Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 11 (18,952)players online:
lPuntito (157)  conditi0nsxd (17)  uamadman (12)  gruntzilla8 (3)  d1ng0ateurbaby_ (2)  DefectiveHumanProduct (2) 193
stats.dasanfall.com
Harbinger Sweetheart Kropel[PRST] Kropel
VS BR 91

KDR: 2.79

Score: 117.2m

Last Seen: Jul 16th, 2019 3:54 PM
- OFFLINE - 8.9 hour(s)

Prestige 1, Battle Rank 91 - Vanu Sovereignty on Cobalt - Outfit Leader of PRO STAKI[PRST] PRO STAKI
VS outfit on Cobalt

Members: 19
Level Progress (to 92): 76%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Serpent VE92 Pulsar C Light PPA Eclipse VE3A Deimos VA29 Betelgeuse 54-A Frag Grenade Dual Photon Pods
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Kropel



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,767,663 MLG Score: 1413
Fun Score: N/A
Cheeseburgers Flipped: 1863TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.793%20.456%609481166123,7752.56030.225

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.676%1.681A++-0.061C+-1.302D**HEAD + (~5.56)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.10.555B+9.90.309C*23.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.551%1.266%8046120818,955301485616.2869221%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.68%-0.086C+-0.288C-0.109

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
94.70.409B34.60.343C**60.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.92%2.182%349812066,737263216112.55965418%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.226%-0.201C-0.244C0.752

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.60.646B+5.30.576B+8.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.103%3.684%35819119510,342254027864.07165371%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.058%-1.026D*-0.189C0.49

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
62.80.474B+15.80.605B+47

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.793%81.632%358812068,4174015192.09587

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.212%2.229A*0.944B*1.042

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.40.659B+1.70.472B+1.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.213%13.112%3586120812,2184109562.97347

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.921%1.052B**-0.301C0.306

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.62B+2.70.441B2.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
PRO STAKI[PRST] PRO STAKI
VS outfit on Cobalt

Members: 19
117.2m197.9%370 (22.2k)325 (19.5k)2.78513245,50188,1473.0135991 (91)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS12142123925.692%16.859%43304:0690

12% Combat Medic21% Engineer9% Heavy Assault8% Infiltrator46% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 27th, 2012 10:55 AMDec 17th, 2012 11:40 PMJul 17th, 2019 9:06 AM (2d) (PST)Jul 16th, 2019 1:21 PM (2d) (PST)Jul 16th, 2019 11:54 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6551784770.6800.2440.1151.4720.0641413

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,30010,68428,6164115788419,482

