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Field Marshal Diplomat Khandar[N] Khandar
TR BR 185

KDR: 5.19

Score: 88.6m

Last Seen: Jan 18th, 2020 9:59 PM
- OFFLINE - 6 hour(s)

Prestige 1, Battle Rank 100 (185 total) - Terran Republic on Emerald - Outfit Officer of Notorious[N] Notorious
TR outfit on Emerald

Members: 18
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS M18 Needler M14 Banshee T9A "Butcher" T9 CARV M18 Rotary Hellfire Rocket Pods MSW-R M18 Locust
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,609,935 MLG Score: 3685
Fun Score: N/A
Cheeseburgers Flipped: 647TIME WITH MEDKIT: 14.1%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.45%33.94%110158117465,2274.178541.008

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.725%2.187A*1.966A++-1.301D**HEAD ++ (~17.72)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.20.621B+9.10.361C**19

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.593%1.03%40825122737,97412881775029.4601214%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.337%0.238C++-0.525D-0.227

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
104.80.347C**41.50.213C++63.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.598%1.931%331512271,6578686771.90679244%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.533%0.84B++-0.379C-0.869

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.40.731B++5.10.588B+5.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.69%5.646%5531512173,48987514813.98288235%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.908%0.322C*0.283C*0.38

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
54.50.537B+21.70.45B+32.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.5%82.357%553512274,1151777122.3144

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.512%1.875A++0.998B*-0.27

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.558B+2.10.348C**2.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
63.362%17.557%553412281,2361415110.873498

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.069%1.803A++0.555B+-0.297

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.652B+2.90.402B1.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Notorious[N] Notorious
TR outfit on Emerald

Members: 18
88.6m426.3%619 (37.1k)530 (31.8k)5.18653152,98229,4965.70684185 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR12321542433.797%19.449%65705:4153

32% Engineer25% Heavy Assault6% Infiltrator28% Light Assault8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 12th, 2014 10:24 PMJun 9th, 2015 1:11 AMJan 18th, 2020 5:34 PM (4h) (PST)Jan 18th, 2020 7:00 PM (3h) (PST)Jan 18th, 2020 5:59 PM (4h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1391469930.9140.1760.1784.6730.1823685

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
68,3398,76159,5785511112801131,780

