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Legate Sweetheart Kropel[PRST] Kropel
VS BR 75

KDR: 2.76

Score: 112.9m

Last Seen: Apr 17th, 2019 3:02 PM
- OFFLINE - 123.4 hour(s)

Prestige 1, Battle Rank 75 - Vanu Sovereignty on Cobalt - Outfit Leader of PRO STAKI[PRST] PRO STAKI
VS outfit on Cobalt

Members: 18
Level Progress (to 76): 83%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Serpent VE92 Pulsar C Eclipse VE3A Light PPA Deimos VA29 Betelgeuse 54-A Dual Photon Pods Frag Grenade
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,695,105 MLG Score: 1355
Fun Score: N/A
Cheeseburgers Flipped: 1856TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.684%20.422%60648987116,7242.522450.237

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.7%1.674A++-0.046C+-1.335D**HEAD + (~5.58)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.30.555B+9.90.309C*23.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.42%1.301%7706102917,828294984686.04339211%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.682%-0.103C+-0.275C-0.109

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
990.386C**36.10.32C*63

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.859%2.213%350810276,644257915832.57619419%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.288%-0.201C-0.25C0.787

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.80.644B+5.30.574B+8.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.08%3.645%36119101610,262249727764.10973370%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.06%-1.029D*-0.188C0.506

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
62.90.471B+15.80.602B+47.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.92%81.67%361810277,9273840182.06379

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.19%2.238A*0.952B*1.009

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.40.659B+1.70.471B+1.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.223%13.113%3616102912,2173867563.15848

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.93%1.064B**-0.286C0.314

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.621B+2.70.441B2.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
PRO STAKI[PRST] PRO STAKI
VS outfit on Cobalt

Members: 18
112.9m197.6%364 (21.8k)320 (19.2k)2.75978233,90584,7552.9927675 (75)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS10352004825.505%16.726%42704:1089

12% Combat Medic21% Engineer9% Heavy Assault8% Infiltrator46% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 27th, 2012 10:55 AMDec 17th, 2012 11:40 PMApr 20th, 2019 10:24 PM (2d) (PST)Apr 17th, 2019 11:41 AM (5d) (PST)Apr 17th, 2019 11:02 AM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6481764720.6630.2400.1111.4350.0641355

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,88910,57528,3144014786419,187