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6017.8h/250.7d 20,138 41,389 74,217 531.4k 8,110 18,898 22,973 236.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C+
Kills:4,013
Deaths:1,468
KDR:2.734
Accuracy:25.792% C+
HSR:24.371% D-
Orion VS54
B+
Kills:1,204
Deaths:716
KDR:1.682
Accuracy:23.707% B+
HSR:19.352% D
Pulsar LSW
B+
Kills:1,173
Deaths:502
KDR:2.337
Accuracy:25.584% B+
HSR:18.414% D
SVA-88
C+
Kills:1,163
Deaths:624
KDR:1.864
Accuracy:22.686% C+
HSR:21.410% D
VX29 Polaris
B+
Kills:1,161
Deaths:501
KDR:2.317
Accuracy:25.973% B+
HSR:19.380% C--
Ursa
B**
Kills:1,161
Deaths:377
KDR:3.080
Accuracy:28.738% B**
HSR:19.811% D
NSX Naginata
B**
Kills:1,161
Deaths:500
KDR:2.322
Accuracy:27.707% B**
HSR:26.529% C+
Flare VE6
B+
Kills:1,160
Deaths:589
KDR:1.969
Accuracy:25.116% B+
HSR:16.897% D--
NS-15M2
B+
Kills:1,158
Deaths:480
KDR:2.413
Accuracy:26.243% B+
HSR:16.580% D*
VE-H Maw
B
Kills:843
Deaths:325
KDR:2.594
Accuracy:27.325% B
HSR:23.725% C
Kills:14,197
Deaths (as Heavy Assault):6,082
Deaths (to Heavy Assaults):23,071
KDR:2.33427
Kill Difference:8,115
Playtime:531.284 hours
Usage:9%
Score:10.037m
Score/min:315
Accuracy (listed only):25.887%
HSR (listed only):20.647%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
A++
Kills:48,984
Deaths:18,365
KDR:2.667
Accuracy:31.846% A++
HSR:20.158% C+
Pulsar C
A
Kills:10,034
Deaths:3,507
KDR:2.861
Accuracy:31.165% A
HSR:19.205% D
Eclipse VE3A
B+
Kills:7,842
Deaths:3,175
KDR:2.470
Accuracy:29.153% B+
HSR:16.769% D
Deimos VA29
B**
Kills:5,425
Deaths:3,258
KDR:1.665
Accuracy:72.025% B**
HSR:13.770% C--
Eridani SX5G
C**
Kills:2,476
Deaths:1,530
KDR:1.618
Accuracy:29.485% C**
HSR:16.761% D
Pandora VX25
C++
Kills:2,141
Deaths:1,592
KDR:1.345
Accuracy:40.805% C++
HSR:13.732% C
NS-11C
B++
Kills:1,324
Deaths:659
KDR:2.009
Accuracy:27.811% B++
HSR:18.807% C+
VE-C Horizon
A+
Kills:1,311
Deaths:578
KDR:2.268
Accuracy:44.823% A+
HSR:22.578% C+
Solstice SF
B++
Kills:1,299
Deaths:1,056
KDR:1.230
Accuracy:28.017% B++
HSR:12.317% D
VX6-7
C**
Kills:1,289
Deaths:818
KDR:1.576
Accuracy:25.854% C**
HSR:18.231% C--
Eridani SX5
C*
Kills:1,220
Deaths:842
KDR:1.449
Accuracy:27.364% C*
HSR:13.607% D-
Sirius SX12
B+
Kills:1,188
Deaths:741
KDR:1.603
Accuracy:26.491% B+
HSR:13.468% D
Solstice Burst
C+
Kills:1,179
Deaths:686
KDR:1.719
Accuracy:24.833% C
HSR:23.834% C+
NSX-P Tanto
A++
Kills:1,175
Deaths:451
KDR:2.605
Accuracy:35.055% A++
HSR:23.149% C
NSX-P Tengu
A
Kills:1,175
Deaths:435
KDR:2.701
Accuracy:43.300% A
HSR:26.213% B++
NSX Tanto
A*
Kills:1,170
Deaths:479
KDR:2.443
Accuracy:37.147% A*
HSR:23.846% C
Skorpios
B*
Kills:1,170
Deaths:591
KDR:1.980
Accuracy:30.626% B*
HSR:15.299% D-
Chaos
C*
Kills:1,169
Deaths:739
KDR:1.582
Accuracy:54.790% C*
HSR:14.286% C
VE-S Canis
A
Kills:1,167
Deaths:471
KDR:2.478
Accuracy:35.736% A
HSR:14.824% D
Phobos VX86
B**
Kills:1,163
Deaths:664
KDR:1.752
Accuracy:71.096% B**
HSR:8.341% D*
Zenith VX-5
C**
Kills:1,160
Deaths:664
KDR:1.747
Accuracy:26.881% C**
HSR:18.362% D
Nova
B**
Kills:1,160
Deaths:515
KDR:2.252
Accuracy:58.260% B**
HSR:13.707% C
Thanatos VE70
A
Kills:1,160
Deaths:743
KDR:1.561
Accuracy:52.756% A
HSR:11.897% D-
MKV Suppressed
B++
Kills:1,160
Deaths:697
KDR:1.664
Accuracy:29.703% B++
HSR:14.828% D
NSX Tengu
A
Kills:1,159
Deaths:464
KDR:2.498
Accuracy:45.613% A
HSR:19.154% C
NS-7 PDW
B**
Kills:1,158
Deaths:991
KDR:1.169
Accuracy:30.221% B**
HSR:10.795% D*
NS Baron G5
B*
Kills:1,157
Deaths:824
KDR:1.404
Accuracy:52.667% B*
HSR:15.817% C**
Solstice VE3
B
Kills:1,142
Deaths:1,179
KDR:0.969
Accuracy:24.655% B
HSR:11.734% D**
Kills:103,157
Deaths (as Light Assault):46,714
Deaths (to Light Assaults):22,204
KDR:2.20827
Kill Difference:56,443
Playtime:2,789.289 hours
Usage:46%
Score:55.840m
Score/min:334
Accuracy (listed only):38.149%
HSR (listed only):16.624%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
A++
Kills:48,984
Deaths:18,365
KDR:2.667
Accuracy:31.846% A++
HSR:20.158% C+
Pulsar C
A
Kills:10,034
Deaths:3,507
KDR:2.861
Accuracy:31.165% A
HSR:19.205% D
Eclipse VE3A
B+
Kills:7,842
Deaths:3,175
KDR:2.470
Accuracy:29.153% B+
HSR:16.769% D
Deimos VA29
B**
Kills:5,425
Deaths:3,258
KDR:1.665
Accuracy:72.025% B**
HSR:13.770% C--
Pandora VX25
C++
Kills:2,141
Deaths:1,592
KDR:1.345
Accuracy:40.805% C++
HSR:13.732% C
NS-11C
B++
Kills:1,324
Deaths:659
KDR:2.009
Accuracy:27.811% B++
HSR:18.807% C+
VE-C Horizon
A+
Kills:1,311
Deaths:578
KDR:2.268
Accuracy:44.823% A+
HSR:22.578% C+
Solstice SF
B++
Kills:1,299
Deaths:1,056
KDR:1.230
Accuracy:28.017% B++
HSR:12.317% D
VX6-7
C**
Kills:1,289
Deaths:818
KDR:1.576