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2788.4h/116.2d 15,347 29,753 44,530 781.8k 2,358 6,691 30,411 190.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
B**
Kills:6,858
Deaths:1,271
KDR:5.396
Accuracy:30.233% B**
HSR:36.906% B**
T9 CARV
A*
Kills:5,352
Deaths:1,160
KDR:4.614
Accuracy:30.454% A*
HSR:36.043% A++
MSW-R
A++
Kills:4,361
Deaths:918
KDR:4.751
Accuracy:30.525% A+
HSR:37.744% A++
NS-15M1
M
Kills:2,291
Deaths:374
KDR:6.126
Accuracy:33.299% A++
HSR:43.125% M
TMG-50
A
Kills:2,290
Deaths:548
KDR:4.179
Accuracy:29.230% A
HSR:31.616% B**
NS-15M2
B**
Kills:2,005
Deaths:422
KDR:4.751
Accuracy:29.363% B**
HSR:35.711% B**
NS-15MG
A+
Kills:1,620
Deaths:229
KDR:7.074
Accuracy:34.626% A+
HSR:40.679% B**
NS-15M AE
A++
Kills:1,386
Deaths:246
KDR:5.634
Accuracy:32.524% A
HSR:43.723% A++
NS-15MP
C**
Kills:1,274
Deaths:376
KDR:3.388
Accuracy:29.274% C**
HSR:25.039% D
NS-15MB
A++
Kills:1,173
Deaths:144
KDR:8.146
Accuracy:37.239% A++
HSR:45.524% A+
NSX-P Naginata
A+
Kills:1,172
Deaths:220
KDR:5.327
Accuracy:30.379% A+
HSR:39.335% A
MG-H1 Watchman AE
A*
Kills:1,170
Deaths:269
KDR:4.349
Accuracy:31.594% A
HSR:44.188% A*
NSX Naginata
A+
Kills:1,163
Deaths:181
KDR:6.425
Accuracy:29.682% A+
HSR:35.856% B**
T16 Rhino
M*
Kills:1,160
Deaths:350
KDR:3.314
Accuracy:26.556% B**
HSR:44.138% M*
T32 Bull
A+
Kills:643
Deaths:99
KDR:6.495
Accuracy:32.419% A+
HSR:30.638% B++
MG-H1 Watchman
A*
Kills:321
Deaths:60
KDR:5.350
Accuracy:30.656% A+
HSR:43.614% A*
T9 CARV-S
A*
Kills:261
Deaths:45
KDR:5.800
Accuracy:31.474% A++
HSR:39.847% A*
NS-15 Gallows
A*
Kills:235
Deaths:22
KDR:10.682
Accuracy:38.816% A*
HSR:37.872% B+
Kills:34,735
Deaths (as Heavy Assault):6,934
Deaths (to Heavy Assaults):8,530
KDR:5.00937
Kill Difference:27,801
Playtime:701.504 hours
Usage:25%
Score:19.673m
Score/min:467
Accuracy (listed only):31.575%
HSR (listed only):38.422%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A+
Kills:1,463
Deaths:355
KDR:4.121
Accuracy:31.488% A+
HSR:23.855% B+
HC1 Cougar
A*
Kills:1,234
Deaths:200
KDR:6.170
Accuracy:34.373% A*
HSR:27.229% B*
NSX-P Tanto
A++
Kills:1,178
Deaths:184
KDR:6.402
Accuracy:36.039% A++
HSR:30.815% B++
NS-11CP
B+
Kills:1,175
Deaths:425
KDR:2.765
Accuracy:30.872% B+
HSR:21.192% C
NSX Tanto
A++
Kills:1,169
Deaths:205
KDR:5.702
Accuracy:36.106% A++
HSR:30.881% B*
NS-11C
A++
Kills:1,167
Deaths:246
KDR:4.744
Accuracy:32.073% A+
HSR:29.477% A++
TRAC-5
A*
Kills:1,165
Deaths:339
KDR:3.437
Accuracy:32.010% A*
HSR:25.322% B**
T5 AMC
A*
Kills:1,165
Deaths:269
KDR:4.331
Accuracy:34.419% A*
HSR:25.494% B**
AMR-66
A++
Kills:446
Deaths:125
KDR:3.568
Accuracy:37.763% A++
HSR:31.166% B*
FA1 Barrage
M
Kills:413
Deaths:121
KDR:3.413
Accuracy:65.981% M
HSR:16.223% C++
AS16 NightHawk
A++
Kills:395
Deaths:130
KDR:3.038
Accuracy:56.792% A++
HSR:18.228% B*
TRS-12 Uppercut
A
Kills:325
Deaths:91
KDR:3.571
Accuracy:73.672% A
HSR:16.615% C++
TRAC-5 S
A++
Kills:200
Deaths:182
KDR:1.099
Accuracy:23.348% C+
HSR:26% A++
TRAC-Shot
C**
Kills:190
Deaths:39
KDR:4.872
Accuracy:26.518% C**
HSR:17.368% C+
NS Baron G5
A++
Kills:171
Deaths:78
KDR:2.192
Accuracy:63.255% A++
HSR:17.544% B+
MG-HBR1 Dragoon
A++
Kills:165
Deaths:35
KDR:4.714
Accuracy:46.030% A++
HSR:41.212% A
TRAC-5 Burst
A+
Kills:109
Deaths:30
KDR:3.633
Accuracy:33.695% A+
HSR:17.431% D--
TAS-16 Blackjack
A
Kills:103
Deaths:26
KDR:3.962
Accuracy:74.114% B**
HSR:23.301% A
LC2 Lynx
M
Kills:94
Deaths:30
KDR:3.133
Accuracy:31.770% A++
HSR:38.298% M
Kills:12,327
Deaths (as Engineer):3,110
Deaths (to Engineers):5,135
KDR:3.96367
Kill Difference:9,217
Playtime:893.856 hours
Usage:32%
Score:26.982m
Score/min:503
Accuracy (listed only):42.122%
HSR (listed only):25.139%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A+
Kills:1,463
Deaths:355
KDR:4.121
Accuracy:31.488% A+
HSR:23.855% B+
HC1 Cougar
A*
Kills:1,234
Deaths:200
KDR:6.170
Accuracy:34.373% A*
HSR:27.229% B*
NSX-P Tanto
A++
Kills:1,178
Deaths:184
KDR:6.402
Accuracy:36.039% A++
HSR:30.815% B++
NS-11CP
B+
Kills:1,175
Deaths:425
KDR:2.765
Accuracy:30.872% B+
HSR:21.192% C
NSX Tanto
A++
Kills:1,169
Deaths:205
KDR:5.702
Accuracy:36.106% A++
HSR:30.881% B*
NS-11C
A++
Kills:1,167
Deaths:246
KDR:4.744
Accuracy:32.073% A+
HSR:29.477% A++
TRAC-5
A*
Kills:1,165
Deaths:339
KDR:3.437
Accuracy:32.010% A*
HSR:25.322% B**
T5 AMC
A*
Kills:1,165
Deaths:269
KDR:4.331
Accuracy:34.419% A*
HSR:25.494% B**
PS1-AV Suppressor
A**
Kills:1,164
Deaths:309
KDR:3.767
Accuracy:31.827% B+
HSR:43.729% A**
