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Field Marshal Jolly Kurohame[P4LE] Kurohame
TR BR 189

KDR: 1.53

Score: 93.6m

Last Seen: Feb 19th, 2019 5:26 AM
- OFFLINE - 9.4 hour(s)

Prestige 1, Battle Rank 100 (189 total) - Terran Republic on Connery - Outfit Leader of PALE RIDER[P4LE] PALE RIDER
TR outfit on Connery

Members: 416
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS SMG-46 Armistice TRAC-5 S Claymore C-4 ARX Tank Mine P2-120 AP M14 Banshee Hellfire Rocket Pods
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $287,730 MLG Score: 230
Fun Score: N/A
Cheeseburgers Flipped: 1557TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.357%18.369%4113498835,2070.9925850.542

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.934%0.251C*-0.355C--0.785D-HEAD ++ (~7.19)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.50.205C++13.30.069C+46.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.334%1.339%452610167,470187034963.99252214%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.105%-0.534D-0.244C-0.628

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
190.9-0.185C61.7-0.165C129.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.23%1.901%252710158,155398938762.04437210%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.523%-0.553D-0.458D0.896

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.6-0.312C17.8-0.425C--32.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.183%3.468%1341210103,143279713181.1237238%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.018%-0.183C-0.228C-0.289

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
155-0.309C53-0.345C-102

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
29.908%54.23%134610166,8563739901.83364

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.115%-0.769D--0.847D--0.19

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.9-0.513D4.5-0.405C--10.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.34%11.608%134510175,78929811061.94132

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.979%0.492B+-0.581D-0.64

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.90.402B3.70.23C++4.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
PALE RIDER[P4LE] PALE RIDER
TR outfit on Connery

Members: 416
93.6m385.8%321 (19.3k)273 (16.4k)1.53449111,74672,8231.86686189 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR1022463515.338%12.388%19004:4351

14% Combat Medic43% Engineer9% Heavy Assault18% Infiltrator13% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 17th, 2013 1:19 AMJan 14th, 2018 12:22 AMFeb 19th, 2019 3:48 AM (5h) (PST)Feb 19th, 2019 2:22 AM (6h) (PST)Feb 19th, 2019 1:26 AM (7h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5181453730.3260.2120.0401.4950.062230

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
31,1048,67422,4302013290416,364

