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Field Marshal Kurohame[P1GS] Kurohame
TR BR 191

KDR: 1.54

Score: 96m

Last Seen: Jun 21st, 2019 11:19 PM
- OFFLINE - 16.2 hour(s)

Prestige 1, Battle Rank 100 (191 total) - Terran Republic on Connery - Outfit Officer of SPACE PIGS[P1GS] SPACE PIGS
TR outfit on Connery

Members: 1011
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS SMG-46 Armistice Claymore TRAC-5 S C-4 ARX Tank Mine P2-120 AP M14 Banshee Hellfire Rocket Pods
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $297,738 MLG Score: 238
Fun Score: N/A
Cheeseburgers Flipped: 1577TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.446%18.543%41634117636,4500.9970730.544

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.944%0.256C*-0.349C--0.78D-HEAD ++ (~7.32)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
590.209C++13.20.073C+45.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.398%1.325%455612047,620189935704.01053213%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.092%-0.525D-0.244C-0.626

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
191.9-0.187C62.2-0.17C129.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.342%1.863%254712038,318405239222.05281212%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.531%-0.549D-0.455D0.911

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.1-0.298C17.7-0.413C--32.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.332%3.411%1351211983,196283713351.12615239%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.988%-0.171C-0.249C-0.309

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
153.9-0.296C52.9-0.334C-101.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
30.044%54.915%135612047,1623853931.85881

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.013%-0.745D--0.793D-0.116

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.5-0.469D4.4-0.371C-10.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.373%11.552%135512055,87830531061.92469

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.976%0.488B+-0.602D-0.644

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.90.401B3.70.229C++4.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
SPACE PIGS[P1GS] SPACE PIGS
TR outfit on Connery

Members: 1011
96m390.2%323 (19.4k)275 (16.5k)1.54107115,15074,7211.8719191 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR1210483515.427%12.545%19404:4052

14% Combat Medic43% Engineer9% Heavy Assault18% Infiltrator13% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 17th, 2013 1:19 AMApr 30th, 2019 9:18 AMJun 22nd, 2019 5:44 AM (2d) (PST)Jun 21st, 2019 8:19 PM (3d) (PST)Jun 21st, 2019 7:19 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5221473750.3300.2140.0411.5280.062238

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
31,3158,81422,5012013292416,496

