Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 11 (18,342)players online:
LatrodectusVS (53)  Maldrasou (28)  Serenity024 (23)  TrueImpHunter (14)  Nico101_yt (6)  mccoycollective (3) 127
stats.dasanfall.com
Field Marshal Jolly Kurohame[P4LE] Kurohame
TR BR 187

KDR: 1.53

Score: 92m

Last Seen: Dec 11th, 2018 11:27 PM
- OFFLINE - 17.6 hour(s)

Prestige 1, Battle Rank 100 (187 total) - Terran Republic on Connery - Outfit Leader of PALE RIDER[P4LE] PALE RIDER
TR outfit on Connery

Members: 506
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS SMG-46 Armistice TRAC-5 S Claymore C-4 ARX Tank Mine P2-120 AP Hellfire Rocket Pods M14 Banshee
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Kurohame



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $281,475 MLG Score: 225
Fun Score: N/A
Cheeseburgers Flipped: 1539TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.291%18.345%4093398934,4300.989880.537

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.014%0.245C++-0.35C--0.851D--HEAD ++ (~7.2)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.90.2C++13.30.065C+46.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.275%1.366%447610167,323184934343.95838213%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.097%-0.543D-0.225C-0.633

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
190.8-0.187C61.6-0.164C129.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.118%1.926%248710157,946393038162.02137208%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.473%-0.562D-0.456D0.868

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.1-0.319C17.9-0.427C--33.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.896%3.484%1341210103,100275112991.12686238%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.965%-0.211C-0.218C-0.305

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
154.3-0.307C52.3-0.332C-102

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
29.758%53.907%134510176,5783640861.80665

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.743%-0.794D--0.873D---0.093

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.2-0.543D4.5-0.425C--10.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.284%11.699%134510175,71029241041.9528

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.976%0.492B+-0.555D-0.64

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.90.405B3.70.234C++4.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
PALE RIDER[P4LE] PALE RIDER
TR outfit on Connery

Members: 506
92m386.1%320 (19.2k)272 (16.3k)1.52677109,15871,4961.85943187 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR1022449715.251%12.323%18804:4350

14% Combat Medic43% Engineer9% Heavy Assault18% Infiltrator13% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 17th, 2013 1:19 AMJan 14th, 2018 12:22 AMDec 12th, 2018 8:23 PM (18h) (PST)Dec 11th, 2018 9:46 PM (2d) (PST)Dec 11th, 2018 7:27 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5161443720.3230.2120.0401.4850.061225

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
30,9828,61122,3711913289416,341