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5719.5h/238.3d 24,204 13,843 62,744 512.9k 9,294 12,167 21,176 177.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
TMG-50
C++
Kills:1,314
Deaths:1,136
KDR:1.157
Accuracy:22.044% C++
HSR:24.429% C++
NS-15M1
C-
Kills:1,292
Deaths:994
KDR:1.300
Accuracy:20.056% C-
HSR:18.266% D
T7 Mini-Chaingun
C
Kills:1,286
Deaths:1,090
KDR:1.180
Accuracy:14.418% D
HSR:11.509% C
MG-H1 Watchman
C+
Kills:1,178
Deaths:838
KDR:1.406
Accuracy:23.163% C+
HSR:21.732% D
T9 CARV
C**
Kills:1,156
Deaths:944
KDR:1.225
Accuracy:20.654% C**
HSR:24.222% C*
T32 Bull
C+
Kills:1,155
Deaths:831
KDR:1.390
Accuracy:22.773% C+
HSR:20.866% C
T9A "Butcher"
C
Kills:893
Deaths:611
KDR:1.462
Accuracy:23.169% C
HSR:22.508% D
T7 Mini-Chaingun AE
C++
Kills:757
Deaths:552
KDR:1.371
Accuracy:20.497% C++
HSR:13.342% C
Kills:9,031
Deaths (as Heavy Assault):6,996
Deaths (to Heavy Assaults):20,400
KDR:1.29088
Kill Difference:2,035
Playtime:529.324 hours
Usage:9%
Score:8.065m
Score/min:254
Accuracy (listed only):20.847%
HSR (listed only):19.609%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
C+
Kills:2,877
Deaths:3,093
KDR:0.930
Accuracy:19.141% D
HSR:16.441% C+
TAS-16 Blackjack
D
Kills:1,853
Deaths:1,939
KDR:0.956
Accuracy:46.852% D--
HSR:11.063% D
LC2 Lynx
D
Kills:1,403
Deaths:1,296
KDR:1.083
Accuracy:19.447% D
HSR:17.463% D
AS16 NightHawk
B+
Kills:1,269
Deaths:938
KDR:1.353
Accuracy:44.392% B+
HSR:13.081% C
AMR-66
C++
Kills:1,199
Deaths:1,321
KDR:0.908
Accuracy:23.680% C--
HSR:25.438% C++
NSX Tanto
C
Kills:1,192
Deaths:1,201
KDR:0.993
Accuracy:24.850% C
HSR:17.534% D*
TRS-12 Uppercut
C++
Kills:1,182
Deaths:915
KDR:1.292
Accuracy:58.990% C++
HSR:12.437% C--
TRAC-Shot
B
Kills:1,163
Deaths:1,376
KDR:0.845
Accuracy:22.343% D
HSR:19.948% B
FA1 Barrage
B+
Kills:1,163
Deaths:1,183
KDR:0.983
Accuracy:45.083% B+
HSR:10.404% D--
NS Baron G5
C+
Kills:1,155
Deaths:1,286
KDR:0.898
Accuracy:42.586% C+
HSR:10.563% D-
HC1 Cougar
C+
Kills:1,154
Deaths:1,138
KDR:1.014
Accuracy:23.080% C
HSR:21.231% C+
NS-11C
C
Kills:1,151
Deaths:1,021
KDR:1.127
Accuracy:22.609% C
HSR:15.986% D
TRAC-5
C+
Kills:1,146
Deaths:1,408
KDR:0.814
Accuracy:21.640% C+
HSR:16.754% C
Havoc
C--
Kills:322
Deaths:256
KDR:1.258
Accuracy:50.015% C--
HSR:10.249% D--
MG-HBR1 Dragoon
C+
Kills:317
Deaths:201
KDR:1.577
Accuracy:31.865% C+
HSR:28.707% C+
NSX-P Tanto
B+
Kills:178
Deaths:186
KDR:0.957
Accuracy:28.122% B+
HSR:16.854% D*
The Little Helper
D
Kills:96
Deaths:97
KDR:0.990
Accuracy:35.024% D**
HSR:11.458% D
Kills:18,820
Deaths (as Engineer):18,855
Deaths (to Engineers):15,765
KDR:0.99814
Kill Difference:35
Playtime:2,449.468 hours
Usage:43%
Score:44.727m
Score/min:304
Accuracy (listed only):32.925%
HSR (listed only):16.212%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
SMG-46 Armistice
C-
Kills:2,899
Deaths:2,902
KDR:0.999
Accuracy:17.897% D**
HSR:13.556% C-
TRAC-5 S
C+
Kills:2,877
Deaths:3,093
KDR:0.930
Accuracy:19.141% D
HSR:16.441% C+
TAS-16 Blackjack
D
Kills:1,853
Deaths:1,939
KDR:0.956
Accuracy:46.852% D--
HSR:11.063% D
LC2 Lynx
D
Kills:1,403
Deaths:1,296
KDR:1.083
Accuracy:19.447% D
HSR:17.463% D
AS16 NightHawk
B+
Kills:1,269
Deaths:938
KDR:1.353
Accuracy:44.392% B+
HSR:13.081% C
NSX Tanto
C
Kills:1,192
Deaths:1,201
KDR:0.993
Accuracy:24.850% C
HSR:17.534% D*
TRS-12 Uppercut
C++
Kills:1,182
Deaths:915
KDR:1.292
Accuracy:58.990% C++
HSR:12.437% C--
TRAC-Shot
B
Kills:1,163
Deaths:1,376
KDR:0.845
Accuracy:22.343% D
HSR:19.948% B
FA1 Barrage
B+
Kills:1,163
Deaths:1,183
KDR:0.983
Accuracy:45.083% B+
HSR:10.404% D--
NS Baron G5
C+
Kills:1,155
Deaths:1,286
KDR:0.898
Accuracy:42.586% C+
HSR:10.563% D-
HC1 Cougar
C+
Kills:1,154
Deaths:1,138
KDR:1.014
Accuracy:23.080% C
HSR:21.231% C+
MKV Suppressed
C+
Kills:1,151
Deaths:961
KDR:1.198
Accuracy:25.058% C+
HSR:15.726% D
NS-11C
C
Kills:1,151
Deaths:1,021
KDR:1.127
Accuracy:22.609% C
HSR:15.986% D
NS-7 PDW
B+
Kills:1,146
Deaths:1,209
KDR:0.948
Accuracy:24.469% C+
HSR:20.942% B+
TRAC-5
C+
Kills:1,146
Deaths:1,408
KDR:0.814
Accuracy:21.640% C+
HSR:16.754% C
PDW-16 Hailstorm
C
Kills:1,144
Deaths:1,118
KDR:1.023
Accuracy:22.539% C
HSR:12.238% D
Shuriken
C+
Kills:599
Deaths:540
KDR:1.109
Accuracy:22.778% D*
HSR:17.362% C+
PS1-AV Suppressor
D
Kills:585
Deaths:350
KDR:1.671
Accuracy:25.724% D
HSR:15.897% D--
Havoc
C--
Kills:322
Deaths:256
KDR:1.258
Accuracy:50.015% C--
