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Paragon Kortius[CFAR] Kortius
VS BR 251

KDR: 2.84

Score: 193.7m

Last Seen: Aug 21st, 2019 2:01 AM
- ONLINE NOW

Prestige 1, Battle Rank 100 (251 total) - Vanu Sovereignty on Emerald - Outfit Leader of Cert Farmers VS[CFAR] Cert Farmers VS
VS outfit on Emerald

Members: 4
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS M12 Kobalt M12 Kobalt C75 Viper Blueshift VM5 Blueshift VM5 M12 Kobalt Proton II PPA L100 Python HESH
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $521,667 MLG Score: 417
Fun Score: N/A
Cheeseburgers Flipped: 3896TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.46%20.086%45142117242,0001.628661.213

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.806%0.233C++-0.247C-0.434C--HEAD ++ (~8.86)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
500.313C*11.20.199C++38.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.248%1.008%329512099,228297056513.10707163%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.025%-0.752D--0.534D0.34

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
173.4-0.076C+52.40.01C+120.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.157%2.156%6618120621,478445457654.8211372%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.507%-0.177C-0.252C0.879

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
16.40.574B+6.40.486B+10

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.884%7.987%146123119149,6063075773516.132641%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.438%-0.957D--0.865B*0.636

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
52.80.559B+13.70.659B+39.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.996%50.779%1461712075,5873711201.50552

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.9%-0C+-1.077D*-0.995

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.1-0.016C+3.5-0.106C+6.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.206%12.882%1461412101,995271080.735891

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.033%0.219C++-0.373C--0.942

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.20.298C*4.10.159C++5.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Cert Farmers VS[CFAR] Cert Farmers VS
VS outfit on Emerald

Members: 4
193.7m402.2%493 (29.6k)408 (24.5k)2.84213193,74868,1703.36909251 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1214858916.792%11.314%19006:5776

13% Combat Medic51% Engineer10% Heavy Assault10% Infiltrator10% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 6th, 2013 7:53 PMFeb 9th, 2015 4:22 PMAug 21st, 2019 2:39 AM (6h) (PST)Aug 20th, 2019 11:34 PM (9h) (PST)Aug 20th, 2019 10:01 PM (10h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5831554280.4080.1440.0461.9030.065417

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,9519,28525,6662493114424,486