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5821.8h/242.6d 24,720 14,445 64,161 533.7k 9,476 12,437 21,631 182.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
TMG-50
C++
Kills:1,314
Deaths:1,136
KDR:1.157
Accuracy:22.044% C++
HSR:24.429% C++
NS-15M1
C--
Kills:1,292
Deaths:994
KDR:1.300
Accuracy:20.056% C--
HSR:18.266% D
MG-H1 Watchman
C++
Kills:1,178
Deaths:838
KDR:1.406
Accuracy:23.163% C++
HSR:21.732% C--
T9 CARV
B
Kills:1,156
Deaths:944
KDR:1.225
Accuracy:20.654% B
HSR:24.222% C*
T32 Bull
C+
Kills:1,155
Deaths:831
KDR:1.390
Accuracy:22.773% C+
HSR:20.866% C
T9A "Butcher"
C
Kills:1,136
Deaths:812
KDR:1.399
Accuracy:23.323% C
HSR:23.416% D
Kills:7,231
Deaths (as Heavy Assault):5,555
Deaths (to Heavy Assaults):21,016
KDR:1.30171
Kill Difference:1,676
Playtime:544.366 hours
Usage:9%
Score:8.369m
Score/min:256
Accuracy (listed only):22.002%
HSR (listed only):22.155%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
C+
Kills:2,877
Deaths:3,093
KDR:0.930
Accuracy:19.141% D
HSR:16.441% C+
TAS-16 Blackjack
D
Kills:1,853
Deaths:1,939
KDR:0.956
Accuracy:46.852% D*
HSR:11.063% D
LC2 Lynx
D
Kills:1,403
Deaths:1,296
KDR:1.083
Accuracy:19.447% D-
HSR:17.463% D
AS16 NightHawk
B+
Kills:1,269
Deaths:938
KDR:1.353
Accuracy:44.392% B+
HSR:13.081% C
AMR-66
C++
Kills:1,199
Deaths:1,321
KDR:0.908
Accuracy:23.680% D
HSR:25.438% C++
NSX Tanto
C
Kills:1,192
Deaths:1,201
KDR:0.993
Accuracy:24.850% C
HSR:17.534% D*
TRS-12 Uppercut
C++
Kills:1,182
Deaths:915
KDR:1.292
Accuracy:58.990% C++
HSR:12.437% C-
TRAC-Shot
B
Kills:1,163
Deaths:1,376
KDR:0.845
Accuracy:22.343% D
HSR:19.948% B
FA1 Barrage
B+
Kills:1,163
Deaths:1,183
KDR:0.983
Accuracy:45.083% B+
HSR:10.404% D--
NS Baron G5
C+
Kills:1,155
Deaths:1,286
KDR:0.898
Accuracy:42.586% C+
HSR:10.563% D-
HC1 Cougar
C+
Kills:1,154
Deaths:1,138
KDR:1.014
Accuracy:23.080% C
HSR:21.231% C+
NS-11C
C
Kills:1,151
Deaths:1,021
KDR:1.127
Accuracy:22.609% C
HSR:15.986% D
TRAC-5
C+
Kills:1,146
Deaths:1,408
KDR:0.814
Accuracy:21.640% C+
HSR:16.754% C
Havoc
D
Kills:411
Deaths:324
KDR:1.269
Accuracy:49.865% D
HSR:9.732% D*
MG-HBR1 Dragoon
C++
Kills:356
Deaths:228
KDR:1.561
Accuracy:31.314% C
HSR:30.337% C++
NSX-P Tanto
B+
Kills:330
Deaths:329
KDR:1.003
Accuracy:27.759% B+
HSR:17.879% D--
The Little Helper
C--
Kills:315
Deaths:306
KDR:1.029
Accuracy:43.225% C--
HSR:9.524% D*
Kills:19,319
Deaths (as Engineer):19,302
Deaths (to Engineers):16,024
KDR:1.00088
Kill Difference:17
Playtime:2,486.511 hours
Usage:43%
Score:45.622m
Score/min:306
Accuracy (listed only):33.345%
HSR (listed only):16.224%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
SMG-46 Armistice
C-
Kills:2,899
Deaths:2,902
KDR:0.999
Accuracy:17.897% D**
HSR:13.556% C-
TRAC-5 S
C+
Kills:2,877
Deaths:3,093
KDR:0.930
Accuracy:19.141% D
HSR:16.441% C+
TAS-16 Blackjack
D
Kills:1,853
Deaths:1,939
KDR:0.956
Accuracy:46.852% D*
HSR:11.063% D
LC2 Lynx
D
Kills:1,403
Deaths:1,296
KDR:1.083
Accuracy:19.447% D-
HSR:17.463% D
AS16 NightHawk
B+
Kills:1,269
Deaths:938
KDR:1.353
Accuracy:44.392% B+
HSR:13.081% C
NSX Tanto
C
Kills:1,192
Deaths:1,201
KDR:0.993
Accuracy:24.850% C
HSR:17.534% D*
TRS-12 Uppercut
C++
Kills:1,182
Deaths:915
KDR:1.292
Accuracy:58.990% C++
HSR:12.437% C-
TRAC-Shot
B
Kills:1,163
Deaths:1,376
KDR:0.845
Accuracy:22.343% D
HSR:19.948% B
FA1 Barrage
B+
Kills:1,163
Deaths:1,183
KDR:0.983
Accuracy:45.083% B+
HSR:10.404% D--
NS Baron G5
C+
Kills:1,155
Deaths:1,286
KDR:0.898
Accuracy:42.586% C+
HSR:10.563% D-
HC1 Cougar
C+
Kills:1,154
Deaths:1,138
KDR:1.014
Accuracy:23.080% C
HSR:21.231% C+
MKV Suppressed
C+
Kills:1,151
Deaths:961
KDR:1.198
Accuracy:25.058% C+
HSR:15.726% D
NS-11C
C
Kills:1,151
Deaths:1,021
KDR:1.127
Accuracy:22.609% C
HSR:15.986% D
NS-7 PDW
B+
Kills:1,146
Deaths:1,209
KDR:0.948
Accuracy:24.469% C+
HSR:20.942% B+
TRAC-5
C+
Kills:1,146
Deaths:1,408
KDR:0.814
Accuracy:21.640% C+
HSR:16.754% C
PDW-16 Hailstorm
C
Kills:1,144
Deaths:1,118
KDR:1.023
Accuracy:22.539% C
HSR:12.238% D
PS1-AV Suppressor
D
Kills:776
Deaths:492
KDR:1.577
Accuracy:25.607% D
HSR:14.949% D--
Shuriken
C+
Kills:633
Deaths:576
KDR:1.099
Accuracy:22.791% D*
HSR:17.220% C+
Havoc
D
Kills:411
Deaths:324
KDR:1.269
Accuracy:49.865% D
HSR:9.732% D*
NSX-P Tanto
B+
Kills:330
Deaths:329
KDR:1.003
Accuracy:27.759% B+
HSR:17.879% D--
The Little Helper
C--
Kills:315
Deaths:306
KDR:1.029
Accuracy:43.225% C--