HSR:10.249% D--
NSX-P Tanto
B+
Kills:178
Deaths:186
KDR:0.957
Accuracy:28.122% B+
HSR:16.854% D*
The Little Helper
D
Kills:96
Deaths:97
KDR:0.990
Accuracy:35.024% D**
HSR:11.458% D
Kills:24,828
Deaths (as Light Assault):24,413
Deaths (to Light Assaults):12,092
KDR:1.017
Kill Difference:415
Playtime:742.171 hours
Usage:13%
Score:10.834m
Score/min:243
Accuracy (listed only):30.602%
HSR (listed only):15.104%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
C-
Kills:2,899
Deaths:2,902
KDR:0.999
Accuracy:17.897% D**
HSR:13.556% C-
RAMS .50M
D
Kills:1,918
Deaths:572
KDR:3.353
Accuracy:33.542% D
HSR:74.244% D
99SV
C*
Kills:1,193
Deaths:444
KDR:2.687
Accuracy:32.762% C*
HSR:35.038% C+
TRAP-M1
C*
Kills:1,176
Deaths:559
KDR:2.104
Accuracy:26.100% D
HSR:27.041% C*
TX1 Repeater
C
Kills:1,164
Deaths:1,209
KDR:0.963
Accuracy:22.531% C
HSR:16.151% D
T4 AMP
D
Kills:1,161
Deaths:1,071
KDR:1.084
Accuracy:22.430% D
HSR:14.470% D-
M77-B
D
Kills:1,159
Deaths:587
KDR:1.974
Accuracy:33.365% D
HSR:66.178% D*
TSAR-42
C--
Kills:1,158
Deaths:466
KDR:2.485
Accuracy:34.918% C--
HSR:54.059% D**
NS-44B Commissioner
D--
Kills:1,155
Deaths:1,237
KDR:0.934
Accuracy:27.186% D*
HSR:15.671% D--
MKV Suppressed
C+
Kills:1,151
Deaths:961
KDR:1.198
Accuracy:25.058% C+
HSR:15.726% D
NS-7 PDW
B+
Kills:1,146
Deaths:1,209
KDR:0.948
Accuracy:24.469% C+
HSR:20.942% B+
PDW-16 Hailstorm
C
Kills:1,144
Deaths:1,118
KDR:1.023
Accuracy:22.539% C
HSR:12.238% D
NS-44 Commissioner AE
D
Kills:964
Deaths:909
KDR:1.061
Accuracy:35.802% D
HSR:16.390% D--
NS-AM7 Archer
C--
Kills:668
Deaths:1,301
KDR:0.513
Accuracy:50.730% D--
HSR:12.725% C--
Shuriken
C+
Kills:599
Deaths:540
KDR:1.109
Accuracy:22.778% D*
HSR:17.362% C+
PS1-AV Suppressor
D
Kills:585
Deaths:350
KDR:1.671
Accuracy:25.724% D
HSR:15.897% D--
NS-30 Vandal
C+
Kills:434
Deaths:258
KDR:1.682
Accuracy:28.415% D
HSR:26.728% C+
Bighorn .50M
D
Kills:252
Deaths:72
KDR:3.500
Accuracy:39.190% D
HSR:65.476% F--
NS-45 Pilot
D
Kills:116
Deaths:101
KDR:1.149
Accuracy:27.442% D
HSR:18.104% D-
Soldier Soaker
C+
Kills:116
Deaths:78
KDR:1.487
Accuracy:18.009% F-
HSR:14.655% C+
Kills:20,158
Deaths (as Infiltrator):15,944
Deaths (to Infiltrators):10,759
KDR:1.2643
Kill Difference:4,214
Playtime:1,026.899 hours
Usage:18%
Score:12.224m
Score/min:198
Accuracy (listed only):28.544%
HSR (listed only):27.633%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46 Armistice
C-
Kills:2,899
Deaths:2,902
KDR:0.999
Accuracy:17.897% D**
HSR:13.556% C-
TAS-16 Blackjack
D
Kills:1,853
Deaths:1,939
KDR:0.956
Accuracy:46.852% D--
HSR:11.063% D
AS16 NightHawk
B+
Kills:1,269
Deaths:938
KDR:1.353
Accuracy:44.392% B+
HSR:13.081% C
T1 Cycler
C
Kills:1,217
Deaths:1,575
KDR:0.773
Accuracy:20.624% C
HSR:17.502% D
TRS-12 Uppercut
C++
Kills:1,182
Deaths:915
KDR:1.292
Accuracy:58.990% C++
HSR:12.437% C--
SABR-13
B
Kills:1,178
Deaths:874
KDR:1.348
Accuracy:27.803% B
HSR:21.222% D
FA1 Barrage
B+
Kills:1,163
Deaths:1,183
KDR:0.983
Accuracy:45.083% B+
HSR:10.404% D--
NS-11P
C+
Kills:1,163
Deaths:1,074
KDR:1.083
Accuracy:22.689% C+
HSR:17.713% C
NS Baron G5
C+
Kills:1,155
Deaths:1,286
KDR:0.898
Accuracy:42.586% C+
HSR:10.563% D-
TORQ-9
D
Kills:1,155
Deaths:1,051
KDR:1.099
Accuracy:18.285% D*
HSR:18.268% D
TAR
C+
Kills:1,154
Deaths:982
KDR:1.175
Accuracy:23.454% C+
HSR:18.284% C
MKV Suppressed
C+
Kills:1,151
Deaths:961
KDR:1.198
Accuracy:25.058% C+
HSR:15.726% D
NS-7 PDW
B+
Kills:1,146
Deaths:1,209
KDR:0.948
Accuracy:24.469% C+
HSR:20.942% B+
PDW-16 Hailstorm
C
Kills:1,144
Deaths:1,118
KDR:1.023
Accuracy:22.539% C
HSR:12.238% D
Shuriken
C+
Kills:599
Deaths:540
KDR:1.109
Accuracy:22.778% D*
HSR:17.362% C+
PS1-AV Suppressor
D
Kills:585
Deaths:350
KDR:1.671
Accuracy:25.724% D
HSR:15.897% D--
Havoc
C--
Kills:322
Deaths:256
KDR:1.258
Accuracy:50.015% C--
HSR:10.249% D--
Cycler TRV
B++
Kills:263
Deaths:195
KDR:1.349
Accuracy:26.295% B++
HSR:15.209% D
The Little Helper
D
Kills:96
Deaths:97
KDR:0.990
Accuracy:35.024% D**
HSR:11.458% D
Kills:20,694
Deaths (as Combat Medic):19,445
Deaths (to Combat Medics):6,282
KDR:1.06423
Kill Difference:1,249
Playtime:784.078 hours
Usage:14%
Score:13.630m
Score/min:290
Accuracy (listed only):31.608%
HSR (listed only):14.904%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
D
Kills:1,523
Deaths:856
KDR:1.779
Accuracy:13.753% D
HSR:16.481% D
M6 Onslaught
D
Kills:1,506
Deaths:888
KDR:1.696
Accuracy:13.636% D