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7909.1h/329.5d 35,923 21,921 97,107 903k 10,603 30,401 30,796 276.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
SVA-88
D
Kills:1,477
Deaths:865
KDR:1.708
Accuracy:20.234% D
HSR:17.671% D--
Betelgeuse 54-A
D-
Kills:1,419
Deaths:411
KDR:3.453
Accuracy:20.029% D**
HSR:24.383% D-
Orion VS54
C+
Kills:1,214
Deaths:1,099
KDR:1.105
Accuracy:20.017% C+
HSR:20.758% D
NS-15M1
D
Kills:1,162
Deaths:1,083
KDR:1.073
Accuracy:19.173% D
HSR:18.417% D
Ursa
D
Kills:1,161
Deaths:738
KDR:1.573
Accuracy:19.481% D
HSR:18.949% D
VX29 Polaris
D
Kills:1,159
Deaths:529
KDR:2.191
Accuracy:20.336% D
HSR:14.150% D*
NS-15M AE
C+
Kills:782
Deaths:327
KDR:2.391
Accuracy:19.870% D*
HSR:27.622% C+
Pulsar LSW
D-
Kills:298
Deaths:177
KDR:1.684
Accuracy:18.674% D-
HSR:17.114% D--
Kills:8,672
Deaths (as Heavy Assault):5,229
Deaths (to Heavy Assaults):17,222
KDR:1.65844
Kill Difference:3,443
Playtime:820.447 hours
Usage:10%
Score:11.035m
Score/min:224
Accuracy (listed only):19.727%
HSR (listed only):19.883%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
C-
Kills:3,515
Deaths:3,262
KDR:1.078
Accuracy:21.691% C-
HSR:17.269% C--
Solstice SF
B+
Kills:3,042
Deaths:2,326
KDR:1.308
Accuracy:26.336% B+
HSR:6.410% F
VE-LR Obelisk
B*
Kills:1,279
Deaths:220
KDR:5.814
Accuracy:34.397% B+
HSR:40.031% B*
Zenith VX-5
C
Kills:1,264
Deaths:951
KDR:1.329
Accuracy:22.041% D
HSR:19.225% C
Eidolon VE33
D
Kills:1,223
Deaths:549
KDR:2.228
Accuracy:24.574% D
HSR:20.769% D
Pandora VX25
B+
Kills:1,189
Deaths:756
KDR:1.573
Accuracy:44.625% B+
HSR:13.625% C
VX6-7
C
Kills:1,187
Deaths:1,154
KDR:1.029
Accuracy:23.156% C
HSR:13.227% D*
NS-11C
C
Kills:1,164
Deaths:1,094
KDR:1.064
Accuracy:22.840% C
HSR:17.182% C
NS Baron G5
C+
Kills:1,158
Deaths:647
KDR:1.790
Accuracy:42.477% C+
HSR:11.917% D
Solstice VE3
B
Kills:765
Deaths:640
KDR:1.195
Accuracy:22.837% C+
HSR:21.961% B
Thanatos VE70
C+
Kills:440
Deaths:423
KDR:1.040
Accuracy:40.123% C+
HSR:13.409% D
Pulsar C
C
Kills:392
Deaths:360
KDR:1.089
Accuracy:22.360% C
HSR:18.112% D-
NS Baron G5AE
D
Kills:337
Deaths:250
KDR:1.348
Accuracy:35.403% D*
HSR:11.869% D
Deimos VA29
D--
Kills:305
Deaths:368
KDR:0.829
Accuracy:49.609% D--
HSR:8.852% D*
Eclipse VE3A
C--
Kills:259
Deaths:198
KDR:1.308
Accuracy:22.299% D--
HSR:17.375% C--
Nova
C*
Kills:61
Deaths:54
KDR:1.130
Accuracy:47.257% C*
HSR:14.754% C+
Kills:17,580
Deaths (as Engineer):13,252
Deaths (to Engineers):17,896
KDR:1.32659
Kill Difference:4,328
Playtime:4,058.564 hours
Usage:51%
Score:123.192m
Score/min:506
Accuracy (listed only):31.376%
HSR (listed only):16.624%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
C-
Kills:3,515
Deaths:3,262
KDR:1.078
Accuracy:21.691% C-
HSR:17.269% C--
Solstice SF
B+
Kills:3,042
Deaths:2,326
KDR:1.308
Accuracy:26.336% B+
HSR:6.410% F
Sirius SX12
C++
Kills:1,555
Deaths:1,301
KDR:1.195
Accuracy:24.727% C++
HSR:13.312% D
Zenith VX-5
C
Kills:1,264
Deaths:951
KDR:1.329
Accuracy:22.041% D
HSR:19.225% C
Pandora VX25
B+
Kills:1,189
Deaths:756
KDR:1.573
Accuracy:44.625% B+
HSR:13.625% C
VX6-7
C
Kills:1,187
Deaths:1,154
KDR:1.029
Accuracy:23.156% C
HSR:13.227% D*
NS-11C
C
Kills:1,164
Deaths:1,094
KDR:1.064
Accuracy:22.840% C
HSR:17.182% C
MKV Suppressed
C--
Kills:1,159
Deaths:732
KDR:1.583
Accuracy:23.199% C--
HSR:13.719% D-
Eridani SX5
D
Kills:1,159
Deaths:599
KDR:1.935
Accuracy:22.709% D
HSR:11.389% D*
NS Baron G5
C+
Kills:1,158
Deaths:647
KDR:1.790
Accuracy:42.477% C+
HSR:11.917% D
NS-7G PDW
C+
Kills:1,143
Deaths:1,241
KDR:0.921
Accuracy:23.080% C+
HSR:13.123% D
Solstice VE3
B
Kills:765
Deaths:640
KDR:1.195
Accuracy:22.837% C+
HSR:21.961% B
Thanatos VE70
C+
Kills:440
Deaths:423
KDR:1.040
Accuracy:40.123% C+
HSR:13.409% D
Pulsar C
C
Kills:392
Deaths:360
KDR:1.089
Accuracy:22.360% C
HSR:18.112% D-
NS Baron G5AE
D
Kills:337
Deaths:250
KDR:1.348
Accuracy:35.403% D*
HSR:11.869% D
Deimos VA29
D--
Kills:305
Deaths:368
KDR:0.829
Accuracy:49.609% D--
HSR:8.852% D*
Eclipse VE3A
C--
Kills:259
Deaths:198
KDR:1.308
Accuracy:22.299% D--
HSR:17.375% C--
VE-S Canis
C
Kills:79
Deaths:57
KDR:1.386
Accuracy:21.074% D--
HSR:17.722% C
Nova
C*
Kills:61
Deaths:54
KDR:1.130
Accuracy:47.257% C*
HSR:14.754% C+
Kills:20,173
Deaths (as Light Assault):16,413