Accuracy:25.854% C**
HSR:18.231% C--
Solstice Burst
C+
Kills:1,179
Deaths:686
KDR:1.719
Accuracy:24.833% C
HSR:23.834% C+
NSX-P Tanto
A++
Kills:1,175
Deaths:451
KDR:2.605
Accuracy:35.055% A++
HSR:23.149% C
NSX Tanto
A*
Kills:1,170
Deaths:479
KDR:2.443
Accuracy:37.147% A*
HSR:23.846% C
Chaos
C*
Kills:1,169
Deaths:739
KDR:1.582
Accuracy:54.790% C*
HSR:14.286% C
Phobos VX86
B**
Kills:1,163
Deaths:664
KDR:1.752
Accuracy:71.096% B**
HSR:8.341% D*
Zenith VX-5
C**
Kills:1,160
Deaths:664
KDR:1.747
Accuracy:26.881% C**
HSR:18.362% D
Nova
B**
Kills:1,160
Deaths:515
KDR:2.252
Accuracy:58.260% B**
HSR:13.707% C
Thanatos VE70
A
Kills:1,160
Deaths:743
KDR:1.561
Accuracy:52.756% A
HSR:11.897% D-
Eidolon VE33
A++
Kills:1,159
Deaths:219
KDR:5.292
Accuracy:37.569% A++
HSR:20.966% D
NS Baron G5
B*
Kills:1,157
Deaths:824
KDR:1.404
Accuracy:52.667% B*
HSR:15.817% C**
Solstice VE3
B
Kills:1,142
Deaths:1,179
KDR:0.969
Accuracy:24.655% B
HSR:11.734% D**
VE-LR Obelisk
B**
Kills:106
Deaths:39
KDR:2.718
Accuracy:38.055% B**
HSR:39.623% B*
Kills:92,549
Deaths (as Engineer):40,210
Deaths (to Engineers):15,501
KDR:2.30164
Kill Difference:52,339
Playtime:1,277.877 hours
Usage:21%
Score:27.167m
Score/min:354
Accuracy (listed only):40.251%
HSR (listed only):18.149%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Deimos VA29
B**
Kills:5,425
Deaths:3,258
KDR:1.665
Accuracy:72.025% B**
HSR:13.770% C--
Eridani SX5G
C**
Kills:2,476
Deaths:1,530
KDR:1.618
Accuracy:29.485% C**
HSR:16.761% D
Pandora VX25
C++
Kills:2,141
Deaths:1,592
KDR:1.345
Accuracy:40.805% C++
HSR:13.732% C
H-V45
C++
Kills:1,681
Deaths:1,182
KDR:1.422
Accuracy:24.440% C++
HSR:15.943% D
Darkstar
C++
Kills:1,387
Deaths:611
KDR:2.270
Accuracy:27.803% C++
HSR:17.520% D--
Pulsar VS1
C+
Kills:1,323
Deaths:
KDR:
Accuracy:23.084% C+
HSR:15.268% D-
NS-11A
B++
Kills:1,291
Deaths:963
KDR:1.341
Accuracy:27.740% B++
HSR:15.492% D-
Eridani SX5
C*
Kills:1,220
Deaths:842
KDR:1.449
Accuracy:27.364% C*
HSR:13.607% D-
NS-11P
C++
Kills:1,212
Deaths:733
KDR:1.653
Accuracy:23.333% C++
HSR:12.129% D*
Sirius SX12
B+
Kills:1,188
Deaths:741
KDR:1.603
Accuracy:26.491% B+
HSR:13.468% D
CME
C
Kills:1,183
Deaths:766
KDR:1.544
Accuracy:23.071% D
HSR:20.795% C
Terminus VX-9
C**
Kills:1,175
Deaths:594
KDR:1.978
Accuracy:27.044% C**
HSR:16.426% D*
NSX-P Tengu
A
Kills:1,175
Deaths:435
KDR:2.701
Accuracy:43.300% A
HSR:26.213% B++
Skorpios
B*
Kills:1,170
Deaths:591
KDR:1.980
Accuracy:30.626% B*
HSR:15.299% D-
Chaos
C*
Kills:1,169
Deaths:739
KDR:1.582
Accuracy:54.790% C*
HSR:14.286% C
NSX Yumi
B+
Kills:1,167
Deaths:524
KDR:2.227
Accuracy:29.418% B+
HSR:31.105% B+
VE-S Canis
A
Kills:1,167
Deaths:471
KDR:2.478
Accuracy:35.736% A
HSR:14.824% D
Phobos VX86
B**
Kills:1,163
Deaths:664
KDR:1.752
Accuracy:71.096% B**
HSR:8.341% D*
Nova
B**
Kills:1,160
Deaths:515
KDR:2.252
Accuracy:58.260% B**
HSR:13.707% C
Thanatos VE70
A
Kills:1,160
Deaths:743
KDR:1.561
Accuracy:52.756% A
HSR:11.897% D-
MKV Suppressed
B++
Kills:1,160
Deaths:697
KDR:1.664
Accuracy:29.703% B++
HSR:14.828% D
Equinox VE2 Burst
C
Kills:1,159
Deaths:425
KDR:2.727
Accuracy:25.637% C
HSR:20.708% D-
NSX Tengu
A
Kills:1,159
Deaths:464
KDR:2.498
Accuracy:45.613% A
HSR:19.154% C
NS-7 PDW
B**
Kills:1,158
Deaths:991
KDR:1.169
Accuracy:30.221% B**
HSR:10.795% D*
NS Baron G5
B*
Kills:1,157
Deaths:824
KDR:1.404
Accuracy:52.667% B*
HSR:15.817% C**
Equinox VE2
C
Kills:1,154
Deaths:813
KDR:1.419
Accuracy:24.232% C
HSR:17.418% C--
Corvus VA55
C+
Kills:1,153
Deaths:812
KDR:1.420
Accuracy:23.195% C
HSR:22.984% C+
Kills:39,133
Deaths (as Combat Medic):22,520
Deaths (to Combat Medics):9,790
KDR:1.7377
Kill Difference:16,613
Playtime:704.372 hours
Usage:12%
Score:10.907m
Score/min:258
Accuracy (listed only):36.294%
HSR (listed only):16.381%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44L Blackhand
A
Kills:3,259
Deaths:730
KDR:4.464
Accuracy:52.333% A
HSR:47.008% B+
Eridani SX5G
C**
Kills:2,476
Deaths:1,530
KDR:1.618
Accuracy:29.485% C**
HSR:16.761% D
Parsec VX3-A
B++
Kills:2,184
Deaths:302
KDR:7.232
Accuracy:45.798% B+
HSR:83.745% B++
Ghost
A+
Kills:1,270
Deaths:165
KDR:7.697
Accuracy:48.970% A+
HSR:66.378% C+
Parallax VX3
A*
Kills:1,238
Deaths:141
KDR:8.780
Accuracy:53.930% A*
HSR:84.168% B*
Eridani SX5
C*
Kills:1,220
Deaths:842
KDR:1.449
Accuracy:27.364% C*
HSR:13.607% D-
Phaseshift VX-S
A*
Kills:1,193
Deaths:78
KDR:15.295
Accuracy:52.792% A*
HSR:91.199% B**
Sirius SX12
B+
Kills:1,188
Deaths:741
KDR:1.603
Accuracy:26.491% B+
HSR:13.468% D
V10
A*
Kills:1,181
Deaths:130
KDR:9.085
Accuracy:55.579% A*
HSR:81.880% B+
NSX-P Tengu
A
Kills:1,175
Deaths:435