HSR:16.866% D
MRC3 Mercy
C**
Kills:1,081
Deaths:605
KDR:1.787
Accuracy:17.801% C**
HSR:21.924% C**
MRC3 Mercy
C*
Kills:1,039
Deaths:606
KDR:1.715
Accuracy:17.925% C*
HSR:19.731% C+
M3 Pounder HEG
B*
Kills:721
Deaths:577
KDR:1.250
Accuracy:46.339% B*
HSR:2.497% C-
M3 Pounder HEG
B*
Kills:634
Deaths:542
KDR:1.170
Accuracy:48.255% B*
HSR:2.997% C+
NS-10 Burster
B+
Kills:187
Deaths:188
KDR:0.995
Accuracy:29.107% C++
HSR:8.021% B+
MR1 Fracture
B**
Kills:184
Deaths:194
KDR:0.948
Accuracy:45.493% B**
HSR:1.630% D--
NS-10 Burster
C++
Kills:170
Deaths:167
KDR:1.018
Accuracy:29.708% C++
HSR:2.941% D
MR1 Fracture
B**
Kills:156
Deaths:194
KDR:0.804
Accuracy:46.045% B**
HSR:3.205% C
M2 Mutilator
C*
Kills:70
Deaths:43
KDR:1.628
Accuracy:15.667% C*
HSR:15.714% D
Kills:7,271
Deaths (as MAX Suit):2,430
Deaths (to MAX Suits):4,170
KDR:2.99218
Kill Difference:4,841
Playtime:194.953 hours
Usage:3%
Score:4.112m
Score/min:352
Accuracy (listed only):29.430%
HSR (listed only):10.182%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C**
Kills:2,061
V. Kills:211 N/A
Deaths:307
KDR:6.713
Accuracy:29.990% C+
KPH:40.500 C+
VKPH:4.200 C**
Hellfire Rocket Pods
B
Kills:2,051
V. Kills:583 351%
Deaths:250
KDR:8.204
Accuracy:51.113% B
KPH:59.700 C
VKPH:17 B
M18 Rotary
C+
Kills:1,855
V. Kills:1,338 139%
Deaths:1,142
KDR:1.624
Accuracy:30.546% C+
KPH:10.700 C
VKPH:7.700 C
Hornet Missiles
B
Kills:1,527
V. Kills:828 184%
Deaths:213
KDR:7.169
Accuracy:63.292% B
KPH:58.400 C+
VKPH:31.700 C+
M18 Needler
C+
Kills:854
V. Kills:645 132%
Deaths:529
KDR:1.614
Accuracy:29.424% C-
KPH:11.600 C+
VKPH:8.800 C+
Tomcat A2AM Pods
C-
Kills:263
V. Kills:257 102%
Deaths:72
KDR:3.653
Accuracy:86.210% B*
KPH:29.600 D
VKPH:28.900 C-
Coyote Missiles
B++
Kills:104
V. Kills:50 204%
Deaths:10
KDR:10.400
Accuracy:61.939% B**
KPH:72.600 C++
VKPH:34.900 B++
Kills:8,715 (4,770 + 0)
Deaths:2,523
KDR:3.454
VKDR:1.551
Vehicle Kills:3,912
Kill Difference:6,192
Playtime:368.317 hours
Usage:6%
Score:4.191m
Score/min:190
Piloting Accuracy:29.424%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-30R Vektor
C
Kills:356
V. Kills:197 180%
Deaths:108
KDR:3.296
Accuracy:36.628% C
KPH:7.300 C-
VKPH:4 C
CAS30 Tank Buster
D
Kills:293
V. Kills:265 110%
Deaths:314
KDR:0.933
Accuracy:35.869% D--
KPH:5.100 D
VKPH:4.600 D
AP30 Shredder
C+
Kills:103
V. Kills:51 198%
Deaths:13
KDR:7.923
Accuracy:30.200% C+
KPH:22.300 C
VKPH:11 D-
L105 Zephyr
C--
Kills:84
V. Kills:9 N/A
Deaths:16
KDR:5.250
Accuracy:33.496% D--
KPH:37.500 C--
VKPH:4 D-
C150 Dalton
D
Kills:83
V. Kills:67 122%
Deaths:22
KDR:3.773
Accuracy:30.928% D-
KPH:17.900 D-
VKPH:14.500 D
Kills:919 (649 + 270)
Deaths:473
KDR:1.943
VKDR:1.245
Vehicle Kills:589
Kill Difference:446
Playtime:117.683 hours
Usage:2%
Score:0.584m
Score/min:83
Piloting Accuracy:35.869%
Gunner Accuracy:30.928%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B*
Kills:1,388
V. Kills:908 153%
Deaths:213
KDR:6.516
Accuracy:58.996% B
KPH:34.300 B+
VKPH:22.500 B*
L100 Python HESH
A**
Kills:1,354
V. Kills:335 403%
Deaths:108
KDR:12.537
Accuracy:59.786% A
KPH:70.900 B++
VKPH:17.500 A**
C75 Viper
C++
Kills:988
V. Kills:273 361%
Deaths:186
KDR:5.312
Accuracy:44.329% B+
KPH:30 C++
VKPH:8.300 C++
Skyguard
C++
Kills:712
V. Kills:449 158%
Deaths:178
KDR:4
Accuracy:29.863% C++
KPH:13.400 C+
VKPH:8.500 C+
LB00 Python AP
C*
Kills:225
V. Kills:93 239%
Deaths:31
KDR:7.258
Accuracy:61.374% C*
KPH:46.600 C+
VKPH:19.300 C+
Kills:4,667 (4,667 + 0)
Deaths:716
KDR:6.518
VKDR:2.874
Vehicle Kills:2,058
Kill Difference:3,951
Playtime:150.271 hours
Usage:3%
Score:1.941m
Score/min:215
Driving Accuracy:61.374%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C*
Kills:2,104
V. Kills:1,305 161%
Deaths:384
KDR:5.479
Accuracy:42.860% C
KPH:29.500 C+
VKPH:18.300 C*
P2-120 HEAT
A
Kills:1,172
V. Kills:464 252%
Deaths:186
KDR:6.301
Accuracy:53.238% A
KPH:38.500 B**
VKPH:15.200 A
P2-120 HESH
A*
Kills:437
V. Kills:142 306%
Deaths:45
KDR:9.711
Accuracy:57.613% A++
KPH:59.700 B+
VKPH:19.400 A*
E540 Halberd
B+
Kills:86
V. Kills:61 139%
Deaths:20
KDR:4.300
Accuracy:38.533% C
KPH:20.600 C--
VKPH:14.600 B+
G30 Vulcan
C
Kills:54
V. Kills:39 135%
Deaths:27
KDR:2
Accuracy:26.282% C
KPH:15.600 D
VKPH:11.200 C
Kills:3,853 (3,713 + 140)
Deaths:662
KDR:5.820
VKDR:3.038
Vehicle Kills:2,011
Kill Difference:3,191
Playtime:116.723 hours
Usage:2%
Score:2.159m
Score/min:308
Driving Accuracy:57.613%
