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Centurion Sweetheart Kropel[PRST] Kropel
VS BR 54

KDR: 2.75

Score: 109.3m

Last Seen: Dec 11th, 2018 8:13 PM
- OFFLINE - 9.3 hour(s)

Prestige 1, Battle Rank 54 - Vanu Sovereignty on Cobalt - Outfit Leader of PRO STAKI[PRST] PRO STAKI
VS outfit on Cobalt

Members: 19
Level Progress (to 55): 82%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Serpent VE92 Pulsar C Eclipse VE3A Light PPA Deimos VA29 Betelgeuse 54-A Frag Grenade Dual Photon Pods
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,658,826 MLG Score: 1326
Fun Score: N/A
Cheeseburgers Flipped: 1839TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.585%20.392%60348974112,2432.526520.225

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.668%1.674A++-0.033C+-1.334D**HEAD + (~5.6)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.30.555B+9.90.309C*23.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.161%1.348%7006101616,019289683495.53142192%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.684%-0.135C-0.242C-0.114

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
107.80.329C**390.262C*68.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.632%2.256%348810146,426249515252.57452421%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.931%-0.217C-0.247C0.624

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.90.64B+5.40.571B+8.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.09%3.45%36219100310,086244827614.11842365%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.016%-1.025D*-0.227C0.51

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
63.20.463B+15.90.595B+47.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.903%81.139%362710157,5503680182.05163

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.44%2.229A*0.92B*1.196

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.40.658B+1.70.47B+1.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.218%13.109%3626101612,1983669563.32371

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.954%1.07B**-0.275C0.322

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.621B+2.70.441B2.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
PRO STAKI[PRST] PRO STAKI
VS outfit on Cobalt

Members: 19
109.3m196.8%361 (21.7k)318 (19.1k)2.75111224,69481,6742.9874754 (54)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS10221916325.401%16.655%42304:1388

12% Combat Medic21% Engineer9% Heavy Assault8% Infiltrator45% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 27th, 2012 10:55 AMDec 17th, 2012 11:40 PMDec 11th, 2018 8:09 PM (3h) (PST)Dec 11th, 2018 5:05 PM (6h) (PST)Dec 11th, 2018 4:13 PM (7h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6461754710.6530.2370.1091.4110.0641326

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,73910,48728,2523914785419,064

