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Field Marshal Private Khandar[N] Khandar
TR BR 176

KDR: 4.91

Score: 78.1m

Last Seen: Dec 8th, 2018 9:15 PM
- OFFLINE - 21.8 hour(s)

Prestige 1, Battle Rank 100 (176 total) - Terran Republic on Emerald - Outfit Member of Notorious[N] Notorious
TR outfit on Emerald

Members: 23
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS M18 Needler M14 Banshee T9A "Butcher" M18 Rotary MSW-R T9 CARV Hellfire Rocket Pods Coyote Missiles
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,374,747 MLG Score: 3497
Fun Score: N/A
Cheeseburgers Flipped: 624TIME WITH MEDKIT: 14%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.387%33.566%10875796560,1354.22030.69

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.726%2.223A*2.009A*-1.378D**HEAD ++ (~17.37)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.90.628B+90.367C**18.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.466%1.035%36395101730,61511621449626.3468211%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.311%0.212C++-0.529D-0.236

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
104.70.348C**41.30.218C++63.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.589%1.991%339510171,5577966471.95603240%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.566%0.853B*-0.417C--0.928

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.60.725B++5.30.58B+5.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.596%4.558%4501410082,54582312693.09234200%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.461%0.508B+0.057C+0.29

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
54.50.538B+22.70.421B31.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.446%82.934%450510173,592159372.25486

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.593%1.86A++1.038B**0.552

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.55B+2.10.338C**2.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
63.42%17.215%450410181,156129090.89543

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.199%1.836A++0.548B+0.079

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.648B+2.90.393B1.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Notorious[N] Notorious
TR outfit on Emerald

Members: 23
78.1m419.9%613 (36.8k)521 (31.3k)4.91079132,27226,9355.36172176 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR10221359033.078%19.867%65705:3348

6% Combat Medic32% Engineer25% Heavy Assault7% Infiltrator26% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 12th, 2014 10:24 PMJun 9th, 2015 1:11 AMDec 11th, 2018 12:14 PM (1d) (PST)Dec 8th, 2018 5:34 PM (4d) (PST)Dec 8th, 2018 5:15 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0791509290.8830.1800.1754.4140.1693497

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
64,7269,02055,7065311112651031,275

