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Commissar KillerKelv[JUGA] KillerKelv
TR BR 77

KDR: 2.4

Score: 207.3m

Last Seen: Jul 31st, 2020 12:08 AM
- OFFLINE - 11.8 hour(s)

Prestige 1, Battle Rank 77 - Terran Republic on Connery
Level Progress (to 78): 51%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS LC3 Jaguar MSW-R TRAC-5 Burst M14 Banshee Hellfire Rocket Pods T9 CARV LC2 Lynx Cycler TRV
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,507,455 MLG Score: 1205
Fun Score: N/A
Cheeseburgers Flipped: 1603TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.06%24.678%692571292117,4632.322460.081

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.022%1.318A0.537B+-1.515FHEAD ++ (~10.65)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.40.495B+10.50.264C*26.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.136%1.496%7205134419,720374981375.25867242%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.182%0.202C++-0.064C+-0.267

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
115.80.287C*45.30.148C++70.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.002%1.733%370713428,365324542442.57781197%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.06%-0.004C+-0.495D0.662

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.40.13C++13.7-0.1C+19.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.74%3.527%3791713329,300341636902.72248252%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.527%0.325C**-0.241C0.254

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
67.70.437B26.90.331C**40.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.666%59.471%3797134210,9554019452.7258

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.41%1.01B**-0.487D0.428

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.60.238C++3.20.011C+4.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.853%13.055%379513446,4424325771.48914

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.21%0.583B+-0.343C-0.392

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.60.422B3.70.237C++3.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
207.3m398.5%583 (35k)512 (30.7k)2.40354224,97193,6002.691377 (77)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR13491307125.599%18.144%46404:2085

16% Combat Medic34% Engineer19% Heavy Assault15% Infiltrator13% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 28th, 2013 3:46 AMDec 16th, 2013 10:16 AMJul 30th, 2020 9:02 PM (7d) (PST)Jul 30th, 2020 8:30 PM (7d) (PST)Jul 30th, 2020 8:08 PM (7d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6571594980.5550.2310.1012.5140.0761205

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,4099,51529,89433146151530,698