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5882.8h/245.1d 19,746 39,123 71,316 506.6k 7,955 18,345 22,469 228.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C+
Kills:4,013
Deaths:1,468
KDR:2.734
Accuracy:25.792% C+
HSR:24.371% D
Orion VS54
B+
Kills:1,204
Deaths:716
KDR:1.682
Accuracy:23.707% B+
HSR:19.352% D
Pulsar LSW
B+
Kills:1,173
Deaths:502
KDR:2.337
Accuracy:25.584% B+
HSR:18.414% D
Lasher X2
A++
Kills:1,167
Deaths:561
KDR:2.080
Accuracy:38.556% A++
HSR:1.971% D--
SVA-88
C+
Kills:1,163
Deaths:624
KDR:1.864
Accuracy:22.686% C+
HSR:21.410% D
NSX Naginata
B**
Kills:1,161
Deaths:500
KDR:2.322
Accuracy:27.707% B**
HSR:26.529% C+
Ursa
B**
Kills:1,161
Deaths:377
KDR:3.080
Accuracy:28.738% B**
HSR:19.811% D
VX29 Polaris
B+
Kills:1,161
Deaths:501
KDR:2.317
Accuracy:25.973% B+
HSR:19.380% C--
Flare VE6
B+
Kills:1,160
Deaths:589
KDR:1.969
Accuracy:25.116% B+
HSR:16.897% D--
NS-15M2
B+
Kills:1,158
Deaths:480
KDR:2.413
Accuracy:26.243% B+
HSR:16.580% D*
VE-H Maw
B+
Kills:567
Deaths:227
KDR:2.498
Accuracy:27.807% B+
HSR:23.104% C
Kills:15,088
Deaths (as Heavy Assault):6,545
Deaths (to Heavy Assaults):22,230
KDR:2.30527
Kill Difference:8,543
Playtime:524.856 hours
Usage:9%
Score:9.886m
Score/min:314
Accuracy (listed only):27.083%
HSR (listed only):18.893%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
A++
Kills:43,002
Deaths:16,413
KDR:2.620
Accuracy:31.810% A++
HSR:20.122% C++
Pulsar C
A
Kills:10,034
Deaths:3,507
KDR:2.861
Accuracy:31.165% A
HSR:19.205% D
Eclipse VE3A
B+
Kills:7,582
Deaths:3,089
KDR:2.455
Accuracy:29.078% B+
HSR:16.381% D
Deimos VA29
B**
Kills:5,424
Deaths:3,253
KDR:1.667
Accuracy:72.097% B**
HSR:13.772% C-
Pandora VX25
C++
Kills:2,141
Deaths:1,592
KDR:1.345
Accuracy:40.805% C++
HSR:13.732% C
Eridani SX5G
C*
Kills:2,102
Deaths:1,333
KDR:1.577
Accuracy:29.153% C*
HSR:15.890% D
NS-11C
B++
Kills:1,324
Deaths:659
KDR:2.009
Accuracy:27.811% B++
HSR:18.807% C+
VE-C Horizon
A
Kills:1,311
Deaths:578
KDR:2.268
Accuracy:44.823% A
HSR:22.578% C+
Solstice SF
B*
Kills:1,299
Deaths:1,056
KDR:1.230
Accuracy:28.017% B*
HSR:12.317% D-
VX6-7
C**
Kills:1,289
Deaths:818
KDR:1.576
Accuracy:25.854% C**
HSR:18.231% C-
Eridani SX5
C*
Kills:1,220
Deaths:842
KDR:1.449
Accuracy:27.364% C*
HSR:13.607% D-
Sirius SX12
B+
Kills:1,188
Deaths:741
KDR:1.603
Accuracy:26.491% B+
HSR:13.468% D
NSX-P Tanto
A++
Kills:1,175
Deaths:451
KDR:2.605
Accuracy:35.055% A++
HSR:23.149% C
NSX Tanto
A*
Kills:1,170
Deaths:479
KDR:2.443
Accuracy:37.147% A*
HSR:23.846% C+
Skorpios
B*
Kills:1,170
Deaths:591
KDR:1.980
Accuracy:30.626% B*
HSR:15.299% D-
Chaos
C*
Kills:1,169
Deaths:739
KDR:1.582
Accuracy:54.790% C*
HSR:14.286% C
VE-S Canis
A
Kills:1,167
Deaths:471
KDR:2.478
Accuracy:35.736% A
HSR:14.824% D
Phobos VX86
B**
Kills:1,163
Deaths:664
KDR:1.752
Accuracy:71.096% B**
HSR:8.341% D*
MKV Suppressed
B++
Kills:1,160
Deaths:697
KDR:1.664
Accuracy:29.703% B++
HSR:14.828% D
Nova
A
Kills:1,160
Deaths:515
KDR:2.252
Accuracy:58.260% A
HSR:13.707% C
Zenith VX-5
C**
Kills:1,160
Deaths:664
KDR:1.747
Accuracy:26.881% C**
HSR:18.362% C--
Thanatos VE70
A
Kills:1,160
Deaths:743
KDR:1.561
Accuracy:52.756% A
HSR:11.897% D-
Solstice Burst
C+
Kills:1,159
Deaths:679
KDR:1.707
Accuracy:24.796% C
HSR:23.986% C+
NSX Tengu
A
Kills:1,159
Deaths:464
KDR:2.498
Accuracy:45.613% A
HSR:19.154% C
NS-7 PDW
B**
Kills:1,158
Deaths:991
KDR:1.169
Accuracy:30.221% B**
HSR:10.795% D*
NS Baron G5
B*
Kills:1,157
Deaths:824
KDR:1.404
Accuracy:52.667% B*
HSR:15.817% C**
Solstice VE3
B
Kills:1,142
Deaths:1,179
KDR:0.969
Accuracy:24.655% B
HSR:11.734% D**
Kills:95,345
Deaths (as Light Assault):44,032
Deaths (to Light Assaults):20,930
KDR:2.16536
Kill Difference:51,313
Playtime:2,694.806 hours
Usage:46%
Score:52.497m
Score/min:325
Accuracy (listed only):37.943%
HSR (listed only):16.227%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
A++
Kills:43,002
Deaths:16,413
KDR:2.620
Accuracy:31.810% A++
HSR:20.122% C++
Pulsar C
A
Kills:10,034
Deaths:3,507
KDR:2.861
Accuracy:31.165% A
HSR:19.205% D
Eclipse VE3A
B+
Kills:7,582
Deaths:3,089
KDR:2.455
Accuracy:29.078% B+
HSR:16.381% D
Deimos VA29
B**
Kills:5,424
Deaths:3,253
KDR:1.667
Accuracy:72.097% B**
HSR:13.772% C-
Pandora VX25
C++
Kills:2,141
Deaths:1,592
KDR:1.345
Accuracy:40.805% C++
HSR:13.732% C
NS-11C
B++
Kills:1,324
Deaths:659
KDR:2.009
Accuracy:27.811% B++
HSR:18.807% C+
VE-C Horizon
A
Kills:1,311
Deaths:578
KDR:2.268
Accuracy:44.823% A
HSR:22.578% C+
Solstice SF
B*
Kills:1,299
Deaths:1,056
KDR:1.230
