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L10Alton[GOTR] L10Alton
VS BR 221

KDR: 1.7

Score: 140.8m

Last Seen: Aug 5th, 2020 11:39 PM
- OFFLINE - 49.9 hour(s)

Battle Rank 120 (221 total) - Vanu Sovereignty on Emerald
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Eclipse VE3A Betelgeuse 54-A Orion VS54 Artemis VX26 Flare VE6 Serpent VE92 Skorpios Zenith VX-5
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,245,996 MLG Score: 996
Fun Score: N/A
Cheeseburgers Flipped: 816TIME WITH MEDKIT: 9.4%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
37.187%26.053%969561293110,5271.90508-0.202

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.655%3.085M++0.743B++-1.254D**HEAD ++ (~7.46)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.70.652B+9.60.329C**16.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.423%1.23%156413453,090259721781.18938142%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.938%0.021C+-0.311C0.304

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
187.3-0.153C70.1-0.317C117.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.982%1.559%86713421,41129438320.47928169%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.416%0.963B*-0.608D0.83

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
21.90.43B11.20.105C+10.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.423%3.866%3211813315,277261518362.01797287%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.696%0.85B*-0.159C0.706

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
56.10.534B+25.50.367C**30.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.043%72.593%321813417,0203424312.05023

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.886%2.574A**0.357C**0.026

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.70.623B+1.90.39C**1.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
70.46%15.305%321613437,12250621211.40668

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.609%2.364A*0.095C+-0.129

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.90.701B++2.80.431B1.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
140.8m369.3%542 (32.5k)444 (26.6k)1.70318166,47297,7421.80259221 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS13491377124.488%23.182%56803:1568

15% Combat Medic36% Engineer15% Heavy Assault16% Infiltrator16% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 20th, 2014 7:18 AMJul 7th, 2020 2:27 AMAug 6th, 2020 11:56 AM (5d) (PST)Aug 5th, 2020 11:07 PM (6d) (PST)Aug 5th, 2020 7:39 PM (6d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4752022730.5250.3080.1222.0830.039996

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
28,48312,14916,33431187125226,634