Gunner Accuracy:26.282%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
C
Kills:336
V. Kills:190 176%
Deaths:89
KDR:3.775
Accuracy:40.532% D-
KPH:38.100 C
VKPH:21.500 C-
MR11 Gatekeeper-H
B
Kills:240
V. Kills:233 103%
Deaths:24
KDR:10
Accuracy:57.210% B+
KPH:33.400 C*
VKPH:32.400 B
P525 Marauder-H
C
Kills:67
V. Kills:6 N/A
Deaths:11
KDR:6.091
Accuracy:30.671% D
KPH:61.700 D-
VKPH:5.500 C
Kills:643 (0 + 643)
Deaths:124
KDR:5.185
VKDR:3.460
Vehicle Kills:429
Kill Difference:519
Playtime:17.109 hours
Usage:0%
Score:0.491m
Score/min:478
Driving Accuracy:N/A%
Gunner Accuracy:30.671%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:719
V. Kills:136 N/A
Deaths:81
KDR:8.877
Accuracy:42.192% B*
KPH:71.600 B**
VKPH:13.500 B*
M60-G Bulldog
A
Kills:638
V. Kills:156 406%
Deaths:72
KDR:8.861
Accuracy:40.207% B+
KPH:49.100 B**
VKPH:12 A
M20 Basilisk
C*
Kills:367
V. Kills:132 276%
Deaths:50
KDR:7.340
Accuracy:36.200% C
KPH:22.900 C*
VKPH:8.200 C++
M40 Fury
A+
Kills:300
V. Kills:83 357%
Deaths:44
KDR:6.818
Accuracy:44.619% B**
KPH:70.500 B++
VKPH:19.500 A+
G30 Walker
B+
Kills:248
V. Kills:162 152%
Deaths:45
KDR:5.511
Accuracy:29.955% C++
KPH:21.800 B+
VKPH:14.200 B+
M20 Basilisk
C+
Kills:181
V. Kills:82 218%
Deaths:32
KDR:5.656
Accuracy:35.381% C
KPH:21.100 C+
VKPH:9.600 C+
M12 Kobalt
C
Kills:54
V. Kills:4 N/A
Deaths:5
KDR:10.800
Accuracy:15.878% C
KPH:33.500 D-
VKPH:2.500 C
Kills:2,507 (0 + 2,507)
Deaths:329
KDR:7.620
VKDR:2.295
Vehicle Kills:755
Kill Difference:2,178
Playtime:64.921 hours
Usage:1%
Score:0.996m
Score/min:256
Driving Accuracy:N/A%
Gunner Accuracy:15.878%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C++
Kills:1,381
V. Kills:507 272%
Deaths:941
KDR:1.468
Accuracy:52.272% C**
KPH:17.400 C
VKPH:6.400 C++
M12 Kobalt-F
C++
Kills:193
V. Kills:20 N/A
Deaths:113
KDR:1.708
Accuracy:19.759% C
KPH:13.200 D
VKPH:1.400 C++
M4-F Pillager
C
Kills:104
V. Kills:23 433%
Deaths:89
KDR:1.169
Accuracy:51.051% B
KPH:21.200 C
VKPH:4.700 C
Kills:1,678 (1,678 + 0)
Deaths:1,143
KDR:1.468
VKDR:0.481
Vehicle Kills:550
Kill Difference:535
Playtime:98.700 hours
Usage:2%
Score:0.486m
Score/min:82
Driving Accuracy:51.051%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C++
Kills:107
V. Kills:56 188%
Deaths:9
KDR:11.889
Accuracy:39.500% C++
KPH:27.900 C++
VKPH:14.600 C+
Kills:107 (0 + 107)
Deaths:9
KDR:11.889
VKDR:6.222
Vehicle Kills:56
Kill Difference:98
Playtime:3.829 hours
Usage:0%
Score:0.064m
Score/min:277
Piloting Accuracy:N/A%
Gunner Accuracy:39.500%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
SMG-46 Armistice 2,9112,8992,9020.999C+0.5417.897%D**13.556%C-13.7DN/A46211.5h14.7C++82.4C-
TRAC-5 S 2,9392,8773,0930.93C++0.6019.141%D16.441%C+11.6DN/A37247.8h12.5C++65.6C+
Claymore 2,8432,84326210.851B+9.3242.333%B**N/A157.9BN/A43918h1.2C++2.9B++
C-4 ARX 3,3592,4211,2251.976C+0.4424.63%C-N/A103C+39.9B63323.5h1.3C+5.5C
Tank Mine 3,5822,2384924.549B**3.0129.681%CN/A126.4B+75.9B+116317.7h1.8C**6C**
P2-120 AP 3,4092,1043845.479C+3.9442.86%C3.47%C++29.5C+18.3C*29771.3h7.3C++17.1C++
M14 Banshee 2,2722,0613076.713C++5.1829.99%C+1.262%C*40.6C+4.2C**15550.8h25.7C++85.7C++
Hellfire Rocket Pods 2,6342,0512508.204C++6.6751.113%B1.024%C+59.6C16.9C**37334.4h28.4C+55.5C+
RAMS .50M 1,9271,9185723.353C++1.8233.542%D74.244%D18.1DN/A60106.1h2.4C+7.1C
M18 Rotary 3,1931,8551,1421.624C+0.0930.546%C+1.294%D10.7C7.7C129173.1h115.6C**378.6B
TAS-16 Blackjack 1,8771,8531,9390.956C+0.5846.852%D--11.063%D15.2D--N/A48122.1h2.9C-6.2C--
C-4 2,1911,6041,0841.48C++0.0522.974%C-N/A70C+25.6C76222.9h1.5C++6.4C+
Hornet Missiles 2,3551,5272137.169C*5.6363.292%BN/A58.3C+31.6C+40526.2h10.1C*16B
M6 Onslaught 1,5401,5238561.779C+0.2413.753%D16.481%D28.7CN/A8853.1h18.3C*133.2C+
M6 Onslaught 1,5271,5068881.696C+0.1613.636%D16.866%D27.8CN/A8554.2h18.8C+137.5C+
LC2 Lynx 1,4241,4031,2961.083C+0.4519.447%D17.463%D16.8C--N/A7483.7h16C+82C
L100 Python AP 2,2961,3882136.516B+4.9858.996%B2.45%C34.4B+22.5B*25040.4h6.5C++10.9B
M40 Fury-F 1,8881,3819411.468C++0.0752.272%C**N/A17.4C6.4C++8779.2h12.8C+24.5C++
L100 Python HESH 1,6891,35410812.537C++11.0059.786%AN/A70.9B++17.5A**30519.1h4.1D6.8C*
TMG-50 1,3471,3141,1361.157C+0.3822.044%C++24.429%C++29.9C+N/A9744h12.4C+56.2C*
NS-15M1 1,3051,2929941.3C+0.2320.056%C-18.266%D31.1CN/A11541.5h13.1C+65.1C+
T7 Mini-Chaingun 1,3091,2861,0901.18C*0.3514.418%D11.509%C24.1C-N/A10653.4h15C*104.2C++
