Online: daguest  
latest news: Minor updates & switch to discordtracker: offline - 36hvisitors: 1 | 20 (19,917)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (24 days). The data shown below may not be accurate.

Executor Sweetheart Krups[HeDe] Krups
NC BR 236

KDR: 1.36

Score: 165.3m

Last Seen: Jul 15th, 2020 9:05 PM
- OFFLINE - 35.7 hour(s)

Prestige 1, Battle Rank 100 (236 total) - New Conglomerate on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULT
PRIMARY WEAPONS Mauler S6 C-4 ARX C-4 GD-66 Claw Rocklet Rifle EM1 Mag-Cutter NC05 Jackhammer
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Krups



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $520,416 MLG Score: 416
Fun Score: N/A
Cheeseburgers Flipped: 0TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.002%16.889%43938131134,8270.29131.07

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.832%0.919B*-0.634D-1.379D**HEAD + (~3.89)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.50.494B+9.70.317C*27.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.641%1.103%96313461,81330815680.588445319%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.525%0.996B*-0.429C---0.155

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
62.80.614B+29.30.45B33.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.754%1.483%69813413,844673413660.57075281%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.081%-0.609D-0.657D0.672

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.3-0.125C15-0.206C28.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.92%3.835%1322113287,901669018591.18084425%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.994%-0.397C---0.166C0.435

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.10.683B+12.20.698B+26

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.786%67.68%13231346724625330.115766

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.908%-0.027C+0.041C+0.043

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.60.139C++30.068C+5.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
53.922%9.935%13251344138,7468751140015.8531

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±13.259%1.001B**-0.951D--2.688

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.499B+3.50.27C*3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
165.3m345%526 (31.6k)458 (27.5k)1.36128285,247209,5431.46071236 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1349465427.452%8.444%23201:4361

11% Engineer59% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 26th, 2012 8:34 PMDec 11th, 2018 11:15 PMJul 16th, 2020 2:31 AM (24d) (PST)Jul 15th, 2020 5:58 PM (24d) (PST)Jul 15th, 2020 5:05 PM (24d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6753283470.7910.5810.0672.9480.064416

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,51319,65520,85847354177427,497

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6011.5h/250.5d 20,835 24,086 55,070 1063.4k 9,141 22,995 22,955 243.5m

