Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 13 (18,734)players online:
Aeflic (24)  Piranha_ (18)  PierreKira (18)  AbsintusFX (5)  PackTactic (3)  terranriste (3) 71
stats.dasanfall.com
Executor Sweetheart Krups[HeDe] Krups
NC BR 225

KDR: 1.35

Score: 147.4m

Last Seen: Apr 19th, 2019 10:37 AM
- OFFLINE - 77.5 hour(s)

Prestige 1, Battle Rank 100 (225 total) - New Conglomerate on Cobalt - Outfit Leader of Herpenheimer Derpendorfer Ltd[HeDe] Herpenheimer Derpendorfer Ltd
NC outfit on Cobalt

Members: 2
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULT
PRIMARY WEAPONS Mauler S6 C-4 ARX C-4 GD-66 Claw EM1 Mag-Cutter NC05 Jackhammer NC08 Mag-Scatter
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Krups



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $444,105 MLG Score: 355
Fun Score: N/A
Cheeseburgers Flipped: 0TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.583%16.357%41834100130,6910.3085051.038

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.049%0.874B*-0.67D-1.588FHEAD + (~3.57)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.80.482B+9.90.306C*28.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.976%1.144%107310321,74926955490.648739318%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.618%1.008B**-0.42C---0.13

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.80.635B+27.60.479B+31.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.635%1.682%57810272,914606010270.480858283%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.097%-0.709D--0.591D0.695

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.2-0.246C16.2-0.292C32

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.316%3.603%1212010156,495589216041.10234405%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.637%-0.451D-0.199C0.34

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.60.641B+13.30.663B+29.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.828%65.174%12131032603520010.115961

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.976%-0.029C+-0.128C0.085

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.80.108C+3.10.035C+5.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
53.038%9.537%12151030113,548722785515.7116

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±13.344%0.966B*-0.996D--2.714

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.509B+3.40.292C*3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Herpenheimer Derpendorfer Ltd[HeDe] Herpenheimer Derpendorfer Ltd
NC outfit on Cobalt

Members: 2
147.4m349%536 (32.2k)452 (27.1k)1.3466237,887176,6571.44874225 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1035320826.886%8.124%21801:5151

12% Engineer65% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 26th, 2012 8:34 PMDec 11th, 2018 11:15 PMApr 20th, 2019 1:27 PM (2d) (PST)Apr 19th, 2019 8:01 AM (3d) (PST)Apr 19th, 2019 6:37 AM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6413103310.7290.5410.0592.7500.059355

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,48018,62819,85244324165427,093

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5440.8h/226.7d 18,043 19,327 43,771 897.6k 7,955 19,733 19,296 209.4m

