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Paragon Paragon Khyron1[BJTC] Khyron1
VS BR 205

KDR: 1.31

Score: 116.1m

Last Seen: Apr 27th, 2020 11:42 PM
- OFFLINE - 10.6 hour(s)

Prestige 1, Battle Rank 100 (205 total) - Vanu Sovereignty on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS C-4 Pandora VX25 Saron HRB Lasher X2 Pulsar C Sirius SX12 Serpent VE92 Solstice SF
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $168,885 MLG Score: 135
Fun Score: N/A
Cheeseburgers Flipped: 533TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.264%16.687%35528132121,5140.459220.853

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.184%0.001C+-0.665D-1.629FHEAD ++ (~6.06)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
71.50.034C+15.2-0.067C+56.3

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
20.917%1.6%63134650064276140.077784781%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.46%-1.95F--0.582D2.738

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
270.9-6.046T*56.7-3.545T*214.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.092%0.978%42019133019,219658696942.91772198%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.847%0.45B-0.856D--0.765

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
77.70.354C**31.90.207C++45.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
30.27%56.878%42031346916467780.195852

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.893%-0.708D--0.654D-0.737

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.2-0.328C-4-0.251C9.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.626%10.906%4203134625,07032564127.69963

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.931%-0.26C-0.762D--0.35

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.70.258C*3.80.226C++6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
116.1m375.4%344 (20.6k)309 (18.5k)1.31217131,439100,1691.72597205 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1349234517.584%5.991%10503:4515

32% Engineer13% Heavy Assault48% Light Assault8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 1st, 2012 2:35 PMMar 9th, 2015 5:14 AMApr 28th, 2020 1:29 PM (213d) (PST)Apr 27th, 2020 8:13 PM (214d) (PST)Apr 27th, 2020 7:42 PM (214d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6271484790.3500.2670.0211.7230.109135

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
37,5978,85228,74521161103718,532

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6262.5h/260.9d 41,450 7,874 35,523 647.6k 7,294 19,652 41,073 235.5m

