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Ascendant From Mother Russia: LARXXX[DA] LARXXX
VS BR 42

KDR: 4.31

Score: 136.4m

Last Seen: Dec 4th, 2018 10:11 PM
- OFFLINE - 199.6 hour(s)

Prestige 1, Battle Rank 42 - Vanu Sovereignty on Emerald - Outfit Member of DasAnfall[DA] DasAnfall
VS outfit on Emerald

Members: 27
Level Progress (to 43): 17%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Betelgeuse 54-A C150 Dalton Serpent VE92 AP30 Shredder Orion VS54 Maelstrom Turbo Laser NS-11C Light PPA
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,042,432 MLG Score: 2432
Fun Score: N/A
Cheeseburgers Flipped: 1659TIME WITH MEDKIT: 2.3%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.146%27.29%76857965108,6623.940310.367

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.514%1.393A1.036B**-1.221D*HEAD ++ (~13.22)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.30.569B+9.10.363C**23.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.504%1.596%10865101718,1702254105038.06122173%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.304%0.111C+-0.014C+-0.238

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
108.10.327C**41.60.212C++66.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.911%2.857%606810149,240223523084.13238400%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.525%0.104C+0.138C++0.43

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.50.652B+5.60.55B+7.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.771%2.485%178622100032,71920371166816.0623280%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.405%-0.405C---0.475D0.664

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.40.606B+14.70.623B+31.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.61%76.135%17868101412,6002242195.61748

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.071%1.435A0.59B+-0.604

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.567B+1.90.401B2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
53.762%11.845%1786610167,581239673.16402

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.686%1.032B**-0.528D0.236

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.40.594B+2.90.405B2.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
DasAnfall[DA] DasAnfall
VS outfit on Emerald

Members: 27
136.4m220.1%564 (33.8k)472 (28.3k)4.30704234,26054,3904.71642 (42)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1022740127.81%19.505%54205:19107

8% Combat Medic33% Engineer17% Heavy Assault14% Infiltrator24% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 30th, 2013 3:42 AMDec 30th, 2016 2:58 PMDec 12th, 2018 12:48 AM (23h) (PST)Dec 4th, 2018 8:10 PM (8d) (PST)Dec 4th, 2018 6:11 PM (8d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9331387950.8110.1880.1582.0330.1132432

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
55,9768,25747,71949119122728,334

