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Maj. General Bounty Hunter Khandar[N] Khandar
TR BR 84

KDR: 4.93

Score: 73m

Last Seen: Sep 18th, 2018 2:06 AM
- OFFLINE - 10.1 hour(s)

Prestige 1, Battle Rank 84 - Terran Republic on Emerald - Outfit Member of Notorious[N] Notorious
TR outfit on Emerald

Members: 24
Level Progress (to 85): 23%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS M18 Needler M14 Banshee T9A "Butcher" M18 Rotary MSW-R T9 CARV Hellfire Rocket Pods Coyote Missiles
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,999,447 MLG Score: 3197
Fun Score: N/A
Cheeseburgers Flipped: 504TIME WITH MEDKIT: 13.4%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.28%33.421%10795595355,1634.301540.629

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.793%2.217A*2.016A*-1.459FHEAD ++ (~17.28)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.90.628B+90.368C**18.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.349%1.038%36305100329,75711281425126.357209%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.301%0.192C++-0.536D-0.244

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
105.70.337C**41.60.208C++64.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.161%2.112%319510031,3737416091.8529225%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.791%0.819B++-0.366C-1.047

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.20.709B++5.50.559B+5.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.878%3.76%341129961,78278312002.27296148%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.427%0.632B+-0.135C-0.101

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
670.427B28.70.258C*38.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.724%81.237%341510032,361139341.6949

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.848%1.894A++0.93B*0.741

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.529B+2.20.303C*2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
63.628%17.145%341410041,149114191.00613

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.147%1.864A++0.554B+0.066

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.651B+2.90.395B1.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Notorious[N] Notorious
TR outfit on Emerald

Members: 24
73m415.1%607 (36.4k)517 (31k)4.93013120,58624,4595.4021884 (84)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR10081242632.992%18.676%61605:4740

6% Combat Medic32% Engineer25% Heavy Assault6% Infiltrator27% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 12th, 2014 10:24 PMJun 9th, 2015 1:11 AMSep 19th, 2018 2:48 AM (1d) (PST)Sep 17th, 2018 11:17 PM (2d) (PST)Sep 17th, 2018 10:06 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0711379340.8530.1730.1594.2580.1733197

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
64,2818,24556,0365110102551030,999

