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Ascendant From Mother Russia: LARXXX[DA] LARXXX
VS BR 45

KDR: 4.3

Score: 136.8m

Last Seen: Apr 21st, 2019 2:49 AM
- OFFLINE - 40.4 hour(s)

Prestige 1, Battle Rank 45 - Vanu Sovereignty on Emerald - Outfit Member of DasAnfall[DA] DasAnfall
VS outfit on Emerald

Members: 22
Level Progress (to 46): 70%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Betelgeuse 54-A C150 Dalton Serpent VE92 AP30 Shredder Orion VS54 Maelstrom Turbo Laser NS-11C Light PPA
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,053,691 MLG Score: 2441
Fun Score: N/A
Cheeseburgers Flipped: 1661TIME WITH MEDKIT: 2.3%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.137%27.315%76957978109,5293.948840.356

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.478%1.372A1.007B**-1.174D*HEAD ++ (~13.25)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.30.568B+9.10.363C**23.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.498%1.595%10835103018,1782260105088.03981173%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.305%0.115C+-0.004C+-0.233

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
108.10.33C**41.60.215C++66.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.912%2.856%603810279,243224723094.11348400%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.524%0.097C+0.164C++0.422

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.50.652B+5.60.55B+7.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.854%2.478%179122101332,89020471175916.0674280%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.402%-0.401C---0.481D0.641

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.80.606B+14.90.623B+31.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.585%76.125%17918102712,6202266195.56683

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.073%1.437A0.589B+-0.602

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.569B+1.90.403B2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
53.762%11.845%1791610297,581241473.14043

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.686%1.026B**-0.537D0.236

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.40.594B+2.90.406B2.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
DasAnfall[DA] DasAnfall
VS outfit on Emerald

Members: 22
136.8m219.7%563 (33.8k)472 (28.3k)4.30479235,44654,6944.7133145 (45)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1035749627.828%19.529%54305:17107

8% Combat Medic33% Engineer17% Heavy Assault13% Infiltrator24% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 30th, 2013 3:42 AMDec 30th, 2016 2:58 PMApr 20th, 2019 10:35 PM (2d) (PST)Apr 20th, 2019 11:18 PM (2d) (PST)Apr 20th, 2019 10:49 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9341387960.8120.1890.1592.0330.1132441

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
56,0388,29347,745491110122728,317

