28.264% B++
HSR:13.680% D
MKV Suppressed
B**
Kills:1,155
Deaths:735
KDR:1.571
Accuracy:31.534% B**
HSR:10.909% D*
Havoc
A+
Kills:1,038
Deaths:493
KDR:2.105
Accuracy:63.877% A+
HSR:15.222% C**
The Little Helper
A+
Kills:369
Deaths:223
KDR:1.655
Accuracy:62.836% A+
HSR:18.428% B+
TS4 Haymaker
A
Kills:267
Deaths:159
KDR:1.679
Accuracy:54.524% A
HSR:15.356% B+
Kills:32,538
Deaths (as Light Assault):19,442
Deaths (to Light Assaults):10,089
KDR:1.67359
Kill Difference:13,096
Playtime:531.824 hours
Usage:19%
Score:12.070m
Score/min:378
Accuracy (listed only):40.000%
HSR (listed only):15.217%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B**
Kills:1,684
Deaths:1,113
KDR:1.513
Accuracy:28.579% B**
HSR:13.183% D*
NS-11C
B*
Kills:1,545
Deaths:1,197
KDR:1.291
Accuracy:27.938% B*
HSR:12.945% D--
HC1 Cougar
B**
Kills:1,327
Deaths:918
KDR:1.446
Accuracy:29.194% B**
HSR:18.011% D
LC2 Lynx AE
B**
Kills:1,260
Deaths:635
KDR:1.984
Accuracy:31.577% B**
HSR:19.127% D-
AS16 NightHawk
B**
Kills:1,239
Deaths:610
KDR:2.031
Accuracy:49.695% B**
HSR:13.398% C
TRS-12 Uppercut
B**
Kills:1,208
Deaths:874
KDR:1.382
Accuracy:70.364% B**
HSR:10.348% D-
TRAC-5 Burst
A++
Kills:1,182
Deaths:533
KDR:2.218
Accuracy:34.151% A++
HSR:20.135% C-
MG-HBR1 Dragoon
A++
Kills:1,180
Deaths:473
KDR:2.495
Accuracy:44.270% A++
HSR:26.186% C
T5 AMC
A
Kills:1,179
Deaths:807
KDR:1.461
Accuracy:29.729% A
HSR:16.709% D
LC2 Lynx
A
Kills:1,175
Deaths:733
KDR:1.603
Accuracy:29.723% A
HSR:14.894% D*
TRAC-5 S
A+
Kills:1,175
Deaths:833
KDR:1.411
Accuracy:30.611% A+
HSR:14.213% C
AMR-66
A++
Kills:1,174
Deaths:755
KDR:1.555
Accuracy:37.941% A++
HSR:18.399% D-
NSX-P Tanto
A++
Kills:1,168
Deaths:518
KDR:2.255
Accuracy:33.815% A++
HSR:21.661% C--
NSX Tanto
A++
Kills:1,168
Deaths:522
KDR:2.238
Accuracy:34.934% A++
HSR:19.435% D-
NS Baron G5
A+
Kills:1,168
Deaths:586
KDR:1.993
Accuracy:58.859% A+
HSR:11.901% D
TRAC-Shot
A
Kills:1,167
Deaths:668
KDR:1.747
Accuracy:30.558% A
HSR:13.796% D-
FA1 Barrage
B*
Kills:1,165
Deaths:952
KDR:1.224
Accuracy:48.437% B*
HSR:12.275% D
TAS-16 Blackjack
A+
Kills:1,161
Deaths:563
KDR:2.062
Accuracy:76.210% A+
HSR:13.523% C
TRAC-5
B**
Kills:1,155
Deaths:1,028
KDR:1.124
Accuracy:26.864% B**
HSR:14.892% D
Havoc
A+
Kills:1,038
Deaths:493
KDR:2.105
Accuracy:63.877% A+
HSR:15.222% C**
The Little Helper
A+
Kills:369
Deaths:223
KDR:1.655
Accuracy:62.836% A+
HSR:18.428% B+
TS4 Haymaker
A
Kills:267
Deaths:159
KDR:1.679
Accuracy:54.524% A
HSR:15.356% B+
Kills:25,154
Deaths (as Engineer):15,193
Deaths (to Engineers):9,891
KDR:1.65563
Kill Difference:9,961
Playtime:1,015.863 hours
Usage:37%
Score:23.052m
Score/min:378
Accuracy (listed only):42.486%
HSR (listed only):16.092%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A*
Kills:1,327
Deaths:277
KDR:4.791
Accuracy:53.565% A*
HSR:83.195% A+
PDW-16 Hailstorm
A
Kills:1,286
Deaths:811
KDR:1.586
Accuracy:31.283% A
HSR:10.031% D--
Shuriken
A
Kills:1,275
Deaths:704
KDR:1.811
Accuracy:32.550% A
HSR:12.471% D-
MG-S1 Jackal
A+
Kills:1,262
Deaths:567
KDR:2.226
Accuracy:34.469% A+
HSR:16.799% C-
SMG-46 Armistice
B*
Kills:1,250
Deaths:704
KDR:1.776
Accuracy:29.965% B*
HSR:10.720% D-
PS1-AV Suppressor
B*
Kills:1,181
Deaths:593
KDR:1.992
Accuracy:34.097% B*
HSR:23.963% C++
NSX Tengu
A
Kills:1,174
Deaths:595
KDR:1.973
Accuracy:45.354% A
HSR:18.058% C-
NS-357 Underboss
A+
Kills:1,171
Deaths:958
KDR:1.222
Accuracy:47.926% A+
HSR:20.410% C+
NS-45 Pilot
A
Kills:1,170
Deaths:701
KDR:1.669
Accuracy:39.299% A
HSR:23.419% C
SR-7
A*
Kills:1,168
Deaths:123
KDR:9.496
Accuracy:54.712% A*
HSR:91.096% A+
NS-61 Emissary
B*
Kills:1,168
Deaths:846
KDR:1.381
Accuracy:33.829% B*
HSR:12.928% D
RAMS .50M
A*
Kills:1,161
Deaths:227
KDR:5.115
Accuracy:52.861% A*
HSR:84.152% B++
NSX Daimyo
