Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 16 (18,428)players online:
the_kyzark (21)  CAMIKAZE78 (10)  XxRiKxX123 (8)  FoxIssueTV (4)  Mooses32 (4)  TheBiscuitweener (4) 51
stats.dasanfall.com
Paragon Kortius[CFAR] Kortius
VS BR 246

KDR: 2.8

Score: 183.8m

Last Seen: Jan 18th, 2019 3:41 PM
- OFFLINE - 4.2 hour(s)

Prestige 1, Battle Rank 100 (246 total) - Vanu Sovereignty on Emerald - Outfit Leader of Cert Farmers VS[CFAR] Cert Farmers VS
VS outfit on Emerald

Members: 5
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS M12 Kobalt M12 Kobalt C75 Viper Blueshift VM5 Blueshift VM5 Proton II PPA M12 Kobalt L100 Python HESH
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Kortius



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $475,380 MLG Score: 380
Fun Score: N/A
Cheeseburgers Flipped: 3704TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.226%18.558%4123998338,7221.598761.201

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.283%0.219C++-0.38C--0.172CHEAD ++ (~7.44)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
52.40.291C*11.60.176C++40.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.249%1.01%327510179,011291855383.08702163%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.044%-0.752D--0.536D0.332

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
173.9-0.086C+52.6-0C+121.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.313%2.172%6668101421,225438156714.84368374%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.465%-0.153C-0.293C0.876

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
16.30.579B+6.40.49B+9.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.778%7.875%14512399948,4573014751916.0773644%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.466%-0.975D--0.895B*0.69

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
52.50.557B+13.50.658B+38.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.179%53.852%1451610163,7123361121.10443

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.829%-0.172C-0.653D-0.574

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.50.081C+3.30.033C+6.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.184%12.541%1451410181,834254560.720346

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.071%0.23C++-0.402C---0.932

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.40.292C*4.10.149C++5.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Cert Farmers VS[CFAR] Cert Farmers VS
VS outfit on Emerald

Members: 5
183.8m385.9%490 (29.4k)410 (24.6k)2.79964182,13965,0583.33161246 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1022762116.525%10.548%17406:5470

14% Combat Medic53% Engineer9% Heavy Assault8% Infiltrator10% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 6th, 2013 7:53 PMFeb 9th, 2015 4:22 PMJan 20th, 2019 7:48 AM (2d) (PST)Jan 18th, 2019 2:27 PM (4d) (PST)Jan 18th, 2019 11:41 AM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5891584310.4070.1450.0431.8260.067380

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,3649,49625,8682493110424,627

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7465.3h/311.1d 34,609 19,212 88,044 818k 9,889 28,664 29,837 264m