EngineerCLASS DETAILS: Engineer
Pandora VX25
D
Kills:24,672
Deaths:23,031
KDR:1.071
Accuracy:38.556% D
HSR:10.875% D*
Pulsar C
D*
Kills:3,478
Deaths:3,679
KDR:0.945
Accuracy:21.265% D*
HSR:16.648% D**
Serpent VE92
C
Kills:2,913
Deaths:3,723
KDR:0.782
Accuracy:24.929% C
HSR:12.942% D**
Solstice SF
C+
Kills:2,773
Deaths:3,381
KDR:0.820
Accuracy:26.396% C+
HSR:11.215% D
Eclipse VE3A
D-
Kills:1,370
Deaths:2,096
KDR:0.654
Accuracy:19.958% F-
HSR:16.058% D-
Solstice VE3
D
Kills:1,288
Deaths:1,313
KDR:0.981
Accuracy:22.350% D
HSR:15.528% D-
Zenith VX-5
D-
Kills:1,266
Deaths:1,724
KDR:0.734
Accuracy:22.923% D--
HSR:18.168% D-
Eidolon VE33
B+
Kills:438
Deaths:402
KDR:1.090
Accuracy:22.807% D**
HSR:32.648% B+
Phobos VX86
D
Kills:315
Deaths:350
KDR:0.900
Accuracy:45.494% F
HSR:13.016% D
VX6-7
D
Kills:229
Deaths:273
KDR:0.839
Accuracy:23.521% D
HSR:13.974% D**
NS Baron G5
D
Kills:206
Deaths:339
KDR:0.608
Accuracy:33.492% D**
HSR:12.136% D
NSX Tanto
F
Kills:193
Deaths:279
KDR:0.692
Accuracy:21.327% F
HSR:13.990% F-
NS-11C
D*
Kills:138
Deaths:251
KDR:0.550
Accuracy:19.193% D**
HSR:13.044% D*
Deimos VA29
D--
Kills:83
Deaths:91
KDR:0.912
Accuracy:54.244% D--
HSR:12.048% D--
VE-LR Obelisk
D
Kills:79
Deaths:50
KDR:1.580
Accuracy:29.080% D--
HSR:30.380% D
NS Baron G5AE
C++
Kills:63
Deaths:105
KDR:0.600
Accuracy:51.111% C++
HSR:4.762% F-
Kills:39,504
Deaths (as Engineer):41,087
Deaths (to Engineers):26,953
KDR:0.96147
Kill Difference:1,583
Playtime:1,991.464 hours
Usage:32%
Score:39.984m
Score/min:335
Accuracy (listed only):29.790%
HSR (listed only):15.464%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Flare VE6
F
Kills:848
Deaths:250
KDR:3.392
Accuracy:12.979% F--
HSR:14.151% F
NS-15M1
D
Kills:404
Deaths:589
KDR:0.686
Accuracy:12.301% F*
HSR:19.802% D
SVA-88
D--
Kills:390
Deaths:588
KDR:0.663
Accuracy:14.321% F--
HSR:18.718% D--
Ursa
C
Kills:351
Deaths:449
KDR:0.782
Accuracy:12.509% F--
HSR:25.071% C
Pulsar LSW
D**
Kills:51
Deaths:
KDR:
Accuracy:11.426% F**
HSR:15.686% D**
Kills:2,044
Deaths (as Heavy Assault):1,876
Deaths (to Heavy Assaults):24,456
KDR:1.08955
Kill Difference:168
Playtime:801.236 hours
Usage:13%
Score:9.456m
Score/min:197
Accuracy (listed only):12.707%
HSR (listed only):18.686%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pandora VX25
D
Kills:24,672
Deaths:23,031
KDR:1.071
Accuracy:38.556% D
HSR:10.875% D*
Pulsar C
D*
Kills:3,478
Deaths:3,679
KDR:0.945
Accuracy:21.265% D*
HSR:16.648% D**
Sirius SX12
C
Kills:3,206
Deaths:3,699
KDR:0.867
Accuracy:25.172% C
HSR:18.746% C
Serpent VE92
C
Kills:2,913
Deaths:3,723
KDR:0.782
Accuracy:24.929% C
HSR:12.942% D**
Solstice SF
C+
Kills:2,773
Deaths:3,381
KDR:0.820
Accuracy:26.396% C+
HSR:11.215% D
Eclipse VE3A
D-
Kills:1,370
Deaths:2,096
KDR:0.654
Accuracy:19.958% F-
HSR:16.058% D-
Solstice VE3
D
Kills:1,288
Deaths:1,313
KDR:0.981
Accuracy:22.350% D
HSR:15.528% D-
Zenith VX-5
D-
Kills:1,266
Deaths:1,724
KDR:0.734
Accuracy:22.923% D--
HSR:18.168% D-
VE-S Canis
D
Kills:1,077
Deaths:1,559
KDR:0.691
Accuracy:26.883% D
HSR:8.914% F
NS-7 PDW
D
