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Paragon Sweetheart Kropel[PRST] Kropel
VS BR 215

KDR: 2.84

Score: 130.4m

Last Seen: Jul 10th, 2020 5:29 PM
- OFFLINE - 85.8 hour(s)

Prestige 1, Battle Rank 100 (215 total) - Vanu Sovereignty on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Serpent VE92 Light PPA Pulsar C Eclipse VE3A Pandora VX25 Deimos VA29 Plasma Grenade Betelgeuse 54-A
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,014,110 MLG Score: 1610
Fun Score: N/A
Cheeseburgers Flipped: 1885TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.06%21.056%633531296138,5472.538510.304

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.621%1.705A++-0.008C+-1.229D*HEAD ++ (~6.03)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.30.563B+9.70.319C*22.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.15%1.203%9286134322,948321691047.13557252%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.664%-0.008C+-0.336C--0.11

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
83.50.486B+310.417B52.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.004%2.136%331813416,881283516492.42716417%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.136%-0.198C-0.235C0.698

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.60.647B+5.30.575B+8.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.22%3.872%34919133010,667269728393.95367376%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.974%-1.016D*-0.157C0.427

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
62.10.484B+15.70.611B+46.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.909%79.867%3498134112,8794850192.65492

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.016%1.951A++0.824B++0.126

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.90.606B+1.90.413B2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.376%14.058%3496134316,0984689783.43241

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.964%1.038B**-0.148C-0.013

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.40.591B+2.90.399B2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
130.4m201%383 (23k)334 (20k)2.84287280,74298,7533.06123215 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS13492486925.841%18.01%46503:57102

12% Combat Medic21% Engineer9% Heavy Assault8% Infiltrator46% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 27th, 2012 10:55 AMDec 17th, 2012 11:40 PMJul 27th, 2020 10:13 AM (11d) (PST)Jul 10th, 2020 1:51 PM (28d) (PST)Jul 10th, 2020 1:29 PM (28d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6731854880.7200.2530.1301.5740.0631610

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,36511,09629,2694315894420,069

