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Paragon Kortius[CFAR] Kortius
VS BR 254

KDR: 2.81

Score: 199.2m

Last Seen: Jul 16th, 2020 11:49 PM
- OFFLINE - 12.4 hour(s)

Prestige 1, Battle Rank 100 (254 total) - Vanu Sovereignty on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS M12 Kobalt M12 Kobalt C75 Viper Blueshift VM5 Blueshift VM5 M12 Kobalt Proton II PPA L100 Python HESH
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $574,209 MLG Score: 459
Fun Score: N/A
Cheeseburgers Flipped: 3897TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.665%22.349%50748130149,8201.74471.067

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.663%0.273C*0.186C++-1.26D**HEAD ++ (~11.02)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.70.316C*11.50.195C++39.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.232%1.005%324513449,352305257133.06422164%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.016%-0.741D--0.52D0.33

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
173.9-0.071C+52.60.012C+121.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.194%2.148%6508134121,552454657924.73983372%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.508%-0.179C-0.227C0.873

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
16.40.574B+6.40.486B+9.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.891%8.017%143123132649,7463149777715.7924640%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.438%-0.954D--0.844B*0.606

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
52.90.56B+13.70.66B+39.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.38%57.452%1431713426,8514150241.65084

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.936%0.062C+-0.617D-0.704

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.50.049C+3.3-0.048C+6.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.169%12.863%1431413451,998295580.676142

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.059%0.197C++-0.381C--0.959

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.20.295C*4.10.158C++5.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
199.2m403.7%486 (29.2k)391 (23.5k)2.81172205,70073,1583.31101254 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1349951116.904%12.656%21406:5787

13% Combat Medic50% Engineer11% Heavy Assault11% Infiltrator10% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 6th, 2013 7:53 PMFeb 9th, 2015 4:22 PMJul 16th, 2020 10:19 PM (23d) (PST)Jul 16th, 2020 8:33 PM (23d) (PST)Jul 16th, 2020 7:49 PM (23d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5601514090.4040.1440.0511.8790.062459

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
33,5809,03224,5482493113423,470

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8487.1h/353.6d 36,527 26,034 101,940 957k 11,430 32,480 31,346 285m