Kills:971
Deaths:1,491
KDR:0.651
Accuracy:23.430% D-
HSR:15.345% D
Eridani SX5
D**
Kills:472
Deaths:675
KDR:0.699
Accuracy:20.651% F-
HSR:11.653% D**
Phobos VX86
D
Kills:315
Deaths:350
KDR:0.900
Accuracy:45.494% F
HSR:13.016% D
NSX Tengu
D*
Kills:294
Deaths:446
KDR:0.659
Accuracy:31.583% D**
HSR:14.286% D*
VX6-7
D
Kills:229
Deaths:273
KDR:0.839
Accuracy:23.521% D
HSR:13.974% D**
NS Baron G5
D
Kills:206
Deaths:339
KDR:0.608
Accuracy:33.492% D**
HSR:12.136% D
NSX Tanto
F
Kills:193
Deaths:279
KDR:0.692
Accuracy:21.327% F
HSR:13.990% F-
NS-11C
D*
Kills:138
Deaths:251
KDR:0.550
Accuracy:19.193% D**
HSR:13.044% D*
Deimos VA29
D--
Kills:83
Deaths:91
KDR:0.912
Accuracy:54.244% D--
HSR:12.048% D--
NS Baron G5AE
C++
Kills:63
Deaths:105
KDR:0.600
Accuracy:51.111% C++
HSR:4.762% F-
Kills:45,007
Deaths (as Light Assault):48,505
Deaths (to Light Assaults):15,857
KDR:0.92788
Kill Difference:3,498
Playtime:2,985.783 hours
Usage:48%
Score:60.729m
Score/min:339
Accuracy (listed only):29.078%
HSR (listed only):13.334%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
D
Kills:24,672
Deaths:23,031
KDR:1.071
Accuracy:38.556% D
HSR:10.875% D*
Sirius SX12
C
Kills:3,206
Deaths:3,699
KDR:0.867
Accuracy:25.172% C
HSR:18.746% C
VE-S Canis
D
Kills:1,077
Deaths:1,559
KDR:0.691
Accuracy:26.883% D
HSR:8.914% F
NS-7 PDW
D
Kills:971
Deaths:1,491
KDR:0.651
Accuracy:23.430% D-
HSR:15.345% D
Eridani SX5
D**
Kills:472
Deaths:675
KDR:0.699
Accuracy:20.651% F-
HSR:11.653% D**
NS-11A
D*
Kills:351
Deaths:573
KDR:0.613
Accuracy:17.502% F-
HSR:13.960% D*
Phobos VX86
D
Kills:315
Deaths:350
KDR:0.900
Accuracy:45.494% F
HSR:13.016% D
NSX Tengu
D*
Kills:294
Deaths:446
KDR:0.659
Accuracy:31.583% D**
HSR:14.286% D*
NS Baron G5
D
Kills:206
Deaths:339
KDR:0.608
Accuracy:33.492% D**
HSR:12.136% D
H-V45
D*
Kills:181
Deaths:204
KDR:0.887
Accuracy:18.975% F
HSR:13.812% D*
Deimos VA29
D--
Kills:83
Deaths:91
KDR:0.912
Accuracy:54.244% D--
HSR:12.048% D--
NS Baron G5AE
C++
Kills:63
Deaths:105
KDR:0.600
Accuracy:51.111% C++
HSR:4.762% F-
Kills:31,891
Deaths (as Combat Medic):32,563
Deaths (to Combat Medics):10,706
KDR:0.97936
Kill Difference:672
Playtime:97.999 hours
Usage:2%
Score:1.835m
Score/min:312
Accuracy (listed only):32.258%
HSR (listed only):12.463%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
C
Kills:3,206
Deaths:3,699
KDR:0.867
Accuracy:25.172% C
HSR:18.746% C
VE-S Canis
D
Kills:1,077
Deaths:1,559
KDR:0.691
Accuracy:26.883% D
HSR:8.914% F
NS-7 PDW
D
Kills:971
Deaths:1,491
KDR:0.651
Accuracy:23.430% D-
HSR:15.345% D
Nyx VX31
B+
Kills:543
Deaths:354
KDR:1.534
Accuracy:25.424% F-
HSR:36.648% B+
Eridani SX5
D**
Kills:472
Deaths:675
KDR:0.699
Accuracy:20.651% F-
HSR:11.653% D**
Parallax VX3
F-
Kills:414
Deaths:241
KDR:1.718
Accuracy:28.827% F-
HSR:56.522% T-
Ghost
D--
Kills:365
Deaths:179
KDR:2.039
Accuracy:30.216% F-
HSR:64.110% D--
NS-61 Emissary
C
Kills:316
Deaths:689
KDR:0.459
Accuracy:25.701% D
HSR:16.456% C
NSX Tengu
D*
Kills:294
Deaths:446
KDR:0.659
Accuracy:31.583% D**
HSR:14.286% D*
NS-44 Commissioner
D*
Kills:246