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2355.8h/98.2d 11,546 22,520 36,409 601.9k 1,910 5,678 24,425 151.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
A+
Kills:6,722
Deaths:1,242
KDR:5.412
Accuracy:30.245% A+
HSR:36.775% A
MSW-R
A++
Kills:3,915
Deaths:825
KDR:4.745
Accuracy:30.259% A++
HSR:37.241% A++
T9 CARV
A*
Kills:3,536
Deaths:801
KDR:4.414
Accuracy:29.823% A*
HSR:33.767% A++
TMG-50
A+
Kills:2,156
Deaths:520
KDR:4.146
Accuracy:29.002% A+
HSR:31.633% A
NS-15M2
A
Kills:2,005
Deaths:422
KDR:4.751
Accuracy:29.363% B**
HSR:35.711% A
NS-15MG
A+
Kills:1,571
Deaths:222
KDR:7.077
Accuracy:34.619% A+
HSR:40.611% B**
NS-15M AE
A++
Kills:1,386
Deaths:246
KDR:5.634
Accuracy:32.517% A+
HSR:43.723% A++
NS-15MP
B+
Kills:1,274
Deaths:376
KDR:3.388
Accuracy:29.274% B+
HSR:25.039% C-
NS-15M1
M+
Kills:1,245
Deaths:195
KDR:6.385
Accuracy:33.399% A*
HSR:44.096% M+
NS-15MB
A++
Kills:1,173
Deaths:144
KDR:8.146
Accuracy:37.239% A++
HSR:45.524% A++
T7 Mini-Chaingun
A++
Kills:1,165
Deaths:300
KDR:3.883
Accuracy:24.857% A++
HSR:14.421% B
NSX Naginata
A+
Kills:1,163
Deaths:181
KDR:6.425
Accuracy:29.682% A+
HSR:35.856% B**
T16 Rhino
M**
Kills:1,160
Deaths:350
KDR:3.314
Accuracy:26.556% A
HSR:44.138% M**
T32 Bull
A++
Kills:619
Deaths:96
KDR:6.448
Accuracy:32.447% A++
HSR:30.372% B*
MG-H1 Watchman
A*
Kills:282
Deaths:51
KDR:5.529
Accuracy:30.014% A+
HSR:41.844% A*
T9 CARV-S
A*
Kills:254
Deaths:45
KDR:5.644
Accuracy:31.533% A++
HSR:40.158% A*
NS-15 Gallows
A*
Kills:235
Deaths:22
KDR:10.682
Accuracy:38.816% A*
HSR:37.872% B*
Kills:29,861
Deaths (as Heavy Assault):6,038
Deaths (to Heavy Assaults):7,010
KDR:4.94551
Kill Difference:23,823
Playtime:592.932 hours
Usage:25%
Score:16.218m
Score/min:456
Accuracy (listed only):31.156%
HSR (listed only):36.399%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A++
Kills:1,351
Deaths:336
KDR:4.021
Accuracy:31.595% A++
HSR:23.538% B++
HC1 Cougar
A*
Kills:1,194
Deaths:194
KDR:6.155
Accuracy:34.466% A*
HSR:27.052% B**
TRAC-5
A*
Kills:1,165
Deaths:338
KDR:3.447
Accuracy:32.010% A*
HSR:25.322% B**
NS-11C
A++
Kills:1,163
Deaths:246
KDR:4.728
Accuracy:32.069% A++
HSR:29.493% A++
NS-11CP
B+
Kills:1,162
Deaths:419
KDR:2.773
Accuracy:31.066% B+
HSR:21.343% C
T5 AMC
A**
Kills:1,161
Deaths:268
KDR:4.332
Accuracy:34.445% A**
HSR:25.409% B**
AMR-66
A++
Kills:441
Deaths:125
KDR:3.528
Accuracy:37.666% A++
HSR:31.066% B**
NSX Tanto
A*
Kills:415
Deaths:63
KDR:6.587
Accuracy:37.432% A*
HSR:27.952% B+
FA1 Barrage
M+
Kills:413
Deaths:121
KDR:3.413
Accuracy:65.981% M+
HSR:16.223% C*
AS16 NightHawk
A*
Kills:372
Deaths:125
KDR:2.976
Accuracy:57.220% A*
HSR:18.280% B**
TRS-12 Uppercut
A
Kills:268
Deaths:78
KDR:3.436
Accuracy:73.132% A
HSR:15.299% C+
TRAC-5 S
A++
Kills:199
Deaths:182
KDR:1.093
Accuracy:23.340% C*
HSR:26.131% A++
NS Baron G5
A++
Kills:171
Deaths:78
KDR:2.192
Accuracy:63.255% A++
HSR:17.544% B++
TRAC-Shot
A
Kills:149
Deaths:24
KDR:6.208
Accuracy:30.788% A
HSR:19.463% C**
TRAC-5 Burst
A++
Kills:109
Deaths:30
KDR:3.633
Accuracy:33.695% A++
HSR:17.431% D-
TAS-16 Blackjack
A++
Kills:96
Deaths:23
KDR:4.174
Accuracy:81.395% A++
HSR:21.875% A
LC2 Lynx
M+
Kills:94
Deaths:30
KDR:3.133
Accuracy:31.770% A++
HSR:38.298% M+
MG-HBR1 Dragoon
A++
Kills:81
Deaths:15
KDR:5.400
Accuracy:41.920% A+
HSR:46.914% A++
Kills:10,004
Deaths (as Engineer):2,695
Deaths (to Engineers):4,431
KDR:3.71206
Kill Difference:7,309
Playtime:761.806 hours
Usage:32%
Score:21.699m
Score/min:475
Accuracy (listed only):42.958%
HSR (listed only):24.924%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A++
Kills:1,351
Deaths:336
KDR:4.021
Accuracy:31.595% A++
HSR:23.538% B++
HC1 Cougar
A*
Kills:1,194
Deaths:194
KDR:6.155
Accuracy:34.466% A*
HSR:27.052% B**
TRAC-5
A*
Kills:1,165
Deaths:338
KDR:3.447
Accuracy:32.010% A*
HSR:25.322% B**
NS-11C
A++
Kills:1,163
Deaths:246
KDR:4.728
Accuracy:32.069% A++
HSR:29.493% A++
NS-11CP
B+
Kills:1,162
Deaths:419
KDR:2.773
Accuracy:31.066% B+
HSR:21.343% C
T5 AMC
A**
Kills:1,161
Deaths:268
KDR:4.332
Accuracy:34.445% A**
HSR:25.409% B**
MKV Suppressed
A*
Kills:1,158
Deaths:246
KDR:4.707
Accuracy:33.790% A+
