Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 11 (19,293)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Paragon Sweetheart Kropel[PRST] Kropel
VS BR 212

KDR: 2.82

Score: 126.7m

Last Seen: Jan 15th, 2020 8:18 PM
- OFFLINE - 2.4 hour(s)

Prestige 1, Battle Rank 100 (212 total) - Vanu Sovereignty on Cobalt - Outfit Leader of PRO STAKI[PRST] PRO STAKI
VS outfit on Cobalt

Members: 19
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Serpent VE92 Light PPA Pulsar C Eclipse VE3A Deimos VA29 Pandora VX25 Plasma Grenade Betelgeuse 54-A
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Kropel



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,921,536 MLG Score: 1536
Fun Score: N/A
Cheeseburgers Flipped: 1877TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.994%20.774%623501182134,7242.550.267

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.596%1.701A++-0.045C+-1.259D**HEAD + (~5.78)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.60.56B+9.80.314C*22.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.947%1.224%8876122621,811317989506.86096244%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.663%-0.054C+-0.325C-0.109

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
86.40.451B+31.90.385C**54.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.97%2.159%332812246,808279516332.43491417%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.127%-0.202C-0.233C0.753

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.60.647B+5.30.576B+8.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.17%3.785%34819121310,515266528033.94559375%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.003%-1.022D*-0.179C0.455

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
62.50.479B+15.70.609B+46.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.035%82.296%3488122410,6984662192.29472

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.113%2.167A*0.96B*0.988

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.40.657B+1.70.474B+1.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.489%13.803%3486122614,4824521683.20327

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.141%1.051B**-0.28C0.25

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.617B+2.90.438B2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
PRO STAKI[PRST] PRO STAKI
VS outfit on Cobalt

Members: 19
126.7m200.7%379 (22.7k)332 (19.9k)2.81729270,26395,9303.03812212 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS12322377425.796%17.547%45303:5996

12% Combat Medic21% Engineer9% Heavy Assault8% Infiltrator46% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 27th, 2012 10:55 AMDec 17th, 2012 11:40 PMJan 16th, 2020 10:49 PM (20h) (PST)Jan 15th, 2020 7:08 PM (2d) (PST)Jan 15th, 2020 4:18 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6671844830.7080.2510.1241.5470.0631536

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,00211,05428,9484215793419,906

