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Field Marshal Kurohame[P1GS] Kurohame
TR BR 193

KDR: 1.54

Score: 99.5m

Last Seen: Jan 24th, 2020 1:23 AM
- OFFLINE - 9.5 hour(s)

Prestige 1, Battle Rank 100 (193 total) - Terran Republic on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Claymore SMG-46 Armistice TRAC-5 S C-4 ARX Tank Mine P2-120 AP M14 Banshee Hellfire Rocket Pods
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $306,495 MLG Score: 245
Fun Score: N/A
Cheeseburgers Flipped: 1602TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.608%18.656%42234131538,4050.9944330.547

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.979%0.262C*-0.369C--0.774D-HEAD ++ (~7.35)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.50.21C++13.20.073C+45.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.502%1.299%463613437,851192936464.06788215%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.063%-0.5D-0.247C-0.631

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
191.3-0.178C62.2-0.168C129.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.521%1.82%258713428,626415840172.07455215%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.436%-0.535D-0.439C--0.839

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.8-0.271C17.4-0.392C--31.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.604%3.571%1351213373,248291113651.11539238%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.016%-0.149C-0.23C-0.331

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
154.8-0.287C53.6-0.331C-101.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
30.193%54.978%135613437,52340421031.86075

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.888%-0.719D--0.776D-0.027

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.2-0.426C--4.3-0.34C-9.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.389%11.556%135513446,02332401131.85895

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.969%0.462B+-0.635D-0.663

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.393B3.80.223C++4.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
99.5m389.5%325 (19.5k)277 (16.6k)1.54094120,82778,4111.86853193 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR1349513015.576%12.643%19704:3555

14% Combat Medic43% Engineer10% Heavy Assault18% Infiltrator13% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 17th, 2013 1:19 AMApr 30th, 2019 9:18 AMJan 28th, 2020 1:20 PM (198d) (PST)Jan 23rd, 2020 10:02 PM (202d) (PST)Jan 23rd, 2020 9:23 PM (202d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5311503810.3360.2180.0421.5510.062245

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
31,8728,99722,8752013393416,591