Heavy AssaultCLASS DETAILS: Heavy Assault
SVA-88
D
Kills:1,477
Deaths:865
KDR:1.708
Accuracy:20.234% D
HSR:17.671% D--
Betelgeuse 54-A
D
Kills:1,405
Deaths:401
KDR:3.504
Accuracy:20.043% D**
HSR:24.413% D
Lasher X2
B+
Kills:1,247
Deaths:1,243
KDR:1.003
Accuracy:29.113% B+
HSR:3.047% C-
Orion VS54
C+
Kills:1,209
Deaths:1,096
KDR:1.103
Accuracy:20.012% C+
HSR:20.678% C--
NS-15M1
C--
Kills:1,162
Deaths:1,083
KDR:1.073
Accuracy:19.173% D
HSR:18.417% C--
Ursa
C--
Kills:1,161
Deaths:738
KDR:1.573
Accuracy:19.481% C--
HSR:18.949% D
VX29 Polaris
D
Kills:1,159
Deaths:529
KDR:2.191
Accuracy:20.336% D
HSR:14.150% D*
NS-15M AE
D
Kills:407
Deaths:149
KDR:2.732
Accuracy:19.573% D--
HSR:20.885% D
Pulsar LSW
D
Kills:298
Deaths:177
KDR:1.684
Accuracy:18.674% D
HSR:17.114% D-
Kills:9,525
Deaths (as Heavy Assault):6,281
Deaths (to Heavy Assaults):16,402
KDR:1.51648
Kill Difference:3,244
Playtime:693.054 hours
Usage:9%
Score:8.999m
Score/min:216
Accuracy (listed only):20.738%
HSR (listed only):17.258%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
C
Kills:3,502
Deaths:3,256
KDR:1.076
Accuracy:21.678% C
HSR:17.219% C-
Solstice SF
B+
Kills:3,042
Deaths:2,326
KDR:1.308
Accuracy:26.336% B+
HSR:6.410% F-
Zenith VX-5
C
Kills:1,264
Deaths:951
KDR:1.329
Accuracy:22.041% D
HSR:19.225% C
Eidolon VE33
C--
Kills:1,202
Deaths:538
KDR:2.234
Accuracy:24.556% C--
HSR:20.549% D
VX6-7
C
Kills:1,187
Deaths:1,154
KDR:1.029
Accuracy:23.156% C
HSR:13.227% D*
NS-11C
C+
Kills:1,164
Deaths:1,094
KDR:1.064
Accuracy:22.840% C+
HSR:17.182% C
NS Baron G5
C+
Kills:1,158
Deaths:647
KDR:1.790
Accuracy:42.477% C+
HSR:11.917% D
Pandora VX25
B+
Kills:1,036
Deaths:687
KDR:1.508
Accuracy:44.671% B+
HSR:13.321% C-
Solstice VE3
B
Kills:690
Deaths:589
KDR:1.171
Accuracy:22.541% C+
HSR:21.594% B
Thanatos VE70
C+
Kills:432
Deaths:405
KDR:1.067
Accuracy:39.944% C+
HSR:12.963% D
Pulsar C
C
Kills:391
Deaths:360
KDR:1.086
Accuracy:22.400% C
HSR:18.159% D-
NS Baron G5AE
D
Kills:337
Deaths:250
KDR:1.348
Accuracy:35.403% D*
HSR:11.869% D
Deimos VA29
D--
Kills:305
Deaths:368
KDR:0.829
Accuracy:49.609% D--
HSR:8.852% D*
Eclipse VE3A
C-
Kills:259
Deaths:198
KDR:1.308
Accuracy:22.299% D--
HSR:17.375% C-
Nova
C*
Kills:61
Deaths:54
KDR:1.130
Accuracy:47.257% C*
HSR:14.754% C+
Kills:16,030
Deaths (as Engineer):12,877
Deaths (to Engineers):17,489
KDR:1.24486
Kill Difference:3,153
Playtime:3,957.339 hours
Usage:53%
Score:119.280m
Score/min:502
Accuracy (listed only):31.147%
HSR (listed only):14.974%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
C
Kills:3,502
Deaths:3,256
KDR:1.076
Accuracy:21.678% C
HSR:17.219% C-
Solstice SF
B+
Kills:3,042
Deaths:2,326
KDR:1.308
Accuracy:26.336% B+
HSR:6.410% F-
Sirius SX12
C+
Kills:1,499
Deaths:1,270
KDR:1.180
Accuracy:24.641% C+
HSR:13.075% D
Zenith VX-5
C
Kills:1,264
Deaths:951
KDR:1.329
Accuracy:22.041% D
HSR:19.225% C
VX6-7
C
Kills:1,187
Deaths:1,154
KDR:1.029
Accuracy:23.156% C
HSR:13.227% D*
NS-11C
C+
Kills:1,164
Deaths:1,094
KDR:1.064
Accuracy:22.840% C+
HSR:17.182% C
MKV Suppressed
C-
Kills:1,159
Deaths:732
KDR:1.583
Accuracy:23.199% C-
HSR:13.719% D-
Eridani SX5
D
Kills:1,159
Deaths:599
KDR:1.935
Accuracy:22.709% D
HSR:11.389% D*
NS Baron G5
C+
Kills:1,158
Deaths:647
KDR:1.790
Accuracy:42.477% C+
HSR:11.917% D
NS-7G PDW
C+
Kills:1,143
Deaths:1,241
KDR:0.921
Accuracy:23.080% C+
HSR:13.123% D
Pandora VX25
B+
Kills:1,036
Deaths:687
KDR:1.508
Accuracy:44.671% B+
HSR:13.321% C-
Solstice VE3
B
Kills:690
Deaths:589
KDR:1.171
Accuracy:22.541% C+
HSR:21.594% B
Thanatos VE70
C+
Kills:432
Deaths:405
KDR:1.067
Accuracy:39.944% C+
HSR:12.963% D
Pulsar C
C
Kills:391
Deaths:360
KDR:1.086
Accuracy:22.400% C
HSR:18.159% D-
NS Baron G5AE
D
Kills:337
Deaths:250
KDR:1.348
Accuracy:35.403% D*
HSR:11.869% D
Deimos VA29
D--
Kills:305
Deaths:368
KDR:0.829
Accuracy:49.609% D--
HSR:8.852% D*
Eclipse VE3A
C-
Kills:259
Deaths:198
KDR:1.308
Accuracy:22.299% D--
HSR:17.375% C-
VE-S Canis
C
Kills:79
Deaths:57
KDR:1.386
Accuracy:21.074% D--
HSR:17.722% C
Nova
C*
Kills:61
Deaths:54
KDR:1.130
Accuracy:47.257% C*
HSR:14.754% C+
Kills:19,867
Deaths (as Light Assault):16,238