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5732h/238.8d 19,305 37,422 68,905 485.4k 7,770 17,730 22,007 222m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C+
Kills:4,013
Deaths:1,468
KDR:2.734
Accuracy:25.792% C+
HSR:24.371% D
Orion VS54
B+
Kills:1,204
Deaths:716
KDR:1.682
Accuracy:23.707% B+
HSR:19.352% D
Pulsar LSW
B+
Kills:1,173
Deaths:502
KDR:2.337
Accuracy:25.584% B+
HSR:18.414% D
Lasher X2
A++
Kills:1,167
Deaths:561
KDR:2.080
Accuracy:38.556% A++
HSR:1.971% D--
SVA-88
C+
Kills:1,163
Deaths:624
KDR:1.864
Accuracy:22.686% C+
HSR:21.410% C--
NSX Naginata
B**
Kills:1,161
Deaths:500
KDR:2.322
Accuracy:27.707% B**
HSR:26.529% C+
VX29 Polaris
B+
Kills:1,161
Deaths:501
KDR:2.317
Accuracy:25.973% B+
HSR:19.380% C-
Ursa
B**
Kills:1,161
Deaths:377
KDR:3.080
Accuracy:28.738% B**
HSR:19.811% D
Flare VE6
B+
Kills:1,160
Deaths:589
KDR:1.969
Accuracy:25.116% B+
HSR:16.897% D--
NS-15M2
B+
Kills:1,158
Deaths:480
KDR:2.413
Accuracy:26.243% B+
HSR:16.580% D*
VE-H Maw
B+
Kills:520
Deaths:190
KDR:2.737
Accuracy:28.243% B+
HSR:23.077% C
Kills:15,041
Deaths (as Heavy Assault):6,508
Deaths (to Heavy Assaults):21,291
KDR:2.31116
Kill Difference:8,533
Playtime:522.333 hours
Usage:9%
Score:9.841m
Score/min:314
Accuracy (listed only):27.122%
HSR (listed only):18.890%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
A++
Kills:39,396
Deaths:14,936
KDR:2.638
Accuracy:31.729% A++
HSR:20.027% C++
Pulsar C
A
Kills:9,937
Deaths:3,467
KDR:2.866
Accuracy:31.130% A
HSR:19.181% D
Eclipse VE3A
B+
Kills:7,560
Deaths:3,079
KDR:2.455
Accuracy:29.073% B+
HSR:16.389% D
Deimos VA29
B**
Kills:5,422
Deaths:3,251
KDR:1.668
Accuracy:72.096% B**
HSR:13.777% C-
Pandora VX25
C++
Kills:2,124
Deaths:1,584
KDR:1.341
Accuracy:40.722% C++
HSR:13.701% C
Eridani SX5G
C*
Kills:1,670
Deaths:1,086
KDR:1.538
Accuracy:29.067% C*
HSR:14.970% D
NS-11C
B*
Kills:1,324
Deaths:659
KDR:2.009
Accuracy:27.811% B*
HSR:18.807% C+
Solstice SF
B*
Kills:1,299
Deaths:1,056
KDR:1.230
Accuracy:28.017% B*
HSR:12.317% D
VX6-7
C**
Kills:1,289
Deaths:818
KDR:1.576
Accuracy:25.917% C**
HSR:18.231% C-
Eridani SX5
C*
Kills:1,220
Deaths:842
KDR:1.449
Accuracy:27.364% C*
HSR:13.607% D-
Sirius SX12
B+
Kills:1,188
Deaths:741
KDR:1.603
Accuracy:26.491% B+
HSR:13.468% D
NSX-P Tanto
A++
Kills:1,175
Deaths:451
KDR:2.605
Accuracy:35.055% A++
HSR:23.149% C
Skorpios
B*
Kills:1,170
Deaths:591
KDR:1.980
Accuracy:30.626% B*
HSR:15.299% D-
NSX Tanto
A*
Kills:1,170
Deaths:479
KDR:2.443
Accuracy:37.147% A*
HSR:23.846% C+
Chaos
C**
Kills:1,169
Deaths:739
KDR:1.582
Accuracy:54.790% C**
HSR:14.286% C
VE-S Canis
A+
Kills:1,167
Deaths:471
KDR:2.478
Accuracy:35.736% A+
HSR:14.824% D
Phobos VX86
B**
Kills:1,163
Deaths:664
KDR:1.752
Accuracy:71.207% B**
HSR:8.341% D*
Nova
B**
Kills:1,160
Deaths:515
KDR:2.252
Accuracy:58.260% B**
HSR:13.707% C
Thanatos VE70
A
Kills:1,160
Deaths:743
KDR:1.561
Accuracy:52.756% A
HSR:11.897% D-
Zenith VX-5
B
Kills:1,160
Deaths:664
KDR:1.747
Accuracy:26.881% B
HSR:18.362% C--
MKV Suppressed
B*
Kills:1,160
Deaths:697
KDR:1.664
Accuracy:29.703% B*
HSR:14.828% D
NSX Tengu
A
Kills:1,159
Deaths:464
KDR:2.498
Accuracy:45.613% A
HSR:19.154% C
Solstice Burst
C+
Kills:1,159
Deaths:679
KDR:1.707
Accuracy:24.796% C
HSR:23.986% C+
NS-7 PDW
B**
Kills:1,158
Deaths:991
KDR:1.169
Accuracy:30.221% B**
HSR:10.795% D*
NS Baron G5
B*
Kills:1,157
Deaths:824
KDR:1.404
Accuracy:52.667% B*
HSR:15.817% C**
Solstice VE3
B
Kills:1,142
Deaths:1,179
KDR:0.969
Accuracy:24.655% B
HSR:11.734% D**
Kills:89,858
Deaths (as Light Assault):41,670
Deaths (to Light Assaults):20,110
KDR:2.15642
Kill Difference:48,188
Playtime:2,592.591 hours
Usage:45%
Score:50.313m
Score/min:323
Accuracy (listed only):37.674%
HSR (listed only):15.942%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
A++
Kills:39,396
Deaths:14,936
KDR:2.638
Accuracy:31.729% A++
HSR:20.027% C++
Pulsar C
A
Kills:9,937
Deaths:3,467
KDR:2.866
Accuracy:31.130% A
HSR:19.181% D
Eclipse VE3A
B+
Kills:7,560
Deaths:3,079
KDR:2.455
Accuracy:29.073% B+
HSR:16.389% D
Deimos VA29
B**
Kills:5,422
Deaths:3,251
KDR:1.668
Accuracy:72.096% B**
HSR:13.777% C-
Pandora VX25
C++
Kills:2,124
Deaths:1,584
KDR:1.341
Accuracy:40.722% C++
HSR:13.701% C
NS-11C
B*
Kills:1,324
Deaths:659
KDR:2.009
Accuracy:27.811% B*
HSR:18.807% C+
Solstice SF
B*
Kills:1,299
Deaths:1,056
KDR:1.230
Accuracy:28.017% B*
HSR:12.317% D
VX6-7
C**
Kills:1,289
Deaths:818
KDR:1.576
Accuracy:25.917% C**