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5995.8h/249.8d 25,686 15,276 67,133 558k 9,831 12,926 22,438 191.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
D-
Kills:1,520
Deaths:1,111
KDR:1.368
Accuracy:23.450% D-
HSR:24.474% D-
TMG-50
C-
Kills:1,314
Deaths:1,136
KDR:1.157
Accuracy:22.044% C--
HSR:24.429% C-
NS-15M1
D--
Kills:1,292
Deaths:994
KDR:1.300
Accuracy:20.056% D*
HSR:18.266% D--
MG-H1 Watchman
D
Kills:1,178
Deaths:838
KDR:1.406
Accuracy:23.160% D
HSR:21.732% D*
T9 CARV
C
Kills:1,156
Deaths:944
KDR:1.225
Accuracy:20.654% C-
HSR:24.222% C
T32 Bull
D
Kills:1,155
Deaths:831
KDR:1.390
Accuracy:22.773% D
HSR:20.866% D-
NSX-P Naginata
D
Kills:229
Deaths:216
KDR:1.060
Accuracy:21.118% D--
HSR:27.074% D
Kills:7,844
Deaths (as Heavy Assault):6,070
Deaths (to Heavy Assaults):22,205
KDR:1.29226
Kill Difference:1,774
Playtime:579.048 hours
Usage:10%
Score:9.070m
Score/min:261
Accuracy (listed only):21.893%
HSR (listed only):23.009%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
C+
Kills:2,893
Deaths:3,123
KDR:0.926
Accuracy:19.156% D*
HSR:16.454% C+
TAS-16 Blackjack
D-
Kills:1,861
Deaths:1,943
KDR:0.958
Accuracy:46.869% D**
HSR:11.016% D-
LC2 Lynx
D--
Kills:1,403
Deaths:1,296
KDR:1.083
Accuracy:19.447% D**
HSR:17.463% D--
AS16 NightHawk
C+
Kills:1,269
Deaths:938
KDR:1.353
Accuracy:44.392% C+
HSR:13.081% C-
AMR-66
C
Kills:1,199
Deaths:1,321
KDR:0.908
Accuracy:23.677% D--
HSR:25.438% C
NSX Tanto
D-
Kills:1,192
Deaths:1,201
KDR:0.993
Accuracy:24.850% D-
HSR:17.534% D**
TRS-12 Uppercut
C
Kills:1,182
Deaths:915
KDR:1.292
Accuracy:58.990% C
HSR:12.437% D
FA1 Barrage
C+
Kills:1,163
Deaths:1,183
KDR:0.983
Accuracy:45.083% C+
HSR:10.404% D--
TRAC-Shot
C+
Kills:1,163
Deaths:1,376
KDR:0.845
Accuracy:22.343% D--
HSR:19.948% C+
NS Baron G5
C--
Kills:1,155
Deaths:1,286
KDR:0.898
Accuracy:42.586% C--
HSR:10.563% D--
HC1 Cougar
D
Kills:1,154
Deaths:1,138
KDR:1.014
Accuracy:23.080% D-
HSR:21.231% D
NS-11C
D-
Kills:1,151
Deaths:1,021
KDR:1.127
Accuracy:22.609% D-
HSR:15.986% D-
TRAC-5
D
Kills:1,146
Deaths:1,408
KDR:0.814
Accuracy:21.640% D
HSR:16.754% D
The Little Helper
C
Kills:735
Deaths:714
KDR:1.029
Accuracy:46.773% C
HSR:7.619% F-
NSX-P Tanto
C--
Kills:709
Deaths:728
KDR:0.974
Accuracy:26.548% C--
HSR:19.464% D*
Havoc
D-
Kills:548
Deaths:421
KDR:1.302
Accuracy:49.342% D--
HSR:10.402% D-
MG-HBR1 Dragoon
C
Kills:458
Deaths:304
KDR:1.507
Accuracy:31.657% D
HSR:30.568% C
Kills:20,381
Deaths (as Engineer):20,316
Deaths (to Engineers):16,476
KDR:1.0032
Kill Difference:65
Playtime:2,555.126 hours
Usage:43%
Score:47.091m
Score/min:307
Accuracy (listed only):33.473%
HSR (listed only):16.256%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
SMG-46 Armistice
D
Kills:2,899
Deaths:2,902
KDR:0.999
Accuracy:17.897% F--
HSR:13.556% D
TRAC-5 S
C+
Kills:2,893
Deaths:3,123
KDR:0.926
Accuracy:19.156% D*
HSR:16.454% C+
TAS-16 Blackjack
D-
Kills:1,861
Deaths:1,943
KDR:0.958
Accuracy:46.869% D**
HSR:11.016% D-
LC2 Lynx
D--
Kills:1,403
Deaths:1,296
KDR:1.083
Accuracy:19.447% D**
HSR:17.463% D--
AS16 NightHawk
C+
Kills:1,269
Deaths:938
KDR:1.353
Accuracy:44.392% C+
HSR:13.081% C-
NSX Tanto
D-
Kills:1,192
Deaths:1,201
KDR:0.993
Accuracy:24.850% D-
HSR:17.534% D**
TRS-12 Uppercut
C
Kills:1,182
Deaths:915
KDR:1.292
Accuracy:58.990% C
HSR:12.437% D
FA1 Barrage
C+
Kills:1,163
Deaths:1,183
KDR:0.983
Accuracy:45.083% C+
HSR:10.404% D--
TRAC-Shot
C+
Kills:1,163
Deaths:1,376
KDR:0.845
Accuracy:22.343% D--
HSR:19.948% C+
NS Baron G5
C--
Kills:1,155
Deaths:1,286
KDR:0.898
Accuracy:42.586% C--
HSR:10.563% D--
HC1 Cougar
D
Kills:1,154
Deaths:1,138
KDR:1.014
Accuracy:23.080% D-
HSR:21.231% D
NS-11C
D-
Kills:1,151
Deaths:1,021
KDR:1.127
Accuracy:22.609% D-
HSR:15.986% D-
MKV Suppressed
D
Kills:1,151
Deaths:961
KDR:1.198
Accuracy:25.058% D
HSR:15.726% D
TRAC-5
D
Kills:1,146
Deaths:1,408
KDR:0.814
Accuracy:21.640% D
HSR:16.754% D
NS-7 PDW
C+
Kills:1,146
Deaths:1,209
KDR:0.948
Accuracy:24.469% D
HSR:20.942% C+
PDW-16 Hailstorm
D-
Kills:1,144
Deaths:1,118
KDR:1.023
Accuracy:22.539% D-
HSR:12.238% D-
PS1-AV Suppressor
D*
Kills:1,090
Deaths:744
KDR:1.465
Accuracy:25.683% D*
HSR:14.404% D**
The Little Helper
C
Kills:735
Deaths:714
KDR:1.029
Accuracy:46.773% C
HSR:7.619% F-
NSX-P Tanto
C--
Kills:709
Deaths:728
KDR:0.974
Accuracy:26.548% C--
HSR:19.464% D*
Shuriken
D
Kills:665
Deaths:644
KDR:1.033
Accuracy:22.862% F-