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6364.4h/265.2d 21,184 47,423 81,482 590.9k 8,447 20,034 24,071 254.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C
Kills:4,013
Deaths:1,468
KDR:2.734
Accuracy:25.772% C
HSR:24.371% D-
NS-15 Gallows
C+
Kills:1,236
Deaths:372
KDR:3.323
Accuracy:28.749% C+
HSR:24.272% D--
Orion VS54
B+
Kills:1,204
Deaths:716
KDR:1.682
Accuracy:23.707% B+
HSR:19.352% D
NSX-P Naginata
B*
Kills:1,189
Deaths:428
KDR:2.778
Accuracy:27.866% B*
HSR:32.969% B+
VE-H Maw
B
Kills:1,189
Deaths:494
KDR:2.407
Accuracy:27.408% B
HSR:24.811% C+
Pulsar LSW
B+
Kills:1,173
Deaths:502
KDR:2.337
Accuracy:25.584% B+
HSR:18.414% D-
SVA-88
C
Kills:1,163
Deaths:624
KDR:1.864
Accuracy:22.686% C
HSR:21.410% D
VX29 Polaris
B+
Kills:1,161
Deaths:501
KDR:2.317
Accuracy:25.973% B+
HSR:19.380% C--
NSX Naginata
B**
Kills:1,161
Deaths:500
KDR:2.322
Accuracy:27.707% B**
HSR:26.529% C+
Ursa
B**
Kills:1,161
Deaths:377
KDR:3.080
Accuracy:28.738% B**
HSR:19.811% D
Flare VE6
B+
Kills:1,160
Deaths:589
KDR:1.969
Accuracy:25.116% B+
HSR:16.897% D--
NS-15M2
B+
Kills:1,158
Deaths:480
KDR:2.413
Accuracy:26.243% B+
HSR:16.580% D*
Kills:16,968
Deaths (as Heavy Assault):7,051
Deaths (to Heavy Assaults):25,073
KDR:2.40647
Kill Difference:9,917
Playtime:603.904 hours
Usage:9%
Score:12.100m
Score/min:334
Accuracy (listed only):26.296%
HSR (listed only):22.066%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
A++
Kills:54,284
Deaths:20,461
KDR:2.653
Accuracy:31.981% A++
HSR:20.291% C+
Pulsar C
A
Kills:10,050
Deaths:3,520
KDR:2.855
Accuracy:31.159% A
HSR:19.234% D
Eclipse VE3A
B+
Kills:7,974
Deaths:3,225
KDR:2.473
Accuracy:29.248% B+
HSR:16.817% D
Deimos VA29
B**
Kills:5,433
Deaths:3,266
KDR:1.664
Accuracy:72.026% B**
HSR:13.786% C--
Pandora VX25
B++
Kills:4,396
Deaths:2,492
KDR:1.764
Accuracy:46.570% B++
HSR:15.673% C++
Eridani SX5G
B+
Kills:3,056
Deaths:1,765
KDR:1.731
Accuracy:30.261% B+
HSR:17.899% C-
NS-11C
B++
Kills:1,333
Deaths:668
KDR:1.996
Accuracy:27.721% B++
HSR:18.680% C+
VE-C Horizon
A+
Kills:1,312
Deaths:579
KDR:2.266
Accuracy:44.805% A+
HSR:22.561% C+
Solstice SF
B++
Kills:1,299
Deaths:1,056
KDR:1.230
Accuracy:28.017% B++
HSR:12.317% D-
VX6-7
C*
Kills:1,289
Deaths:818
KDR:1.576
Accuracy:25.854% C*
HSR:18.231% C--
Eridani SX5
C*
Kills:1,269
Deaths:873
KDR:1.454
Accuracy:27.557% C*
HSR:14.421% D
Sirius SX12
B
Kills:1,188
Deaths:741
KDR:1.603
Accuracy:26.491% B
HSR:13.468% D
Solstice Burst
C+
Kills:1,179
Deaths:686
KDR:1.719
Accuracy:24.833% C
HSR:23.834% C+
NSX-P Tanto
A++
Kills:1,177
Deaths:453
KDR:2.598
Accuracy:35.030% A++
HSR:23.195% C
NSX-P Tengu
B**
Kills:1,175
Deaths:435
KDR:2.701
Accuracy:43.300% B**
HSR:26.213% B++
Chaos
C+
Kills:1,170
Deaths:742
KDR:1.577
Accuracy:54.692% C+
HSR:14.274% C
Skorpios
B++
Kills:1,170
Deaths:591
KDR:1.980
Accuracy:30.626% B++
HSR:15.299% D-
NSX Tanto
A*
Kills:1,170
Deaths:479
KDR:2.443
Accuracy:37.147% A*
HSR:23.846% C+
VE-S Canis
A+
Kills:1,167
Deaths:471
KDR:2.478
Accuracy:35.736% A+
HSR:14.824% D
Phobos VX86
B**
Kills:1,163
Deaths:664
KDR:1.752
Accuracy:71.096% B**
HSR:8.341% D*
Nova
B**
Kills:1,160
Deaths:515
KDR:2.252
Accuracy:58.260% B**
HSR:13.707% C
Zenith VX-5
C**
Kills:1,160
Deaths:664
KDR:1.747
Accuracy:26.881% C**
HSR:18.362% D
Thanatos VE70
A+
Kills:1,160
Deaths:743
KDR:1.561
Accuracy:52.727% A+
HSR:11.897% D-
MKV Suppressed
B++
Kills:1,160
Deaths:697
KDR:1.664
Accuracy:29.703% B++
HSR:14.828% D
NSX Tengu
A
Kills:1,159
Deaths:464
KDR:2.498
Accuracy:45.613% A
HSR:19.154% C
NS-7 PDW
B**
Kills:1,158
Deaths:991
KDR:1.169
Accuracy:30.221% B**
HSR:10.795% D*
NS Baron G5
B*
Kills:1,157
Deaths:824
KDR:1.404
Accuracy:52.667% B*
HSR:15.817% C*
Solstice VE3
B
Kills:1,142
Deaths:1,179
KDR:0.969
Accuracy:24.655% B
HSR:11.734% D**
Kills:111,510
Deaths (as Light Assault):50,062
Deaths (to Light Assaults):24,297
KDR:2.22744
Kill Difference:61,448
Playtime:2,912.794 hours
Usage:46%
Score:59.525m
Score/min:341
Accuracy (listed only):38.388%
HSR (listed only):16.768%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
A++
Kills:54,284
Deaths:20,461
KDR:2.653
Accuracy:31.981% A++
HSR:20.291% C+
Pulsar C
A
Kills:10,050
Deaths:3,520
KDR:2.855
Accuracy:31.159% A
HSR:19.234% D
Eclipse VE3A
B+
Kills:7,974
Deaths:3,225
KDR:2.473
Accuracy:29.248% B+
HSR:16.817% D
Deimos VA29
B**
Kills:5,433
Deaths:3,266
KDR:1.664
Accuracy:72.026% B**
HSR:13.786% C--
Pandora VX25
B++
Kills:4,396
Deaths:2,492
KDR:1.764
Accuracy:46.570% B++
HSR:15.673% C++
NS-11C
B++
Kills:1,333
Deaths:668
KDR:1.996
Accuracy:27.721% B++
HSR:18.680% C+
VE-C Horizon
A+
Kills:1,312
Deaths:579
KDR:2.266
Accuracy:44.805% A+
HSR:22.561% C+
Solstice SF
B++
Kills:1,299
Deaths:1,056
KDR:1.230
Accuracy:28.017% B++
