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First Sgt. KillerKelv[JUGA] KillerKelv
TR BR 28

KDR: 2.41

Score: 201.2m

Last Seen: Apr 16th, 2019 11:08 AM
- OFFLINE - 28.9 hour(s)

Prestige 1, Battle Rank 28 - Terran Republic on Briggs - Outfit Leader of JUGG3RNAUT[JUGA] JUGG3RNAUT
TR outfit on Briggs

Members: 8
Level Progress (to 29): 10%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS LC3 Jaguar MSW-R TRAC-5 Burst M14 Banshee Hellfire Rocket Pods T9 CARV LC2 Lynx Claymore
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,464,921 MLG Score: 1171
Fun Score: N/A
Cheeseburgers Flipped: 1599TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.973%24.371%68254981109,3042.321810.09

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.156%1.334A0.558B+-1.669F-HEAD ++ (~10.38)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.40.501B+10.50.27C*26.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.126%1.495%7225103019,195363980195.2748239%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.213%0.181C++-0.101C+-0.264

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
116.60.278C*45.60.141C++71

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.826%1.807%363710287,970313640912.54145195%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.185%-0.009C+-0.513D0.74

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.20.115C+14-0.114C+20.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.754%3.415%3791710189,018330735992.72694251%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.428%0.345C**-0.269C0.255

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
67.90.43B270.317C*40.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.71%59.39%3797102810,8203751432.88456

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.404%1.004B**-0.506D0.411

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.60.234C++3.20.008C+4.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.62%12.663%379410315,4494026521.35312

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.934%0.503B+-0.378C-0.984

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.391B3.80.214C++4.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
JUGG3RNAUT[JUGA] JUGG3RNAUT
TR outfit on Briggs

Members: 8
201.2m406.2%587 (35.2k)516 (31k)2.41183211,60287,7352.7086828 (28)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Briggs-TR10351215025.608%17.876%45804:2779

16% Combat Medic33% Engineer19% Heavy Assault15% Infiltrator13% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 28th, 2013 3:46 AMDec 16th, 2013 10:16 AMApr 16th, 2019 6:16 PM (2d) (PST)Apr 16th, 2019 7:09 AM (2d) (PST)Apr 16th, 2019 7:08 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6531554980.5430.2250.0972.5150.0761171

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,1689,31829,85033146151530,985