Deaths (to Light Assaults):11,492
KDR:1.22909
Kill Difference:3,760
Playtime:760.356 hours
Usage:10%
Score:13.723m
Score/min:301
Accuracy (listed only):29.360%
HSR (listed only):14.445%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
C++
Kills:3,763
Deaths:2,982
KDR:1.262
Accuracy:24.712% C++
HSR:15.254% D-
Sirius SX12
C++
Kills:1,555
Deaths:1,301
KDR:1.195
Accuracy:24.727% C++
HSR:13.312% D
NS-11A
C+
Kills:1,547
Deaths:1,399
KDR:1.106
Accuracy:21.894% C--
HSR:20.750% C+
Terminus VX-9
C--
Kills:1,465
Deaths:822
KDR:1.782
Accuracy:20.965% D--
HSR:22.526% C--
CME
C
Kills:1,281
Deaths:1,191
KDR:1.076
Accuracy:23.019% D
HSR:20.687% C
NS-11P
C++
Kills:1,210
Deaths:459
KDR:2.636
Accuracy:20.916% C-
HSR:19.835% C++
Pandora VX25
B+
Kills:1,189
Deaths:756
KDR:1.573
Accuracy:44.625% B+
HSR:13.625% C
Equinox VE2
C
Kills:1,162
Deaths:762
KDR:1.525
Accuracy:24.073% C
HSR:9.725% D**
MKV Suppressed
C--
Kills:1,159
Deaths:732
KDR:1.583
Accuracy:23.199% C--
HSR:13.719% D-
Eridani SX5
D
Kills:1,159
Deaths:599
KDR:1.935
Accuracy:22.709% D
HSR:11.389% D*
NS Baron G5
C+
Kills:1,158
Deaths:647
KDR:1.790
Accuracy:42.477% C+
HSR:11.917% D
NS-7G PDW
C+
Kills:1,143
Deaths:1,241
KDR:0.921
Accuracy:23.080% C+
HSR:13.123% D
Darkstar
D-
Kills:569
Deaths:203
KDR:2.803
Accuracy:19.856% F
HSR:18.629% D-
Thanatos VE70
C+
Kills:440
Deaths:423
KDR:1.040
Accuracy:40.123% C+
HSR:13.409% D
Corvus VA55
C+
Kills:431
Deaths:255
KDR:1.690
Accuracy:24.245% C+
HSR:19.722% C--
NS Baron G5AE
D
Kills:337
Deaths:250
KDR:1.348
Accuracy:35.403% D*
HSR:11.869% D
Deimos VA29
D--
Kills:305
Deaths:368
KDR:0.829
Accuracy:49.609% D--
HSR:8.852% D*
Pulsar VS1
C--
Kills:208
Deaths:214
KDR:0.972
Accuracy:21.164% C--
HSR:16.346% D
VE-S Canis
C
Kills:79
Deaths:57
KDR:1.386
Accuracy:21.074% D--
HSR:17.722% C
Nova
C*
Kills:61
Deaths:54
KDR:1.130
Accuracy:47.257% C*
HSR:14.754% C+
Kills:20,221
Deaths (as Combat Medic):14,715
Deaths (to Combat Medics):6,431
KDR:1.37418
Kill Difference:5,506
Playtime:1,022.352 hours
Usage:13%
Score:16.957m
Score/min:276
Accuracy (listed only):28.756%
HSR (listed only):15.358%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VA39 Spectre
C**
Kills:1,705
Deaths:309
KDR:5.518
Accuracy:34.096% C**
HSR:33.431% C-
Sirius SX12
C++
Kills:1,555
Deaths:1,301
KDR:1.195
Accuracy:24.727% C++
HSR:13.312% D
NS-30 Vandal
D
Kills:1,233
Deaths:572
KDR:2.156
Accuracy:27.660% D-
HSR:22.060% D
Nyx VX31
C
Kills:1,167
Deaths:421
KDR:2.772
Accuracy:29.139% D-
HSR:26.478% C
Phantom VA23
C++
Kills:1,164
Deaths:366
KDR:3.180
Accuracy:31.100% D
HSR:31.615% C++
Phaseshift VX-S
C+
Kills:1,162
Deaths:253
KDR:4.593
Accuracy:35.607% C+
HSR:42.427% F--
MKV Suppressed
C--
Kills:1,159
Deaths:732
KDR:1.583
Accuracy:23.199% C--
HSR:13.719% D-
Eridani SX5
D
Kills:1,159
Deaths:599
KDR:1.935
Accuracy:22.709% D
HSR:11.389% D*
Ghost
D
Kills:1,159
Deaths:263
KDR:4.407
Accuracy:34.967% D
HSR:62.727% D
Artemis VX26
C
Kills:1,158
Deaths:585
KDR:1.979
Accuracy:23.608% D
HSR:20.553% C
Parallax VX3
C--
Kills:1,153
Deaths:452
KDR:2.551
Accuracy:35.844% C--
HSR:67.997% D*
NS-7G PDW
C+
Kills:1,143
Deaths:1,241
KDR:0.921
Accuracy:23.080% C+
HSR:13.123% D
NS-44L Blackhand
B+
Kills:1,001
Deaths:213
KDR:4.700
Accuracy:45.400% B+
HSR:44.855% C*
NS-45 Pilot
B+
Kills:264
Deaths:149
KDR:1.772
Accuracy:30.901% C+
HSR:29.924% B+
Beamer VS3
C+
Kills:232
Deaths:252
KDR:0.921
Accuracy:26.620% C+
HSR:18.966% C-
XM98
C-
Kills:185
Deaths:43
KDR:4.302
Accuracy:34.381% C-
HSR:62.703% D**
NS-357 Underboss
C++
Kills:161
Deaths:135
KDR:1.193
Accuracy:37.441% C++
HSR:18.634% C
V10
C-
Kills:161
Deaths:36
KDR:4.472
Accuracy:37.209% C-
HSR:57.764% F--
NS-44 Commissioner
C**
Kills:158
Deaths:199
KDR:0.794
Accuracy:38.495% C**
HSR:15.190% D--
Soldier Soaker
C**
Kills:103
Deaths:71
KDR:1.451
Accuracy:36.162% C**
HSR:11.651% C-
VE-S Canis
C
Kills:79
Deaths:57
KDR:1.386
Accuracy:21.074% D--
HSR:17.722% C
Spiker
F-
Kills:68
Deaths:70
KDR:0.971
Accuracy:16.768% F-
HSR:7.353% F-
NSX Daimyo
C
Kills:62
Deaths:16
KDR:3.875
Accuracy:39.245% C
HSR:87.097% F-
NS-61 Emissary
B+
Kills:53
Deaths:44
KDR:1.205
Accuracy:18.566% D**
HSR:18.868% B+
NS-AM7 Archer
C*
Kills:52
Deaths:67
KDR:0.776
Accuracy:55.606% C-
HSR:19.231% C*
Kills:17,496
Deaths (as Infiltrator):8,446