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4815.2h/200.6d 22,243 45,692 41,973 587.4k 4,970 14,596 32,630 269.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C++
Kills:10,019
Deaths:2,504
KDR:4.001
Accuracy:24.712% C
HSR:31.241% C++
Orion VS54
B**
Kills:5,940
Deaths:1,351
KDR:4.397
Accuracy:25.945% B**
HSR:30.572% B*
SVA-88
B+
Kills:3,837
Deaths:1,211
KDR:3.168
Accuracy:23.760% C++
HSR:29.580% B+
Flare VE6
B**
Kills:1,502
Deaths:540
KDR:2.781
Accuracy:21.814% C+
HSR:31.425% B**
Pulsar LSW
A
Kills:1,499
Deaths:360
KDR:4.164
Accuracy:26.897% B*
HSR:33.689% A
Lasher X2
B*
Kills:1,319
Deaths:521
KDR:2.532
Accuracy:30.814% B++
HSR:5.610% B*
NS-15M1
B**
Kills:1,308
Deaths:379
KDR:3.451
Accuracy:28.732% B**
HSR:25.306% B+
VX29 Polaris
C*
Kills:1,281
Deaths:424
KDR:3.021
Accuracy:24.400% C*
HSR:20.141% C
Ursa
B*
Kills:1,172
Deaths:297
KDR:3.946
Accuracy:27.506% B*
HSR:28.072% B+
NSX Naginata
B++
Kills:1,169
Deaths:295
KDR:3.963
Accuracy:25.483% B++
HSR:33.533% B++
VE-H Maw
B**
Kills:445
Deaths:184
KDR:2.418
Accuracy:27.588% B+
HSR:35.056% B**
Kills:29,491
Deaths (as Heavy Assault):8,066
Deaths (to Heavy Assaults):15,674
KDR:3.65621
Kill Difference:21,425
Playtime:795.936 hours
Usage:17%
Score:19.631m
Score/min:411
Accuracy (listed only):26.150%
HSR (listed only):27.657%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
B**
Kills:7,104
Deaths:1,771
KDR:4.011
Accuracy:29.041% B**
HSR:25.070% B**
NS-11C
A
Kills:4,390
Deaths:1,140
KDR:3.851
Accuracy:30.517% A
HSR:21.868% B+
VX6-7
B++
Kills:3,066
Deaths:1,324
KDR:2.316
Accuracy:26.571% B+
HSR:25.179% B++
Zenith VX-5
B+
Kills:2,879
Deaths:568
KDR:5.069
Accuracy:27.875% B+
HSR:23.307% B
Pulsar C
B+
Kills:2,690
Deaths:1,129
KDR:2.383
Accuracy:26.293% B+
HSR:26.245% B+
Eclipse VE3A
C++
Kills:2,032
Deaths:458
KDR:4.437
Accuracy:27.149% C++
HSR:17.126% C--
NSX-P Tanto
B**
Kills:1,650
Deaths:301
KDR:5.482
Accuracy:28.793% B++
HSR:32.546% B**
NSX Tanto
B++
Kills:1,540
Deaths:319
KDR:4.828
Accuracy:29.572% B++
HSR:27.922% B+
Deimos VA29
C+
Kills:1,480
Deaths:734
KDR:2.016
Accuracy:60.449% C+
HSR:10.270% D--
NS Baron G5
B++
Kills:1,348
Deaths:418
KDR:3.225
Accuracy:50.646% B++
HSR:12.463% C-
Pandora VX25
C**
Kills:1,342
Deaths:576
KDR:2.330
Accuracy:42.150% C**
HSR:14.978% C+
Solstice Burst
A
Kills:1,267
Deaths:346
KDR:3.662
Accuracy:30.920% B*
HSR:32.991% A
Solstice SF
B*
Kills:1,243
Deaths:412
KDR:3.017
Accuracy:28.104% B*
HSR:18.101% C*
Phobos VX86
A+
Kills:1,230
Deaths:288
KDR:4.271
Accuracy:77.127% A+
HSR:13.740% C
Nova
A
Kills:1,195
Deaths:291
KDR:4.107
Accuracy:59.026% A
HSR:12.218% D
Eidolon VE33
A+
Kills:1,184
Deaths:355
KDR:3.335
Accuracy:34.528% B**
HSR:36.824% A+
Solstice VE3
A+
Kills:1,173
Deaths:349
KDR:3.361
Accuracy:30.799% A+
HSR:26.854% A
Thanatos VE70
A+
Kills:1,169
Deaths:265
KDR:4.411
Accuracy:53.553% A+
HSR:11.121% D--
Chaos
B+
Kills:1,165
Deaths:342
KDR:3.406
Accuracy:56.299% B+
HSR:8.584% D*
Revenant
C+
Kills:1,159
Deaths:424
KDR:2.733
Accuracy:32.673% C+
HSR:26.143% C-
VE-LR Obelisk
A++
Kills:653
Deaths:277
KDR:2.357
Accuracy:42.043% A+
HSR:46.861% A++
Kills:40,959
Deaths (as Engineer):12,087
Deaths (to Engineers):11,544
KDR:3.38868
Kill Difference:28,872
Playtime:1,582.695 hours
Usage:33%
Score:47.591m
Score/min:501
Accuracy (listed only):39.244%
HSR (listed only):22.401%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
B**
Kills:7,104
Deaths:1,771
KDR:4.011
Accuracy:29.041% B**
HSR:25.070% B**
NS-11C
A
Kills:4,390
Deaths:1,140
KDR:3.851
Accuracy:30.517% A
HSR:21.868% B+
MKV Suppressed
B++
Kills:3,271
Deaths:629
KDR:5.200
Accuracy:28.962% B++
HSR:17.304% C
VX6-7
B++
Kills:3,066
Deaths:1,324
KDR:2.316
Accuracy:26.571% B+
HSR:25.179% B++
Zenith VX-5
B+
Kills:2,879
Deaths:568
KDR:5.069
Accuracy:27.875% B+
HSR:23.307% B
Pulsar C
B+
Kills:2,690
Deaths:1,129
KDR:2.383
Accuracy:26.293% B+
HSR:26.245% B+
Sirius SX12
C**
Kills:2,401
Deaths:798
KDR:3.009
Accuracy:25.919% C**
HSR:17.909% C+
VE-S Canis
B**
Kills:2,354
Deaths:570
KDR:4.130
Accuracy:33.697% B**
HSR:26.551% B++
Eclipse VE3A
C++
Kills:2,032
Deaths:458
KDR:4.437
Accuracy:27.149% C++
HSR:17.126% C--
NSX-P Tanto
B**
Kills:1,650
Deaths:301
KDR:5.482
Accuracy:28.793% B++
HSR:32.546% B**
NSX Tanto
B++
Kills:1,540
Deaths:319
KDR:4.828
Accuracy:29.572% B++
HSR:27.922% B+
Eridani SX5G
C**
Kills:1,517
Deaths:390
KDR:3.890
Accuracy:29.301% C**
HSR:17.337% C-
Deimos VA29
C+
Kills:1,480
Deaths:734
KDR:2.016
Accuracy:60.449% C+
HSR:10.270% D--
NS Baron G5
B++
Kills:1,348
Deaths:418
KDR:3.225
Accuracy:50.646% B++
HSR:12.463% C-
NS-7 PDW
A+
Kills:1,346
Deaths:332
KDR:4.054
Accuracy:32.541% A+
HSR:21.991% B++
Pandora VX25
C**
Kills:1,342
Deaths:576
KDR:2.330
Accuracy:42.150% C**