HSR:32.297% A*
SMG-46G Armistice
A
Kills:1,156
Deaths:450
KDR:2.569
Accuracy:33.908% A
HSR:16.436% C+
NS-7 PDW
M
Kills:617
Deaths:205
KDR:3.010
Accuracy:34.710% A++
HSR:33.712% M
NSX Tanto
A*
Kills:415
Deaths:63
KDR:6.587
Accuracy:37.432% A*
HSR:27.952% B+
FA1 Barrage
M+
Kills:413
Deaths:121
KDR:3.413
Accuracy:65.981% M+
HSR:16.223% C*
AS16 NightHawk
A*
Kills:372
Deaths:125
KDR:2.976
Accuracy:57.220% A*
HSR:18.280% B**
NSX Tengu
A*
Kills:341
Deaths:84
KDR:4.060
Accuracy:45.549% A
HSR:35.777% A*
TRS-12 Uppercut
A
Kills:268
Deaths:78
KDR:3.436
Accuracy:73.132% A
HSR:15.299% C+
MG-S1 Jackal
M
Kills:215
Deaths:51
KDR:4.216
Accuracy:36.846% A++
HSR:38.140% M
TRAC-5 S
A++
Kills:199
Deaths:182
KDR:1.093
Accuracy:23.340% C*
HSR:26.131% A++
NS Baron G5
A++
Kills:171
Deaths:78
KDR:2.192
Accuracy:63.255% A++
HSR:17.544% B++
SMG-46 Armistice
A*
Kills:169
Deaths:55
KDR:3.073
Accuracy:30.739% B**
HSR:29.586% A*
TRAC-Shot
A
Kills:149
Deaths:24
KDR:6.208
Accuracy:30.788% A
HSR:19.463% C**
TRAC-5 Burst
A++
Kills:109
Deaths:30
KDR:3.633
Accuracy:33.695% A++
HSR:17.431% D-
TAS-16 Blackjack
A++
Kills:96
Deaths:23
KDR:4.174
Accuracy:81.395% A++
HSR:21.875% A
LC2 Lynx
M+
Kills:94
Deaths:30
KDR:3.133
Accuracy:31.770% A++
HSR:38.298% M+
PDW-16 Hailstorm
A**
Kills:59
Deaths:3
KDR:19.667
Accuracy:36.003% A*
HSR:30.509% A**
Kills:13,197
Deaths (as Light Assault):3,649
Deaths (to Light Assaults):5,037
KDR:3.61661
Kill Difference:9,548
Playtime:644.206 hours
Usage:27%
Score:22.907m
Score/min:593
Accuracy (listed only):41.096%
HSR (listed only):25.526%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
A*
Kills:1,201
Deaths:317
KDR:3.789
Accuracy:32.821% A*
HSR:34.638% A*
Cycler TRV
A**
Kills:1,178
Deaths:236
KDR:4.992
Accuracy:33.983% A**
HSR:31.239% A++
TORQ-9
A**
Kills:1,170
Deaths:228
KDR:5.132
Accuracy:35.143% A**
HSR:38.205% A*
NS-11A
A**
Kills:1,165
Deaths:208
KDR:5.601
Accuracy:35.739% A**
HSR:37.339% A*
T1 Cycler
A**
Kills:1,163
Deaths:242
KDR:4.806
Accuracy:32.846% A**
HSR:36.371% A*
MKV Suppressed
A*
Kills:1,158
Deaths:246
KDR:4.707
Accuracy:33.790% A+
HSR:32.297% A*
SMG-46G Armistice
A
Kills:1,156
Deaths:450
KDR:2.569
Accuracy:33.908% A
HSR:16.436% C+
NS-11P
A+
Kills:1,155
Deaths:461
KDR:2.505
Accuracy:30.115% A+
HSR:22.165% B+
NS-7 PDW
M
Kills:617
Deaths:205
KDR:3.010
Accuracy:34.710% A++
HSR:33.712% M
FA1 Barrage
M+
Kills:413
Deaths:121
KDR:3.413
Accuracy:65.981% M+
HSR:16.223% C*
AS16 NightHawk
A*
Kills:372
Deaths:125
KDR:2.976
Accuracy:57.220% A*
HSR:18.280% B**
NSX Tengu
A*
Kills:341
Deaths:84
KDR:4.060
Accuracy:45.549% A
HSR:35.777% A*
TRS-12 Uppercut
A
Kills:268
Deaths:78
KDR:3.436
Accuracy:73.132% A
HSR:15.299% C+
MG-S1 Jackal
M
Kills:215
Deaths:51
KDR:4.216
Accuracy:36.846% A++
HSR:38.140% M
NS Baron G5
A++
Kills:171
Deaths:78
KDR:2.192
Accuracy:63.255% A++
HSR:17.544% B++
SMG-46 Armistice
A*
Kills:169
Deaths:55
KDR:3.073
Accuracy:30.739% B**
HSR:29.586% A*
NSX Yumi
A++
Kills:161
Deaths:43
KDR:3.744
Accuracy:34.983% A++
HSR:28.571% C**
T1A Unity
A+
Kills:142
Deaths:38
KDR:3.737
Accuracy:31.293% A+
HSR:27.465% B+
TAS-16 Blackjack
A++
Kills:96
Deaths:23
KDR:4.174
Accuracy:81.395% A++
HSR:21.875% A
T1B Cycler
B*
Kills:74
Deaths:15
KDR:4.933
Accuracy:29.794% B*
HSR:33.784% B*
PDW-16 Hailstorm
A**
Kills:59
Deaths:3
KDR:19.667
Accuracy:36.003% A*
HSR:30.509% A**
Kills:12,444
Deaths (as Combat Medic):3,307
Deaths (to Combat Medics):2,186
KDR:3.76293
Kill Difference:9,137
Playtime:145.718 hours
Usage:6%
Score:6.314m
Score/min:722
Accuracy (listed only):42.345%
HSR (listed only):28.355%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44G Commissioner
A+
Kills:1,190
Deaths:337
KDR:3.531
Accuracy:53.231% A+
HSR:33.109% B**
MKV Suppressed
A*
Kills:1,158
Deaths:246
KDR:4.707
Accuracy:33.790% A+
HSR:32.297% A*
NS-44 Commissioner
A++
Kills:1,157
Deaths:665
KDR:1.740
Accuracy:51.585% A++
HSR:27.658% B*
SMG-46G Armistice
A
Kills:1,156
Deaths:450
KDR:2.569
Accuracy:33.908% A
HSR:16.436% C+
NS-357 Underboss
A++
Kills:1,151
Deaths:454
KDR:2.535
Accuracy:50.154% A++
HSR:31.712% A+
NS-357P Underboss
A
Kills:1,136
Deaths:645
KDR:1.761
