Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 1 | 16 (18,338)players online:
Maldrasou (50)  PierreKira (14)  milsimprodigy (3)  Tomberkin (2)  Paxelic (2)  fbmarder (2) 73
stats.dasanfall.com
KillerKelv[JUGA] KillerKelv
TR BR 254

KDR: 2.41

Score: 200.1m

Last Seen: Dec 9th, 2018 10:53 AM
- OFFLINE - 37.2 hour(s)

Battle Rank 120 (254 total) - Terran Republic on Briggs - Outfit Leader of JUGG3RNAUT[JUGA] JUGG3RNAUT
TR outfit on Briggs

Members: 15
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS LC3 Jaguar MSW-R TRAC-5 Burst M14 Banshee Hellfire Rocket Pods T9 CARV Claymore Cycler TRV
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:KillerKelv



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,447,407 MLG Score: 1157
Fun Score: N/A
Cheeseburgers Flipped: 1596TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.886%24.282%67754968106,8482.313680.099

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.143%1.343A0.572B+-1.69F-HEAD ++ (~10.34)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.30.502B+10.40.27C*26.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.091%1.493%7225101719,085361779865.27647239%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.224%0.171C++-0.11C+-0.265

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
116.40.275C*45.50.138C++70.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.793%1.808%364710157,964312040872.55256195%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.19%-0.004C+-0.537D0.747

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.20.115C+14-0.113C+20.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.911%3.285%3811710058,949328435862.72503249%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.407%0.351C**-0.268C0.271

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
67.70.425B270.309C*40.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.684%59.318%3817101510,7543673422.92785

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.404%1B*-0.517D0.403

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.60.231C++3.20.004C+4.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.472%12.645%381410185,3623949491.35747

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.989%0.509B+-0.366C-0.979

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.391B3.80.213C++4.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
JUGG3RNAUT[JUGA] JUGG3RNAUT
TR outfit on Briggs

Members: 15
200.1m409.1%589 (35.3k)518 (31.1k)2.41313208,46186,3862.7128254 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Briggs-TR10221184325.549%17.775%45404:2879

16% Combat Medic34% Engineer19% Heavy Assault15% Infiltrator12% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 28th, 2013 3:46 AMDec 16th, 2013 10:16 AMDec 9th, 2018 3:11 PM (1d) (PST)Dec 9th, 2018 7:26 AM (1d) (PST)Dec 9th, 2018 6:53 AM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6531544990.5400.2240.0962.5220.0761157

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,1559,26829,88732136151531,109