B**
Kills:1,161
Deaths:240
KDR:4.838
Accuracy:48.907% B**
HSR:95.780% B+
M77-B
M+
Kills:1,159
Deaths:301
KDR:3.851
Accuracy:55.420% M+
HSR:86.626% A
NS-44 Commissioner
B**
Kills:1,157
Deaths:1,210
KDR:0.956
Accuracy:44.234% B**
HSR:14.953% D--
NS-7 PDW
B++
Kills:1,155
Deaths:768
KDR:1.504
Accuracy:28.264% B++
HSR:13.680% D
MKV Suppressed
B**
Kills:1,155
Deaths:735
KDR:1.571
Accuracy:31.534% B**
HSR:10.909% D*
TS2 Inquisitor
B*
Kills:1,151
Deaths:925
KDR:1.244
Accuracy:34.103% B*
HSR:13.988% D-
NS-30 Vandal
A*
Kills:891
Deaths:319
KDR:2.793
Accuracy:45.687% A*
HSR:29.966% B+
TRAP-M1
A+
Kills:581
Deaths:182
KDR:3.192
Accuracy:37.776% A+
HSR:19.966% D
SOAS-20
B*
Kills:567
Deaths:290
KDR:1.955
Accuracy:31.993% B*
HSR:14.815% D-
NS-44L Blackhand
A+
Kills:514
Deaths:179
KDR:2.872
Accuracy:54.738% A+
HSR:46.887% B
NSX Tomoe
A+
Kills:459
Deaths:204
KDR:2.250
Accuracy:31.838% B+
HSR:52.723% A+
NS-61 "Ravenous" Emissary
B*
Kills:454
Deaths:246
KDR:1.846
Accuracy:35.092% B*
HSR:12.996% D-
NS-AM7 Archer
A*
Kills:380
Deaths:451
KDR:0.843
Accuracy:75.428% A*
HSR:9.211% D-
The President
B
Kills:369
Deaths:301
KDR:1.226
Accuracy:33.076% C+
HSR:27.100% B
99SV
A*
Kills:298
Deaths:96
KDR:3.104
Accuracy:45.031% A*
HSR:28.859% D
T4 AMP
B++
Kills:261
Deaths:271
KDR:0.963
Accuracy:31.218% B++
HSR:15.709% D
TX1 Repeater
B+
Kills:181
Deaths:244
KDR:0.742
Accuracy:26.822% B+
HSR:18.785% C
TX2 Emperor
A++
Kills:179
Deaths:227
KDR:0.789
Accuracy:40.714% A++
HSR:14.525% D
Ectoblaster
A
Kills:109
Deaths:81
KDR:1.346
Accuracy:50.907% A
HSR:3.670% D*
HSR-1
A++
Kills:97
Deaths:49
KDR:1.980
Accuracy:45.374% A++
HSR:38.144% A
Kills:26,871
Deaths (as Infiltrator):14,425
Deaths (to Infiltrators):9,052
KDR:1.86281
Kill Difference:12,446
Playtime:369.075 hours
Usage:13%
Score:7.324m
Score/min:331
Accuracy (listed only):41.189%
HSR (listed only):30.517%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
PDW-16 Hailstorm
A
Kills:1,286
Deaths:811
KDR:1.586
Accuracy:31.283% A
HSR:10.031% D--
Shuriken
A
Kills:1,275
Deaths:704
KDR:1.811
Accuracy:32.550% A
HSR:12.471% D-
MG-S1 Jackal
A+
Kills:1,262
Deaths:567
KDR:2.226
Accuracy:34.469% A+
HSR:16.799% C-
SMG-46 Armistice
B*
Kills:1,250
Deaths:704
KDR:1.776
Accuracy:29.965% B*
HSR:10.720% D-
TAR
A+
Kills:1,242
Deaths:853
KDR:1.456
Accuracy:30.590% A+
HSR:17.633% C-
AS16 NightHawk
B**
Kills:1,239
Deaths:610
KDR:2.031
Accuracy:49.695% B**
HSR:13.398% C
TRS-12 Uppercut
B**
Kills:1,208
Deaths:874
KDR:1.382
Accuracy:70.364% B**
HSR:10.348% D-
PS1-AV Suppressor
B*
Kills:1,181
Deaths:593
KDR:1.992
Accuracy:34.097% B*
HSR:23.963% C++
T1A Unity
A
Kills:1,175
Deaths:553
KDR:2.125
Accuracy:30.776% A
HSR:22.383% C
NSX Tengu
A
Kills:1,174
Deaths:595
KDR:1.973
Accuracy:45.354% A
HSR:18.058% C-
NS Baron G5
A+
Kills:1,168
Deaths:586
KDR:1.993
Accuracy:58.859% A+
HSR:11.901% D
SABR-13
A++
Kills:1,167
Deaths:554
KDR:2.107
Accuracy:35.699% A++
HSR:20.309% D
TORQ-9
A
Kills:1,166
Deaths:570
KDR:2.046
Accuracy:30.904% A
HSR:21.184% C
NS-11P
A++
Kills:1,165
Deaths:659
KDR:1.768
Accuracy:30.613% A++
HSR:21.288% B+
FA1 Barrage
B*
Kills:1,165
Deaths:952
KDR:1.224
Accuracy:48.437% B*
HSR:12.275% D
TAS-16 Blackjack
A+
Kills:1,161
Deaths:563
KDR:2.062
Accuracy:76.210% A+
HSR:13.523% C
Cycler TRV
A++
Kills:1,160
Deaths:581
KDR:1.997
Accuracy:31.279% A++
HSR:17.500% C
T1 Cycler
A*
Kills:1,155
Deaths:647
KDR:1.785
Accuracy:31.694% A*
HSR:17.836% C--
NS-7 PDW
B++
Kills:1,155
Deaths:768
KDR:1.504
Accuracy:28.264% B++
HSR:13.680% D
MKV Suppressed
B**
Kills:1,155
Deaths:735
KDR:1.571
Accuracy:31.534% B**
HSR:10.909% D*
Havoc
A+
Kills:1,038
Deaths:493
KDR:2.105
Accuracy:63.877% A+
HSR:15.222% C**
NSX Yumi
A+
Kills:425
Deaths:205
KDR:2.073
Accuracy:33.643% A+
HSR:22.588% C
The Little Helper
A+