HSR:17.143% D
Havoc
D-
Kills:548
Deaths:421
KDR:1.302
Accuracy:49.342% D--
HSR:10.402% D-
Kills:26,819
Deaths (as Light Assault):26,269
Deaths (to Light Assaults):13,070
KDR:1.02094
Kill Difference:550
Playtime:776.646 hours
Usage:13%
Score:11.508m
Score/min:247
Accuracy (listed only):31.058%
HSR (listed only):14.970%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
D
Kills:2,899
Deaths:2,902
KDR:0.999
Accuracy:17.897% F--
HSR:13.556% D
RAMS .50M
D
Kills:1,918
Deaths:572
KDR:3.353
Accuracy:33.535% D*
HSR:74.244% D
99SV
C+
Kills:1,193
Deaths:444
KDR:2.687
Accuracy:32.762% C
HSR:35.038% C+
TRAP-M1
C+
Kills:1,176
Deaths:559
KDR:2.104
Accuracy:26.100% D-
HSR:27.041% C+
TX1 Repeater
D
Kills:1,169
Deaths:1,211
KDR:0.965
Accuracy:22.533% D
HSR:16.082% D--
T4 AMP
D*
Kills:1,161
Deaths:1,071
KDR:1.084
Accuracy:22.430% D*
HSR:14.470% D*
M77-B
D--
Kills:1,159
Deaths:587
KDR:1.974
Accuracy:33.361% D--
HSR:66.178% F
TSAR-42
D*
Kills:1,158
Deaths:466
KDR:2.485
Accuracy:34.918% D*
HSR:54.059% F-
NS-44 Commissioner AE
D*
Kills:1,156
Deaths:1,107
KDR:1.044
Accuracy:36.000% D*
HSR:16.523% D**
NS-44B Commissioner
D*
Kills:1,155
Deaths:1,237
KDR:0.934
Accuracy:27.186% F-
HSR:15.671% D*
MKV Suppressed
D
Kills:1,151
Deaths:961
KDR:1.198
Accuracy:25.058% D
HSR:15.726% D
NS-7 PDW
C+
Kills:1,146
Deaths:1,209
KDR:0.948
Accuracy:24.469% D
HSR:20.942% C+
PDW-16 Hailstorm
D-
Kills:1,144
Deaths:1,118
KDR:1.023
Accuracy:22.539% D-
HSR:12.238% D-
PS1-AV Suppressor
D*
Kills:1,090
Deaths:744
KDR:1.465
Accuracy:25.683% D*
HSR:14.404% D**
Bighorn .50M
D**
Kills:919
Deaths:329
KDR:2.793
Accuracy:37.421% D**
HSR:63.439% F--
NS-30 Vandal
C++
Kills:749
Deaths:382
KDR:1.961
Accuracy:29.428% D*
HSR:30.174% C++
NS-AM7 Archer
D
Kills:734
Deaths:1,435
KDR:0.511
Accuracy:51.354% D--
HSR:12.534% D
Shuriken
D
Kills:665
Deaths:644
KDR:1.033
Accuracy:22.862% F-
HSR:17.143% D
NS-45 Pilot
D--
Kills:293
Deaths:283
KDR:1.035
Accuracy:27.962% D--
HSR:16.041% F
Soldier Soaker
C++
Kills:208
Deaths:170
KDR:1.224
Accuracy:19.508% F-
HSR:14.904% C++
Kills:22,243
Deaths (as Infiltrator):17,431
Deaths (to Infiltrators):11,569
KDR:1.27606
Kill Difference:4,812
Playtime:1,080.089 hours
Usage:18%
Score:13.188m
Score/min:204
Accuracy (listed only):28.650%
HSR (listed only):27.520%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46 Armistice
D
Kills:2,899
Deaths:2,902
KDR:0.999
Accuracy:17.897% F--
HSR:13.556% D
TAS-16 Blackjack
D-
Kills:1,861
Deaths:1,943
KDR:0.958
Accuracy:46.869% D**
HSR:11.016% D-
AS16 NightHawk
C+
Kills:1,269
Deaths:938
KDR:1.353
Accuracy:44.392% C+
HSR:13.081% C-
T1 Cycler
D-
Kills:1,217
Deaths:1,575
KDR:0.773
Accuracy:20.624% D-
HSR:17.502% D--
TRS-12 Uppercut
C
Kills:1,182
Deaths:915
KDR:1.292
Accuracy:58.990% C
HSR:12.437% D
SABR-13
C+
Kills:1,178
Deaths:874
KDR:1.348
Accuracy:27.803% C+
HSR:21.222% D-
FA1 Barrage
C+
Kills:1,163
Deaths:1,183
KDR:0.983
Accuracy:45.083% C+
HSR:10.404% D--
NS-11P
D-
Kills:1,163
Deaths:1,074
KDR:1.083
Accuracy:22.689% D-
HSR:17.713% D-
NS Baron G5
C--
Kills:1,155
Deaths:1,286
KDR:0.898
Accuracy:42.586% C--
HSR:10.563% D--
TORQ-9
D*
Kills:1,155
Deaths:1,051
KDR:1.099
Accuracy:18.285% F-
HSR:18.268% D*
TAR
D
Kills:1,154
Deaths:982
KDR:1.175
Accuracy:23.454% D
HSR:18.284% D-
MKV Suppressed
D
Kills:1,151
Deaths:961
KDR:1.198
Accuracy:25.058% D
HSR:15.726% D
NS-7 PDW
C+
Kills:1,146
Deaths:1,209
KDR:0.948
Accuracy:24.469% D
HSR:20.942% C+
PDW-16 Hailstorm
D-
Kills:1,144
Deaths:1,118
KDR:1.023
Accuracy:22.539% D-
HSR:12.238% D-
PS1-AV Suppressor
D*
Kills:1,090
Deaths:744
KDR:1.465
Accuracy:25.683% D*
HSR:14.404% D**
Cycler TRV
C
Kills:836
Deaths:655
KDR:1.276
Accuracy:25.535% C
HSR:19.139% D
The Little Helper
C
Kills:735
Deaths:714
KDR:1.029
Accuracy:46.773% C
HSR:7.619% F-
Shuriken
D
Kills:665
Deaths:644
KDR:1.033
Accuracy:22.862% F-
HSR:17.143% D
Havoc
D-
Kills:548
Deaths:421
KDR:1.302
Accuracy:49.342% D--
HSR:10.402% D-
Kills:22,711
Deaths (as Combat Medic):21,189
Deaths (to Combat Medics):6,902
KDR:1.07183
Kill Difference:1,522
Playtime:810.636 hours
Usage:14%
Score:14.323m
Score/min:294
Accuracy (listed only):32.154%
HSR (listed only):14.824%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
D*
Kills:1,523
Deaths:856
KDR:1.779
Accuracy:13.753% D*
HSR:16.481% D*
M6 Onslaught
D--
Kills:1,506
Deaths:888
KDR:1.696
Accuracy:13.636% D*
HSR:16.866% D--
MRC3 Mercy
C
Kills:1,230
Deaths:700