HSR:12.317% D-
VX6-7
C*
Kills:1,289
Deaths:818
KDR:1.576
Accuracy:25.854% C*
HSR:18.231% C--
Solstice Burst
C+
Kills:1,179
Deaths:686
KDR:1.719
Accuracy:24.833% C
HSR:23.834% C+
NSX-P Tanto
A++
Kills:1,177
Deaths:453
KDR:2.598
Accuracy:35.030% A++
HSR:23.195% C
Chaos
C+
Kills:1,170
Deaths:742
KDR:1.577
Accuracy:54.692% C+
HSR:14.274% C
NSX Tanto
A*
Kills:1,170
Deaths:479
KDR:2.443
Accuracy:37.147% A*
HSR:23.846% C+
VE-LR Obelisk
B*
Kills:1,167
Deaths:364
KDR:3.206
Accuracy:38.421% B*
HSR:31.705% C+
Phobos VX86
B**
Kills:1,163
Deaths:664
KDR:1.752
Accuracy:71.096% B**
HSR:8.341% D*
Nova
B**
Kills:1,160
Deaths:515
KDR:2.252
Accuracy:58.260% B**
HSR:13.707% C
Zenith VX-5
C**
Kills:1,160
Deaths:664
KDR:1.747
Accuracy:26.881% C**
HSR:18.362% D
Thanatos VE70
A+
Kills:1,160
Deaths:743
KDR:1.561
Accuracy:52.727% A+
HSR:11.897% D-
Eidolon VE33
A+
Kills:1,159
Deaths:219
KDR:5.292
Accuracy:37.569% A+
HSR:20.966% D
NS Baron G5
B*
Kills:1,157
Deaths:824
KDR:1.404
Accuracy:52.667% B*
HSR:15.817% C*
Solstice VE3
B
Kills:1,142
Deaths:1,179
KDR:0.969
Accuracy:24.655% B
HSR:11.734% D**
Revenant
C++
Kills:1,079
Deaths:381
KDR:2.832
Accuracy:34.771% C++
HSR:30.121% C+
Kills:102,413
Deaths (as Engineer):43,998
Deaths (to Engineers):16,365
KDR:2.32767
Kill Difference:58,415
Playtime:1,348.299 hours
Usage:21%
Score:29.044m
Score/min:359
Accuracy (listed only):40.279%
HSR (listed only):18.427%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Deimos VA29
B**
Kills:5,433
Deaths:3,266
KDR:1.664
Accuracy:72.026% B**
HSR:13.786% C--
Pandora VX25
B++
Kills:4,396
Deaths:2,492
KDR:1.764
Accuracy:46.570% B++
HSR:15.673% C++
Eridani SX5G
B+
Kills:3,056
Deaths:1,765
KDR:1.731
Accuracy:30.261% B+
HSR:17.899% C-
H-V45
C**
Kills:2,214
Deaths:1,434
KDR:1.544
Accuracy:25.583% C**
HSR:18.654% C
VE-A Lacerta
C+
Kills:1,923
Deaths:722
KDR:2.663
Accuracy:29.461% C+
HSR:21.789% C
Darkstar
C*
Kills:1,387
Deaths:611
KDR:2.270
Accuracy:27.803% C*
HSR:17.520% D--
Pulsar VS1
C+
Kills:1,323
Deaths:
KDR:
Accuracy:23.084% C+
HSR:15.268% D-
NS-11A
B+
Kills:1,291
Deaths:963
KDR:1.341
Accuracy:27.740% B+
HSR:15.492% D-
Eridani SX5
C*
Kills:1,269
Deaths:873
KDR:1.454
Accuracy:27.557% C*
HSR:14.421% D
NS-11P
C+
Kills:1,212
Deaths:733
KDR:1.653
Accuracy:23.333% C+
HSR:12.129% D*
Sirius SX12
B
Kills:1,188
Deaths:741
KDR:1.603
Accuracy:26.491% B
HSR:13.468% D
CME
C
Kills:1,188
Deaths:769
KDR:1.545
Accuracy:23.079% D
HSR:20.707% C
Terminus VX-9
C**
Kills:1,175
Deaths:594
KDR:1.978
Accuracy:27.044% C**
HSR:16.426% D*
NSX-P Tengu
B**
Kills:1,175
Deaths:435
KDR:2.701
Accuracy:43.300% B**
HSR:26.213% B++
Chaos
C+
Kills:1,170
Deaths:742
KDR:1.577
Accuracy:54.692% C+
HSR:14.274% C
Skorpios
B++
Kills:1,170
Deaths:591
KDR:1.980
Accuracy:30.626% B++
HSR:15.299% D-
VE-S Canis
A+
Kills:1,167
Deaths:471
KDR:2.478
Accuracy:35.736% A+
HSR:14.824% D
NSX Yumi
B+
Kills:1,167
Deaths:524
KDR:2.227
Accuracy:29.418% B+
HSR:31.105% B+
Phobos VX86
B**
Kills:1,163
Deaths:664
KDR:1.752
Accuracy:71.096% B**
HSR:8.341% D*
Nova
B**
Kills:1,160
Deaths:515
KDR:2.252
Accuracy:58.260% B**
HSR:13.707% C
Thanatos VE70
A+
Kills:1,160
Deaths:743
KDR:1.561
Accuracy:52.727% A+
HSR:11.897% D-
MKV Suppressed
B++
Kills:1,160
Deaths:697
KDR:1.664
Accuracy:29.703% B++
HSR:14.828% D
NSX Tengu
A
Kills:1,159
Deaths:464
KDR:2.498
Accuracy:45.613% A
HSR:19.154% C
Equinox VE2 Burst
C
Kills:1,159
Deaths:425
KDR:2.727
Accuracy:25.626% C
HSR:20.708% D-
NS-7 PDW
B**
Kills:1,158
Deaths:991
KDR:1.169
Accuracy:30.221% B**
HSR:10.795% D*
Corvus VA55
C+
Kills:1,158
Deaths:813
KDR:1.424
Accuracy:23.204% C
HSR:22.971% C+
NS Baron G5
B*
Kills:1,157
Deaths:824
KDR:1.404
Accuracy:52.667% B*
HSR:15.817% C*
Equinox VE2
C
Kills:1,154
Deaths:813
KDR:1.419
Accuracy:24.232% C
HSR:17.418% C
Kills:44,492
Deaths (as Combat Medic):24,675
Deaths (to Combat Medics):10,677
KDR:1.80312
Kill Difference:19,817
Playtime:748.397 hours
Usage:12%
Score:11.870m
Score/min:264
Accuracy (listed only):36.327%
HSR (listed only):16.806%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parsec VX3-A
B*
Kills:3,744
Deaths:557
KDR:6.722
Accuracy:45.635% B+
HSR:83.814% B*
NS-44L Blackhand
B**
Kills:3,259
Deaths:730
KDR:4.464
Accuracy:52.333% B**
HSR:47.008% B+
Eridani SX5G
B+
Kills:3,056
Deaths:1,765
KDR:1.731
Accuracy:30.261% B+
HSR:17.899% C-
Parallax VX3
A*
Kills:1,440
Deaths:176
KDR:8.182
Accuracy:52.986% A*
HSR:83.611% B++
Ghost
A+
Kills:1,401
Deaths:216
KDR:6.486
Accuracy:48.646% A+
HSR:67.309% C+
Eridani SX5
C*
Kills:1,269
Deaths:873
KDR:1.454
Accuracy:27.557% C*
HSR:14.421% D
Phaseshift VX-S
A*
Kills:1,193
Deaths:78
KDR:15.295
Accuracy:52.792% A*
HSR:91.199% B**
Sirius SX12
B
Kills:1,188
Deaths:741
KDR:1.603
Accuracy:26.491% B