Accuracy:52.334% A
HSR:22.271% C
NS-44B Commissioner
A+
Kills:930
Deaths:368
KDR:2.527
Accuracy:52.639% A+
HSR:33.763% B**
RAMS .50M
A
Kills:928
Deaths:119
KDR:7.798
Accuracy:46.439% A
HSR:84.052% B++
NS-30 Vandal
A**
Kills:656
Deaths:143
KDR:4.587
Accuracy:47.648% A**
HSR:44.665% A*
TSAR-42
A++
Kills:634
Deaths:70
KDR:9.057
Accuracy:50.437% A++
HSR:77.603% B**
NS-7 PDW
M
Kills:617
Deaths:205
KDR:3.010
Accuracy:34.710% A++
HSR:33.712% M
NSX Daimyo
A+
Kills:545
Deaths:93
KDR:5.860
Accuracy:51.320% A+
HSR:95.046% B
NSX Tengu
A*
Kills:341
Deaths:84
KDR:4.060
Accuracy:45.549% A
HSR:35.777% A*
NS-AM7 Archer
B++
Kills:251
Deaths:216
KDR:1.162
Accuracy:63.141% B++
HSR:19.124% C++
TX1 Repeater
A+
Kills:234
Deaths:169
KDR:1.385
Accuracy:33.606% A+
HSR:24.786% B+
MG-S1 Jackal
M
Kills:215
Deaths:51
KDR:4.216
Accuracy:36.846% A++
HSR:38.140% M
HSR-1
A+
Kills:185
Deaths:32
KDR:5.781
Accuracy:43.423% A+
HSR:40% A+
NSX Tomoe
A*
Kills:181
Deaths:33
KDR:5.485
Accuracy:35.616% A+
HSR:60.221% A*
SMG-46 Armistice
A*
Kills:169
Deaths:55
KDR:3.073
Accuracy:30.739% B**
HSR:29.586% A*
TRAP-M1
M
Kills:163
Deaths:40
KDR:4.075
Accuracy:43.370% M
HSR:28.834% B+
Soldier Soaker
A
Kills:142
Deaths:42
KDR:3.381
Accuracy:40.416% B++
HSR:24.648% A
M77-B
M*
Kills:91
Deaths:6
KDR:15.167
Accuracy:58.436% M*
HSR:89.011% A+
T4 AMP
A+
Kills:65
Deaths:31
KDR:2.097
Accuracy:37.035% A+
HSR:26.154% B**
NS-357G Underboss
B**
Kills:63
Deaths:19
KDR:3.316
Accuracy:45.393% B**
HSR:36.508% B**
PDW-16 Hailstorm
A**
Kills:59
Deaths:3
KDR:19.667
Accuracy:36.003% A*
HSR:30.509% A**
Kills:13,417
Deaths (as Infiltrator):4,576
Deaths (to Infiltrators):3,401
KDR:2.93204
Kill Difference:8,841
Playtime:140.178 hours
Usage:6%
Score:3.558m
Score/min:423
Accuracy (listed only):44.311%
HSR (listed only):40.625%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
M
Kills:1,060
Deaths:181
KDR:5.856
Accuracy:28.400% M
HSR:26.604% A
MRC3 Mercy
M
Kills:941
Deaths:173
KDR:5.439
Accuracy:28.259% M
HSR:25.611% B**
M3 Pounder HEG
A++
Kills:693
Deaths:154
KDR:4.500
Accuracy:53.209% A++
HSR:2.597% C
M3 Pounder HEG
A++
Kills:555
Deaths:141
KDR:3.936
Accuracy:54.726% A++
HSR:3.784% B+
M1 Heavy Cycler
A*
Kills:165
Deaths:42
KDR:3.929
Accuracy:22.354% A*
HSR:23.636% A
MR1 Fracture
M**
Kills:153
Deaths:45
KDR:3.400
Accuracy:67.305% M**
HSR:1.307% D*
MR1 Fracture
M**
Kills:150
Deaths:45
KDR:3.333
Accuracy:67.430% M**
HSR:4% C++
NS-10 Burster
B**
Kills:137
Deaths:36
KDR:3.806
Accuracy:34.115% B*
HSR:8.029% B**
NS-10 Burster
B**
Kills:130
Deaths:39
KDR:3.333
Accuracy:34.060% B**
HSR:8.462% B+
M6 Onslaught
A**
Kills:83
Deaths:16
KDR:5.188
Accuracy:28.453% A**
HSR:31.325% A**
M1 Heavy Cycler
A++
Kills:80
Deaths:11
KDR:7.273
Accuracy:23.102% A++
HSR:26.250% A
M6 Onslaught
A**
Kills:72
Deaths:16
KDR:4.500
Accuracy:28.342% A**
HSR:26.389% A+
M2 Mutilator
A*
Kills:56
Deaths:28
KDR:2
Accuracy:22.681% A*
HSR:14.286% D--
Kills:4,275
Deaths (as MAX Suit):463.500
Deaths (to MAX Suits):1,223
KDR:9.2233
Kill Difference:3,811.500
Playtime:63.152 hours
Usage:3%
Score:2.333m
Score/min:616
Accuracy (listed only):37.880%
HSR (listed only):15.560%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
M++
Kills:13,474
V. Kills:9,882 136%
Deaths:1,224
KDR:11.008
Accuracy:37.223% B*
KPH:39.800 M+
VKPH:29.200 M++
M14 Banshee
U
Kills:7,880
V. Kills:719 N/A
Deaths:113
KDR:69.735
Accuracy:43.430% A**
KPH:331.100 S
VKPH:30.200 U
M18 Rotary
S
Kills:4,212
V. Kills:2,542 166%
Deaths:239
KDR:17.623
Accuracy:44.345% A*
KPH:71.300 S
VKPH:43 S
Hellfire Rocket Pods
M++
Kills:3,493
V. Kills:481 N/A
Deaths:75
KDR:46.573
Accuracy:62.190% A++
KPH:251.100 M++
VKPH:34.600 A*
Coyote Missiles
M+
Kills:2,656
V. Kills:793 335%
Deaths:259
KDR:10.255
Accuracy:75.035% M+
KPH:22.500 C
VKPH:6.700 D*
M18 Locust
A
Kills:1,186
V. Kills:970 122%
Deaths:207
KDR:5.729
Accuracy:35.887% B+
KPH:30.900 B*
VKPH:25.300 A
Hornet Missiles
B++
Kills:429
V. Kills:262 163%
Deaths:23
KDR:18.652
Accuracy:70.953% A
KPH:83.300 B+
VKPH:50.900 B++
Kills:33,330 (26,752 + 0)
Deaths:2,140
KDR:15.575
VKDR:7.313
Vehicle Kills:15,649
Kill Difference:31,190
Playtime:596.604 hours