NSX Tengu
A**
Kills:1,163
Deaths:271
KDR:4.292
Accuracy:45.261% A
HSR:35.942% A**
MKV Suppressed
A*
Kills:1,158
Deaths:246
KDR:4.707
Accuracy:33.790% A+
HSR:32.297% A*
SMG-46G Armistice
B**
Kills:1,156
Deaths:450
KDR:2.569
Accuracy:33.908% B**
HSR:16.436% C+
NS-7 PDW
A**
Kills:638
Deaths:208
KDR:3.067
Accuracy:34.595% A++
HSR:33.856% A**
FA1 Barrage
M
Kills:413
Deaths:121
KDR:3.413
Accuracy:65.981% M
HSR:16.223% C++
AS16 NightHawk
A++
Kills:395
Deaths:130
KDR:3.038
Accuracy:56.792% A++
HSR:18.228% B*
TRS-12 Uppercut
A
Kills:325
Deaths:91
KDR:3.571
Accuracy:73.672% A
HSR:16.615% C++
MG-S1 Jackal
M+
Kills:294
Deaths:68
KDR:4.324
Accuracy:35.958% A++
HSR:39.796% M+
SMG-46 Armistice
A**
Kills:243
Deaths:65
KDR:3.738
Accuracy:31.416% B**
HSR:31.687% A**
TRAC-5 S
A++
Kills:200
Deaths:182
KDR:1.099
Accuracy:23.348% C+
HSR:26% A++
TRAC-Shot
C**
Kills:190
Deaths:39
KDR:4.872
Accuracy:26.518% C**
HSR:17.368% C+
NS Baron G5
A++
Kills:171
Deaths:78
KDR:2.192
Accuracy:63.255% A++
HSR:17.544% B+
TRAC-5 Burst
A+
Kills:109
Deaths:30
KDR:3.633
Accuracy:33.695% A+
HSR:17.431% D--
TAS-16 Blackjack
A
Kills:103
Deaths:26
KDR:3.962
Accuracy:74.114% B**
HSR:23.301% A
LC2 Lynx
M
Kills:94
Deaths:30
KDR:3.133
Accuracy:31.770% A++
HSR:38.298% M
PDW-16 Hailstorm
A**
Kills:59
Deaths:3
KDR:19.667
Accuracy:36.003% A*
HSR:30.509% A**
Kills:17,591
Deaths (as Light Assault):4,570
Deaths (to Light Assaults):5,923
KDR:3.84923
Kill Difference:13,021
Playtime:776.911 hours
Usage:28%
Score:27.720m
Score/min:595
Accuracy (listed only):39.971%
HSR (listed only):26.781%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
A++
Kills:1,280
Deaths:348
KDR:3.678
Accuracy:32.940% A++
HSR:34.609% A++
Cycler TRV
A*
Kills:1,182
Deaths:238
KDR:4.966
Accuracy:34.093% A*
HSR:31.134% A+
NSX Yumi
B**
Kills:1,173
Deaths:287
KDR:4.087
Accuracy:31.590% B**
HSR:28.048% C*
TORQ-9
A*
Kills:1,170
Deaths:228
KDR:5.132
Accuracy:35.143% A*
HSR:38.205% A++
NS-11A
A*
Kills:1,165
Deaths:208
KDR:5.601
Accuracy:35.739% A*
HSR:37.339% A++
PS1-AV Suppressor
A**
Kills:1,164
Deaths:309
KDR:3.767
Accuracy:31.827% B+
HSR:43.729% A**
T1 Cycler
A*
Kills:1,163
Deaths:242
KDR:4.806
Accuracy:32.846% A*
HSR:36.371% A*
NSX Tengu
A**
Kills:1,163
Deaths:271
KDR:4.292
Accuracy:45.261% A
HSR:35.942% A**
MKV Suppressed
A*
Kills:1,158
Deaths:246
KDR:4.707
Accuracy:33.790% A+
HSR:32.297% A*
SMG-46G Armistice
B**
Kills:1,156
Deaths:450
KDR:2.569
Accuracy:33.908% B**
HSR:16.436% C+
NS-11P
A+
Kills:1,155
Deaths:461
KDR:2.505
Accuracy:30.115% A+
HSR:22.165% B
NS-7 PDW
A**
Kills:638
Deaths:208
KDR:3.067
Accuracy:34.595% A++
HSR:33.856% A**
FA1 Barrage
M
Kills:413
Deaths:121
KDR:3.413
Accuracy:65.981% M
HSR:16.223% C++
AS16 NightHawk
A++
Kills:395
Deaths:130
KDR:3.038
Accuracy:56.792% A++
HSR:18.228% B*
TRS-12 Uppercut
A
Kills:325
Deaths:91
KDR:3.571
Accuracy:73.672% A
HSR:16.615% C++
T1A Unity
A++
Kills:317
Deaths:81
KDR:3.914
Accuracy:33.097% A++
HSR:30.915% B*
MG-S1 Jackal
M+
Kills:294
Deaths:68
KDR:4.324
Accuracy:35.958% A++
HSR:39.796% M+
SMG-46 Armistice
A**
Kills:243
Deaths:65
KDR:3.738
Accuracy:31.416% B**
HSR:31.687% A**
NS Baron G5
A++
Kills:171
Deaths:78
KDR:2.192
Accuracy:63.255% A++
HSR:17.544% B+
TAS-16 Blackjack
A
Kills:103
Deaths:26
KDR:3.962
Accuracy:74.114% B**
HSR:23.301% A
T1B Cycler
B++
Kills:74
Deaths:15
KDR:4.933
Accuracy:29.794% B++
HSR:33.784% B++
NS-11A "Heatwave"
M*
Kills:59
Deaths:12
KDR:4.917
Accuracy:34.735% A+
HSR:52.542% M*
PDW-16 Hailstorm
A**
Kills:59
Deaths:3
KDR:19.667
Accuracy:36.003% A*
HSR:30.509% A**
Kills:16,020
Deaths (as Combat Medic):4,186
Deaths (to Combat Medics):2,724
KDR:3.82704
Kill Difference:11,834
Playtime:152.356 hours
Usage:5%
Score:6.492m
Score/min:710
Accuracy (listed only):41.159%
HSR (listed only):30.490%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A+
Kills:1,643
Deaths:174
KDR:9.443
Accuracy:49.089% A+
HSR:76.811% B*
NS-44G Commissioner
A
Kills:1,190
Deaths:337
KDR:3.531
Accuracy:53.231% A
HSR:33.109% B*
NS-44B Commissioner
A
Kills:1,170
Deaths:467
KDR:2.505
Accuracy:51.803% A
HSR:34.615% B**
TX1 Repeater
A++
Kills:1,164
Deaths:627
KDR:1.856
Accuracy:35.397% A++
HSR:30.412% A
PS1-AV Suppressor
A**
Kills:1,164
Deaths:309
KDR:3.767
Accuracy:31.827% B+
HSR:43.729% A**
NSX Tengu
A**
Kills:1,163
Deaths:271
KDR:4.292
Accuracy:45.261% A
HSR:35.942% A**
NSX Daimyo
B**
Kills:1,160
Deaths:188
KDR:6.170
Accuracy:48.529% B**
HSR:96.466% B++
MKV Suppressed
A*
Kills:1,158
Deaths:246
KDR:4.707
Accuracy:33.790% A+