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6431.3h/268d 25,887 37,053 69,657 973.3k 15,120 17,536 29,479 251.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B**
Kills:9,342
Deaths:3,840
KDR:2.433
Accuracy:27.401% B**
HSR:29.640% B*
T9 CARV
A+
Kills:4,514
Deaths:1,876
KDR:2.406
Accuracy:26.023% A+
HSR:28.179% B*
T9A "Butcher"
B++
Kills:3,445
Deaths:1,383
KDR:2.491
Accuracy:27.477% B++
HSR:27.867% C++
T9 CARV-S
C**
Kills:2,529
Deaths:1,335
KDR:1.894
Accuracy:21.099% C+
HSR:26.374% C**
T7 Mini-Chaingun
B*
Kills:2,497
Deaths:1,417
KDR:1.762
Accuracy:18.591% B
HSR:16.220% B*
T32 Bull
B**
Kills:2,040
Deaths:831
KDR:2.455
Accuracy:28.038% B**
HSR:25.833% C**
NS-15MB
B+
Kills:1,783
Deaths:615
KDR:2.899
Accuracy:29.441% B+
HSR:34.268% B+
NS-15M1
B*
Kills:1,731
Deaths:731
KDR:2.368
Accuracy:26.609% B*
HSR:25.592% B+
TMG-50
B+
Kills:1,717
Deaths:866
KDR:1.983
Accuracy:23.972% B+
HSR:24.985% C*
T16 Rhino
C**
Kills:1,685
Deaths:833
KDR:2.023
Accuracy:22.127% C**
HSR:18.991% C--
NS-15M AE
B**
Kills:1,202
Deaths:471
KDR:2.552
Accuracy:29.948% B**
HSR:33.112% B++
NS-15M2
M
Kills:1,189
Deaths:399
KDR:2.980
Accuracy:30.482% A
HSR:45.753% M
T7 Mini-Chaingun AE
B**
Kills:1,155
Deaths:430
KDR:2.686
Accuracy:22.815% B++
HSR:19.654% B**
Kills:34,829
Deaths (as Heavy Assault):15,027
Deaths (to Heavy Assaults):25,211
KDR:2.31776
Kill Difference:19,802
Playtime:1,239.621 hours
Usage:19%
Score:37.958m
Score/min:510
Accuracy (listed only):25.694%
HSR (listed only):27.421%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B+
Kills:9,964
Deaths:5,696
KDR:1.749
Accuracy:25.866% B+
HSR:21.528% C**
TRAC-5 Burst
A
Kills:8,165
Deaths:2,634
KDR:3.100
Accuracy:32.054% A
HSR:28.353% B*
LC2 Lynx
B**
Kills:3,148
Deaths:2,162
KDR:1.456
Accuracy:27.396% B**
HSR:22.808% C**
AS16 NightHawk
C*
Kills:2,450
Deaths:2,091
KDR:1.172
Accuracy:41.719% C*
HSR:12.612% C-
SMG-46 Armistice
B*
Kills:1,914
Deaths:1,016
KDR:1.884
Accuracy:29.772% B*
HSR:14.995% C
MKV Suppressed
B**
Kills:1,559
Deaths:596
KDR:2.616
Accuracy:31.027% B**
HSR:26.299% B**
TRS-12 Uppercut
C+
Kills:1,442
Deaths:1,469
KDR:0.982
Accuracy:55.408% C+
HSR:8.599% D*
TRAC-5
A
Kills:1,341
Deaths:975
KDR:1.375
Accuracy:27.318% A
HSR:15.809% D
NS-11C
C**
Kills:1,335
Deaths:705
KDR:1.894
Accuracy:25.302% C**
HSR:19.026% C+
TRAC-Shot
C**
Kills:1,335
Deaths:927
KDR:1.440
Accuracy:26.307% C**
HSR:17.528% C+
NS-7 PDW
A
Kills:1,268
Deaths:591
KDR:2.146
Accuracy:30.940% A
HSR:20.189% B+
HC1 Cougar
A++
Kills:1,263
Deaths:605
KDR:2.088
Accuracy:32.505% A++
HSR:22.407% C++
T5 AMC
B**
Kills:1,202
Deaths:641
KDR:1.875
Accuracy:27.896% B**
HSR:20.050% C+
NS Baron G5AE
B**
Kills:1,159
Deaths:566
KDR:2.048
Accuracy:57.461% B**
HSR:16.135% C*
TRAC-5 S
B**
Kills:1,158
Deaths:611
KDR:1.895
Accuracy:27.115% B*
HSR:22.625% B**
PDW-16 Hailstorm
B++
Kills:1,157
Deaths:618
KDR:1.872
Accuracy:27.794% B++
HSR:16.854% C++
NS-11CB
A+
Kills:1,155
Deaths:468
KDR:2.468
Accuracy:32.507% A+
HSR:23.377% B
FA1 Barrage
A++
Kills:902
Deaths:471
KDR:1.915
Accuracy:55.575% A++
HSR:14.523% C+
TAS-16 Blackjack
A++
Kills:568
Deaths:278
KDR:2.043
Accuracy:80.098% A++
HSR:20.070% B*
Shuriken
B*
Kills:487
Deaths:198
KDR:2.460
Accuracy:30.693% B*
HSR:22.793% B++
NS Baron G5
A
Kills:352
Deaths:155
KDR:2.271
Accuracy:58.222% A
HSR:12.216% C-
NSX Tanto
A
Kills:272
Deaths:85
KDR:3.200
Accuracy:31.639% B**
HSR:34.191% A
MG-S1 Jackal
A
Kills:145
Deaths:44
KDR:3.295
Accuracy:33.637% A
HSR:26.207% B*
Kills:43,741
Deaths (as Light Assault):23,602
Deaths (to Light Assaults):16,437
KDR:1.85328
Kill Difference:20,139
Playtime:790.108 hours
Usage:12%
Score:25.800m
Score/min:544
Accuracy (listed only):36.880%
HSR (listed only):19.965%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B+
Kills:9,964
Deaths:5,696
KDR:1.749
Accuracy:25.866% B+
HSR:21.528% C**
TRAC-5 Burst
A
Kills:8,165
Deaths:2,634
KDR:3.100
Accuracy:32.054% A
HSR:28.353% B*
LC2 Lynx
B**
Kills:3,148
Deaths:2,162
KDR:1.456
Accuracy:27.396% B**
HSR:22.808% C**
AS16 NightHawk
C*
Kills:2,450
Deaths:2,091
KDR:1.172
Accuracy:41.719% C*
HSR:12.612% C-
TRS-12 Uppercut
C+
Kills:1,442
Deaths:1,469
KDR:0.982
Accuracy:55.408% C+
HSR:8.599% D*
TRAC-5
A
Kills:1,341
Deaths:975
KDR:1.375
Accuracy:27.318% A
HSR:15.809% D
NS-11C
C**
Kills:1,335
Deaths:705
KDR:1.894
Accuracy:25.302% C**
HSR:19.026% C+
TRAC-Shot
C**
Kills:1,335
Deaths:927
KDR:1.440
Accuracy:26.307% C**
HSR:17.528% C+
DMR-99
B**