HSR:9.524% D*
Kills:25,513
Deaths (as Light Assault):25,011
Deaths (to Light Assaults):12,438
KDR:1.02007
Kill Difference:502
Playtime:757.021 hours
Usage:13%
Score:11.134m
Score/min:245
Accuracy (listed only):30.963%
HSR (listed only):14.984%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
C-
Kills:2,899
Deaths:2,902
KDR:0.999
Accuracy:17.897% D**
HSR:13.556% C-
RAMS .50M
D
Kills:1,918
Deaths:572
KDR:3.353
Accuracy:33.542% D-
HSR:74.244% D
99SV
C*
Kills:1,193
Deaths:444
KDR:2.687
Accuracy:32.762% C*
HSR:35.038% C+
TRAP-M1
C**
Kills:1,176
Deaths:559
KDR:2.104
Accuracy:26.100% D
HSR:27.041% C**
TX1 Repeater
C
Kills:1,164
Deaths:1,209
KDR:0.963
Accuracy:22.531% C
HSR:16.151% D
T4 AMP
D
Kills:1,161
Deaths:1,071
KDR:1.084
Accuracy:22.430% D
HSR:14.470% D-
M77-B
D
Kills:1,159
Deaths:587
KDR:1.974
Accuracy:33.365% D
HSR:66.178% D*
TSAR-42
C--
Kills:1,158
Deaths:466
KDR:2.485
Accuracy:34.918% C--
HSR:54.059% D**
NS-44B Commissioner
D--
Kills:1,155
Deaths:1,237
KDR:0.934
Accuracy:27.186% D*
HSR:15.671% D--
MKV Suppressed
C+
Kills:1,151
Deaths:961
KDR:1.198
Accuracy:25.058% C+
HSR:15.726% D
NS-7 PDW
B+
Kills:1,146
Deaths:1,209
KDR:0.948
Accuracy:24.469% C+
HSR:20.942% B+
PDW-16 Hailstorm
C
Kills:1,144
Deaths:1,118
KDR:1.023
Accuracy:22.539% C
HSR:12.238% D
NS-44 Commissioner AE
D
Kills:1,028
Deaths:968
KDR:1.062
Accuracy:36.009% D
HSR:16.829% D--
PS1-AV Suppressor
D
Kills:776
Deaths:492
KDR:1.577
Accuracy:25.607% D
HSR:14.949% D--
NS-AM7 Archer
C--
Kills:680
Deaths:1,328
KDR:0.512
Accuracy:51.028% D--
HSR:12.647% C--
Shuriken
C+
Kills:633
Deaths:576
KDR:1.099
Accuracy:22.791% D*
HSR:17.220% C+
NS-30 Vandal
C*
Kills:607
Deaths:335
KDR:1.812
Accuracy:28.552% D
HSR:28.501% C*
Bighorn .50M
D
Kills:558
Deaths:155
KDR:3.600
Accuracy:38.433% D
HSR:68.100% F-
NS-45 Pilot
D
Kills:227
Deaths:207
KDR:1.097
Accuracy:27.322% D
HSR:17.621% D--
Soldier Soaker
C+
Kills:116
Deaths:78
KDR:1.487
Accuracy:18.009% F-
HSR:14.655% C+
Kills:21,049
Deaths (as Infiltrator):16,474
Deaths (to Infiltrators):11,039
KDR:1.27771
Kill Difference:4,575
Playtime:1,048.346 hours
Usage:18%
Score:12.745m
Score/min:203
Accuracy (listed only):28.527%
HSR (listed only):27.792%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46 Armistice
C-
Kills:2,899
Deaths:2,902
KDR:0.999
Accuracy:17.897% D**
HSR:13.556% C-
TAS-16 Blackjack
D
Kills:1,853
Deaths:1,939
KDR:0.956
Accuracy:46.852% D*
HSR:11.063% D
AS16 NightHawk
B+
Kills:1,269
Deaths:938
KDR:1.353
Accuracy:44.392% B+
HSR:13.081% C
T1 Cycler
C
Kills:1,217
Deaths:1,575
KDR:0.773
Accuracy:20.624% C
HSR:17.502% D
TRS-12 Uppercut
C++
Kills:1,182
Deaths:915
KDR:1.292
Accuracy:58.990% C++
HSR:12.437% C-
SABR-13
B+
Kills:1,178
Deaths:874
KDR:1.348
Accuracy:27.803% B+
HSR:21.222% D
FA1 Barrage
B+
Kills:1,163
Deaths:1,183
KDR:0.983
Accuracy:45.083% B+
HSR:10.404% D--
NS-11P
C+
Kills:1,163
Deaths:1,074
KDR:1.083
Accuracy:22.689% C+
HSR:17.713% C
TORQ-9
D
Kills:1,155
Deaths:1,051
KDR:1.099
Accuracy:18.285% D*
HSR:18.268% D
NS Baron G5
C+
Kills:1,155
Deaths:1,286
KDR:0.898
Accuracy:42.586% C+
HSR:10.563% D-
TAR
C+
Kills:1,154
Deaths:982
KDR:1.175
Accuracy:23.454% C+
HSR:18.284% C
MKV Suppressed
C+
Kills:1,151
Deaths:961
KDR:1.198
Accuracy:25.058% C+
HSR:15.726% D
NS-7 PDW
B+
Kills:1,146
Deaths:1,209
KDR:0.948
Accuracy:24.469% C+
HSR:20.942% B+
PDW-16 Hailstorm
C
Kills:1,144
Deaths:1,118
KDR:1.023
Accuracy:22.539% C
HSR:12.238% D
PS1-AV Suppressor
D
Kills:776
Deaths:492
KDR:1.577
Accuracy:25.607% D
HSR:14.949% D--
Shuriken
C+
Kills:633
Deaths:576
KDR:1.099
Accuracy:22.791% D*
HSR:17.220% C+
Cycler TRV
B+
Kills:487
Deaths:370
KDR:1.316
Accuracy:25.252% B+
HSR:20.739% C*
Havoc
D
Kills:411
Deaths:324
KDR:1.269
Accuracy:49.865% D
HSR:9.732% D*
The Little Helper
C--
Kills:315
Deaths:306
KDR:1.029
Accuracy:43.225% C--
HSR:9.524% D*
Kills:21,451
Deaths (as Combat Medic):20,075
Deaths (to Combat Medics):6,467
KDR:1.06854
Kill Difference:1,376
Playtime:795.235 hours
Usage:14%
Score:13.955m
Score/min:292
Accuracy (listed only):31.972%
HSR (listed only):15.009%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
D
Kills:1,523
Deaths:856
KDR:1.779
Accuracy:13.753% D
HSR:16.481% D
M6 Onslaught
D
Kills:1,506
Deaths:888
KDR:1.696
Accuracy:13.636% D
HSR:16.866% D
MRC3 Mercy
B
Kills:1,155
Deaths:647
KDR:1.785
Accuracy:17.981% B
HSR:21.558% C*
MRC3 Mercy
C**
Kills:1,116
Deaths:648