Deaths (to Light Assaults):10,933
KDR:1.22349
Kill Difference:3,629
Playtime:746.210 hours
Usage:10%
Score:13.367m
Score/min:299
Accuracy (listed only):29.334%
HSR (listed only):14.373%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
C++
Kills:3,763
Deaths:2,982
KDR:1.262
Accuracy:24.712% C++
HSR:15.254% D
Sirius SX12
C+
Kills:1,499
Deaths:1,270
KDR:1.180
Accuracy:24.641% C+
HSR:13.075% D
NS-11A
C+
Kills:1,457
Deaths:1,355
KDR:1.075
Accuracy:21.821% C-
HSR:20.590% C+
Terminus VX-9
D
Kills:1,348
Deaths:771
KDR:1.748
Accuracy:20.724% D--
HSR:21.810% D
CME
C
Kills:1,281
Deaths:1,191
KDR:1.076
Accuracy:23.019% D
HSR:20.687% C
NS-11P
C++
Kills:1,201
Deaths:456
KDR:2.634
Accuracy:20.898% C-
HSR:19.817% C++
Equinox VE2
C
Kills:1,162
Deaths:762
KDR:1.525
Accuracy:24.073% C
HSR:9.725% D**
MKV Suppressed
C-
Kills:1,159
Deaths:732
KDR:1.583
Accuracy:23.199% C-
HSR:13.719% D-
Eridani SX5
D
Kills:1,159
Deaths:599
KDR:1.935
Accuracy:22.709% D
HSR:11.389% D*
NS Baron G5
C+
Kills:1,158
Deaths:647
KDR:1.790
Accuracy:42.477% C+
HSR:11.917% D
NS-7G PDW
C+
Kills:1,143
Deaths:1,241
KDR:0.921
Accuracy:23.080% C+
HSR:13.123% D
Pandora VX25
B+
Kills:1,036
Deaths:687
KDR:1.508
Accuracy:44.671% B+
HSR:13.321% C-
Darkstar
D
Kills:569
Deaths:203
KDR:2.803
Accuracy:19.856% F
HSR:18.629% D
Thanatos VE70
C+
Kills:432
Deaths:405
KDR:1.067
Accuracy:39.944% C+
HSR:12.963% D
Corvus VA55
C+
Kills:431
Deaths:255
KDR:1.690
Accuracy:24.245% C+
HSR:19.722% C-
NS Baron G5AE
D
Kills:337
Deaths:250
KDR:1.348
Accuracy:35.403% D*
HSR:11.869% D
Deimos VA29
D--
Kills:305
Deaths:368
KDR:0.829
Accuracy:49.609% D--
HSR:8.852% D*
Pulsar VS1
C--
Kills:208
Deaths:214
KDR:0.972
Accuracy:21.164% C--
HSR:16.346% D
VE-S Canis
C
Kills:79
Deaths:57
KDR:1.386
Accuracy:21.074% D--
HSR:17.722% C
Nova
C*
Kills:61
Deaths:54
KDR:1.130
Accuracy:47.257% C*
HSR:14.754% C+
Kills:19,788
Deaths (as Combat Medic):14,499
Deaths (to Combat Medics):6,115
KDR:1.36478
Kill Difference:5,289
Playtime:1,008.568 hours
Usage:14%
Score:16.602m
Score/min:274
Accuracy (listed only):28.729%
HSR (listed only):15.264%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
C+
Kills:1,499
Deaths:1,270
KDR:1.180
Accuracy:24.641% C+
HSR:13.075% D
NS-30 Vandal
C--
Kills:1,233
Deaths:572
KDR:2.156
Accuracy:27.660% D-
HSR:22.060% C--
VA39 Spectre
C*
Kills:1,168
Deaths:229
KDR:5.100
Accuracy:33.737% C*
HSR:32.192% D
Nyx VX31
C
Kills:1,167
Deaths:421
KDR:2.772
Accuracy:29.139% D
HSR:26.478% C
Phantom VA23
C*
Kills:1,164
Deaths:366
KDR:3.180
Accuracy:31.100% D
HSR:31.615% C*
MKV Suppressed
C-
Kills:1,159
Deaths:732
KDR:1.583
Accuracy:23.199% C-
HSR:13.719% D-
Eridani SX5
D
Kills:1,159
Deaths:599
KDR:1.935
Accuracy:22.709% D
HSR:11.389% D*
Artemis VX26
C
Kills:1,158
Deaths:585
KDR:1.979
Accuracy:23.608% D
HSR:20.553% C
NS-7G PDW
C+
Kills:1,143
Deaths:1,241
KDR:0.921
Accuracy:23.080% C+
HSR:13.123% D
Ghost
D
Kills:1,030
Deaths:254
KDR:4.055
Accuracy:34.577% D
HSR:62.039% D
Parallax VX3
D
Kills:929
Deaths:416
KDR:2.233
Accuracy:35.056% D
HSR:66.846% D*
Phaseshift VX-S
C--
Kills:239
Deaths:84
KDR:2.845
Accuracy:32.157% C--
HSR:64.435% D
Beamer VS3
C+
Kills:224
Deaths:246
KDR:0.911
Accuracy:26.538% C+
HSR:18.750% C-
XM98
C-
Kills:185
Deaths:43
KDR:4.302
Accuracy:34.381% C-
HSR:62.703% D**
V10
C--
Kills:161
Deaths:36
KDR:4.472
Accuracy:37.209% C--
HSR:57.764% F--
NS-357 Underboss
C++
Kills:161
Deaths:135
KDR:1.193
Accuracy:37.441% C++
HSR:18.634% C
NS-44 Commissioner
C**
Kills:158
Deaths:199
KDR:0.794
Accuracy:38.495% C**
HSR:15.190% D--
NS-45 Pilot
A+
Kills:102
Deaths:52
KDR:1.962
Accuracy:27.248% D
HSR:37.255% A+
VE-S Canis
C
Kills:79
Deaths:57
KDR:1.386
Accuracy:21.074% D--
HSR:17.722% C
Spiker
F-
Kills:68
Deaths:70
KDR:0.971
Accuracy:16.768% F-
HSR:7.353% F-
NS-61 Emissary
B+
Kills:53
Deaths:44
KDR:1.205
Accuracy:18.566% D**
HSR:18.868% B+
Kills:14,239
Deaths (as Infiltrator):7,651
Deaths (to Infiltrators):7,351
KDR:1.86106
Kill Difference:6,588
Playtime:598.869 hours
Usage:8%
Score:11.192m
Score/min:311
Accuracy (listed only):28.494%
HSR (listed only):30.084%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B+