KDR:1.757
Accuracy:18.203% C
HSR:21.301% C
MRC3 Mercy
C
Kills:1,191
Deaths:701
KDR:1.699
Accuracy:18.307% C
HSR:19.396% D
M3 Pounder HEG
B
Kills:742
Deaths:586
KDR:1.266
Accuracy:46.868% B
HSR:2.426% C--
M3 Pounder HEG
B
Kills:645
Deaths:551
KDR:1.171
Accuracy:48.771% B
HSR:2.946% C+
NS-10 Burster
B++
Kills:194
Deaths:190
KDR:1.021
Accuracy:29.374% C
HSR:7.732% B++
MR1 Fracture
B+
Kills:190
Deaths:196
KDR:0.969
Accuracy:45.477% B+
HSR:1.579% D--
NS-10 Burster
C
Kills:176
Deaths:169
KDR:1.041
Accuracy:29.966% C
HSR:2.841% D
MR1 Fracture
B+
Kills:161
Deaths:196
KDR:0.821
Accuracy:46.055% B+
HSR:3.106% C
M2 Mutilator
C
Kills:70
Deaths:43
KDR:1.628
Accuracy:15.667% C
HSR:15.714% D-
Kills:7,628
Deaths (as MAX Suit):2,538
Deaths (to MAX Suits):4,375
KDR:3.00552
Kill Difference:5,090
Playtime:200.639 hours
Usage:3%
Score:4.300m
Score/min:357
Accuracy (listed only):29.643%
HSR (listed only):10.035%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C+
Kills:2,149
V. Kills:217 N/A
Deaths:313
KDR:6.866
Accuracy:29.967% C
KPH:40.800 D
VKPH:4.100 C+
Hellfire Rocket Pods
C+
Kills:2,090
V. Kills:591 353%
Deaths:250
KDR:8.360
Accuracy:51.024% C+
KPH:60 D
VKPH:17 C+
M18 Rotary
C-
Kills:2,055
V. Kills:1,448 142%
Deaths:1,183
KDR:1.737
Accuracy:30.951% C-
KPH:11.400 D
VKPH:8 D
Hornet Missiles
C+
Kills:1,637
V. Kills:892 183%
Deaths:224
KDR:7.308
Accuracy:63.262% C+
KPH:58.500 C-
VKPH:31.900 C-
M18 Needler
C-
Kills:890
V. Kills:663 134%
Deaths:539
KDR:1.651
Accuracy:29.523% D
KPH:11.800 C--
VKPH:8.800 C-
Tomcat A2AM Pods
D
Kills:263
V. Kills:257 102%
Deaths:72
KDR:3.653
Accuracy:86.210% B**
KPH:29.600 D-
VKPH:28.900 D
Coyote Missiles
B*
Kills:106
V. Kills:50 208%
Deaths:11
KDR:9.636
Accuracy:62.059% B*
KPH:71.300 B
VKPH:33.600 C*
Kills:9,190 (5,094 + 0)
Deaths:2,592
KDR:3.546
VKDR:1.589
Vehicle Kills:4,118
Kill Difference:6,598
Playtime:382.199 hours
Usage:6%
Score:4.402m
Score/min:192
Piloting Accuracy:29.523%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-30R Vektor
C
Kills:356
V. Kills:197 180%
Deaths:108
KDR:3.296
Accuracy:36.576% C
KPH:7.300 C-
VKPH:4 C
CAS30 Tank Buster
D
Kills:311
V. Kills:273 114%
Deaths:318
KDR:0.978
Accuracy:36.706% D*
KPH:5.200 D
VKPH:4.600 D
AP30 Shredder
C
Kills:111
V. Kills:57 191%
Deaths:13
KDR:8.538
Accuracy:31.153% C
KPH:23 D
VKPH:11.800 D*
C150 Dalton
D--
Kills:89
V. Kills:71 124%
Deaths:22
KDR:4.045
Accuracy:32.391% D
KPH:18 D*
VKPH:14.400 D--
L105 Zephyr
D
Kills:84
V. Kills:9 N/A
Deaths:16
KDR:5.250
Accuracy:33.496% D**
KPH:37.500 D
VKPH:4 D*
Kills:951 (667 + 284)
Deaths:477
KDR:1.994
VKDR:1.273
Vehicle Kills:607
Kill Difference:474
Playtime:120.671 hours
Usage:2%
Score:0.609m
Score/min:84
Piloting Accuracy:36.706%
Gunner Accuracy:33.496%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:1,527
V. Kills:372 409%
Deaths:119
KDR:12.832
Accuracy:59.891% B*
KPH:70.800 C+
VKPH:17.300 A
L100 Python AP
C++
Kills:1,388
V. Kills:908 153%
Deaths:213
KDR:6.516
Accuracy:58.996% C*
KPH:34.300 C-
VKPH:22.500 C++
C75 Viper
C
Kills:991
V. Kills:275 359%
Deaths:186
KDR:5.328
Accuracy:44.420% C++
KPH:30 C--
VKPH:8.300 C
Skyguard
C+
Kills:733
V. Kills:459 159%
Deaths:182
KDR:4.027
Accuracy:30.106% C+
KPH:13.600 C-
VKPH:8.500 C--
LB00 Python AP
C
Kills:708
V. Kills:312 226%
Deaths:59
KDR:12
Accuracy:63.476% B+
KPH:51.500 C-
VKPH:22.700 C
Kills:5,347 (5,347 + 0)
Deaths:759
KDR:7.045
VKDR:3.065
Vehicle Kills:2,326
Kill Difference:4,588
Playtime:162.523 hours
Usage:3%
Score:2.161m
Score/min:222
Driving Accuracy:63.476%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C
Kills:2,155
V. Kills:1,324 163%
Deaths:385
KDR:5.597
Accuracy:43.105% D
KPH:29.900 D
VKPH:18.400 C
P2-120 HEAT
B+
Kills:1,172
V. Kills:464 252%
Deaths:186
KDR:6.301
Accuracy:53.238% B*
KPH:38.500 C**
VKPH:15.200 B+
P2-120 HESH
A+
Kills:660
V. Kills:215 306%
Deaths:64
KDR:10.313
Accuracy:56.871% A
KPH:62.200 C+
VKPH:20.200 A+
E540 Halberd
C+
Kills:89
V. Kills:62 141%
Deaths:20
KDR:4.450
Accuracy:38.660% D-
KPH:21.200 D-
VKPH:14.800 C+
G30 Vulcan
D
Kills:56
V. Kills:40 137%
Deaths:27
KDR:2.074
Accuracy:26.286% D
KPH:16.100 D
VKPH:11.500 D
Kills:4,132 (3,987 + 145)
Deaths:682
KDR:6.059
VKDR:3.087
Vehicle Kills:2,105
Kill Difference:3,450
Playtime:120.698 hours
Usage:2%
Score:2.274m
Score/min:314
Driving Accuracy:56.871%
Gunner Accuracy:26.286%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
D
Kills:352