EngineerCLASS DETAILS: Engineer
Mauler S6
B*
Kills:128,720
Deaths:103,032
KDR:1.249
Accuracy:52.997% B*
HSR:10.068% D--
GD-66 Claw
C-
Kills:6,424
Deaths:3,938
KDR:1.631
Accuracy:57.692% C-
HSR:7.768% D*
Gauss Compact Burst
B+
Kills:1,656
Deaths:1,537
KDR:1.077
Accuracy:32.020% B+
HSR:15.701% F
NSX-P Tanto
C++
Kills:1,308
Deaths:1,484
KDR:0.881
Accuracy:29.707% C++
HSR:26.070% C
AC-X11
D
Kills:1,291
Deaths:1,583
KDR:0.816
Accuracy:25.097% D
HSR:12.626% F-
AF-57 Piston
S
Kills:1,275
Deaths:26
KDR:49.039
Accuracy:115.014% S
HSR:11.843% D
19A Fortuna
C--
Kills:1,275
Deaths:1,827
KDR:0.698
Accuracy:26.171% C--
HSR:8.941% F--
MGR-C1 Charger
C**
Kills:1,225
Deaths:1,172
KDR:1.045
Accuracy:31.811% C**
HSR:20.898% D-
The Little Helper
B*
Kills:1,179
Deaths:1,155
KDR:1.021
Accuracy:57.500% B*
HSR:10.942% D*
NSX Tanto
C**
Kills:1,178
Deaths:1,265
KDR:0.931
Accuracy:30.869% C**
HSR:25.722% C
NS-11CP
D
Kills:1,177
Deaths:1,071
KDR:1.099
Accuracy:27.797% D
HSR:18.692% D--
AF-4A Bandit AE
C+
Kills:1,173
Deaths:955
KDR:1.228
Accuracy:29.851% C+
HSR:18.244% D**
Gauss Compact S
C++
Kills:1,171
Deaths:1,515
KDR:0.773
Accuracy:26.870% C++
HSR:20.325% C++
Razor GD-23
C+
Kills:1,170
Deaths:1,559
KDR:0.750
Accuracy:27.826% C+
HSR:21.709% C
NC12 Sweeper
U
Kills:1,169
Deaths:
KDR:
Accuracy:148.872% U
HSR:12.233% C
LA39 Bruiser
C--
Kills:1,164
Deaths:661
KDR:1.761
Accuracy:60.735% C--
HSR:7.302% D**
GD-7F
D**
Kills:1,164
Deaths:651
KDR:1.788
Accuracy:19.727% D**
HSR:12.801% D**
NS Baron G5AE
B+
Kills:1,163
Deaths:1,006
KDR:1.156
Accuracy:55.739% B+
HSR:7.997% D**
The Brawler
D
Kills:1,163
Deaths:1,137
KDR:1.023
Accuracy:53.218% D
HSR:7.739% F-
AF-4A Bandit
C
Kills:1,162
Deaths:1,156
KDR:1.005
Accuracy:26.206% C
HSR:14.286% F
NS-11C
C-
Kills:1,162
Deaths:1,747
KDR:0.665
Accuracy:24.761% C-
HSR:12.479% D**
NS Baron G5B
C+
Kills:1,161
Deaths:922
KDR:1.259
Accuracy:49.086% C+
HSR:8.527% D*
AF-19 Mercenary
C++
Kills:1,161
Deaths:1,190
KDR:0.976
Accuracy:26.271% C++
HSR:14.470% D**
NS Baron G5
C*
Kills:1,160
Deaths:995
KDR:1.166
Accuracy:49.826% C*
HSR:10.345% D--
NS Baron G5G
C+
Kills:1,160
Deaths:1,004
KDR:1.155
Accuracy:48.465% C+
HSR:10.862% D*
Warden
D
Kills:324
Deaths:486
KDR:0.667
Accuracy:26.132% D
HSR:19.444% D--
Kills:163,335
Deaths (as Engineer):133,074
Deaths (to Engineers):32,758
KDR:1.2274
Kill Difference:30,261
Playtime:650.868 hours
Usage:11%
Score:17.593m
Score/min:451
Accuracy (listed only):44.625%
HSR (listed only):14.155%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Mauler S6
B*
Kills:128,720
Deaths:103,032
KDR:1.249
Accuracy:52.997% B*
HSR:10.068% D--
GD-66 Claw
C-
Kills:6,424
Deaths:3,938
KDR:1.631
Accuracy:57.692% C-
HSR:7.768% D*
Blitz GD-10
C+
Kills:1,702
Deaths:1,456
KDR:1.169
Accuracy:27.274% C+
HSR:10.752% D*
Gauss Compact Burst
B+
Kills:1,656
Deaths:1,537
KDR:1.077
Accuracy:32.020% B+
HSR:15.701% F
NS-66 Punisher
B++
Kills:1,323
Deaths:1,127
KDR:1.174
Accuracy:32.584% B++
HSR:22.525% D
NSX-P Tanto
C++
Kills:1,308
Deaths:1,484
KDR:0.881
Accuracy:29.707% C++
HSR:26.070% C
AC-X11
D
Kills:1,291
Deaths:1,583
KDR:0.816
Accuracy:25.097% D
HSR:12.626% F-
AF-57 Piston
S
Kills:1,275
Deaths:26
KDR:49.039
Accuracy:115.014% S
HSR:11.843% D
19A Fortuna
C--
Kills:1,275
Deaths:1,827
KDR:0.698
Accuracy:26.171% C--
HSR:8.941% F--
AF-4G Cyclone
C
Kills:1,237
Deaths:1,115
KDR:1.109
Accuracy:28.263% C
HSR:12.773% D*
MGR-C1 Charger
C**
Kills:1,225
Deaths:1,172
KDR:1.045
Accuracy:31.811% C**
HSR:20.898% D-
PS1-AV Suppressor
C*
Kills:1,190
Deaths:1,327
KDR:0.897
Accuracy:32.328% C*
HSR:27.143% C++
AF-4AE Cyclone
C+
Kills:1,182
Deaths:1,172
KDR:1.009
Accuracy:29.364% C-
HSR:26.734% C+
The Little Helper
B*
Kills:1,179
Deaths:1,155
KDR:1.021
Accuracy:57.500% B*
HSR:10.942% D*
NSX Tanto
C**
Kills:1,178
Deaths:1,265
KDR:0.931
Accuracy:30.869% C**
HSR:25.722% C
MGR-S1 Gladius
C+
Kills:1,177
Deaths:1,205
KDR:0.977
Accuracy:30.275% C+
HSR:18.947% D-
NS-11CP
D
Kills:1,177
Deaths:1,071
KDR:1.099
Accuracy:27.797% D
HSR:18.692% D--
AF-4A Bandit AE
C+
Kills:1,173
Deaths:955
KDR:1.228
Accuracy:29.851% C+
HSR:18.244% D**
Gauss Compact S
C++
Kills:1,171
Deaths:1,515
KDR:0.773
Accuracy:26.870% C++