Kills:1,268
Deaths:349
KDR:3.633
Accuracy:38.992% B**
HSR:32.886% B+
HC1 Cougar
A++
Kills:1,263
Deaths:605
KDR:2.088
Accuracy:32.505% A++
HSR:22.407% C++
T5 AMC
B**
Kills:1,202
Deaths:641
KDR:1.875
Accuracy:27.896% B**
HSR:20.050% C+
NS Baron G5AE
B**
Kills:1,159
Deaths:566
KDR:2.048
Accuracy:57.461% B**
HSR:16.135% C*
TRAC-5 S
B**
Kills:1,158
Deaths:611
KDR:1.895
Accuracy:27.115% B*
HSR:22.625% B**
NS-11CB
A+
Kills:1,155
Deaths:468
KDR:2.468
Accuracy:32.507% A+
HSR:23.377% B
AMR-66
B++
Kills:1,147
Deaths:786
KDR:1.459
Accuracy:29.048% B+
HSR:29.555% B++
FA1 Barrage
A++
Kills:902
Deaths:471
KDR:1.915
Accuracy:55.575% A++
HSR:14.523% C+
TAS-16 Blackjack
A++
Kills:568
Deaths:278
KDR:2.043
Accuracy:80.098% A++
HSR:20.070% B*
NS Baron G5
A
Kills:352
Deaths:155
KDR:2.271
Accuracy:58.222% A
HSR:12.216% C-
NSX Tanto
A
Kills:272
Deaths:85
KDR:3.200
Accuracy:31.639% B**
HSR:34.191% A
Kills:39,626
Deaths (as Engineer):21,674
Deaths (to Engineers):17,637
KDR:1.82827
Kill Difference:17,952
Playtime:2,166.585 hours
Usage:34%
Score:75.221m
Score/min:579
Accuracy (listed only):38.549%
HSR (listed only):20.753%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SOAS-20
B+
Kills:3,631
Deaths:1,710
KDR:2.123
Accuracy:30.297% B+
HSR:22.694% C*
TSAR-42
A
Kills:3,604
Deaths:1,328
KDR:2.714
Accuracy:46.811% A
HSR:59.184% D-
SMG-46 Armistice
B*
Kills:1,914
Deaths:1,016
KDR:1.884
Accuracy:29.772% B*
HSR:14.995% C
SR-7
B*
Kills:1,804
Deaths:570
KDR:3.165
Accuracy:46.337% B*
HSR:70.565% D--
TRAP-M1
B**
Kills:1,688
Deaths:714
KDR:2.364
Accuracy:35.596% B**
HSR:24.289% C+
MKV Suppressed
B**
Kills:1,559
Deaths:596
KDR:2.616
Accuracy:31.027% B**
HSR:26.299% B**
HSR-1
B*
Kills:1,546
Deaths:590
KDR:2.620
Accuracy:39.927% B*
HSR:23.415% C--
NS-44 Commissioner
C++
Kills:1,457
Deaths:1,069
KDR:1.363
Accuracy:36.340% C++
HSR:12.491% D*
NS-30 Vandal
A
Kills:1,455
Deaths:616
KDR:2.362
Accuracy:40.056% A
HSR:21.168% D
NS-7 PDW
A
Kills:1,268
Deaths:591
KDR:2.146
Accuracy:30.940% A
HSR:20.189% B+
M77-B
A*
Kills:1,262
Deaths:369
KDR:3.420
Accuracy:50.967% A*
HSR:69.810% D
TS2 Inquisitor
B++
Kills:1,260
Deaths:588
KDR:2.143
Accuracy:32.829% B++
HSR:19.048% C+
RAMS .50M
A
Kills:1,181
Deaths:275
KDR:4.295
Accuracy:47.089% A
HSR:71.973% D-
NS-44B Commissioner
B*
Kills:1,168
Deaths:671
KDR:1.741
Accuracy:47.735% B*
HSR:13.699% D*
Bighorn .50M
B++
Kills:1,161
Deaths:235
KDR:4.940
Accuracy:47.282% B++
HSR:70.543% D**
NS-44 Commissioner AE
B**
Kills:1,158
Deaths:634
KDR:1.827
Accuracy:49.329% B**
HSR:22.021% C
PDW-16 Hailstorm
B++
Kills:1,157
Deaths:618
KDR:1.872
Accuracy:27.794% B++
HSR:16.854% C++
T4 AMP
B++
Kills:1,157
Deaths:544
KDR:2.127
Accuracy:31.278% B++
HSR:22.558% B+
TX2 Emperor
B**
Kills:1,155
Deaths:745
KDR:1.550
Accuracy:36.450% B**
HSR:18.355% C
KSR-35
A+
Kills:1,154
Deaths:415
KDR:2.781
Accuracy:44.505% A+
HSR:28.076% C+
NS-44G Commissioner
B**
Kills:1,154
Deaths:655
KDR:1.762
Accuracy:50.869% B**
HSR:16.811% D-
TX1 Repeater
C+
Kills:1,154
Deaths:1,034
KDR:1.116
Accuracy:24.269% C+
HSR:17.678% C--
NS-357 Underboss
B**
Kills:635
Deaths:404
KDR:1.572
Accuracy:44.737% B**
HSR:16.063% D
NSX Tomoe
B*
Kills:582
Deaths:141
KDR:4.128
Accuracy:33.294% B*
HSR:45.361% B*
Shuriken
B*
Kills:487
Deaths:198
KDR:2.460
Accuracy:30.693% B*
HSR:22.793% B++
NS-AM7 Archer
B**
Kills:189
Deaths:341
KDR:0.554
Accuracy:63.229% B++
HSR:26.455% B**
NS-44L Blackhand
B++
Kills:179
Deaths:66
KDR:2.712
Accuracy:48.256% B++
HSR:38.548% C
MG-S1 Jackal
A
Kills:145
Deaths:44
KDR:3.295
Accuracy:33.637% A
HSR:26.207% B*
99SV
M
Kills:54
Deaths:19
KDR:2.842
Accuracy:47.490% M
HSR:24.074% D*
Kills:36,318
Deaths (as Infiltrator):16,796
Deaths (to Infiltrators):11,163
KDR:2.1623
Kill Difference:19,522
Playtime:992.634 hours
Usage:15%
Score:30.833m
Score/min:518
Accuracy (listed only):39.960%
HSR (listed only):30.421%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Cycler TRV
B+
Kills:3,848
Deaths:2,315
KDR:1.662
Accuracy:25.423% B+
HSR:18.243% C
TAR
C+
Kills:3,710
Deaths:2,585
KDR:1.435
Accuracy:23.158% C+
HSR:17.601% C-
T1B Cycler
A+
Kills:2,993
Deaths:1,147
KDR:2.609
Accuracy:32.746% A+
HSR:32.376% B++
AS16 NightHawk
C*
Kills:2,450
Deaths:2,091
KDR:1.172
Accuracy:41.719% C*
HSR:12.612% C-
SABR-13
C
Kills:1,925
Deaths:1,409
KDR:1.366
Accuracy:24.263% C
HSR:20.623% D
SMG-46 Armistice
B*
Kills:1,914
Deaths:1,016
KDR:1.884
Accuracy:29.772% B*
HSR:14.995% C
TORQ-9
B++
Kills:1,560
Deaths:858