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5284.9h/220.2d 9,717 38,591 71,312 660.5k 6,977 17,244 12,385 150.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
A++
Kills:11,230
Deaths:4,100
KDR:2.739
Accuracy:36.936% A++
HSR:22.582% D**
Orion VS54
A*
Kills:5,991
Deaths:2,421
KDR:2.475
Accuracy:36.958% A*
HSR:24.036% D
Flare VE6
A*
Kills:3,396
Deaths:1,210
KDR:2.807
Accuracy:37.518% A*
HSR:25.560% C
SVA-88
A*
Kills:1,182
Deaths:524
KDR:2.256
Accuracy:37.612% A*
HSR:26.565% C
NSX Naginata
M
Kills:1,164
Deaths:508
KDR:2.291
Accuracy:40.071% M
HSR:27.234% D
Ursa
A++
Kills:1,163
Deaths:524
KDR:2.219
Accuracy:37.451% A++
HSR:21.496% D
NS-15M1
A
Kills:1,159
Deaths:650
KDR:1.783
Accuracy:33.241% A
HSR:29.077% C*
NS-15M2
A++
Kills:1,159
Deaths:402
KDR:2.883
Accuracy:36.940% A++
HSR:23.123% D-
VX29 Polaris
A*
Kills:1,157
Deaths:469
KDR:2.467
Accuracy:38.477% A*
HSR:21.348% D
Pulsar LSW
A++
Kills:1,151
Deaths:509
KDR:2.261
Accuracy:36.175% A++
HSR:35.534% B*
VE-H Maw
A++
Kills:621
Deaths:333
KDR:1.865
Accuracy:37.645% A++
HSR:33.816% C*
NS-15M AE
B+
Kills:176
Deaths:102
KDR:1.725
Accuracy:31.538% B+
HSR:32.955% C++
Kills:29,549
Deaths (as Heavy Assault):11,752
Deaths (to Heavy Assaults):31,002
KDR:2.51438
Kill Difference:17,797
Playtime:802.587 hours
Usage:15%
Score:20.622m
Score/min:428
Accuracy (listed only):36.713%
HSR (listed only):26.944%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eclipse VE3A
A++
Kills:19,209
Deaths:9,588
KDR:2.003
Accuracy:36.587% A++
HSR:24.296% B+
Serpent VE92
A++
Kills:2,710
Deaths:1,569
KDR:1.727
Accuracy:36.628% A++
HSR:16.642% D-
Skorpios
A+
Kills:2,688
Deaths:1,571
KDR:1.711
Accuracy:35.383% A+
HSR:20.201% C-
Zenith VX-5
A*
Kills:2,579
Deaths:1,510
KDR:1.708
Accuracy:37.763% A*
HSR:27.336% B+
Pulsar C
A++
Kills:2,399
Deaths:1,192
KDR:2.013
Accuracy:36.798% A++
HSR:29.804% B+
Eridani SX5
B**
Kills:1,620
Deaths:1,004
KDR:1.614
Accuracy:34.613% B**
HSR:13.086% D*
NS-7 PDW
A
Kills:1,619
Deaths:1,016
KDR:1.594
Accuracy:33.972% A
HSR:18.839% C
Phobos VX86
A++
Kills:1,291
Deaths:783
KDR:1.649
Accuracy:80.868% A++
HSR:12.084% D-
NS-11C
A
Kills:1,228
Deaths:735
KDR:1.671
Accuracy:33.265% B**
HSR:30.538% A
Chaos
M
Kills:1,222
Deaths:694
KDR:1.761
Accuracy:73.475% M
HSR:17.103% C++
MKV Suppressed
A++
Kills:1,215
Deaths:847
KDR:1.434
Accuracy:33.279% B**
HSR:36.872% A++
VX6-7
A
Kills:1,191
Deaths:836
KDR:1.425
Accuracy:33.319% A
HSR:21.830% C
NS-66 Punisher
A
Kills:1,189
Deaths:776
KDR:1.532
Accuracy:35.798% A
HSR:33.474% B+
NSX-P Tanto
A++
Kills:1,187
Deaths:426
KDR:2.786
Accuracy:38.989% A++
HSR:37.658% B**
VE-S Canis
A
Kills:1,183
Deaths:569
KDR:2.079
Accuracy:38.511% A
HSR:34.404% B*
Sirius SX12
B**
Kills:1,180
Deaths:874
KDR:1.350
Accuracy:33.242% B**
HSR:22.119% C++
Thanatos VE70
A
Kills:1,176
Deaths:849
KDR:1.385
Accuracy:56.012% A
HSR:15.306% C
Solstice VE3
A
Kills:1,175
Deaths:801
KDR:1.467
Accuracy:33.183% A
HSR:21.362% C+
Solstice Burst
A**
Kills:1,162
Deaths:1,074
KDR:1.082
Accuracy:38.261% A*
HSR:45.783% A**
NSX Tengu
A
Kills:1,160
Deaths:434
KDR:2.673
Accuracy:48.253% A
HSR:27.328% B+
NSX Tanto
A*
Kills:1,160
Deaths:440
KDR:2.636
Accuracy:40.075% A*
HSR:19.483% D*
NS Baron G5
M
Kills:1,152
Deaths:714
KDR:1.613
Accuracy:73.499% M
HSR:16.406% C++
Deimos VA29
A+
Kills:1,148
Deaths:679
KDR:1.691
Accuracy:81.499% A+
HSR:14.721% D
Solstice SF
M**
Kills:1,146
Deaths:1,012
KDR:1.132
Accuracy:37.602% A*
HSR:42.408% M**
Pandora VX25
M
Kills:1,144
Deaths:991
KDR:1.154
Accuracy:71.609% M
HSR:14.511% C-
Nova
A**
Kills:1,141
Deaths:1,396
KDR:0.817
Accuracy:73.401% A**
HSR:18.405% B
NS Baron G5AE
C+
Kills:195
Deaths:147
KDR:1.327
Accuracy:48.881% C+
HSR:12.308% D
VE-C Horizon
A
Kills:79
Deaths:48
KDR:1.646
Accuracy:45.180% A
HSR:31.646% B+
Kills:55,548
Deaths (as Light Assault):32,575
Deaths (to Light Assaults):19,121
KDR:1.70523
Kill Difference:22,973
Playtime:830.539 hours
Usage:16%
Score:24.093m
Score/min:483
Accuracy (listed only):46.427%
HSR (listed only):24.141%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eclipse VE3A
A++
Kills:19,209
Deaths:9,588
KDR:2.003
Accuracy:36.587% A++
HSR:24.296% B+
Serpent VE92
A++
Kills:2,710
Deaths:1,569
KDR:1.727
Accuracy:36.628% A++
HSR:16.642% D-
Zenith VX-5
A*
Kills:2,579
Deaths:1,510
KDR:1.708
Accuracy:37.763% A*
HSR:27.336% B+
Pulsar C
A++
Kills:2,399
Deaths:1,192
KDR:2.013
Accuracy:36.798% A++
HSR:29.804% B+
Phobos VX86
A++
Kills:1,291
Deaths:783
KDR:1.649
Accuracy:80.868% A++
HSR:12.084% D-
NS-11C
A
Kills:1,228
Deaths:735
KDR:1.671
Accuracy:33.265% B**
HSR:30.538% A
Chaos
M
Kills:1,222
Deaths:694
KDR:1.761