HSR:32.297% A*
NS-44 Commissioner
A++
Kills:1,157
Deaths:665
KDR:1.740
Accuracy:51.571% A++
HSR:27.658% B++
SMG-46G Armistice
B**
Kills:1,156
Deaths:450
KDR:2.569
Accuracy:33.908% B**
HSR:16.436% C+
NS-357 Underboss
A+
Kills:1,151
Deaths:454
KDR:2.535
Accuracy:50.154% A+
HSR:31.712% B**
NS-357P Underboss
A+
Kills:1,136
Deaths:645
KDR:1.761
Accuracy:52.334% A+
HSR:22.271% C
RAMS .50M
B**
Kills:1,023
Deaths:125
KDR:8.184
Accuracy:46.297% B**
HSR:82.893% B+
NS-30 Vandal
A*
Kills:918
Deaths:207
KDR:4.435
Accuracy:47.164% A*
HSR:45.098% A*
NS-7 PDW
A**
Kills:638
Deaths:208
KDR:3.067
Accuracy:34.595% A++
HSR:33.856% A**
MG-S1 Jackal
M+
Kills:294
Deaths:68
KDR:4.324
Accuracy:35.958% A++
HSR:39.796% M+
NS-AM7 Archer
B+
Kills:269
Deaths:224
KDR:1.201
Accuracy:62.439% B+
HSR:18.587% C++
SMG-46 Armistice
A**
Kills:243
Deaths:65
KDR:3.738
Accuracy:31.416% B**
HSR:31.687% A**
HSR-1
A
Kills:185
Deaths:32
KDR:5.781
Accuracy:43.423% A
HSR:40% A
NSX Tomoe
A*
Kills:181
Deaths:33
KDR:5.485
Accuracy:35.616% A
HSR:60.221% A*
TRAP-M1
A**
Kills:163
Deaths:40
KDR:4.075
Accuracy:43.370% A**
HSR:28.834% B+
Soldier Soaker
A++
Kills:142
Deaths:42
KDR:3.381
Accuracy:40.416% B++
HSR:24.648% A++
M77-B
A*
Kills:126
Deaths:10
KDR:12.600
Accuracy:51.338% A*
HSR:89.683% A++
NS-357G Underboss
B*
Kills:78
Deaths:26
KDR:3
Accuracy:46.055% B+
HSR:34.615% B*
T4 AMP
A+
Kills:65
Deaths:31
KDR:2.097
Accuracy:37.035% A+
HSR:26.154% B**
PDW-16 Hailstorm
A**
Kills:59
Deaths:3
KDR:19.667
Accuracy:36.003% A*
HSR:30.509% A**
Kills:18,796
Deaths (as Infiltrator):5,947
Deaths (to Infiltrators):4,139
KDR:3.16059
Kill Difference:12,849
Playtime:174.756 hours
Usage:6%
Score:4.443m
Score/min:424
Accuracy (listed only):43.385%
HSR (listed only):41.078%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A*
Kills:1,323
Deaths:228
KDR:5.803
Accuracy:27.731% A*
HSR:28.723% A+
MRC3 Mercy
A*
Kills:1,208
Deaths:220
KDR:5.491
Accuracy:27.624% A*
HSR:27.401% A
M3 Pounder HEG
A*
Kills:1,029
Deaths:247
KDR:4.166
Accuracy:55.945% A*
HSR:2.527% C-
M3 Pounder HEG
A++
Kills:936
Deaths:234
KDR:4
Accuracy:57.226% A++
HSR:3.632% B+
M1 Heavy Cycler
A*
Kills:361
Deaths:81
KDR:4.457
Accuracy:24.966% A*
HSR:27.424% A++
M1 Heavy Cycler
A*
Kills:296
Deaths:50
KDR:5.920
Accuracy:26.160% A*
HSR:24.324% B**
MR1 Fracture
M++
Kills:172
Deaths:51
KDR:3.373
Accuracy:66.145% M++
HSR:3.488% C+
MR1 Fracture
M*
Kills:165
Deaths:51
KDR:3.235
Accuracy:66.090% M*
HSR:1.212% D*
NS-10 Burster
B*
Kills:153
Deaths:38
KDR:4.026
Accuracy:34.717% B*
HSR:7.190% B++
NS-10 Burster
B**
Kills:137
Deaths:41
KDR:3.341
Accuracy:34.605% B**
HSR:8.029% B+
M6 Onslaught
A**
Kills:94
Deaths:21
KDR:4.476
Accuracy:27.996% A*
HSR:31.915% A**
M6 Onslaught
A*
Kills:86
Deaths:21
KDR:4.095
Accuracy:27.826% A*
HSR:29.070% A++
M2 Mutilator
A++
Kills:56
Deaths:28
KDR:2
Accuracy:22.681% A++
HSR:14.286% D--
Kills:6,016
Deaths (as MAX Suit):655.500
Deaths (to MAX Suits):1,434
KDR:9.17773
Kill Difference:5,360.500
Playtime:81.041 hours
Usage:3%
Score:3.309m
Score/min:680
Accuracy (listed only):38.439%
HSR (listed only):16.094%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
M++
Kills:19,623
V. Kills:12,960 151%
Deaths:1,265
KDR:15.512
Accuracy:37.787% B**
KPH:45.100 M+
VKPH:29.800 M++
M14 Banshee
U
Kills:8,197
V. Kills:733 N/A
Deaths:118
KDR:69.466
Accuracy:43.367% A**
KPH:329.300 S
VKPH:29.400 U
M18 Rotary
S
Kills:4,901
V. Kills:2,881 170%
Deaths:247
KDR:19.842
Accuracy:44.472% A*
KPH:73 S
VKPH:42.900 S
Hellfire Rocket Pods
M**
Kills:4,554
V. Kills:540 N/A
Deaths:75
KDR:60.720
Accuracy:62.862% A++
KPH:302.700 M**
VKPH:35.900 A*
M18 Locust
A++
Kills:3,052
V. Kills:1,879 162%
Deaths:264
KDR:11.561
Accuracy:38.253% B**
KPH:42.600 A++
VKPH:26.200 A+
Coyote Missiles
M*
Kills:2,792
V. Kills:821 340%
Deaths:274
KDR:10.190
Accuracy:75.072% M*
KPH:22.800 C
VKPH:6.700 D--
Hornet Missiles
B+
Kills:708
V. Kills:407 174%
Deaths:24
KDR:29.500
Accuracy:71.873% A
KPH:86.600 B
VKPH:49.800 B+
M202 Wyrm
A++
Kills:350
V. Kills:142 245%
Deaths:
KDR:
Accuracy:72.529% A++
KPH:246.100 A+
VKPH:99.800 B**
Tomcat A2AM Pods
A+
Kills:54
V. Kills:38 138%
Deaths:7
KDR:7.714
Accuracy:88.588% A+
KPH:26.900 D
VKPH:19 D
Kills:44,231 (35,773 + 0)
Deaths:2,274
KDR:19.451
VKDR:8.971
Vehicle Kills:20,401
Kill Difference:41,957
Playtime:747.944 hours
Usage:27%
Score:22.337m
Score/min:498
Piloting Accuracy:38.253%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A++
Kills:699
V. Kills:593 118%
Deaths:109
KDR:6.413