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6493.7h/270.6d 26,044 37,826 70,511 980k 15,177 17,736 29,695 254.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B*
Kills:9,410
Deaths:3,872
KDR:2.430
Accuracy:27.429% B*
HSR:29.628% B++
T9 CARV
A
Kills:4,525
Deaths:1,886
KDR:2.399
Accuracy:26.033% A
HSR:28.221% B*
T9A "Butcher"
B++
Kills:3,659
Deaths:1,471
KDR:2.487
Accuracy:27.714% B++
HSR:28.150% C++
T9 CARV-S
C**
Kills:2,530
Deaths:1,337
KDR:1.892
Accuracy:21.098% C+
HSR:26.403% C**
T7 Mini-Chaingun
B*
Kills:2,511
Deaths:1,426
KDR:1.761
Accuracy:18.605% B
HSR:16.209% B*
T32 Bull
B*
Kills:2,053
Deaths:838
KDR:2.450
Accuracy:28.030% B*
HSR:25.913% C**
NS-15MB
B+
Kills:1,783
Deaths:615
KDR:2.899
Accuracy:29.441% B+
HSR:34.268% B+
NS-15M1
B++
Kills:1,771
Deaths:745
KDR:2.377
Accuracy:26.623% B++
HSR:25.974% B+
TMG-50
B+
Kills:1,717
Deaths:866
KDR:1.983
Accuracy:23.972% B+
HSR:24.985% C*
T16 Rhino
C**
Kills:1,685
Deaths:833
KDR:2.023
Accuracy:22.127% C**
HSR:18.991% C-
NS-15M AE
B*
Kills:1,202
Deaths:471
KDR:2.552
Accuracy:29.948% B*
HSR:33.112% B++
NS-15M2
A**
Kills:1,189
Deaths:399
KDR:2.980
Accuracy:30.482% A
HSR:45.753% A**
T7 Mini-Chaingun AE
B**
Kills:1,155
Deaths:430
KDR:2.686
Accuracy:22.815% B+
HSR:19.654% B**
Kills:35,190
Deaths (as Heavy Assault):15,189
Deaths (to Heavy Assaults):25,639
KDR:2.31681
Kill Difference:20,001
Playtime:1,249.722 hours
Usage:19%
Score:38.130m
Score/min:509
Accuracy (listed only):25.717%
HSR (listed only):27.482%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B+
Kills:10,135
Deaths:5,759
KDR:1.760
Accuracy:25.941% B+
HSR:21.589% C**
TRAC-5 Burst
A
Kills:8,283
Deaths:2,693
KDR:3.076
Accuracy:32.041% A
HSR:28.456% B++
LC2 Lynx
B**
Kills:4,064
Deaths:2,487
KDR:1.634
Accuracy:28.100% B**
HSR:23.474% B
AS16 NightHawk
C*
Kills:2,450
Deaths:2,091
KDR:1.172
Accuracy:41.719% C*
HSR:12.612% C-
SMG-46 Armistice
B*
Kills:1,930
Deaths:1,022
KDR:1.888
Accuracy:29.803% B*
HSR:15.181% C+
MKV Suppressed
A
Kills:1,610
Deaths:616
KDR:2.614
Accuracy:31.070% B**
HSR:26.646% A
TRS-12 Uppercut
C+
Kills:1,442
Deaths:1,469
KDR:0.982
Accuracy:55.408% C+
HSR:8.599% D*
NS-7 PDW
A
Kills:1,425
Deaths:665
KDR:2.143
Accuracy:31.383% A
HSR:20.070% B
TRAC-5
B**
Kills:1,341
Deaths:975
KDR:1.375
Accuracy:27.318% B**
HSR:15.809% D
TRAC-Shot
C*
Kills:1,335
Deaths:927
KDR:1.440
Accuracy:26.307% C*
HSR:17.528% C+
NS-11C
C**
Kills:1,335
Deaths:705
KDR:1.894
Accuracy:25.302% C**
HSR:19.026% C+
HC1 Cougar
A++
Kills:1,263
Deaths:607
KDR:2.081
Accuracy:32.494% A++
HSR:22.407% C++
T5 AMC
B*
Kills:1,248
Deaths:655
KDR:1.905
Accuracy:27.970% B*
HSR:20.673% C++
NS Baron G5AE
B**
Kills:1,159
Deaths:566
KDR:2.048
Accuracy:57.461% B**
HSR:16.135% C++
PDW-16 Hailstorm
B++
Kills:1,158
Deaths:619
KDR:1.871
Accuracy:27.811% B++
HSR:16.926% C++
TRAC-5 S
B**
Kills:1,158
Deaths:611
KDR:1.895
Accuracy:27.115% B*
HSR:22.625% B**
NS-11CB
A+
Kills:1,155
Deaths:468
KDR:2.468
Accuracy:32.507% A+
HSR:23.377% C**
FA1 Barrage
A++
Kills:918
Deaths:487
KDR:1.885
Accuracy:55.607% A++
HSR:14.488% C+
TAS-16 Blackjack
A++
Kills:639
Deaths:321
KDR:1.991
Accuracy:79.863% A++
HSR:19.405% B++
Shuriken
B*
Kills:603
Deaths:269
KDR:2.242
Accuracy:31.003% B*
HSR:23.217% B++
NS Baron G5
A+
Kills:361
Deaths:158
KDR:2.285
Accuracy:58.284% A+
HSR:11.911% D
NSX Tanto
A
Kills:273
Deaths:86
KDR:3.174
Accuracy:31.656% B**
HSR:34.066% A
MG-S1 Jackal
A
Kills:169
Deaths:56
KDR:3.018
Accuracy:33.666% A
HSR:23.077% B+
Kills:45,454
Deaths (as Light Assault):24,312
Deaths (to Light Assaults):16,757
KDR:1.86961
Kill Difference:21,142
Playtime:820.711 hours
Usage:13%
Score:26.339m
Score/min:535
Accuracy (listed only):36.949%
HSR (listed only):19.883%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B+
Kills:10,135
Deaths:5,759
KDR:1.760
Accuracy:25.941% B+
HSR:21.589% C**
TRAC-5 Burst
A
Kills:8,283
Deaths:2,693
KDR:3.076
Accuracy:32.041% A
HSR:28.456% B++
LC2 Lynx
B**
Kills:4,064
Deaths:2,487
KDR:1.634
Accuracy:28.100% B**
HSR:23.474% B
AS16 NightHawk
C*
Kills:2,450
Deaths:2,091
KDR:1.172
Accuracy:41.719% C*
HSR:12.612% C-
TRS-12 Uppercut
C+
Kills:1,442
Deaths:1,469
KDR:0.982
Accuracy:55.408% C+
HSR:8.599% D*
TRAC-5
B**
Kills:1,341
Deaths:975
KDR:1.375
Accuracy:27.318% B**
HSR:15.809% D
TRAC-Shot
C*
Kills:1,335
Deaths:927
KDR:1.440
Accuracy:26.307% C*
HSR:17.528% C+
NS-11C
C**
Kills:1,335
Deaths:705
KDR:1.894
Accuracy:25.302% C**
HSR:19.026% C+
