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Archon L3monW3dge[CRA8] L3monW3dge
VS BR 77

KDR: 8.08

Score: 15.4m

Last Seen: May 11th, 2019 11:49 AM
- OFFLINE - 12.6 hour(s)

Prestige 1, Battle Rank 77 - Vanu Sovereignty on Emerald
Level Progress (to 78): 37%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Tank Mine Proximity Mine Saron HRB Aphelion VEX-4H E540 Halberd M20 Wyvern NS-44L Blackhand Spear Anti-Vehicle Phalanx Turret
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $135,108 MLG Score: 108
Fun Score: N/A
Cheeseburgers Flipped: 258TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.016%22.078%508511911,6172.817075.259

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±8.293%0.371C**0.202C++-4.658T*HEAD ++ (~10.57)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
78.6-0.052C+18.1-0.266C60.5

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.151%0.637%1884711893,924300191813.08204%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.135%0.461B+-0.944D---0.253

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.50.618B+18.70.528B+26.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
15.436%13.483%188411195894631.89362

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-2.165F---0.215C-1.605

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.1-1.051D*4.20.14C++22.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
15.4m536.6%263 (15.8k)151 (9.1k)8.0765620,3612,52111.118677 (77)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1196129621.086%3.261%6940:005

70% Engineer13% Heavy Assault14% Infiltrator2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 1st, 2017 3:27 AMNov 30th, 2018 11:11 AMMay 20th, 2019 9:05 AM (3d) (PST)May 11th, 2019 7:50 AM (12d) (PST)May 11th, 2019 7:49 AM (12d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
329133160.1990.0250.0061.3960.061108

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
19,72677118,95512108449,032

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1706.6h/71.1d 7,669 664 7,538 143k 608 4,380 6,280 33.7m

