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Field Marshal Private Khandar[N] Khandar
TR BR 178

KDR: 4.95

Score: 80.3m

Last Seen: Feb 2nd, 2019 3:16 AM
- OFFLINE - 1980.4 hour(s)

Prestige 1, Battle Rank 100 (178 total) - Terran Republic on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS M18 Needler M14 Banshee T9A "Butcher" M18 Rotary MSW-R T9 CARV Hellfire Rocket Pods Coyote Missiles
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,451,058 MLG Score: 3558
Fun Score: N/A
Cheeseburgers Flipped: 628TIME WITH MEDKIT: 14%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.412%33.569%10885797860,7564.154260.797

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.722%2.205A*1.97A++-1.35D**HEAD ++ (~17.36)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.90.627B+90.367C**18.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.5%1.012%36215103031,51012021495426.1929211%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.3%0.221C++-0.54D-0.234

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
105.10.349C**41.50.217C++63.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.624%1.99%344510301,6088116521.9803246%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.485%0.847B*-0.392C--0.88

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.40.731B++5.20.588B+5.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.621%4.34%4621410212,67384213153.17082203%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.665%0.505B+-0.014C+0.351

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
55.80.53B+23.20.413B32.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.495%82.753%462510303,821164272.32704

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.591%1.874A++1.023B**0.553

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.554B+2.10.342C**2.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
63.538%17.57%462410311,2181335110.912359

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.022%1.84A++0.598B+-0.303

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.655B+2.90.404B1.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
80.3m422%613 (36.8k)522 (31.3k)4.95138136,86627,6425.41745178 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR10351396633.252%19.865%66105:3349

6% Combat Medic33% Engineer25% Heavy Assault7% Infiltrator26% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 12th, 2014 10:24 PMJun 9th, 2015 1:11 AMMar 2nd, 2019 5:23 AM (54d) (PST)Feb 2nd, 2019 2:38 AM (82d) (PST)Feb 1st, 2019 11:16 PM (82d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0941509440.8900.1800.1774.4830.1723558

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
65,6528,97856,6745311112691031,335

