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Archon Krokoo[BWAE] Krokoo
VS BR 79

KDR: 5.23

Score: 7m

Last Seen: Jul 17th, 2019 3:15 AM
- OFFLINE - 38.6 hour(s)

Battle Rank 79 - Vanu Sovereignty on Emerald - Outfit Member of BUSHIDO WAE[BWAE] BUSHIDO WAE
VS outfit on Emerald

Members: 60
Level Progress (to 80): 79%
Level 100 Progress: 37% 339h
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Orion VS54 NS-44 Commissioner NS-15M2 Ghost SVA-88 Pulsar LSW VE-H Maw
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $18,333,405 MLG Score: 14655
Fun Score: N/A
Cheeseburgers Flipped: 0TIME WITH MEDKIT: 4.6%MEDKIT per DEATH: 1.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
34.627%49.277%170617119719,0867.5678-2.338

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.302%2.623M4.331S-0.312CHEAD ++ (~31.96)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.30.688B+8.10.436B15.2

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.414%39.655%8811213586240.9206351160%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-0.812D-8.686S-1.872

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.60.61B+12.80.68B+33.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.403%92.087%88212122,16129537.32542

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.222%2.469A**1.624A+-0.488

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.20.673B+1.70.478B+1.6

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
BUSHIDO WAE[BWAE] BUSHIDO WAE
VS outfit on Emerald

Members: 60
7m187.5%581 (34.9k)488 (29.3k)5.2299322,4734,2975.3537379 (79)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1214256233.776%51.475%173903:2110

10% Combat Medic76% Heavy Assault13% Infiltrator3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 26th, 2018 2:17 AMOct 5th, 2018 12:11 AMJul 17th, 2019 10:48 PM (14h) (PST)Jul 16th, 2019 11:19 PM (2d) (PST)Jul 16th, 2019 11:15 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9702317391.5570.2980.8012.9800.03214655

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
58,21013,86744,343931848179229,298