Accuracy:73.475% M
HSR:17.103% C++
VX6-7
A
Kills:1,191
Deaths:836
KDR:1.425
Accuracy:33.319% A
HSR:21.830% C
NSX-P Tanto
A++
Kills:1,187
Deaths:426
KDR:2.786
Accuracy:38.989% A++
HSR:37.658% B**
Thanatos VE70
A
Kills:1,176
Deaths:849
KDR:1.385
Accuracy:56.012% A
HSR:15.306% C
Solstice VE3
A
Kills:1,175
Deaths:801
KDR:1.467
Accuracy:33.183% A
HSR:21.362% C+
Revenant
A++
Kills:1,163
Deaths:759
KDR:1.532
Accuracy:49.351% A++
HSR:19.347% D**
Solstice Burst
A**
Kills:1,162
Deaths:1,074
KDR:1.082
Accuracy:38.261% A*
HSR:45.783% A**
NSX Tanto
A*
Kills:1,160
Deaths:440
KDR:2.636
Accuracy:40.075% A*
HSR:19.483% D*
NS Baron G5
M
Kills:1,152
Deaths:714
KDR:1.613
Accuracy:73.499% M
HSR:16.406% C++
Deimos VA29
A+
Kills:1,148
Deaths:679
KDR:1.691
Accuracy:81.499% A+
HSR:14.721% D
Eidolon VE33
A++
Kills:1,146
Deaths:847
KDR:1.353
Accuracy:40.205% A
HSR:42.147% A++
Solstice SF
M**
Kills:1,146
Deaths:1,012
KDR:1.132
Accuracy:37.602% A*
HSR:42.408% M**
Pandora VX25
M
Kills:1,144
Deaths:991
KDR:1.154
Accuracy:71.609% M
HSR:14.511% C-
Nova
A**
Kills:1,141
Deaths:1,396
KDR:0.817
Accuracy:73.401% A**
HSR:18.405% B
NS Baron G5AE
C+
Kills:195
Deaths:147
KDR:1.327
Accuracy:48.881% C+
HSR:12.308% D
VE-C Horizon
A
Kills:79
Deaths:48
KDR:1.646
Accuracy:45.180% A
HSR:31.646% B+
Kills:46,003
Deaths (as Engineer):27,090
Deaths (to Engineers):17,531
KDR:1.69815
Kill Difference:18,913
Playtime:1,901.701 hours
Usage:36%
Score:49.213m
Score/min:431
Accuracy (listed only):49.838%
HSR (listed only):24.142%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Skorpios
A+
Kills:2,688
Deaths:1,571
KDR:1.711
Accuracy:35.383% A+
HSR:20.201% C-
Darkstar
A*
Kills:2,268
Deaths:1,246
KDR:1.820
Accuracy:37.574% A*
HSR:22.443% D
H-V45
A++
Kills:1,930
Deaths:778
KDR:2.481
Accuracy:36.398% A++
HSR:23.368% C+
Terminus VX-9
A+
Kills:1,629
Deaths:833
KDR:1.956
Accuracy:35.062% A+
HSR:33.456% B+
Eridani SX5
B**
Kills:1,620
Deaths:1,004
KDR:1.614
Accuracy:34.613% B**
HSR:13.086% D*
NS-7 PDW
A
Kills:1,619
Deaths:1,016
KDR:1.594
Accuracy:33.972% A
HSR:18.839% C
Corvus VA55
A*
Kills:1,321
Deaths:852
KDR:1.550
Accuracy:37.808% A*
HSR:28.312% C++
NS-11P
B**
Kills:1,312
Deaths:855
KDR:1.535
Accuracy:33.289% B**
HSR:27.515% C++
Phobos VX86
A++
Kills:1,291
Deaths:783
KDR:1.649
Accuracy:80.868% A++
HSR:12.084% D-
Equinox VE2 Burst
M
Kills:1,255
Deaths:656
KDR:1.913
Accuracy:44.449% M
HSR:35.139% B+
Chaos
M
Kills:1,222
Deaths:694
KDR:1.761
Accuracy:73.475% M
HSR:17.103% C++
MKV Suppressed
A++
Kills:1,215
Deaths:847
KDR:1.434
Accuracy:33.279% B**
HSR:36.872% A++
Pulsar VS1
A
Kills:1,214
Deaths:833
KDR:1.457
Accuracy:33.282% A
HSR:24.135% C+
NS-66 Punisher
A
Kills:1,189
Deaths:776
KDR:1.532
Accuracy:35.798% A
HSR:33.474% B+
VE-S Canis
A
Kills:1,183
Deaths:569
KDR:2.079
Accuracy:38.511% A
HSR:34.404% B*
Sirius SX12
B**
Kills:1,180
Deaths:874
KDR:1.350
Accuracy:33.242% B**
HSR:22.119% C++
CME
B**
Kills:1,180
Deaths:675
KDR:1.748
Accuracy:33.109% B**
HSR:31.525% B+
Thanatos VE70
A
Kills:1,176
Deaths:849
KDR:1.385
Accuracy:56.012% A
HSR:15.306% C
NSX Tengu
A
Kills:1,160
Deaths:434
KDR:2.673
Accuracy:48.253% A
HSR:27.328% B+
Equinox VE2
A++
Kills:1,154
Deaths:840
KDR:1.374
Accuracy:37.364% A++
HSR:24.610% C++
NS Baron G5
M
Kills:1,152
Deaths:714
KDR:1.613
Accuracy:73.499% M
HSR:16.406% C++
Deimos VA29
A+
Kills:1,148
Deaths:679
KDR:1.691
Accuracy:81.499% A+
HSR:14.721% D
Pandora VX25
M
Kills:1,144
Deaths:991
KDR:1.154
Accuracy:71.609% M
HSR:14.511% C-
NS-11A
A
Kills:1,141
Deaths:603
KDR:1.892
Accuracy:33.931% A
HSR:31.288% B+
Nova
A**
Kills:1,141
Deaths:1,396
KDR:0.817
Accuracy:73.401% A**
HSR:18.405% B
NS Baron G5AE
C+
Kills:195
Deaths:147
KDR:1.327
Accuracy:48.881% C+
HSR:12.308% D
NSX Yumi
M**
Kills:175
Deaths:141
KDR:1.241
Accuracy:47.338% M**
HSR:30.857% C++
Kills:34,902
Deaths (as Combat Medic):21,656
Deaths (to Combat Medics):11,584
KDR:1.61165
Kill Difference:13,246
Playtime:798.814 hours
Usage:15%
Score:23.054m
Score/min:481
Accuracy (listed only):46.737%
HSR (listed only):23.697%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Artemis VX26
A+
Kills:5,803
Deaths:2,829
KDR:2.051
Accuracy:36.745% A+
HSR:30.415% B+
Skorpios
A+
Kills:2,688
Deaths:1,571
KDR:1.711
Accuracy:35.383% A+
HSR:20.201% C-
Eridani SX5
B**
Kills:1,620
Deaths:1,004
KDR:1.614
Accuracy:34.613% B**
HSR:13.086% D*
NS-7 PDW
A
Kills:1,619
Deaths:1,016
KDR:1.594
Accuracy:33.972% A
HSR:18.839% C
NS-30 Vandal
A*
Kills:1,278
Deaths:690
KDR:1.852
Accuracy:49.597% A*
HSR:33.177% B+
Ghost
A
Kills:1,268
Deaths:891
KDR:1.423
Accuracy:50.203% A
HSR:69.085% C-
MKV Suppressed
A++
Kills:1,215
Deaths:847