Accuracy:28.017% B*
HSR:12.317% D-
VX6-7
C**
Kills:1,289
Deaths:818
KDR:1.576
Accuracy:25.854% C**
HSR:18.231% C-
NSX-P Tanto
A++
Kills:1,175
Deaths:451
KDR:2.605
Accuracy:35.055% A++
HSR:23.149% C
NSX Tanto
A*
Kills:1,170
Deaths:479
KDR:2.443
Accuracy:37.147% A*
HSR:23.846% C+
Chaos
C*
Kills:1,169
Deaths:739
KDR:1.582
Accuracy:54.790% C*
HSR:14.286% C
Phobos VX86
B**
Kills:1,163
Deaths:664
KDR:1.752
Accuracy:71.096% B**
HSR:8.341% D*
Nova
A
Kills:1,160
Deaths:515
KDR:2.252
Accuracy:58.260% A
HSR:13.707% C
Zenith VX-5
C**
Kills:1,160
Deaths:664
KDR:1.747
Accuracy:26.881% C**
HSR:18.362% C--
Thanatos VE70
A
Kills:1,160
Deaths:743
KDR:1.561
Accuracy:52.756% A
HSR:11.897% D-
Solstice Burst
C+
Kills:1,159
Deaths:679
KDR:1.707
Accuracy:24.796% C
HSR:23.986% C+
Eidolon VE33
A++
Kills:1,159
Deaths:219
KDR:5.292
Accuracy:37.569% A++
HSR:20.966% D
NS Baron G5
B*
Kills:1,157
Deaths:824
KDR:1.404
Accuracy:52.667% B*
HSR:15.817% C**
Solstice VE3
B
Kills:1,142
Deaths:1,179
KDR:0.969
Accuracy:24.655% B
HSR:11.734% D**
VE-LR Obelisk
B*
Kills:106
Deaths:39
KDR:2.718
Accuracy:38.120% B*
HSR:39.623% B*
Kills:86,286
Deaths (as Engineer):38,160
Deaths (to Engineers):15,161
KDR:2.26116
Kill Difference:48,126
Playtime:1,255.030 hours
Usage:21%
Score:26.552m
Score/min:353
Accuracy (listed only):40.250%
HSR (listed only):18.136%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Deimos VA29
B**
Kills:5,424
Deaths:3,253
KDR:1.667
Accuracy:72.097% B**
HSR:13.772% C-
Pandora VX25
C++
Kills:2,141
Deaths:1,592
KDR:1.345
Accuracy:40.805% C++
HSR:13.732% C
Eridani SX5G
C*
Kills:2,102
Deaths:1,333
KDR:1.577
Accuracy:29.153% C*
HSR:15.890% D
H-V45
C+
Kills:1,622
Deaths:1,147
KDR:1.414
Accuracy:24.292% C+
HSR:15.475% D-
Darkstar
C++
Kills:1,387
Deaths:611
KDR:2.270
Accuracy:27.803% C++
HSR:17.520% D-
Pulsar VS1
C+
Kills:1,323
Deaths:
KDR:
Accuracy:23.084% C+
HSR:15.268% D
NS-11A
B++
Kills:1,291
Deaths:963
KDR:1.341
Accuracy:27.740% B++
HSR:15.492% D-
Eridani SX5
C*
Kills:1,220
Deaths:842
KDR:1.449
Accuracy:27.364% C*
HSR:13.607% D-
NS-11P
C++
Kills:1,212
Deaths:733
KDR:1.653
Accuracy:23.333% C++
HSR:12.129% D*
Sirius SX12
B+
Kills:1,188
Deaths:741
KDR:1.603
Accuracy:26.491% B+
HSR:13.468% D
CME
C
Kills:1,183
Deaths:766
KDR:1.544
Accuracy:23.071% D
HSR:20.795% C
Terminus VX-9
C**
Kills:1,175
Deaths:594
KDR:1.978
Accuracy:27.044% C**
HSR:16.426% D*
Skorpios
B*
Kills:1,170
Deaths:591
KDR:1.980
Accuracy:30.626% B*
HSR:15.299% D-
Chaos
C*
Kills:1,169
Deaths:739
KDR:1.582
Accuracy:54.790% C*
HSR:14.286% C
NSX Yumi
B+
Kills:1,167
Deaths:524
KDR:2.227
Accuracy:29.418% B+
HSR:31.105% B+
VE-S Canis
A
Kills:1,167
Deaths:471
KDR:2.478
Accuracy:35.736% A
HSR:14.824% D
Phobos VX86
B**
Kills:1,163
Deaths:664
KDR:1.752
Accuracy:71.096% B**
HSR:8.341% D*
MKV Suppressed
B++
Kills:1,160
Deaths:697
KDR:1.664
Accuracy:29.703% B++
HSR:14.828% D
Nova
A
Kills:1,160
Deaths:515
KDR:2.252
Accuracy:58.260% A
HSR:13.707% C
Thanatos VE70
A
Kills:1,160
Deaths:743
KDR:1.561
Accuracy:52.756% A
HSR:11.897% D-
Equinox VE2 Burst
C
Kills:1,159
Deaths:425
KDR:2.727
Accuracy:25.637% C
HSR:20.708% D-
NSX Tengu
A
Kills:1,159
Deaths:464
KDR:2.498
Accuracy:45.613% A
HSR:19.154% C
NS-7 PDW
B**
Kills:1,158
Deaths:991
KDR:1.169
Accuracy:30.221% B**
HSR:10.795% D*
NS Baron G5
B*
Kills:1,157
Deaths:824
KDR:1.404
Accuracy:52.667% B*
HSR:15.817% C**
Equinox VE2
C
Kills:1,154
Deaths:813
KDR:1.419
Accuracy:24.232% C
HSR:17.418% D
Corvus VA55
C+
Kills:1,153
Deaths:812
KDR:1.420
Accuracy:23.195% C+
HSR:22.984% C+
Kills:37,524
Deaths (as Combat Medic):21,848
Deaths (to Combat Medics):9,448
KDR:1.7175
Kill Difference:15,676
Playtime:703.085 hours
Usage:12%
Score:10.859m
Score/min:257
Accuracy (listed only):36.009%
HSR (listed only):15.951%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44L Blackhand
B**
Kills:3,259
Deaths:730
KDR:4.464
Accuracy:52.333% B**
HSR:47.008% B+
Eridani SX5G
C*
Kills:2,102
Deaths:1,333
KDR:1.577
Accuracy:29.153% C*
HSR:15.890% D
Parsec VX3-A
B*
Kills:1,758
Deaths:243
KDR:7.235
Accuracy:45.489% B+
HSR:84.869% B*
Ghost
A+
Kills:1,270
Deaths:165
KDR:7.697
Accuracy:48.970% A+
HSR:66.378% C+
Parallax VX3
A*
Kills:1,223
Deaths:138
KDR:8.862
Accuracy:54.311% A*
HSR:84.056% B*
Eridani SX5
C*
Kills:1,220
Deaths:842
KDR:1.449
Accuracy:27.364% C*
HSR:13.607% D-
Phaseshift VX-S
A*
Kills:1,193
Deaths:78
KDR:15.295
Accuracy:52.792% A*
HSR:91.199% B**
Sirius SX12
B+
Kills:1,188
Deaths:741
KDR:1.603
Accuracy:26.491% B+
HSR:13.468% D
V10
A*
Kills:1,181
Deaths:130
KDR:9.085