KDR:1.722
Accuracy:18.135% C**
HSR:19.534% C+
M3 Pounder HEG
B**
Kills:731
Deaths:583
KDR:1.254
Accuracy:46.630% B**
HSR:2.462% C-
M3 Pounder HEG
B*
Kills:637
Deaths:548
KDR:1.162
Accuracy:48.549% B*
HSR:2.983% C+
NS-10 Burster
B+
Kills:187
Deaths:188
KDR:0.995
Accuracy:29.127% C++
HSR:8.021% B+
MR1 Fracture
B**
Kills:187
Deaths:196
KDR:0.954
Accuracy:45.446% B**
HSR:1.604% D--
NS-10 Burster
C++
Kills:174
Deaths:167
KDR:1.042
Accuracy:29.720% C++
HSR:2.874% D
MR1 Fracture
B**
Kills:157
Deaths:196
KDR:0.801
Accuracy:45.997% B**
HSR:3.185% C
M2 Mutilator
C*
Kills:70
Deaths:43
KDR:1.628
Accuracy:15.667% C*
HSR:15.714% D
Kills:7,443
Deaths (as MAX Suit):2,480
Deaths (to MAX Suits):4,219
KDR:3.00121
Kill Difference:4,963
Playtime:197.514 hours
Usage:3%
Score:4.214m
Score/min:356
Accuracy (listed only):29.513%
HSR (listed only):10.117%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B+
Kills:2,084
V. Kills:214 N/A
Deaths:311
KDR:6.701
Accuracy:29.994% C++
KPH:40.700 C+
VKPH:4.200 B+
Hellfire Rocket Pods
C**
Kills:2,057
V. Kills:585 351%
Deaths:250
KDR:8.228
Accuracy:51.087% B
KPH:59.400 C
VKPH:16.900 C**
M18 Rotary
C+
Kills:1,957
V. Kills:1,396 140%
Deaths:1,176
KDR:1.664
Accuracy:30.702% C+
KPH:11.100 C+
VKPH:7.900 C
Hornet Missiles
B
Kills:1,576
V. Kills:856 184%
Deaths:220
KDR:7.164
Accuracy:63.304% B
KPH:58.300 C+
VKPH:31.700 C+
M18 Needler
C+
Kills:864
V. Kills:650 133%
Deaths:533
KDR:1.621
Accuracy:29.461% C-
KPH:11.600 C+
VKPH:8.800 C+
Tomcat A2AM Pods
C-
Kills:263
V. Kills:257 102%
Deaths:72
KDR:3.653
Accuracy:86.210% B**
KPH:29.600 D
VKPH:28.900 C-
Coyote Missiles
A
Kills:106
V. Kills:50 208%
Deaths:11
KDR:9.636
Accuracy:62.139% A
KPH:71.300 B*
VKPH:33.600 B++
Kills:8,907 (4,905 + 0)
Deaths:2,573
KDR:3.462
VKDR:1.558
Vehicle Kills:4,008
Kill Difference:6,334
Playtime:374.405 hours
Usage:6%
Score:4.294m
Score/min:191
Piloting Accuracy:29.461%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-30R Vektor
C-
Kills:356
V. Kills:197 180%
Deaths:108
KDR:3.296
Accuracy:36.576% C
KPH:7.300 C-
VKPH:4 C-
CAS30 Tank Buster
C--
Kills:302
V. Kills:271 111%
Deaths:317
KDR:0.953
Accuracy:36.617% D-
KPH:5.200 C--
VKPH:4.600 D
AP30 Shredder
C+
Kills:111
V. Kills:57 191%
Deaths:13
KDR:8.538
Accuracy:31.153% C+
KPH:23 C
VKPH:11.800 D-
L105 Zephyr
C--
Kills:84
V. Kills:9 N/A
Deaths:16
KDR:5.250
Accuracy:33.496% D*
KPH:37.500 C--
VKPH:4 D-
C150 Dalton
D
Kills:83
V. Kills:67 122%
Deaths:22
KDR:3.773
Accuracy:30.928% D--
KPH:17.900 D-
VKPH:14.500 D
Kills:936 (658 + 278)
Deaths:476
KDR:1.966
VKDR:1.263
Vehicle Kills:601
Kill Difference:460
Playtime:119.268 hours
Usage:2%
Score:0.595m
Score/min:83
Piloting Accuracy:36.617%
Gunner Accuracy:30.928%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A**
Kills:1,415
V. Kills:346 408%
Deaths:117
KDR:12.094
Accuracy:59.908% A
KPH:70.400 B++
VKPH:17.200 A**
L100 Python AP
B*
Kills:1,388
V. Kills:908 153%
Deaths:213
KDR:6.516
Accuracy:58.996% B+
KPH:34.300 C**
VKPH:22.500 B*
C75 Viper
C++
Kills:988
V. Kills:273 361%
Deaths:186
KDR:5.312
Accuracy:44.329% B+
KPH:30 C++
VKPH:8.300 C++
Skyguard
C++
Kills:728
V. Kills:456 159%
Deaths:182
KDR:4
Accuracy:29.973% C++
KPH:13.600 C+
VKPH:8.500 C
LB00 Python AP
B+
Kills:427
V. Kills:179 237%
Deaths:49
KDR:8.714
Accuracy:63.984% B+
KPH:50 C+
VKPH:21 C+
Kills:4,946 (4,946 + 0)
Deaths:747
KDR:6.621
VKDR:2.894
Vehicle Kills:2,162
Kill Difference:4,199
Playtime:155.369 hours
Usage:3%
Score:2.048m
Score/min:220
Driving Accuracy:63.984%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C*
Kills:2,104
V. Kills:1,305 161%
Deaths:384
KDR:5.479
Accuracy:42.860% C
KPH:29.500 C+
VKPH:18.300 C*
P2-120 HEAT
A
Kills:1,172
V. Kills:464 252%
Deaths:186
KDR:6.301
Accuracy:53.238% A
KPH:38.500 B**
VKPH:15.200 A
P2-120 HESH
A++
Kills:523
V. Kills:170 306%
Deaths:58
KDR:9.017
Accuracy:57.846% A++
KPH:57.900 B
VKPH:18.800 A++
E540 Halberd
B+
Kills:89
V. Kills:62 141%
Deaths:20
KDR:4.450
Accuracy:38.660% C
KPH:21.200 C--
VKPH:14.800 B+
G30 Vulcan
C
Kills:56
V. Kills:40 137%
Deaths:27
KDR:2.074
Accuracy:26.286% C
KPH:16.100 C--
VKPH:11.500 C
Kills:3,944 (3,799 + 145)
Deaths:675
KDR:5.843
VKDR:3.024
Vehicle Kills:2,041
Kill Difference:3,269
Playtime:118.469 hours
Usage:2%
Score:2.202m
Score/min:310
Driving Accuracy:57.846%
Gunner Accuracy:26.286%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
C
Kills:338