Deaths:657
KDR:0.374
Accuracy:30.024% D*
HSR:13.821% D**
NS-AM7B Archer
D
Kills:181
Deaths:467
KDR:0.388
Accuracy:53.195% D
HSR:3.315% D**
Manticore SX40
D
Kills:169
Deaths:396
KDR:0.427
Accuracy:28.290% D
HSR:14.201% D*
NS-45 Pilot
C+
Kills:165
Deaths:182
KDR:0.907
Accuracy:34.062% C+
HSR:19.394% D*
VA39 Spectre
C+
Kills:137
Deaths:49
KDR:2.796
Accuracy:32.373% C-
HSR:38.686% C+
NS-357 Underboss
D--
Kills:129
Deaths:358
KDR:0.360
Accuracy:32.224% D--
HSR:11.628% D**
NS-44L Blackhand
D
Kills:122
Deaths:188
KDR:0.649
Accuracy:36.317% D--
HSR:34.426% D
Kills:8,807
Deaths (as Infiltrator):11,630
Deaths (to Infiltrators):13,091
KDR:0.75727
Kill Difference:2,823
Playtime:329.100 hours
Usage:5%
Score:2.835m
Score/min:144
Accuracy (listed only):30.273%
HSR (listed only):23.634%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NS-10 Burster
C
Kills:100
Deaths:103
KDR:0.971
Accuracy:19.142% F--
HSR:5% C
NS-10 Burster
C
Kills:98
Deaths:100
KDR:0.980
Accuracy:19.079% F--
HSR:5.102% C
Blueshift VM5
F
Kills:96
Deaths:72
KDR:1.333
Accuracy:13.843% F
HSR:10.417% F--
Blueshift VM5
F-
Kills:88
Deaths:84
KDR:1.048
Accuracy:12.815% F-
HSR:12.500% F-
Comet VM2
C--
Kills:62
Deaths:115
KDR:0.539
Accuracy:27.916% F-
HSR:3.226% C--
Quasar VM1
D--
Kills:59
Deaths:43
KDR:1.372
Accuracy:10.294% F
HSR:15.254% D--
Kills:503
Deaths (as MAX Suit):258.500
Deaths (to MAX Suits):4,929
KDR:1.94584
Kill Difference:244.500
Playtime:66.692 hours
Usage:1%
Score:1.217m
Score/min:304
Accuracy (listed only):17.182%
HSR (listed only):8.583%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:96
V. Kills:58 163%
Deaths:45
KDR:2.133
Accuracy:41.151% B
KPH:345,600 U
VKPH:208,800 U
Kills:96 (0 + 96)
Deaths:45
KDR:2.133
VKDR:1.289
Vehicle Kills:58
Kill Difference:51
Playtime:0.001 hours
Usage:0%
Score:0.177m
Score/min:5,309,400
Piloting Accuracy:N/A%
Gunner Accuracy:41.151%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
D*
Kills:228
V. Kills:205 111%
Deaths:184
KDR:1.239
Accuracy:56.180% C+
KPH:14.700 F
VKPH:13.200 D*
Skyguard
D**
Kills:162
V. Kills:147 109%
Deaths:88
KDR:1.841
Accuracy:19.701% F-
KPH:4.500 D**
VKPH:4.100 F-
L100 Python HESH
D*
Kills:146
V. Kills:41 348%
Deaths:42
KDR:3.476
Accuracy:34.723% F-
KPH:15 F-
VKPH:4.200 D*
C75 Viper
D
Kills:78
V. Kills:29 260%
Deaths:54
KDR:1.444
Accuracy:35.891% D
KPH:10.400 D*
VKPH:3.900 D
Kills:614 (614 + 0)
Deaths:368
KDR:1.668
VKDR:1.147
Vehicle Kills:422
Kill Difference:246
Playtime:68.418 hours
Usage:1%
Score:1.028m
Score/min:250
Driving Accuracy:35.891%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
B++
Kills:12,353
V. Kills:6,878 180%
Deaths:1,958
KDR:6.309
Accuracy:53.791% B++
KPH:25.700 C
VKPH:14.300 C
E540 Halberd
D--
Kills:2,114
V. Kills:1,043 202%
Deaths:325
KDR:6.505
Accuracy:52.331% C*
KPH:25.200 D--
VKPH:12.400 D--
Aphelion VEX-4
B+
Kills:1,088
V. Kills:606 179%
Deaths:235
KDR:4.630
Accuracy:38.391% B+
KPH:22.500 D
VKPH:12.500 D-
G40-F Ranger
C+
Kills:981
V. Kills:525 187%
Deaths:240
KDR:4.088
Accuracy:32.967% C+
KPH:15.700 D*
VKPH:8.400 D*
Proton II PPA
C-