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4830.7h/201.3d 22,344 45,979 42,213 589.3k 5,000 14,626 32,779 270.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C++
Kills:10,369
Deaths:2,604
KDR:3.982
Accuracy:24.783% C
HSR:31.421% C++
Orion VS54
B**
Kills:5,942
Deaths:1,354
KDR:4.388
Accuracy:25.939% B**
HSR:30.596% B*
SVA-88
B+
Kills:3,838
Deaths:1,212
KDR:3.167
Accuracy:23.759% C++
HSR:29.573% B+
Flare VE6
B**
Kills:1,502
Deaths:540
KDR:2.781
Accuracy:21.814% C+
HSR:31.425% B**
Pulsar LSW
A
Kills:1,499
Deaths:360
KDR:4.164
Accuracy:26.897% B++
HSR:33.689% A
Lasher X2
B**
Kills:1,319
Deaths:521
KDR:2.532
Accuracy:30.814% B++
HSR:5.610% B**
NS-15M1
B**
Kills:1,308
Deaths:379
KDR:3.451
Accuracy:28.732% B**
HSR:25.306% B
VX29 Polaris
C++
Kills:1,281
Deaths:424
KDR:3.021
Accuracy:24.400% C++
HSR:20.141% C
Ursa
B*
Kills:1,172
Deaths:297
KDR:3.946
Accuracy:27.506% B*
HSR:28.072% B+
NSX Naginata
B*
Kills:1,169
Deaths:295
KDR:3.963
Accuracy:25.483% B++
HSR:33.533% B*
VE-H Maw
B**
Kills:445
Deaths:184
KDR:2.418
Accuracy:27.588% B
HSR:35.056% B**
Kills:29,844
Deaths (as Heavy Assault):8,170
Deaths (to Heavy Assaults):15,750
KDR:3.65288
Kill Difference:21,674
Playtime:801.444 hours
Usage:17%
Score:19.762m
Score/min:411
Accuracy (listed only):26.156%
HSR (listed only):27.675%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
B**
Kills:7,149
Deaths:1,781
KDR:4.014
Accuracy:29.020% B**
HSR:25.108% B**
NS-11C
A
Kills:4,451
Deaths:1,150
KDR:3.870
Accuracy:30.465% A
HSR:21.928% B+
VX6-7
B++
Kills:3,066
Deaths:1,324
KDR:2.316
Accuracy:26.571% B+
HSR:25.179% B++
Zenith VX-5
B+
Kills:2,879
Deaths:568
KDR:5.069
Accuracy:27.875% B+
HSR:23.307% B
Pulsar C
B+
Kills:2,701
Deaths:1,130
KDR:2.390
Accuracy:26.296% B+
HSR:26.250% B+
Eclipse VE3A
C++
Kills:2,032
Deaths:458
KDR:4.437
Accuracy:27.149% C++
HSR:17.126% C--
NSX-P Tanto
B**
Kills:1,650
Deaths:301
KDR:5.482
Accuracy:28.793% B+
HSR:32.546% B**
NSX Tanto
B+
Kills:1,557
Deaths:324
KDR:4.806
Accuracy:29.487% B+
HSR:27.938% B+
Deimos VA29
C+
Kills:1,480
Deaths:734
KDR:2.016
Accuracy:60.449% C+
HSR:10.270% D--
NS Baron G5
B++
Kills:1,348
Deaths:418
KDR:3.225
Accuracy:50.646% B++
HSR:12.463% C-
Pandora VX25
C**
Kills:1,342
Deaths:576
KDR:2.330
Accuracy:42.150% C**
HSR:14.978% C+
Solstice Burst
A
Kills:1,267
Deaths:346
KDR:3.662
Accuracy:30.920% B*
HSR:32.991% A
Solstice SF
B*
Kills:1,243
Deaths:412
KDR:3.017
Accuracy:28.104% B*
HSR:18.101% C++
Phobos VX86
A+
Kills:1,230
Deaths:288
KDR:4.271
Accuracy:77.127% A+
HSR:13.740% C-
Nova
A
Kills:1,195
Deaths:291
KDR:4.107
Accuracy:59.026% A
HSR:12.218% D
Eidolon VE33
A+
Kills:1,186
Deaths:356
KDR:3.331
Accuracy:34.533% B**
HSR:36.762% A+
Solstice VE3
A+
Kills:1,173
Deaths:349
KDR:3.361
Accuracy:30.799% A+
HSR:26.854% A
Thanatos VE70
A+
Kills:1,169
Deaths:265
KDR:4.411
Accuracy:53.553% A+
HSR:11.121% D--
Chaos
B+
Kills:1,165
Deaths:342
KDR:3.406
Accuracy:56.299% B+
HSR:8.584% D*
Revenant
C+
Kills:1,159
Deaths:424
KDR:2.733
Accuracy:32.673% C+
HSR:26.143% C
VE-LR Obelisk
A++
Kills:653
Deaths:277
KDR:2.357
Accuracy:42.043% A+
HSR:46.861% A++
Kills:41,095
Deaths (as Engineer):12,114
Deaths (to Engineers):11,598
KDR:3.39236
Kill Difference:28,981
Playtime:1,587.343 hours
Usage:33%
Score:47.710m
Score/min:501
Accuracy (listed only):39.237%
HSR (listed only):22.403%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
B**
Kills:7,149
Deaths:1,781
KDR:4.014
Accuracy:29.020% B**
HSR:25.108% B**
NS-11C
A
Kills:4,451
Deaths:1,150
KDR:3.870
Accuracy:30.465% A
HSR:21.928% B+
MKV Suppressed
B+
Kills:3,271
Deaths:629
KDR:5.200
Accuracy:28.962% B+
HSR:17.304% C
VX6-7
B++
Kills:3,066
Deaths:1,324
KDR:2.316
Accuracy:26.571% B+
HSR:25.179% B++
Zenith VX-5
B+
Kills:2,879
Deaths:568
KDR:5.069
Accuracy:27.875% B+
HSR:23.307% B
Pulsar C
B+
Kills:2,701
Deaths:1,130
KDR:2.390
Accuracy:26.296% B+
HSR:26.250% B+
VE-S Canis
B**
Kills:2,513
Deaths:610
KDR:4.120
Accuracy:33.757% B**
HSR:26.025% B++
Sirius SX12
C**
Kills:2,401
Deaths:798
KDR:3.009
Accuracy:25.919% C**
HSR:17.909% C+
Eclipse VE3A
C++
Kills:2,032
Deaths:458
KDR:4.437
Accuracy:27.149% C++
HSR:17.126% C--
NSX-P Tanto
B**
Kills:1,650
Deaths:301
KDR:5.482
Accuracy:28.793% B+
HSR:32.546% B**
NSX Tanto
B+
Kills:1,557
Deaths:324
KDR:4.806
Accuracy:29.487% B+
HSR:27.938% B+
Eridani SX5G
C**
Kills:1,517
Deaths:390
KDR:3.890
Accuracy:29.301% C**
HSR:17.337% C-
Deimos VA29
C+
Kills:1,480
Deaths:734
KDR:2.016
Accuracy:60.449% C+
HSR:10.270% D--
NS Baron G5
B++
Kills:1,348
Deaths:418
KDR:3.225
Accuracy:50.646% B++
HSR:12.463% C-
NS-7 PDW
A+
Kills:1,346
Deaths:332
KDR:4.054
Accuracy:32.541% A+
HSR:21.991% B++
Pandora VX25
C**
Kills:1,342
Deaths:576
KDR:2.330
Accuracy:42.150% C**