Heavy AssaultCLASS DETAILS: Heavy Assault
SVA-88
D*
Kills:1,477
Deaths:865
KDR:1.708
Accuracy:20.234% D*
HSR:17.671% D*
Betelgeuse 54-A
D*
Kills:1,419
Deaths:411
KDR:3.453
Accuracy:20.026% F-
HSR:24.383% D*
Orion VS54
D-
Kills:1,214
Deaths:1,099
KDR:1.105
Accuracy:20.017% D-
HSR:20.758% D-
NSX Naginata
C+
Kills:1,207
Deaths:509
KDR:2.371
Accuracy:21.629% D
HSR:32.312% C+
NS-15MP
C+
Kills:1,205
Deaths:431
KDR:2.796
Accuracy:21.659% F
HSR:32.448% C+
NS-15M AE
C-
Kills:1,168
Deaths:493
KDR:2.369
Accuracy:20.152% F
HSR:27.740% C-
NS-15M1
D-
Kills:1,162
Deaths:1,083
KDR:1.073
Accuracy:19.173% D*
HSR:18.417% D-
Ursa
D-
Kills:1,161
Deaths:738
KDR:1.573
Accuracy:19.481% D*
HSR:18.949% D-
VX29 Polaris
D*
Kills:1,159
Deaths:529
KDR:2.191
Accuracy:20.336% D*
HSR:14.150% D**
Pulsar LSW
D*
Kills:298
Deaths:177
KDR:1.684
Accuracy:18.674% D**
HSR:17.114% D*
Kills:11,470
Deaths (as Heavy Assault):6,335
Deaths (to Heavy Assaults):18,772
KDR:1.81058
Kill Difference:5,135
Playtime:928.781 hours
Usage:11%
Score:12.081m
Score/min:217
Accuracy (listed only):20.138%
HSR (listed only):22.394%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
D-
Kills:3,515
Deaths:3,263
KDR:1.077
Accuracy:21.691% D--
HSR:17.269% D-
Solstice SF
C+
Kills:3,042
Deaths:2,326
KDR:1.308
Accuracy:26.336% C+
HSR:6.410% D**
VE-LR Obelisk
B+
Kills:1,281
Deaths:220
KDR:5.823
Accuracy:34.375% C+
HSR:40.125% B+
Zenith VX-5
D
Kills:1,264
Deaths:951
KDR:1.329
Accuracy:22.041% D*
HSR:19.225% D
Eidolon VE33
D-
Kills:1,223
Deaths:549
KDR:2.228
Accuracy:24.574% D*
HSR:20.769% D-
NS-11CP
B++
Kills:1,197
Deaths:676
KDR:1.771
Accuracy:25.105% D*
HSR:30.242% B++
Pandora VX25
C+
Kills:1,190
Deaths:757
KDR:1.572
Accuracy:44.624% C+
HSR:13.614% D
VX6-7
D-
Kills:1,187
Deaths:1,154
KDR:1.029
Accuracy:23.156% D-
HSR:13.227% D**
NSX Tanto
B*
Kills:1,185
Deaths:800
KDR:1.481
Accuracy:24.229% D--
HSR:35.274% B*
NS Baron G5AE
B+
Kills:1,174
Deaths:794
KDR:1.479
Accuracy:34.505% F
HSR:20.613% B+
NS-11C
D
Kills:1,164
Deaths:1,094
KDR:1.064
Accuracy:22.840% D-
HSR:17.182% D
NS Baron G5
C--
Kills:1,158
Deaths:647
KDR:1.790
Accuracy:42.477% C--
HSR:11.917% D
Solstice VE3
C++
Kills:765
Deaths:640
KDR:1.195
Accuracy:22.837% D
HSR:21.961% C++
Thanatos VE70
C
Kills:442
Deaths:428
KDR:1.033
Accuracy:40.005% C
HSR:13.348% D
Pulsar C
D--
Kills:392
Deaths:360
KDR:1.089
Accuracy:22.360% D--
HSR:18.112% D*
Deimos VA29
D**
Kills:305
Deaths:368
KDR:0.829
Accuracy:49.609% D**
HSR:8.852% D**
Eclipse VE3A
D
Kills:259
Deaths:198
KDR:1.308
Accuracy:22.299% D**
HSR:17.375% D
Nova
C+
Kills:61
Deaths:54
KDR:1.130
Accuracy:47.257% C+
HSR:14.754% C
Kills:20,804
Deaths (as Engineer):15,279
Deaths (to Engineers):18,498
KDR:1.36161
Kill Difference:5,525
Playtime:4,226.047 hours
Usage:50%
Score:125.050m
Score/min:493
Accuracy (listed only):30.573%
HSR (listed only):18.904%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
D-
Kills:3,515
Deaths:3,263
KDR:1.077
Accuracy:21.691% D--
HSR:17.269% D-
Solstice SF
C+
Kills:3,042
Deaths:2,326
KDR:1.308
Accuracy:26.336% C+
HSR:6.410% D**
Sirius SX12
C-
Kills:1,555
Deaths:1,301
KDR:1.195
Accuracy:24.727% C-
HSR:13.312% D-
Zenith VX-5
D
Kills:1,264
Deaths:951
KDR:1.329
Accuracy:22.041% D*
HSR:19.225% D
NS-11CP
B++
Kills:1,197
Deaths:676
KDR:1.771
Accuracy:25.105% D*
HSR:30.242% B++
Pandora VX25
C+
Kills:1,190
Deaths:757
KDR:1.572
Accuracy:44.624% C+
HSR:13.614% D
VX6-7
D-
Kills:1,187
Deaths:1,154
KDR:1.029
Accuracy:23.156% D-
HSR:13.227% D**
NSX Tanto
B*
Kills:1,185
Deaths:800
KDR:1.481
Accuracy:24.229% D--
HSR:35.274% B*
NS Baron G5AE
B+
Kills:1,174
Deaths:794
KDR:1.479
Accuracy:34.505% F
HSR:20.613% B+
NS-11C
D
Kills:1,164
Deaths:1,094
KDR:1.064
Accuracy:22.840% D-
HSR:17.182% D
Eridani SX5
D**
Kills:1,159
Deaths:599
KDR:1.935
Accuracy:22.709% D**
HSR:11.389% D**
MKV Suppressed
D--
Kills:1,159
Deaths:732
KDR:1.583
Accuracy:23.199% D--
HSR:13.719% D--
NS Baron G5
C--
Kills:1,158
Deaths:647
KDR:1.790
Accuracy:42.477% C--
HSR:11.917% D
NS-7G PDW
D-
Kills:1,143
Deaths:1,241
KDR:0.921
Accuracy:23.080% D-
HSR:13.123% D--
Solstice VE3
C++
Kills:765
Deaths:640
KDR:1.195
Accuracy:22.837% D
HSR:21.961% C++
Thanatos VE70
C
Kills:442
Deaths:428
KDR:1.033
Accuracy:40.005% C
HSR:13.348% D
Pulsar C
D--
Kills:392
Deaths:360
KDR:1.089
Accuracy:22.360% D--
HSR:18.112% D*
Deimos VA29
D**
Kills:305
Deaths:368
KDR:0.829
Accuracy:49.609% D**
HSR:8.852% D**
Eclipse VE3A
D
Kills:259
Deaths:198
KDR:1.308
Accuracy:22.299% D**
HSR:17.375% D