KDR:2.701
Accuracy:43.300% A
HSR:26.213% B++
NS-44 Commissioner
A+
Kills:1,173
Deaths:619
KDR:1.895
Accuracy:49.376% A+
HSR:29.582% B**
Skorpios
B*
Kills:1,170
Deaths:591
KDR:1.980
Accuracy:30.626% B*
HSR:15.299% D-
VE-S Canis
A
Kills:1,167
Deaths:471
KDR:2.478
Accuracy:35.736% A
HSR:14.824% D
NS-61 Emissary
A
Kills:1,166
Deaths:433
KDR:2.693
Accuracy:36.213% A
HSR:15.437% C+
NSX Tomoe
A+
Kills:1,162
Deaths:324
KDR:3.586
Accuracy:36.431% A+
HSR:29.604% D
Artemis VX26
A+
Kills:1,161
Deaths:377
KDR:3.080
Accuracy:34.185% A+
HSR:22.997% C+
Nyx VX31
B++
Kills:1,160
Deaths:290
KDR:4
Accuracy:38.593% B++
HSR:30.604% C+
MKV Suppressed
B++
Kills:1,160
Deaths:697
KDR:1.664
Accuracy:29.703% B++
HSR:14.828% D
NS-30 Vandal
A+
Kills:1,159
Deaths:291
KDR:3.983
Accuracy:42.653% A+
HSR:23.900% C
NSX Tengu
A
Kills:1,159
Deaths:464
KDR:2.498
Accuracy:45.613% A
HSR:19.154% C
NS-7 PDW
B**
Kills:1,158
Deaths:991
KDR:1.169
Accuracy:30.221% B**
HSR:10.795% D*
XM98
A++
Kills:1,153
Deaths:517
KDR:2.230
Accuracy:49.358% A++
HSR:82.394% B*
Beamer VS3
B
Kills:1,147
Deaths:531
KDR:2.160
Accuracy:29.573% B
HSR:20.314% C
NS-357 Underboss
B*
Kills:542
Deaths:409
KDR:1.325
Accuracy:44.111% B*
HSR:23.247% C*
Soldier Soaker
A
Kills:211
Deaths:90
KDR:2.344
Accuracy:45.741% A
HSR:14.692% C++
NS-AM7 Archer
D--
Kills:138
Deaths:336
KDR:0.411
Accuracy:50.623% D*
HSR:8.696% D--
NSX Daimyo
A++
Kills:133
Deaths:58
KDR:2.293
Accuracy:53.130% A++
HSR:95.489% B+
VA39 Spectre
B+
Kills:65
Deaths:17
KDR:3.824
Accuracy:35.559% B+
HSR:38.462% C+
Ectoblaster
A++
Kills:57
Deaths:33
KDR:1.727
Accuracy:56.138% A++
HSR:10.526% B+
Kills:32,625
Deaths (as Infiltrator):12,633
Deaths (to Infiltrators):11,131
KDR:2.58252
Kill Difference:19,992
Playtime:469.846 hours
Usage:8%
Score:7.383m
Score/min:262
Accuracy (listed only):41.711%
HSR (listed only):36.044%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
B++
Kills:2,690
Deaths:906
KDR:2.969
Accuracy:19.994% B++
HSR:21.970% B+
Nebula VM20
B+
Kills:2,389
Deaths:781
KDR:3.059
Accuracy:21.420% B+
HSR:22.185% B
Cosmos VM3
B**
Kills:1,874
Deaths:633
KDR:2.961
Accuracy:19.066% B+
HSR:24.333% B**
Nebula VM20
B
Kills:1,596
Deaths:504
KDR:3.167
Accuracy:19.246% C*
HSR:22.243% B
Blueshift VM5
C**
Kills:1,332
Deaths:456
KDR:2.921
Accuracy:20.591% C++
HSR:22.898% C**
Blueshift VM5
B
Kills:1,326
Deaths:428
KDR:3.098
Accuracy:19.724% C++
HSR:23.002% B
Quasar VM1
B++
Kills:1,176
Deaths:416
KDR:2.827
Accuracy:18.947% B++
HSR:20.323% C**
Quasar VM1
B*
Kills:1,150
Deaths:399
KDR:2.882
Accuracy:21.925% B*
HSR:20.609% C+
Comet VM2
B+
Kills:426
Deaths:295
KDR:1.444
Accuracy:47.873% B+
HSR:3.521% C
Comet VM2
C**
Kills:407
Deaths:275
KDR:1.480
Accuracy:48.296% C**
HSR:2.211% D--
NS-10 Burster
C*
Kills:100
Deaths:80
KDR:1.250
Accuracy:30.730% C*
HSR:8% C++
NS-10 Burster
C+
Kills:88
Deaths:52
KDR:1.692
Accuracy:29.257% C+
HSR:5.682% C+
Kills:14,554
Deaths (as MAX Suit):2,612.500
Deaths (to MAX Suits):4,177
KDR:5.57091
Kill Difference:11,941.500
Playtime:233.297 hours
Usage:4%
Score:5.902m
Score/min:422
Accuracy (listed only):26.422%
HSR (listed only):16.415%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A++
Kills:8,296
V. Kills:384 N/A
Deaths:743
KDR:11.166
Accuracy:44.502% B+
KPH:97.100 A++
VKPH:4.500 B+
Dual Photon Pods
B**
Kills:3,805
V. Kills:593 N/A
Deaths:236
KDR:16.123
Accuracy:61.842% B**
KPH:136.500 B**
VKPH:21.300 C**
Maelstrom Turbo Laser
C*
Kills:3,561
V. Kills:2,813 127%
Deaths:1,492
KDR:2.387
Accuracy:33.297% B+
KPH:14.900 C+
VKPH:11.800 C*
Saron Laser Cannon
B*
Kills:1,165
V. Kills:1,215 96%
Deaths:472
KDR:2.468
Accuracy:29.726% C
KPH:13.700 C+
VKPH:14.300 B*
Coyote Missiles
C
Kills:948
V. Kills:608 156%
Deaths:190
KDR:4.989
Accuracy:53.319% C+
KPH:29.600 C-
VKPH:19 C
Hornet Missiles
A
Kills:944
V. Kills:282 334%
Deaths:40
KDR:23.600
Accuracy:70.498% B**
KPH:141.800 A
VKPH:42.400 C++
Antares LC
C*
Kills:876
V. Kills:811 108%
Deaths:296
KDR:2.959
Accuracy:30.560% C+
KPH:16.500 C+
VKPH:15.200 C*
Photon A2A Missile Pods
C*
Kills:760
V. Kills:928 82%
Deaths:101
KDR:7.525
Accuracy:82.715% B+
KPH:39.400 C
VKPH:48.100 C*
M202 Wyrm
C*
Kills:145
V. Kills:61 234%
Deaths:11
KDR:13.182
Accuracy:48.776% D-
KPH:130.900 C*
VKPH:55.100 C+
Kills:20,500 (13,898 + 0)
Deaths:3,581
KDR:5.725
VKDR:2.149
Vehicle Kills:7,695
Kill Difference:16,919
Playtime:549.344 hours
Usage:9%
Score:8.472m
Score/min:257
Piloting Accuracy:30.560%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C+
Kills:1,868
V. Kills:1,669 112%
Deaths:780
KDR:2.395
Accuracy:41.782% C
KPH:7.800 C+
VKPH:6.900 C+
AP30 Shredder
U
Kills:1,246
V. Kills:621 200%