HSR:14.978% C+
Eridani SX5
A
Kills:1,279
Deaths:310
KDR:4.126
Accuracy:32.902% A
HSR:24.707% B++
Solstice Burst
A
Kills:1,267
Deaths:346
KDR:3.662
Accuracy:30.920% B*
HSR:32.991% A
Solstice SF
B*
Kills:1,243
Deaths:412
KDR:3.017
Accuracy:28.104% B*
HSR:18.101% C++
Phobos VX86
A+
Kills:1,230
Deaths:288
KDR:4.271
Accuracy:77.127% A+
HSR:13.740% C-
Nova
A
Kills:1,195
Deaths:291
KDR:4.107
Accuracy:59.026% A
HSR:12.218% D
NSX Tengu
B++
Kills:1,184
Deaths:306
KDR:3.869
Accuracy:40.980% B++
HSR:23.480% B+
Solstice VE3
A+
Kills:1,173
Deaths:349
KDR:3.361
Accuracy:30.799% A+
HSR:26.854% A
Skorpios
D
Kills:1,169
Deaths:254
KDR:4.602
Accuracy:25.072% D
HSR:14.542% D--
Thanatos VE70
A+
Kills:1,169
Deaths:265
KDR:4.411
Accuracy:53.553% A+
HSR:11.121% D--
Chaos
B+
Kills:1,165
Deaths:342
KDR:3.406
Accuracy:56.299% B+
HSR:8.584% D*
Kills:52,777
Deaths (as Light Assault):14,686
Deaths (to Light Assaults):10,639
KDR:3.59369
Kill Difference:38,091
Playtime:1,153.775 hours
Usage:24%
Score:32.897m
Score/min:475
Accuracy (listed only):37.083%
HSR (listed only):20.154%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MKV Suppressed
B+
Kills:3,271
Deaths:629
KDR:5.200
Accuracy:28.962% B+
HSR:17.304% C
VE-S Canis
B**
Kills:2,513
Deaths:610
KDR:4.120
Accuracy:33.757% B**
HSR:26.025% B++
Sirius SX12
C**
Kills:2,401
Deaths:798
KDR:3.009
Accuracy:25.919% C**
HSR:17.909% C+
H-V45
B+
Kills:2,343
Deaths:716
KDR:3.272
Accuracy:26.672% B+
HSR:24.541% B+
Terminus VX-9
C++
Kills:1,910
Deaths:543
KDR:3.517
Accuracy:26.227% C++
HSR:26.649% C++
NS-11A
A
Kills:1,741
Deaths:509
KDR:3.420
Accuracy:27.890% B++
HSR:30.902% A
NS-11P
B++
Kills:1,737
Deaths:401
KDR:4.332
Accuracy:26.406% B++
HSR:23.949% B++
Eridani SX5G
C**
Kills:1,517
Deaths:390
KDR:3.890
Accuracy:29.301% C**
HSR:17.337% C-
Deimos VA29
C+
Kills:1,480
Deaths:734
KDR:2.016
Accuracy:60.449% C+
HSR:10.270% D--
Pulsar VS1
A++
Kills:1,349
Deaths:368
KDR:3.666
Accuracy:28.252% B**
HSR:32.172% A++
NS Baron G5
B++
Kills:1,348
Deaths:418
KDR:3.225
Accuracy:50.646% B++
HSR:12.463% C-
NS-7 PDW
A+
Kills:1,346
Deaths:332
KDR:4.054
Accuracy:32.541% A+
HSR:21.991% B++
Pandora VX25
C**
Kills:1,342
Deaths:576
KDR:2.330
Accuracy:42.150% C**
HSR:14.978% C+
Darkstar
C--
Kills:1,292
Deaths:391
KDR:3.304
Accuracy:25.062% C--
HSR:17.802% D-
Eridani SX5
A
Kills:1,279
Deaths:310
KDR:4.126
Accuracy:32.902% A
HSR:24.707% B++
Phobos VX86
A+
Kills:1,230
Deaths:288
KDR:4.271
Accuracy:77.127% A+
HSR:13.740% C-
Nova
A
Kills:1,195
Deaths:291
KDR:4.107
Accuracy:59.026% A
HSR:12.218% D
NSX Tengu
B++
Kills:1,184
Deaths:306
KDR:3.869
Accuracy:40.980% B++
HSR:23.480% B+
Corvus VA55
M++
Kills:1,174
Deaths:295
KDR:3.980
Accuracy:28.419% B*
HSR:42.930% M++
Skorpios
D
Kills:1,169
Deaths:254
KDR:4.602
Accuracy:25.072% D
HSR:14.542% D--
Thanatos VE70
A+
Kills:1,169
Deaths:265
KDR:4.411
Accuracy:53.553% A+
HSR:11.121% D--
Chaos
B+
Kills:1,165
Deaths:342
KDR:3.406
Accuracy:56.299% B+
HSR:8.584% D*
Equinox VE2 Burst
B**
Kills:1,161
Deaths:341
KDR:3.405
Accuracy:27.369% C+
HSR:36.520% B**
NSX Yumi
B++
Kills:1,160
Deaths:254
KDR:4.567
Accuracy:27.919% C*
HSR:32.328% B++
Equinox VE2
A*
Kills:1,160
Deaths:313
KDR:3.706
Accuracy:28.894% B+
HSR:35.517% A*
CME
A*
Kills:1,160
Deaths:325
KDR:3.569
Accuracy:28.098% C**
HSR:36.724% A*
Kills:39,796
Deaths (as Combat Medic):10,999
Deaths (to Combat Medics):5,918
KDR:3.61815
Kill Difference:28,797
Playtime:398.816 hours
Usage:8%
Score:11.761m
Score/min:492
Accuracy (listed only):36.534%
HSR (listed only):22.565%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MKV Suppressed
B+
Kills:3,271
Deaths:629
KDR:5.200
Accuracy:28.962% B+
HSR:17.304% C
Ghost
B++
Kills:3,045
Deaths:549
KDR:5.546
Accuracy:43.902% B++
HSR:71.724% B
Artemis VX26
B**
Kills:2,545
Deaths:525
KDR:4.848
Accuracy:32.054% B**
HSR:23.929% C*
VE-S Canis
B**
Kills:2,513
Deaths:610
KDR:4.120
Accuracy:33.757% B**
HSR:26.025% B++
Sirius SX12
C**
Kills:2,401
Deaths:798
KDR:3.009
Accuracy:25.919% C**
HSR:17.909% C+
V10
B**
Kills:2,163
Deaths:271
KDR:7.982
Accuracy:48.574% B**
HSR:82.940% B++
NS-44 Commissioner
B*
Kills:2,124
Deaths:1,286
KDR:1.652
Accuracy:43.503% B*
HSR:25.283% B+
Eridani SX5G
C**
Kills:1,517
Deaths:390
KDR:3.890
Accuracy:29.301% C**
HSR:17.337% C-
Manticore SX40
B+
Kills:1,436
Deaths:753
KDR:1.907
Accuracy:32.488% B+
HSR:25.696% B+
NS-7 PDW
A+
Kills:1,346
Deaths:332
KDR:4.054
Accuracy:32.541% A+
HSR:21.991% B++
Parallax VX3
B*
Kills:1,328
Deaths:153
KDR:8.680
Accuracy:43.369% B++
HSR:84.940% B*
Eridani SX5
A
Kills:1,279
Deaths:310
KDR:4.126
Accuracy:32.902% A
HSR:24.707% B++
XM98
A
Kills:1,267
Deaths:135
KDR:9.385
Accuracy:45.745% A
HSR:77.664% B
Parsec VX3-A
C+
Kills:1,261
Deaths:112
KDR:11.259