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5629.2h/234.5d 23,784 13,451 61,708 501.6k 9,135 11,925 20,746 174.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
TMG-50
C*
Kills:1,314
Deaths:1,136
KDR:1.157
Accuracy:22.044% C*
HSR:24.429% C++
NS-15M1
C-
Kills:1,292
Deaths:994
KDR:1.300
Accuracy:20.056% C-
HSR:18.266% C--
T7 Mini-Chaingun
C-
Kills:1,286
Deaths:1,090
KDR:1.180
Accuracy:14.418% C--
HSR:11.509% C-
MG-H1 Watchman
C++
Kills:1,178
Deaths:838
KDR:1.406
Accuracy:23.163% C++
HSR:21.732% D
T9 CARV
B
Kills:1,156
Deaths:944
KDR:1.225
Accuracy:20.654% B
HSR:24.222% C*
T32 Bull
C+
Kills:1,155
Deaths:831
KDR:1.390
Accuracy:22.773% C+
HSR:20.866% C-
T9A "Butcher"
C+
Kills:793
Deaths:530
KDR:1.496
Accuracy:23.408% C+
HSR:21.816% D
T7 Mini-Chaingun AE
C*
Kills:695
Deaths:501
KDR:1.387
Accuracy:20.527% C*
HSR:13.381% C+
Kills:8,869
Deaths (as Heavy Assault):6,864
Deaths (to Heavy Assaults):20,045
KDR:1.2921
Kill Difference:2,005
Playtime:520.109 hours
Usage:9%
Score:7.917m
Score/min:254
Accuracy (listed only):20.880%
HSR (listed only):19.528%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
C+
Kills:2,877
Deaths:3,093
KDR:0.930
Accuracy:19.141% D
HSR:16.441% C+
TAS-16 Blackjack
D
Kills:1,853
Deaths:1,939
KDR:0.956
Accuracy:46.852% D--
HSR:11.063% D
LC2 Lynx
D
Kills:1,403
Deaths:1,296
KDR:1.083
Accuracy:19.447% D
HSR:17.463% D
AS16 NightHawk
B+
Kills:1,269
Deaths:938
KDR:1.353
Accuracy:44.392% B+
HSR:13.081% C
AMR-66
C++
Kills:1,199
Deaths:1,321
KDR:0.908
Accuracy:23.680% C--
HSR:25.438% C++
NSX Tanto
C
Kills:1,192
Deaths:1,201
KDR:0.993
Accuracy:24.850% C
HSR:17.534% D*
TRS-12 Uppercut
C++
Kills:1,182
Deaths:915
KDR:1.292
Accuracy:58.990% C++
HSR:12.437% C--
TRAC-Shot
B
Kills:1,163
Deaths:1,376
KDR:0.845
Accuracy:22.343% D
HSR:19.948% B
FA1 Barrage
B+
Kills:1,163
Deaths:1,183
KDR:0.983
Accuracy:45.083% B+
HSR:10.404% D--
NS Baron G5
C+
Kills:1,155
Deaths:1,286
KDR:0.898
Accuracy:42.586% C+
HSR:10.563% D-
HC1 Cougar
C+
Kills:1,154
Deaths:1,138
KDR:1.014
Accuracy:23.080% C+
HSR:21.231% C+
NS-11C
C
Kills:1,151
Deaths:1,021
KDR:1.127
Accuracy:22.609% C
HSR:15.986% C--
TRAC-5
C++
Kills:1,146
Deaths:1,408
KDR:0.814
Accuracy:21.640% C++
HSR:16.754% C
Havoc
C--
Kills:243
Deaths:199
KDR:1.221
Accuracy:49.859% C--
HSR:11.934% D
MG-HBR1 Dragoon
C**
Kills:235
Deaths:143
KDR:1.643
Accuracy:34.793% C**
HSR:29.787% C+
NSX-P Tanto
B+
Kills:96
Deaths:103
KDR:0.932
Accuracy:27.719% B+
HSR:15.625% D**
Kills:18,481
Deaths (as Engineer):18,560
Deaths (to Engineers):15,543
KDR:0.99574
Kill Difference:79
Playtime:2,417.228 hours
Usage:43%
Score:44.168m
Score/min:305
Accuracy (listed only):32.942%
HSR (listed only):16.605%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
SMG-46 Armistice
C-
Kills:2,899
Deaths:2,902
KDR:0.999
Accuracy:17.897% D**
HSR:13.556% C-
TRAC-5 S
C+
Kills:2,877
Deaths:3,093
KDR:0.930
Accuracy:19.141% D
HSR:16.441% C+
TAS-16 Blackjack
D
Kills:1,853
Deaths:1,939
KDR:0.956
Accuracy:46.852% D--
HSR:11.063% D
LC2 Lynx
D
Kills:1,403
Deaths:1,296
KDR:1.083
Accuracy:19.447% D
HSR:17.463% D
AS16 NightHawk
B+
Kills:1,269
Deaths:938
KDR:1.353
Accuracy:44.392% B+
HSR:13.081% C
NSX Tanto
C
Kills:1,192
Deaths:1,201
KDR:0.993
Accuracy:24.850% C
HSR:17.534% D*
TRS-12 Uppercut
C++
Kills:1,182
Deaths:915
KDR:1.292
Accuracy:58.990% C++
HSR:12.437% C--
TRAC-Shot
B
Kills:1,163
Deaths:1,376
KDR:0.845
Accuracy:22.343% D
HSR:19.948% B
FA1 Barrage
B+
Kills:1,163
Deaths:1,183
KDR:0.983
Accuracy:45.083% B+
HSR:10.404% D--
NS Baron G5
C+
Kills:1,155
Deaths:1,286
KDR:0.898
Accuracy:42.586% C+
HSR:10.563% D-
HC1 Cougar
C+
Kills:1,154
Deaths:1,138
KDR:1.014
Accuracy:23.080% C+
HSR:21.231% C+
NS-11C
C
Kills:1,151
Deaths:1,021
KDR:1.127
Accuracy:22.609% C
HSR:15.986% C--
MKV Suppressed
C+
Kills:1,151
Deaths:961
KDR:1.198
Accuracy:25.058% C+
HSR:15.726% D
NS-7 PDW
B+
Kills:1,146
Deaths:1,209
KDR:0.948
Accuracy:24.469% C+
HSR:20.942% B+
TRAC-5
C++
Kills:1,146
Deaths:1,408
KDR:0.814
Accuracy:21.640% C++
HSR:16.754% C
PDW-16 Hailstorm
C
Kills:1,144
Deaths:1,118
KDR:1.023
Accuracy:22.539% C
HSR:12.238% D
Shuriken
C+
Kills:568
Deaths:518
KDR:1.097
Accuracy:22.628% D*
HSR:17.430% C+
PS1-AV Suppressor
D
Kills:499
Deaths:283
KDR:1.763
Accuracy:25.753% D
HSR:17.235% D
Havoc
C--
Kills:243
Deaths:199
KDR:1.221