DMR-99
B*
Kills:1,299
Deaths:364
KDR:3.569
Accuracy:39.075% B*
HSR:32.871% B+
HC1 Cougar
A++
Kills:1,263
Deaths:607
KDR:2.081
Accuracy:32.494% A++
HSR:22.407% C++
T5 AMC
B*
Kills:1,248
Deaths:655
KDR:1.905
Accuracy:27.970% B*
HSR:20.673% C++
NS Baron G5AE
B**
Kills:1,159
Deaths:566
KDR:2.048
Accuracy:57.461% B**
HSR:16.135% C++
TRAC-5 S
B**
Kills:1,158
Deaths:611
KDR:1.895
Accuracy:27.115% B*
HSR:22.625% B**
NS-11CB
A+
Kills:1,155
Deaths:468
KDR:2.468
Accuracy:32.507% A+
HSR:23.377% C**
AMR-66
B++
Kills:1,147
Deaths:786
KDR:1.459
Accuracy:29.048% B+
HSR:29.555% B++
FA1 Barrage
A++
Kills:918
Deaths:487
KDR:1.885
Accuracy:55.607% A++
HSR:14.488% C+
TAS-16 Blackjack
A++
Kills:639
Deaths:321
KDR:1.991
Accuracy:79.863% A++
HSR:19.405% B++
NS Baron G5
A+
Kills:361
Deaths:158
KDR:2.285
Accuracy:58.284% A+
HSR:11.911% D
NSX Tanto
A
Kills:273
Deaths:86
KDR:3.174
Accuracy:31.656% B**
HSR:34.066% A
Kills:41,005
Deaths (as Engineer):22,215
Deaths (to Engineers):17,796
KDR:1.84582
Kill Difference:18,790
Playtime:2,175.158 hours
Usage:33%
Score:75.371m
Score/min:578
Accuracy (listed only):38.590%
HSR (listed only):20.769%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A
Kills:3,657
Deaths:1,347
KDR:2.715
Accuracy:46.806% A
HSR:59.311% D-
SOAS-20
B+
Kills:3,631
Deaths:1,710
KDR:2.123
Accuracy:30.297% B+
HSR:22.694% C*
SMG-46 Armistice
B*
Kills:1,930
Deaths:1,022
KDR:1.888
Accuracy:29.803% B*
HSR:15.181% C+
SR-7
B*
Kills:1,817
Deaths:574
KDR:3.166
Accuracy:46.384% B*
HSR:70.666% D--
TRAP-M1
B**
Kills:1,688
Deaths:714
KDR:2.364
Accuracy:35.596% B**
HSR:24.289% C+
MKV Suppressed
A
Kills:1,610
Deaths:616
KDR:2.614
Accuracy:31.070% B**
HSR:26.646% A
HSR-1
B*
Kills:1,546
Deaths:590
KDR:2.620
Accuracy:39.927% B*
HSR:23.415% D
NS-44 Commissioner
C+
Kills:1,457
Deaths:1,069
KDR:1.363
Accuracy:36.340% C+
HSR:12.491% D*
NS-30 Vandal
B**
Kills:1,455
Deaths:616
KDR:2.362
Accuracy:40.056% B**
HSR:21.168% D
NS-7 PDW
A
Kills:1,425
Deaths:665
KDR:2.143
Accuracy:31.383% A
HSR:20.070% B
TS2 Inquisitor
B++
Kills:1,267
Deaths:589
KDR:2.151
Accuracy:32.822% B++
HSR:19.021% C+
M77-B
A*
Kills:1,262
Deaths:369
KDR:3.420
Accuracy:50.967% A*
HSR:69.810% D
RAMS .50M
A
Kills:1,181
Deaths:275
KDR:4.295
Accuracy:47.089% A
HSR:71.973% D-
NS-44B Commissioner
B*
Kills:1,168
Deaths:671
KDR:1.741
Accuracy:47.735% B*
HSR:13.699% D*
Bighorn .50M
B*
Kills:1,161
Deaths:235
KDR:4.940
Accuracy:47.282% B*
HSR:70.543% D**
PDW-16 Hailstorm
B++
Kills:1,158
Deaths:619
KDR:1.871
Accuracy:27.811% B++
HSR:16.926% C++
NS-44 Commissioner AE
B**
Kills:1,158
Deaths:634
KDR:1.827
Accuracy:49.329% B**
HSR:22.021% C
T4 AMP
B++
Kills:1,157
Deaths:544
KDR:2.127
Accuracy:31.278% B++
HSR:22.558% B+
TX2 Emperor
B**
Kills:1,155
Deaths:746
KDR:1.548
Accuracy:36.447% B**
HSR:18.355% C
KSR-35
A
Kills:1,154
Deaths:415
KDR:2.781
Accuracy:44.505% A
HSR:28.076% C+
TX1 Repeater
C+
Kills:1,154
Deaths:1,034
KDR:1.116
Accuracy:24.269% C+
HSR:17.678% C--
NS-44G Commissioner
B**
Kills:1,154
Deaths:655
KDR:1.762
Accuracy:50.869% B**
HSR:16.811% D-
NS-357 Underboss
B**
Kills:714
Deaths:457
KDR:1.562
Accuracy:45.616% B**
HSR:17.507% C--
Shuriken
B*
Kills:603
Deaths:269
KDR:2.242
Accuracy:31.003% B*
HSR:23.217% B++
NSX Tomoe
B*
Kills:582
Deaths:141
KDR:4.128
Accuracy:33.294% B*
HSR:45.361% B*
NS-AM7 Archer
B**
Kills:189
Deaths:341
KDR:0.554
Accuracy:63.229% B+
HSR:26.455% B**
NS-44L Blackhand
B++
Kills:183
Deaths:69
KDR:2.652
Accuracy:48.566% B++
HSR:37.705% C
MG-S1 Jackal
A
Kills:169
Deaths:56
KDR:3.018
Accuracy:33.666% A
HSR:23.077% B+
99SV
M
Kills:54
Deaths:19
KDR:2.842
Accuracy:47.490% M
HSR:24.074% D*
Kills:36,839
Deaths (as Infiltrator):17,061
Deaths (to Infiltrators):11,354
KDR:2.15925
Kill Difference:19,778
Playtime:998.778 hours
Usage:15%
Score:30.931m
Score/min:516
Accuracy (listed only):40.032%
HSR (listed only):30.372%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Cycler TRV
B+
Kills:3,848
Deaths:2,315
KDR:1.662
Accuracy:25.423% B+
HSR:18.243% C
TAR
C+
Kills:3,710
Deaths:2,585
KDR:1.435
Accuracy:23.158% C+
HSR:17.601% C--
T1B Cycler
A
Kills:3,364
Deaths:1,326
KDR:2.537
Accuracy:32.716% A
HSR:32.313% B++
AS16 NightHawk
C*
Kills:2,450
Deaths:2,091
KDR:1.172
Accuracy:41.719% C*
HSR:12.612% C-
SMG-46 Armistice
B*
Kills:1,930
Deaths:1,022
KDR:1.888
Accuracy:29.803% B*
HSR:15.181% C+
SABR-13
C
Kills:1,925
Deaths:1,409
KDR:1.366
Accuracy:24.263% C
HSR:20.623% D
MKV Suppressed
A