HSR:13.468% D
V10
A*
Kills:1,181
Deaths:130
KDR:9.085
Accuracy:55.579% A*
HSR:81.880% B+
NSX-P Tengu
B**
Kills:1,175
Deaths:435
KDR:2.701
Accuracy:43.300% B**
HSR:26.213% B++
NS-44 Commissioner
A+
Kills:1,173
Deaths:619
KDR:1.895
Accuracy:49.376% A+
HSR:29.582% B**
Skorpios
B++
Kills:1,170
Deaths:591
KDR:1.980
Accuracy:30.626% B++
HSR:15.299% D-
VE-S Canis
A+
Kills:1,167
Deaths:471
KDR:2.478
Accuracy:35.736% A+
HSR:14.824% D
NS-61 Emissary
A
Kills:1,166
Deaths:433
KDR:2.693
Accuracy:36.213% A
HSR:15.437% C+
NSX Tomoe
A+
Kills:1,162
Deaths:324
KDR:3.586
Accuracy:36.431% A+
HSR:29.604% D
Artemis VX26
A
Kills:1,161
Deaths:377
KDR:3.080
Accuracy:34.185% A
HSR:22.997% C+
Nyx VX31
B++
Kills:1,160
Deaths:290
KDR:4
Accuracy:38.593% B++
HSR:30.604% C++
MKV Suppressed
B++
Kills:1,160
Deaths:697
KDR:1.664
Accuracy:29.703% B++
HSR:14.828% D
NSX Tengu
A
Kills:1,159
Deaths:464
KDR:2.498
Accuracy:45.613% A
HSR:19.154% C
NS-30 Vandal
A+
Kills:1,159
Deaths:291
KDR:3.983
Accuracy:42.653% A+
HSR:23.900% C
NS-7 PDW
B**
Kills:1,158
Deaths:991
KDR:1.169
Accuracy:30.221% B**
HSR:10.795% D*
XM98
A++
Kills:1,153
Deaths:517
KDR:2.230
Accuracy:49.358% A++
HSR:82.394% B*
Beamer VS3
C**
Kills:1,150
Deaths:532
KDR:2.162
Accuracy:29.593% C**
HSR:20.348% C
NS-357 Underboss
B**
Kills:1,109
Deaths:868
KDR:1.278
Accuracy:45.719% B**
HSR:24.797% C**
NSX Daimyo
A
Kills:521
Deaths:180
KDR:2.894
Accuracy:50.340% A
HSR:93.858% C+
Soldier Soaker
A
Kills:342
Deaths:185
KDR:1.849
Accuracy:45.298% A
HSR:12.866% C+
NS-AM7 Archer
D--
Kills:164
Deaths:425
KDR:0.386
Accuracy:49.074% D*
HSR:7.927% D--
Ectoblaster
A*
Kills:95
Deaths:73
KDR:1.301
Accuracy:57.503% A*
HSR:15.790% A++
VA39 Spectre
B+
Kills:65
Deaths:17
KDR:3.824
Accuracy:35.414% B+
HSR:38.462% C+
Kills:36,300
Deaths (as Infiltrator):14,046
Deaths (to Infiltrators):12,421
KDR:2.58437
Kill Difference:22,254
Playtime:503.461 hours
Usage:8%
Score:8.181m
Score/min:271
Accuracy (listed only):41.629%
HSR (listed only):36.217%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
B++
Kills:2,780
Deaths:949
KDR:2.929
Accuracy:20.202% B+
HSR:21.943% B++
Nebula VM20
B+
Kills:2,389
Deaths:781
KDR:3.059
Accuracy:21.420% B+
HSR:22.185% C**
Cosmos VM3
B**
Kills:1,966
Deaths:676
KDR:2.908
Accuracy:19.335% C**
HSR:24.263% B**
Nebula VM20
C**
Kills:1,596
Deaths:504
KDR:3.167
Accuracy:19.246% C++
HSR:22.243% C**
Blueshift VM5
C**
Kills:1,332
Deaths:456
KDR:2.921
Accuracy:20.591% C++
HSR:22.898% C**
Blueshift VM5
B
Kills:1,326
Deaths:428
KDR:3.098
Accuracy:19.724% C+
HSR:23.002% B
Quasar VM1
B+
Kills:1,176
Deaths:416
KDR:2.827
Accuracy:18.947% B+
HSR:20.323% C**
Quasar VM1
B++
Kills:1,150
Deaths:399
KDR:2.882
Accuracy:21.925% B++
HSR:20.609% C+
Comet VM2
B+
Kills:430
Deaths:297
KDR:1.448
Accuracy:47.846% B+
HSR:3.721% C
Comet VM2
C**
Kills:408
Deaths:277
KDR:1.473
Accuracy:48.272% C**
HSR:2.206% D-
NS-10 Burster
C*
Kills:104
Deaths:83
KDR:1.253
Accuracy:30.892% C*
HSR:7.692% C++
NS-10 Burster
C+
Kills:88
Deaths:55
KDR:1.600
Accuracy:29.469% C+
HSR:5.682% C+
Kills:14,745
Deaths (as MAX Suit):2,660.500
Deaths (to MAX Suits):4,349
KDR:5.54219
Kill Difference:12,084.500
Playtime:235.064 hours
Usage:4%
Score:5.971m
Score/min:423
Accuracy (listed only):26.489%
HSR (listed only):16.397%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A++
Kills:10,467
V. Kills:488 N/A
Deaths:773
KDR:13.541
Accuracy:45.139% B+
KPH:104 A++
VKPH:4.800 B+
Dual Photon Pods
B**
Kills:3,886
V. Kills:600 N/A
Deaths:236
KDR:16.466
Accuracy:61.766% B**
KPH:137.800 B**
VKPH:21.300 C*
Maelstrom Turbo Laser
C++
Kills:3,835
V. Kills:2,942 130%
Deaths:1,495
KDR:2.565
Accuracy:33.389% C**
KPH:15.700 C+
VKPH:12 C++
Saron Laser Cannon
B++
Kills:1,165
V. Kills:1,215 96%
Deaths:472
KDR:2.468
Accuracy:29.726% C
KPH:13.700 C+
VKPH:14.300 B++
Hornet Missiles
A++
Kills:968
V. Kills:295 327%
Deaths:40
KDR:24.200
Accuracy:70.087% B*
KPH:140.700 A++
VKPH:42.900 C++
Coyote Missiles
C
Kills:963
V. Kills:614 157%
Deaths:190
KDR:5.068
Accuracy:53.421% C+
KPH:29.900 C-
VKPH:19.100 C
Antares LC
C++
Kills:923
V. Kills:834 111%
Deaths:296
KDR:3.118
Accuracy:30.613% C
KPH:17 C+
VKPH:15.400 C++
Photon A2A Missile Pods
C*
Kills:772
V. Kills:934 83%
Deaths:101
KDR:7.644
Accuracy:82.149% B+
KPH:39.800 C
VKPH:48.100 C*
M202 Wyrm
B
Kills:152
V. Kills:66 227%
Deaths:11
KDR:13.818
Accuracy:49.496% D-
KPH:132 B
VKPH:57.300 C+
Kills:23,131 (16,390 + 0)
Deaths:3,614
KDR:6.400
VKDR:2.210
Vehicle Kills:7,988
Kill Difference:19,517
Playtime:572.174 hours
Usage:9%
Score:9.034m
Score/min:263
Piloting Accuracy:30.613%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C+
Kills:2,198
V. Kills:1,812 121%
Deaths:780
KDR:2.818
Accuracy:42.456% C
KPH:8.500 C+
VKPH:7 C+
AP30 Shredder