Accuracy:49.859% C--
HSR:11.934% D
NSX-P Tanto
B+
Kills:96
Deaths:103
KDR:0.932
Accuracy:27.719% B+
HSR:15.625% D**
Kills:24,454
Deaths (as Light Assault):24,087
Deaths (to Light Assaults):11,900
KDR:1.01524
Kill Difference:367
Playtime:727.704 hours
Usage:13%
Score:10.548m
Score/min:242
Accuracy (listed only):30.347%
HSR (listed only):15.379%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
C-
Kills:2,899
Deaths:2,902
KDR:0.999
Accuracy:17.897% D**
HSR:13.556% C-
RAMS .50M
D
Kills:1,918
Deaths:572
KDR:3.353
Accuracy:33.542% D
HSR:74.244% D
99SV
C**
Kills:1,193
Deaths:444
KDR:2.687
Accuracy:32.762% C**
HSR:35.038% C+
TX1 Repeater
C
Kills:1,164
Deaths:1,209
KDR:0.963
Accuracy:22.531% C
HSR:16.151% D
T4 AMP
D
Kills:1,161
Deaths:1,071
KDR:1.084
Accuracy:22.430% D
HSR:14.470% D-
M77-B
D
Kills:1,159
Deaths:587
KDR:1.974
Accuracy:33.365% D
HSR:66.178% D*
TSAR-42
C-
Kills:1,158
Deaths:466
KDR:2.485
Accuracy:34.918% C-
HSR:54.059% D**
NS-44B Commissioner
D--
Kills:1,155
Deaths:1,237
KDR:0.934
Accuracy:27.186% D*
HSR:15.671% D--
MKV Suppressed
C+
Kills:1,151
Deaths:961
KDR:1.198
Accuracy:25.058% C+
HSR:15.726% D
TRAP-M1
C*
Kills:1,150
Deaths:549
KDR:2.095
Accuracy:26.053% D
HSR:27.044% C*
NS-7 PDW
B+
Kills:1,146
Deaths:1,209
KDR:0.948
Accuracy:24.469% C+
HSR:20.942% B+
PDW-16 Hailstorm
C
Kills:1,144
Deaths:1,118
KDR:1.023
Accuracy:22.539% C
HSR:12.238% D
NS-44 Commissioner AE
D
Kills:929
Deaths:870
KDR:1.068
Accuracy:35.753% D
HSR:16.254% D--
NS-AM7 Archer
C--
Kills:654
Deaths:1,284
KDR:0.509
Accuracy:50.603% D--
HSR:12.844% C--
Shuriken
C+
Kills:568
Deaths:518
KDR:1.097
Accuracy:22.628% D*
HSR:17.430% C+
PS1-AV Suppressor
D
Kills:499
Deaths:283
KDR:1.763
Accuracy:25.753% D
HSR:17.235% D
NS-30 Vandal
C++
Kills:341
Deaths:212
KDR:1.608
Accuracy:27.033% D--
HSR:26.980% C++
Soldier Soaker
C+
Kills:116
Deaths:78
KDR:1.487
Accuracy:18.009% F
HSR:14.655% C+
Kills:19,505
Deaths (as Infiltrator):15,570
Deaths (to Infiltrators):10,541
KDR:1.25273
Kill Difference:3,935
Playtime:1,004.058 hours
Usage:18%
Score:11.898m
Score/min:197
Accuracy (listed only):27.918%
HSR (listed only):26.151%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46 Armistice
C-
Kills:2,899
Deaths:2,902
KDR:0.999
Accuracy:17.897% D**
HSR:13.556% C-
TAS-16 Blackjack
D
Kills:1,853
Deaths:1,939
KDR:0.956
Accuracy:46.852% D--
HSR:11.063% D
AS16 NightHawk
B+
Kills:1,269
Deaths:938
KDR:1.353
Accuracy:44.392% B+
HSR:13.081% C
T1 Cycler
C
Kills:1,217
Deaths:1,575
KDR:0.773
Accuracy:20.624% C
HSR:17.502% D
TRS-12 Uppercut
C++
Kills:1,182
Deaths:915
KDR:1.292
Accuracy:58.990% C++
HSR:12.437% C--
SABR-13
B+
Kills:1,178
Deaths:874
KDR:1.348
Accuracy:27.803% B+
HSR:21.222% D
NS-11P
C+
Kills:1,163
Deaths:1,074
KDR:1.083
Accuracy:22.689% C+
HSR:17.713% C+
FA1 Barrage
B+
Kills:1,163
Deaths:1,183
KDR:0.983
Accuracy:45.083% B+
HSR:10.404% D--
NS Baron G5
C+
Kills:1,155
Deaths:1,286
KDR:0.898
Accuracy:42.586% C+
HSR:10.563% D-
TORQ-9
D
Kills:1,155
Deaths:1,051
KDR:1.099
Accuracy:18.285% D*
HSR:18.268% D
TAR
C++
Kills:1,154
Deaths:982
KDR:1.175
Accuracy:23.454% C++
HSR:18.284% C
MKV Suppressed
C+
Kills:1,151
Deaths:961
KDR:1.198
Accuracy:25.058% C+
HSR:15.726% D
NS-7 PDW
B+
Kills:1,146
Deaths:1,209
KDR:0.948
Accuracy:24.469% C+
HSR:20.942% B+
PDW-16 Hailstorm
C
Kills:1,144
Deaths:1,118
KDR:1.023
Accuracy:22.539% C
HSR:12.238% D
Shuriken
C+
Kills:568
Deaths:518
KDR:1.097
Accuracy:22.628% D*
HSR:17.430% C+
PS1-AV Suppressor
D
Kills:499
Deaths:283
KDR:1.763
Accuracy:25.753% D
HSR:17.235% D
Havoc
C--
Kills:243
Deaths:199
KDR:1.221
Accuracy:49.859% C--
HSR:11.934% D
Cycler TRV
B*
Kills:125
Deaths:73
KDR:1.712
Accuracy:26.790% B*
HSR:14.400% D-
Kills:20,264
Deaths (as Combat Medic):19,080
Deaths (to Combat Medics):6,139
KDR:1.06205
Kill Difference:1,184
Playtime:774.968 hours
Usage:14%
Score:13.402m
Score/min:288
Accuracy (listed only):31.431%
HSR (listed only):15.222%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
D
Kills:1,523
Deaths:856
KDR:1.779
Accuracy:13.753% D
HSR:16.481% D
M6 Onslaught
D
Kills:1,506
Deaths:888
KDR:1.696
Accuracy:13.636% D
HSR:16.866% D
MRC3 Mercy
B
Kills:1,016
Deaths:574
KDR:1.770
Accuracy:17.587% C**
HSR:22.047% B
MRC3 Mercy
C**
Kills:994
Deaths:575
KDR:1.729
Accuracy:17.739% C**
HSR:19.517% C+
M3 Pounder HEG