Usage:25%
Score:17.901m
Score/min:500
Piloting Accuracy:35.887%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A++
Kills:698
V. Kills:592 118%
Deaths:109
KDR:6.404
Accuracy:58.184% A
KPH:18.800 A++
VKPH:15.900 A++
C150 Dalton
M+
Kills:383
V. Kills:432 88%
Deaths:26
KDR:14.731
Accuracy:34.727% D
KPH:55.200 A+
VKPH:62.300 M+
AP30 Shredder
A++
Kills:313
V. Kills:264 118%
Deaths:27
KDR:11.593
Accuracy:37.759% B*
KPH:40.600 B*
VKPH:34.200 A++
L105 Zephyr
A*
Kills:155
V. Kills:18 N/A
Deaths:7
KDR:22.143
Accuracy:55.115% A+
KPH:107.500 A*
VKPH:12.500 B*
L-24R Spur
C+
Kills:51
V. Kills:3 N/A
Deaths:4
KDR:12.750
Accuracy:36.720% C
KPH:35.500 C+
VKPH:2.100 C
Kills:1,600 (749 + 851)
Deaths:173
KDR:9.249
VKDR:7.566
Vehicle Kills:1,309
Kill Difference:1,427
Playtime:54.716 hours
Usage:2%
Score:1.578m
Score/min:481
Piloting Accuracy:36.720%
Gunner Accuracy:55.115%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A*
Kills:251
V. Kills:149 167%
Deaths:16
KDR:15.688
Accuracy:66.725% A
KPH:51.200 A*
VKPH:30.400 A*
C75 Viper
M**
Kills:224
V. Kills:35 N/A
Deaths:8
KDR:28
Accuracy:40.510% C**
KPH:92.900 M**
VKPH:14.500 A++
L100 Python HESH
B*
Kills:135
V. Kills:18 N/A
Deaths:3
KDR:45
Accuracy:40.414% D
KPH:74.100 B*
VKPH:9.900 B+
Kills:610 (610 + 0)
Deaths:27
KDR:22.593
VKDR:7.481
Vehicle Kills:202
Kill Difference:583
Playtime:9.140 hours
Usage:0%
Score:0.269m
Score/min:490
Driving Accuracy:40.414%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A+
Kills:477
V. Kills:319 149%
Deaths:48
KDR:9.938
Accuracy:54.598% B**
KPH:39.900 B**
VKPH:26.700 A+
P2-120 HESH
A++
Kills:286
V. Kills:43 N/A
Deaths:15
KDR:19.067
Accuracy:42.273% C*
KPH:86.100 A++
VKPH:12.900 B++
E540 Halberd
A**
Kills:133
V. Kills:68 193%
Deaths:5
KDR:26.600
Accuracy:50.620% A
KPH:46.400 A*
VKPH:23.700 A**
MR11 Gatekeeper
M**
Kills:72
V. Kills:36 195%
Deaths:5
KDR:14.400
Accuracy:52.648% A++
KPH:47.100 M**
VKPH:23.600 B**
P2-120 HEAT
B*
Kills:66
V. Kills:27 236%
Deaths:6
KDR:11
Accuracy:57.154% A++
KPH:32.600 B+
VKPH:13.400 B*
Kills:1,034 (829 + 205)
Deaths:79
KDR:13.089
VKDR:6.241
Vehicle Kills:493
Kill Difference:955
Playtime:21.687 hours
Usage:1%
Score:0.878m
Score/min:674
Driving Accuracy:57.154%
Gunner Accuracy:52.648%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A++
Kills:248
V. Kills:34 N/A
Deaths:6
KDR:41.333
Accuracy:39.942% B++
KPH:94.100 C+
VKPH:12.900 A++
G20 Vulcan-H
B**
Kills:150
V. Kills:106 140%
Deaths:16
KDR:9.375
Accuracy:56.259% B**
KPH:52.800 B+
VKPH:37.300 B**
Kills:398 (0 + 398)
Deaths:22
KDR:18.091
VKDR:6.364
Vehicle Kills:140
Kill Difference:376
Playtime:5.478 hours
Usage:0%
Score:0.165m
Score/min:503
Driving Accuracy:N/A%
Gunner Accuracy:56.259%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A*
Kills:244
V. Kills:3 N/A
Deaths:6
KDR:40.667
Accuracy:27.884% A*
KPH:108.700 A+
VKPH:1.300 D
M20 Basilisk
M+
Kills:99
V. Kills:27 354%
Deaths:8
KDR:12.375
Accuracy:45.038% B*
KPH:51.200 M+
VKPH:14 B**
M40 Fury
B**
Kills:85
V. Kills:15 N/A
Deaths:3
KDR:28.333
Accuracy:40.535% B++
KPH:68.100 B**
VKPH:12 B+
M20 Basilisk
A
Kills:78
V. Kills:35 217%
Deaths:8
KDR:9.750
Accuracy:49.540% A
KPH:27.500 B++
VKPH:12.300 A
M40 Fury
A++
Kills:77
V. Kills:21 350%
Deaths:8
KDR:9.625
Accuracy:39.934% B+
KPH:79.300 B**
VKPH:21.600 A++
M60-G Bulldog
A*
Kills:76
V. Kills:14 N/A
Deaths:5
KDR:15.200
Accuracy:51.205% A++
KPH:66.700 A*
VKPH:12.300 A+
Kills:659 (0 + 659)
Deaths:38
KDR:17.342
VKDR:3.026
Vehicle Kills:115
Kill Difference:621
Playtime:10.372 hours
Usage:0%
Score:0.258m
Score/min:414
Driving Accuracy:N/A%
Gunner Accuracy:51.205%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B+
Kills:275
V. Kills:80 340%
Deaths:98
KDR:2.806
Accuracy:54.483% B+
KPH:31.300 B+
VKPH:9.100 B+
S12 Renegade
A
Kills:83
V. Kills:1 N/A
Deaths:29
KDR:2.862
Accuracy:53.387% A
KPH:56.300 C*
VKPH:0.700 D-
Kills:358 (358 + 0)
Deaths:127
KDR:2.819
VKDR:0.638
Vehicle Kills:81
Kill Difference:231
Playtime:10.260 hours
Usage:0%
Score:0.092m
Score/min:149
Driving Accuracy:53.387%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:68
V. Kills:7 N/A
Deaths:2
KDR:34
Accuracy:34.300% C++