VE-S Canis
D
Kills:79
Deaths:57
KDR:1.386
Accuracy:21.074% F
HSR:17.722% D
Nova
C+
Kills:61
Deaths:54
KDR:1.130
Accuracy:47.257% C+
HSR:14.754% C
Kills:23,395
Deaths (as Light Assault):18,440
Deaths (to Light Assaults):12,370
KDR:1.26871
Kill Difference:4,955
Playtime:814.899 hours
Usage:10%
Score:14.226m
Score/min:291
Accuracy (listed only):28.865%
HSR (listed only):16.602%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
C--
Kills:3,815
Deaths:3,012
KDR:1.267
Accuracy:24.603% C--
HSR:15.413% D--
Sirius SX12
C-
Kills:1,555
Deaths:1,301
KDR:1.195
Accuracy:24.727% C-
HSR:13.312% D-
NS-11A
D
Kills:1,547
Deaths:1,399
KDR:1.106
Accuracy:21.894% D--
HSR:20.750% D
Terminus VX-9
D-
Kills:1,465
Deaths:822
KDR:1.782
Accuracy:20.965% D**
HSR:22.526% D-
CME
D
Kills:1,281
Deaths:1,191
KDR:1.076
Accuracy:23.019% D*
HSR:20.687% D
NS-11P
D
Kills:1,210
Deaths:459
KDR:2.636
Accuracy:20.916% D*
HSR:19.835% D
Pandora VX25
C+
Kills:1,190
Deaths:757
KDR:1.572
Accuracy:44.624% C+
HSR:13.614% D
NSX Yumi
B*
Kills:1,175
Deaths:501
KDR:2.345
Accuracy:24.742% D-
HSR:38.128% B*
NS Baron G5AE
B+
Kills:1,174
Deaths:794
KDR:1.479
Accuracy:34.505% F
HSR:20.613% B+
Equinox VE2
D-
Kills:1,162
Deaths:762
KDR:1.525
Accuracy:24.073% D-
HSR:9.725% F
Eridani SX5
D**
Kills:1,159
Deaths:599
KDR:1.935
Accuracy:22.709% D**
HSR:11.389% D**
MKV Suppressed
D--
Kills:1,159
Deaths:732
KDR:1.583
Accuracy:23.199% D--
HSR:13.719% D--
NS Baron G5
C--
Kills:1,158
Deaths:647
KDR:1.790
Accuracy:42.477% C--
HSR:11.917% D
NS-7G PDW
D-
Kills:1,143
Deaths:1,241
KDR:0.921
Accuracy:23.080% D-
HSR:13.123% D--
Darkstar
D--
Kills:569
Deaths:203
KDR:2.803
Accuracy:19.856% F-
HSR:18.629% D--
Thanatos VE70
C
Kills:442
Deaths:428
KDR:1.033
Accuracy:40.005% C
HSR:13.348% D
Corvus VA55
D
Kills:431
Deaths:255
KDR:1.690
Accuracy:24.245% D
HSR:19.722% D-
Deimos VA29
D**
Kills:305
Deaths:368
KDR:0.829
Accuracy:49.609% D**
HSR:8.852% D**
Pulsar VS1
D-
Kills:208
Deaths:214
KDR:0.972
Accuracy:21.141% D--
HSR:16.346% D-
VE-A Lacerta
B++
Kills:116
Deaths:55
KDR:2.109
Accuracy:26.429% D
HSR:35.345% B++
VE-S Canis
D
Kills:79
Deaths:57
KDR:1.386
Accuracy:21.074% F
HSR:17.722% D
Nova
C+
Kills:61
Deaths:54
KDR:1.130
Accuracy:47.257% C+
HSR:14.754% C
Kills:22,404
Deaths (as Combat Medic):15,851
Deaths (to Combat Medics):7,036
KDR:1.41341
Kill Difference:6,553
Playtime:1,109.618 hours
Usage:13%
Score:17.734m
Score/min:266
Accuracy (listed only):28.416%
HSR (listed only):17.703%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VA39 Spectre
C+
Kills:1,869
Deaths:352
KDR:5.310
Accuracy:34.025% C+
HSR:33.975% C-
Sirius SX12
C-
Kills:1,555
Deaths:1,301
KDR:1.195
Accuracy:24.727% C-
HSR:13.312% D-
NS-30 Vandal
D
Kills:1,233
Deaths:572
KDR:2.156
Accuracy:27.660% D**
HSR:22.060% D
NSX Tomoe
C
Kills:1,183
Deaths:505
KDR:2.343
Accuracy:26.151% D--
HSR:38.462% C
Nyx VX31
D
Kills:1,167
Deaths:421
KDR:2.772
Accuracy:29.139% D*
HSR:26.478% D
NS-44L Blackhand
C*
Kills:1,166
Deaths:277
KDR:4.209
Accuracy:44.708% C++
HSR:46.226% C*
Phantom VA23
C+
Kills:1,164
Deaths:366
KDR:3.180
Accuracy:31.100% D*
HSR:31.615% C+
NSX Daimyo
C+
Kills:1,162
Deaths:203
KDR:5.724
Accuracy:39.443% D
HSR:93.632% C+
Phaseshift VX-S
D
Kills:1,162
Deaths:253
KDR:4.593
Accuracy:35.607% D
HSR:42.427% F*
Eridani SX5
D**
Kills:1,159
Deaths:599
KDR:1.935
Accuracy:22.709% D**
HSR:11.389% D**
Ghost
D*
Kills:1,159
Deaths:263
KDR:4.407
Accuracy:34.967% D*
HSR:62.727% D*
MKV Suppressed
D--
Kills:1,159
Deaths:732
KDR:1.583
Accuracy:23.199% D--
HSR:13.719% D--
Artemis VX26
D
Kills:1,158
Deaths:585
KDR:1.979
Accuracy:23.608% D*
HSR:20.553% D
Parallax VX3
D-
Kills:1,153
Deaths:452
KDR:2.551
Accuracy:35.844% D-
HSR:67.997% F
NS-7G PDW
D-
Kills:1,143
Deaths:1,241
KDR:0.921
Accuracy:23.080% D-
HSR:13.123% D--
NS-45 Pilot
C+
Kills:305
Deaths:167
KDR:1.826
Accuracy:30.593% C--
HSR:30.492% C+
Beamer VS3
C
Kills:232
Deaths:252
KDR:0.921
Accuracy:26.620% C
HSR:18.966% D
XM98
D-
Kills:185
Deaths:43
KDR:4.302
Accuracy:34.381% D-
HSR:62.703% F
V10
D--
Kills:161
Deaths:36
KDR:4.472
Accuracy:37.209% D--
HSR:57.764% T
NS-357 Underboss
C
Kills:161
Deaths:135
KDR:1.193
Accuracy:37.441% C
HSR:18.634% D
NS-44 Commissioner
C+
Kills:158
Deaths:199
KDR:0.794
Accuracy:38.495% C+
HSR:15.190% D*
Soldier Soaker
C+
Kills:103
Deaths:71
KDR:1.451
Accuracy:36.162% C+
HSR:11.651% C--
VE-S Canis
D
Kills:79
Deaths:57
KDR:1.386
Accuracy:21.074% F
HSR:17.722% D
NS-AM7 Archer
C++
Kills:74
Deaths:84
KDR:0.881