Accuracy:58.287% B**
KPH:18.800 A++
VKPH:15.900 A++
AP30 Shredder
A+
Kills:523
V. Kills:346 151%
Deaths:28
KDR:18.679
Accuracy:38.810% B++
KPH:48.300 A
VKPH:32 A+
C150 Dalton
M
Kills:469
V. Kills:475 99%
Deaths:26
KDR:18.039
Accuracy:35.151% C-
KPH:59.200 A
VKPH:60 M
L105 Zephyr
A*
Kills:173
V. Kills:26 N/A
Deaths:8
KDR:21.625
Accuracy:56.038% A+
KPH:105 A*
VKPH:15.800 A
C150 Dalton
U
Kills:87
V. Kills:46 185%
Deaths:
KDR:
Accuracy:40.747% U
KPH:0 U
VKPH:0 U
Dual-75 Duster
B**
Kills:72
V. Kills:3 N/A
Deaths:1
KDR:72
Accuracy:47.312% B**
KPH:84.800 B+
VKPH:3.500 C--
L-24R Spur
C*
Kills:69
V. Kills:4 N/A
Deaths:4
KDR:17.250
Accuracy:35.875% C
KPH:37 C*
VKPH:2.100 C+
Kills:2,092 (768 + 1,324)
Deaths:176
KDR:11.886
VKDR:8.483
Vehicle Kills:1,493
Kill Difference:1,916
Playtime:60.365 hours
Usage:2%
Score:1.886m
Score/min:521
Piloting Accuracy:35.875%
Gunner Accuracy:47.312%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:290
V. Kills:33 N/A
Deaths:6
KDR:48.333
Accuracy:44.118% C--
KPH:82.800 A
VKPH:9.400 C++
L100 Python AP
A++
Kills:263
V. Kills:154 170%
Deaths:16
KDR:16.438
Accuracy:67.021% A
KPH:52 A
VKPH:30.500 A++
C75 Viper
M**
Kills:224
V. Kills:35 N/A
Deaths:8
KDR:28
Accuracy:40.510% C++
KPH:92.900 M**
VKPH:14.500 A
Kills:777 (777 + 0)
Deaths:30
KDR:25.900
VKDR:7.400
Vehicle Kills:222
Kill Difference:747
Playtime:10.968 hours
Usage:0%
Score:0.320m
Score/min:486
Driving Accuracy:40.510%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A+
Kills:552
V. Kills:346 159%
Deaths:51
KDR:10.824
Accuracy:55.075% B**
KPH:42.100 B*
VKPH:26.400 A+
P2-120 HESH
A+
Kills:328
V. Kills:48 N/A
Deaths:16
KDR:20.500
Accuracy:42.954% C++
KPH:83.700 A+
VKPH:12.300 B+
E540 Halberd
M++
Kills:215
V. Kills:112 190%
Deaths:5
KDR:43
Accuracy:53.435% A+
KPH:49.900 M
VKPH:26 M++
P2-120 HEAT
B**
Kills:96
V. Kills:37 253%
Deaths:7
KDR:13.714
Accuracy:56.817% A+
KPH:38.500 B**
VKPH:14.800 B**
MR11 Gatekeeper
M*
Kills:72
V. Kills:36 195%
Deaths:5
KDR:14.400
Accuracy:52.648% A++
KPH:47.100 M*
VKPH:23.600 B**
Kills:1,263 (976 + 287)
Deaths:84
KDR:15.036
VKDR:6.893
Vehicle Kills:579
Kill Difference:1,179
Playtime:25.357 hours
Usage:1%
Score:1.007m
Score/min:662
Driving Accuracy:56.817%
Gunner Accuracy:52.648%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
A
Kills:294
V. Kills:11 N/A
Deaths:1
KDR:294
Accuracy:28.078% A
KPH:136.500 B
VKPH:5.100 C+
P525 Marauder-H
A+
Kills:268
V. Kills:34 N/A
Deaths:7
KDR:38.286
Accuracy:40.553% B+
KPH:97.500 C+
VKPH:12.400 A+
G20 Vulcan-H
B**
Kills:150
V. Kills:106 140%
Deaths:16
KDR:9.375
Accuracy:56.259% B**
KPH:52.800 B+
VKPH:37.300 B**
Kills:712 (0 + 712)
Deaths:24
KDR:29.667
VKDR:6.292
Vehicle Kills:151
Kill Difference:688
Playtime:7.744 hours
Usage:0%
Score:0.255m
Score/min:549
Driving Accuracy:N/A%
Gunner Accuracy:56.259%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A+
Kills:360
V. Kills:6 N/A
Deaths:6
KDR:60
Accuracy:25.392% A+
KPH:113.200 A+
VKPH:1.900 D
M12 Kobalt
A*
Kills:107
V. Kills: N/A
Deaths:2
KDR:53.500
Accuracy:20.356% B+
KPH:146.400 A*
VKPH:0 D*
M20 Basilisk
M
Kills:99
V. Kills:27 354%
Deaths:8
KDR:12.375
Accuracy:45.024% B+
KPH:51 M
VKPH:13.900 B**
M60-G Bulldog
A*
Kills:88
V. Kills:15 N/A
Deaths:5
KDR:17.600
Accuracy:50.517% A+
KPH:69.200 A*
VKPH:11.800 A++
M20 Basilisk
B**
Kills:86
V. Kills:36 232%
Deaths:8
KDR:10.750
Accuracy:49.908% A
KPH:28.300 B++
VKPH:11.900 B**
M40 Fury
B**
Kills:85
V. Kills:15 N/A
Deaths:3
KDR:28.333
Accuracy:40.535% B+
KPH:68 B**
VKPH:12 B+
M40 Fury
A++
Kills:77
V. Kills:21 350%
Deaths:8
KDR:9.625
Accuracy:39.906% B+
KPH:79.200 B**
VKPH:21.600 A++
Kills:902 (0 + 902)
Deaths:40
KDR:22.550
VKDR:3
Vehicle Kills:120
Kill Difference:862
Playtime:12.384 hours
Usage:0%
Score:0.324m
Score/min:436
Driving Accuracy:N/A%
Gunner Accuracy:39.906%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B+
Kills:277
V. Kills:80 342%
Deaths:99
KDR:2.798
Accuracy:54.460% B
KPH:31.100 B+
VKPH:9 B+
S12 Renegade
B**
Kills:142
V. Kills:4 N/A
Deaths:42
KDR:3.381
Accuracy:50.930% B**
KPH:57.400 C**
VKPH:1.600 C
Kills:419 (419 + 0)
Deaths:141
KDR:2.972
VKDR:0.596
Vehicle Kills:84
Kill Difference:278
Playtime:11.396 hours
Usage:0%
Score:0.104m
Score/min:152
Driving Accuracy:50.930%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B*
Kills:226
V. Kills:21 N/A
Deaths:2
KDR:113
Accuracy:41.082% B**
KPH:97.600 B*
VKPH:9.100 B*
M20 Wyvern
B**
Kills:60
V. Kills:39 150%
Deaths:5
KDR:12
Accuracy:36.274% C-
KPH:32.500 B+
VKPH:21.200 B**
Kills:286 (0 + 286)