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6496.4h/270.7d 21,564 50,561 84,494 613.5k 8,608 20,600 24,508 262.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D
Kills:4,143
Deaths:1,518
KDR:2.729
Accuracy:25.848% D
HSR:24.765% D*
NS-15 Gallows
C
Kills:1,236
Deaths:372
KDR:3.323
Accuracy:28.749% C
HSR:24.272% D*
Orion VS54
C+
Kills:1,204
Deaths:716
KDR:1.682
Accuracy:23.707% C+
HSR:19.352% D--
NSX-P Naginata
C*
Kills:1,189
Deaths:428
KDR:2.778
Accuracy:27.866% C*
HSR:32.969% C+
VE-H Maw
C
Kills:1,189
Deaths:494
KDR:2.407
Accuracy:27.408% C
HSR:24.811% D
Pulsar LSW
C+
Kills:1,173
Deaths:502
KDR:2.337
Accuracy:25.584% C+
HSR:18.414% D*
SVA-88
D
Kills:1,163
Deaths:624
KDR:1.864
Accuracy:22.686% D
HSR:21.410% D
VX29 Polaris
C+
Kills:1,161
Deaths:501
KDR:2.317
Accuracy:25.973% C+
HSR:19.380% D-
Ursa
B+
Kills:1,161
Deaths:377
KDR:3.080
Accuracy:28.738% B+
HSR:19.811% D-
NSX Naginata
B
Kills:1,161
Deaths:500
KDR:2.322
Accuracy:27.707% B
HSR:26.529% D
Flare VE6
C+
Kills:1,160
Deaths:589
KDR:1.969
Accuracy:25.116% C+
HSR:16.897% D*
NS-15M2
C
Kills:1,158
Deaths:480
KDR:2.413
Accuracy:26.243% C
HSR:16.580% D**
Kills:17,098
Deaths (as Heavy Assault):7,101
Deaths (to Heavy Assaults):25,818
KDR:2.40783
Kill Difference:9,997
Playtime:607.977 hours
Usage:9%
Score:12.210m
Score/min:335
Accuracy (listed only):26.302%
HSR (listed only):22.099%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
B**
Kills:55,439
Deaths:20,863
KDR:2.657
Accuracy:31.985% B**
HSR:20.410% C
Pulsar C
B+
Kills:10,079
Deaths:3,526
KDR:2.858
Accuracy:31.163% B+
HSR:19.268% D--
Eclipse VE3A
C++
Kills:8,076
Deaths:3,262
KDR:2.476
Accuracy:29.301% C++
HSR:17.001% D
Pandora VX25
C**
Kills:6,011
Deaths:3,137
KDR:1.916
Accuracy:48.057% C**
HSR:15.838% C+
Deimos VA29
B+
Kills:5,433
Deaths:3,266
KDR:1.664
Accuracy:72.026% B+
HSR:13.786% D
Eridani SX5G
C+
Kills:3,764
Deaths:1,998
KDR:1.884
Accuracy:30.893% C+
HSR:18.943% D-
NS-11C
C++
Kills:1,427
Deaths:697
KDR:2.047
Accuracy:27.934% C++
HSR:19.201% C
VE-C Horizon
B**
Kills:1,312
Deaths:579
KDR:2.266
Accuracy:44.805% B**
HSR:22.561% D
Solstice SF
C**
Kills:1,299
Deaths:1,056
KDR:1.230
Accuracy:28.017% C**
HSR:12.317% D
VX6-7
C
Kills:1,289
Deaths:818
KDR:1.576
Accuracy:25.854% C
HSR:18.231% D
Eridani SX5
C
Kills:1,276
Deaths:879
KDR:1.452
Accuracy:27.540% C
HSR:14.655% D--
Sirius SX12
C+
Kills:1,207
Deaths:749
KDR:1.611
Accuracy:26.554% C+
HSR:13.339% D-
Solstice Burst
C-
Kills:1,179
Deaths:686
KDR:1.719
Accuracy:24.833% D--
HSR:23.834% C-
NSX-P Tanto
B**
Kills:1,177
Deaths:453
KDR:2.598
Accuracy:35.030% B**
HSR:23.195% D
NSX-P Tengu
B+
Kills:1,175
Deaths:435
KDR:2.701
Accuracy:43.300% B+
HSR:26.213% C*
Chaos
C
Kills:1,171
Deaths:743
KDR:1.576
Accuracy:54.690% C
HSR:14.347% C--
Skorpios
B+
Kills:1,170
Deaths:591
KDR:1.980
Accuracy:30.626% B+
HSR:15.299% D--
NSX Tanto
A+
Kills:1,170
Deaths:479
KDR:2.443
Accuracy:37.147% A+
HSR:23.846% D
VE-S Canis
B*
Kills:1,167
Deaths:471
KDR:2.478
Accuracy:35.736% B*
HSR:14.824% D--
Phobos VX86
B++
Kills:1,163
Deaths:664
KDR:1.752
Accuracy:71.096% B++
HSR:8.341% D*
Nova
B**
Kills:1,160
Deaths:515
KDR:2.252
Accuracy:58.260% B**
HSR:13.707% C-
Thanatos VE70
B*
Kills:1,160
Deaths:743
KDR:1.561
Accuracy:52.727% B*
HSR:11.897% D-
MKV Suppressed
C**
Kills:1,160
Deaths:697
KDR:1.664
Accuracy:29.703% C**
HSR:14.828% D-
Zenith VX-5
C
Kills:1,160
Deaths:664
KDR:1.747
Accuracy:26.881% C
HSR:18.362% D-
NSX Tengu
B*
Kills:1,159
Deaths:464
KDR:2.498
Accuracy:45.613% B*
HSR:19.154% D
NS-7 PDW
B+
Kills:1,158
Deaths:991
KDR:1.169
Accuracy:30.221% B+
HSR:10.795% D*
NS Baron G5
B+
Kills:1,157
Deaths:824
KDR:1.404
Accuracy:52.667% B+
HSR:15.817% C+
Solstice VE3
C
Kills:1,142
Deaths:1,179
KDR:0.969
Accuracy:24.655% C
HSR:11.734% D**
NS-66 Punisher
C++
Kills:51
Deaths:22
KDR:2.318
Accuracy:28.929% C++
HSR:21.569% D-
Kills:115,291
Deaths (as Light Assault):51,451
Deaths (to Light Assaults):25,113
KDR:2.24079
Kill Difference:63,840
Playtime:2,964.842 hours
Usage:46%
Score:61.111m
Score/min:344
Accuracy (listed only):38.146%
HSR (listed only):17.011%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
B**
Kills:55,439
Deaths:20,863
KDR:2.657
Accuracy:31.985% B**
HSR:20.410% C
Pulsar C
B+
Kills:10,079
Deaths:3,526
KDR:2.858
Accuracy:31.163% B+
HSR:19.268% D--
Eclipse VE3A
C++
Kills:8,076
Deaths:3,262
KDR:2.476
Accuracy:29.301% C++
HSR:17.001% D
Pandora VX25
C**
Kills:6,011
Deaths:3,137
KDR:1.916
Accuracy:48.057% C**
HSR:15.838% C+
Deimos VA29
B+
Kills:5,433
Deaths:3,266
KDR:1.664
Accuracy:72.026% B+
HSR:13.786% D
NS-11C
C++
Kills:1,427
Deaths:697
KDR:2.047
Accuracy:27.934% C++
HSR:19.201% C
VE-C Horizon
B**
Kills:1,312
Deaths:579
KDR:2.266
Accuracy:44.805% B**
HSR:22.561% D
Solstice SF
C**
Kills:1,299
Deaths:1,056
KDR:1.230
Accuracy:28.017% C**
HSR:12.317% D
VX6-7
C
Kills:1,289