Kills:776
V. Kills:71 N/A
Deaths:98
KDR:7.918
Accuracy:28.190% C*
KPH:34.700 D-
VKPH:3.200 C-
M20 Basilisk
C++
Kills:299
V. Kills:126 235%
Deaths:77
KDR:3.883
Accuracy:37.288% A+
KPH:16.400 C
VKPH:6.900 C++
G30 Walker
C--
Kills:256
V. Kills:131 194%
Deaths:79
KDR:3.241
Accuracy:40.904% A+
KPH:18.600 D
VKPH:9.500 C--
Supernova FPC
D-
Kills:203
V. Kills:105 192%
Deaths:90
KDR:2.256
Accuracy:47.963% D-
KPH:14.700 D*
VKPH:7.600 F-
Supernova PC
D--
Kills:110
V. Kills:60 180%
Deaths:49
KDR:2.245
Accuracy:29.228% F--
KPH:7.800 D**
VKPH:4.200 D--
Supernova VPC
N/A
Kills:50
V. Kills:13 357%
Deaths:6
KDR:8.333
Accuracy:36.909% N/A
KPH:12.600 N/A
VKPH:3.300 N/A
Kills:18,230 (363 + 17,867)
Deaths:3,157
KDR:5.774
VKDR:3.028
Vehicle Kills:9,558
Kill Difference:15,073
Playtime:762.272 hours
Usage:12%
Score:15.500m
Score/min:339
Driving Accuracy:36.909%
Gunner Accuracy:40.904%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Aphelion VEX-4H
C++
Kills:336
V. Kills:198 169%
Deaths:116
KDR:2.897
Accuracy:48.471% C++
KPH:32.200 D-
VKPH:19 D-
Saron HRB-H
D*
Kills:178
V. Kills:142 124%
Deaths:93
KDR:1.914
Accuracy:55.727% C
KPH:18.500 D*
VKPH:14.800 D*
E540 Halberd-H
C+
Kills:110
V. Kills:56 193%
Deaths:34
KDR:3.235
Accuracy:58.843% C+
KPH:26.100 D*
VKPH:13.300 D*
Proton II PPA-H
D-
Kills:92
V. Kills:9 N/A
Deaths:20
KDR:4.600
Accuracy:45.299% B+
KPH:39.200 D*
VKPH:3.800 D-
M12 Kobalt-H
D*
Kills:56
V. Kills:2 N/A
Deaths:12
KDR:4.667
Accuracy:20.857% D-
KPH:64.400 D*
VKPH:2.300 D*
Kills:772 (0 + 772)
Deaths:275
KDR:2.807
VKDR:1.480
Vehicle Kills:407
Kill Difference:497
Playtime:27.492 hours
Usage:0%
Score:0.558m
Score/min:338
Driving Accuracy:N/A%
Gunner Accuracy:20.857%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
D
Kills:421
V. Kills:92 453%
Deaths:125
KDR:3.368
Accuracy:32.877% D
KPH:20.100 D-
VKPH:4.400 D
M60-G Bulldog
D
Kills:388
V. Kills:86 446%
Deaths:75
KDR:5.173
Accuracy:33.389% D
KPH:27.200 D
VKPH:6 D
M20 Basilisk
D-
Kills:285
V. Kills:124 228%
Deaths:228
KDR:1.250
Accuracy:35.766% D-
KPH:10.100 D--
VKPH:4.400 D--
M12 Kobalt
D*
Kills:226
V. Kills:12 N/A
Deaths:52
KDR:4.346
Accuracy:10.992% F-
KPH:23.100 D*
VKPH:1.200 D*
M40 Fury
D--
Kills:213
V. Kills:46 453%
Deaths:106
KDR:2.009
Accuracy:29.565% D--
KPH:25.400 D*
VKPH:5.500 D--
M20 Basilisk
D*
Kills:158
V. Kills:66 236%
Deaths:115
KDR:1.374
Accuracy:31.482% D*
KPH:9.700 D*
VKPH:4.100 D**
M40 Fury
D--
Kills:143
V. Kills:34 409%
Deaths:40
KDR:3.575
Accuracy:29.387% D*
KPH:26.200 D**
VKPH:6.200 D--
M12 Kobalt
D--
Kills:93
V. Kills:5 N/A
Deaths:13
KDR:7.154
Accuracy:10.131% F-
KPH:25.800 D**
VKPH:1.400 D--
G30 Walker
D**
Kills:73
V. Kills:42 170%
Deaths:66
KDR:1.106
Accuracy:23.987% D*
KPH:6.600 F
VKPH:3.800 D**
G30 Walker
N/A
Kills:50
V. Kills:32 152%
Deaths:48
KDR:1.042
Accuracy:26.370% N/A
KPH:7.300 N/A
VKPH:4.700 N/A
Kills:2,050 (0 + 2,050)
Deaths:868
KDR:2.362
VKDR:0.621
Vehicle Kills:539
Kill Difference:1,182
Playtime:124.860 hours
Usage:2%
Score:1.723m
Score/min:230
Driving Accuracy:N/A%
Gunner Accuracy:26.370%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