Kills:369
Deaths:223
KDR:1.655
Accuracy:62.836% A+
HSR:18.428% B+
TS4 Haymaker
A
Kills:267
Deaths:159
KDR:1.679
Accuracy:54.524% A
HSR:15.356% B+
Kills:26,008
Deaths (as Combat Medic):14,559
Deaths (to Combat Medics):5,586
KDR:1.78639
Kill Difference:11,449
Playtime:203.480 hours
Usage:7%
Score:5.546m
Score/min:454
Accuracy (listed only):41.980%
HSR (listed only):16.158%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
A++
Kills:1,311
Deaths:420
KDR:3.121
Accuracy:21.981% A++
HSR:18.078% C+
M2 Mutilator
A++
Kills:1,171
Deaths:346
KDR:3.384
Accuracy:22.593% A++
HSR:18.275% C+
M3 Pounder HEG
A++
Kills:907
Deaths:275
KDR:3.298
Accuracy:54.100% A++
HSR:4.079% B++
M3 Pounder HEG
A++
Kills:837
Deaths:235
KDR:3.562
Accuracy:55.162% A++
HSR:3.106% C+
M1 Heavy Cycler
A*
Kills:449
Deaths:209
KDR:2.148
Accuracy:23.288% A*
HSR:18.931% C**
MR1 Fracture
A++
Kills:224
Deaths:236
KDR:0.949
Accuracy:51.932% A++
HSR:1.786% D--
M1 Heavy Cycler
M
Kills:221
Deaths:55
KDR:4.018
Accuracy:27.780% M
HSR:30.317% A*
MR1 Fracture
A++
Kills:219
Deaths:236
KDR:0.928
Accuracy:52.365% A++
HSR:2.283% D
Kills:5,339
Deaths (as MAX Suit):1,006
Deaths (to MAX Suits):2,604
KDR:5.30716
Kill Difference:4,333
Playtime:80.363 hours
Usage:3%
Score:2.467m
Score/min:512
Accuracy (listed only):38.650%
HSR (listed only):12.107%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B**
Kills:2,425
V. Kills:137 N/A
Deaths:365
KDR:6.644
Accuracy:33.057% B+
KPH:73.400 B**
VKPH:4.100 C**
M18 Needler
A
Kills:2,215
V. Kills:1,374 161%
Deaths:714
KDR:3.102
Accuracy:32.401% C+
KPH:26.200 A
VKPH:16.300 B**
Hellfire Rocket Pods
M*
Kills:1,754
V. Kills:139 N/A
Deaths:51
KDR:34.392
Accuracy:58.496% A
KPH:273.100 M*
VKPH:21.600 B*
M18 Rotary
A++
Kills:1,294
V. Kills:793 163%
Deaths:355
KDR:3.645
Accuracy:32.587% C*
KPH:33.500 A++
VKPH:20.500 A+
M18 Locust
A
Kills:1,135
V. Kills:638 178%
Deaths:224
KDR:5.067
Accuracy:31.912% C+
KPH:36.600 A
VKPH:20.500 B++
Hornet Missiles
M+
Kills:540
V. Kills:307 175%
Deaths:20
KDR:27
Accuracy:68.609% B**
KPH:182 M
VKPH:103.500 M+
Tomcat A2AM Pods
S
Kills:498
V. Kills:264 188%
Deaths:22
KDR:22.636
Accuracy:89.180% A
KPH:216.700 S
VKPH:114.900 A**
Kills:9,861 (7,069 + 0)
Deaths:1,751
KDR:5.632
VKDR:2.086
Vehicle Kills:3,652
Kill Difference:8,110
Playtime:198.865 hours
Usage:7%
Score:3.344m
Score/min:280
Piloting Accuracy:31.912%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
B+
Kills:1,174
V. Kills:44 N/A
Deaths:25
KDR:46.960
Accuracy:49.874% B+
KPH:70.300 B+
VKPH:2.600 C
C150 Dalton
A+
Kills:909
V. Kills:574 158%
Deaths:48
KDR:18.938
Accuracy:42.393% C++
KPH:55.800 A+
VKPH:35.200 B**
Dual-75 Duster
A*
Kills:658
V. Kills:36 N/A
Deaths:18
KDR:36.556
Accuracy:58.499% A*
KPH:120.600 A++
VKPH:6.600 C*
CAS30 Tank Buster
S
Kills:634
V. Kills:336 188%
Deaths:54
KDR:11.741
Accuracy:64.706% A++
KPH:33.400 S
VKPH:17.700 A*
AP30 Shredder
B++
Kills:259
V. Kills:174 148%
Deaths:18
KDR:14.389
Accuracy:48.450% A*
KPH:38.100 B+
VKPH:25.600 B++
L-30R Vektor
C**
Kills:223
V. Kills:93 237%
Deaths:39
KDR:5.718
Accuracy:43.332% C**
KPH:16.100 C+
VKPH:6.700 C+
L105 Zephyr
A++
Kills:114
V. Kills:8 N/A
Deaths:12
KDR:9.500
Accuracy:57.676% A++
KPH:73.200 B**
VKPH:5.100 D
Kills:3,971 (2,031 + 1,940)
Deaths:214
KDR:18.556
VKDR:5.911
Vehicle Kills:1,265
Kill Difference:3,757
Playtime:79.686 hours
Usage:3%
Score:1.219m
Score/min:255
Piloting Accuracy:43.332%
Gunner Accuracy:57.676%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A*
Kills:1,133
V. Kills:142 N/A
Deaths:51
KDR:22.216
Accuracy:64.750% A++
KPH:101.300 A*
VKPH:12.700 A
L100 Python AP
A**
Kills:993
V. Kills:473 209%
Deaths:67
KDR:14.821
Accuracy:71.082% A++
KPH:58.200 A**
VKPH:27.700 A++
L100 Python HEAT
A*
Kills:747
V. Kills:258 288%
Deaths:74
