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Field Marshal Kurohame[P4LE] Kurohame
TR BR 189

KDR: 1.54

Score: 93.9m

Last Seen: Apr 17th, 2019 12:44 AM
- OFFLINE - 55.8 hour(s)

Prestige 1, Battle Rank 100 (189 total) - Terran Republic on Connery - Outfit Leader of PALE RIDER[P4LE] PALE RIDER
TR outfit on Connery

Members: 395
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS SMG-46 Armistice TRAC-5 S Claymore C-4 ARX Tank Mine P2-120 AP M14 Banshee Hellfire Rocket Pods
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $290,232 MLG Score: 232
Fun Score: N/A
Cheeseburgers Flipped: 1562TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.381%18.414%41234100135,5120.994650.541

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.935%0.248C++-0.359C--0.778D-HEAD ++ (~7.22)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.40.205C++13.30.069C+46.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.325%1.337%452610297,480187435013.99146214%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.105%-0.534D-0.242C-0.627

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
190.8-0.184C61.7-0.164C129.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.243%1.892%253710288,192399538832.05056211%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.531%-0.553D-0.453D0.9

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.4-0.309C17.8-0.422C--32.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.216%3.445%1351210233,164280313261.12879238%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.003%-0.184C-0.231C-0.295

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
154.6-0.307C52.9-0.342C-101.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
29.929%54.348%135610296,8893758911.83267

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.168%-0.769D--0.845D--0.188

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.9-0.511D4.4-0.403C--10.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.358%11.592%135510305,82329981061.94165

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.98%0.493B+-0.583D-0.64

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.90.402B3.70.231C++4.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
PALE RIDER[P4LE] PALE RIDER
TR outfit on Connery

Members: 395
93.9m385.3%321 (19.3k)273 (16.4k)1.53518112,35773,1881.86699189 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR1035467715.352%12.426%19104:4251

14% Combat Medic43% Engineer9% Heavy Assault18% Infiltrator13% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 17th, 2013 1:19 AMJan 14th, 2018 12:22 AMApr 17th, 2019 2:21 PM (2d) (PST)Apr 16th, 2019 9:17 PM (2d) (PST)Apr 16th, 2019 8:44 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5191453740.3260.2130.0411.4950.062232

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
31,1238,71222,4112013290416,364