EngineerCLASS DETAILS: Engineer
Mauler S6
A
Kills:103,522
Deaths:82,754
KDR:1.251
Accuracy:51.825% A
HSR:9.664% D*
GD-66 Claw
C+
Kills:6,424
Deaths:3,938
KDR:1.631
Accuracy:57.692% C+
HSR:7.768% D*
19A Fortuna
C+
Kills:1,275
Deaths:1,827
KDR:0.698
Accuracy:26.171% C+
HSR:8.941% F--
AF-57 Piston
S
Kills:1,275
Deaths:26
KDR:49.039
Accuracy:115.014% S
HSR:11.843% D
AC-X11
C+
Kills:1,267
Deaths:1,576
KDR:0.804
Accuracy:24.937% C+
HSR:12.155% F-
NSX-P Tanto
B++
Kills:1,201
Deaths:1,303
KDR:0.922
Accuracy:29.584% B++
HSR:26.395% C*
Gauss Compact Burst
B*
Kills:1,184
Deaths:1,101
KDR:1.075
Accuracy:31.467% B*
HSR:15.372% D**
The Little Helper
B**
Kills:1,179
Deaths:1,155
KDR:1.021
Accuracy:57.500% B**
HSR:10.942% D-
NSX Tanto
B*
Kills:1,178
Deaths:1,265
KDR:0.931
Accuracy:30.869% B*
HSR:25.722% C++
NS-11CP
C
Kills:1,177
Deaths:1,071
KDR:1.099
Accuracy:27.797% C
HSR:18.692% D
Razor GD-23
B++
Kills:1,170
Deaths:1,559
KDR:0.750
Accuracy:27.826% B++
HSR:21.709% C*
Gauss Compact S
B+
Kills:1,170
Deaths:1,514
KDR:0.773
Accuracy:26.796% B+
HSR:20.342% C**
NC12 Sweeper
U
Kills:1,169
Deaths:
KDR:
Accuracy:148.872% U
HSR:12.233% C
LA39 Bruiser
C+
Kills:1,164
Deaths:661
KDR:1.761
Accuracy:60.735% C+
HSR:7.302% D**
GD-7F
D-
Kills:1,164
Deaths:651
KDR:1.788
Accuracy:19.727% D-
HSR:12.801% D*
The Brawler
C+
Kills:1,163
Deaths:1,137
KDR:1.023
Accuracy:53.218% C+
HSR:7.739% F
NS Baron G5AE
B*
Kills:1,163
Deaths:1,006
KDR:1.156
Accuracy:55.739% B*
HSR:7.997% D**
AF-4A Bandit
C*
Kills:1,162
Deaths:1,156
KDR:1.005
Accuracy:26.206% C*
HSR:14.286% D**
NS-11C
C++
Kills:1,162
Deaths:1,747
KDR:0.665
Accuracy:24.761% C++
HSR:12.479% D*
AF-19 Mercenary
B*
Kills:1,161
Deaths:1,190
KDR:0.976
Accuracy:26.271% B*
HSR:14.470% D*
NS Baron G5B
B
Kills:1,161
Deaths:922
KDR:1.259
Accuracy:49.086% B
HSR:8.527% D*
NS Baron G5
B+
Kills:1,160
Deaths:995
KDR:1.166
Accuracy:49.826% B+
HSR:10.345% D-
NS Baron G5G
B
Kills:1,160
Deaths:1,004
KDR:1.155
Accuracy:48.465% B
HSR:10.862% D-
Warden
C+
Kills:324
Deaths:484
KDR:0.669
Accuracy:26.156% C+
HSR:19.444% D
AF-4A Bandit AE
C*
Kills:221
Deaths:193
KDR:1.145
Accuracy:28.430% C*
HSR:15.837% D**
Kills:135,356
Deaths (as Engineer):110,235
Deaths (to Engineers):32,758
KDR:1.22789
Kill Difference:25,121
Playtime:650.868 hours
Usage:12%
Score:17.593m
Score/min:451
Accuracy (listed only):44.999%
HSR (listed only):13.755%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Mauler S6
A
Kills:103,522
Deaths:82,754
KDR:1.251
Accuracy:51.825% A
HSR:9.664% D*
GD-66 Claw
C+
Kills:6,424
Deaths:3,938
KDR:1.631
Accuracy:57.692% C+
HSR:7.768% D*
Blitz GD-10
B+
Kills:1,702
Deaths:1,456
KDR:1.169
Accuracy:27.274% B+
HSR:10.752% D--
19A Fortuna
C+
Kills:1,275
Deaths:1,827
KDR:0.698
Accuracy:26.171% C+
HSR:8.941% F--
AF-57 Piston
S
Kills:1,275
Deaths:26
KDR:49.039
Accuracy:115.014% S
HSR:11.843% D
AC-X11
C+
Kills:1,267
Deaths:1,576
KDR:0.804
Accuracy:24.937% C+
HSR:12.155% F-
AF-4G Cyclone
C++
Kills:1,237
Deaths:1,115
KDR:1.109
Accuracy:28.263% C++
HSR:12.773% D--
NSX-P Tanto
B++
Kills:1,201
Deaths:1,303
KDR:0.922
Accuracy:29.584% B++
HSR:26.395% C*
Gauss Compact Burst
B*
Kills:1,184
Deaths:1,101
KDR:1.075
Accuracy:31.467% B*
HSR:15.372% D**
AF-4AE Cyclone
C*
Kills:1,182
Deaths:1,172
KDR:1.009
Accuracy:29.364% C+
HSR:26.734% C*
PS1-AV Suppressor
B+
Kills:1,180
Deaths:1,315
KDR:0.897
Accuracy:32.307% B+
HSR:27.373% B+
The Little Helper
B**
Kills:1,179
Deaths:1,155
KDR:1.021
Accuracy:57.500% B**
HSR:10.942% D-
NSX Tanto
B*
Kills:1,178
Deaths:1,265
KDR:0.931
Accuracy:30.869% B*
HSR:25.722% C++
MGR-S1 Gladius
B+
Kills:1,177
Deaths:1,205
KDR:0.977
Accuracy:30.275% B+
HSR:18.947% C
NS-11CP
C
Kills:1,177
Deaths:1,071
KDR:1.099
Accuracy:27.797% C
HSR:18.692% D
NSX Tengu
B*
Kills:1,170
Deaths:1,439
KDR:0.813
Accuracy:42.065% B*
HSR:20.684% C+
Razor GD-23