Deaths:7
KDR:40.857
VKDR:8.571
Vehicle Kills:60
Kill Difference:279
Playtime:4.160 hours
Usage:0%
Score:0.080m
Score/min:319
Piloting Accuracy:N/A%
Gunner Accuracy:36.274%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M18 Needler 32,58319,6231,26515.512S10.3337.787%B**1.254%C--45.1M+29.8M++487435.3h60.4B**159.7B**
M14 Banshee 8,9308,19711869.466S64.2843.367%A**N/A329.2S29.4U115624.9h13.4B++30.8B*
T9A "Butcher" 6,9076,8581,2715.396A*0.2130.233%B**36.906%B**104.4A+N/A27465.7h9.3B**30.7B**
T9 CARV 5,4055,3521,1604.614A**0.5730.454%A*36.043%A++96.1M++1B**39855.7h10B**33B*
M18 Rotary 7,7824,90124719.842S14.6644.472%A*N/A73S42.9S71467.1h43.8B**98.4B**
Hellfire Rocket Pods 5,0944,5547560.72S55.5362.862%A++N/A303.6M**36A*154015h10B+15.9B*
MSW-R 4,3904,3619184.751B**0.4430.525%A+37.744%A++102.6A**N/A36742.5h9.3B**30.6B*
M18 Locust 4,9313,05226411.561S6.3738.253%B**1.081%C-42.6A++26.2A+48171.6h69.9B182.9B++
Coyote Missiles 3,6132,79227410.19A*5.0075.072%M*N/A22.8C6.7D--116122.3h21.8A29.1A
NS-15M1 2,3132,2913746.126M*0.9433.299%A++43.125%M147.8M**1.4A*45215.5h9.6B**28.9B*
TMG-50 2,3172,2905484.179M+1.0129.23%A31.616%B**82.4A*1B**30427.8h9.2B*31.3B*
NS-15M2 2,0242,0054224.751A0.4429.363%B**35.711%B**91.1AN/A25822h9.6B**32.9B++
M60-A Bulldog 1,9621,7908223.75M**218.5673.064%A**2.793%C**145.5M**14A**52412.3h4.1B**5.5A
M60-A Bulldog 1,8451,6889187.556M+182.3770.773%A*2.962%B+140.7M**13.1A**47912h4.2B**6A
TSAR-42 1,6471,6431749.443B**4.2649.089%A+76.811%B*105.3M+N/A41015.6h1.8B*3.7B**
NS-15MG 1,6241,6202297.074S1.8934.626%A+40.679%B**142.1A*N/A33211.4h8.9B*25.8B+
LC3 Jaguar 1,4851,4633554.121A++1.0731.488%A+23.855%B+45.7B++N/A16932h10.2B++32.3B*
NS-15M AE 1,3891,3862465.634A++0.4532.524%A43.723%A++98.3AN/A24414.1h9.1B**28.1B*
MRC3 Mercy 1,3471,3232285.803A+0.6227.731%A*28.723%A+61.8A*1.1B*30521.4h14.8A53.5B**
TAR 1,2951,2803483.678A+1.5132.94%A++34.609%A++87.1A**1B**30914.7h10.2B**31B**
NS-15MP 1,2881,2743763.388B+1.8029.274%C**25.039%D68.1C+N/A34918.7h9.8B+33.6B+
HC1 Cougar 1,2551,2342006.17S0.9834.373%A*27.229%B*94.9M1.6A*28613h9.2B**26.9B**
MRC3 Mercy 1,2291,2082205.491A+0.3027.624%A*27.401%A58.1A++1B++27520.8h15.8B**57.1B**
NS-44G Commissioner 1,2141,1903373.531A++1.6653.231%A33.109%B*143.4A++2.9M**4368.3h2.9B+5.4B++
Cycler TRV 1,1971,1822384.966M**0.2234.093%A*31.134%A+120.6M**1.5A*4639.8h9.7A28.6A
NSX-P Tanto 1,1971,1781846.402S1.2236.039%A++30.815%B++129.5S2.1M5639.1h10.9B*30.2B**
NS-11CP 1,1971,1754252.765B*2.4230.872%B+21.192%C39.4CN/A20529.8h11.6C**37.5B
NSX Yumi 1,1991,1732874.087A++1.1031.59%B**28.048%C*97.8M+2.2B++43412h9.3B**29.5B*
NS-15MB 1,1801,1731448.146S2.9637.239%A++45.524%A+167.6M+1B5557h8.5B**22.7B*
NSX-P Naginata 1,1841,1722205.327M**0.1430.379%A+39.335%A142.9M++1.5B+5598.2h9.2B*30.2B*
TORQ-9 1,1811,1702285.132M0.0535.143%A*38.205%A++121.9S1.1B**6549.6h10.4A+29.7A
MG-H1 Watchman AE 1,1811,1702694.349A*0.8431.594%A44.188%A*136A**1.3C++3038.6h10.7B**34B*
NS-44B Commissioner 1,1921,1704672.505A2.6851.803%A34.615%B**162.5A**3.1S5027.2h2.9B*5.6B*
NSX Tanto 1,1811,1692055.702S0.5236.106%A++30.881%B*128.5M**1.3A++4999.1h10.9B+30.2B*
NS-11C 1,1851,1672464.744S0.4432.073%A+29.477%A++75.3A*1.2A+23915.5h10.8B*33.7B*
TRAC-5 1,1751,1653393.437M**1.7532.01%A*25.322%B**50.2A*N/A27023.2h10.5B**32.7B**
T5 AMC 1,1741,1652694.331S0.8634.419%A*25.494%B**79.8M*N/A24414.6h11.1B**32.3B**
NS-11A 1,1701,1652085.601M**0.4135.739%A*37.339%A++147.5SN/A4927.9h9.1A+25.4A
T7 Mini-Chaingun 1,1751,1653003.883M**1.3024.857%A+14.421%C**106.9M*N/A33010.9h10.6B**42.7B*
TX1 Repeater 1,1881,1646271.856A+3.3335.397%A++30.412%A66.1A++1.4A28017.6h10.2B*28.7B**
PS1-AV Suppressor 1,1681,1643093.767A+1.4231.827%B+43.729%A**129.3A*N/A5159h10.6B*33.2B++
T1 Cycler 1,1721,1632424.806M++0.3832.846%A*36.371%A*96.9SN/A38512h10.3A31.2A
NSX Tengu 1,1681,1632714.292M++0.8945.261%A35.942%A**149.1M**N/A4017.8h8.8B**19.5B*
Sticky Grenade 1,1681,16311163N/A1,157.8166.119%A+N/A1938.3A*8.3D66850.6h1.3B**1.9B*
NSX Naginata 1,1761,1631816.425S1.2429.682%A+35.856%B**119.9M1.3B**6139.7h9.5B++31.9B++
T16 Rhino 1,1791,1603503.314A*1.8726.556%B**44.138%M*81.7A*1.3A+24214.2h9.9B*37.3B*
NSX Daimyo 1,1601,1601886.17B**0.9848.529%B**96.466%B++118.4A*N/A2679.8h2B*4.1B*
MKV Suppressed 1,1681,1582464.707S0.4833.79%A+32.297%A*90.5A**N/A24812.8h11.1B*32.7B++
NS-44 Commissioner 1,1681,1576651.74B++3.4551.571%A++27.658%B++48.4B+N/A15223.9h3.1B*6.1B*
SMG-46G Armistice 1,1631,1564502.569A+2.6233.908%B**16.436%C+57.5C**N/A31420.1h9.9B**29.1B++