KPH:76 C++
VKPH:7.800 B+
M20 Wyvern
B++
Kills:54
V. Kills:36 146%
Deaths:5
KDR:10.800
Accuracy:35.468% C--
KPH:30.600 B
VKPH:20.400 B++
Kills:122 (0 + 122)
Deaths:7
KDR:17.429
VKDR:6.143
Vehicle Kills:43
Kill Difference:115
Playtime:2.659 hours
Usage:0%
Score:0.050m
Score/min:312
Piloting Accuracy:N/A%
Gunner Accuracy:35.468%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M18 Needler 23,35613,4741,22411.008M*6.0837.223%B*1.291%D39.8M+29.2M++505338.2h66B*177.2B**
M14 Banshee 8,5997,88011369.735S64.8043.43%A**N/A331.1S30.2U115023.8h13.4B++30.9B*
T9A "Butcher" 6,7666,7221,2425.412A++0.4830.245%A+36.775%A103.9A++N/A26964.7h9.3B**30.7B**
M18 Rotary 6,7544,21223917.623S12.6944.345%A*N/A71.3S43S71859.1h44.5B**100.3B**
MSW-R 3,9403,9158254.745B**0.1930.259%A++37.241%A++100.6MN/A34238.9h9.3B**30.6B**
T9 CARV 3,5633,5368014.414A**0.5229.823%A*33.767%A++86.5M++N/A40040.9h9.9B**33.3B**
Hellfire Rocket Pods 3,9743,4937546.573S41.6462.19%A++N/A251.3M++34.6A*133013.9h10.1A16.2B**
Coyote Missiles 3,4492,65625910.255A**5.3275.035%M+N/A22.5C6.7D*113118.1h21.9A29.2A
TMG-50 2,1802,1565204.146M+0.7829.002%A+31.633%A81.1A*N/A29926.6h9.1B*31.4B*
NS-15M2 2,0242,0054224.751A++0.1829.363%B**35.711%A91.1A++N/A25222h9.6B**32.9B*
M60-A Bulldog 1,9621,7908223.75S218.8273.064%M2.793%C*145.5S14M52212.3h4.1B**5.5A
M60-A Bulldog 1,8451,6889187.556M**182.6370.773%A**2.962%B+140.7S13.1A**47912h4.2B*6A
NS-15MG 1,5751,5712227.077A**2.1534.619%A+40.611%B**141.5A**N/A30611.1h8.8B*25.6B+
NS-15M AE 1,3891,3862465.634A++0.7032.517%A+43.723%A++98.3A+N/A23814.1h9.1B**28.1B*
LC3 Jaguar 1,3731,3513364.021A++0.9131.595%A++23.538%B++43.3B++N/A15831.2h10.2B++32.4B*
NS-15MP 1,2881,2743763.388B++1.5429.274%B+25.039%C-68.1C++N/A34718.7h9.8B+33.6B+
NS-15M1 1,2541,2451956.385S1.4533.399%A*44.096%M+155.6S1.1A*4828h9.5B**28.6B*
TAR 1,2141,2013173.789A+1.1432.821%A*34.638%A*87.7M+N/A29813.7h10A30.4A
HC1 Cougar 1,2151,1941946.155S1.2234.466%A*27.052%B**94.8M**1.7S27312.6h9.2B**26.7B*
NS-44G Commissioner 1,2141,1903373.531A++1.4053.231%A+33.109%B**143.4A*2.9S4358.3h2.9B++5.4B++
M18 Locust 2,1561,1862075.729M0.8035.887%B+1.096%C--30.9B*25.3A54238.4h88.3C*245.9B+
Cycler TRV 1,1921,1782364.992M**0.0633.983%A**31.239%A++121.4S1.4M++4569.7h9.7A28.4A
NS-15MB 1,1801,1731448.146S3.2237.239%A++45.524%A++167.6M+1B++5537h8.5B**22.7B+
TORQ-9 1,1811,1702285.132M+0.2035.143%A**38.205%A*121.9S1.1A++6409.6h10.4A+29.7A
TRAC-5 1,1751,1653383.447M*1.4832.01%A*25.322%B**50.4A*N/A24823.1h10.5B**32.7B**
NS-11A 1,1701,1652085.601M**0.6735.739%A**37.339%A*147.5SN/A4757.9h9.1A+25.4A
T7 Mini-Chaingun 1,1751,1653003.883M*1.0524.857%A++14.421%B106.9M**N/A31910.9h10.6B**42.7B*
NSX Naginata 1,1761,1631816.425S1.4929.682%A+35.856%B**119.9M*1.3B**6099.7h9.5B++31.9B*
T1 Cycler 1,1721,1632424.806M**0.1232.846%A**36.371%A*96.9SN/A34612h10.3A31.2A
Sticky Grenade 1,1681,16311163N/A1,158.0766.119%A++N/A1938.3A*8.3C66430.6h1.3B**1.9B**
NS-11C 1,1811,1632464.728S0.2032.069%A++29.493%A++75A**1.2A**22915.5h10.8B*33.7B*
NS-11CP 1,1791,1624192.773B*2.1631.066%B+21.343%C39.5CN/A20529.4h11.4C*36.7B+
T5 AMC 1,1701,1612684.332S0.6034.445%A**25.409%B**80.1M**N/A23914.5h11.1B**32.2B**
T16 Rhino 1,1791,1603503.314A*1.6226.556%A44.138%M**81.7A*1.3M+23614.2h9.9B**37.3B*
MKV Suppressed 1,1681,1582464.707S0.2233.79%A+32.297%A*90.5MN/A24512.8h11.1B++32.7B++
NS-44 Commissioner 1,1681,1576651.74B*3.1951.585%A++27.658%B*48.4B++N/A14823.9h3.1B*6.1B*
SMG-46G Armistice 1,1631,1564502.569B**2.3633.908%A16.436%C+57.5B+N/A31320.1h9.9B**29.1B*
NS-11P 1,1631,1554612.505A2.4330.115%A+22.165%B+55.8A++N/A29520.7h10.5A34.9B**
NS-357 Underboss 1,1671,1514542.535A++2.4050.154%A++31.712%A+107.6A**1.5A*29210.7h3.7B+7.3B++
NS-357P Underboss 1,1511,1366451.761C**3.1752.334%A22.271%C41.2C--N/A23227.6h3.9C+7.4B+
ML-7 1,4851,0652464.329S0.6074.591%A*3.286%C*58.2M+23A++33218.3h4.7B**6.3A
MRC3 Mercy 1,0741,0601815.856A++0.9328.4%M26.604%A61.6MN/A31117.2h14.3A50.5A
MRC3 Mercy 9549411735.439A++0.5128.259%M25.611%B**56.7A*N/A27516.6h15.6B**55.1B**
NS-44B Commissioner 9499303682.527A*2.4052.639%A+33.763%B**163.2M++3.3S5305.7h2.9B++5.4B*