D--
Kills:310
V. Kills:120 256%
Deaths:42
KDR:7.381
Accuracy:45.157% D*
KPH:37.700 D--
VKPH:14.600 D--
M20 Wyvern
C--
Kills:123
V. Kills:61 198%
Deaths:43
KDR:2.860
Accuracy:28.271% D**
KPH:19.100 C--
VKPH:9.500 D
Hellion G20
B*
Kills:64
V. Kills:40 156%
Deaths:8
KDR:8
Accuracy:44.690% B*
KPH:22.600 D
VKPH:14.100 D-
Kills:497 (0 + 497)
Deaths:93
KDR:5.344
VKDR:2.376
Vehicle Kills:221
Kill Difference:404
Playtime:17.483 hours
Usage:0%
Score:0.313m
Score/min:299
Piloting Accuracy:N/A%
Gunner Accuracy:44.690%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C-4 58,18837,04815,3292.417B1.1024.619%C--N/A69.6D39.7B+774532.4h1B*4.2C**
Pandora VX25 25,07924,67223,0311.071C0.2438.556%D10.875%D*21.8D-N/A851132.9h3.8B9.8C+
Saron HRB 19,23112,3531,9586.309C+5.0053.791%B++N/A25.7C14.3C201481.2h25.9D48.2C+
Lasher X2 4,2394,1015,6370.728D0.5817.137%F3.56%C+16.6D--N/A80247.5h31.2F**182.1F**
Pulsar C 3,5433,4783,6790.945C0.3721.265%D*16.648%D**9.8D--N/A75354.6h13.5D-63.6D--
Sirius SX12 3,2633,2063,6990.867C0.4525.172%C18.746%C17.1DN/A98187.3h16.2C64.3C
Serpent VE92 2,9602,9133,7230.782D0.5324.929%C12.942%D**14.7D-N/A69198.5h13.3C--53.3C
Solstice SF 2,9262,7733,3810.82C0.4926.396%C+11.215%D14.6DN/A61190h10.3C++39C*
Rocklet Rifle 4,2482,1393,6460.587D0.7363.945%AN/A37.9C**37.3B*50756.5h32.5C*50.9C**
E540 Halberd 3,1572,1143256.505C--5.1952.331%C*N/A25.2D--12.4D--18483.9h6.5D--12.4C-
Proximity Mine 1,4591,4581778.237B**6.9237.402%D-N/A113.9C-N/A42312.8h1.6B+4.2C++
Eclipse VE3A 1,4131,3702,0960.654D0.6619.958%F-16.058%D-10.6D--N/A35129.2h19.2T96.4T*
Solstice VE3 1,3171,2881,3130.981C+0.3322.35%D15.528%D-10.2DN/A78125.9h13.1C++58.4C+
Zenith VX-5 1,2911,2661,7240.734D0.5822.923%D--18.168%D-12.5D--N/A39101h14.3D-62.5D--
Force-Blade 1,2001,19243,4400.027C+1.2938.835%B+N/A0.5CN/A22446.9h2B+5.1B+
Aphelion VEX-4 1,6941,0882354.63C3.3238.391%B+N/A22.5D12.5D-17048.4h69.8D181.7C+
VE-S Canis 1,1211,0771,5590.691D0.6226.883%D8.914%F25.3D-1C+8242.5h14.3D53.1D
The Slasher 1,0711,04618,1360.058C++1.2550.757%B**2.199%D--1.6CN/A8672h2C**4B+
G40-F Ranger 1,5069812404.088D-2.7832.967%C+N/A15.7D*8.4D*13362.4h108.2F328.3D*
Tank Mine 1,5979743292.96C+1.6533.124%C-N/A74.9D-47.9D128113h1.9C+5.7C+
NS-7 PDW 9939711,4910.651C--0.6623.43%D-15.345%D12.5D--N/A7077.9h17.6D*75.3D-
NS Annihilator 1,6889261,1350.816C+0.5078.458%DN/A9.6C--7.9C--17596.5h9.9B12.7C*
Flare VE6 8708482503.392B*2.0812.979%F--14.151%F9.4D*N/A8390h16.5T-127.1T*
Proton II PPA 847776987.918C--6.6128.19%C*1.289%D34.6D--3.2C-13022.4h16.1F-57.1D-
Plasma Grenade 7867701770N/A768.6951.7%C*N/A481.3D10C24721.6h3.8D-7.4C
Lumine Edge 74670728,1950.025C1.2933.218%C**3.678%F0.5C--N/A21289.2h1.9D**5.7C++
Nyx VX31 5595433541.534C-0.2225.424%F-36.648%B+12.8D*N/A5542.3h11.1T*43.8T*
Hunter QCX 1,3945004,9690.101D--1.2168.922%A+4.8%D*8.2D14.7A++24660.7h41.3F**59.9D--
Eridani SX5 4824726750.699D0.6120.651%F-11.653%D**7.7D*N/A3961.5h12.9D62.3D*
C-4 ARX 6584661024.569B**3.2629.871%B+N/A72.8D-30C4956.4h0.8A2.8B++
Eidolon VE33 4534384021.09C-0.2222.807%D**32.648%B+10.3D-N/A4242.5h13.9F--61.2F--