HSR:14.978% C+
Eridani SX5
A
Kills:1,279
Deaths:310
KDR:4.126
Accuracy:32.902% A
HSR:24.707% B++
Solstice Burst
A
Kills:1,267
Deaths:346
KDR:3.662
Accuracy:30.920% B*
HSR:32.991% A
Solstice SF
B*
Kills:1,243
Deaths:412
KDR:3.017
Accuracy:28.104% B*
HSR:18.101% C*
Phobos VX86
A+
Kills:1,230
Deaths:288
KDR:4.271
Accuracy:77.127% A+
HSR:13.740% C
Nova
A
Kills:1,195
Deaths:291
KDR:4.107
Accuracy:59.026% A
HSR:12.218% D
NSX Tengu
B++
Kills:1,184
Deaths:306
KDR:3.869
Accuracy:40.980% B++
HSR:23.480% B+
Solstice VE3
A+
Kills:1,173
Deaths:349
KDR:3.361
Accuracy:30.799% A+
HSR:26.854% A
Skorpios
D
Kills:1,169
Deaths:254
KDR:4.602
Accuracy:25.072% D
HSR:14.542% D-
Thanatos VE70
A+
Kills:1,169
Deaths:265
KDR:4.411
Accuracy:53.553% A+
HSR:11.121% D--
Chaos
B+
Kills:1,165
Deaths:342
KDR:3.406
Accuracy:56.299% B+
HSR:8.584% D*
Kills:52,484
Deaths (as Light Assault):14,620
Deaths (to Light Assaults):10,584
KDR:3.58988
Kill Difference:37,864
Playtime:1,151.886 hours
Usage:24%
Score:32.858m
Score/min:475
Accuracy (listed only):37.087%
HSR (listed only):20.169%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MKV Suppressed
B++
Kills:3,271
Deaths:629
KDR:5.200
Accuracy:28.962% B++
HSR:17.304% C
Sirius SX12
C**
Kills:2,401
Deaths:798
KDR:3.009
Accuracy:25.919% C**
HSR:17.909% C+
VE-S Canis
B**
Kills:2,354
Deaths:570
KDR:4.130
Accuracy:33.697% B**
HSR:26.551% B++
H-V45
B+
Kills:2,333
Deaths:713
KDR:3.272
Accuracy:26.683% B+
HSR:24.518% B+
Terminus VX-9
C*
Kills:1,750
Deaths:499
KDR:3.507
Accuracy:26.542% C*
HSR:26% C+
NS-11P
B*
Kills:1,737
Deaths:401
KDR:4.332
Accuracy:26.406% B++
HSR:23.949% B*
NS-11A
A
Kills:1,733
Deaths:508
KDR:3.411
Accuracy:27.931% B*
HSR:30.871% A
Eridani SX5G
C**
Kills:1,517
Deaths:390
KDR:3.890
Accuracy:29.301% C**
HSR:17.337% C-
Deimos VA29
C+
Kills:1,480
Deaths:734
KDR:2.016
Accuracy:60.449% C+
HSR:10.270% D--
Pulsar VS1
A++
Kills:1,349
Deaths:368
KDR:3.666
Accuracy:28.252% B**
HSR:32.172% A++
NS Baron G5
B++
Kills:1,348
Deaths:418
KDR:3.225
Accuracy:50.646% B++
HSR:12.463% C-
NS-7 PDW
A+
Kills:1,346
Deaths:332
KDR:4.054
Accuracy:32.541% A+
HSR:21.991% B++
Pandora VX25
C**
Kills:1,342
Deaths:576
KDR:2.330
Accuracy:42.150% C**
HSR:14.978% C+
Darkstar
C-
Kills:1,292
Deaths:391
KDR:3.304
Accuracy:25.062% C-
HSR:17.802% D-
Eridani SX5
A
Kills:1,279
Deaths:310
KDR:4.126
Accuracy:32.902% A
HSR:24.707% B++
Phobos VX86
A+
Kills:1,230
Deaths:288
KDR:4.271
Accuracy:77.127% A+
HSR:13.740% C
Nova
A
Kills:1,195
Deaths:291
KDR:4.107
Accuracy:59.026% A
HSR:12.218% D
NSX Tengu
B++
Kills:1,184
Deaths:306
KDR:3.869
Accuracy:40.980% B++
HSR:23.480% B+
Corvus VA55
M+
Kills:1,174
Deaths:295
KDR:3.980
Accuracy:28.419% B*
HSR:42.930% M+
Skorpios
D
Kills:1,169
Deaths:254
KDR:4.602
Accuracy:25.072% D
HSR:14.542% D-
Thanatos VE70
A+
Kills:1,169
Deaths:265
KDR:4.411
Accuracy:53.553% A+
HSR:11.121% D--
Chaos
B+
Kills:1,165
Deaths:342
KDR:3.406
Accuracy:56.299% B+
HSR:8.584% D*
Equinox VE2 Burst
B**
Kills:1,161
Deaths:341
KDR:3.405
Accuracy:27.369% C++
HSR:36.520% B**
CME
A++
Kills:1,160
Deaths:325
KDR:3.569
Accuracy:28.098% B
HSR:36.724% A++
NSX Yumi
B++
Kills:1,160
Deaths:254
KDR:4.567
Accuracy:27.919% C**
HSR:32.328% B++
Equinox VE2
A*
Kills:1,160
Deaths:313
KDR:3.706
Accuracy:28.894% B++
HSR:35.517% A*
Kills:39,459
Deaths (as Combat Medic):10,911
Deaths (to Combat Medics):5,876
KDR:3.61644
Kill Difference:28,548
Playtime:395.806 hours
Usage:8%
Score:11.700m
Score/min:493
Accuracy (listed only):36.546%
HSR (listed only):22.559%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MKV Suppressed
B++
Kills:3,271
Deaths:629
KDR:5.200
Accuracy:28.962% B++
HSR:17.304% C
Ghost
B*
Kills:3,025
Deaths:538
KDR:5.623
Accuracy:44.008% B*
HSR:71.736% B+
Artemis VX26
B**
Kills:2,545
Deaths:525
KDR:4.848
Accuracy:32.054% B**
HSR:23.929% C*
Sirius SX12
C**
Kills:2,401
Deaths:798
KDR:3.009
Accuracy:25.919% C**
HSR:17.909% C+
VE-S Canis
B**
Kills:2,354
Deaths:570
KDR:4.130
Accuracy:33.697% B**
HSR:26.551% B++
V10
B**
Kills:2,163
Deaths:271
KDR:7.982
Accuracy:48.574% B**
HSR:82.940% B+
NS-44 Commissioner
B*
Kills:2,123
Deaths:1,286
KDR:1.651
Accuracy:43.504% B*
HSR:25.294% B+
Eridani SX5G
C**
Kills:1,517
Deaths:390
KDR:3.890
Accuracy:29.301% C**
HSR:17.337% C-
Manticore SX40
B+
Kills:1,436
Deaths:753
KDR:1.907
Accuracy:32.488% B+
HSR:25.696% B+
NS-7 PDW
A+
Kills:1,346
Deaths:332
KDR:4.054
Accuracy:32.541% A+
HSR:21.991% B++
Parallax VX3
B*
Kills:1,328
Deaths:153
KDR:8.680
Accuracy:43.369% B++
HSR:84.940% B*
Eridani SX5
A
Kills:1,279
Deaths:310
KDR:4.126
Accuracy:32.902% A
HSR:24.707% B++
XM98
A
Kills:1,267
Deaths:135
KDR:9.385
Accuracy:45.745% A
HSR:77.664% B
Parsec VX3-A
C
Kills:1,261
Deaths:112
KDR:11.259
Accuracy:41.272% C