V. Kills:191 176%
Deaths:90
KDR:3.756
Accuracy:40.697% D-
KPH:38 C
VKPH:21.500 C-
MR11 Gatekeeper-H
B
Kills:242
V. Kills:234 103%
Deaths:24
KDR:10.083
Accuracy:57.210% B+
KPH:33.600 C++
VKPH:32.500 B
P525 Marauder-H
C
Kills:71
V. Kills:6 N/A
Deaths:11
KDR:6.455
Accuracy:31.787% C-
KPH:63.700 D-
VKPH:5.400 C
Kills:651 (0 + 651)
Deaths:125
KDR:5.208
VKDR:3.448
Vehicle Kills:431
Kill Difference:526
Playtime:17.203 hours
Usage:0%
Score:0.502m
Score/min:486
Driving Accuracy:N/A%
Gunner Accuracy:31.787%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:722
V. Kills:137 N/A
Deaths:81
KDR:8.914
Accuracy:42.229% B*
KPH:71.500 B**
VKPH:13.600 B**
M60-G Bulldog
A+
Kills:643
V. Kills:156 410%
Deaths:73
KDR:8.808
Accuracy:40.287% B+
KPH:49.200 B**
VKPH:11.900 A+
M20 Basilisk
C*
Kills:368
V. Kills:133 275%
Deaths:50
KDR:7.360
Accuracy:36.267% C
KPH:22.900 C*
VKPH:8.300 C++
M40 Fury
A+
Kills:308
V. Kills:84 362%
Deaths:44
KDR:7
Accuracy:44.407% B**
KPH:71.100 B++
VKPH:19.400 A+
G30 Walker
B*
Kills:266
V. Kills:167 158%
Deaths:45
KDR:5.911
Accuracy:30.123% C+
KPH:23.100 B*
VKPH:14.500 B++
M20 Basilisk
C+
Kills:181
V. Kills:82 218%
Deaths:32
KDR:5.656
Accuracy:35.416% C
KPH:20.900 C+
VKPH:9.500 C+
M12 Kobalt
C
Kills:57
V. Kills:4 N/A
Deaths:5
KDR:11.400
Accuracy:15.917% C
KPH:34.800 D-
VKPH:2.400 C
Kills:2,545 (0 + 2,545)
Deaths:330
KDR:7.712
VKDR:2.312
Vehicle Kills:763
Kill Difference:2,215
Playtime:65.402 hours
Usage:1%
Score:1.010m
Score/min:257
Driving Accuracy:N/A%
Gunner Accuracy:15.917%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C++
Kills:1,399
V. Kills:517 270%
Deaths:952
KDR:1.470
Accuracy:52.328% B
KPH:17.500 C
VKPH:6.500 C++
M12 Kobalt-F
C++
Kills:193
V. Kills:20 N/A
Deaths:113
KDR:1.708
Accuracy:19.759% C
KPH:13.200 D
VKPH:1.400 C++
M4-F Pillager
C
Kills:106
V. Kills:23 442%
Deaths:93
KDR:1.140
Accuracy:49.712% C++
KPH:20.600 C
VKPH:4.500 C
Kills:1,698 (1,698 + 0)
Deaths:1,158
KDR:1.466
VKDR:0.484
Vehicle Kills:560
Kill Difference:540
Playtime:99.741 hours
Usage:2%
Score:0.491m
Score/min:82
Driving Accuracy:49.712%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C*
Kills:111
V. Kills:57 191%
Deaths:9
KDR:12.333
Accuracy:39.555% C+
KPH:28.500 C*
VKPH:14.600 C+
Kills:111 (0 + 111)
Deaths:9
KDR:12.333
VKDR:6.333
Vehicle Kills:57
Kill Difference:102
Playtime:3.896 hours
Usage:0%
Score:0.065m
Score/min:280
Piloting Accuracy:N/A%
Gunner Accuracy:39.555%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
SMG-46 Armistice 2,9112,8992,9020.999C+0.5417.897%D**13.556%C-13.7DN/A46211.5h14.7C++82.4C-
Claymore 2,8902,89026710.824B++9.2842.173%B**N/A158.8BN/A44518.2h1.2C++2.9B++
TRAC-5 S 2,9392,8773,0930.93C+0.6119.141%D16.441%C+11.6DN/A37247.8h12.5C++65.6C+
C-4 ARX 3,4722,5111,2801.962C+0.4224.708%C--N/A102.9C39.4C**63524.4h1.3C+5.4C
Tank Mine 3,6082,2564934.576B**3.0329.835%CN/A126.7B+76B+116517.8h1.8C*5.9C**
P2-120 AP 3,4092,1043845.479C+3.9442.86%C3.47%C++29.5C+18.3C*29771.3h7.3C+17.1C+
M14 Banshee 2,2982,0843116.701C++5.1629.994%C++1.248%C*40.7C+4.2B+15751.2h25.6C++85.5C++
Hellfire Rocket Pods 2,6422,0572508.228C++6.6951.087%B1.021%C+59.5C16.9C**37234.6h28.4C55.5C+
M18 Rotary 3,3531,9571,1761.664C++0.1230.702%C+1.277%D11.1C+7.9C131177h114.3B372.4B
RAMS .50M 1,9271,9185723.353C++1.8133.542%D-74.244%D18DN/A60106.4h2.4C+7.1C
TAS-16 Blackjack 1,8771,8531,9390.956C+0.5946.852%D*11.063%D15.2D--N/A48122.1h2.9C-6.2D
C-4 2,1991,6101,0841.485C++0.0623.072%C-N/A70.3C25.7C76922.9h1.5C++6.3C+
Hornet Missiles 2,4321,5762207.164C**5.6263.304%BN/A58.4C+31.7C+40927h10.1C*16B+
M6 Onslaught 1,5401,5238561.779C+0.2413.753%D16.481%D28.7CN/A8853.1h18.3C*133.2C+
M6 Onslaught 1,5271,5068881.696C0.1513.636%D16.866%D27.8CN/A8554.2h18.8C+137.5C+
L100 Python HESH 1,7611,41511712.094C++10.5559.908%AN/A70.4B++17.2A**30220.1h4.1D6.8C*
LC2 Lynx 1,4241,4031,2961.083C+0.4619.447%D-17.463%D16.8C--N/A7483.7h16C+82C
M40 Fury-F 1,9161,3999521.47C++0.0752.328%BN/A17.5C6.5C++8780h12.8C+24.4C++
L100 Python AP 2,2961,3882136.516B+4.9758.996%B+2.45%C+34.4C**22.5B*25340.4h6.5C+10.9C*
TMG-50 1,3471,3141,1361.157C+0.3822.044%C++24.429%C++29.9C+N/A9844h12.4C+56.2C*
NS-15M1 1,3051,2929941.3C+0.2420.056%C--18.266%D31.1CN/A11541.5h13.1C+65.1C+
T7 Mini-Chaingun 1,3091,2861,0901.18C*0.3614.418%C--11.509%C24.1C-N/A10653.4h15C*104.2C++
AS16 NightHawk 1,2941,2699381.353C*0.1944.392%B+13.081%C31C+N/A10241h4.2C**9.6B+