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2561.6h/106.7d 12,883 27,189 40,506 689k 2,139 6,287 26,412 168.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
A
Kills:6,828
Deaths:1,261
KDR:5.415
Accuracy:30.236% A
HSR:36.892% A
MSW-R
A++
Kills:4,232
Deaths:894
KDR:4.734
Accuracy:30.481% A+
HSR:37.736% A++
T9 CARV
A*
Kills:4,186
Deaths:928
KDR:4.511
Accuracy:30.049% A*
HSR:34.759% A++
TMG-50
A+
Kills:2,262
Deaths:543
KDR:4.166
Accuracy:29.210% A+
HSR:31.609% A
NS-15M2
A
Kills:2,005
Deaths:422
KDR:4.751
Accuracy:29.363% B**
HSR:35.711% A
NS-15M1
M
Kills:1,626
Deaths:268
KDR:6.067
Accuracy:33.039% A++
HSR:43.358% M
NS-15MG
A+
Kills:1,620
Deaths:229
KDR:7.074
Accuracy:34.626% A+
HSR:40.679% B**
NS-15M AE
A++
Kills:1,386
Deaths:246
KDR:5.634
Accuracy:32.517% A
HSR:43.723% A++
NS-15MP
C**
Kills:1,274
Deaths:376
KDR:3.388
Accuracy:29.274% C**
HSR:25.039% D
NS-15MB
A++
Kills:1,173
Deaths:144
KDR:8.146
Accuracy:37.239% A++
HSR:45.524% A
MG-H1 Watchman AE
A*
Kills:1,170
Deaths:269
KDR:4.349
Accuracy:31.594% B**
HSR:44.188% A*
T7 Mini-Chaingun
A+
Kills:1,165
Deaths:300
KDR:3.883
Accuracy:24.857% A+
HSR:14.421% B
NSX Naginata
A+
Kills:1,163
Deaths:181
KDR:6.425
Accuracy:29.682% A+
HSR:35.856% B**
T16 Rhino
M*
Kills:1,160
Deaths:350
KDR:3.314
Accuracy:26.556% B**
HSR:44.138% M*
T32 Bull
A++
Kills:626
Deaths:97
KDR:6.454
Accuracy:32.487% A++
HSR:30.351% B*
NSX-P Naginata
A+
Kills:534
Deaths:93
KDR:5.742
Accuracy:30.732% A+
HSR:39.700% A
MG-H1 Watchman
A*
Kills:316
Deaths:57
KDR:5.544
Accuracy:30.662% A+
HSR:43.038% A*
T9 CARV-S
A*
Kills:254
Deaths:45
KDR:5.644
Accuracy:31.533% A++
HSR:40.158% A*
NS-15 Gallows
A**
Kills:235
Deaths:22
KDR:10.682
Accuracy:38.816% A**
HSR:37.872% B*
Kills:33,215
Deaths (as Heavy Assault):6,725
Deaths (to Heavy Assaults):7,932
KDR:4.93903
Kill Difference:26,490
Playtime:652.136 hours
Usage:25%
Score:17.938m
Score/min:458
Accuracy (listed only):31.208%
HSR (listed only):37.092%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A+
Kills:1,406
Deaths:350
KDR:4.017
Accuracy:31.532% A+
HSR:23.827% B++
HC1 Cougar
A*
Kills:1,221
Deaths:198
KDR:6.167
Accuracy:34.388% A*
HSR:27.191% B*
NSX Tanto
A++
Kills:1,169
Deaths:205
KDR:5.702
Accuracy:36.106% A++
HSR:30.881% B*
T5 AMC
A*
Kills:1,165
Deaths:269
KDR:4.331
Accuracy:34.419% A*
HSR:25.494% B**
TRAC-5
A*
Kills:1,165
Deaths:339
KDR:3.437
Accuracy:32.010% A*
HSR:25.322% B**
NS-11C
A++
Kills:1,163
Deaths:246
KDR:4.728
Accuracy:32.069% A++
HSR:29.493% A++
NS-11CP
B+
Kills:1,162
Deaths:419
KDR:2.773
Accuracy:31.066% B+
HSR:21.343% C
AMR-66
A++
Kills:441
Deaths:125
KDR:3.528
Accuracy:37.666% A++
HSR:31.066% B**
FA1 Barrage
M
Kills:413
Deaths:121
KDR:3.413
Accuracy:65.981% M
HSR:16.223% C++
AS16 NightHawk
A++
Kills:379
Deaths:126
KDR:3.008
Accuracy:56.954% A++
HSR:18.470% B**
TRS-12 Uppercut
A
Kills:323
Deaths:91
KDR:3.549
Accuracy:73.576% A
HSR:16.409% C++
NSX-P Tanto
A*
Kills:295
Deaths:44
KDR:6.705
Accuracy:37.005% A*
HSR:26.780% C*
TRAC-5 S
A++
Kills:199
Deaths:182
KDR:1.093
Accuracy:23.340% C++
HSR:26.131% A++
NS Baron G5
A*
Kills:171
Deaths:78
KDR:2.192
Accuracy:63.255% A*
HSR:17.544% B++
TRAC-Shot
A
Kills:149
Deaths:24
KDR:6.208
Accuracy:30.750% A
HSR:19.463% C**
MG-HBR1 Dragoon
A*
Kills:144
Deaths:31
KDR:4.645
Accuracy:46.533% A*
HSR:40.972% A
TRAC-5 Burst
A+
Kills:109
Deaths:30
KDR:3.633
Accuracy:33.695% A+
HSR:17.431% D-
TAS-16 Blackjack
A+
Kills:103
Deaths:26
KDR:3.962
Accuracy:74.114% B**
HSR:23.301% A+
LC2 Lynx
M+
Kills:94
Deaths:30
KDR:3.133
Accuracy:31.770% A++
HSR:38.298% M+
Kills:11,271
Deaths (as Engineer):2,934
Deaths (to Engineers):4,853
KDR:3.84151
Kill Difference:8,337
Playtime:848.707 hours
Usage:33%
Score:25.161m
Score/min:494
Accuracy (listed only):42.433%
HSR (listed only):25.033%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A+
Kills:1,406
Deaths:350
KDR:4.017
Accuracy:31.532% A+
HSR:23.827% B++
HC1 Cougar
A*
Kills:1,221
Deaths:198
KDR:6.167
Accuracy:34.388% A*
HSR:27.191% B*
NSX Tanto
A++
Kills:1,169
Deaths:205
KDR:5.702
Accuracy:36.106% A++
HSR:30.881% B*
T5 AMC
A*
Kills:1,165
Deaths:269
KDR:4.331
Accuracy:34.419% A*
HSR:25.494% B**
TRAC-5
A*
Kills:1,165
Deaths:339
KDR:3.437
Accuracy:32.010% A*
HSR:25.322% B**
NSX Tengu
A**
Kills:1,163
Deaths:271
KDR:4.292
Accuracy:45.261% A
HSR:35.942% A**
NS-11C
A++
Kills:1,163
Deaths:246
KDR:4.728