U
Kills:1,246
V. Kills:621 200%
Deaths:111
KDR:11.225
Accuracy:27.407% D--
KPH:4,485,600 U
VKPH:2,235,600 U
L-24R Spur
C
Kills:1,228
V. Kills:83 N/A
Deaths:60
KDR:20.467
Accuracy:39.581% C++
KPH:26 C
VKPH:1.800 C
L105 Zephyr PX
U
Kills:1,140
V. Kills:116 N/A
Deaths:50
KDR:22.800
Accuracy:46.457% D
KPH:4,104,000 U
VKPH:417,600 U
C150 Dalton
U
Kills:849
V. Kills:677 125%
Deaths:109
KDR:7.789
Accuracy:44.658% B*
KPH:3,056,400 U
VKPH:2,437,200 U
L105 Zephyr
B+
Kills:297
V. Kills:67 437%
Deaths:34
KDR:8.735
Accuracy:39.456% C
KPH:55.700 B
VKPH:12.600 B+
L-30R Vektor
A
Kills:260
V. Kills:959 27%
Deaths:146
KDR:1.781
Accuracy:47.012% B++
KPH:6.200 D
VKPH:22.800 A
Dual-75 Duster
A*
Kills:184
V. Kills:11 N/A
Deaths:9
KDR:20.444
Accuracy:44.672% B++
KPH:141.500 A*
VKPH:8.500 B**
Kills:7,402 (3,686 + 3,716)
Deaths:1,299
KDR:5.698
VKDR:3.346
Vehicle Kills:4,346
Kill Difference:6,103
Playtime:354.940 hours
Usage:6%
Score:4.386m
Score/min:206
Piloting Accuracy:47.012%
Gunner Accuracy:44.672%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:1,166
V. Kills:116 N/A
Deaths:137
KDR:8.511
Accuracy:52.718% B+
KPH:53.600 C++
VKPH:5.300 D-
C75 Viper
A*
Kills:1,093
V. Kills:104 N/A
Deaths:95
KDR:11.505
Accuracy:38.512% C+
KPH:70.200 A*
VKPH:6.700 C
L100 Python AP
A**
Kills:1,057
V. Kills:298 354%
Deaths:84
KDR:12.583
Accuracy:55.823% C+
KPH:64.800 A**
VKPH:18.300 C+
L100 Python HEAT
A**
Kills:217
V. Kills:56 381%
Deaths:10
KDR:21.700
Accuracy:56.925% B+
KPH:65.500 A**
VKPH:16.900 B**
Skyguard
C++
Kills:104
V. Kills:78 132%
Deaths:31
KDR:3.355
Accuracy:26.707% C-
KPH:13.400 C+
VKPH:10.100 C++
Kills:3,637 (3,637 + 0)
Deaths:357
KDR:10.188
VKDR:1.826
Vehicle Kills:652
Kill Difference:3,280
Playtime:64.679 hours
Usage:1%
Score:1.081m
Score/min:278
Driving Accuracy:26.707%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
A+
Kills:1,150
V. Kills:123 N/A
Deaths:51
KDR:22.549
Accuracy:53.014% C**
KPH:76 A+
VKPH:8.100 C+
Supernova FPC
B**
Kills:1,020
V. Kills:549 185%
Deaths:130
KDR:7.846
Accuracy:48.974% D
KPH:38.700 B**
VKPH:20.800 B**
Supernova PC
B++
Kills:1,001
V. Kills:309 323%
Deaths:128
KDR:7.820
Accuracy:49.876% C++
KPH:30 B++
VKPH:9.300 C++
Saron HRB
C+
Kills:609
V. Kills:336 181%
Deaths:74
KDR:8.230
Accuracy:41.933% C+
KPH:24.100 C+
VKPH:13.300 C
Proton II PPA
B++
Kills:577
V. Kills:24 N/A
Deaths:26
KDR:22.192
Accuracy:23.840% C+
KPH:78.100 B++
VKPH:3.200 C
E540 Halberd
C+
Kills:288
V. Kills:149 192%
Deaths:36
KDR:8
Accuracy:45.621% C
KPH:30.500 C+
VKPH:15.800 C+
Kills:4,645 (3,171 + 1,474)
Deaths:445
KDR:10.438
VKDR:3.348
Vehicle Kills:1,490
Kill Difference:4,200
Playtime:116.983 hours
Usage:2%
Score:2.082m
Score/min:297
Driving Accuracy:49.876%
Gunner Accuracy:45.621%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C*
Kills:329
V. Kills:20 N/A
Deaths:23
KDR:14.304
Accuracy:32.345% D
KPH:95 C*
VKPH:5.800 C+
M40 Fury-H
C
Kills:312
V. Kills:22 N/A
Deaths:26
KDR:12
Accuracy:35.156% D
KPH:76.200 C
VKPH:5.400 D
Saron HRB-H
C+
Kills:132
V. Kills:74 176%
Deaths:23
KDR:5.739
Accuracy:53.959% C+
KPH:36.700 C+
VKPH:20.600 C
E540 Halberd-H
D
Kills:87
V. Kills:34 249%
Deaths:23
KDR:3.783
Accuracy:48.750% D--
KPH:31.300 D
VKPH:12.200 D*
Kills:860 (0 + 860)
Deaths:95
KDR:9.053
VKDR:1.579
Vehicle Kills:150
Kill Difference:765
Playtime:13.932 hours
Usage:0%
Score:0.256m
Score/min:306
Driving Accuracy:N/A%
Gunner Accuracy:48.750%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:1,186
V. Kills:147 N/A
Deaths:95
KDR:12.484
Accuracy:29.957% D
KPH:39.700 C+
VKPH:4.900 D-
M40 Fury
C+
Kills:1,100
V. Kills:143 N/A
Deaths:78
KDR:14.103
Accuracy:30.522% D
KPH:49.300 C+
VKPH:6.400 D-
M12 Kobalt
B**
Kills:800
V. Kills:15 N/A
Deaths:29
KDR:27.586
Accuracy:19.768% C*
KPH:100.600 B**
VKPH:1.900 D
M12 Kobalt
B+
Kills:633
V. Kills:14 N/A
Deaths:31
KDR:20.419
Accuracy:18.910% C*
KPH:89.500 B+
VKPH:2 D
M60-G Bulldog
B**
Kills:328
V. Kills:44 N/A
Deaths:33
KDR:9.939
Accuracy:43.420% B*
KPH:44.400 B**
VKPH:6 C+
M60-G Bulldog
C+
Kills:255
V. Kills:45 N/A
Deaths:37
KDR:6.892
Accuracy:37.497% C+
KPH:34.900 C+
VKPH:6.200 C
M20 Basilisk
D--
Kills:132
V. Kills:57 228%
Deaths:23
KDR:5.739
Accuracy:11.198% T
KPH:9.300 D--
VKPH:4 D--
M20 Basilisk
D
Kills:123
V. Kills:53 228%
Deaths:19
KDR:6.474
Accuracy:18.390% F--
KPH:13.100 D
VKPH:5.600 D-
Kills:4,557 (0 + 4,557)
Deaths:345
KDR:13.209
VKDR:1.501
Vehicle Kills:518
Kill Difference:4,212
Playtime:105.579 hours
Usage:2%
Score:1.469m
Score/min:232
Driving Accuracy:N/A%
Gunner Accuracy:18.390%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:1,816
V. Kills:93 N/A
Deaths:71
KDR:25.578
Accuracy:32.881% C+
KPH:97.800 B++
VKPH:5 C
M20 Wyvern
B++
Kills:56
V. Kills:32 170%
Deaths:6
KDR:9.333