EngineerCLASS DETAILS: Engineer
Solstice VE3
B+
Kills:413
Deaths:170
KDR:2.429
Accuracy:20.671% C-
HSR:22.518% B+
Pandora VX25
C
Kills:89
Deaths:81
KDR:1.099
Accuracy:15.436% F--
HSR:13.483% C
Kills:502
Deaths (as Engineer):251
Deaths (to Engineers):845
KDR:2
Kill Difference:251
Playtime:1,196.441 hours
Usage:70%
Score:9.638m
Score/min:134
Accuracy (listed only):18.053%
HSR (listed only):18.001%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
VE-H Maw
F-
Kills:160
Deaths:84
KDR:1.905
Accuracy:15.441% F-
HSR:8.750% F-
Kills:160
Deaths (as Heavy Assault):84
Deaths (to Heavy Assaults):379
KDR:1.90476
Kill Difference:76
Playtime:226.820 hours
Usage:13%
Score:2.048m
Score/min:151
Accuracy (listed only):15.441%
HSR (listed only):8.750%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44L Blackhand
C
Kills:540
Deaths:102
KDR:5.294
Accuracy:38.654% C
HSR:37.407% C
VE-S Canis
D--
Kills:347
Deaths:161
KDR:2.155
Accuracy:17.127% F
HSR:12.104% D--
NS-AM7 Archer
D
Kills:157
Deaths:133
KDR:1.180
Accuracy:53.761% D
HSR:3.822% D**
Parallax VX3
C+
Kills:79
Deaths:
KDR:
Accuracy:24.099% F--
HSR:77.215% C+
Kills:1,123
Deaths (as Infiltrator):396
Deaths (to Infiltrators):208
KDR:2.83586
Kill Difference:727
Playtime:238.352 hours
Usage:14%
Score:3.173m
Score/min:222
Accuracy (listed only):33.410%
HSR (listed only):32.637%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Comet VM2
D
Kills:196
Deaths:51
KDR:3.843
Accuracy:36.175% D
HSR:1.020% F
Blueshift VM5
C+
Kills:187
Deaths:22
KDR:8.500
Accuracy:19.415% C+
HSR:19.251% C
Blueshift VM5
C++
Kills:159
Deaths:22
KDR:7.227
Accuracy:19.962% C++
HSR:18.868% C
Comet VM2
C--
Kills:158
Deaths:51
KDR:3.098
Accuracy:36.824% D-
HSR:3.165% C--
NS-10 Burster
D-
Kills:58
Deaths:2
KDR:29
Accuracy:24.812% D-
HSR:1.724% D*
Kills:758
Deaths (as MAX Suit):74
Deaths (to MAX Suits):46
KDR:10.24324
Kill Difference:684
Playtime:32.329 hours
Usage:2%
Score:0.497m
Score/min:256
Accuracy (listed only):27.438%
HSR (listed only):8.806%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
D
Kills:113
V. Kills:74 151%
Deaths:11
KDR:10.273
Accuracy:25.886% D*
KPH:22.500 D
VKPH:14.800 D
Kills:113 (0 + 113)
Deaths:11
KDR:10.273
VKDR:6.727
Vehicle Kills:74
Kill Difference:102
Playtime:5.013 hours
Usage:0%
Score:0.068m
Score/min:225
Piloting Accuracy:N/A%
Gunner Accuracy:25.886%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
D
Kills:79
V. Kills:39 198%
Deaths:5
KDR:15.800
Accuracy:48.238% C
KPH:17.100 D-
VKPH:8.400 D
Kills:79 (79 + 0)
Deaths:5
KDR:15.800
VKDR:7.800
Vehicle Kills:39
Kill Difference:74
Playtime:4.626 hours
Usage:0%
Score:0.034m
Score/min:121
Driving Accuracy:48.238%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
B+
Kills:1,836
V. Kills:901 204%
Deaths:152
KDR:12.079
Accuracy:47.310% B+
KPH:29.200 B+
VKPH:14.400 C+
E540 Halberd
C+
Kills:1,237
V. Kills:448 276%
Deaths:55
KDR:22.491
Accuracy:44.043% C--
KPH:30.200 C+
VKPH:11 D-
G40-F Ranger
C
Kills:135
V. Kills:70 190%
Deaths:19
KDR:7.105
Accuracy:29.277% C
KPH:16.500 D*
VKPH:8.600 D*
Aphelion VEX-4
C+
Kills:84
V. Kills:41 200%
Deaths:7
KDR:12
Accuracy:26.420% D*
KPH:26.600 C+
VKPH:13 D
Kills:3,292 (0 + 3,292)
Deaths:233
KDR:14.129
VKDR:6.266
Vehicle Kills:1,460
Kill Difference:3,059
Playtime:115.005 hours
Usage:7%
Score:1.111m
Score/min:161
Driving Accuracy:N/A%
Gunner Accuracy:26.420%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Aphelion VEX-4H
B**
Kills:1,318
V. Kills:616 214%
Deaths:148
KDR:8.905
Accuracy:41.221% D
KPH:58.700 B**
VKPH:27.400 C+
Proton II PPA-H
B+
Kills:277
V. Kills:14 N/A
Deaths:27
KDR:10.259
Accuracy:40.946% B+
KPH:67 C--
VKPH:3.400 D
E540 Halberd-H
C+
Kills:235
V. Kills:93 250%
Deaths:57
KDR:4.123
Accuracy:56.157% C+
KPH:43.700 C+
VKPH:17.300 C--
Saron HRB-H
C+
Kills:118
V. Kills:58 200%
Deaths:25
KDR:4.720
Accuracy:50.528% D
KPH:37.600 C+
VKPH:18.500 D
Kills:1,948 (0 + 1,948)
Deaths:257
KDR:7.580
VKDR:3.039
Vehicle Kills:781
Kill Difference:1,691
Playtime:35.105 hours
Usage:2%
Score:0.652m
Score/min:309
Driving Accuracy:N/A%
Gunner Accuracy:50.528%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