Accuracy:55.579% A*
HSR:81.880% B+
NS-44 Commissioner
A+
Kills:1,173
Deaths:619
KDR:1.895
Accuracy:49.376% A+
HSR:29.582% B**
Skorpios
B*
Kills:1,170
Deaths:591
KDR:1.980
Accuracy:30.626% B*
HSR:15.299% D-
VE-S Canis
A
Kills:1,167
Deaths:471
KDR:2.478
Accuracy:35.736% A
HSR:14.824% D
NS-61 Emissary
A
Kills:1,166
Deaths:433
KDR:2.693
Accuracy:36.213% A
HSR:15.437% C+
NSX Tomoe
A+
Kills:1,162
Deaths:324
KDR:3.586
Accuracy:36.431% A+
HSR:29.604% D
Artemis VX26
A+
Kills:1,161
Deaths:377
KDR:3.080
Accuracy:34.185% A+
HSR:22.997% C+
MKV Suppressed
B++
Kills:1,160
Deaths:697
KDR:1.664
Accuracy:29.703% B++
HSR:14.828% D
Nyx VX31
B*
Kills:1,160
Deaths:290
KDR:4
Accuracy:38.593% B*
HSR:30.604% C++
NSX Tengu
A
Kills:1,159
Deaths:464
KDR:2.498
Accuracy:45.613% A
HSR:19.154% C
NS-30 Vandal
A+
Kills:1,159
Deaths:291
KDR:3.983
Accuracy:42.653% A+
HSR:23.900% C
NS-7 PDW
B**
Kills:1,158
Deaths:991
KDR:1.169
Accuracy:30.221% B**
HSR:10.795% D*
XM98
A++
Kills:1,153
Deaths:517
KDR:2.230
Accuracy:49.358% A++
HSR:82.394% B*
Beamer VS3
B
Kills:1,147
Deaths:531
KDR:2.160
Accuracy:29.573% B
HSR:20.314% C
NS-357 Underboss
B*
Kills:471
Deaths:354
KDR:1.331
Accuracy:43.768% B*
HSR:22.930% C++
NS-AM7 Archer
D-
Kills:129
Deaths:316
KDR:0.408
Accuracy:51.665% D--
HSR:9.302% D-
NSX Daimyo
A+
Kills:84
Deaths:36
KDR:2.333
Accuracy:51.496% A+
HSR:96.429% B++
VA39 Spectre
B+
Kills:65
Deaths:17
KDR:3.824
Accuracy:35.559% B+
HSR:38.462% C+
Ectoblaster
A++
Kills:57
Deaths:33
KDR:1.727
Accuracy:56.138% A++
HSR:10.526% B+
Soldier Soaker
B++
Kills:56
Deaths:21
KDR:2.667
Accuracy:40.345% B++
HSR:14.286% C+
Kills:30,351
Deaths (as Infiltrator):11,773
Deaths (to Infiltrators):10,768
KDR:2.57802
Kill Difference:18,578
Playtime:461.121 hours
Usage:8%
Score:7.210m
Score/min:261
Accuracy (listed only):41.419%
HSR (listed only):36.429%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
B*
Kills:2,635
Deaths:879
KDR:2.998
Accuracy:19.914% B*
HSR:21.860% B+
Nebula VM20
B+
Kills:2,389
Deaths:781
KDR:3.059
Accuracy:21.420% B+
HSR:22.185% B
Cosmos VM3
B**
Kills:1,807
Deaths:606
KDR:2.982
Accuracy:18.916% B+
HSR:24.571% B**
Nebula VM20
B
Kills:1,596
Deaths:504
KDR:3.167
Accuracy:19.246% C**
HSR:22.243% B
Blueshift VM5
C**
Kills:1,332
Deaths:456
KDR:2.921
Accuracy:20.591% C++
HSR:22.898% C**
Blueshift VM5
B
Kills:1,326
Deaths:428
KDR:3.098
Accuracy:19.724% C++
HSR:23.002% B
Quasar VM1
B++
Kills:1,176
Deaths:416
KDR:2.827
Accuracy:18.947% B++
HSR:20.323% B
Quasar VM1
B*
Kills:1,150
Deaths:399
KDR:2.882
Accuracy:21.925% B*
HSR:20.609% C+
Comet VM2
B+
Kills:425
Deaths:295
KDR:1.441
Accuracy:47.863% B+
HSR:3.529% C
Comet VM2
B
Kills:407
Deaths:275
KDR:1.480
Accuracy:48.300% B
HSR:2.211% D--
NS-10 Burster
C**
Kills:100
Deaths:80
KDR:1.250
Accuracy:30.730% C**
HSR:8% C++
NS-10 Burster
C+
Kills:88
Deaths:52
KDR:1.692
Accuracy:29.257% C+
HSR:5.682% C+
Kills:14,431
Deaths (as MAX Suit):2,585.500
Deaths (to MAX Suits):4,128
KDR:5.58151
Kill Difference:11,845.500
Playtime:232.498 hours
Usage:4%
Score:5.871m
Score/min:421
Accuracy (listed only):26.403%
HSR (listed only):16.426%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A+
Kills:7,255
V. Kills:332 N/A
Deaths:657
KDR:11.043
Accuracy:44.232% B+
KPH:93 A+
VKPH:4.300 B
Dual Photon Pods
B**
Kills:3,805
V. Kills:593 N/A
Deaths:236
KDR:16.123
Accuracy:61.842% B**
KPH:136.500 B**
VKPH:21.300 C**
Maelstrom Turbo Laser
C++
Kills:3,475
V. Kills:2,772 125%
Deaths:1,475
KDR:2.356
Accuracy:33.229% B
KPH:14.700 C+
VKPH:11.700 C++
Saron Laser Cannon
B++
Kills:1,165
V. Kills:1,215 96%
Deaths:472
KDR:2.468
Accuracy:29.726% C
KPH:13.700 C+
VKPH:14.300 B++
Coyote Missiles
C
Kills:948
V. Kills:608 156%
Deaths:189
KDR:5.016
Accuracy:53.305% C+
KPH:29.600 C
VKPH:19 C
Hornet Missiles
A
Kills:943
V. Kills:281 334%
Deaths:40
KDR:23.575
Accuracy:70.483% B**
KPH:141.700 A
VKPH:42.200 C*
Antares LC
C*
Kills:870
V. Kills:807 108%
Deaths:293
KDR:2.969
Accuracy:30.387% C
KPH:16.500 C+
VKPH:15.300 C*
Photon A2A Missile Pods
C*
Kills:760
V. Kills:928 82%
Deaths:101
KDR:7.525
Accuracy:82.715% B+
KPH:39.400 C
VKPH:48.100 C*
Kills:19,221 (12,765 + 0)
Deaths:3,463
KDR:5.550
VKDR:2.176
Vehicle Kills:7,536
Kill Difference:15,758
Playtime:538.472 hours
Usage:9%
Score:8.204m
Score/min:254
Piloting Accuracy:30.387%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C+
Kills:1,868
V. Kills:1,669 112%
Deaths:780
KDR:2.395
Accuracy:41.788% C
KPH:7.800 C+
VKPH:6.900 C+
AP30 Shredder
U
Kills:1,246
V. Kills:621 200%
Deaths:111
KDR:11.225
Accuracy:27.427% D--