Deaths:818
KDR:1.576
Accuracy:25.854% C
HSR:18.231% D
Revenant
C
Kills:1,181
Deaths:412
KDR:2.867
Accuracy:34.736% C
HSR:30.652% C
Solstice Burst
C-
Kills:1,179
Deaths:686
KDR:1.719
Accuracy:24.833% D--
HSR:23.834% C-
NSX-P Tanto
B**
Kills:1,177
Deaths:453
KDR:2.598
Accuracy:35.030% B**
HSR:23.195% D
VE-LR Obelisk
B+
Kills:1,172
Deaths:364
KDR:3.220
Accuracy:38.257% B+
HSR:31.655% C-
Chaos
C
Kills:1,171
Deaths:743
KDR:1.576
Accuracy:54.690% C
HSR:14.347% C--
NSX Tanto
A+
Kills:1,170
Deaths:479
KDR:2.443
Accuracy:37.147% A+
HSR:23.846% D
Phobos VX86
B++
Kills:1,163
Deaths:664
KDR:1.752
Accuracy:71.096% B++
HSR:8.341% D*
Nova
B**
Kills:1,160
Deaths:515
KDR:2.252
Accuracy:58.260% B**
HSR:13.707% C-
Thanatos VE70
B*
Kills:1,160
Deaths:743
KDR:1.561
Accuracy:52.727% B*
HSR:11.897% D-
Zenith VX-5
C
Kills:1,160
Deaths:664
KDR:1.747
Accuracy:26.881% C
HSR:18.362% D-
Eidolon VE33
B**
Kills:1,159
Deaths:219
KDR:5.292
Accuracy:37.569% B**
HSR:20.966% D-
NS Baron G5
B+
Kills:1,157
Deaths:824
KDR:1.404
Accuracy:52.667% B+
HSR:15.817% C+
Solstice VE3
C
Kills:1,142
Deaths:1,179
KDR:0.969
Accuracy:24.655% C
HSR:11.734% D**
Kills:105,516
Deaths (as Engineer):45,149
Deaths (to Engineers):16,629
KDR:2.33706
Kill Difference:60,367
Playtime:1,375.941 hours
Usage:21%
Score:29.835m
Score/min:361
Accuracy (listed only):40.350%
HSR (listed only):18.498%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
C**
Kills:6,011
Deaths:3,137
KDR:1.916
Accuracy:48.057% C**
HSR:15.838% C+
Deimos VA29
B+
Kills:5,433
Deaths:3,266
KDR:1.664
Accuracy:72.026% B+
HSR:13.786% D
Eridani SX5G
C+
Kills:3,764
Deaths:1,998
KDR:1.884
Accuracy:30.893% C+
HSR:18.943% D-
H-V45
C
Kills:2,214
Deaths:1,434
KDR:1.544
Accuracy:25.583% C
HSR:18.654% D
VE-A Lacerta
C+
Kills:1,923
Deaths:722
KDR:2.663
Accuracy:29.461% C+
HSR:21.789% C--
Darkstar
C+
Kills:1,387
Deaths:611
KDR:2.270
Accuracy:27.803% C+
HSR:17.520% D*
Pulsar VS1
D
Kills:1,323
Deaths:
KDR:
Accuracy:23.084% D
HSR:15.268% D--
NS-11A
C++
Kills:1,291
Deaths:963
KDR:1.341
Accuracy:27.740% C++
HSR:15.492% D*
Eridani SX5
C
Kills:1,276
Deaths:879
KDR:1.452
Accuracy:27.540% C
HSR:14.655% D--
NS-11P
D
Kills:1,212
Deaths:733
KDR:1.653
Accuracy:23.333% D
HSR:12.129% D**
Sirius SX12
C+
Kills:1,207
Deaths:749
KDR:1.611
Accuracy:26.554% C+
HSR:13.339% D-
CME
D
Kills:1,188
Deaths:769
KDR:1.545
Accuracy:23.079% D*
HSR:20.707% D
NSX-P Tengu
B+
Kills:1,175
Deaths:435
KDR:2.701
Accuracy:43.300% B+
HSR:26.213% C*
Terminus VX-9
C+
Kills:1,175
Deaths:594
KDR:1.978
Accuracy:27.044% C+
HSR:16.426% D**
Chaos
C
Kills:1,171
Deaths:743
KDR:1.576
Accuracy:54.690% C
HSR:14.347% C--
Skorpios
B+
Kills:1,170
Deaths:591
KDR:1.980
Accuracy:30.626% B+
HSR:15.299% D--
VE-S Canis
B*
Kills:1,167
Deaths:471
KDR:2.478
Accuracy:35.736% B*
HSR:14.824% D--
NSX Yumi
C++
Kills:1,167
Deaths:524
KDR:2.227
Accuracy:29.418% C++
HSR:31.105% C++
Phobos VX86
B++
Kills:1,163
Deaths:664
KDR:1.752
Accuracy:71.096% B++
HSR:8.341% D*
Nova
B**
Kills:1,160
Deaths:515
KDR:2.252
Accuracy:58.260% B**
HSR:13.707% C-
Thanatos VE70
B*
Kills:1,160
Deaths:743
KDR:1.561
Accuracy:52.727% B*
HSR:11.897% D-
MKV Suppressed
C**
Kills:1,160
Deaths:697
KDR:1.664
Accuracy:29.703% C**
HSR:14.828% D-
NSX Tengu
B*
Kills:1,159
Deaths:464
KDR:2.498
Accuracy:45.613% B*
HSR:19.154% D
Equinox VE2 Burst
D-
Kills:1,159
Deaths:425
KDR:2.727
Accuracy:25.626% D-
HSR:20.708% D*
Corvus VA55
C-
Kills:1,158
Deaths:813
KDR:1.424
Accuracy:23.204% D-
HSR:22.971% C-
NS-7 PDW
B+
Kills:1,158
Deaths:991
KDR:1.169
Accuracy:30.221% B+
HSR:10.795% D*
NS Baron G5
B+
Kills:1,157
Deaths:824
KDR:1.404
Accuracy:52.667% B+
HSR:15.817% C+
Equinox VE2
D
Kills:1,154
Deaths:813
KDR:1.419
Accuracy:24.232% D-
HSR:17.418% D
NS-66 Punisher
C++
Kills:51
Deaths:22
KDR:2.318
Accuracy:28.929% C++
HSR:21.569% D-
Kills:46,893
Deaths (as Combat Medic):25,590
Deaths (to Combat Medics):11,035
KDR:1.83247
Kill Difference:21,303
Playtime:750.164 hours
Usage:12%
Score:11.913m
Score/min:265
Accuracy (listed only):36.146%
HSR (listed only):17.018%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parsec VX3-A
B++
Kills:3,935
Deaths:609
KDR:6.461
Accuracy:45.520% C*
HSR:83.888% B++
Eridani SX5G
C+
Kills:3,764
Deaths:1,998
KDR:1.884
Accuracy:30.893% C+
HSR:18.943% D-
NS-44L Blackhand
B**
Kills:3,263
Deaths:732
KDR:4.458
Accuracy:52.362% B**
HSR:46.981% C**
Ghost
B**
Kills:1,550
Deaths:253
KDR:6.126
Accuracy:48.819% B**
HSR:68.710% C--
Parallax VX3
A++
Kills:1,471
Deaths:186
KDR:7.909
Accuracy:52.857% A++
HSR:83.481% B++
Eridani SX5
C
Kills:1,276
Deaths:879
KDR:1.452
Accuracy:27.540% C
HSR:14.655% D--
NSX Daimyo
B+
Kills:1,223
Deaths:393
KDR:3.112
Accuracy:47.766% B+
HSR:94.276% C+
Sirius SX12
C+
Kills:1,207
Deaths:749
KDR:1.611
Accuracy:26.554% C+
HSR:13.339% D-
Phaseshift VX-S
A++
Kills:1,193
Deaths:78
KDR:15.295