Accuracy:41.272% C+
HSR:73.910% D
NS-45 Pilot
A
Kills:1,246
Deaths:352
KDR:3.540
Accuracy:39.715% A
HSR:26.886% C++
NSX Daimyo
B+
Kills:1,235
Deaths:160
KDR:7.719
Accuracy:43.341% C**
HSR:95.870% B+
Spiker
A
Kills:1,215
Deaths:476
KDR:2.553
Accuracy:30.328% C++
HSR:29.383% A
NS-357 Underboss
C**
Kills:1,212
Deaths:650
KDR:1.865
Accuracy:38.965% C**
HSR:19.802% C
NS-61 Emissary
A++
Kills:1,189
Deaths:409
KDR:2.907
Accuracy:38.825% A++
HSR:22.119% B**
NSX Tengu
B++
Kills:1,184
Deaths:306
KDR:3.869
Accuracy:40.980% B++
HSR:23.480% B+
NS-30 Vandal
B**
Kills:1,179
Deaths:209
KDR:5.641
Accuracy:39.380% B**
HSR:27.905% C*
Cerberus
A
Kills:1,174
Deaths:445
KDR:2.638
Accuracy:37.191% B++
HSR:33.220% A
NS-44L Blackhand
A
Kills:1,174
Deaths:616
KDR:1.906
Accuracy:52.613% A
HSR:40.971% C+
Skorpios
D
Kills:1,169
Deaths:254
KDR:4.602
Accuracy:25.072% D
HSR:14.542% D--
The Immortal
B*
Kills:1,164
Deaths:343
KDR:3.394
Accuracy:39.843% B++
HSR:34.450% B*
Beamer VS3-FB
B**
Kills:1,163
Deaths:482
KDR:2.413
Accuracy:38.437% B**
HSR:31.298% B*
Nyx VX31
B++
Kills:1,163
Deaths:211
KDR:5.512
Accuracy:38.125% B++
HSR:26.311% C
Phaseshift VX-S
B**
Kills:1,161
Deaths:113
KDR:10.274
Accuracy:45.242% B**
HSR:86.391% B*
Phantom VA23
A
Kills:1,160
Deaths:280
KDR:4.143
Accuracy:44.257% A
HSR:35.259% B++
VA39 Spectre
A*
Kills:1,160
Deaths:248
KDR:4.677
Accuracy:44.892% A*
HSR:34.310% C
NSX Tomoe
B+
Kills:1,159
Deaths:265
KDR:4.374
Accuracy:31.434% B+
HSR:35.893% C+
Beamer VS3
C*
Kills:1,156
Deaths:562
KDR:2.057
Accuracy:28.588% C*
HSR:23.962% C*
NS-AM7 Archer
A++
Kills:99
Deaths:85
KDR:1.165
Accuracy:56.549% C
HSR:34.343% A++
Kills:48,858
Deaths (as Infiltrator):13,319
Deaths (to Infiltrators):6,300
KDR:3.66829
Kill Difference:35,539
Playtime:650.452 hours
Usage:13%
Score:17.946m
Score/min:460
Accuracy (listed only):38.426%
HSR (listed only):38.417%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C+
Kills:1,624
Deaths:365
KDR:4.449
Accuracy:18.342% C+
HSR:19.643% C
Quasar VM1
B*
Kills:1,179
Deaths:320
KDR:3.684
Accuracy:19.272% B*
HSR:20.865% B+
Blueshift VM5
C+
Kills:1,172
Deaths:244
KDR:4.803
Accuracy:19.684% C+
HSR:18.771% C-
Nebula VM20
B**
Kills:1,170
Deaths:217
KDR:5.392
Accuracy:22.588% B**
HSR:22.735% B+
Nebula VM20
B**
Kills:1,165
Deaths:219
KDR:5.320
Accuracy:23.051% B**
HSR:24.635% B*
Quasar VM1
A
Kills:1,022
Deaths:240
KDR:4.258
Accuracy:23.840% A
HSR:24.853% B*
Comet VM2
B+
Kills:975
Deaths:320
KDR:3.047
Accuracy:47.918% B+
HSR:4.103% C+
Comet VM2
B+
Kills:868
Deaths:320
KDR:2.713
Accuracy:49.390% B+
HSR:5.300% B+
NS-10 Burster
B**
Kills:372
Deaths:148
KDR:2.514
Accuracy:35.803% B**
HSR:5.376% C-
NS-10 Burster
B**
Kills:358
Deaths:149
KDR:2.403
Accuracy:35.727% B**
HSR:3.073% D-
Vortex VM21
A+
Kills:181
Deaths:74
KDR:2.446
Accuracy:53.960% A+
HSR:3.315% C+
Vortex VM21
A+
Kills:178
Deaths:74
KDR:2.405
Accuracy:54.108% A+
HSR:6.180% B**
Cosmos VM3
A*
Kills:170
Deaths:39
KDR:4.359
Accuracy:26.777% A*
HSR:27.647% A++
Kills:10,434
Deaths (as MAX Suit):1,364.500
Deaths (to MAX Suits):3,228
KDR:7.64676
Kill Difference:9,069.500
Playtime:207.977 hours
Usage:4%
Score:6.717m
Score/min:538
Accuracy (listed only):33.112%
HSR (listed only):14.346%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Maelstrom Turbo Laser
B**
Kills:5,632
V. Kills:4,510 125%
Deaths:1,625
KDR:3.466
Accuracy:34.334% B+
KPH:22.400 B+
VKPH:18 B**
Light PPA
A++
Kills:3,969
V. Kills:241 N/A
Deaths:404
KDR:9.824
Accuracy:44.091% B+
KPH:101 A++
VKPH:6.100 B**
Dual Photon Pods
A*
Kills:3,139
V. Kills:1,179 266%
Deaths:218
KDR:14.399
Accuracy:61.973% B**
KPH:113.800 B++
VKPH:42.800 A*
Saron Laser Cannon
A++
Kills:3,106
V. Kills:2,224 140%
Deaths:636
KDR:4.884
Accuracy:39.170% A
KPH:30.800 A+
VKPH:22 A++
Antares LC
A
Kills:1,120
V. Kills:1,003 112%
Deaths:295
KDR:3.797
Accuracy:40.957% A+
KPH:28.200 B++
VKPH:25.300 A
Hornet Missiles
A++
Kills:1,047
V. Kills:372 281%
Deaths:42
KDR:24.929
Accuracy:67.794% B++
KPH:186.600 A++
VKPH:66.300 B**
Coyote Missiles
M**
Kills:750
V. Kills:372 201%
Deaths:40
KDR:18.750
Accuracy:57.826% B+
KPH:139.800 M**
VKPH:69.300 M**
Photon A2A Missile Pods
C+
Kills:292
V. Kills:298 98%
Deaths:42
KDR:6.952
Accuracy:76.283% D
KPH:36 C-
VKPH:36.800 C+
Kills:19,055 (13,827 + 0)
Deaths:3,302
KDR:5.771
VKDR:3.089
Vehicle Kills:10,199
Kill Difference:15,753
Playtime:477.523 hours
Usage:10%
Score:14.788m
Score/min:516
Piloting Accuracy:40.957%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:9,094
V. Kills:4,682 194%
Deaths:720
KDR:12.631
Accuracy:53.589% A++
KPH:32,738,400 U
VKPH:16,855,200 U
AP30 Shredder
U
Kills:6,797
V. Kills:3,805 179%
Deaths:537
KDR:12.657
Accuracy:29.854% D
KPH:24,469,200 U
VKPH:13,698,000 U