KDR:1.434
Accuracy:33.279% B**
HSR:36.872% A++
NS-66 Punisher
A
Kills:1,189
Deaths:776
KDR:1.532
Accuracy:35.798% A
HSR:33.474% B+
VE-S Canis
A
Kills:1,183
Deaths:569
KDR:2.079
Accuracy:38.511% A
HSR:34.404% B*
Sirius SX12
B**
Kills:1,180
Deaths:874
KDR:1.350
Accuracy:33.242% B**
HSR:22.119% C++
NS-357 Underboss
B**
Kills:1,175
Deaths:1,150
KDR:1.022
Accuracy:49.002% B**
HSR:22.979% C
Phantom VA23
M
Kills:1,167
Deaths:705
KDR:1.655
Accuracy:55.619% M
HSR:33.419% C++
NS-61 Emissary
A+
Kills:1,165
Deaths:641
KDR:1.817
Accuracy:41.395% A+
HSR:15.193% D
Parsec VX3-A
A*
Kills:1,165
Deaths:269
KDR:4.331
Accuracy:55.676% A*
HSR:69.614% F-
Spiker
A+
Kills:1,164
Deaths:1,132
KDR:1.028
Accuracy:41.430% A+
HSR:20.103% C-
NSX Tengu
A
Kills:1,160
Deaths:434
KDR:2.673
Accuracy:48.253% A
HSR:27.328% B+
V10
A++
Kills:1,160
Deaths:341
KDR:3.402
Accuracy:55.790% A++
HSR:78.535% C+
Cerberus
A*
Kills:1,157
Deaths:976
KDR:1.185
Accuracy:48.566% A*
HSR:26.448% C+
Nyx VX31
B++
Kills:1,157
Deaths:719
KDR:1.609
Accuracy:39.303% B+
HSR:37.857% B++
Parallax VX3
A*
Kills:1,156
Deaths:485
KDR:2.384
Accuracy:53.045% A*
HSR:67.907% F
NSX Tomoe
A**
Kills:1,156
Deaths:552
KDR:2.094
Accuracy:42.357% A**
HSR:27.595% D*
NS-44 Commissioner
A*
Kills:1,156
Deaths:829
KDR:1.394
Accuracy:59.979% A*
HSR:25.779% C+
XM98
A++
Kills:1,155
Deaths:394
KDR:2.931
Accuracy:53.788% A++
HSR:78.009% C*
Manticore SX40
A++
Kills:1,152
Deaths:944
KDR:1.220
Accuracy:43.621% A++
HSR:32.552% B**
NS-44L Blackhand
A
Kills:1,152
Deaths:757
KDR:1.522
Accuracy:54.478% A
HSR:37.413% C--
Beamer VS3
A*
Kills:1,151
Deaths:902
KDR:1.276
Accuracy:44.064% A*
HSR:27.889% B+
The Immortal
A
Kills:1,146
Deaths:926
KDR:1.238
Accuracy:46.802% A
HSR:27.225% D
NS-45 Pilot
A+
Kills:588
Deaths:523
KDR:1.124
Accuracy:42.954% A+
HSR:30.272% C+
NSX Daimyo
B**
Kills:510
Deaths:165
KDR:3.091
Accuracy:51.637% B**
HSR:97.451% B*
VA39 Spectre
A+
Kills:373
Deaths:207
KDR:1.802
Accuracy:45.856% A+
HSR:35.657% C
Phaseshift VX-S
B*
Kills:233
Deaths:65
KDR:3.585
Accuracy:46.743% B*
HSR:78.112% C++
NS-AM7 Archer
A
Kills:172
Deaths:220
KDR:0.782
Accuracy:68.402% A
HSR:19.767% C+
NS CandyCannon 3000
B+
Kills:102
Deaths:172
KDR:0.593
Accuracy:41.122% B+
HSR:29.412% C-
Kills:40,715
Deaths (as Infiltrator):24,575
Deaths (to Infiltrators):12,075
KDR:1.65677
Kill Difference:16,140
Playtime:831.148 hours
Usage:16%
Score:20.435m
Score/min:410
Accuracy (listed only):45.795%
HSR (listed only):38.127%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
M
Kills:1,163
Deaths:392
KDR:2.967
Accuracy:33.561% M
HSR:22.786% C+
Nebula VM20
A*
Kills:1,159
Deaths:388
KDR:2.987
Accuracy:34.271% A*
HSR:20.794% C
Quasar VM1
M
Kills:609
Deaths:250
KDR:2.436
Accuracy:32.422% M
HSR:24.302% B++
Comet VM2
A+
Kills:538
Deaths:376
KDR:1.431
Accuracy:60.237% A+
HSR:5.762% B++
Comet VM2
A+
Kills:484
Deaths:286
KDR:1.692
Accuracy:64.214% A+
HSR:5.372% B
Quasar VM1
M**
Kills:381
Deaths:170
KDR:2.241
Accuracy:37.807% M**
HSR:22.310% C+
Blueshift VM5
M++
Kills:149
Deaths:56
KDR:2.661
Accuracy:37.102% M++
HSR:30.201% B**
NS-10 Burster
A*
Kills:129
Deaths:104
KDR:1.240
Accuracy:44.031% A++
HSR:13.954% A*
NS-10 Burster
A++
Kills:95
Deaths:93
KDR:1.022
Accuracy:43.909% A++
HSR:6.316% C*
Blueshift VM5
M*
Kills:85
Deaths:31
KDR:2.742
Accuracy:37.589% M*
HSR:24.706% C*
Kills:4,792
Deaths (as MAX Suit):1,073
Deaths (to MAX Suits):4,624
KDR:4.46598
Kill Difference:3,719
Playtime:102.252 hours
Usage:2%
Score:3.343m
Score/min:545
Accuracy (listed only):42.514%
HSR (listed only):17.650%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
C
Kills:1,096
V. Kills:75 N/A
Deaths:286
KDR:3.832
Accuracy:47.711% B++
KPH:47.500 C-
VKPH:3.300 C
V26 Maelstrom Turbo Laser
C+
Kills:703
V. Kills:640 110%
Deaths:549
KDR:1.281
Accuracy:39.045% A
KPH:13.100 C--
VKPH:12 C+
Dual Photon Pods
C--
Kills:680
V. Kills:153 442%
Deaths:105
KDR:6.476
Accuracy:65.976% A
KPH:61 D
VKPH:13.700 C--
Saron Laser Cannon
C-
Kills:611
V. Kills:757 81%
Deaths:1,011
KDR:0.604
Accuracy:34.597% B+
KPH:6.700 D-
VKPH:8.300 C-
Antares LC
C**
Kills:599
V. Kills:422 142%
Deaths:298
KDR:2.010
Accuracy:34.951% C**
KPH:15.500 D
VKPH:10.900 D
Photon A2A Missile Pods
C
Kills:110
V. Kills:136 80%
Deaths:44
KDR:2.500
Accuracy:87.053% A
KPH:29.300 D
VKPH:36.200 C
Hornet Missiles
C
Kills:73
V. Kills:75 96%
Deaths:24
KDR:3.042
Accuracy:59.433% D
KPH:37.700 D-
VKPH:38.700 C
Kills:3,872 (3,009 + 0)
Deaths:2,317
KDR:1.671
VKDR:0.975
Vehicle Kills:2,258
Kill Difference:1,555
Playtime:223.539 hours
Usage:4%
Score:2.632m
Score/min:196
Piloting Accuracy:34.951%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C*