KDR:1.818
Accuracy:27.305% B++
HSR:22.821% C+
MKV Suppressed
B**
Kills:1,559
Deaths:596
KDR:2.616
Accuracy:31.027% B**
HSR:26.299% B**
TRS-12 Uppercut
C+
Kills:1,442
Deaths:1,469
KDR:0.982
Accuracy:55.408% C+
HSR:8.599% D*
T1 Cycler
B++
Kills:1,294
Deaths:878
KDR:1.474
Accuracy:24.759% B++
HSR:19.629% C
NS-7 PDW
A
Kills:1,268
Deaths:591
KDR:2.146
Accuracy:30.940% A
HSR:20.189% B+
NS-11A
A+
Kills:1,177
Deaths:517
KDR:2.277
Accuracy:30.885% A+
HSR:23.874% B
T1S Cycler
B**
Kills:1,163
Deaths:503
KDR:2.312
Accuracy:27.836% B*
HSR:28.289% B**
NS Baron G5AE
B**
Kills:1,159
Deaths:566
KDR:2.048
Accuracy:57.461% B**
HSR:16.135% C*
NS-11P
A++
Kills:1,158
Deaths:482
KDR:2.402
Accuracy:30.625% A++
HSR:29.620% A++
PDW-16 Hailstorm
B++
Kills:1,157
Deaths:618
KDR:1.872
Accuracy:27.794% B++
HSR:16.854% C++
FA1 Barrage
A++
Kills:902
Deaths:471
KDR:1.915
Accuracy:55.575% A++
HSR:14.523% C+
T1A Unity
B*
Kills:847
Deaths:411
KDR:2.061
Accuracy:29.026% B*
HSR:26.092% C**
TAS-16 Blackjack
A++
Kills:568
Deaths:278
KDR:2.043
Accuracy:80.098% A++
HSR:20.070% B*
Shuriken
B*
Kills:487
Deaths:198
KDR:2.460
Accuracy:30.693% B*
HSR:22.793% B++
NS Baron G5
A
Kills:352
Deaths:155
KDR:2.271
Accuracy:58.222% A
HSR:12.216% C-
MG-S1 Jackal
A
Kills:145
Deaths:44
KDR:3.295
Accuracy:33.637% A
HSR:26.207% B*
Kills:33,078
Deaths (as Combat Medic):19,198
Deaths (to Combat Medics):9,778
KDR:1.72299
Kill Difference:13,880
Playtime:1,033.841 hours
Usage:16%
Score:24.186m
Score/min:390
Accuracy (listed only):36.744%
HSR (listed only):20.485%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
A++
Kills:1,190
Deaths:378
KDR:3.148
Accuracy:21.490% A++
HSR:21.513% B++
MRC3 Mercy
C-
Kills:1,178
Deaths:518
KDR:2.274
Accuracy:14.145% C-
HSR:16.723% D
M6 Onslaught
B*
Kills:1,165
Deaths:390
KDR:2.987
Accuracy:20.269% B*
HSR:23.777% B*
MRC3 Mercy
C--
Kills:1,160
Deaths:532
KDR:2.180
Accuracy:14.196% C--
HSR:16.466% D
M3 Pounder HEG
B+
Kills:591
Deaths:254
KDR:2.327
Accuracy:41.612% B+
HSR:2.030% D
M3 Pounder HEG
B++
Kills:575
Deaths:254
KDR:2.264
Accuracy:46.417% B++
HSR:2.435% C--
M6 Onslaught
A
Kills:535
Deaths:199
KDR:2.688
Accuracy:17.659% C++
HSR:25.421% A
M2 Mutilator
A
Kills:515
Deaths:201
KDR:2.562
Accuracy:18.114% B*
HSR:24.660% A
MR1 Fracture
C-
Kills:389
Deaths:240
KDR:1.621
Accuracy:32.256% C-
HSR:2.828% C--
MR1 Fracture
B+
Kills:328
Deaths:242
KDR:1.355
Accuracy:33.195% C
HSR:5.183% B+
NS-10 Burster
A++
Kills:149
Deaths:146
KDR:1.021
Accuracy:39.047% A++
HSR:6.040% B
NS-10 Burster
A++
Kills:120
Deaths:146
KDR:0.822
Accuracy:38.753% A++
HSR:5.833% C+
Kills:7,895
Deaths (as MAX Suit):1,750
Deaths (to MAX Suits):5,352
KDR:4.51143
Kill Difference:6,145
Playtime:199.854 hours
Usage:3%
Score:6.071m
Score/min:506
Accuracy (listed only):28.096%
HSR (listed only):12.742%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B**
Kills:6,438
V. Kills:393 N/A
Deaths:890
KDR:7.234
Accuracy:33.353% B++
KPH:71 B**
VKPH:4.300 B+
Hellfire Rocket Pods
M+
Kills:5,201
V. Kills:944 N/A
Deaths:212
KDR:24.533
Accuracy:56.727% B**
KPH:218 A**
VKPH:39.600 M+
M18 Needler
B*
Kills:2,985
V. Kills:2,632 113%
Deaths:1,523
KDR:1.960
Accuracy:36.793% B*
KPH:16.500 B+
VKPH:14.500 B*
Hornet Missiles
A
Kills:2,637
V. Kills:1,009 261%
Deaths:169
KDR:15.604
Accuracy:71.459% A
KPH:122.600 A
VKPH:46.900 B+
M18 Rotary
B++
Kills:2,197
V. Kills:1,699 129%
Deaths:990
KDR:2.219
Accuracy:36.804% B**
KPH:19.500 B+
VKPH:15.100 B++
M18 Locust
B+
Kills:697
V. Kills:527 132%
Deaths:287
KDR:2.429
Accuracy:37.909% B*
KPH:23 C**
VKPH:17.400 B+
Tomcat A2AM Pods
A*
Kills:167
V. Kills:159 104%
Deaths:16
KDR:10.438
Accuracy:83.519% B+
KPH:112.700 A+
VKPH:107.300 A*
Coyote Missiles
M
Kills:88
V. Kills:45 191%
Deaths:10
KDR:8.800
Accuracy:55.749% B+
KPH:126.200 B++
VKPH:64.500 M
Kills:20,410 (12,317 + 0)
Deaths:4,097
KDR:4.982
VKDR:1.808
Vehicle Kills:7,408
Kill Difference:16,313
Playtime:462.289 hours
Usage:7%
Score:13.688m
Score/min:493
Piloting Accuracy:37.909%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:2,264
V. Kills:2,159 105%
Deaths:1,064
KDR:2.128
Accuracy:51.844% B+
KPH:13.200 B*
VKPH:12.600 B**
C150 Dalton
A++
Kills:717
V. Kills:682 105%
Deaths:132
KDR:5.432
Accuracy:44.851% B
KPH:47.900 B**
VKPH:45.500 A++
L105 Zephyr
B+
Kills:448
V. Kills:83 N/A
Deaths:58
KDR:7.724
Accuracy:46.880% B+
KPH:60.900 B+
VKPH:11.300 B+
AP30 Shredder
B*
Kills:226
V. Kills:206 109%
Deaths:55
KDR:4.109