HSR:20.325% C++
NSX Tengu
C**
Kills:1,170
Deaths:1,439
KDR:0.813
Accuracy:42.065% C**
HSR:20.684% C-
Razor GD-23
C+
Kills:1,170
Deaths:1,559
KDR:0.750
Accuracy:27.826% C+
HSR:21.709% C
NC12 Sweeper
U
Kills:1,169
Deaths:
KDR:
Accuracy:148.872% U
HSR:12.233% C
LA39 Bruiser
C--
Kills:1,164
Deaths:661
KDR:1.761
Accuracy:60.735% C--
HSR:7.302% D**
GD-7F
D**
Kills:1,164
Deaths:651
KDR:1.788
Accuracy:19.727% D**
HSR:12.801% D**
NS Baron G5AE
B+
Kills:1,163
Deaths:1,006
KDR:1.156
Accuracy:55.739% B+
HSR:7.997% D**
The Brawler
D
Kills:1,163
Deaths:1,137
KDR:1.023
Accuracy:53.218% D
HSR:7.739% F-
AF-4A Bandit
C
Kills:1,162
Deaths:1,156
KDR:1.005
Accuracy:26.206% C
HSR:14.286% F
NS-11C
C-
Kills:1,162
Deaths:1,747
KDR:0.665
Accuracy:24.761% C-
HSR:12.479% D**
NS Baron G5B
C+
Kills:1,161
Deaths:922
KDR:1.259
Accuracy:49.086% C+
HSR:8.527% D*
AF-19 Mercenary
C++
Kills:1,161
Deaths:1,190
KDR:0.976
Accuracy:26.271% C++
HSR:14.470% D**
AF-4 Cyclone
D
Kills:1,161
Deaths:1,254
KDR:0.926
Accuracy:25.174% D
HSR:10.336% D**
NS-7 PDW
C
Kills:1,160
Deaths:1,420
KDR:0.817
Accuracy:26.525% C
HSR:10.517% D*
NS Baron G5
C*
Kills:1,160
Deaths:995
KDR:1.166
Accuracy:49.826% C*
HSR:10.345% D--
NS Baron G5G
C+
Kills:1,160
Deaths:1,004
KDR:1.155
Accuracy:48.465% C+
HSR:10.862% D*
Tempest
D--
Kills:1,160
Deaths:1,247
KDR:0.930
Accuracy:24.112% D--
HSR:8.534% F-
MKV Suppressed
C
Kills:1,160
Deaths:1,282
KDR:0.905
Accuracy:26.977% C
HSR:15.345% D-
NSX-P Tengu
C*
Kills:346
Deaths:364
KDR:0.951
Accuracy:41.428% C*
HSR:16.763% D--
Kills:176,979
Deaths (as Light Assault):146,996
Deaths (to Light Assaults):32,742
KDR:1.20397
Kill Difference:29,983
Playtime:3,549.181 hours
Usage:59%
Score:110.423m
Score/min:519
Accuracy (listed only):40.554%
HSR (listed only):14.855%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Mauler S6
B*
Kills:128,720
Deaths:103,032
KDR:1.249
Accuracy:52.997% B*
HSR:10.068% D--
GD-66 Claw
C-
Kills:6,424
Deaths:3,938
KDR:1.631
Accuracy:57.692% C-
HSR:7.768% D*
Blitz GD-10
C+
Kills:1,702
Deaths:1,456
KDR:1.169
Accuracy:27.274% C+
HSR:10.752% D*
NS-66 Punisher
B++
Kills:1,323
Deaths:1,127
KDR:1.174
Accuracy:32.584% B++
HSR:22.525% D
AF-57 Piston
S
Kills:1,275
Deaths:26
KDR:49.039
Accuracy:115.014% S
HSR:11.843% D
AF-4G Cyclone
C
Kills:1,237
Deaths:1,115
KDR:1.109
Accuracy:28.263% C
HSR:12.773% D*
PS1-AV Suppressor
C*
Kills:1,190
Deaths:1,327
KDR:0.897
Accuracy:32.328% C*
HSR:27.143% C++
AF-4AE Cyclone
C+
Kills:1,182
Deaths:1,172
KDR:1.009
Accuracy:29.364% C-
HSR:26.734% C+
The Little Helper
B*
Kills:1,179
Deaths:1,155
KDR:1.021
Accuracy:57.500% B*
HSR:10.942% D*
MGR-S1 Gladius
C+
Kills:1,177
Deaths:1,205
KDR:0.977
Accuracy:30.275% C+
HSR:18.947% D-
NSX Tengu
C**
Kills:1,170
Deaths:1,439
KDR:0.813
Accuracy:42.065% C**
HSR:20.684% C-
GR-22
D
Kills:1,170
Deaths:1,244
KDR:0.941
Accuracy:23.963% D
HSR:15.897% D--
NC12 Sweeper
U
Kills:1,169
Deaths:
KDR:
Accuracy:148.872% U
HSR:12.233% C
NS-11P
D
Kills:1,164
Deaths:1,447
KDR:0.804
Accuracy:23.667% D
HSR:18.213% D-
LA39 Bruiser
C--
Kills:1,164
Deaths:661
KDR:1.761
Accuracy:60.735% C--
HSR:7.302% D**
NS Baron G5AE
B+
Kills:1,163
Deaths:1,006
KDR:1.156
Accuracy:55.739% B+
HSR:7.997% D**
The Brawler
D
Kills:1,163
Deaths:1,137
KDR:1.023
Accuracy:53.218% D
HSR:7.739% F-
NS Baron G5B
C+
Kills:1,161
Deaths:922
KDR:1.259
Accuracy:49.086% C+
HSR:8.527% D*
AF-4 Cyclone
D
Kills:1,161
Deaths:1,254
KDR:0.926
Accuracy:25.174% D
HSR:10.336% D**
NS-7 PDW
C
Kills:1,160
Deaths:1,420
KDR:0.817
Accuracy:26.525% C
HSR:10.517% D*
NS Baron G5
C*
Kills:1,160
Deaths:995
KDR:1.166
Accuracy:49.826% C*
HSR:10.345% D--
NS Baron G5G
C+
Kills:1,160
Deaths:1,004
KDR:1.155
Accuracy:48.465% C+
HSR:10.862% D*
Tempest
D--
Kills:1,160
Deaths:1,247
KDR:0.930
Accuracy:24.112% D--
HSR:8.534% F-
MKV Suppressed
C
Kills:1,160
Deaths:1,282
KDR:0.905
Accuracy:26.977% C
HSR:15.345% D-
NSX-P Tengu
C*
Kills:346
Deaths:364
KDR:0.951
Accuracy:41.428% C*
HSR:16.763% D--
MGR-A1 Vanquisher
D
Kills:319
Deaths:340
KDR:0.938
Accuracy:26.506% D
HSR:12.853% F-
NC1 Gauss Rifle
C+
Kills:318
Deaths:365
KDR:0.871
Accuracy:23.505% C--
HSR:23.899% C+
Gauss Rifle Burst
C
Kills:275
Deaths:288
KDR:0.955
Accuracy:28.534% C