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2497.1h/104d 12,146 26,279 39,311 661.4k 2,082 6,171 25,251 161.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
A
Kills:6,828
Deaths:1,261
KDR:5.415
Accuracy:30.236% A
HSR:36.892% A
MSW-R
A++
Kills:4,217
Deaths:889
KDR:4.744
Accuracy:30.432% A++
HSR:37.728% A++
T9 CARV
A*
Kills:4,057
Deaths:901
KDR:4.503
Accuracy:30.029% A*
HSR:34.533% A++
TMG-50
A+
Kills:2,230
Deaths:539
KDR:4.137
Accuracy:29.175% A+
HSR:31.659% A
NS-15M2
A
Kills:2,005
Deaths:422
KDR:4.751
Accuracy:29.363% B**
HSR:35.711% A
NS-15MG
A++
Kills:1,620
Deaths:229
KDR:7.074
Accuracy:34.626% A++
HSR:40.679% B**
NS-15M1
M+
Kills:1,614
Deaths:268
KDR:6.022
Accuracy:33.026% A*
HSR:43.185% M+
NS-15M AE
A*
Kills:1,386
Deaths:246
KDR:5.634
Accuracy:32.517% A+
HSR:43.723% A*
NS-15MP
B+
Kills:1,274
Deaths:376
KDR:3.388
Accuracy:29.274% B+
HSR:25.039% C-
NS-15MB
A++
Kills:1,173
Deaths:144
KDR:8.146
Accuracy:37.239% A++
HSR:45.524% A++
T7 Mini-Chaingun
A++
Kills:1,165
Deaths:300
KDR:3.883
Accuracy:24.857% A++
HSR:14.421% B
NSX Naginata
A+
Kills:1,163
Deaths:181
KDR:6.425
Accuracy:29.682% A+
HSR:35.856% B**
T16 Rhino
M**
Kills:1,160
Deaths:350
KDR:3.314
Accuracy:26.556% B**
HSR:44.138% M**
T32 Bull
A++
Kills:626
Deaths:97
KDR:6.454
Accuracy:32.487% A++
HSR:30.351% B*
MG-H1 Watchman AE
A
Kills:409
Deaths:93
KDR:4.398
Accuracy:32.720% A
HSR:38.875% B**
MG-H1 Watchman
A*
Kills:316
Deaths:57
KDR:5.544
Accuracy:30.662% A+
HSR:43.038% A*
T9 CARV-S
A*
Kills:254
Deaths:45
KDR:5.644
Accuracy:31.533% A*
HSR:40.158% A*
NSX-P Naginata
A++
Kills:247
Deaths:54
KDR:4.574
Accuracy:31.083% A++
HSR:38.057% B**
NS-15 Gallows
A**
Kills:235
Deaths:22
KDR:10.682
Accuracy:38.816% A**
HSR:37.872% B*
Kills:31,979
Deaths (as Heavy Assault):6,474
Deaths (to Heavy Assaults):7,758
KDR:4.9396
Kill Difference:25,505
Playtime:635.422 hours
Usage:25%
Score:17.478m
Score/min:458
Accuracy (listed only):31.280%
HSR (listed only):36.707%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A++
Kills:1,406
Deaths:350
KDR:4.017
Accuracy:31.532% A++
HSR:23.827% B++
HC1 Cougar
A*
Kills:1,221
Deaths:198
KDR:6.167
Accuracy:34.388% A*
HSR:27.191% B*
NSX Tanto
A++
Kills:1,169
Deaths:205
KDR:5.702
Accuracy:36.106% A++
HSR:30.881% B*
T5 AMC
A*
Kills:1,165
Deaths:269
KDR:4.331
Accuracy:34.419% A*
HSR:25.494% B**
TRAC-5
A*
Kills:1,165
Deaths:339
KDR:3.437
Accuracy:32.010% A*
HSR:25.322% B**
NS-11C
A++
Kills:1,163
Deaths:246
KDR:4.728
Accuracy:32.069% A++
HSR:29.493% A++
NS-11CP
B+
Kills:1,162
Deaths:419
KDR:2.773
Accuracy:31.066% B+
HSR:21.343% C
AMR-66
A++
Kills:441
Deaths:125
KDR:3.528
Accuracy:37.666% A++
HSR:31.066% B**
FA1 Barrage
M
Kills:413
Deaths:121
KDR:3.413
Accuracy:65.981% M
HSR:16.223% C++
AS16 NightHawk
A++
Kills:379
Deaths:126
KDR:3.008
Accuracy:56.954% A++
HSR:18.470% B**
TRS-12 Uppercut
A
Kills:268
Deaths:78
KDR:3.436
Accuracy:73.132% A
HSR:15.299% C+
NSX-P Tanto
A**
Kills:246
Deaths:35
KDR:7.029
Accuracy:37.684% A**
HSR:26.016% C++
TRAC-5 S
A++
Kills:199
Deaths:182
KDR:1.093
Accuracy:23.340% C++
HSR:26.131% A++
NS Baron G5
A++
Kills:171
Deaths:78
KDR:2.192
Accuracy:63.255% A++
HSR:17.544% B++
TRAC-Shot
A
Kills:149
Deaths:24
KDR:6.208
Accuracy:30.750% A
HSR:19.463% C*
MG-HBR1 Dragoon
A*
Kills:113
Deaths:21
KDR:5.381
Accuracy:44.444% A++
HSR:47.788% A*
TRAC-5 Burst
A++
Kills:109
Deaths:30
KDR:3.633
Accuracy:33.695% A++
HSR:17.431% D-
TAS-16 Blackjack
A++
Kills:96
Deaths:23
KDR:4.174
Accuracy:81.395% A++
HSR:21.875% A
LC2 Lynx
M++
Kills:94
Deaths:30
KDR:3.133
Accuracy:31.770% A++
HSR:38.298% M++
Kills:11,129
Deaths (as Engineer):2,899
Deaths (to Engineers):4,739
KDR:3.83891
Kill Difference:8,230
Playtime:808.226 hours
Usage:32%
Score:23.590m
Score/min:486
Accuracy (listed only):42.719%
HSR (listed only):25.219%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A++
Kills:1,406
Deaths:350
KDR:4.017
Accuracy:31.532% A++
HSR:23.827% B++
HC1 Cougar
A*
Kills:1,221
Deaths:198
KDR:6.167
Accuracy:34.388% A*
HSR:27.191% B*
NSX Tanto
A++
Kills:1,169
Deaths:205
KDR:5.702
Accuracy:36.106% A++
HSR:30.881% B*
T5 AMC
A*
Kills:1,165
Deaths:269
KDR:4.331
Accuracy:34.419% A*
HSR:25.494% B**
TRAC-5
A*
Kills:1,165
Deaths:339
KDR:3.437
Accuracy:32.010% A*
HSR:25.322% B**
NSX Tengu
A*
Kills:1,163
Deaths:271
KDR:4.292
Accuracy:45.261% A
HSR:35.942% A*
NS-11C
A++
Kills:1,163
