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Field Marshal Hater Khandar[N] Khandar
TR BR 192

KDR: 5.35

Score: 98.5m

Last Seen: Jul 22nd, 2020 6:05 AM
- OFFLINE - 111.7 hour(s)

Prestige 1, Battle Rank 100 (192 total) - Terran Republic on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS M18 Needler M14 Banshee T9A "Butcher" M18 Rotary T9 CARV Hellfire Rocket Pods MSW-R M18 Locust
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $5,096,574 MLG Score: 4074
Fun Score: N/A
Cheeseburgers Flipped: 654TIME WITH MEDKIT: 14.8%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.539%34.25%111459129068,7803.960611.384

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.708%2.185A*1.975A++-1.291D**HEAD ++ (~17.98)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
280.622B+9.10.361C**18.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.779%0.985%45365134444,17813551985232.5797223%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.362%0.27C*-0.539D-0.208

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
101.20.377C**40.30.243C++61

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.507%1.879%319513441,7039246861.84307248%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.524%0.82B++-0.401C--0.881

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.20.734B++5.10.593B+5.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.388%5.881%5741513343,87793015824.16434245%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.979%0.293C*0.328C**0.429

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
530.559B+20.90.481B+32.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.389%82.004%574513444,5511993152.28349

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.49%1.872A++0.962B*-0.279

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.566B+20.36C**2.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
62.319%17.734%574413451,4211575120.902222

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.234%1.693A++0.568B+-0.251

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.644B+2.90.401B1.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
98.5m429.8%633 (38k)543 (32.6k)5.345173,88932,5335.87102192 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR13491755034.22%20.224%69205:3561

31% Engineer25% Heavy Assault7% Infiltrator28% Light Assault8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 12th, 2014 10:24 PMJun 9th, 2015 1:11 AMAug 4th, 2020 12:31 PM (10d) (PST)Jul 22nd, 2020 2:36 AM (23d) (PST)Jul 22nd, 2020 2:05 AM (24d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1711471,0240.9590.1790.1944.9170.1854074

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
70,2638,84661,4175811122951132,564