HSR:20% D*
NC9 A-Tross
C
Kills:213
Deaths:287
KDR:0.742
Accuracy:26.126% C
HSR:16.901% D*
Kills:163,165
Deaths (as Combat Medic):132,255
Deaths (to Combat Medics):22,752
KDR:1.23372
Kill Difference:30,910
Playtime:164.212 hours
Usage:3%
Score:4.312m
Score/min:438
Accuracy (listed only):43.718%
HSR (listed only):14.291%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NC08 Mag-Scatter
B+
Kills:2,015
Deaths:3,015
KDR:0.668
Accuracy:62.553% B+
HSR:13.449% D
Blitz GD-10
C+
Kills:1,702
Deaths:1,456
KDR:1.169
Accuracy:27.274% C+
HSR:10.752% D*
NS-66 Punisher
B++
Kills:1,323
Deaths:1,127
KDR:1.174
Accuracy:32.584% B++
HSR:22.525% D
AF-4G Cyclone
C
Kills:1,237
Deaths:1,115
KDR:1.109
Accuracy:28.263% C
HSR:12.773% D*
LA8 Rebel
B*
Kills:1,194
Deaths:1,801
KDR:0.663
Accuracy:39.182% B*
HSR:17.085% D
PS1-AV Suppressor
C*
Kills:1,190
Deaths:1,327
KDR:0.897
Accuracy:32.328% C*
HSR:27.143% C++
AF-4AE Cyclone
C+
Kills:1,182
Deaths:1,172
KDR:1.009
Accuracy:29.364% C-
HSR:26.734% C+
MGR-S1 Gladius
C+
Kills:1,177
Deaths:1,205
KDR:0.977
Accuracy:30.275% C+
HSR:18.947% D-
NS-44L Showdown
B+
Kills:1,173
Deaths:1,715
KDR:0.684
Accuracy:46.405% B+
HSR:21.739% D**
NSX Tengu
C**
Kills:1,170
Deaths:1,439
KDR:0.813
Accuracy:42.065% C**
HSR:20.684% C-
AF-4 Cyclone
D
Kills:1,161
Deaths:1,254
KDR:0.926
Accuracy:25.174% D
HSR:10.336% D**
NS-7 PDW
C
Kills:1,160
Deaths:1,420
KDR:0.817
Accuracy:26.525% C
HSR:10.517% D*
Tempest
D--
Kills:1,160
Deaths:1,247
KDR:0.930
Accuracy:24.112% D--
HSR:8.534% F-
MKV Suppressed
C
Kills:1,160
Deaths:1,282
KDR:0.905
Accuracy:26.977% C
HSR:15.345% D-
EM4 Longshot
D-
Kills:582
Deaths:269
KDR:2.164
Accuracy:35.893% D-
HSR:74.399% D-
NC4 Mag-Shot
A++
Kills:527
Deaths:712
KDR:0.740
Accuracy:41.412% A++
HSR:25.996% B*
NSX-P Tengu
C*
Kills:346
Deaths:364
KDR:0.951
Accuracy:41.428% C*
HSR:16.763% D--
LA3 Desperado
B+
Kills:337
Deaths:515
KDR:0.654
Accuracy:33.718% B+
HSR:17.804% D
NS-44 Commissioner
B+
Kills:179
Deaths:266
KDR:0.673
Accuracy:43.639% B+
HSR:12.291% D**
Soldier Soaker
A+
Kills:120
Deaths:118
KDR:1.017
Accuracy:51.905% A+
HSR:12.500% C
Gauss SPR
C
Kills:72
Deaths:25
KDR:2.880
Accuracy:34.532% C
HSR:23.611% D**
NC14 Bolt Driver
D**
Kills:70
Deaths:51
KDR:1.373
Accuracy:28.709% D**
HSR:57.143% F--
AF-18 Stalker
D--
Kills:63
Deaths:70
KDR:0.900
Accuracy:25.248% D--
HSR:14.286% D--
NS-357 Underboss
B**
Kills:56
Deaths:131
KDR:0.427
Accuracy:48.458% B**
HSR:19.643% D
Kills:20,356
Deaths (as Infiltrator):23,096
Deaths (to Infiltrators):24,010
KDR:0.88136
Kill Difference:2,740
Playtime:223.066 hours
Usage:4%
Score:3.917m
Score/min:293
Accuracy (listed only):35.751%
HSR (listed only):21.292%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
D
Kills:1,073
V. Kills:250 427%
Deaths:1,350
KDR:0.795
Accuracy:60.338% C**
KPH:14 D*
VKPH:3.300 D
Breaker Rocket Pods
B+
Kills:580
V. Kills:140 411%
Deaths:114
KDR:5.088
Accuracy:54.318% C*
KPH:93.400 C
VKPH:22.500 B+
Vortek Rotary
B**
Kills:160
V. Kills:112 142%
Deaths:475
KDR:0.337
Accuracy:38.912% B**
KPH:4 D*
VKPH:2.800 D*
Kills:1,813 (1,233 + 0)
Deaths:1,939
KDR:0.935
VKDR:0.259
Vehicle Kills:502
Kill Difference:126
Playtime:123.261 hours
Usage:2%
Score:1.581m
Score/min:214
Piloting Accuracy:38.912%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B++
Kills:394
V. Kills:112 349%
Deaths:71
KDR:5.549
Accuracy:48.821% B+
KPH:53.600 C
VKPH:15.200 B++
C150 Dalton
B++
Kills:182
V. Kills:103 175%
Deaths:49
KDR:3.714
Accuracy:45.009% B++
KPH:35.100 C
VKPH:19.800 D
AP30 Shredder
B*
Kills:160
V. Kills:48 327%
Deaths:21
KDR:7.619
Accuracy:33.118% C++
KPH:57.600 B*
VKPH:17.300 C-
Kills:736 (0 + 736)
Deaths:141
KDR:5.220
VKDR:1.865
Vehicle Kills:263
Kill Difference:595
Playtime:15.322 hours
Usage:0%
Score:0.493m
Score/min:536
Piloting Accuracy:N/A%
Gunner Accuracy:33.118%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C+
Kills:1,615
V. Kills:173 N/A
Deaths:166
KDR:9.729
Accuracy:43.447% D-
KPH:61.300 C+
VKPH:6.600 D
L100 Python AP
C+
Kills:594
V. Kills:466 127%
Deaths:232
KDR:2.560
Accuracy:60.781% B+
KPH:27.600 D-
VKPH:21.600 C+
Skyguard
D-
Kills:283
V. Kills:211 133%
Deaths:128
KDR:2.211
Accuracy:32.023% C++
KPH:10.300 D-