B++
Kills:1,170
Deaths:1,559
KDR:0.750
Accuracy:27.826% B++
HSR:21.709% C*
Gauss Compact S
B+
Kills:1,170
Deaths:1,514
KDR:0.773
Accuracy:26.796% B+
HSR:20.342% C**
NC12 Sweeper
U
Kills:1,169
Deaths:
KDR:
Accuracy:148.872% U
HSR:12.233% C
LA39 Bruiser
C+
Kills:1,164
Deaths:661
KDR:1.761
Accuracy:60.735% C+
HSR:7.302% D**
GD-7F
D-
Kills:1,164
Deaths:651
KDR:1.788
Accuracy:19.727% D-
HSR:12.801% D*
The Brawler
C+
Kills:1,163
Deaths:1,137
KDR:1.023
Accuracy:53.218% C+
HSR:7.739% F
NS Baron G5AE
B*
Kills:1,163
Deaths:1,006
KDR:1.156
Accuracy:55.739% B*
HSR:7.997% D**
AF-4A Bandit
C*
Kills:1,162
Deaths:1,156
KDR:1.005
Accuracy:26.206% C*
HSR:14.286% D**
NS-11C
C++
Kills:1,162
Deaths:1,747
KDR:0.665
Accuracy:24.761% C++
HSR:12.479% D*
AF-19 Mercenary
B*
Kills:1,161
Deaths:1,190
KDR:0.976
Accuracy:26.271% B*
HSR:14.470% D*
AF-4 Cyclone
C+
Kills:1,161
Deaths:1,254
KDR:0.926
Accuracy:25.174% C+
HSR:10.336% D*
NS Baron G5B
B
Kills:1,161
Deaths:922
KDR:1.259
Accuracy:49.086% B
HSR:8.527% D*
NS-7 PDW
B
Kills:1,160
Deaths:1,420
KDR:0.817
Accuracy:26.525% B
HSR:10.517% D*
NS Baron G5
B+
Kills:1,160
Deaths:995
KDR:1.166
Accuracy:49.826% B+
HSR:10.345% D-
Tempest
D
Kills:1,160
Deaths:1,247
KDR:0.930
Accuracy:24.112% D
HSR:8.534% F-
MKV Suppressed
C*
Kills:1,160
Deaths:1,282
KDR:0.905
Accuracy:26.977% C*
HSR:15.345% D
NS Baron G5G
B
Kills:1,160
Deaths:1,004
KDR:1.155
Accuracy:48.465% B
HSR:10.862% D-
AF-4A Bandit AE
C*
Kills:221
Deaths:193
KDR:1.145
Accuracy:28.430% C*
HSR:15.837% D**
Kills:147,321
Deaths (as Light Assault):122,656
Deaths (to Light Assaults):32,742
KDR:1.20109
Kill Difference:24,665
Playtime:3,549.181 hours
Usage:65%
Score:110.423m
Score/min:519
Accuracy (listed only):40.916%
HSR (listed only):14.306%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Mauler S6
A
Kills:103,522
Deaths:82,754
KDR:1.251
Accuracy:51.825% A
HSR:9.664% D*
GD-66 Claw
C+
Kills:6,424
Deaths:3,938
KDR:1.631
Accuracy:57.692% C+
HSR:7.768% D*
Blitz GD-10
B+
Kills:1,702
Deaths:1,456
KDR:1.169
Accuracy:27.274% B+
HSR:10.752% D--
AF-57 Piston
S
Kills:1,275
Deaths:26
KDR:49.039
Accuracy:115.014% S
HSR:11.843% D
AF-4G Cyclone
C++
Kills:1,237
Deaths:1,115
KDR:1.109
Accuracy:28.263% C++
HSR:12.773% D--
AF-4AE Cyclone
C*
Kills:1,182
Deaths:1,172
KDR:1.009
Accuracy:29.364% C+
HSR:26.734% C*
PS1-AV Suppressor
B+
Kills:1,180
Deaths:1,315
KDR:0.897
Accuracy:32.307% B+
HSR:27.373% B+
The Little Helper
B**
Kills:1,179
Deaths:1,155
KDR:1.021
Accuracy:57.500% B**
HSR:10.942% D-
MGR-S1 Gladius
B+
Kills:1,177
Deaths:1,205
KDR:0.977
Accuracy:30.275% B+
HSR:18.947% C
NSX Tengu
B*
Kills:1,170
Deaths:1,439
KDR:0.813
Accuracy:42.065% B*
HSR:20.684% C+
GR-22
C+
Kills:1,170
Deaths:1,244
KDR:0.941
Accuracy:23.963% C+
HSR:15.897% D
NC12 Sweeper
U
Kills:1,169
Deaths:
KDR:
Accuracy:148.872% U
HSR:12.233% C
LA39 Bruiser
C+
Kills:1,164
Deaths:661
KDR:1.761
Accuracy:60.735% C+
HSR:7.302% D**
The Brawler
C+
Kills:1,163
Deaths:1,137
KDR:1.023
Accuracy:53.218% C+
HSR:7.739% F
NS Baron G5AE
B*
Kills:1,163
Deaths:1,006
KDR:1.156
Accuracy:55.739% B*
HSR:7.997% D**
AF-4 Cyclone
C+
Kills:1,161
Deaths:1,254
KDR:0.926
Accuracy:25.174% C+
HSR:10.336% D*
NS Baron G5B
B
Kills:1,161
Deaths:922
KDR:1.259
Accuracy:49.086% B
HSR:8.527% D*
NS-7 PDW
B
Kills:1,160
Deaths:1,420
KDR:0.817
Accuracy:26.525% B
HSR:10.517% D*
NS Baron G5
B+
Kills:1,160
Deaths:995
KDR:1.166
Accuracy:49.826% B+
HSR:10.345% D-
Tempest
D
Kills:1,160
Deaths:1,247
KDR:0.930
Accuracy:24.112% D
HSR:8.534% F-
MKV Suppressed
C*
Kills:1,160
Deaths:1,282
KDR:0.905
Accuracy:26.977% C*
HSR:15.345% D
NS Baron G5G
B
Kills:1,160
Deaths:1,004
KDR:1.155
Accuracy:48.465% B
HSR:10.862% D-
NS-11P
C++
Kills:972
Deaths:1,237
KDR:0.786
Accuracy:23.203% C++
HSR:18.107% C+
Kills:134,971
Deaths (as Combat Medic):108,984
Deaths (to Combat Medics):22,752