Accuracy:32.069% A++
HSR:29.493% A++
NS-11CP
B+
Kills:1,162
Deaths:419
KDR:2.773
Accuracy:31.066% B+
HSR:21.343% C
MKV Suppressed
A*
Kills:1,158
Deaths:246
KDR:4.707
Accuracy:33.790% A+
HSR:32.297% A*
SMG-46G Armistice
B**
Kills:1,156
Deaths:450
KDR:2.569
Accuracy:33.908% B**
HSR:16.436% C+
NS-7 PDW
M
Kills:633
Deaths:207
KDR:3.058
Accuracy:34.695% A++
HSR:33.807% M
FA1 Barrage
M
Kills:413
Deaths:121
KDR:3.413
Accuracy:65.981% M
HSR:16.223% C++
AS16 NightHawk
A++
Kills:379
Deaths:126
KDR:3.008
Accuracy:56.954% A++
HSR:18.470% B**
TRS-12 Uppercut
A
Kills:323
Deaths:91
KDR:3.549
Accuracy:73.576% A
HSR:16.409% C++
PS1-AV Suppressor
A*
Kills:301
Deaths:65
KDR:4.631
Accuracy:33.084% B++
HSR:39.867% A*
NSX-P Tanto
A*
Kills:295
Deaths:44
KDR:6.705
Accuracy:37.005% A*
HSR:26.780% C*
MG-S1 Jackal
M+
Kills:286
Deaths:65
KDR:4.400
Accuracy:35.898% A++
HSR:39.161% M+
SMG-46 Armistice
A**
Kills:236
Deaths:64
KDR:3.688
Accuracy:31.440% B**
HSR:30.932% A**
TRAC-5 S
A++
Kills:199
Deaths:182
KDR:1.093
Accuracy:23.340% C++
HSR:26.131% A++
NS Baron G5
A*
Kills:171
Deaths:78
KDR:2.192
Accuracy:63.255% A*
HSR:17.544% B++
TRAC-Shot
A
Kills:149
Deaths:24
KDR:6.208
Accuracy:30.750% A
HSR:19.463% C**
TRAC-5 Burst
A+
Kills:109
Deaths:30
KDR:3.633
Accuracy:33.695% A+
HSR:17.431% D-
TAS-16 Blackjack
A+
Kills:103
Deaths:26
KDR:3.962
Accuracy:74.114% B**
HSR:23.301% A+
LC2 Lynx
M+
Kills:94
Deaths:30
KDR:3.133
Accuracy:31.770% A++
HSR:38.298% M+
PDW-16 Hailstorm
A**
Kills:59
Deaths:3
KDR:19.667
Accuracy:36.003% A*
HSR:30.509% A**
Kills:15,678
Deaths (as Light Assault):4,149
Deaths (to Light Assaults):5,614
KDR:3.77874
Kill Difference:11,529
Playtime:655.777 hours
Usage:26%
Score:23.257m
Score/min:591
Accuracy (listed only):40.244%
HSR (listed only):26.502%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
A++
Kills:1,242
Deaths:337
KDR:3.685
Accuracy:32.772% A++
HSR:34.702% A++
Cycler TRV
A*
Kills:1,178
Deaths:236
KDR:4.992
Accuracy:33.983% A*
HSR:31.239% A++
NSX Yumi
B**
Kills:1,173
Deaths:287
KDR:4.087
Accuracy:31.590% B**
HSR:28.048% C*
TORQ-9
A*
Kills:1,170
Deaths:228
KDR:5.132
Accuracy:35.143% A*
HSR:38.205% A*
NS-11A
A*
Kills:1,165
Deaths:208
KDR:5.601
Accuracy:35.739% A*
HSR:37.339% A*
NSX Tengu
A**
Kills:1,163
Deaths:271
KDR:4.292
Accuracy:45.261% A
HSR:35.942% A**
T1 Cycler
A*
Kills:1,163
Deaths:242
KDR:4.806
Accuracy:32.846% A*
HSR:36.371% A*
MKV Suppressed
A*
Kills:1,158
Deaths:246
KDR:4.707
Accuracy:33.790% A+
HSR:32.297% A*
SMG-46G Armistice
B**
Kills:1,156
Deaths:450
KDR:2.569
Accuracy:33.908% B**
HSR:16.436% C+
NS-11P
A+
Kills:1,155
Deaths:461
KDR:2.505
Accuracy:30.115% A+
HSR:22.165% B+
NS-7 PDW
M
Kills:633
Deaths:207
KDR:3.058
Accuracy:34.695% A++
HSR:33.807% M
FA1 Barrage
M
Kills:413
Deaths:121
KDR:3.413
Accuracy:65.981% M
HSR:16.223% C++
AS16 NightHawk
A++
Kills:379
Deaths:126
KDR:3.008
Accuracy:56.954% A++
HSR:18.470% B**
TRS-12 Uppercut
A
Kills:323
Deaths:91
KDR:3.549
Accuracy:73.576% A
HSR:16.409% C++
T1A Unity
A++
Kills:317
Deaths:81
KDR:3.914
Accuracy:33.097% A++
HSR:30.915% B*
PS1-AV Suppressor
A*
Kills:301
Deaths:65
KDR:4.631
Accuracy:33.084% B++
HSR:39.867% A*
MG-S1 Jackal
M+
Kills:286
Deaths:65
KDR:4.400
Accuracy:35.898% A++
HSR:39.161% M+
SMG-46 Armistice
A**
Kills:236
Deaths:64
KDR:3.688
Accuracy:31.440% B**
HSR:30.932% A**
NS Baron G5
A*
Kills:171
Deaths:78
KDR:2.192
Accuracy:63.255% A*
HSR:17.544% B++
TAS-16 Blackjack
A+
Kills:103
Deaths:26
KDR:3.962
Accuracy:74.114% B**
HSR:23.301% A+
T1B Cycler
B*
Kills:74
Deaths:15
KDR:4.933
Accuracy:29.794% B*
HSR:33.784% B*
PDW-16 Hailstorm
A**
Kills:59
Deaths:3
KDR:19.667
Accuracy:36.003% A*
HSR:30.509% A**
Kills:15,018
Deaths (as Combat Medic):3,908
Deaths (to Combat Medics):2,573
KDR:3.84289
Kill Difference:11,110
Playtime:149.606 hours
Usage:6%
Score:6.427m
Score/min:716
Accuracy (listed only):41.502%
HSR (listed only):29.257%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A+
Kills:1,454
Deaths:158
KDR:9.203
Accuracy:49.158% A+
HSR:76.616% B*
NS-44G Commissioner
A
Kills:1,190
Deaths:337
KDR:3.531
Accuracy:53.231% A
HSR:33.109% B*
NS-44B Commissioner
A
Kills:1,170
Deaths:467
KDR:2.505
Accuracy:51.803% A
HSR:34.615% B**
NSX Tengu
A**
Kills:1,163
Deaths:271
KDR:4.292
Accuracy:45.261% A
HSR:35.942% A**
NSX Daimyo
B**
Kills:1,160
Deaths:188
KDR:6.170
Accuracy:48.529% B**
HSR:96.466% B++
MKV Suppressed
A*