T1 Cycler 1,2341,2171,5750.773C+0.7720.624%C17.502%D15.2DN/A5980.1h14.4C++69.6C++
MANA Anti-Personnel Turret 1,2741,2035752.092N/A0.5518.061%UN/A12030U710U20265000.1h22T*121.7T*
AMR-66 1,2391,1991,3210.908C+0.6323.68%D25.438%C++10.1DN/A33118.6h10.5C44.5C
99SV 1,2281,1934442.687B++1.1532.762%C*35.038%C+33B++1A9436.1h4.9B+14.9B+
NSX Tanto 1,2371,1921,2010.993C+0.5524.85%C17.534%D*14.7DN/A4681.2h14.7C+59.1C+
TRS-12 Uppercut 1,2131,1829151.292C++0.2558.99%C++12.437%C-33CN/A9735.8h2.7C+4.6C++
MANA Anti-Vehicle Turret 2,1011,1806641.777C*0.2450.276%C3.559%C+32.7C+25.5C+34736.1h8.9C*17.8C*
SABR-13 1,2021,1788741.348C+0.1927.803%B+21.222%D24.4CN/A6748.2h12C++43.2B
MG-H1 Watchman 1,2031,1788381.406C+0.1423.163%C++21.732%C--40.1C+N/A11829.4h14B+60.6B
TRAP-M1 1,1961,1765592.104B+0.5626.1%D27.041%C**30.8CN/A7538.2h11.3D43.1C-
P2-120 HEAT 1,6361,1721866.301C++4.7653.238%A1.792%D38.6B**15.3A28930.4h7.7C+14.4B+
TX1 Repeater 1,1761,1641,2090.963C**0.5822.531%C16.151%D26.3C+N/A8244.3h12.4B55.1C*
TRAC-Shot 1,2051,1631,3760.845C0.7022.343%D19.948%B16.9D-N/A4368.9h15.6D**69.9D*
FA1 Barrage 1,1811,1631,1830.983C++0.5645.083%B+10.404%D--23CN/A8350.6h5.2C+11.5B
NS-11P 1,1871,1631,0741.083C+0.4622.689%C+17.713%C22.2CN/A7052.3h13.7C*60.4C*
T4 AMP 1,1731,1611,0711.084C++0.4622.43%D14.47%D-25.1CN/A7346.2h13.8B61.6C+
M77-B 1,1671,1595871.974C+0.4333.365%D66.178%D*14.7DN/A3979.1h2.7C8.2C
TSAR-42 1,1721,1584662.485C+0.9434.918%C--54.059%D**30.5CN/A9938h2.7D7.7C
T9 CARV 1,1811,1569441.225C+0.3220.654%B24.222%C*33.7BN/A19234.3h13.3B64.4B+
TORQ-9 1,1741,1551,0511.099C+0.4418.285%D*18.268%D17.3D-N/A6166.8h15.4C+84.3D
T32 Bull 1,1721,1558311.39C+0.1522.773%C+20.866%C33.1CN/A11034.9h12.7C+55.9C++
NS Baron G5 1,1771,1551,2860.898C0.6442.586%C+10.563%D-21.3DN/A6254.1h5.2C12.3C+
MRC3 Mercy 1,1821,1556471.785C+0.2417.981%B21.558%C*36B+N/A11032.1h17.6B+98.1B+
NS-44B Commissioner 1,1731,1551,2370.934C+0.6127.186%D*15.671%D--21.2DN/A6754.6h4.4C--16.3D
HC1 Cougar 1,1921,1541,1381.014C+0.5323.08%C21.231%C+18.9C-N/A6960.9h13.1C+56.9C+
TAR 1,1741,1549821.175C+0.3723.454%C+18.284%C25.9CN/A7544.5h13.9C+59.2C++
MKV Suppressed 1,1731,1519611.198C++0.3425.058%C+15.726%D24.9CN/A7546.3h15.2C+60.8C++
NS-11C 1,1831,1511,0211.127C++0.4122.609%C15.986%D21.4CN/A7953.8h14.8C+65.6C++
NS-7 PDW 1,1851,1461,2090.948C+0.5924.469%C+20.942%B+15.1DN/A4875.9h16.2C+66.3C++
TRAC-5 1,1881,1461,4080.814C+0.7321.64%C+16.754%C13.3CN/A7186.2h14.6C*67.7C**
PDW-16 Hailstorm 1,1651,1441,1181.023C+0.5222.539%C12.238%D17.5C--N/A6065.5h15.2C++67.6C++
T9A "Butcher" 1,1671,1368121.399C0.1423.323%C23.416%D40D1.1B*12528.4h12.9D55.3C
MRC3 Mercy 1,1461,1166481.722C+0.1818.135%C**19.534%C+34.8B+N/A10732.1h18.5B102B+
NS Decimator 1,5161,0681,1950.894C+0.6556.766%C--1.966%C+23.7D9.9D20345.1h5.9D10.5D
NS-44 Commissioner AE 1,0501,0289681.062C+0.4836.009%D16.829%D--32.5DN/A9031.6h4.5D-12.6D
C75 Viper 1,2619881865.312C*3.7744.329%B+N/A30C++8.3C++20632.9h15.4C34.8C*
Auraxium Slasher 1,01790830,6810.03C+1.5117.469%D--4.295%D0.6C-N/A11581.7h2.6C15.1C-
M18 Needler 1,5148645331.621C+0.0829.461%C-2.315%C++11.6C+8.8C+15774.2h110.9B+376.5B+
T7 Mini-Chaingun AE 8328135981.36C+0.1820.419%C++14.145%C+30.1DN/A8127h15.2C74.5C++
Sticky Grenade 7997901790N/A788.4648.628%C-N/A790C9C24441h2.2C++4.5C++
PS1-AV Suppressor 7917764921.577C+0.0425.607%D14.949%D--31.7DN/A9924.5h13.9C54.3C
M3 Pounder HEG 1,0547315831.254C+0.2946.63%B**2.462%C-16.1C+7.1A*13745.3h21.5D46.1C++
Skyguard 1,1847281824B+2.4629.973%C++2.61%B13.6C+8.5C15953.4h123.1C++410.6C**
Spear Anti-Vehicle Phalanx Turret 1,1717265313.698B**12.1646.159%C**2.617%D33.6C20.6C+27821.6h11.3C-24.5C
M40 Fury 859722818.914C*7.3742.229%B*1.801%C++71.5B**13.6B**35310.1h14.6C+34.5B+
Frag Grenade 7156991699N/A697.4646.977%C**N/A582.5B+13.3B*22301.2h3.1B++6.7B+
NS-AM7 Archer 1,0286801,3280.512C++1.0351.028%D--12.647%C--3.7D1.9C--26184.6h13.8B+27B+
M60-G Bulldog 799643738.808B*7.2740.287%B+2.022%D49.1B**11.9A+24313.1h7.9C+19.6B+
M3 Pounder HEG 9306375481.162C0.3848.549%B*2.983%C+15C-6.9A++11642.6h25D--51.5C+
Shuriken 6596335761.099C0.4422.791%D*17.22%C+9.3D**N/A2967.8h16.1D*70.8D*
Ripper 6226125,7270.107C*1.4311.413%D*13.562%C-1.3CN/A4463.6h1.4C*12.1C+
NS-30 Vandal 6266073351.812C++0.2728.552%D28.501%C*25.4DN/A9123.9h6.8D23.6D
Bighorn .50M 5655581553.6C2.0638.433%D68.1%F-34.2DN/A10316.3h2.4F-6.2D**