Accuracy:43.339% B++
KPH:22.400 C+
VKPH:12.800 C+
Kills:1,872 (0 + 1,872)
Deaths:77
KDR:24.312
VKDR:1.623
Vehicle Kills:125
Kill Difference:1,795
Playtime:21.079 hours
Usage:0%
Score:0.298m
Score/min:236
Piloting Accuracy:N/A%
Gunner Accuracy:43.339%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Serpent VE92 54,72554,28420,4612.653A0.1631.981%A++20.291%C+60.1B**N/A156902.5h10.1B*31.6B++
Light PPA 10,95510,46777313.541A+10.7245.139%B+N/A103.9A++4.8B+281100.7h9.2B+20.3B+
Pulsar C 10,08910,0503,5202.855B*0.0431.159%A19.234%D54.4B**N/A128184.6h9.1B*29.4B*
Eclipse VE3A 8,0337,9743,2252.473B0.3429.248%B+16.817%D41.2C+N/A99193.4h10B*34.3B++
Deimos VA29 5,4495,4333,2661.664B1.1572.026%B**13.786%C--35.3CN/A94154h1.8B**2.5B++
Pandora VX25 4,4334,3962,4921.764B++1.0546.57%B++15.673%C++43.2C++N/A143101.7h4B+8.6B+
Plasma Grenade 4,1254,10514105N/A4,102.1851.135%B++N/A1172.9M*5.7C36393.5h1.9A++3.7A
Betelgeuse 54-A 4,0394,0131,4682.734C+0.0825.772%C24.371%D-53.2C-N/A17175.4h9.9B+38.4C*
Dual Photon Pods 4,4863,88623616.466A+13.6561.766%B**N/A137.8B**21.3C*60828.2h13.2B**21.4B*
Maelstrom Turbo Laser 6,7773,8351,4952.565C**0.2533.389%C**1.669%C-15.7C+12C++179244.2h71.3B+213.5B+
Parsec VX3-A 3,7453,7445576.722B+3.9045.635%B+83.814%B*67.1B++N/A19355.8h1.6B*3.4B**
NS-44L Blackhand 3,2643,2597304.464M+1.6552.333%B**47.008%B+75.4A**N/A18143.2h3.5B++6.6B*
Eridani SX5G 3,0753,0561,7651.731C**1.0930.261%B+17.899%C-47.1C+N/A13064.9h9.4B++30.9B+
C-4 4,6132,9011,3352.173B+0.6424.794%CN/A90.4C++53.3A++95832.1h1.4C*5.8C++
Cosmos VM3 2,8022,7809492.929B+0.1120.202%B+21.943%B++36.2C**N/A12076.8h12.5B+62B+
M12 Kobalt 2,8342,7795649.625A46.8121.673%C+18.568%C++146.3B++2.9D33019h12.8B*59.1B++
Sticky Grenade 2,4772,47212472N/A2,469.1861.956%B**N/A3531.4S7.1D120030.7h0.7A++1.2B**
Nebula VM20 2,4232,3897813.059B+0.2421.42%B+22.185%C**50.6B**N/A16047.2h14.7B++68.7B+
C-4 ARX 2,9332,2575474.126B**1.3128.342%B+N/A154.6B++46.3B*82914.6h1.1B+3.8B++
H-V45 2,2292,2141,4341.544C++1.2725.583%C**18.654%C25.5CN/A8786.9h11.4B++44.5B+
CAS30 Tank Buster 4,0102,1987802.818B++0.0042.456%C1.137%C+8.5C+7C+103258.9h42.9B+101B+
Cosmos VM3 1,9871,9666762.908B*0.0919.335%C**24.263%B**47.1B**N/A15341.7h11.9B*61.8C**
VE-A Lacerta 1,9481,9237222.663B+0.1529.461%C+21.789%C69.2C**N/A15627.8h10.3B+35.1B+
CAS 14-E 1,9091,8167125.577B*22.7632.881%C+1.377%C-97.6B++5C24218.6h18.7B*56.7B*
Nebula VM20 1,6201,5965043.167B+0.3519.246%C++22.243%C**44.3B+N/A15936h16.3C++84.9C**
Parallax VX3 1,4421,4401768.182A+5.3652.986%A*83.611%B++53.1AN/A16427.1h1.6B**3B**
Proximity Mine 1,4191,4181768.057A5.2446.682%B+N/A168.8B*N/A5368.4h1.6B*3.4B**
Ghost 1,4121,4012166.486B**3.6748.646%A+67.309%C+75.3AN/A25918.6h1.8B*3.7B*
Darkstar 1,3941,3876112.27B++0.5527.803%C*17.52%D--54.2B+N/A13225.6h10.9B**39.1B++
NS-11C 1,3441,3336681.996B**0.8227.721%B++18.68%C+36.4BN/A13536.6h10.7B**38.7B++
Blueshift VM5 1,3421,3324562.921C**0.1020.591%C++22.898%C**32.8C+N/A10640.6h15.5B+75.2B+
Blueshift VM5 1,3381,3264283.098B0.2819.724%C+23.002%B39.9BN/A13533.2h14.4B+73B
Pulsar VS1 1,3371,32311323U1,320.1823.084%C+15.268%D-18.2C-N/A12772.8h13.2B+57.2B
VE-C Horizon 1,3251,3125792.266B++0.5544.805%A+22.561%C+57.8C**N/A14122.7h14.4B32.2B++
Solstice SF 1,3091,2991,0561.23B1.5928.017%B++12.317%D-20.7C+N/A9362.8h9.8C**35.1B++
NS-11A 1,2991,2919631.341C++1.4827.74%B+15.492%D-22.8C-N/A9356.5h12.5B+45B+
VX6-7 1,2941,2898181.576C**1.2425.854%C*18.231%C--34.6C+N/A13337.3h11B+42.7B+
Eridani SX5 1,2811,2698731.454B1.3627.557%C*14.421%D27.2CN/A9746.6h10.6B+38.6B+
AP30 Shredder 1,8671,24611111.225B++8.4127.407%D--1.445%C-12460U6210U96623600.1h57.7B**210.6B+
NS-15 Gallows 1,2501,2363723.323B+0.5128.749%C+24.272%D--76.3C++N/A31316.2h10.7C++37.3C*
Nemesis VSH9 1,5461,2297191.709A++1.1170.117%B**3.906%B++26.1B+6.7C-19447h3.8A++5.5A++
L-24R Spur 1,3111,2286020.467B**17.6539.581%C++1.547%C26C1.8C7447.3h21.3B53.9B
NS-11P 1,2191,2127331.653B+1.1623.333%C+12.129%D*29.6C+N/A10141h12.7B+54.3B+
Orion VS54 1,2141,2047161.682C*1.1423.707%B+19.352%D26.3CN/A19945.7h11B+46.6C++
Phaseshift VX-S 1,1971,1937815.295S12.4852.792%A*91.199%B**87.1M*N/A22513.7h1.5B**2.8B**
NSX-P Naginata 1,2101,1894282.778A0.0427.866%B*32.969%B+78.2B**1.4B23115.2h10.4B+37.4B++
VE-H Maw 1,2021,1894942.407B*0.4127.408%B24.811%C+71.2B++N/A18716.7h10.1B36.7B+
Sirius SX12 1,1921,1887411.603B+1.2126.491%B13.468%D23.4CN/A8550.7h12.6B+47.4B+
CME 1,2071,1887691.545B+1.2723.079%D20.707%C34.6C+N/A10834.3h12.7B+55C++
M40 Fury 1,3331,1869512.484B**9.6729.957%D1.349%C-39.7C+4.9D-18329.9h7.6B**25.2B*
Force-Blade 1,2771,18559,3550.02C+2.8043.729%B**3.376%C--0.4CN/A13106.6h2.7C+6.2B+
V10 1,1811,1811309.085M++6.2755.579%A*81.88%B+69.1A+N/A21817.1h1.5B**2.8B**