Deaths:111
KDR:11.225
Accuracy:27.407% D--
KPH:4,485,600 U
VKPH:2,235,600 U
L105 Zephyr PX
U
Kills:1,139
V. Kills:115 N/A
Deaths:50
KDR:22.780
Accuracy:46.456% D
KPH:4,100,400 U
VKPH:414,000 U
C150 Dalton
U
Kills:845
V. Kills:675 125%
Deaths:109
KDR:7.752
Accuracy:44.822% B++
KPH:3,042,000 U
VKPH:2,430,000 U
L-24R Spur
C-
Kills:519
V. Kills:33 N/A
Deaths:58
KDR:8.948
Accuracy:37.000% C
KPH:24 C-
VKPH:1.500 C-
L105 Zephyr
B+
Kills:297
V. Kills:67 437%
Deaths:34
KDR:8.735
Accuracy:39.456% C
KPH:55.700 C**
VKPH:12.600 B+
L-30R Vektor
A+
Kills:260
V. Kills:959 27%
Deaths:146
KDR:1.781
Accuracy:47.012% B*
KPH:6.200 C--
VKPH:22.800 A+
Dual-75 Duster
A*
Kills:184
V. Kills:11 N/A
Deaths:9
KDR:20.444
Accuracy:44.940% B++
KPH:142.700 A*
VKPH:8.500 B*
Kills:6,358 (2,647 + 3,711)
Deaths:1,297
KDR:4.902
VKDR:3.200
Vehicle Kills:4,150
Kill Difference:5,061
Playtime:310.908 hours
Usage:5%
Score:4.081m
Score/min:219
Piloting Accuracy:47.012%
Gunner Accuracy:44.940%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:1,166
V. Kills:116 N/A
Deaths:137
KDR:8.511
Accuracy:52.718% B+
KPH:53.600 C++
VKPH:5.300 D-
C75 Viper
A*
Kills:1,093
V. Kills:104 N/A
Deaths:95
KDR:11.505
Accuracy:38.512% C+
KPH:70.200 A*
VKPH:6.700 C
L100 Python AP
M
Kills:1,057
V. Kills:298 354%
Deaths:84
KDR:12.583
Accuracy:55.823% C+
KPH:64.800 M
VKPH:18.300 C+
L100 Python HEAT
A*
Kills:171
V. Kills:45 372%
Deaths:10
KDR:17.100
Accuracy:58.402% B++
KPH:60.100 A*
VKPH:15.800 B*
Skyguard
C++
Kills:104
V. Kills:78 132%
Deaths:31
KDR:3.355
Accuracy:26.707% C-
KPH:13.400 C+
VKPH:10.100 C++
Kills:3,591 (3,591 + 0)
Deaths:357
KDR:10.059
VKDR:1.796
Vehicle Kills:641
Kill Difference:3,234
Playtime:64.211 hours
Usage:1%
Score:1.053m
Score/min:273
Driving Accuracy:26.707%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
A++
Kills:1,150
V. Kills:123 N/A
Deaths:51
KDR:22.549
Accuracy:53.014% C**
KPH:76 A++
VKPH:8.100 C++
Supernova PC
B++
Kills:1,001
V. Kills:309 323%
Deaths:128
KDR:7.820
Accuracy:49.876% C++
KPH:30 B++
VKPH:9.300 C*
Supernova FPC
A
Kills:995
V. Kills:538 185%
Deaths:130
KDR:7.654
Accuracy:48.948% D
KPH:38.300 A
VKPH:20.700 B**
Saron HRB
C+
Kills:608
V. Kills:336 180%
Deaths:74
KDR:8.216
Accuracy:41.989% C+
KPH:24.100 C+
VKPH:13.300 C
Proton II PPA
B++
Kills:577
V. Kills:24 N/A
Deaths:26
KDR:22.192
Accuracy:23.840% C+
KPH:78.100 B++
VKPH:3.200 C
E540 Halberd
C+
Kills:253
V. Kills:140 179%
Deaths:36
KDR:7.028
Accuracy:45.293% C
KPH:28.800 C
VKPH:15.900 C+
Kills:4,584 (3,146 + 1,438)
Deaths:445
KDR:10.301
VKDR:3.303
Vehicle Kills:1,470
Kill Difference:4,139
Playtime:115.896 hours
Usage:2%
Score:2.043m
Score/min:294
Driving Accuracy:48.948%
Gunner Accuracy:45.293%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C++
Kills:329
V. Kills:20 N/A
Deaths:23
KDR:14.304
Accuracy:32.345% D
KPH:95 C++
VKPH:5.800 C+
M40 Fury-H
C
Kills:312
V. Kills:22 N/A
Deaths:26
KDR:12
Accuracy:35.156% D
KPH:76.200 C
VKPH:5.400 D
Saron HRB-H
C+
Kills:132
V. Kills:74 176%
Deaths:23
KDR:5.739
Accuracy:53.959% C+
KPH:36.700 C+
VKPH:20.600 C
E540 Halberd-H
D
Kills:87
V. Kills:34 249%
Deaths:23
KDR:3.783
Accuracy:48.798% D--
KPH:31.400 D
VKPH:12.300 D*
Kills:860 (0 + 860)
Deaths:95
KDR:9.053
VKDR:1.579
Vehicle Kills:150
Kill Difference:765
Playtime:13.926 hours
Usage:0%
Score:0.250m
Score/min:299
Driving Accuracy:N/A%
Gunner Accuracy:48.798%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:1,186
V. Kills:147 N/A
Deaths:95
KDR:12.484
Accuracy:29.958% D
KPH:39.700 C+
VKPH:4.900 D-
M40 Fury
C+
Kills:1,100
V. Kills:143 N/A
Deaths:78
KDR:14.103
Accuracy:30.522% D
KPH:49.300 C+
VKPH:6.400 D
M12 Kobalt
B*
Kills:720
V. Kills:15 N/A
Deaths:29
KDR:24.828
Accuracy:19.125% C++
KPH:94.600 B*
VKPH:2 D
M12 Kobalt
B+
Kills:595
V. Kills:14 N/A
Deaths:31
KDR:19.194
Accuracy:18.637% C++
KPH:86.600 B+
VKPH:2 D
M60-G Bulldog
B**
Kills:328
V. Kills:44 N/A
Deaths:33
KDR:9.939
Accuracy:43.420% B*
KPH:44.400 B**
VKPH:6 C+
M60-G Bulldog
C+
Kills:255
V. Kills:45 N/A
Deaths:37
KDR:6.892
Accuracy:37.497% C+
KPH:34.900 C+
VKPH:6.200 C
M20 Basilisk
D--
Kills:125
V. Kills:57 216%
Deaths:23
KDR:5.435
Accuracy:11.054% T-
KPH:8.800 D--
VKPH:4 D--
M20 Basilisk
D
Kills:116
V. Kills:48 237%
Deaths:18
KDR:6.444
Accuracy:17.915% F--
KPH:12.400 D
VKPH:5.100 D-
Kills:4,425 (0 + 4,425)
Deaths:344
KDR:12.863
VKDR:1.491
Vehicle Kills:513
Kill Difference:4,081
Playtime:104.905 hours
Usage:2%
Score:1.433m
Score/min:228
Driving Accuracy:N/A%
Gunner Accuracy:17.915%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:1,771
V. Kills:89 N/A
Deaths:70
KDR:25.300
Accuracy:32.861% C+
KPH:98 B++