Accuracy:58.092% C+
HSR:21.622% C++
Spiker
F-
Kills:68
Deaths:70
KDR:0.971
Accuracy:16.768% F--
HSR:7.353% F-
NS-61 Emissary
C+
Kills:53
Deaths:44
KDR:1.205
Accuracy:18.566% F
HSR:18.868% C+
Kills:20,171
Deaths (as Infiltrator):9,280
Deaths (to Infiltrators):8,768
KDR:2.1736
Kill Difference:10,891
Playtime:917.709 hours
Usage:11%
Score:14.843m
Score/min:270
Accuracy (listed only):31.206%
HSR (listed only):31.487%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C
Kills:5,260
Deaths:1,596
KDR:3.296
Accuracy:21.017% C
HSR:21.464% C
Blueshift VM5
C
Kills:5,170
Deaths:1,558
KDR:3.318
Accuracy:21.459% C
HSR:21.896% C
Comet VM2
B++
Kills:1,984
Deaths:727
KDR:2.729
Accuracy:48.935% C*
HSR:5.746% B++
Comet VM2
B+
Kills:1,766
Deaths:678
KDR:2.605
Accuracy:50.848% C++
HSR:5.436% B+
Nebula VM20
B+
Kills:1,311
Deaths:287
KDR:4.568
Accuracy:23.406% B+
HSR:18.917% D
Nebula VM20
B++
Kills:1,290
Deaths:256
KDR:5.039
Accuracy:25.599% B++
HSR:21.240% C
Quasar VM1
C++
Kills:1,161
Deaths:194
KDR:5.985
Accuracy:21.491% C++
HSR:21.705% C+
Cosmos VM3
C**
Kills:1,160
Deaths:220
KDR:5.273
Accuracy:22.395% C**
HSR:19.741% C+
Cosmos VM3
B
Kills:1,160
Deaths:181
KDR:6.409
Accuracy:22.199% B
HSR:19.483% C+
Quasar VM1
B+
Kills:1,160
Deaths:244
KDR:4.754
Accuracy:21.153% B+
HSR:19.828% C+
Vortex VM21
C
Kills:597
Deaths:421
KDR:1.418
Accuracy:41.794% C
HSR:1.005% D*
Vortex VM21
C
Kills:519
Deaths:454
KDR:1.143
Accuracy:41.989% C
HSR:1.734% D
NS-10 Burster
D-
Kills:458
Deaths:284
KDR:1.613
Accuracy:27.759% D-
HSR:1.965% D*
NS-10 Burster
D
Kills:431
Deaths:285
KDR:1.512
Accuracy:27.713% D
HSR:4.176% D
Kills:23,427
Deaths (as MAX Suit):3,692.500
Deaths (to MAX Suits):6,069
KDR:6.34448
Kill Difference:19,734.500
Playtime:487.988 hours
Usage:6%
Score:15.258m
Score/min:521
Accuracy (listed only):29.840%
HSR (listed only):13.167%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
C++
Kills:2,673
V. Kills:2,315 115%
Deaths:1,254
KDR:2.132
Accuracy:27.944% D
KPH:14.700 C
VKPH:12.800 C++
V26 Maelstrom Turbo Laser
C
Kills:2,082
V. Kills:1,484 140%
Deaths:1,181
KDR:1.763
Accuracy:28.381% D
KPH:15.300 C
VKPH:10.900 C
Light PPA
C++
Kills:1,842
V. Kills:89 N/A
Deaths:322
KDR:5.721
Accuracy:43.995% C++
KPH:67.400 C+
VKPH:3.300 C
Dual Photon Pods
A*
Kills:1,505
V. Kills:166 N/A
Deaths:74
KDR:20.338
Accuracy:62.136% B*
KPH:267.300 A*
VKPH:29.500 B++
Photon A2A Missile Pods
C
Kills:461
V. Kills:507 91%
Deaths:102
KDR:4.520
Accuracy:81.570% B+
KPH:36 D
VKPH:39.600 C
Antares LC
D
Kills:277
V. Kills:220 125%
Deaths:174
KDR:1.592
Accuracy:24.280% F
KPH:15.100 D
VKPH:12 D
Coyote Missiles
B+
Kills:239
V. Kills:240 99%
Deaths:57
KDR:4.193
Accuracy:50.607% D
KPH:30.300 D
VKPH:30.400 B+
Hornet Missiles
A**
Kills:178
V. Kills:96 184%
Deaths:7
KDR:25.429
Accuracy:71.057% B*
KPH:196.300 A*
VKPH:105.800 A**
Kills:9,257 (6,874 + 0)
Deaths:3,171
KDR:2.919
VKDR:1.614
Vehicle Kills:5,117
Kill Difference:6,086
Playtime:390.521 hours
Usage:5%
Score:7.753m
Score/min:331
Piloting Accuracy:24.280%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:2,739
V. Kills:238 N/A
Deaths:211
KDR:12.981
Accuracy:49.585% B+
KPH:9,860,400 U
VKPH:856,800 U
AP30 Shredder
U
Kills:2,402
V. Kills:832 288%
Deaths:360
KDR:6.672
Accuracy:26.304% F
KPH:8,647,200 U
VKPH:2,995,200 U
C150 Dalton
U
Kills:1,531
V. Kills:1,436 107%
Deaths:356
KDR:4.301
Accuracy:42.170% B+
KPH:5,511,600 U
VKPH:5,169,600 U
CAS30 Tank Buster
C
Kills:1,250
V. Kills:1,150 109%
Deaths:1,032
KDR:1.211
Accuracy:42.488% D
KPH:6.500 C--
VKPH:6 C
Dual-75 Duster
A+
Kills:291
V. Kills:16 N/A
Deaths:15
KDR:19.400
Accuracy:52.048% B**
KPH:148.800 A+
VKPH:8.200 B++
Kills:8,213 (1,250 + 6,963)
Deaths:1,974
KDR:4.161
VKDR:1.860
Vehicle Kills:3,672
Kill Difference:6,239
Playtime:193.315 hours
Usage:2%
Score:6.235m
Score/min:538
Piloting Accuracy:42.488%
Gunner Accuracy:52.048%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
B**
Kills:6,070
V. Kills:708 N/A
Deaths:167
KDR:36.347
Accuracy:43.394% C+
KPH:72.500 B**
VKPH:8.500 C
L100 Python HESH
C**
Kills:4,109
V. Kills:451 N/A
Deaths:249
KDR:16.502
Accuracy:54.114% C**
KPH:51.200 C--
VKPH:5.600 D--
L100 Python AP
C+
Kills:2,466
V. Kills:1,334 185%
Deaths:218
KDR:11.312
Accuracy:62.112% B+
KPH:38 C
VKPH:20.600 C+
L100 Python HEAT
C*
Kills:1,162
V. Kills:268 432%
Deaths:70
KDR:16.600
Accuracy:55.939% C*
KPH:44.600 C*
VKPH:10.300 D
Skyguard
C--
Kills:375
V. Kills:261 143%
Deaths:51
KDR:7.353
Accuracy:26.199% D-
KPH:13.100 C--
VKPH:9.100 C--