Deaths:246
KDR:4.728
Accuracy:32.069% A++
HSR:29.493% A++
NS-11CP
B+
Kills:1,162
Deaths:419
KDR:2.773
Accuracy:31.066% B+
HSR:21.343% C
MKV Suppressed
A*
Kills:1,158
Deaths:246
KDR:4.707
Accuracy:33.790% A+
HSR:32.297% A*
SMG-46G Armistice
A
Kills:1,156
Deaths:450
KDR:2.569
Accuracy:33.908% A
HSR:16.436% C+
NS-7 PDW
M
Kills:633
Deaths:207
KDR:3.058
Accuracy:34.695% A++
HSR:33.807% M
FA1 Barrage
M
Kills:413
Deaths:121
KDR:3.413
Accuracy:65.981% M
HSR:16.223% C++
AS16 NightHawk
A++
Kills:379
Deaths:126
KDR:3.008
Accuracy:56.954% A++
HSR:18.470% B**
MG-S1 Jackal
M+
Kills:286
Deaths:65
KDR:4.400
Accuracy:35.867% A++
HSR:39.161% M+
TRS-12 Uppercut
A
Kills:268
Deaths:78
KDR:3.436
Accuracy:73.132% A
HSR:15.299% C+
NSX-P Tanto
A**
Kills:246
Deaths:35
KDR:7.029
Accuracy:37.684% A**
HSR:26.016% C++
SMG-46 Armistice
A**
Kills:236
Deaths:64
KDR:3.688
Accuracy:31.440% B**
HSR:30.932% A**
TRAC-5 S
A++
Kills:199
Deaths:182
KDR:1.093
Accuracy:23.340% C++
HSR:26.131% A++
NS Baron G5
A++
Kills:171
Deaths:78
KDR:2.192
Accuracy:63.255% A++
HSR:17.544% B++
PS1-AV Suppressor
A*
Kills:170
Deaths:37
KDR:4.595
Accuracy:32.688% B+
HSR:39.412% A*
TRAC-Shot
A
Kills:149
Deaths:24
KDR:6.208
Accuracy:30.750% A
HSR:19.463% C*
TRAC-5 Burst
A++
Kills:109
Deaths:30
KDR:3.633
Accuracy:33.695% A++
HSR:17.431% D-
TAS-16 Blackjack
A++
Kills:96
Deaths:23
KDR:4.174
Accuracy:81.395% A++
HSR:21.875% A
LC2 Lynx
M++
Kills:94
Deaths:30
KDR:3.133
Accuracy:31.770% A++
HSR:38.298% M++
PDW-16 Hailstorm
A**
Kills:59
Deaths:3
KDR:19.667
Accuracy:36.003% A*
HSR:30.509% A**
Kills:15,436
Deaths (as Light Assault):4,096
Deaths (to Light Assaults):5,475
KDR:3.76855
Kill Difference:11,340
Playtime:655.172 hours
Usage:26%
Score:23.248m
Score/min:591
Accuracy (listed only):40.528%
HSR (listed only):26.352%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
A*
Kills:1,237
Deaths:333
KDR:3.715
Accuracy:32.879% A*
HSR:34.842% A*
Cycler TRV
A**
Kills:1,178
Deaths:236
KDR:4.992
Accuracy:33.983% A**
HSR:31.239% A++
NSX Yumi
B**
Kills:1,173
Deaths:287
KDR:4.087
Accuracy:31.590% B**
HSR:28.048% C*
TORQ-9
A*
Kills:1,170
Deaths:228
KDR:5.132
Accuracy:35.143% A*
HSR:38.205% A*
NS-11A
A**
Kills:1,165
Deaths:208
KDR:5.601
Accuracy:35.739% A**
HSR:37.339% A*
NSX Tengu
A*
Kills:1,163
Deaths:271
KDR:4.292
Accuracy:45.261% A
HSR:35.942% A*
T1 Cycler
A**
Kills:1,163
Deaths:242
KDR:4.806
Accuracy:32.846% A**
HSR:36.371% A*
MKV Suppressed
A*
Kills:1,158
Deaths:246
KDR:4.707
Accuracy:33.790% A+
HSR:32.297% A*
SMG-46G Armistice
A
Kills:1,156
Deaths:450
KDR:2.569
Accuracy:33.908% A
HSR:16.436% C+
NS-11P
A+
Kills:1,155
Deaths:461
KDR:2.505
Accuracy:30.115% A+
HSR:22.165% B+
NS-7 PDW
M
Kills:633
Deaths:207
KDR:3.058
Accuracy:34.695% A++
HSR:33.807% M
FA1 Barrage
M
Kills:413
Deaths:121
KDR:3.413
Accuracy:65.981% M
HSR:16.223% C++
AS16 NightHawk
A++
Kills:379
Deaths:126
KDR:3.008
Accuracy:56.954% A++
HSR:18.470% B**
MG-S1 Jackal
M+
Kills:286
Deaths:65
KDR:4.400
Accuracy:35.867% A++
HSR:39.161% M+
TRS-12 Uppercut
A
Kills:268
Deaths:78
KDR:3.436
Accuracy:73.132% A
HSR:15.299% C+
T1A Unity
A++
Kills:265
Deaths:69
KDR:3.841
Accuracy:32.597% A++
HSR:30.566% B*
SMG-46 Armistice
A**
Kills:236
Deaths:64
KDR:3.688
Accuracy:31.440% B**
HSR:30.932% A**
NS Baron G5
A++
Kills:171
Deaths:78
KDR:2.192
Accuracy:63.255% A++
HSR:17.544% B++
PS1-AV Suppressor
A*
Kills:170
Deaths:37
KDR:4.595
Accuracy:32.688% B+
HSR:39.412% A*
TAS-16 Blackjack
A++
Kills:96
Deaths:23
KDR:4.174
Accuracy:81.395% A++
HSR:21.875% A
T1B Cycler
B*
Kills:74
Deaths:15
KDR:4.933
Accuracy:29.794% B*
HSR:33.784% B*
PDW-16 Hailstorm
A**
Kills:59
Deaths:3
KDR:19.667
Accuracy:36.003% A*
HSR:30.509% A**
Kills:14,768
Deaths (as Combat Medic):3,848
Deaths (to Combat Medics):2,479
KDR:3.83784
Kill Difference:10,920
Playtime:148.316 hours
Usage:6%
Score:6.398m
Score/min:719
Accuracy (listed only):41.775%
HSR (listed only):29.112%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A++
Kills:1,225
Deaths:125
KDR:9.800
Accuracy:49.335% A++
HSR:76% B*
NS-44G Commissioner
A
Kills:1,190
Deaths:337
KDR:3.531
Accuracy:53.231% A
HSR:33.109% B**
NS-44B Commissioner
A
Kills:1,170
Deaths:467
KDR:2.505
Accuracy:51.803% A
HSR:34.615% B**
NSX Tengu
A*
Kills:1,163
Deaths:271
KDR:4.292
Accuracy:45.261% A
HSR:35.942% A*
NSX Daimyo
B**
Kills:1,160
Deaths:188
KDR:6.170
Accuracy:48.529% B**