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3023.4h/126d 17,113 35,168 50,093 891.9k 2,598 7,325 33,639 212.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
B++
Kills:7,055
Deaths:1,302
KDR:5.419
Accuracy:30.325% B++
HSR:36.953% B++
T9 CARV
A
Kills:5,486
Deaths:1,176
KDR:4.665
Accuracy:30.499% A
HSR:36.110% B**
MSW-R
B**
Kills:4,435
Deaths:940
KDR:4.718
Accuracy:30.506% B++
HSR:37.700% B**
NS-15M1
A+
Kills:3,129
Deaths:521
KDR:6.006
Accuracy:33.373% A
HSR:42.602% A+
TMG-50
B+
Kills:2,310
Deaths:555
KDR:4.162
Accuracy:29.203% B+
HSR:31.645% B
NS-15M2
B+
Kills:2,005
Deaths:423
KDR:4.740
Accuracy:29.369% B
HSR:35.711% B+
NS-15MG
A
Kills:1,620
Deaths:229
KDR:7.074
Accuracy:34.626% A
HSR:40.679% B+
MG-H1 Watchman
A
Kills:1,479
Deaths:268
KDR:5.519
Accuracy:33.973% A
HSR:42.664% A
NS-15M AE
B**
Kills:1,389
Deaths:247
KDR:5.623
Accuracy:32.500% B*
HSR:43.845% B**
NS-15MP
C+
Kills:1,274
Deaths:376
KDR:3.388
Accuracy:29.274% C+
HSR:25.039% D-
T16 Rhino
A*
Kills:1,238
Deaths:361
KDR:3.429
Accuracy:26.916% B+
HSR:43.376% A*
NSX "Networked" Naginata
B++
Kills:1,179
Deaths:209
KDR:5.641
Accuracy:32.573% B++
HSR:37.829% C**
NS-15MB
A+
Kills:1,173
Deaths:144
KDR:8.146
Accuracy:37.239% A+
HSR:45.524% B**
NSX-P Naginata
B++
Kills:1,172
Deaths:220
KDR:5.327
Accuracy:30.379% B++
HSR:39.335% B++
MG-H1 Watchman AE
A+
Kills:1,170
Deaths:269
KDR:4.349
Accuracy:31.594% B++
HSR:44.188% A+
NSX Naginata
B++
Kills:1,163
Deaths:181
KDR:6.425
Accuracy:29.682% B++
HSR:35.856% B+
T32 Bull
B**
Kills:709
Deaths:107
KDR:6.626
Accuracy:32.627% B**
HSR:32.581% B+
T9 CARV-S
B**
Kills:263
Deaths:46
KDR:5.717
Accuracy:31.477% B**
HSR:39.924% B**
NS-15 Gallows
A++
Kills:249
Deaths:23
KDR:10.826
Accuracy:39.067% A++
HSR:38.554% C**
Kills:38,498
Deaths (as Heavy Assault):7,597
Deaths (to Heavy Assaults):9,456
KDR:5.06753
Kill Difference:30,901
Playtime:762.427 hours
Usage:25%
Score:22.205m
Score/min:485
Accuracy (listed only):31.853%
HSR (listed only):38.427%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B*
Kills:1,463
Deaths:355
KDR:4.121
Accuracy:31.488% B*
HSR:23.855% C++
HC1 Cougar
A
Kills:1,295
Deaths:209
KDR:6.196
Accuracy:34.336% A
HSR:27.259% C**
NSX-P Tanto
A
Kills:1,178
Deaths:184
KDR:6.402
Accuracy:36.039% A
HSR:30.815% C*
NS-11CP
C++
Kills:1,175
Deaths:425
KDR:2.765
Accuracy:30.872% C++
HSR:21.192% D
NS-11C
B**
Kills:1,173
Deaths:247
KDR:4.749
Accuracy:32.064% B**
HSR:29.497% B**
NSX Tanto
A
Kills:1,169
Deaths:205
KDR:5.702
Accuracy:36.106% A
HSR:30.881% C**
TRAC-5
A
Kills:1,165
Deaths:339
KDR:3.437
Accuracy:31.996% A
HSR:25.322% B++
T5 AMC
A++
Kills:1,165
Deaths:269
KDR:4.331
Accuracy:34.419% A++
HSR:25.494% B+
AMR-66
B**
Kills:597
Deaths:144
KDR:4.146
Accuracy:37.954% B**
HSR:31.993% B+
AS16 NightHawk
A
Kills:573
Deaths:168
KDR:3.411
Accuracy:56.351% A
HSR:18.499% B*
FA1 Barrage
A*
Kills:413
Deaths:122
KDR:3.385
Accuracy:66% A*
HSR:16.223% C++
TRS-12 Uppercut
B**
Kills:332
Deaths:93
KDR:3.570
Accuracy:74.201% B**
HSR:16.566% C++
MG-HBR1 Dragoon
B**
Kills:246
Deaths:50
KDR:4.920
Accuracy:44.540% B**
HSR:42.683% B**
TRAC-Shot
C
Kills:239
Deaths:58
KDR:4.121
Accuracy:25.340% C
HSR:16.318% D
TRAC-5 S
A
Kills:200
Deaths:182
KDR:1.099
Accuracy:23.348% C
HSR:26% A
NS Baron G5
A++
Kills:171
Deaths:78
KDR:2.192
Accuracy:63.255% A++
HSR:17.544% B+
NS-30 Tranquility
A
Kills:163
Deaths:30
KDR:5.433
Accuracy:47.015% A
HSR:41.104% C**
TRAC-5 Burst
B**
Kills:109
Deaths:30
KDR:3.633
Accuracy:33.695% B**
HSR:17.431% D*
TAS-16 Blackjack
A
Kills:103
Deaths:26
KDR:3.962
Accuracy:74.114% B*
HSR:23.301% A
LC2 Lynx
A++
Kills:94
Deaths:30
KDR:3.133
Accuracy:31.770% B**
HSR:38.298% A++
MG-C1 Kindred
B**
Kills:86
Deaths:10
KDR:8.600
Accuracy:35.213% B**
HSR:22.093% C--
Kills:13,109
Deaths (as Engineer):3,254
Deaths (to Engineers):5,512
KDR:4.02858
Kill Difference:9,855
Playtime:939.956 hours
Usage:31%
Score:29.058m
Score/min:515
Accuracy (listed only):41.910%
HSR (listed only):25.827%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B*
Kills:1,463
Deaths:355
KDR:4.121
Accuracy:31.488% B*
HSR:23.855% C++
HC1 Cougar
A
Kills:1,295
Deaths:209
KDR:6.196
Accuracy:34.336% A
HSR:27.259% C**
NSX-P Tanto
A
Kills:1,178
Deaths:184
KDR:6.402
Accuracy:36.039% A
HSR:30.815% C*
NS-11CP
C++
Kills:1,175
Deaths:425
KDR:2.765
Accuracy:30.872% C++
HSR:21.192% D
NS-11C
B**
Kills:1,173
Deaths:247
KDR:4.749
Accuracy:32.064% B**
HSR:29.497% B**
NSX Tanto
A
Kills:1,169
Deaths:205
KDR:5.702
Accuracy:36.106% A
HSR:30.881% C**
NSX "Networked" Tengu
B*
Kills:1,169
Deaths:256
KDR:4.566
Accuracy:46.999% B*
HSR:32.849% B*
TRAC-5
A
Kills:1,165
Deaths:339
KDR:3.437
Accuracy:31.996% A
HSR:25.322% B++
T5 AMC
A++
Kills:1,165
Deaths:269
KDR:4.331
Accuracy:34.419% A++
HSR:25.494% B+
PS1-AV Suppressor
A*
Kills:1,164