M60-G Bulldog 5134211253.368D2.0632.877%D1.425%D20.1D-4.4D33120.9h7C+21.2C
Parallax VX3 4174142411.718C-0.4128.827%F-56.522%T-9D**N/A5745.8h3.5F**12.3T*
NS-15M1 4214045890.686D0.6312.301%F*19.802%D10.7D*N/A6837.7h24T*195.2T*
SVA-88 4053905880.663D0.6514.321%F--18.718%D--11.7D*N/A7433.3h19.8T*138.6T*
Spear Anti-Vehicle Phalanx Turret 709389626.274C-4.9638.698%D*1.028%D**20.8D*17.1D-35718.7h14.3F-36.8D--
M60-G Bulldog 474388755.173C-3.8633.389%D2.062%C27.1D6D41814.3h6.1C*18.4C+
Ghost 3673651792.039C--0.7330.216%F-64.11%D--16.8D*N/A12621.7h2.8D**9.4F-
Ursa 3643514490.782D--0.5312.509%F--25.071%C11.2D*N/A7431.3h24.3T*194.4T*
NS-11A 3543515730.613D0.7017.502%F-13.96%D*9.9D*N/A5235.4h20.7T118.1T-
Aphelion VEX-4H 5343361162.897C-1.5848.471%C++N/A32.3D-19D-30010.4h59.5C+122.8C+
NS-61 Emissary 3223166890.459D0.8525.701%D16.456%C13.4D-N/A5023.5h17C66.3C-
Phobos VX86 3193153500.9C--0.4145.494%F13.016%D15.1D*N/A7620.9h2.7D5.8D-
VLG Missile Launcher 430310427.381D6.0745.157%D*N/A37.8D--14.6D--4188.2h5.6C++12.3C
M20 Basilisk 425299773.883C+2.5737.288%A+3.344%D16.3C6.9C++13318.3h85.2C228.4C**
NSX Tengu 3012944460.659D--0.6531.583%D**14.286%D*11.1D*N/A3326.4h14.1D44.7D
Nemesis VSH9 5732884090.704C0.6152.814%F2.083%C5.8D5.8C-20449.3h12F-22.8F*
M20 Basilisk 4092852281.25D*0.0635.766%D-5.263%C10.1D--4.4D--14428.2h96.9C+271C
G30 Walker 387256793.241D--1.9340.904%A+1.953%D--18.6D9.5C--15713.8h188.5C--460.8B
NS-44 Commissioner 2472466570.374D0.9430.024%D*13.821%D**18.4D-N/A10113.4h4.5D--15.2D--
VX6-7 2352292730.839C--0.4723.521%D13.974%D**16D-N/A9114.3h10.8C**46.1C+
L100 Python AP 4332281841.239D-0.0756.18%C+2.193%C++14.7F13.2D*43015.5h9.9F--17.6D--
M12 Kobalt 238226524.346D-3.0310.992%F-19.469%C++23.1D*1.2D*1359.8h22.2D202D-
Hades VSH4 5262162630.821C+0.4967.192%CN/A7.4C-10.6C15929.3h16F**23.8F*
M40 Fury 2592131062.009D-0.7029.565%D--1.878%B+25.4D*5.5D--3368.4h12.2C*41.1C
NS-R3 Swarm 4162113240.651C0.6658.434%D*N/A6.3D6.1C9533.7h23.5C**40.2C+
MANA Anti-Personnel Turret 2252101201.75N/A0.445.677%UN/A2100U150U11149200.1h37.2T*656.1T*
NS Baron G5 2122063390.608D*0.7033.492%D**12.136%D8.7D*N/A5623.7h6.8F--20.4C
Supernova FPC 308203902.256D-0.9447.963%D-N/A14.7D*7.6F-820413.8h4.3C*8.9C+
NSX Tanto 1991932790.692D--0.6221.327%F13.99%F-12.1D*N/A3915.9h15.4D-72.2D*
MANA Anti-Vehicle Turret 6521822630.692D-0.6242.568%F*4.396%S1820B+4700S2912520.1h22.2T*52T*
NS Decimator 2571813570.507D0.8148.183%F-2.762%B*14.4D**6D*35912.6h6.5D*13.5F--
NS-AM7B Archer 2981814670.388C-0.9253.195%D3.315%D**2.8D*1.8F2565.8h41.5F78.1F--
H-V45 1821812040.887C0.4318.975%F13.812%D*12D--N/A11815.1h15D*79.1D**
Saron HRB-H 320178931.914D0.6055.727%C1.685%C**18.5D*14.8D*3369.6h32.5D*58.4D--
Manticore SX40 1771693960.427D0.8928.29%D14.201%D*13D--N/A8713h13.2F--46.8F-
NS-45 Pilot 1661651820.907C-0.4134.062%C+19.394%D*17.2D*N/A1169.6h7.4D21.6C+
Skyguard 309162881.841D0.5319.701%F-1.235%C--4.5D**4.1F-14135.7h157.5D*799.3F--
M20 Basilisk 2241581151.374D*0.0631.482%D*7.595%B++9.8D*4.1D**15116.2h95.6C+303.6C--