CAS30 Tank Buster
B**
Kills:2,332
V. Kills:2,056 113%
Deaths:891
KDR:2.617
Accuracy:49.030% B
KPH:13.700 B**
VKPH:12.100 B**
L105 Zephyr
U
Kills:1,273
V. Kills:148 N/A
Deaths:62
KDR:20.532
Accuracy:46.216% B+
KPH:4,582,800 U
VKPH:532,800 U
Dual-75 Duster
A+
Kills:1,173
V. Kills:97 N/A
Deaths:16
KDR:73.313
Accuracy:51.242% A+
KPH:118 A+
VKPH:9.800 A+
Kills:20,669 (2,332 + 18,337)
Deaths:2,226
KDR:9.285
VKDR:4.846
Vehicle Kills:10,788
Kill Difference:18,443
Playtime:180.464 hours
Usage:4%
Score:14.100m
Score/min:1,302
Piloting Accuracy:49.030%
Gunner Accuracy:51.242%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:1,328
V. Kills:88 N/A
Deaths:79
KDR:16.810
Accuracy:51.845% B
KPH:79.800 A
VKPH:5.300 D-
C75 Viper
S
Kills:1,253
V. Kills:124 N/A
Deaths:52
KDR:24.096
Accuracy:44.445% B+
KPH:124.900 S
VKPH:12.400 B**
L100 Python HEAT
M++
Kills:1,147
V. Kills:233 490%
Deaths:70
KDR:16.386
Accuracy:58.058% B++
KPH:73.800 M++
VKPH:15 B++
L100 Python AP
A+
Kills:1,040
V. Kills:497 209%
Deaths:115
KDR:9.043
Accuracy:53.533% C
KPH:46.800 A+
VKPH:22.400 B*
Skyguard
B+
Kills:192
V. Kills:126 151%
Deaths:39
KDR:4.923
Accuracy:31.714% B+
KPH:16.800 B+
VKPH:11 B
Kills:4,960 (4,960 + 0)
Deaths:355
KDR:13.972
VKDR:3.008
Vehicle Kills:1,068
Kill Difference:4,605
Playtime:75.829 hours
Usage:2%
Score:2.269m
Score/min:499
Driving Accuracy:31.714%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Proton II PPA
M*
Kills:2,150
V. Kills:90 N/A
Deaths:52
KDR:41.346
Accuracy:28.797% B++
KPH:151.200 M*
VKPH:6.300 A
Supernova VPC
M**
Kills:1,650
V. Kills:97 N/A
Deaths:55
KDR:30
Accuracy:59.112% B**
KPH:113.600 M**
VKPH:6.700 C
Supernova FPC
B**
Kills:1,446
V. Kills:880 164%
Deaths:212
KDR:6.821
Accuracy:56.924% B+
KPH:32.800 B*
VKPH:20 B**
Saron HRB
M
Kills:1,204
V. Kills:483 249%
Deaths:86
KDR:14
Accuracy:45.753% C*
KPH:52.500 M
VKPH:21 B+
Supernova PC
A+
Kills:1,187
V. Kills:264 448%
Deaths:126
KDR:9.421
Accuracy:51.640% C**
KPH:37.900 A+
VKPH:8.400 C+
M12 Kobalt
B*
Kills:1,167
V. Kills:53 N/A
Deaths:35
KDR:33.343
Accuracy:18.888% B*
KPH:78.700 C**
VKPH:3.600 C*
E540 Halberd
B**
Kills:590
V. Kills:348 169%
Deaths:38
KDR:15.526
Accuracy:57.668% A
KPH:39.300 B++
VKPH:23.200 B**
Kills:9,394 (4,283 + 5,111)
Deaths:604
KDR:15.553
VKDR:3.667
Vehicle Kills:2,215
Kill Difference:8,790
Playtime:156.898 hours
Usage:3%
Score:5.193m
Score/min:552
Driving Accuracy:51.640%
Gunner Accuracy:57.668%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
C**
Kills:1,472
V. Kills:71 N/A
Deaths:58
KDR:25.379
Accuracy:35.303% D
KPH:104 C**
VKPH:5 D
Proton II PPA-H
A**
Kills:1,329
V. Kills:56 N/A
Deaths:30
KDR:44.300
Accuracy:35.408% C
KPH:203.100 A**
VKPH:8.600 B+
Saron HRB-H
A
Kills:1,173
V. Kills:428 273%
Deaths:47
KDR:24.958
Accuracy:61.012% B++
KPH:61.700 A
VKPH:22.500 C+
E540 Halberd-H
B**
Kills:1,167
V. Kills:467 249%
Deaths:63
KDR:18.524
Accuracy:62.553% B+
KPH:64.700 B**
VKPH:25.900 B+
G40-F Ranger
B+
Kills:793
V. Kills:436 181%
Deaths:14
KDR:56.643
Accuracy:34.514% C*
KPH:46 B+
VKPH:25.300 B+
M12 Kobalt-H
C
Kills:77
V. Kills:2 N/A
Deaths:3
KDR:25.667
Accuracy:21.425% C
KPH:110.500 C
VKPH:2.900 D
Kills:6,011 (0 + 6,011)
Deaths:215
KDR:27.958
VKDR:6.791
Vehicle Kills:1,460
Kill Difference:5,796
Playtime:75.649 hours
Usage:2%
Score:2.277m
Score/min:502
Driving Accuracy:N/A%
Gunner Accuracy:21.425%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:695
V. Kills:71 N/A
Deaths:48
KDR:14.479
Accuracy:37.052% C++
KPH:84.100 A++
VKPH:8.600 C+
M12 Kobalt
A++
Kills:622
V. Kills:13 N/A
Deaths:12
KDR:51.833
Accuracy:22.298% B++
KPH:123.600 A++
VKPH:2.600 C
M60-G Bulldog
A**
Kills:533
V. Kills:64 N/A
Deaths:30
KDR:17.767
Accuracy:40.241% C**
KPH:92.900 A**
VKPH:11.200 B+
M60-G Bulldog
M*
Kills:411
V. Kills:38 N/A
Deaths:24
KDR:17.125
Accuracy:42.424% B*
KPH:81.100 M*
VKPH:7.500 B+
M12 Kobalt
A++
Kills:334
V. Kills:8 N/A
Deaths:6
KDR:55.667
Accuracy:18.239% C++
KPH:137.300 A++
VKPH:3.300 C+
M40 Fury
A+
Kills:316
V. Kills:44 N/A
Deaths:16
KDR:19.750
Accuracy:38.945% C*
KPH:90.400 A+
VKPH:12.600 C*
M20 Basilisk
A
Kills:195
V. Kills:58 331%
Deaths:19
KDR:10.263
Accuracy:38.687% C+
KPH:35.700 A
VKPH:10.600 B++
M20 Basilisk
A+
Kills:174
V. Kills:49 348%
Deaths:16
KDR:10.875
Accuracy:37.609% C+
KPH:40.100 A+
VKPH:11.300 B
Kills:3,280 (0 + 3,280)
Deaths:171
KDR:19.181
VKDR:2.018
Vehicle Kills:345
Kill Difference:3,109
Playtime:39.838 hours
Usage:1%
Score:1.216m
Score/min:509
Driving Accuracy:N/A%
Gunner Accuracy:37.609%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:524
V. Kills:2 N/A
Deaths:148
KDR:3.541
Accuracy:46.736% B+
KPH:59.900 B
VKPH:0.200 D**
M40 Fury-F
A++
Kills:201
V. Kills:23 N/A
Deaths:83
KDR:2.422
Accuracy:41.551% D