KDR:1.23845
Kill Difference:25,987
Playtime:164.212 hours
Usage:3%
Score:4.312m
Score/min:438
Accuracy (listed only):47.281%
HSR (listed only):13.096%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NC08 Mag-Scatter
B**
Kills:1,958
Deaths:2,956
KDR:0.662
Accuracy:62.511% B**
HSR:13.483% C
Blitz GD-10
B+
Kills:1,702
Deaths:1,456
KDR:1.169
Accuracy:27.274% B+
HSR:10.752% D--
AF-4G Cyclone
C++
Kills:1,237
Deaths:1,115
KDR:1.109
Accuracy:28.263% C++
HSR:12.773% D--
AF-4AE Cyclone
C*
Kills:1,182
Deaths:1,172
KDR:1.009
Accuracy:29.364% C+
HSR:26.734% C*
PS1-AV Suppressor
B+
Kills:1,180
Deaths:1,315
KDR:0.897
Accuracy:32.307% B+
HSR:27.373% B+
MGR-S1 Gladius
B+
Kills:1,177
Deaths:1,205
KDR:0.977
Accuracy:30.275% B+
HSR:18.947% C
NSX Tengu
B*
Kills:1,170
Deaths:1,439
KDR:0.813
Accuracy:42.065% B*
HSR:20.684% C+
AF-4 Cyclone
C+
Kills:1,161
Deaths:1,254
KDR:0.926
Accuracy:25.174% C+
HSR:10.336% D*
NS-7 PDW
B
Kills:1,160
Deaths:1,420
KDR:0.817
Accuracy:26.525% B
HSR:10.517% D*
Tempest
D
Kills:1,160
Deaths:1,247
KDR:0.930
Accuracy:24.112% D
HSR:8.534% F-
MKV Suppressed
C*
Kills:1,160
Deaths:1,282
KDR:0.905
Accuracy:26.977% C*
HSR:15.345% D
NS-44L Showdown
B+
Kills:866
Deaths:1,364
KDR:0.635
Accuracy:46.658% B+
HSR:21.363% D-
LA8 Rebel
B**
Kills:705
Deaths:1,113
KDR:0.633
Accuracy:39.587% B**
HSR:15.887% D
EM4 Longshot
C--
Kills:461
Deaths:214
KDR:2.154
Accuracy:36.248% C--
HSR:72.885% D
LA3 Desperado
B*
Kills:337
Deaths:514
KDR:0.656
Accuracy:33.740% B*
HSR:17.804% C
NS-44 Commissioner
B*
Kills:179
Deaths:266
KDR:0.673
Accuracy:43.639% B*
HSR:12.291% D**
Gauss SPR
C**
Kills:72
Deaths:25
KDR:2.880
Accuracy:34.532% C**
HSR:23.611% D*
NC14 Bolt Driver
D--
Kills:70
Deaths:51
KDR:1.373
Accuracy:28.709% D--
HSR:57.143% F-
AF-18 Stalker
C-
Kills:63
Deaths:70
KDR:0.900
Accuracy:25.248% C-
HSR:14.286% D-
NS-357 Underboss
A+
Kills:56
Deaths:131
KDR:0.427
Accuracy:48.458% A+
HSR:19.643% C
Kills:17,056
Deaths (as Infiltrator):19,609
Deaths (to Infiltrators):20,015
KDR:0.8698
Kill Difference:2,553
Playtime:190.467 hours
Usage:4%
Score:3.535m
Score/min:309
Accuracy (listed only):34.583%
HSR (listed only):21.519%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C-
Kills:1,073
V. Kills:250 427%
Deaths:1,350
KDR:0.795
Accuracy:60.338% B+
KPH:14 D--
VKPH:3.300 C-
Breaker Rocket Pods
B+
Kills:535
V. Kills:133 399%
Deaths:114
KDR:4.693
Accuracy:53.993% B+
KPH:87 C+
VKPH:21.600 B+
Vortek Rotary
A
Kills:141
V. Kills:104 134%
Deaths:443
KDR:0.318
Accuracy:38.496% A
KPH:4.600 D-
VKPH:3.400 D--
Kills:1,749 (1,214 + 0)
Deaths:1,907
KDR:0.917
VKDR:0.255
Vehicle Kills:487
Kill Difference:158
Playtime:113.770 hours
Usage:2%
Score:1.524m
Score/min:223
Piloting Accuracy:38.496%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B**
Kills:394
V. Kills:112 349%
Deaths:71
KDR:5.549
Accuracy:48.821% B*
KPH:53.600 C++
VKPH:15.200 B**
C150 Dalton
B++
Kills:182
V. Kills:103 175%
Deaths:49
KDR:3.714
Accuracy:45.009% B++
KPH:35.100 C++
VKPH:19.800 C
AP30 Shredder
A++
Kills:160
V. Kills:48 327%
Deaths:21
KDR:7.619
Accuracy:33.118% B
KPH:57.600 A++
VKPH:17.300 C+
Kills:736 (0 + 736)
Deaths:141
KDR:5.220
VKDR:1.865
Vehicle Kills:263
Kill Difference:595
Playtime:15.322 hours
Usage:0%
Score:0.486m
Score/min:528
Piloting Accuracy:N/A%
Gunner Accuracy:33.118%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B
Kills:1,480
V. Kills:152 N/A
Deaths:160
KDR:9.250
Accuracy:42.952% D
KPH:61.500 B
VKPH:6.300 C--
L100 Python AP
B++
Kills:409
V. Kills:374 109%
Deaths:219
KDR:1.868
Accuracy:60.190% B+
KPH:23.900 C--
VKPH:21.900 B++
Skyguard
D-
Kills:192
V. Kills:162 118%
Deaths:123
KDR:1.561
Accuracy:30.886% C*
KPH:8.200 D-
VKPH:6.900 D-
L100 Python HEAT
C++
Kills:163
V. Kills:59 272%
Deaths:57
KDR:2.860
Accuracy:51.734% C++
KPH:32.200 C++
VKPH:11.600 C+
C75 Viper
C
