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Paragon Founder LONGFELLA[KOJ] LONGFELLA
VS BR 198

KDR: 1.52

Score: 105.9m

Last Seen: Dec 10th, 2018 12:38 AM
- OFFLINE - 25 hour(s)

Prestige 1, Battle Rank 100 (198 total) - Vanu Sovereignty on Connery - Outfit Leader of Keepers of Johari[KOJ] Keepers of Johari
VS outfit on Connery

Members: 43
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS VE-S Canis Pandora VX25 Nebula VM20 Betelgeuse 54-A Nebula VM20 NS-15M1 Orion VS54 NS-11C
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $522,918 MLG Score: 418
Fun Score: N/A
Cheeseburgers Flipped: 3581TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.163%12.789%3734697690,6361.444310.075

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.154%1.592A+-1.211D*-0.956D--BODY (~1.79)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.10.504B+10.80.241C++26.3

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.742%1.336%98610163,81851698710.738634438%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.187%-0.303C-0.837D-1.225

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.10.506B+7.20.425B11.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.555%0.922%112910133,25341259970.788606326%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.902%0.411B-0.875D--0.068

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.90.704B++14.10.639B+20.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.985%64.677%11241018603477680.12623

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.387%0.441B-0.164C-1.124

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.80.204C++30.062C+4.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.004%10.329%1124101815,57758861502.646

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.105%0.719B++-0.832D--0.598

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
70.466B+3.50.274C*3.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Keepers of Johari[KOJ] Keepers of Johari
VS outfit on Connery

Members: 43
105.9m358.7%347 (20.8k)313 (18.8k)1.51965182,389120,0201.66246198 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS10221069524.887%10.417%25902:4941

20% Engineer36% Heavy Assault7% Infiltrator20% Light Assault8% MAX Suit5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 6:59 PMNov 20th, 2012 7:06 PMDec 10th, 2018 5:41 PM (1d) (PST)Dec 10th, 2018 12:01 AM (2d) (PST)Dec 9th, 2018 8:38 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5042872170.5390.3540.0562.0880.044418

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
30,23417,19513,03932213125318,765

