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Second Lt. Bounty Hunter Khandar[N] Khandar
TR BR 40

KDR: 4.88

Score: 68.9m

Last Seen: Jun 17th, 2018 4:43 AM
- OFFLINE - 113 hour(s)

Prestige 1, Battle Rank 40 - Terran Republic on Emerald - Outfit Member of Notorious[N] Notorious
TR outfit on Emerald

Members: 26
Level Progress (to 41): 67%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS M18 Needler M14 Banshee T9A "Butcher" M18 Rotary Hellfire Rocket Pods MSW-R T9 CARV Coyote Missiles
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,760,506 MLG Score: 3006
Fun Score: N/A
Cheeseburgers Flipped: 332TIME WITH MEDKIT: 13%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.096%33.112%10635194650,7974.288480.588

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.368%2.202A*2.018A*-1.331D**HEAD ++ (~17.06)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.90.628B+90.37C**19

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.23%1.068%3513599227,91410911357525.5857206%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.303%0.166C++-0.525D-0.249

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1070.323C*420.196C++65

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
51.349%2.818%22739948877025511.26353161%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.414%1.047B**0.045C+1.377

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
120.688B+6.20.507B+5.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.673%3.926%331129851,68175811292.21476149%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.494%0.627B+-0.08C+-0.058

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
68.60.405B29.30.229C++39.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.389%78.685%33159921,886128141.47114

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.09%1.832A++0.765B++0.916

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.517B+2.20.292C*2.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
63.475%16.824%33149931,058104881.00858

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.162%1.859A++0.521B+0.08

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.653B+2.90.399B1.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Notorious[N] Notorious
TR outfit on Emerald

Members: 26
68.9m416.1%607 (36.4k)516 (31k)4.87657110,89822,7415.3331440 (40)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR9971142732.728%18.21%59605:5337

6% Combat Medic32% Engineer25% Heavy Assault6% Infiltrator29% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 12th, 2014 10:24 PMJun 9th, 2015 1:11 AMJun 21st, 2018 12:52 AM (16h) (PST)Jun 17th, 2018 2:10 AM (5d) (PST)Jun 17th, 2018 12:43 AM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0471299180.8300.1700.1514.1720.1733006

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
62,8327,71155,121501092501030,935