HSR:73.910% D-
NSX Daimyo
B+
Kills:1,235
Deaths:160
KDR:7.719
Accuracy:43.341% C**
HSR:95.870% B+
Spiker
B**
Kills:1,215
Deaths:476
KDR:2.553
Accuracy:30.328% C++
HSR:29.383% B**
NS-357 Underboss
B+
Kills:1,212
Deaths:650
KDR:1.865
Accuracy:38.965% B+
HSR:19.802% C+
NS-45 Pilot
A
Kills:1,210
Deaths:334
KDR:3.623
Accuracy:39.848% A
HSR:27.107% C*
NS-61 Emissary
A++
Kills:1,189
Deaths:409
KDR:2.907
Accuracy:38.825% A++
HSR:22.119% B**
NSX Tengu
B++
Kills:1,184
Deaths:306
KDR:3.869
Accuracy:40.980% B++
HSR:23.480% B+
NS-30 Vandal
B**
Kills:1,179
Deaths:209
KDR:5.641
Accuracy:39.380% B**
HSR:27.905% C*
NS-44L Blackhand
A
Kills:1,174
Deaths:616
KDR:1.906
Accuracy:52.613% A
HSR:40.971% C+
Cerberus
A
Kills:1,174
Deaths:445
KDR:2.638
Accuracy:37.191% B*
HSR:33.220% A
Skorpios
D
Kills:1,169
Deaths:254
KDR:4.602
Accuracy:25.072% D
HSR:14.542% D-
The Immortal
B*
Kills:1,164
Deaths:343
KDR:3.394
Accuracy:39.843% B*
HSR:34.450% B++
Nyx VX31
B++
Kills:1,163
Deaths:211
KDR:5.512
Accuracy:38.125% B++
HSR:26.311% C
Beamer VS3-FB
B**
Kills:1,163
Deaths:482
KDR:2.413
Accuracy:38.437% B*
HSR:31.298% B**
Phaseshift VX-S
A
Kills:1,161
Deaths:113
KDR:10.274
Accuracy:45.242% A
HSR:86.391% B*
VA39 Spectre
A*
Kills:1,160
Deaths:248
KDR:4.677
Accuracy:44.892% A*
HSR:34.310% C
Phantom VA23
A+
Kills:1,160
Deaths:280
KDR:4.143
Accuracy:44.257% A+
HSR:35.259% B+
NSX Tomoe
B+
Kills:1,159
Deaths:265
KDR:4.374
Accuracy:31.434% B+
HSR:35.893% C+
Beamer VS3
C*
Kills:1,156
Deaths:562
KDR:2.057
Accuracy:28.588% C*
HSR:23.962% C*
NS-AM7 Archer
A*
Kills:95
Deaths:84
KDR:1.131
Accuracy:57.679% C+
HSR:35.790% A*
Kills:48,638
Deaths (as Infiltrator):13,249
Deaths (to Infiltrators):6,260
KDR:3.67107
Kill Difference:35,389
Playtime:650.124 hours
Usage:14%
Score:17.938m
Score/min:460
Accuracy (listed only):38.466%
HSR (listed only):38.484%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C+
Kills:1,624
Deaths:365
KDR:4.449
Accuracy:18.342% C+
HSR:19.643% C+
Quasar VM1
B*
Kills:1,174
Deaths:317
KDR:3.703
Accuracy:19.245% B*
HSR:20.613% B+
Blueshift VM5
C+
Kills:1,172
Deaths:244
KDR:4.803
Accuracy:19.684% C+
HSR:18.771% C
Nebula VM20
B**
Kills:1,170
Deaths:217
KDR:5.392
Accuracy:22.588% B**
HSR:22.735% B+
Nebula VM20
B**
Kills:1,165
Deaths:219
KDR:5.320
Accuracy:23.051% B**
HSR:24.635% B*
Quasar VM1
A+
Kills:1,016
Deaths:237
KDR:4.287
Accuracy:23.822% A+
HSR:24.803% B*
Comet VM2
B+
Kills:975
Deaths:320
KDR:3.047
Accuracy:47.918% B+
HSR:4.103% C+
Comet VM2
B+
Kills:868
Deaths:320
KDR:2.713
Accuracy:49.390% B+
HSR:5.300% B+
NS-10 Burster
B**
Kills:372
Deaths:148
KDR:2.514
Accuracy:35.704% B**
HSR:5.376% C-
NS-10 Burster
B*
Kills:357
Deaths:149
KDR:2.396
Accuracy:35.619% B*
HSR:3.081% D-
Vortex VM21
A+
Kills:181
Deaths:74
KDR:2.446
Accuracy:53.960% A+
HSR:3.315% C+
Vortex VM21
A+
Kills:178
Deaths:74
KDR:2.405
Accuracy:54.108% A+
HSR:6.180% B*
Cosmos VM3
A*
Kills:170
Deaths:39
KDR:4.359
Accuracy:26.777% A*
HSR:27.647% A++
Kills:10,422
Deaths (as MAX Suit):1,361.500
Deaths (to MAX Suits):3,219
KDR:7.65479
Kill Difference:9,060.500
Playtime:207.812 hours
Usage:4%
Score:6.713m
Score/min:538
Accuracy (listed only):33.093%
HSR (listed only):14.323%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Maelstrom Turbo Laser
B**
Kills:5,624
V. Kills:4,505 125%
Deaths:1,623
KDR:3.465
Accuracy:34.340% B+
KPH:22.400 B++
VKPH:18 B**
Light PPA
A++
Kills:3,969
V. Kills:241 N/A
Deaths:404
KDR:9.824
Accuracy:44.091% B+
KPH:101 A++
VKPH:6.100 B**
Dual Photon Pods
A*
Kills:3,139
V. Kills:1,179 266%
Deaths:218
KDR:14.399
Accuracy:61.973% B**
KPH:113.800 B++
VKPH:42.800 A*
Saron Laser Cannon
A*
Kills:3,106
V. Kills:2,224 140%
Deaths:636
KDR:4.884
Accuracy:39.170% B**
KPH:30.800 A++
VKPH:22 A*
Antares LC
A
Kills:1,095
V. Kills:990 110%
Deaths:290
KDR:3.776
Accuracy:40.760% A+
KPH:28 B++
VKPH:25.300 A
Hornet Missiles
A*
Kills:1,044
V. Kills:370 281%
Deaths:42
KDR:24.857
Accuracy:67.860% B++
KPH:186 A*
VKPH:65.900 B**
Coyote Missiles
M**
Kills:747
V. Kills:370 201%
Deaths:40
KDR:18.675
Accuracy:57.821% B+
KPH:139.300 M**
VKPH:69 M*
Photon A2A Missile Pods
C
Kills:292
V. Kills:298 98%
Deaths:42
KDR:6.952
Accuracy:76.283% C--
KPH:36 C-
VKPH:36.800 C
Kills:19,016 (13,794 + 0)
Deaths:3,295
KDR:5.771
VKDR:3.089
Vehicle Kills:10,177
Kill Difference:15,721
Playtime:476.713 hours
Usage:10%
Score:14.772m
Score/min:516
Piloting Accuracy:40.760%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:9,094
V. Kills:4,682 194%
Deaths:720
KDR:12.631
Accuracy:53.589% A+
KPH:32,738,400 U
VKPH:16,855,200 U
AP30 Shredder
U
Kills:6,626
V. Kills:3,714 178%
Deaths:527
KDR:12.573
Accuracy:29.669% D
KPH:23,853,600 U
VKPH:13,370,400 U
CAS30 Tank Buster
B**
Kills:2,332