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5644.3h/235.2d 17,139 18,999 58,184 707.3k 8,550 21,199 14,771 170.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B*
Kills:11,408
Deaths:7,706
KDR:1.480
Accuracy:29.472% B*
HSR:14.297% F-
NS-15M1
A
Kills:9,443
Deaths:6,244
KDR:1.512
Accuracy:29.307% A
HSR:11.628% D**
Orion VS54
A*
Kills:7,134
Deaths:4,759
KDR:1.499
Accuracy:30.526% A*
HSR:17.606% D--
Pulsar LSW
B**
Kills:2,658
Deaths:1,812
KDR:1.467
Accuracy:28.010% B**
HSR:12.754% D**
Flare VE6
C++
Kills:1,920
Deaths:1,530
KDR:1.255
Accuracy:23.006% C++
HSR:11.719% F-
NS-15M2
B**
Kills:1,911
Deaths:1,223
KDR:1.563
Accuracy:29.296% B**
HSR:13.762% D**
SVA-88
C
Kills:1,714
Deaths:1,300
KDR:1.318
Accuracy:21.560% C
HSR:10.794% F-
VE-H Maw
B**
Kills:1,707
Deaths:964
KDR:1.771
Accuracy:30.865% B**
HSR:18.571% D-
Lasher X2
B+
Kills:1,450
Deaths:1,325
KDR:1.094
Accuracy:25.671% C++
HSR:4.828% B+
NSX Naginata
A+
Kills:1,198
Deaths:826
KDR:1.450
Accuracy:29.143% A+
HSR:22.454% D
Ursa
A+
Kills:1,161
Deaths:895
KDR:1.297
Accuracy:30.488% A+
HSR:16.021% D*
VX29 Polaris
B**
Kills:1,158
Deaths:861
KDR:1.345
Accuracy:29.107% B**
HSR:9.240% F-
Kills:42,862
Deaths (as Heavy Assault):29,445
Deaths (to Heavy Assaults):32,765
KDR:1.45566
Kill Difference:13,417
Playtime:2,005.206 hours
Usage:36%
Score:38.446m
Score/min:320
Accuracy (listed only):28.038%
HSR (listed only):13.639%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VE-S Canis
A
Kills:14,532
Deaths:9,727
KDR:1.494
Accuracy:35.383% A
HSR:12.077% D--
Pandora VX25
B**
Kills:14,004
Deaths:8,318
KDR:1.684
Accuracy:49.966% B**
HSR:9.790% D*
NS-11C
B+
Kills:6,601
Deaths:5,664
KDR:1.165
Accuracy:26.746% B+
HSR:10.014% F
Sirius SX12
A
Kills:3,223
Deaths:3,117
KDR:1.034
Accuracy:31.563% A
HSR:8.532% D**
MKV Suppressed
B+
Kills:2,863
Deaths:2,818
KDR:1.016
Accuracy:28.674% B+
HSR:8.488% F
Pulsar C
D
Kills:2,431
Deaths:700
KDR:3.473
Accuracy:20.658% D
HSR:15.919% D*
Serpent VE92
A
Kills:1,821
Deaths:1,931
KDR:0.943
Accuracy:29.690% A
HSR:12.466% D*
Zenith VX-5
B++
Kills:1,793
Deaths:1,377
KDR:1.302
Accuracy:28.755% B++
HSR:12.549% D**
VX6-7
B+
Kills:1,777
Deaths:1,899
KDR:0.936
Accuracy:26.589% B+
HSR:12.099% D**
Solstice SF
A
Kills:1,776
Deaths:1,058
KDR:1.679
Accuracy:30.627% A
HSR:3.153% F--
Eridani SX5
B++
Kills:1,689
Deaths:1,915
KDR:0.882
Accuracy:29.593% B++
HSR:9.177% D**
NS-7 PDW
B**
Kills:1,366
Deaths:1,372
KDR:0.996
Accuracy:29.593% B**
HSR:7.906% F
NSX Tengu
B**
Kills:1,191
Deaths:1,135
KDR:1.049
Accuracy:44.347% B**
HSR:14.022% D--
NSX Tanto
B**
Kills:1,180
Deaths:1,094
KDR:1.079
Accuracy:31.345% B**
HSR:15.848% D**
Solstice VE3
B**
Kills:1,157
Deaths:876
KDR:1.321
Accuracy:28.191% B**
HSR:13.570% D--
Nova
C++
Kills:752
Deaths:493
KDR:1.525
Accuracy:45.975% C++
HSR:11.968% D
Phobos VX86
B+
Kills:683
Deaths:570
KDR:1.198
Accuracy:60.456% C*
HSR:19.619% B+
Skorpios
B+
Kills:605
Deaths:636
KDR:0.951
Accuracy:29.453% B+
HSR:11.240% D**
Eclipse VE3A
B*
Kills:425
Deaths:430
KDR:0.988
Accuracy:30.492% B*
HSR:9.647% F-
Solstice Burst
B*
Kills:236
Deaths:216
KDR:1.093