HSR:18.231% C-
NSX-P Tanto
A++
Kills:1,175
Deaths:451
KDR:2.605
Accuracy:35.055% A++
HSR:23.149% C
NSX Tanto
A*
Kills:1,170
Deaths:479
KDR:2.443
Accuracy:37.147% A*
HSR:23.846% C+
Chaos
C**
Kills:1,169
Deaths:739
KDR:1.582
Accuracy:54.790% C**
HSR:14.286% C
Phobos VX86
B**
Kills:1,163
Deaths:664
KDR:1.752
Accuracy:71.207% B**
HSR:8.341% D*
Nova
B**
Kills:1,160
Deaths:515
KDR:2.252
Accuracy:58.260% B**
HSR:13.707% C
Thanatos VE70
A
Kills:1,160
Deaths:743
KDR:1.561
Accuracy:52.756% A
HSR:11.897% D-
Zenith VX-5
B
Kills:1,160
Deaths:664
KDR:1.747
Accuracy:26.881% B
HSR:18.362% C--
Eidolon VE33
A++
Kills:1,159
Deaths:219
KDR:5.292
Accuracy:37.569% A++
HSR:20.966% D
Solstice Burst
C+
Kills:1,159
Deaths:679
KDR:1.707
Accuracy:24.796% C
HSR:23.986% C+
NS Baron G5
B*
Kills:1,157
Deaths:824
KDR:1.404
Accuracy:52.667% B*
HSR:15.817% C**
Solstice VE3
B
Kills:1,142
Deaths:1,179
KDR:0.969
Accuracy:24.655% B
HSR:11.734% D**
VE-LR Obelisk
B*
Kills:95
Deaths:31
KDR:3.065
Accuracy:38.332% B*
HSR:37.895% B++
Kills:81,220
Deaths (as Engineer):36,037
Deaths (to Engineers):14,820
KDR:2.25379
Kill Difference:45,183
Playtime:1,220.046 hours
Usage:21%
Score:25.513m
Score/min:349
Accuracy (listed only):40.030%
HSR (listed only):17.821%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Deimos VA29
B**
Kills:5,422
Deaths:3,251
KDR:1.668
Accuracy:72.096% B**
HSR:13.777% C-
Pandora VX25
C++
Kills:2,124
Deaths:1,584
KDR:1.341
Accuracy:40.722% C++
HSR:13.701% C
Eridani SX5G
C*
Kills:1,670
Deaths:1,086
KDR:1.538
Accuracy:29.067% C*
HSR:14.970% D
H-V45
C++
Kills:1,502
Deaths:1,088
KDR:1.381
Accuracy:24.030% C++
HSR:14.847% D-
Darkstar
C*
Kills:1,365
Deaths:602
KDR:2.267
Accuracy:27.716% C*
HSR:17.582% D-
Pulsar VS1
C+
Kills:1,323
Deaths:
KDR:
Accuracy:23.084% C+
HSR:15.268% D
NS-11A
B++
Kills:1,291
Deaths:963
KDR:1.341
Accuracy:27.740% B++
HSR:15.492% D-
Eridani SX5
C*
Kills:1,220
Deaths:842
KDR:1.449
Accuracy:27.364% C*
HSR:13.607% D-
NS-11P
C++
Kills:1,212
Deaths:733
KDR:1.653
Accuracy:23.333% C++
HSR:12.129% D*
Sirius SX12
B+
Kills:1,188
Deaths:741
KDR:1.603
Accuracy:26.491% B+
HSR:13.468% D
Terminus VX-9
B
Kills:1,175
Deaths:594
KDR:1.978
Accuracy:27.044% B
HSR:16.426% D*
Skorpios
B*
Kills:1,170
Deaths:591
KDR:1.980
Accuracy:30.626% B*
HSR:15.299% D-
Chaos
C**
Kills:1,169
Deaths:739
KDR:1.582
Accuracy:54.790% C**
HSR:14.286% C
NSX Yumi
B+
Kills:1,167
Deaths:524
KDR:2.227
Accuracy:29.418% B+
HSR:31.105% B+
VE-S Canis
A+
Kills:1,167
Deaths:471
KDR:2.478
Accuracy:35.736% A+
HSR:14.824% D
Phobos VX86
B**
Kills:1,163
Deaths:664
KDR:1.752
Accuracy:71.207% B**
HSR:8.341% D*
Nova
B**
Kills:1,160
Deaths:515
KDR:2.252
Accuracy:58.260% B**
HSR:13.707% C
Thanatos VE70
A
Kills:1,160
Deaths:743
KDR:1.561
Accuracy:52.756% A
HSR:11.897% D-
MKV Suppressed
B*
Kills:1,160
Deaths:697
KDR:1.664
Accuracy:29.703% B*
HSR:14.828% D
NSX Tengu
A
Kills:1,159
Deaths:464
KDR:2.498
Accuracy:45.613% A
HSR:19.154% C
Equinox VE2 Burst
C
Kills:1,159
Deaths:425
KDR:2.727
Accuracy:25.637% C
HSR:20.708% D
NS-7 PDW
B**
Kills:1,158
Deaths:991
KDR:1.169
Accuracy:30.221% B**
HSR:10.795% D*
NS Baron G5
B*
Kills:1,157
Deaths:824
KDR:1.404
Accuracy:52.667% B*
HSR:15.817% C**
Equinox VE2
C
Kills:1,154
Deaths:813
KDR:1.419
Accuracy:24.232% C
HSR:17.418% C--
CME
C
Kills:1,154
Deaths:754
KDR:1.531
Accuracy:23.062% D
HSR:20.537% C
Corvus VA55
C+
Kills:1,153
Deaths:812
KDR:1.420
Accuracy:23.195% C+
HSR:22.984% C+
Kills:36,902
Deaths (as Combat Medic):21,511
Deaths (to Combat Medics):9,117
KDR:1.71549
Kill Difference:15,391
Playtime:698.757 hours
Usage:12%
Score:10.763m
Score/min:257
Accuracy (listed only):35.993%
HSR (listed only):15.883%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44L Blackhand
A
Kills:3,259
Deaths:730
KDR:4.464
Accuracy:52.333% A
HSR:47.008% B
Eridani SX5G
C*
Kills:1,670
Deaths:1,086
KDR:1.538
Accuracy:29.067% C*
HSR:14.970% D
Parsec VX3-A
B++
Kills:1,466
Deaths:210
KDR:6.981
Accuracy:44.791% B
HSR:83.629% B++
Ghost
A+
Kills:1,269
Deaths:163
KDR:7.785
Accuracy:48.979% A+
HSR:66.352% C+
Parallax VX3
A*
Kills:1,223
Deaths:138
KDR:8.862
Accuracy:54.311% A*
HSR:84.056% B*
Eridani SX5
C*
Kills:1,220
Deaths:842
KDR:1.449
Accuracy:27.364% C*
HSR:13.607% D-
Phaseshift VX-S
A*
Kills:1,193
Deaths:78
KDR:15.295
Accuracy:52.792% A*
HSR:91.199% B**
Sirius SX12
B+
Kills:1,188
Deaths:741
KDR:1.603
Accuracy:26.491% B+
HSR:13.468% D
V10
A*
Kills:1,181
Deaths:130
KDR:9.085
Accuracy:55.579% A*