Kills:1,610
Deaths:616
KDR:2.614
Accuracy:31.070% B**
HSR:26.646% A
TORQ-9
B+
Kills:1,560
Deaths:858
KDR:1.818
Accuracy:27.305% B+
HSR:22.821% C+
TRS-12 Uppercut
C+
Kills:1,442
Deaths:1,469
KDR:0.982
Accuracy:55.408% C+
HSR:8.599% D*
NS-7 PDW
A
Kills:1,425
Deaths:665
KDR:2.143
Accuracy:31.383% A
HSR:20.070% B
T1 Cycler
B+
Kills:1,294
Deaths:878
KDR:1.474
Accuracy:24.759% B+
HSR:19.629% C
NS-11A
A
Kills:1,177
Deaths:517
KDR:2.277
Accuracy:30.885% A
HSR:23.874% C**
T1S Cycler
B**
Kills:1,163
Deaths:503
KDR:2.312
Accuracy:27.836% B*
HSR:28.289% B**
NS Baron G5AE
B**
Kills:1,159
Deaths:566
KDR:2.048
Accuracy:57.461% B**
HSR:16.135% C++
PDW-16 Hailstorm
B++
Kills:1,158
Deaths:619
KDR:1.871
Accuracy:27.811% B++
HSR:16.926% C++
NS-11P
A++
Kills:1,158
Deaths:482
KDR:2.402
Accuracy:30.625% A++
HSR:29.620% A++
FA1 Barrage
A++
Kills:918
Deaths:487
KDR:1.885
Accuracy:55.607% A++
HSR:14.488% C+
T1A Unity
B*
Kills:847
Deaths:411
KDR:2.061
Accuracy:29.026% B*
HSR:26.092% C*
TAS-16 Blackjack
A++
Kills:639
Deaths:321
KDR:1.991
Accuracy:79.863% A++
HSR:19.405% B++
Shuriken
B*
Kills:603
Deaths:269
KDR:2.242
Accuracy:31.003% B*
HSR:23.217% B++
NS Baron G5
A+
Kills:361
Deaths:158
KDR:2.285
Accuracy:58.284% A+
HSR:11.911% D
MG-S1 Jackal
A
Kills:169
Deaths:56
KDR:3.018
Accuracy:33.666% A
HSR:23.077% B+
Kills:33,910
Deaths (as Combat Medic):19,623
Deaths (to Combat Medics):9,930
KDR:1.72807
Kill Difference:14,287
Playtime:1,040.509 hours
Usage:16%
Score:24.361m
Score/min:390
Accuracy (listed only):36.776%
HSR (listed only):20.335%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
A++
Kills:1,190
Deaths:378
KDR:3.148
Accuracy:21.490% A++
HSR:21.513% B++
MRC3 Mercy
C--
Kills:1,178
Deaths:518
KDR:2.274
Accuracy:14.145% C--
HSR:16.723% D
M6 Onslaught
B*
Kills:1,165
Deaths:390
KDR:2.987
Accuracy:20.269% B++
HSR:23.777% B*
MRC3 Mercy
C--
Kills:1,160
Deaths:532
KDR:2.180
Accuracy:14.196% C--
HSR:16.466% D
M3 Pounder HEG
B+
Kills:592
Deaths:255
KDR:2.322
Accuracy:41.679% B+
HSR:2.027% D
M3 Pounder HEG
B++
Kills:578
Deaths:255
KDR:2.267
Accuracy:46.463% B++
HSR:2.422% C-
M6 Onslaught
B**
Kills:536
Deaths:200
KDR:2.680
Accuracy:17.614% C++
HSR:25.373% B**
M2 Mutilator
A+
Kills:517
Deaths:202
KDR:2.559
Accuracy:18.100% B*
HSR:24.565% A+
MR1 Fracture
C-
Kills:389
Deaths:240
KDR:1.621
Accuracy:32.256% C-
HSR:2.828% C-
MR1 Fracture
B+
Kills:328
Deaths:242
KDR:1.355
Accuracy:33.195% C
HSR:5.183% B+
NS-10 Burster
A++
Kills:150
Deaths:146
KDR:1.027
Accuracy:38.960% A++
HSR:6% C**
NS-10 Burster
A++
Kills:123
Deaths:146
KDR:0.842
Accuracy:38.677% A++
HSR:5.691% C+
Kills:7,906
Deaths (as MAX Suit):1,752
Deaths (to MAX Suits):5,374
KDR:4.51256
Kill Difference:6,154
Playtime:200.233 hours
Usage:3%
Score:6.078m
Score/min:506
Accuracy (listed only):28.087%
HSR (listed only):12.714%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B*
Kills:6,469
V. Kills:396 N/A
Deaths:894
KDR:7.236
Accuracy:33.423% B++
KPH:71.200 B*
VKPH:4.400 B+
Hellfire Rocket Pods
M
Kills:5,216
V. Kills:946 N/A
Deaths:212
KDR:24.604
Accuracy:56.760% B**
KPH:218.500 A**
VKPH:39.600 M
M18 Needler
B*
Kills:3,030
V. Kills:2,653 114%
Deaths:1,543
KDR:1.964
Accuracy:36.836% B*
KPH:16.500 B
VKPH:14.500 B*
Hornet Missiles
A
Kills:2,644
V. Kills:1,013 261%
Deaths:169
KDR:15.645
Accuracy:71.427% A
KPH:122.900 B**
VKPH:47.100 B
M18 Rotary
B++
Kills:2,216
V. Kills:1,706 130%
Deaths:996
KDR:2.225
Accuracy:36.868% B*
KPH:19.600 B+
VKPH:15.100 B++
M18 Locust
B+
Kills:707
V. Kills:533 132%
Deaths:290
KDR:2.438
Accuracy:37.820% B*
KPH:23.200 C**
VKPH:17.500 B+
Tomcat A2AM Pods
A*
Kills:167
V. Kills:159 104%
Deaths:16
KDR:10.438
Accuracy:83.560% B+
KPH:112.700 A
VKPH:107.300 A*
Coyote Missiles
A**
Kills:88
V. Kills:45 191%
Deaths:10
KDR:8.800
Accuracy:55.749% C**
KPH:126.200 B+
VKPH:64.500 A**
Kills:20,537 (12,422 + 0)
Deaths:4,130
KDR:4.973
VKDR:1.804
Vehicle Kills:7,451
Kill Difference:16,407
Playtime:465.239 hours
Usage:7%
Score:13.726m
Score/min:492
Piloting Accuracy:37.820%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:2,264
V. Kills:2,159 105%
Deaths:1,065
KDR:2.126
Accuracy:51.844% B+
KPH:13.200 B*
VKPH:12.600 B**
C150 Dalton
A+
Kills:717
V. Kills:682 105%
Deaths:132
KDR:5.432
Accuracy:44.851% B+
KPH:47.900 B*
VKPH:45.500 A+
L105 Zephyr
B+
Kills:448
V. Kills:83 N/A
Deaths:58
KDR:7.724
Accuracy:46.880% B+
KPH:60.900 B+
VKPH:11.300 B+
AP30 Shredder
B*
Kills:226
V. Kills:206 109%