Kills:198
V. Kills:26 N/A
Deaths:32
KDR:6.188
Accuracy:46.368% C*
KPH:46.600 C
VKPH:6.100 D
CAS30 Tank Buster
C-
Kills:171
V. Kills:232 73%
Deaths:354
KDR:0.483
Accuracy:61.567% A
KPH:4.100 D-
VKPH:5.500 C-
C150 Dalton
C--
Kills:92
V. Kills:85 107%
Deaths:30
KDR:3.067
Accuracy:34.840% C
KPH:24.600 D--
VKPH:22.800 C--
L-30R Vektor
C+
Kills:78
V. Kills:185 42%
Deaths:197
KDR:0.396
Accuracy:43.915% C*
KPH:3 D**
VKPH:7.200 C+
AP30 Shredder
C++
Kills:76
V. Kills:88 85%
Deaths:34
KDR:2.235
Accuracy:30.718% D-
KPH:22.300 D-
VKPH:25.800 C++
Kills:615 (249 + 366)
Deaths:647
KDR:0.951
VKDR:0.952
Vehicle Kills:616
Kill Difference:32
Playtime:78.804 hours
Usage:1%
Score:0.958m
Score/min:203
Piloting Accuracy:43.915%
Gunner Accuracy:30.718%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C*
Kills:296
V. Kills:249 118%
Deaths:91
KDR:3.253
Accuracy:70.455% A+
KPH:27.600 D-
VKPH:23.200 C*
L100 Python HESH
A+
Kills:180
V. Kills:24 N/A
Deaths:20
KDR:9
Accuracy:64.090% A+
KPH:69.700 C++
VKPH:9.300 C+
L100 Python HEAT
C+
Kills:179
V. Kills:89 199%
Deaths:49
KDR:3.653
Accuracy:63.831% B**
KPH:28.200 D
VKPH:14 C+
C75 Viper
C++
Kills:140
V. Kills:49 280%
Deaths:41
KDR:3.415
Accuracy:60.475% A++
KPH:32.800 C
VKPH:11.500 C++
Skyguard
C+
Kills:55
V. Kills:39 138%
Deaths:27
KDR:2.037
Accuracy:42.019% A++
KPH:15.300 C
VKPH:10.800 C+
Kills:850 (850 + 0)
Deaths:228
KDR:3.728
VKDR:1.974
Vehicle Kills:450
Kill Difference:622
Playtime:27.530 hours
Usage:1%
Score:0.811m
Score/min:491
Driving Accuracy:42.019%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
D
Kills:339
V. Kills:267 126%
Deaths:111
KDR:3.054
Accuracy:59.372% B+
KPH:17.900 D*
VKPH:14.100 D
Supernova VPC
C**
Kills:222
V. Kills:52 419%
Deaths:24
KDR:9.250
Accuracy:76.749% M
KPH:44.400 C-
VKPH:10.400 C**
E540 Halberd
D
Kills:175
V. Kills:115 151%
Deaths:52
KDR:3.365
Accuracy:57.391% B**
KPH:20.700 D**
VKPH:13.600 D
Saron HRB
C+
Kills:159
V. Kills:130 121%
Deaths:52
KDR:3.058
Accuracy:57.580% B**
KPH:20.600 D
VKPH:16.900 C+
Supernova PC
C
Kills:128
V. Kills:63 200%
Deaths:54
KDR:2.370
Accuracy:62.842% A
KPH:17.900 D
VKPH:8.800 C
Proton II PPA
D
Kills:82
V. Kills:3 N/A
Deaths:18
KDR:4.556
Accuracy:20.480% D--
KPH:46 D
VKPH:1.700 D*
Kills:1,105 (689 + 416)
Deaths:311
KDR:3.553
VKDR:2.026
Vehicle Kills:630
Kill Difference:794
Playtime:49.001 hours
Usage:1%
Score:1.491m
Score/min:507
Driving Accuracy:62.842%
Gunner Accuracy:20.480%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B*
Kills:180
V. Kills:9 N/A
Deaths:33
KDR:5.455
Accuracy:48.268% B*
KPH:104.100 C+
VKPH:5.200 C--
Saron HRB-H
B+
Kills:159
V. Kills:74 212%
Deaths:37
KDR:4.297
Accuracy:60.091% C**
KPH:52.800 B+
VKPH:24.600 C+
E540 Halberd-H
C+
Kills:98
V. Kills:76 127%
Deaths:15
KDR:6.533
Accuracy:59.020% C+
KPH:32.100 D--
VKPH:24.900 C+
Kills:437 (0 + 437)
Deaths:85
KDR:5.141
VKDR:1.871
Vehicle Kills:159
Kill Difference:352
Playtime:7.798 hours
Usage:0%
Score:0.300m
Score/min:642
Driving Accuracy:N/A%
Gunner Accuracy:59.020%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:975
V. Kills:226 430%
Deaths:136
KDR:7.169
Accuracy:49.642% B**
KPH:69.900 B+
VKPH:16.200 B**
M40 Fury
B**
Kills:868
V. Kills:227 381%
Deaths:91
KDR:9.538
Accuracy:50.707% A+
KPH:72.100 B
VKPH:18.900 B**
M60-G Bulldog
B**
Kills:716
V. Kills:187 381%
Deaths:97
KDR:7.381
Accuracy:52.938% A
KPH:51.800 B++
VKPH:13.500 B**
M20 Basilisk
A++
Kills:366
V. Kills:120 302%
Deaths:76
KDR:4.816
Accuracy:55.147% A++
KPH:46.600 A+
VKPH:15.300 A
M20 Basilisk
A+
Kills:333
V. Kills:129 256%
Deaths:70
KDR:4.757
Accuracy:53.988% A
KPH:36.200 B++
VKPH:14 A+
M60-G Bulldog
C+
Kills:305
V. Kills:73 412%
Deaths:39
KDR:7.821
Accuracy:52.122% B**
KPH:45.800 C
VKPH:11 C+
G30 Walker
B**
Kills:196
V. Kills:136 143%
Deaths:42
KDR:4.667
Accuracy:41.789% A+
KPH:24.700 B*
VKPH:17.100 B**
M12 Kobalt
C-
Kills:172
V. Kills:5 N/A
Deaths:8
KDR:21.500
Accuracy:18.283% C-
KPH:58.200 C--
VKPH:1.700 D-
M12 Kobalt
C
Kills:156
V. Kills:5 N/A
Deaths:11
KDR:14.182
Accuracy:15.305% D-
KPH:70.500 C
VKPH:2.300 D
Kills:4,087 (0 + 4,087)
Deaths:570
KDR:7.170
VKDR:1.944
Vehicle Kills:1,108
Kill Difference:3,517
Playtime:76.632 hours
Usage:1%
Score:2.584m
Score/min:562
Driving Accuracy:N/A%
Gunner Accuracy:15.305%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C++
Kills:286
V. Kills:8 N/A
Deaths:106
KDR:2.698
Accuracy:46.090% C++
KPH:62.800 C+
VKPH:1.800 C+
M40 Fury-F
C-
Kills:227
V. Kills:86 261%
Deaths:297
KDR:0.764
Accuracy:48.514% C
KPH:11.700 D-
VKPH:4.400 C-
Kills:513 (513 + 0)
Deaths:403
KDR:1.273
VKDR:0.233
Vehicle Kills:94
Kill Difference:110