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
240.6h/10d 532 11,568 6,033 43k 326 963 468 14m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
A**
Kills:4,508
Deaths:655
KDR:6.882
Accuracy:33.956% A++
HSR:49.823% A**
Orion VS54
M**
Kills:2,741
Deaths:455
KDR:6.024
Accuracy:33.788% A**
HSR:49.653% M**
NS-15M2
M
Kills:1,480
Deaths:232
KDR:6.379
Accuracy:35.067% A*
HSR:47.635% M
SVA-88
M*
Kills:1,203
Deaths:195
KDR:6.169
Accuracy:33.092% A++
HSR:51.372% M*
Pulsar LSW
M*
Kills:1,186
Deaths:234
KDR:5.068
Accuracy:32.761% A++
HSR:48.651% M*
VE-H Maw
A**
Kills:1,185
Deaths:184
KDR:6.440
Accuracy:35.349% A++
HSR:47.342% A**
NSX-P Naginata
S
Kills:53
Deaths:10
KDR:5.300
Accuracy:31.879% A++
HSR:60.377% S
Kills:12,356
Deaths (as Heavy Assault):1,965
Deaths (to Heavy Assaults):1,338
KDR:6.28804
Kill Difference:10,391
Playtime:181.670 hours
Usage:76%
Score:5.380m
Score/min:494
Accuracy (listed only):33.699%
HSR (listed only):50.693%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eridani SX5
S
Kills:1,178
Deaths:157
KDR:7.503
Accuracy:34.550% A+
HSR:49.830% S
Sirius SX12
S
Kills:541
Deaths:77
KDR:7.026
Accuracy:36.378% A*
HSR:43.623% S
VX6-7
M+
Kills:429
Deaths:73
KDR:5.877
Accuracy:34.365% A++
HSR:37.762% M+
NS-7 PDW
M*
Kills:107
Deaths:25
KDR:4.280
Accuracy:37.329% A**
HSR:37.383% M*
Pulsar C
M*
Kills:59
Deaths:15
KDR:3.933
Accuracy:41.720% M*
HSR:40.678% M++
Kills:2,314
Deaths (as Light Assault):347
Deaths (to Light Assaults):781
KDR:6.66859
Kill Difference:1,967
Playtime:6.789 hours
Usage:3%
Score:0.160m
Score/min:392
Accuracy (listed only):36.868%
HSR (listed only):41.855%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Eridani SX5
S
Kills:1,178
Deaths:157
KDR:7.503
Accuracy:34.550% A+
HSR:49.830% S
H-V45
S
Kills:1,178
Deaths:178
KDR:6.618
Accuracy:33.895% A*
HSR:53.396% S
Terminus VX-9
M++
Kills:619
Deaths:108
KDR:5.731
Accuracy:35.867% A*
HSR:49.758% M++
Sirius SX12
S
Kills:541
Deaths:77
KDR:7.026
Accuracy:36.378% A*
HSR:43.623% S
NS-7 PDW
M*
Kills:107
Deaths:25
KDR:4.280
Accuracy:37.329% A**
HSR:37.383% M*
NS-11A
S
Kills:64
Deaths:12
KDR:5.333
Accuracy:32.389% A++
HSR:51.563% S
Kills:3,687
Deaths (as Combat Medic):557
Deaths (to Combat Medics):595
KDR:6.61939
Kill Difference:3,130
Playtime:23.149 hours
Usage:10%
Score:0.665m
Score/min:479
Accuracy (listed only):35.068%
HSR (listed only):47.592%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
M**
Kills:1,958
Deaths:664
KDR:2.949
Accuracy:47.441% A
HSR:50.613% M**
Ghost
A*
Kills:1,426
Deaths:162
KDR:8.802
Accuracy:50.125% A++
HSR:89.341% A*
Eridani SX5
S
Kills:1,178
Deaths:157
KDR:7.503
Accuracy:34.550% A+
HSR:49.830% S
NSX Daimyo
A++
Kills:735
Deaths:87
KDR:8.448
Accuracy:53.581% A++
HSR:97.415% B**
Sirius SX12
S
Kills:541
Deaths:77
KDR:7.026
Accuracy:36.378% A*
HSR:43.623% S
NS-357 Underboss
M*
Kills:364
Deaths:119
KDR:3.059
Accuracy:46.783% A
HSR:48.352% M*
NS-7 PDW
M*
Kills:107
Deaths:25
KDR:4.280
Accuracy:37.329% A**
HSR:37.383% M*
Kills:6,309
Deaths (as Infiltrator):1,291
Deaths (to Infiltrators):596
KDR:4.88691
Kill Difference:5,018
Playtime:30.156 hours
Usage:13%
Score:0.839m
Score/min:464
Accuracy (listed only):43.741%
HSR (listed only):59.508%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A++
Kills:58
V. Kills:1 N/A
Deaths:2
KDR:29
Accuracy:27.414% A++
KPH:98.900 B**
VKPH:1.700 D
Kills:58 (0 + 58)
Deaths:2
KDR:29
VKDR:0.500
Vehicle Kills:1
Kill Difference:56
Playtime:0.587 hours
Usage:0%
Score:0.014m
Score/min:392
Driving Accuracy:N/A%
Gunner Accuracy:27.414%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 4,5654,5086556.882A1.6533.956%A++49.823%A**144.5A*1.8A*40531.2h8.8B**26B**
Orion VS54 2,7822,7414556.024M+0.7933.788%A**49.653%M**89.9A**1.3A++24030.5h8.8A26.1B+
NS-44 Commissioner 1,9741,9586642.949A++2.2847.441%A50.613%M**104.1MN/A29118.8h2.7B**5.7B**
NS-15M2 1,4981,4802326.379M1.1535.067%A*47.635%M88.1A+1.1B**20816.8h9.2B**26.2B**
Ghost 1,4291,4261628.802A*3.5750.125%A++89.341%A*97A**N/A25814.7h1.5A3.1B**
SVA-88 1,2151,2031956.169A*0.9433.092%A++51.372%M*77.1B**N/A29315.6h9.1B**27.4B**
Pulsar LSW 1,2151,1862345.068M++0.1632.761%A++48.651%M*84.1A+2.1M**20014.1h9.7B**29.7B*
VE-H Maw 1,2071,1851846.44S1.2135.349%A++47.342%A**124.7A**2.3M3019.5h7.5B**21.3B**
Eridani SX5 1,1891,1781577.503S2.2734.55%A+49.83%S128M**1.2A*4079.2h8.1B**23.5B*
H-V45 1,1951,1781786.618M+1.3933.895%A*53.396%S100.7M++1.5M23711.7h8.7A++25.6A
NSX Daimyo 735735878.448A++3.2253.581%A++97.415%B**93A+N/A2637.9h1.9B**3.5B**
Terminus VX-9 6266191085.731A*0.5035.867%A*49.758%M++112.5M+1.3A+3105.5h9.3A25.8B**
Sirius SX12 546541777.026S1.8036.378%A*43.623%S150.3S1.4M++3533.6h9.7A26.6B**
VX6-7 432429735.877M*0.6534.365%A++37.762%M+110M+N/A3193.9h9.3B**27B**
Force-Blade 4324224,2990.098A*5.1338.351%B++21.327%A*1.8AN/A5233.2h1.7B++4.5B++
NS-357 Underboss 3663641193.059A*2.1746.783%A48.352%M*107.1A*N/A3133.4h3A6.4B**
Eidolon VE33 290286416.976S1.7539.902%A*52.797%M**130S1.8M3302.2h4.9A+12.2A
S1 379273554.964S0.2766.863%B**2.564%C+58.1A**22.6A4124.7h5.4B++8.1B*
NS Decimator 256181374.892S0.3462.141%C++1.657%C-62.4A++25.9B**4402.9h3.1B**5B**
NS-7 PDW 107107254.28S0.9537.329%A**37.383%M*97.3M**N/A3651.1h11B**29.4B**
Frag Grenade 6766166N/A60.7759.53%A++N/A660B*10C++21330.1h3.5B5.8B++
NS-11A 6464125.333M0.1032.389%A++51.563%S71.1A++N/A2710.9h9.5A+29.2A
Pulsar C 5959153.933A+1.3041.72%M*40.678%M++84.3A*N/A4930.7h8.8B*21.1B**
M12 Kobalt 5958229A++23.7727.414%A++39.655%S96.7B*1.7D3910.6h12.8B**46.6B*
NSX-P Naginata 5353105.3M++0.0731.879%A++60.377%S106A*N/A3950.5h9B**28.1B**

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon41,3640.7h
Medical Applicator510,9850.6h
Motion Spotter31,2380.6h
Saron Laser Cannon1600.1h
Nano-Armor Kit01,0170h
Medical Kit3734,86511h
M20 Drake0650.1h

Check the help document for the dictionary if you want to learn more about words used here.


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