KDR:10.095
Accuracy:66.420% A++
KPH:61.200 A*
VKPH:21.100 A*
C75 Viper
A++
Kills:313
V. Kills:86 360%
Deaths:27
KDR:11.593
Accuracy:52.239% A+
KPH:52.600 A
VKPH:14.500 A++
Kills:3,186 (3,186 + 0)
Deaths:219
KDR:14.548
VKDR:4.379
Vehicle Kills:959
Kill Difference:2,967
Playtime:46.418 hours
Usage:2%
Score:0.966m
Score/min:347
Driving Accuracy:52.239%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M+
Kills:1,492
V. Kills:807 185%
Deaths:90
KDR:16.578
Accuracy:65.206% A*
KPH:63.100 M+
VKPH:34.100 M
P2-120 HESH
A**
Kills:1,228
V. Kills:261 469%
Deaths:45
KDR:27.289
Accuracy:54.340% A+
KPH:102.100 A*
VKPH:21.700 A**
MR11 Gatekeeper
A*
Kills:926
V. Kills:521 177%
Deaths:77
KDR:12.026
Accuracy:52.058% A++
KPH:36.600 A*
VKPH:20.600 B+
P2-120 HEAT
A*
Kills:909
V. Kills:344 263%
Deaths:142
KDR:6.401
Accuracy:54.748% A+
KPH:51.100 A*
VKPH:19.400 A*
E540 Halberd
A++
Kills:871
V. Kills:413 210%
Deaths:110
KDR:7.918
Accuracy:55.733% A++
KPH:39.400 A+
VKPH:18.700 A
G30 Vulcan
A++
Kills:256
V. Kills:130 195%
Deaths:54
KDR:4.741
Accuracy:44.360% A++
KPH:39.500 A++
VKPH:20 B**
Kills:5,682 (3,629 + 2,053)
Deaths:518
KDR:10.969
VKDR:4.780
Vehicle Kills:2,476
Kill Difference:5,164
Playtime:107.355 hours
Usage:4%
Score:3.113m
Score/min:483
Driving Accuracy:54.748%
Gunner Accuracy:44.360%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A+
Kills:1,188
V. Kills:51 N/A
Deaths:59
KDR:20.136
Accuracy:47.124% A+
KPH:157.800 B**
VKPH:6.800 C+
G20 Vulcan-H
A
Kills:597
V. Kills:378 158%
Deaths:94
KDR:6.351
Accuracy:54.843% B**
KPH:65.900 B**
VKPH:41.700 A
E540 Halberd-H
A+
Kills:484
V. Kills:209 230%
Deaths:25
KDR:19.360
Accuracy:67.871% A
KPH:77 A+
VKPH:33.300 A
M12 Kobalt-H
A++
Kills:389
V. Kills:14 N/A
Deaths:13
KDR:29.923
Accuracy:30.123% A++
KPH:150.200 B+
VKPH:5.400 C++
M60-G Bulldog-H
A
Kills:165
V. Kills:25 N/A
Deaths:13
KDR:12.692
Accuracy:64.912% A*
KPH:101.500 B*
VKPH:15.400 A
MR11 Gatekeeper-H
B++
Kills:74
V. Kills:59 123%
Deaths:21
KDR:3.524
Accuracy:58.939% B++
KPH:30.600 C+
VKPH:24.400 C
G40-F Ranger
C+
Kills:57
V. Kills:34 163%
Deaths:3
KDR:19
Accuracy:39.300% B**
KPH:30.600 C+
VKPH:18.300 C+
Kills:2,954 (0 + 2,954)
Deaths:228
KDR:12.956
VKDR:3.377
Vehicle Kills:770
Kill Difference:2,726
Playtime:31.361 hours
Usage:1%
Score:0.864m
Score/min:459
Driving Accuracy:N/A%
Gunner Accuracy:39.300%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
S
Kills:1,097
V. Kills:246 444%
Deaths:92
KDR:11.924
Accuracy:57.574% A*
KPH:68.800 S
VKPH:15.400 A++
M12 Kobalt
A++
Kills:766
V. Kills:20 N/A
Deaths:28
KDR:27.357
Accuracy:26.435% A++
KPH:109.800 A
VKPH:2.900 C+
M20 Basilisk
M++
Kills:343
V. Kills:93 365%
Deaths:47
KDR:7.298
Accuracy:53.987% A++
KPH:58.600 M++
VKPH:15.900 B**
M40 Fury
B++
Kills:245
V. Kills:40 N/A
Deaths:25
KDR:9.800
Accuracy:40.817% B++
KPH:62 B++
VKPH:10.100 C*
M12 Kobalt
A*
Kills:234
V. Kills:10 N/A
Deaths:9
KDR:26
Accuracy:27.338% A*
KPH:107.800 B**
VKPH:4.600 B+
M40 Fury
C*
Kills:135
V. Kills:21 N/A
Deaths:23
KDR:5.870
Accuracy:37.701% C*
KPH:56.800 C++
VKPH:8.800 C
G40-F Ranger
A
Kills:108
V. Kills:72 148%
Deaths:12
KDR:9
Accuracy:39.061% B**
KPH:31.900 A
VKPH:21.200 A
M60-G Bulldog
B+
Kills:71
V. Kills:12 N/A
Deaths:13
KDR:5.462
Accuracy:39.535% B+
KPH:28.900 C+
VKPH:4.900 C
Kills:2,999 (0 + 2,999)
Deaths:249
KDR:12.044
VKDR:2.064
Vehicle Kills:514
Kill Difference:2,750
Playtime:43.127 hours
Usage:2%
Score:0.862m
Score/min:333
Driving Accuracy:N/A%
Gunner Accuracy:39.535%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B*
Kills:437
V. Kills:85 N/A
Deaths:240
KDR:1.821
Accuracy:54.864% B+
KPH:39.500 B*
VKPH:7.700 B+
M12 Kobalt-F
B**
Kills:293
V. Kills:13 N/A
Deaths:135
KDR:2.170
Accuracy:29.826% B**
KPH:34.700 C++
VKPH:1.500 C++
M4-F Pillager
M++
Kills:59