HSR:96.466% B++
MKV Suppressed
A*
Kills:1,158
Deaths:246
KDR:4.707
Accuracy:33.790% A+
HSR:32.297% A*
NS-44 Commissioner
A++
Kills:1,157
Deaths:665
KDR:1.740
Accuracy:51.585% A++
HSR:27.658% B*
SMG-46G Armistice
A
Kills:1,156
Deaths:450
KDR:2.569
Accuracy:33.908% A
HSR:16.436% C+
NS-357 Underboss
A++
Kills:1,151
Deaths:454
KDR:2.535
Accuracy:50.154% A++
HSR:31.712% A+
NS-357P Underboss
A+
Kills:1,136
Deaths:645
KDR:1.761
Accuracy:52.334% A+
HSR:22.271% C
RAMS .50M
B**
Kills:952
Deaths:121
KDR:7.868
Accuracy:46.110% B**
HSR:84.034% B++
NS-30 Vandal
A**
Kills:885
Deaths:202
KDR:4.381
Accuracy:47.386% A**
HSR:44.181% A*
TX1 Repeater
A++
Kills:658
Deaths:406
KDR:1.621
Accuracy:34.550% A++
HSR:30.243% A+
NS-7 PDW
M
Kills:633
Deaths:207
KDR:3.058
Accuracy:34.695% A++
HSR:33.807% M
MG-S1 Jackal
M+
Kills:286
Deaths:65
KDR:4.400
Accuracy:35.867% A++
HSR:39.161% M+
NS-AM7 Archer
B++
Kills:255
Deaths:219
KDR:1.164
Accuracy:63.194% B++
HSR:18.824% C++
SMG-46 Armistice
A**
Kills:236
Deaths:64
KDR:3.688
Accuracy:31.440% B**
HSR:30.932% A**
HSR-1
A+
Kills:185
Deaths:32
KDR:5.781
Accuracy:43.423% A+
HSR:40% A
NSX Tomoe
A*
Kills:181
Deaths:33
KDR:5.485
Accuracy:35.616% A
HSR:60.221% A*
PS1-AV Suppressor
A*
Kills:170
Deaths:37
KDR:4.595
Accuracy:32.688% B+
HSR:39.412% A*
TRAP-M1
M
Kills:163
Deaths:40
KDR:4.075
Accuracy:43.370% M
HSR:28.834% B+
Soldier Soaker
A
Kills:142
Deaths:42
KDR:3.381
Accuracy:40.416% B++
HSR:24.648% A
M77-B
M++
Kills:92
Deaths:7
KDR:13.143
Accuracy:57.198% M++
HSR:89.130% A+
T4 AMP
A++
Kills:65
Deaths:31
KDR:2.097
Accuracy:37.035% A++
HSR:26.154% B**
NS-357G Underboss
B**
Kills:63
Deaths:19
KDR:3.316
Accuracy:45.393% B*
HSR:36.508% B**
PDW-16 Hailstorm
A**
Kills:59
Deaths:3
KDR:19.667
Accuracy:36.003% A*
HSR:30.509% A**
Kills:16,691
Deaths (as Infiltrator):5,376
Deaths (to Infiltrators):3,767
KDR:3.10472
Kill Difference:11,315
Playtime:163.652 hours
Usage:7%
Score:4.226m
Score/min:430
Accuracy (listed only):43.627%
HSR (listed only):40.889%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A**
Kills:1,323
Deaths:228
KDR:5.803
Accuracy:27.731% A**
HSR:28.723% A++
MRC3 Mercy
A**
Kills:1,208
Deaths:220
KDR:5.491
Accuracy:27.624% A**
HSR:27.401% A
M3 Pounder HEG
A*
Kills:1,016
Deaths:244
KDR:4.164
Accuracy:55.780% A*
HSR:2.559% C
M3 Pounder HEG
A++
Kills:924
Deaths:231
KDR:4
Accuracy:57.057% A++
HSR:3.680% B
M1 Heavy Cycler
A*
Kills:238
Deaths:50
KDR:4.760
Accuracy:23.438% A*
HSR:26.471% A++
MR1 Fracture
M*
Kills:172
Deaths:50
KDR:3.440
Accuracy:66.293% M*
HSR:3.488% C+
MR1 Fracture
M*
Kills:163
Deaths:50
KDR:3.260
Accuracy:66.231% M*
HSR:1.227% D*
M1 Heavy Cycler
A*
Kills:159
Deaths:19
KDR:8.368
Accuracy:24.426% A*
HSR:25.786% A
NS-10 Burster
B**
Kills:153
Deaths:38
KDR:4.026
Accuracy:34.717% B**
HSR:7.190% B++
NS-10 Burster
B**
Kills:137
Deaths:41
KDR:3.341
Accuracy:34.605% B**
HSR:8.029% B+
M6 Onslaught
M
Kills:94
Deaths:21
KDR:4.476
Accuracy:27.996% A*
HSR:31.915% M
M6 Onslaught
A*
Kills:86
Deaths:21
KDR:4.095
Accuracy:27.826% A*
HSR:29.070% A*
M2 Mutilator
A*
Kills:56
Deaths:28
KDR:2
Accuracy:22.681% A*
HSR:14.286% D--
Kills:5,729
Deaths (as MAX Suit):620.500
Deaths (to MAX Suits):1,351
KDR:9.23288
Kill Difference:5,108.500
Playtime:78.192 hours
Usage:3%
Score:3.159m
Score/min:673
Accuracy (listed only):38.185%
HSR (listed only):16.140%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
M*
Kills:13,733
V. Kills:10,009 137%
Deaths:1,231
KDR:11.156
Accuracy:37.305% B*
KPH:40.200 M+
VKPH:29.300 M*
M14 Banshee
U
Kills:8,158
V. Kills:733 N/A
Deaths:118
KDR:69.136
Accuracy:43.418% A**
KPH:328.600 S
VKPH:29.500 U
M18 Rotary
S
Kills:4,401
V. Kills:2,633 167%
Deaths:245
KDR:17.963
Accuracy:44.554% A*
KPH:72.700 S
VKPH:43.500 S
Hellfire Rocket Pods
M++
Kills:3,625
V. Kills:491 N/A
Deaths:75
KDR:48.333
Accuracy:62.394% A++
KPH:260.100 M++
VKPH:35.200 A*
Coyote Missiles
M++
Kills:2,760
V. Kills:815 338%
Deaths:271
KDR:10.185
Accuracy:75.105% M++
KPH:22.700 C
VKPH:6.700 D*
M18 Locust
A
Kills:1,301
V. Kills:1,024 127%
Deaths:216
KDR:6.023
Accuracy:36.353% B++
KPH:32.100 B**
VKPH:25.300 A
Hornet Missiles
B+
Kills:429
V. Kills:262 163%
Deaths:23
KDR:18.652
Accuracy:70.953% A
KPH:83.300 B+
VKPH:50.900 B+
Kills:34,407 (27,593 + 0)
Deaths:2,179
KDR:15.790
VKDR:7.328
Vehicle Kills:15,967
Kill Difference:32,228
Playtime:607.716 hours