Accuracy:31.759% C+
KPH:28 C+
VKPH:25.500 B*
Kills:3,655 (2,264 + 1,391)
Deaths:1,309
KDR:2.792
VKDR:2.391
Vehicle Kills:3,130
Kill Difference:2,346
Playtime:201.637 hours
Usage:3%
Score:4.609m
Score/min:381
Piloting Accuracy:51.844%
Gunner Accuracy:31.759%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A*
Kills:1,359
V. Kills:193 N/A
Deaths:104
KDR:13.067
Accuracy:42.621% B+
KPH:63.900 A*
VKPH:9.100 B
L100 Python HESH
A*
Kills:1,098
V. Kills:155 N/A
Deaths:72
KDR:15.250
Accuracy:65.373% A*
KPH:88.900 A+
VKPH:12.600 A
L100 Python AP
B**
Kills:1,023
V. Kills:931 110%
Deaths:194
KDR:5.273
Accuracy:60.275% B+
KPH:26.300 C
VKPH:24 B**
Skyguard
C+
Kills:415
V. Kills:416 100%
Deaths:160
KDR:2.594
Accuracy:36.975% A
KPH:9.100 D
VKPH:9.100 C+
Kills:3,895 (3,895 + 0)
Deaths:530
KDR:7.349
VKDR:3.198
Vehicle Kills:1,695
Kill Difference:3,365
Playtime:118 hours
Usage:2%
Score:3.004m
Score/min:424
Driving Accuracy:36.975%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A++
Kills:2,088
V. Kills:1,783 117%
Deaths:236
KDR:8.847
Accuracy:47.796% C**
KPH:31.900 C**
VKPH:27.300 A++
P2-120 HESH
B++
Kills:1,018
V. Kills:206 492%
Deaths:74
KDR:13.757
Accuracy:44.915% B+
KPH:62.100 B+
VKPH:12.600 B++
P2-120 HEAT
C++
Kills:963
V. Kills:403 238%
Deaths:161
KDR:5.981
Accuracy:41.990% C+
KPH:24 C+
VKPH:10.100 C++
E540 Halberd
B**
Kills:184
V. Kills:120 152%
Deaths:34
KDR:5.412
Accuracy:49.169% B**
KPH:26.200 C++
VKPH:17.100 B**
G30 Vulcan
C+
Kills:150
V. Kills:93 160%
Deaths:32
KDR:4.688
Accuracy:28.429% C+
KPH:19.100 C
VKPH:11.900 C
MR11 Gatekeeper
A
Kills:86
V. Kills:77 110%
Deaths:9
KDR:9.556
Accuracy:45.335% B*
KPH:28.500 B**
VKPH:25.500 A
Kills:4,489 (4,069 + 420)
Deaths:546
KDR:8.222
VKDR:4.912
Vehicle Kills:2,682
Kill Difference:3,943
Playtime:139.707 hours
Usage:2%
Score:4.497m
Score/min:536
Driving Accuracy:41.990%
Gunner Accuracy:45.335%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
B+
Kills:1,275
V. Kills:947 134%
Deaths:160
KDR:7.969
Accuracy:62.777% B++
KPH:35 C-
VKPH:26 B+
M40 Fury-H
D
Kills:1,191
V. Kills:85 N/A
Deaths:59
KDR:20.186
Accuracy:37.168% D
KPH:58.100 D
VKPH:4.100 D--
P525 Marauder-H
B+
Kills:1,042
V. Kills:35 N/A
Deaths:45
KDR:23.156
Accuracy:37.698% B+
KPH:121.800 B+
VKPH:4.100 D
G20 Vulcan-H
B**
Kills:907
V. Kills:589 154%
Deaths:148
KDR:6.128
Accuracy:51.975% B+
KPH:57.600 B*
VKPH:37.400 B**
MR11 Gatekeeper-H
B**
Kills:63
V. Kills:52 119%
Deaths:7
KDR:9
Accuracy:61.785% B**
KPH:44.500 B**
VKPH:36.700 B++
Kills:4,478 (0 + 4,478)
Deaths:419
KDR:10.687
VKDR:4.076
Vehicle Kills:1,708
Kill Difference:4,059
Playtime:82.662 hours
Usage:1%
Score:3.084m
Score/min:622
Driving Accuracy:N/A%
Gunner Accuracy:61.785%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A
Kills:659
V. Kills:30 N/A
Deaths:56
KDR:11.768
Accuracy:23.183% A
KPH:91.800 B*
VKPH:4.200 C**
M40 Fury
B
Kills:577
V. Kills:80 N/A
Deaths:55
KDR:10.491
Accuracy:38.389% B
KPH:56.600 C++
VKPH:7.800 C--
M20 Basilisk
B+
Kills:461
V. Kills:193 238%
Deaths:69
KDR:6.681
Accuracy:46.647% B**
KPH:24.100 B
VKPH:10.100 B+
M40 Fury
A
Kills:422
V. Kills:70 N/A
Deaths:33
KDR:12.788
Accuracy:46.756% A
KPH:45.200 C+
VKPH:7.500 C
M60-G Bulldog
D
Kills:242
V. Kills:52 457%
Deaths:41
KDR:5.902
Accuracy:41.007% B++
KPH:15.700 D-
VKPH:3.400 D
G30 Walker
B+
Kills:195
V. Kills:155 125%
Deaths:28
KDR:6.964
Accuracy:34.255% B*
KPH:16 C++
VKPH:12.700 B+
M20 Basilisk
C--
Kills:128
V. Kills:55 229%
Deaths:29
KDR:4.414
Accuracy:37.305% C+
KPH:15.600 C--
VKPH:6.700 C--
M12 Kobalt
B++
Kills:125
V. Kills:8 N/A
Deaths:13
KDR:9.615
Accuracy:19.448% B+
KPH:89.400 B+
VKPH:5.700 B++
Kills:2,809 (0 + 2,809)
Deaths:324
KDR:8.670
VKDR:1.985
Vehicle Kills:643
Kill Difference:2,485
Playtime:83.081 hours
Usage:1%
Score:1.781m
Score/min:357
Driving Accuracy:N/A%
Gunner Accuracy:19.448%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C+
Kills:480
V. Kills:22 N/A
Deaths:170
KDR:2.824
Accuracy:44.035% C*
KPH:38.300 C
VKPH:1.800 C+
M40 Fury-F
C--
Kills:319
V. Kills:101 313%
Deaths:329
KDR:0.970
Accuracy:43.776% C--
KPH:6.500 D--
VKPH:2 D--
Kills:799 (799 + 0)
Deaths:499
KDR:1.601
VKDR:0.246
Vehicle Kills:123
Kill Difference:300
Playtime:61.965 hours
Usage:1%
Score:0.323m
Score/min:87
Driving Accuracy:43.776%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C++
Kills:91
V. Kills:79 114%
Deaths:26
KDR:3.500
Accuracy:41.120% C*
KPH:18.400 C-
VKPH:15.900 C++
Kills:91 (0 + 91)
Deaths:26