VKPH:4.900 C
M20 Wyvern
C+
Kills:56
V. Kills:32 170%
Deaths:6
KDR:9.333
Accuracy:43.339% B++
KPH:22.500 C+
VKPH:12.800 C+
Kills:1,827 (0 + 1,827)
Deaths:76
KDR:24.039
VKDR:1.592
Vehicle Kills:121
Kill Difference:1,751
Playtime:20.557 hours
Usage:0%
Score:0.288m
Score/min:233
Piloting Accuracy:N/A%
Gunner Accuracy:43.339%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Serpent VE92 49,37948,98418,3652.667A0.1231.846%A++20.158%C+58.1AN/A151843.8h10.1B*31.7B*
Pulsar C 10,07210,0343,5072.861B**0.0831.165%A19.205%D54.4B**N/A127184.3h9.1B*29.3B*
Light PPA 8,6808,29674311.166B++8.3844.502%B+N/A97.1A++4.5B+25885.4h9.2B+20.6B+
Eclipse VE3A 7,9007,8423,1752.47B+0.3229.153%B+16.769%D40.9C++N/A98191.8h10B*34.4B*
Deimos VA29 5,4415,4253,2581.665B1.1272.025%B**13.77%C--35.2CN/A93154h1.8B**2.5B++
Betelgeuse 54-A 4,0394,0131,4682.734C+0.0525.792%C+24.371%D-53.2CN/A16375.4h9.9B+38.4B
Frag Grenade 4,0184,00114001N/A3,998.2151.029%B++N/A1176.8M++5C35883.4h1.9A++3.7A
Dual Photon Pods 4,3983,80523616.123A+13.3461.842%B**N/A136.4B**21.3C**60227.9h13.2B**21.4B**
Maelstrom Turbo Laser 6,3743,5611,4922.387C**0.4033.297%B+1.629%D14.9C+11.8C*176238.5h74B+222.3B++
NS-44L Blackhand 3,2643,2597304.464M1.6852.333%A47.008%B+75.4MN/A18043.2h3.5B++6.6B*
C-4 4,6032,8921,3352.166B+0.6224.716%C+N/A90.1C*53.3A++95032.1h1.4C*5.8C*
Cosmos VM3 2,7112,6909062.969B+0.1819.994%B++21.97%B+35.7C**N/A11875.4h12.5B+62.4B+
Eridani SX5G 2,4912,4761,5301.618C++1.1729.485%C**16.761%D41.4CN/A11559.8h9.3B++31.6B+
Sticky Grenade 2,4772,47212472N/A2,469.2162.094%B**N/A3531.4S7.1D120310.7h0.7A+1.2B**
M12 Kobalt 2,4722,4225643.25B*40.4621.527%C+18.208%C++141.6B+2.9D31317.1h12.7B*58.9B++
Nebula VM20 2,4232,3897813.059B+0.2721.42%B+22.185%B50.6B**N/A15947.2h14.7B+68.7B+
Parsec VX3-A 2,1852,1843027.232B*4.4545.798%B+83.745%B++59.3B+N/A16136.8h1.6B*3.4B**
Pandora VX25 2,1662,1411,5921.345C++1.4440.805%C++13.732%C28.7CN/A9374.6h4.4C++10.9C**
C-4 ARX 2,6001,9834993.974B**1.1928.239%B+N/A151.4B++47.1B++82613.1h1.1B+4B+
Cosmos VM3 1,8941,8746332.961B*0.1819.066%B+24.333%B**46.5B**N/A15140.3h11.9B*62.4C**
CAS30 Tank Buster 3,5371,8687802.395B*0.3941.782%C1.124%C7.8C+6.9C+102240.5h45.2B+108.2B+
CAS 14-E 1,8601,7717025.3B*22.5132.861%C+1.355%C-97.8B++4.9C23918.1h18.6B**56.5B*
H-V45 1,6921,6811,1821.422C++1.3624.44%C++15.943%D21.4C-N/A7978.6h11.6B++47.3B+
Nebula VM20 1,6201,5965043.167B+0.3819.246%C*22.243%B44.3B++N/A15836h16.3C+84.9C**
Darkstar 1,3941,3876112.27B+0.5227.803%C++17.52%D--54.2BN/A13125.6h10.9B*39.1B+
Proximity Mine 1,3551,3541717.918A5.1347.782%B+N/A165.1B*N/A5258.2h1.6B*3.4B**
Blueshift VM5 1,3421,3324562.921C*0.1420.591%C++22.898%C**32.8C+N/A10440.6h15.5C*75.2B
Blueshift VM5 1,3381,3264283.098C**0.3119.724%C++23.002%B39.9B+N/A13433.2h14.4B+73B
NS-11C 1,3351,3246592.009B**0.7827.811%B++18.807%C+36.4B+N/A13136.4h10.7B*38.4B++
Pulsar VS1 1,3371,32311323U1,320.2123.084%C+15.268%D-18.2CN/A12472.8h13.2B+57.2B
VE-C Horizon 1,3241,3115782.268B+0.5244.823%A+22.578%C+58.5B+N/A13222.4h14.4B32.2B++
Solstice SF 1,3091,2991,0561.23C**1.5628.017%B++12.317%D20.7C+N/A9162.8h9.8B35.1B++
NS-11A 1,2991,2919631.341C++1.4427.74%B++15.492%D-22.8C-N/A9056.5h12.5B+45B+
VX6-7 1,2941,2898181.576C*1.2125.854%C**18.231%C--34.6C++N/A13137.3h11B+42.7B+
Ghost 1,2811,2701657.697A++4.9148.97%A+66.378%C+74.7A+N/A25317h1.8B*3.7B*
AP30 Shredder 1,8671,24611111.225B++8.4427.407%D--1.445%C-12460U6210U95339500.1h57.7B**210.6B+
Parallax VX3 1,2401,2381418.78A+5.9953.93%A*84.168%B*51.4A+N/A15924.1h1.6B**2.9B**
Nemesis VSH9 1,5461,2297191.709A++1.0870.117%B**3.906%B++26.1B+6.7C19347h3.8A++5.5A++
Eridani SX5 1,2321,2208421.449C**1.3427.364%C*13.607%D-27.1CN/A9545.1h10.7B+39.2B+
NS-11P 1,2191,2127331.653B+1.1323.333%C++12.129%D*29.6C++N/A10141h12.7B+54.3B+
Orion VS54 1,2141,2047161.682C*1.1023.707%B+19.352%D26.3CN/A18845.7h11B++46.6C*
Phaseshift VX-S 1,1971,1937815.295S12.5152.792%A*91.199%B**87.1M**N/A22413.7h1.5B**2.8B**
Sirius SX12 1,1921,1887411.603B+1.1826.491%B+13.468%D23.4CN/A8450.7h12.6B+47.4B+
M40 Fury 1,3331,1869512.484B**9.7029.958%D1.349%C-39.7C+4.9D-18329.9h7.6B**25.2B*
CME 1,2021,1837661.544C**1.2423.071%D20.795%C34.6C+N/A10734.2h12.7B55C++
Force-Blade 1,2731,18159,2730.02C+2.7743.706%B**3.218%C--0.4CN/A13101.2h2.7C++6.2B+
V10 1,1811,1811309.085A**6.3055.579%A*81.88%B+69.1A++N/A21717.1h1.5A2.8A
Solstice Burst 1,1831,1796861.719C*1.0724.833%C23.834%C+30.9CN/A9138.1h11.5B+46.3C**
Quasar VM1 1,1851,1764162.827B*0.0418.947%B++20.323%C**26.3C**N/A11344.8h12.3B*64.9B+
NSX-P Tanto 1,1821,1754512.605A++0.1835.055%A++23.149%C70.8A*N/A18616.6h10.3B**29.3B**