V. Kills:8 N/A
Deaths:36
KDR:1.639
Accuracy:50.196% C++
KPH:66.100 M++
VKPH:9 B*
Kills:789 (789 + 0)
Deaths:411
KDR:1.920
VKDR:0.258
Vehicle Kills:106
Kill Difference:378
Playtime:20.407 hours
Usage:1%
Score:0.162m
Score/min:132
Driving Accuracy:50.196%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A++
Kills:361
V. Kills:25 N/A
Deaths:10
KDR:36.100
Accuracy:37.782% B+
KPH:130.800 A++
VKPH:9.100 B*
M20 Wyvern
B+
Kills:353
V. Kills:191 184%
Deaths:30
KDR:11.767
Accuracy:43.354% B+
KPH:34.100 B+
VKPH:18.500 B+
Pelter Rocket Pod
B+
Kills:109
V. Kills:50 214%
Deaths:7
KDR:15.571
Accuracy:53.496% B+
KPH:56 C+
VKPH:25.700 B+
Kills:823 (0 + 823)
Deaths:47
KDR:17.511
VKDR:5.660
Vehicle Kills:266
Kill Difference:776
Playtime:15.056 hours
Usage:1%
Score:0.269m
Score/min:298
Piloting Accuracy:N/A%
Gunner Accuracy:53.496%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M14 Banshee 2,5622,4253656.644C++4.2633.057%B+N/A73.5B**4.2B20733h16.1B+48.7B+
C-4 3,0872,2289362.38B++0.0029.324%B++N/A124.5B**48A94817.9h1.2B+4.1B++
M18 Needler 3,5892,2157143.102B+0.7232.401%C+N/A26.2A16.3B**21684.5h69.5B*214.6B*
T9A "Butcher" 1,8401,8278612.122C++0.2626.911%B+17.132%D**66.9B+N/A18127.3h10.7B+39.6B+
Hellfire Rocket Pods 1,8931,7545134.392M++32.0158.496%AN/A274.1M*21.7B*9296.4h12.5B**21.4B*
MSW-R 1,7271,7131,0031.708C+0.6727.549%B**19.381%D60.7B**N/A21828.2h10.5B++38.2B++
LC3 Jaguar 1,7101,6841,1131.513C++0.8728.579%B**13.183%D*41.7B++N/A13340.4h10.9B+38.2B++
NS-11C 1,5581,5451,1971.291B1.0927.938%B*12.945%D--33.4B+N/A10946.3h12.6B+45.2B+
NS-15M1 1,5241,5108501.776C**0.6026.072%B++18.742%C-58.5B++N/A14325.8h12B46B+
P2-120 AP 2,2991,4929016.578A+14.2065.206%A*1.34%D--63M+34.1M96323.7h6.8B10.4B**
M12 Kobalt 1,4451,41312117.75M**115.3729.413%A+17.693%C+160.6B**3.6C-3588.8h12B*40.9B**
HC1 Cougar 1,3391,3279181.446B+0.9329.194%B**18.011%D43.4B*N/A13330.6h10.5B+36B++
TSAR-42 1,3281,3272774.791B+2.4153.565%A*83.195%A+66.4AN/A19320h1.6A2.9A
M2 Mutilator 1,3291,3114203.121B**0.7421.981%A++18.078%C+54.2MN/A16224.2h14.8B++67.2B**
M18 Rotary 2,0871,2943553.645B*1.2732.587%C*N/A33.5A++20.5A+25938.6h57.2B*175.5B**
PDW-16 Hailstorm 1,2961,2868111.586B+0.7931.283%A10.031%D--58.5A++N/A17022h12.7B+40.5B++
Shuriken 1,2891,2757041.811B0.5732.55%A12.471%D-57.4B+N/A13722.2h13C++40.1B+
T32 Bull 1,2791,2667511.686C**0.6926.151%B+16.983%D-57.8B*N/A19121.9h11.6B+44.4B+
C-4 ARX 1,6201,2624023.139B++0.7629.319%B*N/A146.7B+41.6B+7158.6h0.9B*3.2B**
MG-S1 Jackal 1,2741,2625672.226B**0.1534.469%A+16.799%C-72.1A+N/A18617.5h9.5B+27.4B*
LC2 Lynx AE 1,2871,2606351.984B+0.4031.577%B**19.127%D-54.5B+1.2B*14623.1h11B*34.8B++
SMG-46 Armistice 1,2611,2507041.776B++0.6029.965%B*10.72%D-52.5AN/A14723.8h12.3B++41.1B++
Auraxium Chainblade 1,4031,24832,0370.039C++2.3432.32%C*5.449%C1C+N/A31216.2h2.2C+6.8C*
TAR 1,2661,2428531.456C++0.9230.59%A+17.633%C-49.7B*1A+14425h10.8B**35.4B**
AS16 NightHawk 1,2481,2396102.031B*0.3549.695%B**13.398%C80.5A*N/A23115.4h3.7B+7.5B*
P2-120 HESH 1,4891,2284527.289A24.9154.34%A+N/A102.3A*21.8A**44612h4.1B++7.5B**
TMG-50 1,2361,2288831.391C*0.9925.435%B*16.368%D--42.5B+N/A13428.9h10.2B+40.1B+
MG-H1 Watchman 1,2391,2265412.266B+0.1130.25%A+25.938%C+74.3AN/A26216.5h12.2B++40.4B*
TRS-12 Uppercut 1,2091,2088741.382C++1.0070.364%B**10.348%D-57B*N/A18521.2h2B**2.8B*
Frag Grenade 1,2231,20311203N/A1,200.6254.693%AN/A707.6B**11.8B++22001.7h2.9B*5.3B*
NS-15MB 1,2131,1954802.49B++0.1133.414%B**27.113%C77.1B+1.2B**17615.5h11.1C**33.2B
P525 Marauder-H 1,2391,1885920.136B+17.7647.124%A+N/A158.4B**6.8C+3987.5h5.1B++10.7B**
TRAC-5 Burst 1,2051,1825332.218C**0.1634.151%A++20.135%C-67.5B**1.3A++16017.5h10.2B*30B**
PS1-AV Suppressor 1,2011,1815931.992C++0.3934.097%B*23.963%C++54.4C**N/A13321.7h11.3B+33.1B++