Deaths (to Infiltrators):7,936
KDR:2.07151
Kill Difference:9,050
Playtime:763.378 hours
Usage:10%
Score:13.501m
Score/min:295
Accuracy (listed only):31.344%
HSR (listed only):30.751%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B
Kills:5,255
Deaths:1,594
KDR:3.297
Accuracy:21.023% B
HSR:21.465% C+
Blueshift VM5
B
Kills:5,167
Deaths:1,556
KDR:3.321
Accuracy:21.468% B
HSR:21.889% C++
Comet VM2
B++
Kills:1,984
Deaths:727
KDR:2.729
Accuracy:48.935% B++
HSR:5.746% B++
Comet VM2
B+
Kills:1,766
Deaths:678
KDR:2.605
Accuracy:50.848% B+
HSR:5.436% B+
Nebula VM20
B**
Kills:1,311
Deaths:287
KDR:4.568
Accuracy:23.406% B**
HSR:18.917% C
Nebula VM20
A+
Kills:1,290
Deaths:256
KDR:5.039
Accuracy:25.599% A+
HSR:21.240% C++
Quasar VM1
B++
Kills:1,161
Deaths:194
KDR:5.985
Accuracy:21.491% B++
HSR:21.705% C++
Quasar VM1
B**
Kills:1,160
Deaths:244
KDR:4.754
Accuracy:21.153% B**
HSR:19.828% C*
Cosmos VM3
B**
Kills:1,160
Deaths:220
KDR:5.273
Accuracy:22.395% B**
HSR:19.741% C++
Cosmos VM3
B**
Kills:1,160
Deaths:181
KDR:6.409
Accuracy:22.199% B**
HSR:19.483% C++
Vortex VM21
C+
Kills:597
Deaths:421
KDR:1.418
Accuracy:41.794% C+
HSR:1.005% D*
Vortex VM21
C++
Kills:519
Deaths:454
KDR:1.143
Accuracy:41.989% C++
HSR:1.734% D-
NS-10 Burster
C
Kills:458
Deaths:284
KDR:1.613
Accuracy:27.759% C
HSR:1.965% D*
NS-10 Burster
C
Kills:431
Deaths:285
KDR:1.512
Accuracy:27.713% C
HSR:4.176% D
Kills:23,419
Deaths (as MAX Suit):3,690.500
Deaths (to MAX Suits):5,933
KDR:6.34575
Kill Difference:19,728.500
Playtime:487.864 hours
Usage:6%
Score:15.254m
Score/min:521
Accuracy (listed only):29.841%
HSR (listed only):13.167%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
B+
Kills:2,643
V. Kills:2,299 115%
Deaths:1,254
KDR:2.108
Accuracy:27.977% D
KPH:15.200 C++
VKPH:13.200 B+
Maelstrom Turbo Laser
C++
Kills:1,995
V. Kills:1,438 139%
Deaths:1,181
KDR:1.689
Accuracy:28.281% C--
KPH:15.600 C+
VKPH:11.200 C++
Light PPA
B++
Kills:1,835
V. Kills:89 N/A
Deaths:322
KDR:5.699
Accuracy:43.984% B+
KPH:67.300 B++
VKPH:3.300 C+
Dual Photon Pods
M**
Kills:1,505
V. Kills:166 N/A
Deaths:74
KDR:20.338
Accuracy:62.144% B**
KPH:267.300 M**
VKPH:29.500 B**
Photon A2A Missile Pods
C+
Kills:461
V. Kills:507 91%
Deaths:102
KDR:4.520
Accuracy:81.570% B+
KPH:36 C-
VKPH:39.600 C+
Antares LC
C+
Kills:277
V. Kills:220 125%
Deaths:174
KDR:1.592
Accuracy:24.280% D*
KPH:15.100 C
VKPH:12 C+
Coyote Missiles
B+
Kills:239
V. Kills:240 99%
Deaths:57
KDR:4.193
Accuracy:50.628% C-
KPH:30.300 C
VKPH:30.400 B+
Hornet Missiles
A*
Kills:178
V. Kills:96 184%
Deaths:7
KDR:25.429
Accuracy:71.062% B**
KPH:196.300 A*
VKPH:105.800 A*
Kills:9,133 (6,750 + 0)
Deaths:3,171
KDR:2.880
VKDR:1.594
Vehicle Kills:5,055
Kill Difference:5,962
Playtime:374.754 hours
Usage:5%
Score:7.573m
Score/min:337
Piloting Accuracy:24.280%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:2,739
V. Kills:238 N/A
Deaths:211
KDR:12.981
Accuracy:49.585% B*
KPH:9,860,400 U
VKPH:856,800 U
AP30 Shredder
U
Kills:2,402
V. Kills:832 288%
Deaths:360
KDR:6.672
Accuracy:26.304% D*
KPH:8,647,200 U
VKPH:2,995,200 U
C150 Dalton
U
Kills:1,531
V. Kills:1,436 107%
Deaths:356
KDR:4.301
Accuracy:42.183% B+
KPH:5,511,600 U
VKPH:5,169,600 U
CAS30 Tank Buster
C
Kills:1,250
V. Kills:1,150 109%
Deaths:1,032
KDR:1.211
Accuracy:42.488% C
KPH:6.500 C
VKPH:6 C
Dual-75 Duster
A**
Kills:291
V. Kills:16 N/A
Deaths:15
KDR:19.400
Accuracy:52.048% A+
KPH:148.800 A**
VKPH:8.200 B*
Kills:8,213 (1,250 + 6,963)
Deaths:1,974
KDR:4.161
VKDR:1.860
Vehicle Kills:3,672
Kill Difference:6,239
Playtime:193.315 hours
Usage:2%
Score:6.220m
Score/min:536
Piloting Accuracy:42.488%
Gunner Accuracy:52.048%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A*
Kills:6,070
V. Kills:708 N/A
Deaths:167
KDR:36.347
Accuracy:43.394% B
KPH:72.500 A*
VKPH:8.500 C++
L100 Python HESH
B+
Kills:4,090
V. Kills:448 N/A
Deaths:249
KDR:16.426
Accuracy:53.966% B+
KPH:51.200 C+
VKPH:5.600 D
L100 Python AP
B++
Kills:2,411
V. Kills:1,310 184%
Deaths:218
KDR:11.060
Accuracy:62.154% B++
KPH:37.900 B+
VKPH:20.600 B+
L100 Python HEAT
B**
Kills:1,162
V. Kills:268 432%
Deaths:70
KDR:16.600
Accuracy:55.939% B+
KPH:44.600 B**
VKPH:10.300 C
Skyguard
C+
Kills:375
V. Kills:261 143%
Deaths:51
KDR:7.353
Accuracy:26.199% C--
KPH:13.100 C
VKPH:9.100 C+