V. Kills:198 177%
Deaths:91
KDR:3.868
Accuracy:40.922% D*
KPH:38.100 D
VKPH:21.500 D
MR11 Gatekeeper-H
C++
Kills:243
V. Kills:235 103%
Deaths:24
KDR:10.125
Accuracy:57.235% C*
KPH:33.300 C-
VKPH:32.200 C++
P525 Marauder-H
C+
Kills:89
V. Kills:9 N/A
Deaths:11
KDR:8.091
Accuracy:34.176% D
KPH:72.800 D-
VKPH:7.400 C+
Kills:684 (0 + 684)
Deaths:126
KDR:5.429
VKDR:3.508
Vehicle Kills:442
Kill Difference:558
Playtime:17.744 hours
Usage:0%
Score:0.517m
Score/min:485
Driving Accuracy:N/A%
Gunner Accuracy:34.176%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B++
Kills:726
V. Kills:138 N/A
Deaths:81
KDR:8.963
Accuracy:42.449% B+
KPH:71.400 B+
VKPH:13.600 B++
M60-G Bulldog
B+
Kills:645
V. Kills:157 408%
Deaths:73
KDR:8.836
Accuracy:40.219% C+
KPH:49.200 C**
VKPH:12 B+
M20 Basilisk
C+
Kills:385
V. Kills:138 277%
Deaths:51
KDR:7.549
Accuracy:37.019% D
KPH:22.800 C+
VKPH:8.200 C+
M40 Fury
B**
Kills:312
V. Kills:86 359%
Deaths:44
KDR:7.091
Accuracy:44.439% B+
KPH:71.600 B+
VKPH:19.700 B**
G30 Walker
C**
Kills:269
V. Kills:168 159%
Deaths:45
KDR:5.978
Accuracy:30.138% C-
KPH:23.100 C**
VKPH:14.400 C**
M20 Basilisk
C
Kills:189
V. Kills:83 225%
Deaths:33
KDR:5.727
Accuracy:35.644% D
KPH:21.300 C
VKPH:9.400 C
M12 Kobalt
D
Kills:57
V. Kills:4 N/A
Deaths:5
KDR:11.400
Accuracy:15.878% D-
KPH:34.200 D*
VKPH:2.400 D
Kills:2,583 (0 + 2,583)
Deaths:332
KDR:7.780
VKDR:2.331
Vehicle Kills:774
Kill Difference:2,251
Playtime:66.677 hours
Usage:1%
Score:1.027m
Score/min:257
Driving Accuracy:N/A%
Gunner Accuracy:15.878%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:1,430
V. Kills:535 267%
Deaths:958
KDR:1.493
Accuracy:52.570% C+
KPH:17.500 D
VKPH:6.600 C
M12 Kobalt-F
C+
Kills:193
V. Kills:20 N/A
Deaths:113
KDR:1.708
Accuracy:19.759% D
KPH:13.200 D
VKPH:1.400 C+
M4-F Pillager
C
Kills:106
V. Kills:23 442%
Deaths:95
KDR:1.116
Accuracy:49.256% C*
KPH:20.300 D
VKPH:4.400 C
Kills:1,729 (1,729 + 0)
Deaths:1,166
KDR:1.483
VKDR:0.496
Vehicle Kills:578
Kill Difference:563
Playtime:101.380 hours
Usage:2%
Score:0.504m
Score/min:83
Driving Accuracy:49.256%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C+
Kills:118
V. Kills:57 203%
Deaths:9
KDR:13.111
Accuracy:38.623% C+
KPH:29.600 C+
VKPH:14.300 C+
Kills:118 (0 + 118)
Deaths:9
KDR:13.111
VKDR:6.333
Vehicle Kills:57
Kill Difference:109
Playtime:3.991 hours
Usage:0%
Score:0.067m
Score/min:282
Piloting Accuracy:N/A%
Gunner Accuracy:38.623%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Claymore 2,9322,93227210.779C**9.2441.913%B*N/A159.3C++N/A44718.4h1.2C+2.9B++
SMG-46 Armistice 2,9112,8992,9020.999C0.5417.897%F--13.556%D13.7D--N/A46211.5h14.7C-82.4D*
TRAC-5 S 2,9552,8933,1230.926C0.6119.156%D*16.454%C+11.6DN/A37248.7h12.6C65.7C-
C-4 ARX 3,6552,6511,3631.945C+0.4024.932%C-N/A103.6C-39.2C++63125.6h1.3C--5.4C-
Tank Mine 3,6512,2885074.513B+2.9730.054%DN/A127.1C+75.7C*116718h1.8C*6C
P2-120 AP 3,4792,1553855.597D4.0643.105%D3.434%B+29.9D18.4C30072h7.3C-16.9C--
M14 Banshee 2,3662,1493136.866C+5.3329.967%C1.21%B++40.8D4.1C+15652.7h25.5C85C
Hellfire Rocket Pods 2,6812,0902508.36C6.8251.024%C+1.005%C*59.9D16.9C+37434.9h28.3C+55.4C
M18 Rotary 3,5032,0551,1831.737C0.2030.951%C-1.265%C-11.4D8D131181h113.7C+367.4C+
RAMS .50M 1,9271,9185723.353C1.8133.535%D*74.244%D18D--N/A60106.5h2.4D7.1D-
TAS-16 Blackjack 1,8861,8611,9430.958C0.5846.869%D**11.016%D-15.2D*N/A49122.2h2.9D--6.2D--
Hornet Missiles 2,5291,6372247.308C+5.7763.262%C+N/A58.5C-31.9C-41328h10.1C+16C++
C-4 2,2071,6171,0841.492C+0.0523.151%DN/A70.6D25.8C77822.9h1.5D6.3C-
L100 Python HESH 1,8991,52711912.832C11.2959.891%B*N/A70.7C+17.2A29821.6h4D-6.7C+
M6 Onslaught 1,5401,5238561.779C0.2413.753%D*16.481%D*28.7D-N/A8953.1h18.3C133.2D
T9A "Butcher" 1,5591,5201,1111.368C-0.1723.45%D-24.474%D-40.8D--1C12637.3h13.1D**55.8D--
M6 Onslaught 1,5271,5068881.696C-0.1613.636%D*16.866%D--27.8D-N/A8554.2h18.8C137.5D
M40 Fury-F 1,9651,4309581.493C+0.0552.57%C+N/A17.5D6.6C8881.5h12.9C24.5C
LC2 Lynx 1,4241,4031,2961.083C0.4619.447%D**17.463%D--16.8D-N/A7583.7h16D82D-
L100 Python AP 2,2961,3882136.516C4.9858.996%C*2.45%C*34.4C-22.5C++25540.4h6.5C10.9C
TMG-50 1,3471,3141,1361.157C0.3822.044%C--24.429%C-29.9DN/A9944h12.4C-56.2C
NS-15M1 1,3051,2929941.3C0.2420.056%D*18.266%D--31.1DN/A11541.5h13.1D65.1D-
T7 Mini-Chaingun 1,3091,2861,0901.18C0.3614.418%D--11.509%D24.1D-N/A10753.4h15C104.2C--