Deaths:309
KDR:3.767
Accuracy:31.827% C++
HSR:43.729% A*
NSX Tengu
A+
Kills:1,163
Deaths:271
KDR:4.292
Accuracy:45.261% B++
HSR:35.942% A+
MKV Suppressed
A
Kills:1,158
Deaths:246
KDR:4.707
Accuracy:33.790% B**
HSR:32.297% A
SMG-46G Armistice
B++
Kills:1,156
Deaths:450
KDR:2.569
Accuracy:33.908% B++
HSR:16.436% C--
NS-7 PDW
A+
Kills:675
Deaths:214
KDR:3.154
Accuracy:34.511% A
HSR:33.926% A+
AS16 NightHawk
A
Kills:573
Deaths:168
KDR:3.411
Accuracy:56.351% A
HSR:18.499% B*
FA1 Barrage
A*
Kills:413
Deaths:122
KDR:3.385
Accuracy:66% A*
HSR:16.223% C++
MG-S1 Jackal
A++
Kills:336
Deaths:73
KDR:4.603
Accuracy:36.191% B**
HSR:37.798% A++
TRS-12 Uppercut
B**
Kills:332
Deaths:93
KDR:3.570
Accuracy:74.201% B**
HSR:16.566% C++
SMG-46 Armistice
A+
Kills:243
Deaths:65
KDR:3.738
Accuracy:31.416% B+
HSR:31.687% A+
TRAC-Shot
C
Kills:239
Deaths:58
KDR:4.121
Accuracy:25.340% C
HSR:16.318% D
TRAC-5 S
A
Kills:200
Deaths:182
KDR:1.099
Accuracy:23.348% C
HSR:26% A
NS Baron G5
A++
Kills:171
Deaths:78
KDR:2.192
Accuracy:63.255% A++
HSR:17.544% B+
TRAC-5 Burst
B**
Kills:109
Deaths:30
KDR:3.633
Accuracy:33.695% B**
HSR:17.431% D*
TAS-16 Blackjack
A
Kills:103
Deaths:26
KDR:3.962
Accuracy:74.114% B*
HSR:23.301% A
LC2 Lynx
A++
Kills:94
Deaths:30
KDR:3.133
Accuracy:31.770% B**
HSR:38.298% A++
MG-C1 Kindred
B**
Kills:86
Deaths:10
KDR:8.600
Accuracy:35.213% B**
HSR:22.093% C--
PDW-16 Hailstorm
A++
Kills:59
Deaths:3
KDR:19.667
Accuracy:36.003% A++
HSR:30.509% A+
Kills:19,226
Deaths (as Light Assault):4,917
Deaths (to Light Assaults):6,508
KDR:3.91011
Kill Difference:14,309
Playtime:851.491 hours
Usage:28%
Score:30.957m
Score/min:606
Accuracy (listed only):40.019%
HSR (listed only):26.732%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
A
Kills:1,334
Deaths:361
KDR:3.695
Accuracy:33.051% A
HSR:34.483% B**
NSX "Networked" Yumi
B+
Kills:1,187
Deaths:192
KDR:6.182
Accuracy:32.582% B+
HSR:33.446% C+
Cycler TRV
A+
Kills:1,184
Deaths:239
KDR:4.954
Accuracy:34.073% A+
HSR:31.166% B*
NSX Yumi
B+
Kills:1,173
Deaths:287
KDR:4.087
Accuracy:31.590% B+
HSR:28.048% C+
TORQ-9
A++
Kills:1,170
Deaths:228
KDR:5.132
Accuracy:35.143% A++
HSR:38.205% A
NSX "Networked" Tengu
B*
Kills:1,169
Deaths:256
KDR:4.566
Accuracy:46.999% B*
HSR:32.849% B*
NS-11A
A++
Kills:1,165
Deaths:208
KDR:5.601
Accuracy:35.739% A++
HSR:37.339% B**
PS1-AV Suppressor
A*
Kills:1,164
Deaths:309
KDR:3.767
Accuracy:31.827% C++
HSR:43.729% A*
T1 Cycler
A+
Kills:1,163
Deaths:242
KDR:4.806
Accuracy:32.846% A+
HSR:36.371% A
NSX Tengu
A+
Kills:1,163
Deaths:271
KDR:4.292
Accuracy:45.261% B++
HSR:35.942% A+
MKV Suppressed
A
Kills:1,158
Deaths:246
KDR:4.707
Accuracy:33.790% B**
HSR:32.297% A
SMG-46G Armistice
B++
Kills:1,156
Deaths:450
KDR:2.569
Accuracy:33.908% B++
HSR:16.436% C--
NS-11P
B+
Kills:1,155
Deaths:461
KDR:2.505
Accuracy:30.115% B+
HSR:22.165% C-
NS-7 PDW
A+
Kills:675
Deaths:214
KDR:3.154
Accuracy:34.511% A
HSR:33.926% A+
AS16 NightHawk
A
Kills:573
Deaths:168
KDR:3.411
Accuracy:56.351% A
HSR:18.499% B*
FA1 Barrage
A*
Kills:413
Deaths:122
KDR:3.385
Accuracy:66% A*
HSR:16.223% C++
MG-S1 Jackal
A++
Kills:336
Deaths:73
KDR:4.603
Accuracy:36.191% B**
HSR:37.798% A++
TRS-12 Uppercut
B**
Kills:332
Deaths:93
KDR:3.570
Accuracy:74.201% B**
HSR:16.566% C++
T1A Unity
A
Kills:332
Deaths:87
KDR:3.816
Accuracy:32.991% A
HSR:31.928% B+
SMG-46 Armistice
A+
Kills:243
Deaths:65
KDR:3.738
Accuracy:31.416% B+
HSR:31.687% A+
NS Baron G5
A++
Kills:171
Deaths:78
KDR:2.192
Accuracy:63.255% A++
HSR:17.544% B+
TAS-16 Blackjack
A
Kills:103
Deaths:26
KDR:3.962
Accuracy:74.114% B*
HSR:23.301% A
T1B Cycler
C**
Kills:74
Deaths:15
KDR:4.933
Accuracy:29.794% C*
HSR:33.784% C**
PDW-16 Hailstorm
A++
Kills:59
Deaths:3
KDR:19.667
Accuracy:36.003% A++
HSR:30.509% A+
NS-11A "Heatwave"
A**
Kills:59
Deaths:12
KDR:4.917
Accuracy:34.735% B*
HSR:52.542% A**
Kills:18,711
Deaths (as Combat Medic):4,706
Deaths (to Combat Medics):3,120
KDR:3.97599
Kill Difference:14,005
Playtime:162.519 hours
Usage:5%
Score:6.735m
Score/min:691
Accuracy (listed only):41.059%
HSR (listed only):30.671%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B**
Kills:2,023
Deaths:193
KDR:10.482
Accuracy:48.568% B**
HSR:77.311% B+
NS-44G Commissioner
B++
Kills:1,190
Deaths:337
KDR:3.531
Accuracy:53.231% B++
HSR:33.109% C*
NS-44B Commissioner
B*
Kills:1,170
Deaths:467
KDR:2.505
Accuracy:51.803% B*
HSR:34.615% B+
NSX "Networked" Tengu
B*
Kills:1,169
Deaths:256
KDR:4.566
Accuracy:46.999% B*
HSR:32.849% B*
NS-61 "Networked" Emissary
B*
Kills:1,168
Deaths:330
KDR:3.539
Accuracy:37.689% B*
HSR:34.332% B*
NSX "Networked" Tomoe
B*
Kills:1,165
Deaths:208
KDR:5.601
Accuracy:33.549% C**
HSR:56.137% B*
PS1-AV Suppressor
A*
Kills:1,164
Deaths:309
KDR:3.767
Accuracy:31.827% C++
HSR:43.729% A*
TX1 Repeater