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2227.2h/92.8d 10,383 20,194 33,775 557.5k 1,764 5,273 23,073 139.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
A+
Kills:6,258
Deaths:1,135
KDR:5.514
Accuracy:30.085% A
HSR:36.929% A+
MSW-R
A*
Kills:3,393
Deaths:722
KDR:4.699
Accuracy:29.869% A++
HSR:37.312% A*
T9 CARV
A*
Kills:3,189
Deaths:737
KDR:4.327
Accuracy:29.537% A*
HSR:33.271% A++
TMG-50
A+
Kills:2,095
Deaths:509
KDR:4.116
Accuracy:28.862% A+
HSR:31.504% A
NS-15M2
A+
Kills:2,005
Deaths:422
KDR:4.751
Accuracy:29.363% A
HSR:35.711% A+
NS-15MG
A++
Kills:1,571
Deaths:222
KDR:7.077
Accuracy:34.619% A++
HSR:40.611% B**
NS-15M AE
A*
Kills:1,386
Deaths:246
KDR:5.634
Accuracy:32.517% A+
HSR:43.723% A*
NS-15MP
B+
Kills:1,274
Deaths:376
KDR:3.388
Accuracy:29.274% B+
HSR:25.039% C-
NS-15MB
A*
Kills:1,173
Deaths:144
KDR:8.146
Accuracy:37.239% A*
HSR:45.524% A++
T7 Mini-Chaingun
A++
Kills:1,165
Deaths:300
KDR:3.883
Accuracy:24.857% A++
HSR:14.421% B
NSX Naginata
A+
Kills:1,163
Deaths:181
KDR:6.425
Accuracy:29.682% A+
HSR:35.856% B**
T16 Rhino
M**
Kills:1,160
Deaths:350
KDR:3.314
Accuracy:26.556% A
HSR:44.138% M**
T32 Bull
A++
Kills:613
Deaths:96
KDR:6.385
Accuracy:32.479% A++
HSR:30.179% B*
NS-15 Gallows
A*
Kills:235
Deaths:22
KDR:10.682
Accuracy:38.816% A*
HSR:37.872% B*
T9 CARV-S
A*
Kills:227
Deaths:41
KDR:5.537
Accuracy:31.731% A*
HSR:39.648% A*
MG-H1 Watchman
A*
Kills:130
Deaths:12
KDR:10.833
Accuracy:31.184% A++
HSR:41.539% A*
NS-15M1
M+
Kills:67
Deaths:6
KDR:11.167
Accuracy:36.824% M+
HSR:32.836% A+
Kills:27,104
Deaths (as Heavy Assault):5,521
Deaths (to Heavy Assaults):6,481
KDR:4.90926
Kill Difference:21,583
Playtime:548.299 hours
Usage:25%
Score:14.837m
Score/min:451
Accuracy (listed only):31.382%
HSR (listed only):35.654%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A++
Kills:1,271
Deaths:325
KDR:3.911
Accuracy:31.682% A++
HSR:23.761% B++
HC1 Cougar
A*
Kills:1,174
Deaths:190
KDR:6.179
Accuracy:34.608% A*
HSR:26.917% B**
TRAC-5
A*
Kills:1,165
Deaths:338
KDR:3.447
Accuracy:32.010% A*
HSR:25.322% A
NS-11C
A*
Kills:1,163
Deaths:246
KDR:4.728
Accuracy:32.069% A++
HSR:29.493% A*
NS-11CP
B+
Kills:1,162
Deaths:419
KDR:2.773
Accuracy:31.066% B+
HSR:21.343% C+
T5 AMC
A**
Kills:1,161
Deaths:268
KDR:4.332
Accuracy:34.445% A**
HSR:25.409% B**
AMR-66
A*
Kills:440
Deaths:125
KDR:3.520
Accuracy:37.733% A*
HSR:30.909% B**
AS16 NightHawk
A++
Kills:365
Deaths:124
KDR:2.944
Accuracy:57.125% A++
HSR:18.356% B**
FA1 Barrage
M+
Kills:364
Deaths:107
KDR:3.402
Accuracy:66.646% M+
HSR:16.209% C*
TRS-12 Uppercut
A
Kills:257
Deaths:73
KDR:3.521
Accuracy:72.777% A
HSR:15.564% C++
NSX Tanto
A*
Kills:251
Deaths:42
KDR:5.976
Accuracy:38.500% A*
HSR:29.084% B+
TRAC-5 S
A++
Kills:199
Deaths:182
KDR:1.093
Accuracy:23.340% C*
HSR:26.131% A++
NS Baron G5
A++
Kills:171
Deaths:78
KDR:2.192
Accuracy:63.255% A++
HSR:17.544% B++
TRAC-5 Burst
A++
Kills:109
Deaths:30
KDR:3.633
Accuracy:33.695% A++
HSR:17.431% D-
TRAC-Shot
A*
Kills:95
Deaths:18
KDR:5.278
Accuracy:33.287% A*
HSR:15.790% C--
LC2 Lynx
M++
Kills:94
Deaths:30
KDR:3.133
Accuracy:31.770% A++
HSR:38.298% M++
TAS-16 Blackjack
A++
Kills:72
Deaths:16
KDR:4.500
Accuracy:81.657% A++
HSR:16.667% B
Kills:9,513
Deaths (as Engineer):2,611
Deaths (to Engineers):4,225
KDR:3.64343
Kill Difference:6,902
Playtime:721.162 hours
Usage:32%
Score:20.125m
Score/min:465
Accuracy (listed only):43.274%
HSR (listed only):23.190%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A++
Kills:1,271
Deaths:325
KDR:3.911
Accuracy:31.682% A++
HSR:23.761% B++
HC1 Cougar
A*
Kills:1,174
Deaths:190
KDR:6.179
Accuracy:34.608% A*
HSR:26.917% B**
TRAC-5
A*
Kills:1,165
Deaths:338
KDR:3.447
Accuracy:32.010% A*
HSR:25.322% A
NS-11C
A*
Kills:1,163
Deaths:246
KDR:4.728
Accuracy:32.069% A++
HSR:29.493% A*
NS-11CP
B+
Kills:1,162
Deaths:419
KDR:2.773
Accuracy:31.066% B+
HSR:21.343% C+
T5 AMC