AS16 NightHawk 1,2941,2699381.353C0.1944.392%C+13.081%C-31DN/A10341h4.2C+9.6C++
MRC3 Mercy 1,2601,2307001.757C0.2218.203%C21.301%C36.1C+N/A11134.1h18C+98.7C+
T1 Cycler 1,2341,2171,5750.773C0.7720.624%D-17.502%D--15.2D-N/A6080.1h14.4C--69.6C--
MANA Anti-Personnel Turret 1,2741,2035752.092N/A0.5518.061%UN/A12030U710U20325800.1h22T*121.7T*
AMR-66 1,2391,1991,3210.908C-0.6323.677%D--25.438%C10.1D-N/A33118.6h10.5D-44.5D-
MANA Anti-Vehicle Turret 2,1211,1956671.792C+0.2550.34%D3.515%C+33C25.6C34836.2h8.9C++17.6C+
99SV 1,2281,1934442.687C**1.1532.762%C35.038%C+33C+1B+9436.2h4.9C++14.9C++
NSX Tanto 1,2371,1921,2010.993D0.5524.85%D-17.534%D**14.7D--N/A4781.2h14.7D59.1D
MRC3 Mercy 1,2211,1917011.699C0.1618.307%C19.396%D34.8CN/A11034.2h18.7C+102.4C+
TRS-12 Uppercut 1,2131,1829151.292C+0.2558.99%C12.437%D33DN/A9835.8h2.7C-4.6C+
MG-H1 Watchman 1,2031,1788381.406C0.1323.16%D21.732%D*40.1DN/A12129.4h14C+60.6C
SABR-13 1,2021,1788741.348C0.1927.803%C+21.222%D-24.4D-N/A6748.2h12C-43.2C
TRAP-M1 1,1961,1765592.104B+0.5626.1%D-27.041%C+30.8DN/A7538.2h11.3D43.1D-
P2-120 HEAT 1,6361,1721866.301C4.7653.238%B*1.792%D38.6B15.3B+29030.4h7.7C14.4C**
TX1 Repeater 1,1811,1691,2110.965C+0.5822.533%D16.082%D--26.3C-N/A8344.4h12.4C++55C+
FA1 Barrage 1,1811,1631,1830.983C+0.5645.083%C+10.404%D--23DN/A8450.6h5.2C-11.5C+
TRAC-Shot 1,2051,1631,3760.845C0.7022.343%D--19.948%C+16.9D--N/A4368.9h15.6F-69.9F-
NS-11P 1,1871,1631,0741.083C-0.4622.689%D-17.713%D-22.2D-N/A7052.3h13.7D60.4D
T4 AMP 1,1731,1611,0711.084C+0.4622.43%D*14.47%D*25.1DN/A7346.2h13.8C+61.6C-
M77-B 1,1671,1595871.974C0.4333.361%D--66.178%F14.7D--N/A4079.1h2.7D8.2D-
TSAR-42 1,1721,1584662.485C0.9434.918%D*54.059%F-30.5D-N/A10038h2.7D**7.7D*
NS-44 Commissioner AE 1,1801,1561,1071.044C0.5036%D*16.523%D**32.7D-N/A9035.3h4.6F12.7D**
T9 CARV 1,1811,1569441.225C0.3220.654%C-24.222%C33.5C--N/A19534.5h13.3C64.4C+
NS-44B Commissioner 1,1731,1551,2370.934C--0.6127.186%F-15.671%D*21.2D--N/A6854.6h4.4D**16.3F
NS Baron G5 1,1771,1551,2860.898D0.6442.586%C--10.563%D--21.3D-N/A6254.1h5.2D12.3C+
TORQ-9 1,1741,1551,0511.099C0.4418.285%F-18.268%D*17.3D*N/A6266.8h15.4D84.3D**
T32 Bull 1,1721,1558311.39C0.1522.773%D20.866%D-33.1DN/A11134.9h12.7D55.9C-
HC1 Cougar 1,1921,1541,1381.014C0.5323.08%D-21.231%D18.9DN/A7060.9h13.1D56.9C--
TAR 1,1741,1549821.175C0.3723.454%D18.284%D-25.9DN/A7744.5h13.9D59.2C--
NS-11C 1,1831,1511,0211.127C0.4122.609%D-15.986%D-21.4DN/A7953.8h14.8D65.6D
MKV Suppressed 1,1731,1519611.198C0.3425.058%D15.726%D24.9DN/A7546.3h15.2C--60.8C--
TRAC-5 1,1881,1461,4080.814C0.7321.64%D16.754%D13.3DN/A7386.4h14.6C+67.7C+
NS-7 PDW 1,1851,1461,2090.948C0.5924.469%D20.942%C+15.1D-N/A4875.9h16.2D-66.3D
PDW-16 Hailstorm 1,1651,1441,1181.023C0.5222.539%D-12.238%D-17.5D-N/A6065.5h15.2C67.6C
PS1-AV Suppressor 1,1151,0907441.465C-0.0825.683%D*14.404%D**33.6D--N/A9932.4h13.9D*54.1D*
T7 Mini-Chaingun AE 1,1051,0837631.419C0.1220.825%C+14.497%C34.1D--N/A9831.8h14.3C68.8C+
NS Decimator 1,5251,0741,2020.894C--0.6556.751%D1.955%C+23.8D--10D-20545.2h5.9D-10.4D*
Auraxium Slasher 1,11699334,1870.029C+1.5117.808%D--4.532%D0.6C--N/A21703.9h2.7C14.9C
C75 Viper 1,2669911865.328C3.7944.42%C++N/A29.9C--8.3C20733.1h15.5C34.9C
Bighorn .50M 9369193292.793C--1.2537.421%D**63.439%F--34.4D--N/A9726.7h2.5F*6.7F**
M18 Needler 1,5538905391.651C-0.1129.523%D2.247%B+11.8C--8.8C-15875.2h110.2C++373.1C++
Cycler TRV 8738366551.276C0.2625.535%C19.139%D29.3D1.3B*11328.5h13.8D54.1C
Sticky Grenade 8228131813N/A811.4648.404%DN/A739.1D8.2D23991.1h2.2C+4.6C+
Spear Anti-Vehicle Phalanx Turret 1,2197575414.019B+12.4846.409%C2.51%D34.7D21.2C-28221.8h11.1D--23.8D
Frag Grenade 7737561756N/A754.4647.297%C+N/A581.5C+13.1C+22451.3h3.1C*6.6C*
NS-30 Vandal 7767493821.961C+0.4229.428%D*30.174%C++27.4D-1B+9227.3h6.7D*22.8D*
M3 Pounder HEG 1,0687425861.266C0.2746.868%B2.426%C--16.3D7.1A++13745.6h21.5D-45.8C
The Little Helper 7587357141.029C-0.5146.773%C7.619%F-30.9D-1C+9623.8h5D10.8C
NS-AM7 Archer 1,0947341,4350.511C+1.0351.354%D--12.534%D3.9D1.9C-27190.6h13.5B26.3C*
Skyguard 1,1927331824.027C+2.4930.106%C+2.592%B+13.6C-8.5C--16053.7h123.8C+411.1C+
M40 Fury 864726818.963C+7.4242.449%B+1.791%C**71.2B+13.5B++35310.2h14.7C34.6C++
NSX-P Tanto 7387097280.974C-0.5726.548%C--19.464%D*21.6DN/A6832.8h16C60.2C
LB00 Python AP 1,0207085912C--10.4663.476%B+N/A51.7C-22.8C27913.7h4.9D7.7C
Shuriken 6926656441.033D0.5122.862%F-17.143%D9.3FN/A2971.5h16.3F-71.5F--