MG-HBR1 Dragoon 1,2001,1804732.495B*0.1244.27%A++26.186%C62.8A++1.1B*13918.8h4.7B**10.7B**
T5 AMC 1,1911,1798071.461B+0.9229.729%A16.709%D45A+N/A13026.2h11.5B*38.6B*
MANA Anti-Personnel Turret 1,1901,1773243.633N/A1.2525.743%UN/A11770U130U21235600.1h18.4T*71.4T*
T1A Unity 1,1951,1755532.125B*0.2530.776%A22.383%C66.8A1.1B**16917.6h11.1B++35.9B**
LC2 Lynx 1,1871,1757331.603B+0.7829.723%A14.894%D*53.9A+N/A16921.8h11.7B*39.2B*
TRAC-5 S 1,1961,1758331.411B++0.9730.611%A+14.213%C34B**N/A9934.6h9.9B++32.2B*
AMR-66 1,1851,1747551.555B*0.8237.941%A++18.399%D-37.7B**N/A11831.1h7.2B*19B**
L-24R Spur 1,2181,1742546.96S44.5849.874%B+1.278%D70.3B+2.6C16516.7h16.2B+32.5B+
NSX Tengu 1,1911,1745951.973B++0.4145.354%A18.058%C-56.4B*N/A14620.8h11.5B+25.4B++
T16 Rhino 1,1781,1724802.442A0.0630.158%A++25.427%B+64A+N/A17718.3h11.5B++38B*
M2 Mutilator 1,1851,1713463.384A1.0022.593%A++18.275%C+57.4MN/A17120.4h15B*66.3B*
NS-357 Underboss 1,1871,1719581.222C**1.1647.926%A+20.41%C+47C**N/A13024.9h4C**8.4B++
NS-45 Pilot 1,1831,1707011.669B0.7139.299%A23.419%C43.7C+N/A11126.8h6B++15.3B*
T7 Mini-Chaingun 1,1821,1696541.787B*0.5923.174%A11.891%C70A*N/A22416.7h12.5B++54.1B++
NSX-P Tanto 1,1761,1685182.255A+0.1233.815%A++21.661%C--66.7A*N/A18917.5h12B++35.5B*
SR-7 1,1761,1681239.496A++7.1254.712%A*91.096%A+78.4A*N/A19914.9h1.5B**2.8B**
NSX Tanto 1,1821,1685222.238B**0.1434.934%A++19.435%D-62.8AN/A15318.6h11.2B+31.9B+
NS Baron G5 1,1791,1685861.993A0.3958.859%A+11.901%D65.6A++N/A18317.8h3.9B++6.7C+
NS-61 Emissary 1,1851,1688461.381B*1.0033.829%B*12.928%D36.4B+N/A9732.1h12.1B+35.8B++
TRAC-Shot 1,1821,1676681.747B+0.6330.558%A13.796%D-48.2B++N/A12824.2h9.5B*31.1B**
SABR-13 1,1831,1675542.106B0.2735.699%A++20.309%D61.1A+N/A14619.1h9.8B*27.6B**
TORQ-9 1,1781,1665702.046B+0.3330.904%A21.184%C63A+N/A17318.5h11.6B**37.7B**
NS-11P 1,1841,1656591.768B+0.6130.613%A++21.288%B+53A+N/A12922h12.2B++39.9B**
FA1 Barrage 1,1761,1659521.224C**1.1648.437%B*12.275%D43.8B**N/A15926.6h3.8B*7.8B*
T9 CARV 1,1701,1629921.171C+1.2123.614%B**15.835%D--38.7B++N/A20530h12.4B+52.5B++
RAMS .50M 1,1621,1612275.115B+2.7452.861%A*84.152%B++64.5A**N/A21218h1.5A2.8B**
TAS-16 Blackjack 1,1671,1615632.062B*0.3276.21%A+13.523%C75.4A+N/A22615.4h2.1B++2.7B++
NSX Daimyo 1,1621,1612404.838B+2.4648.907%B**95.78%B+73.5B*N/A18915.8h2.1B++4.2B*
Cycler TRV 1,1671,1605811.997B++0.3831.279%A++17.5%C61.7A++N/A18618.8h10.8B**34.4B**
M77-B 1,1621,1593013.85A1.4755.42%M+86.626%A51.3A++N/A14422.6h1.6A2.8A
T9 CARV-S 1,1671,1585851.979B0.4028.28%A21.33%C62.3B*N/A18018.6h10.9B+38.7B++
NS-44 Commissioner 1,1621,1571,2100.956C+1.4244.234%B**14.953%D--35.1C++N/A10433h3.5B+8B++
NSX Naginata 1,1711,1564552.541B**0.1631.252%A++23.356%D68B**N/A19317h9.8B++31.2B*
TRAC-5 1,1621,1551,0281.124B+1.2626.864%B**14.892%D31B**N/A16437.2h11.5B*42.9B*
T1 Cycler 1,1661,1556471.785B++0.5931.694%A*17.836%C--54.2A*N/A21821.3h11.2B**35.3B**
NS-7 PDW 1,1741,1557681.504B++0.8828.264%B++13.68%D44.1B**N/A12626.2h12.9B+45.7B+
MKV Suppressed 1,1621,1557351.571B++0.8131.534%B**10.909%D*53.5B**N/A17121.6h11.6B+36.8B+
TS2 Inquisitor 1,1781,1519251.244C++1.1434.103%B*13.988%D-43.9C*1B++11226.2h10.5C++30.8B+
M18 Locust 1,7731,1352245.067A++2.6931.912%C+N/A36.6A20.6B++23831h60.9C**191B++
L100 Python HESH 1,2751,1335122.216B**19.8464.75%A++1.236%C101.2A*12.7A31711.2h2.6B*4.1B**
MG-H1 Watchman AE 1,1401,1204302.605B+0.2331.856%B**28.125%C+87.5B**1.6B+22912.8h11.4B++35.7B*
M20 Basilisk 1,3431,0979211.924M**9.5457.574%A*5.834%C+68.6S15.4A++30916h55.4B**96.2A
Havoc 1,0551,0384932.105B+0.2763.877%A+15.222%C**62.5B++1B*15816.6h3.8B+5.9B**
Tank Mine 1,6401,0202883.542B+1.1630.262%CN/A122.9B+74.7B+10648.3h1.6B+5.4B+
L100 Python AP 1,4669936714.821A**12.4471.082%A++1.511%D58.1A**27.7A++37917.1h4.9B*6.8A