Kills:4,974
Deaths:1,547
KDR:3.215
Accuracy:21.109% B+
HSR:21.050% C+
Blueshift VM5
B+
Kills:4,897
Deaths:1,509
KDR:3.245
Accuracy:21.591% B+
HSR:21.442% C++
Comet VM2
B++
Kills:1,962
Deaths:721
KDR:2.721
Accuracy:48.853% B++
HSR:5.810% B++
Comet VM2
B+
Kills:1,737
Deaths:672
KDR:2.585
Accuracy:50.790% B+
HSR:5.527% B+
Nebula VM20
B**
Kills:1,302
Deaths:286
KDR:4.552
Accuracy:23.391% B**
HSR:18.894% C
Nebula VM20
A+
Kills:1,287
Deaths:255
KDR:5.047
Accuracy:25.581% A+
HSR:21.212% C++
Quasar VM1
B*
Kills:1,161
Deaths:194
KDR:5.985
Accuracy:21.491% B*
HSR:21.705% C*
Cosmos VM3
A
Kills:1,160
Deaths:181
KDR:6.409
Accuracy:22.199% A
HSR:19.483% C+
Quasar VM1
A
Kills:1,160
Deaths:244
KDR:4.754
Accuracy:21.153% A
HSR:19.828% C**
Cosmos VM3
A
Kills:1,160
Deaths:220
KDR:5.273
Accuracy:22.395% A
HSR:19.741% C++
Vortex VM21
C+
Kills:578
Deaths:416
KDR:1.389
Accuracy:41.533% C+
HSR:1.038% D*
Vortex VM21
C++
Kills:500
Deaths:449
KDR:1.114
Accuracy:41.742% C++
HSR:1.800% D--
NS-10 Burster
C
Kills:387
Deaths:264
KDR:1.466
Accuracy:27.662% C
HSR:2.326% D*
NS-10 Burster
C
Kills:356
Deaths:265
KDR:1.343
Accuracy:27.609% C
HSR:3.090% D--
Kills:22,621
Deaths (as MAX Suit):3,611.500
Deaths (to MAX Suits):5,812
KDR:6.2636
Kill Difference:19,009.500
Playtime:463.899 hours
Usage:6%
Score:14.408m
Score/min:518
Accuracy (listed only):29.793%
HSR (listed only):13.068%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
B+
Kills:2,516
V. Kills:2,232 113%
Deaths:1,232
KDR:2.042
Accuracy:28.015% D
KPH:14.700 C*
VKPH:13 B+
Maelstrom Turbo Laser
C++
Kills:1,914
V. Kills:1,394 137%
Deaths:1,172
KDR:1.633
Accuracy:28.091% C--
KPH:15.200 C++
VKPH:11.100 C++
Light PPA
B++
Kills:1,826
V. Kills:88 N/A
Deaths:322
KDR:5.671
Accuracy:44.053% B+
KPH:67.400 B++
VKPH:3.200 C+
Dual Photon Pods
M**
Kills:1,505
V. Kills:166 N/A
Deaths:74
KDR:20.338
Accuracy:62.144% B**
KPH:267.300 M**
VKPH:29.500 B**
Photon A2A Missile Pods
C+
Kills:461
V. Kills:507 91%
Deaths:102
KDR:4.520
Accuracy:81.570% C**
KPH:36 C-
VKPH:39.600 C+
Antares LC
C+
Kills:277
V. Kills:220 125%
Deaths:174
KDR:1.592
Accuracy:24.280% D*
KPH:15.100 C
VKPH:12 C+
Coyote Missiles
B+
Kills:239
V. Kills:240 99%
Deaths:57
KDR:4.193
Accuracy:50.628% C-
KPH:30.300 C
VKPH:30.400 B+
Hornet Missiles
M
Kills:175
V. Kills:93 186%
Deaths:7
KDR:25
Accuracy:70.697% B**
KPH:193 A*
VKPH:102.500 M
Kills:8,913 (6,533 + 0)
Deaths:3,140
KDR:2.839
VKDR:1.573
Vehicle Kills:4,940
Kill Difference:5,773
Playtime:370.342 hours
Usage:5%
Score:7.425m
Score/min:334
Piloting Accuracy:24.280%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:2,739
V. Kills:238 N/A
Deaths:211
KDR:12.981
Accuracy:49.585% B*
KPH:9,860,400 U
VKPH:856,800 U
AP30 Shredder
U
Kills:2,400
V. Kills:830 289%
Deaths:359
KDR:6.685
Accuracy:26.242% D*
KPH:8,640,000 U
VKPH:2,988,000 U
C150 Dalton
U
Kills:1,529
V. Kills:1,435 106%
Deaths:356
KDR:4.295
Accuracy:42.176% B
KPH:5,504,400 U
VKPH:5,166,000 U
CAS30 Tank Buster
C
Kills:1,250
V. Kills:1,150 109%
Deaths:1,032
KDR:1.211
Accuracy:42.488% C
KPH:6.500 C
VKPH:6 C
Dual-75 Duster
A**
Kills:291
V. Kills:16 N/A
Deaths:15
KDR:19.400
Accuracy:52.048% A++
KPH:148.800 A**
VKPH:8.200 B*
Kills:8,209 (1,250 + 6,959)
Deaths:1,973
KDR:4.161
VKDR:1.860
Vehicle Kills:3,669
Kill Difference:6,236
Playtime:193.315 hours
Usage:3%
Score:6.211m
Score/min:535
Piloting Accuracy:42.488%
Gunner Accuracy:52.048%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A**
Kills:6,070
V. Kills:708 N/A
Deaths:167
KDR:36.347
Accuracy:43.394% B+
KPH:72.500 A**
VKPH:8.500 C*
L100 Python HESH
B+
Kills:4,065
V. Kills:446 N/A
Deaths:249
KDR:16.325
Accuracy:53.951% B+
KPH:51 C+
VKPH:5.600 D
L100 Python AP
B++
Kills:2,219
V. Kills:1,234 180%
Deaths:209
KDR:10.617
Accuracy:61.917% B++
KPH:37 B++
VKPH:20.600 B+
L100 Python HEAT
B**
Kills:1,162
V. Kills:268 432%
Deaths:70
KDR:16.600
Accuracy:55.939% B+
KPH:44.600 B**
VKPH:10.300 C
Skyguard
C+
Kills:354
V. Kills:252 140%
Deaths:48
KDR:7.375
Accuracy:26.346% C--
KPH:12.800 C+
VKPH:9.100 C+
Kills:13,870 (13,870 + 0)
Deaths:743
KDR:18.668
VKDR:3.914
Vehicle Kills:2,908