Accuracy:52.792% A++
HSR:91.199% B**
NS-357 Underboss
B+
Kills:1,182
Deaths:927
KDR:1.275
Accuracy:45.441% B+
HSR:25.888% C+
V10
A++
Kills:1,181
Deaths:130
KDR:9.085
Accuracy:55.579% A++
HSR:81.880% C**
NSX-P Tengu
B+
Kills:1,175
Deaths:435
KDR:2.701
Accuracy:43.300% B+
HSR:26.213% C*
VA39 Spectre
A
Kills:1,173
Deaths:342
KDR:3.430
Accuracy:43.545% A
HSR:45.524% B+
NS-44 Commissioner
B**
Kills:1,173
Deaths:619
KDR:1.895
Accuracy:49.376% B**
HSR:29.582% B+
Skorpios
B+
Kills:1,170
Deaths:591
KDR:1.980
Accuracy:30.626% B+
HSR:15.299% D--
VE-S Canis
B*
Kills:1,167
Deaths:471
KDR:2.478
Accuracy:35.736% B*
HSR:14.824% D--
NS-61 Emissary
B*
Kills:1,166
Deaths:433
KDR:2.693
Accuracy:36.213% B*
HSR:15.437% C--
NSX Tomoe
B**
Kills:1,162
Deaths:324
KDR:3.586
Accuracy:36.431% B**
HSR:29.604% D*
Phantom VA23
B*
Kills:1,162
Deaths:341
KDR:3.408
Accuracy:42.616% B++
HSR:39.931% B*
Artemis VX26
B**
Kills:1,161
Deaths:377
KDR:3.080
Accuracy:34.185% B**
HSR:22.997% C
Nyx VX31
C**
Kills:1,160
Deaths:290
KDR:4
Accuracy:38.593% C**
HSR:30.604% C+
MKV Suppressed
C**
Kills:1,160
Deaths:697
KDR:1.664
Accuracy:29.703% C**
HSR:14.828% D-
NSX Tengu
B*
Kills:1,159
Deaths:464
KDR:2.498
Accuracy:45.613% B*
HSR:19.154% D
NS-30 Vandal
B**
Kills:1,159
Deaths:291
KDR:3.983
Accuracy:42.653% B**
HSR:23.900% D
NS-7 PDW
B+
Kills:1,158
Deaths:991
KDR:1.169
Accuracy:30.221% B+
HSR:10.795% D*
XM98
A
Kills:1,153
Deaths:517
KDR:2.230
Accuracy:49.358% A
HSR:82.394% B++
Beamer VS3
C++
Kills:1,151
Deaths:533
KDR:2.159
Accuracy:29.591% C++
HSR:20.330% C-
Soldier Soaker
B*
Kills:342
Deaths:185
KDR:1.849
Accuracy:45.298% B*
HSR:12.866% C
NS-AM7 Archer
D*
Kills:190
Deaths:455
KDR:0.418
Accuracy:49.128% D*
HSR:7.895% D*
NS-45 Pilot
C+
Kills:155
Deaths:95
KDR:1.632
Accuracy:32.482% C
HSR:30.323% C+
Ectoblaster
A++
Kills:95
Deaths:73
KDR:1.301
Accuracy:57.503% A++
HSR:15.790% A++
Manticore SX40
A
Kills:51
Deaths:40
KDR:1.275
Accuracy:22.807% D**
HSR:33.333% A
NS-66 Punisher
C++
Kills:51
Deaths:22
KDR:2.318
Accuracy:28.929% C++
HSR:21.569% D-
Kills:40,738
Deaths (as Infiltrator):15,520
Deaths (to Infiltrators):12,843
KDR:2.62487
Kill Difference:25,218
Playtime:548.005 hours
Usage:8%
Score:9.287m
Score/min:282
Accuracy (listed only):40.607%
HSR (listed only):35.952%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
B+
Kills:2,859
Deaths:969
KDR:2.950
Accuracy:20.282% C+
HSR:21.966% B+
Nebula VM20
C+
Kills:2,389
Deaths:781
KDR:3.059
Accuracy:21.420% C+
HSR:22.185% C+
Cosmos VM3
B**
Kills:2,055
Deaths:696
KDR:2.953
Accuracy:19.472% C
HSR:24.623% B**
Nebula VM20
C+
Kills:1,596
Deaths:504
KDR:3.167
Accuracy:19.246% C
HSR:22.243% C+
Blueshift VM5
C+
Kills:1,332
Deaths:456
KDR:2.921
Accuracy:20.591% C
HSR:22.898% C+
Blueshift VM5
C+
Kills:1,326
Deaths:428
KDR:3.098
Accuracy:19.724% C--
HSR:23.002% C+
Quasar VM1
C++
Kills:1,176
Deaths:416
KDR:2.827
Accuracy:18.947% C++
HSR:20.323% C+
Quasar VM1
C*
Kills:1,150
Deaths:399
KDR:2.882
Accuracy:21.925% C*
HSR:20.609% C-
Comet VM2
C++
Kills:430
Deaths:297
KDR:1.448
Accuracy:47.846% C++
HSR:3.721% C
Comet VM2
C+
Kills:408
Deaths:277
KDR:1.473
Accuracy:48.272% C+
HSR:2.206% D--
NS-10 Burster
B+
Kills:105
Deaths:84
KDR:1.250
Accuracy:30.909% C
HSR:7.619% B+
NS-10 Burster
C+
Kills:89
Deaths:56
KDR:1.589
Accuracy:29.495% D
HSR:5.618% C+
Kills:14,915
Deaths (as MAX Suit):2,681.500
Deaths (to MAX Suits):4,398
KDR:5.56219
Kill Difference:12,233.500
Playtime:236.054 hours
Usage:4%
Score:6.017m
Score/min:425
Accuracy (listed only):26.510%
HSR (listed only):16.418%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B*
Kills:11,350
V. Kills:533 N/A
Deaths:773
KDR:14.683
Accuracy:45.345% C**
KPH:106.200 B*
VKPH:5 B+
Dual Photon Pods
B*
Kills:3,886
V. Kills:600 N/A
Deaths:236
KDR:16.466
Accuracy:61.766% B*
KPH:137.800 B+
VKPH:21.300 C++
V26 Maelstrom Turbo Laser
C+
Kills:3,857
V. Kills:2,952 131%
Deaths:1,495
KDR:2.580
Accuracy:33.382% C*
KPH:15.800 C
VKPH:12.100 C+
Saron Laser Cannon
B
Kills:1,165
V. Kills:1,215 96%
Deaths:472
KDR:2.468
Accuracy:29.726% C
KPH:13.700 C
VKPH:14.300 B
Hornet Missiles
B**
Kills:974
V. Kills:299 325%
Deaths:40
KDR:24.350
Accuracy:70.038% B*
KPH:140.500 B**
VKPH:43.100 C+
Coyote Missiles
C-
Kills:963
V. Kills:614 157%
Deaths:190
KDR:5.068
Accuracy:53.421% C
KPH:29.900 D
VKPH:19.100 C-
Antares LC
C
Kills:931
V. Kills:837 111%
Deaths:296
KDR:3.145
Accuracy:30.649% C--
KPH:17.100 D
VKPH:15.400 C
Photon A2A Missile Pods
C++
Kills:773
V. Kills:935 83%
Deaths:101
KDR:7.653
Accuracy:82.031% B+
KPH:39.500 C--
VKPH:47.800 C++
M202 Wyrm
B+
Kills:159
V. Kills:71 221%
Deaths:11
KDR:14.455
Accuracy:49.899% D-
KPH:138.100 B+
VKPH:61.600 C**
Kills:24,058 (17,303 + 0)
Deaths:3,614
KDR:6.657
VKDR:2.229
Vehicle Kills:8,056
Kill Difference:20,444
Playtime:579.014 hours
Usage:9%
Score:9.193m
Score/min:265