HSR:81.880% B+
NS-44 Commissioner
A++
Kills:1,173
Deaths:619
KDR:1.895
Accuracy:49.376% A++
HSR:29.582% B**
Skorpios
B*
Kills:1,170
Deaths:591
KDR:1.980
Accuracy:30.626% B*
HSR:15.299% D-
VE-S Canis
A+
Kills:1,167
Deaths:471
KDR:2.478
Accuracy:35.736% A+
HSR:14.824% D
NS-61 Emissary
A
Kills:1,166
Deaths:433
KDR:2.693
Accuracy:36.213% A
HSR:15.437% C+
NSX Tomoe
A+
Kills:1,162
Deaths:324
KDR:3.586
Accuracy:36.431% A+
HSR:29.604% D
Artemis VX26
A+
Kills:1,161
Deaths:377
KDR:3.080
Accuracy:34.185% A+
HSR:22.997% C++
Nyx VX31
B*
Kills:1,160
Deaths:290
KDR:4
Accuracy:38.593% B*
HSR:30.604% C++
MKV Suppressed
B*
Kills:1,160
Deaths:697
KDR:1.664
Accuracy:29.703% B*
HSR:14.828% D
NS-30 Vandal
A++
Kills:1,159
Deaths:291
KDR:3.983
Accuracy:42.653% A++
HSR:23.900% C
NSX Tengu
A
Kills:1,159
Deaths:464
KDR:2.498
Accuracy:45.613% A
HSR:19.154% C
NS-7 PDW
B**
Kills:1,158
Deaths:991
KDR:1.169
Accuracy:30.221% B**
HSR:10.795% D*
XM98
A++
Kills:1,153
Deaths:517
KDR:2.230
Accuracy:49.358% A++
HSR:82.394% B*
Beamer VS3
B
Kills:1,147
Deaths:531
KDR:2.160
Accuracy:29.573% B
HSR:20.314% C
NS-357 Underboss
B*
Kills:399
Deaths:288
KDR:1.385
Accuracy:43.411% B*
HSR:21.805% C++
NS-AM7 Archer
D
Kills:106
Deaths:273
KDR:0.388
Accuracy:50.663% D--
HSR:11.321% D
VA39 Spectre
B+
Kills:65
Deaths:17
KDR:3.824
Accuracy:35.559% B+
HSR:38.462% C+
Ectoblaster
A++
Kills:57
Deaths:33
KDR:1.727
Accuracy:56.138% A++
HSR:10.526% C**
Soldier Soaker
B++
Kills:56
Deaths:21
KDR:2.667
Accuracy:40.345% B++
HSR:14.286% C+
Kills:29,447
Deaths (as Infiltrator):11,346
Deaths (to Infiltrators):10,382
KDR:2.59536
Kill Difference:18,101
Playtime:455.213 hours
Usage:8%
Score:7.049m
Score/min:258
Accuracy (listed only):40.967%
HSR (listed only):34.159%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
B*
Kills:2,486
Deaths:822
KDR:3.024
Accuracy:19.757% B*
HSR:21.521% B+
Nebula VM20
B+
Kills:2,389
Deaths:781
KDR:3.059
Accuracy:21.420% B+
HSR:22.185% B
Cosmos VM3
A
Kills:1,661
Deaths:549
KDR:3.026
Accuracy:18.636% B+
HSR:24.624% A
Nebula VM20
B
Kills:1,596
Deaths:504
KDR:3.167
Accuracy:19.246% C**
HSR:22.243% B
Blueshift VM5
B+
Kills:1,313
Deaths:447
KDR:2.937
Accuracy:20.629% C*
HSR:22.925% B+
Blueshift VM5
B+
Kills:1,309
Deaths:419
KDR:3.124
Accuracy:19.740% C++
HSR:22.842% B+
Quasar VM1
B++
Kills:1,176
Deaths:416
KDR:2.827
Accuracy:18.947% B++
HSR:20.323% B
Quasar VM1
B**
Kills:1,150
Deaths:399
KDR:2.882
Accuracy:21.925% B**
HSR:20.609% C+
Comet VM2
B+
Kills:424
Deaths:295
KDR:1.437
Accuracy:47.863% B+
HSR:3.538% C
Comet VM2
B
Kills:407
Deaths:275
KDR:1.480
Accuracy:48.300% B
HSR:2.211% D--
NS-10 Burster
C*
Kills:100
Deaths:80
KDR:1.250
Accuracy:30.730% C*
HSR:8% C++
NS-10 Burster
C+
Kills:88
Deaths:52
KDR:1.692
Accuracy:29.257% C+
HSR:5.682% C+
Kills:14,099
Deaths (as MAX Suit):2,519.500
Deaths (to MAX Suits):4,054
KDR:5.59595
Kill Difference:11,579.500
Playtime:230.264 hours
Usage:4%
Score:5.793m
Score/min:419
Accuracy (listed only):26.371%
HSR (listed only):16.392%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A
Kills:5,647
V. Kills:271 N/A
Deaths:531
KDR:10.635
Accuracy:43.293% C**
KPH:88.700 A
VKPH:4.300 B
Dual Photon Pods
B**
Kills:3,625
V. Kills:544 N/A
Deaths:219
KDR:16.553
Accuracy:61.899% B**
KPH:137.100 B**
VKPH:20.600 C*
Maelstrom Turbo Laser
C*
Kills:3,454
V. Kills:2,763 125%
Deaths:1,471
KDR:2.348
Accuracy:33.239% B
KPH:14.600 C+
VKPH:11.700 C*
Saron Laser Cannon
B*
Kills:1,165
V. Kills:1,215 96%
Deaths:472
KDR:2.468
Accuracy:29.726% C
KPH:13.700 C++
VKPH:14.300 B*
Coyote Missiles
C
Kills:948
V. Kills:608 156%
Deaths:189
KDR:5.016
Accuracy:53.305% C+
KPH:29.600 C
VKPH:19 C
Hornet Missiles
A
Kills:919
V. Kills:264 347%
Deaths:40
KDR:22.975
Accuracy:70.872% B**
KPH:139.100 A
VKPH:39.900 C++
Antares LC
C*
Kills:870
V. Kills:807 108%
Deaths:292
KDR:2.979
Accuracy:30.396% C
KPH:16.500 C+
VKPH:15.300 C*
Photon A2A Missile Pods
C*
Kills:760
V. Kills:928 82%
Deaths:101
KDR:7.525
Accuracy:82.715% B+
KPH:39.400 C
VKPH:48.100 C*
Kills:17,388 (11,136 + 0)
Deaths:3,315
KDR:5.245
VKDR:2.232
Vehicle Kills:7,400
Kill Difference:14,073
Playtime:522.044 hours
Usage:9%
Score:7.915m
Score/min:253
Piloting Accuracy:30.396%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C+
Kills:1,868
V. Kills:1,669 112%
Deaths:779
KDR:2.398
Accuracy:41.778% C
KPH:7.800 C+
VKPH:6.900 C+
AP30 Shredder
U
Kills:1,246
V. Kills:621 200%
Deaths:111
KDR:11.225
Accuracy:27.427% D--
KPH:4,485,600 U