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6753.2h/281.4d 26,935 40,818 74,502 1018.7k 15,529 18,681 30,624 266.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C*
Kills:9,653
Deaths:3,967
KDR:2.433
Accuracy:27.408% C*
HSR:29.680% C++
T9 CARV
B+
Kills:4,906
Deaths:2,057
KDR:2.385
Accuracy:26.142% B+
HSR:28.802% C*
T9A "Butcher"
C++
Kills:3,928
Deaths:1,603
KDR:2.450
Accuracy:27.535% C++
HSR:28.310% C-
T9 CARV-S
C
Kills:2,567
Deaths:1,351
KDR:1.900
Accuracy:21.202% D
HSR:26.256% C
T32 Bull
C*
Kills:2,168
Deaths:891
KDR:2.433
Accuracy:28.138% C*
HSR:26.061% C
NS-15MB
C+
Kills:1,783
Deaths:615
KDR:2.899
Accuracy:29.441% C+
HSR:34.268% C+
NS-15M1
C++
Kills:1,780
Deaths:747
KDR:2.383
Accuracy:26.648% C++
HSR:26.067% C+
TMG-50
C+
Kills:1,727
Deaths:877
KDR:1.969
Accuracy:23.979% C+
HSR:25.072% C
T16 Rhino
C
Kills:1,685
Deaths:833
KDR:2.023
Accuracy:22.127% C
HSR:18.991% D-
NS-15M AE
C**
Kills:1,202
Deaths:471
KDR:2.552
Accuracy:29.948% C**
HSR:33.112% C++
NS-15M2
A+
Kills:1,189
Deaths:399
KDR:2.980
Accuracy:30.482% B+
HSR:45.753% A+
MG-H1 Watchman
C++
Kills:580
Deaths:278
KDR:2.086
Accuracy:26.417% C+
HSR:31.897% C++
Kills:33,168
Deaths (as Heavy Assault):14,089
Deaths (to Heavy Assaults):27,413
KDR:2.35418
Kill Difference:19,079
Playtime:1,285.410 hours
Usage:19%
Score:38.967m
Score/min:505
Accuracy (listed only):26.622%
HSR (listed only):29.522%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
C+
Kills:10,796
Deaths:6,063
KDR:1.781
Accuracy:26.091% C+
HSR:21.971% C+
TRAC-5 Burst
B++
Kills:8,742
Deaths:2,868
KDR:3.048
Accuracy:31.838% B++
HSR:28.472% C++
LC2 Lynx
C**
Kills:4,397
Deaths:2,621
KDR:1.678
Accuracy:28.112% C**
HSR:23.834% C+
AS16 NightHawk
C
Kills:2,450
Deaths:2,091
KDR:1.172
Accuracy:41.719% C
HSR:12.612% D
SMG-46 Armistice
C**
Kills:1,940
Deaths:1,024
KDR:1.895
Accuracy:29.811% C**
HSR:15.206% D
NS-7 PDW
B++
Kills:1,650
Deaths:796
KDR:2.073
Accuracy:31.141% B++
HSR:20.606% C+
MKV Suppressed
B+
Kills:1,620
Deaths:620
KDR:2.613
Accuracy:31.095% B+
HSR:26.605% B+
TRS-12 Uppercut
D
Kills:1,442
Deaths:1,469
KDR:0.982
Accuracy:55.408% D
HSR:8.599% D*
TRAC-5
B+
Kills:1,341
Deaths:975
KDR:1.375
Accuracy:27.318% B+
HSR:15.809% D
TRAC-Shot
C+
Kills:1,335
Deaths:927
KDR:1.440
Accuracy:26.307% C+
HSR:17.528% C-
NS-11C
C
Kills:1,335
Deaths:705
KDR:1.894
Accuracy:25.302% C
HSR:19.026% C
FA1 Barrage
B**
Kills:1,273
Deaths:686
KDR:1.856
Accuracy:54.811% B**
HSR:15.711% C+
HC1 Cougar
B**
Kills:1,270
Deaths:626
KDR:2.029
Accuracy:32.594% B**
HSR:22.520% C-
T5 AMC
B
Kills:1,248
Deaths:655
KDR:1.905
Accuracy:27.970% B
HSR:20.673% C
NSX Tanto
C*
Kills:1,235
Deaths:505
KDR:2.446
Accuracy:30.770% C*
HSR:30.283% C*
NS Baron G5
B**
Kills:1,181
Deaths:543
KDR:2.175
Accuracy:57.112% B**
HSR:14.056% C
TAS-16 Blackjack
B**
Kills:1,171
Deaths:567
KDR:2.065
Accuracy:76.011% B**
HSR:16.567% C++
NS Baron G5AE
B++
Kills:1,159
Deaths:566
KDR:2.048
Accuracy:57.461% B++
HSR:16.135% C+
PDW-16 Hailstorm
C*
Kills:1,158
Deaths:619
KDR:1.871
Accuracy:27.811% C*
HSR:16.926% C
TRAC-5 S
B++
Kills:1,158
Deaths:611
KDR:1.895
Accuracy:27.115% C**
HSR:22.625% B++
NS-11CB
B++
Kills:1,155
Deaths:468
KDR:2.468
Accuracy:32.507% B++
HSR:23.377% C+
MG-C1 Kindred
C*
Kills:765
Deaths:406
KDR:1.884
Accuracy:30.207% C*
HSR:26.275% C++
Shuriken
B
Kills:696
Deaths:324
KDR:2.148
Accuracy:30.804% C**
HSR:24.138% B
MG-S1 Jackal
C+
Kills:664
Deaths:278
KDR:2.388
Accuracy:29.539% C+
HSR:19.729% C--
Havoc
C
Kills:106
Deaths:62
KDR:1.710
Accuracy:52.707% C-
HSR:13.208% C
Kills:51,287
Deaths (as Light Assault):27,075
Deaths (to Light Assaults):18,166
KDR:1.89426
Kill Difference:24,212
Playtime:888.354 hours
Usage:13%
Score:27.905m
Score/min:524
Accuracy (listed only):36.862%
HSR (listed only):19.700%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
C+
Kills:10,796
Deaths:6,063
KDR:1.781
Accuracy:26.091% C+
HSR:21.971% C+
TRAC-5 Burst
B++
Kills:8,742
Deaths:2,868
KDR:3.048
Accuracy:31.838% B++
HSR:28.472% C++
LC2 Lynx
C**
Kills:4,397
Deaths:2,621
KDR:1.678
Accuracy:28.112% C**
HSR:23.834% C+
AS16 NightHawk
C
Kills:2,450
Deaths:2,091
KDR:1.172
Accuracy:41.719% C
HSR:12.612% D
DMR-99
B+
Kills:2,297
Deaths:710
KDR:3.235
Accuracy:37.890% B+
HSR:32.608% C++
TRS-12 Uppercut
D
Kills:1,442
Deaths:1,469
KDR:0.982
Accuracy:55.408% D
HSR:8.599% D*
TRAC-5
B+
Kills:1,341
Deaths:975
KDR:1.375
Accuracy:27.318% B+
HSR:15.809% D
TRAC-Shot
C+
Kills:1,335
Deaths:927
KDR:1.440
Accuracy:26.307% C+
HSR:17.528% C-
NS-11C
C
Kills:1,335
Deaths:705
KDR:1.894
Accuracy:25.302% C
HSR:19.026% C
FA1 Barrage
B**