KPH:49.300 A++
VKPH:5.600 C+
Kills:725 (725 + 0)
Deaths:231
KDR:3.139
VKDR:0.108
Vehicle Kills:25
Kill Difference:494
Playtime:12.822 hours
Usage:0%
Score:0.223m
Score/min:290
Driving Accuracy:41.551%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:189
V. Kills:15 N/A
Deaths:13
KDR:14.539
Accuracy:36.887% B+
KPH:96 B++
VKPH:7.600 B+
Kills:189 (0 + 189)
Deaths:13
KDR:14.538
VKDR:1.154
Vehicle Kills:15
Kill Difference:176
Playtime:1.969 hours
Usage:0%
Score:0.029m
Score/min:247
Piloting Accuracy:N/A%
Gunner Accuracy:36.887%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 10,44810,3692,6043.982B0.3224.783%C31.421%C++84B+N/A226123.4h9.9B+39.8C*
C150 Dalton 13,7769,09472012.631B**8.3353.589%A++N/A90940U46820U603470600.1h3.5B+6.5B**
Serpent VE92 7,1827,1491,7814.014M+0.2929.02%B**25.108%B**59.2A+N/A192120.7h10B*34.6B*
AP30 Shredder 10,6026,79753712.657B*8.3529.854%D1.854%C67970U38050U471552100.1h40.8A+136.6A
Orion VS54 5,9605,9421,3544.388A*0.0825.939%B**30.596%B*64A+N/A34792.8h9.5B**36.7B*
Maelstrom Turbo Laser 10,1425,6321,6253.466B+0.8434.334%B+2.148%C22.4B+18B**409251h67.3B++196B++
NS-11C 4,4724,4511,1503.87M*0.4330.465%A21.928%B+54.7A+N/A21281.4h10.4B**34.3B*
Light PPA 4,2103,9694049.824B**5.5244.091%B+1.26%C+101A++6.1B**45839.3h7.7B++17.5B+
SVA-88 3,8563,8381,2123.167B++1.1423.759%C++29.573%B+51.9C**N/A23974h10.4B+43.6B+
MKV Suppressed 3,2763,2716295.2S0.9028.962%B+17.304%C87.7MN/A41037.3h10.3B**35.5B++
Dual Photon Pods 4,3183,13921814.399B**10.0961.973%B**1.274%C+113.7B++42.7A*116327.6h18B+29.1B++
Saron Laser Cannon 5,3303,1066364.884B*0.5839.17%A2.222%C+30.8A+22A++490101h68B*173.6B**
VX6-7 3,0903,0661,3242.316B**1.9926.571%B+25.179%B++16.1DN/A59190h10.4B++39.2B+
Ghost 3,0513,0455495.546B*1.2443.902%B++71.724%B62.7B**N/A22548.6h1.8B*4.1B*
C-4 3,8122,9691,2802.32B++1.9816.537%FN/A60.1C-17.1D-58349.4h1.1B*6.9C+
Zenith VX-5 2,8852,8795685.069M**0.7627.875%B+23.307%B75.6A++N/A28338.1h9.7B**34.7B++
Pulsar C 2,7162,7011,1302.39B*1.9126.296%B+26.25%B+19.9CN/A90135.6h9.8B++37.1B+
Artemis VX26 2,5472,5455254.848M++0.5432.054%B**23.929%C*79.3A*N/A46832.1h9.3B**29.1B**
VE-S Canis 2,5332,5136104.12A**0.1833.757%B**26.025%B++108.3A*N/A24123.2h8.8B*26.1B++
Sirius SX12 2,4132,4017983.009A++1.3025.919%C**17.909%C+32.1C*N/A20374.8h11.3B*43.5B+
H-V45 2,3482,3437163.272B**1.0326.672%B+24.541%B+56.2B**N/A25241.7h10.2B**38.1B*
CAS30 Tank Buster 4,3882,3328912.617B**1.6949.03%BN/A13.7B**12.1B**254170.5h34B*69.4B*
V10 2,1672,1632717.982A*3.6848.574%B**82.94%B++73.6A++N/A28829.4h1.6B**3.3B**
Proton II PPA 2,2402,1505241.346A++37.0428.797%B++1.256%D151.4M*6.3A74814.2h6.1B**21.3B**
NS-44 Commissioner 2,1292,1241,2861.652B++2.6543.503%B*25.283%B+49.1B+N/A18243.3h3B*7B*
Eclipse VE3A 2,0492,0324584.437A0.1327.149%C++17.126%C--67.1AN/A21230.3h10.2B++37.7B+
Terminus VX-9 1,9211,9105433.517A*0.7926.227%C++26.649%C++74.6A+N/A27725.6h10B**38.3B+
NS-11A 1,7491,7415093.42A*0.8827.89%B++30.902%A56.5AN/A31730.8h10.1A36.1B**
NS-11P 1,7401,7374014.332M+0.0326.406%B++23.949%B++91.9M**N/A44818.9h9.4A+35.6B**
NSX-P Tanto 1,6561,6503015.482S1.1828.793%B+32.546%B**102.5M**N/A21816.1h10B**34.9B*
Supernova VPC 1,7471,6505530A++25.7059.112%B**1.455%C+113.8M**6.7C68714.5h2A+3.3A
Blueshift VM5 1,6331,6243654.449B**0.1418.342%C+19.643%C31.7C+N/A13751.3h12.5B**68.2B+
NSX Tanto 1,5781,5573244.806M**0.5029.487%B+27.938%B+76A++1A17220.5h10B++33.9B++
NS Decimator 2,0481,5498371.851B**2.4567.347%B*3.873%A+40.8B+13.1C43638h3.6B++5.4B*
Eridani SX5G 1,5201,5173903.89A*0.4129.301%C**17.337%C-71.2B++N/A25721.3h10.2B+35B+
Flare VE6 1,5081,5025402.781A+1.5221.814%C+31.425%B**43C++N/A24134.9h9.3B++42.8B+
Pulsar LSW 1,5081,4993604.164A**0.1426.897%B++33.689%A56.1B+N/A37626.7h9.9B*36.6B++
Deimos VA29 1,4831,4807342.016B++2.2960.449%C+10.27%D--31.9CN/A14846.4h2.2B+3.7C**
M40 Fury-H 1,5431,4725825.379A21.0735.303%DN/A103.7C**5D41814.2h4.2B**11.8B**
Supernova FPC 2,3261,4462126.821C*2.5256.924%B+5.533%A*32.9B*20B**60644h4.5B++8B++
Hunter QCX 1,4381,4377022.047A*2.2653.397%B+31.037%B44.5M*N/A11032.3h2.4B+4.4B+
Manticore SX40 1,4441,4367531.907B**2.4032.488%B+25.696%B+37.3B+N/A13638.5h5.5B**16.8B*
Pulsar VS1 1,3521,3493683.666M+0.6428.252%B**32.172%A++63.3A*N/A30021.3h9.9A+34.9B**
NS Baron G5 1,3501,3484183.225M1.0850.646%B++12.463%C-52.2B**N/A19025.8h3.3B**6.5C*
NS-7 PDW 1,3471,3463324.054S0.2532.541%A+21.991%B++77.4A**N/A37917.4h10.6B**32.5B*
Pandora VX25 1,3441,3425762.33A1.9742.15%C**14.978%C+26.1CN/A9851.5h4B+9.4B+
Proton II PPA-H 1,3851,3293044.3M+40.0035.408%C1.279%C-204.5A**8.6B+7556.5h6.7B**18.8B++
Parallax VX3 1,3281,3281538.68A++4.3843.369%B++84.94%B*54.7A++N/A26224.3h1.8B*4B*
L100 Python HESH 1,4161,3287916.81B+12.5151.845%B2.184%B+80A5.3D-39116.6h2.3B**4.4B**