G40-F Ranger
D-
Kills:174
V. Kills:100 172%
Deaths:4
KDR:43.500
Accuracy:25.846% D-
KPH:10.700 D-
VKPH:6.200 D--
M20 Basilisk
C+
Kills:147
V. Kills:52 277%
Deaths:7
KDR:21
Accuracy:38.875% C+
KPH:14.600 C--
VKPH:5.200 D
M20 Basilisk
C+
Kills:57
V. Kills:16 335%
Deaths:6
KDR:9.500
Accuracy:39.641% C+
KPH:21.900 C+
VKPH:6.200 D
Kills:378 (0 + 378)
Deaths:17
KDR:22.235
VKDR:9.882
Vehicle Kills:168
Kill Difference:361
Playtime:28.913 hours
Usage:2%
Score:0.181m
Score/min:104
Driving Accuracy:N/A%
Gunner Accuracy:39.641%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C**
Kills:783
V. Kills:338 231%
Deaths:93
KDR:8.419
Accuracy:33.523% C--
KPH:27.500 C**
VKPH:11.900 C+
CAS 14-E
C
Kills:162
V. Kills:24 N/A
Deaths:11
KDR:14.727
Accuracy:29.800% D
KPH:36.600 D
VKPH:5.400 C
VLG Missile Launcher
B++
Kills:68
V. Kills:30 219%
Deaths:5
KDR:13.600
Accuracy:55.708% C++
KPH:77.500 C**
VKPH:34.200 B++
Kills:1,013 (0 + 1,013)
Deaths:109
KDR:9.294
VKDR:3.596
Vehicle Kills:392
Kill Difference:904
Playtime:33.733 hours
Usage:2%
Score:0.375m
Score/min:185
Piloting Accuracy:N/A%
Gunner Accuracy:55.708%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Tank Mine 6,3674,4687262.056U53.9815.945%D*N/A237.7M+101A124418.8h0.9A++5.7B+
Proximity Mine 2,4312,43124101.292U93.2237.743%DN/A172.4B**N/A48914.1h2.1D5.6D
Saron HRB 2,7371,83615212.079A+4.0047.31%B+N/A29.2B+14.3C+16362.8h18.3B+38.7B++
Aphelion VEX-4H 1,9341,3181488.905B+0.8341.221%D1.214%D*58.6B**27.4C+34222.5h29.8B**72.3B**
E540 Halberd 1,6851,2375522.491A14.4144.043%C--N/A30.2C+11D-16540.9h4.9B*11.1B+
M20 Wyvern 1,121783938.419B++0.3433.523%C--3.576%C+27.6C**11.9C+18928.4h63.9B+190.7B+
NS-44L Blackhand 5445401025.294M**2.7838.654%C37.407%C4.5D*N/A15119.1h5.5C--14.3C
Spear Anti-Vehicle Phalanx Turret 7055121242.667S34.5940.973%C1.563%D*38.8C++14.6D18613.2h8.3C**20.2C*
Solstice VE3 4204131702.429A**5.6520.671%C-22.518%B+1.3D*N/A5324.7h21D-101.6C
VE-S Canis 3583471612.155B*5.9217.127%F12.104%D--0.9D*N/A2392.7h23.7F*138.1F*
C-4 380335556.091M*1.9921.707%DN/A9.6F1.3F-6534.9h1.4C**6.4C+
NS Annihilator 498316744.27S3.8177.39%D-N/A7.3D4.2D*9543.5h8.8B**11.4B*
Proton II PPA-H 2912772710.259C+2.1840.946%B+N/A67.6C-3.4D1614.1h11.8C28.8C++
NS Decimator 4142601771.469B+6.6144.698%F-N/A11.5D**6.8D--12922.7h5.4C12.1D*
E540 Halberd-H 328235574.123C3.9556.157%C+1.277%C-43.5C+17.2C--2275.4h5B++8.9B+
M20 Basilisk 294207219.857B+1.7850.413%C1.932%D*13.1D*5.5F8615.8h76.7B*152.1B++