KPH:4,485,600 U
VKPH:2,235,600 U
L105 Zephyr PX
U
Kills:1,139
V. Kills:115 N/A
Deaths:50
KDR:22.780
Accuracy:46.456% C--
KPH:4,100,400 U
VKPH:414,000 U
C150 Dalton
U
Kills:830
V. Kills:667 124%
Deaths:109
KDR:7.615
Accuracy:44.997% B++
KPH:2,988,000 U
VKPH:2,401,200 U
L105 Zephyr
B+
Kills:297
V. Kills:67 437%
Deaths:34
KDR:8.735
Accuracy:39.456% C-
KPH:55.700 C**
VKPH:12.600 B+
L-30R Vektor
A
Kills:260
V. Kills:959 27%
Deaths:146
KDR:1.781
Accuracy:47.012% B++
KPH:6.200 D
VKPH:22.800 A
Dual-75 Duster
A*
Kills:184
V. Kills:11 N/A
Deaths:9
KDR:20.444
Accuracy:44.940% B++
KPH:142.700 A*
VKPH:8.500 B**
Kills:5,824 (2,128 + 3,696)
Deaths:1,239
KDR:4.701
VKDR:3.316
Vehicle Kills:4,109
Kill Difference:4,585
Playtime:289.223 hours
Usage:5%
Score:3.978m
Score/min:229
Piloting Accuracy:47.012%
Gunner Accuracy:44.940%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:1,166
V. Kills:116 N/A
Deaths:137
KDR:8.511
Accuracy:52.718% B+
KPH:53.600 C++
VKPH:5.300 D-
C75 Viper
A*
Kills:1,093
V. Kills:104 N/A
Deaths:95
KDR:11.505
Accuracy:38.512% C+
KPH:70.200 A*
VKPH:6.700 C
L100 Python AP
M+
Kills:1,057
V. Kills:298 354%
Deaths:84
KDR:12.583
Accuracy:55.823% C+
KPH:64.800 M+
VKPH:18.300 C++
L100 Python HEAT
A*
Kills:143
V. Kills:38 367%
Deaths:9
KDR:15.889
Accuracy:59.240% B*
KPH:58.100 A*
VKPH:15.400 B*
Skyguard
C++
Kills:104
V. Kills:78 132%
Deaths:31
KDR:3.355
Accuracy:26.707% C-
KPH:13.400 C+
VKPH:10.100 C++
Kills:3,563 (3,563 + 0)
Deaths:356
KDR:10.008
VKDR:1.781
Vehicle Kills:634
Kill Difference:3,207
Playtime:63.826 hours
Usage:1%
Score:1.031m
Score/min:269
Driving Accuracy:26.707%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
A++
Kills:1,150
V. Kills:123 N/A
Deaths:51
KDR:22.549
Accuracy:53.014% C**
KPH:76 A++
VKPH:8.100 C++
Supernova PC
B*
Kills:1,001
V. Kills:309 323%
Deaths:128
KDR:7.820
Accuracy:49.876% C++
KPH:30 B*
VKPH:9.300 C*
Supernova FPC
A
Kills:930
V. Kills:517 180%
Deaths:124
KDR:7.500
Accuracy:49.118% D
KPH:37.200 A
VKPH:20.700 A
Saron HRB
C+
Kills:608
V. Kills:336 180%
Deaths:74
KDR:8.216
Accuracy:41.989% C+
KPH:24.100 C+
VKPH:13.300 C
Proton II PPA
B*
Kills:577
V. Kills:24 N/A
Deaths:26
KDR:22.192
Accuracy:23.840% C+
KPH:78.100 B*
VKPH:3.200 C
E540 Halberd
C+
Kills:253
V. Kills:140 179%
Deaths:36
KDR:7.028
Accuracy:45.307% C
KPH:28.800 C
VKPH:15.900 C+
Kills:4,519 (3,081 + 1,438)
Deaths:439
KDR:10.294
VKDR:3.301
Vehicle Kills:1,449
Kill Difference:4,080
Playtime:114.905 hours
Usage:2%
Score:2.010m
Score/min:292
Driving Accuracy:49.118%
Gunner Accuracy:45.307%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C++
Kills:329
V. Kills:20 N/A
Deaths:23
KDR:14.304
Accuracy:32.345% D
KPH:95 C++
VKPH:5.800 C+
M40 Fury-H
C
Kills:312
V. Kills:22 N/A
Deaths:26
KDR:12
Accuracy:35.156% D
KPH:76.200 C
VKPH:5.400 D
Saron HRB-H
C+
Kills:122
V. Kills:72 167%
Deaths:23
KDR:5.304
Accuracy:53.431% C
KPH:37.900 C+
VKPH:22.400 C+
E540 Halberd-H
D
Kills:87
V. Kills:34 249%
Deaths:23
KDR:3.783
Accuracy:48.798% D*
KPH:31.400 D
VKPH:12.300 D*
Kills:850 (0 + 850)
Deaths:95
KDR:8.947
VKDR:1.558
Vehicle Kills:148
Kill Difference:755
Playtime:13.553 hours
Usage:0%
Score:0.246m
Score/min:303
Driving Accuracy:N/A%
Gunner Accuracy:48.798%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:1,186
V. Kills:147 N/A
Deaths:95
KDR:12.484
Accuracy:29.952% D
KPH:39.700 C+
VKPH:4.900 D-
M40 Fury
C+
Kills:1,100
V. Kills:143 N/A
Deaths:78
KDR:14.103
Accuracy:30.519% D
KPH:49.300 C+
VKPH:6.400 D
M12 Kobalt
B*
Kills:691
V. Kills:15 N/A
Deaths:29
KDR:23.828
Accuracy:18.901% C++
KPH:94.100 B*
VKPH:2 D
M12 Kobalt
B+
Kills:571
V. Kills:14 N/A
Deaths:30
KDR:19.033
Accuracy:18.431% C++
KPH:84.100 B+
VKPH:2.100 C
M60-G Bulldog
B**
Kills:328
V. Kills:44 N/A
Deaths:33
KDR:9.939
Accuracy:43.458% B*
KPH:44.500 B**
VKPH:6 C+
M60-G Bulldog
C+
Kills:255
V. Kills:45 N/A
Deaths:37
KDR:6.892
Accuracy:37.506% C+
KPH:34.900 C+
VKPH:6.200 C
M20 Basilisk
D--
Kills:124
V. Kills:57 214%
Deaths:23
KDR:5.391
Accuracy:11.001% T
KPH:8.700 D--
VKPH:4 D--
M20 Basilisk
D
Kills:116
V. Kills:48 237%
Deaths:18
KDR:6.444
Accuracy:17.858% F--
KPH:12.400 D
VKPH:5.100 D-
Kills:4,371 (0 + 4,371)
Deaths:343
KDR:12.743
VKDR:1.496
Vehicle Kills:513
Kill Difference:4,028
Playtime:104.514 hours
Usage:2%
Score:1.419m
Score/min:226
Driving Accuracy:N/A%
Gunner Accuracy:17.858%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:1,741
V. Kills:87 N/A
Deaths:68
KDR:25.603
Accuracy:32.608% C+
KPH:97.200 B++
VKPH:4.900 C
M20 Wyvern
C+
Kills:56
V. Kills:32 170%