Accuracy:31.140% B*
HSR:10.170% F-
NS Baron G5
B++
Kills:206
Deaths:189
KDR:1.090
Accuracy:50.086% B++
HSR:7.767% D**
PS1-AV Suppressor
C++
Kills:196
Deaths:169
KDR:1.160
Accuracy:29.810% C++
HSR:18.878% D
Thanatos VE70
A+
Kills:138
Deaths:91
KDR:1.516
Accuracy:54.381% A+
HSR:10.145% D*
NSX-P Tanto
B**
Kills:73
Deaths:75
KDR:0.973
Accuracy:30.335% B**
HSR:23.288% C
Kills:60,718
Deaths (as Light Assault):45,870
Deaths (to Light Assaults):22,011
KDR:1.3237
Kill Difference:14,848
Playtime:1,112.683 hours
Usage:20%
Score:18.560m
Score/min:278
Accuracy (listed only):34.744%
HSR (listed only):12.014%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
B**
Kills:14,004
Deaths:8,318
KDR:1.684
Accuracy:49.966% B**
HSR:9.790% D*
NS-11C
B+
Kills:6,601
Deaths:5,664
KDR:1.165
Accuracy:26.746% B+
HSR:10.014% F
Pulsar C
D
Kills:2,431
Deaths:700
KDR:3.473
Accuracy:20.658% D
HSR:15.919% D*
Serpent VE92
A
Kills:1,821
Deaths:1,931
KDR:0.943
Accuracy:29.690% A
HSR:12.466% D*
Zenith VX-5
B++
Kills:1,793
Deaths:1,377
KDR:1.302
Accuracy:28.755% B++
HSR:12.549% D**
VX6-7
B+
Kills:1,777
Deaths:1,899
KDR:0.936
Accuracy:26.589% B+
HSR:12.099% D**
Solstice SF
A
Kills:1,776
Deaths:1,058
KDR:1.679
Accuracy:30.627% A
HSR:3.153% F--
NSX Tanto
B**
Kills:1,180
Deaths:1,094
KDR:1.079
Accuracy:31.345% B**
HSR:15.848% D**
Solstice VE3
B**
Kills:1,157
Deaths:876
KDR:1.321
Accuracy:28.191% B**
HSR:13.570% D--
Eidolon VE33
B
Kills:973
Deaths:665
KDR:1.463
Accuracy:29.653% B
HSR:14.183% F
Nova
C++
Kills:752
Deaths:493
KDR:1.525
Accuracy:45.975% C++
HSR:11.968% D
Phobos VX86
B+
Kills:683
Deaths:570
KDR:1.198
Accuracy:60.456% C*
HSR:19.619% B+
Eclipse VE3A
B*
Kills:425
Deaths:430
KDR:0.988
Accuracy:30.492% B*
HSR:9.647% F-
Solstice Burst
B*
Kills:236
Deaths:216
KDR:1.093
Accuracy:31.140% B*
HSR:10.170% F-
NS Baron G5
B++
Kills:206
Deaths:189
KDR:1.090
Accuracy:50.086% B++
HSR:7.767% D**
Thanatos VE70
A+
Kills:138
Deaths:91
KDR:1.516
Accuracy:54.381% A+
HSR:10.145% D*
NSX-P Tanto
B**
Kills:73
Deaths:75
KDR:0.973
Accuracy:30.335% B**
HSR:23.288% C
Kills:36,026
Deaths (as Engineer):25,646
Deaths (to Engineers):23,377
KDR:1.40474
Kill Difference:10,380
Playtime:1,139.788 hours
Usage:20%
Score:19.248m
Score/min:281
Accuracy (listed only):35.593%
HSR (listed only):12.482%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
A
Kills:14,532
Deaths:9,727
KDR:1.494
Accuracy:35.383% A
HSR:12.077% D--
Pandora VX25
B**
Kills:14,004
Deaths:8,318
KDR:1.684
Accuracy:49.966% B**
HSR:9.790% D*
Sirius SX12
A
Kills:3,223
Deaths:3,117
KDR:1.034
Accuracy:31.563% A
HSR:8.532% D**
MKV Suppressed
B+
Kills:2,863
Deaths:2,818
KDR:1.016
Accuracy:28.674% B+
HSR:8.488% F
Eridani SX5
B++
Kills:1,689
Deaths:1,915
KDR:0.882
Accuracy:29.593% B++
HSR:9.177% D**
NS-7 PDW
B**
Kills:1,366
Deaths:1,372
KDR:0.996
Accuracy:29.593% B**
HSR:7.906% F
NSX Tengu
B**
Kills:1,191
Deaths:1,135
KDR:1.049
Accuracy:44.347% B**
HSR:14.022% D--
H-V45
B*
Kills:1,161
Deaths:1,065
KDR:1.090
Accuracy:27.843% B*
HSR:10.680% D**
NS-11P
D-
Kills:1,147
Deaths:630
KDR:1.821
Accuracy:18.843% D-
HSR:12.816% D--
Nova