Kills:1,273
Deaths:686
KDR:1.856
Accuracy:54.811% B**
HSR:15.711% C+
HC1 Cougar
B**
Kills:1,270
Deaths:626
KDR:2.029
Accuracy:32.594% B**
HSR:22.520% C-
T5 AMC
B
Kills:1,248
Deaths:655
KDR:1.905
Accuracy:27.970% B
HSR:20.673% C
NSX Tanto
C*
Kills:1,235
Deaths:505
KDR:2.446
Accuracy:30.770% C*
HSR:30.283% C*
NS Baron G5
B**
Kills:1,181
Deaths:543
KDR:2.175
Accuracy:57.112% B**
HSR:14.056% C
TAS-16 Blackjack
B**
Kills:1,171
Deaths:567
KDR:2.065
Accuracy:76.011% B**
HSR:16.567% C++
NS Baron G5AE
B++
Kills:1,159
Deaths:566
KDR:2.048
Accuracy:57.461% B++
HSR:16.135% C+
TRAC-5 S
B++
Kills:1,158
Deaths:611
KDR:1.895
Accuracy:27.115% C**
HSR:22.625% B++
NS-11CB
B++
Kills:1,155
Deaths:468
KDR:2.468
Accuracy:32.507% B++
HSR:23.377% C+
AMR-66
C*
Kills:1,154
Deaths:790
KDR:1.461
Accuracy:29.091% C
HSR:29.376% C*
MG-C1 Kindred
C*
Kills:765
Deaths:406
KDR:1.884
Accuracy:30.207% C*
HSR:26.275% C++
MG-HBR1 Dragoon
C+
Kills:254
Deaths:122
KDR:2.082
Accuracy:33.890% C
HSR:32.677% C+
Havoc
C
Kills:106
Deaths:62
KDR:1.710
Accuracy:52.707% C-
HSR:13.208% C
Kills:47,264
Deaths (as Engineer):25,036
Deaths (to Engineers):18,526
KDR:1.88784
Kill Difference:22,228
Playtime:2,263.509 hours
Usage:34%
Score:77.388m
Score/min:570
Accuracy (listed only):38.283%
HSR (listed only):21.088%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SOAS-20
C+
Kills:3,867
Deaths:1,796
KDR:2.153
Accuracy:30.465% C+
HSR:23.558% C+
TSAR-42
B++
Kills:3,750
Deaths:1,379
KDR:2.719
Accuracy:46.784% B++
HSR:59.520% D**
SMG-46 Armistice
C**
Kills:1,940
Deaths:1,024
KDR:1.895
Accuracy:29.811% C**
HSR:15.206% D
SR-7
B
Kills:1,844
Deaths:585
KDR:3.152
Accuracy:46.161% B
HSR:70.716% D--
TRAP-M1
B+
Kills:1,702
Deaths:723
KDR:2.354
Accuracy:35.556% B+
HSR:24.383% C-
NS-7 PDW
B++
Kills:1,650
Deaths:796
KDR:2.073
Accuracy:31.141% B++
HSR:20.606% C+
MKV Suppressed
B+
Kills:1,620
Deaths:620
KDR:2.613
Accuracy:31.095% B+
HSR:26.605% B+
HSR-1
B
Kills:1,556
Deaths:595
KDR:2.615
Accuracy:39.857% B
HSR:23.393% D
NS-30 Vandal
B+
Kills:1,459
Deaths:618
KDR:2.361
Accuracy:40.009% B+
HSR:21.179% D-
NS-44 Commissioner
C-
Kills:1,457
Deaths:1,069
KDR:1.363
Accuracy:36.340% C-
HSR:12.491% D**
TS2 Inquisitor
B
Kills:1,270
Deaths:590
KDR:2.153
Accuracy:32.822% B
HSR:19.055% C--
M77-B
A++
Kills:1,262
Deaths:369
KDR:3.420
Accuracy:50.967% A++
HSR:69.810% D*
RAMS .50M
B*
Kills:1,181
Deaths:275
KDR:4.295
Accuracy:47.089% B*
HSR:71.973% D*
NS-44B Commissioner
B+
Kills:1,168
Deaths:671
KDR:1.741
Accuracy:47.735% B+
HSR:13.699% D**
Bighorn .50M
B+
Kills:1,162
Deaths:235
KDR:4.945
Accuracy:47.274% B+
HSR:70.568% D*
PDW-16 Hailstorm
C*
Kills:1,158
Deaths:619
KDR:1.871
Accuracy:27.811% C*
HSR:16.926% C
NS-44 Commissioner AE
B++
Kills:1,158
Deaths:634
KDR:1.827
Accuracy:49.329% B++
HSR:22.021% D
T4 AMP
B
Kills:1,157
Deaths:544
KDR:2.127
Accuracy:31.278% B
HSR:22.558% C++
TX2 Emperor
B*
Kills:1,155
Deaths:746
KDR:1.548
Accuracy:36.447% B*
HSR:18.355% D
TX1 Repeater
C
Kills:1,154
Deaths:1,034
KDR:1.116
Accuracy:24.269% C
HSR:17.678% D
NS-44G Commissioner
B+
Kills:1,154
Deaths:655
KDR:1.762
Accuracy:50.869% B+
HSR:16.811% D**
KSR-35
B**
Kills:1,154
Deaths:415
KDR:2.781
Accuracy:44.505% B**
HSR:28.076% C
NS-357 Underboss
B++
Kills:858
Deaths:568
KDR:1.511
Accuracy:45.694% B++
HSR:17.716% D-
Shuriken
B
Kills:696
Deaths:324
KDR:2.148
Accuracy:30.804% C**
HSR:24.138% B
MG-S1 Jackal
C+
Kills:664
Deaths:278
KDR:2.388
Accuracy:29.539% C+
HSR:19.729% C--
NSX Tomoe
B+
Kills:583
Deaths:143
KDR:4.077
Accuracy:33.221% B+
HSR:45.455% C**
NS-AM7 Archer
B+
Kills:199
Deaths:447
KDR:0.445
Accuracy:62.579% B+
HSR:26.633% B+
NS-44L Blackhand
B+
Kills:187
Deaths:72
KDR:2.597
Accuracy:48.098% B+
HSR:37.968% C--
The President
C+
Kills:122
Deaths:70
KDR:1.743
Accuracy:31.195% C+
HSR:25.410% C
99SV
A*
Kills:54
Deaths:19
KDR:2.842
Accuracy:47.490% A*
HSR:24.074% D*
Kills:38,341
Deaths (as Infiltrator):17,913
Deaths (to Infiltrators):12,097
KDR:2.1404
Kill Difference:20,428
Playtime:1,031.595 hours
Usage:15%
Score:31.802m
Score/min:514
Accuracy (listed only):39.541%
HSR (listed only):30.210%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Cycler TRV
C
Kills:4,258
Deaths:2,528
KDR:1.684
Accuracy:25.531% C
HSR:19.000% D
TAR
D
Kills:3,730
Deaths:2,591
KDR:1.440
Accuracy:23.153% D
HSR:17.560% D-
T1B Cycler
B*
Kills:3,715
Deaths:1,471
KDR:2.525
Accuracy:32.424% B*
HSR:31.898% C++
AS16 NightHawk
C
Kills:2,450
Deaths:2,091
KDR:1.172
Accuracy:41.719% C
HSR:12.612% D
TORQ-9
C++
Kills:2,071
Deaths:1,143
KDR:1.812
Accuracy:27.586% C++
HSR:23.998% C-
SMG-46 Armistice