V. Kills:2,056 113%
Deaths:891
KDR:2.617
Accuracy:49.031% B
KPH:13.700 B**
VKPH:12.100 B**
L105 Zephyr
U
Kills:1,273
V. Kills:148 N/A
Deaths:62
KDR:20.532
Accuracy:46.216% B+
KPH:4,582,800 U
VKPH:532,800 U
Dual-75 Duster
A+
Kills:1,173
V. Kills:97 N/A
Deaths:16
KDR:73.313
Accuracy:51.242% A+
KPH:118 A
VKPH:9.800 C++
Kills:20,498 (2,332 + 18,166)
Deaths:2,216
KDR:9.250
VKDR:4.827
Vehicle Kills:10,697
Kill Difference:18,282
Playtime:180.426 hours
Usage:4%
Score:14.044m
Score/min:1,297
Piloting Accuracy:49.031%
Gunner Accuracy:51.242%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:1,326
V. Kills:88 N/A
Deaths:78
KDR:17
Accuracy:51.832% B+
KPH:79.800 A
VKPH:5.300 D
C75 Viper
S
Kills:1,253
V. Kills:124 N/A
Deaths:52
KDR:24.096
Accuracy:44.445% B+
KPH:124.900 S
VKPH:12.400 A
L100 Python HEAT
M++
Kills:1,147
V. Kills:233 490%
Deaths:70
KDR:16.386
Accuracy:58.058% B++
KPH:73.800 M++
VKPH:15 B*
L100 Python AP
A++
Kills:1,039
V. Kills:496 209%
Deaths:113
KDR:9.195
Accuracy:53.583% C
KPH:47 A++
VKPH:22.400 B*
Skyguard
B+
Kills:192
V. Kills:126 151%
Deaths:39
KDR:4.923
Accuracy:31.714% B+
KPH:16.800 B+
VKPH:11 B
Kills:4,957 (4,957 + 0)
Deaths:352
KDR:14.082
VKDR:3.031
Vehicle Kills:1,067
Kill Difference:4,605
Playtime:75.697 hours
Usage:2%
Score:2.267m
Score/min:499
Driving Accuracy:31.714%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Proton II PPA
M++
Kills:2,150
V. Kills:90 N/A
Deaths:52
KDR:41.346
Accuracy:28.797% B*
KPH:151.200 M++
VKPH:6.300 A
Supernova VPC
M**
Kills:1,650
V. Kills:97 N/A
Deaths:55
KDR:30
Accuracy:59.112% B**
KPH:113.600 M**
VKPH:6.700 C+
Supernova FPC
B**
Kills:1,446
V. Kills:880 164%
Deaths:212
KDR:6.821
Accuracy:56.924% B+
KPH:32.800 B**
VKPH:20 B**
Saron HRB
M+
Kills:1,204
V. Kills:483 249%
Deaths:86
KDR:14
Accuracy:45.753% C*
KPH:52.500 M+
VKPH:21 B++
Supernova PC
A+
Kills:1,187
V. Kills:264 448%
Deaths:126
KDR:9.421
Accuracy:51.640% C**
KPH:37.900 A+
VKPH:8.400 C++
M12 Kobalt
B*
Kills:1,167
V. Kills:53 N/A
Deaths:35
KDR:33.343
Accuracy:18.888% B*
KPH:78.700 C**
VKPH:3.600 C++
E540 Halberd
B**
Kills:590
V. Kills:348 169%
Deaths:38
KDR:15.526
Accuracy:57.668% A
KPH:39.300 B++
VKPH:23.200 B**
Kills:9,394 (4,283 + 5,111)
Deaths:604
KDR:15.553
VKDR:3.667
Vehicle Kills:2,215
Kill Difference:8,790
Playtime:156.898 hours
Usage:3%
Score:5.192m
Score/min:552
Driving Accuracy:51.640%
Gunner Accuracy:57.668%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
C**
Kills:1,472
V. Kills:71 N/A
Deaths:58
KDR:25.379
Accuracy:35.303% D
KPH:104 C**
VKPH:5 D
Proton II PPA-H
A*
Kills:1,329
V. Kills:56 N/A
Deaths:30
KDR:44.300
Accuracy:35.408% C+
KPH:203.100 A*
VKPH:8.600 B+
Saron HRB-H
A
Kills:1,173
V. Kills:428 273%
Deaths:47
KDR:24.958
Accuracy:61.012% B++
KPH:61.700 A
VKPH:22.500 C+
E540 Halberd-H
B**
Kills:1,167
V. Kills:467 249%
Deaths:63
KDR:18.524
Accuracy:62.553% B+
KPH:64.700 B**
VKPH:25.900 B+
G40-F Ranger
B++
Kills:793
V. Kills:436 181%
Deaths:14
KDR:56.643
Accuracy:34.514% C*
KPH:46 B++
VKPH:25.300 B+
M12 Kobalt-H
C
Kills:77
V. Kills:2 N/A
Deaths:3
KDR:25.667
Accuracy:21.425% C
KPH:110.500 C
VKPH:2.900 D
Kills:6,011 (0 + 6,011)
Deaths:215
KDR:27.958
VKDR:6.791
Vehicle Kills:1,460
Kill Difference:5,796
Playtime:75.649 hours
Usage:2%
Score:2.276m
Score/min:501
Driving Accuracy:N/A%
Gunner Accuracy:21.425%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A+
Kills:695
V. Kills:71 N/A
Deaths:48
KDR:14.479
Accuracy:37.052% C++
KPH:84.100 A+
VKPH:8.600 C+
M12 Kobalt
A++
Kills:622
V. Kills:13 N/A
Deaths:12
KDR:51.833
Accuracy:22.298% B*
KPH:123.600 A++
VKPH:2.600 C
M60-G Bulldog
A**
Kills:533
V. Kills:64 N/A
Deaths:30
KDR:17.767
Accuracy:40.241% C**
KPH:92.900 A**
VKPH:11.200 B+
M60-G Bulldog
M++
Kills:411
V. Kills:38 N/A
Deaths:24
KDR:17.125
Accuracy:42.424% B++
KPH:81.100 M++
VKPH:7.500 B
M12 Kobalt
A++
Kills:334
V. Kills:8 N/A
Deaths:6
KDR:55.667
Accuracy:18.239% C++
KPH:137.300 A++
VKPH:3.300 C+
M40 Fury
A
Kills:316
V. Kills:44 N/A
Deaths:16
KDR:19.750
Accuracy:38.945% C*
KPH:90.400 A
VKPH:12.600 C*
M20 Basilisk
A
Kills:195
V. Kills:58 331%
Deaths:19
KDR:10.263
Accuracy:38.586% C+
KPH:35.700 A
VKPH:10.600 B++
M20 Basilisk
A+
Kills:174
V. Kills:49 348%
Deaths:16
KDR:10.875
Accuracy:37.609% C+
KPH:40.200 A+
VKPH:11.300 C**
Kills:3,280 (0 + 3,280)
Deaths:171
KDR:19.181
VKDR:2.018
Vehicle Kills:345
Kill Difference:3,109
Playtime:39.818 hours
Usage:1%
Score:1.215m
Score/min:509
Driving Accuracy:N/A%
Gunner Accuracy:37.609%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:524
V. Kills:2 N/A
Deaths:148
KDR:3.541
Accuracy:46.736% B+
KPH:59.900 C*
VKPH:0.200 D**
M40 Fury-F
A+
Kills:201
V. Kills:23 N/A
Deaths:83
KDR:2.422
Accuracy:41.551% D
KPH:49.300 A+
VKPH:5.600 C+