A++
Kills:1,164
Deaths:627
KDR:1.856
Accuracy:35.397% A++
HSR:30.412% B**
NSX Tengu
A+
Kills:1,163
Deaths:271
KDR:4.292
Accuracy:45.261% B++
HSR:35.942% A+
NSX "Networked" Daimyo
B+
Kills:1,160
Deaths:108
KDR:10.741
Accuracy:45.450% C++
HSR:96.983% B+
NSX Daimyo
B++
Kills:1,160
Deaths:188
KDR:6.170
Accuracy:48.529% B++
HSR:96.466% B+
NS-44 Commissioner
A
Kills:1,159
Deaths:668
KDR:1.735
Accuracy:51.545% A
HSR:27.610% C**
MKV Suppressed
A
Kills:1,158
Deaths:246
KDR:4.707
Accuracy:33.790% B**
HSR:32.297% A
SMG-46G Armistice
B++
Kills:1,156
Deaths:450
KDR:2.569
Accuracy:33.908% B++
HSR:16.436% C--
NS-357 Underboss
A
Kills:1,151
Deaths:454
KDR:2.535
Accuracy:50.154% A
HSR:31.712% B+
NS-357P Underboss
B**
Kills:1,136
Deaths:645
KDR:1.761
Accuracy:52.334% B**
HSR:22.271% D
RAMS .50M
B++
Kills:1,079
Deaths:127
KDR:8.496
Accuracy:46.239% B++
HSR:82.391% B+
NS-30 Vandal
A++
Kills:1,022
Deaths:238
KDR:4.294
Accuracy:46.800% A++
HSR:46.184% A++
NS-7 PDW
A+
Kills:675
Deaths:214
KDR:3.154
Accuracy:34.511% A
HSR:33.926% A+
MG-S1 Jackal
A++
Kills:336
Deaths:73
KDR:4.603
Accuracy:36.191% B**
HSR:37.798% A++
NS-AM7 Archer
B+
Kills:269
Deaths:224
KDR:1.201
Accuracy:62.428% B+
HSR:18.587% C+
NS-357G Underboss
B++
Kills:264
Deaths:107
KDR:2.467
Accuracy:48.950% B++
HSR:34.849% C+
HSR-1
A
Kills:247
Deaths:44
KDR:5.614
Accuracy:41.959% B++
HSR:41.700% A
SMG-46 Armistice
A+
Kills:243
Deaths:65
KDR:3.738
Accuracy:31.416% B+
HSR:31.687% A+
NSX Tomoe
A+
Kills:181
Deaths:33
KDR:5.485
Accuracy:35.616% B**
HSR:60.221% A+
TRAP-M1
A++
Kills:163
Deaths:40
KDR:4.075
Accuracy:43.370% A++
HSR:28.834% C++
Soldier Soaker
A++
Kills:142
Deaths:42
KDR:3.381
Accuracy:40.416% C**
HSR:24.648% A++
M77-B
A++
Kills:126
Deaths:10
KDR:12.600
Accuracy:51.338% A++
HSR:89.683% A++
NS-45 Pilot
B**
Kills:117
Deaths:34
KDR:3.441
Accuracy:40.701% B**
HSR:31.624% C++
T4 AMP
A
Kills:65
Deaths:31
KDR:2.097
Accuracy:37.035% A
HSR:26.154% B++
PDW-16 Hailstorm
A++
Kills:59
Deaths:3
KDR:19.667
Accuracy:36.003% A++
HSR:30.509% A+
Kills:24,444
Deaths (as Infiltrator):7,042
Deaths (to Infiltrators):4,617
KDR:3.47117
Kill Difference:17,402
Playtime:219.570 hours
Usage:7%
Score:6.131m
Score/min:465
Accuracy (listed only):43.000%
HSR (listed only):42.613%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A++
Kills:1,323
Deaths:228
KDR:5.803
Accuracy:27.731% A++
HSR:28.723% B**
MRC3 Mercy
A+
Kills:1,208
Deaths:220
KDR:5.491
Accuracy:27.624% A+
HSR:27.401% B++
M3 Pounder HEG
A+
Kills:1,035
Deaths:248
KDR:4.173
Accuracy:56.051% A+
HSR:2.512% C-
M3 Pounder HEG
A
Kills:942
Deaths:235
KDR:4.009
Accuracy:57.318% A
HSR:3.716% B
M1 Heavy Cycler
A++
Kills:379
Deaths:86
KDR:4.407
Accuracy:25.520% A++
HSR:27.177% A++
M1 Heavy Cycler
A+
Kills:310
Deaths:55
KDR:5.636
Accuracy:26.697% A+
HSR:24.839% B*
MR1 Fracture
A**
Kills:172
Deaths:52
KDR:3.308
Accuracy:65.928% A**
HSR:3.488% C+
MR1 Fracture
M
Kills:171
Deaths:52
KDR:3.288
Accuracy:65.870% M
HSR:1.170% D*
NS-10 Burster
B**
Kills:153
Deaths:38
KDR:4.026
Accuracy:34.717% B+
HSR:7.190% B**
NS-10 Burster
B*
Kills:137
Deaths:41
KDR:3.341
Accuracy:34.605% B+
HSR:8.029% B*
M6 Onslaught
A++
Kills:94
Deaths:21
KDR:4.476
Accuracy:27.996% A+
HSR:31.915% A++
M6 Onslaught
A+
Kills:86
Deaths:21
KDR:4.095
Accuracy:27.826% A+
HSR:29.070% A
M2 Mutilator
B**
Kills:56
Deaths:28
KDR:2
Accuracy:22.681% B**
HSR:14.286% D*
Kills:6,066
Deaths (as MAX Suit):662.500
Deaths (to MAX Suits):1,474
KDR:9.15623
Kill Difference:5,403.500
Playtime:81.883 hours
Usage:3%
Score:3.366m
Score/min:685
Accuracy (listed only):38.505%
HSR (listed only):16.116%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
A*
Kills:22,637
V. Kills:14,428 157%
Deaths:1,265
KDR:17.895
Accuracy:38.003% B*
KPH:47.600 A*
VKPH:30.300 A*
M14 Banshee
S
Kills:10,004
V. Kills:821 N/A
Deaths:118
KDR:84.780
Accuracy:43.019% A*
KPH:348.600 S
VKPH:28.600 S
M18 Rotary
M+
Kills:5,932
V. Kills:3,377 176%
Deaths:247
KDR:24.016
Accuracy:44.532% A+
KPH:75.600 M
VKPH:43.100 M+
Hellfire Rocket Pods
A*
Kills:4,906
V. Kills:575 N/A
Deaths:75
KDR:65.413
Accuracy:63.066% A
KPH:316.200 A*
VKPH:37.100 A++
M18 Locust
B*
Kills:3,812
V. Kills:2,266 168%
Deaths:264
KDR:14.439
Accuracy:38.485% B+
KPH:46.900 B*
VKPH:27.900 B*
Coyote Missiles
M+
Kills:2,873
V. Kills:849 338%
Deaths:274
KDR:10.485
Accuracy:75.241% M+
KPH:21.900 D-
VKPH:6.500 D--
Hornet Missiles
B**
Kills:778
V. Kills:446 174%
Deaths:24
KDR:32.417
Accuracy:71.988% B**
KPH:89.900 C++
VKPH:51.500 C++
M202 Wyrm
A+
Kills:610
V. Kills:250 243%
Deaths:
KDR:
Accuracy:70.115% A+
KPH:252.500 A
VKPH:103.500 B*
Tomcat A2AM Pods
A
Kills:90
V. Kills:53 167%
Deaths:7
KDR:12.857
Accuracy:86.892% A
KPH:28.500 D-
VKPH:16.800 D--
Kills:51,642 (42,385 + 0)
Deaths:2,274
KDR:22.710
VKDR:10.143
Vehicle Kills:23,065