AS16 NightHawk 1,2941,2699381.353C*0.1844.392%B+13.081%C31C+N/A10141h4.2B9.6B+
T1 Cycler 1,2341,2171,5750.773C+0.7620.624%C17.502%D15.2DN/A5880h14.4C*69.6C++
MANA Anti-Personnel Turret 1,2741,2035752.092N/A0.5618.061%UN/A12030U710U20223800.1h22T*121.7T*
AMR-66 1,2391,1991,3210.908C+0.6323.68%C--25.438%C++10.1DN/A32118.6h10.5C44.5C+
99SV 1,2281,1934442.687B++1.1532.762%C*35.038%C+33B++1A++9336.1h4.9B+14.9B+
NSX Tanto 1,2371,1921,2010.993C+0.5424.85%C17.534%D*14.7DN/A4681.2h14.7C+59.1C+
TRS-12 Uppercut 1,2131,1829151.292C++0.2458.99%C++12.437%C--33CN/A9735.8h2.7C+4.6C*
MANA Anti-Vehicle Turret 2,1011,1806641.777C*0.2450.276%C3.559%C32.7C+25.5C+34636.1h8.9C**17.8C**
MG-H1 Watchman 1,2031,1788381.406C+0.1323.163%C+21.732%D40.1C+N/A11629.4h14B+60.6B
SABR-13 1,2021,1788741.348C+0.1927.803%B21.222%D24.4C-N/A6648.2h12C++43.2B
TRAP-M1 1,1961,1765592.104B+0.5726.1%D27.041%C*30.8CN/A7538.2h11.3C--43.1C
P2-120 HEAT 1,6361,1721866.301C++4.7753.238%A1.792%D-38.6B**15.3A28830.4h7.7C++14.4B++
TX1 Repeater 1,1761,1641,2090.963C**0.5722.531%C16.151%D26.3C+N/A8244.3h12.4B+55.1C++
TRAC-Shot 1,2051,1631,3760.845C0.6922.343%D19.948%B16.9D-N/A4368.9h15.6D**69.9D*
FA1 Barrage 1,1811,1631,1830.983C++0.5545.083%B+10.404%D--23CN/A8350.6h5.2C+11.5B
NS-11P 1,1871,1631,0741.083C+0.4522.689%C+17.713%C22.2CN/A7052.3h13.7C*60.4C**
T4 AMP 1,1731,1611,0711.084C++0.4522.43%D14.47%D-25.1CN/A7346.2h13.8B61.6C+
M77-B 1,1671,1595871.974C+0.4433.365%D66.178%D*14.7DN/A3979.1h2.7C8.2C
TSAR-42 1,1721,1584662.485C+0.9534.918%C--54.059%D**30.5CN/A9838h2.7C--7.7C
T9 CARV 1,1811,1569441.225C+0.3120.654%C**24.222%C*33.8BN/A18834.2h13.3B64.4B+
NS-44B Commissioner 1,1731,1551,2370.934C+0.6027.186%D*15.671%D--21.2DN/A6754.6h4.4D16.3D-
NS Baron G5 1,1771,1551,2860.898C0.6442.586%C+10.563%D-21.3DN/A6154.1h5.2C12.3C+
TORQ-9 1,1741,1551,0511.099C+0.4418.285%D*18.268%D17.3DN/A6166.8h15.4C+84.3D
T32 Bull 1,1721,1558311.39C+0.1422.773%C+20.866%C33.1CN/A11034.9h12.7C++55.9C++
TAR 1,1741,1549821.175C+0.3623.454%C+18.284%C25.9CN/A7544.5h13.9C+59.2C++
HC1 Cougar 1,1921,1541,1381.014C+0.5223.08%C21.231%C+18.9CN/A6960.9h13.1C+56.9C+
MKV Suppressed 1,1731,1519611.198C++0.3425.058%C+15.726%D24.9CN/A7446.3h15.2C+60.8C++
NS-11C 1,1831,1511,0211.127C*0.4122.609%C15.986%D21.4CN/A7853.8h14.8C++65.6C++
NS-7 PDW 1,1851,1461,2090.948C+0.5924.469%C+20.942%B+15.1DN/A4875.9h16.2C+66.3C++
TRAC-5 1,1881,1461,4080.814C+0.7221.64%C+16.754%C13.3CN/A7086.1h14.6C**67.7B
PDW-16 Hailstorm 1,1651,1441,1181.023C+0.5122.539%C12.238%D17.5C--N/A6065.5h15.2C++67.6C++
MRC3 Mercy 1,1061,0816051.787C+0.2517.801%C**21.924%C**35.7B+N/A10730.3h17.5B+98.2B+
NS Decimator 1,5161,0681,1950.894C+0.6456.766%C-1.966%C23.7D9.9D20245.1h5.9D10.5D
MRC3 Mercy 1,0671,0396061.715C+0.1817.925%C*19.731%C+34.3B+N/A10330.3h18.4B+102.7B+
C75 Viper 1,2619881865.312C**3.7844.329%B+N/A30C++8.3C++20532.9h15.4C+34.8C**
NS-44 Commissioner AE 9839649091.061C+0.4735.802%D16.39%D--31.5DN/A8730.6h4.5D-12.7D
T9A "Butcher" 9228936111.462C0.0723.169%C22.508%D40.8C--1.3A+12721.9h12.6D54.5C
M18 Needler 1,4998545291.614C+0.0829.424%C-2.342%C++11.6C+8.8C+15673.5h109.9B+373.4B+
Auraxium Slasher 91181328,9930.028C+1.5117.081%D--3.936%D0.5C-N/A11514.4h2.7C--15.6C-
Sticky Grenade 7897801780N/A778.4748.425%C-N/A780C9C24421h2.2C++4.5C++
T7 Mini-Chaingun AE 7757575521.371C+0.1620.497%C++13.342%C30.2DN/A7925.1h15.3C+74.6C++
M3 Pounder HEG 1,0407215771.25C+0.2846.339%B*2.497%C-16.1C+7.1A*13644.9h21.4D46.2C++
M40 Fury 855719818.877C*7.3442.192%B*1.808%C++71.9B**13.6B*35410h14.6C+34.6B+
Spear Anti-Vehicle Phalanx Turret 1,1567175213.788A12.2546.013%C**2.65%D-33.5C20.5C+27621.4h11.3C24.6C+
Skyguard 1,1617121784B++2.4729.863%C++2.669%B+13.4C+8.5C+15853h124.2C++416.1C**
Frag Grenade 6866701670N/A668.4747.16%BN/A558.3B13.3B*22021.2h3.1B++6.7B+
NS-AM7 Archer 1,0126681,3010.513C++1.0250.73%D--12.725%C--3.7D1.9C-26182h13.6B+26.9B+
M60-G Bulldog 794638728.861B**7.3340.207%B+2.038%D49.1B**12A24213h7.8C+19.5B+
M3 Pounder HEG 9276345421.17C0.3648.255%B*2.997%C+15C-6.9A++11642.3h24.7D-51.1C+
Shuriken 6245995401.109C0.4322.778%D*17.362%C+9.2D**N/A2865h16.3D*71.4D*
PS1-AV Suppressor 5955853501.671C+0.1425.724%D15.897%D--28DN/A8520.9h14C54.3C
Ripper 5715615,6750.099C*1.4410.837%D*13.547%C1.2CN/A3460h1.4C*13C+
Heartstring 6285167010.736C0.8037.952%C13.372%D--7.3D-1.6C2970.9h7.4C19.6C
P2-120 HESH 579437459.711C+8.1857.613%A++N/A59.9B+19.5A*3307.3h6.4D-11.1B+