VKPH:2,235,600 U
L105 Zephyr PX
U
Kills:1,139
V. Kills:115 N/A
Deaths:50
KDR:22.780
Accuracy:46.456% D
KPH:4,100,400 U
VKPH:414,000 U
C150 Dalton
U
Kills:829
V. Kills:667 124%
Deaths:109
KDR:7.606
Accuracy:44.992% B++
KPH:2,984,400 U
VKPH:2,401,200 U
L105 Zephyr
B+
Kills:297
V. Kills:67 437%
Deaths:34
KDR:8.735
Accuracy:39.456% C-
KPH:55.700 C**
VKPH:12.600 B+
L-30R Vektor
A+
Kills:260
V. Kills:959 27%
Deaths:145
KDR:1.793
Accuracy:47.022% B+
KPH:6.200 D
VKPH:22.800 A+
Dual-75 Duster
A*
Kills:184
V. Kills:11 N/A
Deaths:9
KDR:20.444
Accuracy:44.940% B*
KPH:142.700 A*
VKPH:8.500 C++
Kills:5,823 (2,128 + 3,695)
Deaths:1,237
KDR:4.707
VKDR:3.322
Vehicle Kills:4,109
Kill Difference:4,586
Playtime:288.953 hours
Usage:5%
Score:3.972m
Score/min:229
Piloting Accuracy:47.022%
Gunner Accuracy:44.940%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:1,166
V. Kills:116 N/A
Deaths:137
KDR:8.511
Accuracy:52.718% B+
KPH:53.600 C++
VKPH:5.300 D
C75 Viper
A*
Kills:1,093
V. Kills:104 N/A
Deaths:95
KDR:11.505
Accuracy:38.512% C+
KPH:70.200 A*
VKPH:6.700 C
L100 Python AP
M++
Kills:1,057
V. Kills:298 354%
Deaths:84
KDR:12.583
Accuracy:55.823% C+
KPH:64.800 M++
VKPH:18.300 C++
Skyguard
C++
Kills:98
V. Kills:76 127%
Deaths:30
KDR:3.267
Accuracy:26.655% C-
KPH:12.800 C+
VKPH:10 C++
L100 Python HEAT
A++
Kills:59
V. Kills:17 328%
Deaths:1
KDR:59
Accuracy:53.125% C*
KPH:54.200 A++
VKPH:15.600 B*
Kills:3,473 (3,473 + 0)
Deaths:347
KDR:10.009
VKDR:1.761
Vehicle Kills:611
Kill Difference:3,126
Playtime:62.351 hours
Usage:1%
Score:1.002m
Score/min:268
Driving Accuracy:53.125%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
A++
Kills:1,093
V. Kills:120 N/A
Deaths:49
KDR:22.306
Accuracy:52.891% C**
KPH:75.200 A++
VKPH:8.300 C*
Supernova PC
B*
Kills:1,001
V. Kills:309 323%
Deaths:128
KDR:7.820
Accuracy:49.876% C++
KPH:30 B*
VKPH:9.300 B
Supernova FPC
A
Kills:859
V. Kills:485 177%
Deaths:118
KDR:7.280
Accuracy:49.145% C--
KPH:36.200 A
VKPH:20.500 A
Saron HRB
C+
Kills:608
V. Kills:336 180%
Deaths:74
KDR:8.216
Accuracy:41.989% C+
KPH:24.100 C+
VKPH:13.300 C
Proton II PPA
B++
Kills:577
V. Kills:24 N/A
Deaths:26
KDR:22.192
Accuracy:23.840% C+
KPH:78.100 B++
VKPH:3.200 C
E540 Halberd
C+
Kills:247
V. Kills:138 178%
Deaths:36
KDR:6.861
Accuracy:45.097% C
KPH:28.400 C
VKPH:15.800 C+
Kills:4,385 (2,953 + 1,432)
Deaths:431
KDR:10.174
VKDR:3.276
Vehicle Kills:1,412
Kill Difference:3,954
Playtime:112.960 hours
Usage:2%
Score:1.965m
Score/min:290
Driving Accuracy:49.145%
Gunner Accuracy:45.097%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C++
Kills:324
V. Kills:20 N/A
Deaths:22
KDR:14.727
Accuracy:31.984% D
KPH:98.400 C++
VKPH:6.100 C+
M40 Fury-H
C
Kills:312
V. Kills:22 N/A
Deaths:26
KDR:12
Accuracy:35.156% D
KPH:76.200 C
VKPH:5.400 D
Saron HRB-H
C+
Kills:114
V. Kills:68 165%
Deaths:22
KDR:5.182
Accuracy:52.620% C
KPH:37.200 C+
VKPH:22.200 C
E540 Halberd-H
D
Kills:66
V. Kills:28 228%
Deaths:20
KDR:3.300
Accuracy:48.100% D*
KPH:27.200 D
VKPH:11.500 D*
Kills:816 (0 + 816)
Deaths:90
KDR:9.067
VKDR:1.533
Vehicle Kills:138
Kill Difference:726
Playtime:12.883 hours
Usage:0%
Score:0.238m
Score/min:308
Driving Accuracy:N/A%
Gunner Accuracy:48.100%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C
Kills:1,186
V. Kills:147 N/A
Deaths:95
KDR:12.484
Accuracy:29.952% D
KPH:39.700 C
VKPH:4.900 D-
M40 Fury
C+
Kills:1,100
V. Kills:143 N/A
Deaths:78
KDR:14.103
Accuracy:30.519% D
KPH:49.300 C+
VKPH:6.400 D-
M12 Kobalt
B++
Kills:593
V. Kills:13 N/A
Deaths:26
KDR:22.808
Accuracy:18.635% C++
KPH:87.100 B++
VKPH:1.900 D
M12 Kobalt
B
Kills:538
V. Kills:14 N/A
Deaths:29
KDR:18.552
Accuracy:18.237% C++
KPH:81.200 B
VKPH:2.100 C--
M60-G Bulldog
B**
Kills:328
V. Kills:44 N/A
Deaths:33
KDR:9.939
Accuracy:43.446% B*
KPH:44.500 B**
VKPH:6 C+
M60-G Bulldog
C+
Kills:255
V. Kills:45 N/A
Deaths:37
KDR:6.892
Accuracy:37.506% C+
KPH:34.900 C+
VKPH:6.200 C
M20 Basilisk
D--
Kills:121
V. Kills:56 212%
Deaths:23
KDR:5.261
Accuracy:10.972% T
KPH:8.500 D--
VKPH:4 D--
M20 Basilisk
D
Kills:115
V. Kills:48 235%
Deaths:18
KDR:6.389
Accuracy:17.850% F--
KPH:12.300 D
VKPH:5.200 D-
Kills:4,236 (0 + 4,236)
Deaths:339
KDR:12.496
VKDR:1.504
Vehicle Kills:510
Kill Difference:3,897
Playtime:103.774 hours
Usage:2%
Score:1.358m
Score/min:218
Driving Accuracy:N/A%
Gunner Accuracy:17.850%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:1,704
V. Kills:84 N/A
Deaths:66
KDR:25.818
Accuracy:32.310% C+