B**
Kills:715
Deaths:573
KDR:1.248
Accuracy:46.145% B**
HSR:2.517% C-
M3 Pounder HEG
B*
Kills:627
Deaths:538
KDR:1.165
Accuracy:48.055% B*
HSR:3.030% C+
NS-10 Burster
B+
Kills:187
Deaths:188
KDR:0.995
Accuracy:29.080% C++
HSR:8.021% B+
MR1 Fracture
B**
Kills:181
Deaths:191
KDR:0.948
Accuracy:45.442% B**
HSR:1.657% D--
NS-10 Burster
C++
Kills:170
Deaths:167
KDR:1.018
Accuracy:29.679% C++
HSR:2.941% D
MR1 Fracture
B**
Kills:151
Deaths:191
KDR:0.791
Accuracy:46.013% B**
HSR:3.311% C
M2 Mutilator
C*
Kills:70
Deaths:43
KDR:1.628
Accuracy:15.667% C*
HSR:15.714% D
Kills:7,140
Deaths (as MAX Suit):2,392
Deaths (to MAX Suits):4,118
KDR:2.98495
Kill Difference:4,748
Playtime:192.763 hours
Usage:3%
Score:4.053m
Score/min:350
Accuracy (listed only):29.345%
HSR (listed only):10.191%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
C**
Kills:2,040
V. Kills:582 350%
Deaths:248
KDR:8.226
Accuracy:51.042% B
KPH:59.600 C
VKPH:17 C**
M14 Banshee
B
Kills:2,037
V. Kills:209 N/A
Deaths:300
KDR:6.790
Accuracy:29.975% C++
KPH:40.500 C+
VKPH:4.200 B
M18 Rotary
C+
Kills:1,755
V. Kills:1,284 137%
Deaths:1,108
KDR:1.584
Accuracy:30.431% C+
KPH:10.300 C
VKPH:7.600 C
Hornet Missiles
B+
Kills:1,474
V. Kills:798 184%
Deaths:208
KDR:7.087
Accuracy:63.294% B+
KPH:57 C+
VKPH:30.900 C
M18 Needler
C+
Kills:854
V. Kills:645 132%
Deaths:529
KDR:1.614
Accuracy:29.424% C-
KPH:11.600 C+
VKPH:8.800 C+
Tomcat A2AM Pods
C--
Kills:263
V. Kills:257 102%
Deaths:72
KDR:3.653
Accuracy:86.210% B*
KPH:29.600 D
VKPH:28.900 C--
Coyote Missiles
B++
Kills:102
V. Kills:49 204%
Deaths:10
KDR:10.200
Accuracy:61.837% A
KPH:71.200 C++
VKPH:34.200 B++
Kills:8,525 (4,646 + 0)
Deaths:2,475
KDR:3.444
VKDR:1.545
Vehicle Kills:3,824
Kill Difference:6,050
Playtime:363.840 hours
Usage:6%
Score:4.105m
Score/min:188
Piloting Accuracy:29.424%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-30R Vektor
C
Kills:344
V. Kills:192 178%
Deaths:107
KDR:3.215
Accuracy:36.404% C
KPH:7.100 C
VKPH:4 C
CAS30 Tank Buster
C--
Kills:293
V. Kills:265 110%
Deaths:314
KDR:0.933
Accuracy:35.869% D--
KPH:5.100 C--
VKPH:4.600 D
AP30 Shredder
C+
Kills:103
V. Kills:51 198%
Deaths:13
KDR:7.923
Accuracy:30.205% C+
KPH:22.300 C
VKPH:11 D-
L105 Zephyr
C--
Kills:84
V. Kills:9 N/A
Deaths:16
KDR:5.250
Accuracy:33.496% D*
KPH:37.500 C--
VKPH:4 D-
C150 Dalton
D
Kills:83
V. Kills:67 122%
Deaths:22
KDR:3.773
Accuracy:30.928% D-
KPH:17.900 D-
VKPH:14.500 D
Kills:907 (637 + 270)
Deaths:472
KDR:1.922
VKDR:1.237
Vehicle Kills:584
Kill Difference:435
Playtime:117.270 hours
Usage:2%
Score:0.578m
Score/min:82
Piloting Accuracy:35.869%
Gunner Accuracy:30.928%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B*
Kills:1,388
V. Kills:908 153%
Deaths:213
KDR:6.516
Accuracy:58.996% B
KPH:34.400 B+
VKPH:22.500 B*
L100 Python HESH
M
Kills:1,211
V. Kills:301 401%
Deaths:103
KDR:11.757
Accuracy:59.341% A
KPH:69.700 B++
VKPH:17.300 M
C75 Viper
C++
Kills:988
V. Kills:273 361%
Deaths:186
KDR:5.312
Accuracy:44.329% B++
KPH:30 C++
VKPH:8.300 C++
Skyguard
C++
Kills:688
V. Kills:439 156%
Deaths:178
KDR:3.865
Accuracy:29.721% C++
KPH:13.200 C+
VKPH:8.400 C+
LB00 Python AP
C+
Kills:111
V. Kills:44 247%
Deaths:14
KDR:7.929
Accuracy:59.422% C+
KPH:47.300 C+
VKPH:18.700 C
Kills:4,386 (4,386 + 0)
Deaths:694
KDR:6.320
VKDR:2.831
Vehicle Kills:1,965
Kill Difference:3,692
Playtime:145.270 hours
Usage:3%
Score:1.854m
Score/min:213
Driving Accuracy:59.422%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C*
Kills:2,104
V. Kills:1,305 161%
Deaths:384
KDR:5.479
Accuracy:42.860% C
KPH:29.500 C++
VKPH:18.300 C*
P2-120 HEAT
A
Kills:1,172
V. Kills:464 252%
Deaths:186
KDR:6.301
Accuracy:53.238% A
KPH:38.500 B**
VKPH:15.200 A
P2-120 HESH
A++
Kills:395
V. Kills:126 311%
Deaths:37
KDR:10.676
Accuracy:56.977% A++
KPH:58.400 B+
VKPH:18.600 A++
E540 Halberd
B+
Kills:86
V. Kills:61 139%
Deaths:20
KDR:4.300
Accuracy:38.581% C
KPH:20.600 C--
VKPH:14.600 B+
G30 Vulcan
C
Kills:54
V. Kills:39 135%
Deaths:27
KDR:2
Accuracy:26.282% C
KPH:15.600 D
VKPH:11.200 C
Kills:3,811 (3,671 + 140)
Deaths:654
KDR:5.827
VKDR:3.050
Vehicle Kills:1,995
Kill Difference:3,157
Playtime:116.175 hours
Usage:2%
Score:2.142m
Score/min:307
Driving Accuracy:56.977%
Gunner Accuracy:26.282%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
C
Kills:319