Kills:145
V. Kills:31 453%
Deaths:39
KDR:3.718
Accuracy:29.531% D-
KPH:25 C
VKPH:5.300 D
Kills:2,389 (2,389 + 0)
Deaths:598
KDR:3.995
VKDR:1.301
Vehicle Kills:778
Kill Difference:1,791
Playtime:75.367 hours
Usage:1%
Score:1.653m
Score/min:366
Driving Accuracy:29.531%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
B+
Kills:809
V. Kills:350 230%
Deaths:152
KDR:5.322
Accuracy:39.343% D
KPH:35 B+
VKPH:15.200 C++
Enforcer ML85
B
Kills:260
V. Kills:122 211%
Deaths:67
KDR:3.881
Accuracy:30.735% D*
KPH:26.100 B
VKPH:12.200 D
Titan-150 HEAT
C+
Kills:251
V. Kills:97 256%
Deaths:89
KDR:2.820
Accuracy:37.830% D--
KPH:21.400 C+
VKPH:8.300 C+
M96 Mjolnir
A
Kills:197
V. Kills:92 212%
Deaths:33
KDR:5.970
Accuracy:39.020% C**
KPH:52.500 A
VKPH:24.500 B+
Titan-150 AP
C
Kills:183
V. Kills:136 134%
Deaths:94
KDR:1.947
Accuracy:41.506% D--
KPH:17.400 D
VKPH:12.900 C
Titan-150 HESH
A
Kills:91
V. Kills:16 N/A
Deaths:10
KDR:9.100
Accuracy:39.863% D-
KPH:60.700 A
VKPH:10.700 B+
M20 Basilisk
B++
Kills:54
V. Kills:22 235%
Deaths:15
KDR:3.600
Accuracy:30.091% C+
KPH:28.900 B+
VKPH:11.800 B++
Kills:1,845 (525 + 1,320)
Deaths:460
KDR:4.011
VKDR:1.815
Vehicle Kills:835
Kill Difference:1,385
Playtime:62.476 hours
Usage:1%
Score:2.088m
Score/min:557
Driving Accuracy:39.863%
Gunner Accuracy:30.091%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
C++
Kills:1,324
V. Kills:100 N/A
Deaths:118
KDR:11.220
Accuracy:38.616% C
KPH:89.800 C++
VKPH:6.800 D
C85 Canister-H
C
Kills:623
V. Kills:37 N/A
Deaths:96
KDR:6.490
Accuracy:47.528% C
KPH:87.800 C
VKPH:5.200 D
E540 Halberd-H
C**
Kills:520
V. Kills:193 268%
Deaths:105
KDR:4.952
Accuracy:52.750% C-
KPH:47.600 C**
VKPH:17.700 C
M96 Mjolnir-H
B*
Kills:203
V. Kills:107 188%
Deaths:61
KDR:3.328
Accuracy:56.887% B*
KPH:62 B++
VKPH:32.700 C++
Enforcer ML65-H
C+
Kills:120
V. Kills:96 124%
Deaths:31
KDR:3.871
Accuracy:52.941% C--
KPH:32.700 C+
VKPH:26.200 C
M12 Kobalt-H
C
Kills:91
V. Kills:1 N/A
Deaths:15
KDR:6.067
Accuracy:17.146% D--
KPH:101 C
VKPH:1.100 D*
G40-F Ranger
C++
Kills:85
V. Kills:51 163%
Deaths:14
KDR:6.071
Accuracy:31.694% C
KPH:38 C++
VKPH:22.800 C++
Kills:2,966 (0 + 2,966)
Deaths:440
KDR:6.741
VKDR:1.330
Vehicle Kills:585
Kill Difference:2,526
Playtime:42.856 hours
Usage:1%
Score:1.332m
Score/min:518
Driving Accuracy:N/A%
Gunner Accuracy:31.694%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:524
V. Kills:52 N/A
Deaths:70
KDR:7.486
Accuracy:28.734% D
KPH:57 B+
VKPH:5.700 D
M40 Fury
C**
Kills:338
V. Kills:33 N/A
Deaths:48
KDR:7.042
Accuracy:32.473% C
KPH:59.800 C**
VKPH:5.800 D-
M60-G Bulldog
B++
Kills:271
V. Kills:36 N/A
Deaths:44
KDR:6.159
Accuracy:39.401% C*
KPH:53.500 B++
VKPH:7.100 C+
M12 Kobalt
C
Kills:271
V. Kills:3 N/A
Deaths:33
KDR:8.212
Accuracy:13.346% D-
KPH:48.100 C
VKPH:0.500 D**
M20 Basilisk
B*
Kills:188
V. Kills:100 186%
Deaths:87
KDR:2.161
Accuracy:38.575% C++
KPH:20 C+
VKPH:10.600 B*
M60-G Bulldog
C+
Kills:148
V. Kills:28 N/A
Deaths:45
KDR:3.289
Accuracy:32.809% C+
KPH:27.200 C+
VKPH:5.100 C
M20 Basilisk
C++
Kills:87
V. Kills:44 193%
Deaths:34
KDR:2.559
Accuracy:35.832% C
KPH:18.500 C
VKPH:9.300 C++
M12 Kobalt
C+
Kills:79
V. Kills:2 N/A
Deaths:13
KDR:6.077
Accuracy:17.254% C+
KPH:59.500 C
VKPH:1.500 D
G30 Walker
B
Kills:52
V. Kills:40 127%
Deaths:12
KDR:4.333
Accuracy:26.831% C
KPH:14.800 C+
VKPH:11.400 B
Kills:1,958 (0 + 1,958)
Deaths:386
KDR:5.073
VKDR:0.876
Vehicle Kills:338
Kill Difference:1,572
Playtime:49.978 hours
Usage:1%
Score:1.153m
Score/min:385
Driving Accuracy:N/A%
Gunner Accuracy:26.831%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:268
V. Kills:44 N/A
Deaths:556
KDR:0.482
Accuracy:40.192% D
KPH:7.600 D-
VKPH:1.300 D*
S12 Renegade
D
Kills:135
V. Kills:6 N/A
Deaths:233
KDR:0.579
Accuracy:32.477% D*
KPH:10.400 D*
VKPH:0.500 D
Kills:403 (403 + 0)
Deaths:789