NS-11P 1,1631,1554612.505A2.6830.115%A+22.165%B55.8AN/A29620.7h10.5B**34.9B**
NS-357 Underboss 1,1671,1514542.535A+2.6550.154%A+31.712%B**107.6A*1.5A*29710.7h3.7B+7.3B*
NS-357P Underboss 1,1511,1366451.761C**3.4352.334%A+22.271%C41.2DN/A23227.6h3.9C+7.4B+
ML-7 1,4851,0652464.329S0.8674.591%A*3.286%C*58.2M*23A++34118.3h4.7B**6.3A
M3 Pounder HEG 1,1511,0292474.166A++1.0255.945%A*2.527%C-43.4M5.1B**23123.7h12.8B++22.9B*
RAMS .50M 1,0291,0231258.184A+3.0046.297%B**82.893%B+53A+N/A20219.3h1.7B*3.7B*
NS Decimator-G 1,3959811705.771S0.5869.433%B*1.325%D-77.9A32.9B**42712.6h3B++4.3B*
M3 Pounder HEG 1,0539362344A+1.1957.226%A++3.632%B+40.5A*5.1B*21423.1h14.1B++24.6B*
NS-30 Vandal 9279182074.435A0.7547.164%A*45.098%A*94.6A*N/A2239.7h4.4B**9.2B**
NS Decimator 1,2559123292.772A++2.4164.777%B+2.741%B+43.6B+16.4C+32720.9h3.7B++5.7B++
MANA Anti-Vehicle Turret 1,5687557410.203S5.0286.98%M++6.49%B**74A*79.7M+31610.2h7B+8.1B**
Hornet Missiles 1,1157082429.5M++24.3171.873%AN/A86.3B49.6B+8928.2h8.5B+11.8B*
CAS30 Tank Buster 1,2926991096.413A**1.2358.287%B**N/A18.7A++15.9A++29637.3h30.2B**51.7B*
T32 Bull 650643996.495S1.3132.419%A+30.638%B++112.8M1.2A4535.7h9.9B*30.6B*
NS-7 PDW 6436382083.067M+2.1234.595%A++33.856%A**89.9M++N/A4277.1h10.2B**29.5B*
P2-120 AP 8985525110.824B+5.6455.075%B**3.442%C**42.1B*26.4A+77613.1h6.4B11.6B++
MAX Punch 8885446790.801S4.3974.793%A*N/A7M**4.4M++1877.6h2C++2.7B+
AP30 Shredder 8695232818.679B+13.4938.81%B++1.721%C48.4A32A+79210.8h47.8B**123B**
C150 Dalton 9444692618.038A12.8535.151%C-N/A59.4A60.1M11217.9h3.2B++9.1B+
M60-A Bulldog 5004461140.545M*35.3657.334%A*N/A84.2A*10.2B**4195.3h3.9A6.9A
AMR-66 4544461253.568M++1.6237.763%A++31.166%B*58.7A*1.1B**2147.6h6.3B**16.7B**
FA1 Barrage 4154131213.413A*1.7765.981%M16.223%C++153SN/A6272.7h3A+4.6A
AS16 NightHawk 3993951303.038A++2.1556.792%A++18.228%B*73.1A+N/A3115.4h3.7B*6.6B**
M1 Heavy Cycler 368361814.457M0.7324.966%A*27.424%A++50.8M1A2467.1h15.2B*61.1B*
M12 Kobalt 366360660M+54.8125.392%A+17.222%C112.5A+1.9D3933.2h13.1B**51.7B*
M202 Wyrm 4923501350U344.8172.529%A++1.714%C250A+101.4B**16571.4h25.7B*35.5B*
P2-120 HESH 3763281620.5B+15.3142.954%C++N/A84.1A+12.3B+5173.9h4.6C**10.8B
TRS-12 Uppercut 330325913.571A*1.6273.672%A16.615%C++120.4M+1.9M*4842.7h2B**2.7B*
MG-H1 Watchman 324321605.35A*0.1630.656%A+43.614%A*128.4M++1.2B++6132.5h11.4B*37.1B*
T1A Unity 325317813.914A1.2733.097%A++30.915%B*105.7M+2.7M**3083h10.3B**31.2A
M1 Heavy Cycler 301296505.92M*0.7326.16%A*24.324%B**53.8A+N/A1935.5h15.3B+58.5B**
M12 Kobalt-H 3052941294U288.8128.078%A21.088%B++133.6C**5C+5792.2h12.7B+45.4B*
MG-S1 Jackal 295294684.324M0.8635.958%A++39.796%M+147SN/A5282h8.6B+23.9B*
L100 Python HESH 323290648.333M**43.1544.118%C--N/A82.9A9.4C++3583.5h2.8B+6.4B+
M40 Fury-F 357277992.798B*2.3954.46%BN/A31.1B+9B+1368.9h9.8B18B+
Auraxium Chainblade 28727315,9990.017C5.1716.185%D*4.396%C-0.3DN/A1912.9h2.4C+14.6C
NS-AM7 Archer 3732692241.201A++3.9962.439%B+18.587%C++8.6C*3.3B+7531.3h13.3B+21.3B++
P525 Marauder-H 302268738.286A*33.1040.553%B+N/A99.3C+12.6A+3412.7h6.1B+15.1B++
L100 Python AP 4172631616.438A++11.2567.021%A2.662%C*51.6A30.2A++5445.1h4.6B++6.8B**
T9 CARV-S 264261455.8M++0.6131.474%A++39.847%A*93.2A*1.1B**3632.8h10.6B++33.6B++
SMG-46 Armistice 244243653.738A**1.4531.416%B**31.687%A**93.5MN/A5152.6h10.7B**33.9B*
M9 SKEP Launcher 267239613.918S1.2765.732%C5.439%A*66.4M**7.8C--3413.6h2.6A*4A*
A30 Walker 4922381614.875B**9.6937.473%A*N/A28.3M+30.2M++4868.4h116.1A+309.8A+
NS-15 Gallows 2352352210.682M*5.5038.816%A*37.872%B+213.6M*N/A5031.1h7.8A++20.1A+
CAS 14-E 2472262113M**107.8141.082%B**1.327%C--98.3B*9.1B*2862.3h23.2B++56.6B++
C75 Viper 259224828S22.8140.51%C++1.339%C+93.3M**14.6A5482.4h6.5B**15.9B**
E540 Halberd 327215543S37.8153.435%A+1.86%D50M26M++6054.3h3.8A+7A+
TRAC-5 S 2152001821.099B4.0923.348%C+26%A++7.5D-N/A4726.6h11.3B48.5B
TRAC-Shot 208190394.872M++0.3126.518%C**17.368%C+63.3A6U2433h10.6B+39.8B+
MANA Anti-Personnel Turret 194190454.222N/A0.9628.567%UN/A1900U40U5567900.1h15.9T*55.7T*
HSR-1 185185325.781A**0.5943.423%A40%A132.1M**N/A3971.4h4.1B**9.4B**
NSX Tomoe 181181335.485M0.3035.616%A60.221%A*113.1M+N/A3301.6h9A+25.4B**
C-4 248178832.145B+3.0433.192%B**N/A27.8D*10.9D*5116.4h1.3B+4B++
M12 Kobalt 1811761176S170.8127.801%B**23.296%A92.6C2.6C-4501.9h14.8B+53.2B+
L105 Zephyr 199173821.625B**16.4456.038%A+N/A108.1A*16.3A10501.6h4.8B*8.5B*
MR1 Fracture 247172513.373S1.8166.145%M++3.488%C+13.3A+5.8B+9912.9h66.9C101.1B++