V. Kills:181 175%
Deaths:84
KDR:3.798
Accuracy:39.867% D-
KPH:37.500 C
VKPH:21.300 C-
MR11 Gatekeeper-H
B
Kills:240
V. Kills:233 103%
Deaths:24
KDR:10
Accuracy:57.205% B+
KPH:33.400 C*
VKPH:32.400 B
P525 Marauder-H
C
Kills:67
V. Kills:6 N/A
Deaths:11
KDR:6.091
Accuracy:30.671% C--
KPH:61.700 D-
VKPH:5.500 C
Kills:626 (0 + 626)
Deaths:119
KDR:5.261
VKDR:3.529
Vehicle Kills:420
Kill Difference:507
Playtime:16.796 hours
Usage:0%
Score:0.479m
Score/min:475
Driving Accuracy:N/A%
Gunner Accuracy:30.671%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:719
V. Kills:136 N/A
Deaths:81
KDR:8.877
Accuracy:42.174% B*
KPH:71.700 B**
VKPH:13.600 B**
M60-G Bulldog
A+
Kills:626
V. Kills:155 401%
Deaths:72
KDR:8.694
Accuracy:40.010% B+
KPH:48.600 B**
VKPH:12 A+
M20 Basilisk
C**
Kills:366
V. Kills:132 275%
Deaths:50
KDR:7.320
Accuracy:36.115% C
KPH:23.300 C**
VKPH:8.400 C++
M40 Fury
A+
Kills:300
V. Kills:83 357%
Deaths:44
KDR:6.818
Accuracy:44.498% B**
KPH:70.800 B++
VKPH:19.600 A+
G30 Walker
B*
Kills:237
V. Kills:156 151%
Deaths:44
KDR:5.386
Accuracy:29.457% C++
KPH:21.400 B*
VKPH:14.100 B*
M20 Basilisk
C+
Kills:181
V. Kills:82 218%
Deaths:32
KDR:5.656
Accuracy:35.383% C
KPH:21.100 C+
VKPH:9.600 C+
M12 Kobalt
C
Kills:52
V. Kills:4 N/A
Deaths:5
KDR:10.400
Accuracy:16.192% C+
KPH:32.700 D-
VKPH:2.500 C
Kills:2,481 (0 + 2,481)
Deaths:328
KDR:7.564
VKDR:2.280
Vehicle Kills:748
Kill Difference:2,153
Playtime:64.083 hours
Usage:1%
Score:0.985m
Score/min:256
Driving Accuracy:N/A%
Gunner Accuracy:16.192%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:1,358
V. Kills:494 274%
Deaths:924
KDR:1.470
Accuracy:51.985% C*
KPH:17.300 C
VKPH:6.300 C+
M12 Kobalt-F
C+
Kills:193
V. Kills:20 N/A
Deaths:113
KDR:1.708
Accuracy:19.759% C
KPH:13.200 D
VKPH:1.400 C+
M4-F Pillager
C+
Kills:102
V. Kills:23 425%
Deaths:82
KDR:1.244
Accuracy:52.195% B
KPH:22.500 C+
VKPH:5.100 C+
Kills:1,653 (1,653 + 0)
Deaths:1,119
KDR:1.477
VKDR:0.480
Vehicle Kills:537
Kill Difference:534
Playtime:97.645 hours
Usage:2%
Score:0.478m
Score/min:82
Driving Accuracy:52.195%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C++
Kills:102
V. Kills:53 189%
Deaths:9
KDR:11.333
Accuracy:39.552% C++
KPH:27 C++
VKPH:14 C+
Kills:102 (0 + 102)
Deaths:9
KDR:11.333
VKDR:5.889
Vehicle Kills:53
Kill Difference:93
Playtime:3.784 hours
Usage:0%
Score:0.062m
Score/min:274
Piloting Accuracy:N/A%
Gunner Accuracy:39.552%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
SMG-46 Armistice 2,9112,8992,9020.999C+0.5317.897%D**13.556%C-13.7DN/A46211.5h14.7C++82.4C-
TRAC-5 S 2,9392,8773,0930.93C+0.6019.141%D16.441%C+11.6DN/A37247.8h12.5C++65.6C+
Claymore 2,8282,82826210.794B++9.2742.37%B**N/A157.1C**N/A43718h1.2C++2.9B++
C-4 ARX 3,2192,3101,1981.928C+0.4024.402%C-N/A101.8C40C**63522.7h1.4C5.6C
Tank Mine 3,5342,2064894.511B**2.9829.658%CN/A125.3B+75.5B+116017.6h1.8C**6C**
P2-120 AP 3,4092,1043845.479C+3.9542.86%C3.47%C++29.5C++18.3C*29671.3h7.3C++17.1C++
Hellfire Rocket Pods 2,6222,0402488.226C*6.7051.042%B1.029%C+59.6C17C**37334.2h28.3C55.5C+
M14 Banshee 2,2462,0373006.79C*5.2629.975%C++1.276%C*40.5C+4.2B15550.3h25.7C++85.8C*
RAMS .50M 1,9271,9185723.353C++1.8333.542%D74.244%D18.1DN/A60106.1h2.4C+7.1C
TAS-16 Blackjack 1,8771,8531,9390.956C+0.5746.852%D--11.063%D15.2D--N/A48122.1h2.9C-6.2C--
M18 Rotary 3,0391,7551,1081.584C+0.0630.431%C+1.368%D10.3C7.6C127169.6h117.7C**386.7B
C-4 2,1871,6011,0841.477C++0.0522.916%C-N/A69.9C+25.6C75822.9h1.5C++6.4C+
M6 Onslaught 1,5401,5238561.779C+0.2513.753%D16.481%D28.7CN/A8853.1h18.3C*133.2C+
M6 Onslaught 1,5271,5068881.696C+0.1713.636%D16.866%D27.8CN/A8554.2h18.8C+137.5C+
Hornet Missiles 2,2721,4742087.087C**5.5663.294%B+N/A56.9C+30.8C39225.9h10.2C*16.1B
LC2 Lynx 1,4241,4031,2961.083C+0.4419.447%D17.463%D16.8C--N/A7483.7h16C+82C+
L100 Python AP 2,2961,3882136.516B+4.9958.996%B2.45%C34.4B+22.5B*24940.4h6.5C++10.9B
M40 Fury-F 1,8521,3589241.47C+0.0651.985%C*N/A17.3C6.3C+8678.5h12.7C+24.5C++
TMG-50 1,3471,3141,1361.157C+0.3722.044%C*24.429%C++29.9C+N/A9744h12.4C+56.2C*
NS-15M1 1,3051,2929941.3C+0.2320.056%C-18.266%C--31.1CN/A11441.5h13.1C+65.1C+
T7 Mini-Chaingun 1,3091,2861,0901.18C*0.3514.418%C--11.509%C-24.1C-N/A10553.4h15C*104.2C++
AS16 NightHawk 1,2941,2699381.353C*0.1744.392%B+13.081%C31C+N/A10141h4.2B9.6B+