Kills:725 (725 + 0)
Deaths:231
KDR:3.139
VKDR:0.108
Vehicle Kills:25
Kill Difference:494
Playtime:12.822 hours
Usage:0%
Score:0.223m
Score/min:290
Driving Accuracy:41.551%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:189
V. Kills:15 N/A
Deaths:13
KDR:14.539
Accuracy:36.887% B+
KPH:96 B++
VKPH:7.600 B+
Kills:189 (0 + 189)
Deaths:13
KDR:14.538
VKDR:1.154
Vehicle Kills:15
Kill Difference:176
Playtime:1.969 hours
Usage:0%
Score:0.029m
Score/min:247
Piloting Accuracy:N/A%
Gunner Accuracy:36.887%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 10,09010,0192,5044.001B+0.3124.712%C31.241%C++83.4B++N/A225120.2h9.9B+40C**
C150 Dalton 13,7769,09472012.631B**8.3253.589%A+N/A90940U46820U603460600.1h3.5B+6.5B**
Serpent VE92 7,1367,1041,7714.011M+0.3029.041%B**25.07%B**59A+N/A192120.4h10B*34.6B*
AP30 Shredder 10,3406,62652712.573B+8.2729.669%D1.871%C+66260U37140U466254500.1h40.6A136.9B**
Orion VS54 5,9585,9401,3514.397A*0.0925.945%B**30.572%B*64.1A+N/A34792.7h9.5B**36.7B
Maelstrom Turbo Laser 10,1295,6241,6233.465B+0.8434.34%B+2.151%C22.4B++18B**409250.7h67.3B++196.1B++
NS-11C 4,4104,3901,1403.851M*0.4630.517%A21.868%B+54.3A+N/A21280.9h10.5B**34.3B*
Light PPA 4,2103,9694049.824B+5.5244.091%B+1.26%C+101A++6.1B**45839.3h7.7B++17.5B++
SVA-88 3,8553,8371,2113.168B++1.1423.76%C++29.58%B+51.9BN/A23974h10.4B+43.6B+
MKV Suppressed 3,2763,2716295.2S0.8928.962%B++17.304%C87.7MN/A40937.3h10.3B*35.5B++
Dual Photon Pods 4,3183,13921814.399A10.0961.973%B**1.274%C+113.7B++42.7A*116227.6h18B+29.1B++
Saron Laser Cannon 5,3303,1066364.884B**0.5839.17%B**2.222%C+30.8A++22A*489101h68B*173.6B**
VX6-7 3,0903,0661,3242.316B++1.9926.571%B+25.179%B++16.1DN/A59190h10.4B++39.2B+
Ghost 3,0313,0255385.623B**1.3244.008%B*71.736%B+62.6B**N/A22548.3h1.8B*4.1B*
C-4 3,8032,9611,2772.319B++1.9916.514%FN/A60.1C-17.1D-58349.3h1.1B++6.9C+
Zenith VX-5 2,8852,8795685.069M**0.7627.875%B+23.307%B75.6A++N/A28338.1h9.7B**34.7B++
Pulsar C 2,7052,6901,1292.383B++1.9226.293%B+26.245%B+19.9CN/A90135.5h9.8B++37.1B+
Artemis VX26 2,5472,5455254.848M++0.5432.054%B**23.929%C*79.3A**N/A46832.1h9.3B**29.1B**
Sirius SX12 2,4132,4017983.009A++1.3025.919%C**17.909%C+32.1C*N/A20374.8h11.3B*43.5B+
VE-S Canis 2,3732,3545704.13A**0.1833.697%B**26.551%B++109.5A*N/A24421.5h8.8B*26.1B++
H-V45 2,3382,3337133.272A1.0426.683%B+24.518%B+56.1AN/A25241.6h10.1A38B*
CAS30 Tank Buster 4,3882,3328912.617B**1.6949.031%BN/A13.7B**12.1B**253170.5h34B*69.4B*
V10 2,1672,1632717.982A++3.6748.574%B**82.94%B+73.6A*N/A28829.4h1.6B**3.3B**
Proton II PPA 2,2402,1505241.346A++37.0428.797%B*1.256%D151.4M++6.3A74814.2h6.1B**21.3B**
NS-44 Commissioner 2,1282,1231,2861.651B++2.6643.504%B*25.294%B+49B++N/A18243.3h3B*7B*
Eclipse VE3A 2,0492,0324584.437A0.1327.149%C++17.126%C--67.1B**N/A21230.3h10.2B++37.7B+
Terminus VX-9 1,7571,7504993.507A0.8026.542%C*26%C+75.4A++N/A29123.2h9.9B**37.4B++
NS-11P 1,7401,7374014.332M+0.0226.406%B++23.949%B*91.9M**N/A44818.9h9.4A+35.6B**
NS-11A 1,7401,7335083.411A++0.9027.931%B*30.871%A56.6AN/A31830.6h10A35.9B**
NSX-P Tanto 1,6561,6503015.482S1.1728.793%B++32.546%B**102.5M**N/A21816.1h10B**34.9B*
Supernova VPC 1,7471,6505530A++25.6959.112%B**1.455%C+113.8M**6.7C+68714.5h2A3.3A
Blueshift VM5 1,6331,6243654.449B**0.1418.342%C+19.643%C+31.7C+N/A13751.3h12.5B**68.2B+
NSX Tanto 1,5611,5403194.828M**0.5229.572%B++27.922%B+76.6A++1B**17420.1h10B++33.9B+
NS Decimator 2,0231,5318311.842B**2.4767.239%B*3.919%A40.5B+13C43637.8h3.6B*5.4B**
Eridani SX5G 1,5201,5173903.89A++0.4229.301%C**17.337%C-71.2B++N/A25721.3h10.2B+35C**
Flare VE6 1,5081,5025402.781A1.5321.814%C+31.425%B**43C++N/A24134.9h9.3B++42.8B+
Pulsar LSW 1,5081,4993604.164A*0.1426.897%B*33.689%A56.1B+N/A37626.7h9.9B*36.6B++
Deimos VA29 1,4831,4807342.016B++2.2960.449%C+10.27%D--31.9CN/A14846.4h2.2B+3.7C**
M40 Fury-H 1,5431,4725825.379B**21.0735.303%DN/A103.7C**5D41814.2h4.2B**11.8B*
Supernova FPC 2,3261,4462126.821C*2.5156.924%B+5.533%A++32.9B**20B**60644h4.5B++8B++
Hunter QCX 1,4381,4377022.047A++2.2653.397%B++31.037%C**44.5MN/A11032.3h2.4B+4.4B+
Manticore SX40 1,4441,4367531.907B*2.4032.488%B+25.696%B+37.3BN/A13638.5h5.5B**16.8B*
Pulsar VS1 1,3521,3493683.666M+0.6428.252%B**32.172%A++63.3A**N/A30021.3h9.9A+34.9B**
NS Baron G5 1,3501,3484183.225M1.0850.646%B++12.463%C-52.2B**N/A19025.8h3.3B**6.5C+
NS-7 PDW 1,3471,3463324.054M**0.2532.541%A+21.991%B++77.4MN/A37917.4h10.6B**32.5B*
Pandora VX25 1,3441,3425762.33A+1.9842.15%C**14.978%C+26.1CN/A9851.5h4B+9.4B+
Proton II PPA-H 1,3851,3293044.3M39.9935.408%C+1.279%C--204.5A**8.6B+7556.5h6.7B**18.8B++
Parallax VX3 1,3281,3281538.68A+4.3743.369%B++84.94%B*54.7A++N/A26224.3h1.8B*4B*
L100 Python HESH 1,4141,3267817B+12.6951.832%B+2.187%B+79.9A5.3D39116.6h2.3B++4.4B*