Kills:14,182 (14,182 + 0)
Deaths:755
KDR:18.784
VKDR:4.003
Vehicle Kills:3,022
Kill Difference:13,427
Playtime:283.474 hours
Usage:3%
Score:5.009m
Score/min:294
Driving Accuracy:26.199%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Proton II PPA
B++
Kills:4,529
V. Kills:292 N/A
Deaths:210
KDR:21.567
Accuracy:26.718% C+
KPH:88.900 B+
VKPH:5.700 B++
Supernova PC
C+
Kills:3,163
V. Kills:939 336%
Deaths:315
KDR:10.041
Accuracy:51.188% C+
KPH:29.300 C+
VKPH:8.700 C
Supernova VPC
C++
Kills:2,388
V. Kills:268 N/A
Deaths:91
KDR:26.242
Accuracy:54.536% C++
KPH:56.300 C++
VKPH:6.300 D
Supernova FPC
C+
Kills:1,819
V. Kills:1,563 116%
Deaths:241
KDR:7.548
Accuracy:54.336% C+
KPH:20.300 D-
VKPH:17.400 C+
E540 Halberd
B*
Kills:1,771
V. Kills:793 223%
Deaths:132
KDR:13.417
Accuracy:56.947% B*
KPH:41.400 C**
VKPH:18.500 C+
Saron HRB
C
Kills:1,502
V. Kills:828 181%
Deaths:260
KDR:5.777
Accuracy:48.343% C++
KPH:24.700 C
VKPH:13.600 C
M12 Kobalt
D
Kills:207
V. Kills:8 N/A
Deaths:7
KDR:29.571
Accuracy:17.646% C++
KPH:43.800 D--
VKPH:1.700 D
M20 Basilisk
C+
Kills:109
V. Kills:58 185%
Deaths:49
KDR:2.224
Accuracy:30.461% C++
KPH:11.600 D
VKPH:6.200 C+
Aphelion VEX-4
C++
Kills:54
V. Kills:35 150%
Deaths:7
KDR:7.714
Accuracy:37.399% C**
KPH:29.100 C+
VKPH:18.800 C++
Kills:15,542 (7,370 + 8,172)
Deaths:1,312
KDR:11.846
VKDR:3.646
Vehicle Kills:4,784
Kill Difference:14,230
Playtime:410.755 hours
Usage:5%
Score:8.653m
Score/min:351
Driving Accuracy:54.336%
Gunner Accuracy:37.399%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B+
Kills:1,978
V. Kills:104 N/A
Deaths:111
KDR:17.820
Accuracy:36.075% D
KPH:133.200 B+
VKPH:7 C+
E540 Halberd-H
B++
Kills:1,569
V. Kills:712 220%
Deaths:173
KDR:9.069
Accuracy:64.236% B++
KPH:53.900 C+
VKPH:24.500 C+
M40 Fury-H
B++
Kills:563
V. Kills:45 N/A
Deaths:39
KDR:14.436
Accuracy:40.274% D
KPH:132.900 B++
VKPH:10.600 D
M12 Kobalt-H
D
Kills:520
V. Kills:19 N/A
Deaths:36
KDR:14.444
Accuracy:20.489% D-
KPH:104.100 D
VKPH:3.800 D
Saron HRB-H
C
Kills:193
V. Kills:92 208%
Deaths:38
KDR:5.079
Accuracy:52.886% D
KPH:37.300 C
VKPH:17.800 D-
Aphelion VEX-4H
B
Kills:185
V. Kills:148 124%
Deaths:38
KDR:4.868
Accuracy:46.430% C+
KPH:41.400 C-
VKPH:33.100 B
Kills:5,008 (0 + 5,008)
Deaths:435
KDR:11.513
VKDR:2.575
Vehicle Kills:1,120
Kill Difference:4,573
Playtime:62.834 hours
Usage:1%
Score:1.651m
Score/min:438
Driving Accuracy:N/A%
Gunner Accuracy:46.430%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
M
Kills:13,064
V. Kills:102 N/A
Deaths:119
KDR:109.782
Accuracy:18.871% C+
KPH:190.200 M
VKPH:1.500 D--
M12 Kobalt
B**
Kills:7,172
V. Kills:127 N/A
Deaths:91
KDR:78.813
Accuracy:17.538% D
KPH:141.300 B**
VKPH:2.500 D
M40 Fury
A++
Kills:2,894
V. Kills:490 N/A
Deaths:72
KDR:40.194
Accuracy:40.109% C++
KPH:112.500 A++
VKPH:19 B**
M40 Fury
A
Kills:2,050
V. Kills:350 N/A
Deaths:84
KDR:24.405
Accuracy:42.038% B
KPH:89.700 A
VKPH:15.300 B*
M60-G Bulldog
B
Kills:1,231
V. Kills:179 N/A
Deaths:108
KDR:11.398
Accuracy:39.156% C+
KPH:44.700 B
VKPH:6.500 C
M60-G Bulldog
C+
Kills:1,215
V. Kills:158 N/A
Deaths:96
KDR:12.656
Accuracy:36.792% C-
KPH:50.300 C+
VKPH:6.500 C--
M20 Basilisk
B+
Kills:682
V. Kills:269 253%
Deaths:62
KDR:11
Accuracy:45.422% B+
KPH:32 B+
VKPH:12.600 B+
M20 Basilisk
D
Kills:416
V. Kills:175 236%
Deaths:98
KDR:4.245
Accuracy:39.553% C
KPH:14.400 D
VKPH:6 D
G30 Walker
C
Kills:76
V. Kills:39 190%
Deaths:9
KDR:8.444
Accuracy:30.610% C
KPH:11.900 D-
VKPH:6.100 D--
Kills:28,800 (0 + 28,800)
Deaths:739
KDR:38.972
VKDR:2.556
Vehicle Kills:1,889
Kill Difference:28,061
Playtime:276.432 hours
Usage:3%
Score:9.482m
Score/min:572
Driving Accuracy:N/A%
Gunner Accuracy:30.610%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C*
Kills:932
V. Kills:46 N/A
Deaths:340
KDR:2.741
Accuracy:37.360% D-
KPH:45.800 C-
VKPH:2.300 C*
M40 Fury-F
C+
Kills:435
V. Kills:46 N/A
Deaths:284
KDR:1.532
Accuracy:38.557% D--
KPH:24 C+
VKPH:2.500 D
M12 Kobalt-F
D
Kills:115
V. Kills:10 N/A
Deaths:83
KDR:1.386
Accuracy:17.832% D*
KPH:11.800 D--
VKPH:1 D
Kills:1,482 (1,482 + 0)
Deaths:707
KDR:2.096
VKDR:0.144
Vehicle Kills:102
Kill Difference:775
Playtime:48.250 hours
Usage:1%
Score:0.294m
Score/min:102
Driving Accuracy:17.832%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C--
Kills:58
V. Kills:32 176%
Deaths:4
KDR:14.500
Accuracy:41.847% B+
KPH:18.700 D
VKPH:10.300 C--
Kills:58 (0 + 58)
Deaths:4
KDR:14.500
VKDR:8
Vehicle Kills:32
Kill Difference:54
Playtime:3.104 hours
Usage:0%