KDR:0.511
VKDR:0.063
Vehicle Kills:50
Kill Difference:386
Playtime:48.024 hours
Usage:1%
Score:0.171m
Score/min:59
Driving Accuracy:32.477%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
D
Kills:53
V. Kills:42 123%
Deaths:30
KDR:1.767
Accuracy:35.706% C+
KPH:12.500 D-
VKPH:9.900 D
Kills:53 (0 + 53)
Deaths:30
KDR:1.767
VKDR:1.400
Vehicle Kills:42
Kill Difference:23
Playtime:4.234 hours
Usage:0%
Score:0.188m
Score/min:739
Piloting Accuracy:N/A%
Gunner Accuracy:35.706%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Mauler S6 104,334103,52282,7541.251C**0.1051.825%A9.664%D*51.4A+N/A2302013.4h3.5B**6.7B**
C-4 ARX 32,29626,87711,7962.278C++0.9326.011%C+N/A213.3A*43B+1609126h1B+3.7B+
C-4 19,12714,9987,5171.995B+0.6524.731%C+N/A155.3A++42.7B*170496.6h0.9B**3.8B*
GD-66 Claw 6,4566,4243,9381.631B+0.2857.692%C+7.768%D*46.3C**N/A166138.7h1.9B**3.3B+
EM1 2,1682,16512165U2,163.6514.082%D**13.857%D*22.1DN/A16097.8h12.6C++89.2C
Mag-Cutter 2,1152,11365,7760.032B+1.3150.72%A++N/A1.1B+N/A51919.7h1.7B*3.3B*
NC05 Jackhammer 2,0732,0631,3961.478C**0.1341.212%C9.937%D*34.5CN/A17059.8h3.7B**8.9B+
NC08 Mag-Scatter 1,9681,9582,9560.662C0.6862.511%B**13.483%C62.2AN/A32131.5h3.2B*5B*
Bouncing Betty 1,9501,9427182.705C1.3644.897%C*N/A194.2A+N/A90110h0.7M**1.6A*
Blitz GD-10 1,7071,7021,4561.169C*0.1827.274%B+10.752%D--36.1BN/A19747.1h11.7B*43.1B++
Frag Grenade 1,6941,68711687N/A1,685.6551.928%B*N/A1054.4M4.4D67471.6h2.1A++4A
L100 Python HESH 1,6321,4801609.25C+7.9042.952%DN/A61.4B6.3C--34524.1h3B+7C++
Rocklet Rifle 2,6981,4492,1020.689C+0.6651.585%C+N/A36.3B++31.3B+42939.9h28.6B++55.4B+
NC15 Phoenix 2,1001,4477241.999B*0.6556.489%B+N/A27A++12.2C++27653.6h5A++8.9A++
M40 Fury-H 1,4241,32411811.22C+9.8738.616%CN/A89.5C++6.8D56214.8h5B*12.8B**
NC05-P Jackhammer 1,3191,3001,1331.147C-0.2053.391%C++11.308%D*45.3D-N/A12728.7h4.4C+8.2C*
19A Fortuna 1,2761,2751,8270.698C--0.6526.171%C+8.941%F--29.7CN/A28243h9.3B+35.6C**
AF-57 Piston 1,2781,2752649.038U47.69115.014%S11.843%D32.1C+N/A19039.7h10.4T*9B+
AC-X11 1,2741,2671,5760.804C0.5424.937%C+12.155%F-23.6C+N/A13653.8h8.3B++33.1B+
AF-4G Cyclone 1,2391,2371,1151.109C0.2428.263%C++12.773%D--39.5CN/A22831.3h8.7B++30.9B+
NC05 Jackhammer AE 1,2231,2161,0141.199C0.1549.547%C*15.049%C58.7C++N/A19920.7h3.4B**6.9B++
NSX-P Tanto 1,2131,2011,3030.922C+0.4229.584%B++26.395%C*34BN/A8435.3h10.3B**34.8B*
Gauss Compact Burst 1,2051,1841,1011.075C0.2731.467%B*15.372%D**41.5C++N/A14128.5h9.6B+30.4B+
AF-4AE Cyclone 1,2001,1821,1721.009D0.3429.364%C+26.734%C*40.9C-N/A16828.9h9.1C**30.9C**
PS1-AV Suppressor 1,1941,1801,3150.897C--0.4532.307%B+27.373%B+36.9CN/A16732h11.8B+36.4B+
The Little Helper 1,1961,1791,1551.021C0.3357.5%B**10.942%D-53.1B+N/A12022.2h4B++7B*
Tank Mine 1,8751,1783763.133C**1.7929.387%CN/A120.2C**71.1C**19419.8h1.4B*4.6B**
NSX Tanto 1,1951,1781,2650.931C+0.4230.869%B*25.722%C++35C++N/A10333.7h10B++32.3B++
MGR-S1 Gladius 1,1901,1771,2050.977C+0.3730.275%B+18.947%C36.8C+N/A12132h7.3B*24.2B++
NS-11CP 1,1891,1771,0711.099C-0.2527.797%C18.692%D53.7C+N/A26621.9h10.1B++36.3B+
The Slasher 1,1801,17458,3930.02D1.3351.793%A1.533%D*1CN/A51206.3h1.7B++3.3B+
NSX Tengu 1,1831,1701,4390.813C0.5342.065%B*20.684%C+36.9C++N/A16231.7h10.5B++25B++
GR-22 1,1881,1701,2440.941C0.4123.963%C+15.897%D22C-N/A9553.2h12.3B+51.2B
Razor GD-23 1,1981,1701,5590.75C+0.6027.826%B++21.709%C*21C+N/A10455.7h11.4B+41B+
Gauss Compact S 1,1851,1701,5140.773C+0.5726.796%B+20.342%C**28.1B+N/A14941.6h8.5B*31.7B++
NC12 Sweeper 1,1721,16911169U1,167.65148.872%U12.233%C42.4B+N/A17327.6h11.1T*7.4B*
LA39 Bruiser 1,1691,1646611.761B+0.4160.735%C+7.302%D**43.8C*N/A16326.6h1.9B**3.1B+
GD-7F 1,1691,1646511.788B*0.4419.727%D-12.801%D*18.1C-N/A13764.3h11.8B+60C++
The Brawler 1,1631,1631,1371.023C0.3253.218%C+7.739%F44.2C+N/A20526.3h3.4B+6.4B+