P2-120 HESH 8756606410.313C-8.7756.871%AN/A62.3C+20.3A+35010.6h5.7D-10C++
M3 Pounder HEG 9426455511.171C--0.3748.771%B2.946%C+15D-6.9A+11743h25D**51.3C--
M60-G Bulldog 802645738.836C+7.3040.219%C+2.016%C49.2C**12B+24413.1h7.9D19.6C+
Ripper 6416315,7800.109C++1.4311.566%D*13.471%C-1.3C-N/A4467.5h1.4C++12D
ML-7 8205826380.912C+0.6361.472%C*2.406%C+28.5C+11.7C36820.4h6.6C+10.8C+
Heartstring 6915737950.721C-0.8236.749%C--13.264%D-7.5D*1.5C3076.3h7.2D19.5C
Havoc 5625484211.302C+0.2449.342%D--10.402%D-29.5D-N/A9118.6h4.9D**10D**
MG-HBR1 Dragoon 4784583041.507C0.0331.657%D30.568%C27.6D1.2C**10616.6h7.5C-23.7C-
NS Annihilator 8284433911.133B*0.4182.388%B+N/A12.1C+10.5B16436.7h10.7C++13C++
Xiphos Anti-Personnel Phalanx Tower 4384291429M**427.4628.924%CN/A858A*18B**26030.5h3.8B++13.3B+
Rocklet Rifle 7794103321.235B0.3152.037%C+N/A31.3C+28.2C++42313.1h33.5C++64.3C++
M20 Basilisk 523385517.549B+6.0137.019%D8.052%B*22.8C+8.2C+19116.9h84.8C++229.2C+
L-30R Vektor 5533561083.296C+1.7636.576%C1.404%C7.3C-4C3648.9h77.5C+211.8C+
G20 Vulcan-H 550352913.868C2.3340.922%D*2.557%C+38.3D21.5D5669.2h104.5C255.4D-
M40 Fury 398312447.091C5.5544.439%B+1.603%C+70.9B19.5B**4404.4h14.4C+32.3C*
CAS30 Tank Buster 5843113180.978C--0.5636.706%D*1.286%C+5.2D4.6D6559.7h48.3C*131.5C+
Orbital Strike Uplink 4363101310N/A308.46545.37%UN/A344.4U140U22900.9h1.9T*0.3T*
NS-45 Pilot 2952932831.035C0.5127.962%D--16.041%F43.7DN/A1286.7h8D--28.7D--
G30 Walker 437269455.978C+4.4430.138%C-1.859%D-23.2C**14.5C**24711.6h181C**600.6C++
Chainblade 26826519,4960.014C1.5316.73%D--N/A0.2DN/A11363.5h3.3D19.8D
Tomcat A2AM Pods 520263723.653D2.1186.21%B**N/A29.6D-28.9D4178.9h9.6D11.2C+
The Slasher 2602591,6520.157A**1.3832.247%C+8.108%C3.3C+N/A979.5h2.2C+6.9C++
MR11 Gatekeeper-H 4782432410.125C**8.5857.235%C*1.235%C+33.3C-32.2C++3947.3h72.9D--127.4D
NSX-P Naginata 2382292161.06D0.4821.118%D--27.074%D30.5D--1.2C917.5h13.4C63.3D
M20 Basilisk 3712091217.417C*15.8849.524%C+6.22%B*32.7D25.3B3026.4h157.9D*318.8D--
M12 Kobalt 223209634.833C33.2920.484%C14.833%D-122.9C+8.2B**4021.7h20.2D-98.8C--
T2 Striker 4182083100.671C0.8750.539%CN/A10.2C10.3C22120.4h53.7D*106.2D--
Soldier Soaker 2212081701.224C+0.3219.508%F-14.904%C++40D2.5B+1565.2h7.2D-36.9F--
M60-A Bulldog 2252061118.727C+17.1942.636%D2.427%C++28.6C--2.6D1207.2h5.5C++12.9C+
NS-10 Burster 3371941901.021C0.5229.374%C7.732%B++5.7C+4.2C++9633.9h162.1C551.8C+
M12 Kobalt-F 2131931131.708C0.1719.759%D7.254%C-13.2D1.4C+6014.6h17.1C86.7C
MR1 Fracture 3551901960.969C+0.5745.477%B+1.579%D--9.4C8.1B**11420.3h68.8D-151.3C
M20 Basilisk 272189335.727C++4.1935.644%D9.524%A21.2C9.3C2198.9h84.5C**237.2C+
Aspis Anti-Aircraft Phalanx Turret 347180286.429B+4.8925.588%DN/A11.6C10.8C--22615.5h139.3C**544.4C+
NS-10 Burster 2881761691.041C0.5029.966%C2.841%D5.6C+3.5C-9331.7h172.6C576C+
Auraxium Chainblade 1781726,5970.026C1.5112.689%D**3.488%C--0.5CN/A2314.8h2.6D20.3D-
Spear Anti-Vehicle Phalanx Tower 3081641164M**162.4662.234%B++2.439%D54.7C+48C**5353h9.4C+15.2C**
MR1 Fracture 2821611960.821C0.7246.055%B+3.106%C8C--6C++10420.2h82.2D*178.5C-
MAX Punch 1651612,5600.063C--1.4820.404%D**N/A0.9C-N/A2185.8h1.8C++8.9D
M60-A Bulldog 167145916.111C+14.5739.092%D--N/A21.6D3.3C-1146.7h6.4C16.4D
Anti-Vehicle Grenade 1821211121N/A119.4652.517%C+N/A302.5D152.5B+30400.4h6.4D12.1C
M20 Wyvern 175118913.111A++11.5738.623%C+7.627%A+29.5C+14.3C+2824h53.5B+138.5B+
G40-F Ranger 182117619.5C17.9634.501%CN/A61.6C+34.2C+5481.9h65.9C191C
AP30 Shredder 168111138.538C7.0031.153%CN/A23.1D11.9D*3574.8h93.6C300.5C-
M4-F Pillager 129106951.116C0.4249.256%C*N/A20.4D4.4C645.2h52.2D105.9C+
Coyote Missiles 156106119.636B*8.1062.059%B*N/A70.7C**33.3C*7501.5h44.8D72.2C+
Hoplon Anti-Aircraft Phalanx Tower 2061061106A++104.4619.966%D**N/A75.7D71.4D6161.4h25.5C++127.6C+
E540 Halberd 15189204.45D2.9138.66%D-3.371%C*21.2D-14.8C+5564.2h7.1D**18.3D*
C150 Dalton 16089224.045D--2.5032.391%DN/A18.2D--14.5D--3984.9h6.2D*19.1F--
P525 Marauder-H 9889118.091D6.5534.176%DN/A74.2D-7.5C+4211.2h9.7D*28.4D--
L105 Zephyr 9384165.25D3.7133.496%D**N/A38.2D4.1D--3562.2h5.7C*17.1C
M2 Mutilator 7270431.628C0.0915.667%C15.714%D-22.6DN/A1503.1h14.3B++91.2C*
M12 Kobalt 6157511.4D9.8615.878%D-24.561%B**33.5D*2.4D2271.7h21.7D--136.8D
M60-A Bulldog 7157134.385D2.8437.226%C3.509%M++25.9D-6.4C-1332.2h6.5D--17.6C--
G30 Vulcan 9656272.074C-0.5326.286%D3.571%C++16D11.4D4173.5h125.1D475.9D