A**
Kills:1,161
Deaths:268
KDR:4.332
Accuracy:34.445% A**
HSR:25.409% B**
MKV Suppressed
A*
Kills:1,158
Deaths:246
KDR:4.707
Accuracy:33.790% A+
HSR:32.297% A*
SMG-46G Armistice
A
Kills:1,156
Deaths:450
KDR:2.569
Accuracy:33.908% A
HSR:16.436% C+
NS-7 PDW
M+
Kills:617
Deaths:205
KDR:3.010
Accuracy:34.710% A++
HSR:33.712% M+
AS16 NightHawk
A++
Kills:365
Deaths:124
KDR:2.944
Accuracy:57.125% A++
HSR:18.356% B**
FA1 Barrage
M+
Kills:364
Deaths:107
KDR:3.402
Accuracy:66.646% M+
HSR:16.209% C*
TRS-12 Uppercut
A
Kills:257
Deaths:73
KDR:3.521
Accuracy:72.777% A
HSR:15.564% C++
NSX Tanto
A*
Kills:251
Deaths:42
KDR:5.976
Accuracy:38.500% A*
HSR:29.084% B+
TRAC-5 S
A++
Kills:199
Deaths:182
KDR:1.093
Accuracy:23.340% C*
HSR:26.131% A++
NSX Tengu
A++
Kills:174
Deaths:39
KDR:4.462
Accuracy:46.748% A+
HSR:32.759% A++
NS Baron G5
A++
Kills:171
Deaths:78
KDR:2.192
Accuracy:63.255% A++
HSR:17.544% B++
SMG-46 Armistice
A**
Kills:169
Deaths:55
KDR:3.073
Accuracy:30.739% B**
HSR:29.586% A**
MG-S1 Jackal
A*
Kills:157
Deaths:39
KDR:4.026
Accuracy:36.703% A++
HSR:35.669% A*
TRAC-5 Burst
A++
Kills:109
Deaths:30
KDR:3.633
Accuracy:33.695% A++
HSR:17.431% D-
TRAC-Shot
A*
Kills:95
Deaths:18
KDR:5.278
Accuracy:33.287% A*
HSR:15.790% C--
LC2 Lynx
M++
Kills:94
Deaths:30
KDR:3.133
Accuracy:31.770% A++
HSR:38.298% M++
TAS-16 Blackjack
A++
Kills:72
Deaths:16
KDR:4.500
Accuracy:81.657% A++
HSR:16.667% B
PDW-16 Hailstorm
M
Kills:59
Deaths:3
KDR:19.667
Accuracy:36.003% A*
HSR:30.509% M
Kills:12,563
Deaths (as Light Assault):3,523
Deaths (to Light Assaults):4,741
KDR:3.56599
Kill Difference:9,040
Playtime:638.815 hours
Usage:29%
Score:22.738m
Score/min:593
Accuracy (listed only):41.327%
HSR (listed only):24.969%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TORQ-9
A**
Kills:1,170
Deaths:228
KDR:5.132
Accuracy:35.143% A**
HSR:38.205% A*
Cycler TRV
A**
Kills:1,163
Deaths:235
KDR:4.949
Accuracy:34.133% A**
HSR:31.298% A*
T1 Cycler
A**
Kills:1,163
Deaths:242
KDR:4.806
Accuracy:32.846% A**
HSR:36.371% A**
TAR
A*
Kills:1,160
Deaths:308
KDR:3.766
Accuracy:32.830% A*
HSR:34.655% A*
MKV Suppressed
A*
Kills:1,158
Deaths:246
KDR:4.707
Accuracy:33.790% A+
HSR:32.297% A*
SMG-46G Armistice
A
Kills:1,156
Deaths:450
KDR:2.569
Accuracy:33.908% A
HSR:16.436% C+
NS-11P
A+
Kills:1,155
Deaths:461
KDR:2.505
Accuracy:30.115% A+
HSR:22.165% B+
NS-11A
A**
Kills:970
Deaths:168
KDR:5.774
Accuracy:36.018% A**
HSR:38.454% A**
NS-7 PDW
M+
Kills:617
Deaths:205
KDR:3.010
Accuracy:34.710% A++
HSR:33.712% M+
AS16 NightHawk
A++
Kills:365
Deaths:124
KDR:2.944
Accuracy:57.125% A++
HSR:18.356% B**
FA1 Barrage
M+
Kills:364
Deaths:107
KDR:3.402
Accuracy:66.646% M+
HSR:16.209% C*
TRS-12 Uppercut
A
Kills:257
Deaths:73
KDR:3.521
Accuracy:72.777% A
HSR:15.564% C++
NSX Tengu
A++
Kills:174
Deaths:39
KDR:4.462
Accuracy:46.748% A+
HSR:32.759% A++
NS Baron G5
A++
Kills:171
Deaths:78
KDR:2.192
Accuracy:63.255% A++
HSR:17.544% B++
SMG-46 Armistice
A**
Kills:169
Deaths:55
KDR:3.073
Accuracy:30.739% B**
HSR:29.586% A**
NSX Yumi
A++
Kills:161
Deaths:43
KDR:3.744
Accuracy:34.983% A++
HSR:28.571% C**
MG-S1 Jackal
A*
Kills:157
Deaths:39
KDR:4.026
Accuracy:36.703% A++
HSR:35.669% A*
T1B Cycler
B*
Kills:74
Deaths:15
KDR:4.933
Accuracy:29.794% B*
HSR:33.784% B*
TAS-16 Blackjack
A++
Kills:72
Deaths:16
KDR:4.500
Accuracy:81.657% A++
HSR:16.667% B
PDW-16 Hailstorm
M
Kills:59
Deaths:3
KDR:19.667
Accuracy:36.003% A*
HSR:30.509% M
Kills:11,735
Deaths (as Combat Medic):3,135
Deaths (to Combat Medics):2,018
KDR:3.74322
Kill Difference:8,600
Playtime:138.559 hours
Usage:6%
Score:6.151m
Score/min:740
Accuracy (listed only):42.996%
HSR (listed only):27.940%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44G Commissioner
A+
Kills:1,189
Deaths:337
KDR:3.528
Accuracy:53.274% A+
HSR:33.137% B**
MKV Suppressed
A*
Kills:1,158
Deaths:246
KDR:4.707
Accuracy:33.790% A+
HSR:32.297% A*