Terminus VX-9 1,1841,1755941.978C*0.8127.044%C**16.426%D*52B+N/A13122.6h9.9B**36.5B++
NSX-P Tengu 1,1891,1754352.701A++0.0843.3%A26.213%B++83.3A++1C*31614.1h10.3B*23.8B*
NS-44 Commissioner 1,1751,1736191.895B*0.8949.376%A+29.582%B**55.9B*N/A16921h3B*6.2B**
Pulsar LSW 1,1801,1735022.337B++0.4525.584%B+18.414%D61.7B++N/A28019h10.8B+42.1B+
NSX Tanto 1,1821,1704792.443A0.3437.147%A*23.846%C65AN/A16918h10B++26.9B+
Skorpios 1,1741,1705911.98B0.8130.626%B*15.299%D-46.4C++N/A10325.2h9.7B++31.7B*
Heartstring 1,1711,1695472.137B**0.6554.192%B++37.126%B*28.2C**N/A7641.5h2.7C**4.9B++
Chaos 1,1751,1697391.582C++1.2054.79%C*14.286%C31.9DN/A8436.7h3.7B++6.7B+
Lasher X2 1,1761,1675612.08A+0.7138.556%A++1.971%D--46.7B*N/A15325h13.6A35.2B**
NSX Yumi 1,1771,1675242.227B+0.5629.418%B+31.105%B+62.7B**N/A13218.6h10B++34B++
VE-S Canis 1,1731,1674712.478A0.3135.736%A14.824%D72.5B**N/A25916.1h10.2B+28.6B+
L100 Python HESH 1,2821,1661378.511C+5.7352.718%B+1.544%C+53.7C++5.3D-20521.7h2.8B++5.3B++
NS-61 Emissary 1,1701,1664332.693M0.0936.213%A15.437%C+96.4M**N/A22512.1h9.7B++26.7B*
Saron Laser Cannon 2,3801,1654722.468C**0.3229.726%C3.519%B*13.7C+14.3B*24385.1h112.8B379.3B
Phobos VX86 1,1651,1636641.752B1.0371.096%B**8.341%D*47.7C++N/A13324.4h2B*2.8B++
SVA-88 1,1681,1636241.864C++0.9222.686%C+21.41%D40.5C+N/A20828.7h11.2B49.4C*
NSX Tomoe 1,1661,1623243.586A0.8036.431%A+29.604%D69.2AN/A15216.8h12.1B++33.2B*
Artemis VX26 1,1651,1613773.08A+0.2934.185%A+22.997%C+81.2A*N/A20614.3h9.9B*29.1B*
VX29 Polaris 1,1651,1615012.317B++0.4725.973%B+19.38%C--47.6C++N/A13724.4h10.7B++41.1B+
Ursa 1,1711,1613773.08A++0.2928.738%B**19.811%D61.1B*N/A16019h9.4B++32.6B++
NSX Naginata 1,1671,1615002.322B**0.4627.707%B**26.529%C+58.3B+N/A16819.9h10.1B+36.6B++
Zenith VX-5 1,1611,1606641.747B+1.0426.881%C**18.362%D34.7C+N/A11733.4h10.7B*40B+
Nova 1,1671,1605152.252B++0.5358.26%B**13.707%C70.3A+N/A16016.5h2.9B**5B**
Blackheart 1,1631,1605052.297A0.4957.337%B*43.879%B*32.4BN/A7035.8h2.4B+4.2B+
Thanatos VE70 1,1601,1607431.561B*1.2252.756%A11.897%D-30.4C++N/A10938.2h3.4B**6.4B**
Nyx VX31 1,1641,1602904B*1.2138.593%B++30.604%C+53.5B+N/A12421.7h4.6B+12B++
MKV Suppressed 1,1701,1606971.664B*1.1229.703%B++14.828%D47.5B++N/A14924.4h11.5B++38.6B+
Flare VE6 1,1651,1605891.969B+0.8225.116%B+16.897%D--47.2C*N/A17324.6h9.5B+37.9B+
Eidolon VE33 1,1681,1592195.292S2.5137.569%A++20.966%D65.9A*N/A18017.6h6.3B**16.8B**
Equinox VE2 Burst 1,1631,1594252.727B+0.0625.637%C20.708%D-56BN/A18720.7h10.6B++41.2B+
NS-30 Vandal 1,1621,1592913.983A1.2042.653%A+23.9%C66.6AN/A16117.4h4.6B*10.8B**
Hunter QCX 1,1641,1594302.695M++0.0951.411%B+20.362%C33.9A*N/A9534.2h3.2B+6.3B+
NSX Tengu 1,1711,1594642.498A0.2945.613%A19.154%C67.8AN/A15517.1h10.5B++23.1B++
MANA Anti-Personnel Turret 1,1691,1596517.831N/A15.0521.373%UN/A11590U100U19459400.1h14.5T*67.6T*
NS-7 PDW 1,1641,1589911.169C**1.6230.221%B**10.795%D*20.6CN/A8656.3h11.9B*39.3B++
NS-15M2 1,1641,1584802.413B+0.3726.243%B+16.58%D*55.7B+N/A19120.8h10.9B+41.6B+
NS Baron G5 1,1651,1578241.404B+1.3852.667%B*15.817%C**31.4C+N/A10036.8h3.9B++7.4C++
Equinox VE2 1,1631,1548131.419C*1.3724.232%C17.418%C--32C++N/A9636.1h11.5B+47.4C**
Corvus VA55 1,1591,1538121.42B+1.3723.195%C22.984%C+29.6C+N/A10639h10.8B++46.7B
XM98 1,1541,1535172.23C++0.5649.358%A++82.394%B*26.4C+N/A8343.7h2B*4.1B**
Quasar VM1 1,1691,1503992.882B+0.1021.925%B*20.609%C+55.8A+N/A15620.6h10.5B**48B*
Supernova VPC 1,2731,1505122.549B**19.7653.014%C**1.652%C++76.2A++8.1C++26015.1h2.5B*4.7B++
Beamer VS3 1,1551,1475312.16A++0.6329.573%B20.314%C43.9B*N/A13826.1h8.2B+27.8C*
Solstice VE3 1,1541,1421,1790.969C**1.8224.655%B11.734%D**15.7CN/A10472.8h14B56.9C**
L105 Zephyr PX 1,2541,1395022.78B+19.9946.456%DN/A11390U1150U41780800.1h4.9C++10.6C+
M40 Fury 1,2431,1007814.103B**11.3230.522%D1.091%D49.3C+6.4D24022.3h8.4B*27.6B+
C75 Viper 1,1971,0939511.505A++8.7238.512%C+1.098%C70.1A*6.7C30215.6h7A18.2B**
S1 1,2091,0633413.117S0.3370.381%A+2.728%C+53.7A*7.4D37419.8h2.9A++4.1A+
L100 Python AP 1,3551,0578412.583A++9.8055.823%C+2.744%C++64.8M18.3C+28716.3h3.6A6.5B**
Hades VSH4 1,2411,0064152.424M**0.3676.069%B**3.181%B+38.7B+9C+19226h3.5A++4.6A++
Supernova PC 1,3101,0011287.82B5.0349.876%C++1.499%D30B++9.3C*22733.4h3.6B**7.3B*
Supernova FPC 1,5339951307.654C**4.8748.948%D5.126%A++38.3A20.7B**41326h3.8B*7.8B++
Coyote Missiles 1,5569481904.989B*2.2053.319%C+N/A29.5C-18.9C30232.1h27.6B*51.7B*
Hornet Missiles 1,2269444023.6M**20.8170.498%B**1.907%B140.9A42.1C++6866.7h5.9B++8.3B**
Antares LC 1,6878762962.959B*0.1730.56%C+2.511%B+16.5C+15.2C*21953.2h103.1B337.4B
C150 Dalton 1,5208451097.752C*4.9744.822%B++N/A8450U6750U68982500.1h4.9C11C*