C++
Kills:752
Deaths:493
KDR:1.525
Accuracy:45.975% C++
HSR:11.968% D
Phobos VX86
B+
Kills:683
Deaths:570
KDR:1.198
Accuracy:60.456% C*
HSR:19.619% B+
Skorpios
B+
Kills:605
Deaths:636
KDR:0.951
Accuracy:29.453% B+
HSR:11.240% D**
Terminus VX-9
B++
Kills:422
Deaths:447
KDR:0.944
Accuracy:29.058% B++
HSR:17.062% D*
CME
B**
Kills:310
Deaths:373
KDR:0.831
Accuracy:31.727% B**
HSR:7.419% F-
NS Baron G5
B++
Kills:206
Deaths:189
KDR:1.090
Accuracy:50.086% B++
HSR:7.767% D**
PS1-AV Suppressor
C++
Kills:196
Deaths:169
KDR:1.160
Accuracy:29.810% C++
HSR:18.878% D
Corvus VA55
B++
Kills:161
Deaths:158
KDR:1.019
Accuracy:27.684% B++
HSR:9.938% F-
Thanatos VE70
A+
Kills:138
Deaths:91
KDR:1.516
Accuracy:54.381% A+
HSR:10.145% D*
NS-11A
A+
Kills:78
Deaths:68
KDR:1.147
Accuracy:31.207% A+
HSR:11.539% D**
Pulsar VS1
A++
Kills:57
Deaths:44
KDR:1.295
Accuracy:32.683% A++
HSR:28.070% B**
Kills:44,784
Deaths (as Combat Medic):33,335
Deaths (to Combat Medics):12,266
KDR:1.34345
Kill Difference:11,449
Playtime:265.858 hours
Usage:5%
Score:4.417m
Score/min:277
Accuracy (listed only):35.916%
HSR (listed only):12.357%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VE-S Canis
A
Kills:14,532
Deaths:9,727
KDR:1.494
Accuracy:35.383% A
HSR:12.077% D--
Sirius SX12
A
Kills:3,223
Deaths:3,117
KDR:1.034
Accuracy:31.563% A
HSR:8.532% D**
MKV Suppressed
B+
Kills:2,863
Deaths:2,818
KDR:1.016
Accuracy:28.674% B+
HSR:8.488% F
Eridani SX5
B++
Kills:1,689
Deaths:1,915
KDR:0.882
Accuracy:29.593% B++
HSR:9.177% D**
NS-7 PDW
B**
Kills:1,366
Deaths:1,372
KDR:0.996
Accuracy:29.593% B**
HSR:7.906% F
NSX Tengu
B**
Kills:1,191
Deaths:1,135
KDR:1.049
Accuracy:44.347% B**
HSR:14.022% D--
Artemis VX26
B++
Kills:772
Deaths:691
KDR:1.117
Accuracy:30.604% B++
HSR:14.508% D*
NS-357 Underboss
B*
Kills:746
Deaths:793
KDR:0.941
Accuracy:42.648% B*
HSR:10.188% D**
Skorpios
B+
Kills:605
Deaths:636
KDR:0.951
Accuracy:29.453% B+
HSR:11.240% D**
NSX Tomoe
B*
Kills:483
Deaths:436
KDR:1.108
Accuracy:32.953% B*
HSR:20.083% F
V10
C
Kills:240
Deaths:140
KDR:1.714
Accuracy:38.196% C
HSR:65.417% D*
Manticore SX40
C*
Kills:228
Deaths:362
KDR:0.630
Accuracy:30.842% C*
HSR:10.965% D**
Beamer VS3
A
Kills:208
Deaths:285
KDR:0.730
Accuracy:35.482% A
HSR:13.942% D*
PS1-AV Suppressor
C++
Kills:196
Deaths:169
KDR:1.160
Accuracy:29.810% C++
HSR:18.878% D
NS-61 Emissary
A+
Kills:162
Deaths:170
KDR:0.953
Accuracy:38.296% A+
HSR:5.556% F-
Soldier Soaker
B++
Kills:126
Deaths:134
KDR:0.940
Accuracy:41.065% B++
HSR:7.937% D*
Parallax VX3
C
Kills:126
Deaths:90
KDR:1.400
Accuracy:36.869% C
HSR:65.079% D**
Ghost
C+
Kills:125
Deaths:110
KDR:1.136
Accuracy:38.700% C+
HSR:38.400% F**
Cerberus
B+
Kills:112
Deaths:159
KDR:0.704
Accuracy:35.806% B+
HSR:16.964% D
NSX Daimyo
C-
Kills:112
Deaths:94
KDR:1.191
Accuracy:38.008% C-
HSR:91.964% D
Spiker
B
Kills:103
Deaths:112
KDR:0.920
Accuracy:31.846% B
HSR:10.680% D**
NS-AM7 Archer
B+
Kills:69
Deaths:243
KDR:0.284
Accuracy:62.644% B+
HSR:5.797% D*
NS-30 Vandal
C*
Kills:64
Deaths:80
KDR:0.800
Accuracy:33.908% C*
HSR:9.375% F-
Ectoblaster
D
Kills:54
Deaths:48