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5736.3h/239d 24,284 13,961 62,978 514.7k 9,337 12,224 21,240 178.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
TMG-50
C++
Kills:1,314
Deaths:1,136
KDR:1.157
Accuracy:22.044% C++
HSR:24.429% C++
NS-15M1
C-
Kills:1,292
Deaths:994
KDR:1.300
Accuracy:20.056% C-
HSR:18.266% D
T7 Mini-Chaingun
C
Kills:1,286
Deaths:1,090
KDR:1.180
Accuracy:14.418% C--
HSR:11.509% C
MG-H1 Watchman
C++
Kills:1,178
Deaths:838
KDR:1.406
Accuracy:23.163% C++
HSR:21.732% D
T9 CARV
C**
Kills:1,156
Deaths:944
KDR:1.225
Accuracy:20.654% C**
HSR:24.222% C*
T32 Bull
C+
Kills:1,155
Deaths:831
KDR:1.390
Accuracy:22.773% C+
HSR:20.866% C
T9A "Butcher"
C
Kills:986
Deaths:673
KDR:1.465
Accuracy:23.335% C
HSR:22.718% D
T7 Mini-Chaingun AE
C++
Kills:775
Deaths:566
KDR:1.369
Accuracy:20.490% C++
HSR:13.807% C+
Kills:9,142
Deaths (as Heavy Assault):7,072
Deaths (to Heavy Assaults):20,521
KDR:1.2927
Kill Difference:2,070
Playtime:532.918 hours
Usage:9%
Score:8.126m
Score/min:254
Accuracy (listed only):20.867%
HSR (listed only):19.693%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
C+
Kills:2,877
Deaths:3,093
KDR:0.930
Accuracy:19.141% D
HSR:16.441% C+
TAS-16 Blackjack
D
Kills:1,853
Deaths:1,939
KDR:0.956
Accuracy:46.852% D--
HSR:11.063% D
LC2 Lynx
D
Kills:1,403
Deaths:1,296
KDR:1.083
Accuracy:19.447% D
HSR:17.463% D
AS16 NightHawk
B+
Kills:1,269
Deaths:938
KDR:1.353
Accuracy:44.392% B+
HSR:13.081% C
AMR-66
C++
Kills:1,199
Deaths:1,321
KDR:0.908
Accuracy:23.680% C--
HSR:25.438% C++
NSX Tanto
C
Kills:1,192
Deaths:1,201
KDR:0.993
Accuracy:24.850% C
HSR:17.534% D*
TRS-12 Uppercut
C++
Kills:1,182
Deaths:915
KDR:1.292
Accuracy:58.990% C++
HSR:12.437% C--
TRAC-Shot
B
Kills:1,163
Deaths:1,376
KDR:0.845
Accuracy:22.343% D
HSR:19.948% B
FA1 Barrage
B+
Kills:1,163
Deaths:1,183
KDR:0.983
Accuracy:45.083% B+
HSR:10.404% D--
NS Baron G5
C+
Kills:1,155
Deaths:1,286
KDR:0.898
Accuracy:42.586% C+
HSR:10.563% D-
HC1 Cougar
C+
Kills:1,154
Deaths:1,138
KDR:1.014
Accuracy:23.080% C
HSR:21.231% C+
NS-11C
C
Kills:1,151
Deaths:1,021
KDR:1.127
Accuracy:22.609% C
HSR:15.986% D
TRAC-5
C+
Kills:1,146
Deaths:1,408
KDR:0.814
Accuracy:21.640% C+
HSR:16.754% C
Havoc
C--
Kills:356
Deaths:276
KDR:1.290
Accuracy:50.057% C--
HSR:10.112% D*
MG-HBR1 Dragoon
C+
Kills:325
Deaths:208
KDR:1.563
Accuracy:31.806% C+
HSR:29.539% C+
NSX-P Tanto
B+
Kills:228
Deaths:238
KDR:0.958
Accuracy:28.312% B+
HSR:16.667% D*
The Little Helper
D
Kills:117
Deaths:116
KDR:1.009
Accuracy:34.607% D**
HSR:11.966% D
Kills:18,933
Deaths (as Engineer):18,953
Deaths (to Engineers):15,812
KDR:0.99894
Kill Difference:20
Playtime:2,454.363 hours
Usage:43%
Score:44.809m
Score/min:304
Accuracy (listed only):32.910%
HSR (listed only):16.272%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
SMG-46 Armistice
C-
Kills:2,899
Deaths:2,902
KDR:0.999
Accuracy:17.897% D**
HSR:13.556% C-
TRAC-5 S
C+
Kills:2,877
Deaths:3,093
KDR:0.930
Accuracy:19.141% D
HSR:16.441% C+
TAS-16 Blackjack
D
Kills:1,853
Deaths:1,939
KDR:0.956
Accuracy:46.852% D--
HSR:11.063% D
LC2 Lynx
D
Kills:1,403
Deaths:1,296
KDR:1.083
Accuracy:19.447% D
HSR:17.463% D
AS16 NightHawk
B+
Kills:1,269
Deaths:938
KDR:1.353
Accuracy:44.392% B+
HSR:13.081% C
NSX Tanto
C
Kills:1,192
Deaths:1,201
KDR:0.993
Accuracy:24.850% C
HSR:17.534% D*
TRS-12 Uppercut
C++
Kills:1,182
Deaths:915
KDR:1.292
Accuracy:58.990% C++
HSR:12.437% C--
TRAC-Shot
B
Kills:1,163
Deaths:1,376
KDR:0.845
Accuracy:22.343% D
HSR:19.948% B
FA1 Barrage
B+
Kills:1,163
Deaths:1,183
KDR:0.983
Accuracy:45.083% B+
HSR:10.404% D--
NS Baron G5
C+
Kills:1,155
Deaths:1,286
KDR:0.898
Accuracy:42.586% C+
HSR:10.563% D-
HC1 Cougar
C+
Kills:1,154
Deaths:1,138
KDR:1.014
Accuracy:23.080% C
HSR:21.231% C+
NS-11C
C
Kills:1,151
Deaths:1,021
KDR:1.127
Accuracy:22.609% C
HSR:15.986% D
MKV Suppressed
C+
Kills:1,151
Deaths:961
KDR:1.198
Accuracy:25.058% C+
HSR:15.726% D
NS-7 PDW
B+
Kills:1,146
Deaths:1,209
KDR:0.948
Accuracy:24.469% C+
HSR:20.942% B+
TRAC-5
C+
Kills:1,146
Deaths:1,408
KDR:0.814
Accuracy:21.640% C+
HSR:16.754% C
PDW-16 Hailstorm
C
Kills:1,144
Deaths:1,118
KDR:1.023
Accuracy:22.539% C
HSR:12.238% D
PS1-AV Suppressor
D
Kills:621
Deaths:379
KDR:1.639
Accuracy:25.808% D
HSR:15.620% D--
Shuriken
C+
Kills:601
Deaths:544
KDR:1.105
Accuracy:22.770% D*
HSR:17.305% C+
Havoc
C--
Kills:356
Deaths:276
KDR:1.290
Accuracy:50.057% C--
HSR:10.112% D*