T1 Cycler 1,2341,2171,5750.773C+0.7520.624%C17.502%D15.2DN/A5780h14.4C++69.6C++
L100 Python HESH 1,5121,21110311.757C++10.2359.341%AN/A69.6B++17.3M29917.4h4.1D6.9C**
AMR-66 1,2391,1991,3210.908C+0.6223.68%C--25.438%C++10.1DN/A32118.6h10.5C44.5C+
99SV 1,2281,1934442.687B++1.1632.762%C**35.038%C+33B++1A++9236.1h4.9B+14.9B+
NSX Tanto 1,2371,1921,2010.993C+0.5324.85%C17.534%D*14.7DN/A4681.2h14.7C+59.1C+
MANA Anti-Personnel Turret 1,2611,1905682.095N/A0.5718.056%UN/A11900U710U20025700.1h22T*121.9T*
TRS-12 Uppercut 1,2131,1829151.292C++0.2358.99%C++12.437%C--33CN/A9735.8h2.7C+4.6C*
MANA Anti-Vehicle Turret 2,1011,1806641.777C++0.2550.276%C3.559%C+32.7C+25.5C+34636.1h8.9C**17.8C**
MG-H1 Watchman 1,2031,1788381.406C+0.1223.163%C++21.732%D40.1C+N/A11529.4h14B60.6B+
SABR-13 1,2021,1788741.348C+0.1827.803%B+21.222%D24.4CN/A6648.2h12C++43.2B
P2-120 HEAT 1,6361,1721866.301C++4.7753.238%A1.792%D-38.6B**15.3A28730.4h7.7C+14.4B++
TX1 Repeater 1,1761,1641,2090.963C**0.5622.531%C16.151%D26.3C+N/A8244.3h12.4B+55.1C++
NS-11P 1,1871,1631,0741.083C+0.4422.689%C+17.713%C+22.2CN/A7052.3h13.7C*60.4C**
TRAC-Shot 1,2051,1631,3760.845C0.6822.343%D19.948%B16.9DN/A4368.9h15.6D**69.9D*
FA1 Barrage 1,1811,1631,1830.983C++0.5445.083%B+10.404%D--23CN/A8250.6h5.2C+11.5B
T4 AMP 1,1731,1611,0711.084C++0.4422.43%D14.47%D-25.1CN/A7346.2h13.8B61.6C+
M77-B 1,1671,1595871.974C+0.4533.365%D66.178%D*14.7DN/A3979.1h2.7C8.2C
TSAR-42 1,1721,1584662.485C+0.9634.918%C-54.059%D**30.5CN/A9838h2.7C--7.7C
T9 CARV 1,1811,1569441.225C++0.3020.654%B24.222%C*33.8BN/A18634.2h13.3B64.4B+
NS Baron G5 1,1771,1551,2860.898C0.6342.586%C+10.563%D-21.3DN/A6154.1h5.2C12.3C+
NS-44B Commissioner 1,1731,1551,2370.934C+0.5927.186%D*15.671%D--21.2DN/A6754.6h4.4C--16.3D
T32 Bull 1,1721,1558311.39C+0.1422.773%C+20.866%C-33.1CN/A10934.9h12.7C+55.9C++
TORQ-9 1,1741,1551,0511.099C+0.4318.285%D*18.268%D17.3DN/A6166.8h15.4C+84.3D
TAR 1,1741,1549821.175C+0.3523.454%C++18.284%C25.9CN/A7544.5h13.9C+59.2C++
HC1 Cougar 1,1921,1541,1381.014C+0.5123.08%C+21.231%C+18.9CN/A6860.9h13.1C+56.9C+
NS-11C 1,1831,1511,0211.127C*0.4022.609%C15.986%C--21.4C+N/A7853.8h14.8C++65.6C++
MKV Suppressed 1,1731,1519611.198C++0.3325.058%C+15.726%D24.9CN/A7446.3h15.2C+60.8C++
TRAP-M1 1,1701,1505492.095B0.5726.053%D27.044%C*30.5CN/A7537.7h11.3D43.4C--
NS-7 PDW 1,1851,1461,2090.948C+0.5824.469%C+20.942%B+15.1DN/A4875.9h16.2C+66.3C++
TRAC-5 1,1881,1461,4080.814C++0.7121.64%C++16.754%C13.3CN/A6986h14.6C**67.7C**
PDW-16 Hailstorm 1,1651,1441,1181.023C+0.5022.539%C12.238%D17.5C--N/A5965.5h15.2C++67.6C++
NS Decimator 1,5031,0591,1900.89C+0.6456.698%C-1.983%C23.6D9.9D20144.8h5.9D10.5D
MRC3 Mercy 1,0391,0165741.77C+0.2417.587%C**22.047%B35.2B+N/A10528.9h17.5B+99.3B+
MRC3 Mercy 1,0199945751.729C+0.2017.739%C**19.517%C+34.4B+N/A10428.9h18.1B+101.8B+
C75 Viper 1,2619881865.312C*3.7944.329%B++N/A30C++8.3C++20432.9h15.4C+34.8C*
NS-44 Commissioner AE 9479298701.068C+0.4635.753%D16.254%D--31.2DN/A8629.8h4.5D-12.6D
M18 Needler 1,4998545291.614C+0.0929.424%C-2.342%C++11.6C+8.8C+15673.5h109.9B+373.4B+
T9A "Butcher" 8187935301.496C0.0323.408%C+21.816%D41.7C-1.3A++12719h12.7D54.1C+
Sticky Grenade 7747651765N/A763.4748.257%C--N/A765C-9C24311h2.2C++4.5C++
Auraxium Slasher 84275227,8420.027C+1.5016.961%D-3.989%D0.5C-N/A11450h2.7C-15.9C
M40 Fury 855719818.877C*7.3542.174%B*1.808%C+71.9B**13.6B**35310h14.5C+34.5B+
M3 Pounder HEG 1,0337155731.248C+0.2846.145%B**2.517%C-16C+7.1A*13544.6h21.4D46.3C++
Spear Anti-Vehicle Phalanx Turret 1,1517135213.712B**12.1945.957%C**2.525%D-33.5C20.6C+27521.3h11.3C-24.6C+
T7 Mini-Chaingun AE 7106955011.387C+0.1420.527%C*13.381%C+30.3DN/A7922.9h15.5C75.5C++
Skyguard 1,1276881783.865B+2.3429.721%C++2.616%B13.2C+8.4C+15752.2h125.5C++422.4C**
NS-AM7 Archer 9906541,2840.509C++1.0250.603%D--12.844%C--3.7D1.9C-26179h13.6B+26.9B+
Frag Grenade 6626471647N/A645.4747.158%C*N/A539.2C*12.5B++21981.2h3.2B+6.8B+
M3 Pounder HEG 9176275381.165C0.3648.055%B*3.03%C+14.9C-6.9A++11642h24.7D-51.3C+
M60-G Bulldog 781626728.694B*7.1740.01%B+2.077%D48.5B**12A+24212.9h7.9C+19.7B+
Shuriken 5915685181.097C0.4322.628%D*17.43%C+9.2D**N/A2861.9h16.4D*72.3D**
Ripper 5575475,6500.097C*1.4310.703%D*13.528%C-1.2CN/A3457.7h1.4C*13.3C
PS1-AV Suppressor 5084992831.763C+0.2425.753%D17.235%D27.3DN/A8218.3h14.1C54.6C