C**
Kills:1,940
Deaths:1,024
KDR:1.895
Accuracy:29.811% C**
HSR:15.206% D
SABR-13
D-
Kills:1,925
Deaths:1,409
KDR:1.366
Accuracy:24.263% D-
HSR:20.623% D--
NS-7 PDW
B++
Kills:1,650
Deaths:796
KDR:2.073
Accuracy:31.141% B++
HSR:20.606% C+
MKV Suppressed
B+
Kills:1,620
Deaths:620
KDR:2.613
Accuracy:31.095% B+
HSR:26.605% B+
TRS-12 Uppercut
D
Kills:1,442
Deaths:1,469
KDR:0.982
Accuracy:55.408% D
HSR:8.599% D*
T1 Cycler
C+
Kills:1,294
Deaths:878
KDR:1.474
Accuracy:24.759% C+
HSR:19.629% D
FA1 Barrage
B**
Kills:1,273
Deaths:686
KDR:1.856
Accuracy:54.811% B**
HSR:15.711% C+
NS Baron G5
B**
Kills:1,181
Deaths:543
KDR:2.175
Accuracy:57.112% B**
HSR:14.056% C
NS-11A
B++
Kills:1,177
Deaths:517
KDR:2.277
Accuracy:30.885% B++
HSR:23.874% C
TAS-16 Blackjack
B**
Kills:1,171
Deaths:567
KDR:2.065
Accuracy:76.011% B**
HSR:16.567% C++
T1S Cycler
B+
Kills:1,163
Deaths:503
KDR:2.312
Accuracy:27.836% C*
HSR:28.289% B+
NS Baron G5AE
B++
Kills:1,159
Deaths:566
KDR:2.048
Accuracy:57.461% B++
HSR:16.135% C+
NS-11P
B+
Kills:1,158
Deaths:482
KDR:2.402
Accuracy:30.625% B+
HSR:29.620% B
PDW-16 Hailstorm
C*
Kills:1,158
Deaths:619
KDR:1.871
Accuracy:27.811% C*
HSR:16.926% C
T1A Unity
B
Kills:1,022
Deaths:535
KDR:1.910
Accuracy:28.842% B
HSR:25.832% C
Shuriken
B
Kills:696
Deaths:324
KDR:2.148
Accuracy:30.804% C**
HSR:24.138% B
MG-S1 Jackal
C+
Kills:664
Deaths:278
KDR:2.388
Accuracy:29.539% C+
HSR:19.729% C--
Havoc
C
Kills:106
Deaths:62
KDR:1.710
Accuracy:52.707% C-
HSR:13.208% C
Kills:38,023
Deaths (as Combat Medic):21,702
Deaths (to Combat Medics):10,634
KDR:1.75205
Kill Difference:16,321
Playtime:1,073.803 hours
Usage:16%
Score:25.153m
Score/min:390
Accuracy (listed only):37.014%
HSR (listed only):20.018%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
B*
Kills:1,190
Deaths:378
KDR:3.148
Accuracy:21.490% B*
HSR:21.513% B
MRC3 Mercy
D--
Kills:1,178
Deaths:518
KDR:2.274
Accuracy:14.145% D*
HSR:16.723% D--
M6 Onslaught
C**
Kills:1,165
Deaths:390
KDR:2.987
Accuracy:20.269% C++
HSR:23.777% C**
MRC3 Mercy
D*
Kills:1,160
Deaths:532
KDR:2.180
Accuracy:14.196% D*
HSR:16.466% D*
M3 Pounder HEG
C
Kills:594
Deaths:256
KDR:2.320
Accuracy:41.695% C
HSR:2.020% D
M3 Pounder HEG
C++
Kills:578
Deaths:256
KDR:2.258
Accuracy:46.478% C++
HSR:2.422% C--
M6 Onslaught
B+
Kills:550
Deaths:207
KDR:2.657
Accuracy:17.655% C-
HSR:25.455% B+
M2 Mutilator
B**
Kills:530
Deaths:209
KDR:2.536
Accuracy:18.119% C*
HSR:24.528% B**
MR1 Fracture
C-
Kills:390
Deaths:241
KDR:1.618
Accuracy:32.347% D-
HSR:2.821% C-
MR1 Fracture
B++
Kills:328
Deaths:243
KDR:1.350
Accuracy:33.285% D
HSR:5.183% B++
NS-10 Burster
B**
Kills:153
Deaths:146
KDR:1.048
Accuracy:38.974% B**
HSR:5.882% B+
NS-10 Burster
B**
Kills:123
Deaths:146
KDR:0.842
Accuracy:38.690% B**
HSR:5.691% C++
Kills:7,939
Deaths (as MAX Suit):1,761
Deaths (to MAX Suits):5,514
KDR:4.50823
Kill Difference:6,178
Playtime:200.742 hours
Usage:3%
Score:6.091m
Score/min:506
Accuracy (listed only):28.112%
HSR (listed only):12.707%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B+
Kills:6,775
V. Kills:417 N/A
Deaths:904
KDR:7.494
Accuracy:33.731% B+
KPH:72.200 C++
VKPH:4.400 C++
Hellfire Rocket Pods
A*
Kills:5,243
V. Kills:950 N/A
Deaths:213
KDR:24.615
Accuracy:56.776% B+
KPH:219.500 B**
VKPH:39.800 A*
M18 Needler
C*
Kills:3,134
V. Kills:2,699 116%
Deaths:1,554
KDR:2.017
Accuracy:36.835% B+
KPH:16.800 C+
VKPH:14.500 C*
Hornet Missiles
B**
Kills:2,669
V. Kills:1,024 260%
Deaths:169
KDR:15.793
Accuracy:71.371% B**
KPH:123.800 B++
VKPH:47.500 C+
M18 Rotary
C+
Kills:2,267
V. Kills:1,732 131%
Deaths:996
KDR:2.276
Accuracy:36.892% B+
KPH:19.800 C+
VKPH:15.100 C+
M18 Locust
C+
Kills:713
V. Kills:536 133%
Deaths:290
KDR:2.459
Accuracy:37.786% B+
KPH:23.200 C
VKPH:17.500 C+
Tomcat A2AM Pods
A++
Kills:167
V. Kills:159 104%
Deaths:16
KDR:10.438
Accuracy:83.354% B++
KPH:112.700 B++
VKPH:107.300 A++
Coyote Missiles
A+
Kills:88
V. Kills:45 191%
Deaths:10
KDR:8.800
Accuracy:55.749% C+
KPH:126.200 A+
VKPH:64.500 A+
Kills:21,056 (12,889 + 0)
Deaths:4,152
KDR:5.071
VKDR:1.821
Vehicle Kills:7,562
Kill Difference:16,904
Playtime:472.936 hours
Usage:7%
Score:13.860m
Score/min:488
Piloting Accuracy:37.786%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B*
Kills:2,301
V. Kills:2,176 106%
Deaths:1,065
KDR:2.161
Accuracy:51.879% C++
KPH:13.200 B+
VKPH:12.500 B*
C150 Dalton
B++
Kills:750
V. Kills:701 107%
Deaths:132
KDR:5.682
Accuracy:43.929% B
KPH:48.400 C+
VKPH:45.200 B++
L105 Zephyr
C++
Kills:448
V. Kills:83 N/A
Deaths:58
KDR:7.724
Accuracy:46.880% C++
KPH:60.900 C+
VKPH:11.300 C++