NS-30 Vandal 4484342581.682C+0.1528.415%D26.728%C+21.6DN/A7420.1h6.6C--23.4C--
Xiphos Anti-Personnel Phalanx Tower 4334241424S422.4728.975%C+N/A848M18A++25880.5h3.9B+13.4B+
NS Annihilator 7844163681.13A0.4082.074%B+N/A12B+10.6B++16334.8h10.7B+13B+
ML-7 5654125180.795C*0.7460.183%B+2.427%C26.1C*9.7C38815.8h6.6C*10.9B+
M20 Basilisk 499367507.34A++5.8136.2%C7.629%B++22.9C*8.3C++19216h82.7B+228.6B
L-30R Vektor 5533561083.296B*1.7636.628%C1.404%C-7.3C-4C3648.9h77.2C++210.8C++
Rocklet Rifle 6603462751.258B**0.2852.039%C+N/A30.6C*27.8C*41211.3h32.9B+63.2B
G20 Vulcan-H 526336893.775C+2.2440.532%D-2.381%C38.2C21.6C5558.8h103.1C++254.4C+
Havoc 3303222561.258C+0.2850.015%C--10.249%D--22.7D--N/A6814.2h5.1D**10.2D*
MG-HBR1 Dragoon 3303172011.577C*0.0431.865%C+28.707%C+29.1C++1.2B**12310.9h7.9C+24.7C+
M40 Fury 383300446.818C+5.2844.619%B**1.667%C+69.8B++19.3A+4394.3h14.5C+32.4B+
CAS30 Tank Buster 5582933140.933C0.6035.869%D--1.365%C++5.1D4.6D6457.3h48.1B+134C++
Orbital Strike Uplink 4012851285N/A283.47541.346%UN/A356.3U145U21370.8h2T*0.4T*
Chainblade 26826519,4930.014C1.5216.73%D--N/A0.2DN/A11363h3.3C19.8D
Tomcat A2AM Pods 520263723.653C2.1286.21%B*N/A29.6D28.9C-4168.9h9.6C11.2C+
Cycler TRV 2712631951.349C++0.1926.295%B++15.209%D24.8CN/A12810.6h13.3C++50.7B+
The Slasher 2582571,6460.156A*1.3832.151%C+8.171%C3.3C++N/A978.9h2.2C++6.9C++
Bighorn .50M 256252723.5C1.9739.19%D65.476%F--23.6D*N/A7010.7h2.6F--6.7F-
G30 Walker 410248455.511B+3.9829.955%C++2.016%D--21.8B+14.2B+24111.4h191.9B640.7B+
MR11 Gatekeeper-H 4732402410A8.4757.21%B+1.25%C--33.3C*32.4B3947.2h72.6C-126.9C+
LB00 Python AP 318225317.258C5.7261.374%C*N/A46.9C+19.4C+2664.8h5.9D--9.6C--
M20 Basilisk 3642041217A15.4749.377%C6.373%B*31.9C-25B+2976.4h160.4D324.8D
M60-A Bulldog 2222031020.3C+18.7742.487%C-2.463%C+28.2C2.6C-1197.2h5.5B12.9C++
T2 Striker 4021982960.669B0.8749.943%C+N/A10.1C10.4C+21919.6h52.8C105.7C
M12 Kobalt-F 2131931131.708C+0.1719.759%C7.254%C--13.2D1.4C++6014.6h17.1C+86.7C+
NS-10 Burster 3261871880.995C++0.5429.107%C++8.021%B+5.6C**4.1B+9533.5h163.8C+562.7C++
MR1 Fracture 3461841940.948C**0.5945.493%B**1.63%D--9.2C++8.1A+11319.9h69.8D153.4C++
M20 Basilisk 263181325.656B**4.1235.381%C8.287%B**21C+9.5C+2188.6h84.1B+237.6B
NSX-P Tanto 1841781860.957C+0.5828.122%B+16.854%D*19.1CN/A699.3h16C+56.7C**
Auraxium Chainblade 1781726,5970.026C+1.5112.689%D*3.488%D0.5CN/A2314.8h2.6D20.3D-
Aspis Anti-Aircraft Phalanx Turret 334172286.143B**4.6125.334%C+N/A11.2C++10.6C+22315.3h141.9B560B
NS-10 Burster 2791701671.018C+0.5229.708%C++2.941%D5.4C*3.5C+9231.2h174C+585.6C++
Spear Anti-Vehicle Phalanx Tower 2981581158S156.4762.408%A2.532%D54.5B++48.3A++5232.9h9.7C++15.5B+
MAX Punch 1611572,4520.064C1.4720.14%FN/A0.9CN/A2180.4h1.8C++9.1C-
MR1 Fracture 2741561940.804C++0.7346.045%B**3.205%C7.9C+6B++10419.8h83.2D--180.8C+
M60-A Bulldog 163141915.667C+14.1338.632%DN/A21.4C--3.3C1166.6h6.3C+16.3C
M12 Kobalt 152138434.5C*32.9723.581%B13.044%D--115C++11.7B*4161.2h22.8D96.7C+
NS-45 Pilot 1161161011.149C+0.3927.442%D18.104%D-46.4C+N/A1382.5h7.5C++27.4C+
Soldier Soaker 122116781.487B0.0518.009%F-14.655%C+35.2C-1.8B**1413.3h7.1D39.4F--
Anti-Vehicle Grenade 1711151115N/A113.4752.869%C*N/A287.5C140B+30250.4h6.4C12.1C++
M20 Wyvern 163107911.889A10.3539.5%C++5.607%B**28.2C*14.7C+2773.8h56.5B++143.1B++
Hoplon Anti-Aircraft Phalanx Tower 2061061106U104.4719.966%D--N/A75.7C+71.4C+6161.4h25.5B+127.6B
G40-F Ranger 164105617.5B*15.9735.485%C*N/A65.6B**36.9B**6121.6h63.4B+178.6B+
Coyote Missiles 1541041010.4A*8.8761.939%B**N/A74.3C++35.7B++7561.4h44.2C+71.3B
M4-F Pillager 127104891.169C++0.3751.051%BN/A21.2C4.7C674.9h52.3C+102.5C**
AP30 Shredder 154103137.923C+6.3930.2%C+N/A22.4C11.1D-3504.6h93.9C+311.1C+
The Little Helper 10196970.99C0.5435.024%D**11.458%D22.9D-1.2B+664.2h5.3C15D
E540 Halberd 14786204.3C2.7738.533%C3.488%C+20.5D14.5B+5444.2h7.2D-18.7C--
L105 Zephyr 9384165.25C-3.7233.496%D--N/A38.2C--4.1D-3552.2h5.7B+17.1C+
C150 Dalton 15083223.773C2.2430.928%D-N/A18D-14.6D4034.6h5.8D18.7D*
M2 Mutilator 7270431.628C+0.0915.667%C*15.714%D22.6CN/A1453.1h14.3B**91.2B+
P525 Marauder-H 7367116.091D4.5630.671%DN/A60.9D-5.5C4121.1h9D29.3D
M60-A Bulldog 7157134.385C2.8537.226%C++3.509%A*25.9C--6.4C+1332.2h6.5C17.6C+
M12 Kobalt 5854510.8C9.2715.878%C25.926%A++33.8D-2.5C2161.6h22.4D141.4C+
G30 Vulcan 9354272C0.4726.282%C3.704%C+15.4D11.1C3983.5h129.4D492.5C-