Deaths:55
KDR:4.109
Accuracy:31.759% C+
KPH:28 C+
VKPH:25.500 B*
Kills:3,655 (2,264 + 1,391)
Deaths:1,310
KDR:2.790
VKDR:2.389
Vehicle Kills:3,130
Kill Difference:2,345
Playtime:201.684 hours
Usage:3%
Score:4.609m
Score/min:381
Piloting Accuracy:51.844%
Gunner Accuracy:31.759%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A*
Kills:1,360
V. Kills:194 N/A
Deaths:104
KDR:13.077
Accuracy:42.730% B+
KPH:63.900 A*
VKPH:9.100 C**
L100 Python HESH
A++
Kills:1,098
V. Kills:155 N/A
Deaths:72
KDR:15.250
Accuracy:65.373% A++
KPH:88.900 A+
VKPH:12.600 B**
L100 Python AP
B**
Kills:1,026
V. Kills:933 110%
Deaths:195
KDR:5.262
Accuracy:60.311% B+
KPH:26.400 C
VKPH:24 B**
Skyguard
C+
Kills:417
V. Kills:417 100%
Deaths:160
KDR:2.606
Accuracy:37.009% A
KPH:9.200 D
VKPH:9.200 C+
Kills:3,901 (3,901 + 0)
Deaths:531
KDR:7.347
VKDR:3.200
Vehicle Kills:1,699
Kill Difference:3,370
Playtime:118.123 hours
Usage:2%
Score:3.009m
Score/min:425
Driving Accuracy:37.009%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A++
Kills:2,088
V. Kills:1,783 117%
Deaths:236
KDR:8.847
Accuracy:47.803% C*
KPH:31.900 C*
VKPH:27.300 A++
P2-120 HESH
B++
Kills:1,018
V. Kills:206 492%
Deaths:74
KDR:13.757
Accuracy:44.915% B
KPH:62.100 B+
VKPH:12.600 B++
P2-120 HEAT
C++
Kills:963
V. Kills:403 238%
Deaths:161
KDR:5.981
Accuracy:41.990% C+
KPH:24 C+
VKPH:10.100 C++
E540 Halberd
B**
Kills:184
V. Kills:120 152%
Deaths:34
KDR:5.412
Accuracy:49.169% B**
KPH:26.200 C++
VKPH:17.100 B**
G30 Vulcan
C
Kills:150
V. Kills:93 160%
Deaths:32
KDR:4.688
Accuracy:28.429% C+
KPH:19.100 C
VKPH:11.900 C
MR11 Gatekeeper
A+
Kills:86
V. Kills:77 110%
Deaths:9
KDR:9.556
Accuracy:45.335% B*
KPH:28.500 B**
VKPH:25.500 A+
Kills:4,489 (4,069 + 420)
Deaths:546
KDR:8.222
VKDR:4.912
Vehicle Kills:2,682
Kill Difference:3,943
Playtime:139.745 hours
Usage:2%
Score:4.498m
Score/min:536
Driving Accuracy:41.990%
Gunner Accuracy:45.335%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
B+
Kills:1,275
V. Kills:947 134%
Deaths:160
KDR:7.969
Accuracy:62.777% B++
KPH:35 C-
VKPH:26 B+
M40 Fury-H
D
Kills:1,191
V. Kills:85 N/A
Deaths:59
KDR:20.186
Accuracy:37.168% D
KPH:58.100 D
VKPH:4.100 D*
P525 Marauder-H
B+
Kills:1,049
V. Kills:36 N/A
Deaths:45
KDR:23.311
Accuracy:37.789% B
KPH:121.500 B+
VKPH:4.200 D
G20 Vulcan-H
B**
Kills:910
V. Kills:590 154%
Deaths:148
KDR:6.149
Accuracy:51.963% B+
KPH:57.800 B++
VKPH:37.500 B**
MR11 Gatekeeper-H
B**
Kills:63
V. Kills:52 119%
Deaths:7
KDR:9
Accuracy:61.785% B**
KPH:44.500 B**
VKPH:36.700 B++
Kills:4,488 (0 + 4,488)
Deaths:419
KDR:10.711
VKDR:4.081
Vehicle Kills:1,710
Kill Difference:4,069
Playtime:82.752 hours
Usage:1%
Score:3.087m
Score/min:622
Driving Accuracy:N/A%
Gunner Accuracy:61.785%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:703
V. Kills:32 N/A
Deaths:58
KDR:12.121
Accuracy:22.750% B**
KPH:92.900 B*
VKPH:4.200 C**
M40 Fury
C**
Kills:577
V. Kills:80 N/A
Deaths:55
KDR:10.491
Accuracy:38.389% C**
KPH:56.600 C++
VKPH:7.800 D
M20 Basilisk
B+
Kills:471
V. Kills:195 240%
Deaths:69
KDR:6.826
Accuracy:46.629% B*
KPH:24.400 B
VKPH:10.100 B+
M40 Fury
A
Kills:422
V. Kills:70 N/A
Deaths:33
KDR:12.788
Accuracy:46.756% A
KPH:45.200 C++
VKPH:7.500 C
M60-G Bulldog
D
Kills:243
V. Kills:53 450%
Deaths:42
KDR:5.786
Accuracy:41.273% B++
KPH:15.700 D
VKPH:3.400 D
G30 Walker
B+
Kills:197
V. Kills:156 125%
Deaths:28
KDR:7.036
Accuracy:34.209% B++
KPH:16.100 C++
VKPH:12.700 B+
M20 Basilisk
C+
Kills:130
V. Kills:57 224%
Deaths:29
KDR:4.483
Accuracy:37.340% C+
KPH:15.800 C-
VKPH:6.900 C--
M12 Kobalt
B*
Kills:125
V. Kills:8 N/A
Deaths:13
KDR:9.615
Accuracy:19.448% B+
KPH:89.400 B+
VKPH:5.700 B*
Kills:2,868 (0 + 2,868)
Deaths:327
KDR:8.771
VKDR:1.991
Vehicle Kills:651
Kill Difference:2,541
Playtime:83.738 hours
Usage:1%
Score:1.791m
Score/min:356
Driving Accuracy:N/A%
Gunner Accuracy:19.448%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C+
Kills:480
V. Kills:22 N/A
Deaths:170
KDR:2.824
Accuracy:43.981% C*
KPH:38.200 C
VKPH:1.700 C+
M40 Fury-F
C--
Kills:321
V. Kills:102 312%
Deaths:331
KDR:0.970
Accuracy:43.861% C--
KPH:6.500 D-
VKPH:2.100 D--
Kills:801 (801 + 0)
Deaths:501
KDR:1.599
VKDR:0.248
Vehicle Kills:124
Kill Difference:300
Playtime:62.130 hours
Usage:1%
Score:0.324m
Score/min:87
Driving Accuracy:43.861%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C++
Kills:97
V. Kills:83 115%
Deaths:27
KDR:3.593
Accuracy:40.800% C++
KPH:18.900 C-