NSX-P Tanto
B+
Kills:228
Deaths:238
KDR:0.958
Accuracy:28.312% B+
HSR:16.667% D*
The Little Helper
D
Kills:117
Deaths:116
KDR:1.009
Accuracy:34.607% D**
HSR:11.966% D
Kills:24,971
Deaths (as Light Assault):24,537
Deaths (to Light Assaults):12,165
KDR:1.01769
Kill Difference:434
Playtime:745.018 hours
Usage:13%
Score:10.865m
Score/min:243
Accuracy (listed only):30.597%
HSR (listed only):15.097%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
C-
Kills:2,899
Deaths:2,902
KDR:0.999
Accuracy:17.897% D**
HSR:13.556% C-
RAMS .50M
C--
Kills:1,918
Deaths:572
KDR:3.353
Accuracy:33.542% D
HSR:74.244% C--
99SV
C*
Kills:1,193
Deaths:444
KDR:2.687
Accuracy:32.762% C*
HSR:35.038% C+
TRAP-M1
C*
Kills:1,176
Deaths:559
KDR:2.104
Accuracy:26.100% D
HSR:27.041% C*
TX1 Repeater
C
Kills:1,164
Deaths:1,209
KDR:0.963
Accuracy:22.531% C
HSR:16.151% D
T4 AMP
D
Kills:1,161
Deaths:1,071
KDR:1.084
Accuracy:22.430% D
HSR:14.470% D-
M77-B
D
Kills:1,159
Deaths:587
KDR:1.974
Accuracy:33.365% D
HSR:66.178% D*
TSAR-42
C--
Kills:1,158
Deaths:466
KDR:2.485
Accuracy:34.918% C--
HSR:54.059% D**
NS-44B Commissioner
D--
Kills:1,155
Deaths:1,237
KDR:0.934
Accuracy:27.186% D*
HSR:15.671% D--
MKV Suppressed
C+
Kills:1,151
Deaths:961
KDR:1.198
Accuracy:25.058% C+
HSR:15.726% D
NS-7 PDW
B+
Kills:1,146
Deaths:1,209
KDR:0.948
Accuracy:24.469% C+
HSR:20.942% B+
PDW-16 Hailstorm
C
Kills:1,144
Deaths:1,118
KDR:1.023
Accuracy:22.539% C
HSR:12.238% D
NS-44 Commissioner AE
D
Kills:980
Deaths:928
KDR:1.056
Accuracy:35.815% D
HSR:16.633% D--
NS-AM7 Archer
C--
Kills:671
Deaths:1,304
KDR:0.515
Accuracy:50.746% D--
HSR:12.668% C--
PS1-AV Suppressor
D
Kills:621
Deaths:379
KDR:1.639
Accuracy:25.808% D
HSR:15.620% D--
Shuriken
C+
Kills:601
Deaths:544
KDR:1.105
Accuracy:22.770% D*
HSR:17.305% C+
NS-30 Vandal
C++
Kills:452
Deaths:265
KDR:1.706
Accuracy:28.574% D
HSR:27.212% C++
Bighorn .50M
D
Kills:285
Deaths:79
KDR:3.608
Accuracy:39.565% D
HSR:67.018% F-
NS-45 Pilot
D
Kills:137
Deaths:120
KDR:1.142
Accuracy:27.475% D
HSR:18.248% D-
Soldier Soaker
C+
Kills:116
Deaths:78
KDR:1.487
Accuracy:18.009% F
HSR:14.655% C+
Kills:20,287
Deaths (as Infiltrator):16,032
Deaths (to Infiltrators):10,807
KDR:1.26541
Kill Difference:4,255
Playtime:1,029.069 hours
Usage:18%
Score:12.259m
Score/min:199
Accuracy (listed only):28.578%
HSR (listed only):27.734%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46 Armistice
C-
Kills:2,899
Deaths:2,902
KDR:0.999
Accuracy:17.897% D**
HSR:13.556% C-
TAS-16 Blackjack
D
Kills:1,853
Deaths:1,939
KDR:0.956
Accuracy:46.852% D--
HSR:11.063% D
AS16 NightHawk
B+
Kills:1,269
Deaths:938
KDR:1.353
Accuracy:44.392% B+
HSR:13.081% C
T1 Cycler
C
Kills:1,217
Deaths:1,575
KDR:0.773
Accuracy:20.624% C
HSR:17.502% D
TRS-12 Uppercut
C++
Kills:1,182
Deaths:915
KDR:1.292
Accuracy:58.990% C++
HSR:12.437% C--
SABR-13
B
Kills:1,178
Deaths:874
KDR:1.348
Accuracy:27.803% B
HSR:21.222% D
NS-11P
C+
Kills:1,163
Deaths:1,074
KDR:1.083
Accuracy:22.689% C+
HSR:17.713% C
FA1 Barrage
B+
Kills:1,163
Deaths:1,183
KDR:0.983
Accuracy:45.083% B+
HSR:10.404% D--
TORQ-9
D
Kills:1,155
Deaths:1,051
KDR:1.099
Accuracy:18.285% D*
HSR:18.268% D
NS Baron G5
C+
Kills:1,155
Deaths:1,286
KDR:0.898
Accuracy:42.586% C+
HSR:10.563% D-
TAR
C+
Kills:1,154
Deaths:982
KDR:1.175
Accuracy:23.454% C+
HSR:18.284% C-
MKV Suppressed
C+
Kills:1,151
Deaths:961
KDR:1.198
Accuracy:25.058% C+
HSR:15.726% D
NS-7 PDW
B+
Kills:1,146
Deaths:1,209
KDR:0.948
Accuracy:24.469% C+
HSR:20.942% B+
PDW-16 Hailstorm
C
Kills:1,144
Deaths:1,118
KDR:1.023
Accuracy:22.539% C
HSR:12.238% D
PS1-AV Suppressor
D
Kills:621
Deaths:379
KDR:1.639
Accuracy:25.808% D
HSR:15.620% D--
Shuriken
C+
Kills:601
Deaths:544
KDR:1.105
Accuracy:22.770% D*
HSR:17.305% C+
Havoc
C--
Kills:356
Deaths:276
KDR:1.290
Accuracy:50.057% C--
HSR:10.112% D*
Cycler TRV
B+
Kills:321
Deaths:231
KDR:1.390
Accuracy:25.346% B+
HSR:17.446% C
The Little Helper
D
Kills:117
Deaths:116
KDR:1.009
Accuracy:34.607% D**
HSR:11.966% D
Kills:20,845
Deaths (as Combat Medic):19,553
Deaths (to Combat Medics):6,322
KDR:1.06608
Kill Difference:1,292
Playtime:786.777 hours
Usage:14%
Score:13.684m
Score/min:290
Accuracy (listed only):31.542%
HSR (listed only):15.024%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
D
Kills:1,523
Deaths:856
KDR:1.779
Accuracy:13.753% D
HSR:16.481% D
M6 Onslaught
D
Kills:1,506
Deaths:888
KDR:1.696
Accuracy:13.636% D