AP30 Shredder
B
Kills:231
V. Kills:208 111%
Deaths:55
KDR:4.200
Accuracy:31.881% C
KPH:28.500 C-
VKPH:25.700 B
Kills:3,730 (2,301 + 1,429)
Deaths:1,310
KDR:2.847
VKDR:2.418
Vehicle Kills:3,168
Kill Difference:2,420
Playtime:205.289 hours
Usage:3%
Score:4.636m
Score/min:376
Piloting Accuracy:51.879%
Gunner Accuracy:31.881%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
B*
Kills:1,374
V. Kills:199 N/A
Deaths:105
KDR:13.086
Accuracy:42.749% C+
KPH:63.200 B*
VKPH:9.200 C
L100 Python AP
B
Kills:1,296
V. Kills:1,045 124%
Deaths:196
KDR:6.612
Accuracy:60.018% B
KPH:29.300 D
VKPH:23.700 B
L100 Python HESH
A
Kills:1,113
V. Kills:158 N/A
Deaths:72
KDR:15.458
Accuracy:64.802% A
KPH:88.300 B+
VKPH:12.500 B+
Skyguard
C
Kills:442
V. Kills:429 103%
Deaths:160
KDR:2.763
Accuracy:37.140% B*
KPH:9.600 D-
VKPH:9.300 C
Kills:4,225 (4,225 + 0)
Deaths:533
KDR:7.927
VKDR:3.435
Vehicle Kills:1,831
Kill Difference:3,692
Playtime:124.603 hours
Usage:2%
Score:3.118m
Score/min:417
Driving Accuracy:37.140%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B*
Kills:2,126
V. Kills:1,796 118%
Deaths:239
KDR:8.895
Accuracy:47.871% C+
KPH:32.100 C-
VKPH:27.100 B*
P2-120 HESH
C*
Kills:1,039
V. Kills:208 497%
Deaths:75
KDR:13.853
Accuracy:45.106% C+
KPH:62 C+
VKPH:12.400 C*
P2-120 HEAT
C
Kills:975
V. Kills:409 238%
Deaths:165
KDR:5.909
Accuracy:42.016% C
KPH:24.100 D
VKPH:10.100 C
E540 Halberd
B+
Kills:185
V. Kills:121 152%
Deaths:34
KDR:5.441
Accuracy:48.987% B+
KPH:26 C--
VKPH:17 B+
G30 Vulcan
C--
Kills:154
V. Kills:94 162%
Deaths:32
KDR:4.813
Accuracy:28.401% C-
KPH:19.500 C--
VKPH:11.900 C--
MR11 Gatekeeper
B+
Kills:86
V. Kills:77 110%
Deaths:9
KDR:9.556
Accuracy:45.335% C*
KPH:28.400 C*
VKPH:25.400 B+
Kills:4,565 (4,140 + 425)
Deaths:554
KDR:8.240
VKDR:4.883
Vehicle Kills:2,705
Kill Difference:4,011
Playtime:141.483 hours
Usage:2%
Score:4.546m
Score/min:535
Driving Accuracy:42.016%
Gunner Accuracy:45.335%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C++
Kills:1,314
V. Kills:967 136%
Deaths:161
KDR:8.161
Accuracy:62.990% B+
KPH:35.300 D
VKPH:26 C++
M40 Fury-H
D-
Kills:1,191
V. Kills:85 N/A
Deaths:59
KDR:20.186
Accuracy:37.168% D-
KPH:58.100 D-
VKPH:4.100 D*
P525 Marauder-H
C++
Kills:1,125
V. Kills:45 N/A
Deaths:45
KDR:25
Accuracy:38.462% C+
KPH:124.100 C++
VKPH:5 D
G20 Vulcan-H
B+
Kills:948
V. Kills:606 156%
Deaths:149
KDR:6.362
Accuracy:51.756% C*
KPH:57.900 C*
VKPH:37 B+
MR11 Gatekeeper-H
B++
Kills:94
V. Kills:70 132%
Deaths:7
KDR:13.429
Accuracy:59.116% B+
KPH:50.100 B++
VKPH:37.300 B+
Kills:4,672 (0 + 4,672)
Deaths:421
KDR:11.097
VKDR:4.211
Vehicle Kills:1,773
Kill Difference:4,251
Playtime:85.037 hours
Usage:1%
Score:3.162m
Score/min:620
Driving Accuracy:N/A%
Gunner Accuracy:59.116%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B+
Kills:742
V. Kills:32 N/A
Deaths:58
KDR:12.793
Accuracy:22.561% B+
KPH:92.800 C**
VKPH:4 C++
M40 Fury
C+
Kills:577
V. Kills:80 N/A
Deaths:55
KDR:10.491
Accuracy:38.389% C+
KPH:56.500 C+
VKPH:7.800 D
M20 Basilisk
B+
Kills:480
V. Kills:199 240%
Deaths:69
KDR:6.957
Accuracy:47.004% B+
KPH:24.500 C+
VKPH:10.200 B+
M40 Fury
B*
Kills:423
V. Kills:70 N/A
Deaths:33
KDR:12.818
Accuracy:46.561% B*
KPH:45.100 C
VKPH:7.500 D
M60-G Bulldog
D-
Kills:245
V. Kills:54 445%
Deaths:42
KDR:5.833
Accuracy:41.371% C++
KPH:15.800 D--
VKPH:3.500 D-
G30 Walker
C+
Kills:199
V. Kills:157 126%
Deaths:28
KDR:7.107
Accuracy:34.299% C*
KPH:16.200 C--
VKPH:12.800 C+
M12 Kobalt
B+
Kills:152
V. Kills:9 N/A
Deaths:13
KDR:11.692
Accuracy:17.671% C
KPH:94.400 C++
VKPH:5.600 B+
M20 Basilisk
D
Kills:136
V. Kills:58 231%
Deaths:29
KDR:4.690
Accuracy:38.245% C-
KPH:16.400 D
VKPH:7 D
Kills:2,954 (0 + 2,954)
Deaths:327
KDR:9.034
VKDR:2.015
Vehicle Kills:659
Kill Difference:2,627
Playtime:84.834 hours
Usage:1%
Score:1.814m
Score/min:356
Driving Accuracy:N/A%
Gunner Accuracy:38.245%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C+
Kills:495
V. Kills:24 N/A
Deaths:175
KDR:2.829
Accuracy:43.634% C+
KPH:36.800 D
VKPH:1.800 C+
M40 Fury-F
D
Kills:322
V. Kills:102 313%
Deaths:335
KDR:0.961
Accuracy:43.945% D-
KPH:6.500 D*
VKPH:2.100 D
Kills:817 (817 + 0)
Deaths:510
KDR:1.602
VKDR:0.247
Vehicle Kills:126
Kill Difference:307
Playtime:63.185 hours
Usage:1%
Score:0.328m
Score/min:87
Driving Accuracy:43.945%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C++
Kills:99
V. Kills:84 116%
Deaths:28
KDR:3.536
Accuracy:40.428% C++
KPH:18.600 D
VKPH:15.800 C++
CAS 14-E
B
Kills:63
V. Kills:8 N/A
Deaths:11
KDR:5.727
Accuracy:36.022% C*
KPH:60.500 C-
VKPH:7.700 B
Kills:162 (0 + 162)