KDR:3.500
VKDR:3.038
Vehicle Kills:79
Kill Difference:65
Playtime:4.957 hours
Usage:0%
Score:0.095m
Score/min:318
Piloting Accuracy:N/A%
Gunner Accuracy:41.120%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LC3 Jaguar 10,0489,9645,6961.749B0.6625.866%B+21.528%C**24.3C+N/A116410.6h11.8B+45.8B+
MSW-R 9,4199,3423,8402.433C**0.0227.401%B**29.64%B*47.5B+N/A214196.7h10B*36.5B*
TRAC-5 Burst 8,2358,1652,6343.1B*0.6932.054%A28.353%B*54.7B+N/A176149.2h10.8B++33.6B*
M14 Banshee 6,8316,4388907.234C**4.8233.353%B++1.041%C+71.1B**4.3B+38590.6h17B+50.9B+
Hellfire Rocket Pods 6,1455,20121224.533A*22.1256.727%B**1.057%C+217.6A**39.5M+163623.9h15.9B*28.1B++
T9 CARV 4,5484,5141,8762.406B**0.0126.023%A+28.179%B*51.5AN/A43487.6h10.3B**39.7B*
Claymore 3,9493,94916823.506M21.0950.396%A++N/A349.5M**N/A154311.3h1.2C++2.3B**
Cycler TRV 3,8623,8482,3151.662B+0.7525.423%B+18.243%C27.9C+N/A139138h11.4B++44.7B++
TAR 3,7403,7102,5851.435C++0.9823.158%C+17.601%C-20.3C--N/A110182.4h13.1C++56.4C*
SOAS-20 3,6503,6311,7102.123B+0.2930.297%B+22.694%C*33.3C+N/A139109.2h11.2B37B+
TSAR-42 3,6153,6041,3282.714C+0.3046.811%A59.184%D-35.6C+N/A184101.1h2.2B4.8B+
T9A "Butcher" 3,4693,4451,3832.491B+0.0827.477%B++27.867%C++59.7C*N/A25157.7h10.6B+38.4B++
LC2 Lynx 3,1803,1482,1621.456B0.9627.396%B**22.808%C**17.9C-N/A94176.1h12.8B++46.6B++
T1B Cycler 3,0232,9931,1472.609B+0.2032.746%A+32.376%B++52.1B+N/A16057.5h11B++33.7B*
M18 Needler 5,6172,9851,5231.96C++0.4536.793%B*2.513%C*16.5B+14.5B*370181.3h115.5B+313.8B++
Hornet Missiles 3,6462,63716915.604A+13.1971.459%A2.237%B*122.7A46.9B+138521.5h6.7B*9.3B**
C-4 ARX 3,6392,5591,2172.103C++0.3126.713%C++N/A115.3C+48.6B*136022.2h1.6D--5.8D
T9 CARV-S 2,5452,5291,3351.894C**0.5221.099%C+26.374%C**38.7C+N/A17065.4h11.8C**55.8C*
T7 Mini-Chaingun 2,5372,4971,4171.762B*0.6518.591%B16.22%B*35.8C*N/A22769.8h13.4B+72.1B+
AS16 NightHawk 2,4662,4502,0911.172C++1.2441.719%C*12.612%C-16.4DN/A76149h4.7C++11.3C**
CAS30 Tank Buster 4,4232,2641,0642.128B+0.2951.844%B+1.237%C+13.2B*12.6B**278171.2h50.4C++97.2B+
M18 Rotary 3,8962,1979902.219B0.1936.804%B**2.731%C*19.5B+15.1B++354112.5h99.1B+269.2B++
Tank Mine 3,9442,1943097.1A**4.6926.795%C--N/A175.5A+140M358312.5h1.7B+6.5C+
P2-120 AP 3,8712,0882368.847B+6.4347.796%C**2.395%C--31.9C**27.3A++67765.4h7.6C+16C**
T32 Bull 2,0502,0408312.455B*0.0428.038%B**25.833%C**45.6C**N/A24144.7h10.2B*36.4B++
SABR-13 1,9471,9251,4091.366C+1.0524.263%C20.623%D20.7DN/A10592.8h11.8C++48.6C++
SMG-46 Armistice 1,9191,9141,0161.884B*0.5329.772%B*14.995%C38.8B+N/A24449.3h12.1B++40.8B+
SR-7 1,8151,8045703.165C+0.7546.337%B*70.565%D--30.5CN/A12459.2h2.3C+4.9B+
NS-15MB 1,7891,7836152.899B++0.4929.441%B+34.268%B+62.3C*N/A31328.6h10.1B+34.3B
NS-15M1 1,7381,7317312.368B++0.0526.609%B*25.592%B+43.2C*N/A25340.1h10.2B*38.3B++
TMG-50 1,7281,7178661.983B*0.4323.972%B+24.985%C*39.5C**N/A23743.5h9.7B++40.3B+
TRAP-M1 1,6941,6887142.364B+0.0535.596%B**24.289%C+45.3B+N/A21337.3h8.3B+23.2B++
T16 Rhino 1,6991,6858332.023B*0.3922.127%C**18.991%C--25.2CN/A11666.8h12.2B+55B+
C-4 2,4881,5641,0951.428C+0.9924.376%C+N/A71.7C+42.4B*172221.8h1.7C7.1C+
TORQ-9 1,5671,5608581.818B+0.6027.305%B++22.821%C+39.1BN/A25239.9h13.5B+49.4B++
MKV Suppressed 1,5741,5595962.616A++0.2031.027%B**26.299%B**58.6AN/A38526.6h11.3B++36.4B++
HSR-1 1,5521,5465902.62B0.2139.927%B*23.415%C--42.5C++N/A22236.4h5.1B+12.8B+
NS-44 Commissioner 1,4891,4571,0691.363B+1.0536.34%C++12.491%D*48.4B++1.1A++27930.1h3.7C**10.3B
NS-30 Vandal 1,4651,4556162.362B+0.0540.056%A21.168%D44.5C**N/A23932.7h5B+12.5B++
TRS-12 Uppercut 1,4661,4421,4690.982C+1.4355.408%C+8.599%D*15.8D--N/A6491.3h3C-5.3C+
C75 Viper 1,5521,35910413.067A++10.6542.621%B+1.251%C63.8A*9.1B50621.3h6.8B**15.9A
TRAC-5 1,3491,3419751.375B*1.0427.318%A15.809%D21.4C**N/A19962.6h13.1B+48.1B++
NS-11C 1,3381,3357051.894B**0.5225.302%C**19.026%C+34B+N/A20139.3h12.5B+49.4B+
TRAC-Shot 1,3461,3359271.44C++0.9726.307%C**17.528%C+33.3C+N/A28940.1h10.1B+38.4B+
T1 Cycler 1,3031,2948781.474B+0.9424.759%B++19.629%C30.7B+N/A23242.1h12.4B++50.2B++
E540 Halberd-H 2,2221,2751607.969C+5.5662.777%B++1.804%C+34.9C-25.9B+62836.5h5.8C**9.2B+
DMR-99 1,2781,2683493.633B*1.2238.992%B**32.886%B+58.4B+N/A16021.7h6B+15.4B*
NS-7 PDW 1,2771,2685912.146A+0.2730.94%A20.189%B+41B++N/A25030.9h11.6B*37.5B++
HC1 Cougar 1,2801,2636052.088B**0.3332.505%A++22.407%C++42.8B*N/A32029.5h10.6B+32.7B++
M77-B 1,2671,2623693.42B**1.0150.967%A*69.81%D34.3B+N/A22036.8h2.2B+4.3B*