VKPH:16.200 C++
Kills:97 (0 + 97)
Deaths:27
KDR:3.593
VKDR:3.074
Vehicle Kills:83
Kill Difference:70
Playtime:5.123 hours
Usage:0%
Score:0.096m
Score/min:314
Piloting Accuracy:N/A%
Gunner Accuracy:40.800%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LC3 Jaguar 10,22610,1355,7591.76C**0.6525.941%B+21.589%C**24.4C+N/A116415.1h11.8B45.6B+
MSW-R 9,4879,4103,8722.43C**0.0227.429%B*29.628%B++47.5B+N/A214198h10B*36.5B++
TRAC-5 Burst 8,3578,2832,6933.076B++0.6632.041%A28.456%B++54.8B+N/A175151.2h10.8B++33.6B*
M14 Banshee 6,8656,4698947.236B4.8233.423%B++1.036%C+71.2B*4.4B+38590.9h17B+50.8B+
Hellfire Rocket Pods 6,1625,21621224.604A*22.1956.76%B**1.054%C+218.2A**39.6M163723.9h16B28.1B+
T9 CARV 4,5594,5251,8862.399B++0.0126.033%A28.221%B*51.5AN/A43487.8h10.3B**39.7B*
LC2 Lynx 4,1174,0642,4871.634B+0.7828.1%B**23.474%B21.2CN/A98192.1h12.9B+45.8B++
Claymore 3,9533,95316823.53M21.1250.352%A*N/A349.8M**N/A154111.3h1.2C++2.3B**
Cycler TRV 3,8623,8482,3151.662B+0.7525.423%B+18.243%C27.9C+N/A139138h11.4B++44.7B++
TAR 3,7403,7102,5851.435C++0.9823.158%C+17.601%C--20.3C--N/A110182.4h13.1C++56.4C*
T9A "Butcher" 3,6923,6591,4712.487B0.0827.714%B++28.15%C++60.2C*N/A24860.8h10.6B+38.3B+
TSAR-42 3,6693,6571,3472.715C+0.3046.806%A59.311%D-35.5C+N/A183102.9h2.2C**4.8B+
SOAS-20 3,6503,6311,7102.123B+0.2930.297%B+22.694%C*33.3C+N/A139109.2h11.2B+37B+
T1B Cycler 3,4003,3641,3262.537B+0.1332.716%A32.313%B++53.2B+N/A16263.2h11.1B++33.9B*
M18 Needler 5,6833,0301,5431.964C++0.4536.836%B*2.508%C**16.5B14.5B*368183.1h115.1B+312.5B++
Hornet Missiles 3,6572,64416915.645A++13.2371.427%A2.231%B*123B**47.1B138721.5h6.7B*9.4B**
C-4 ARX 3,6982,6061,2402.102C++0.3126.671%C++N/A115.8C++48.5B*135322.5h1.5C--5.8C-
T9 CARV-S 2,5462,5301,3371.892B0.5221.098%C+26.403%C**38.6C+N/A16965.5h11.8C**55.8C*
T7 Mini-Chaingun 2,5512,5111,4261.761B*0.6518.605%B16.209%B*35.8C*N/A22670.2h13.4B+72.2B+
AS16 NightHawk 2,4662,4502,0911.172C+1.2441.719%C*12.612%C-16.4DN/A76149h4.7C++11.3C**
CAS30 Tank Buster 4,4232,2641,0652.126B+0.2951.844%B+1.237%C+13.2B*12.6B**278171.3h50.4B97.2B+
M18 Rotary 3,9222,2169962.225C**0.1936.868%B*2.753%C*19.6B+15.1B++353113.2h99B+268.6B++
Tank Mine 3,9542,2013097.123A**4.7126.816%C--N/A176.1A+140.2M357512.5h1.7B+6.5C+
P2-120 AP 3,8712,0882368.847B6.4447.803%C*2.395%C31.9C*27.3A++67765.4h7.6C+16C*
T32 Bull 2,0632,0538382.45B*0.0428.03%B*25.913%C**45.7C**N/A24044.9h10.2B*36.4B++
SMG-46 Armistice 1,9351,9301,0221.888B*0.5229.803%B*15.181%C+39B+N/A24549.5h12.1B*40.7B++
SABR-13 1,9471,9251,4091.366C+1.0524.263%C20.623%D20.7DN/A10592.8h11.8C++48.6C++
SR-7 1,8281,8175743.166C+0.7546.384%B*70.666%D--30.5C+N/A12459.6h2.3C+4.9B+
NS-15MB 1,7891,7836152.899B*0.4929.441%B+34.268%B+62.3C++N/A31328.6h10.1B+34.3C**
NS-15M1 1,7781,7717452.377B++0.0326.623%B++25.974%B+43.3C++N/A25040.9h10.2B*38.3B++
TMG-50 1,7281,7178661.983B*0.4323.972%B+24.985%C*39.5C**N/A23743.5h9.7B++40.3B+
TRAP-M1 1,6941,6887142.364B+0.0535.596%B**24.289%C+45.3B+N/A21337.3h8.3B+23.2B++
T16 Rhino 1,6991,6858332.023B*0.3922.127%C**18.991%C-25.2CN/A11666.8h12.2B+55B+
MKV Suppressed 1,6261,6106162.614A*0.2031.07%B**26.646%A59AN/A37927.3h11.3B++36.3B+
C-4 2,4931,5681,0961.431C+0.9824.404%CN/A71.9C+42.4B*172321.8h1.7C7.1C
TORQ-9 1,5671,5608581.818B+0.5927.305%B+22.821%C+39.1BN/A25339.9h13.5B+49.4B++
HSR-1 1,5521,5465902.62C**0.2139.927%B*23.415%D42.5C++N/A22236.4h5.1B+12.8B+
NS-44 Commissioner 1,4891,4571,0691.363B+1.0536.34%C+12.491%D*48.4B+1.1A+27930.1h3.7C**10.3C**
NS-30 Vandal 1,4651,4556162.362B+0.0540.056%B**21.168%D44.5C**N/A23932.7h5B+12.5B++
TRS-12 Uppercut 1,4661,4421,4690.982C+1.4355.408%C+8.599%D*15.8D--N/A6491.3h3C-5.3C+
NS-7 PDW 1,4411,4256652.143A++0.2731.383%A20.07%B43.2B*N/A24533h11.8B*37.4B++
C75 Viper 1,5541,36010413.077A++10.6742.73%B+1.25%C63.8A*9.1C**50621.3h6.8B**15.9B**
TRAC-5 1,3491,3419751.375B*1.0427.318%B**15.809%D21.4C**N/A20062.6h13.1B+48.1B++
TRAC-Shot 1,3461,3359271.44C*0.9726.307%C*17.528%C+33.3C+N/A28940.1h10.1B+38.4B+
NS-11C 1,3381,3357051.894B**0.5225.302%C**19.026%C+34B+N/A20239.3h12.5B+49.4B+
DMR-99 1,3111,2993643.569B++1.1639.075%B*32.871%B+57.5B+N/A15622.6h6.1B+15.5B*
T1 Cycler 1,3031,2948781.474B+0.9424.759%B+19.629%C30.7B+N/A23342.1h12.4B++50.2B++
E540 Halberd-H 2,2221,2751607.969C+5.5662.777%B++1.804%C+34.9C-25.9B+62936.5h5.8C**9.2B+
TS2 Inquisitor 1,2721,2675892.151B*0.2632.822%B++19.021%C+61.2B**N/A17320.7h9B+27.3B++