Deaths:39
KDR:4.154
VKDR:2.359
Vehicle Kills:92
Kill Difference:123
Playtime:6.368 hours
Usage:0%
Score:0.113m
Score/min:296
Piloting Accuracy:N/A%
Gunner Accuracy:36.022%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LC3 Jaguar 10,90210,7966,0631.781C+0.6226.091%C+21.971%C+25.2DN/A117428h11.8C+45.1C++
MSW-R 9,7449,6533,9672.433C+0.0327.408%C*29.68%C++47.9CN/A215201.6h10B+36.6B
TRAC-5 Burst 8,8248,7422,8683.048C*0.6431.838%B++28.472%C++55.2C+N/A175158.3h10.8B33.9B+
M14 Banshee 7,1926,7759047.494C+5.0933.731%B+1.018%C*72.2C++4.4C++38393.8h17.1C**50.7B+
Hellfire Rocket Pods 6,1935,24321324.615A+22.2156.776%B+1.049%B219.4B**39.7A*164223.9h16C+28.1C*
T9 CARV 4,9444,9062,0572.385C**0.0226.142%B+28.802%C*51.9C+N/A42594.6h10.4B+39.8B+
LC2 Lynx 4,4614,3972,6211.678C++0.7328.112%C**23.834%C+22.2DN/A103197.7h12.8C*45.6C**
Cycler TRV 4,2834,2582,5281.684C+0.7225.531%C19%D29.2DN/A140145.9h11.4C*44.6C*
Claymore 3,9553,95516823.542A++21.1450.296%A++N/A350M++N/A154211.3h1.2C+2.3B**
T9A "Butcher" 3,9653,9281,6032.45C+0.0527.535%C++28.31%C-60.2C-N/A24465.2h10.7C+38.9C++
SOAS-20 3,8963,8671,7962.153C**0.2530.465%C+23.558%C+34.3C--N/A140112.9h11.2C++36.9C*
TSAR-42 3,7633,7501,3792.719C0.3246.784%B++59.52%D**35.8DN/A183104.8h2.3C--4.8C++
TAR 3,7603,7302,5911.44C+0.9623.153%D17.56%D-20.4D-N/A111182.9h13C56.4C
T1B Cycler 3,7633,7151,4712.525C++0.1232.424%B*31.898%C++53.7CN/A16169.2h11.1C**34.2B+
M18 Needler 5,8333,1341,5542.017C0.3936.835%B+2.585%B++16.8C+14.5C*366186.2h113.6C++308.5C**
C-4 ARX 3,8522,7341,3092.089C+0.3126.748%C+N/A114.9C47B+130523.8h1.5D*5.7D
Hornet Missiles 3,6932,66916915.793B+13.3971.371%B**2.211%B**123.6B+47.4C+139121.6h6.7B*9.4B*
T9 CARV-S 2,5842,5671,3511.9C+0.5021.202%D26.256%C38.8DN/A17066.1h11.8C+55.8C
T7 Mini-Chaingun 2,5642,5231,4311.763B+0.6418.565%C16.251%C*35.8DN/A22870.5h13.4C++72.2C++
AS16 NightHawk 2,4662,4502,0911.172C1.2341.719%C12.612%D16.4D--N/A76149h4.7C11.3C+
CAS30 Tank Buster 4,4772,3011,0652.161C+0.2451.879%C++1.217%C+13.2B+12.5B*274174.3h50.2C*96.7C**
DMR-99 2,3322,2977103.235C++0.8337.89%B+32.608%C++63.1C++1C++19536.4h6.3C**16.6B+
M18 Rotary 3,9992,2679962.276C+0.1336.892%B+2.735%B+19.8C+15.1C+351114.6h98.3C++266.3B
Tank Mine 4,0262,2493147.162A++4.7626.899%D-N/A177.1B*139.9A*353812.7h1.7B6.4D
T32 Bull 2,1802,1688912.433B0.0328.138%C*26.061%C46.5CN/A23946.6h10.3B+36.5B+
P2-120 AP 3,9222,1262398.895C+6.4947.871%C+2.352%C+32.1C-27.1B*67566.3h7.6D15.8C
TORQ-9 2,0882,0711,1431.812C++0.5927.586%C++23.998%C-39.8CN/A22152h13.5C+48.9C++
SMG-46 Armistice 1,9451,9401,0241.895B+0.5129.811%C**15.206%D39.1CN/A24649.6h12.1B+40.7B
SABR-13 1,9471,9251,4091.366C1.0424.263%D-20.623%D--20.7D--N/A10592.8h11.8C48.6D
SR-7 1,8551,8445853.152C0.7546.161%B70.716%D--30.5DN/A12360.4h2.3C--5C+
NS-15MB 1,7891,7836152.899B0.5029.441%C+34.268%C+62.3DN/A31428.6h10.1C++34.3C++
NS-15M1 1,7871,7807472.383C++0.0226.648%C++26.067%C+43.4C-N/A25241h10.2B+38.3B+
TMG-50 1,7381,7278771.969C++0.4323.979%C+25.072%C39.5C-N/A23843.7h9.7C++40.3C*
TRAP-M1 1,7091,7027232.354B++0.0535.556%B+24.383%C-45.3C+N/A21337.6h8.3C++23.3B+
T16 Rhino 1,6991,6858332.023C*0.3822.127%C18.991%D-25.2DN/A11766.8h12.2C+55C+
NS-7 PDW 1,6691,6507962.073B+0.3331.141%B++20.606%C+46.5C++N/A24635.5h11.8B+37.9B+
MKV Suppressed 1,6361,6206202.613B**0.2131.095%B+26.605%B+59.1C**N/A38027.4h11.3B36.3B+
C-4 2,5301,5991,1101.441C0.9624.502%C--N/A72.7D42.3B++172622h1.7D--7.1D
HSR-1 1,5621,5565952.615C+0.2139.857%B23.393%D42.4C-N/A22136.7h5.1C++12.8C**
NS-30 Vandal 1,4691,4596182.361C+0.0440.009%B+21.179%D-44.3C-N/A23932.9h5C++12.6B+
NS-44 Commissioner 1,4891,4571,0691.363C++1.0436.34%C-12.491%D**48.4C+1.1B++28130.1h3.7C+10.3C+
TRS-12 Uppercut 1,4661,4421,4690.982C1.4255.408%D8.599%D*15.8D*N/A6491.3h3D--5.3C
C75 Viper 1,5731,37410513.086B+10.6842.749%C+1.237%C+63.3B*9.2C50121.7h6.9C**16.2B+
TRAC-5 1,3491,3419751.375C**1.0327.318%B+15.809%D21.4CN/A20562.7h13.1C++48.1C**
TRAC-Shot 1,3461,3359271.44C+0.9626.307%C+17.528%C-33.3C-N/A28940.1h10.1B+38.4C**
NS-11C 1,3381,3357051.894C**0.5125.302%C19.026%C34CN/A20339.3h12.5C++49.4C++
E540 Halberd-H 2,2811,3141618.161C--5.7662.99%B+1.75%C++35.3D26C++62637.2h5.8C+9.1C++
L100 Python AP 2,3411,2961966.612C4.2160.018%B2.083%C+29.3D23.6C**54744.2h6.1C10.1C+
T1 Cycler 1,3031,2948781.474C+0.9324.759%C+19.629%D30.7CN/A23942.1h12.4C++50.2C++
FA1 Barrage 1,2891,2736861.856C**0.5554.811%B**15.711%C+54.6B+N/A31423.3h4B+7.3B+
TS2 Inquisitor 1,2751,2705902.153B0.2532.822%B19.055%C--61.1C*N/A17320.8h9C**27.4B
HC1 Cougar 1,2871,2706262.029B+0.3732.594%B**22.52%C-42.1C+N/A31730.2h10.7C++32.8B+