KDR:1.125
Accuracy:33.161% D
HSR:3.704% D*
NS-44L Showdown
N/A
Kills:50
Deaths:66
KDR:0.758
Accuracy:36.364% N/A
HSR:22% N/A
Kills:29,445
Deaths (as Infiltrator):24,902
Deaths (to Infiltrators):15,240
KDR:1.18244
Kill Difference:4,543
Playtime:385.261 hours
Usage:7%
Score:6.256m
Score/min:271
Accuracy (listed only):35.832%
HSR (listed only):20.115%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
A+
Kills:13,461
Deaths:5,338
KDR:2.522
Accuracy:24.904% A+
HSR:15.356% D--
Nebula VM20
A+
Kills:9,715
Deaths:4,094
KDR:2.373
Accuracy:25.765% A+
HSR:14.298% D*
Quasar VM1
A++
Kills:3,926
Deaths:1,555
KDR:2.525
Accuracy:23.391% A++
HSR:15.003% D
Cosmos VM3
A*
Kills:1,622
Deaths:710
KDR:2.285
Accuracy:26.176% A*
HSR:14.735% D--
Cosmos VM3
A*
Kills:1,540
Deaths:710
KDR:2.169
Accuracy:26.723% A*
HSR:12.662% D**
NS-10 Burster
C++
Kills:545
Deaths:499
KDR:1.092
Accuracy:30.269% C++
HSR:4.954% C
NS-10 Burster
C++
Kills:510
Deaths:497
KDR:1.026
Accuracy:30.242% C++
HSR:4.902% C--
Quasar VM1
C**
Kills:488
Deaths:310
KDR:1.574
Accuracy:18.995% C**
HSR:12.910% D**
Blueshift VM5
A
Kills:296
Deaths:129
KDR:2.295
Accuracy:24.538% A
HSR:19.257% C
Blueshift VM5
B**
Kills:252
Deaths:129
KDR:1.953
Accuracy:24.279% B**
HSR:22.222% C**
Comet VM2
A+
Kills:245
Deaths:337
KDR:0.727
Accuracy:58.459% A+
HSR:2.449% D-
Comet VM2
A+
Kills:212
Deaths:338
KDR:0.627
Accuracy:56.837% A+
HSR:2.358% D-
NS-20 Gorgon
B**
Kills:89
Deaths:51
KDR:1.745
Accuracy:34.186% B**
HSR:22.472% B+
NS-20 Gorgon
B*
Kills:85
Deaths:51
KDR:1.667
Accuracy:34.311% B*
HSR:14.118% D-
Kills:32,986
Deaths (as MAX Suit):7,374
Deaths (to MAX Suits):5,792
KDR:4.47328
Kill Difference:25,612
Playtime:448.432 hours
Usage:8%
Score:12.493m
Score/min:464
Accuracy (listed only):31.363%
HSR (listed only):12.692%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
C+
Kills:251
V. Kills:92 270%
Deaths:77
KDR:3.260
Accuracy:55.273% B
KPH:45.400 D
VKPH:16.600 C+
Light PPA
D-
Kills:245
V. Kills:23 N/A
Deaths:228
KDR:1.075
Accuracy:41.353% C++
KPH:16.800 D-
VKPH:1.600 D-
Saron Laser Cannon
C*
Kills:59
V. Kills:54 107%
Deaths:297
KDR:0.199
Accuracy:33.471% C*
KPH:2.400 D--
VKPH:2.200 D*
Kills:555 (304 + 0)
Deaths:602
KDR:0.922
VKDR:0.281
Vehicle Kills:169
Kill Difference:47
Playtime:44.578 hours
Usage:1%
Score:0.315m
Score/min:118
Piloting Accuracy:33.471%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:1,470
V. Kills:178 N/A
Deaths:157
KDR:9.363
Accuracy:41.042% C
KPH:5,292,000 U
VKPH:640,800 U
CAS30 Tank Buster
D
Kills:95
V. Kills:113 83%
Deaths:674
KDR:0.141
Accuracy:38.659% D
KPH:1.200 D*
VKPH:1.500 D*
C150 Dalton
U
Kills:68
V. Kills:63 106%
Deaths:17
KDR:4
Accuracy:41.693% B
KPH:244,800 U
VKPH:226,800 U
AP30 Shredder
U
Kills:61
V. Kills:37 161%
Deaths:28
KDR:2.179
Accuracy:19.011% F--
KPH:219,600 U
VKPH:133,200 U
Kills:1,694 (95 + 1,599)
Deaths:876
KDR:1.934
VKDR:0.446
Vehicle Kills:391
Kill Difference:818
Playtime:76.693 hours
Usage:1%
Score:0.699m
Score/min:152
Piloting Accuracy:38.659%
Gunner Accuracy:19.011%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C+
Kills:2,379