MR11 Gatekeeper 1,4479267712.026A*9.6552.058%A++N/A36.6A*20.6B+27425.3h35.5B**68.3A
C150 Dalton 1,4839094818.938A++16.5642.393%C++N/A55.8A+35.2B**44316.3h2.5A6B**
P2-120 HEAT 1,2539091426.401C++4.0254.748%A+4.4%B*51.1A*19.3A*44517.8h7.2C*13.2B*
M3 Pounder HEG 1,0269072753.298B**0.9254.1%A++4.079%B++41.2M+5.4A17022h11.7B*21.6B*
NS-30 Vandal 8998913192.793B++0.4145.687%A*29.966%B+70.7A+N/A18012.6h4.7B*10.3B**
E540 Halberd 1,2848711107.918C**5.5455.733%A++1.263%D*39.4A+18.7A31122.1h5B++9B**
ML-7 1,2348629850.875B1.5071.424%A++4.524%B**34.2B**14.8B+32125.2h5.7B+8B**
M3 Pounder HEG 9498372353.562B**1.1855.162%A++3.106%C+42.5M5.7B**15819.7h12.5B*22.6B*
Sticky Grenade 8208001800N/A797.6263.118%AN/A1333.3B*33.3A*39280.6h1.6B++2.5B++
M12 Kobalt 7867662827.357B**24.9826.435%A++16.449%C109.4A2.9C+3957h14.4B*54.4B*
L100 Python HEAT 1,0057477410.095B**7.7266.42%A++1.071%D--61.2A*21.1A*31312.2h5.2B+7.8B**
NSX Masamune 9697184201.71B**0.6770.308%A+1.811%C52.4A+18.3B+27613.7h7.1B++10.1B*
Claymore 6986981355.17C2.7931.156%C+N/A158.6BN/A4304.4h1.2C++3.8C*
Dual-75 Duster 6946581836.556A++34.1858.499%A*N/A119.6A++6.5C*3165.5h4.7B++8B**
CAS30 Tank Buster 9706345411.741S9.3664.706%A++N/A33.4S17.7A*25319h27.2A42B**
G20 Vulcan-H 975597946.351B++3.9754.843%B**2.68%C+65.6B**41.5A6399.1h82.1B++149.6B*
TRAP-M1 5875811823.192A0.8137.776%A+19.966%D81.8A*N/A1897.1h8.2B+21.6B++
SOAS-20 5715672901.955B+0.4231.993%B*14.815%D-69.1A++N/A2268.2h10.7B+33.5B++
Hornet Missiles 8475402027M+24.6268.609%B**N/A180A**102.3M+13233h8.7B+12.7B++
Chainblade 56151615,1760.034B+2.3538.137%B++5.039%C1.1B++N/A4476.7h2.4B6.4B+
NS-44L Blackhand 5185141792.872A++0.4954.738%A+46.887%B50.4A+N/A14410.2h3.2B*5.9B*
Tomcat A2AM Pods 7624982222.636S20.2689.18%AN/A216.5S114.8A**14782.3h9C+10.1C**
E540 Halberd-H 6934842519.36A+16.9867.871%AN/A76.8A+33.2A4116.3h3.9B**5.8A
Rocklet Rifle 8844622601.777A++0.6052.969%C+N/A42B**38.4B**47011h23.7B**44.7B*
NSX Tomoe 4604592042.25B+0.1331.838%B+52.723%A+64.6B**N/A1947.1h10.6B**33.2B*
NS-61 "Ravenous" Emissary 4574542461.846B*0.5335.092%B*12.996%D-55.4B**N/A1438.2h9.6B**27.2B*
M1 Heavy Cycler 4534492092.148B++0.2323.288%A*18.931%C**32.5AN/A12113.8h15.8B++67.6B*
M40 Fury-F 5224372401.821C*0.5654.864%B+N/A39.4B*7.7B+15711.1h7B+12.8B*
NSX Yumi 4334252052.073B+0.3133.643%A+22.588%C47.8B++N/A1678.9h11B+32.7B*
M12 Kobalt-H 4033891329.923B+27.5430.123%A++13.111%D149.6B+5.4C++3682.6h12.9B++43B*
NS-AM7 Archer 5793804510.843B*1.5475.428%A*9.211%D-8.6B+4.5B**7044.3h18C**23.8B+
Ripper 3793764410.853S1.5341.983%A+19.681%B+16.1B*N/A3923.4h1.1B++2.7B++
NS Decimator 4883721891.968B**0.4172.796%A+1.344%D56.4A+17.6C*4726.6h3.1B**4.3A
The Little Helper 3753692231.655C*0.7262.836%A+18.428%B+69.6B**1.1C**1725.3h4.1B+6.6B*
The President 3733693011.226C+1.1533.076%C+27.1%B43.9C--N/A1198.4h10.1B30.5B+
CAS 14-E 3863611036.1B++33.7237.782%B+1.108%D128.9A++8.9B++3432.8h17.1B**45.4B**
M20 Wyvern 5443533011.767A9.3943.354%B+1.7%D-34.3B+18.5B+28510.3h57.1B++131.7B*
M20 Basilisk 436343477.298A++4.9253.987%A++5.539%C+58.1M++15.8B**3485.9h62.7B*116.1A
Spear Anti-Vehicle Phalanx Turret 519337536.358C+3.9854.177%B**5.935%B*52.7B*28.4B++3996.4h8.1C*15B++
C75 Viper 3993132711.593A9.2152.239%A+N/A53.1A+14.6A++3805.9h8.3B*15.8A
99SV 299298963.104B**0.7245.031%A*28.859%D50.5A*N/A2325.9h4.1B**9.1B**
M12 Kobalt-F 3062931352.17C++0.2129.826%B**3.072%D*34.5C++1.5C++798.5h13.3B44.6B++
TS4 Haymaker 2682671591.679B+0.7054.524%A15.356%B+74.2A**N/A2973.6h3.5B*6.4B**
T2 Striker 4852622041.284A++1.1047.912%C-N/A15.1C*12.9C++29317.3h29.3B**61.2B++
T4 AMP 2652612710.963C++1.4231.218%B++15.709%D33.5C++N/A1037.8h16C+51.3C**
AP30 Shredder 4332591814.389B12.0148.45%A*1.931%C+38.1B+25.6B++3006.8h102.6C211.7B+