Kills:1,158
Deaths:246
KDR:4.707
Accuracy:33.790% A+
HSR:32.297% A*
NS-44 Commissioner
A++
Kills:1,157
Deaths:665
KDR:1.740
Accuracy:51.585% A++
HSR:27.658% B*
SMG-46G Armistice
B**
Kills:1,156
Deaths:450
KDR:2.569
Accuracy:33.908% B**
HSR:16.436% C+
NS-357 Underboss
A++
Kills:1,151
Deaths:454
KDR:2.535
Accuracy:50.154% A++
HSR:31.712% A
NS-357P Underboss
A+
Kills:1,136
Deaths:645
KDR:1.761
Accuracy:52.334% A+
HSR:22.271% C
RAMS .50M
B**
Kills:952
Deaths:121
KDR:7.868
Accuracy:46.110% B**
HSR:84.034% B++
NS-30 Vandal
A*
Kills:885
Deaths:202
KDR:4.381
Accuracy:47.386% A*
HSR:44.181% A*
TX1 Repeater
A++
Kills:809
Deaths:480
KDR:1.685
Accuracy:34.835% A++
HSR:29.666% A
NS-7 PDW
M
Kills:633
Deaths:207
KDR:3.058
Accuracy:34.695% A++
HSR:33.807% M
PS1-AV Suppressor
A*
Kills:301
Deaths:65
KDR:4.631
Accuracy:33.084% B++
HSR:39.867% A*
MG-S1 Jackal
M+
Kills:286
Deaths:65
KDR:4.400
Accuracy:35.898% A++
HSR:39.161% M+
NS-AM7 Archer
B+
Kills:269
Deaths:224
KDR:1.201
Accuracy:62.480% B+
HSR:18.587% C*
SMG-46 Armistice
A**
Kills:236
Deaths:64
KDR:3.688
Accuracy:31.440% B**
HSR:30.932% A**
HSR-1
A+
Kills:185
Deaths:32
KDR:5.781
Accuracy:43.423% A
HSR:40% A+
NSX Tomoe
A*
Kills:181
Deaths:33
KDR:5.485
Accuracy:35.616% A
HSR:60.221% A*
TRAP-M1
A**
Kills:163
Deaths:40
KDR:4.075
Accuracy:43.370% A**
HSR:28.834% B+
Soldier Soaker
A+
Kills:142
Deaths:42
KDR:3.381
Accuracy:40.416% B++
HSR:24.648% A+
M77-B
M++
Kills:92
Deaths:7
KDR:13.143
Accuracy:57.198% M++
HSR:89.130% A+
T4 AMP
A+
Kills:65
Deaths:31
KDR:2.097
Accuracy:37.035% A+
HSR:26.154% B**
NS-357G Underboss
A++
Kills:63
Deaths:19
KDR:3.316
Accuracy:45.393% B++
HSR:36.508% A++
PDW-16 Hailstorm
A**
Kills:59
Deaths:3
KDR:19.667
Accuracy:36.003% A*
HSR:30.509% A**
Kills:17,216
Deaths (as Infiltrator):5,516
Deaths (to Infiltrators):3,859
KDR:3.1211
Kill Difference:11,700
Playtime:168.188 hours
Usage:7%
Score:4.306m
Score/min:427
Accuracy (listed only):43.621%
HSR (listed only):40.898%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A**
Kills:1,323
Deaths:228
KDR:5.803
Accuracy:27.731% A**
HSR:28.723% A+
MRC3 Mercy
A*
Kills:1,208
Deaths:220
KDR:5.491
Accuracy:27.624% A*
HSR:27.401% A
M3 Pounder HEG
A*
Kills:1,020
Deaths:245
KDR:4.163
Accuracy:55.780% A*
HSR:2.549% C
M3 Pounder HEG
A++
Kills:926
Deaths:232
KDR:3.991
Accuracy:57.060% A++
HSR:3.672% B
M1 Heavy Cycler
A*
Kills:266
Deaths:57
KDR:4.667
Accuracy:23.614% A*
HSR:26.692% A++
M1 Heavy Cycler
A*
Kills:189
Deaths:26
KDR:7.269
Accuracy:24.814% A*
HSR:25.926% A
MR1 Fracture
M++
Kills:172
Deaths:50
KDR:3.440
Accuracy:66.293% M++
HSR:3.488% C+
MR1 Fracture
M*
Kills:163
Deaths:50
KDR:3.260
Accuracy:66.231% M*
HSR:1.227% D*
NS-10 Burster
B*
Kills:153
Deaths:38
KDR:4.026
Accuracy:34.717% B*
HSR:7.190% B++
NS-10 Burster
B**
Kills:137
Deaths:41
KDR:3.341
Accuracy:34.605% B**
HSR:8.029% B+
M6 Onslaught
A**
Kills:94
Deaths:21
KDR:4.476
Accuracy:27.996% A*
HSR:31.915% A**
M6 Onslaught
A*
Kills:86
Deaths:21
KDR:4.095
Accuracy:27.826% A*
HSR:29.070% A++
M2 Mutilator
A*
Kills:56
Deaths:28
KDR:2
Accuracy:22.681% A*
HSR:14.286% D--
Kills:5,793
Deaths (as MAX Suit):628.500
Deaths (to MAX Suits):1,380
KDR:9.21718
Kill Difference:5,164.500
Playtime:78.653 hours
Usage:3%
Score:3.179m
Score/min:674
Accuracy (listed only):38.229%
HSR (listed only):16.167%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
M++
Kills:14,541
V. Kills:10,439 139%
Deaths:1,263
KDR:11.513
Accuracy:37.428% B*
KPH:41.300 M+
VKPH:29.600 M++
M14 Banshee
U
Kills:8,173
V. Kills:733 N/A
Deaths:118
KDR:69.263
Accuracy:43.378% A**
KPH:328.600 S
VKPH:29.500 U
M18 Rotary
S
Kills:4,443
V. Kills:2,655 167%
Deaths:247
KDR:17.988
Accuracy:44.541% A*
KPH:73 S
VKPH:43.600 S
Hellfire Rocket Pods
M++
Kills:3,655
V. Kills:492 N/A
Deaths:75
KDR:48.733
Accuracy:62.415% A++
KPH:262.300 M++
VKPH:35.300 A*
Coyote Missiles
M++
Kills:2,789
V. Kills:821 339%
Deaths:274
KDR:10.179
Accuracy:75.056% M++
KPH:22.800 C
VKPH:6.700 D--
M18 Locust
A+
Kills:2,299
V. Kills:1,540 149%
Deaths:260
KDR:8.842
Accuracy:38.161% B*
KPH:41.200 A+
VKPH:27.600 A+
Hornet Missiles
B++
Kills:491
V. Kills:296 165%
Deaths:24
KDR:20.458
Accuracy:71.683% A+
KPH:94.500 B+
VKPH:56.900 B++
Tomcat A2AM Pods
A
Kills:54
V. Kills:38 138%
Deaths:7
KDR:7.714
Accuracy:88.325% A
KPH:28.100 D
VKPH:19.800 D
Kills:36,445 (29,456 + 0)
Deaths:2,268
KDR:16.069
VKDR:7.502