Score:0.035m
Score/min:190
Piloting Accuracy:N/A%
Gunner Accuracy:41.847%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M12 Kobalt 13,16613,064119109.782M++106.9718.871%C+15.96%D190.2M1.5D--66668.7h12.1B**63.9B+
M12 Kobalt 7,2997,1729178.813A*76.0017.538%D18.098%C141.2B**2.5D60050.8h12.5B**71.2C*
C75 Viper 6,7786,07016736.347S33.5443.394%C+1.565%B+72.5B**8.5C31083.7h6.6B**15.3B+
Blueshift VM5 5,3005,2601,5963.296C++0.4821.017%C21.464%C34.7C-N/A147151.4h18.2D--86.7C-
Blueshift VM5 5,2055,1701,5583.318C++0.5121.459%C21.896%C34.8C-N/A150148.4h18.9D*88.1C-
M12 Kobalt 4,7664,61921219.952A++217.1422.032%C-17.666%C173B+5.5C++48226.7h13.9B+62.9C**
Proton II PPA 4,8214,52921021.567C+18.7626.718%C+2.451%B+88.8B+5.7B++39151h6.4B**23.8B*
L100 Python HESH 4,5604,10924916.502C+13.6954.114%C**1.947%B++51.2C--5.6D--21380.3h2.6B+4.8B++
H-V45 3,8313,8153,0121.267C1.5424.603%C--15.413%D--15D--N/A58253.9h12.2C+49.6C+
Lasher X2 3,6963,5642,4311.466C+1.3527.947%C5.275%B*26.1D1C113136.4h20.8C--74.3C+
Serpent VE92 3,5363,5153,2631.077C1.7321.691%D--17.269%D-10.4D-N/A41338.3h12.8C59C-
Supernova PC 4,1023,16331510.041C++7.2351.188%C+2.466%B29.3C+8.7C226108.1h3.4B*6.6B*
Solstice SF 3,1543,0422,3261.308C++1.5026.336%C+6.41%D**15.1DN/A55201.1h6.6B+25.2B+
M40 Fury 3,3842,8947240.194A*37.3840.109%C++1.486%C112.6A++19.1B**75325.7h12C++29.9C**
L105 Zephyr 2,9772,73921112.981B+10.1749.585%B+N/A27390U2380U104056900.1h4A8B**
Saron Laser Cannon 4,9882,6731,2542.132C+0.6827.944%D1.235%C-14.7C12.8C++284181.5h92.5C**330.9C*
L100 Python AP 3,8002,46621811.312C++8.5062.112%B+3.001%B+38C20.6C+35664.9h5.7C+9.1C+
AP30 Shredder 3,2342,4023606.672C3.8626.304%F1.582%C24020U8320U150352000.1h45.9B**174.6B+
Supernova VPC 2,6562,3889126.242B+23.4354.536%C++2.261%B**56.3C++6.3D30342.4h2.4B*4.5B+
V26 Maelstrom Turbo Laser 3,5662,0821,1811.763C1.0528.381%D1.345%C--15.3C10.9C234136.1h74.3C**261.9C*
M40 Fury 2,4002,0508424.405A*21.5942.038%B1.317%C89.5A15.3B*77222.9h12.5C*29.7B+
C-4 2,7712,0308562.371C**0.4431.081%BN/A102C+37.2B138019.9h1.3C+4.2C**
Comet VM2 2,4361,9847272.729A++0.0848.935%C*5.746%B++22.7B**5.2C++18187.5h15.6B+31.9C**
Proton II PPA-H 2,0821,97811117.82C++15.0136.075%D1.517%C+132.8B+7C+49114.9h6.9B*19B+
VA39 Spectre 1,8811,8693525.31B**2.5034.025%C+33.975%C-29.2CN/A12564h4.5B+13.2B
Light PPA 1,9311,8423225.72C+2.9143.995%C++N/A67.5C+3.3C31927.3h8.5B+19.4B+
Supernova FPC 3,3821,8192417.548C4.7454.336%C+2.364%B20.3D-17.4C+53789.7h6.3D*11.6D--
E540 Halberd 2,5641,77113213.417C+10.6156.947%B*1.468%C41.4C**18.5C+34542.8h5.3C+9.3B+
Comet VM2 2,1741,7666782.605A+0.2150.848%C++5.436%B+21.4B*4.9C15282.5h17.7B+34.8B++
E540 Halberd-H 2,2811,5691739.069C6.2664.236%B++1.083%C53.9C+24.5C+42529.1h5.3C++8.3B
Sirius SX12 1,5621,5551,3011.195C+1.6224.727%C-13.312%D-16.1D-N/A7496.4h13C+52.8C+
NS-11A 1,5621,5471,3991.106C-1.7121.894%D--20.75%D17.1D--N/A4890.7h14.1D64.4D
C150 Dalton 2,9671,5313564.301C-1.4942.17%B+N/A15310U14360U180386200.1h5.3D**12.6D
Dual Photon Pods 1,6711,5057420.338A++17.5362.136%B*0.997%C+268.8A*29.6B++19065.6h12B*19.4B*
Saron HRB 2,3301,5022605.777C2.9748.343%C++1.398%C+24.7C13.6C35260.7h18.7B38.7B+
SVA-88 1,4811,4778651.708C1.1020.234%D*17.671%D*27.2D--N/A16654.4h11.3C+55.9D
Terminus VX-9 1,4721,4658221.782C+1.0320.965%D**22.526%D-22.3D--N/A10965.6h11.3C++53.9D
Betelgeuse 54-A 1,4251,4194113.453C++0.6420.026%F-24.383%D*28.2D*N/A12350.4h12.2D*60.8F-
M60-A Bulldog 1,4811,3332086.409C3.6039.865%C+N/A13330U1480U95462800.1h4.3B++10.7B+
M60-A Bulldog 1,4341,3205623.571C+20.7656.779%B++N/A78.1B**6.7B60216.9h3.9B**6.9B*
Plasma Grenade 1,3381,31211312N/A1,309.1962.265%A++N/A874.7B**17.3C++43521.5h2.7B+4.3B**
Nebula VM20 1,3111,3112874.568B*1.7623.406%B+18.917%D47C+N/A23627.9h17D72.4C++
Nebula VM20 1,2921,2902565.039B**2.2325.599%B++21.24%C52.2C*N/A26924.7h17.2C67.3C*
CME 1,2851,2811,1911.076D1.7423.019%D*20.687%D20.7D--N/A6061.9h13.8C-59.8D
VE-LR Obelisk 1,3011,2812205.823A3.0134.375%C+40.125%B+43.9CN/A14629.2h4.9B+14.2B+
Zenith VX-5 1,2721,2649511.329C1.4822.041%D*19.225%D9D--N/A41140.2h12C+54.4C--
CAS30 Tank Buster 2,4001,2501,0321.211C1.6042.488%DN/A6.5C--6C154191.4h44.7B+105.1C**
NS-30 Vandal 1,2361,2335722.156C+0.6627.66%D**22.06%D29.1D-N/A12442.3h4.9C*17.6C
M60-G Bulldog 1,4101,23110811.398B**8.5939.156%C+2.924%C**44.8B6.5C62227.5h4.8B**12.2B++
Eidolon VE33 1,2351,2235492.228B+0.5824.574%D*20.769%D-24.4C--N/A9950.1h7.5C++30.4C
M60-G Bulldog 1,3731,2159612.656C**9.8436.792%C-3.128%B+50.2C+6.5C--63324.2h5.1B++13.8B