Kill Difference:49,368
Playtime:824.787 hours
Usage:27%
Score:25.257m
Score/min:510
Piloting Accuracy:38.485%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A++
Kills:699
V. Kills:593 118%
Deaths:109
KDR:6.413
Accuracy:58.287% B++
KPH:18.800 A+
VKPH:15.900 A++
AP30 Shredder
B**
Kills:531
V. Kills:350 151%
Deaths:28
KDR:18.964
Accuracy:38.776% B+
KPH:48.200 B+
VKPH:31.700 B**
C150 Dalton
A+
Kills:484
V. Kills:484 100%
Deaths:26
KDR:18.615
Accuracy:34.798% D
KPH:59.900 B+
VKPH:59.900 A+
L105 Zephyr
A
Kills:173
V. Kills:26 N/A
Deaths:8
KDR:21.625
Accuracy:56.038% A
KPH:105 A
VKPH:15.800 B**
C150 Dalton
U
Kills:87
V. Kills:46 185%
Deaths:
KDR:
Accuracy:40.747% U
KPH:0 U
VKPH:0 U
Dual-75 Duster
B+
Kills:72
V. Kills:3 N/A
Deaths:1
KDR:72
Accuracy:47.312% B+
KPH:84.800 C+
VKPH:3.500 D
L-24R Spur
C
Kills:71
V. Kills:4 N/A
Deaths:4
KDR:17.750
Accuracy:35.833% D
KPH:34.200 C
VKPH:1.900 C
Kills:2,117 (770 + 1,347)
Deaths:176
KDR:12.028
VKDR:8.557
Vehicle Kills:1,506
Kill Difference:1,941
Playtime:60.942 hours
Usage:2%
Score:1.937m
Score/min:530
Piloting Accuracy:35.833%
Gunner Accuracy:47.312%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:306
V. Kills:36 N/A
Deaths:6
KDR:51
Accuracy:44.985% D
KPH:83.900 B+
VKPH:9.900 C+
L100 Python AP
A
Kills:263
V. Kills:154 170%
Deaths:16
KDR:16.438
Accuracy:67.113% B**
KPH:52 B+
VKPH:30.400 A
C75 Viper
A*
Kills:224
V. Kills:35 N/A
Deaths:8
KDR:28
Accuracy:40.510% C
KPH:92.900 A*
VKPH:14.500 B+
Kills:793 (793 + 0)
Deaths:30
KDR:26.433
VKDR:7.500
Vehicle Kills:225
Kill Difference:763
Playtime:11.119 hours
Usage:0%
Score:0.328m
Score/min:491
Driving Accuracy:40.510%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B++
Kills:557
V. Kills:348 160%
Deaths:51
KDR:10.922
Accuracy:54.957% B*
KPH:42.200 C++
VKPH:26.400 B++
P2-120 HESH
B*
Kills:353
V. Kills:50 N/A
Deaths:16
KDR:22.063
Accuracy:42.545% C
KPH:86.600 B*
VKPH:12.300 C*
E540 Halberd
M
Kills:300
V. Kills:149 200%
Deaths:5
KDR:60
Accuracy:55.610% A+
KPH:53 A++
VKPH:26.300 M
P2-120 HEAT
B+
Kills:103
V. Kills:39 258%
Deaths:7
KDR:14.714
Accuracy:55.374% B**
KPH:40.400 B+
VKPH:15.300 B+
MR11 Gatekeeper
A**
Kills:72
V. Kills:36 195%
Deaths:5
KDR:14.400
Accuracy:52.728% B**
KPH:46.900 A**
VKPH:23.500 B+
Kills:1,385 (1,013 + 372)
Deaths:84
KDR:16.488
VKDR:7.405
Vehicle Kills:622
Kill Difference:1,301
Playtime:27.025 hours
Usage:1%
Score:1.080m
Score/min:666
Driving Accuracy:55.374%
Gunner Accuracy:52.728%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
B**
Kills:294
V. Kills:11 N/A
Deaths:1
KDR:294
Accuracy:28.078% B**
KPH:136.500 C+
VKPH:5.100 C+
P525 Marauder-H
A
Kills:268
V. Kills:34 N/A
Deaths:7
KDR:38.286
Accuracy:40.553% C*
KPH:97.500 C-
VKPH:12.400 A
G20 Vulcan-H
B+
Kills:150
V. Kills:106 140%
Deaths:16
KDR:9.375
Accuracy:56.259% B*
KPH:52.800 C+
VKPH:37.300 B+
Kills:712 (0 + 712)
Deaths:24
KDR:29.667
VKDR:6.292
Vehicle Kills:151
Kill Difference:688
Playtime:7.744 hours
Usage:0%
Score:0.259m
Score/min:557
Driving Accuracy:N/A%
Gunner Accuracy:56.259%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:494
V. Kills:12 N/A
Deaths:6
KDR:82.333
Accuracy:25.282% B**
KPH:117.600 B*
VKPH:2.900 C
M12 Kobalt
A
Kills:147
V. Kills: N/A
Deaths:2
KDR:73.500
Accuracy:20.550% C**
KPH:144.100 A
VKPH:0 D**
M20 Basilisk
A++
Kills:99
V. Kills:27 354%
Deaths:8
KDR:12.375
Accuracy:44.882% C**
KPH:50.700 A++
VKPH:13.800 B++
M60-G Bulldog
B**
Kills:91
V. Kills:15 N/A
Deaths:5
KDR:18.200
Accuracy:50.743% B**
KPH:69.200 B**
VKPH:11.400 B+
M20 Basilisk
B*
Kills:87
V. Kills:36 235%
Deaths:8
KDR:10.875
Accuracy:50.173% B**
KPH:27.700 C*
VKPH:11.500 B*
M40 Fury
B+
Kills:85
V. Kills:15 N/A
Deaths:3
KDR:28.333
Accuracy:40.535% C*
KPH:68 B+
VKPH:12 B+
M40 Fury
A+
Kills:77
V. Kills:21 350%
Deaths:8
KDR:9.625
Accuracy:39.906% C++
KPH:78.800 B++
VKPH:21.500 A+
Kills:1,080 (0 + 1,080)
Deaths:40
KDR:27
VKDR:3.150
Vehicle Kills:126
Kill Difference:1,040
Playtime:13.854 hours
Usage:0%
Score:0.385m
Score/min:464
Driving Accuracy:N/A%
Gunner Accuracy:39.906%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C++
Kills:277
V. Kills:80 342%
Deaths:99
KDR:2.798
Accuracy:55.073% C++
KPH:30.900 C++
VKPH:8.900 C+
S12 Renegade
B*
Kills:258
V. Kills:5 N/A
Deaths:65
KDR:3.969
Accuracy:52.658% B*
KPH:64.400 C++
VKPH:1.200 D
Kills:535 (535 + 0)
Deaths:164
KDR:3.262
VKDR:0.518
Vehicle Kills:85
Kill Difference:371
Playtime:12.975 hours
Usage:0%
Score:0.123m
Score/min:157
Driving Accuracy:52.658%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:231
V. Kills:21 N/A
Deaths:2
KDR:115.500
Accuracy:41.174% B**
KPH:96.200 B+
VKPH:8.700 B+
M20 Wyvern
B*
Kills:60
V. Kills:39 150%
Deaths:5
KDR:12
Accuracy:36.274% D
KPH:32.500 C*
VKPH:21.100 B*
Kills:291 (0 + 291)
Deaths:7
KDR:41.571
VKDR:8.571
Vehicle Kills:60