Vehicle Kills:17,014
Kill Difference:34,177
Playtime:637.181 hours
Usage:25%
Score:19.221m
Score/min:503
Piloting Accuracy:38.161%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A++
Kills:698
V. Kills:592 118%
Deaths:109
KDR:6.404
Accuracy:58.184% A
KPH:18.800 A++
VKPH:15.900 A++
C150 Dalton
M
Kills:447
V. Kills:463 96%
Deaths:26
KDR:17.192
Accuracy:35.088% D
KPH:58.700 A
VKPH:60.800 M
AP30 Shredder
A++
Kills:385
V. Kills:292 131%
Deaths:28
KDR:13.750
Accuracy:39.752% B*
KPH:43.500 B**
VKPH:33 A++
L105 Zephyr
A*
Kills:173
V. Kills:26 N/A
Deaths:8
KDR:21.625
Accuracy:56.038% A++
KPH:105 A*
VKPH:15.800 A
L-24R Spur
C*
Kills:67
V. Kills:4 N/A
Deaths:4
KDR:16.750
Accuracy:35.544% C-
KPH:37 C*
VKPH:2.200 C
Dual-75 Duster
B*
Kills:67
V. Kills:3 N/A
Deaths:1
KDR:67
Accuracy:46.195% B*
KPH:95.400 B++
VKPH:4.300 C
Kills:1,837 (765 + 1,072)
Deaths:176
KDR:10.438
VKDR:7.841
Vehicle Kills:1,380
Kill Difference:1,661
Playtime:57.809 hours
Usage:2%
Score:1.721m
Score/min:496
Piloting Accuracy:35.544%
Gunner Accuracy:46.195%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:273
V. Kills:29 N/A
Deaths:6
KDR:45.500
Accuracy:45.003% C
KPH:83.300 A
VKPH:8.800 C++
L100 Python AP
A*
Kills:263
V. Kills:154 170%
Deaths:16
KDR:16.438
Accuracy:67.021% A
KPH:52 A++
VKPH:30.500 A*
C75 Viper
M**
Kills:224
V. Kills:35 N/A
Deaths:8
KDR:28
Accuracy:40.510% C*
KPH:92.900 M**
VKPH:14.500 A+
Kills:760 (760 + 0)
Deaths:30
KDR:25.333
VKDR:7.267
Vehicle Kills:218
Kill Difference:730
Playtime:10.744 hours
Usage:0%
Score:0.306m
Score/min:474
Driving Accuracy:40.510%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A+
Kills:525
V. Kills:333 157%
Deaths:51
KDR:10.294
Accuracy:54.900% B**
KPH:41.100 B**
VKPH:26.100 A+
P2-120 HESH
A+
Kills:323
V. Kills:44 N/A
Deaths:16
KDR:20.188
Accuracy:42.748% C++
KPH:85.700 A+
VKPH:11.700 B+
E540 Halberd
A**
Kills:133
V. Kills:68 193%
Deaths:5
KDR:26.600
Accuracy:50.620% A
KPH:46.400 A*
VKPH:23.700 A**
P2-120 HEAT
A
Kills:91
V. Kills:37 239%
Deaths:7
KDR:13
Accuracy:56.378% A+
KPH:38.400 B**
VKPH:15.600 A
MR11 Gatekeeper
M**
Kills:72
V. Kills:36 195%
Deaths:5
KDR:14.400
Accuracy:52.648% A++
KPH:47.100 M**
VKPH:23.600 A
Kills:1,144 (939 + 205)
Deaths:84
KDR:13.619
VKDR:6.167
Vehicle Kills:518
Kill Difference:1,060
Playtime:23.314 hours
Usage:1%
Score:0.915m
Score/min:654
Driving Accuracy:56.378%
Gunner Accuracy:52.648%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A+
Kills:268
V. Kills:34 N/A
Deaths:7
KDR:38.286
Accuracy:40.553% B++
KPH:97.500 C+
VKPH:12.400 A+
G20 Vulcan-H
B**
Kills:150
V. Kills:106 140%
Deaths:16
KDR:9.375
Accuracy:56.259% B**
KPH:52.800 B+
VKPH:37.300 B**
Kills:418 (0 + 418)
Deaths:23
KDR:18.174
VKDR:6.087
Vehicle Kills:140
Kill Difference:395
Playtime:5.590 hours
Usage:0%
Score:0.174m
Score/min:518
Driving Accuracy:N/A%
Gunner Accuracy:56.259%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A++
Kills:304
V. Kills:4 N/A
Deaths:6
KDR:50.667
Accuracy:26.137% A++
KPH:108 A
VKPH:1.400 D-
M20 Basilisk
M
Kills:99
V. Kills:27 354%
Deaths:8
KDR:12.375
Accuracy:45.036% B++
KPH:51 M
VKPH:13.900 B**
M12 Kobalt
A++
Kills:89
V. Kills: N/A
Deaths:2
KDR:44.500
Accuracy:20.454% B++
KPH:127.800 A++
VKPH:0 D*
M60-G Bulldog
A*
Kills:88
V. Kills:15 N/A
Deaths:5
KDR:17.600
Accuracy:50.517% A++
KPH:69.200 A*
VKPH:11.800 A+
M40 Fury
B**
Kills:85
V. Kills:15 N/A
Deaths:3
KDR:28.333
Accuracy:40.535% B+
KPH:68 B**
VKPH:12 B+
M20 Basilisk
B**
Kills:82
V. Kills:36 222%
Deaths:8
KDR:10.250
Accuracy:50.040% A
KPH:27.500 B+
VKPH:12.100 B**
M40 Fury
A++
Kills:77
V. Kills:21 350%
Deaths:8
KDR:9.625
Accuracy:39.906% B+
KPH:79.200 B**
VKPH:21.600 A++
Kills:824 (0 + 824)
Deaths:40
KDR:20.600
VKDR:2.950
Vehicle Kills:118
Kill Difference:784
Playtime:11.929 hours
Usage:0%
Score:0.305m
Score/min:426
Driving Accuracy:N/A%
Gunner Accuracy:39.906%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B++
Kills:275
V. Kills:80 340%
Deaths:98
KDR:2.806
Accuracy:54.403% B+
KPH:31.100 B+
VKPH:9 B++
S12 Renegade
B*
Kills:90
V. Kills:1 N/A
Deaths:34
KDR:2.647
Accuracy:50.333% B*
KPH:53.200 C++
VKPH:0.600 D--
Kills:365 (365 + 0)
Deaths:132
KDR:2.765
VKDR:0.614
Vehicle Kills:81
Kill Difference:233
Playtime:10.540 hours
Usage:0%
Score:0.093m
Score/min:148
Driving Accuracy:50.333%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C*
Kills:69
V. Kills:7 N/A