HSR:16.866% D
MRC3 Mercy
B
Kills:1,094
Deaths:615
KDR:1.779
Accuracy:17.939% B
HSR:21.755% C*
MRC3 Mercy
C**
Kills:1,054
Deaths:616
KDR:1.711
Accuracy:18.064% C**
HSR:19.640% C+
M3 Pounder HEG
B*
Kills:721
Deaths:577
KDR:1.250
Accuracy:46.418% B*
HSR:2.497% C-
M3 Pounder HEG
B*
Kills:634
Deaths:542
KDR:1.170
Accuracy:48.335% B*
HSR:2.997% C+
NS-10 Burster
B+
Kills:187
Deaths:188
KDR:0.995
Accuracy:29.121% C*
HSR:8.021% B+
MR1 Fracture
B**
Kills:184
Deaths:194
KDR:0.948
Accuracy:45.524% B**
HSR:1.630% D--
NS-10 Burster
C++
Kills:172
Deaths:167
KDR:1.030
Accuracy:29.711% C++
HSR:2.907% D
MR1 Fracture
B**
Kills:156
Deaths:194
KDR:0.804
Accuracy:46.075% B**
HSR:3.205% C
M2 Mutilator
C*
Kills:70
Deaths:43
KDR:1.628
Accuracy:15.667% C*
HSR:15.714% D
Kills:7,301
Deaths (as MAX Suit):2,440
Deaths (to MAX Suits):4,179
KDR:2.99221
Kill Difference:4,861
Playtime:195.603 hours
Usage:3%
Score:4.126m
Score/min:352
Accuracy (listed only):29.477%
HSR (listed only):10.156%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C**
Kills:2,061
V. Kills:211 N/A
Deaths:308
KDR:6.692
Accuracy:29.990% C+
KPH:40.500 C+
VKPH:4.200 C**
Hellfire Rocket Pods
C**
Kills:2,051
V. Kills:583 351%
Deaths:250
KDR:8.204
Accuracy:51.113% B
KPH:59.700 C
VKPH:17 C**
M18 Rotary
C+
Kills:1,865
V. Kills:1,343 139%
Deaths:1,144
KDR:1.630
Accuracy:30.533% C+
KPH:10.800 C
VKPH:7.700 C
Hornet Missiles
B
Kills:1,528
V. Kills:829 184%
Deaths:213
KDR:7.174
Accuracy:63.264% B
KPH:58.400 C+
VKPH:31.700 C+
M18 Needler
C+
Kills:854
V. Kills:645 132%
Deaths:529
KDR:1.614
Accuracy:29.424% C-
KPH:11.600 C+
VKPH:8.800 C+
Tomcat A2AM Pods
C-
Kills:263
V. Kills:257 102%
Deaths:72
KDR:3.653
Accuracy:86.210% B*
KPH:29.600 D
VKPH:28.900 C-
Coyote Missiles
B+
Kills:104
V. Kills:50 204%
Deaths:10
KDR:10.400
Accuracy:61.939% B**
KPH:72.600 C++
VKPH:34.900 B+
Kills:8,726 (4,780 + 0)
Deaths:2,526
KDR:3.454
VKDR:1.551
Vehicle Kills:3,918
Kill Difference:6,200
Playtime:368.662 hours
Usage:6%
Score:4.196m
Score/min:190
Piloting Accuracy:29.424%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-30R Vektor
C
Kills:356
V. Kills:197 180%
Deaths:108
KDR:3.296
Accuracy:36.628% C
KPH:7.300 C-
VKPH:4 C
CAS30 Tank Buster
D
Kills:293
V. Kills:265 110%
Deaths:314
KDR:0.933
Accuracy:35.869% D--
KPH:5.100 D
VKPH:4.600 D
AP30 Shredder
C+
Kills:110
V. Kills:56 193%
Deaths:13
KDR:8.462
Accuracy:30.778% C+
KPH:22.900 C
VKPH:11.600 D-
L105 Zephyr
C-
Kills:84
V. Kills:9 N/A
Deaths:16
KDR:5.250
Accuracy:33.496% D--
KPH:37.500 C-
VKPH:4 D-
C150 Dalton
D
Kills:83
V. Kills:67 122%
Deaths:22
KDR:3.773
Accuracy:30.928% D-
KPH:17.900 D-
VKPH:14.500 D
Kills:926 (649 + 277)
Deaths:473
KDR:1.958
VKDR:1.256
Vehicle Kills:594
Kill Difference:453
Playtime:117.866 hours
Usage:2%
Score:0.588m
Score/min:83
Piloting Accuracy:35.869%
Gunner Accuracy:30.928%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B*
Kills:1,388
V. Kills:908 153%
Deaths:213
KDR:6.516
Accuracy:58.996% B
KPH:34.300 B+
VKPH:22.500 B*
L100 Python HESH
A**
Kills:1,377
V. Kills:339 405%
Deaths:111
KDR:12.405
Accuracy:59.738% A
KPH:70.500 B++
VKPH:17.400 A**
C75 Viper
C++
Kills:988
V. Kills:273 361%
Deaths:186
KDR:5.312
Accuracy:44.329% B+
KPH:30 C++
VKPH:8.300 C++
Skyguard
C++
Kills:712
V. Kills:449 158%
Deaths:178
KDR:4
Accuracy:29.863% C++
KPH:13.400 C+
VKPH:8.500 C+
LB00 Python AP
C
Kills:233
V. Kills:99 233%
Deaths:31
KDR:7.516
Accuracy:61.615% C++
KPH:46.300 C
VKPH:19.700 C
Kills:4,698 (4,698 + 0)
Deaths:719
KDR:6.534
VKDR:2.876
Vehicle Kills:2,068
Kill Difference:3,979
Playtime:150.923 hours
Usage:3%
Score:1.949m
Score/min:215
Driving Accuracy:61.615%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C*
Kills:2,104
V. Kills:1,305 161%
Deaths:384
KDR:5.479
Accuracy:42.860% C
KPH:29.500 C+
VKPH:18.300 C*
P2-120 HEAT
A
Kills:1,172
V. Kills:464 252%
Deaths:186
KDR:6.301
Accuracy:53.238% B**
KPH:38.500 B**
VKPH:15.200 A
P2-120 HESH
A*
Kills:451
V. Kills:145 309%
Deaths:46
KDR:9.804
Accuracy:57.800% A++
KPH:60.700 B+
VKPH:19.500 A*
E540 Halberd
B+
Kills:86
V. Kills:61 139%
Deaths:20
KDR:4.300
Accuracy:38.533% C
KPH:20.600 C--
VKPH:14.600 B+
G30 Vulcan
C
Kills:56
V. Kills:40 137%
Deaths:27
KDR:2.074
Accuracy:26.286% C
KPH:16.100 C--
VKPH:11.500 C
Kills:3,869 (3,727 + 142)
Deaths:663
KDR:5.836
VKDR:3.039
Vehicle Kills:2,015
Kill Difference:3,206
Playtime:116.847 hours
Usage:2%
Score:2.163m
Score/min:308
Driving Accuracy:57.800%