G30 Vulcan 386256544.741C*2.3644.36%A++2.734%C-39.4A++20B**3116.5h95.7C++215.7B*
The Slasher 2582503,6580.068B+2.3121.205%D--9.6%C+1.7CN/A4151h2.1C**10.1C+
M40 Fury 285245259.8B7.4240.817%B++N/A62.8B*10.3C*3373.9h11.3B+27.7B++
M12 Kobalt 244234926B++23.6227.338%A*14.103%D--106.4B**4.5B5272.2h15.7B+57.5B*
MR1 Fracture 4132242360.949C**1.4351.932%A++1.786%D--10.6B+8.9A*12521.2h66D127.2B
L-30R Vektor 316223395.718A*3.3443.332%C**1.345%C--16C+6.7C+9613.9h43.5B++100.3B++
Orbital Strike Uplink 3152211221N/A218.623933.33%UN/A2210U940U319800.1h1.1T*0T*
M1 Heavy Cycler 225221554.018A++1.6427.78%M30.317%A*67M+1.2A1933.3h16.3C*58.6B**
MR1 Fracture 4412192360.928B1.4552.365%A++2.283%D10.3B+10.5M++13821.2h68.1C--130B+
M40 Fury 2192021118.364B+15.9847.46%C+1.98%B++112.2B+9.4D-3011.8h6.5B++13.7B++
TX1 Repeater 1811812440.742C+1.6426.822%B+18.785%C21.3CN/A1278.5h13C**48.4C**
TX2 Emperor 1811792270.789C+1.5940.714%A++14.525%D20.6C-N/A648.7h9.4C++23.2C++
M60-G Bulldog-H 1901651312.692B10.3164.912%A*N/A103.1B*15.6A3471.6h4.7B+7.3B*
Anti-Vehicle Grenade 2001601160N/A157.6249.66%C+N/A320C80C+23650.5h5.5C*11C*
MAX Punch 1621601,0450.153B2.2351.974%B+N/A2C++N/A579.1h1.5C++2.9B+
M60-A Bulldog 177160820A++17.6258.845%A**N/A80A**8.5B++3602h4.1A6.9A
ASP-30 Grounder 2651591201.325B**1.0570.999%B**1.258%D--17.9C++11.9C++2528.9h6.5B++9.2B**
M9 SKEP Launcher 2591502530.593C++1.7980.663%A++N/A18.8C+13.6C*2128h8.6C++10.7B++
M40 Fury 156135235.87C3.4937.701%C*N/A56.3C++8.8C3292.4h12.5C*33.1B+
Hunter QCX 1291211640.738C++1.6474.061%A*22.314%C13.3C+N/A689.1h10.3C13.9C*
L105 Zephyr 122114129.5C+7.1257.676%A++N/A71.3B*5D2771.6h6C*10.3B++
M20 Basilisk 165110255S52.6264.562%A+N/A100M50M++7661.1h75B*116.2B**
Pelter Rocket Pod 159109715.571C++13.1953.496%B+N/A57.4C+26.3B+2991.9h17.1B++31.9B++
Ectoblaster 110109811.346B*1.0350.907%A3.67%D*36.3B+N/A963h17C*33.4B++
G40-F Ranger 180108129B**6.6239.061%B**1.852%B++31.8A21.2A2963.4h106.5B+272.8B*
HSR-1 9797491.98C+0.4045.374%A++38.144%A51.1B+N/A1561.9h5.3C**11.6B++
MANA Anti-Vehicle Turret 18281930.871C1.5173.283%A++N/A25.3C31.6C**5893.2h16.9D--23C
Hyena Missile Launcher 12077282.75B*0.3742.26%A+N/A27.5B++15.4B+2232.8h40.4C+95.6B+
MR11 Gatekeeper-H 13374213.524C+1.1458.939%B++N/A30.8C+24.6C3742.4h52.6B+89.2B+
M60-G Bulldog 8371135.462C++3.0839.535%B+N/A28.4C+4.8C1532.5h6.2B+15.7B++
Xiphos Anti-Personnel Phalanx Tower 6764164C*61.6225.185%C4.688%A++91.4D4.3D-2800.7h37.2C+147.8C+
M4-F Pillager 6759361.639B+0.7450.196%C++N/A65.6M+8.9B++3340.9h28.2B**56.1A
G40-F Ranger 9157319B**16.6239.3%B**N/A30C+17.9C+3251.9h61.6B+156.8B*
Aspis Anti-Aircraft Phalanx Turret 10955202.75C0.3729.125%B+3.636%B*19A++18.6A++3292.9h110.6B**379.8B*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter425,4524h
Restoration Kit21010.1h
Nano-Armor Kit1,1011,526,639120.5h
Anti-Vehicle MANA Turret138511.3h
Spawn Beacon1376,0558.2h
Turret AI Module01140.5h
Structure Shield Module01110.4h
Repair Module01910.7h
Cortium Silo0720.2h
Skywall Shield Emitter0730.4h
Medical Applicator568306,64918.6h
Nanite Revive Grenade01,7630.5h
Welding Device04,9270.5h
Spear Anti-Vehicle Tower1590.3h
Spitfire Auto-Turret462,9372.7h
Rampart Wall32042.4h
Xiphos Anti-Personnel Tower0830.4h
Hoplon Anti-Aircraft Phalanx Tower0540.3h
Router31960.4h
Ammunition Package9212,0126.1h
Medical Kit8687,87915h
Anti-Infantry MANA Turret289801.7h
Pillbox0520.3h
Orbital Strike Target Designator371053.7h
Elysium Spawn Tube1560.2h
Snowman Soldier01050.1h
Nano-Repair Grenade08270.2h
Hardlight Barrier6850.2h
Recon Detection Device11510,83515.7h
Shield Recharging Field262,9971.1h
WLT-Howler Mining Laser93,8534.9h

Check the help document for the dictionary if you want to learn more about words used here.


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