Kill Difference:13,127
Playtime:277.023 hours
Usage:4%
Score:4.844m
Score/min:291
Driving Accuracy:26.346%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Proton II PPA
B**
Kills:4,518
V. Kills:289 N/A
Deaths:210
KDR:21.514
Accuracy:26.699% B+
KPH:89.200 B**
VKPH:5.700 B**
Supernova PC
B++
Kills:3,163
V. Kills:939 336%
Deaths:315
KDR:10.041
Accuracy:51.188% C*
KPH:29.300 B++
VKPH:8.700 C++
Supernova VPC
B++
Kills:2,388
V. Kills:268 N/A
Deaths:91
KDR:26.242
Accuracy:54.536% B+
KPH:56.300 B++
VKPH:6.300 C
Supernova FPC
B+
Kills:1,804
V. Kills:1,556 116%
Deaths:240
KDR:7.517
Accuracy:54.289% C++
KPH:20.200 C
VKPH:17.400 B+
E540 Halberd
A
Kills:1,500
V. Kills:708 212%
Deaths:125
KDR:12
Accuracy:57.892% A
KPH:40.300 B*
VKPH:19 B
Saron HRB
B+
Kills:1,492
V. Kills:824 181%
Deaths:260
KDR:5.738
Accuracy:48.214% B+
KPH:24.700 C+
VKPH:13.700 C
M12 Kobalt
D
Kills:207
V. Kills:8 N/A
Deaths:7
KDR:29.571
Accuracy:17.646% B+
KPH:43.800 D
VKPH:1.700 D
M20 Basilisk
C
Kills:109
V. Kills:58 185%
Deaths:49
KDR:2.224
Accuracy:30.478% C+
KPH:11.600 D
VKPH:6.200 C
Aphelion VEX-4
B
Kills:54
V. Kills:35 150%
Deaths:7
KDR:7.714
Accuracy:37.480% B
KPH:29.100 B
VKPH:18.900 C++
Kills:15,235 (7,355 + 7,880)
Deaths:1,304
KDR:11.683
VKDR:3.593
Vehicle Kills:4,685
Kill Difference:13,931
Playtime:404.199 hours
Usage:5%
Score:8.499m
Score/min:350
Driving Accuracy:54.289%
Gunner Accuracy:37.480%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B**
Kills:1,965
V. Kills:101 N/A
Deaths:110
KDR:17.864
Accuracy:35.994% C+
KPH:133.600 B**
VKPH:6.900 C++
E540 Halberd-H
B*
Kills:1,535
V. Kills:698 220%
Deaths:172
KDR:8.924
Accuracy:64.168% B*
KPH:53.300 B+
VKPH:24.200 C**
M40 Fury-H
B*
Kills:563
V. Kills:45 N/A
Deaths:39
KDR:14.436
Accuracy:40.274% C+
KPH:132.900 B*
VKPH:10.600 C
M12 Kobalt-H
C
Kills:520
V. Kills:19 N/A
Deaths:36
KDR:14.444
Accuracy:20.497% C--
KPH:104.400 C
VKPH:3.800 C-
Saron HRB-H
C+
Kills:193
V. Kills:92 208%
Deaths:38
KDR:5.079
Accuracy:52.886% C
KPH:37.300 C+
VKPH:17.800 D
Aphelion VEX-4H
B+
Kills:184
V. Kills:148 123%
Deaths:38
KDR:4.842
Accuracy:46.476% C++
KPH:41.200 C++
VKPH:33.100 B+
Kills:4,960 (0 + 4,960)
Deaths:433
KDR:11.455
VKDR:2.547
Vehicle Kills:1,103
Kill Difference:4,527
Playtime:62.364 hours
Usage:1%
Score:1.623m
Score/min:434
Driving Accuracy:N/A%
Gunner Accuracy:46.476%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
M++
Kills:13,049
V. Kills:101 N/A
Deaths:119
KDR:109.656
Accuracy:18.867% C*
KPH:190.200 M++
VKPH:1.500 D-
M12 Kobalt
A*
Kills:6,428
V. Kills:102 N/A
Deaths:89
KDR:72.225
Accuracy:17.398% C+
KPH:139.300 A*
VKPH:2.200 C-
M40 Fury
A*
Kills:2,894
V. Kills:490 N/A
Deaths:72
KDR:40.194
Accuracy:40.109% B
KPH:112.600 A*
VKPH:19.100 A
M40 Fury
A++
Kills:2,047
V. Kills:349 N/A
Deaths:84
KDR:24.369
Accuracy:42.023% B+
KPH:89.700 A++
VKPH:15.300 A
M60-G Bulldog
B**
Kills:1,229
V. Kills:179 N/A
Deaths:108
KDR:11.380
Accuracy:39.160% B+
KPH:44.700 B**
VKPH:6.500 C++
M60-G Bulldog
B+
Kills:1,214
V. Kills:157 N/A
Deaths:96
KDR:12.646
Accuracy:36.783% C+
KPH:50.200 B+
VKPH:6.500 C
M20 Basilisk
B++
Kills:520
V. Kills:203 255%
Deaths:61
KDR:8.525
Accuracy:45.254% B++
KPH:27.400 B+
VKPH:10.700 C*
M20 Basilisk
C-
Kills:397
V. Kills:172 229%
Deaths:98
KDR:4.051
Accuracy:39.309% C+
KPH:14.100 C--
VKPH:6.100 C-
Kills:27,778 (0 + 27,778)
Deaths:727
KDR:38.209
VKDR:2.411
Vehicle Kills:1,753
Kill Difference:27,051
Playtime:262.019 hours
Usage:4%
Score:9.109m
Score/min:579
Driving Accuracy:N/A%
Gunner Accuracy:39.309%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C++
Kills:435
V. Kills:46 N/A
Deaths:283
KDR:1.537
Accuracy:38.520% D-
KPH:24.100 C++
VKPH:2.500 D-
S12 Renegade
B*
Kills:314
V. Kills:6 N/A
Deaths:170
KDR:1.847
Accuracy:29.080% D**
KPH:77.900 B*
VKPH:1.500 C
Kills:749 (749 + 0)
Deaths:453
KDR:1.653
VKDR:0.115
Vehicle Kills:52
Kill Difference:296
Playtime:22.076 hours
Usage:0%
Score:0.179m
Score/min:135
Driving Accuracy:29.080%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C**
Kills:54
V. Kills:28 186%
Deaths:3
KDR:18
Accuracy:39.856% C**
KPH:18.100 C
VKPH:9.400 D
Kills:54 (0 + 54)