Kill Difference:284
Playtime:4.250 hours
Usage:0%
Score:0.084m
Score/min:331
Piloting Accuracy:N/A%
Gunner Accuracy:36.274%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M18 Needler 37,06522,6371,26517.895M12.5538.003%B*1.246%C47.6A*30.3A*488475.5h58.4B++153.8B++
M14 Banshee 10,82510,00411884.78S79.4443.019%A*N/A348.6S28.6S132628.7h13B+30.1B*
T9A "Butcher" 7,1107,0551,3025.419A0.0730.325%B++36.953%B++105.6B++N/A28366.8h9.3B*30.6B++
M18 Rotary 9,3095,93224724.016S18.6744.532%A+N/A75.7M43.1M+72978.4h43.3B*97.3B**
T9 CARV 5,5415,4861,1764.665A0.6830.499%A36.11%B**96.8A1B40456.7h10B++32.9B+
Hellfire Rocket Pods 5,4814,9067565.413S60.0763.066%AN/A316.5A*37.1A++157915.5h9.9C++15.7B
MSW-R 4,4644,4359404.718B+0.6330.506%B++37.7%B**102.7B**N/A37843.2h9.4B++30.7B+
M18 Locust 6,0783,81226414.439M+9.0938.485%B+1.076%C46.8B*27.8B*48781.4h66.2C++171.9B+
NS-15M1 3,1643,1295216.006A++0.6633.373%A42.602%A+149A*1.7A51621h9.5B++28.5B*
Coyote Missiles 3,7222,87327410.485B**5.1475.241%M+N/A21.9D-6.5D--114131h22.2B**29.5A
TMG-50 2,3372,3105554.162A+1.1829.203%B+31.645%B82.5B++1C++30828h9.2C**31.4B+
TSAR-42 2,0292,02319310.482A++5.1448.568%B**77.311%B+108.2A+N/A43618.7h1.8B+3.7B++
NS-15M2 2,0242,0054234.74B+0.6129.369%B35.711%B+91.1B+N/A26322h9.6B++32.9B+
M60-A Bulldog 2,0301,8548231.75B**226.4173.192%A*2.697%C**147.1M14A**53512.6h4B**5.5B**
M60-A Bulldog 1,8451,6889187.556A182.2170.773%A++2.962%B+140.7M+13.1A++47912h4.2B**6B**
NS-15MG 1,6241,6202297.074M1.7334.626%A40.679%B+142.1B**N/A33211.4h8.9B++25.8B+
MG-H1 Watchman 1,5081,4792685.519B**0.1733.973%A42.664%A168.1A**3.3A*7478.8h10B**29.5B*
LC3 Jaguar 1,4851,4633554.121A1.2231.488%B*23.855%C++45.7C+N/A17432h10.2C*32.3B+
NS-15M AE 1,3921,3892475.623A0.2832.5%B*43.845%B**97.8B+N/A24714.2h9.1B++28.1B++
TAR 1,3501,3343613.695B**1.6533.051%A34.483%B**87.2B**1C**31815.3h10.3B++31.2B*
MRC3 Mercy 1,3471,3232285.803B*0.4627.731%A++28.723%B**61.8B**1.1B30721.4h14.8B*53.5B*
HC1 Cougar 1,3161,2952096.196M*0.8534.336%A27.259%C**95.2A1.5B*29213.6h9.2B++26.8B++
NS-15MP 1,2881,2743763.388C++1.9629.274%C+25.039%D-68.1CN/A34918.7h9.8C**33.6C*
T16 Rhino 1,2591,2383613.429B**1.9226.916%B+43.376%A*84.2B*1.4B++25914.7h9.9B*36.8B++
NS Decimator-G 1,7551,2352125.825A*0.4867.887%B1.538%D77.7B+32.7C**41915.9h3B4.4B+
MRC3 Mercy 1,2291,2082205.491B++0.1527.624%A+27.401%B++58.1B*1C++27620.8h15.8B++57.1B++
NS-44G Commissioner 1,2141,1903373.531A1.8153.231%B++33.109%C*143.4B++2.9M**4368.3h2.9C*5.4B+
NSX "Networked" Yumi 1,2231,1871926.182M**0.8432.582%B+33.446%C+114.1A++3.5B+26910.4h8.8B27B+
Cycler TRV 1,1991,1842394.954A++0.3934.073%A+31.166%B*119.6A*1.5B**4639.9h9.7B*28.6B**
NSX "Networked" Naginata 1,1981,1792095.641A**0.3032.573%B++37.829%C**155.1A2.5B4097.6h9.1B+28B++
NSX-P Tanto 1,1971,1781846.402S1.0636.039%A30.815%C*129.5A++2.1B**5719.1h10.9C**30.2B+
NS-11CP 1,1971,1754252.765B+2.5830.872%C++21.192%D39.4DN/A20629.8h11.6C+37.5C++
NS-11C 1,1911,1732474.749A*0.6032.064%B**29.497%B**75.2B*1.2B++24515.6h10.8B++33.6B++
NSX Yumi 1,1991,1732874.087A1.2631.59%B+28.048%C+97.8A++2.2A43512h9.3B+29.5B+
NS-15MB 1,1801,1731448.146S2.8037.239%A+45.524%B**167.6A++1C+5567h8.5B**22.7B++
NSX-P Naginata 1,1841,1722205.327A*0.0230.379%B++39.335%B++142.9A1.5C+5698.2h9.2B30.2B+
NS-44B Commissioner 1,1921,1704672.505B**2.8451.803%B*34.615%B+162.5A+3.1S5037.2h2.9B+5.6B+
MG-H1 Watchman AE 1,1811,1702694.349B*1.0031.594%B++44.188%A+136A1.3C3048.6h10.7B+34B++
TORQ-9 1,1811,1702285.132A++0.2135.143%A++38.205%A121.9A**1.1B6679.6h10.4B**29.7B**
NSX Tanto 1,1811,1692055.702S0.3636.106%A30.881%C**128.5A++1.3B++5039.1h10.9B+30.2B+
NSX "Networked" Tengu 1,1781,1692564.566M+0.7846.999%B*32.849%B*146.1A+1.1C5078h8.9B++19B++
NS-61 "Networked" Emissary 1,1781,1683303.539A++1.8137.689%B*34.332%B*153.7A++1.3C++4957.6h9B+23.9B*
T7 Mini-Chaingun 1,1761,1663013.874M1.4724.869%B*14.408%C+107A+N/A33910.9h10.6B++42.7B++
NSX "Networked" Tomoe 1,1701,1652085.601M+0.2633.549%C**56.137%B*130.9AN/A3778.9h9.6B*28.7B++
TRAC-5 1,1751,1653393.437M+1.9131.996%A25.322%B++50.2B+N/A28123.2h10.5B+32.7B+
T5 AMC 1,1741,1652694.331M**1.0134.419%A++25.494%B+79.8A++N/A24714.6h11.1B*32.3B*
NS-11A 1,1701,1652085.601M0.2635.739%A++37.339%B**147.5M+N/A4987.9h9.1A25.4B**
PS1-AV Suppressor 1,1681,1643093.767B*1.5831.827%C++43.729%A*129.3A+N/A5159h10.6B+33.2B+
TX1 Repeater 1,1881,1646271.856B**3.4935.397%A++30.412%B**66.1B**1.4B**28317.6h10.2B++28.7B*
Sticky Grenade 1,1681,16311163N/A1,157.6666.119%A+N/A1938.3A++8.3D67030.6h1.3B*1.9B++
T1 Cycler 1,1721,1632424.806A++0.5432.846%A+36.371%A96.9A*N/A39912h10.3B*31.2B*
NSX Tengu 1,1681,1632714.292M1.0545.261%B++35.942%A+149.1A*N/A4057.8h8.8B*19.5B++
NSX Naginata 1,1761,1631816.425M**1.0829.682%B++35.856%B+119.9A1.3C**6169.7h9.5B+31.9B+