VKPH:7.700 D-
L100 Python HEAT
C
Kills:255
V. Kills:87 290%
Deaths:63
KDR:4.048
Accuracy:50.992% C
KPH:35.300 C
VKPH:12.100 C
C75 Viper
D
Kills:145
V. Kills:31 453%
Deaths:41
KDR:3.537
Accuracy:29.325% D*
KPH:24 D
VKPH:5.100 D-
Kills:2,892 (2,892 + 0)
Deaths:630
KDR:4.590
VKDR:1.537
Vehicle Kills:968
Kill Difference:2,262
Playtime:88.642 hours
Usage:1%
Score:1.853m
Score/min:348
Driving Accuracy:29.325%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
C+
Kills:809
V. Kills:350 230%
Deaths:152
KDR:5.322
Accuracy:39.331% D--
KPH:35 C+
VKPH:15.100 C
Titan-150 AP
C--
Kills:577
V. Kills:273 211%
Deaths:96
KDR:6.010
Accuracy:42.487% D--
KPH:25.500 C--
VKPH:12 D--
Titan-150 HEAT
C--
Kills:281
V. Kills:108 258%
Deaths:89
KDR:3.157
Accuracy:37.150% D*
KPH:21.800 C--
VKPH:8.400 C--
Enforcer ML85
C+
Kills:261
V. Kills:122 212%
Deaths:67
KDR:3.896
Accuracy:30.828% F
KPH:26.100 C+
VKPH:12.200 D
M96 Mjolnir
B**
Kills:197
V. Kills:92 212%
Deaths:33
KDR:5.970
Accuracy:39.020% C+
KPH:52.500 B**
VKPH:24.500 C++
Halberd SE
D--
Kills:118
V. Kills:31 369%
Deaths:
KDR:
Accuracy:33.011% F--
KPH:31.800 D--
VKPH:8.400 D**
Titan-150 HESH
C++
Kills:94
V. Kills:17 N/A
Deaths:10
KDR:9.400
Accuracy:40.193% D*
KPH:52.500 C++
VKPH:9.500 C+
M12 Kobalt
C--
Kills:61
V. Kills: N/A
Deaths:3
KDR:20.333
Accuracy:14.126% D
KPH:44.300 C--
VKPH:0 F
M20 Basilisk
B**
Kills:54
V. Kills:22 235%
Deaths:15
KDR:3.600
Accuracy:30.091% C--
KPH:28.900 C++
VKPH:11.800 B**
Kills:2,452 (952 + 1,500)
Deaths:465
KDR:5.273
VKDR:2.183
Vehicle Kills:1,015
Kill Difference:1,987
Playtime:81.189 hours
Usage:1%
Score:2.334m
Score/min:479
Driving Accuracy:40.193%
Gunner Accuracy:30.091%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
C+
Kills:1,324
V. Kills:100 N/A
Deaths:118
KDR:11.220
Accuracy:38.616% C--
KPH:89.800 C+
VKPH:6.800 D-
E540 Halberd-H
C+
Kills:1,267
V. Kills:398 318%
Deaths:211
KDR:6.005
Accuracy:49.408% D*
KPH:51.800 C+
VKPH:16.300 D-
C85 Canister-H
C+
Kills:1,184
V. Kills:77 N/A
Deaths:144
KDR:8.222
Accuracy:52.933% C+
KPH:83.700 D
VKPH:5.400 D
M96 Mjolnir-H
C++
Kills:271
V. Kills:127 212%
Deaths:62
KDR:4.371
Accuracy:52.503% C++
KPH:57.500 C++
VKPH:26.900 C--
Enforcer ML65-H
C--
Kills:120
V. Kills:96 124%
Deaths:31
KDR:3.871
Accuracy:52.941% D-
KPH:32.700 C--
VKPH:26.200 C--
M12 Kobalt-H
D
Kills:97
V. Kills:1 N/A
Deaths:16
KDR:6.063
Accuracy:17.534% D*
KPH:83.500 D
VKPH:0.900 D**
G40-F Ranger
C+
Kills:85
V. Kills:51 163%
Deaths:14
KDR:6.071
Accuracy:31.693% D
KPH:37.900 C+
VKPH:22.800 C+
Kills:4,348 (0 + 4,348)
Deaths:596
KDR:7.295
VKDR:1.426
Vehicle Kills:850
Kill Difference:3,752
Playtime:65.136 hours
Usage:1%
Score:1.646m
Score/min:421
Driving Accuracy:N/A%
Gunner Accuracy:31.693%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:524
V. Kills:52 N/A
Deaths:70
KDR:7.486
Accuracy:28.732% D--
KPH:56.900 C+
VKPH:5.700 D-
M40 Fury
C+
Kills:338
V. Kills:33 N/A
Deaths:48
KDR:7.042
Accuracy:32.473% D
KPH:59.800 C+
VKPH:5.800 D--
M12 Kobalt
D
Kills:287
V. Kills:3 N/A
Deaths:33
KDR:8.697
Accuracy:13.573% D**
KPH:48.500 D
VKPH:0.500 D**
M60-G Bulldog
C+
Kills:273
V. Kills:36 N/A
Deaths:44
KDR:6.205
Accuracy:38.921% C
KPH:52.400 C+
VKPH:6.900 C--
M20 Basilisk
B+
Kills:193
V. Kills:102 187%
Deaths:87
KDR:2.218
Accuracy:38.874% C
KPH:19.900 C-
VKPH:10.500 B+
M60-G Bulldog
C-
Kills:149
V. Kills:28 N/A
Deaths:45
KDR:3.311
Accuracy:33.004% D
KPH:26.700 D
VKPH:5 C-
M20 Basilisk
C+
Kills:89
V. Kills:45 193%
Deaths:34
KDR:2.618
Accuracy:36.026% C--
KPH:18.300 D
VKPH:9.300 C+
M12 Kobalt
C--
Kills:80
V. Kills:2 N/A
Deaths:13
KDR:6.154
Accuracy:17.064% C--
KPH:58.100 D
VKPH:1.500 D-
G30 Walker
C++
Kills:55
V. Kills:42 128%
Deaths:12
KDR:4.583
Accuracy:26.890% D
KPH:15.500 C--
VKPH:11.900 C++
Kills:1,988 (0 + 1,988)
Deaths:386
KDR:5.150
VKDR:0.889
Vehicle Kills:343
Kill Difference:1,602
Playtime:51.040 hours
Usage:1%
Score:1.173m
Score/min:383
Driving Accuracy:N/A%
Gunner Accuracy:26.890%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D-
Kills:272
V. Kills:47 N/A
Deaths:563
KDR:0.483
Accuracy:40.688% D-
KPH:7.600 D--
VKPH:1.300 D*
S12 Renegade
D--
Kills:179
V. Kills:8 N/A
Deaths:285
KDR:0.628
Accuracy:31.184% D**