Orion VS54 1,2201,2141,0991.105C-1.7120.017%D-20.758%D-19D-N/A21964h11.7C+58.3C+
NS-11P 1,2211,2104592.636B++0.1820.916%D*19.835%D26.9DN/A11145h13.9D66.3D--
NSX Naginata 1,2571,2075092.371B0.4421.629%D32.312%C+27.6D--1.1C+6543.7h12.5C--57.8C-
NS-15MP 1,2491,2054312.796C+0.0221.659%F32.448%C+28.8D*1.1C+6441.9h12.7D**58.6F
NS-11CP 1,2501,1976761.771C1.0425.105%D*30.242%B++25.3D--1.1C+5647.3h14.9F59.4F
Pandora VX25 1,1951,1907571.572C+1.2444.624%C+13.614%D34.7DN/A13534.3h4.3C+9.6C++
VX6-7 1,1911,1871,1541.029C1.7823.156%D-13.227%D**8.7D--N/A42135.7h11.3C++48.9C+
NSX Tanto 1,2121,1858001.481C+1.3324.229%D--35.274%B*13.2D--N/A3289.9h13.8C57.1C--
NSX Tomoe 1,2061,1835052.343C+0.4726.151%D--38.462%C16.8D*N/A4470.5h13.5C51.6C--
NSX Yumi 1,1901,1755012.345C**0.4724.742%D-38.128%B*18.4D*N/A4363.7h11C+44.6C
NS Baron G5AE 1,2001,1747941.479C+1.3334.505%F20.613%B+15.6D*N/A5475.3h4.9D*14.2C
NS-15M AE 1,1801,1684932.369C+0.4420.152%F27.74%C-26.3D*N/A7344.4h12.2D60.8D*
Nyx VX31 1,1791,1674212.772C+0.0429.139%D*26.478%D22.3D--N/A6652.3h6.3D-21.6D*
NS-44L Blackhand 1,1721,1662774.209A+1.4044.708%C++46.226%C*20.5DN/A4556.8h4C+8.9C++
NS-11C 1,1851,1641,0941.064C1.7522.84%D-17.182%D9.1D--N/A46127.9h13.4C+58.5C
Phantom VA23 1,1711,1643663.18C+0.3731.1%D*31.615%C+26.8D-N/A8443.4h4.9D15.7D-
NSX Daimyo 1,1641,1622035.724B+2.9139.443%D93.632%C+20.6D*N/A5256.5h2.4C+6C+
L100 Python HEAT 1,4301,1627016.6B+13.7955.939%C*2.84%B+44.7C*10.3D34526h3.5B**6.2B
Equinox VE2 1,1891,1627621.525C+1.2924.073%D-9.725%F17.4D--N/A6066.7h9.3B*38.4C**
Tank Mine 1,8941,1622794.165B+1.3551.975%B++N/A126.3C+79.6B19689.2h2.3D4.4B++
NS-15M1 1,1731,1621,0831.073C--1.7419.173%D*18.417%D-17.3D--N/A8767.1h13.4D-69.7D--
Phaseshift VX-S 1,1661,1622534.593C*1.7835.607%D42.427%F*27.6DN/A11242.1h4.6F12.9D*
Ursa 1,1751,1617381.573C+1.2419.481%D*18.949%D-21.3D--N/A9554.4h12.8D--65.7D-
Quasar VM1 1,1621,1611945.985A+3.1721.491%C++21.705%C+45.5C++N/A19725.5h15D69.6C+
Cosmos VM3 1,1611,1602205.273A*2.4622.395%C**19.741%C+41.6C+N/A18727.9h16.9D75.6C+
Cosmos VM3 1,1631,1601816.409A++3.6022.199%B19.483%C+45.5C*N/A21925.5h15.8D-71C++
Quasar VM1 1,1651,1602444.754A+1.9421.153%B+19.828%C+38BN/A23330.5h15C+71C++
Eridani SX5 1,1631,1595991.935C*0.8822.709%D**11.389%D**26.5DN/A10843.8h10.5C++46.1C
Sticky Grenade 1,1641,15911159N/A1,156.1970.92%A*N/A2318A**10C-93490.5h1.1A1.5B**
VX29 Polaris 1,1601,1595292.191C++0.6220.336%D*14.15%D**32.5DN/A15835.7h12C58.9C-
Ghost 1,1601,1592634.407C*1.6034.967%D*62.727%D*26.4D--N/A13243.9h2.3D6.5D
MKV Suppressed 1,1591,1597321.583C+1.2323.199%D--13.719%D--18.5D--N/A7662.7h12.6C++54.4C
NS Baron G5 1,1611,1586471.79B*1.0242.477%C--11.917%D23.5D-N/A8449.2h4.3C+10C+
Artemis VX26 1,1611,1585851.979C+0.8323.608%D*20.553%D31.1DN/A10737.2h10.7C**45.2C
Parallax VX3 1,1571,1534522.551C0.2635.844%D-67.997%F20.7D-N/A9255.6h2.7D*7.5D*
NS-7G PDW 1,1461,1431,2410.921C1.8923.08%D-13.123%D--10.3D--N/A35110.9h15.8D*68.7C-
NS Decimator 1,4261,0927761.407C+1.4058.839%C-1.832%C+26.8D--8.2D--26840.7h4.4C+7.5C+
S12 Renegade 9789323402.741C0.0737.36%D-3.97%C45.7C-2.3C*12820.4h2.7B++7.2C++
Solstice VE3 7797656401.195C++1.6222.837%D21.961%C++7.1DN/A91107.9h12.9C*56.6C+
M60-A Bulldog 8157284914.857C+12.0557.887%B*1.648%D63.9B++7.6B++59411.4h4.7B++8.2B++
Anti-Vehicle Grenade 7477161716N/A713.1980.212%M++N/A1432S62C-89910.5h2A++2.5A+
M20 Basilisk 9516826211M++8.1945.422%B+5.572%C+32B+12.6B+27021.3h83.7B184.2B+
Vortex VM21 1,2625974211.418C1.3941.794%C1.005%D*7.8D8.7B+16376.3h32.4C++77.6C++
Darkstar 5725692032.803C*0.0119.856%F-18.629%D--31.8D-N/A10617.9h14.1D-70.9F-
M40 Fury-H 6085633914.436C11.6240.274%DN/A134B++10.7D4544.2h5.8B*14.4B*
M12 Kobalt-H 5395203614.444D-11.6320.489%D-14.423%D104D3.8D3435h13.7C*66.7C+
Vortex VM21 1,1195194541.143C1.6741.989%C1.734%D6.4D7.4B+13580.7h39.8C+94.7C+
Hades VSH4 6434916650.738C2.0762.348%D-2.648%C++17C5.3C17928.9h5.1B*8.2B+
MANA Anti-Personnel Turret 5084912012.443N/A0.3720.186%UN/A4910U170U23809600.1h25.2T*125T*
Spear Anti-Vehicle Phalanx Turret 690473598.017C5.2148.916%C+2.96%C-45C20.7C--85110.5h7.5C*15.3C++
S1 6914693851.218C*1.5958.983%C+1.066%D*19.3D-9.1D57524.3h6.3C+10.6C+
Photon A2A Missile Pods 9684611024.52C1.7181.57%B+N/A36D39.6C98212.8h8B+9.9B+
NS-10 Burster 8324582841.613C++1.2027.759%D-1.965%D*5.6D4.6C+14681.5h145.6C524.6D
Nemesis VSH9 7234465320.838C+1.9760.969%D2.691%C+9.7C--6C-20345.9h7.4C++12.2C+
Thanatos VE70 4424424281.033C+1.7840.005%C13.348%D23.8DN/A18018.6h4C**10C++