Gunner Accuracy:26.286%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
C
Kills:336
V. Kills:190 176%
Deaths:89
KDR:3.775
Accuracy:40.544% D-
KPH:38 C
VKPH:21.500 C
MR11 Gatekeeper-H
B
Kills:240
V. Kills:233 103%
Deaths:24
KDR:10
Accuracy:57.210% B+
KPH:33.400 C*
VKPH:32.400 B
P525 Marauder-H
C
Kills:67
V. Kills:6 N/A
Deaths:11
KDR:6.091
Accuracy:30.671% D
KPH:61.700 D-
VKPH:5.500 C
Kills:643 (0 + 643)
Deaths:124
KDR:5.185
VKDR:3.460
Vehicle Kills:429
Kill Difference:519
Playtime:17.120 hours
Usage:0%
Score:0.492m
Score/min:479
Driving Accuracy:N/A%
Gunner Accuracy:30.671%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:719
V. Kills:136 N/A
Deaths:81
KDR:8.877
Accuracy:42.192% B*
KPH:71.600 B**
VKPH:13.500 B**
M60-G Bulldog
A++
Kills:638
V. Kills:156 406%
Deaths:72
KDR:8.861
Accuracy:40.118% B+
KPH:49 B**
VKPH:12 A++
M20 Basilisk
C*
Kills:367
V. Kills:132 276%
Deaths:50
KDR:7.340
Accuracy:36.230% C
KPH:22.900 C*
VKPH:8.200 C++
M40 Fury
A+
Kills:300
V. Kills:83 357%
Deaths:44
KDR:6.818
Accuracy:44.615% B**
KPH:70.500 B++
VKPH:19.500 A+
G30 Walker
B**
Kills:260
V. Kills:164 158%
Deaths:45
KDR:5.778
Accuracy:29.950% C++
KPH:22.700 B**
VKPH:14.300 B*
M20 Basilisk
C+
Kills:181
V. Kills:82 218%
Deaths:32
KDR:5.656
Accuracy:35.424% C
KPH:21 C+
VKPH:9.500 C+
M12 Kobalt
C
Kills:54
V. Kills:4 N/A
Deaths:5
KDR:10.800
Accuracy:15.872% C
KPH:33.300 D-
VKPH:2.500 C
Kills:2,519 (0 + 2,519)
Deaths:329
KDR:7.657
VKDR:2.301
Vehicle Kills:757
Kill Difference:2,190
Playtime:65.041 hours
Usage:1%
Score:0.999m
Score/min:256
Driving Accuracy:N/A%
Gunner Accuracy:15.872%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C++
Kills:1,381
V. Kills:507 272%
Deaths:941
KDR:1.468
Accuracy:52.272% C*
KPH:17.400 C
VKPH:6.400 C++
M12 Kobalt-F
C++
Kills:193
V. Kills:20 N/A
Deaths:113
KDR:1.708
Accuracy:19.759% C
KPH:13.200 D
VKPH:1.400 C++
M4-F Pillager
C*
Kills:104
V. Kills:23 433%
Deaths:89
KDR:1.169
Accuracy:51.051% C*
KPH:21.200 C
VKPH:4.700 C
Kills:1,678 (1,678 + 0)
Deaths:1,143
KDR:1.468
VKDR:0.481
Vehicle Kills:550
Kill Difference:535
Playtime:98.702 hours
Usage:2%
Score:0.486m
Score/min:82
Driving Accuracy:51.051%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C++
Kills:107
V. Kills:56 188%
Deaths:9
KDR:11.889
Accuracy:39.500% C+
KPH:27.900 C++
VKPH:14.600 C+
Kills:107 (0 + 107)
Deaths:9
KDR:11.889
VKDR:6.222
Vehicle Kills:56
Kill Difference:98
Playtime:3.836 hours
Usage:0%
Score:0.064m
Score/min:277
Piloting Accuracy:N/A%
Gunner Accuracy:39.500%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
SMG-46 Armistice 2,9112,8992,9020.999C+0.5417.897%D**13.556%C-13.7DN/A46211.5h14.7C*82.4C-
TRAC-5 S 2,9392,8773,0930.93C++0.6119.141%D16.441%C+11.6C--N/A37247.8h12.5C++65.6C+
Claymore 2,8472,84726210.866B++9.3342.283%B**N/A157.3BN/A43918.1h1.2C++2.9B++
C-4 ARX 3,3752,4331,2331.973C+0.4424.62%C--N/A102.7C+39.7C**63123.7h1.3C+5.5C
Tank Mine 3,5902,2444934.552B**3.0229.718%CN/A126.1B+75.6B+116317.8h1.8C**6C*
P2-120 AP 3,4092,1043845.479C+3.9442.86%C3.47%C++29.5C+18.3C*29771.3h7.3C++17.1C++
M14 Banshee 2,2722,0613086.692C**5.1629.99%C+1.262%C*40.6C+4.2C**15550.8h25.7C++85.7C*
Hellfire Rocket Pods 2,6342,0512508.204C*6.6751.113%B1.024%C+59.6C16.9C**37334.4h28.4C+55.5C+
RAMS .50M 1,9271,9185723.353C++1.8233.542%D74.244%C--18.1DN/A60106.1h2.4C+7.1C
M18 Rotary 3,2081,8651,1441.63C+0.0930.533%C+1.287%D10.7C7.7C129173.5h115.2B377.4B
TAS-16 Blackjack 1,8771,8531,9390.956C+0.5846.852%D--11.063%D15.2D-N/A48122.1h2.9C-6.2C--
C-4 2,1911,6041,0841.48C++0.0623.004%C--N/A70C25.6C76222.9h1.5C++6.4C+
Hornet Missiles 2,3571,5282137.174B5.6463.264%BN/A58.3C+31.6C40626.2h10.1C*16B+
M6 Onslaught 1,5401,5238561.779C+0.2413.753%D16.481%D28.7C+N/A8853.1h18.3C**133.2C+
M6 Onslaught 1,5271,5068881.696C+0.1613.636%D16.866%D27.8CN/A8554.2h18.8C++137.5C+
LC2 Lynx 1,4241,4031,2961.083C+0.4519.447%D17.463%D16.8C-N/A7483.7h16C+82C+
L100 Python AP 2,2961,3882136.516B+4.9858.996%B2.45%C+34.4B+22.5B*25040.4h6.5C+10.9C**
M40 Fury-F 1,8881,3819411.468C+0.0752.272%C*N/A17.4C6.4C++8779.2h12.8C+24.5C++
L100 Python HESH 1,7161,37711112.405C++10.8759.738%AN/A70.6B++17.4A**30319.5h4.1C--6.8C**
TMG-50 1,3471,3141,1361.157C+0.3822.044%C++24.429%C++29.9C+N/A9744h12.4C+56.2C*
NS-15M1 1,3051,2929941.3C+0.2420.056%C-18.266%D31.1CN/A11541.5h13.1C+65.1C+
T7 Mini-Chaingun 1,3091,2861,0901.18C*0.3614.418%C--11.509%C24.1CN/A10653.4h15C*104.2C++