KPH:10.700 D*
VKPH:0.500 D--
Kills:451 (451 + 0)
Deaths:848
KDR:0.532
VKDR:0.065
Vehicle Kills:55
Kill Difference:397
Playtime:52.763 hours
Usage:1%
Score:0.178m
Score/min:56
Driving Accuracy:31.184%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
D-
Kills:53
V. Kills:42 123%
Deaths:31
KDR:1.710
Accuracy:35.581% C
KPH:12.300 D*
VKPH:9.800 D-
Kills:53 (0 + 53)
Deaths:31
KDR:1.710
VKDR:1.355
Vehicle Kills:42
Kill Difference:22
Playtime:4.301 hours
Usage:0%
Score:0.188m
Score/min:730
Piloting Accuracy:N/A%
Gunner Accuracy:35.581%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Mauler S6 130,077128,720103,0321.249C+0.1152.997%B*10.068%D--53.4B+N/A2232409.1h3.6B++6.7B*
C-4 ARX 41,75634,99014,4422.423C+1.0626.813%C+N/A225.2A43.5C**1511155.4h0.9B*3.5B+
C-4 19,35115,1657,5632.005C++0.6424.756%C-N/A155.2B++42.8B++170897.7h0.9B**3.8B+
GD-66 Claw 6,4566,4243,9381.631C++0.2757.692%C-7.768%D*46.3CN/A167138.7h1.9B**3.3B+
Rocklet Rifle 4,1692,2743,1270.727C0.6349.604%CN/A33.8C++28.2C++38067.3h30.6B61.7C**
EM1 2,1682,16512165U2,163.6414.082%F-13.857%D**22.1D--N/A16197.8h12.6C89.2D*
Mag-Cutter 2,1252,12266,3710.032C++1.3350.717%A+N/A1.1C**N/A51935.1h1.7B++3.3B+
NC05 Jackhammer 2,0732,0631,3961.478C+0.1241.212%D-9.937%D*34.5DN/A17259.8h3.7B*8.9C*
NC08 Mag-Scatter 2,0262,0153,0150.668C-0.6962.553%B+13.449%D58.7B+N/A30134.3h3.2B++5.1B+
Bouncing Betty 2,0202,0117392.721D-1.3643.655%CN/A189.7B**N/A87510.6h0.8M+1.7A++
Frag Grenade 1,9421,92911929N/A1,927.6451.563%C*N/A918.6A6.2D58252.1h2.2A4.3B*
Blitz GD-10 1,7071,7021,4561.169C0.1927.274%C+10.752%D*36.1CN/A20247.1h11.7B43.1C*
Gauss Compact Burst 1,6851,6561,5371.077C--0.2832.02%B+15.701%F45.1CN/A14836.7h9.6C*29.9B+
L100 Python HESH 1,7881,6151669.729C--8.3743.447%D-N/A61.4C+6.6D33626.3h3C+6.9C
NC15 Phoenix 2,1521,4827352.016C**0.6556.441%B+N/A26.6A12C+27455.7h5.1A+9.1A+
NC05-P Jackhammer 1,3671,3481,1711.151D0.2153.238%C+11.202%D*44.8D*N/A12630.1h4.4D-8.2C
NCM1 Scattercannon 1,3491,3346821.956D0.5940.934%C12.594%D--32.7DN/A16940.8h5.2B+12.6C**
M40 Fury-H 1,4241,32411811.22C9.8638.616%C--N/A89.5C+6.8D-56214.8h5B**12.8B**
NS-66 Punisher 1,3371,3231,1271.174C0.1932.584%B++22.525%D58.8C+N/A17822.5h9.9B+30.4B++
NSX-P Tanto 1,3251,3081,4840.881D0.4829.707%C++26.07%C32.3C-N/A8240.5h10.5C**35.2B+
Tank Mine 2,0391,2953863.355C+1.9929.931%DN/A122.2C+70.2C++186610.6h1.4B*4.7B+
AC-X11 1,2991,2911,5830.816C-0.5525.097%D12.626%F-23.8DN/A14054.3h8.2B+32.8C++
AF-57 Piston 1,2781,2752649.038U47.68115.014%S11.843%D32.1DN/A19639.7h10.4T*9C*
19A Fortuna 1,2761,2751,8270.698D0.6626.171%C--8.941%F--29.7DN/A28343h9.3C++35.6C+
E540 Halberd-H 1,6651,2672116.005C4.6449.408%D*1.5%C+51.7C+16.2D-33524.5h3.8C++7.7C*
AF-4G Cyclone 1,2391,2371,1151.109D0.2528.263%C12.773%D*39.5DN/A22931.3h8.7C*30.9C++
MGR-C1 Charger 1,2641,2251,1721.045C--0.3231.811%C**20.898%D-34.4D1.1C+9235.6h10.3B+32.3B+
NC05 Jackhammer AE 1,2231,2161,0141.199C-0.1649.547%C15.049%C58.7DN/A20020.7h3.4B**6.9B+
LA8 Rebel 1,2181,1941,8010.663C-0.7039.182%B*17.085%D50.2C*1B+21523.8h5.8C+14.9B+
PS1-AV Suppressor 1,2041,1901,3270.897D0.4632.328%C*27.143%C++36.3D-N/A16432.8h11.7C+36.3C++
C85 Canister-H 1,2611,1841448.222C--6.8652.933%C+8.277%D84D5.5D31314.1h7.3C+13.7C+
AF-4AE Cyclone 1,2001,1821,1721.009D0.3529.364%C-26.734%C+40.9D-N/A16928.9h9.1C+30.9C+
The Slasher 1,1871,18159,3560.02D1.3451.768%A1.524%D*0.9CN/A51243.7h1.7B++3.3B++
The Little Helper 1,1961,1791,1551.021C-0.3457.5%B*10.942%D*53.1C+N/A12122.2h4B+7B++
NSX Tanto 1,1951,1781,2650.931D0.4330.869%C**25.722%C35C--N/A10633.7h10B++32.3B+
MGR-S1 Gladius 1,1901,1771,2050.977C0.3830.275%C+18.947%D-36.8DN/A13332h7.3B+24.2B
NS-11CP 1,1891,1771,0711.099D0.2627.797%D18.692%D--53.7C-N/A26721.9h10.1B+36.3C++
NCM1 Scattercannon 1,1851,1736831.717C0.3644.15%C++14.067%D28.6CN/A17441h6.6B14.9B
NS-44L Showdown 1,1801,1731,7150.684C--0.6846.405%B+21.739%D**30.3CN/A9138.7h3.5C+7.6C**
AF-4A Bandit AE 1,1871,1739551.228C--0.1329.851%C+18.244%D**50.1CN/A11223.4h8.9B+29.8B+
Gauss Compact S 1,1871,1711,5150.773C-0.5926.87%C++20.325%C++28.1C+N/A15241.6h8.5B+31.8B
NSX Tengu 1,1831,1701,4390.813D-0.5542.065%C**20.684%C-36.9DN/A16431.7h10.5C**25B