TS2 Inquisitor 1,2651,2605882.143B*0.2732.829%B++19.048%C+61.2B*N/A17320.6h9B+27.4B++
Sticky Grenade 1,2091,20311203N/A1,200.5948.283%C--N/A859.3C4.3D-54641.4h1.9B+4C*
NS-15M AE 1,2071,2024712.552C**0.1429.948%B**33.112%B++58.6C*N/A50020.5h9.8B++32.8B++
T5 AMC 1,2121,2026411.875B**0.5427.896%B**20.05%C+26C**N/A21746.2h13.4B+47.9B+
M40 Fury-H 1,2761,1915920.186B*17.7737.168%D1.427%C*58.1D4.1D--30520.5h5B**13.6B**
M2 Mutilator 1,1991,1903783.148B**0.7321.49%A++21.513%B++46.1A++N/A26525.8h13.1A60.7B**
NS-15M2 1,2011,1893992.98B++0.5730.482%A45.753%M54B+N/A27322h9.6B**31.5B*
RAMS .50M 1,1861,1812754.295B1.8847.089%A71.973%D-40.4B*N/A25829.2h2B+4.2B++
MRC3 Mercy 1,1901,1785182.274C++0.1414.145%C-16.723%D21C--N/A10556.2h18.9C*133.9C++
NS-11A 1,1891,1775172.277B*0.1430.885%A+23.874%B50.1B**N/A19723.5h11.2B*36.1B**
NS-44B Commissioner 1,1691,1686711.741B**0.6747.735%B*13.699%D*103.4A+N/A65811.3h3.1B+6.6B+
M6 Onslaught 1,1751,1653902.987B+0.5720.269%B*23.777%B*43.3B++N/A25226.9h15.9B++78.2B++
T1S Cycler 1,1731,1635032.312A0.1027.836%B*28.289%B**40.8B++N/A13628.5h10.5B*37.9B*
Bighorn .50M 1,1651,1612354.94C+2.5347.282%B++70.543%D**40C-N/A17729h2.1D-4.4C++
MRC3 Mercy 1,1741,1605322.18C++0.2314.196%C--16.466%D20.3C--N/A9757.1h20.2C+142.6C+
NS Baron G5AE 1,1651,1595662.048B++0.3757.461%B**16.135%C*37.4C+N/A12831h3.6B*6.3C++
NS-44 Commissioner AE 1,1621,1586341.826B+0.5949.329%B**22.021%C75.7B++N/A23415.3h3.4C*6.8B+
TRAC-5 S 1,1701,1586111.895A0.5227.115%B*22.625%B**25BN/A11646.3h11.6C**42.7B+
NS-11P 1,1631,1584822.402B**0.0130.625%A++29.62%A++53.9A+N/A25121.5h10.1A33B**
Chainblade 1,2071,15868,3230.017C+2.4035.996%B+1.641%D0.3C-N/A23797.8h2.6C*7.2C+
PDW-16 Hailstorm 1,1731,1576181.872B*0.5427.794%B++16.854%C++30.9C*N/A17737.5h11.7B*42.1B++
T4 AMP 1,1651,1575442.127A0.2931.278%B++22.558%B+79.8A*N/A21914.5h12.2B++39.2B++
TX2 Emperor 1,1621,1557451.55B++0.8636.45%B**18.355%C44.8B++N/A14625.8h8.6B23.6C++
NS-11CB 1,1691,1554682.468A0.0532.507%A+23.377%B58B**N/A36719.9h10.7B*32.8B++
T7 Mini-Chaingun AE 1,1741,1554302.686B**0.2722.815%B++19.654%B**59.2B++1C**16719.5h11.5B+50.4B+
KSR-35 1,1631,1544152.781B0.3744.505%A+28.076%C+49.7B+N/A19723.2h4.2B+9.4B++
NS-44G Commissioner 1,1651,1546551.762B+0.6550.869%B**16.811%D-93.8B*N/A61112.3h3.1B+6.1B+
TX1 Repeater 1,1721,1541,0341.116B+1.3024.269%C+17.678%C--41.8B*N/A28527.6h11.5B+47.2C*
AMR-66 1,1631,1477861.459B++0.9529.048%B+29.555%B++27B+N/A15842.5h8B+27.7B+
M60-A Bulldog 1,2141,1353334.394B+31.9859.493%A1.498%D54B*3.8C+35621h4.2B*7B**
L100 Python HESH 1,2531,0987215.25B+12.8465.373%A*2.095%B+88.5A+12.5A31512.4h2.9B+4.4B**
P525 Marauder-H 1,0771,0424523.156B++20.7437.698%B+1.056%C++121.2B+4.1D5568.6h5B*13.3B*
L100 Python AP 1,9541,0231945.273C**2.8660.275%B+2.542%C26.3C23.9B**58338.9h6.7C+11.1B
P2-120 HESH 1,2241,0187413.757C++11.3444.915%B+N/A62.1B+12.6B++43816.4h5C++11.1B+
NS Decimator 1,6109688391.154C*1.2661.258%C++1.24%D-29.2C19.3B+65133.2h5.4C8.9C+
P2-120 HEAT 1,3669631615.981C++3.5741.99%C+1.661%D-24C+10C+30840.1h5.8B++13.8B++
G20 Vulcan-H 1,4969071486.128B++3.7151.975%B+3.087%C++57.8B*37.5B**104215.7h83.5B+160.7B++
FA1 Barrage 9099024711.915B*0.5055.575%A++14.523%C+47.7AN/A31018.9h3.9B*7B*
M60-A Bulldog 9628922733.037C**30.6257.968%B**2.13%C61.1B**4.8C++40314.6h4.2B**7.2B**
T1A Unity 8698474112.061B*0.3529.026%B*26.092%C**47.9B1.2A26917.7h11.4B+39.2B*
Frag Grenade 7597541754N/A751.5939.474%DN/A396.8C2.6D-23871.9h3.9C+9.8C+
MANA Anti-Personnel Turret 7447333142.334N/A0.0826.542%UN/A7330U110U25574900.1h23T*86.8T*
C150 Dalton 1,3997171325.432C+3.0244.851%BN/A47.8B**45.5A++107215h4.6C++10.3B+
M18 Locust 1,2246972872.429B+0.0237.909%B*3.013%B*23C**17.4B+34730.3h125.2C++330.1B
M12 Kobalt 6896595611.768C+9.3523.183%A18.058%C+91.5B*4.2C**5687.2h17.1C**73.6B++
NS-357 Underboss 6416354041.572B++0.8444.737%B**16.063%D62.9B*N/A25310.1h3.7B+8.4B+
ML-7 9506135311.154B++1.2660.939%B+1.958%C--27.7B+15.2B+65722.1h6.3C**10.3B+
T2 Striker 1,5585967450.8B+1.6158.32%B++N/A12.6C+20.4B**43547.2h48.9C+83.9C*
M3 Pounder HEG 7585912542.327B+0.0941.612%B+2.03%D21.2B+6A++25227.9h13.5B+32.5B+
NSX Tomoe 5855821414.128A1.7133.294%B*45.361%B*61.3B**N/A2389.5h12.2B+36.7B++
M40 Fury 6575775510.491B8.0838.389%B2.08%C**56.6C++7.8C--50910.2h9.2B*23.9B*
M3 Pounder HEG 7035752542.264B+0.1546.417%B++2.435%C--24.8B++5.5B**26623.2h13.9B++29.9B++
TAS-16 Blackjack 5705682782.043B*0.3780.098%A++20.07%B*66.8AN/A4128.5h2B*2.5B*