M60-A Bulldog 1,4481,3246520.369M16.0647.286%B**1.133%C13240U1240U52248600.1h3.7A+7.8A
Lasher X2 1,3241,3195212.532A**1.7830.814%B++5.61%B*48.1B**N/A24627.4h15.2B**49.4B*
NS-15M1 1,3111,3083793.451A+0.8628.732%B**25.306%B+49.4B+N/A23126.5h10.1B*35.1B++
Darkstar 1,2931,2923913.304A+1.0025.062%C-17.802%D-69.8B**N/A24818.5h11B*44.1B+
VX29 Polaris 1,2861,2814243.021A+1.2924.4%C*20.141%C46.6C*N/A18827.5h11.2B+45.8B+
Eridani SX5 1,2831,2793104.126M+0.1832.902%A24.707%B++62.1AN/A30020.6h9.4B*28.7B++
L105 Zephyr 1,4211,2736220.532A16.2246.216%B+N/A12730U1480U44771200.1h3.7A+8.1B**
XM98 1,2701,2671359.385M**5.0845.745%A77.664%B65.6MN/A27519.3h1.7A3.6B**
Solstice Burst 1,2681,2673463.662A++0.6530.92%B*32.991%A46.8BN/A21727.1h10.2B**32.9B*
Parsec VX3-A 1,2611,26111211.259A++6.9541.272%C73.91%D-75.1AN/A62016.8h1.7B+4.2C**
Force-Blade 1,2711,26026,5290.047B++4.2629.999%C+N/A0.6C+N/A31967.6h1.8B++5.9B
C75 Viper 1,3771,2535224.096S19.7944.445%B+N/A125.3S12.4A80510h4.7A+10.5A
Solstice SF 1,2501,2434123.017A*1.2928.104%B*18.101%C*22.3C++N/A12155.7h7.9B++28.1B*
NSX Daimyo 1,2351,2351607.719A+3.4143.341%C**95.87%B+87.6A+N/A19314.1h1.9B**4.5B++
Phobos VX86 1,2311,2302884.271A**0.0477.127%A+13.74%C87.9A++N/A30314h1.7B**2.2B*
Spiker 1,2221,2154762.553A++1.7530.328%C++29.383%B**110.5M+N/A25711h6.5B++21.3B++
NS-357 Underboss 1,2141,2126501.865B**2.4438.965%B+19.802%C+62.8B*N/A32119.3h3.1B**8B++
NS-45 Pilot 1,2111,2103343.623A++0.6839.848%A27.107%C*73.8B*N/A15416.4h6.2B+15.4B*
Saron HRB 1,6871,2048614A++9.6945.753%C*2.99%A52.3M+21B++65523h12.7A+27.9A
Nova 1,1951,1952914.107A**0.2059.026%A12.218%D65.7AN/A24518.2h2.9B**5B**
NS-61 Emissary 1,1901,1894092.907M++1.4038.825%A++22.119%B**79.8M+N/A17314.9h10B++25.8B*
Supernova PC 1,4511,1871269.421B+5.1151.64%C**2.612%C++37.9A+8.4C++39331.3h3.2A6.2B**
Eidolon VE33 1,1871,1843553.335A*0.9734.528%B**36.824%A+50.8A+N/A20723.3h5.6A16.2B**
NSX Tengu 1,1901,1843063.869A**0.4440.98%B++23.48%B+67.3AN/A15117.6h9.8B*23.8B++
Lumine Edge 1,1861,1837,6670.154C*4.1537.269%B**13.779%C2.9CN/A6414.7h1.2B+3.2B+
NS-30 Vandal 1,1821,1792095.641A*1.3339.38%B**27.905%C*57B*N/A33420.7h4.5B*11.5B*
Corvus VA55 1,1841,1742953.98M*0.3328.419%B*42.93%M+50AN/A22323.5h9.2A32.4B**
NS-44L Blackhand 1,1741,1746161.906B++2.4052.613%A40.971%C+43B**N/A9927.3h3.1B**5.9B*
Quasar VM1 1,1811,1743173.703A+0.6019.245%B*20.613%B+38.7A+N/A17130.3h11.4B**59.2B+
Cerberus 1,1751,1744452.638A+1.6737.191%B*33.22%A45.5BN/A10225.8h4.8B*13B*
Solstice VE3 1,1741,1733493.361M**0.9530.799%A+26.854%A40.4A+N/A29929h10.2B**33.3B+
Saron HRB-H 1,6011,1734724.957M**20.6561.012%B++N/A61.7A22.5C+45019h13.8B**22.6A
Dual-75 Duster 1,2701,1731673.313S69.0151.242%A+N/A118.5A9.8C++5149.9h4B**7.9B*
Ursa 1,1791,1722973.946M++0.3627.506%B*28.072%B+55.3B++N/A23821.2h8.7B**31.7B++
Blueshift VM5 1,1771,1722444.803B**0.5019.684%C+18.771%C33C+N/A13935.5h12.2B**61.7B++
Nebula VM20 1,1731,1702175.392A++1.0822.588%B**22.735%B+49.6B**N/A20923.6h11.8A52.3B*
NSX Naginata 1,1791,1692953.963A**0.3425.483%B++33.533%B++96.6A*N/A21812.1h9.3B*36.6B++
Skorpios 1,1711,1692544.602A++0.2925.072%D14.542%D-84.7A++N/A30913.8h10.4B+41.6C++
Thanatos VE70 1,1691,1692654.411S0.1053.553%A+11.121%D--64.9A*N/A34618h3.1A5.9B**
E540 Halberd-H 1,6341,1676318.524B**14.2262.553%B+5.056%A++64.8B**25.9B+59518h4.1B**6.5B**
M12 Kobalt 1,2201,1673533.343B*29.0418.888%B*16.538%B++78.9C**3.6C++23514.8h18.4C+97.4B+
Chaos 1,1661,1653423.406A+0.9056.299%B+8.584%D*86.3A++N/A32513.5h3.5B*6.1B*
Proximity Mine 1,1671,1651846.332B*2.0245.26%BN/A142.1B+N/A5428.2h1.3A++3A
Nebula VM20 1,1671,1652195.32A++1.0123.051%B**24.635%B*51.1B**N/A22722.8h12.9B**56.1B*
The Immortal 1,1641,1643433.394A*0.9139.843%B*34.45%B++73.7B+N/A14715.8h6.7B++16.8B*
Nyx VX31 1,1631,1632115.512A+1.2038.125%B++26.311%C68.4A+N/A46617h4.3B++11.3B*
Beamer VS3-FB 1,1661,1634822.413B**1.8938.437%B*31.298%B**63.9B+N/A13818.2h7.5B+19.4B++
Phaseshift VX-S 1,1651,16111310.274A**5.9745.242%A86.391%B*45.2B**N/A12125.7h1.7B*3.7B*
Equinox VE2 Burst 1,1661,1613413.405B**0.9027.369%C++36.52%B**59.2B++N/A19719.6h9.6B**35.2B++
CME 1,1621,1603253.569A*0.7428.098%B36.724%A++48.5B++N/A18723.9h10.4B**36.9B*
VA39 Spectre 1,1621,1602484.677A*0.3744.892%A*34.31%C73M**N/A49115.9h3.6A7.9A
NSX Yumi 1,1701,1602544.567A**0.2627.919%C**32.328%B++75.8A*N/A16715.3h9.4B*33.5B++
Icikill 1,1601,1605,9090.196A**4.1147.208%A5.603%C--4C*N/A9291.8h1.6B*3.5B++
Phantom VA23 1,1631,1602804.143B+0.1644.257%A+35.259%B+56.3B*N/A20620.6h3.7B*8.3B*
Equinox VE2 1,1621,1603133.706A**0.6028.894%B++35.517%A*58.9A+N/A22619.7h10.2B*35.5B++
NSX Tomoe 1,1621,1592654.374A+0.0731.434%B+35.893%C+83.4A++N/A18213.9h10.5B**33.4B*
Revenant 1,1661,1594242.733C++1.5732.673%C+26.143%C-52.9BN/A24021.9h6.5B+19.8B+