NS-44 Commissioner
A++
Kills:1,157
Deaths:665
KDR:1.740
Accuracy:51.585% A++
HSR:27.658% B*
SMG-46G Armistice
A
Kills:1,156
Deaths:450
KDR:2.569
Accuracy:33.908% A
HSR:16.436% C+
NS-357 Underboss
A++
Kills:1,151
Deaths:454
KDR:2.535
Accuracy:50.154% A++
HSR:31.712% A+
NS-357P Underboss
A
Kills:1,136
Deaths:645
KDR:1.761
Accuracy:52.334% A
HSR:22.271% C+
RAMS .50M
B**
Kills:928
Deaths:119
KDR:7.798
Accuracy:46.439% B**
HSR:84.052% B++
NS-30 Vandal
A**
Kills:655
Deaths:143
KDR:4.580
Accuracy:47.646% A**
HSR:44.580% A*
NS-7 PDW
M+
Kills:617
Deaths:205
KDR:3.010
Accuracy:34.710% A++
HSR:33.712% M+
TSAR-42
A++
Kills:567
Deaths:62
KDR:9.145
Accuracy:51.620% A++
HSR:78.307% B**
NS-44B Commissioner
A++
Kills:557
Deaths:228
KDR:2.443
Accuracy:54.811% A++
HSR:32.316% B**
NS-AM7 Archer
B++
Kills:251
Deaths:216
KDR:1.162
Accuracy:63.141% B++
HSR:19.124% C++
HSR-1
A+
Kills:185
Deaths:32
KDR:5.781
Accuracy:43.423% A+
HSR:40% A
TX1 Repeater
A+
Kills:184
Deaths:150
KDR:1.227
Accuracy:32.913% A+
HSR:21.739% C++
NSX Tengu
A++
Kills:174
Deaths:39
KDR:4.462
Accuracy:46.748% A+
HSR:32.759% A++
SMG-46 Armistice
A**
Kills:169
Deaths:55
KDR:3.073
Accuracy:30.739% B**
HSR:29.586% A**
TRAP-M1
M
Kills:163
Deaths:40
KDR:4.075
Accuracy:43.370% M
HSR:28.834% B+
NSX Tomoe
A*
Kills:162
Deaths:28
KDR:5.786
Accuracy:36.416% A+
HSR:58.642% A*
MG-S1 Jackal
A*
Kills:157
Deaths:39
KDR:4.026
Accuracy:36.703% A++
HSR:35.669% A*
NSX Daimyo
A++
Kills:137
Deaths:22
KDR:6.227
Accuracy:54.647% A++
HSR:96.350% B++
M77-B
M*
Kills:91
Deaths:6
KDR:15.167
Accuracy:58.750% M*
HSR:89.011% A+
T4 AMP
A++
Kills:65
Deaths:31
KDR:2.097
Accuracy:37.035% A++
HSR:26.154% B**
PDW-16 Hailstorm
M
Kills:59
Deaths:3
KDR:19.667
Accuracy:36.003% A*
HSR:30.509% M
Kills:12,068
Deaths (as Infiltrator):4,215
Deaths (to Infiltrators):3,162
KDR:2.86311
Kill Difference:7,853
Playtime:129.912 hours
Usage:6%
Score:3.339m
Score/min:428
Accuracy (listed only):44.789%
HSR (listed only):41.081%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
M+
Kills:917
Deaths:166
KDR:5.524
Accuracy:28.732% M+
HSR:25.300% B**
MRC3 Mercy
M
Kills:777
Deaths:158
KDR:4.918
Accuracy:28.638% M
HSR:25.354% B**
M3 Pounder HEG
A*
Kills:329
Deaths:88
KDR:3.739
Accuracy:54.782% A*
HSR:2.128% D
M3 Pounder HEG
A*
Kills:266
Deaths:75
KDR:3.547
Accuracy:57.899% A*
HSR:2.256% D
M1 Heavy Cycler
A*
Kills:158
Deaths:42
KDR:3.762
Accuracy:22.437% A*
HSR:24.051% A
MR1 Fracture
S
Kills:107
Deaths:32
KDR:3.344
Accuracy:74.841% S
HSR:4.673% C**
MR1 Fracture
S
Kills:97
Deaths:32
KDR:3.031
Accuracy:74.531% S
HSR:2.062% D--
M1 Heavy Cycler
A++
Kills:74
Deaths:11
KDR:6.727
Accuracy:23.352% A++
HSR:28.378% A++
M2 Mutilator
A*
Kills:56
Deaths:28
KDR:2
Accuracy:22.681% A*
HSR:14.286% D--
Kills:2,781
Deaths (as MAX Suit):316
Deaths (to MAX Suits):1,142
KDR:8.80063
Kill Difference:2,465
Playtime:41.638 hours
Usage:2%
Score:1.709m
Score/min:684
Accuracy (listed only):43.099%
HSR (listed only):14.276%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
M++
Kills:12,351
V. Kills:9,325 132%
Deaths:1,191
KDR:10.370
Accuracy:36.961% B++
KPH:37.500 M+
VKPH:28.300 M++
M14 Banshee
U
Kills:7,380
V. Kills:682 N/A
Deaths:105
KDR:70.286
Accuracy:43.489% M
KPH:331.800 S
VKPH:30.700 U
M18 Rotary
S
Kills:4,074
V. Kills:2,471 165%
Deaths:229
KDR:17.790
Accuracy:44.577% A*
KPH:69.900 S
VKPH:42.400 S
Hellfire Rocket Pods
M++
Kills:3,411
V. Kills:476 N/A
Deaths:75
KDR:45.480
Accuracy:62.068% A++
KPH:251.400 M++
VKPH:35.100 A*
Coyote Missiles
M*
Kills:2,331
V. Kills:718 324%
Deaths:226
KDR:10.314
Accuracy:75.172% M*
KPH:21.800 D
VKPH:6.700 D*
M18 Locust
A
Kills:1,145
V. Kills:946 121%
Deaths:204
KDR:5.613
Accuracy:35.810% B+
KPH:30.400 B**
VKPH:25.100 A
Hornet Missiles
B+
Kills:413
V. Kills:253 163%
Deaths:23
KDR:17.957
Accuracy:71.012% A
KPH:80.200 B+
VKPH:49.100 B+
Kills:31,105 (24,950 + 0)
Deaths:2,053
KDR:15.151
VKDR:7.244