Piloting Accuracy:30.649%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C+
Kills:2,430
V. Kills:1,910 127%
Deaths:780
KDR:3.115
Accuracy:43.082% C--
KPH:9 C+
VKPH:7 C+
AP30 Shredder
U
Kills:1,254
V. Kills:625 200%
Deaths:111
KDR:11.297
Accuracy:27.430% D**
KPH:4,514,400 U
VKPH:2,250,000 U
L-24R Spur
C-
Kills:1,228
V. Kills:83 N/A
Deaths:60
KDR:20.467
Accuracy:39.581% C
KPH:26 D
VKPH:1.800 C-
L105 Zephyr PX
U
Kills:1,140
V. Kills:116 N/A
Deaths:50
KDR:22.800
Accuracy:46.457% F-
KPH:4,104,000 U
VKPH:417,600 U
C150 Dalton
U
Kills:916
V. Kills:708 129%
Deaths:109
KDR:8.404
Accuracy:44.647% B++
KPH:3,297,600 U
VKPH:2,548,800 U
L105 Zephyr
B+
Kills:297
V. Kills:67 437%
Deaths:34
KDR:8.735
Accuracy:39.456% D
KPH:55.600 C+
VKPH:12.500 B+
L-30R Vektor
B**
Kills:260
V. Kills:959 27%
Deaths:146
KDR:1.781
Accuracy:47.012% B+
KPH:6.200 D--
VKPH:22.800 B**
Dual-75 Duster
A
Kills:197
V. Kills:11 N/A
Deaths:9
KDR:21.889
Accuracy:44.586% C**
KPH:139.600 A
VKPH:7.800 B++
Kills:7,722 (3,918 + 3,804)
Deaths:1,299
KDR:5.945
VKDR:3.448
Vehicle Kills:4,479
Kill Difference:6,423
Playtime:367.094 hours
Usage:6%
Score:4.513m
Score/min:205
Piloting Accuracy:47.012%
Gunner Accuracy:44.586%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C++
Kills:1,166
V. Kills:116 N/A
Deaths:137
KDR:8.511
Accuracy:52.718% C++
KPH:53.600 C-
VKPH:5.300 D--
C75 Viper
B**
Kills:1,093
V. Kills:104 N/A
Deaths:95
KDR:11.505
Accuracy:38.512% C-
KPH:70.200 B**
VKPH:6.700 C
L100 Python AP
A
Kills:1,057
V. Kills:298 354%
Deaths:84
KDR:12.583
Accuracy:55.823% C+
KPH:64.800 A
VKPH:18.300 C-
L100 Python HEAT
A+
Kills:285
V. Kills:71 396%
Deaths:10
KDR:28.500
Accuracy:57.219% B
KPH:68.900 A+
VKPH:17.200 B+
Skyguard
C+
Kills:109
V. Kills:79 136%
Deaths:31
KDR:3.516
Accuracy:26.770% D
KPH:14 C
VKPH:10.200 C+
Kills:3,710 (3,710 + 0)
Deaths:357
KDR:10.392
VKDR:1.871
Vehicle Kills:668
Kill Difference:3,353
Playtime:65.549 hours
Usage:1%
Score:1.102m
Score/min:280
Driving Accuracy:26.770%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
B*
Kills:1,150
V. Kills:123 N/A
Deaths:51
KDR:22.549
Accuracy:53.014% C+
KPH:76 B*
VKPH:8.100 C+
Supernova FPC
B+
Kills:1,020
V. Kills:549 185%
Deaths:130
KDR:7.846
Accuracy:48.987% D-
KPH:38.700 B+
VKPH:20.800 B+
Supernova PC
C+
Kills:1,001
V. Kills:309 323%
Deaths:128
KDR:7.820
Accuracy:49.876% C+
KPH:30 C+
VKPH:9.300 C+
Saron HRB
C
Kills:609
V. Kills:336 181%
Deaths:74
KDR:8.230
Accuracy:41.933% D
KPH:24.100 C-
VKPH:13.300 C
Proton II PPA
C*
Kills:577
V. Kills:24 N/A
Deaths:26
KDR:22.192
Accuracy:23.840% C-
KPH:78.100 C*
VKPH:3.200 C-
E540 Halberd
C-
Kills:288
V. Kills:149 192%
Deaths:36
KDR:8
Accuracy:45.621% D
KPH:30.500 D
VKPH:15.800 C-
Kills:4,645 (3,171 + 1,474)
Deaths:445
KDR:10.438
VKDR:3.348
Vehicle Kills:1,490
Kill Difference:4,200
Playtime:116.986 hours
Usage:2%
Score:2.089m
Score/min:298
Driving Accuracy:49.876%
Gunner Accuracy:45.621%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C
Kills:329
V. Kills:20 N/A
Deaths:23
KDR:14.304
Accuracy:32.345% D--
KPH:95 C
VKPH:5.800 C
M40 Fury-H
C--
Kills:312
V. Kills:22 N/A
Deaths:26
KDR:12
Accuracy:35.156% D*
KPH:76.200 C--
VKPH:5.400 D-
Saron HRB-H
C
Kills:132
V. Kills:74 176%
Deaths:23
KDR:5.739
Accuracy:53.959% C--
KPH:36.700 C
VKPH:20.600 D
E540 Halberd-H
D--
Kills:87
V. Kills:34 249%
Deaths:23
KDR:3.783
Accuracy:48.750% F
KPH:31.300 D--
VKPH:12.200 D**
Kills:860 (0 + 860)
Deaths:95
KDR:9.053
VKDR:1.579
Vehicle Kills:150
Kill Difference:765
Playtime:13.932 hours
Usage:0%
Score:0.257m
Score/min:308
Driving Accuracy:N/A%
Gunner Accuracy:48.750%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
D
Kills:1,186
V. Kills:147 N/A
Deaths:95
KDR:12.484
Accuracy:29.957% D--
KPH:39.700 D
VKPH:4.900 D--
M40 Fury
C--
Kills:1,100
V. Kills:143 N/A
Deaths:78
KDR:14.103
Accuracy:30.522% D--
KPH:49.300 C--
VKPH:6.400 D--
M12 Kobalt
B+
Kills:849
V. Kills:15 N/A
Deaths:29
KDR:29.276
Accuracy:20.079% C+
KPH:103.600 B+
VKPH:1.800 D-
M12 Kobalt
C*
Kills:651
V. Kills:14 N/A
Deaths:31
KDR:21
Accuracy:18.902% C+
KPH:91 C*
VKPH:2 D
M60-G Bulldog
B
Kills:328
V. Kills:44 N/A
Deaths:33
KDR:9.939
Accuracy:43.420% B
KPH:44.400 C**
VKPH:6 C
M60-G Bulldog
C
Kills:255
V. Kills:45 N/A
Deaths:37
KDR:6.892
Accuracy:37.497% C
KPH:34.900 D
VKPH:6.200 D
M20 Basilisk
D--
Kills:136
V. Kills:57 234%
Deaths:23
KDR:5.913
Accuracy:11.270% T*
KPH:9.500 D--
VKPH:4 D*
M20 Basilisk
D-
Kills:129
V. Kills:54 235%
Deaths:19
KDR:6.789
Accuracy:18.791% F**
KPH:13.600 D-
VKPH:5.700 D--
Kills:4,634 (0 + 4,634)
Deaths:345
KDR:13.432
VKDR:1.504
Vehicle Kills:519
Kill Difference:4,289
Playtime:106.005 hours
Usage:2%
Score:1.486m
Score/min:234
Driving Accuracy:N/A%
Gunner Accuracy:18.791%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B
Kills:1,833
V. Kills:96 N/A
Deaths:71
KDR:25.817
Accuracy:32.986% C
KPH:97.600 B
VKPH:5.100 C--