Deaths:3
KDR:18
VKDR:9.333
Vehicle Kills:28
Kill Difference:51
Playtime:2.992 hours
Usage:0%
Score:0.033m
Score/min:182
Piloting Accuracy:N/A%
Gunner Accuracy:39.856%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M12 Kobalt 13,15013,049119109.655M**106.8618.867%C*15.955%C-190.2M++1.5D-66468.6h12.1B**63.9B++
M12 Kobalt 6,5306,4288972.225S69.4317.398%C+17.751%C+139.4A*2.2C-59546.1h12.4A71.1B++
C75 Viper 6,7786,07016736.347S33.5543.394%B+1.565%C++72.5A**8.5C*30883.7h6.6A15.3B**
Blueshift VM5 5,0104,9741,5473.215B+0.4221.109%B+21.05%C+34.8C++N/A140143.1h18.3D86.6C++
Blueshift VM5 4,9274,8971,5093.245B+0.4521.591%B+21.442%C++35C++N/A142140.1h18.9D87.7C++
Proton II PPA 4,8074,51821021.514B+18.7126.699%B+2.457%B+89.3B**5.7B**39250.6h6.3B**23.7B**
M12 Kobalt 4,3284,20020210S207.2022.001%C+17.262%C+172.1B**5.2C+46724.4h14B+63.4B+
L100 Python HESH 4,5114,06524916.325B+13.5353.951%B+1.968%C**50.9C+5.6D21179.8h2.6B*4.8B*
H-V45 3,7783,7632,9821.262C+1.5424.712%C++15.254%D15DN/A57251.5h12.2B+49.4B+
Serpent VE92 3,5233,5023,2561.076C+1.7221.678%C17.219%C-10.4D-N/A40337.7h12.8C*59.1C++
Supernova PC 4,1023,16331510.041B++7.2451.188%C*2.466%C++29.3B++8.7C++224108.1h3.4B**6.6B**
Solstice SF 3,1543,0422,3261.308B+1.4926.336%B+6.41%F-15.1CN/A55201.1h6.6B*25.2B**
M40 Fury 3,3842,8947240.194S37.3940.109%B1.486%C112.6A*19.1A75425.7h12C**29.9B+
L105 Zephyr 2,9772,73921112.981B+10.1849.585%B*N/A27390U2380U104039000.1h4A8B**
Saron Laser Cannon 4,7482,5161,2322.042C++0.7628.015%D1.272%D14.7C*13B+284171.6h95.2B+340B+
AP30 Shredder 3,2302,4003596.685C+3.8926.242%D*1.583%C-24000U8300U150015800.1h45.8A174.4B*
Supernova VPC 2,6562,3889126.242A+23.4454.536%B+2.261%B++56.3B++6.3C29842.4h2.4B**4.5B*
L100 Python AP 3,4532,21920910.617A+7.8261.917%B++3.245%C*37B++20.6B+35459.9h5.8B+9.3B+
M40 Fury 2,3962,0478424.369M+21.5742.023%B+1.319%C--89.8A++15.3A77322.8h12.5B+29.7B+
C-4 2,7342,0018522.349B++0.4530.806%B**N/A101.6B+37.2B+135719.7h1.3B+4.2B++
Proton II PPA-H 2,0661,96511017.864B+15.0635.994%C+1.527%C133.7B**6.9C++49114.7h6.8B**18.9B++
Comet VM2 2,3981,9627212.721A*0.0848.853%B++5.81%B++23.1A*5.1B+18085h15.3B++31.3B++
Maelstrom Turbo Laser 3,3081,9141,1721.633C+1.1728.091%C--1.411%D15.2C++11.1C++234126.1h75.7B+269.5B+
Light PPA 1,9141,8263225.671C++2.8744.053%B+N/A67.4B++3.2C+31827.1h8.5B++19.3B+
Supernova FPC 3,3601,8042407.517B4.7254.289%C++2.384%C+20.2C17.4B+53089.4h6.3C11.6C+
Comet VM2 2,1271,7376722.585A++0.2150.79%B+5.527%B+21.7A++4.9C+15280h17.5B*34.5B*
E540 Halberd-H 2,2331,5351728.924C++6.1264.168%B*1.107%D53.3B+24.2C**42128.8h5.3B+8.3B++
C150 Dalton 2,9641,5293564.295C1.5042.176%BN/A15290U14350U178465900.1h5.3C-12.6C+
Dual Photon Pods 1,6711,5057420.338A*17.5462.144%B**0.997%C-268.8M**29.6B**18935.6h12B**19.4B**
E540 Halberd 2,2081,50012512B9.2057.892%A1.733%D40.3B*19B36837.2h5.5B9.5B*
Sirius SX12 1,5061,4991,2701.18C++1.6224.641%C+13.075%D15.8DN/A7294.6h13.1B+53.2B
Saron HRB 2,3161,4922605.738C++2.9448.214%B+1.408%C24.7C+13.6C35260.4h18.7B+38.7B*
SVA-88 1,4811,4778651.708C+1.0920.234%D17.671%D--27.2DN/A16254.4h11.3C**55.9C+
NS-11A 1,4681,4571,3551.075C+1.7221.821%C-20.59%C+16.7DN/A4587.5h14.2C+65C+
Betelgeuse 54-A 1,4111,4054013.504C*0.7020.043%D**24.413%D28.4D--N/A10149.5h12.2D60.7D*
Terminus VX-9 1,3541,3487711.748C*1.0520.724%D--21.81%D22.1DN/A9961.1h11.3B+54.7C+
M60-A Bulldog 1,4811,3332086.409C*3.6139.865%C**N/A13330U1480U95462800.1h4.3B**10.7B*
M60-A Bulldog 1,4181,3075623.339B20.5456.622%B**N/A78.3A*6.6B++60616.7h3.9B**6.9B**
Nebula VM20 1,3021,3022864.552A1.7523.391%B**18.894%C46.8B*N/A23427.8h17C+72.8B+
Nebula VM20 1,2891,2872555.047A+2.2525.581%A+21.212%C++52.3B**N/A26624.6h17.2C+67.3B+
CME 1,2851,2811,1911.076C1.7223.019%D20.687%C20.7DN/A5961.9h13.8C++59.8C+
Zenith VX-5 1,2721,2649511.329C++1.4722.041%D19.225%C9D--N/A40140.2h12B+54.4C++
CAS30 Tank Buster 2,4001,2501,0321.211C+1.5942.488%CN/A6.5C6C154191.4h44.7B+105.1B+
Lasher X2 1,2811,2471,2431.003C++1.8029.113%B+3.047%C-23.3CN/A12653.6h18.4B63.2B+
NS-30 Vandal 1,2361,2335722.156C**0.6427.66%D-22.06%C--29.1C-N/A12242.3h4.9B++17.6C++