Vehicle Kills:14,871
Kill Difference:29,052
Playtime:573.110 hours
Usage:26%
Score:17.131m
Score/min:498
Piloting Accuracy:35.810%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A*
Kills:698
V. Kills:592 118%
Deaths:109
KDR:6.404
Accuracy:58.184% A
KPH:18.800 A++
VKPH:15.900 A*
C150 Dalton
M++
Kills:353
V. Kills:415 85%
Deaths:26
KDR:13.577
Accuracy:34.023% D
KPH:53.900 A
VKPH:63.400 M++
AP30 Shredder
A++
Kills:313
V. Kills:264 118%
Deaths:27
KDR:11.593
Accuracy:37.759% B*
KPH:40.600 B*
VKPH:34.300 A++
L105 Zephyr
A*
Kills:155
V. Kills:18 N/A
Deaths:7
KDR:22.143
Accuracy:55.115% A+
KPH:107.500 A*
VKPH:12.500 B**
Kills:1,519 (698 + 821)
Deaths:169
KDR:8.988
VKDR:7.627
Vehicle Kills:1,289
Kill Difference:1,350
Playtime:52.883 hours
Usage:2%
Score:1.540m
Score/min:485
Piloting Accuracy:58.184%
Gunner Accuracy:55.115%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A*
Kills:243
V. Kills:143 169%
Deaths:15
KDR:16.200
Accuracy:66.365% A
KPH:51.300 A*
VKPH:30.200 A*
C75 Viper
M**
Kills:224
V. Kills:35 N/A
Deaths:8
KDR:28
Accuracy:40.711% B
KPH:94.200 M**
VKPH:14.700 A*
L100 Python HESH
B++
Kills:124
V. Kills:17 N/A
Deaths:3
KDR:41.333
Accuracy:43.386% C-
KPH:68.200 B++
VKPH:9.300 B+
Kills:591 (591 + 0)
Deaths:26
KDR:22.731
VKDR:7.500
Vehicle Kills:195
Kill Difference:565
Playtime:8.938 hours
Usage:0%
Score:0.251m
Score/min:469
Driving Accuracy:43.386%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A+
Kills:420
V. Kills:294 142%
Deaths:44
KDR:9.545
Accuracy:53.719% B**
KPH:37.600 B*
VKPH:26.300 A+
P2-120 HESH
A++
Kills:246
V. Kills:30 N/A
Deaths:13
KDR:18.923
Accuracy:40% C+
KPH:93.100 A++
VKPH:11.400 B+
E540 Halberd
A*
Kills:104
V. Kills:53 193%
Deaths:5
KDR:20.800
Accuracy:52.747% A++
KPH:45.500 A*
VKPH:23.200 A*
MR11 Gatekeeper
M**
Kills:72
V. Kills:36 195%
Deaths:5
KDR:14.400
Accuracy:52.648% A++
KPH:47.100 M**
VKPH:23.600 B**
Kills:842 (666 + 176)
Deaths:67
KDR:12.567
VKDR:6.164
Vehicle Kills:413
Kill Difference:775
Playtime:17.637 hours
Usage:1%
Score:0.709m
Score/min:670
Driving Accuracy:40%
Gunner Accuracy:52.648%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A++
Kills:248
V. Kills:34 N/A
Deaths:6
KDR:41.333
Accuracy:39.942% B*
KPH:94.100 C+
VKPH:12.900 A++
G20 Vulcan-H
B**
Kills:150
V. Kills:106 140%
Deaths:16
KDR:9.375
Accuracy:56.259% B**
KPH:52.800 B++
VKPH:37.300 B**
Kills:398 (0 + 398)
Deaths:22
KDR:18.091
VKDR:6.364
Vehicle Kills:140
Kill Difference:376
Playtime:5.478 hours
Usage:0%
Score:0.161m
Score/min:491
Driving Accuracy:N/A%
Gunner Accuracy:56.259%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A*
Kills:216
V. Kills:2 N/A
Deaths:6
KDR:36
Accuracy:27.815% A*
KPH:107.300 A+
VKPH:1 D-
M20 Basilisk
M
Kills:93
V. Kills:24 372%
Deaths:8
KDR:11.625
Accuracy:44.699% B++
KPH:48.800 M
VKPH:12.600 B++
M40 Fury
B**
Kills:85
V. Kills:15 N/A
Deaths:3
KDR:28.333
Accuracy:40.535% B++
KPH:68.200 B**
VKPH:12 B++
M60-G Bulldog
A*
Kills:76
V. Kills:14 N/A
Deaths:5
KDR:15.200
Accuracy:51.205% A++
KPH:66.700 A*
VKPH:12.300 A
M40 Fury
A+
Kills:75
V. Kills:19 375%
Deaths:8
KDR:9.375
Accuracy:39.218% B+
KPH:79.400 B**
VKPH:20.100 A+
M20 Basilisk
B**
Kills:74
V. Kills:32 224%
Deaths:7
KDR:10.571
Accuracy:47.616% B**
KPH:27.900 B*
VKPH:12.100 B**
Kills:619 (0 + 619)
Deaths:37
KDR:16.730
VKDR:2.865
Vehicle Kills:106
Kill Difference:582
Playtime:9.899 hours
Usage:0%
Score:0.240m
Score/min:404
Driving Accuracy:N/A%
Gunner Accuracy:47.616%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B++
Kills:273
V. Kills:79 341%
Deaths:96
KDR:2.844
Accuracy:54.744% B+
KPH:31.400 B+
VKPH:9.100 B++
S12 Renegade
A
Kills:75
V. Kills:1 N/A
Deaths:26
KDR:2.885
Accuracy:53.846% A
KPH:53.200 C++
VKPH:0.700 D-
Kills:348 (348 + 0)
Deaths:122
KDR:2.852
VKDR:0.656
Vehicle Kills:80
Kill Difference:226
Playtime:10.113 hours
Usage:0%
Score:0.089m
Score/min:147