Heartstring 6475337280.732C0.8137.072%C13.133%D--7.3D-1.6C2973.4h7.4C19.9C-
P2-120 HESH 693523589.017C7.4857.846%A++N/A58.1B+18.9A++3309h6.2D-10.8B+
Cycler TRV 5094873701.316C++0.2325.252%B+20.739%C*27.8C+1.3A**11617.5h13.5C++53.4B+
ML-7 6244545500.825C*0.7261.271%B+2.643%C+26.1C**9.8C38117.4h6.8C++11.1B
NS Annihilator 8074303781.138A0.4082.199%B+N/A12.1B10.6B++16535.4h10.6B+12.9B+
Xiphos Anti-Personnel Phalanx Tower 4364271427S425.4628.924%C+N/A854M++18A++25930.5h3.9B+13.4B+
LB00 Python AP 606427498.714C7.1763.984%B+N/A50.2C+21.1C+2998.5h5.5D8.5C+
Havoc 4194113241.269C+0.2749.865%D9.732%D*25.4D--N/A7916.2h4.9D*9.9D--
Rocklet Rifle 7043702971.246B*0.3052.129%C+N/A31.6C**28.5B42411.7h32.8B+62.8B
M20 Basilisk 501368507.36A++5.8236.267%C7.609%B++22.9C*8.3C++19316.1h82.9B+228.5B
L-30R Vektor 5533561083.296B*1.7536.576%C1.404%D7.3C-4C-3648.9h77.5C++211.8C++
MG-HBR1 Dragoon 3713562281.561C**0.0231.314%C30.337%C++27C+1.1B*11013.2h7.7C+24.7C+
G20 Vulcan-H 529338903.756C+2.2140.697%D-2.367%C38C21.5C-5658.9h103.7C+254.8C
NSX-P Tanto 3433303291.003C++0.5427.759%B+17.879%D--19.2CN/A6617.2h15C++53.9B
The Little Helper 3233153061.029C0.5143.225%C--9.524%D*26.3DN/A9112h5.2C11.9C
M40 Fury 392308447C+5.4644.407%B**1.623%C+71.6B++19.5A+4364.3h14.3C+32.3B+
CAS30 Tank Buster 5733023170.953C0.5936.617%D-1.325%C++5.2C--4.6D6458.6h48.8B+133.2C++
Orbital Strike Uplink 4263021302N/A300.46545.794%UN/A335.6U137.8U22830.9h1.9T*0.4T*
G30 Walker 433266455.911B+4.3730.123%C+1.88%D--23.1B*14.5B++24611.5h182B+604.2B+
Chainblade 26826519,4930.014C1.5316.73%D--N/A0.2DN/A11363.1h3.3C19.8D
Tomcat A2AM Pods 520263723.653C2.1186.21%B**N/A29.6D28.9C-4178.9h9.6C-11.2C+
The Slasher 2602591,6520.157A**1.3832.247%C+8.108%C3.3C+N/A979.5h2.2C++6.9C+
MR11 Gatekeeper-H 4762422410.083A8.5457.21%B+1.24%C-33.6C++32.5B3987.2h72.1D126C+
NS-45 Pilot 2282272071.097C+0.4427.322%D17.621%D--46.3C+N/A1384.9h7.7C+28.4C+
M20 Basilisk 3672061217.167B**15.6349.475%C6.311%B*32.2C-25.2B+3016.4h159.6D322.7D
M60-A Bulldog 2232041118.545C+17.0042.435%C--2.451%C+28.3C2.6C--1197.2h5.5C**12.9C++
T2 Striker 4072012980.674B0.8749.974%CN/A10.2C10.5C+22219.7h52.3C104.6C
M12 Kobalt-F 2131931131.708C+0.1719.759%C7.254%C--13.2D1.4C++6014.6h17.1C+86.7C+
M12 Kobalt 202188537.6B36.0622.082%C++15.426%D125.3B9.3B+4381.5h20C90.5C+
NS-10 Burster 3261871880.995C++0.5529.127%C++8.021%B+5.6C**4.1B+9533.5h164.5C+564.8C++
MR1 Fracture 3501871960.954C*0.5945.446%B**1.604%D--9.3C++8.1A+11420.1h69.3D152.6C+
M20 Basilisk 263181325.656B**4.1135.416%C8.287%B**20.8C+9.4C+2198.7h84.5B+238.6C**
NS-10 Burster 2851741671.042C+0.5029.72%C++2.874%D5.6C*3.5C+9331.3h170.7C+574.4C++
Aspis Anti-Aircraft Phalanx Turret 337174286.214B**4.6725.403%C+N/A11.4C+10.7C+22615.3h141B555.2C**
Auraxium Chainblade 1781726,5970.026C+1.5212.689%D**3.488%D0.5CN/A2314.8h2.6D20.3D-
Spear Anti-Vehicle Phalanx Tower 3011601160S158.4662.251%A2.5%D55.2B+48.6A5302.9h9.6C++15.4B+
MAX Punch 1641602,5020.064C1.4820.377%FN/A0.9CN/A2182.8h1.8C++9C-
MR1 Fracture 2751571960.801C++0.7445.997%B**3.185%C7.9C+5.9B+10420h83.5D*181.6C+
M60-A Bulldog 165143915.889C+14.3538.841%D-N/A21.7C--3.3C+1156.6h6.3C+16.2C
Anti-Vehicle Grenade 1731161116N/A114.4652.78%C++N/A290C-142.5B++30230.4h6.5C12.3C+
Soldier Soaker 122116781.487C**0.0518.009%F-14.655%C+35.2C-1.8B**1413.3h7.1D39.4F--
AP30 Shredder 168111138.538C+7.0031.153%C+N/A23.1C11.9D-3514.8h93.6C+300.5C+
M20 Wyvern 168111912.333A+10.7939.555%C+6.306%A28.5C*14.6C+2803.9h56.1B++141.8B*
G40-F Ranger 167107617.833B**16.2935.026%C*N/A66.9A37.5A6131.6h62.8B++179.2B+
M4-F Pillager 129106931.14C++0.4049.712%C++N/A20.8C4.5C645.1h52.2C++104.9C*
Coyote Missiles 156106119.636A++8.0962.139%AN/A70.7B*33.3B++7341.5h44.6C+71.8C**
Hoplon Anti-Aircraft Phalanx Tower 2061061106U104.4619.966%D--N/A75.7C+71.4C+6161.4h25.5B+127.6C**
E540 Halberd 15189204.45C2.9138.66%C3.371%C+21.2C--14.8B+5474.2h7.1D18.3C--
L105 Zephyr 9384165.25C-3.7133.496%D*N/A38.2C--4.1D-3562.2h5.7B17.1C+
C150 Dalton 15083223.773C2.2330.928%D--N/A18D-14.6D4064.6h5.8D18.7D*
P525 Marauder-H 7771116.455D4.9131.787%C-N/A64.5D5.5C4201.1h9.3D-29.2D
M2 Mutilator 7270431.628C+0.0915.667%C*15.714%D22.6CN/A1473.1h14.3B**91.2B+
M12 Kobalt 6157511.4C+9.8615.917%C24.561%A+35.6D-2.5C2211.6h21.6C--135.8C+
M60-A Bulldog 7157134.385C2.8437.226%C+3.509%A*25.9C--6.4C+1342.2h6.5C-17.6C+
G30 Vulcan 9656272.074C0.5326.286%C3.571%C+16D11.4C4093.5h125.1D475.9C-