M60-G Bulldog 1,4081,22910811.38A*8.5839.16%B+2.929%C+44.7B**6.5C++62227.5h4.8B**12.2B**
M60-G Bulldog 1,3711,2149612.646A*9.8536.783%C+3.13%C++50.2B+6.5C63324.2h5.1B*13.8B+
Orion VS54 1,2141,2091,0961.103C+1.7020.012%C+20.678%C--19DN/A20163.7h11.6B+58B
Eidolon VE33 1,2131,2025382.234B**0.5724.556%C--20.549%D25.5C++N/A10047.2h7.5B++30.4B
NS-11P 1,2121,2014562.634A0.1720.898%C-19.817%C++26.9C+N/A11044.7h13.9C*66.4C++
VX6-7 1,1911,1871,1541.029C+1.7723.156%C13.227%D*8.7D-N/A41135.7h11.3B+48.9B
VA39 Spectre 1,1761,1682295.1M2.3033.737%C*32.192%D29.8B+N/A14739.2h4.7B*14.1B++
Nyx VX31 1,1791,1674212.772B0.0329.139%D26.478%C22.3DN/A6652.3h6.3C21.6C-
NS-11C 1,1851,1641,0941.064C++1.7422.84%C+17.182%C9.1D-N/A44127.9h13.4B58.5C**
Phantom VA23 1,1711,1643663.18B++0.3831.1%D31.615%C*26.8DN/A8343.4h4.9C+15.7C
Equinox VE2 1,1891,1627621.525B1.2724.073%C9.725%D**17.4DN/A6066.7h9.3B**38.4B+
L100 Python HEAT 1,4301,1627016.6M++13.8055.939%B+2.84%C++44.7B**10.3C34126h3.5A6.2A
NS-15M1 1,1731,1621,0831.073C1.7319.173%D18.417%C--17.3DN/A8667h13.4C+69.7C+
Ursa 1,1751,1617381.573B+1.2319.481%C--18.949%D21.3DN/A9454.4h12.8C65.7C+
Quasar VM1 1,1621,1611945.985A*3.1921.491%B*21.705%C*45.5B*N/A19625.5h15C69.6B
Cosmos VM3 1,1631,1601816.409M3.6122.199%A19.483%C+45.5AN/A21625.5h15.8D71B+
Quasar VM1 1,1651,1602444.754A*1.9521.153%A19.828%C**38AN/A22730.5h15C++71B+
Cosmos VM3 1,1611,1602205.273A*2.4722.395%A19.741%C++41.6B**N/A18527.9h16.9D75.6B+
VX29 Polaris 1,1601,1595292.191B++0.6120.336%D14.15%D*32.5CN/A15435.7h12C*58.9C+
MKV Suppressed 1,1591,1597321.583B++1.2223.199%C-13.719%D-18.5DN/A7562.7h12.6B+54.4C*
Sticky Grenade 1,1641,15911159N/A1,156.2070.904%A*N/A2318M+10C+92640.5h1.1A1.5B**
Eridani SX5 1,1631,1595991.935B++0.8622.709%D11.389%D*26.5CN/A10643.8h10.5B+46.1C*
Artemis VX26 1,1611,1585851.979B+0.8223.608%D20.553%C31.1C+N/A10537.2h10.7B+45.2C++
NS Baron G5 1,1611,1586471.79B**1.0142.477%C+11.917%D23.5C-N/A8349.2h4.3B10C+
NS-7G PDW 1,1461,1431,2410.921C+1.8823.08%C+13.123%D10.3DN/A34110.9h15.8C+68.7C++
Tank Mine 1,8461,1232744.099B*1.3051.346%AN/A123.4B+79.5B+19629.1h2.3D4.4B**
Pandora VX25 1,0391,0366871.508B+1.2944.671%B+13.321%C-34.6C+N/A12929.9h4.4C++9.9B+
Ghost 1,0311,0302544.055B+1.2634.577%D62.039%D25.9C--N/A12839.8h2.3C++6.6C+
NS Decimator 1,3121,0127391.369B+1.4357.895%C1.68%C-26.5C-7.9D-26638.2h4.4B7.5C**
Parallax VX3 9329294162.233C+0.5735.056%D66.846%D*18.9DN/A9149.1h2.8D8.1D
Frag Grenade 7817701770N/A767.2060.414%A*N/A855.6A+12.2B+52860.9h2.6B**4.3B**
M60-A Bulldog 8077214914.714C++11.9157.768%A1.664%C--63.8A+7.6B**59611.3h4.7B+8.2B**
Anti-Vehicle Grenade 7417131713N/A710.2080.671%M*N/A1426S56C--91460.5h2A++2.5A+
Solstice VE3 7026905891.171B+1.6322.541%C+21.594%B7.7DN/A9889.8h13.1B+57.9C**
Vortex VM21 1,2335784161.389C++1.4141.533%C+1.038%D*7.7C8.8B**16374.8h32.8B+78.9B+
Darkstar 5725692032.803B**0.0019.856%F18.629%D31.8C--N/A10417.9h14.1C70.9D*
M40 Fury-H 6085633914.436C*11.6440.274%C+N/A134B**10.7C4534.2h5.8B++14.4B++
M12 Kobalt-H 5395203614.444C+11.6420.497%C--14.423%C104C3.8C-3375h13.6B+66.5C*
M20 Basilisk 723520618.525M*5.7345.254%B++5.385%C+27.4B+10.7C*24419h87.5B+193.4B++
Vortex VM21 1,0895004491.114C++1.6941.742%C++1.8%D--6.3C7.4B**13579.2h40.4B+96.9B+
Hades VSH4 6434916640.739B+2.0662.316%D2.648%C++17C+5.3C17828.9h5.1A8.2B**
MANA Anti-Personnel Turret 5044871992.447N/A0.3520.203%UN/A4870U170U22363300.1h25.4T*125.5T*
Photon A2A Missile Pods 9684611024.52C+1.7281.57%C**N/A36C-39.6C+98012.8h8C**9.9B+
Nemesis VSH9 7134405310.829C**1.9760.973%C2.727%C+9.8C-6.1D20345.1h7.4B+12.1B
M40 Fury-F 4814352831.537C+1.2638.52%D-N/A24.2C++2.6D-10618h5.8B*15.2B++
Spear Anti-Vehicle Phalanx Turret 647435567.768C++4.9748.544%B+2.989%D43.9B21.4C+8789.9h7.6B+15.6B++
Thanatos VE70 4324324051.067C*1.7339.944%C+12.963%D24.4C+N/A17817.7h4B++9.9B+
Corvus VA55 4344312551.69B++1.1124.245%C+19.722%C-28.9C++N/A18014.9h13C+53.4C++
Proximity Mine 4084071163.509C+0.7151.721%B**N/A145.4B+N/A8122.8h1.6B*3A
NS-15M AE 4104071492.732B+0.0719.573%D--20.885%D30.1DN/A10313.5h11.4C*58.4C
Lancer VS22 9753987260.548C2.2564.231%BN/A7.2D-10.4C--24255.4h23.3C*36.3C*