M20 Wyvern
C+
Kills:56
V. Kills:32 170%
Deaths:6
KDR:9.333
Accuracy:43.339% B++
KPH:22.400 C
VKPH:12.800 C+
Kills:1,889 (0 + 1,889)
Deaths:77
KDR:24.532
VKDR:1.662
Vehicle Kills:128
Kill Difference:1,812
Playtime:21.290 hours
Usage:0%
Score:0.303m
Score/min:237
Piloting Accuracy:N/A%
Gunner Accuracy:43.339%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Serpent VE92 55,89955,43920,8632.657B*0.1931.985%B**20.41%C60.5C*N/A157916.3h10.1B+31.6B++
Light PPA 11,88311,35077314.683B**11.8445.345%C**N/A106.3B**5B+286106.8h9.2B+20.4B+
Pulsar C 10,11910,0793,5262.858C*0.0231.163%B+19.268%D--54.5C++N/A129184.8h9.2B+29.4B+
Eclipse VE3A 8,1368,0763,2622.476B++0.3729.301%C++17.001%D41.4CN/A99195.2h10B+34.2B+
Pandora VX25 6,0586,0113,1371.916C**0.9348.057%C**15.838%C+49.4CN/A155121.7h3.9C*8B+
Deimos VA29 5,4495,4333,2661.664C+1.1872.026%B+13.786%D35.3DN/A94154h1.8B*2.5B+
Plasma Grenade 4,1864,16314163N/A4,160.1651.163%C++N/A1189.4A**6.6C36213.5h1.9A++3.7B**
Betelgeuse 54-A 4,1704,1431,5182.729C+0.1125.848%D24.765%D*53.7DN/A17577.1h9.9C++38.4C+
Parsec VX3-A 3,9363,9356096.461C+3.6245.52%C*83.888%B++67C*N/A19558.7h1.6B++3.4B++
Dual Photon Pods 4,4863,88623616.466B**13.6261.766%B*N/A137.8B+21.3C++60928.2h13.2B*21.4B++
V26 Maelstrom Turbo Laser 6,8093,8571,4952.58C+0.2633.382%C*1.685%C15.8C12.1C+180244.5h71B212.8B+
Eridani SX5G 3,7893,7641,9981.884C0.9630.893%C+18.943%D-53.2DN/A14570.8h9.4C**30.5C*
M12 Kobalt 3,3493,2805658.571C+55.7321.992%C-19.665%C*142C++3D-32523.1h13B++58.9B+
NS-44L Blackhand 3,2683,2637324.458A++1.6252.362%B**46.981%C**75.4AN/A18143.3h3.5B+6.7B+
C-4 4,6222,9101,3352.18C*0.6624.829%C-N/A90.7C53.3A96132.1h1.4C5.8C
Cosmos VM3 2,8832,8599692.95C*0.1120.282%C+21.966%B+36.7CN/A12177.8h12.5C**61.8B
Sticky Grenade 2,4772,47212472N/A2,469.1661.956%B*N/A3531.4S7.1D120070.7h0.7A++1.2A
CAS30 Tank Buster 4,3402,4307803.115B++0.2743.082%C--1.193%C++9C+7C+103271h41.3B++95.9B+
Nebula VM20 2,4232,3897813.059C++0.2221.42%C+22.185%C+50.6C++N/A16047.2h14.7C++68.7C*
C-4 ARX 2,9842,2985604.104B*1.2628.338%C++N/A154.2C**46B+82314.9h1.1C*3.8C**
H-V45 2,2292,2141,4341.544C+1.3025.583%C18.654%D25.5DN/A8786.9h11.4C**44.5C++
Cosmos VM3 2,0782,0556962.953B+0.1119.472%C24.623%B**48.1C**N/A15442.7h11.9B+61.1C+
VE-A Lacerta 1,9481,9237222.663B+0.1829.461%C+21.789%C--69.2C++N/A15727.8h10.3C**35.1C*
CAS 14-E 1,9291,8337125.817C++22.9732.986%C1.364%C-97.5C**5.1C--24318.8h18.8B*56.9B++
Nebula VM20 1,6201,5965043.167C*0.3219.246%C22.243%C+44.3C+N/A15936h16.3C84.9C
Ghost 1,5611,5502536.126B++3.2848.819%B**68.71%C--76.7B+N/A26120.2h1.8B+3.6B++
Proximity Mine 1,5421,5401848.37B**5.5345.634%C++N/A175B++N/A5528.8h1.6B+3.5B+
Parallax VX3 1,4731,4711867.909B+5.0752.857%A++83.481%B++53.5B+N/A16727.5h1.6B*3B**
NS-11C 1,4381,4276972.047B+0.8027.934%C++19.201%C37.2C+N/A14238.4h10.7B++38.3B+
Darkstar 1,3941,3876112.27C+0.5727.803%C+17.52%D*54.2C+N/A13225.6h10.9B+39.1B
Blueshift VM5 1,3421,3324562.921C+0.0820.591%C22.898%C+32.8DN/A10640.6h15.5C+75.2C+
Blueshift VM5 1,3381,3264283.098C++0.2619.724%C--23.002%C+39.9C+N/A13633.2h14.4C*73C+
Pulsar VS1 1,3371,32311323U1,320.1623.084%D15.268%D--18.2DN/A12772.8h13.2C+57.2C+
VE-C Horizon 1,3251,3125792.266C++0.5844.805%B**22.561%D57.5CN/A14622.8h14.4C+32.2C**
Solstice SF 1,3091,2991,0561.23C+1.6128.017%C**12.317%D20.7CN/A9362.8h9.8C++35.1B
NS-11A 1,2991,2919631.341C1.5027.74%C++15.492%D*22.8D-N/A9356.5h12.5C+45C++
VX6-7 1,2941,2898181.576C+1.2725.854%C18.231%D34.6CN/A13437.3h11C*42.7C++
Eridani SX5 1,2881,2768791.452C+1.3927.54%C14.655%D--27.3DN/A9746.8h10.6C++38.6C++
AP30 Shredder 1,8791,25411111.297C++8.4527.43%D**1.435%C12540U6250U97205400.1h57.6B++209.9C*
NS-15 Gallows 1,2501,2363723.323C**0.4828.749%C24.272%D*76.3CN/A31316.2h10.7C+37.3C+
Nemesis VSH9 1,5461,2297191.709B*1.1370.117%B++3.906%B*26.1C++6.7C19547h3.8A+5.5A+
L-24R Spur 1,3111,2286020.467C++17.6239.581%C1.547%D26D1.8C-7447.3h21.3C++53.9C++
NSX Daimyo 1,2231,2233933.112C0.2747.766%B+94.276%C+74.6C++N/A19516.4h2.3C++4.8B
NS-11P 1,2191,2127331.653C+1.1923.333%D12.129%D**29.6DN/A10241h12.7C+54.3C
Sirius SX12 1,2131,2077491.611C++1.2326.554%C+13.339%D-23.8DN/A8650.8h12.5C+46.9C++
Orion VS54 1,2141,2047161.682C1.1623.707%C+19.352%D--26.3DN/A20345.7h11C++46.6C+
Phaseshift VX-S 1,1971,1937815.295S12.4552.792%A++91.199%B**87.1A*N/A22613.7h1.5B**2.8B**
NSX-P Naginata 1,2101,1894282.778B+0.0627.866%C*32.969%C+78.2C+1.4C+23415.2h10.4C++37.4C**
VE-H Maw 1,2021,1894942.407C++0.4427.408%C24.811%D71.2C+N/A19116.7h10.1C+36.7C+
CME 1,2071,1887691.545C**1.3023.079%D*20.707%D34.6C-N/A10934.3h12.7C+55C--
M40 Fury 1,3331,1869512.484B+9.6429.957%D--1.349%C39.7D4.9D--18329.9h7.6B**25.2B++
Force-Blade 1,2771,18559,3560.02C2.8243.729%B*3.376%C0.4CN/A13106.7h2.7C6.2B
NS-357 Underboss 1,1861,1829271.275C+1.5745.441%B+25.888%C+63.9C++N/A18018.5h3.4B+7.5B+