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon323,9594.3h
Anti-Vehicle MANA Turret875,7059h
Nano-Armor Kit1,4201,800,173105.8h
Skywall Shield Emitter23531.6h
Structure Shield Module36433.1h
Repair Module49974.4h
Turret AI Module47073.5h
AE Medical Applicator1,474464,56343.4h
AE Nano-Armor Kit1,2572,072,951133.6h
Cortium Silo23351.4h
Faction Banner0930.3h
Reinforcements Module11860.6h
Nanite Revive Grenade05,3611.5h
Nanite Healing Grenade02680.1h
Medical Applicator1,764740,38967.4h
Blast Wall12992.7h
Spitfire Auto-Turret894,9925.7h
Restoration Kit6447,40910.2h
Motion Spotter3115,2608.6h
Xiphos Anti-Personnel Tower14062.3h
Hoplon Anti-Aircraft Phalanx Tower13752.4h
Bunker0580.6h
Rampart Wall61992.5h
Sunderer Garage21712.2h
TR Triumph Flare Gun03360.3h
Spear Anti-Vehicle Tower54062.3h
Welding Device521,3424.7h
Shield Recharging Field13810,5464.1h
Recon Detection Device14922,05840.6h
Ammunition Package14820,53915h
Medical Kit4254,2005.4h
Anti-Infantry MANA Turret1002,9864.9h
Flail Targeting Dart72671.3h
Pain Spire11190.5h
Routing Spire0690.3h
Router43550.5h
Nano-Repair Grenade01,6580.5h
WLT-Howler Mining Laser107360,624121.6h
IPC Targeting Dart01560.6h
Orbital Strike Target Designator202494.1h
Light Air Terminal0701h
Vehicle Ammo Dispenser0560.2h
Vehicle Gate22943.4h
Hardlight Barrier611,3362.7h
Pillbox01861.9h
Alarm Module01420.6h
Glaive IPC0920.7h
Lumifiber Rampart Wall47028h
Infantry Tower21031.5h
Vehicle Ramp0650.9h
Elysium Spawn Tube02441.2h
Light Vehicle Terminal01021.6h
Spear Anti-Vehicle Turret1900.7h

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