Driving Accuracy:53.846%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C**
Kills:65
V. Kills:6 N/A
Deaths:2
KDR:32.500
Accuracy:34.645% C*
KPH:78.300 C++
VKPH:7.200 C**
M20 Wyvern
B++
Kills:53
V. Kills:35 147%
Deaths:5
KDR:10.600
Accuracy:34.888% D
KPH:30.700 B
VKPH:20.300 B++
Kills:118 (0 + 118)
Deaths:7
KDR:16.857
VKDR:5.857
Vehicle Kills:41
Kill Difference:111
Playtime:2.554 hours
Usage:0%
Score:0.047m
Score/min:307
Piloting Accuracy:N/A%
Gunner Accuracy:34.888%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M18 Needler 21,67612,3511,19110.37M++5.4936.961%B++1.336%D37.5M+28.3M++497329.1h67.5B**182.6B**
M14 Banshee 8,0627,38010570.286S65.4143.489%MN/A332.4S30.7U113722.2h13.5B++31B*
T9A "Butcher" 6,2996,2581,1355.514A*0.6430.085%A36.929%A+101.6A++N/A25961.6h9.2B**30.6B**
M18 Rotary 6,5454,07422917.79S12.9144.577%A*N/A69.9S42.4S70758.3h44.9B**100.8A
Hellfire Rocket Pods 3,8873,4117545.48S40.6062.068%A++N/A250.8M+35A*134513.6h10.1A16.2B**
MSW-R 3,4163,3937224.699B**0.1829.869%A++37.312%A*96.1MN/A33335.3h9.2A30.8B**
T9 CARV 3,2103,1897374.327A**0.5529.537%A*33.271%A++83.7M++N/A39038.1h9.9B**33.4B**
Coyote Missiles 3,0492,33122610.314M++5.4475.172%M*N/A21.8D6.7D*111107.1h22.7A30.1A+
TMG-50 2,1192,0955094.116M++0.7628.862%A+31.504%A80.3A*N/A29726.1h9.1B*31.5B*
NS-15M2 2,0242,0054224.751A++0.1329.363%A35.711%A+91.1A++N/A25022h9.6B**32.8B*
M60-A Bulldog 1,9621,7908223.75S218.8773.064%M2.793%C*145.5S14M52212.3h4.1B**5.5A
M60-A Bulldog 1,8451,6889187.556M**182.6870.773%A**2.962%B+140.7S13.1A**47912h4.2B*6A
NS-15MG 1,5751,5712227.077S2.2034.619%A++40.611%B**141.5A*N/A30611.1h8.8B*25.6B+
NS-15M AE 1,3891,3862465.634A*0.7632.517%A+43.723%A*98.3A+N/A23814.1h9.1B**28.1B*
NS-15MP 1,2881,2743763.388B+1.4929.274%B+25.039%C-68.1C++N/A34718.7h9.8B+33.6B+
LC3 Jaguar 1,2911,2713253.911A++0.9731.682%A++23.761%B++41.7B++N/A15230.5h10.1B*32B**
NS-44G Commissioner 1,2131,1893373.528A++1.3553.274%A+33.137%B**143.3A++2.9S4358.3h2.9B++5.4B+
HC1 Cougar 1,1951,1741906.179S1.3034.608%A*26.917%B**94.7M**1.7S27112.4h9.2B**26.6B*
NS-15MB 1,1801,1731448.146S3.2737.239%A*45.524%A++167.6M+1B**5527h8.5B**22.7B+
TORQ-9 1,1811,1702285.132M+0.2635.143%A**38.205%A*121.9S1.1A*6389.6h10.4A+29.7A
TRAC-5 1,1751,1653383.447M**1.4332.01%A*25.322%A50.7A**N/A24123h10.5B**32.7B**
T7 Mini-Chaingun 1,1751,1653003.883M*0.9924.857%A++14.421%B106.9SN/A31710.9h10.6B**42.7B*
NS-11C 1,1811,1632464.728S0.1532.069%A++29.493%A*75M1.2M22815.5h10.8B*33.7B*
Cycler TRV 1,1771,1632354.949M*0.0734.133%A**31.298%A*121.1S1.5M**4539.6h9.7A28.4A
NSX Naginata 1,1761,1631816.425S1.5529.682%A+35.856%B**119.9M*1.3A6079.7h9.5B++31.9B*
T1 Cycler 1,1721,1632424.806M**0.0732.846%A**36.371%A**96.9SN/A33612h10.3A31.2A
Sticky Grenade 1,1681,16311163N/A1,158.1266.119%A++N/A1938.3A*8.3C66320.6h1.3B**1.9B*
NS-11CP 1,1791,1624192.773B*2.1031.066%B+21.343%C+39.5CN/A20529.4h11.4C++36.7B+
T5 AMC 1,1701,1612684.332M**0.5434.445%A**25.409%B**80.1M**N/A23814.5h11.1B**32.2B**
T16 Rhino 1,1791,1603503.314A*1.5626.556%A44.138%M**81.7A**1.3M+23514.2h9.9B**37.3B*
TAR 1,1721,1603083.766A++1.1132.83%A*34.655%A*87.2M+N/A29713.3h9.9A30.2A
MKV Suppressed 1,1681,1582464.707S0.1733.79%A+32.297%A*90.5MN/A24512.8h11.1B*32.7B++
NS-44 Commissioner 1,1681,1576651.74B*3.1451.585%A++27.658%B*48.4B++N/A14623.9h3.1B*6.1B**
SMG-46G Armistice 1,1631,1564502.569B**2.3133.908%A16.436%C+57.5B+N/A31320.1h9.9B**29.1B*
NS-11P 1,1631,1554612.505A2.3730.115%A+22.165%B+55.8A+N/A29520.7h10.5A34.9B**
NS-357 Underboss 1,1671,1514542.535A++2.3450.154%A++31.712%A+107.6A**1.5A**29110.7h3.7B+7.3B*
M18 Locust 2,0911,1452045.613A**0.7435.81%B+1.135%D30.5B**25.2A54137.6h88.8C*248B+
NS-357P Underboss 1,1511,1366451.761C**3.1252.334%A22.271%C+41.2C--N/A23227.6h3.9C+7.4B+
ML-7 1,4851,0652464.329S0.5574.591%A*3.286%C++58.2M++23A++32918.3h4.7B**6.3A
NS-11A 9759701685.774M+0.9036.018%A**38.454%A**154SN/A5246.3h9A+24.9A