KPH:97.100 B++
VKPH:4.800 C-
M20 Wyvern
B*
Kills:56
V. Kills:32 170%
Deaths:6
KDR:9.333
Accuracy:43.573% B*
KPH:22.600 C+
VKPH:12.900 C+
Kills:1,760 (0 + 1,760)
Deaths:72
KDR:24.444
VKDR:1.611
Vehicle Kills:116
Kill Difference:1,688
Playtime:20.033 hours
Usage:0%
Score:0.274m
Score/min:228
Piloting Accuracy:N/A%
Gunner Accuracy:43.573%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Serpent VE92 39,65839,39614,9362.638A+0.1131.729%A++20.027%C++53.7AN/A138733h10.1B*31.9B*
Pulsar C 9,9759,9373,4672.866B**0.1131.13%A19.181%D54.4B**N/A127182.6h9.1B*29.3B++
Eclipse VE3A 7,6167,5603,0792.455B+0.3029.073%B+16.389%D40.1C++N/A96188.4h10B++34.5B++
Light PPA 5,9185,64753110.635B++7.8843.293%C**N/A88.6A4.3B24363.7h8.9B+20.6B+
Deimos VA29 5,4385,4223,2511.668B+1.0872.096%B**13.777%C-35.3CN/A93153.8h1.8B**2.5B++
Betelgeuse 54-A 4,0394,0131,4682.734C+0.0225.792%C+24.371%D53.2CN/A15875.4h9.9B+38.4B+
Frag Grenade 3,8043,78913789N/A3,786.2550.518%B++N/A1184.1M+4.7C--35873.2h1.9A++3.7A
Dual Photon Pods 4,1693,62521916.553A+13.8061.899%B**N/A137.3B**20.6C*60226.4h13.3B**21.5B**
Maelstrom Turbo Laser 6,2173,4541,4712.348C*0.4033.239%B1.679%D14.6C+11.7C*174236.1h75.2B+226.3B++
NS-44L Blackhand 3,2643,2597304.464M+1.7152.333%A47.008%B75.4M++N/A18043.2h3.5B++6.6B*
C-4 4,5842,8771,3352.155B+0.6024.615%C+N/A89.6C**53.2A++93832.1h1.4C*5.8C*
Cosmos VM3 2,5052,4868223.024B+0.2719.757%B*21.521%B+34.2B+N/A11572.7h12.6B+63.8B+
Sticky Grenade 2,4772,47212472N/A2,469.2562.081%B**N/A3531.4S7.1C--120030.7h0.7A++1.2B**
M12 Kobalt 2,4722,4225643.25B++40.5021.527%C+18.208%C*141.6B+2.9D31217.1h12.7B++58.9B++
Nebula VM20 2,4232,3897813.059B+0.3121.42%B+22.185%B50.6B**N/A15947.2h14.7B+68.7B+
Pandora VX25 2,1492,1241,5841.341C**1.4140.722%C++13.701%C28.6CN/A9274.3h4.4C*10.9C**
C-4 ARX 2,5621,9524943.951B**1.2028.207%B+N/A150.2B++46.9B++82013h1.1B+4B+
CAS30 Tank Buster 3,5371,8687792.398B*0.3541.778%C1.124%C7.8C+6.9C+102240.3h45.2B+108.2B+
CAS 14-E 1,7881,7046625.818B*23.0732.31%C+1.408%C96.8B++4.8C-23417.6h18.2B**56.3B*
Eridani SX5G 1,6801,6701,0861.538C++1.2129.067%C*14.97%D30.7C-N/A8854.4h10B+34.6B
Cosmos VM3 1,6771,6615493.026B++0.2718.636%B+24.624%A44.2AN/A14737.6h12.1B++64.8C**
Nebula VM20 1,6201,5965043.167B+0.4219.246%C**22.243%B44.3B++N/A15736h16.3C+84.9C**
H-V45 1,5101,5021,0881.381C++1.3724.03%C++14.847%D-19.9C--N/A7475.5h11.6B++48.4B+
Parsec VX3-A 1,4661,4662106.981B+4.2344.791%B83.629%B++55.1BN/A14426.6h1.6B*3.5B*
Darkstar 1,3711,3656022.267B+0.4827.716%C*17.582%D-54.4B+N/A13025.1h10.8B**38.8B++
Proximity Mine 1,3421,3411707.888A5.1448.358%B++N/A165.6B*N/A5258.1h1.6B*3.3B**
NS-11C 1,3351,3246592.009B**0.7427.811%B*18.807%C+36.4B+N/A12836.4h10.7B*38.4B++
Pulsar VS1 1,3371,32311323U1,320.2523.084%C+15.268%D18.2CN/A12272.8h13.2B+57.2B+
Blueshift VM5 1,3221,3134472.937C**0.1920.629%C*22.925%B+32.6C+N/A10340.3h15.5C**75.2B+
Blueshift VM5 1,3201,3094193.124B0.3719.74%C++22.842%B+39.8B+N/A13232.9h14.4B+72.7B+
Solstice SF 1,3091,2991,0561.23C**1.5228.017%B*12.317%D20.7C++N/A9162.8h9.8B+35.1B++
NS-11A 1,2991,2919631.341C++1.4127.74%B++15.492%D-22.8CN/A8856.5h12.5B+45B++
VX6-7 1,2941,2898181.576C*1.1825.917%C**18.231%C-34.7C++N/A12837.2h11B+42.6B+
Ghost 1,2801,2691637.785A++5.0348.979%A+66.352%C+74.6A++N/A24517h1.8B*3.7B**
AP30 Shredder 1,8671,24611111.225B8.4727.427%D--1.445%C-12460U6210U95081900.1h57.7B**210.4B++
Nemesis VSH9 1,5461,2297191.709A++1.0470.128%B**3.906%B++26.1B*6.7C--19247h3.8A++5.5A++
Parallax VX3 1,2251,2231388.862A+6.1154.311%A*84.056%B*51.4A+N/A15923.8h1.6B**2.9B**
Eridani SX5 1,2321,2208421.449C**1.3027.364%C*13.607%D-27.1CN/A9445.1h10.7B+39.2B+
NS-11P 1,2191,2127331.653B+1.1023.333%C++12.129%D*29.6C++N/A10141h12.7B+54.3B+
Orion VS54 1,2141,2047161.682C*1.0723.707%B+19.352%D26.3C+N/A17945.7h11B++46.6C*
Phaseshift VX-S 1,1971,1937815.295S12.5452.792%A*91.199%B**87.1M**N/A22313.7h1.5B**2.8B**
Sirius SX12 1,1921,1887411.603B+1.1526.491%B+13.468%D23.4C+N/A8250.7h12.6B+47.4B+
M40 Fury 1,3331,1869512.484B**9.7329.952%D1.349%C-39.8C4.9D-18329.8h7.5B**25.2B*
V10 1,1811,1811309.085A*6.3355.579%A*81.88%B+69.1A++N/A21717.1h1.5A2.8B**
Force-Blade 1,2731,18159,2640.02C+2.7343.706%B**3.218%C--0.4CN/A13100.7h2.7C++6.2B
Quasar VM1 1,1851,1764162.827B*0.0818.947%B++20.323%B26.3BN/A11244.8h12.3B*64.9B+
Terminus VX-9 1,1841,1755941.978B0.7727.044%B16.426%D*52B++N/A12822.6h9.9B**36.5B++
NSX-P Tanto 1,1821,1754512.605A++0.1535.055%A++23.149%C70.8A*N/A18016.6h10.3B**29.3B**