M77-B 1,2671,2623693.42B1.0250.967%A++69.81%D*34.3CN/A22136.8h2.2C++4.3B++
Sticky Grenade 1,2561,24811248N/A1,245.6048.306%DN/A891.4C5.7D-53631.4h1.9C*4C++
T5 AMC 1,2581,2486551.905B*0.5027.97%B20.673%C26.4CN/A21547.3h13.4C+47.7C**
NSX Tanto 1,2631,2355052.446B*0.0430.77%C*30.283%C*55.4C+1.3B++17422.3h12.1C++39.3C*
NS-15M AE 1,2071,2024712.552C+0.1529.948%C**33.112%C++58.6C-N/A50320.5h9.8B+32.8B+
M40 Fury-H 1,2761,1915920.186C**17.7837.168%D-1.427%B+58.1D-4.1D*30620.5h5A13.6B**
M2 Mutilator 1,1991,1903783.148C**0.7421.49%B*21.513%B46.1B+N/A26625.8h13.1B**60.7B+
NS-15M2 1,2011,1893992.98C++0.5830.482%B+45.753%A+54CN/A28022h9.6B++31.5B+
RAMS .50M 1,1861,1812754.295C+1.8947.089%B*71.973%D*40.4C+N/A25929.2h2C++4.2B+
NS Baron G5 1,2071,1815432.175A+0.2357.112%B**14.056%C60.6B+1.3A+23219.5h4.3C+7.5C++
T7 Mini-Chaingun AE 1,2001,1804552.593B+0.1922.676%C++19.407%B++58.7C1C16520.1h11.6C**51.3C**
MRC3 Mercy 1,1901,1785182.274C+0.1314.145%D*16.723%D--21D--N/A10656.2h18.9C133.9D
NS-11A 1,1891,1775172.277B+0.1330.885%B++23.874%C50.1C+N/A20223.5h11.2B+36.1B+
TAS-16 Blackjack 1,1881,1715672.065B0.3476.011%B**16.567%C++62C++N/A27418.9h2.1B2.8B+
NS-44B Commissioner 1,1691,1686711.741C**0.6647.735%B+13.699%D**103.4B+N/A65911.3h3.1C*6.6C**
M6 Onslaught 1,1751,1653902.987C++0.5820.269%C++23.777%C**43.3C+N/A25226.9h15.9B+78.2B
T1S Cycler 1,1731,1635032.312B*0.0927.836%C*28.289%B+40.8C+N/A13728.5h10.5B+37.9B+
Bighorn .50M 1,1661,1622354.945C+2.5447.274%B+70.568%D*40.1DN/A17729h2.1D--4.4C
MRC3 Mercy 1,1741,1605322.18C0.2214.196%D*16.466%D*20.3D--N/A9857.1h20.2D142.6D
NS Baron G5AE 1,1651,1595662.048B0.3657.461%B++16.135%C+37.4DN/A12831h3.6B+6.3C++
Chainblade 1,2071,15868,3500.017C2.3935.983%B+1.641%D-0.3DN/A23799.5h2.6C+7.2B
NS-11P 1,1631,1584822.402B+0.0030.625%B+29.62%B53.9C+N/A25621.5h10.1B*33B++
PDW-16 Hailstorm 1,1741,1586191.871B0.5327.811%C*16.926%C30.9C-N/A17937.5h11.7B+42.2B+
NS-44 Commissioner AE 1,1621,1586341.826C*0.5849.329%B++22.021%D75.7C*N/A23415.3h3.4C+6.8C**
TRAC-5 S 1,1701,1586111.895B++0.5127.115%C**22.625%B++25C+N/A11646.3h11.6C+42.7C*
T4 AMP 1,1651,1575442.127B*0.2831.278%B22.558%C++79.8B**N/A22014.5h12.2B+39.2B+
NS-11CB 1,1691,1554682.468B+0.0632.507%B++23.377%C+58C+N/A36719.9h10.7B+32.8B+
TX2 Emperor 1,1621,1557461.548B0.8636.447%B*18.355%D44.8C+N/A14725.8h8.6C+23.6B+
TX1 Repeater 1,1721,1541,0341.116C*1.2924.269%C17.678%D41.4C++N/A28527.9h11.5C**47.2C++
AMR-66 1,1721,1547901.461C+0.9429.091%C29.376%C*27.1CN/A15942.6h8C++27.6C++
NS-44G Commissioner 1,1651,1546551.762C+0.6450.869%B+16.811%D**93.8C+N/A61112.3h3.1C6.1C*
KSR-35 1,1631,1544152.781C+0.3844.505%B**28.076%C49.7CN/A19823.2h4.2C++9.4B+
M60-A Bulldog 1,2161,1363334.424C+32.0259.519%B*1.496%D54.1C**3.8C35621h4.2B**7B*
P525 Marauder-H 1,1701,1254525B+22.6038.462%C+N/A123.6C++4.9D5549.1h5.3B++13.8B+
L100 Python HESH 1,2711,1137215.458C+13.0564.802%A2.066%B*88.3B+12.5B+31412.6h2.9C++4.4B+
P2-120 HESH 1,2471,0397513.853C11.4545.106%C+N/A61.8C+12.4C*43616.8h5C11.1C+
T1A Unity 1,0491,0225351.91C++0.4928.842%B25.832%C48.2C+1.3B++25521.2h11.6C++40.1B
P2-120 HEAT 1,3849751655.909C3.5142.016%C1.641%D-24.1D10.1C30840.4h5.8B13.8B
NS Decimator 1,6109688391.154C1.2561.258%C+1.24%D29.2D-19.3C+65533.2h5.4D8.9D
G20 Vulcan-H 1,5549481496.362C+3.9651.756%C*3.059%C*57.8C*37B+101816.4h82.8B159.9B+
M60-A Bulldog 1,0159402734.815C+32.4158.376%B++2.021%C+63.1B+5C+40314.9h4.2B*7.2B++
NS-357 Underboss 8688585681.511C*0.8945.694%B++17.716%D-60.9C+N/A23214.1h4C+8.7B
Frag Grenade 8258191819N/A816.6039.837%D*N/A409.5D3D*23792h3.8D9.6D
MANA Anti-Personnel Turret 7957843332.354N/A0.0526.354%UN/A7840U110U26692900.1h22.6T*85.8T*
MG-C1 Kindred 7907654061.884B+0.5230.207%C*26.275%C++51C1.7C*17115h10.4C++34.4C**
C150 Dalton 1,4517501325.682D3.2843.929%BN/A48.4C+45.2B++104915.5h4.5C-10.3C+
M12 Kobalt 7747425812.793C--10.3922.561%B+19.677%C++92.8C**4C++5418h16.9C+74.8B
M18 Locust 1,2497132902.459C-0.0637.786%B+2.945%A++23.2C17.5C+34630.7h124.7C+330C++
ML-7 1,0917045841.205C*1.2060.831%C++1.847%D28.6C+15.7C+62024.6h6.3C+10.4C++
Shuriken 6986963242.148C++0.2630.804%C**24.138%B51.2CN/A14913.6h12B39.1B+
MG-S1 Jackal 6846642782.388B+0.0229.539%C+19.729%C--74.6B+2.2A++2088.9h11.7C39.5C+
T2 Striker 1,5656017490.802C+1.6058.152%B+N/A12.6C20.3C**43447.6h49D-84.2C
M3 Pounder HEG 7625942562.32C++0.0841.695%C2.02%D21.2C+6B**25228h13.6B+32.6C**
NSX Tomoe 5865831434.077B+1.6733.221%B+45.455%C**60.7C++N/A2399.6h12.2C++36.8B
MG-H1 Watchman 5875802782.086C+0.3226.417%C+31.897%C++56.9CN/A19410.2h14C+53C+