GR-22 1,1881,1701,2440.941C-0.4223.963%D15.897%D--22D-N/A9753.2h12.3C+51.2C
Razor GD-23 1,1981,1701,5590.75C-0.6127.826%C+21.709%C21DN/A10655.7h11.4C+41C++
NC12 Sweeper 1,1721,16911169U1,167.64148.872%U12.233%C42.4C+N/A17327.6h11.1T*7.4B+
NS-11P 1,1751,1641,4470.804D0.5623.667%D18.213%D-23.9D-N/A13448.7h12.7C+53.9C
LA39 Bruiser 1,1691,1646611.761B+0.4060.735%C--7.302%D**43.8C-N/A17126.6h1.9B++3.1B
GD-7F 1,1691,1646511.788C+0.4319.727%D**12.801%D**18.1DN/A14264.3h11.8C+60D
NS Baron G5AE 1,1631,1631,0061.156C-0.2155.739%B+7.997%D**49.7CN/A38223.4h3.2B**5.7C++
The Brawler 1,1631,1631,1371.023C--0.3453.218%D7.739%F-44.2C--N/A20526.3h3.4B+6.4C*
AF-4A Bandit 1,1641,1621,1561.005C--0.3626.206%C14.286%F37.4C--N/A20931.1h8.5B++32.3B
NS-11C 1,1661,1621,7470.665D0.7024.761%C-12.479%D**25C--N/A24146.5h10.3B*41.4B+
EM6 1,1701,1615881.974C+0.6114.15%F-16.71%D**17.4D*N/A13266.9h10.8C76.6D**
NS Baron G5B 1,1611,1619221.259C+0.1049.086%C+8.527%D*45.7CN/A18925.4h3.2B**6.5B++
AF-19 Mercenary 1,1641,1611,1900.976C0.3926.271%C++14.47%D**24.9CN/A25246.6h9.6B+36.6B
AF-4 Cyclone 1,1711,1611,2540.926C--0.4425.174%D10.336%D**21.1D-N/A13655h9.5C*37.8C+
NS-7 PDW 1,1651,1601,4200.817C-0.5426.525%C10.517%D*24.2DN/A13648h12.8C++48.1C++
NS Baron G5 1,1601,1609951.166C0.2049.826%C*10.345%D--49.2C++N/A35323.6h3.2B**6.5C++
NS Baron G5G 1,1631,1601,0041.155C0.2148.465%C+10.862%D*42.6CN/A18027.2h3.4B*6.9B++
Tempest 1,1631,1601,2470.93D0.4324.112%D--8.534%F-38.2DN/A17530.4h8.9B37.1C+
MKV Suppressed 1,1621,1601,2820.905D0.4626.977%C15.345%D-28.6DN/A21540.6h11.6C**42.9C*
M30 Mustang AH 1,3231,0731,3500.795D0.5760.338%C**N/A14D*3.3D20976.9h14.9F-24.6D**
Auraxium Slasher 97095161,2100.016C1.3554.416%A++N/A0.8CN/A21245.8h1.6B+2.9B+
E540 Halberd 1,1598091525.322C--3.9639.331%D--2.843%C++35C+15.2C40123.1h5C*12.8C
L100 Python AP 1,0605942322.56D1.2060.781%B+1.684%C27.6D-21.7C+46021.5h7.4F12.1D-
Sticky Grenade 5975901590N/A588.6463.807%B**N/A1966.7A++23.3B+113150.3h1.2B**1.9B*
EM4 Longshot 5855822692.164C--0.8035.893%D-74.399%D-25.1DN/A10723.2h2.6D**7.3D*
Breaker Rocket Pods 7205801145.088D3.7354.318%C*1.379%B*93.5C22.6B+9656.2h19D--35C--
Titan-150 AP 850577966.01C4.6542.487%D--1.733%C25.4C--12D--54222.7h3.6B+8.6C+
Spear Anti-Vehicle Phalanx Turret 871555836.687C-5.3348.703%C++2.342%D-45.9C26.1C+65712.1h7.7C+15.8C++
NC4 Mag-Shot 5425277120.74C0.6241.412%A++25.996%B*41.8C++1.2B+20612.6h6.3B+15.3B*
M40 Fury 576524707.486C6.1228.732%D--1.527%C+57C+5.7D-3889.2h7B**24.5B++
L105 Zephyr 506394715.549D4.1948.821%B+N/A53.2C15.1B+3517.4h5.4B+11.1B+
MANA Anti-Vehicle Turret 6253712601.427U0.0751.061%UN/A3710U2540U2905440.1h7.5T*14.6T*
GD-22S 3563462761.254C0.1117.965%F23.121%D21.6D--N/A20416h10.5C58.3D-
NSX-P Tengu 3523463640.951C--0.4141.428%C*16.763%D--48.7CN/A1467.1h9.8B23.7B+
M40 Fury 371338487.042C5.6832.473%DN/A60.4C+5.9D--4085.6h7.2B**22.2B*
LA3 Desperado 3423375150.654C--0.7133.718%B+17.804%D28.1DN/A15412h8.1C++23.9B+
Warden 3273244860.667D-0.6926.132%D19.444%D--17.1DN/A13719h9.7D37.2D
MGR-A1 Vanquisher 3263193400.938C-0.4226.506%D12.853%F-34.3DN/A979.3h9.7C+36.5C+
NC1 Gauss Rifle 3243183650.871C-0.4923.505%C--23.899%C+24.3DN/A29613.1h11.3C+47.9C+
M12 Kobalt 290287338.697D7.3413.573%D**21.603%B+48.6DN/A3165.9h19.1C+141.1D
Skyguard 4942831282.211D0.8532.023%C++1.767%C+10.3D-7.7D-20727.5h148.7D*464.2D
Titan-150 HEAT 389281893.157D1.8037.15%D*3.559%B+21.8C--8.4C--65812.9h3.9B+10.4C+
Gauss Rifle Burst 2802752880.955D0.4128.534%C20%D*30.6D--N/A1049h10.6C37.2C+
M60-G Bulldog 309273446.205C4.8438.921%C1.832%C-52.5C+6.9C--5005.2h5.4B+13.9B+
M40 Fury-F 3192725630.483D0.8840.688%D-1.103%B+7.6D--1.3D*6036h11.3C+27.7D
M96 Mjolnir-H 398271624.371C3.0152.503%C++N/A57.7C++27C--5164.7h32.6C*62.1B
M60-A Bulldog 274262289.357C8.0049.252%C+N/A41.6C+1.9D4746.3h4.1B**8.4B*
Enforcer ML85 383261673.896C--2.5330.828%F2.682%B++26.1C+12.2D46610h9.5B++30.8C+
L100 Python HEAT 342255634.048D2.6950.992%C1.961%C35.4C12.1C4047.2h6.3C12.5D
NC6 Gauss SAW 2282281441.583C+0.2212.547%F-21.491%D11.8D--N/A37119.3h9.2C+73.3D*
Heartstring 2262232051.088C+0.2743.401%C+19.731%C24.5C++N/A1289.1h4.4C++10.1C*
Hawk GD-68 4542162061.049C++0.3155.957%D*N/A7.2D*7.9D24230.2h11.5F-20.6F--