ASP-30 Grounder 8825403821.414A1.0072.658%A3.148%C++28.1B++17.8B++64619.2h7.4C**10.2B++
M6 Onslaught 5395351992.688B0.2717.659%C++25.421%A48.6B**N/A19411h14.3A80.8B++
Ripper 5345332,0100.265A++2.1529.028%B19.887%B+4.8C+N/A14111.4h1.2B+4.2B
M2 Mutilator 5225152012.562B+0.1518.114%B*24.66%A47.2A*N/A21310.9h12.4A+68.3B**
Shuriken 4884871982.46B**0.0530.693%B*22.793%B++51.3C**N/A1609.5h11.3B++36.8B*
S12 Renegade 5024801702.824C++0.4144.035%C*8.333%B+38.4C1.8C+21912.5h3.7C8.5C++
M20 Basilisk 654461696.681A+4.2746.647%B**5.423%C24B10.1B+31619.2h77.1B+165.2B*
L105 Zephyr 531448587.724C5.3146.88%B+1.116%B+60.5B+11.2B+5747.4h5.8C**12.3B+
Anti-Vehicle Grenade 5304301430N/A427.5954.108%BN/A358.3C+83.3C+54571.2h5.5C*10.2B
M40 Fury 4924223312.788B++10.3746.756%AN/A45.4C+7.5C3979.3h12.8C**27.5B++
Skyguard 8314151602.594C+0.1836.975%A1.205%D9.1D9.1C+28045.5h157.5C-426C**
MANA Anti-Vehicle Turret 8284042012.01C**0.4060.415%B++3.218%C40.4B+42.4B**101710h8.4B14B+
MR1 Fracture 5693892401.621A0.7932.256%C-2.828%C--11.9B*5.5C*16232.7h24.8A77B*
NS Baron G5 3543521552.271A+0.1458.222%A12.216%C-60.7A+N/A4315.8h4.3B+7.4C+
MR1 Fracture 5053282421.355B**1.0633.195%C5.183%B+9.8B+5.3C**14133.6h30.5B**91.8B*
M40 Fury-F 4203193290.97C1.4443.776%C--N/A6.5D--2D--5349.4h13C+29.7C
NSX Tanto 274272853.2A*0.7931.639%B**34.191%A51.3B*N/A1335.3h12B+38B+
M60-G Bulldog 294242415.902C**3.4941.007%B++2.066%D15.7D-3.4D15715.4h6.4B+15.7B++
AP30 Shredder 432226554.109C+1.7031.759%C+N/A27.9C+25.4B*11018.1h76.7B241.6B+
Spear Anti-Vehicle Phalanx Turret 315200267.692C++5.2849.437%B+5%B+37.7C+21.7C++8435.3h7B+14.2B++
G30 Walker 350195286.964B++4.5534.255%B*2.564%D16C++12.7B+36112.2h219C+639.3B+
NS-AM7 Archer 2281893410.554C*1.8663.229%B++26.455%B**4.5DN/A5042.1h11B*17.3B*
E540 Halberd 304184345.412C+3.0049.169%B**1.63%D-26.3C++17.1B**7887h6C++12.1B++
NS-44L Blackhand 180179662.712A0.3048.256%B++38.548%C47.1AN/A2293.8h4.6C+9.4B+
Tomcat A2AM Pods 3261671610.438A8.0283.519%B+N/A111.3A+106A*34431.5h8.1C++9.7B
G30 Vulcan 243150324.688C**2.2728.429%C+3.333%C+19.2C+11.9C4957.8h69.8B*245.6B++
NS-10 Burster 2761491461.021C+1.3939.047%A++6.04%B5.7B4.8B*14826.2h156.3C**400.4B*
A30 Walker 3201471001.47C0.9429.671%B++N/A4.8D5.6D18730.8h256.9D-865.8C+
MG-S1 Jackal 147145443.295A*0.8833.637%A26.207%B*45.3B+N/A1053.2h11.7C++34.8B+
MAX Punch 1401381,7500.079C2.3323.979%D**N/A0.8CN/A4175.7h2C++8.3C+
Auraxium Chainblade 1391374,2960.032C+2.3823.922%C-3.65%D0.6CN/A2214.6h1.7B*7.1C*
M20 Basilisk 183128294.414B+2.0037.305%C+7.031%B+15.6C--6.7C--3598.2h71.5B++191.7B++
M12 Kobalt 133125139.615C7.2019.448%B+15.2%D89.3B+5.7B++6221.4h13.1B*67.5B++
NS-10 Burster 2161201460.822C+1.5938.753%A++5.833%C+4.5C3.6C++13026.9h194.7D502.4B+
M20 Drake 213112313.613C-1.2057.361%B++6.25%C+8.1C-7.3D21113.8h115.8C-201.9B
Aspis Anti-Aircraft Phalanx Turret 2101001010M7.5933.826%A1%D-14.3B++15.7B**5797h135.1B+399.3B*
M20 Wyvern 17091263.5C1.0941.12%C*8.791%A**18.2C-15.8C++3185h120.6D--293.4D
Coyote Missiles 13388108.8A++6.3955.749%B+N/A125.7B++64.3M25990.7h34.3B+61.5B+
MR11 Gatekeeper 1638699.556A+7.1445.335%B*3.488%A28.7B**25.7A+5793h44.1B+97.2B*
M20 Drake 13981327C**24.5966.028%B**6.173%B+32.4C+23.2C*3612.5h99.2C+150.2B+
Rocklet Rifle 15767312.161A**0.2549.269%CN/A30.5C*40.9A4842.2h36.2C++73.5C++
M20 Drake 11266611B+8.5958.439%B++21.212%M++19.4C+13.5C+4673.4h87.5B149.7B++
MR11 Gatekeeper-H 1156379B**6.5961.785%B**1.587%C+45B**37.1B*7641.4h50.9B+82.4B*
M60-A Bulldog 7462134.769C+2.3637.628%C++N/A41.3B+8B+7211.5h5.3B+14.1B+
99SV 5454192.842B++0.4347.49%M24.074%D*30B+N/A4931.8h4.6B++9.6B**

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter7325,41910.9h
Nano-Armor Kit9821,660,014108.7h
Anti-Vehicle MANA Turret381,4064.9h
Spawn Beacon9014,9009.8h
Repair Module0520.2h
Skywall Shield Emitter1560.3h
AE Nano-Armor Kit71383,92217.5h
Nanite Revive Grenade02,9750.8h
Medical Applicator961317,09430.2h
Nanite Healing Grenade01180h
Welding Device04400h
Spitfire Auto-Turret99541.2h
AE Medical Applicator7049,6092.7h
Rampart Wall0510.4h
Ammunition Package597,9793.6h
Medical Kit1,56721,52825.6h
Anti-Infantry MANA Turret552,1064.3h
Hardlight Barrier11360.1h
Recon Detection Device13933,16238.4h
Smoke Grenade04950.1h
Shield Recharging Field25020.2h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.32s
Server spent 1.24s on queries, 0.92s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.