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,4201,800,413105.8h
Medical Applicator1,764740,38967.4h
Nanite Healing Grenade02840.1h
Nanite Revive Grenade05,4521.5h
Anti-Vehicle MANA Turret895,7649.1h
Spawn Beacon324,1734.5h
Rampart Wall62012.6h
Sunderer Garage21732.3h
Xiphos Anti-Personnel Tower14162.3h
Bunker0580.6h
AE Medical Applicator1,530484,54045h
Welding Device521,4224.7h
Spear Anti-Vehicle Tower54162.4h
Hoplon Anti-Aircraft Phalanx Tower13802.4h
Skywall Shield Emitter23581.7h
Structure Shield Module36503.1h
Repair Module41,0214.5h
Turret AI Module47243.6h
AE Nano-Armor Kit1,3822,181,639140.4h
Faction Banner0940.3h
Reinforcements Module11890.6h
Blast Wall13042.7h
Cortium Silo23451.4h
Motion Spotter3115,6878.8h
Spitfire Auto-Turret945,3856h
TR Triumph Flare Gun03360.3h
Restoration Kit6767,80910.6h
Ammunition Package15221,30015.2h
Recon Detection Device15322,75141.7h
Shield Recharging Field14510,8444.3h
Medical Kit4844,8176.1h
Anti-Infantry MANA Turret1002,9864.9h
Routing Spire0740.3h
Pain Spire11260.5h
The Flail0520.3h
Glaive IPC0950.7h
Spear Anti-Vehicle Turret1910.7h
Vehicle Ramp0650.9h
Lumifiber Rampart Wall47098h
Alarm Module01430.6h
Pillbox01911.9h
Vehicle Ammo Dispenser0560.2h
Vehicle Gate23023.5h
Elysium Spawn Tube02551.3h
Light Vehicle Terminal01031.7h
Infantry Tower21031.5h
WLT-Howler Mining Laser107361,930124.6h
Light Air Terminal0751.1h
Nano-Repair Grenade01,8290.5h
Flail Targeting Dart82931.5h
Router43950.6h
IPC Targeting Dart11590.6h
Orbital Strike Target Designator212514.2h
Hardlight Barrier731,6903.1h

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