Deaths:2
KDR:34.500
Accuracy:34.445% C+
KPH:72.400 C++
VKPH:7.300 C*
M20 Wyvern
B++
Kills:57
V. Kills:38 146%
Deaths:5
KDR:11.400
Accuracy:35.965% C-
KPH:31.300 B+
VKPH:20.900 B++
Kills:126 (0 + 126)
Deaths:7
KDR:18
VKDR:6.429
Vehicle Kills:45
Kill Difference:119
Playtime:2.775 hours
Usage:0%
Score:0.053m
Score/min:320
Piloting Accuracy:N/A%
Gunner Accuracy:35.965%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M18 Needler 24,98014,5411,26311.513M*6.5637.428%B*1.245%D41.3M+29.6M++508352.4h64.9B*173.4B**
M14 Banshee 8,9068,17311869.263S64.3143.378%A**N/A328.2S29.4U114324.9h13.4B++30.8B*
T9A "Butcher" 6,8776,8281,2615.415A*0.4630.236%A36.892%A104.2A++N/A27365.5h9.3B**30.7B**
M18 Rotary 7,0984,44324717.988S13.0444.541%A*N/A73S43.6S72260.9h44.3B**99.5B**
MSW-R 4,2584,2328944.734B**0.2230.481%A+37.736%A++102.2A**N/A36141.4h9.3B**30.6B*
T9 CARV 4,2184,1869284.511A*0.4430.049%A*34.759%A++91.8M*N/A41045.6h9.8B**32.8B*
Hellfire Rocket Pods 4,1473,6557548.733S43.7862.415%A++N/A262.9M++35.4A*137013.9h10.1B+16.1B*
Coyote Missiles 3,6102,78927410.179M5.2375.056%M++N/A22.8C6.7D--114122.2h21.8A29.1A
M18 Locust 3,8392,2992608.842M*3.8938.161%B*N/A41.3A+27.6A+50655.7h74.3B194.6B++
TMG-50 2,2892,2625434.166M+0.7929.21%A+31.609%A82A*1A+30227.6h9.1B*31.3B++
NS-15M2 2,0242,0054224.751A++0.2029.363%B**35.711%A91.1A++N/A25522h9.6B**32.9B++
M60-A Bulldog 1,9621,7908223.75M*218.8073.064%M2.793%C*145.5M**14M52312.3h4.1B**5.5A
M60-A Bulldog 1,8451,6889187.556M*182.6070.773%A**2.962%B+140.7S13.1M47912h4.2A6A
NS-15M1 1,6391,6262686.067M**1.1233.039%A++43.358%M153.4S1.2A*47010.6h9.4B**28.5B*
NS-15MG 1,6241,6202297.074S2.1234.626%A+40.679%B**142.1A*N/A33211.4h8.9B*25.8B+
TSAR-42 1,4571,4541589.203A++4.2549.158%A+76.616%B*105.4M+N/A42113.8h1.8B**3.8B*
LC3 Jaguar 1,4281,4063504.017A++0.9331.532%A+23.827%B++44.5B++N/A16331.6h10.2B++32.4B*
NS-15M AE 1,3891,3862465.634A++0.6832.517%A43.723%A++98.3AN/A24114.1h9.1B**28.1B*
MRC3 Mercy 1,3471,3232285.803A++0.8527.731%A**28.723%A+61.8A**1.1B*30421.4h14.8A53.5B**
NS-15MP 1,2881,2743763.388B+1.5629.274%C**25.039%D68.1C++N/A34918.7h9.8B+33.6B+
TAR 1,2561,2423373.685A++1.2732.772%A++34.702%A++87.5M1A30714.2h10.1B**30.7B**
HC1 Cougar 1,2421,2211986.167S1.2234.388%A*27.191%B*94.7M*1.6M+27912.9h9.2B**26.7B*
MRC3 Mercy 1,2291,2082205.491A+0.5427.624%A*27.401%A58.1A*1B*27420.8h15.8B**57.1B**
NS-44G Commissioner 1,2141,1903373.531A++1.4253.231%A33.109%B*143.4A++2.9S4368.3h2.9B+5.4B+
Cycler TRV 1,1921,1782364.992M*0.0433.983%A*31.239%A++121.4S1.4A**4649.7h9.7A28.4B**
NS-15MB 1,1801,1731448.146S3.1937.239%A++45.524%A167.6M1B++5547h8.5B**22.7B*
NSX Yumi 1,1991,1732874.087A*0.8631.59%B**28.048%C*97.8A**2.2A**43212h9.3B**29.5B**
NS-44B Commissioner 1,1921,1704672.505M2.4551.803%A34.615%B**162.5M++3.1S5047.2h2.9B*5.6B++
MG-H1 Watchman AE 1,1811,1702694.349A++0.6031.594%B**44.188%A*136M+1.3C*3018.6h10.7B**34B*
TORQ-9 1,1811,1702285.132M+0.1835.143%A*38.205%A*121.9S1.1A+6529.6h10.4A+29.7A
NSX Tanto 1,1811,1692055.702S0.7536.106%A++30.881%B*128.5M**1.3A*4969.1h10.9B+30.2B*
T7 Mini-Chaingun 1,1751,1653003.883M*1.0724.857%A+14.421%B106.9M**N/A32610.9h10.6B**42.7B*
T5 AMC 1,1741,1652694.331M*0.6234.419%A*25.494%B**79.8M**N/A24314.6h11.1B**32.3B**
TRAC-5 1,1751,1653393.437M**1.5132.01%A*25.322%B**50.4A*N/A26223.1h10.5B**32.7B**
NS-11A 1,1701,1652085.601M**0.6535.739%A*37.339%A*147.5SN/A4837.9h9.1A+25.4A
NSX Naginata 1,1761,1631816.425S1.4729.682%A+35.856%B**119.9M*1.3A+6109.7h9.5B++31.9B++
NSX Tengu 1,1681,1632714.292M+0.6645.261%A35.942%A**149.1SN/A3997.8h8.8B**19.5B*
NS-11C 1,1811,1632464.728S0.2232.069%A++29.493%A++75A**1.2A*23415.5h10.8B*33.7B*
T1 Cycler 1,1721,1632424.806M**0.1532.846%A*36.371%A*96.9SN/A37312h10.3A31.2A
Sticky Grenade 1,1681,16311163N/A1,158.0566.119%A++N/A1938.3A*8.3C--66780.6h1.3B**1.9B**
NS-11CP 1,1791,1624192.773B**2.1831.066%B+21.343%C39.5CN/A20529.4h11.4C**36.7B+
NSX Daimyo 1,1601,1601886.17B*1.2248.529%B**96.466%B++118.4A**N/A2669.8h2B*4.1B*
T16 Rhino 1,1791,1603503.314A*1.6426.556%B**44.138%M*81.7A*1.3A*23914.2h9.9B**37.3B*
MKV Suppressed 1,1681,1582464.707S0.2433.79%A+32.297%A*90.5MN/A24812.8h11.1B*32.7B++
NS-44 Commissioner 1,1681,1576651.74B*3.2151.585%A++27.658%B*48.4B+N/A15123.9h3.1B*6.1B**
SMG-46G Armistice 1,1631,1564502.569A+2.3833.908%B**16.436%C+57.5B+N/A31420.1h9.9B**29.1B*