NS Baron G5AE 1,1631,1631,0061.156C+0.1955.739%B*7.997%D**49.7C**N/A38223.4h3.2B**5.7C++
AF-4A Bandit 1,1641,1621,1561.005C0.3426.206%C*14.286%D**37.4C++N/A20531.1h8.5B**32.3B+
NS-11C 1,1661,1621,7470.665C0.6824.761%C++12.479%D*25C+N/A23746.5h10.3B**41.4B++
AF-19 Mercenary 1,1641,1611,1900.976C*0.3726.271%B*14.47%D*25.1B+N/A23946.3h9.6B**36.6B++
EM6 1,1701,1615881.974C**0.6314.15%D**16.71%D--17.4D-N/A13066.9h10.8C**76.6C
AF-4 Cyclone 1,1711,1611,2540.926C+0.4225.174%C+10.336%D*21.1C--N/A13255h9.5B+37.8B+
NS Baron G5B 1,1611,1619221.259C+0.0949.086%B8.527%D*45.7C*N/A18925.4h3.2A6.5B*
NS-7 PDW 1,1651,1601,4200.817C+0.5326.525%B10.517%D*24.2C+N/A13448h12.8B+48.1B+
NS Baron G5 1,1601,1609951.166C++0.1849.826%B+10.345%D-49.2B*N/A35123.6h3.2A6.5C*
Tempest 1,1631,1601,2470.93D0.4224.112%D8.534%F-38.2CN/A17430.4h8.9B++37.1C++
MKV Suppressed 1,1621,1601,2820.905C+0.4426.977%C*15.345%D28.6C+N/A21440.6h11.6B++42.9B+
NS Baron G5G 1,1631,1601,0041.155C+0.1948.465%B10.862%D-42.6BN/A18027.2h3.4B*6.9B++
NCM1 Scattercannon 1,0891,0825701.898C0.5539.911%B+11.922%D-29.6CN/A16636.6h5.4B13.5B++
M30 Mustang AH 1,3231,0731,3500.795C--0.5560.338%B+N/A14D--3.3C-20876.9h14.9D24.6C
NCM1 Scattercannon 1,0241,0175711.781C++0.4343.273%B+13.668%C-27.6BN/A18136.8h6.5B+15B+
NS-11P 9799721,2370.786C0.5623.203%C++18.107%C+23.1CN/A13642.1h13.1B+56.6B
NS-44L Showdown 8708661,3640.635C-0.7146.658%B+21.363%D-28.9C+N/A8930h3.5C**7.5B+
E540 Halberd 1,1598091525.322C3.9839.343%D2.843%C+35B+15.2C++39623.1h5B++12.8C*
LA8 Rebel 7257051,1130.633C0.7139.587%B**15.887%D53.4B**1.5A++27013.2h5.9B+15B++
C85 Canister-H 660623966.49C5.1447.528%C8.989%D87.7C5.2D4227.1h6.4C**13.5C*
Breaker Rocket Pods 6685351144.693C3.3553.993%B+1.495%B++86.3C+21.5B+9386.2h19.2C35.6C++
M40 Fury 576524707.486C*6.1428.734%D1.527%C57B+5.7D3889.2h7B**24.5B*
E540 Halberd-H 7135201054.952C3.6152.75%C-1.538%C47.7B17.7C45910.9h4.4B*8.3B*
Sticky Grenade 5205161516N/A514.6565.483%AN/A1720A+13.3C++130810.3h1.1B**1.7B*
Auraxium Slasher 47447132,7570.014D1.3352.325%A++N/A0.7CN/A2705.7h1.6B*3.1B+
EM4 Longshot 4624612142.154C0.8136.248%C--72.885%D24.8CN/A11518.6h2.7D7.3C--
Spear Anti-Vehicle Phalanx Turret 723455756.067C+4.7247.578%B+2.418%D-42.5C**25B67910.7h7.9C**16.7B+
L100 Python AP 7834092191.868D0.5260.19%B+2.445%C+23.9C--21.9B++50017.1h8.7D--14.4D
L105 Zephyr 506394715.549C4.2048.821%B*N/A53.2C++15.1B**3517.4h5.4B+11.1B++
MANA Anti-Vehicle Turret 6183662601.408U0.0651.007%U3.005%T*3660U2520U2888730.1h7.5T*14.8T*
M40 Fury 371338487.042C++5.7032.473%CN/A60.4B5.9D4075.6h7.2B**22.2B*
LA3 Desperado 3423375140.656C0.6933.74%B*17.804%C28.1C+N/A15212h8B+23.9B++
Warden 3273244840.669C+0.6826.156%C+19.444%D17.2C+N/A13318.8h9.7C++37.1C*
M60-G Bulldog 307271446.159C*4.8139.401%C*1.845%D53.1B++7.1C+5095.1h5.3B*13.5B++
M12 Kobalt 274271338.212C6.8713.346%D-20.664%B+48.4CN/A3165.6h19C**142.3C+
M40 Fury-F 3122685560.482D0.8640.192%D1.119%C++7.6D-1.3D*6135.1h10.9C*27.2C+
M60-A Bulldog 273261289.321C7.9749.36%BN/A42.1C**1.9D4696.2h4.1B*8.4B*
Enforcer ML85 382260673.881C+2.5330.735%D*2.692%B+26B12.2D43610h9.5B**30.8C**
Titan-150 HEAT 348251892.82C1.4737.83%D--3.984%B++21.5C+8.3C+70311.7h3.9B*10.3B+
NC6 Gauss SAW 2282281441.583B+0.2412.547%D**21.491%C12D-N/A34019h9.2B+73.3C+
AF-4A Bandit AE 2232211931.145C0.2028.43%C*15.837%D**48C*N/A1134.6h9.2B+32.5B+
Heartstring 2102101591.321C*0.0341.366%C+20.476%C--26.6C*N/A1307.9h3.9C++9.5C**
NS Decimator 4302051181.737B*0.3968.903%B**N/A18.1D--19.9B+51011.3h6.7D--9.7C-
M96 Mjolnir-H 310203613.328C+1.9856.887%B*N/A61.5B++32.4C++5733.3h34.4B60.4B++
M96 Mjolnir 289197335.97C*4.6239.02%C**N/A51.8A24.2B+3513.8h29.7B++76.2B+
Hawk GD-68 4221961821.077B**0.2756.169%D-1.02%D--6.8D--7.9C24128.7h12D**21.3F
Skyguard 3541921231.561C-0.2130.886%C*2.083%C+8.2D-7D21423.3h179.6D*581.4D