Usage:24%
Score:18.266m
Score/min:501
Piloting Accuracy:36.353%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A++
Kills:698
V. Kills:592 118%
Deaths:109
KDR:6.404
Accuracy:58.184% A
KPH:18.800 A++
VKPH:15.900 A++
C150 Dalton
M++
Kills:447
V. Kills:463 96%
Deaths:26
KDR:17.192
Accuracy:35.110% C--
KPH:59 A++
VKPH:61.100 M++
AP30 Shredder
A++
Kills:349
V. Kills:275 126%
Deaths:27
KDR:12.926
Accuracy:38.349% B*
KPH:42.600 B**
VKPH:33.600 A++
L105 Zephyr
A*
Kills:173
V. Kills:26 N/A
Deaths:8
KDR:21.625
Accuracy:56.114% A++
KPH:105.400 A*
VKPH:15.800 A+
L-24R Spur
C+
Kills:67
V. Kills:4 N/A
Deaths:4
KDR:16.750
Accuracy:35.678% C-
KPH:38.500 C+
VKPH:2.300 C
Dual-75 Duster
B**
Kills:67
V. Kills:3 N/A
Deaths:1
KDR:67
Accuracy:46.195% B**
KPH:95.400 B*
VKPH:4.300 C
Kills:1,801 (765 + 1,036)
Deaths:175
KDR:10.291
VKDR:7.789
Vehicle Kills:1,363
Kill Difference:1,626
Playtime:57.038 hours
Usage:2%
Score:1.654m
Score/min:483
Piloting Accuracy:35.678%
Gunner Accuracy:46.195%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A*
Kills:263
V. Kills:154 170%
Deaths:16
KDR:16.438
Accuracy:67.021% A
KPH:52 A*
VKPH:30.500 A*
L100 Python HESH
A
Kills:242
V. Kills:26 N/A
Deaths:6
KDR:40.333
Accuracy:43.640% C-
KPH:81.300 A
VKPH:8.700 C*
C75 Viper
M**
Kills:224
V. Kills:35 N/A
Deaths:8
KDR:28
Accuracy:40.510% C*
KPH:92.900 M**
VKPH:14.500 A++
Kills:729 (729 + 0)
Deaths:30
KDR:24.300
VKDR:7.167
Vehicle Kills:215
Kill Difference:699
Playtime:10.442 hours
Usage:0%
Score:0.300m
Score/min:478
Driving Accuracy:40.510%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A+
Kills:515
V. Kills:332 155%
Deaths:51
KDR:10.098
Accuracy:54.978% B**
KPH:40.500 B**
VKPH:26.100 A+
P2-120 HESH
A++
Kills:313
V. Kills:44 N/A
Deaths:16
KDR:19.563
Accuracy:42.870% C*
KPH:88.200 A++
VKPH:12.400 B++
E540 Halberd
M
Kills:133
V. Kills:68 193%
Deaths:5
KDR:26.600
Accuracy:50.620% A
KPH:46.400 A*
VKPH:23.700 M
P2-120 HEAT
A+
Kills:91
V. Kills:37 239%
Deaths:7
KDR:13
Accuracy:56.378% A++
KPH:38.400 B**
VKPH:15.600 A+
MR11 Gatekeeper
M**
Kills:72
V. Kills:36 195%
Deaths:5
KDR:14.400
Accuracy:52.648% A++
KPH:47.100 M**
VKPH:23.600 B**
Kills:1,124 (919 + 205)
Deaths:84
KDR:13.381
VKDR:6.155
Vehicle Kills:517
Kill Difference:1,040
Playtime:23.025 hours
Usage:1%
Score:0.908m
Score/min:657
Driving Accuracy:56.378%
Gunner Accuracy:52.648%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A++
Kills:268
V. Kills:34 N/A
Deaths:7
KDR:38.286
Accuracy:40.553% B++
KPH:97.500 C+
VKPH:12.400 A++
G20 Vulcan-H
B**
Kills:150
V. Kills:106 140%
Deaths:16
KDR:9.375
Accuracy:56.259% B**
KPH:52.800 B+
VKPH:37.300 B**
Kills:418 (0 + 418)
Deaths:23
KDR:18.174
VKDR:6.087
Vehicle Kills:140
Kill Difference:395
Playtime:5.590 hours
Usage:0%
Score:0.170m
Score/min:507
Driving Accuracy:N/A%
Gunner Accuracy:56.259%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A*
Kills:301
V. Kills:4 N/A
Deaths:6
KDR:50.167
Accuracy:26.771% A*
KPH:109.500 A+
VKPH:1.500 D
M20 Basilisk
A**
Kills:99
V. Kills:27 354%
Deaths:8
KDR:12.375
Accuracy:45.036% B++
KPH:51 A**
VKPH:13.900 B++
M12 Kobalt
A++
Kills:89
V. Kills: N/A
Deaths:2
KDR:44.500
Accuracy:20.454% B++
KPH:127.900 A++
VKPH:0 D*
M60-G Bulldog
A*
Kills:88
V. Kills:15 N/A
Deaths:5
KDR:17.600
Accuracy:50.517% A++
KPH:69.200 A*
VKPH:11.800 A+
M40 Fury
B**
Kills:85
V. Kills:15 N/A
Deaths:3
KDR:28.333
Accuracy:40.535% B++
KPH:68.100 B**
VKPH:12 B++
M20 Basilisk
B**
Kills:82
V. Kills:36 222%
Deaths:8
KDR:10.250
Accuracy:50.079% A
KPH:27.700 B++
VKPH:12.200 B**
M40 Fury
A++
Kills:77
V. Kills:21 350%
Deaths:8
KDR:9.625
Accuracy:39.906% B+
KPH:79.200 B**
VKPH:21.600 A++
Kills:821 (0 + 821)
Deaths:40
KDR:20.525
VKDR:2.950
Vehicle Kills:118
Kill Difference:781
Playtime:11.837 hours
Usage:0%
Score:0.304m
Score/min:428
Driving Accuracy:N/A%
Gunner Accuracy:39.906%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B++
Kills:275
V. Kills:80 340%
Deaths:98
KDR:2.806
Accuracy:54.483% B+
KPH:31.300 B+
VKPH:9.100 B++
S12 Renegade
A
Kills:83
V. Kills:1 N/A
Deaths:29
KDR:2.862
Accuracy:53.387% A
KPH:56.300 C*
VKPH:0.700 D-
Kills:358 (358 + 0)
Deaths:127
KDR:2.819
VKDR:0.638
Vehicle Kills:81
Kill Difference:231
Playtime:10.260 hours
Usage:0%
Score:0.092m
Score/min:149
Driving Accuracy:53.387%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C**
Kills:69
V. Kills:7 N/A
Deaths:2