Heartstring 6044966830.726C0.8039.234%C+13.71%D--7.2D-1.6C2968.8h7.6C19.3C
Xiphos Anti-Personnel Phalanx Tower 4284191419S417.4728.975%C+N/A838A**18A+25550.5h3.9B+13.6B+
NS Annihilator 7684053611.122A0.4082.035%B+N/A11.7C**10.5B++16334.5h10.9C**13.3B
ML-7 5423964980.795C++0.7360.098%B+2.273%C26.4C**9.7C39815h6.5C*10.9B+
P2-120 HESH 5213953710.676C+9.1556.977%A++N/A58.1B+18.5A++3316.8h6.6D--11.6B
M20 Basilisk 498366507.32A++5.7936.115%C7.65%B++23.3C**8.4C++19315.7h82.1B+227.3B
L-30R Vektor 5363441073.215B**1.6936.404%C1.453%C-7.1C4C3648.5h76.6C++210.3C++
NS-30 Vandal 3523412121.608C+0.0827.033%D--26.98%C++19.9D-N/A6817.1h6.8D25.2D
Rocklet Rifle 6293292631.251B**0.2851.524%C+N/A30.5C*27.8C**40510.8h32.4B+62.9B+
G20 Vulcan-H 500319843.798C++2.2739.867%D-2.508%C37.5C21.3C-5528.5h103.2C++258.8C
M40 Fury 383300446.818C+5.2944.498%B**1.667%C+71.4B++19.8A+4414.2h14.3C+32.2B+
CAS30 Tank Buster 5582933140.933C0.5935.869%D--1.365%C++5.1C--4.6D6457.3h48.1C*134C++
Orbital Strike Uplink 3922791279N/A277.47527.723%UN/A348.8U141.3U20850.8h1.9T*0.4T*
Chainblade 26826519,4930.014C1.5116.73%D--N/A0.2DN/A11362.9h3.3C19.8C+
Tomcat A2AM Pods 520263723.653C2.1386.21%B*N/A29.6D28.9C--4148.9h9.6C--11.2C
The Slasher 2582571,6460.156A*1.3732.151%C+8.171%C3.3C+N/A978.9h2.2C++6.9C++
Havoc 2492431991.221C+0.3149.859%C--11.934%D25.9D-N/A789.4h5.1F10.2D*
MR11 Gatekeeper-H 4732402410A8.4757.205%B+1.25%C--33.3C*32.4B3947.2h72.5C126.8C+
G30 Walker 393237445.386B3.8629.457%C++2.11%D--21.4B*14.1B*24011.1h191.5B650.1B+
MG-HBR1 Dragoon 2422351431.643C*0.1234.793%C**29.787%C+33.1C**1B*1587.1h7.9C+22.7C++
M20 Basilisk 3642041217A15.4749.377%C6.373%B++31.9C-25B+2976.4h160.4D324.8D
M60-A Bulldog 2151961019.6C+18.0742.007%C--2.551%C++28C2.7C-1127h5.4B12.9C++
M12 Kobalt-F 2131931131.708C+0.1819.759%C7.254%C-13.2D1.4C+6014.6h17.1C+86.7C+
T2 Striker 3881892920.647C**0.8849.8%C+N/A9.7C10.2C+21519.5h54.6C-109.5C
NS-10 Burster 3261871880.995C++0.5329.08%C++8.021%B+5.6C**4.2B+9533.4h163.5C+562.2C++
M20 Basilisk 263181325.656B**4.1335.383%C8.287%B*21C+9.5C+2178.6h84.1B+237.6B
MR1 Fracture 3421811910.948C**0.5845.442%B**1.657%D--9.3C++8.3A++11319.5h69.5D152.9C++
Aspis Anti-Aircraft Phalanx Turret 334172286.143B**4.6225.186%C+N/A11.3C++10.7C+22115.2h140.5B557.9B
Auraxium Chainblade 1781726,5970.026C+1.5012.689%D*3.488%D0.5CN/A2314.8h2.6D20.3D
NS-10 Burster 2791701671.018C+0.5129.679%C++2.941%D5.4C*3.5C+9231.2h173.6C+585C++
Spear Anti-Vehicle Phalanx Tower 2921541154S152.4762.408%A2.597%D53.1B+47.6B**5162.9h9.9C+15.9B+
MR1 Fracture 2661511910.791C++0.7446.013%B**3.311%C7.8C+5.9B+10319.4h84.3D*183.1C+
MAX Punch 1521482,4140.061C1.4718.944%FN/A0.8CN/A2178.2h1.8C++9.3C
M60-A Bulldog 162140915.556C+14.0337.438%D-N/A21.5C--3.4C+1146.5h6C++15.9C
Cycler TRV 129125731.712B+0.1926.79%B*14.4%D-22.7CN/A1725.5h12.9C**48.3B+
Soldier Soaker 122116781.487B0.0418.009%F14.655%C+35.2C1.8B**1413.3h7.1D39.4F--
Anti-Vehicle Grenade 1681131113N/A111.4752.86%C*N/A282.5C-137.5B+29850.4h6.5C12.2C+
LB00 Python AP 155111147.929C6.4059.422%C+N/A48.3C++19.1C+2942.3h5.4C9C+
Hoplon Anti-Aircraft Phalanx Tower 2031041104U102.4719.881%D--N/A74.3C70.7C+6091.4h25.4B+127.8C**
AP30 Shredder 154103137.923C+6.4030.205%C+N/A22.4C11.1D-3514.6h93.8C+310.5C+
G40-F Ranger 161103617.167B*15.6435.27%BN/A68.7A38.7A6071.5h63.7B+180.5B+
M20 Wyvern 155102911.333A9.8139.552%C++4.902%B+26.8C++13.9C+2743.8h58.3B++147.4B++
M4-F Pillager 125102821.244C*0.2852.195%BN/A22.7C+5.1C+714.5h53.2C+101.8C**
Coyote Missiles 1511021010.2A*8.6761.837%AN/A72.9C*35B++7471.4h43.8C+70.8B
M12 Kobalt 109100333.333C**31.8122.75%C**12%D*111.1C++10B+3970.9h23.6D103.9C+
NSX-P Tanto 99961030.932C+0.5927.719%B+15.625%D**20.4CN/A934.7h14.8C*53.4B+
E540 Halberd 14786204.3C2.7738.581%C3.488%C+20.5C--14.5B+5444.2h7.2D18.7C--
L105 Zephyr 9384165.25C-3.7233.496%D*N/A38.2C--4.1D-3422.2h5.7B+17.1C+
C150 Dalton 15083223.773C2.2530.928%D-N/A18D-14.6D4024.6h5.8D18.7D*
M2 Mutilator 7270431.628C+0.1015.667%C*15.714%D22.6CN/A1433.1h14.3B**91.2B+
P525 Marauder-H 7367116.091D4.5630.671%C--N/A60.9D-5.5C4071.1h9D29.3D
M60-A Bulldog 7157134.385C2.8637.226%C++3.509%A*25.9C-6.4C++1332.2h6.5C17.6C++
G30 Vulcan 9354272C0.4726.282%C3.704%C+15.4D11.1C3943.5h129.4D492.5C-
M12 Kobalt 5652510.4C8.8716.192%C+25%A+32.5D-2.5C2131.6h23.1D-142.4C+