Kills:14,108 (14,108 + 0)
Deaths:755
KDR:18.686
VKDR:3.967
Vehicle Kills:2,995
Kill Difference:13,353
Playtime:281.938 hours
Usage:4%
Score:4.988m
Score/min:295
Driving Accuracy:26.199%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Proton II PPA
B**
Kills:4,529
V. Kills:292 N/A
Deaths:210
KDR:21.567
Accuracy:26.718% B+
KPH:88.900 B**
VKPH:5.700 B**
Supernova PC
B+
Kills:3,163
V. Kills:939 336%
Deaths:315
KDR:10.041
Accuracy:51.188% C*
KPH:29.300 B+
VKPH:8.700 C+
Supernova VPC
B+
Kills:2,388
V. Kills:268 N/A
Deaths:91
KDR:26.242
Accuracy:54.536% B+
KPH:56.300 B+
VKPH:6.300 C
Supernova FPC
B+
Kills:1,819
V. Kills:1,563 116%
Deaths:241
KDR:7.548
Accuracy:54.336% C++
KPH:20.300 C--
VKPH:17.400 B+
E540 Halberd
A
Kills:1,760
V. Kills:790 223%
Deaths:132
KDR:13.333
Accuracy:56.984% A
KPH:41.400 B*
VKPH:18.600 B
Saron HRB
B+
Kills:1,495
V. Kills:826 181%
Deaths:260
KDR:5.750
Accuracy:48.256% B+
KPH:24.700 C+
VKPH:13.700 C
M12 Kobalt
D
Kills:207
V. Kills:8 N/A
Deaths:7
KDR:29.571
Accuracy:17.646% B+
KPH:43.800 D
VKPH:1.700 D
M20 Basilisk
C
Kills:109
V. Kills:58 185%
Deaths:49
KDR:2.224
Accuracy:30.461% C++
KPH:11.600 D
VKPH:6.200 C
Aphelion VEX-4
B+
Kills:54
V. Kills:35 150%
Deaths:7
KDR:7.714
Accuracy:37.417% B+
KPH:29.100 C**
VKPH:18.800 C*
Kills:15,524 (7,370 + 8,154)
Deaths:1,312
KDR:11.832
VKDR:3.643
Vehicle Kills:4,779
Kill Difference:14,212
Playtime:410.224 hours
Usage:5%
Score:8.639m
Score/min:351
Driving Accuracy:54.336%
Gunner Accuracy:37.417%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B**
Kills:1,967
V. Kills:101 N/A
Deaths:111
KDR:17.721
Accuracy:35.959% C+
KPH:133.200 B**
VKPH:6.800 C++
E540 Halberd-H
B*
Kills:1,556
V. Kills:708 219%
Deaths:173
KDR:8.994
Accuracy:64.208% B*
KPH:53.700 B+
VKPH:24.400 B
M40 Fury-H
B**
Kills:563
V. Kills:45 N/A
Deaths:39
KDR:14.436
Accuracy:40.274% C
KPH:132.900 B**
VKPH:10.600 C
M12 Kobalt-H
C
Kills:520
V. Kills:19 N/A
Deaths:36
KDR:14.444
Accuracy:20.489% C-
KPH:104.100 C
VKPH:3.800 C-
Saron HRB-H
C+
Kills:193
V. Kills:92 208%
Deaths:38
KDR:5.079
Accuracy:52.886% C
KPH:37.300 C+
VKPH:17.800 D
Aphelion VEX-4H
B+
Kills:184
V. Kills:148 123%
Deaths:38
KDR:4.842
Accuracy:46.476% C++
KPH:41.200 C+
VKPH:33.100 B+
Kills:4,983 (0 + 4,983)
Deaths:435
KDR:11.455
VKDR:2.559
Vehicle Kills:1,113
Kill Difference:4,548
Playtime:62.644 hours
Usage:1%
Score:1.643m
Score/min:437
Driving Accuracy:N/A%
Gunner Accuracy:46.476%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
M*
Kills:13,062
V. Kills:102 N/A
Deaths:119
KDR:109.765
Accuracy:18.868% C*
KPH:190.200 M*
VKPH:1.500 D-
M12 Kobalt
A*
Kills:7,106
V. Kills:125 N/A
Deaths:91
KDR:78.088
Accuracy:17.524% C+
KPH:141.300 A*
VKPH:2.500 C
M40 Fury
A*
Kills:2,894
V. Kills:490 N/A
Deaths:72
KDR:40.194
Accuracy:40.109% B
KPH:112.600 A*
VKPH:19.100 A
M40 Fury
A++
Kills:2,049
V. Kills:350 N/A
Deaths:84
KDR:24.393
Accuracy:42.027% B++
KPH:89.700 A++
VKPH:15.300 A
M60-G Bulldog
B**
Kills:1,231
V. Kills:179 N/A
Deaths:108
KDR:11.398
Accuracy:39.156% B+
KPH:44.700 B**
VKPH:6.500 C++
M60-G Bulldog
B+
Kills:1,214
V. Kills:157 N/A
Deaths:96
KDR:12.646
Accuracy:36.783% C+
KPH:50.200 B+
VKPH:6.500 C
M20 Basilisk
B*
Kills:659
V. Kills:265 248%
Deaths:62
KDR:10.629
Accuracy:45.721% B++
KPH:31.400 B*
VKPH:12.600 B++
M20 Basilisk
C-
Kills:411
V. Kills:174 235%
Deaths:98
KDR:4.194
Accuracy:39.498% C+
KPH:14.400 C--
VKPH:6.100 C-
G30 Walker
C++
Kills:72
V. Kills:38 185%
Deaths:9
KDR:8
Accuracy:30.612% C++
KPH:11.300 C--
VKPH:6 D
Kills:28,698 (0 + 28,698)
Deaths:739
KDR:38.834
VKDR:2.544
Vehicle Kills:1,880
Kill Difference:27,959
Playtime:275.157 hours
Usage:3%
Score:9.460m
Score/min:573
Driving Accuracy:N/A%
Gunner Accuracy:30.612%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C++
Kills:472
V. Kills:10 N/A
Deaths:218
KDR:2.165
Accuracy:31.359% D*
KPH:53.600 C++
VKPH:1.100 D
M40 Fury-F
C++
Kills:435
V. Kills:46 N/A
Deaths:284
KDR:1.532
Accuracy:38.586% D--
KPH:24 C++
VKPH:2.500 D-
Kills:907 (907 + 0)
Deaths:502
KDR:1.807
VKDR:0.112
Vehicle Kills:56
Kill Difference:405
Playtime:26.931 hours
Usage:0%
Score:0.203m
Score/min:126
Driving Accuracy:38.586%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
B+
Kills:58
V. Kills:32 176%
Deaths:4
KDR:14.500
Accuracy:41.847% B+
KPH:18.700 C