M60-A Bulldog 1,4481,3246520.369A**16.0647.286%B**1.133%C13240U1240U52248600.1h3.7A+7.8A
Lasher X2 1,3241,3195212.532A**1.7730.814%B++5.61%B**48.1B**N/A24627.4h15.2B**49.4B*
NS-15M1 1,3111,3083793.451A+0.8528.732%B**25.306%B49.4BN/A23226.5h10.1B*35.1B++
Darkstar 1,2931,2923913.304A+1.0025.062%C--17.802%D-69.8AN/A24818.5h11B*44.1B
VX29 Polaris 1,2861,2814243.021A1.2824.4%C++20.141%C46.6C*N/A18827.5h11.2B+45.8B+
Eridani SX5 1,2831,2793104.126M0.1832.902%A24.707%B++62.1B**N/A30020.6h9.4B*28.7B++
L105 Zephyr 1,4211,2736220.532A16.2346.216%B+N/A12730U1480U44812200.1h3.7A+8.1B**
XM98 1,2701,2671359.385M*5.0845.745%A77.664%B65.6A**N/A27519.3h1.7A3.6B**
Solstice Burst 1,2681,2673463.662A++0.6430.92%B*32.991%A46.8B+N/A21727.1h10.2B**32.9B*
Parsec VX3-A 1,2611,26111211.259A++6.9541.272%C+73.91%D75.1A+N/A62016.8h1.7B+4.2B
Force-Blade 1,2711,26026,5290.047B*4.2629.999%C+N/A0.6C+N/A31967.6h1.8B*5.9B+
C75 Viper 1,3771,2535224.096S19.7944.445%B+N/A125.3S12.4B**80610h4.7A++10.5A+
NS-45 Pilot 1,2471,2463523.54A*0.7639.715%A26.886%C++74.6B*N/A15616.7h6.1B++15.4B*
Solstice SF 1,2501,2434123.017A*1.2928.104%B*18.101%C++22.3C++N/A12155.8h7.9B+28.1B*
NSX Daimyo 1,2351,2351607.719A3.4143.341%C**95.87%B+87.6AN/A19314.1h1.9B**4.5B++
Phobos VX86 1,2311,2302884.271A*0.0377.127%A+13.74%C-87.9A+N/A30314h1.7A2.2B*
Spiker 1,2221,2154762.553A+1.7530.328%C++29.383%A110.5M+N/A25711h6.5B++21.3B++
NS-357 Underboss 1,2141,2126501.865B*2.4438.965%C**19.802%C62.8B++N/A32119.3h3.1B**8B*
Saron HRB 1,6871,2048614A++9.7045.753%C*2.99%A+52.3M21B+65523h12.7A+27.9A
Nova 1,1951,1952914.107A*0.2059.026%A12.218%D65.7AN/A24518.2h2.9B**5B**
NS-61 Emissary 1,1901,1894092.907M++1.4038.825%A++22.119%B**79.8M+N/A17314.9h10B+25.8B**
Lumine Edge 1,1911,1887,9280.15C*4.1537.322%B*13.721%C2.8CN/A6424.7h1.2B+3.2B+
Supernova PC 1,4511,1871269.421B++5.1251.64%C**2.612%C*37.9A+8.4C+39331.3h3.2A6.2B**
Eidolon VE33 1,1891,1863563.331A++0.9734.533%B**36.762%A+50.7A+N/A20623.4h5.6A16.2B**
NSX Tengu 1,1901,1843063.869A**0.4440.98%B++23.48%B+67.3AN/A15117.6h9.8B*23.8B++
Quasar VM1 1,1861,1793203.684A+0.6219.272%B*20.865%B+38.8A+N/A17130.4h11.4B**59.1B++
NS-30 Vandal 1,1821,1792095.641M1.3439.38%B**27.905%C*57B*N/A33420.7h4.5B*11.5B*
Corvus VA55 1,1841,1742953.98M*0.3228.419%B*42.93%M++50AN/A22323.5h9.2A32.4B**
Cerberus 1,1751,1744452.638A+1.6737.191%B++33.22%A45.5B+N/A10225.8h4.8B*13B*
NS-44L Blackhand 1,1741,1746161.906B++2.4052.613%A40.971%C+43B**N/A9927.3h3.1B**5.9B*
Saron HRB-H 1,6011,1734724.957M**20.6561.012%B++N/A61.7A22.5C+45019h13.8A22.6A
Solstice VE3 1,1741,1733493.361M**0.9430.799%A+26.854%A40.4AN/A29929h10.2B**33.3B*
Dual-75 Duster 1,2701,1731673.313S69.0151.242%A+N/A118.5A+9.8A+5149.9h4A7.9B**
Ursa 1,1791,1722973.946M++0.3627.506%B*28.072%B+55.3B++N/A23821.2h8.7B*31.7B++
Blueshift VM5 1,1771,1722444.803B**0.5019.684%C+18.771%C-33C+N/A13935.5h12.2A61.7B++
Nebula VM20 1,1731,1702175.392A*1.0922.588%B**22.735%B+49.6B**N/A20923.6h11.8A52.3B*
Skorpios 1,1711,1692544.602A++0.3025.072%D14.542%D--84.7A++N/A30913.8h10.4B+41.6C++
Thanatos VE70 1,1691,1692654.411S0.1153.553%A+11.121%D--64.9A*N/A34718h3.1A5.9B**
NSX Naginata 1,1791,1692953.963A**0.3425.483%B++33.533%B*96.6A*N/A21812.1h9.3B*36.6B++
E540 Halberd-H 1,6341,1676318.524B**14.2262.553%B+5.056%A*64.8B**25.9B+59518h4.1B**6.5A
M12 Kobalt 1,2201,1673533.343B+29.0418.888%B*16.538%B++78.9C**3.6C*23514.8h18.4C+97.4B+
Nebula VM20 1,1671,1652195.32A*1.0223.051%B**24.635%B*51.1B**N/A22722.8h12.9B**56.1B*
Proximity Mine 1,1671,1651846.332B++2.0345.26%B+N/A142.1B+N/A5428.2h1.3A++3A
Chaos 1,1661,1653423.406A+0.9056.299%B+8.584%D*86.3A++N/A32513.5h3.5B*6.1B*
The Immortal 1,1641,1643433.394A*0.9139.843%B++34.45%B*73.7AN/A14715.8h6.7B*16.8B**
Beamer VS3-FB 1,1661,1634822.413B**1.8938.437%B**31.298%B*63.9B++N/A13818.2h7.5B+19.4B*
Nyx VX31 1,1631,1632115.512A*1.2138.125%B++26.311%C68.4AN/A46617h4.3B**11.3B*
Phaseshift VX-S 1,1651,16111310.274M5.9745.242%B**86.391%B*45.2B*N/A12125.7h1.7B*3.7B*
Equinox VE2 Burst 1,1661,1613413.405B**0.9027.369%C+36.52%B**59.2B+N/A19719.6h9.6B**35.2B++
NSX Yumi 1,1701,1602544.567A*0.2627.919%C*32.328%B++75.8A++N/A16715.3h9.4B**33.5B++
Equinox VE2 1,1621,1603133.706M0.6028.894%B+35.517%A*58.9AN/A22619.7h10.2B*35.5B++
Icikill 1,1601,1605,9090.196M4.1147.208%A5.603%D4C+N/A9291.8h1.6B**3.5B++
CME 1,1621,1603253.569A**0.7428.098%C**36.724%A*48.5B++N/A18723.9h10.4B**36.9B*
Phantom VA23 1,1631,1602804.143A+0.1644.257%A35.259%B++56.3B++N/A20620.6h3.7B*8.3B*
VA39 Spectre 1,1621,1602484.677A**0.3744.892%A*34.31%C73M**N/A49115.9h3.6A7.9A
Revenant 1,1661,1594242.733B+1.5732.673%C+26.143%C52.9B+N/A24021.9h6.5B+19.8B+
NSX Tomoe 1,1621,1592654.374A++0.0731.434%B+35.893%C+83.4A++N/A18213.9h10.5B**33.4B*