HC1 Cougar 1,2801,2636072.081B**0.3332.494%A++22.407%C++42.7B*N/A32029.6h10.6B+32.7B++
M77-B 1,2671,2623693.42B**1.0150.967%A*69.81%D34.3B+N/A22036.8h2.2B+4.3B*
T5 AMC 1,2581,2486551.905B**0.5127.97%B*20.673%C++26.4C**N/A21447.3h13.4B+47.7B++
Sticky Grenade 1,2091,20311203N/A1,200.5948.274%C-N/A859.3C+4.3D-54661.4h1.9B+4C**
NS-15M AE 1,2071,2024712.552C**0.1429.948%B*33.112%B++58.6C*N/A50120.5h9.8B++32.8B++
M40 Fury-H 1,2761,1915920.186B++17.7737.168%D1.427%B58.1D4.1D*30520.5h5B**13.6B**
M2 Mutilator 1,1991,1903783.148B**0.7421.49%A++21.513%B++46.1A++N/A26525.8h13.1A60.7B**
NS-15M2 1,2011,1893992.98B*0.5730.482%A45.753%A**54B+N/A27422h9.6B**31.5B*
RAMS .50M 1,1861,1812754.295B+1.8847.089%A71.973%D-40.4B*N/A25829.2h2B+4.2B++
MRC3 Mercy 1,1901,1785182.274C++0.1414.145%C--16.723%D21C-N/A10556.2h18.9C*133.9C++
NS-11A 1,1891,1775172.277B**0.1330.885%A23.874%C**50.1B*N/A19723.5h11.2B*36.1B**
NS-44B Commissioner 1,1691,1686711.741A0.6747.735%B*13.699%D*103.4A+N/A65811.3h3.1B+6.6B++
M6 Onslaught 1,1751,1653902.987B+0.5820.269%B++23.777%B*43.3B++N/A25226.9h15.9B*78.2B++
T1S Cycler 1,1731,1635032.312A0.1027.836%B*28.289%B**40.8B++N/A13628.5h10.5B*37.9B*
Bighorn .50M 1,1651,1612354.94C++2.5347.282%B*70.543%D**40CN/A17729h2.1D4.4C*
MRC3 Mercy 1,1741,1605322.18C++0.2314.196%C--16.466%D20.3C--N/A9757.1h20.2C++142.6C+
NS Baron G5AE 1,1651,1595662.048B++0.3657.461%B**16.135%C++37.4C+N/A12831h3.6B*6.3B+
PDW-16 Hailstorm 1,1741,1586191.871B**0.5427.811%B++16.926%C++30.9C*N/A17837.5h11.7B*42.2B++
TRAC-5 S 1,1701,1586111.895A+0.5227.115%B*22.625%B**25B+N/A11646.3h11.6C**42.7B+
NS-44 Commissioner AE 1,1621,1586341.826B+0.5949.329%B**22.021%C75.7B+N/A23415.3h3.4C*6.8B+
NS-11P 1,1631,1584822.402A0.0130.625%A++29.62%A++53.9A+N/A25121.5h10.1A33B**
Chainblade 1,2071,15868,3320.017C+2.3935.987%B+1.641%D0.3C-N/A23798.2h2.6C++7.2B+
T4 AMP 1,1651,1575442.127B**0.2831.278%B++22.558%B+79.8A*N/A21914.5h12.2B++39.2B++
TX2 Emperor 1,1621,1557461.548B++0.8636.447%B**18.355%C44.8B++N/A14625.8h8.6B23.6B+
T7 Mini-Chaingun AE 1,1741,1554302.686B**0.2722.815%B+19.654%B**59.2B+1C++16719.5h11.5B+50.4B+
NS-11CB 1,1691,1554682.468A++0.0632.507%A+23.377%C**58B*N/A36719.9h10.7B*32.8B++
KSR-35 1,1631,1544152.781C**0.3744.505%A28.076%C+49.7B+N/A19723.2h4.2B+9.4B++
TX1 Repeater 1,1721,1541,0341.116B+1.3024.269%C+17.678%C--41.8B++N/A28627.6h11.5B+47.2B
NS-44G Commissioner 1,1651,1546551.762B+0.6550.869%B**16.811%D-93.8B*N/A61112.3h3.1B+6.1B+
AMR-66 1,1631,1477861.459B++0.9529.048%B+29.555%B++27B+N/A15842.5h8B+27.7B+
M60-A Bulldog 1,2141,1353334.394C**31.9859.493%A1.498%D54B*3.8C+35621h4.2A7B**
L100 Python HESH 1,2531,0987215.25B+12.8465.373%A++2.095%B+88.5A+12.5B**31512.4h2.9B+4.4B**
P525 Marauder-H 1,0851,0494523.311B*20.9037.789%B1.049%C++122B+4.2D5538.6h5.1B*13.4B*
L100 Python AP 1,9591,0261955.262C*2.8560.311%B+2.534%C+26.4C24B**58338.9h6.7C+11.1C*
P2-120 HESH 1,2241,0187413.757C++11.3544.915%BN/A62.1B+12.6B++43816.4h5C++11.1B+
NS Decimator 1,6109688391.154C++1.2661.258%C++1.24%D-29.2C19.3B+65133.2h5.4C8.9C+
P2-120 HEAT 1,3669631615.981C++3.5741.99%C+1.661%D-24C+10C+30840.1h5.8B++13.8B++
FA1 Barrage 9259184871.885A0.5355.607%A++14.488%C+47.6AN/A30619.3h3.9B*7B*
G20 Vulcan-H 1,5009101486.149B++3.7451.963%B+3.077%C++57.6B++37.3B**104215.8h83.4B++160.5B*
M60-A Bulldog 9688962733.185C*30.7757.822%B**2.121%C61.4B*4.9C++40314.6h4.2B**7.2B**
T1A Unity 8698474112.061B*0.3529.026%B*26.092%C*47.9C**1.2A27017.7h11.4B+39.2B++
Frag Grenade 7757691769N/A766.5939.314%DN/A404.7C3.2D-23621.9h3.8C++9.8C+
MANA Anti-Personnel Turret 7447333142.334N/A0.0826.542%UN/A7330U110U25595100.1h23T*86.8T*
C150 Dalton 1,3997171325.432C+3.0244.851%B+N/A47.8B++45.5A+107215h4.6C++10.3B+
NS-357 Underboss 7227144571.562B+0.8545.616%B**17.507%C--61.6B++N/A24211.6h3.9B8.5B++
M18 Locust 1,2407072902.438C**0.0337.82%B*2.97%B*23.2C**17.5B+34730.5h125.1C++330.8B+
M12 Kobalt 7357035812.121C+9.7122.75%B**18.919%C++92.5B*4.2C**5537.6h17B74.9B+
TAS-16 Blackjack 6446393211.991B++0.4279.863%A++19.405%B++64.5B**N/A3679.9h2B*2.5B*
ML-7 9796315411.166B*1.2560.795%B+1.902%D27.8B+15.3B+64222.7h6.4C**10.5B+
Shuriken 6046032692.242B**0.1731.003%B*23.217%B++51.5C**N/A15211.7h11.8B+38.2B++
T2 Striker 1,5625997470.802B++1.6158.267%B++N/A12.6C++20.3A++43447.4h48.9C+83.9C*
M3 Pounder HEG 7595922552.322B+0.0941.679%B+2.027%D21.1B+6A++25128h13.6B+32.6B+
NSX Tomoe 5855821414.128B**1.7233.294%B*45.361%B*61.3B**N/A2399.5h12.2B+36.7B++