Playtime:23.952 hours
Usage:0%
Score:0.192m
Score/min:134
Driving Accuracy:48.514%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
D--
Kills:66
V. Kills:57 114%
Deaths:43
KDR:1.535
Accuracy:45.849% B**
KPH:8.300 D**
VKPH:7.200 D--
Kills:66 (0 + 66)
Deaths:43
KDR:1.535
VKDR:1.326
Vehicle Kills:57
Kill Difference:23
Playtime:7.964 hours
Usage:0%
Score:0.062m
Score/min:130
Piloting Accuracy:N/A%
Gunner Accuracy:45.849%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Eclipse VE3A 19,65019,2099,5882.003B0.3036.587%A++24.296%B+57.8C++1.3B+148332.2h10.2B+27.9B*
Betelgeuse 54-A 11,31411,2304,1002.739C+1.0436.936%A++22.582%D**73CN/A212153.8h9.5B25.7B*
Orion VS54 6,0235,9912,4212.475C++0.7736.958%A*24.036%D60.6C++N/A30698.9h9.8B26.4C+
Artemis VX26 5,8645,8032,8292.051C++0.3536.745%A+30.415%B+53.5C++N/A187108.5h9.6B++26.3B*
Flare VE6 3,4123,3961,2102.807B+1.1037.518%A*25.56%C79.7B+N/A24142.6h7.9B*21.2B**
Serpent VE92 2,7322,7101,5691.727C++0.0236.628%A++16.642%D-42CN/A20764.6h10.3B+28.1B*
Skorpios 2,7162,6881,5711.711C+0.0135.383%A+20.201%C-38.3C--N/A13670.1h10.4C*29.3B*
Zenith VX-5 2,6332,5791,5101.708C++0.0037.763%A*27.336%B+30.5C--N/A15684.6h11.1C**29.3B*
Pulsar C 2,4242,3991,1922.013C+0.3136.798%A++29.804%B+46.4C+N/A37351.7h9B+24.3B*
Darkstar 2,3112,2681,2461.82C+0.1237.574%A*22.443%D42.5C--N/A11453.4h11.1B+29.5B**
H-V45 1,9431,9307782.481C*0.7836.398%A++23.368%C+47.1C+N/A26841h9.8B*27B**
Terminus VX-9 1,6441,6298331.956C+0.2535.062%A+33.456%B+44.6CN/A25736.5h9.3B**26.6B**
Eridani SX5 1,6301,6201,0041.614C+0.0934.613%B**13.086%D*34.5C--N/A16946.9h10.2C**29.4B+
NS-7 PDW 1,6261,6191,0161.594C++0.1133.972%A18.839%C38.5C+N/A21842h11.7B+34.5B+
Proximity Mine 1,5141,5142975.098C*3.3941.226%CN/A126.2C+N/A71412h1.9C+4.6C+
Corvus VA55 1,3461,3218521.55C+0.1537.808%A*28.312%C++39.1C+N/A12133.8h9.1B*24B**
NS-11P 1,3311,3128551.535C+0.1733.289%B**27.515%C++28.1DN/A20146.7h12.5C+37.5B+
Phobos VX86 1,3041,2917831.649C++0.0580.868%A++12.084%D-39.7DN/A24232.5h1.7B**2.1B*
NS-30 Vandal 1,3021,2786901.852C0.1549.597%A*33.177%B+31.3DN/A22040.8h4.8C**9.6B*
Ghost 1,2691,2688911.423D0.2850.203%A69.085%C-33.3DN/A20338.1h1.8B+3.5B++
Equinox VE2 Burst 1,2831,2556561.913C+0.2144.449%M35.139%B+41.7DN/A10430.1h10.5B+23.6B**
NS-11C 1,2361,2287351.671C++0.0333.265%B**30.538%A35.1CN/A37935h11.6B+34.8B++
Chaos 1,2511,2226941.761C+0.0673.475%M17.103%C++44.6C--1.1B+10627.4h2.9A+4A++
MKV Suppressed 1,2221,2158471.434C+0.2733.279%B**36.872%A++26.8DN/A25845.4h11.5C**34.6B+
Pulsar VS1 1,2261,2148331.457C++0.2533.282%A24.135%C+21.4DN/A16456.6h12B36B++
VX6-7 1,2021,1918361.425C+0.2833.319%A21.83%C30.2C--N/A21739.5h11.6C++34.7B+
NS-66 Punisher 1,2191,1897761.532C+0.1735.798%A33.474%B+61.6C+1.6A19419.3h9.5B+26.6B*
NSX-P Tanto 1,2121,1874262.786B**1.0838.989%A++37.658%B**110.9A+2.3A25510.7h10.4C**26.7B++
The Slasher 1,2211,18531,7040.037C1.6750.04%B**N/A0.8C-N/A31424.9h2.1C++4.2B+
VE-S Canis 1,2051,1835692.079B+0.3838.511%A34.404%B*82.2B1.5B+20714.4h9.5C++24.8B+
SVA-88 1,1981,1825242.256C+0.5537.612%A*26.565%C70.4C++1C*32716.8h10B+26.5B**
Sirius SX12 1,1891,1808741.35C+0.3533.242%B**22.119%C++31.4CN/A21337.6h13.9C+41.8C**
CME 1,1891,1806751.748B++0.0433.109%B**31.525%B+38.8CN/A23630.4h10.6B++31.9B++
Thanatos VE70 1,1811,1768491.385C++0.3256.012%A15.306%C37C+N/A27831.8h3.1B**5.4B**
Solstice VE3 1,1841,1758011.467B+0.2433.183%A21.362%C+21.1CN/A21755.7h12.4C**37.5C++
NS-357 Underboss 1,2291,1751,1501.022C+0.6849.002%B**22.979%C19.2D--N/A14161.2h6.2F**12.6C--
Phantom VA23 1,1841,1677051.655C+0.0555.619%M33.419%C++37DN/A15931.5h3.4B*6.1A
NS-61 Emissary 1,1691,1656411.817B*0.1141.395%A+15.193%D48.3C**N/A19524.1h11.8C++28.6B+
Parsec VX3-A 1,1671,1652694.331C2.6355.676%A*69.614%F-66.2C*N/A14717.6h1.7C*3.1B**
Spiker 1,1911,1641,1321.028C0.6841.43%A+20.103%C-26.9DN/A11743.2h8.8C+21.3B+
NSX Naginata 1,1671,1645082.291C**0.5940.071%M27.234%D67.3C+N/A23017.3h8.9B++22.1B**
Nebula VM20 1,1781,1633922.967C++1.2633.561%M22.786%C+46.3C+N/A15525.1h16.4C48.9B*
Revenant 1,1891,1637591.532C--0.1749.351%A++19.347%D**33.2D-N/A7435h6.8C+13.8B**
Ursa 1,1651,1635242.219B+0.5237.451%A++21.496%D56.5C+N/A15020.6h8.6B++22.8B*
Solstice Burst 1,1881,1621,0741.082C--0.6238.261%A*45.783%A**21.6D-N/A11653.9h10.7B+28.1B*
Lasher X2 1,1741,1617471.554C++0.1534.492%B+4.651%B+36.4C-N/A15431.9h10A++29.1B**
NSX Tengu 1,1721,1604342.673B**0.9748.253%A27.328%B+99.1B**1C++23211.7h7.6B**15.8B*
Force-Blade 1,2411,16023,7510.049B+1.6529.052%C2.759%C--1C+N/A71174.4h2.4C+8.1C*
NSX Tanto 1,1671,1604402.636B**0.9340.075%A*19.483%D*103.6AN/A23611.2h10.3B+25.7B*