Comet VM2 268196513.843M**4.2336.175%D1.02%F13.4B+4.9B7714.6h17.3B+47.8C**
Blueshift VM5 194187228.5M0.4219.415%C+19.251%C22.8DN/A568.2h18.4D94.8C+
Frag Grenade 1801741174N/A165.9246.544%C*N/A290D-10C**9540.6h5.6D**12.1D
G40-F Ranger 274174443.5U35.4225.846%D-N/A10.7D-6.2D--9016.2h88.9B*343.9B+
CAS 14-E 1861621114.727C++6.6529.8%D1.852%C++36.8D5.5C1224.4h40.2C-134.8C-
VE-H Maw 168160841.905C**6.1715.441%F-8.75%F-7.3D*N/A2121.8h16.3D**105.3F-
Blueshift VM5 164159227.227A*0.8519.962%C++18.868%C19.4D-N/A488.2h22.3F111.7C-
Comet VM2 221158513.098A**4.9836.824%D-3.165%C--10.8C+4.3C6914.6h21.8B+59.2C*
NS-AM7 Archer 2461571331.18A++6.9053.761%D3.822%D**2.7D--1.5D2358.1h43.2D**80.3F-
M20 Basilisk 199147721S12.9238.875%C+5.442%C+14.6C--5.1D10210.1h102.6C+263.9C++
G40-F Ranger 205135197.105C+0.9729.277%C2.222%A+16.5D*8.5D*1198.2h73.3C+250.4C+
Saron HRB-H 176118254.72C+3.3650.528%DN/A38.1C++18.7C--4153.1h18.7B*36.9B+
Anti-Vehicle Grenade 1901151115N/A106.9239.485%D*N/A383.3C+250A++47950.3h4B*10.1B
C150 Dalton 1871131110.273B+2.2025.886%D*N/A22.6D14.8D2255h3.4B+13C+
G30 Walker 156106426.5M18.4232.869%D--1.887%D11.5D**5.4F789.2h112A340.7B**
Fatestealer 100100781.282U6.7923.394%D*15%D-8DN/A1512.5h2.3C*10D--
Pandora VX25 9289811.099C+6.9815.436%F--13.483%C2.6D*N/A1134.5h4.2B27.1F-
Aphelion VEX-4 12584712A**3.9226.42%D*3.571%C+26.3C+12.8D1773.2h42.3B++160.1B
Parallax VX3 8179179U70.9224.099%F--77.215%C+23.9CN/A663.3h2.7D11.2F
L100 Python HEAT 11879515.8M7.7248.238%CN/A17.2D-8.5D1214.6h8.3D--17.2D-
VLG Missile Launcher 9868513.6B+5.5255.708%C++N/A75.6C*33.3B++3790.9h5.4C*9.7B+
G40-F Ranger 10265513C+4.9227.266%D-N/A7.7F4.4F-648.4h79.2C+290.6C--
NS-10 Burster 8958229U20.9224.812%D-1.724%D*8.8A+4.7B+776.6h82.1A+330.7B*
M20 Basilisk 735769.5M**1.4239.641%C+1.754%D**21.9C+6.2D2012.6h77.9B++196.5B++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon52650.3h
Serpent VE01410.2h
Nightshade23252h
Nano-Armor Kit312544,07848.8h
NS-TMC-01 "His Regards"480198230.3h
Medical Applicator88,5941.2h
Cortium Silo02400.5h
Spitfire Auto-Turret184,9734.6h
Motion Spotter43072h
Deconstruction Tool02120h
Ammunition Package96,4743.3h
Nano-Repair Grenade01,4980.4h
Snowman Soldier22150.3h
WLT-Howler Mining Laser01,0900.2h

Check the help document for the dictionary if you want to learn more about words used here.


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