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter3115,0258.5h
Restoration Kit6127,0469.9h
Nano-Armor Kit1,4201,800,173105.8h
Pain Spire11140.5h
Routing Spire0640.2h
Anti-Vehicle MANA Turret875,7059h
Spawn Beacon303,7454.2h
Spitfire Auto-Turret894,7585.5h
Turret AI Module46973.5h
Structure Shield Module36373.1h
Repair Module49864.3h
Cortium Silo23311.4h
Skywall Shield Emitter23491.6h
AE Nano-Armor Kit1,2262,024,377130.9h
Faction Banner0910.3h
Reinforcements Module11840.6h
Blast Wall12982.7h
Nanite Revive Grenade05,2941.5h
Medical Applicator1,764740,38967.4h
Nanite Healing Grenade02590.1h
TR Triumph Flare Gun03360.3h
Welding Device521,3274.7h
Spear Anti-Vehicle Tower54002.3h
Sunderer Garage21682.2h
Bunker0580.6h
AE Medical Applicator1,423444,21641.8h
Rampart Wall61992.5h
Hoplon Anti-Aircraft Phalanx Tower13712.4h
Xiphos Anti-Personnel Tower14012.3h
Router32910.5h
Ammunition Package14720,16414.9h
Shield Recharging Field13610,3564h
Medical Kit4033,9475.1h
Anti-Infantry MANA Turret1002,9854.9h
Vehicle Gate22903.3h
Light Air Terminal0671h
Vehicle Ammo Dispenser0550.2h
Light Vehicle Terminal01011.6h
Pillbox01811.9h
IPC Targeting Dart01550.6h
Orbital Strike Target Designator202424h
Lumifiber Rampart Wall46967.9h
Alarm Module01380.6h
Infantry Tower21031.5h
Vehicle Ramp0650.9h
Glaive IPC0900.6h
Elysium Spawn Tube02381.2h
Spear Anti-Vehicle Turret1890.7h
Nano-Repair Grenade01,5330.4h
Flail Targeting Dart62661.3h
Hardlight Barrier551,1272.3h
WLT-Howler Mining Laser106357,609119.3h
Recon Detection Device14721,74140.1h

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