RAMS .50M 9309281197.798A2.9246.439%B**84.052%B++52.1A++N/A19817.8h1.7B**3.6B*
MRC3 Mercy 9309171665.524A++0.6528.732%M+25.3%B**59.9MN/A32615.3h14.4A50.1A
NS Decimator 1,2499063292.754A**2.1264.777%B+2.759%C*43.3B++16.4C++31120.9h3.7B*5.8B*
MRC3 Mercy 7887771584.918A+0.0428.638%M25.354%B**52.9A*N/A28414.7h16.3B*57B**
MANA Anti-Vehicle Turret 1,5677547410.189S5.3187.014%M*6.499%B**73.9A**79.7M**31310.2h7B+8.1A
CAS30 Tank Buster 1,2906981096.404M++1.5358.184%AN/A18.8A++15.9A*29137.2h30A51.6B**
NS-30 Vandal 6576551434.58A+0.3047.646%A**44.58%A*93.6MN/A2217h4.3B**9B**
NS-7 PDW 6226172053.01A**1.8734.71%A++33.712%M+89.4M**N/A4226.9h10.2B**29.5B*
T32 Bull 620613966.385S1.5132.479%A++30.179%B*111.5M++1.3A**4285.5h10B**30.8B*
TSAR-42 567567629.145A+4.2751.62%A++78.307%B**91.5MN/A3186.2h1.7B**3.3B**
NS-44B Commissioner 5695572282.443A*2.4354.811%A++32.316%B**159.1M++3.4S5473.5h2.9B*5.2B*
AMR-66 4484401253.52M**1.3637.733%A*30.909%B**58.7M1.1A+1877.5h6.3B**16.7B**
MAX Punch 7674253471.225S3.6580.944%A*N/A11M**8.8M++2438.7h2.1C++2.6C**
P2-120 AP 714420449.545B+4.6753.719%B**3.571%C+37.5B*26.3A+71111.2h6.9B12.9B*
Hornet Missiles 6664132317.957A++13.0871.012%A1.453%C79.4B+48.7B+9425.2h8.7B+12.2B*
AS16 NightHawk 3683651242.944A++1.9357.125%A++18.356%B**73A*N/A2965h3.7B*6.4B**
FA1 Barrage 3663641073.402M1.4766.646%M+16.209%C*165.5SN/A5982.2h2.9A+4.4A
C150 Dalton 7683532613.577B**8.7034.023%DN/A54.3A63.8M++10556.5h3.4B*10B+
M3 Pounder HEG 366329883.739A+1.1454.782%A*2.128%D40.1M4.5B++2628.2h10.6B**19.4B*
AP30 Shredder 5773132711.593C**6.7237.759%B*N/A40.6B*34.3A++8837.7h48.1B++127.3B**
M40 Fury-F 352273962.844B*2.0354.744%B+N/A31.4B+9.1B++1368.7h9.7B17.6B+
M3 Pounder HEG 297266753.547A1.3357.899%A*2.256%D35.5A*4.1C*2097.5h13B*22.4B*
TRS-12 Uppercut 260257733.521A*1.3672.777%A15.564%C++111.7M*1.3M4262.3h2.1B*2.8B*
NS Decimator-G 352257386.763S1.8970.215%B*1.167%D*73.4A27.1B+4753.5h3.1B++4.4B*
NS-AM7 Archer 3452512161.162A++3.7163.141%B++19.124%C++8.3C**3.1C*6730.1h13.6B+21.5B++
NSX Tanto 252251425.976S1.1038.5%A*29.084%B+100.4M+N/A5082.5h11.7B+30.4B*
P525 Marauder-H 282248641.333A*36.4639.942%B*N/A95.4C+13.1A++3272.6h6.1C**15.2B+
P2-120 HESH 2762461318.923B14.0540%C+N/A94.6A*11.5B+5472.6h4.4B+11.1B+
L100 Python AP 3862431516.2M*11.3266.365%A2.881%C51.7A*30.4A*5044.7h4.5B*6.8A
A30 Walker 4922381614.875A++10.0037.478%A*N/A29.8M++31.8M**5028h115.8A++309A++
M9 SKEP Launcher 261236613.869S1.0165.648%C5.508%A67.4A++7.1C--3263.5h2.6A*4A*
NS-15 Gallows 2352352210.682M*5.8138.816%A*37.872%B*213.6SN/A4941.1h7.8A+20.1A+
T9 CARV-S 228227415.537M*0.6631.731%A*39.648%A*87.3A++N/A3422.6h10.7B++33.8B*
C75 Viper 259224828S23.1240.711%B1.339%C93.3M**14.6A*5012.4h6.4B**15.8A
M12 Kobalt 218216636A++31.1227.815%A*14.815%D108A+1D-3762h12.8B**46B**
TRAC-5 S 2131991821.093C*3.7823.34%C*26.131%A++7.5D-N/A4326.6h11.4B48.7B+
Auraxium Chainblade 20819711,6850.017C-4.8616.453%D--4.061%C--0.3C-N/A1703.5h2.7D-16.2D
HSR-1 185185325.781A++0.9043.423%A+40%A132.1M**N/A3771.4h4.1B**9.4B**
TX1 Repeater 1881841501.227B++3.6532.913%A+21.739%C++17.5C-N/A8310.5h11.9B+36.2C**
NSX Tengu 175174394.462M++0.4146.748%A+32.759%A++124.3M**N/A3191.4h9.5B*20.2B*
NS Baron G5 172171782.192A+2.6863.255%A++17.544%B++100.6M*N/A3081.7h3.8B++6C+
SMG-46 Armistice 170169553.073A*1.8030.739%B**29.586%A**80.5MN/A4432.1h11B**35.7B++
M60-G Bulldog 220164820.5B++15.6268.609%A++1.829%C-41D14C++1964h6.7B+9.7B**
TRAP-M1 163163404.075A*0.8043.37%M28.834%B+90.6A*N/A3081.8h7.6B++17.4B**
NSX Tomoe 162162285.786A*0.9136.416%A+58.642%A*115.7M*N/A3161.4h9A+24.8A
NSX Yumi 165161433.744A++1.1334.983%A++28.571%C**94.7M2.4B+3231.7h9.5B*27.2B**
M1 Heavy Cycler 163158423.762A++1.1122.437%A*24.051%A38.5A++1.2A**2284.1h14.3B**63.7B*
MG-S1 Jackal 158157394.026A**0.8536.703%A++35.669%A*157S1B**3691h8.2B**22.4B**
L105 Zephyr 173155722.143B**17.2755.115%A+N/A110.7A*12.9B**7931.4h4.7B*8.5B**