NS Decimator 4382131181.805C++0.4468.834%B*N/A18.8D*19.9C+56311.3h6.5D*9.4D-
NC9 A-Tross 2162132870.742D0.6226.126%C16.901%D*27D-N/A1507.9h9.7C37.3C+
M96 Mjolnir 289197335.97C-4.6139.02%C+N/A51.8B**24.2C++3543.8h29.7B++76.2B+
M20 Basilisk 295193872.218D0.8638.874%C2.591%D**19.9C-10.5B+3299.7h98D252.2C-
NS-10 Burster 3411891811.044C0.3231.7%C5.82%B5.1D4.1C14837.4h166.2C--524.2C
NS-10 Burster 3541881821.033C0.3331.485%C4.255%C5D4.4C+15137.4h168.1D533.8C
C150 Dalton 285182493.714D-2.3545.009%B++N/A35C19.8D7725.2h4.3C-9.5C*
NS-44 Commissioner 1801792660.673C-0.6943.639%B+12.291%D**51.1C+N/A5943.5h3.3C*7.6B
S12 Renegade 1871792850.628D0.7331.184%D**5.587%C**10.7D*N/A4816.8h3.6C-11.6D--
Vortek Rotary 2721604750.337D1.0238.912%B**1.875%C++4D*2.8D*10740.2h163F**418.9F
AP30 Shredder 208160217.619C6.2633.118%C++5%A**57.1B*17.1C-5832.8h46.8B*141.3B**
M60-G Bulldog 177149453.311D1.9533.004%D2.685%C**26.6D5C-3945.6h6.3C++19C+
C75 Viper 176145413.537D2.1829.325%D*1.379%C++23.8D-5.1D-5796.1h9.8C*33.5C
Aspis Anti-Aircraft Phalanx Turret 248130235.652C*4.2934.999%B++N/A14.3C+13C4219.1h140.7C401.9B
Orbital Strike Uplink 139128342.667N/A41.31416.667%UN/A640U55U29120.2h0.2T*0T*
Soldier Soaker 1201201181.017C0.3451.905%A+12.5%C41.4DN/A1292.9h6.6C12.7B++
Enforcer ML65-H 216120313.871C-2.5152.941%D-2.5%B**32.4C--25.9C--8393.7h14.4C+27.2C
Carver 1191193,7260.032C1.3343.721%B**5.882%D**1.1C--N/A5105.1h1.6C-3.6B+
Halberd SE 1491181118A116.6433.011%F--1.695%B**31.9D--8.4D**1573.7h4.1C+12.3F-
MANA Anti-Personnel Turret 118116811.432N/A0.0713.003%UN/A1160U20U8044700.1h27.6T*212.2T*
NCM3 Raven 1841061320.803D0.5634.169%D*N/A8.1D6C25913.1h25.6C**74.9C+
AF-22 Crow 1971021430.713C+0.6572.083%B+N/A12.4D-11.6C+3588.2h9.9D-13.7D
Fatestealer 1011014560.221B**1.1461.511%A++1.98%F-12.9C--N/A307.8h1.7A2.8A
M12 Kobalt-H 9897166.063D*4.7017.534%D*18.557%C+80.8D-N/A2791.2h13B74.1C+
M60-A Bulldog 9695452.111D0.7536.052%CN/A32.8C-N/A3242.9h4.1B**11.4B+
Titan-150 HESH 11194109.4C8.0440.193%D*1.064%C--52.2C++9.4C+6581.8h2.7B+6.6C+
NCM3 Raven 166931320.705D0.6633.058%D*3.226%B7.1D--5.6D22013.1h28C+84.7D
LA1 Anchor 9393960.969D0.3920.703%D**15.054%F-25.8D--N/A8453.6h12F57.8F
Anti-Vehicle Grenade 10390190N/A88.6453.958%C*N/A450C++65C-113610.2h3.7B*6.9B++
M20 Basilisk 13489342.618D1.2636.026%C--4.494%D18.2D9.2C+3894.9h86.9C+241.3C+
G40-F Ranger 13685146.071D4.7131.693%DN/A38.6C+23.2C+3102.2h62.5B197.2C++
M12 Kobalt 8280136.154D-4.7917.064%C--17.5%C-57.1D1.4D-3841.4h18.3C+107.1C+
M60-A Bulldog 8478194.105C--2.7438.893%D*1.282%D13.7D--1.1D-1285.7h7.4D*19D*
Gauss SPR 7272252.88C++1.5234.532%C23.611%D**11.4D*N/A1166.3h5.7D*16.6D
NC14 Bolt Driver 7070511.373C0.0128.709%D**57.143%F--13.2D-N/A4305.3h3D*10.4D**
MAX Punch 67651,0940.059C1.3054.861%B++N/A0.8CN/A585.5h2.4C++4.4B
NCM2 Falcon 8763820.768C--0.5934.392%D--4.762%C+10.9D4.1C--3815.8h11C+32D
AF-18 Stalker 6363700.9D0.4625.248%D--14.286%D--8.3D**N/A1617.6h11.7C+46.3C
M12 Kobalt 6161320.333C+18.9714.126%D14.754%C+43.6DN/A1751.4h15.7C**111.2C++
NS-357 Underboss 68561310.427D0.9348.458%B**19.643%D28D6S2722h8.7T*17.9F
G30 Walker 9755124.583C+3.2226.89%D3.636%C+15.7C--12C++3913.5h187.9C+698.8C
M20 Basilisk 7654153.6C2.2430.091%C--3.704%D28.4C++11.6B*4641.9h52.6B++174.8B+
NCM2 Falcon 7053820.646D-0.7236.816%D--3.774%C9.1D-2.9D2305.8h14C+37.9C-
M20 Wyvern 9553311.71D0.3535.581%C5.66%B*12.3D*9.8D-7294.3h75C+210.7C+
NS-R3 Swarm 10952930.559C0.8059.469%D--N/A7.4C8.1B+1197h27.1C+45.6C

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret549434.2h
Nano-Armor Kit922670,80362.3h
Spawn Beacon291,1702.3h
Ordnance Dampener9620.5h
AE Nano-Armor Kit527391,02131.5h
AE Medical Applicator327121,0569h
Nanite Revive Grenade01,0570.3h
Medical Kit26430.7h
Medical Applicator715171,69421.3h
Motion Spotter201,7751.6h
Restoration Kit104750.5h
Deconstruction Tool03200.1h
Spitfire Auto-Turret235431.3h
Recon Detection Device522,2704h
Shield Recharging Field299820.6h
Ammunition Package971,4491.4h
Anti-Infantry MANA Turret241341h
Nano-Repair Grenade04720.1h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 1.39s
Server spent 5.20s on queries, 3.81s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.