Deaths:6
KDR:9.333
Accuracy:43.339% B++
KPH:22.500 C+
VKPH:12.800 C+
Kills:1,797 (0 + 1,797)
Deaths:74
KDR:24.284
VKDR:1.608
Vehicle Kills:119
Kill Difference:1,723
Playtime:20.400 hours
Usage:0%
Score:0.283m
Score/min:231
Piloting Accuracy:N/A%
Gunner Accuracy:43.339%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Serpent VE92 43,31943,00216,4132.62A+0.1431.81%A++20.122%C++54.6AN/A140786.9h10.2B*32B*
Pulsar C 10,07210,0343,5072.861A0.1031.165%A19.205%D54.4AN/A127184.3h9.1B*29.3B++
Eclipse VE3A 7,6397,5823,0892.455B+0.3029.078%B+16.381%D40.2C++N/A97188.8h10B*34.5B*
Light PPA 7,5877,25565711.043A8.2844.232%B+N/A93A+4.3B24578h9.1B+20.7B+
Deimos VA29 5,4405,4243,2531.667B+1.0972.097%B**13.772%C-35.3CN/A93153.8h1.8B**2.5B++
Betelgeuse 54-A 4,0394,0131,4682.734C+0.0325.792%C+24.371%D53.2CN/A15975.4h9.9B+38.4B
Dual Photon Pods 4,3983,80523616.123A+13.3661.842%B**N/A136.4B**21.3C**60127.9h13.2B**21.4B**
Frag Grenade 3,8073,79213792N/A3,789.2450.539%B++N/A1185M+4.7C35983.2h1.9A++3.7A
Maelstrom Turbo Laser 6,2473,4751,4752.356C*0.4033.229%B1.669%C--14.7C+11.7C++175236.6h74.9B+225.4B+
NS-44L Blackhand 3,2643,2597304.464M+1.7052.333%B**47.008%B+75.4M+N/A18043.2h3.5B++6.6B++
C-4 4,5892,8801,3352.157B+0.6024.657%C+N/A89.7C*53.2A++94332.1h1.4C**5.8C*
Cosmos VM3 2,6562,6358792.998B+0.2419.914%B*21.86%B+35.3B+N/A11774.6h12.5B+62.8B++
Sticky Grenade 2,4772,47212472N/A2,469.2462.081%AN/A3531.4S7.1D120110.7h0.7A++1.2B**
M12 Kobalt 2,4722,4225643.25B*40.4921.527%C+18.208%C++141.6B++2.9D31217.1h12.7B*58.9B++
Nebula VM20 2,4232,3897813.059B++0.3021.42%B+22.185%B50.6B**N/A15947.2h14.7B+68.7B+
Pandora VX25 2,1662,1411,5921.345C*1.4140.805%C++13.732%C28.7CN/A9374.6h4.4C++10.9C**
Eridani SX5G 2,1152,1021,3331.577C++1.1829.153%C*15.89%D36.4CN/A10157.7h9.5B++32.8B+
C-4 ARX 2,5721,9594943.966B**1.2128.184%B+N/A150.7B*47.2B*82513h1.1B+4B+
CAS30 Tank Buster 3,5371,8687802.395B*0.3641.788%C1.124%C7.8C+6.9C+102240.5h45.2B+108.2B+
Cosmos VM3 1,8251,8076062.982B++0.2218.916%B+24.571%B**45.7A+N/A15039.5h12B*63.4B++
Parsec VX3-A 1,7581,7582437.235B++4.4845.489%B+84.869%B*57.6B+N/A15730.5h1.6B*3.4B**
CAS 14-E 1,8281,7416825.603B*22.8432.608%C+1.379%C-97.3B++4.9C23717.9h18.5B**56.6B*
H-V45 1,6331,6221,1471.414C++1.3524.292%C+15.475%D-20.9C-N/A7777.6h11.6B++47.6B+
Nebula VM20 1,6201,5965043.167B++0.4119.246%C**22.243%B44.3B++N/A15736h16.3C++84.9B
Darkstar 1,3941,3876112.27B++0.4927.803%C++17.52%D-54.2B+N/A13025.6h10.9B*39.1B++
Proximity Mine 1,3471,3461717.871A5.1148.183%B++N/A166.2B**N/A5258.1h1.6B**3.4B**
Blueshift VM5 1,3421,3324562.921C**0.1620.591%C++22.898%C**32.8C+N/A10440.6h15.5B75.2B+
Blueshift VM5 1,3381,3264283.098B+0.3419.724%C++23.002%B39.9B+N/A13333.2h14.4B+73B+
NS-11C 1,3351,3246592.009A0.7527.811%B++18.807%C+36.4B+N/A12936.4h10.7B*38.4B*
Pulsar VS1 1,3371,32311323U1,320.2423.084%C+15.268%D18.2CN/A12372.8h13.2B+57.2B+
VE-C Horizon 1,3241,3115782.268B+0.4944.823%A22.578%C+60.1B+N/A12821.8h14.4B+32.2B++
Solstice SF 1,3091,2991,0561.23C**1.5328.017%B*12.317%D-20.7C+N/A9162.8h9.8B35.1B++
NS-11A 1,2991,2919631.341C++1.4227.74%B++15.492%D-22.8CN/A8956.5h12.5B+45B+
VX6-7 1,2941,2898181.576B1.1825.854%C**18.231%C-34.6C++N/A12837.3h11B+42.7B+
Ghost 1,2811,2701657.697A++4.9448.97%A+66.378%C+74.7A+N/A24717h1.8B*3.7B*
AP30 Shredder 1,8671,24611111.225B++8.4727.427%D--1.445%C--12460U6210U95244400.1h57.7B**210.4B++
Nemesis VSH9 1,5461,2297191.709A++1.0570.128%B**3.906%B*26.1B+6.7D19347h3.8A++5.5A++
Parallax VX3 1,2251,2231388.862A++6.1054.311%A*84.056%B*51.4A+N/A16023.8h1.6B**2.9A
Eridani SX5 1,2321,2208421.449C**1.3127.364%C*13.607%D-27.1CN/A9445.1h10.7B+39.2B+
NS-11P 1,2191,2127331.653B+1.1123.333%C++12.129%D*29.6C++N/A10141h12.7B+54.3B+
Orion VS54 1,2141,2047161.682C*1.0823.707%B+19.352%D26.3CN/A18345.7h11B++46.6B+
Phaseshift VX-S 1,1971,1937815.295S12.5452.792%A*91.199%B**87.1M*N/A22313.7h1.5B*2.8B**
Sirius SX12 1,1921,1887411.603B+1.1626.491%B+13.468%D23.4CN/A8350.7h12.6B+47.4B+
M40 Fury 1,3331,1869512.484B**9.7229.952%D1.349%C-39.7C+4.9D-18329.9h7.5B**25.2B*
CME 1,2021,1837661.544C**1.2223.071%D20.795%C34.6C++N/A10734.2h12.7B+55C++
Force-Blade 1,2731,18159,2640.02C+2.7443.706%B**3.218%C--0.4CN/A13100.7h2.7C++6.2B+
V10 1,1811,1811309.085M+6.3355.579%A*81.88%B+69.1A++N/A21717.1h1.5A2.8B**
Quasar VM1 1,1851,1764162.827B*0.0718.947%B++20.323%B26.3BN/A11344.8h12.3B*64.9B+
NSX-P Tanto 1,1821,1754512.605A++0.1535.055%A++23.149%C70.8A*N/A18316.6h10.3B**29.3B**
Terminus VX-9 1,1841,1755941.978B+0.7827.044%C**16.426%D*52B+N/A13022.6h9.9B**36.5B+