NSX "Networked" Daimyo 1,1601,16010810.741A++5.4045.45%C++96.983%B+136.5B**N/A5168.5h1.7B*3.8B++
NSX Daimyo 1,1601,1601886.17B+0.8348.529%B++96.466%B+118.4B**N/A2709.8h2B+4.1B++
NS-44 Commissioner 1,1701,1596681.735B3.6151.545%A27.61%C**48.5C+N/A15423.9h3.1B+6.1B+
MKV Suppressed 1,1681,1582464.707M+0.6433.79%B**32.297%A90.5AN/A25012.8h11.1B+32.7B++
SMG-46G Armistice 1,1631,1564502.569B++2.7833.908%B++16.436%C--57.5CN/A31420.1h9.9B++29.1B++
NS-11P 1,1631,1554612.505B+2.8430.115%B+22.165%C-55.8C++N/A30120.7h10.5B++34.9B++
NS-357 Underboss 1,1671,1514542.535B**2.8150.154%A31.712%B+107.6B**1.5A++29810.7h3.7C*7.3B++
NS-357P Underboss 1,1511,1366451.761C+3.5852.334%B**22.271%D41.2D--N/A23227.6h3.9D-7.4C**
RAMS .50M 1,0861,0791278.496A3.1546.239%B++82.391%B+54.5B++N/A21319.8h1.7B++3.7B++
ML-7 1,4851,0652464.329M**1.0274.591%A++3.286%B+58.2A++23B+34618.3h4.7B+6.3B*
M3 Pounder HEG 1,1581,0352484.173B*1.1756.051%A+2.512%C-43.5A++5.2B++23323.8h12.8B+22.9B+
NS-30 Vandal 1,0331,0222384.294B1.0546.8%A++46.184%A++97.3B**1B+26110.5h4.4B++9.3B*
M3 Pounder HEG 1,0619422354.009B++1.3457.318%A3.716%B40.6A+5.1B+21423.2h14.1B+24.6B++
NS Decimator 1,2589143302.77B*2.5864.813%C**2.735%B++43.5C+16.4C33121h3.7C*5.7B+
Hornet Missiles 1,2247782432.417A++27.0771.988%B**N/A89.4C++51.3C++8968.7h8.3B+11.6B+
MANA Anti-Vehicle Turret 1,5687557410.203M++4.8686.984%M+6.49%B**74A+79.7A**31710.2h7C**8.1B++
T32 Bull 7167091076.626M+1.2832.627%B**32.581%B+114.4A+1.1B4636.2h9.9B++30.4B++
CAS30 Tank Buster 1,2926991096.413A++1.0758.287%B++N/A18.7A+15.9A++29937.3h30.2B++51.7B++
NS-7 PDW 6806752143.154B**2.1934.511%A33.926%A+92.5A+N/A4457.3h10.3B*29.8B*
M202 Wyrm 8606101610U604.6670.115%A+1.311%C--254.2A104.2B*17012.4h24B*34.2B**
AMR-66 6105971444.146A**1.2037.954%B**31.993%B+67.1B**1.5B**2548.9h6B*15.8B++
AS16 NightHawk 5785731683.411B+1.9356.351%A18.499%B*91B**N/A3566.3h3.5B+6.2B*
P2-120 AP 9055575110.922C+5.5854.957%B*3.411%B+42.2C++26.4B++81213.2h6.4C+11.6B
MAX Punch 8905466910.79S4.5674.742%A++N/A7M+4.4M+1878.5h2C++2.7B++
M60-A Bulldog 6195371148.818A++43.4757.989%A++N/A82.6A12.6A4036.5h4.2B**7.2B**
AP30 Shredder 8815312818.964C++13.6238.776%B+1.695%C48.3B+31.8B**81411h47.7B*123B**
M12 Kobalt 506494682.333A*76.9925.282%B**17.409%C117.6B*2.9C4504.2h13.6B++53.8B++
C150 Dalton 9684842618.615B++13.2734.798%DN/A59.8B+59.8A+11328.1h3.2C*9.1C++
FA1 Barrage 4154131223.385B**1.9666%A*16.223%C++153M**N/A6512.7h3A4.6B**
M1 Heavy Cycler 388379864.407A+0.9425.52%A++27.177%A++51.9A++1.2A2587.3h15.4B+60.5B*
P2-120 HESH 4033531622.063C++16.7242.545%CN/A86.1B*12.2C++5394.1h4.5C+10.5C+
MG-S1 Jackal 337336734.603A*0.7436.191%B**37.798%A++146.1A*N/A5742.3h8.5B++23.6B++
TRS-12 Uppercut 337332933.57A++1.7874.201%B**16.566%C++123A++1.9B*5092.7h2B++2.7B+
T1A Unity 340332873.816A1.5332.991%A31.928%B+103.8A++2.5M+3023.2h10.5B++31.7B**
M1 Heavy Cycler 315310555.636A*0.2926.697%A+24.839%B*55.4B*N/A2055.6h15.7C+58.7B+
L100 Python HESH 342306651A**45.6644.985%DN/A85B+10C+3663.6h2.8C**6.3C+
E540 Halberd 449300560S54.6655.61%A+1.333%D-52.6A++26.1A**5385.7h3.8A6.8A
M12 Kobalt-H 3052941294U288.6628.078%B**21.088%B+133.6C+5C+5882.2h12.7B+45.4B+
Auraxium Chainblade 29327916,5560.017C-5.3316.284%D--4.301%C0.3CN/A1939.7h2.4C-14.5C
M40 Fury-F 357277992.798B++2.5555.073%C++N/A30.8C++8.9C+1369h10C*18.2B
NS-AM7 Archer 3732692241.201B**4.1462.428%B+18.587%C+8.6C+3.3B7631.3h13.3B21.3B+
P525 Marauder-H 302268738.286A32.9440.553%C*N/A99.3C12.6A3462.7h6.1B15.1B+
NS-357G Underboss 2652641072.467B*2.8848.95%B++34.849%C+138.9B+N/A6431.9h3.1B6.3B++
L100 Python AP 4172631616.438B+11.0967.113%B**2.662%B51.6B+30.2A5505.1h4.6C*6.8B+
T9 CARV-S 266263465.717A+0.3731.477%B**39.924%B**90.7B++1C*3742.9h10.6C**33.7B+
S12 Renegade 263258653.969C**1.3852.658%B*5.426%C++64.5C++1.3D2064h3.2C+6.1B+
NS-15 Gallows 2492492310.826M*5.4839.067%A++38.554%C**207.5A*N/A5791.2h7.9A20.3A
HSR-1 247247445.614B**0.2741.959%B++41.7%A130A*N/A3791.9h4.2B*9.9B++
A30 Walker 5062471615.438C**10.0937.391%A+N/A29.1A*30.5M+5068.5h112.9B**302A
MG-HBR1 Dragoon 250246504.92A**0.4344.54%B**42.683%B**74.5B**1.2C**3603.3h5.2B+11.8B++
SMG-46 Armistice 244243653.738M1.6131.416%B+31.687%A+93.5A+N/A5422.6h10.7B*33.9B+
M9 SKEP Launcher 267239613.918M**1.4365.732%D5.439%A*66.4B++7.8C3413.6h2.6A++4A++
TRAC-Shot 271239584.121A+1.2225.34%C16.318%D55.6B+7.4S2394.3h10.9C++43.1C+
CAS 14-E 2522312115.5S110.1641.174%B**1.299%C96.3B+8.8B++3052.4h23.2B+56.4B++
C75 Viper 259224828A**22.6640.51%C1.339%C++93.3A*14.6B+5562.4h6.5C**15.9B+
TRAC-5 S 2152001821.099C+4.2523.348%C26%A7.5D-N/A4826.6h11.3C++48.5C++
MANA Anti-Personnel Turret 194190454.222N/A1.1228.567%UN/A1900U40U5732200.1h15.9T*55.7T*
C-4 258187832.253C*3.0934.04%B++N/A29.2D*11.1D*5356.4h1.3C+3.8B+
NSX Tomoe 181181335.485B*0.1435.616%B**60.221%A+113.1A++N/A3441.6h9B**25.4B**