NS-11P 1,1631,1554612.505A2.4530.115%A+22.165%B+55.8A+N/A29620.7h10.5A34.9B**
NS-357 Underboss 1,1671,1514542.535A+2.4250.154%A++31.712%A107.6A*1.5A*29410.7h3.7B+7.3B*
NS-357P Underboss 1,1511,1366451.761C*3.1952.334%A+22.271%C41.2DN/A23227.6h3.9C+7.4B+
ML-7 1,4851,0652464.329S0.6274.591%A*3.286%B58.2M*23A++33818.3h4.7B**6.3A
M3 Pounder HEG 1,1401,0202454.163A++0.7955.78%A*2.549%C43.4M++5.1B**23023.5h12.7B++22.8B*
RAMS .50M 9549521217.868A2.9246.11%B**84.034%B++52.6A++N/A20418.1h1.7B**3.6B*
M3 Pounder HEG 1,0429262323.991A+0.9657.06%A++3.672%B40.4A**5.1B++21322.9h14.1B++24.6B++
NS Decimator 1,2529093292.763A*2.1964.777%B+2.75%B+43.5B+16.4C++32320.9h3.7B++5.7B*
NS-30 Vandal 8948852024.381A++0.5747.386%A*44.181%A*94.1A**1A+2199.4h4.4B**9.2B**
NS Decimator-G 1,1608141425.732S0.7869.887%B*1.106%D--78.3A+33.3B**43410.4h3B++4.3B*
TX1 Repeater 8318094801.685A3.2734.835%A++29.666%A53.9A1.5A++23515h10.5B++30.1B*
MANA Anti-Vehicle Turret 1,5687557410.203S5.2586.98%M*6.49%B**74A*79.7M31410.2h7B+8.1B**
CAS30 Tank Buster 1,2906981096.404M+1.4558.184%AN/A18.8A++15.9A++29137.2h30B**51.6B**
NS-7 PDW 6386332073.058M+1.8934.695%A++33.807%M89.2M++N/A4267.1h10.2B**29.4B*
T32 Bull 633626976.454S1.5032.487%A++30.351%B*111.8M+1.3A++4485.6h10B*30.6B*
MAX Punch 8875436470.839S4.1174.741%A*N/A7.2A*4.6M1975.3h2C++2.7B+
NSX-P Naginata 539534935.742M*0.7930.732%A+39.7%A140.5M**1.3B+4283.8h9.3B**30.4B*
P2-120 AP 8585255110.294B+5.3454.9%B**3.619%C*41B**26A+71512.8h6.5B+11.9B++
Hornet Missiles 7874912420.458A*15.5171.683%A+1.222%C94.4B+56.9B++10805.2h8.4B+11.8B*
C150 Dalton 9104472617.192A+12.2435.088%DN/A58.8A60.9M10497.6h3.3B++9.3B+
AMR-66 4494411253.528M++1.4237.666%A++31.066%B**58A**1.1A2057.6h6.3B**16.7B**
FA1 Barrage 4154131213.413M+1.5465.981%M16.223%C++153SN/A6002.7h3A+4.6B**
AP30 Shredder 6773852813.75C*8.8039.752%B*1.558%C-43.8B**33.2A++8528.8h50.7B*127.6B**
AS16 NightHawk 3833791263.008A++1.9456.954%A++18.47%B**74.3A++N/A3095.1h3.7B++6.6B*
TRS-12 Uppercut 328323913.549A*1.4073.576%A16.409%C++124.2M**1.9M**4792.6h2B**2.7B*
P2-120 HESH 3673231620.188B15.2442.748%C++N/A85A+11.6B+5263.8h4.5B+10.5B+
T1A Unity 325317813.914M++1.0433.097%A++30.915%B*105.7M++2.7S3063h10.3B**31.2A
MG-H1 Watchman 319316575.544A**0.5930.662%A+43.038%A*126.4M++1.2B*5602.5h11.4B*37.3B*
M12 Kobalt 308304650.667M45.7226.137%A++17.434%C+108.6A1.4D-3872.8h13.3B**50.7B*
PS1-AV Suppressor 301301654.631A++0.3233.084%B++39.867%A*130.9M+N/A2992.3h11B++33.3B*
NSX-P Tanto 300295446.705S1.7537.005%A*26.78%C*122.9S2.1A++3362.4h11.7B++31.7B**
MG-S1 Jackal 287286654.4M++0.5535.898%A++39.161%M+150.5SN/A5121.9h8.5B+23.5B**
M60-A Bulldog 3152831125.727A*20.7857.674%A*N/A78.6A*8.9B+4623.6h3.8A+6.6A
M40 Fury-F 355275982.806B**2.1554.403%B+N/A31.3B+9.1B++1368.8h9.7B17.9B+
L100 Python HESH 302273645.5M++40.5545.003%CN/A82.7A8.8C++3583.3h2.9B+6.4B
NS-AM7 Archer 3732692241.201A++3.7562.48%B+18.587%C*8.6B3.3B+7131.2h13.3B++21.3B++
P525 Marauder-H 302268738.286A++33.3340.553%B++N/A99.3C+12.6A++3372.7h6.1B+15.1B+
M1 Heavy Cycler 272266574.667M0.2823.614%A*26.692%A++48.4M+1.1A++2285.5h14B**59.4B**
Auraxium Chainblade 27926615,6540.017C4.9316.278%D--4.511%C0.3CN/A1891.6h2.4C14.7C
L100 Python AP 4172631616.438M11.4967.021%A2.662%C+51.6A++30.2A*5285.1h4.6B+6.8B**
T9 CARV-S 257254455.644M0.6931.533%A++40.158%A*90.7A*1.1A+3582.8h10.7B+33.8B++
M9 SKEP Launcher 267239613.918S1.0365.732%C5.439%A*66.4S7.8C3423.6h2.6A*4A*
A30 Walker 4922381614.875B**9.9237.473%A++N/A29.8A*31.8M++5008h116.1A+309.8A+
SMG-46 Armistice 237236643.688A**1.2631.44%B**30.932%A**94.4M*N/A5122.5h10.7B**34.1B*
NS-15 Gallows 2352352210.682M+5.7338.816%A**37.872%B*213.6SN/A4941.1h7.8A++20.1A++
C75 Viper 259224828S23.0540.51%C*1.339%C+93.3M**14.6A+5182.4h6.5B**15.9A
TRAC-5 S 2131991821.093C**3.8623.34%C++26.131%A++7.5D-N/A4526.6h11.4B48.7B
M1 Heavy Cycler 191189267.269S2.3224.814%A*25.926%A48.5A+N/A1413.9h14.5B++58.4B**
HSR-1 185185325.781A*0.8343.423%A40%A+132.1M**N/A3891.4h4.1B**9.4B**
NSX Tomoe 181181335.485M0.5335.616%A60.221%A*113.1M*N/A3231.6h9A+25.4B**
M12 Kobalt 1811761176S171.0527.801%B**23.296%A92.6C2.6D4431.9h14.8B+53.2B*
L105 Zephyr 199173821.625B**16.6756.038%A++N/A108.1A*16.3A10431.6h4.8B*8.5B**
MR1 Fracture 247172503.44S1.5166.293%M++3.488%C+13.5A+5.9B+10012.7h66.7C100.6B++
C-4 242172832.072B+2.8832.345%B**N/A26.9D*10.9D*4836.4h1.3B+4.1B++