Pulsar LSW 1,1801,1735022.337B*0.4225.584%B+18.414%D61.7B++N/A27719h10.8B+42.1B+
NS-44 Commissioner 1,1751,1736191.895B*0.8649.376%A+29.582%B**55.9B*N/A16821h3B*6.2B*
NSX Tanto 1,1821,1704792.443A0.3237.147%A*23.846%C+65AN/A16518h10B++26.9B*
Skorpios 1,1741,1705911.98C**0.7830.626%B*15.299%D-46.4C*N/A10325.2h9.7B*31.7B*
Heartstring 1,1711,1695472.137B**0.6254.192%B++37.126%B++28.2C**N/A7641.5h2.7C**4.9B+
Chaos 1,1751,1697391.582C++1.1854.79%C*14.286%C31.9DN/A8436.7h3.7B++6.7B+
Lasher X2 1,1761,1675612.08A++0.6838.556%A++1.971%D--46.7B*N/A15225h13.6A35.2B**
NSX Yumi 1,1771,1675242.227B+0.5329.418%B+31.105%B+62.7B**N/A13218.6h10B++34B++
VE-S Canis 1,1731,1674712.478B**0.2835.736%A14.824%D72.5B**N/A25216.1h10.2B+28.6B+
L100 Python HESH 1,2821,1661378.511C5.7552.718%B+1.544%C+53.7C++5.3D-20421.7h2.8B++5.3B++
NS-61 Emissary 1,1701,1664332.693M0.0736.213%A15.437%C+96.4M**N/A22412.1h9.7B++26.7B**
Saron Laser Cannon 2,3801,1654722.468C*0.2929.726%C3.519%B*13.7C+14.3B++24285.1h112.8B+379.3B
SVA-88 1,1681,1636241.864C++0.9022.686%C+21.41%D40.5C+N/A20628.7h11.2B49.4C*
Phobos VX86 1,1651,1636641.752B1.0171.096%B**8.341%D*47.7C++N/A13224.4h2B*2.8B++
NSX Tomoe 1,1661,1623243.586A0.8336.431%A+29.604%D69.2AN/A15216.8h12.1B++33.2B*
NSX Naginata 1,1671,1615002.322B**0.4427.707%B**26.529%C+58.3B++N/A16619.9h10.1B+36.6B++
Ursa 1,1711,1613773.08A*0.3228.738%B**19.811%D61.1B**N/A15819h9.4B++32.6B++
VX29 Polaris 1,1651,1615012.317B++0.4425.973%B+19.38%C--47.6C*N/A13624.4h10.7B++41.1B+
Artemis VX26 1,1651,1613773.08A+0.3234.185%A+22.997%C+81.2A*N/A20614.3h9.9B*29.1B**
Flare VE6 1,1651,1605891.969B++0.7925.116%B+16.897%D--47.2C**N/A17124.6h9.5B+37.9B+
Blackheart 1,1631,1605052.297B**0.4657.337%B*43.879%B*32.4C**N/A7035.8h2.4B4.2B+
MKV Suppressed 1,1701,1606971.664B*1.1029.703%B++14.828%D47.5B++N/A14924.4h11.5B++38.6B+
Nova 1,1671,1605152.252B++0.5158.26%A13.707%C70.3A+N/A16016.5h2.9B**5B**
Zenith VX-5 1,1611,1606641.747B+1.0126.881%C**18.362%C--34.7C++N/A11633.4h10.7B*40B+
Thanatos VE70 1,1601,1607431.561B*1.2052.756%A11.897%D-30.4C++N/A10838.2h3.4B**6.4B**
Nyx VX31 1,1641,1602904A1.2438.593%B*30.604%C++53.5B++N/A12321.7h4.6B*12B++
Equinox VE2 Burst 1,1631,1594252.727B+0.0325.637%C20.708%D-56B+N/A18720.7h10.6B*41.2B+
Solstice Burst 1,1631,1596791.707C*1.0524.796%C23.986%C+30.5C+N/A9038h11.5B++46.5B
MANA Anti-Personnel Turret 1,1691,1596517.831N/A15.0721.373%UN/A11590U100U19192600.1h14.5T*67.6T*
Eidolon VE33 1,1681,1592195.292M*2.5337.569%A++20.966%D65.9A*N/A17917.6h6.3B**16.8B**
NSX Tengu 1,1711,1594642.498A0.2645.613%A19.154%C67.8AN/A15417.1h10.5B++23.1B++
NS-30 Vandal 1,1621,1592913.983A+1.2242.653%A+23.9%C66.6AN/A16017.4h4.6B*10.8B*
Hunter QCX 1,1641,1594302.695M++0.0651.411%B+20.362%C33.9A*N/A9534.2h3.2B+6.3B+
NS-7 PDW 1,1641,1589911.169B1.5930.221%B**10.795%D*20.6CN/A8556.3h11.9B++39.3B++
NS-15M2 1,1641,1584802.413B+0.3526.243%B+16.58%D*55.7B+N/A19020.8h10.9B+41.6B+
NS Baron G5 1,1651,1578241.404B+1.3652.667%B*15.817%C**31.4C+N/A10036.8h3.9B++7.4C++
Equinox VE2 1,1631,1548131.419C*1.3424.232%C17.418%D32C+N/A9636.1h11.5B+47.4C*
XM98 1,1541,1535172.23C++0.5349.358%A++82.394%B*26.4C++N/A8343.7h2B*4.1B**
Corvus VA55 1,1591,1538121.42B+1.3423.195%C+22.984%C+29.6C++N/A10539h10.8B++46.7B+
Quasar VM1 1,1691,1503992.882B+0.1221.925%B*20.609%C+55.8A++N/A15620.6h10.5B**48B*
Supernova VPC 1,2731,1505122.549B**19.7953.014%C**1.652%C++76.2A++8.1C++25915.1h2.5B*4.7B*
Beamer VS3 1,1551,1475312.16A++0.6029.573%B20.314%C43.9B*N/A13726.1h8.2B+27.8C++
Solstice VE3 1,1541,1421,1790.969B1.7924.655%B11.734%D**15.7C+N/A10072.8h14B+56.9B+
L105 Zephyr PX 1,2541,1395022.78B20.0246.456%C--N/A11390U1150U41742500.1h4.9C*10.6C+
M40 Fury 1,2431,1007814.103B**11.3430.519%D1.091%D49.3C+6.4D24022.3h8.4B*27.6B++
C75 Viper 1,1971,0939511.505A++8.7538.512%C+1.098%C70.1A*6.7C29615.6h7A18.2B**
S1 1,2091,0633413.117S0.3670.381%A+2.728%C+53.7A*7.4D37019.8h2.9A++4.1A++
L100 Python AP 1,3551,0578412.583A++9.8255.823%C+2.744%C+64.8M+18.3C++28216.3h3.6A6.5A
Hades VSH4 1,2411,0064152.424M**0.3476.069%B**3.181%B+38.7B++9C19226h3.5A++4.6A++
Supernova PC 1,3101,0011287.82B+5.0649.876%C++1.499%D30B*9.3C*22733.4h3.6B**7.3B**
Coyote Missiles 1,5569481895.016B**2.2653.305%C+N/A29.6C19C30232h27.5B*51.7B*
Hornet Missiles 1,2249434023.575M*20.8270.483%B**1.909%C**140.7A41.9C++6846.7h5.9B++8.3B**
Supernova FPC 1,4479301247.5C**4.7449.118%D5.484%A*37.2A20.7A41125h3.9B**8B++
Antares LC 1,6778702932.969B++0.2130.387%C2.529%B+16.5C+15.3C*21952.8h102.2B336.3B