V10 1,1811,1811309.085A++6.2455.579%A++81.88%C**69.1B+N/A21817.1h1.5B**2.8B**
Revenant 1,1951,1814122.867C+0.0234.736%C30.652%C74.7C*N/A18415.8h6.5C++18.6C++
Solstice Burst 1,1831,1796861.719C+1.1224.833%D--23.834%C-30.9DN/A9338.1h11.5C++46.3C
NSX-P Tanto 1,1841,1774532.598B**0.2435.03%B**23.195%D70.5B+N/A19416.7h10.3B29.4B++
Quasar VM1 1,1851,1764162.827B+0.0218.947%C++20.323%C+26.3CN/A11644.8h12.3B+64.9C++
NSX-P Tengu 1,1891,1754352.701B++0.1443.3%B+26.213%C*83.3B+1C32214.1h10.3C**23.8B+
Terminus VX-9 1,1841,1755941.978C+0.8627.044%C+16.426%D**52C+N/A13622.6h9.9B++36.5B+
VA39 Spectre 1,1731,1733423.43B+0.5943.545%A45.524%B+65.2AN/A21318h3.6B**8.2B**
Pulsar LSW 1,1801,1735022.337C*0.5125.584%C+18.414%D*61.4C+N/A28919.1h10.8C++42.1C++
NS-44 Commissioner 1,1751,1736191.895B+0.9549.376%B**29.582%B+55.9C++N/A17521h3B+6.2B+
VE-LR Obelisk 1,1791,1723643.22C**0.3838.257%B+31.655%C-81.4B*N/A23314.4h4.6B++12.1B++
Chaos 1,1771,1717431.576C+1.2754.69%C14.347%C--31.7D-N/A8436.9h3.7B+6.8C*
Skorpios 1,1741,1705911.98C+0.8630.626%B+15.299%D--46.4CN/A10425.2h9.7B+31.7B+
NSX Tanto 1,1821,1704792.443B*0.4037.147%A+23.846%D65C**N/A17418h10B++26.9B++
Heartstring 1,1711,1695472.137B**0.7154.192%B++37.126%B*28.2BN/A7641.5h2.7B+4.9B+
Lasher X2 1,1761,1675612.08B+0.7638.556%B**1.971%D*46.7C+N/A16025h13.6B**35.2B*
VE-S Canis 1,1731,1674712.478B*0.3635.736%B*14.824%D--72.5C++N/A27416.1h10.2C++28.6B
NSX Yumi 1,1771,1675242.227C*0.6229.418%C++31.105%C++62.7B+N/A13318.6h10B34B
NS-61 Emissary 1,1701,1664332.693A*0.1536.213%B*15.437%C--96.4A++N/A22912.1h9.7B26.7B+
L100 Python HESH 1,2821,1661378.511C-5.6752.718%C++1.544%C**53.7C-5.3D--20821.7h2.8B+5.3B+
Saron Laser Cannon 2,3801,1654722.468C+0.3729.726%C3.519%A13.7C14.3B24585.2h112.8C++379.3C+
SVA-88 1,1681,1636241.864C+0.9822.686%D21.41%D40.5DN/A21328.7h11.2C+49.4C
Phobos VX86 1,1651,1636641.752C++1.0971.096%B++8.341%D*47.7CN/A13524.4h2B+2.8B+
NSX Tomoe 1,1661,1623243.586B0.7436.431%B**29.604%D*69.2BN/A15516.8h12.1C*33.2B+
Phantom VA23 1,1621,1623413.408C+0.5742.616%B++39.931%B*96.8B**N/A22912h3.3B*7.6B*
Artemis VX26 1,1651,1613773.08B++0.2434.185%B**22.997%C81.2B**N/A21014.3h9.9B+29.1B++
VX29 Polaris 1,1651,1615012.317C++0.5325.973%C+19.38%D-47.6CN/A14224.4h10.7C*41.1C*
Ursa 1,1711,1613773.08A+0.2428.738%B+19.811%D-61.1C++N/A16219h9.4B32.6B+
NSX Naginata 1,1671,1615002.322C**0.5227.707%B26.529%D58.3CN/A17219.9h10.1C**36.6B+
Nova 1,1671,1605152.252B+0.5958.26%B**13.707%C-70.3B++N/A16016.5h2.9B**5B**
Blackheart 1,1631,1605052.297B**0.5557.337%B++43.879%B**32.4C+N/A7035.8h2.4B+4.2B+
Thanatos VE70 1,1601,1607431.561C**1.2852.727%B*11.897%D-30.4CN/A11438.2h3.4B++6.4B++
Nyx VX31 1,1641,1602904B+1.1638.593%C**30.604%C+53.5C+N/A12621.7h4.6B+12B+
MKV Suppressed 1,1701,1606971.664C++1.1829.703%C**14.828%D-47.5C+N/A15224.4h11.5C**38.6B+
Flare VE6 1,1651,1605891.969C+0.8725.116%C+16.897%D*47.2C-N/A17724.6h9.5C++37.9C++
Zenith VX-5 1,1611,1606641.747C++1.1026.881%C18.362%D-34.6CN/A11933.5h10.7B+40C**
NSX Tengu 1,1711,1594642.498B*0.3445.613%B*19.154%D67.8C*N/A15717.1h10.5C**23.1B+
Eidolon VE33 1,1681,1592195.292M2.4537.569%B**20.966%D-65.9B++N/A18617.6h6.3B+16.8B++
Equinox VE2 Burst 1,1631,1594252.727C++0.1225.626%D-20.708%D*56CN/A18920.7h10.6B+41.2C+
Hunter QCX 1,1641,1594302.695A**0.1551.411%B+20.362%C+33.9AN/A9634.2h3.2B+6.3B+
NS-30 Vandal 1,1621,1592913.983C**1.1442.653%B**23.9%D66.6C*N/A16517.4h4.6B+10.8B++
MANA Anti-Personnel Turret 1,1691,1596517.831N/A14.9921.373%UN/A11590U100U19860100.1h14.5T*67.6T*
NS-15M2 1,1641,1584802.413C+0.4326.243%C16.58%D**55.7CN/A20120.8h10.9C++41.6C++
Corvus VA55 1,1641,1588131.424C+1.4223.204%D-22.971%C-29.6C--N/A10739.1h10.8C++46.6C+
NS-7 PDW 1,1641,1589911.169C+1.6730.221%B+10.795%D*20.6DN/A8856.3h11.9B+39.3B+
NS Baron G5 1,1651,1578241.404C++1.4452.667%B+15.817%C+31.2DN/A10037.1h3.9B+7.4C++
Equinox VE2 1,1631,1548131.419C+1.4224.232%D-17.418%D32C-N/A9736.1h11.5C+47.4C
XM98 1,1541,1535172.23C0.6149.358%A82.394%B++26.4C--N/A8443.7h2B+4.1B+
Beamer VS3 1,1591,1515332.159A+0.6829.591%C++20.33%C-44.1C*N/A14026.1h8.2C*27.7C**
Quasar VM1 1,1691,1503992.882C+0.0421.925%C*20.609%C-55.8B++N/A15820.6h10.5B++48B+
Supernova VPC 1,2731,1505122.549C*19.7153.014%C+1.652%B76.2B*8.1C+26515.1h2.5B++4.7B+
Solstice VE3 1,1541,1421,1790.969C+1.8724.655%C11.734%D**15.7C--N/A11372.8h14C+56.9C+
L105 Zephyr PX 1,2561,1405022.8C19.9646.457%F-N/A11400U1160U41814600.1h4.9B10.6C
M40 Fury 1,2431,1007814.103C*11.2630.522%D--1.091%D49.3C--6.4D--24022.3h8.4B*27.6B+
C75 Viper 1,1971,0939511.505B++8.6638.512%C-1.098%C70.1B**6.7C30515.6h7B**18.2B
S1 1,2091,0633413.117A**0.2770.381%A2.728%C++53.7A7.4D-37919.8h2.9A+4.1B+
L100 Python AP 1,3551,0578412.583C**9.7455.823%C+2.744%B+64.8A18.3C-29616.3h3.6B*6.5B
Supernova FPC 1,5691,0201307.846C5.0048.987%D-5%A*38.6B+20.8B+42126.4h3.8B+7.7B