Pulsar LSW 1,1801,1735022.337B++0.4125.584%B+18.414%D61.7B*N/A27519h10.8B+42.1B+
NS-44 Commissioner 1,1751,1736191.895B**0.8649.376%A++29.582%B**55.9B**N/A16521h3B*6.2B*
Skorpios 1,1741,1705911.98C**0.7730.626%B*15.299%D-46.4C++N/A10325.2h9.7B++31.7B*
NSX Tanto 1,1821,1704792.443A0.3137.147%A*23.846%C+65A+N/A16318h10B++26.9B+
Chaos 1,1751,1697391.582C++1.1754.79%C**14.286%C31.9DN/A8436.7h3.7B+6.7B++
Heartstring 1,1711,1695472.137B**0.6154.192%B++37.126%B++28.2C**N/A7641.5h2.7C**4.9B+
NSX Yumi 1,1771,1675242.227B++0.5229.418%B+31.105%B+62.7AN/A13118.6h10B++34B++
Lasher X2 1,1761,1675612.08A++0.6738.556%A++1.971%D--46.7B**N/A15125h13.6A35.2B**
VE-S Canis 1,1731,1674712.478B**0.2735.736%A+14.824%D72.5B**N/A24816.1h10.2B+28.6B++
NS-61 Emissary 1,1701,1664332.693M0.0636.213%A15.437%C+96.4M**N/A22212.1h9.7B++26.7B*
L100 Python HESH 1,2821,1661378.511C5.7652.718%B+1.544%C+53.7C++5.3D20321.7h2.8B+5.3B++
Saron Laser Cannon 2,3801,1654722.468C**0.2829.726%C3.519%B*13.7C++14.3B*24285.1h112.8B+379.3B
SVA-88 1,1681,1636241.864C++0.8922.686%C+21.41%C--40.5C+N/A20428.7h11.2B49.4C**
Phobos VX86 1,1651,1636641.752B1.0071.207%B**8.341%D*47.7C*N/A13124.4h2B++2.8B++
NSX Tomoe 1,1661,1623243.586B**0.8336.431%A+29.604%D69.2AN/A15116.8h12.1B++33.2B*
NSX Naginata 1,1671,1615002.322B*0.4327.707%B**26.529%C+58.3B++N/A16519.9h10.1B+36.6B++
VX29 Polaris 1,1651,1615012.317B*0.4325.973%B+19.38%C-47.6C*N/A13524.4h10.7B+41.1B+
Ursa 1,1711,1613773.08A*0.3328.738%B**19.811%D61.1B**N/A15819h9.4B++32.6B++
Artemis VX26 1,1651,1613773.08A+0.3334.185%A+22.997%C++81.2A**N/A20514.3h9.9B*29.1B**
Nova 1,1671,1605152.252B*0.5058.26%B**13.707%C70.3A+N/A15916.5h2.9B**5B**
Flare VE6 1,1651,1605891.969B+0.7825.116%B+16.897%D--47.2C**N/A17024.6h9.5B+37.9B+
Thanatos VE70 1,1601,1607431.561B++1.1952.756%A11.897%D-30.4C++N/A10738.2h3.4B**6.4B**
Zenith VX-5 1,1611,1606641.747B+1.0026.881%B18.362%C--34.7C++N/A11633.4h10.7B*40B+
Nyx VX31 1,1641,1602904B*1.2538.593%B*30.604%C++53.5B++N/A12321.7h4.6B+12B*
MKV Suppressed 1,1701,1606971.664B++1.0929.703%B*14.828%D47.5B++N/A14824.4h11.5B+38.6B+
Blackheart 1,1631,1605052.297A0.4557.337%B**43.879%B*32.4C**N/A7035.8h2.4C**4.2B+
NS-30 Vandal 1,1621,1592913.983A1.2342.653%A++23.9%C66.6AN/A16017.4h4.6B*10.8B**
NSX Tengu 1,1711,1594642.498A0.2545.613%A19.154%C67.8AN/A15417.1h10.5B++23.1B++
MANA Anti-Personnel Turret 1,1691,1596517.831N/A15.0821.373%UN/A11590U100U19047900.1h14.5T*67.6T*
Eidolon VE33 1,1681,1592195.292M**2.5437.569%A++20.966%D65.9A**N/A17817.6h6.3B**16.8B**
Equinox VE2 Burst 1,1631,1594252.727B+0.0225.637%C20.708%D56B+N/A18620.7h10.6B*41.2B+
Hunter QCX 1,1641,1594302.695M+0.0651.411%B+20.362%C33.9A++N/A9534.2h3.2B+6.3B+
Solstice Burst 1,1631,1596791.707C*1.0424.796%C23.986%C+30.6CN/A9037.9h11.5B++46.5B
NS-15M2 1,1641,1584802.413B+0.3426.243%B+16.58%D*55.7B+N/A18720.8h10.9B++41.6B+
NS-7 PDW 1,1641,1589911.169C**1.5830.221%B**10.795%D*20.6CN/A8556.3h11.9B++39.3B++
NS Baron G5 1,1651,1578241.404B+1.3552.667%B*15.817%C**31.5C+N/A10036.7h3.9B++7.4C+
Equinox VE2 1,1631,1548131.419C*1.3324.232%C17.418%C--32C++N/A9636.1h11.5B+47.4C**
CME 1,1731,1547541.531C*1.2223.062%D20.537%C34.1C+N/A10633.8h12.7B+55.3C++
XM98 1,1541,1535172.23C++0.5249.358%A++82.394%B*26.4C+N/A8243.7h2B*4.1B**
Corvus VA55 1,1591,1538121.42B+1.3323.195%C+22.984%C+29.6C++N/A10439h10.8B++46.7B+
Quasar VM1 1,1691,1503992.882B0.1321.925%B**20.609%C+55.8A++N/A15620.6h10.5B**48B*
Beamer VS3 1,1551,1475312.16A++0.5929.573%B20.314%C43.9B**N/A13726.1h8.2B+27.8C++
Solstice VE3 1,1541,1421,1790.969C**1.7824.655%B11.734%D**15.7C+N/A9972.8h14B56.9C**
L105 Zephyr PX 1,2541,1395022.78B+20.0346.456%DN/A11390U1150U41640500.1h4.9C++10.6C+
M40 Fury 1,2431,1007814.103B*11.3530.519%D1.091%D49.3C+6.4D-24022.3h8.4B*27.6B++
Supernova VPC 1,2131,0934922.306B**19.5552.891%C**1.647%C++75.4A++8.3C*25414.5h2.5B*4.7B++
C75 Viper 1,1971,0939511.505A+8.7538.512%C+1.098%C-70.1A*6.7C29315.6h7A18.2B**
S1 1,2091,0633413.117S0.3770.381%A+2.728%C+53.7A*7.4D36819.8h2.9A++4.1A+
L100 Python AP 1,3551,0578412.583A*9.8355.823%C+2.744%C+64.8M++18.3C++27716.3h3.6A6.5B**
Hades VSH4 1,2411,0064152.424M**0.3376.069%B**3.181%B+38.7B**9C+19226h3.5A++4.6A*
Supernova PC 1,3101,0011287.82B5.0749.876%C++1.499%D30B*9.3B22633.4h3.6B**7.3B*
Coyote Missiles 1,5569481895.016B*2.2653.305%C+N/A29.6C19C30232h27.5B*51.7B++
Hornet Missiles 1,1839194022.975M**20.2270.872%B**1.85%C*139.2A40C++6666.6h5.8B++8.2B*