Consumables
  Name Deaths Consumed Time Equipped
Pain Spire11110.5h
Motion Spotter3114,6958.3h
Routing Spire0620.2h
Restoration Kit5906,8739.7h
Nano-Armor Kit1,4201,800,173105.8h
Spawn Beacon293,6174.1h
Anti-Vehicle MANA Turret875,7059h
Turret AI Module46933.5h
Structure Shield Module36343.1h
Repair Module49784.3h
Cortium Silo23271.4h
Skywall Shield Emitter23471.6h
AE Nano-Armor Kit1,1851,978,891128.1h
Faction Banner0910.3h
Reinforcements Module11820.6h
Blast Wall12982.7h
Nanite Revive Grenade05,2181.5h
Medical Applicator1,764740,38967.4h
Nanite Healing Grenade02480.1h
TR Triumph Flare Gun02560.3h
Welding Device521,2774.7h
Spear Anti-Vehicle Tower53962.3h
Spitfire Auto-Turret874,5195.3h
Sunderer Garage21672.2h
Bunker0580.6h
AE Medical Applicator1,388430,43240.6h
Rampart Wall61992.5h
Hoplon Anti-Aircraft Phalanx Tower13692.4h
Xiphos Anti-Personnel Tower13962.3h
Router32810.4h
Ammunition Package14719,84014.8h
Shield Recharging Field13310,1624h
Medical Kit3813,7464.9h
Anti-Infantry MANA Turret992,9604.9h
Vehicle Gate22843.3h
Light Air Terminal0641h
Vehicle Ammo Dispenser0550.2h
Light Vehicle Terminal01001.6h
Pillbox01801.9h
IPC Targeting Dart01550.6h
Orbital Strike Target Designator202343.8h
Lumifiber Rampart Wall46877.8h
Alarm Module01360.6h
Infantry Tower21031.5h
Vehicle Ramp0650.9h
Glaive IPC0900.6h
Elysium Spawn Tube02341.2h
Spear Anti-Vehicle Turret1890.7h
Nano-Repair Grenade01,4240.4h
Hardlight Barrier501,0432.1h
WLT-Howler Mining Laser102356,436117.9h
Recon Detection Device14621,41739.7h
Flail Targeting Dart62661.3h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.05s
Server spent 1.16s on queries, 1.11s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.