Hades VSH4 1,2411,0064152.424A+0.4276.069%B++3.181%B+38.7C+9C19326h3.5A+4.6A
Supernova PC 1,3101,0011287.82C+4.9849.876%C+1.499%C--30C+9.3C+22933.4h3.6B++7.3B++
Hornet Missiles 1,2739744024.35A++21.5170.038%B*1.848%B141.2B**43.3C+6896.9h5.9B**8.5B**
Coyote Missiles 1,5779631905.068C**2.2353.421%CN/A29.9D19.1C-30432.2h27.6B*51.6B++
Antares LC 1,7689312963.145C*0.3030.649%C--2.363%B*17.1D15.4C22254.4h100.2C++327C+
C150 Dalton 1,6249161098.404C+5.5644.647%B++N/A9160U7080U74387300.1h4.7D--10.5C
M12 Kobalt 8648492929.276C*26.4320.079%C+17.786%C103.5B+1.8D-3778.2h13B*64.6C**
Photon A2A Missile Pods 1,7087731017.653C*4.8182.031%B+N/A39.4C--47.7C+67519.6h8.2C**10B+
Lancer VS22 1,1047102512.829B**0.0158.478%C+N/A31B+17.2C++24522.9h6.8B++11.6B++
M12 Kobalt 6656513121C+18.1618.902%C+21.045%C**90.4C++1.9D3797.2h14.2B++75.2B+
Saron HRB 945609748.23C*5.3941.933%D2.299%B*24.1C-13.3C28625.3h14.1B**33.7B*
Rocklet Rifle 1,1355922312.563A**0.2861.835%B**N/A56.4A+51.7A++55410.5h23.1B**37.4B+
Proton II PPA 6015772622.192C++19.3523.84%C-1.733%C+78C*3.2C-2337.4h6.3B**26.3B++
Tank Mine 717483925.25B**2.4156.497%B**N/A172.5B++83.6B+17102.8h2C+3.6B**
Comet VM2 5894302971.448C**1.3947.846%C++3.721%C13.6C+5C+13531.6h17.5B+36.5C*
Spear Anti-Vehicle Phalanx Turret 6574223512.057C**9.2150.848%C++4.502%B+58.6C**32.6B+5477.2h6.7B+13.3C*
Comet VM2 5704082771.473C++1.3748.272%C+2.206%D--13.8C+5.5C+12929.6h17.9B+37.2B+
M60-A Bulldog 457404508.08C5.2437.36%CN/A4040U530U30197000.1h5.6C15C
M60-A Bulldog 4393961428.286C++25.4457.918%B*2.778%B++56.6C**6.1C*2537h5.3C*9.2B+
Soldier Soaker 3423421851.849C**0.9945.298%B*12.866%C180MN/A6081.9h4.8B**10.5B**
Proton II PPA-H 3493292314.304C+11.4632.345%D--1.216%C94C5.7C2903.5h6.7B**20.7B+
M60-G Bulldog 372328339.939B*7.1043.42%B3.049%B44.3C**5.9C2457.4h6B+13.9B+
NS Decimator 4303241821.78C++1.0658.414%C--N/A35.6C--11.6D3739.1h3.7C*6.3C*
The Slasher 31931315,3410.02D2.8244.129%B++8.307%C0.6C-N/A2493.1h1.9B+4.3B+
M40 Fury-H 3343122612C9.1635.156%D*N/A76.1C--5.4D-2374.1h5.5B**15.8B+
L105 Zephyr 364297348.735C+5.8939.456%DN/A56C+12.6B+3645.3h5.2B+13.3C**
M60-A Bulldog 327294836.75B+33.9154.501%B+N/A49.8C**5.6C++2615.9h4.9B+9B+
Lumine Edge 29028911,6260.025C2.8237.25%B+12.803%C-0.6C--N/A2479.5h1.5C4B+
E540 Halberd 437288368C-5.1645.621%D4.861%A*30.6D15.9C3299.4h5.5C+12C
L100 Python HEAT 3562851028.5A++25.6657.219%BN/A69.5A+17.3B+4454.1h4.2B++7.3C**
Anti-Vehicle Grenade 3192821282N/A279.1659.87%B*N/A705A92.5C+47520.4h3.3B**5.5B**
L-30R Vektor 1,2192601461.781C-1.0647.012%B+3.462%B*6.2D--22.8B**12742.1h193.4T*411.4T-
M60-G Bulldog 300255376.892C4.0537.497%C1.569%D34.9D6.2D1277.3h6.5C+17.3C+
Dual-75 Duster 208197921.889B+19.0544.586%C**N/A140.7A7.9B++7181.4h3A*6.8A
NS-AM7 Archer 3631904550.418C2.4249.128%D*7.895%D*3.4D3.1C**3455.2h17.9C+36.5C
M202 Wyrm 2301591114.455C11.6149.899%D-N/A132.5B59.2C*6831.2h28B++56B+
NS-45 Pilot 155155951.632C+1.2132.482%C30.323%C+81.6C+N/A3031.9h5.7B+17.7C**
M20 Basilisk 193136235.913B++3.0711.27%T*3.676%D--9.5D--4D*21714.3h73.7B654.1F**
Saron HRB-H 206132235.739C2.9053.959%C--N/A36.7C20.6D3783.6h17.6B++32.6B+
M20 Basilisk 183129196.789B**3.9518.791%F**3.876%D-13.6D-5.7D--2429.5h79.2B+421.7F
MAX Punch 1551162,6940.043D2.8037.853%DN/A0.5DN/A2219.5h2.9C+7.6C+
Skyguard 188109313.516C0.6726.77%DN/A14C10.1C3107.8h92.8B+346.7C**
NS-10 Burster 173105841.25C+1.5930.909%C7.619%B+4.6D-3D-9623h161.2D-521.7C
Ectoblaster 9595731.301B1.5457.503%A++15.79%A++95A*N/A2241h13.7B+23.8B*
NS-10 Burster 16289561.589C+1.2529.495%D5.618%C+5.1D4.2C10617.3h142.1C+481.8C
E540 Halberd-H 12187233.783D0.9448.75%F1.149%C31.1D--12.1D**3422.8h5.4C++11C-
Aspis Anti-Aircraft Phalanx Turret 16981165.063C*2.2229.927%C++N/A13.1C+14.2C*3576.2h142.2C++475.2C++
A30 Walker 12957232.478C0.3625.157%C--N/A6.7D8.5C+1598.5h216.1D-859.1D-
M20 Wyvern 885669.333C++6.4943.339%B++3.571%C+22.4C12.8C+1922.5h94.5C218C+
MANA Anti-Vehicle Turret 10054521.038D1.8055.741%D*1.852%B*540D-460D-11023500.1h9.9D17.7D--
Manticore SX40 5151401.275C+1.5722.807%D**33.333%A51B+N/A2151h6.1B+26.8C+
NS-66 Punisher 5451222.318B+0.5228.929%C++21.569%D-72.9C*4.3S2450.7h10.4B36.1B

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,4271,709,534130.1h
Anti-Vehicle MANA Turret82781.5h
Spawn Beacon3615,45010.5h
Restoration Kit671,4571.1h
Motion Spotter324,9772.9h
Medical Applicator989291,19638.1h
Cerberus0810.1h
Deconstruction Tool05350.2h
Spitfire Auto-Turret31670.3h
Nanite Revive Grenade01,3500.4h
Shield Recharging Field137200.4h
Recon Detection Device611,7404.8h
Medical Kit1,19816,24518.5h
Ammunition Package511,7051.3h
Anti-Infantry MANA Turret152741.6h
WLT-Howler Mining Laser329306.1h
Nano-Repair Grenade09290.3h

Check the help document for the dictionary if you want to learn more about words used here.


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