Beamer VS3 1,1611,1565622.057A++2.2528.588%C*23.962%C*64.2A*N/A24618h6.9B++24.3C*
L100 Python HEAT 1,3801,1477016.386M+12.0858.058%B++1.831%D74M++15B*43215.5h3.8B**6.6B**
S1 1,3041,1333802.982M**1.3367.303%B**3.972%B++48.8A++7.4D47023.2h3.4A+5A
Antares LC 2,0851,0952903.776B**0.5340.76%A+1.187%D28B++25.3A52339.1h88.6B+217.4B++
Hornet Missiles 1,4141,0444224.857M**20.5567.86%B++N/A186.4A*66.1B**15005.6h5.9B++8.7B*
L100 Python AP 1,5351,0391139.195B**4.8953.583%C5.871%A+47A++22.4B*51022.1h4.6B*8.5B++
Quasar VM1 1,0221,0162374.287B**0.0223.822%A+24.803%B*65.5A*N/A21115.5h10A41.8B**
Comet VM2 1,3259753203.047M1.2647.918%B+4.103%C+21.8A++7.8A+22544.8h12.7B**26.4B*
Comet VM2 1,1818683202.713A*1.5949.39%B+5.3%B+19.5A7B**18844.6h14.7B**29.7B**
Tank Mine 1,4028481685.048A0.7434.132%C+N/A107.3C++70.1C**16737.9h1.6B+4.7B**
G40-F Ranger 1,2297931456.643S52.3434.514%C*N/A46.1B++25.3B+44017.2h49.4B*143.2B*
MANA Anti-Personnel Turret 7817751385.616N/A1.3126.142%UN/A7750U60U21994300.1h15.2T*58.2T*
Coyote Missiles 1,1177474018.675S14.3757.821%B+N/A138.3M**68.5M*15355.4h19.3A33.3B**
M40 Fury 7666954814.479A10.1737.052%C++1.295%C--83.7A+8.6C+5118.3h7.8B**21.1B**
Frag Grenade 6736661666N/A661.6953.625%B**N/A740B**7.8C++36150.9h2.7B**5.1B**
Anti-Vehicle Grenade 7226621662N/A657.6961.352%B**N/A827.5A*75C51430.8h2.6A+4.3A
VE-LR Obelisk 6636532772.357B1.9542.043%A+46.861%A++64.7A+1B14010.1h4.5B**10.7B**
M12 Kobalt 6356221251.833S47.5322.298%B*21.061%B++124.4A++2.6C3825h13B**58.4B*
E540 Halberd 9385903815.526B++11.2257.668%A3.559%B+39.3B++23.2B**55915h6.3C10.9B+
M60-G Bulldog 5975333017.767M++13.4640.241%C**2.064%D93.5M11.2B+5505.7h4.9B*12.1B++
S12 Renegade 5265241483.541C+0.7746.736%B+4.962%C+60.2C**N/A2738.7h2.9B+6.3B+
VE-H Maw 4534451842.418B+1.8927.588%B+35.056%B**69.5B++1.3B**1696.4h9.2B++33.2B+
M60-G Bulldog 4494112417.125M*12.8242.424%B++2.433%C80.6M++7.5B5245.1h4.1A9.7B**
Spear Anti-Vehicle Phalanx Turret 588385409.625B+5.3261.648%A++6.234%B**91.7M++48.3M12734.2h5.5B**8.9A
NS-10 Burster 6583721482.514A**1.7935.704%B**5.376%C-8.2B**6.3A++20145.5h109.3B++306.2B*
NS-10 Burster 6373571492.396A++1.9135.619%B*3.081%D-7.8B**6.1A+19545.6h113.9B*319.7B*
M12 Kobalt 342334655.667A++51.3618.239%C++16.767%C139.2A++3.3C+6062.4h12.7B**69.4B+
M40 Fury 3603161619.75A++15.4438.945%C*N/A90.3A12.6C*7093.5h8.9B++22.8B*
MANA Anti-Vehicle Turret 500315933.387C0.9257.958%D5.397%B**3150B**1850B*8997300.1h6.3B+10.8B
Hades VSH4 3943051561.955M+2.3570.231%B3.934%B**37.2B**10.9C+3718.2h4.3A+6.1A++
Lancer VS22 6252972291.297B*3.0163.928%C**1.347%C+13.8C++15.3B+46821.5h22.6C*35.4C**
M60-A Bulldog 321295649.167A44.8653.043%B++2.034%C81.9A*7.2B*5503.6h4B*7.5B**
Photon A2A Missile Pods 590292426.952B+2.6476.283%C--N/A36C-36.8C8838.1h8.8C+11.5C
M60-A Bulldog 239225456.25A*51.9450.97%B+2.222%C+62.5A3.9C+3983.6h4.2B*8.2B**
M40 Fury-F 224201832.422B+1.8941.551%D1.493%B+49A+5.6C+3264.1h6.6B++15.8B++
M20 Basilisk 2531951910.263M**5.9638.586%C+7.179%B+35.5A10.5B++4195.5h41.1A+106.5A
Sticky Grenade 1941931193N/A188.6957.525%B++N/A965C+5D54650.2h2.1C*3.7B
Skyguard 318192394.923B**0.6231.714%B+3.125%B*16.8B+11.1B+45911.4h106.4B+335.6B++
CAS 14-E 2041891314.538C++10.2336.887%B+1.058%D94.5B++7.5B+2462h22.7B++61.5B++
Vortex VM21 336181742.446C**1.8653.96%A+3.315%C+10.9B+9.3B**17916.6h43.4C++80.5B
Auraxium Force-Blade 1811806,1000.03C+4.2821.237%D6.667%C+0.6CN/A2278.9h1.9B+8.9C++
Vortex VM21 323178742.405B+1.9054.108%A+6.18%B*10.6B*8.6A++18316.8h44.9C**83B+
M20 Basilisk 2231741610.875S6.5737.609%C+7.471%B++40.5A+11.4C**4724.3h51.8A137.7B**
A30 Walker 3531731411.227C3.0821.695%CN/A1730U1800U24196900.1h104.8B++483B+
Cosmos VM3 171170394.359A+0.0526.777%A*27.647%A++77.3M**N/A4212.2h9.8A+36.5B+
MAX Punch 1691671,3610.123C++4.1827.851%D*N/A0.9CN/A3194.4h1.5C++5.5C++
Rocklet Rifle 17099382.605M**1.7058.675%B++N/A61.9M44.4A++7041.6h28.5B++48.5B++
NS-AM7 Archer 11495841.131A++3.1857.679%C+35.79%A*10.6B*2.1C629h10.2B*17.7B*
M12 Kobalt-H 7977325.667B+21.3621.425%C11.688%D-110C2.9D3080.7h15.1C*70.6C++
M12 Kobalt 6664232C++27.6925.139%B+25%A++320M**10A+6490.2h12B++47.8B*

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit7711,251,949113h
Restoration Kit594771.8h
Motion Spotter115,3374.7h
Spawn Beacon221,7163.8h
Anti-Vehicle MANA Turret174543.5h
Medical Applicator231161,74017.6h
Nanite Revive Grenade01,3070.4h
Deconstruction Tool01800h
Ammunition Package219170.6h
Medical Kit2,50428,595110.5h
Anti-Infantry MANA Turret188963.3h
Recon Detection Device6012,48920.6h
Smoke Grenade0720h

Check the help document for the dictionary if you want to learn more about words used here.


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