M12 Kobalt 1811761176M++170.6627.718%B**23.296%B**92.6D2.6D-4501.9h14.8C*53.6B+
L105 Zephyr 199173821.625B+16.2856.038%AN/A108.1A+16.3B**10561.6h4.8B++8.5B*
MR1 Fracture 247172523.308M**2.0465.928%A**3.488%C+13.3B+5.8C+9912.9h67.3D102B
MR1 Fracture 253171523.288M*2.0665.87%M1.17%D*13.3B6.4C*10112.9h67.5D-102.5C**
NS Baron G5 172171782.192A+3.1563.255%A++17.544%B+100.6A++N/A3461.7h3.8B+6C++
M60-G Bulldog 220164820.5C-15.1668.609%A1.829%C+41D*14C-1994h6.7D--9.7C**
NS-30 Tranquility 168163305.433B**0.0947.015%A41.104%C**135.8A*4.2M+3311.2h5B+10.7B+
TRAP-M1 163163404.075A**1.2743.37%A++28.834%C++90.6A+N/A3311.8h7.6B17.4B*
NS-10 Burster 219153384.026A*1.3234.717%B+7.19%B**13.8M++5.9A13311.1h87.3A++251.4A
Tank Mine 194151285.393B**0.05157.362%SN/A60.4D--17.2F6842.5h3.4F--2.2A*
G20 Vulcan-H 256150169.375B4.0356.259%B*4.667%A53.6C++37.9B+7372.8h83.8C**149B+
M12 Kobalt 147147273.5A++68.1620.55%C**23.81%B**147AN/A8871h10.4A+50.7B*
Anti-Vehicle Grenade 2111461146N/A140.6656.599%B+N/A365C162.5B+36520.4h5.7C+10.1C++
Soldier Soaker 146142423.381A1.9640.416%C**24.648%A++118.3A3.3B++6551.2h5.9C++14.5B+
NS-10 Burster 196137413.341A++2.0034.605%B+8.029%B*12.3M5.3B**13311.1h97.3A+281B**
M20 Drake 2251371013.7C++8.3638.255%B**2.92%B+22.8B14.7B3946h69.5C++181.7B+
Rocklet Rifle 232133582.293A++3.0551.993%CN/A29.6C22C-4404.5h25B*48.1B++
T2 Striker 271132981.347B*4.0061.759%B**N/A16.1C+17C++3678.2h47.7D77.2C+
M77-B 1271261012.6S7.2651.338%A++89.683%A++70AN/A3121.8h1.7B**3.3B**
NS-45 Pilot 118117343.441B**1.9040.701%B**31.624%C++146.3B**1.3C*6270.8h5.6B+13.6B++
TRAC-5 Burst 111109303.633B+1.7133.695%B**17.431%D*51.9C1C+3312.1h10.3B+30.4B*
M20 Drake 1561081108U102.6635.214%D--4.63%A154.3B68.6C*15310.7h39.8A112.9A
Claymore 106106128.833C+3.4927.982%DN/A50.5FN/A2332.1h1.2C+4.1C+
TAS-16 Blackjack 103103263.962A++1.3874.114%B*23.301%A93.6B*N/A7171.1h2B+2.7B+
P2-120 HEAT 142103714.714B*9.3755.374%B**N/A39.6B+15B+5372.6h9.2D-16.6C+
M20 Basilisk 12699812.375A++7.0344.882%C**5.051%C49.5A++13.5B+4072h50.5A112.5A
M6 Onslaught 9594214.476B*0.8727.996%A+31.915%A++44.8C++N/A2512.1h21.8D*77.9B
LC2 Lynx 9494303.133B**2.2131.77%B**38.298%A++47C+N/A7312h14.1C+44.2B
Chainblade 119926,5520.014C5.3325.137%C-2.174%D0.2DN/A2380.8h4.5F17.8D
M60-G Bulldog 10691518.2B*12.8650.743%B**2.198%C70B**11.5B+5131.3h5.6B+11.1B++
Tomcat A2AM Pods 14390712.857C*7.5186.892%AN/A28.1D-16.6D--8463.2h11.7F13.5D--
Frag Grenade 8888188N/A82.6651.24%B+N/A880B**N/A87810.1h2.8B+5.5B+
M20 Drake 14188188B**82.6663.859%B*1.136%D-62.9B**37.9B**6961.4h70.2B++110B++
M20 Basilisk 12387810.875A5.5350.173%B**6.897%B28.1C*11.6B*3693.1h90.1C+179.6B
MG-C1 Kindred 8986108.6S3.2635.213%B**22.093%C--143.3A++5M++10590.6h8.9B+25.2B*
M6 Onslaught 8686214.095B+1.2527.826%A+29.07%A41C+N/A1972.1h23.7F85.1C*
M40 Fury 10085328.333B**22.9940.535%C*3.529%A**70.8B+12.5B+3751.2h9.8B++24.2B+
M40 Fury 987789.625C+4.2839.906%C++N/A77B+21A5411h11B27.5B+
Spear Anti-Vehicle Phalanx Turret 10874514.8B+9.4650.921%C*5.405%B*67.3B++30.9B9471.1h5.2B**10.3B*
T1B Cycler 7474154.933B**0.4129.794%C*33.784%C**74BN/A4911h8.6A+28.9B**
Dual-75 Duster 7572172A**66.6647.312%B+N/A90C++3.8C--3900.8h5.5C++11.6B+
MR11 Gatekeeper 10872514.4B+9.0652.728%B**N/A48A**24B+4301.5h32.9B++62.4B**
L-24R Spur 7571417.75C+12.4135.833%DN/A33.8C1.9C1982.1h20.6C*57.5C++
M20 Drake 12968611.333C++5.9956.888%C*10.294%A++13.6D12.2C--1625h111.7C196.4C+
T4 AMP 6565312.097B*3.2537.035%A26.154%B++43.3C+N/A1641.5h12.1B+32.7B++
Blackheart 6260252.4A2.9543.023%C23.333%C54.5B+1.8C1381.1h2.5B+5.7B+
M20 Wyvern 9960512A+6.6636.274%D8.333%A++33.3C**21.7B**3651.8h59.6B164.2C**
PDW-16 Hailstorm 6059319.667U14.3236.003%A++30.509%A+84.3A1.4A20210.7h8.3A+23.1B**
NS-11A "Heatwave" 6059124.917A**0.4334.735%B*52.542%A**147.5A*2.5A5220.4h9.1B**26.2B*
ASP-30 Grounder 7558272.148B**3.2066.396%C*10.345%S27.6C++8.1C5072.1h4.2A6.4A
M2 Mutilator 5656282C+3.3522.681%B**14.286%D*40B+N/A4481.4h14.7B+64.9B+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit175462,33539.1h
Spawn Beacon192,2032.1h
Anti-Vehicle MANA Turret68691.3h
Ancient Psykinetic Blade4500.3h
NS-W Survivor1401049.6h
Ordnance Dampener0610h
AE Nano-Armor Kit213386,65652.2h
NS-TMC-01 "His Regards"81051.3h
AE Medical Applicator15296,32711.3h
Nanite Revive Grenade03380.1h
Medical Applicator13563,7075.8h
NSX Amaterasu464933.4h
Motion Spotter104,1023.7h
Restoration Kit1741,06416.3h
Welding Device05630.1h
Spitfire Auto-Turret141,3231.8h
Ammunition Package494,4311.9h
Recon Detection Device242,6764.3h
Shield Recharging Field101,1390.4h
Medical Kit5,72521,123429.9h
Anti-Infantry MANA Turret52390.5h
WLT-Howler Mining Laser02940.1h
Nano-Repair Grenade0750h
Hardlight Barrier1600.1h

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