KDR:34.500
Accuracy:34.498% C++
KPH:72.800 C++
VKPH:7.400 C**
M20 Wyvern
B++
Kills:57
V. Kills:38 146%
Deaths:5
KDR:11.400
Accuracy:35.965% C-
KPH:31.300 B+
VKPH:20.900 B++
Kills:126 (0 + 126)
Deaths:7
KDR:18
VKDR:6.429
Vehicle Kills:45
Kill Difference:119
Playtime:2.769 hours
Usage:0%
Score:0.052m
Score/min:313
Piloting Accuracy:N/A%
Gunner Accuracy:35.965%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M18 Needler 23,74213,7331,23111.156M++6.2537.305%B*1.303%C--40.2M+29.3M*507341.3h65.8B**176.3B**
M14 Banshee 8,8918,15811869.136S64.2343.418%A**N/A329S29.6U114124.8h13.4B++30.8B*
T9A "Butcher" 6,8776,8281,2615.415A*0.5030.236%A36.892%A104.2A++N/A27265.5h9.3B**30.7B**
M18 Rotary 7,0344,40124517.963S13.0544.554%A*N/A72.7S43.5S72060.5h44.3B**99.4A
MSW-R 4,2434,2178894.744B**0.1730.432%A++37.728%A++102.4M+N/A36041.2h9.3B**30.6B**
T9 CARV 4,0884,0579014.503A**0.4130.029%A*34.533%A++90.6M*N/A40344.8h9.9B**32.9B**
Hellfire Rocket Pods 4,1163,6257548.333S43.4262.394%A++N/A260.8M++35.3A*136113.9h10A16.1B**
Coyote Missiles 3,5752,76027110.185A*5.2775.105%M++N/A22.7C6.7D*114121.5h21.9A29.2A
TMG-50 2,2572,2305394.137M++0.7729.175%A+31.659%A81.7A*1A++30127.3h9.2B*31.4B*
NS-15M2 2,0242,0054224.751A++0.1629.363%B**35.711%A91.1A++N/A25522h9.6B**32.9B*
M60-A Bulldog 1,9621,7908223.75S218.8473.064%M2.793%C**145.5S14M52212.3h4.1B**5.5A
M60-A Bulldog 1,8451,6889187.556M**182.6570.773%A**2.962%B140.7S13.1A**47912h4.2B*6A
NS-15MG 1,6241,6202297.074A**2.1634.626%A++40.679%B**142.1A**N/A33211.4h8.9B*25.8B+
NS-15M1 1,6271,6142686.022M**1.1133.026%A*43.185%M+153.7S1.2A*46610.5h9.4B**28.5B**
LC3 Jaguar 1,4281,4063504.017A++0.8931.532%A++23.827%B++44.5B*N/A16231.6h10.2B++32.4B*
NS-15M AE 1,3891,3862465.634A++0.7232.517%A+43.723%A*98.3A+N/A24014.1h9.1B**28.1B*
MRC3 Mercy 1,3471,3232285.803A++0.8927.731%A**28.723%A++61.8M1.1B**30421.4h14.8B**53.5B**
M18 Locust 2,3251,3012166.023A*1.1136.353%B++1.076%C--32.1B**25.3A53640.5h85.8C*236.1B+
NS-15MP 1,2881,2743763.388B++1.5229.274%B+25.039%C-68.1C++N/A34818.7h9.8B+33.6B+
TAR 1,2501,2373333.715A+1.2032.879%A*34.842%A*87.7M+N/A30514.1h10A30.5B**
TSAR-42 1,2281,2251259.8A4.8949.335%A++76%B*106.5M*N/A45811.5h1.8B**3.7B**
HC1 Cougar 1,2421,2211986.167S1.2634.388%A*27.191%B*94.7M*1.6M*27812.9h9.2B**26.7B*
MRC3 Mercy 1,2291,2082205.491A++0.5827.624%A**27.401%A58.1A*1B*27320.8h15.8B**57.1B**
NS-44G Commissioner 1,2141,1903373.531A++1.3853.231%A33.109%B**143.4A*2.9S4368.3h2.9B+5.4B++
Cycler TRV 1,1921,1782364.992M*0.0833.983%A**31.239%A++121.4S1.4M++4639.7h9.7A28.4A
NS-15MB 1,1801,1731448.146S3.2437.239%A++45.524%A++167.6M++1B++5537h8.5B**22.7B+
NSX Yumi 1,1991,1732874.087A*0.8231.59%B**28.048%C*97.8M++2.2C**43212h9.3B**29.5B*
TORQ-9 1,1811,1702285.132M+0.2235.143%A*38.205%A*121.9S1.1A+6519.6h10.4A+29.7A
NS-44B Commissioner 1,1921,1704672.505A*2.4151.803%A34.615%B**162.5M++3.1S5037.2h2.9B*5.6B++
NSX Tanto 1,1811,1692055.702S0.7936.106%A++30.881%B*128.5S1.3A++4969.1h10.9B+30.2B+
T7 Mini-Chaingun 1,1751,1653003.883M*1.0324.857%A++14.421%B106.9SN/A32510.9h10.6B**42.7B*
NS-11A 1,1701,1652085.601M**0.6935.739%A**37.339%A*147.5SN/A4817.9h9.1A+25.4A
T5 AMC 1,1741,1652694.331M**0.5834.419%A*25.494%B**79.8M**N/A24314.6h11.1B**32.3B**
TRAC-5 1,1751,1653393.437M**1.4732.01%A*25.322%B**50.4A**N/A25923.1h10.5B**32.7B**
NSX Tengu 1,1681,1632714.292M+0.6245.261%A35.942%A*149.1SN/A3997.8h8.8B**19.5B*
Sticky Grenade 1,1681,16311163N/A1,158.0966.119%A+N/A1938.3A*8.3C-66620.6h1.3B**1.9B*
NS-11C 1,1811,1632464.728S0.1832.069%A++29.493%A++75A**1.2A*23415.5h10.8B*33.7B*
NSX Naginata 1,1761,1631816.425S1.5129.682%A+35.856%B**119.9M*1.3B**6109.7h9.5B*31.9B++
T1 Cycler 1,1721,1632424.806M*0.1032.846%A**36.371%A*96.9SN/A37012h10.3A31.2A
NS-11CP 1,1791,1624192.773B*2.1431.066%B+21.343%C39.5CN/A20529.4h11.4C*36.7B+
NSX Daimyo 1,1601,1601886.17B**1.2648.529%B**96.466%B++118.4MN/A2669.8h2B*4.1B*
T16 Rhino 1,1791,1603503.314A*1.6026.556%B**44.138%M**81.7A**1.3A**23814.2h9.9B**37.3B*
MKV Suppressed 1,1681,1582464.707S0.2033.79%A+32.297%A*90.5M+N/A24712.8h11.1B++32.7B++
NS-44 Commissioner 1,1681,1576651.74B*3.1751.585%A++27.658%B*48.4B++N/A15023.9h3.1B*6.1B**
SMG-46G Armistice 1,1631,1564502.569B**2.3433.908%A16.436%C+57.5B+N/A31420.1h9.9B**29.1B*
NS-11P 1,1631,1554612.505A2.4130.115%A+22.165%B+55.8A+N/A29620.7h10.5A34.9B**