Beamer VS3 1,1611,1565622.057A++2.2528.588%C*23.962%C*64.2A++N/A24618h6.9B++24.3C*
L100 Python HEAT 1,3801,1477016.386M+12.0858.058%B++1.831%C-74M++15B++43215.5h3.8A6.6A
S1 1,3041,1333802.982S1.3267.303%B**3.972%B++48.8A++7.4D47123.2h3.4A+5A+
Antares LC 2,1231,1202953.797A0.5140.957%A+1.161%D28.2B++25.3A51839.7h88.6B+216.3B++
Hornet Missiles 1,4191,0474224.929M**20.6267.794%B++N/A187A*66.4B**15035.6h5.9B++8.7B*
L100 Python AP 1,5371,0401159.043B*4.7453.533%C5.865%A++46.8A+22.4B*50822.2h4.6B**8.5B*
Quasar VM1 1,0281,0222404.258B**0.0523.84%A24.853%B*65.5A*N/A21015.6h10A41.8B**
Comet VM2 1,3259753203.047M1.2647.918%B+4.103%C+21.8A*7.8A++22544.8h12.7B**26.4B**
Comet VM2 1,1818683202.713A*1.5949.39%B+5.3%B+19.5A+7B**18844.6h14.7B**29.7B**
Tank Mine 1,4028481685.048A0.7434.157%C+N/A107.3C+70.1C**16757.9h1.6B+4.7B**
G40-F Ranger 1,2297931456.643S52.3434.514%C*N/A46.1B+25.3B+44017.2h49.4B*143.2B**
MANA Anti-Personnel Turret 7817751385.616N/A1.3126.142%UN/A7750U60U21994300.1h15.2T*58.2T*
Coyote Missiles 1,1227504018.75S14.4557.826%B+N/A138.9M**68.9M**15395.4h19.3A33.4B**
M40 Fury 7666954814.479A10.1737.052%C++1.295%C--83.7A++8.6C+5118.3h7.8B**21.1B**
Frag Grenade 6756681668N/A663.7053.648%B**N/A742.2B**7.8C+36210.9h2.7B**5.1B**
Anti-Vehicle Grenade 7256641664N/A659.7061.19%B**N/A830A*76.3C51030.8h2.6A+4.3A
VE-LR Obelisk 6636532772.357B1.9542.043%A+46.861%A++64.7A1C**14110.1h4.5B**10.7B**
M12 Kobalt 6356221251.833M**47.5322.298%B++21.061%B++124.4A++2.6C3835h13B**58.4B*
E540 Halberd 9385903815.526B+11.2257.668%A3.559%B++39.3B++23.2B**55915h6.3C10.9B+
M60-G Bulldog 5975333017.767M*13.4640.241%C**2.064%D93.5M11.2B+5505.7h4.9B*12.1B++
S12 Renegade 5265241483.541C*0.7646.736%B+4.962%C+60.2BN/A2738.7h2.9B+6.3B+
VE-H Maw 4534451842.418B*1.8927.588%B35.056%B**68.5B++1.2B*1696.5h9.2B++33.2B+
M60-G Bulldog 4494112417.125S12.8242.424%B*2.433%C80.6M*7.5B+5245.1h4.1A9.7B**
Spear Anti-Vehicle Phalanx Turret 590387409.675B+5.3761.671%A++6.46%A92.1M++48.3A**12624.2h5.6B**9A
NS-10 Burster 6583721482.514A*1.7935.803%B**5.376%C-8.2B**6.3A++20145.5h109.9B++306.9B*
NS-10 Burster 6393581492.403A++1.9035.727%B**3.073%D-7.9B**6.2A++19545.6h114.2B*319.5B*
M12 Kobalt 342334655.667A*51.3618.239%C++16.767%C139.2A++3.3C+6062.4h12.7B**69.4B+
M40 Fury 3603161619.75A++15.4538.945%C*N/A90.3A+12.6C*7093.5h8.9B*22.8B*
MANA Anti-Vehicle Turret 500315933.387B+0.9257.958%C++5.397%A+3150C+1850C8997300.1h6.3B+10.8B+
Hades VSH4 3943051561.955M+2.3570.231%B3.934%B*37.2B+10.9C+3718.2h4.3A+6.1A++
Lancer VS22 6252972291.297B++3.0163.928%B1.347%C+13.8C+15.3C**46821.5h22.6C*35.4C**
M60-A Bulldog 321295649.167A44.8653.043%B++2.034%C81.9A*7.2B*5503.6h4B**7.5B**
Photon A2A Missile Pods 590292426.952B2.6576.283%DN/A36C-36.8C+8838.1h8.8C+11.5C+
M60-A Bulldog 239225456.25A*51.9550.97%B+2.222%C+62.5A3.9C+3983.6h4.2B*8.2B**
M40 Fury-F 224201832.422B+1.8841.551%D1.493%B++49A++5.6C+3264.1h6.6B*15.8B++
M20 Basilisk 2531951910.263M++5.9638.687%C+7.179%B+35.5A10.5B++4195.5h41.4A+106.9A
Sticky Grenade 1941931193N/A188.7057.525%B++N/A965C++5D-54720.2h2.1C**3.7B+
Skyguard 318192394.923B*0.6231.714%B+3.125%B**16.8B+11.1B45911.4h106.4B+335.6B++
CAS 14-E 2041891314.538C++10.2336.887%B+1.058%D94.5B++7.5B2472h22.7B++61.5B++
Vortex VM21 336181742.446A1.8653.96%A+3.315%C+10.9B9.3A17916.6h43.4C++80.5B
Auraxium Force-Blade 1811806,1150.029C+4.2821.237%D6.667%C+0.6CN/A2280.4h1.9B+8.9C++
Vortex VM21 323178742.405A++1.9054.108%A+6.18%B**10.6B*8.6A++18316.8h44.9C**83B+
M20 Basilisk 2231741610.875S6.5737.609%C+7.471%B++40.5A+11.4B+4734.3h51.8A137.7B**
A30 Walker 3531731411.227C3.0821.695%CN/A1730U1800U24196900.1h104.8B++483B+
Cosmos VM3 171170394.359A+0.0526.777%A*27.647%A++77.3M**N/A4212.2h9.8A+36.5B**
MAX Punch 1691671,3640.122C++4.1827.851%D*N/A0.9CN/A3194.5h1.5C++5.5C++
Rocklet Rifle 180105382.763S1.5458.362%B+N/A65.6M++46.9A++7191.6h27.1B*46.4B*
NS-AM7 Archer 12099851.165A++3.1456.549%C34.343%A++10.1B++2.1C609.8h9.9B*17.5B*
M12 Kobalt-H 7977325.667B+21.3621.425%C11.688%D--110C2.9D3080.7h15.1C++70.6C++
M12 Kobalt 6664232C*27.7025.139%B+25%A++320M**10A+6550.2h12B**47.8B*

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit616251.9h
Motion Spotter115,3444.7h
Nano-Armor Kit7741,256,427113.3h
Anti-Vehicle MANA Turret174543.5h
Spawn Beacon221,7283.8h
Nanite Revive Grenade01,3340.4h
Medical Applicator231162,90517.7h
Deconstruction Tool01800h
Ammunition Package219210.6h
Medical Kit2,51528,827110.8h
Anti-Infantry MANA Turret188963.3h
Smoke Grenade0720h
Recon Detection Device6012,48920.6h

Check the help document for the dictionary if you want to learn more about words used here.


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