NS Baron G5 172171782.192A+2.9963.255%A++17.544%B+100.6M+N/A3391.7h3.8B++6C++
MG-HBR1 Dragoon 169165354.714M*0.4746.03%A++41.212%A66A++1.6A++3112.5h5.7B+12.4B*
MR1 Fracture 243165513.235S1.9566.09%M*1.212%D*12.8B**6B+9512.9h69.6D105.4B+
M60-G Bulldog 220164820.5B*15.3168.609%A+1.829%C41D14C+1994h6.7B+9.7B++
TRAP-M1 163163404.075A*1.1143.37%A**28.834%B+90.6A**N/A3281.8h7.6B++17.4B**
NS-10 Burster 219153384.026M**1.1634.717%B*7.19%B++13.8M**5.9A++13211.1h87.3A++251.4A
G20 Vulcan-H 256150169.375B**4.1956.259%B**4.667%A53.6B+37.9B**7252.8h83.8B+149B*
Tank Mine 186143275.296A+0.11153.395%SN/A57.2D--17.2D**6552.5h3.5F*2.3A*
Soldier Soaker 146142423.381A*1.8140.416%B++24.648%A++118.3A*3.3A+6551.2h5.9C*14.5B+
S12 Renegade 146142423.381B1.8150.93%B**7.746%B+56.8C**1.6C2102.5h3.5C+6.8B+
NS-10 Burster 196137413.341M**1.8534.605%B**8.029%B+12.3M*5.3A12911.1h97.3A281B**
Anti-Vehicle Grenade 1971331133N/A127.8156.385%B++N/A332.5C+160B*37160.4h5.9C+10.5C**
M77-B 1271261012.6S7.4151.338%A*89.683%A++70M+N/A2961.8h1.7A3.3A
M20 Drake 2081261012.6A+7.4135.283%B+2.381%C**22.5C++14.6C+4025.6h63B+178.4B++
T2 Striker 233110941.17A+4.0259.572%B*N/A14.7B+16.4B**3587.5h48.8C+82C*
TRAC-5 Burst 111109303.633B+1.5533.695%A+17.431%D--51.9B+1B*3232.1h10.3B*30.4B**
M20 Drake 1561081108U102.8135.214%D*4.63%M*154.3D-68.6D-14960.7h39.8S112.9M
M12 Kobalt 107107253.5A++48.3120.356%B+27.103%A++152.9A*N/A7640.7h10.3A+50.5B**
TAS-16 Blackjack 103103263.962A**1.2274.114%B**23.301%A93.6A*N/A6461.1h2B*2.7B++
M20 Basilisk 12699812.375M**7.1945.024%B+5.051%C52.1M14.2B**4041.9h50.5A112.2A
Claymore 9898118.909B3.7227.5%C--N/A46.7FN/A2322.1h1.1B*4.1C++
P2-120 HEAT 13396713.714A+8.5356.817%A+N/A38.4B**14.8B**5302.5h9.6D16.9B
M6 Onslaught 9594214.476A0.7127.996%A*31.915%A**44.8B++N/A2502.1h21.8C--77.9B++
LC2 Lynx 9494303.133A++2.0531.77%A++38.298%M47B*N/A6992h14.1B44.2B++
Chainblade 119926,5520.014C5.1725.137%C2.174%D0.2DN/A2380.7h4.5D*17.8C
Rocklet Rifle 16388471.872A*3.3154.817%C*N/A24.4C20.8C4323.6h31.5B+57.4B+
M60-G Bulldog 10388517.6M+12.4150.517%A+2.273%C67.7A*11.5A+5121.3h5.6B*11B**
M20 Basilisk 12286810.75M5.5649.908%A6.977%B+28.7B++12B**3773h88.7C**177.8B++
M6 Onslaught 8686214.095B**1.0927.826%A*29.07%A++41B+N/A1972.1h23.7D*85.1B+
M40 Fury 10085328.333M23.1540.535%B+3.529%A*70.8B**12.5B++3751.2h9.8B*24.2B*
Frag Grenade 8484184N/A78.8151.41%B*N/A840A++N/A82940.1h2.8B**5.5B*
NS-357G Underboss 7878263A*2.1946.055%B+34.615%B*130AN/A3280.6h3.2B7B
M20 Drake 12777177M++71.8163.753%A1.299%D--59.2B**38.5A+6431.3h77.1B++120.9B*
M40 Fury 987789.625C**4.4439.906%B+N/A77B*21A++5441h11B+27.5B++
T1B Cycler 7474154.933A0.2529.794%B++33.784%B++74B**N/A4641h8.6A+28.9B**
MR11 Gatekeeper 10872514.4A*9.2152.648%A++N/A48M*24A4261.5h32.7A62.2A
Dual-75 Duster 7572172S66.8147.312%B**N/A90B++3.8C3780.8h5.5C**11.6B++
L-24R Spur 7369417.25A12.0635.875%CN/A36.3C*2.1C+1961.9h20.4B+56.8B
M20 Drake 12968611.333A+6.1556.888%B*10.294%A++13.6C12.2C1625h111.7C196.4B
Spear Anti-Vehicle Phalanx Turret 9766513.2B**8.0150.279%B+6.061%B**60A28.2B++9211.1h5.5B+10.8B*
T4 AMP 6565312.097B**3.0937.035%A+26.154%B**43.3B+N/A1621.5h12.1B++32.7B*
M20 Wyvern 9960512A+6.8136.274%C-8.333%A**33.3B++21.7B**3591.8h59.6B++164.2B+
NS-11A "Heatwave" 6059124.917M*0.2734.735%A+52.542%M*147.5M**2.5M4830.4h9.1A26.2B**
PDW-16 Hailstorm 6059319.667U14.4836.003%A*30.509%A**84.3M1.4M19710.7h8.3A+23.1B**
ASP-30 Grounder 7558272.148A*3.0466.396%B+10.345%S27.6A8.1C4882.1h4.2A++6.4A++
M2 Mutilator 5656282C*3.1922.681%A++14.286%D--40B**N/A4431.4h14.7B*64.9B*
Tomcat A2AM Pods 925477.714B+2.5388.588%A+N/A27D19D11292h13.9F--15.7F

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon181,9741.9h
Anti-Vehicle MANA Turret68671.3h
NS-W Survivor1151037.2h
Nano-Armor Kit175462,33539.1h
Ancient Psykinetic Blade4500.3h
NS-TMC-01 "His Regards"81051.3h
AE Nano-Armor Kit170350,79049.7h
AE Medical Applicator14992,95111h
Nanite Revive Grenade03360.1h
Medical Applicator13563,7075.8h
NSX Amaterasu464933.4h
Spitfire Auto-Turret79631.3h
Restoration Kit15596215.7h
Motion Spotter82,6342.8h
Welding Device05630.1h
Shield Recharging Field101,1390.4h
Recon Detection Device242,5354.1h
Ammunition Package474,0601.8h
Medical Kit4,99418,766377.4h
Anti-Infantry MANA Turret52390.5h
Nano-Repair Grenade0680h
WLT-Howler Mining Laser02940.1h
Hardlight Barrier1600.1h

Check the help document for the dictionary if you want to learn more about words used here.


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