Solstice Burst 1,1831,1796861.719C*1.1024.833%C23.834%C+30.9CN/A9338.1h11.5B+46.3C**
NSX-P Tanto 1,1841,1774532.598A*0.2235.03%A++23.195%C70.5A++N/A19216.7h10.3B*29.4B**
Quasar VM1 1,1851,1764162.827B*0.0118.947%B+20.323%C**26.3C*N/A11644.8h12.3B*64.9B+
Terminus VX-9 1,1841,1755941.978C*0.8427.044%C**16.426%D*52B+N/A13422.6h9.9B**36.5B++
NSX-P Tengu 1,1891,1754352.701A++0.1243.3%B**26.213%B++83.3A+1C++32114.1h10.3B++23.8B++
NS-44 Commissioner 1,1751,1736191.895B*0.9249.376%A+29.582%B**55.9B*N/A17421h3B*6.2B*
Pulsar LSW 1,1801,1735022.337B*0.4825.584%B+18.414%D-61.4B+N/A28719.1h10.8B+42.1B+
Chaos 1,1761,1707421.577C++1.2454.692%C+14.274%C31.7DN/A8436.9h3.7B++6.7B+
Skorpios 1,1741,1705911.98C**0.8430.626%B++15.299%D-46.4C+N/A10425.2h9.7B++31.7B+
NSX Tanto 1,1821,1704792.443A0.3737.147%A*23.846%C+65AN/A17218h10B++26.9B*
Heartstring 1,1711,1695472.137B**0.6854.192%B++37.126%B+28.2BN/A7641.5h2.7B+4.9B+
VE-LR Obelisk 1,1741,1673643.206B**0.3938.421%B*31.705%C+81.6A*N/A23114.3h4.6B**12.1B**
VE-S Canis 1,1731,1674712.478A0.3435.736%A+14.824%D72.5B**N/A26916.1h10.2B+28.6B++
NSX Yumi 1,1771,1675242.227B+0.5929.418%B+31.105%B+62.7AN/A13318.6h10B++34B++
Lasher X2 1,1761,1675612.08A+0.7438.556%A++1.971%D*46.7B++N/A15825h13.6A35.2B**
L100 Python HESH 1,2821,1661378.511C5.6952.718%B+1.544%C+53.7C++5.3D-20821.7h2.8B++5.3B++
NS-61 Emissary 1,1701,1664332.693M0.1236.213%A15.437%C+96.4M**N/A22712.1h9.7B+26.7B++
Saron Laser Cannon 2,3801,1654722.468C++0.3529.726%C3.519%B**13.7C+14.3B++24585.2h112.8B379.3B
Phobos VX86 1,1651,1636641.752B1.0771.096%B**8.341%D*47.7C++N/A13424.4h2B++2.8B++
SVA-88 1,1681,1636241.864C++0.9522.686%C21.41%D40.5C+N/A21228.7h11.2B49.4C*
NSX Tomoe 1,1661,1623243.586A+0.7736.431%A+29.604%D69.2AN/A15516.8h12.1B++33.2B*
Artemis VX26 1,1651,1613773.08A+0.2634.185%A22.997%C+81.2A*N/A20914.3h9.9B*29.1B*
VX29 Polaris 1,1651,1615012.317B*0.5025.973%B+19.38%C--47.6C++N/A14224.4h10.7B++41.1B+
NSX Naginata 1,1671,1615002.322B**0.5027.707%B**26.529%C+58.3B+N/A17019.9h10.1B+36.6B++
Ursa 1,1711,1613773.08A*0.2628.738%B**19.811%D61.1B++N/A16219h9.4B++32.6B++
Nova 1,1671,1605152.252B+0.5758.26%B**13.707%C70.3AN/A16016.5h2.9B**5B**
Flare VE6 1,1651,1605891.969B++0.8525.116%B+16.897%D--47.2C++N/A17624.6h9.5B+37.9B+
Blackheart 1,1631,1605052.297A0.5257.337%B++43.879%B*32.4B+N/A7035.8h2.4B+4.2B+
Zenith VX-5 1,1611,1606641.747B++1.0726.881%C**18.362%D34.7C++N/A11933.4h10.7B*40B++
Nyx VX31 1,1641,1602904A1.1838.593%B++30.604%C++53.5B+N/A12621.7h4.6B*12B++
Thanatos VE70 1,1601,1607431.561B*1.2652.727%A+11.897%D-30.4C++N/A11238.2h3.4B**6.4B**
MKV Suppressed 1,1701,1606971.664B*1.1529.703%B++14.828%D47.5B++N/A15124.4h11.5B++38.6B+
Eidolon VE33 1,1681,1592195.292S2.4737.569%A+20.966%D65.9A++N/A18417.6h6.3B**16.8B**
NSX Tengu 1,1711,1594642.498A0.3245.613%A19.154%C67.8B**N/A15717.1h10.5B++23.1B++
Hunter QCX 1,1641,1594302.695M+0.1251.411%B+20.362%C33.9A*N/A9634.2h3.2B+6.3B+
NS-30 Vandal 1,1621,1592913.983B**1.1742.653%A+23.9%C66.6B**N/A16417.4h4.6B*10.8B**
Equinox VE2 Burst 1,1631,1594252.727B*0.0925.626%C20.708%D-56C**N/A18920.7h10.6B++41.2B+
MANA Anti-Personnel Turret 1,1691,1596517.831N/A15.0121.373%UN/A11590U100U19739600.1h14.5T*67.6T*
NS-7 PDW 1,1641,1589911.169B1.6530.221%B**10.795%D*20.6CN/A8756.3h11.9B++39.3B++
NS-15M2 1,1641,1584802.413B0.4026.243%B+16.58%D*55.7BN/A19920.8h10.9B+41.6B+
Corvus VA55 1,1641,1588131.424B+1.3923.204%C22.971%C+29.6C+N/A10739.1h10.8B++46.6B+
NS Baron G5 1,1651,1578241.404B+1.4152.667%B*15.817%C*31.2C+N/A10037.1h3.9B++7.4C+
Equinox VE2 1,1631,1548131.419C*1.4024.232%C17.418%C32C++N/A9736.1h11.5B+47.4C**
XM98 1,1541,1535172.23C++0.5949.358%A++82.394%B*26.4C+N/A8443.7h2B*4.1B**
Quasar VM1 1,1691,1503992.882B0.0621.925%B++20.609%C+55.8AN/A15720.6h10.5B**48B*
Beamer VS3 1,1581,1505322.162A++0.6629.593%C**20.348%C44.1B*N/A14026.1h8.2B+27.7C*
Supernova VPC 1,2731,1505122.549B*19.7353.014%C**1.652%C*76.2A++8.1C+26315.1h2.5B**4.7B*
Solstice VE3 1,1541,1421,1790.969B1.8524.655%B11.734%D**15.7CN/A11072.8h14B+56.9C*
L105 Zephyr PX 1,2561,1405022.8C*19.9846.457%DN/A11400U1160U41809800.1h4.9C*10.6C++
NS-357 Underboss 1,1131,1098681.278C**1.5445.719%B**24.797%C**63B+N/A17917.6h3.4B*7.5B*
M40 Fury 1,2431,1007814.103B*11.2930.522%D1.091%D49.3C+6.4D-24022.3h8.4B*27.6B++
C75 Viper 1,1971,0939511.505A+8.6938.512%C+1.098%C70.1A*6.7C30315.6h7A18.2B*
Revenant 1,0931,0793812.832B0.0134.771%C++30.121%C+74.4B**1B*18314.5h6.5B+18.8B+
S1 1,2091,0633413.117S0.3070.381%A+2.728%C+53.7A*7.4D37819.8h2.9A++4.1A+
L100 Python AP 1,3551,0578412.583A+9.7755.823%C+2.744%C++64.8A**18.3C+29316.3h3.6B**6.5B*
Supernova FPC 1,5691,0201307.846C*5.0348.974%D5%A++38.6B**20.8B**41826.4h3.8B**7.7B++
Hades VSH4 1,2411,0064152.424M**0.3976.069%B**3.181%C**38.7B++9C+19326h3.5A++4.6A++