C-4 217152831.831B3.0528.955%B*N/A23.8D*10.2D*4006.4h1.3B+4.7B+
G20 Vulcan-H 256150169.375A*4.5056.259%B**4.667%B**53.6B*37.9B**6432.8h83.8B++149B**
NSX Daimyo 137137226.227B**1.3554.647%A++96.35%B++85.6AN/A2111.6h2.1B++3.9B**
MG-H1 Watchman 1301301210.833S5.9631.184%A++41.539%A*130M*N/A4761h10.6A34B**
L100 Python HESH 141124341.333M36.4643.386%C-N/A68.9B++9.4B+3331.8h3.3C++7.6C+
M60-A Bulldog 124113618.833A++13.9652.551%A++1.77%C**66.5A++6.5C++5441.7h3.6A+6.9A
Anti-Vehicle Grenade 1641121112N/A107.1255.929%B+N/A373.3C+173.3B**38220.3h5.9C+10.6C**
TRAC-5 Burst 111109303.633A1.2433.695%A++17.431%D-51.9B+1A3022.1h10.3B*30.4B**
MR1 Fracture 144107323.344S1.5374.841%S4.673%C**11.5B*4C-689.3h79.1D--105.7B+
Tank Mine 139105205.25A+0.37131.788%SN/A47.7D*15.5F6082.2h3.8F**2.9A++
E540 Halberd 157104520.8A++15.9252.747%A++2.885%C-45.2A*23A*7912.3h3.7A++7A+
MR1 Fracture 13997323.031M**1.8574.531%S2.062%D--10.4B+4.5C689.3h86.8D**116.5B+
TRAC-Shot 9595185.278M*0.4033.287%A*15.79%C--79.2A*N/A2991.2h10B+29.9B**
LC2 Lynx 9494303.133A++1.7431.77%A++38.298%M++47B**N/A5762h14.1B44.2B*
M20 Basilisk 11793811.625M**6.7544.699%B++5.376%C+48.9M12.6B++3711.9h51.9B**116A
Chainblade 119926,5490.014C4.8625.137%C2.174%D0.2DN/A2379.1h4.5D*17.8C
M77-B 9291615.167S10.2958.75%M*89.011%A+70M++N/A3041.3h1.5A+2.6A+
Claymore 8888811B++6.1229.042%C--N/A48.9FN/A2211.8h1.1B*3.8C++
M40 Fury 10085328.333M23.4640.535%B++3.529%A++70.8B**12.5B*3671.2h9.8B*24.2B*
MANA Anti-Personnel Turret 7877117N/A2.1229.078%UN/A770U10U3066700.1h21T*72.1T*
Frag Grenade 7676176N/A71.1252.589%B**N/A760B**N/A76460.1h2.5B**4.8B**
M60-G Bulldog 9076515.2A**10.3251.205%A++2.632%C69.1A*12.7A+5331.1h5.6B++10.9B**
S12 Renegade 7675262.885C++1.9953.846%A6.667%C++53.6C++N/A2141.4h3.4C+6.2B+
M20 Drake 12575175A++70.1265.194%B*1.333%D--57.7B**38.5B**6441.3h78.3B+120.1B+
M40 Fury 947589.375C*4.5039.218%B+N/A83.3A21.1A++5440.9h10.7B+27.3B++
T1B Cycler 7474154.933A++0.0629.794%B*33.784%B*74AN/A4161h8.6A+28.9B**
M1 Heavy Cycler 7574116.727M**1.8523.352%A++28.378%A++30.8C**N/A882.4h16.6C++70.9B++
M20 Basilisk 10674710.571M*5.6947.616%B**6.757%C**27.4B++11.9B**3602.7h87.5C*183.7B++
TAS-16 Blackjack 7272164.5M+0.3881.657%A++16.667%B90A*N/A5790.8h1.9B**2.3B*
MR11 Gatekeeper 10872514.4M+9.5252.648%A++N/A48M**24B**3941.5h32.7A62.2A+
M12 Kobalt 7371171A++66.1228.074%A15.493%C-88.8C2.5D2340.8h13.2B++47B*
T2 Striker 16971860.826B*4.0558.566%B++N/A10.9C+15.1B*3076.5h59.4D101.4C+
M20 Drake 12968611.333C+6.4657.02%B+10.294%A13.6C-12.2C1615h111.1C194.8C**
NS-15M1 6867611.167S6.2936.824%M+32.836%A+167.5S2.5S10510.4h9.3B**25.4B**
CAS 14-E 7165232.5B+27.6234.645%C*1.538%C81.3C*7.5B2440.8h25.1B72.3B+
T4 AMP 6565312.097B**2.7837.035%A++26.154%B**43.3B+N/A1501.5h12.1B++32.7B++
PDW-16 Hailstorm 6059319.667U14.7936.003%A*30.509%M84.3M++1.4M**18760.7h8.3A+23.1B**
ASP-30 Grounder 7558272.148A**2.7366.396%B+10.345%M**27.6B+8.1C4532.1h4.2A+6.4A+
Spear Anti-Vehicle Phalanx Turret 8657414.25A9.3750.794%B*7.018%A57B**29B++9271h5.6B+11.1B*
M2 Mutilator 5656282C*2.8822.681%A*14.286%D--40AN/A3921.4h14.7B++64.9B**
M20 Drake 1035496C+1.1234.811%C*3.704%A19.3C+17.5C*5862.8h59.8B+171.7B+
M20 Wyvern 8853510.6A5.7234.888%D9.434%A**31.2B+20.6B++3371.7h59.3B+169.9B+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit175462,33538.8h
Restoration Kit14385514.8h
Motion Spotter61,7582.4h
Spawn Beacon171,5121.6h
Anti-Vehicle MANA Turret68641.3h
AE Nano-Armor Kit76237,86834.3h
NS-TMC-01 "His Regards"81051.3h
Medical Applicator13563,7075.8h
Nanite Revive Grenade03330.1h
NSX Amaterasu464933.4h
Deconstruction Tool05630.1h
Spitfire Auto-Turret44780.8h
AE Medical Applicator13486,27610.3h
Ammunition Package433,1641.5h
Medical Kit3,64614,353275.8h
Anti-Infantry MANA Turret21390.3h
WLT-Howler Mining Laser02940.1h
Shield Recharging Field101,1390.4h
Recon Detection Device221,9913.3h

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