V10 1,1661,1603413.402C1.7055.79%A++78.535%C+49.6C+N/A11623.4h1.8B+3.1B**
NS-15M1 1,1661,1596501.783C+0.0833.241%A29.077%C*39DN/A26229.7h12C36.1B+
NS-15M2 1,1751,1594022.883C++1.1836.94%A++23.123%D-72.9C++1C+22315.9h10B+27.2B++
Nebula VM20 1,1831,1593882.987C++1.2834.271%A*20.794%C48.1C++1C**17024.1h16.8C+49B*
Plasma Grenade 1,1631,15811158N/A1,156.3044.348%DN/A399.3D--1.7D25532.9h4D*9D--
Cerberus 1,1631,1579761.185C+0.5248.566%A*26.448%C+43.8C+N/A10926.4h5.5C++11.3B*
Nyx VX31 1,1661,1577191.609C0.0939.303%B+37.857%B++24.7D-N/A15046.8h3.9B**9.9B*
VX29 Polaris 1,1741,1574692.467C*0.7638.477%A*21.348%D61.2C+N/A18218.9h10B+25.9B++
Parallax VX3 1,1641,1564852.384C0.6853.045%A*67.907%F34.8CN/A9833.2h2C++3.7B++
NSX Tomoe 1,1651,1565522.094C+0.3942.357%A**27.595%D*53.5C+N/A12521.6h12C*28.3B*
NS-44 Commissioner 1,1631,1568291.394C++0.3159.979%A*25.779%C+37.3CN/A12131h3.5C+5.8B++
MANA Anti-Personnel Turret 1,1671,1553043.799N/A2.1023.986%UN/A11550U120U24484300.1h16T*66.7T*
XM98 1,1611,1553942.931C+1.2353.788%A++78.009%C*44.9C*N/A16825.7h1.8B*3.3B*
Equinox VE2 1,1831,1548401.374C+0.3337.364%A++24.61%C++33.4CN/A10734.6h10.7C**28.7B*
NS Baron G5 1,1761,1527141.613B+0.0973.499%M16.406%C++32.5C--N/A32035.5h3A4.1C*
Manticore SX40 1,1671,1529441.22C+0.4843.621%A++32.552%B**49.2B+N/A16523.4h6.7C**15.3B*
NS-44L Blackhand 1,1661,1527571.522C+0.1854.478%A37.413%C--42.8C++N/A10826.9h3.8C++6.9B+
Pulsar LSW 1,1691,1515092.261C++0.5636.175%A++35.534%B*46.2C-N/A35524.9h10.4B28.8B+
Beamer VS3 1,1651,1519021.276B0.4344.064%A*27.889%B+40.4C++N/A20328.5h7.3B+16.5B++
Sticky Grenade 1,1721,14811148N/A1,146.3058.994%B+N/A1275.6B26.7B**37470.9h1.6B+2.7B+
Deimos VA29 1,1631,1486791.691C+0.0181.499%A+14.721%D49.7CN/A31923.1h1.7B**2B*
Eidolon VE33 1,1751,1468471.353C0.3540.205%A42.147%A++21.6DN/A16453h6.7B+16.6B++
The Immortal 1,1821,1469261.238C+0.4746.802%A27.225%D57.6C+1.8B+15419.9h7B15.1B*
Solstice SF 1,1651,1461,0121.132C+0.5737.602%A*42.408%M**23CN/A13649.8h11.1C+29.5B+
Pandora VX25 1,1771,1449911.154C0.5571.609%M14.511%C-20.7D-N/A8955.2h3.4B++4.7B**
NS-11A 1,1611,1416031.892C++0.1933.931%A31.288%B+35.3C-N/A24332.3h11.8C*34.6B++
Nova 1,1671,1411,3960.817C--0.8973.401%A**18.405%B17.3D-N/A11665.8h4C*5.5B*
Light PPA 1,1711,0962863.832C2.1347.711%B++1.642%B*47.4C-3.2C17623.1h10.5C**22.1B
M40 Fury 1,2019751367.169C5.4749.642%B**2.154%B++69.6B+16.1B**71014h13.2C++26.5B+
C-4 1,4348725941.468C0.2426.008%CN/A63.2D40.7B+131913.8h1.9F7.3D-
M40 Fury 1,095868919.538C+7.8350.707%A+1.959%C++72.3B18.9B**67312h15.1C-29.8C**
S1 1,3748687901.099C++0.6079.495%A*3.226%B+29.9C+17.4C+36329h5B+6.3B+
Auraxium Slasher 76376234,8030.022C1.6816.308%D--3.15%D0.5DN/A11451.7h1.8B+10.8C+
M60-G Bulldog 903716977.381C*5.6852.938%A2.933%C**51.9B++13.6B**54813.8h7.4C14B+
V26 Maelstrom Turbo Laser 1,3437035491.281C0.4239.045%AN/A13.1C--11.9C17553.6h99.1C+253.7C*
Dual Photon Pods 8336801056.476C4.7765.976%AN/A61.3D13.8C--39611.1h16.2B+24.6B+
Nemesis VSH9 1,2676717700.871C+0.8381.157%A*2.683%C+19.5C+17.3C++29634.4h8.6C10.6B
VE-H Maw 6346213331.865C0.1637.645%A++33.816%C*94.1B2B*2436.6h8.3B+22.2B++
Saron Laser Cannon 1,3686111,0110.604C-1.1034.597%B+1.637%C+6.7D-8.3C-17191.5h203.4D*588D-
Quasar VM1 6206092502.436C*0.7332.422%M24.302%B++30.1C+N/A19020.2h21F64.8C++
Antares LC 1,0215992982.01C0.3134.951%C**N/A15.5D10.9D15638.6h94.2C++269.6C**
NS-45 Pilot 6345885231.124C0.5842.954%A+30.272%C+53.9C--4.2A**14110.9h6.1C*14.1B++
Tank Mine 9425751374.197B+2.4940.621%C+N/A75.7D-48.3D11627.6h2.7D*6.6D
Comet VM2 7885383761.431C**0.2760.237%A+5.762%B++16.7C*7.8A21632.2h17.2B+28.5B
NSX Daimyo 5135101653.091C1.3951.637%B**97.451%B*68C+N/A1697.5h1.8B*3.4B**
Hades VSH4 8844935220.944C+0.7679.76%A5.477%A*18.7C14.9C+19626.3h6.5B8.1B++
Comet VM2 6744842861.692B+0.0164.214%A+5.372%B20.3B++8A22123.8h17.2B+26.8B**
Quasar VM1 3883811702.241C0.5437.807%M**22.31%C+29.5D-N/A16012.9h23.6T-62.4C++
VA39 Spectre 3773732071.802C0.1045.856%A+35.657%C27CN/A16713.8h4.5B+9.8B++
M20 Basilisk 486366764.816C**3.1155.147%A++6.831%B46.3A+15.2A4997.9h67.6B*122.7B**
Supernova FPC 6063391113.054D1.3559.372%B+1.77%C+17.9D*14.1D60718.9h5.9D--9.9C-
M20 Basilisk 462333704.757C++3.0553.988%A8.408%B**36.2B++14A+4409.2h71.9B133.2B+
M60-G Bulldog 378305397.821C+6.1252.122%B**3.607%B**45.5C10.9C+5726.7h6.8C13.1B+
L100 Python AP 545296913.253D1.5570.455%A+1.351%C-27.7D-23.3C*52310.7h7.3D--10.4C+
S12 Renegade 2942861062.698C0.9946.09%C++7.343%B+62.2C+1.7C2074.6h2.3B**5.1B*
NS Decimator 3682711921.411C+0.2971.554%B**1.845%C+30.4D10.9D-4348.9h3.6C**5B+
Phaseshift VX-S 234233653.585C+1.8846.743%B*78.112%C++35.8CN/A936.5h2.3B4.9B+