VKPH:10.300 C
Kills:58 (0 + 58)
Deaths:4
KDR:14.500
VKDR:8
Vehicle Kills:32
Kill Difference:54
Playtime:3.104 hours
Usage:0%
Score:0.035m
Score/min:190
Piloting Accuracy:N/A%
Gunner Accuracy:41.847%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M12 Kobalt 13,16413,062119109.765S106.9218.868%C*15.962%C--190.1M++1.5D-66668.7h12.1B**63.9B++
M12 Kobalt 7,2317,1069178.088S75.2517.524%C+17.971%C+141.3A*2.5C60250.3h12.5A71.3B++
C75 Viper 6,7786,07016736.347S33.5043.394%B1.565%C*72.5A*8.5C++31083.7h6.6A15.3B**
Blueshift VM5 5,2955,2551,5943.297B+0.4521.023%B21.465%C+34.7C++N/A146151.3h18.2D86.7C++
Blueshift VM5 5,2025,1671,5563.321B+0.4821.468%B21.889%C++34.8C++N/A150148.3h18.9D88C++
M12 Kobalt 4,7474,60021219.048S216.2122.069%C+17.696%C+172.9B**5.5C++48226.6h13.9B++62.9B+
Proton II PPA 4,8214,52921021.567B+18.7226.718%B+2.451%B+88.8B**5.7B**39151h6.4B**23.8B**
L100 Python HESH 4,5384,09024916.426B+13.5853.966%B+1.956%B51.2C+5.6D21379.9h2.6B+4.8B*
H-V45 3,7783,7632,9821.262C+1.5824.712%C++15.254%D-15DN/A58251.5h12.2B+49.4B+
Lasher X2 3,6883,5572,4301.464B++1.3827.956%C**5.285%B++26.2C1C++112136h20.8C+74.4C**
Serpent VE92 3,5363,5153,2621.078C+1.7621.691%C-17.269%C--10.4D-N/A41338.2h12.8C*59C++
Supernova PC 4,1023,16331510.041B++7.2051.188%C*2.466%C++29.3B+8.7C+226108.1h3.4B**6.6B**
Solstice SF 3,1543,0422,3261.308B1.5326.336%B+6.41%F15.1CN/A55201.1h6.6B++25.2B**
M40 Fury 3,3842,8947240.194S37.3540.109%B1.486%C112.6A*19.1A75425.7h12B29.9B+
L105 Zephyr 2,9772,73921112.981B+10.1449.585%B*N/A27390U2380U104055900.1h4A+8A
Saron Laser Cannon 4,9422,6431,2542.108C++0.7327.977%D1.211%D15.2C++13.2B+288173.9h92.7B+331.3B+
L100 Python AP 3,7212,41121811.06A+8.2262.154%B++3.069%C**37.8B+20.6B+35963.7h5.7C**9.2B+
AP30 Shredder 3,2342,4023606.672C++3.8326.304%D*1.582%C24020U8320U150352000.1h45.9A174.6B*
Supernova VPC 2,6562,3889126.242A23.4054.536%B+2.261%B*56.3B+6.3C30342.4h2.4B**4.5B*
M40 Fury 2,3992,0498424.393M*21.5542.027%B++1.318%C-89.5A++15.3A77322.9h12.5B+29.7B++
C-4 2,7602,0218552.364B++0.4830.959%B*N/A101.6B+37.1B+137219.9h1.3B+4.2B++
Maelstrom Turbo Laser 3,4331,9951,1811.689C+1.1528.281%C--1.404%D15.6C+11.2C++237128h74.9B+264.7B+
Comet VM2 2,4361,9847272.729A*0.1148.935%B++5.746%B++22.7A*5.2B+18087.5h15.6B++31.9B++
Proton II PPA-H 2,0681,96711117.721B+14.8835.959%C+1.525%C+132.9B**6.8C++49114.8h6.8B**19B++
Light PPA 1,9241,8353225.699C**2.8643.984%B+N/A67.2B++3.3C+31927.3h8.5B+19.4B+
Supernova FPC 3,3821,8192417.548C*4.7154.336%C++2.364%C+20.3C--17.4B+53789.7h6.3C--11.6C
Comet VM2 2,1741,7666782.605A++0.2450.848%B+5.436%B+21.4A++4.9C+15282.5h17.7B*34.8B*
E540 Halberd 2,5501,76013213.333B+10.4956.984%A1.477%D41.4B*18.6B34642.5h5.3B+9.3B*
VA39 Spectre 1,7151,7053095.518M++2.6834.096%C**33.431%C-30.8B+N/A13655.3h4.5B*13.2B++
E540 Halberd-H 2,2641,5561738.994C+6.1564.208%B*1.093%C--53.7B+24.4B42429h5.3B+8.3B++
Sirius SX12 1,5621,5551,3011.195C++1.6524.727%C++13.312%D16.1DN/A7496.4h13B+52.8B
NS-11A 1,5621,5471,3991.106C+1.7421.894%C--20.75%C+17.1DN/A4790.7h14.1C+64.4C+
C150 Dalton 2,9671,5313564.301C1.4642.183%B+N/A15310U14360U178960100.1h5.3C--12.6C+
Dual Photon Pods 1,6711,5057420.338A*17.5062.144%B**0.997%C268.8M**29.6B**19045.6h12B**19.4B**
Saron HRB 2,3211,4952605.75C++2.9148.256%B+1.405%C+24.7C+13.7C35360.5h18.7B+38.8B*
SVA-88 1,4811,4778651.708C+1.1320.234%D17.671%D--27.2DN/A16454.4h11.3C**55.9C+
Terminus VX-9 1,4721,4658221.782C++1.0620.965%D--22.526%C--22.4DN/A10765.5h11.3B+53.9C+
Betelgeuse 54-A 1,4251,4194113.453C*0.6120.029%D**24.383%D-28.2D--N/A11350.4h12.2D60.8D*
M60-A Bulldog 1,4811,3332086.409C++3.5739.865%C*N/A13330U1480U95462800.1h4.3B**10.7B*
M60-A Bulldog 1,4251,3135623.446C**20.6056.747%B**N/A78.6A++6.7B++60516.7h3.9B**6.9B**
Nebula VM20 1,3111,3112874.568B**1.7323.406%B**18.917%C47B*N/A23527.9h17C+72.4B+
Nebula VM20 1,2921,2902565.039A+2.2025.599%A+21.24%C++52.2B**N/A26824.7h17.2C+67.3B+
CME 1,2851,2811,1911.076C1.7723.019%D20.687%C20.7DN/A6061.9h13.8C++59.8C+
VE-LR Obelisk 1,2991,2792205.814A**2.9734.397%B+40.031%B*43.8B+N/A14229.2h4.9B**14.2B*
Zenith VX-5 1,2721,2649511.329C++1.5122.041%D19.225%C9D--N/A41140.2h12B+54.4C++
CAS30 Tank Buster 2,4001,2501,0321.211C+1.6342.488%CN/A6.5C6C154191.4h44.7B+105.1B+