AS16 NightHawk 1,2941,2699381.353C*0.1844.392%B+13.081%C31C+N/A10141h4.2B+9.6B+
T1 Cycler 1,2341,2171,5750.773C+0.7620.624%C17.502%D15.2DN/A5880h14.4C*69.6C++
MANA Anti-Personnel Turret 1,2741,2035752.092N/A0.5618.061%UN/A12030U710U20235700.1h22T*121.7T*
AMR-66 1,2391,1991,3210.908C+0.6323.68%C--25.438%C++10.1DN/A33118.6h10.5C+44.5C+
99SV 1,2281,1934442.687B++1.1532.762%C*35.038%C+33B++1A+9336.1h4.9B+14.9B+
NSX Tanto 1,2371,1921,2010.993C+0.5424.85%C17.534%D*14.7DN/A4681.2h14.7C+59.1C++
TRS-12 Uppercut 1,2131,1829151.292C++0.2458.99%C++12.437%C--33CN/A9735.8h2.7C+4.6C*
MANA Anti-Vehicle Turret 2,1011,1806641.777C**0.2450.276%C3.559%C32.7C+25.5C+34636.1h8.9C**17.8C**
SABR-13 1,2021,1788741.348C+0.1927.803%B21.222%D24.4CN/A6648.2h12C++43.2B
MG-H1 Watchman 1,2031,1788381.406C+0.1323.163%C++21.732%D40.1C+N/A11729.4h14B+60.6B
TRAP-M1 1,1961,1765592.104B0.5726.1%D27.041%C*30.8CN/A7538.2h11.3C-43.1C
P2-120 HEAT 1,6361,1721866.301C++4.7753.238%B**1.792%D-38.6B**15.3A28830.4h7.7C++14.4B++
TX1 Repeater 1,1761,1641,2090.963C**0.5722.531%C16.151%D26.3C+N/A8244.3h12.4B+55.1C++
TRAC-Shot 1,2051,1631,3760.845C0.6922.343%D19.948%B16.9DN/A4368.9h15.6D**69.9D*
NS-11P 1,1871,1631,0741.083C+0.4522.689%C+17.713%C22.2CN/A7052.3h13.7C*60.4C**
FA1 Barrage 1,1811,1631,1830.983C++0.5545.083%B+10.404%D--23C+N/A8350.6h5.2C+11.5B
T4 AMP 1,1731,1611,0711.084C++0.4522.43%D14.47%D-25.1CN/A7346.2h13.8B61.6C+
M77-B 1,1671,1595871.974C+0.4433.365%D66.178%D*14.7DN/A3979.1h2.7C8.2C
TSAR-42 1,1721,1584662.485C+0.9534.918%C--54.059%D**30.5CN/A9838h2.7C--7.7C
T9 CARV 1,1811,1569441.225C++0.3120.654%C**24.222%C*33.8BN/A18934.2h13.3B64.4B+
TORQ-9 1,1741,1551,0511.099C+0.4418.285%D*18.268%D17.3DN/A6166.8h15.4C+84.3D
T32 Bull 1,1721,1558311.39C+0.1522.773%C+20.866%C33.1CN/A11034.9h12.7C++55.9C++
NS Baron G5 1,1771,1551,2860.898C+0.6442.586%C+10.563%D-21.3DN/A6154.1h5.2C12.3C+
NS-44B Commissioner 1,1731,1551,2370.934C+0.6027.186%D*15.671%D--21.2DN/A6754.6h4.4D16.3D-
HC1 Cougar 1,1921,1541,1381.014C+0.5223.08%C21.231%C+18.9CN/A6960.9h13.1C+56.9C++
TAR 1,1741,1549821.175C+0.3623.454%C+18.284%C-25.9CN/A7544.5h13.9C+59.2C++
NS-11C 1,1831,1511,0211.127C*0.4122.609%C15.986%D21.4C+N/A7853.8h14.8C++65.6C++
MKV Suppressed 1,1731,1519611.198C*0.3425.058%C+15.726%D24.9CN/A7546.3h15.2C+60.8C++
NS-7 PDW 1,1851,1461,2090.948C++0.5924.469%C+20.942%B+15.1DN/A4875.9h16.2C+66.3C++
TRAC-5 1,1881,1461,4080.814C++0.7221.64%C+16.754%C13.3CN/A7086.1h14.6C**67.7B
PDW-16 Hailstorm 1,1651,1441,1181.023C+0.5122.539%C12.238%D17.5C--N/A6065.5h15.2C++67.6C++
MRC3 Mercy 1,1191,0946151.779C+0.2417.939%B21.755%C*35.5B+N/A10630.8h17.7B+98.5B+
NS Decimator 1,5161,0681,1950.894C+0.6456.766%C--1.966%C+23.7D9.9D20245.1h5.9D10.5D
MRC3 Mercy 1,0831,0546161.711C+0.1818.064%C**19.64%C+34.1B+N/A10330.9h18.6B+102.7B+
C75 Viper 1,2619881865.312C**3.7844.329%B+N/A30C++8.3C++20632.9h15.4C+34.8C**
T9A "Butcher" 1,0179866731.465C0.0723.335%C22.718%D41.4C-1.3A12823.8h12.7D54.4C+
NS-44 Commissioner AE 9999809281.056C+0.4835.815%D16.633%D--31.7DN/A8730.9h4.5D--12.7D
M18 Needler 1,4998545291.614C+0.0829.424%C-2.342%C*11.6C+8.8C+15773.5h109.9B+373.4B+
Auraxium Slasher 91982129,3400.028C1.5117.022%D--3.898%D0.5C-N/A11527.6h2.7C--15.6C-
Sticky Grenade 7917821782N/A780.4648.517%C-N/A782C9C24341h2.2C++4.5C++
T7 Mini-Chaingun AE 7937755661.369C+0.1720.49%C++13.807%C+30.5DN/A7925.4h15.2C+74.4C*
M3 Pounder HEG 1,0407215771.25C+0.2946.418%B*2.497%C-16.1C+7.1A**13644.9h21.5D46.3C++
M40 Fury 855719818.877C**7.3442.192%B*1.808%C++71.9B**13.6B**35410h14.6C++34.6B+
Spear Anti-Vehicle Phalanx Turret 1,1587185213.808A12.2746.016%C**2.646%D33.6C20.6C+27621.4h11.3C24.6C+
Skyguard 1,1617121784B++2.4629.863%C++2.669%B+13.4C+8.5C+15853h124.2C++416.1C**
Frag Grenade 6906741674N/A672.4647.108%BN/A561.7B13.3B*21871.2h3.2B++6.7B+
NS-AM7 Archer 1,0166711,3040.515C++1.0250.746%D--12.668%C--3.7D1.9C--26182.5h13.6B+26.9B+
M60-G Bulldog 794638728.861B**7.3340.118%B+2.038%D49.1B**12A++24213h7.9C+19.6B+
M3 Pounder HEG 9276345421.17C0.3748.335%B*2.997%C+15C-6.9A++11642.3h24.7D51.2C+
PS1-AV Suppressor 6326213791.639C+0.1025.808%D15.62%D--28.6DN/A8521.7h14.1C54.7C
Shuriken 6266015441.105C0.4322.77%D*17.305%C+9.2D**N/A2865.3h16.2D--71.3D*
Ripper 5715615,6790.099C++1.4410.837%D**13.547%C1.2CN/A3460.2h1.4C*13C+
Heartstring 6325207060.737C0.8037.844%C13.269%D--7.3D-1.6C2971.1h7.4C19.6C-
NS-30 Vandal 4664522651.706C+0.1728.574%D27.212%C++22DN/A7420.5h6.7C--23.5C-