M3 Pounder HEG 7075782552.267B+0.1446.463%B++2.422%C-24.8B++5.5B**26523.3h13.9B++29.9B+
M40 Fury 6575775510.491B8.0838.389%C**2.08%C**56.6C++7.8D50910.2h9.2B*23.9B*
ASP-30 Grounder 8885443841.417A+0.9972.651%A3.125%C++28.2A17.8B**64619.3h7.3B+10.1B*
M6 Onslaught 5405362002.68C**0.2717.614%C++25.373%B**48.3B**N/A19211.1h14.3A81.4B++
Ripper 5355342,0160.265A+2.1528.982%C*19.85%B+4.8C+N/A14112.1h1.2B+4.2C+
M2 Mutilator 5245172022.559B++0.1518.1%B*24.565%A+47A*N/A21111h12.4A+68.7B**
S12 Renegade 5024801702.824C++0.4143.981%C*8.333%B+38.1C1.7C+21812.6h3.7C8.5C++
M20 Basilisk 666471696.826A++4.4146.629%B*5.308%C24.4B10.1B+31619.3h76B+163B*
L105 Zephyr 531448587.724C5.3146.88%B+1.116%B+60.5B+11.2B+5747.4h5.8B+12.3B+
Anti-Vehicle Grenade 5304301430N/A427.5954.113%BN/A358.3C+83.3C+54581.2h5.6C*10.3B+
M40 Fury 4924223312.788B*10.3846.756%AN/A45.4C++7.5C3979.3h12.8B27.5B++
Skyguard 8344171602.606C+0.1937.009%A1.199%D9.2D9.2C+28145.5h157.1C--424.4C**
MANA Anti-Vehicle Turret 8304052022.005B+0.4160.512%B++3.21%C40.1B+42.1B*101510.1h8.5B14B++
MR1 Fracture 5693892401.621A0.7932.256%C-2.828%C-11.9B*5.5C**16232.7h24.8A77B*
NS Baron G5 3633611582.285A+0.1358.284%A+11.911%D59.2AN/A4186.1h4.4B7.5C++
MR1 Fracture 5053282421.355B**1.0633.195%C5.183%B+9.8B+5.3C**14133.6h30.5B**91.8B++
M40 Fury-F 4233213310.97C1.4443.861%C--N/A6.5D-2.1D--5449.6h13C+29.6C+
NSX Tanto 275273863.174A*0.7631.656%B**34.066%A51.5B*N/A1335.3h12B+37.9B+
M60-G Bulldog 296243425.786C**3.3741.273%B++2.058%D15.8D3.4D15715.4h6.5B+15.8B++
AP30 Shredder 432226554.109C+1.7031.759%C+N/A27.9C+25.4B*11008.1h76.8B241.8B+
Spear Anti-Vehicle Phalanx Turret 315200277.407C++5.0049.301%B+5%B+37.7C+21.7C++8365.3h7.1B14.3B++
G30 Walker 353197287.036B**4.6234.209%B++2.538%D-16C++12.7B+36112.3h217.6C+636B+
NS-AM7 Archer 2281893410.554C++1.8663.229%B+26.455%B**4.5C--N/A5042.1h11B*17.3B*
E540 Halberd 304184345.412C+3.0049.169%B**1.63%D-26.3C++17.1B**7897h6C++12.1B++
NS-44L Blackhand 184183692.652A0.2448.566%B++37.705%C43.6B**N/A2154.2h4.5C++9.3B+
MG-S1 Jackal 172169563.018A++0.6133.666%A23.077%B+48.3B+N/A1123.5h11.4C++33.8B+
Tomcat A2AM Pods 3261671610.438A8.0383.56%B+N/A111.3A106A++34431.5h8.1B9.7B+
Auraxium Chainblade 1641615,5890.029C+2.3824.586%C-4.348%C-0.6CN/A2265.9h1.8B+7.1C*
G30 Vulcan 243150324.688C++2.2828.429%C+3.333%C+19.2C11.9C4957.8h69.8B*245.6B++
NS-10 Burster 2771501461.027C+1.3838.96%A++6%C**5.7B4.8B**14726.4h156.1C**400.6B*
A30 Walker 3211481001.48C0.9329.595%B+N/A4.8D5.6D18830.8h255.9D--864.7C
MAX Punch 1401381,7520.079C+2.3324.045%D**N/A0.8CN/A4176.1h2C++8.3C
M20 Basilisk 187130294.483B++2.0737.34%C+6.923%B+15.9C-7C-3598.2h72.4B++193.9B++
M12 Kobalt 133125139.615C7.2019.448%B+15.2%D-89.3B+5.7B*6221.4h13.1B**67.5B++
NS-10 Burster 2211231460.842C+1.5738.677%A++5.691%C+4.5C+3.6C*13027.1h190.9D493.6B+
M20 Drake 213112313.613D1.2057.351%B+6.25%C++8.1D--7.3D-21113.8h115.9C-202C**
Rocklet Rifle 225106362.944M**0.5349.443%CN/A37.9B*42.5A+5052.8h32.7B+66.1C**
Aspis Anti-Aircraft Phalanx Turret 2131021010.2A*7.7933.796%AN/A14.6B++15.9B**5777h133.7B+395.5B*
M20 Wyvern 18097273.593C1.1840.8%C++8.247%A*19C-16.3C++3145.1h118.2D--289.6D
Coyote Missiles 13388108.8A*6.3955.749%C**N/A125.7B+64.3A*25990.7h34.3B+61.5B+
MR11 Gatekeeper 1638699.556A+7.1445.335%B*3.488%A28.7B**25.7A+5793h44.1B+97.2B*
M20 Drake 14283327.667B+25.2665.821%A6.024%B++33.2C*23.6B+3632.5h97.2C++147.7B++
M20 Drake 11266611B*8.5958.439%B++21.212%M++19.4C++13.5C+4673.4h87.5B149.7B*
MR11 Gatekeeper-H 1156379A6.5961.785%B**1.587%C+45B**37.1B*7641.4h50.9B+82.4B++
M60-A Bulldog 7462134.769C2.3637.628%C++N/A41.3B8C**7211.5h5.3B+14.1B+
99SV 5454192.842B++0.4347.49%M24.074%D*30B+N/A5041.8h4.6B++9.6B**

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit9821,660,014108.7h
Spawn Beacon9014,9949.9h
Nanite Revive Grenade02,9750.8h
Anti-Vehicle MANA Turret381,4184.9h
Nanite Healing Grenade01180h
Medical Applicator961317,09430.2h
AE Medical Applicator7853,2892.9h
Rampart Wall0530.4h
Skywall Shield Emitter1590.3h
Repair Module0540.3h
AE Nano-Armor Kit74393,47418h
Spitfire Auto-Turret91,0331.2h
Motion Spotter7325,43510.9h
Welding Device04400h
Ammunition Package598,0453.7h
Medical Kit1,66422,29626.5h
Anti-Infantry MANA Turret552,1064.3h
Hardlight Barrier11360.1h
Recon Detection Device13933,56438.9h
Smoke Grenade05280.1h
Shield Recharging Field25020.2h

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