M20 Basilisk 569397984.051B+1.2539.309%C+8.06%B*14.1C--6.1C-17128.1h89.5C**227.7B+
Pulsar C 3913913601.086C+1.7122.4%C18.159%D-10.8DN/A14136.1h12.4C+55.4C+
NS-10 Burster 7213872641.466B+1.3327.662%C2.326%D*5.5C+4.7B+15670.4h149.2C++539.3C++
NS-10 Burster 6553562651.343B++1.4627.609%C3.09%D--5.1C4.3B+15370h162.4C-588.2C
Skyguard 606354487.375A*4.5826.346%C--1.695%C12.8C+9.1C+29027.6h113.4B+430.4C*
NS Baron G5AE 3423372501.348C+1.4535.403%D*11.869%D9.3D*N/A3936.1h5C--14C+
S12 Renegade 3203141701.847C0.9529.08%D**3.503%D78.5B*1.5C2644h2.1A7.3B+
Deimos VA29 3083053680.829C1.9749.609%D--8.852%D*11.6D*N/A5626.4h3.5F7.1D-
Pulsar LSW 2982981771.684C*1.1218.674%D17.114%D-23.8DN/A25612.5h11.6B62C+
Dual-75 Duster 3072911519.4B++16.6052.048%A++N/A145.5A*8B*10152h3A++5.7B**
Antares LC 4972771741.592C+1.2124.28%D*1.083%D15.1C12C+28018.3h89.6B+369.1C**
Eclipse VE3A 2642591981.308C+1.4922.299%D--17.375%C-7.6D*N/A3034h16D--71.5D*
S1 3252442850.856C**1.9458.318%C++1.639%D18.2C--6D--89413.4h5.3B++9.2B++
Coyote Missiles 479239574.193B+1.3950.628%C-N/A30.3C30.4B+7737.9h41.7C++82.3C++
Phaseshift VX-S 239239842.845C+0.0532.157%C--64.435%D21.2C-N/A11311.3h3.4C+10.6C+
Beamer VS3 2302242460.911C*1.8926.538%C+18.75%C-19.8CN/A16311.3h9.5C++35.8C+
A30 Walker 392217553.945B++1.1525.827%C+N/A9.6C**7.8C+23822.5h199.8C++773.6C*
Pulsar VS1 2112082140.972C+1.8321.164%C--16.346%D12.7DN/A21416.4h13.7B+64.7C++
M12 Kobalt 215207729.571B++26.7717.646%B+14.976%C**44D1.7D1294.7h18.2C+103B
Saron HRB-H 285193385.079C+2.2852.886%C2.073%B+37.1C+17.7D4445.2h17.7B*33.4B++
XM98 185185434.302B**1.5034.381%C-62.703%D**22.3CN/A2348.3h2B*5.8B+
Aphelion VEX-4H 332184384.842C+2.0446.476%C++2.717%C40.9C++32.9B+4064.5h59.7C++128.5C*
Hornet Missiles 268175725M**22.2070.697%B**2.286%B++194.4A*103.3M26280.9h9.4C**13.3B+
The Slasher 1661623,1130.052C+2.7527.623%C--N/A0.5C-N/A2306.1h1.8B+6.4C*
V10 161161364.472B+1.6737.209%C--57.764%F--28.8CN/A1865.6h2.2C*5.9C++
NS-357 Underboss 1651611351.193C**1.6137.441%C++18.634%C20.4DN/A1087.9h4.4C+11.8C*
NS-44 Commissioner 1611581990.794C+2.0138.495%C**15.19%D--9.1D--N/A8017.3h3.9C++10.2B
M20 Basilisk 190153351S48.2049.644%C5.882%B+117.7M*28.5B*3881.3h51A102.7B**
MAX Punch 1341283,6110.035D2.7639.531%C-N/A0.3C--N/A1450h1.8C++4.7C++
Force-Blade 14112738,9850.003D2.8012.555%D**N/A0C--N/A02829.6h2.9C+23.5D--
NS Annihilator 2631243190.389C-2.4175%FN/A4.4D*4.9D*20828.5h14.2D18.9D--
M20 Basilisk 167109492.224C0.5830.478%C+4.587%C11.6D6.2C1229.4h66B+216.6B+
NS-45 Pilot 102102521.962B+0.8427.248%D37.255%A+14.4D-N/A487.1h5.9B++21.6B
M20 Drake 16999352.829B*0.0328.272%C+N/A990U700U8354400.1h86.3C+305.3C+
Orbital Strike Uplink 11783183U80.20526.667%UN/A830U340U63130.1h1T*0.2T*
VE-S Canis 7979571.386C++1.4121.074%D--17.722%C8.5D--N/A539.3h13.2C+62.7C
A30 Walker 161761000.76D2.0423.416%C++1.316%C-760U850U17505800.1h259D*1106.2D--
Spiker 6868700.971C+1.8316.768%F-7.353%F-22.7CN/A933h6.9B+41.1C
Aspis Anti-Aircraft Phalanx Turret 12865173.824C*1.0223.509%CN/A9C8.8C-5377.2h148.6C*632C++
Nova 6161541.13C+1.6747.257%C*14.754%C+22.6DN/A2042.7h3.7B+7.8B+
M20 Wyvern 8254318A*15.2039.856%C**N/A18C9.3D1823h79.9C++200.4B
Aphelion VEX-4 895477.714B*4.9137.48%B3.704%C+28.4C**18.4C++4431.9h57.4C*153B+
NS-61 Emissary 5353441.205B+1.5918.566%D**18.868%B+25.2C+N/A1232.1h10B++54C++

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit335120.8h
VS Patriot Flare Gun4740.2h
Auraxium Force-Blade93081.9h
Motion Spotter5010,4075.9h
Nano-Armor Kit3,2504,922,756440.5h
Anti-Vehicle MANA Turret13452713h
Spawn Beacon271,9522.6h
Cortium Silo02740.4h
Nanite Revive Grenade01,4520.4h
Medical Applicator5,2841,155,170177.5h
Deconstruction Tool02,3280.2h
Welding Device0610h
Spitfire Auto-Turret111,0301.2h
Icikill61020390.1h
Ammunition Package243,4481.8h
Shield Recharging Field487,9822.9h
Medical Kit391,2931.7h
Anti-Infantry MANA Turret791,9094.2h
Snowman Soldier2850.1h
Flail Targeting Dart34302.5h
Recon Detection Device533,1837.4h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.05s
Server spent 1.47s on queries, 1.42s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.