P2-120 HESH 596451469.804C8.2757.8%A++N/A60.9B+19.6A*3307.4h6.3D10.9B+
Xiphos Anti-Personnel Phalanx Tower 4334241424S422.4628.975%C+N/A848M++18A++25880.5h3.9B+13.4B+
NS Annihilator 7954233741.131A0.4082.081%B+N/A12.1B+10.6B+16335.1h10.6B+12.9B+
ML-7 5774205210.806C*0.7360.223%B+2.381%C26.3B9.8C38616h6.6C*10.9B+
M20 Basilisk 499367507.34A++5.8036.23%C7.629%B+22.8C*8.2C++19116.1h82.9B+228.7B
L-30R Vektor 5533561083.296B**1.7636.628%C1.404%C--7.3C-4C3648.9h77.2C*210.8C++
Havoc 3643562761.29C+0.2550.057%C--10.112%D*23.9D--N/A7014.9h5D*9.9D
Rocklet Rifle 6683502791.254B*0.2852.079%C+N/A30.7C*27.9C**41211.4h33.1B+63.5B
G20 Vulcan-H 526336893.775C+2.2440.544%D-2.381%C38.2C21.6C5558.8h103.3C++254.8C
MG-HBR1 Dragoon 3383252081.563C**0.0331.806%C+29.539%C+29C++1.2B**12111.2h7.8C+24.5C+
Cycler TRV 3333212311.39C++0.1525.346%B+17.446%C26.3C+1A+12112.2h13C*51.2B+
M40 Fury 383300446.818C+5.2844.615%B**1.667%C+69.8B++19.3A+4394.3h14.5C+32.4B+
CAS30 Tank Buster 5582933140.933C0.6035.869%D--1.365%C++5.1D4.6D6457.3h48.1B+134C++
Orbital Strike Uplink 4012851285N/A283.46541.346%UN/A356.3U145U21370.8h2T*0.4T*
Bighorn .50M 290285793.608C2.0739.565%D67.018%F-25.4D--N/A7311.2h2.6F--6.5F
Chainblade 26826519,4930.014C1.5216.73%D--N/A0.2DN/A11363.1h3.3C19.8D
Tomcat A2AM Pods 520263723.653C2.1286.21%B*N/A29.6D28.9C-4168.9h9.6C11.2C+
G30 Walker 424260455.778B++4.2429.95%C++1.923%D*22.8B**14.4B*24311.4h183.8B+613.8B+
The Slasher 2582571,6460.156A*1.3832.151%C+8.171%C3.3C+N/A978.9h2.2C++6.9C*
MR11 Gatekeeper-H 4732402410A+8.4657.21%B+1.25%C-33.3C*32.4B3947.2h72.6C-126.9C+
LB00 Python AP 332233317.516C5.9861.615%C++N/A46.6C19.8C2605h5.9D--9.5D
NSX-P Tanto 2392282380.958C+0.5828.312%B+16.667%D*19.3CN/A6411.8h15.6C++55.2B
M20 Basilisk 3642041217A15.4649.377%C6.373%B*31.9C--25B2976.4h160.4D324.8D
M60-A Bulldog 2222031020.3C+18.7642.487%C--2.463%C+28.2C2.6C--1197.2h5.5B12.9C++
T2 Striker 4021982960.669B0.8749.943%C+N/A10.1C10.4C+22019.6h52.8C105.7C
M12 Kobalt-F 2131931131.708C+0.1719.759%C7.254%C--13.2D1.4C++6014.6h17.1C+86.7C+
NS-10 Burster 3261871880.995C++0.5429.121%C*8.021%B+5.6B4.1B+9533.5h164.1C+563.5C*
MR1 Fracture 3461841940.948C**0.5945.524%B**1.63%D--9.2C++8.1A+11319.9h69.9D153.5C++
M20 Basilisk 263181325.656A4.1235.424%C8.287%B**21C+9.5C+2188.6h84.3B+238B
Aspis Anti-Aircraft Phalanx Turret 334172286.143B*4.6125.359%C+N/A11.2C++10.6C+22315.3h142.1B560.2B
Auraxium Chainblade 1781726,5970.026C+1.5112.689%D*3.488%D0.5CN/A2314.8h2.6D20.3D
NS-10 Burster 2821721671.03C+0.5129.711%C++2.907%D5.5C**3.5C+9231.2h172.2C+579.6C*
M12 Kobalt 173159531.8C++30.2622.977%C*14.465%D122.3C**10.8A+4111.3h21C91.6C+
Spear Anti-Vehicle Phalanx Tower 2981581158S156.4662.408%A2.532%D54.5B++48.3A++5232.9h9.7C++15.5B+
MAX Punch 1611572,4620.064C1.4720.168%FN/A0.9CN/A2181h1.8C++9.1C-
MR1 Fracture 2741561940.804C++0.7346.075%B**3.205%C7.9C+6B++10419.8h83.3D*180.9C+
M60-A Bulldog 163141915.667C+14.1338.632%D-N/A21.4C--3.3C1166.6h6.3C+16.3C
NS-45 Pilot 1371371201.142C+0.3927.475%D18.248%D-47.2C+N/A1372.9h7.7C+27.9C+
The Little Helper 1231171161.009C0.5334.607%D**11.966%D23.4D1.2B+655h5.2C15D--
Soldier Soaker 122116781.487B0.0518.009%F14.655%C+35.2C-1.8B**1413.3h7.1D39.4F--
Anti-Vehicle Grenade 1711151115N/A113.4652.954%C*N/A287.5C140B+29980.4h6.5C12.2C++
AP30 Shredder 166110138.462C+6.9330.778%C+N/A22.9C11.7D-3454.8h92C++299.1C++
M20 Wyvern 163107911.889A+10.3539.5%C+5.607%B*28.2C++14.7C+2773.8h56.5B++143.1B++
Hoplon Anti-Aircraft Phalanx Tower 2061061106U104.4619.966%D--N/A75.7C+71.4C+6161.4h25.5B+127.6B
G40-F Ranger 164105617.5B**15.9635.485%C*N/A65.6B**36.9B**6121.6h63.4B+178.6B+
Coyote Missiles 1541041010.4A**8.8661.939%B**N/A74.3C++35.7B++7561.4h44.2C++71.3B
M4-F Pillager 127104891.169C*0.3751.051%C*N/A21.2C4.7C674.9h52.3C++102.5B
E540 Halberd 14786204.3C2.7638.533%C3.488%C+20.5D14.5B+5444.2h7.2D18.7C--
L105 Zephyr 9384165.25C-3.7133.496%D--N/A38.2C-4.1D-3562.2h5.7B+17.1C+
C150 Dalton 15083223.773C2.2430.928%D-N/A18D-14.6D4044.6h5.8D18.7D*
M2 Mutilator 7270431.628C+0.0915.667%C*15.714%D22.6CN/A1463.1h14.3B**91.2B+
P525 Marauder-H 7367116.091D4.5630.671%DN/A60.9D-5.5C4131.1h9D29.3D
M60-A Bulldog 7157134.385C2.8537.226%C++3.509%A*25.9C--6.4C+1332.2h6.5C17.6C++
G30 Vulcan 9656272.074C0.5426.286%C3.571%C+16C--11.4C4013.5h125.1D475.9C
M12 Kobalt 5854510.8C+9.2615.872%C25.926%A++33.8D-2.5C2151.6h22.6D142.2C+