M40 Fury-F 3132272970.764D0.9448.514%CN/A11.7D-4.4C-11619.4h9.5C*19.6C*
Supernova VPC 274222249.25C--7.5576.749%MN/A44.4C-10.4C**3195h3.4D4.4B++
Lumine Edge 2162162920.74B**0.9622.745%D23.611%B**22.5B*N/A659.6h1.1B*4.8C**
L105 Zephyr 224198326.188C-4.4846.368%C*N/A46C6D5554.3h6.1C++13.1B
G30 Walker 332196424.667C2.9641.789%A+3.061%C-24.8B*17.2B**4737.9h160B++382.8B**
NS Baron G5AE 1961951471.327C0.3848.881%C+12.308%D33.1DN/A2295.9h3.7B+7.6C+
L100 Python HESH 204180209C7.3064.09%A+1.111%C69.2C++9.2C+4862.6h2.2B**3.5A
Proton II PPA-H 189180335.455D3.7548.268%B*3.333%A++105.9C+5.3C--5331.7h7B*14.4B**
L100 Python HEAT 268179493.653C--1.9563.831%B**1.676%C-28.4D14.1C+5146.3h5.3C++8.3C*
NS-15M AE 1761761021.725C0.0231.538%B+32.955%C++50.3DN/A6733.5h9.1B++28.9B++
NSX Yumi 1871751411.241C0.4647.338%M**30.857%C++51.5C++3.5M+1343.4h12.7D26.8B++
E540 Halberd 290175523.365D1.6657.391%B**2.286%C*20.6D**13.5D5328.5h6.8D*11.9C
NS-AM7 Archer 2161722200.782B+0.9268.402%A19.767%C+7.6C1.9C-5622.6h13.4B19.5B+
M12 Kobalt 177172821.5C+19.8018.283%C-16.279%D57.3C--1.7D-3463h13.8B*75.6C*
M60-A Bulldog 187171724.429C+22.7357.363%B++2.339%C*77.7B**7.3B+6942.2h4.1B**7.2B*
CAS30 Tank Buster 4031713540.483D1.2261.567%AN/A4.1D-5.6C-14041.8h60.6C98.4B+
Saron HRB 289159523.058D1.3557.58%B**1.258%C+20.6D16.9C+4717.7h21.6C+37.6B+
Saron HRB-H 233159374.297C2.5960.091%C**1.258%C+53B+24.7C+6853h14.9B**24.9B**
M12 Kobalt 1611561114.182C12.4815.305%D-15.385%D-70.9C2.3D4202.2h14.7B+95.9C+
M60-A Bulldog 177156531.2C**29.5057.976%B*1.923%C52B7B+5613h5.3C**9.1B+
Blueshift VM5 152149562.661C+0.9637.102%M++30.201%B**28.7DN/A1775.2h19.1D*51.4B++
C-4 ARX 2351471680.875D0.838.38%T-N/A19.3F11.6D*1427.6h2.2T*26.5T*
MANA Anti-Vehicle Turret 2491431061.349D0.3554.738%D**8.392%U1430C++1060C2153400.1h7.8C+14.2C--
NSX Masamune 162143921.554B++0.1567.118%B*3.497%A38.6C++5.1D-1273.7h2.4A3.6A
Spear Anti-Vehicle Phalanx Turret 241142265.462C--3.7658.857%B*5.634%B**50.7C+35.4B++7582.8h8C++13.6C*
C75 Viper 189140413.415D1.7160.475%A++2.143%A32.6C11.4C++4714.3h12C+19.8C**
Rocklet Rifle 3421321380.957C+0.7567.945%A++N/A7.2F11.4D*7218.4h45.3D--66.6C+
MAX Punch 1321301,1360.114C+1.5956.207%B+N/A1.3CN/A696.9h3.2C+5.6C++
NS-10 Burster 2231291041.24C+0.4644.031%A++13.954%A*7.1C+5.2B+14118.1h172.5D*391.8C++
Supernova PC 191128542.37D0.6762.842%AN/A17.8D8.8C3967.2h4.5C++7.1B++
M40 Fury 131114522.8B+21.1047.461%C+1.754%C++87.7C++13.1C-2381.3h6.6B**14B**
Anti-Vehicle Grenade 1651111111N/A109.3047.754%C--N/A222D-108C+28200.5h7.5D*15.6D-
Photon A2A Missile Pods 246110442.5D0.8087.053%AN/A28.9D35.8C8043.8h12.2F14D--
NS CandyCannon 3000 1031021720.593C+1.1141.122%B+29.412%C-26.8C+N/A933.8h4.7C+11.5B+
E540 Halberd-H 17498156.533C--4.8359.02%C+1.02%C31.6D--24.5C+6603.1h8.1D*13.7D*
NS-10 Burster 17095931.022C0.6843.909%A++6.316%C*5.5D4.3C+13117.4h231.7F**527.6D
C150 Dalton 17792303.067D1.3634.84%C2.174%M24.9D-23C--7643.7h4.9D*13.9D--
Hunter QCX 93882020.436C--1.2739.755%C18.182%C11DN/A888h9.2C+23.2C+
M12 Kobalt 9186421.5C--19.8028.065%B**31.395%M+86D5C+3571h15.2C**54.2B+
Blueshift VM5 8885312.742C+1.0437.589%M*24.706%C*35.4C1.3B*3442.4h23F*61.2B+
Proton II PPA 8582184.556D2.8520.48%D--N/A45.6D1.7D*4611.8h7.1B*34.5C**
VE-C Horizon 8079481.646C0.0645.18%A31.646%B+71.8C+N/A2471.1h10B++22.2B++
L-30R Vektor 263781970.396D-1.3143.915%C*N/A3D**7.2C+6425.6h149.4F*340.1F--
AP30 Shredder 16476342.235D0.5330.718%D-5.263%A*22.4D-25.9C++9523.4h69.2B225.2C+
Hornet Missiles 14873243.042D1.3459.433%DN/A38.4D-39.5C6811.9h12.6C--21.3C--
M20 Wyvern 12366431.535D0.1745.849%B**4.545%B+8.3D**7.1D--1308h115.8D-252.6C
M20 Basilisk 876588.125C6.4256.815%B7.692%A36.1C-12.2D-1861.8h62.4B*109.8B**
Skyguard 9455272.037D0.3342.019%A++5.455%M**15.3C10.8C+3823.6h142.1D338.3B
M60-A Bulldog 6053182.944D1.2438.344%C1.887%C++33.1D4.4D-5761.6h7.1F18.5D-

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit2,2122,159,586231.4h
Medical Applicator1,115483,10758.7h
Anti-Vehicle MANA Turret228241.3h
Spawn Beacon618,5668h
Nanite Healing Grenade09830.3h
Nanite Revive Grenade0790h
WLT-Mandible Mining Laser4722,95225.2h
Deconstruction Tool15,4340.4h
Welding Device12,6090.2h
Turret AI Module1550.5h
Rampart Wall2871h
Spitfire Auto-Turret844,7515.4h
Motion Spotter28734,32538.9h
Restoration Kit8944,02051.7h
Shield Recharging Field856,7093.2h
Recon Detection Device221,2672.3h
Medical Kit8,77540,143444.7h
Ammunition Package13216,9587.9h
Anti-Infantry MANA Turret481,7393.3h
WLT-Howler Mining Laser54,0492.3h
Nano-Repair Grenade01,4980.4h
Snowman Soldier2720.1h
Router2940.8h

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