Antares LC 1,6778702922.979B++0.2330.396%C2.529%B+16.5C+15.3C*21952.7h102.2B336.1B
Supernova FPC 1,3448591187.28C**4.5349.145%C--5.821%A*36.2A20.5A41823.7h4B*8.1B++
C150 Dalton 1,4968291097.606C**4.8544.992%B++N/A8290U6670U67604000.1h4.9C+11B
Photon A2A Missile Pods 1,6887601017.525B+4.7782.715%B+N/A39.4C48.1C*67919.3h8C*9.7B+
Saron HRB 944608748.216B++5.4641.989%C+2.303%B++24.1C+13.3C28325.2h14.1A33.6B**
M12 Kobalt 6065932622.808B**20.0618.635%C++17.707%C+87.2B++1.9D2936.8h13.2B**70.7B++
Proton II PPA 6015772622.192B+19.4423.84%C+1.733%C78B++3.2C2287.4h6.3B**26.3B*
M12 Kobalt 5525382918.552C++15.8018.237%C++21.933%B*81.5B2.1C--2956.6h14.4B++79.1B+
VE-H Maw 5275201902.737B*0.0128.243%B+23.077%C65.8B+N/A1727.9h10.3C**36.3B+
Comet VM2 5794242951.437B++1.3147.863%B+3.538%C13.5B+4.9C**13331.5h17.6B+36.7B+
Tank Mine 622415835A2.2558.628%A++N/A166A82.8B++16972.5h2.1C3.6A+
Comet VM2 5694072751.48B+1.2748.3%B2.211%D--13.8B5.5C**12929.5h17.8B*36.9B++
M60-A Bulldog 456403498.224B+5.4737.329%C+N/A4030U530U24390700.1h5.6C*15B
NS-357 Underboss 4003992881.385B+1.3743.411%B*21.805%C++46.4C**N/A1318.6h3.5B*8.1B++
M60-A Bulldog 4183761426.857B+24.1157.88%A2.926%B+56.1B*6.3B+2596.7h5.4B9.4B++
Spear Anti-Vehicle Phalanx Turret 5733563111.484B++8.7350.663%B++4.494%C*53.9B**32.9B**5486.6h7B+13.8B*
M60-G Bulldog 372328339.939A+7.1943.446%B*3.049%C++44.3B*5.9C+2437.4h6B+13.9B*
Proton II PPA-H 3443242214.727C**11.9831.984%D1.235%C--98.2C++6.1C+2873.3h6.5B**20.4B+
Rocklet Rifle 6443201382.319M*0.4361.31%B**N/A54.2A*54.9A**5415.9h23B**37.6B**
M40 Fury-H 3343122612C+9.2535.156%DN/A76.1C5.4D2344.1h5.5B++15.8B+
NS Decimator 4043021701.776B**0.9859.756%C+N/A36C++12.1C3658.4h3.7B++6.2B++
Lancer VS22 451300993.03M++0.2863.087%C*1.667%C+26.1A++13.1C+20111.5h8.6B++13.6B++
L105 Zephyr 364297348.735C+5.9839.456%C-N/A56C**12.6B+3475.3h5.2B++13.3B+
M60-A Bulldog 311280835B**32.2554.295%B*N/A48.3B++5.3C**2625.8h4.9B+9.1B*
Anti-Vehicle Grenade 3062721272N/A269.2559.945%B**N/A680A+85C+48730.4h3.2A5.3B**
Lumine Edge 2712709,4510.029C2.7238.269%B**13.704%C0.7C--N/A2377.6h1.5C+3.9B+
L-30R Vektor 1,2192601451.793C*0.9647.022%B+3.462%B*6.2D22.8A+12742h193.3D-411.2D
M60-G Bulldog 300255376.892B+4.1437.506%C+1.569%D-34.9C+6.2C1267.3h6.5C**17.3B
E540 Halberd 385247366.861C+4.1145.097%C5.668%A++28.4C15.9C+3198.7h5.8C++12.8C+
Dual-75 Duster 195184920.444B++17.6944.94%B*N/A141.5A*8.5C++3681.3h2.8A++6.3B**
M20 Basilisk 177121235.261B**2.5110.972%T4.132%D8.5D--3.9D--21014.2h79.8B+727.5T-
M20 Basilisk 163115186.389A++3.6417.85%F--4.348%C--12.4D5.2D-2349.3h82.1B+460.1D*
Saron HRB-H 182114225.182C++2.4352.62%CN/A36.8C+21.9C4143.1h17.4B*33.1B++
MAX Punch 1481092,5280.043C--2.7137.602%DN/A0.5DN/A2213.7h3C+7.9C+
NS-AM7 Archer 2391062730.388C2.3650.663%D--11.321%D2.9D-3.7B++3336h20.6C++40.6C+
NS-10 Burster 166100801.25B+1.5030.73%C*8%C++4.4C--2.9C-9322.9h166.8C--542.8C+
Skyguard 17498303.267C**0.5226.655%C-1.02%D-12.9C+10C++2957.6h99.7B++373.9B+
VE-LR Obelisk 9595313.065B++0.3138.332%B*37.895%B++95MN/A2831h4.1B**10.6B**
NS-10 Burster 16088521.692B*1.0629.257%C+5.682%C+5.1C+4.2C*10317.1h140.9C*481.7C**
Aspis Anti-Aircraft Phalanx Turret 16478164.875B+2.1229.676%B++N/A13B+14.3B++3586h139.3B+469.3B+
E540 Halberd-H 9466203.3C-0.5548.1%D*1.515%C27.5D11.7D*3272.4h6.1C++12.8C
VA39 Spectre 6565173.824A+1.0735.559%B+38.462%C+29.5B+N/A4102.2h4B**11.3B*
L100 Python HEAT 7659159U56.2553.125%C*3.39%B+53.6A++15.5B*8721.1h4.6B*8.7B*
Ectoblaster 5757331.727A1.0256.138%A++10.526%C**95M**N/A2010.6h16.5C*29.4B++
Soldier Soaker 5656212.667A0.0840.345%B++14.286%C+140M++N/A6180.4h4.6B**11.4B**
M20 Wyvern 885669.333B++6.5843.573%B*3.571%C+22.4C+12.8C+1872.5h94.3C216.3C*
A30 Walker 12655232.391C+0.3625.306%C+N/A6.5C8.5C++1608.4h218.6C+863.9C+
MANA Anti-Vehicle Turret 10054521.038D1.7155.695%D-1.852%D--540D460D10879100.1h9.9C++17.7C+

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit346380.7h
Motion Spotter253,9722.3h
Anti-Vehicle MANA Turret82771.5h
Spawn Beacon3064,7819.2h
Nano-Armor Kit1,1631,399,719111.6h
Medical Applicator883246,58734.2h
Nanite Revive Grenade08770.2h
Deconstruction Tool05350.2h
Spitfire Auto-Turret31360.2h
Ammunition Package461,4971.2h
Shield Recharging Field137200.4h
Medical Kit91612,16814.9h
Anti-Infantry MANA Turret142731.5h
Nano-Repair Grenade0690h
Recon Detection Device611,7404.8h
WLT-Howler Mining Laser329306h

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