Consumables
  Name Deaths Consumed Time Equipped
Nanite Revive Grenade05,3091.5h
Nanite Healing Grenade02590.1h
Motion Spotter3115,0868.5h
Nano-Armor Kit1,4201,800,173105.8h
Medical Applicator1,764740,38967.4h
Anti-Vehicle MANA Turret875,7059h
Spawn Beacon303,7854.2h
AE Nano-Armor Kit1,2362,031,060131.3h
Skywall Shield Emitter23491.6h
Structure Shield Module36373.1h
AE Medical Applicator1,430448,92742.1h
Repair Module49864.3h
Turret AI Module46973.5h
Cortium Silo23311.4h
Spitfire Auto-Turret894,7835.5h
Reinforcements Module11840.6h
Restoration Kit6157,1299.9h
Blast Wall12982.7h
TR Triumph Flare Gun03360.3h
Xiphos Anti-Personnel Tower14012.3h
Hoplon Anti-Aircraft Phalanx Tower13712.4h
Bunker0580.6h
Faction Banner0910.3h
Rampart Wall61992.5h
Sunderer Garage21682.2h
Welding Device521,3274.7h
Spear Anti-Vehicle Tower54002.3h
Ammunition Package14720,24314.9h
Shield Recharging Field13710,3644.1h
Medical Kit4063,9795.2h
Anti-Infantry MANA Turret1002,9854.9h
IPC Targeting Dart01550.6h
Orbital Strike Target Designator202424h
Light Air Terminal0671h
Vehicle Ammo Dispenser0550.2h
Vehicle Gate22903.3h
Glaive IPC0900.6h
Lumifiber Rampart Wall46967.9h
Alarm Module01380.6h
Spear Anti-Vehicle Turret1890.7h
Light Vehicle Terminal01011.6h
Pillbox01811.9h
Elysium Spawn Tube02381.2h
Pain Spire11140.5h
Flail Targeting Dart62661.3h
Hardlight Barrier551,1632.3h
Router32910.5h
Nano-Repair Grenade01,5430.4h
Vehicle Ramp0650.9h
Recon Detection Device14721,76740.2h
WLT-Howler Mining Laser106357,715119.5h
Infantry Tower21031.5h
Routing Spire0640.2h

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