Supernova PC 1,3101,0011287.82B+5.0049.876%C++1.499%D30B++9.3C++22933.4h3.6B**7.3B**
Hornet Missiles 1,2639684024.2M**21.3870.087%B*1.86%B140.3A++42.8C++6886.9h5.9B+8.4B*
Coyote Missiles 1,5779631905.068A**2.2553.421%C+N/A29.9C-19.1C30332.2h27.6B*51.6B++
Antares LC 1,7579232963.118B**0.3030.613%C2.384%B+17C+15.4C++22254.3h100.8B329.1B
C150 Dalton 1,5268491097.789C+4.9744.658%B*N/A8490U6770U71805200.1h4.9C-11C++
M12 Kobalt 8158002927.586B*24.7719.768%C*17.375%C+100B**1.9D3698h12.9B**65.5B++
Photon A2A Missile Pods 1,7067721017.644B+4.8382.149%B+N/A39.8C48.1C*68019.4h8.1C**9.9B+
Lancer VS22 1,0476742412.797A*0.0258.769%CN/A30.8A+17B24521.9h6.9B++11.7B++
M12 Kobalt 6476333120.419C*17.6018.91%C*21.169%B+89.2B+2D3747.1h14.3B*75.7B+
Saron HRB 945609748.23B++5.4141.933%C+2.299%B++24.1C+13.3C28625.3h14.1A33.7B**
Proton II PPA 6015772622.192B+19.3723.84%C+1.733%C78B++3.2C2327.4h6.3B**26.3B*
Rocklet Rifle 1,0765612162.597M**0.2261.798%B**N/A56.1A*51.5A**55110h22.9A37B**
NSX Daimyo 5215211802.894C+0.0850.34%A93.858%C+65.9B+N/A1957.9h2.4C**4.8B+
Tank Mine 683460905.111A2.2957.315%A++N/A170.4A82.6B++17282.7h2.1C3.6A+
Comet VM2 5894302971.448B++1.3747.846%B+3.721%C13.6B5B+13431.6h17.5B+36.5B+
Comet VM2 5704082771.473B+1.3448.272%C**2.206%D-13.8C**5.5B12929.6h17.9B*37.2B++
Spear Anti-Vehicle Phalanx Turret 6334053511.571B++8.7550.932%B+4.691%B+57.9B**32.6B**5447h6.9B+13.5B++
M60-A Bulldog 457404508.08C**5.2637.36%C+N/A4040U530U27992100.1h5.6C++15C**
M60-A Bulldog 4393961428.286B+25.4757.918%B**2.778%B56.6B*6.1B+2537h5.3B+9.2B*
Soldier Soaker 3423421851.849B++0.9745.298%A12.866%C+180SN/A6081.9h4.8B++10.5B**
Proton II PPA-H 3493292314.304C**11.4932.345%D1.216%C-94C++5.7C+2873.5h6.7B**20.7B+
M60-G Bulldog 372328339.939A++7.1243.42%B*3.049%C++44.3B**5.9C+2457.4h6B++13.9B*
NS Decimator 4303241821.78B*1.0458.414%CN/A35.6C+11.6D3709.1h3.7B++6.3B+
M40 Fury-H 3343122612C+9.1835.156%DN/A76.1C5.4D2374.1h5.5B*15.8B++
L105 Zephyr 364297348.735C++5.9239.456%CN/A56B12.6B+3635.3h5.2B*13.3B+
M60-A Bulldog 327294836.75B**33.9354.501%B*N/A49.8B+5.6B2615.9h4.9B*9B*
Lumine Edge 29028911,6260.025C2.7937.25%B*12.803%C-0.6C--N/A2479.5h1.5C+4B+
E540 Halberd 437288368C+5.1845.621%C4.861%A++30.6C+15.9C+3289.4h5.5C**12C*
The Slasher 28928312,5200.023D2.7944.929%B*8.127%C0.7C-N/A2393.9h1.9B+4.2C*
Anti-Vehicle Grenade 3182811281N/A278.1860%B**N/A702.5A++92.5C+47670.4h3.3B**5.4B**
L-30R Vektor 1,2192601461.781C+1.0447.012%B++3.462%B**6.2D22.8A12742.1h193.4F-411.4D-
M60-G Bulldog 300255376.892B4.0737.497%C+1.569%D-34.9C+6.2C1277.3h6.5B+17.3B+
L100 Python HEAT 2732171021.7M**18.8856.925%B+N/A65.8A**17B**4893.3h4.3B**7.6B*
Dual-75 Duster 195184920.444B*17.6344.672%B++N/A141.5A*8.5B**5321.3h2.8A*6.4A
NS-AM7 Archer 3241644250.386C2.4349.074%D*7.927%D--3.2D-3.1B3451.8h19.2C++39.2C+
M202 Wyrm 2181521113.818C++11.0049.496%D-N/A126.7C*55C+6251.2h27.4B*55.5B+
Saron HRB-H 206132235.739C++2.9253.959%C+N/A36.7C+20.6C3763.6h17.6B*32.6B*
M20 Basilisk 189132235.739A2.9211.198%T3.788%D9.2D--4D--21614.3h75.3B+672.5F*
M20 Basilisk 176123196.474A+3.6618.39%F--4.065%D13.1D5.6D-2419.4h80.4B+437.5D--
MAX Punch 1521132,6730.042C-2.7837.729%DN/A0.5DN/A2218.5h2.9C+7.7C+
NS-10 Burster 172104831.253B+1.5630.892%C*7.692%C++4.5C--3C9623h162.5C-526.1C+
Skyguard 182104313.355C++0.5426.707%C-N/A13.5C+10.1C++3067.7h95.4B++357.4B+
Ectoblaster 9595731.301B**1.5257.503%A*15.79%A++95M**N/A2241h13.7B+23.8B*
NS-10 Burster 16088551.6B++1.2229.469%C+5.682%C+5.1C4.2B10617.3h143.4C++486.5C*
E540 Halberd-H 12187233.783C-0.9748.75%D--1.149%C-31.1D12.1D*3412.8h5.4B11C++
Aspis Anti-Aircraft Phalanx Turret 16981165.063B++2.2529.912%B++N/A13.1B+14.2B++3566.2h142B474.6B+
VA39 Spectre 6565173.824A1.0135.414%B+38.462%C+28.3BN/A4812.3h4B**11.3B*
A30 Walker 12957232.478C+0.3425.157%CN/A6.7C--8.5C++1608.5h216.1C859.1C
M20 Wyvern 885669.333B*6.5243.339%B++3.571%C+22.4C+12.8C+1922.5h94.5C+218C**
MANA Anti-Vehicle Turret 10054521.038D1.7855.695%C1.852%C540D460C-10984500.1h9.9C-17.7C-

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret82771.5h
Cerberus0670.1h
Nano-Armor Kit1,3651,653,008126.4h
Spawn Beacon3555,32810.3h
Nanite Revive Grenade01,3460.4h
Medical Applicator987290,10738h
Spitfire Auto-Turret31650.3h
Motion Spotter284,4122.5h
Restoration Kit651,4291.1h
Deconstruction Tool05350.2h
Recon Detection Device611,7404.8h
Shield Recharging Field137200.4h
Ammunition Package491,6601.3h
Medical Kit1,17415,79018.2h
Anti-Infantry MANA Turret152741.6h
Nano-Repair Grenade08540.2h
WLT-Howler Mining Laser329306h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 1.53s
Server spent 3.73s on queries, 2.19s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.