NS-30 Vandal 1,2361,2335722.156C**0.6927.66%D-22.06%D29.1C-N/A12342.3h4.9B++17.6C++
M60-G Bulldog 1,4101,23110811.398A*8.5639.156%B+2.924%C+44.8B**6.5C++62227.5h4.8B**12.2B**
Eidolon VE33 1,2351,2235492.228B**0.6124.574%D20.769%D24.5C+N/A9750h7.5B++30.4B
M60-G Bulldog 1,3711,2149612.646A*9.8036.783%C+3.13%C++50.2B+6.5C63324.2h5.1B*13.8B++
Orion VS54 1,2201,2141,0991.105C+1.7420.017%C+20.758%D19DN/A21164h11.7B+58.3C++
NS-11P 1,2211,2104592.636A+0.2120.916%C-19.835%C++26.9C+N/A11045h13.9C++66.3C++
Pandora VX25 1,1941,1897561.573C**1.2744.625%B+13.625%C34.9C+N/A13434.1h4.3C*9.6B+
VX6-7 1,1911,1871,1541.029C+1.8123.156%C13.227%D*8.7D-N/A42135.7h11.3B+48.9C**
Nyx VX31 1,1791,1674212.772C**0.0729.139%D-26.478%C22.3DN/A6652.3h6.3C21.6C-
NS-11C 1,1851,1641,0941.064C++1.7822.84%C17.182%C9.1D-N/A45127.9h13.4B58.5C**
Phantom VA23 1,1711,1643663.18B*0.3431.1%D31.615%C++26.8DN/A8443.4h4.9C+15.7C+
NS-15M1 1,1731,1621,0831.073C1.7719.173%D18.417%D17.3D-N/A8767h13.4C+69.7C+
Phaseshift VX-S 1,1661,1622534.593B++1.7535.607%C+42.427%F--27.6C+N/A11142.1h4.6D--12.9C--
L100 Python HEAT 1,4301,1627016.6M+13.7655.939%B+2.84%C**44.7B**10.3C34526h3.5A6.2A
Equinox VE2 1,1891,1627621.525B1.3224.073%C9.725%D**17.4DN/A6066.7h9.3B**38.4B+
Ursa 1,1751,1617381.573B1.2719.481%D18.949%D21.3DN/A9454.4h12.8C65.7C
Quasar VM1 1,1621,1611945.985A*3.1421.491%B++21.705%C++45.5B++N/A19725.5h15C69.6B
Quasar VM1 1,1651,1602444.754A*1.9121.153%B**19.828%C*38AN/A23130.5h15C++71B+
Cosmos VM3 1,1611,1602205.273A*2.4322.395%B**19.741%C++41.6B++N/A18727.9h16.9D75.6C++
Cosmos VM3 1,1631,1601816.409M3.5722.199%B**19.483%C++45.5B**N/A21925.5h15.8D71B+
MKV Suppressed 1,1591,1597321.583B++1.2623.199%C--13.719%D-18.5DN/A7662.7h12.6B+54.4C*
Eridani SX5 1,1631,1595991.935B++0.9122.709%D11.389%D*26.5CN/A10843.8h10.5B+46.1C*
Sticky Grenade 1,1641,15911159N/A1,156.1670.904%A*N/A2318M+10C93590.5h1.1B**1.5B**
Ghost 1,1601,1592634.407B+1.5634.967%D62.727%D26.4C--N/A12843.9h2.3C++6.5C+
VX29 Polaris 1,1601,1595292.191B+0.6520.336%D14.15%D*32.5CN/A15735.7h12C*58.9C+
Artemis VX26 1,1611,1585851.979B+0.8623.608%D20.553%C31.1C+N/A10637.2h10.7B+45.2C++
NS Baron G5 1,1611,1586471.79B*1.0542.477%C+11.917%D23.5C--N/A8349.2h4.3B+10C+
Parallax VX3 1,1571,1534522.551C+0.2935.844%C--67.997%D*20.7C-N/A9155.6h2.7D7.5C-
Tank Mine 1,8841,1532794.133B*1.2951.7%AN/A125.3B+79.5B+19669.2h2.3D4.4B**
NS-7G PDW 1,1461,1431,2410.921C+1.9223.08%C+13.123%D10.3DN/A35110.9h15.8C+68.7C++
NS Decimator 1,4251,0917761.406B+1.4458.839%C1.833%C26.8C--8.2D--26640.7h4.4C**7.5C*
NS-44L Blackhand 1,0071,0012134.7M+1.8645.4%B+44.855%C*20.4CN/A4349h4.1B8.9B+
Frag Grenade 8988841884N/A881.1661.452%A*N/A803.6A12.7B+50861.1h2.7B**4.4B**
NS-15M AE 7887823272.391C++0.4519.87%D*27.622%C+24.3D-N/A7432.2h11.8C++59.2C
Solstice VE3 7797656401.195B++1.6522.837%C+21.961%B7.1DN/A89107.6h12.9B+56.6C**
M60-A Bulldog 8157284914.857C++12.0157.887%A1.648%C--63.9A+7.6B**59311.4h4.7B*8.2B**
Anti-Vehicle Grenade 7477161716N/A713.1680.212%M*N/A1432S62C-89810.5h2A++2.5A++
M20 Basilisk 9246596210.629M**7.7945.721%B++5.159%C+31.4B*12.6B++27021h85.2B+186.3B*
Vortex VM21 1,2625974211.418C++1.4241.794%C+1.005%D*7.8C8.7B**16376.3h32.4B+77.6B
Darkstar 5725692032.803B*0.0419.856%F18.629%D-31.8DN/A10517.9h14.1C70.9D--
M40 Fury-H 6085633914.436C**11.5940.274%CN/A134B**10.7C4544.2h5.8B++14.4B++
M12 Kobalt-H 5395203614.444C+11.6020.489%C-14.423%C--104C3.8C-3415h13.7B+66.7C*
Vortex VM21 1,1195194541.143C++1.7041.989%C++1.734%D-6.4C7.4B**13580.7h39.8B+94.7B+
MANA Anti-Personnel Turret 5084912012.443N/A0.4020.186%UN/A4910U170U23235500.1h25.2T*125T*
Hades VSH4 6434916640.739B2.1062.326%D2.648%C*17C+5.3C17928.9h5.1A8.2B**
S12 Renegade 4824722182.165C+0.6831.359%D*4.237%C53.6C++1.1D1678.8h2.4B**7.5C**
Photon A2A Missile Pods 9684611024.52C+1.6881.57%B+N/A36C-39.6C+98212.8h8B9.9B+
NS-10 Burster 8324582841.613B++1.2327.759%C1.965%D*5.6C+4.6B+14681.5h145.6C++524.6C++
Nemesis VSH9 7234465320.838C**2.0060.969%C2.691%C++9.7C6C20345.9h7.4B+12.2B
Spear Anti-Vehicle Phalanx Turret 658443577.772C++4.9348.814%B+3.16%C-43.9B21.3C+87310.1h7.7B+15.7B+
Thanatos VE70 4404404231.04C*1.8040.123%C+13.409%D23.9CN/A17818.4h4B++10B+
M40 Fury-F 4814352841.532C+1.3138.586%D--N/A24C++2.5D-10618.1h5.9B*15.2B++
Corvus VA55 4344312551.69B++1.1524.245%C+19.722%C--28.9C+N/A18614.9h13C+53.4C++