M40 Fury-F 4814352841.532C1.2838.557%D--N/A24C+2.5D10618.1h5.9B++15.2B+
NS-10 Burster 7694312851.512C*1.3027.713%D4.176%D5.3D4.2C+14281.1h154.9D558.8C--
Corvus VA55 4344312551.69C++1.1224.245%D19.722%D-28.9C--N/A18914.9h13D-53.4D
M20 Basilisk 591416984.245C+1.4339.553%C8.173%B*14.4D6.1D17728.9h88.7C++224.2C+
Proximity Mine 4124111193.454C0.6452.061%B++N/A141.7C++N/A8372.9h1.6B+3B*
Lancer VS22 9753987280.547C--2.2664.188%B+N/A7.2D10.4C24355.5h23.4C36.4C+
Pulsar C 3923923601.089C1.7222.36%D--18.112%D*10.7D--N/A15036.5h12.4D55.5D
Skyguard 636375517.353C**4.5426.199%D-1.6%C+13.1C--9.1C--29328.6h110.3C++421.1C+
NS-45 Pilot 3063051671.826C++0.9930.593%C--30.492%C+19.7D*N/A7515.5h6C**19.6C++
Deimos VA29 3083053680.829C--1.9849.609%D**8.852%D**11.6D*N/A6026.4h3.5F**7.1F--
Pulsar LSW 2982981771.684C+1.1318.674%D**17.114%D*23.8D--N/A27712.5h11.6C+62C
Dual-75 Duster 3072911519.4B16.5952.048%B**N/A145.5A+8B++10162h3A*5.7A+
Antares LC 4972771741.592C-1.2224.28%F1.083%C15.1D12D28418.3h89.6C*369.1C+
Eclipse VE3A 2642591981.308C+1.5022.299%D**17.375%D7.6D*N/A3234h16F-71.5F-
Coyote Missiles 479239574.193C++1.3850.607%DN/A30.3D30.4B+7757.9h41.7C+82.4C+
Beamer VS3 2382322520.921C+1.8926.62%C18.966%D18DN/A15112.9h9.5C+35.6C+
A30 Walker 394218553.964C++1.1525.797%CN/A9.6C7.8C23922.6h200.3D776.4C-
The Slasher 2232179,2470.023D2.7925.807%DN/A0.2C--N/A1906.8h1.9B+7.3C++
Pulsar VS1 2112082140.972C1.8421.141%D--16.346%D-11.8D--N/A22217.7h13.7C64.8C--
M12 Kobalt 215207729.571C++26.7617.646%C++14.976%C+44D--1.7D1304.7h18.2C103C++
Saron HRB-H 285193385.079C2.2752.886%D2.073%B++37.1C17.7D-4535.2h17.7B++33.4B+
Aphelion VEX-4H 333185384.868C2.0646.43%C+2.703%C41.1C-32.9B4204.5h59.4C+128C+
XM98 185185434.302B+1.4934.381%D-62.703%F22.3DN/A2478.3h2B+5.8C+
Hornet Missiles 274178725.429A++22.6271.057%B*2.247%B*197.8A*106.7A**27070.9h9.5C*13.4B+
M20 Basilisk 210169356.333M++53.5248.566%D5.325%C*112.7A*27.3B++4141.5h50.4B**103.8B**
V10 161161364.472C+1.6637.209%D--57.764%T28.8D-N/A1965.6h2.2C-5.9D
NS-357 Underboss 1651611351.193C+1.6237.441%C18.634%D20.4D--N/A1147.9h4.4D11.8C
NS-44 Commissioner 1611581990.794C2.0238.495%C+15.19%D*9.1D*N/A8917.4h3.9C10.2C+
NS Annihilator 2781343270.41D*2.4075.203%FN/A4.5D**4.9D**20829.6h13.8D--18.4D*
M20 Drake 223132383.474D--0.6629.51%DN/A1320U910U9805500.1h86.1D**291.9F
MAX Punch 1341283,6930.035D2.7839.399%C--N/A0.3DN/A1474h1.8C*4.7C**
Force-Blade 14112738,9850.003D2.8112.555%D**N/A0DN/A02830.8h2.9C--23.5D*
Orbital Strike Uplink 1641221122U119.19647.059%UN/A1220U420U69920.1h0.9T*0.1T*
VE-A Lacerta 122116552.109C++0.7026.429%D35.345%B++23.2D--1.2C715h13.9D--52.5D-
M12 Kobalt-F 125115831.386C1.4317.832%D*5.217%D11.9D--1D409.7h16C-89.5D-
M20 Basilisk 167109492.224D0.5930.461%C++4.587%C11.6D6.2C+1259.4h66B+216.8B+
Soldier Soaker 103103711.451C+1.3636.162%C+11.651%C--10.7D**N/A389.6h5.5B+15.3B
VE-S Canis 7979571.386C+1.4321.074%F17.722%D8.3D*N/A899.5h13.2C-62.7D--
A30 Walker 161761000.76D-2.0523.297%D1.316%C760U850U17564500.1h262.7T*1127.6T-
G30 Walker 1157698.444B++5.6330.61%CN/A11.9D-6.1D--2356.4h223.9C-731.6C
NS-AM7 Archer 9574840.881B+1.9358.092%C+21.622%C++7C2C6710.6h8.4B*14.4B*
Aspis Anti-Aircraft Phalanx Turret 13369174.059C+1.2523.491%D-N/A9.3D8.6D5387.4h141.7C++603.3C+
Spiker 6868700.971C1.8416.768%F--7.353%F-22.7DN/A943h6.9B++41.1D
Nova 6161541.13C1.6847.257%C+14.754%C22.6DN/A2102.7h3.7B+7.8B+
M20 Wyvern 9058414.5B+11.6941.847%B+N/A18.7D10.3C--1903.1h85C+203.1C*
Aphelion VEX-4 895477.714C**4.9037.399%C**3.704%C+28.4C+18.4C++4491.9h57.5C+153.8C++
NS-61 Emissary 5353441.205C++1.6118.566%F18.868%C+25.2C-N/A1362.1h10C**54C+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit3,3465,103,912462.5h
Nanite Revive Grenade01,6160.5h
Spawn Beacon282,0192.6h
Anti-Vehicle MANA Turret13452713h
Medical Applicator5,4701,247,842190.5h
Deconstruction Tool02,3280.2h
Welding Device0610h
Motion Spotter5213,4767.3h
Cortium Silo02940.5h
Spitfire Auto-Turret151,3032.1h
Icikill61020390.1h
Restoration Kit751,5682.3h
VS Patriot Flare Gun4740.2h
Auraxium Force-Blade93081.9h
Shield Recharging Field528,3703.2h
Recon Detection Device533,1837.4h
Medical Kit1064,1265.5h
Ammunition Package386,5852.8h
Anti-Infantry MANA Turret791,9214.2h
Snowman Soldier2850.1h
Flail Targeting Dart34302.5h
Router41050.4h

Check the help document for the dictionary if you want to learn more about words used here.


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