NS-357 Underboss 1,1671,1514542.535A++2.3850.154%A++31.712%A+107.6A**1.5A*29410.7h3.7B+7.3B*
NS-357P Underboss 1,1511,1366451.761C**3.1552.334%A+22.271%C41.2C--N/A23227.6h3.9C+7.4B+
ML-7 1,4851,0652464.329S0.5874.591%A*3.286%C*58.2M++23A+33718.3h4.7B**6.3A
M3 Pounder HEG 1,1351,0162444.164A++0.7555.78%A*2.559%C43.2M+5.1B**23023.5h12.8B++22.9B*
RAMS .50M 9549521217.868A+2.9646.11%B**84.034%B++52.6A++N/A20418.1h1.7B**3.6B*
M3 Pounder HEG 1,0409242314A+0.9157.057%A++3.68%B40.3A**5.1B*21222.9h14.1B++24.7B++
NS Decimator 1,2529093292.763A*2.1564.777%B+2.75%B43.5B+16.4C++32120.9h3.7B++5.7B*
NS-30 Vandal 8948852024.381A+0.5347.386%A**44.181%A*94.1M1A++2199.4h4.4B**9.2B**
MANA Anti-Vehicle Turret 1,5687557410.203S5.2986.98%M*6.49%B**74A*79.7M++31410.2h7B+8.1A
NS Decimator-G 1,0357281206.067S1.1670.198%B*1.236%D77.4A+32.7B**4459.4h3.1B++4.4B++
CAS30 Tank Buster 1,2906981096.404M++1.4958.184%AN/A18.8A++15.9A++29137.2h30B+51.6B*
TX1 Repeater 6756584061.621B**3.2934.55%A++30.243%A+47.3B**1.2B**21813.9h10.5B*30.4B+
NS-7 PDW 6386332073.058A**1.8534.695%A++33.807%M89.2M++N/A4267.1h10.2B**29.4B*
T32 Bull 633626976.454S1.5432.487%A++30.351%B*111.8M++1.3A*4465.6h10B*30.6B*
MAX Punch 8875436390.85S4.0674.775%A*N/A7.3A*4.6A++1974.8h2C++2.7C**
P2-120 AP 8475155110.098B++5.1954.978%B**3.689%C++40.6B**26.1A+71412.7h6.6B+12B*
C150 Dalton 9104472617.192A+12.2835.11%C--N/A58.8A++60.9M++9927.6h3.2B*9.2B+
AMR-66 4494411253.528M*1.3837.666%A++31.066%B**58M1.1A2047.6h6.3B**16.7B**
Hornet Missiles 6914292318.652A++13.7470.953%A1.399%C+82.5B+50.4B+9905.2h8.5B+12B++
FA1 Barrage 4154131213.413A*1.5065.981%M16.223%C++153SN/A5982.7h3A+4.6A
MG-H1 Watchman AE 411409934.398A0.5132.72%A38.875%B**141MN/A3342.9h11.3B*34.4B*
AS16 NightHawk 3833791263.008A++1.9056.954%A++18.47%B**74.3A*N/A3095.1h3.7B++6.6B*
AP30 Shredder 6243492712.926B8.0238.349%B*1.719%C42.6B**33.5A++8778.2h47.3B*123.3B**
MG-H1 Watchman 319316575.544M+0.6330.662%A+43.038%A*126.4M*1.2B*5562.5h11.4B**37.3B*
P2-120 HESH 3573131619.563B+14.6542.87%C*N/A86.9A++12.2B++5433.6h4.6B10.6B+
M12 Kobalt 305301650.167A**45.2626.771%A*17.608%C+111.5A+1.5D3932.7h13.2B**49.3B**
MG-S1 Jackal 287286654.4M+0.5135.867%A++39.161%M+150.5SN/A5071.9h8.4B+23.5B**
M40 Fury-F 355275982.806B*2.1054.483%B+N/A31.3B+9.1B++1378.8h9.7B17.8B+
P525 Marauder-H 302268738.286A++33.3840.553%B++N/A99.3C+12.6A++3332.7h6.1B15.1B++
TRS-12 Uppercut 271268783.436A*1.4773.132%A15.299%C+111.7M++1.3A*4452.4h2.1B*2.8B*
T1A Unity 273265693.841M++1.0732.597%A++30.566%B*101.9M+3.1S3062.6h10.6B*32.4A
L100 Python AP 4172631616.438M++11.5367.021%A2.662%C+51.6A*30.2A*5275.1h4.6B**6.8A
Auraxium Chainblade 27626315,3960.017C4.8916.822%D--4.563%C0.3C-N/A1878.6h2.4C14.2C
NS-AM7 Archer 3512552191.164A++3.7563.194%B++18.824%C++8.4B3.2B6930.3h13.5B+21.4B++
T9 CARV-S 257254455.644M+0.7331.533%A*40.158%A*90.7A*1.1A++3542.8h10.7B++33.8B*
NSX-P Naginata 250247544.574A*0.3431.083%A++38.057%B**130M*1.6B++4861.9h10.2B*32.8B*
NSX-P Tanto 250246357.029S2.1237.684%A**26.016%C++136.7S2.2A*3821.8h11.4B*30.3B**
L100 Python HESH 268242640.333M35.4243.64%C-N/A80.7A8.7C*3633h3B+6.8C**
M9 SKEP Launcher 267239613.918S0.9965.732%C5.439%A*66.4A++7.8C3413.6h2.6A*4A*
A30 Walker 4922381614.875A+9.9637.478%A*N/A29.8A*31.8M**5008h115.8A+309A++
M1 Heavy Cycler 244238504.76M+0.1523.438%A*26.471%A++46.7M1.2A*2305.1h14.4B**61.3B*
SMG-46 Armistice 237236643.688M1.2231.44%B**30.932%A**94.4M*N/A5062.5h10.7B**34.1B*
NS-15 Gallows 2352352210.682M*5.7738.816%A**37.872%B*213.6SN/A4941.1h7.8A++20.1A+
C75 Viper 259224828S23.0940.51%C*1.339%C+93.3M**14.6A++5182.4h6.5B**15.9A
M60-A Bulldog 2332111021.1A*16.1954.223%A++N/A81.2A**8.5B++5412.6h3.3A++6A+
TRAC-5 S 2131991821.093C*3.8223.34%C++26.131%A++7.5D-N/A4526.6h11.4B48.7B+
HSR-1 185185325.781A*0.8743.423%A+40%A132.1M**N/A3871.4h4.1B**9.4B**
NSX Tomoe 181181335.485A*0.5735.616%A60.221%A*113.1M*N/A3211.6h9A+25.4B**
M12 Kobalt 1811761176S171.0927.801%B**23.296%B**92.6C+2.6C-4431.9h14.8B+53.2B++
L105 Zephyr 199173821.625B**16.7156.114%A++N/A108.1A*16.3A++8851.6h4.8B*8.5B**
MR1 Fracture 247172503.44S1.4766.293%M*3.488%C+13.5A+5.9B+9912.7h66.7C100.6B++
NS Baron G5 172171782.192A+2.7263.255%A++17.544%B++100.6M*N/A3241.7h3.8B++6C+
C-4 241171832.06B+2.8531.921%AN/A26.7D*10.9D*4766.4h1.3B+4.1B++
PS1-AV Suppressor 170170374.595A++0.3232.688%B+39.412%A*130.8M+N/A3261.3h10.9B++33.4B++