VE-H Maw 8528433252.594B*0.1927.325%B23.725%C65.3B+N/A17512.9h10.1B36.8B+
Photon A2A Missile Pods 1,6887601017.525B+4.7482.715%B+N/A39.4C48.1C*67919.3h8B9.7B+
M12 Kobalt 7357202924.828A22.0419.125%C++17.778%C+94.7B*2D3497.6h13B**68.1B++
Saron HRB 944608748.216B+5.4341.989%C+2.303%B++24.1C+13.3C28425.2h14.1A33.6B**
M12 Kobalt 6095953119.194C**16.4118.637%C++21.513%B++86.2B+2D3606.9h14.2B*76.3B+
Proton II PPA 6015772622.192B+19.4123.84%C+1.733%C78B++3.2C2327.4h6.3B**26.3B*
NS-357 Underboss 5445424091.325B1.4644.111%B*23.247%C*48.8C**N/A14111.1h3.5B*8B*
L-24R Spur 552519588.948C++6.1637%CN/A23.9C--1.5C-6921.7h22.2B60C**
Rocklet Rifle 9675001882.66M**0.1362.331%B**N/A62.5M58.4M+6068h22.6A36.2B**
Tank Mine 663444875.103A2.3257.731%A++N/A170.8A84.2B++17242.6h2.1C3.6A+
Comet VM2 5834262951.444B++1.3447.873%B+3.521%C13.5B+5B+13431.5h17.5B+36.6B+
Comet VM2 5694072751.48B+1.3148.296%C**2.211%D--13.8B5.5C**12929.5h17.9B*37B*
M60-A Bulldog 457404508.08B+5.2937.36%C+N/A4040U530U24928900.1h5.6C*15C**
Lancer VS22 5923901342.91M0.1260.684%C+1.282%C+26.2A+13.6C+19714.9h8.1B++13.4B++
M60-A Bulldog 4183761426.857B+24.0757.88%A2.926%B+56.1B*6.3B+2596.7h5.4B+9.4B++
Spear Anti-Vehicle Phalanx Turret 5953733410.971B+8.1951.1%B++5.094%B+54.9B**32.6B**5436.8h7B+13.8B++
Proton II PPA-H 3493292314.304C*11.5232.345%D1.216%C--94C++5.7C+2803.5h6.7B**20.7B+
M60-G Bulldog 372328339.939A++7.1543.42%B*3.049%C++44.3B**5.9C+2437.4h6B++13.9B*
M40 Fury-H 3343122612C++9.2135.156%DN/A76.1C5.4D2354.1h5.5B++15.8B+
NS Decimator 4063041701.788B*1.0059.799%C+N/A36.2C++12.1C-3758.4h3.7B++6.2B++
L105 Zephyr 364297348.735C+5.9539.456%CN/A56B12.6B+3495.3h5.2B*13.3B+
M60-A Bulldog 312281835.125B**32.3454.345%B*N/A48.4B++5.3B+2635.8h4.9B++9B*
Lumine Edge 2752749,8450.028C2.7638.122%B**13.504%C0.7C-N/A2404.5h1.5C+3.9B+
Anti-Vehicle Grenade 3072731273N/A270.2159.931%B**N/A682.5A+85C+49020.4h3.2A5.3B**
L-30R Vektor 1,2192601461.781C++1.0047.012%B*3.462%B**6.2C--22.8A+12742.1h193.4F-411.4D
M60-G Bulldog 300255376.892B+4.1137.497%C+1.569%D-34.9C+6.2C1267.3h6.5B17.3B+
E540 Halberd 393253367.028C+4.2445.293%C5.534%A*28.8C15.9C+3338.8h5.7C++12.6C++
Soldier Soaker 211211902.344B**0.4445.741%A14.692%C++162.3M**N/A6391.3h4.6B++10.1B**
Dual-75 Duster 195184920.444A+17.6644.94%B++N/A141.5A*8.5B*3701.3h2.8A*6.3A
L100 Python HEAT 2161711017.1M++14.3158.402%B++1.17%D-61.1A*16.1B*4922.8h4.6B*7.8B**
M202 Wyrm 2061451113.182B10.4048.776%D-N/A131.8C*55.5C+6101.1h26.8B++54.9B+
The Slasher 1461436,6020.022D2.7645.424%B*7.692%C0.7CN/A2213.2h1.9B+4.2C++
NS-AM7 Archer 2871383360.411C+2.3750.623%D*8.696%D--3.2D-3.4B+3443.8h19.4C*38.4C+
NSX Daimyo 133133582.293C0.4953.13%A++95.489%B+45.9C+N/A1772.9h2.7C+5.2B+
Saron HRB-H 206132235.739C++2.9553.959%C+N/A36.7C+20.6C3703.6h17.6B*32.6B*
M20 Basilisk 182125235.435A2.6511.054%T-4%D8.8D--4D--21314.2h78.1B+706.7T-
M20 Basilisk 164116186.444A++3.6617.915%F--4.31%C--12.3D5.1D-2359.4h82.1B+458D*
MAX Punch 1511122,6210.043C--2.7437.658%C--N/A0.5C-N/A2216.7h2.9C+7.8C+
VE-LR Obelisk 106106392.718B+0.0738.055%B**39.623%B*88.3A**N/A3681.2h4.2A11.1B**
Skyguard 182104313.355C*0.5726.707%C-N/A13.5C+10.1C++3007.7h95.4B++357.4B+
NS-10 Burster 166100801.25B+1.5430.73%C*8%C++4.4D2.9C-9422.9h166.8D542.8C+
NS-10 Burster 16088521.692B*1.0929.257%C+5.682%C+5.1C4.2C*10417.1h140.9C*481.7C*
E540 Halberd-H 12187233.783C1.0048.798%D--1.149%C-31.1D12.1D*3232.8h5.4B+11C++
Aspis Anti-Aircraft Phalanx Turret 16679164.938B+2.1529.849%B++N/A13B+14.3B++3576.1h141.5B474B+
VA39 Spectre 6565173.824A++1.0435.559%B+38.462%C+29.5B+N/A4492.2h4B**11.3B*
Ectoblaster 5757331.727A*1.0656.138%A++10.526%B+95M**N/A2040.6h16.5C*29.4B++
M20 Wyvern 885669.333B++6.5543.339%B++3.571%C+22.4C+12.8C+1902.5h94.5C218C*
A30 Walker 12655232.391C+0.3925.306%C+N/A6.5C-8.5C++1618.4h218.6C863.9C+
MANA Anti-Vehicle Turret 10054521.038D1.7555.695%C1.852%D-540C-460C-10935300.1h9.9C++17.7C++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon3255,0319.6h
Anti-Vehicle MANA Turret82771.5h
Nano-Armor Kit1,2141,513,229118.2h
Nanite Revive Grenade09120.3h
Medical Applicator896253,38334.9h
Spitfire Auto-Turret31460.2h
Motion Spotter264,1112.4h
Restoration Kit417120.7h
Deconstruction Tool05350.2h
Shield Recharging Field137200.4h
Recon Detection Device611,7404.8h
Ammunition Package491,5471.2h
Medical Kit1,06214,12516.8h
Anti-Infantry MANA Turret142731.5h
Nano-Repair Grenade05230.1h
WLT-Howler Mining Laser329306h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.59s
Server spent 2.46s on queries, 1.87s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.