M20 Basilisk 288188872.161C0.8138.575%C++2.66%D*20C+10.6B*3319.4h97.1C+251.7C*
NS-10 Burster 3541881781.056C*0.2931.398%C**4.255%C5.1C+4.5B+15137.1h166.5C+530.3C*
NS-10 Burster 3371861771.051C++0.3031.627%C**5.914%C*5C+4.1B14837.1h167.4C+529.4C**
Titan-150 AP 319183941.947C--0.6041.506%D--2.186%C17.4D13C93210.5h5.2C+12.5D
C150 Dalton 285182493.714C2.3745.009%B++N/A35C++19.8C7565.2h4.3C*9.5B+
NS-44 Commissioner 1801792660.673C0.6743.639%B*12.291%D**51.1B++N/A5463.5h3.3B+7.6B++
L100 Python HEAT 222163572.86C1.5151.734%C++2.454%C+32C++11.6C+4655.1h7C-13.6C
AP30 Shredder 208160217.619C**6.2733.118%B5%A*57.1A++17.1C+5722.8h46.8B*141.3B**
M60-G Bulldog 176148453.289C1.9432.809%C+2.703%C+26.9C+5.1C4005.5h6.2B+18.9B+
C75 Viper 176145393.718C+2.3729.531%D-1.379%C+25C5.3D5775.8h9.7B++32.8B
Vortek Rotary 2451414430.318C-1.0338.496%A2.128%C+4.6D-3.4D--11930.7h156.8D**407.2D
S12 Renegade 1411352330.579D0.7732.477%D*5.926%C*10.5D*N/A5512.9h3.8C11.8D
Orbital Strike Uplink 139128342.667N/A41.32416.667%UN/A640U55U28190.2h0.2T*0T*
Enforcer ML65-H 216120313.871C+2.5252.941%C--2.5%B+32.4C+25.9C8343.7h14.4B27.2C**
MANA Anti-Personnel Turret 118116811.432N/A0.0913.003%UN/A1160U20U7606700.1h27.6T*212.2T*
GD-22S 111109323.406B**2.0611.929%F-13.762%D**11.6D--N/A2559.4h11.7C+98.4D*
NCM3 Raven 1841061320.803C+0.5434.169%DN/A8.1C6C++25813.1h25.6B+74.9C**
Aspis Anti-Aircraft Phalanx Turret 206105215B*3.6532.118%B**N/A13.1B12.6C**4408h134.8B+419.6B++
AF-22 Crow 1971021430.713B+0.6372.342%B++N/A12.4C11.6C+3548.2h9.9C13.6C+
M60-A Bulldog 9695452.111D0.7636.052%C++N/A32.8C+N/A3222.9h4.1A11.4B*
NCM3 Raven 166931320.705C0.6433.058%D3.226%B+7.1D5.6C21813.1h28C++84.7C+
M12 Kobalt-H 9291156.067D*4.7217.146%D--18.681%C**101.1C1.1D*3250.9h12.9B+75.3C++
Titan-150 HESH 10791109.1C+7.7539.863%D-1.099%D60.7A10.7B+6981.5h2.5B**6.4B+
M20 Basilisk 13187342.559C+1.2135.832%C4.598%C-18.5C9.4C++3894.7h86.6B+241.7B
G40-F Ranger 13685146.071C4.7231.694%CN/A38.6C++23.2C*2972.2h62.4B+196.8C**
Anti-Vehicle Grenade 9785185N/A83.6555%B+N/A850A*120C*120100.1h3.8B**6.8B**
LA1 Anchor 8080761.053C0.2919.304%D--11.25%F-25DN/A7863.2h11.6C--60D
M12 Kobalt 8179136.077D-4.7317.254%C+17.722%C60.8C1.5D3781.3h18.3C++105.9C++
Carver 79792,1870.036C1.3139.414%B**8.861%D--1.3C-N/A660.3h1.5C+3.9B+
M60-A Bulldog 8478194.105C2.7638.893%D1.282%D-13.7D1.1D-1285.7h7.4D19D
Gauss SPR 7272252.88B*1.5334.532%C**23.611%D*11.4D--N/A1106.3h5.7C+16.6C*
NC14 Bolt Driver 7070511.373C+0.0328.709%D--57.143%F-13.2DN/A4065.3h3C10.4C--
AF-18 Stalker 6363700.9C0.4525.248%C-14.286%D-8.3D*N/A1557.6h11.7B+46.3C*
NCM2 Falcon 8662810.765C+0.5834.259%D4.839%C+10.9C4.2C+3825.7h10.7C**31.4C++
MAX Punch 63619620.063C+1.2854.513%B+N/A0.8CN/A580h2.5C++4.5C*
NS-357 Underboss 68561310.427D0.9248.458%A+19.643%C28C-6U2412h8.7T*17.9D-
M20 Basilisk 7654153.6C**2.2530.091%C+3.704%D28.4B+11.6B++4571.9h52.6B**174.8B*
M20 Wyvern 9553301.767C-0.4235.706%C+5.66%B++12.6D-10D7394.2h74.7C**209.2C**
NS-R3 Swarm 10952920.565C++0.7859.469%D--N/A7.4C+8.1B1147h27.1C**45.6C++
G30 Walker 9252124.333B++2.9926.831%C3.846%C+14.9C+11.4B3843.5h197.6B736.6C*
NCM2 Falcon 6851810.63C0.7236.668%C--3.922%C9.1C3D2245.6h13.9B38C*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter161,3061.1h
Restoration Kit104560.5h
Nano-Armor Kit922670,80362.3h
Anti-Vehicle MANA Turret549344.2h
Spawn Beacon268322h
AE Nano-Armor Kit228200,41616.1h
Nanite Revive Grenade03550.1h
Medical Kit16170.7h
Medical Applicator715171,69421.3h
Deconstruction Tool03200.1h
Spitfire Auto-Turret132230.6h
AE Medical Applicator20667,3835.4h
Ammunition Package861,2341.3h
Anti-Infantry MANA Turret241341h
Recon Detection Device492,1993.8h
Shield Recharging Field299820.6h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.45s
Server spent 2.25s on queries, 1.79s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.