M60-G Bulldog 220164820.5B+15.5968.609%A++1.829%C41D14C*1964h6.7B+9.7B*
TRAP-M1 163163404.075A*0.8443.37%M28.834%B+90.6A*N/A3241.8h7.6B++17.4B**
MR1 Fracture 240163503.26M**1.6566.231%M*1.227%D*12.8B**6.1B+9512.7h70.3D106.1B+
M1 Heavy Cycler 161159198.368S3.4624.426%A*25.786%A45.4A+N/A1263.5h15.1B+61.6B**
NS-10 Burster 219153384.026M**0.8834.717%B**7.19%B++13.8S5.9A++12611.1h87.3A++251.4A
G20 Vulcan-H 256150169.375A++4.4656.259%B**4.667%B**53.6B+37.9B**6752.8h83.8B+149B*
TRAC-Shot 150149246.208M**1.3030.75%A19.463%C*82.8A*N/A2911.8h10.1B+32.7B*
Soldier Soaker 146142423.381A*1.5340.416%B++24.648%A118.3A*3.3M+6351.2h5.9C++14.5B++
NS-10 Burster 196137413.341M*1.5734.605%B**8.029%B+12.3M**5.3A12711.1h97.3A281A
E540 Halberd 201133526.6M+21.6950.62%A3.008%C45.9A*23.4A**7692.9h4A+7.9A+
Tank Mine 171131255.24A+0.33143.671%SN/A52.4D--16F6222.5h3.5F--2.4A*
Anti-Vehicle Grenade 1811221122N/A117.0956.116%B+N/A305C147.5B++36740.4h6C+10.7C**
MG-HBR1 Dragoon 115113215.381M+0.4744.444%A++47.788%A*70.6A*1.3A+3281.6h4.9B**11.1B**
TRAC-5 Burst 111109303.633B**1.2833.695%A++17.431%D-51.9B+1B**3112.1h10.3B*30.4B**
M20 Basilisk 12699812.375M**7.4645.036%B++5.051%C52.1A**14.2B*3951.9h50.5B**112.1A
TAS-16 Blackjack 9696234.174M0.7481.395%A++21.875%A106.7M++N/A7060.9h1.8B**2.2B*
Claymore 9595910.556B++5.6528.032%C--N/A50D**N/A2331.9h1.1B*3.9C++
LC2 Lynx 9494303.133A++1.7831.77%A++38.298%M++47B**N/A6552h14.1B44.2B++
M6 Onslaught 9594214.476A0.4327.996%A*31.915%M44.8B*N/A2482.1h21.8D77.9B++
M77-B 9392713.143S8.2357.198%M++89.13%A+65.7MN/A3051.4h1.6A2.8A
Chainblade 119926,5520.014C4.9025.137%C2.174%D0.2DN/A2380.3h4.5D*17.8C+
P2-120 HEAT 12891713A8.0956.378%A++N/A37.9B**15.4A5422.4h9.7D17.2B
M12 Kobalt 8989244.5A++39.5920.454%B++25.843%A+127.1A++N/A7000.7h10.2A+50B**
M60-G Bulldog 10388517.6M+12.6950.517%A++2.273%C-67.7A*11.5A+5101.3h5.6B*11B**
MANA Anti-Personnel Turret 8786175.059N/A0.1529.409%UN/A860U10U3574400.1h21.8T*74T*
M6 Onslaught 8686214.095B**0.8227.826%A*29.07%A*41B+N/A1942.1h23.7D*85.1B+
M40 Fury 10085328.333M23.4240.535%B++3.529%A++70.8B**12.5B++3731.2h9.8B*24.2B*
T2 Striker 19384900.933B**3.9858.787%B++N/A12.2C+15.8B+3246.9h55.2C--93.8C+
S12 Renegade 8483292.862C++2.0553.387%A6.024%C++55.3C*N/A2201.5h3.2C++6B++
M20 Basilisk 11882810.25M++5.3450.079%A7.317%B+27.3B++12B**3673h92.7C++185.1B++
Frag Grenade 8181181N/A76.0951.409%B*N/A810AN/A80770.1h2.7B**5.3B*
M40 Fury 987789.625C*4.7139.906%B+N/A77B**21A++5411h11B+27.5B++
M20 Drake 12575175A**70.0965.158%B**1.333%D--57.7B**38.5A6431.3h78.3B+120.2B++
T1B Cycler 7474154.933A++0.0229.794%B*33.784%B*74AN/A4451h8.6A+28.9B**
MR11 Gatekeeper 10872514.4M+9.4952.648%A++N/A48M**24B**4161.5h32.7A62.2A
M20 Drake 12670107B+2.0936.643%B+2.857%B++20C+16C*5123.5h66.9B182.6B+
CAS 14-E 7669234.5B+29.5934.498%C++1.449%C76.7C*7.8B+2540.9h24.3B+70.5B+
M20 Drake 12968611.333C++6.4256.86%B++10.294%B**13.6C12.2C+1625h111.1C195.4B+
L-24R Spur 7167416.75A11.8435.678%C-N/A39.4C+2.4C1611.7h19.9B+55.8B
Dual-75 Duster 7067167S62.0946.195%B**N/A95.7B*4.3C4440.7h5.2B+11.2B+
T4 AMP 6565312.097B**2.8137.035%A++26.154%B**43.3B+N/A1601.5h12.1B++32.7B*
Spear Anti-Vehicle Phalanx Turret 9564512.8B**7.8952.296%B*6.25%B**64A+31B**9541h5.5B++10.5B**
NS-357G Underboss 6363193.316A*1.5945.393%B*36.508%B**126A++N/A3350.5h3.2B**7.1B*
PDW-16 Hailstorm 6059319.667U14.7636.003%A*30.509%A**84.3M++1.4M**19320.7h8.3A+23.1B**
ASP-30 Grounder 7558272.148A**2.7666.396%B+10.345%S27.6B++8.1C4702.1h4.2A+6.4A+
M20 Wyvern 9557511.4A6.4935.965%C-8.772%A**31.7B+21.1B*3421.8h61.2B+170.2B+
M2 Mutilator 5656282C*2.9122.681%A*14.286%D--40AN/A4311.4h14.7B*64.9B**

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter82,5622.8h
Restoration Kit14789715.1h
Nano-Armor Kit175462,33539.1h
Anti-Vehicle MANA Turret68671.3h
Spawn Beacon181,8361.8h
Spitfire Auto-Turret78801.2h
AE Nano-Armor Kit92289,93042h
NS-TMC-01 "His Regards"81051.3h
Nanite Revive Grenade03340.1h
Medical Applicator13563,7075.8h
NSX Amaterasu464933.4h
Welding Device05630.1h
AE Medical Applicator14791,55510.8h
Ammunition Package473,9031.7h
Medical Kit4,39017,084334.6h
Anti-Infantry MANA Turret41670.4h
Nano-Repair Grenade0570h
Hardlight Barrier1600.1h
Shield Recharging Field101,1390.4h
Recon Detection Device222,2983.7h
WLT-Howler Mining Laser02940.1h

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