M3 Pounder HEG 7075782562.258C+0.1546.478%C++2.422%C--24.8C+5.5B+26523.3h13.9B+29.9B+
M40 Fury 6575775510.491C+8.0938.389%C+2.08%B+56.6C+7.8D50910.2h9.2B+23.9B++
Ripper 5655633,7110.152B2.2527.21%C+19.893%B+3.2CN/A9174.8h1.3B4.6B
M6 Onslaught 5545502072.657C+0.2517.655%C-25.455%B+48.2C**N/A19111.4h14.3B**80.9C**
ASP-30 Grounder 8885443841.417B0.9972.638%B**3.125%C*28.2C++17.8C+64719.3h7.3C++10.1B+
M2 Mutilator 5375302092.536C++0.1318.119%C*24.528%B**46.9B*N/A21011.3h12.4B**68.4B+
S12 Renegade 5194951752.829C+0.4343.634%C+8.283%B*36.9D1.8C+20713.4h3.8C-8.7C+
M20 Basilisk 679480696.957B4.5547.004%B+5.208%C24.5C+10.2B+31519.6h77.5B165B+
L105 Zephyr 531448587.724C-5.3246.88%C++1.116%B++60.5C+11.2C++5747.4h5.8C++12.3C**
Skyguard 8714421602.763C-0.3637.14%B*1.131%D9.6D-9.3C28146.1h151.9C--409C+
Anti-Vehicle Grenade 5304301430N/A427.6054.011%C*N/A358.3C83.3C54521.2h5.6C+10.3C++
M40 Fury 4934233312.818C++10.4146.561%B*N/A45C7.4D3959.4h12.8C++27.6B+
MANA Anti-Vehicle Turret 8304052022.005C+0.4060.533%B3.21%C40.1C+42.1B+101610.1h8.5C++14C**
MR1 Fracture 5713902411.618B*0.7932.347%D-2.821%C-11.9C++5.5C+16232.8h24.9B**77.1B+
MR1 Fracture 5053282431.35B+1.0533.285%D5.183%B++9.7C+5.3C+14133.7h30.7B*92.2B+
M40 Fury-F 4243223350.961C--1.4443.945%D-N/A6.5D*2.1D5449.7h13C29.6D
MG-HBR1 Dragoon 2612541222.082C*0.3233.89%C32.677%C+55.2B1.5B++1344.6h6.2C+18.2C++
M60-G Bulldog 299245425.833C3.4341.371%C++2.041%C15.8D--3.5D-15815.5h6.5C++15.8C**
AP30 Shredder 439231554.2C1.8031.881%CN/A28.5C-25.7B11038.1h76.2C++239.1C++
Spear Anti-Vehicle Phalanx Turret 329210277.778C+5.3749.798%C++4.762%B+38.9C--22C8335.4h7.1B14.2B+
G30 Walker 356199287.107C+4.7034.299%C*2.513%D16.2C--12.8C+36312.3h216.3C-630.8C+
NS-AM7 Archer 2441994470.445C+1.9662.579%B+26.633%B+4.3D1D-4746.7h11.5B+18.4B+
Auraxium Chainblade 1991969,7040.02C2.3823.117%D3.571%C--0.5CN/A1409.4h2.1C+8.9C++
NS-44L Blackhand 188187722.597B+0.1948.098%B+37.968%C--42.5C++N/A2114.4h4.6D9.6C+
E540 Halberd 306185345.441C--3.0448.987%B+1.622%D26.1C--17B+7887.1h6C--12.3C++
Tomcat A2AM Pods 3261671610.438C+8.0383.354%B++N/A111.3B++106A+34461.5h8.2C++9.8B+
G30 Vulcan 248154324.813C+2.4128.401%C-3.247%C+19.5C--11.9C--4977.9h69B+242.8B
Rocklet Rifle 315154483.208M+0.8050.836%CN/A40.5B+42.4A5213.8h32.6C*64.1C++
NS-10 Burster 2811531461.048C1.3638.974%B**5.882%B+5.8C+4.8B+14826.4h153.4C*393.7B++
A30 Walker 3271521011.505C0.9029.545%C+N/A4.9D*5.7D-18830.9h251F849.5D*
M12 Kobalt 1611521311.692C-9.2917.671%C16.447%D95C++5.6B+5961.6h12.7B*72B+
MAX Punch 1401381,7610.078C2.3324.045%D*N/A0.8C--N/A4176.5h2C++8.3D
M20 Basilisk 194136294.69C+2.2938.245%C-6.618%C**16.4D7D3598.3h72.8B++190.5B+
NS-10 Burster 2211231460.842C1.5638.69%B**5.691%C++4.5D3.6C13027.1h191.4D--494.7C++
The President 122122701.743C**0.6631.195%C+25.41%C76.3C++N/A3181.6h11C+35.1C++
M20 Drake 215114313.677D-1.2757.281%C*6.14%B8.3D--7.3D-21113.8h114.7C-200.2C+
Aspis Anti-Aircraft Phalanx Turret 2211071010.7A+8.3034.365%B+N/A14.7C++15.6C**5677.3h134.5B+391.4B+
Havoc 110106621.71B0.6952.707%C-13.208%C44.2C--1.7B**2272.4h4.5D8.5D
M20 Wyvern 18399283.536D1.1340.428%C++8.081%A++18.7D15.8C++3065.3h119.8D*296.2D--
MR11 Gatekeeper-H 16494713.429B++11.0359.116%B+1.064%C49.5B++36.8B+7561.9h42.9B72.6B+
M20 Drake 15391330.333C+27.9365.026%B*6.593%A++35C+23.8C++3682.6h95.4C+146.7B+
Coyote Missiles 13388108.8B++6.4055.749%C+N/A125.7A+64.3A+26020.7h34.3C++61.5C++
MR11 Gatekeeper 1638699.556C++7.1545.335%C*3.488%B**28.7C**25.7B+5893h44.1C++97.2C**
M20 Drake 11266611B**8.6058.439%A+21.212%A*19.4C*13.5B++4663.4h87.5B+149.7B++
CAS 14-E 7163115.727D3.3236.022%C*1.587%C+63C8B+2481h37.9D105.3C
M60-A Bulldog 7462134.769D2.3737.628%CN/A41.3C8C+7211.5h5.3C++14.1C+
99SV 5454192.842B+0.4447.49%A*24.074%D*30CN/A5371.8h4.6C**9.6B++

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit9821,660,014108.7h
Anti-Vehicle MANA Turret381,4194.9h
Spawn Beacon9015,31910.1h
AE Nano-Armor Kit147485,99122.1h
Repair Module0550.3h
Skywall Shield Emitter1610.3h
AE Medical Applicator11672,3324h
Nanite Revive Grenade03,3150.9h
Nanite Healing Grenade01200h
Medical Applicator961317,09430.2h
Restoration Kit292850.5h
Motion Spotter7325,46411h
Rampart Wall0540.4h
Spitfire Auto-Turret241,8881.9h
Welding Device04400h
WLT-Mandible Mining Laser56,1798h
Recon Detection Device15536,48242.3h
Smoke Grenade05280.1h
Shield Recharging Field45320.2h
Medical Kit1,89624,96429.6h
Ammunition Package679,5074.1h
Anti-Infantry MANA Turret552,2154.4h
Nano-Repair Grenade02370.1h
Hardlight Barrier11360.1h

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