RAMS .50M 9309281197.798A+2.8746.439%A84.052%B++52.1A++N/A20017.8h1.7B**3.6B*
NS Decimator 1,2509073292.757A*2.1764.777%B+2.756%C**43.4B++16.4C++31420.9h3.7B*5.8B*
MANA Anti-Vehicle Turret 1,5677547410.189S5.2687.014%M*6.499%B**73.9A**79.7M**31310.2h7B+8.1A
CAS30 Tank Buster 1,2906981096.404M++1.4758.184%AN/A18.8A++15.9A++29137.2h30B**51.6B**
M3 Pounder HEG 7616931544.5A++0.4353.209%A++2.597%C43.3M++4.3B+21416h11.8B*22.1B*
NS-30 Vandal 6586561434.587A+0.3447.648%A**44.665%A*93.7A**N/A2217h4.3B**9B**
TSAR-42 634634709.057A4.1350.437%A++77.603%B**91.9A**N/A3426.9h1.7B**3.4B**
T32 Bull 626619966.448S1.5232.447%A++30.372%B*112.5M++1.3A**4355.5h10B*30.8B*
NS-7 PDW 6226172053.01M1.9234.71%A++33.712%M89.4M*N/A4256.9h10.2B**29.5B**
M3 Pounder HEG 6295551413.936A+0.9954.726%A++3.784%B+36A*4.8B+16215.4h14.7B+26.9B++
NSX Daimyo 545545935.86B*0.9351.32%A+95.046%B109A*N/A2445h2.1B++4.2B*
MAX Punch 8314884741.03S3.9077.134%A*N/A8.1M+5.7A*1960h2C++2.6C**
NS Decimator-G 685485726.736S1.8169.656%B*1.031%D*78.2A++32.3B**4516.2h3B*4.4B*
P2-120 AP 796477489.938B+5.0154.598%B**3.564%C++40.1B**26.8A+73611.9h6.7B+12.3B*
AMR-66 4494411253.528M*1.4037.666%A++31.066%B**58M1.1A+1937.6h6.3B**16.7B**
Hornet Missiles 6914292318.652A*13.7270.953%A1.399%C82.5B+50.4B+9795.2h8.5B+12B*
NSX Tanto 418415636.587S1.6637.432%A*27.952%B+106.4M++N/A4363.9h11.7B+31.2B*
FA1 Barrage 4154131213.413A*1.5265.981%M+16.223%C*158.8SN/A5662.6h3A+4.6A
C150 Dalton 8153832614.731A9.8034.727%DN/A55.5A+62.6M+10376.9h3.4B++9.9B+
AS16 NightHawk 3763721252.976A++1.9557.22%A*18.28%B**74.4A*N/A2995h3.7B+6.5B**
NSX Tengu 342341844.06M0.8745.549%A35.777%A*126.3M**N/A3122.7h9.2B**20.1B*
AP30 Shredder 5773132711.593C**6.6637.759%B*N/A40.6B*34.3A++8967.7h48.1B*127.3B**
P2-120 HESH 3292861519.067B14.1442.273%C*N/A86.7A++13B*5573.3h4.7C**11.2B+
MG-H1 Watchman 285282515.529M+0.6030.014%A+41.844%A*122.6M++1.3B**4912.3h11.1B**37.1B*
M40 Fury-F 355275982.806B++2.1254.483%B+N/A31.3B+9.1B+1378.8h9.7B17.8B+
TRS-12 Uppercut 271268783.436A*1.4973.132%A15.299%C+111.7M++1.3A*4352.4h2.1B*2.8B*
T9 CARV-S 257254455.644M+0.7131.533%A++40.158%A*90.7A++1.1A++3432.8h10.7B+33.8B*
L100 Python AP 4002511615.688M++10.7666.725%A2.789%C+51.2A*30.4A*5224.9h4.6B**6.9A
NS-AM7 Archer 3452512161.162A++3.7763.141%B++19.124%C++8.3C**3.1C++6830.1h13.6B+21.5B++
P525 Marauder-H 282248641.333A*36.4039.942%B++N/A95.4C+13.1A++3272.6h6.1B15.2B+
M12 Kobalt 247244640.667A*35.7427.884%A*13.115%D*110.9A+1.4D3972.2h13.3B**47.8B**
Auraxium Chainblade 25524313,1600.018C4.9117.058%D--4.527%C0.3C-N/A1776.8h2.5C--14.4C
A30 Walker 4922381614.875A+9.9437.478%A*N/A29.8M++31.8M**5028h115.8A++309A++
M9 SKEP Launcher 261236613.869S1.0665.648%C5.508%A*67.4A++7.1C3293.5h2.6A*4A*
NS-15 Gallows 2352352210.682M*5.7538.816%A*37.872%B*213.6SN/A4941.1h7.8A++20.1A+
TX1 Repeater 2412341691.385B*3.5533.606%A+24.786%B+21.5CN/A9210.9h11.8B+35C**
C75 Viper 259224828S23.0740.51%C**1.339%C93.3M**14.6A++5042.4h6.5B**15.9A
MG-S1 Jackal 216215514.216M0.7136.846%A++38.14%M153.6SN/A4821.4h8.5B+23B**
TRAC-5 S 2131991821.093C*3.8423.34%C*26.131%A++7.5D-N/A4426.6h11.4B+48.7B+
HSR-1 185185325.781A*0.8543.423%A+40%A+132.1M**N/A3781.4h4.1B**9.4B**
NSX Tomoe 181181335.485A**0.5535.616%A+60.221%A*113.1M++N/A3181.6h9A+25.4B**
NS Baron G5 172171782.192A+2.7463.255%A++17.544%B++100.6M*N/A3121.7h3.8B++6C+
SMG-46 Armistice 170169553.073A++1.8630.739%B**29.586%A*80.5MN/A4532.1h11B**35.7B++
M1 Heavy Cycler 171165423.929A*1.0022.354%A*23.636%A39.3A*1.4M++2324.2h14.1B**63.1B*
M60-G Bulldog 220164820.5B+15.5768.609%A++1.829%C+41D14C++1964h6.7B+9.7B*
TRAP-M1 163163404.075A*0.8643.37%M28.834%B+90.6MN/A3181.8h7.6B++17.4B**
NSX Yumi 165161433.744A++1.1934.983%A++28.571%C**94.7A**2.4B3261.7h9.5B*27.2B**
C-4 225158831.904B+3.0330.226%B**N/A24.7D*10.5D*4346.4h1.4C**4.5B++
L105 Zephyr 173155722.143B**17.2155.115%A+N/A110.7A*12.9B**8051.4h4.7B*8.5B**
MR1 Fracture 225153453.4S1.5367.305%M**1.307%D*12.5B*5.9B+9112.2h72.8D108.1B+
MR1 Fracture 213150453.333S1.6067.43%M**4%C++12.3B**5.2C*8912.2h74.4D110.4B+
G20 Vulcan-H 256150169.375A++4.4456.259%B**4.667%B**53.6B+37.9B**6652.8h83.8B+149B*