NS Baron G5 172171782.192A+2.7663.255%A*17.544%B++100.6M*N/A3261.7h3.8B*6C*
M60-G Bulldog 220164820.5C**15.5568.609%A+1.829%C41D14C+1964h6.7B+9.7B*
TRAP-M1 163163404.075A*0.8843.37%A**28.834%B+90.6MN/A3251.8h7.6B++17.4B*
MR1 Fracture 240163503.26M**1.6966.231%M*1.227%D*12.8B**6.1B+9512.7h70.3D106.1B+
NS-10 Burster 219153384.026M*0.9334.717%B*7.19%B++13.8S5.9A++12811.1h87.3A++251.4A
G20 Vulcan-H 256150169.375A+4.4256.259%B**4.667%A53.6B+37.9B**6932.8h83.8B+149B*
TRAC-Shot 150149246.208S1.2630.75%A19.463%C**82.8A*N/A2951.8h10.1B+32.7B*
MG-HBR1 Dragoon 148144314.645M++0.3146.533%A*40.972%A65.5A*1.8A**3042.2h6B+12.8B*
Soldier Soaker 146142423.381A*1.5740.416%B++24.648%A+118.3A*3.3M++6351.2h5.9C*14.5B++
NS-10 Burster 196137413.341M*1.6134.605%B**8.029%B+12.3M**5.3A+12811.1h97.3A281A
Tank Mine 176135255.4A+0.45142.901%SN/A54D--16.4F6272.5h3.4F--2.4A*
E540 Halberd 201133526.6M+21.6550.62%A3.008%C+45.9A*23.4A**7702.9h4A7.9A
Anti-Vehicle Grenade 1851251125N/A120.0556.105%B+N/A312.5C150B+36590.4h6C+10.7C**
TRAC-5 Burst 111109303.633B**1.3233.695%A+17.431%D-51.9B+1B**3112.1h10.3B*30.4B**
TAS-16 Blackjack 103103263.962A*0.9974.114%B**23.301%A+93.6A*N/A6171.1h2B*2.7B++
M20 Basilisk 12699812.375S7.4245.036%B++5.051%C52.1M14.2B**3971.9h50.5B**112.1A
Claymore 9595910.556B+5.6028%C-N/A50D**N/A2331.9h1.1B**3.9C*
M6 Onslaught 9594214.476A0.4827.996%A*31.915%A**44.8B*N/A2482.1h21.8D77.9B++
LC2 Lynx 9494303.133A++1.8231.77%A++38.298%M+47B**N/A6632h14.1B44.2B++
Chainblade 119926,5520.014C4.9425.137%C2.174%D0.2C--N/A2380.5h4.5D*17.8C-
M77-B 9392713.143S8.1957.198%M++89.13%A+65.7MN/A3071.4h1.6A2.8A
P2-120 HEAT 12891713A8.0556.378%A+N/A37.9B**15.4A5432.4h9.7D17.2B
S12 Renegade 9190342.647C+2.3050.333%B*5.556%C+52.9C++N/A2071.7h3.4C+6.7B+
M12 Kobalt 8989244.5A++39.5520.454%B++25.843%A+127.1A++N/A7020.7h10.2A+50B**
M60-G Bulldog 10388517.6M++12.6550.517%A++2.273%C-67.7A*11.5A+5101.3h5.6B*11B**
M20 Drake 15087108.7C*3.7535.15%B+2.299%C+21.2C+15.4C+4714.1h64.8B+184.3B+
MANA Anti-Personnel Turret 8786175.059N/A0.1129.409%UN/A860U10U3574400.1h21.8T*74T*
M6 Onslaught 8686214.095B**0.8627.826%A*29.07%A++41B+N/A1942.1h23.7D*85.1B+
M40 Fury 10085328.333M+23.3840.535%B+3.529%A++70.8B**12.5B++3741.2h9.8B++24.2B*
T2 Striker 19585900.944B**4.0158.817%B++N/A12.1C+15.7B*3237h55.7D94.7C+
M20 Basilisk 11882810.25M++5.3050.04%A7.317%B+27.3B+12B**3653h92.8C++185.4B++
Frag Grenade 8181181N/A76.0551.522%B*N/A810AN/A81760.1h2.7B**5.3B*
M20 Drake 12777177M+72.0563.753%B**1.299%D--59.2A38.5A+6291.3h77.1B+120.9B*
M40 Fury 987789.625C**4.6739.906%B+N/A77B**21A++5411h11B+27.5B++
T1B Cycler 7474154.933A++0.0229.794%B*33.784%B*74AN/A4461h8.6A+28.9B**
MR11 Gatekeeper 10872514.4M9.4552.648%A++N/A48M**24A4171.5h32.7B**62.2A
CAS 14-E 7669234.5B++29.5534.445%C+1.449%C69C+7C++2581h24.4B+70.8B+
M20 Drake 12968611.333B+6.3856.888%B+10.294%A++13.6C--12.2C1625h111.7C+196.4B+
L-24R Spur 7167416.75B*11.8035.544%C-N/A37.2C*2.2C1621.8h20.2C++56.9C**
Dual-75 Duster 7067167M**62.0546.195%B*N/A95.7B++4.3C4440.7h5.2B+11.2B++
Spear Anti-Vehicle Phalanx Turret 9766513.2B**8.2550.35%B++6.061%B**60A28.2B++9181.1h5.5B+10.8B**
T4 AMP 6565312.097A+2.8537.035%A+26.154%B**43.3B+N/A1601.5h12.1B++32.7B*
NS-357G Underboss 6363193.316A*1.6445.393%B++36.508%A++126A*N/A3350.5h3.2B**7.1B++
PDW-16 Hailstorm 6059319.667U14.7236.003%A*30.509%A**84.3M+1.4M++19400.7h8.3A+23.1B**
ASP-30 Grounder 7558272.148M2.8066.396%B+10.345%S27.6B**8.1C4752.1h4.2A++6.4A++
M20 Wyvern 9557511.4A+6.4535.965%C-8.772%A**31.7B+21.1B++3521.8h61.2B+170.2B+
M2 Mutilator 5656282C**2.9522.681%A*14.286%D--40AN/A4311.4h14.7B*64.9B**
Tomcat A2AM Pods 925477.714B++2.7688.325%AN/A28.4D20D11161.9h12.9F-14.6D**

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret68671.3h
NSX Amaterasu464933.4h
Nanite Revive Grenade03360.1h
Nano-Armor Kit175462,33539.1h
Medical Applicator13563,7075.8h
Spawn Beacon181,9021.8h
AE Nano-Armor Kit99315,98145h
NS-TMC-01 "His Regards"81051.3h
AE Medical Applicator14992,43910.9h
Motion Spotter82,5622.8h
Restoration Kit15091615.2h
Welding Device05630.1h
Spitfire Auto-Turret79231.2h
Ammunition Package473,9771.7h
Medical Kit4,51617,412342.9h
Anti-Infantry MANA Turret41670.4h
Hardlight Barrier1600.1h
Nano-Repair Grenade0620h
Recon Detection Device242,4113.9h
Shield Recharging Field101,1390.4h
WLT-Howler Mining Laser02940.1h

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