L100 Python HESH 187146423.476D2.1634.723%F-N/A15.1F-4.2D*2569.7h4.8F-14T*
M40 Fury 177143403.575C--2.2629.387%D*N/A26D**6.2D--3635.5h13.4C+45.6D
NS-11C 1461382510.55D0.7619.193%D**13.044%D*6.1D--N/A6022.8h19.7F-102.7F-
VA39 Spectre 140137492.796C++1.4832.373%C-38.686%C+11.3D--N/A10412.1h8.4F-26.1D*
NS-357 Underboss 1301293580.36D0.9532.224%D--11.628%D**14.5D*N/A1058.9h5.3F-16.3D*
S1 230126751.68B++0.3738.406%F*N/A8.9D**7.3D-48914.2h8D-20.9D--
M20 Wyvern 184123432.86C-1.5528.271%D**N/A19.2C--9.5D2016.4h52B++183.8B
NS-44L Blackhand 1241221880.649D0.6636.317%D--34.426%D10.9D--N/A3611.2h5.8F16D**
E540 Halberd-H 166110343.235D1.9258.843%C+1.818%C**26.2D*13.3D*5074.2h6.6D11.2C--
Supernova PC 170110492.245D0.9329.228%F--N/A7.8D**4.3D--37214.1h5.2C17.8F--
Aspis Anti-Aircraft Phalanx Turret 210108422.571D1.2622.675%D--N/A7.9D-7.5D--25013.6h167.1D737C
NS-10 Burster 1851001030.971C-0.3419.142%F--5%C3D**2.5D**10733.8h187.5D**979.2T*
NS-10 Burster 180981000.98C0.3319.079%F--5.102%C2.8D**2.4D*10834.7h195.3F-1023.6F--
Blueshift VM5 10096721.333D0.0213.843%F10.417%F--17.5D*N/A1515.5h16.5C-119.3D**
C150 Dalton 15496452.133D0.8241.151%B1.042%B+960U580U17698000.1h6.9F*16.8F
M12 Kobalt 9893137.154D5.8410.131%F-18.28%C25.8D**1.4D--1863.6h19C187.4F
Proton II PPA-H 10192204.6D3.2945.299%B+N/A40D*3.9D-2602.3h18.6F--41.2D*
Blueshift VM5 9088841.048D0.2612.815%F-12.5%F-12.8D**N/A1106.9h19.7D**154F--
Deimos VA29 8483910.912C-0.4054.244%D--12.048%D--18.4D*N/A1034.5h1.8B*3.3C++
VE-LR Obelisk 8279501.58C-0.2729.08%D--30.38%D16.8D--N/A864.7h8.5D**29.2D**
C75 Viper 10778541.444D--0.1335.891%DN/A10.4D*3.9D3927.5h42.5T*118.5F**
G30 Walker 11573661.106D*0.2123.987%D*4.11%C+6.6F3.8D**14111.1h264.6D*1103.1F
Hellion G20 1046488A++6.6944.69%B*N/A22.9D14.3D-1732.8h93.6C+209.4C**
NS Baron G5AE 63631050.6D--0.7151.111%C++4.762%F-15.4D*N/A864.1h5.8F--11.4C
Comet VM2 88621150.539D-0.7727.916%F-3.226%C--5.3D*2.2D*24811.7h25.1C90D-
NSX Amaterasu 73622,3350.027C--1.2911.445%D--N/A0.7C--N/A291.3h2.5C++22C+
Quasar VM1 5959431.372C-0.0610.294%F15.254%D--13.7D*N/A2484.3h15C+145.7C
M12 Kobalt-H 5856124.667D*3.3520.857%D-14.286%D62.2D*2.2D*2180.9h17.2D82.5D
Spear Anti-Vehicle Phalanx Tower 745596.111D*4.8030.692%F--1.818%D-16.7D--5.8D--1163.3h10.6D34.4F--
Pulsar LSW 5351151U49.6911.426%F**15.686%D**6D**N/A1118.5h15.7F-137.6F--
Supernova VPC 635068.333D7.0236.909%F-N/A12.5F-3.3D*9634h4.1F11F--
G30 Walker 8250481.042D--0.2726.37%D--10%A*7.2D**4.6D**1416.9h273.2D*1036D**

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit3,1353,578,848265.6h
Medical Applicator631198,29023.2h
Anti-Vehicle MANA Turret565185.3h
Spawn Beacon2534,25114.1h
Nanite Revive Grenade01780.1h
Spitfire Auto-Turret1274,3406.1h
Ammunition Package736,8257.3h
Recon Detection Device13421,71934.6h
Smoke Grenade03130.1h
Anti-Infantry MANA Turret248153.5h
VE-C Horizon04650.1h
Nano-Repair Grenade04,9991.4h
Hardlight Barrier162500.7h

Check the help document for the dictionary if you want to learn more about words used here.


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