C150 Dalton 1,4978301097.615C**4.8644.997%B++N/A8300U6670U67727000.1h5C11C**
Photon A2A Missile Pods 1,6887601017.525B+4.7782.715%B+N/A39.4C48.1C*67919.3h8B9.7B+
M12 Kobalt 7066912923.828B**21.0718.901%C++17.8%C+94.7B*2.1C--3457.3h12.9B**68.2B++
Saron HRB 944608748.216B+5.4641.989%C+2.303%B++24.1C+13.3C28425.2h14.1A33.6B**
Proton II PPA 6015772622.192B+19.4323.84%C+1.733%C78B*3.2C2327.4h6.3B**26.3B*
M12 Kobalt 5855713019.033C**16.2718.431%C++22.067%B*84B+2.1C3526.8h14.3B*77.7B+
VE-H Maw 5755672272.498B*0.2627.807%B+23.104%C61.6B+N/A1669.2h10.3C**37B+
NS-357 Underboss 4734713541.331B1.4343.768%B*22.93%C++46.6C*N/A13610.1h3.6B++8.2B++
Tank Mine 646431865.012A2.2557.962%A++N/A165.8A82.7B++17182.6h2.1C3.6A+
Comet VM2 5814252951.441B++1.3247.863%B+3.529%C13.5B+5B+13331.5h17.6B+36.7B++
Comet VM2 5694072751.48B+1.2848.3%B2.211%D--13.8B+5.5C**12929.5h17.8B*36.9B*
Rocklet Rifle 7914031642.457M*0.3061.903%B**N/A58.4A**56.2M5696.9h22.6A36.6B**
M60-A Bulldog 456403498.224B+5.4637.329%C+N/A4030U530U24536700.1h5.6C**15B
M60-A Bulldog 4183761426.857B+24.1057.88%A2.926%B+56.1B*6.3B++2596.7h5.4B+9.4B*
Spear Anti-Vehicle Phalanx Turret 5863663211.438B++8.6850.681%B+4.645%B53.8B**32.4B**5446.8h7B++13.8B*
Proton II PPA-H 3493292314.304C**11.5432.345%D1.216%C--94C++5.7C+2763.5h6.7B**20.7B+
M60-G Bulldog 372328339.939A*7.1843.458%B*3.049%C++44.3B**5.9C+2437.4h6B++13.9B*
Lancer VS22 4903251112.928M+0.1761.818%C++1.538%C+25.8A+13.1C+19912.6h8.5B++13.8B++
M40 Fury-H 3343122612C+9.2435.156%DN/A76.1C5.4D2344.1h5.5B++15.8B+
NS Decimator 4053031701.782B*0.9859.799%C+N/A36.1C++12.1C-3718.4h3.7B++6.2B++
L105 Zephyr 364297348.735C+5.9839.456%C-N/A56C**12.6B+3495.3h5.2B*13.3B+
M60-A Bulldog 311280835B**32.2454.295%B*N/A48.3B++5.3C**2625.8h4.9B+9.1B*
Anti-Vehicle Grenade 3072731273N/A270.2460%B**N/A682.5A+85C+49210.4h3.2A5.3B**
Lumine Edge 2722719,6170.028C2.7338.278%B**13.653%C0.7C--N/A2390h1.5C+3.9B+
L-30R Vektor 1,2192601461.781C++0.9847.012%B++3.462%B**6.2D22.8A12742.1h193.4F-411.4D*
M60-G Bulldog 300255376.892B+4.1337.506%C+1.569%D--34.9C+6.2C1267.3h6.5B17.3B
E540 Halberd 393253367.028C+4.2745.307%C5.534%A++28.8C15.9C+3258.8h5.7C*12.6C++
Dual-75 Duster 195184920.444B**17.6844.94%B++N/A141.5A*8.5B**3701.3h2.8A*6.3A
L100 Python HEAT 181143915.889M13.1359.24%B*1.399%D57.2A*15.2B*4982.5h4.7B*7.9B**
NS-AM7 Archer 2741293160.408C+2.3551.665%D--9.302%D-3.2D-3.5B+3440.9h19.7C*38.2C+
M20 Basilisk 181124235.391B**2.6311.001%T4.032%D8.7D--4D--21114.2h78.3B++711.5T-
Saron HRB-H 194122235.304C++2.5453.431%CN/A38.1C+22.5C+4043.2h17.4B**32.6B*
M20 Basilisk 164116186.444A*3.6817.858%F--4.31%C--12.5D5.2D-2359.3h81.6B+457D*
MAX Punch 1491102,5940.042C--2.7237.442%DN/A0.5C-N/A2215.9h3C+7.9C+
VE-LR Obelisk 106106392.718B+0.0438.12%B*39.623%B*88.3A**N/A3081.2h4.2B**11B**
Skyguard 182104313.355C*0.6026.707%C-N/A13.5C+10.1C++2987.7h95.4B++357.4B+
NS-10 Burster 166100801.25B+1.5130.73%C**8%C++4.4C--2.9C-9422.9h166.8D542.8C+
The Slasher 97963,6220.027C--2.7342.891%B++6.25%D0.8CN/A2127.8h1.9B+4.4B+
NS-10 Burster 16088521.692B*1.0729.257%C+5.682%C+5.1C+4.2C**10417.1h140.9C**481.7C**
E540 Halberd-H 12187233.783C1.0248.798%D*1.149%C--31.1D12.1D*3192.8h5.4B+11C++
NSX Daimyo 8484362.333C0.4351.496%A+96.429%B++49.4C+N/A2331.7h2.9C5.6B
Aspis Anti-Aircraft Phalanx Turret 16679164.938B+2.1829.951%B++N/A13B+14.3B++3586.1h140.8B+470.2B+
VA39 Spectre 6565173.824A++1.0635.559%B+38.462%C+29.5B+N/A4292.2h4B**11.3B*
Ectoblaster 5757331.727A++1.0356.138%A++10.526%B+95M*N/A2040.6h16.5C*29.4B++
M20 Wyvern 885669.333B*6.5743.339%B++3.571%C+22.4C+12.8C+1872.5h94.5C218C*
Soldier Soaker 5656212.667A+0.0940.345%B++14.286%C+140M+N/A6180.4h4.6B**11.4B**
A30 Walker 12655232.391C+0.3725.306%CN/A6.5C--8.5C++1608.4h218.6C863.9C+
MANA Anti-Vehicle Turret 10054521.038D1.7255.695%C+1.852%D*540D-460D-10881000.1h9.9D17.7C

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter264,0282.4h
Restoration Kit406910.7h
Nano-Armor Kit1,1911,468,303115.6h
Anti-Vehicle MANA Turret82771.5h
Spawn Beacon3174,9539.4h
Nanite Revive Grenade08950.2h
Medical Applicator893252,06634.8h
Deconstruction Tool05350.2h
Spitfire Auto-Turret31390.2h
Ammunition Package471,5251.2h
Shield Recharging Field137200.4h
Medical Kit98913,09715.8h
Anti-Infantry MANA Turret142731.5h
Nano-Repair Grenade03590.1h
Recon Detection Device611,7404.8h
WLT-Howler Mining Laser329306h

Check the help document for the dictionary if you want to learn more about words used here.


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