TRAC-Shot 150149246.208S1.2830.788%A19.463%C**87.6A**N/A2881.7h10.1B+32.7B*
M60-A Bulldog 157143915.889A+10.9653.508%A++1.399%C+71.5A*7C*4762h3.6A+6.7A
Soldier Soaker 146142423.381A*1.5540.416%B++24.648%A118.3A**3.3M6351.2h5.9C*14.5B++
T1A Unity 146142383.737M+1.1931.293%A+27.465%B+94.7M2.7S3221.5h10.9B++34.9B**
NS-10 Burster 194137363.806M**1.1234.115%B*8.029%B**13.3S5.5A+11610.3h88.9A++260.7A
L100 Python HESH 153135345M++40.0740.414%DN/A75B**10B+3831.8h3.2C*7.9C+
E540 Halberd 201133526.6M21.6750.62%A3.008%C45.9A*23.4A**7622.9h4A+7.9A+
NS-10 Burster 186130393.333M**1.6034.06%B**8.462%B+12.5M**5.4A+12610.4h93.6A274.9A
Tank Mine 154118225.364A+0.43139.016%SN/A49.2D*15F5922.4h3.6F*2.6A*
Anti-Vehicle Grenade 1711161116N/A111.0756.149%B+N/A386.7C++183.3A37580.3h6C+10.7C**
TRAC-5 Burst 111109303.633A1.3033.695%A++17.431%D-51.9B+1A3072.1h10.3B++30.4B**
M20 Basilisk 12699812.375S7.4445.038%B*5.051%C52.1M+14.2B**3871.9h50.3B**111.7A
TAS-16 Blackjack 9696234.174M+0.7681.395%A++21.875%A106.7M++N/A6460.9h1.8B**2.2B*
LC2 Lynx 9494303.133A++1.8031.77%A++38.298%M+47B**N/A5982h14.1B44.2B++
Chainblade 119926,5490.014C4.9225.137%C2.174%D0.2DN/A2379.8h4.5D*17.8C
Claymore 9191811.375B++6.4429.155%C-N/A50.6D**N/A2271.8h1.1B*3.8C++
M77-B 9291615.167S10.2458.436%M*89.011%A+70M++N/A3071.3h1.6A2.7A+
M40 Fury 10085328.333M23.4040.535%B++3.529%A++70.8B**12.5B++3721.2h9.8B++24.2B*
M6 Onslaught 8483165.188A++0.2628.453%A**31.325%A**43.7B*N/A2321.9h21.8D76.7B++
T2 Striker 19183890.933B**4.0058.854%B++N/A12.2C+15.9B+3196.8h54.7C-92.9C++
S12 Renegade 8483292.862C++2.0753.387%A6.024%C++55.3C++N/A2201.5h3.2C++6B++
MG-HBR1 Dragoon 8181155.4M0.4741.92%A+46.914%A++73.6A*N/A2671.1h4.3B**10.2A
M1 Heavy Cycler 8180117.273M**2.3423.102%A++26.25%A30.8C**N/A942.6h16.2C*70B*
Frag Grenade 7979179N/A74.0750.864%B++N/A790AN/A74410.1h2.6B**5.1B**
MANA Anti-Personnel Turret 7978117.091N/A2.1629.032%UN/A780U10U3175100.1h20.8T*71.5T*
M20 Basilisk 1137889.75M+4.8249.54%A6.41%C*27.9B++12.5A3712.8h93.3C++188.3B++
M40 Fury 987789.625C**4.6939.934%B+N/A77B**21A++5421h11B+27.5B++
M60-G Bulldog 9076515.2A**10.2751.205%A++2.632%C69.1A*12.7A+5331.1h5.6B*10.9B**
M20 Drake 12575175A*70.0765.194%B*1.333%D--57.7B**38.5B**6441.3h78.3B+120.1B+
T1B Cycler 7474154.933A++0.0029.794%B*33.784%B*74AN/A4291h8.6A+28.9B**
M6 Onslaught 7272164.5A+0.4328.342%A**26.389%A+37.9B+N/A1751.9h25D**88.1B+
MR11 Gatekeeper 10872514.4M+9.4752.648%A++N/A48M**24B**4091.5h32.7A62.2A
M12 Kobalt 7371171A++66.0728.074%A15.493%C--88.8C2.5D2440.8h13.2B++47B*
M20 Drake 12968611.333C+6.4056.86%B+10.294%A13.6C-12.2C1625h111.1C-195.4C**
CAS 14-E 7568234B+29.0734.3%C++1.471%C75.6C++7.8B+2480.9h24.4B+71B+
P2-120 HEAT 9366611B++6.0757.154%A++N/A33B++13.5B*5772h11.6D*20.3C+
T4 AMP 6565312.097B**2.8337.035%A+26.154%B**43.3B+N/A1551.5h12.1B++32.7B*
NS-357G Underboss 6363193.316A*1.6145.393%B**36.508%B**126A++N/A3350.5h3.2B*7.1B*
Spear Anti-Vehicle Phalanx Turret 9060415A10.0751.08%B*6.667%A60A30B*9481h5.5B+10.8B**
PDW-16 Hailstorm 6059319.667U14.7436.003%A*30.509%A**84.3M++1.4M**19110.7h8.3A+23.1B**
M20 Drake 1095896.444C++1.5136.043%B3.448%B++20C+17.6B5602.9h61.2B+169.7B++
ASP-30 Grounder 7558272.148A**2.7866.396%B+10.345%S27.6B++8.1C4602.1h4.2A++6.4A++
M2 Mutilator 5656282C**2.9322.681%A*14.286%D--40AN/A4061.4h14.7B*64.9B**
M20 Wyvern 9054510.8B**5.8735.468%C--9.259%A**30C**20B+3441.8h61B+172B+
L-24R Spur 5451412.75A++7.8236.72%CN/A36.4C+2.1C1451.4h19.3B+52.5B+

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit14789715.1h
Motion Spotter72,1002.5h
Spawn Beacon171,6381.6h
Nano-Armor Kit175462,33539h
Anti-Vehicle MANA Turret68641.3h
AE Nano-Armor Kit84262,09539h
NS-TMC-01 "His Regards"81051.3h
Nanite Revive Grenade03340.1h
Medical Applicator13563,7075.8h
NSX Amaterasu464933.4h
Welding Device05630.1h
Spitfire Auto-Turret45240.9h
AE Medical Applicator13889,29710.6h
Ammunition Package463,2331.6h
Medical Kit3,99115,478301.5h
Anti-Infantry MANA Turret31420.4h
WLT-Howler Mining Laser02940.1h
Nano-Repair Grenade0560h
Shield Recharging Field101,1390.4h
Recon Detection Device221,9913.3h

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