NS-10 Burster 7694312851.512B*1.3327.713%C4.176%D5.3C+4.2B+14281.1h154.9C558.8C+
M20 Basilisk 585411984.194B+1.3539.498%C+8.029%B**14.4C--6.1C-17828.6h88.6C*224.4B+
Proximity Mine 4124111193.454C+0.6151.699%B**N/A141.7B+N/A8272.9h1.6B*3A
Lancer VS22 9753987280.547C2.3064.188%BN/A7.2D10.4C24255.5h23.4C++36.4C*
Pulsar C 3923923601.089C+1.7522.36%C18.112%D-10.7DN/A14636.5h12.4C+55.5C+
Skyguard 636375517.353A++4.5126.199%C--1.6%C13.1C9.1C+29328.6h110.3B421.1C++
S1 5183623521.028B+1.8159.558%C**1.105%D--19.3C-8.3D71018.8h6.1B10.3B+
NS Baron G5AE 3423372501.348C+1.4935.403%D*11.869%D9.3D*N/A3936.2h5C--14C+
Deimos VA29 3083053680.829C2.0149.609%D--8.852%D*11.6D*N/A5926.4h3.5F7.1D--
Pulsar LSW 2982981771.684C*1.1618.674%D-17.114%D--23.8DN/A26812.5h11.6B62C+
Dual-75 Duster 3072911519.4A16.5652.048%A+N/A145.5A*8B++10162h3A++5.7A
Antares LC 4972771741.592C+1.2524.28%D*1.083%D15.1C12C+28318.3h89.6B+369.1C*
NS-45 Pilot 2642641491.772B+1.0730.901%C+29.924%B+18.6D-N/A7114.2h6.2B+20.2B+
Eclipse VE3A 2642591981.308C+1.5322.299%D--17.375%C--7.6D*N/A3134h16D--71.5D*
Coyote Missiles 479239574.193B+1.3550.628%C-N/A30.3C30.4B+7747.9h41.7C*82.3C++
Beamer VS3 2382322520.921C**1.9226.62%C+18.966%C-18CN/A14912.9h9.5C++35.6C++
A30 Walker 394218553.964B+1.1225.797%C+N/A9.6C++7.8C+23922.6h200.3C+776.4C++
Pulsar VS1 2112082140.972C+1.8721.164%C--16.346%D12.7DN/A22916.4h13.7B+64.7C++
M12 Kobalt 215207729.571B+26.7317.646%B+14.976%B44D1.7D1304.7h18.2C+103B
Saron HRB-H 285193385.079C+2.2452.886%C2.073%B+37.1C+17.7D4505.2h17.7B*33.4B++
XM98 185185434.302A1.4634.381%C-62.703%D**22.3CN/A2438.3h2B*5.8B+
Aphelion VEX-4H 332184384.842C+2.0046.476%C++2.717%C40.9C+32.9B+4184.5h59.7C++128.5C*
Hornet Missiles 274178725.429S22.5971.062%B**2.247%B++197.8A*106.7A*27060.9h9.5C**13.3B+
M20 Basilisk 208168356U53.1648.334%C--5.357%B112M*26.7B++4171.5h49.5A102.3B**
The Slasher 1721674,3700.038C2.8025.447%DN/A0.4C-N/A1398.4h1.8B++7C+
NS-357 Underboss 1651611351.193C*1.6537.441%C++18.634%C20.4DN/A1117.9h4.4C+11.8C++
V10 161161364.472B+1.6337.209%C-57.764%F--28.8CN/A1935.6h2.2C*5.9C++
NS-44 Commissioner 1611581990.794C+2.0538.495%C**15.19%D--9.1D--N/A8617.4h3.9C++10.2B
NS Annihilator 2781343260.411C-2.4375.153%D**N/A4.5D*4.9D*20829.5h13.8D18.3D-
MAX Punch 1341283,6910.035C--2.8139.399%CN/A0.3DN/A1473.9h1.8C++4.7C++
Force-Blade 14112738,9850.003D2.8412.555%D**N/A0DN/A02830.5h2.9C+23.5D*
M20 Basilisk 167109492.224C0.6230.461%C++4.587%C11.6D6.2C1259.4h66B+216.8B++
Soldier Soaker 103103711.451C**1.3936.162%C**11.651%C-10.7D*N/A389.6h5.5B15.3B+
M20 Drake 16999382.605C0.2428.088%C-N/A990U700U8428000.1h88.9D316.6C--
Orbital Strike Uplink 11783183U80.16526.667%UN/A830U340U63680.1h1T*0.2T*
VE-S Canis 7979571.386C*1.4621.074%D--17.722%C8.3D--N/A749.5h13.2C+62.7C
A30 Walker 161761000.76C--2.0823.416%C+1.316%D760U850U17529100.1h259D**1106.2D-
G30 Walker 1107298A++5.1630.612%C++N/A11.3C--5.9D2326.4h236C770.9C++
Aspis Anti-Aircraft Phalanx Turret 13369174.059C*1.2223.495%CN/A9.3C8.6C-5387.4h141.6B602.8C*
Spiker 6868700.971C+1.8716.768%F-7.353%F-22.7C-N/A933h6.9B+41.1C
NSX Daimyo 6262163.875C*1.0339.245%C87.097%F-17.7D*N/A643.5h3.9F9.8D*
Nova 6161541.13C+1.7147.257%C*14.754%C+22.6DN/A2062.7h3.7B+7.8B+
M20 Wyvern 9058414.5A+11.6641.847%B+N/A18.7C10.3C1903.1h85C+203.1B
Aphelion VEX-4 895477.714B*4.8737.417%B+3.704%C+28.4C*18.4C*4491.9h57.5C++153.7B+
NS-61 Emissary 5353441.205B+1.6418.566%D**18.868%B+25.2C+N/A1292.1h10B+54C++
NS-AM7 Archer 6352670.776B++2.0755.606%C-19.231%C*5.4C1.1D--569.6h9.3B**16.8B**

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon282,0032.6h
Anti-Vehicle MANA Turret13452713h
Nano-Armor Kit3,3005,042,533453.3h
Cortium Silo02740.4h
Nanite Revive Grenade01,4520.4h
Medical Applicator5,3091,177,571179.4h
Spitfire Auto-Turret131,1601.8h
Icikill61020390.1h
Auraxium Force-Blade93081.9h
Motion Spotter5112,2596.8h
Restoration Kit528981.3h
VS Patriot Flare Gun4740.2h
Deconstruction Tool02,3280.2h
Welding Device0610h
Shield Recharging Field518,2843.1h
Recon Detection Device533,1837.4h
Ammunition Package253,6521.9h
Medical Kit652,3453.3h
Anti-Infantry MANA Turret791,9214.2h
Flail Targeting Dart34302.5h
Snowman Soldier2850.1h

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