V. Kills:265 N/A
Deaths:299
KDR:7.957
Accuracy:43.956% C--
KPH:50.600 C+
VKPH:5.600 D
L100 Python AP
B+
Kills:354
V. Kills:288 122%
Deaths:168
KDR:2.107
Accuracy:64.688% B**
KPH:26.100 C+
VKPH:21.300 B+
Skyguard
B+
Kills:103
V. Kills:77 132%
Deaths:50
KDR:2.060
Accuracy:31.624% B+
KPH:15.100 C*
VKPH:11.300 B+
L100 Python HEAT
C++
Kills:75
V. Kills:17 417%
Deaths:20
KDR:3.750
Accuracy:37.863% D**
KPH:31.400 C++
VKPH:7.100 D-
Kills:2,911 (2,911 + 0)
Deaths:537
KDR:5.421
VKDR:1.205
Vehicle Kills:647
Kill Difference:2,374
Playtime:69.729 hours
Usage:1%
Score:0.973m
Score/min:233
Driving Accuracy:37.863%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
D--
Kills:754
V. Kills:97 N/A
Deaths:90
KDR:8.378
Accuracy:37.359% D**
KPH:24.500 D--
VKPH:3.200 D*
Saron HRB
C+
Kills:338
V. Kills:176 191%
Deaths:110
KDR:3.073
Accuracy:42.668% C+
KPH:24.600 C+
VKPH:12.800 C
Supernova FPC
B+
Kills:153
V. Kills:89 170%
Deaths:53
KDR:2.887
Accuracy:54.408% C++
KPH:28.700 B+
VKPH:16.700 B+
Proton II PPA
B+
Kills:75
V. Kills:3 N/A
Deaths:12
KDR:6.250
Accuracy:23.225% C+
KPH:74.300 B+
VKPH:3 C
Supernova PC
B++
Kills:66
V. Kills:32 200%
Deaths:10
KDR:6.600
Accuracy:48.201% C+
KPH:22 C+
VKPH:10.600 B++
Kills:1,386 (973 + 413)
Deaths:275
KDR:5.040
VKDR:1.444
Vehicle Kills:397
Kill Difference:1,111
Playtime:53.872 hours
Usage:1%
Score:0.825m
Score/min:255
Driving Accuracy:48.201%
Gunner Accuracy:23.225%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
C+
Kills:305
V. Kills:126 240%
Deaths:90
KDR:3.389
Accuracy:46.937% D--
KPH:37.600 C+
VKPH:15.500 D-
Proton II PPA-H
C
Kills:278
V. Kills:12 N/A
Deaths:56
KDR:4.964
Accuracy:31.494% D
KPH:79.400 C
VKPH:3.400 D
E540 Halberd-H
D-
Kills:81
V. Kills:33 238%
Deaths:43
KDR:1.884
Accuracy:46.385% D**
KPH:25.300 D-
VKPH:10.300 D*
Aphelion VEX-4H
C
Kills:55
V. Kills:50 108%
Deaths:41
KDR:1.341
Accuracy:56.237% A
KPH:27.300 D
VKPH:24.800 C
Kills:719 (0 + 719)
Deaths:230
KDR:3.126
VKDR:0.961
Vehicle Kills:221
Kill Difference:489
Playtime:16.823 hours
Usage:0%
Score:0.306m
Score/min:303
Driving Accuracy:N/A%
Gunner Accuracy:56.237%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C++
Kills:451
V. Kills:132 339%
Deaths:126
KDR:3.579
Accuracy:45.694% B**
KPH:33.900 C-
VKPH:9.900 C++
M20 Basilisk
A
Kills:141
V. Kills:42 328%
Deaths:63
KDR:2.238
Accuracy:51.332% A
KPH:16.700 C
VKPH:5 D
M60-G Bulldog
D
Kills:128
V. Kills:25 N/A
Deaths:56
KDR:2.286
Accuracy:39.646% B+
KPH:18.400 D
VKPH:3.600 D
G30 Walker
B**
Kills:63
V. Kills:55 113%
Deaths:24
KDR:2.625
Accuracy:39.980% A++
KPH:18 B+
VKPH:15.800 B**
Kills:783 (0 + 783)
Deaths:269
KDR:2.911
VKDR:0.944
Vehicle Kills:254
Kill Difference:514
Playtime:32.203 hours
Usage:1%
Score:0.419m
Score/min:217
Driving Accuracy:N/A%
Gunner Accuracy:39.980%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:297
V. Kills:45 N/A
Deaths:563
KDR:0.528
Accuracy:37.773% D--
KPH:10.300 D
VKPH:1.600 D--
S12 Renegade
D
Kills:57
V. Kills:6 N/A
Deaths:103
KDR:0.553
Accuracy:36.277% D
KPH:10.700 D*
VKPH:1.100 D
Kills:354 (354 + 0)
Deaths:666
KDR:0.532
VKDR:0.077
Vehicle Kills:51
Kill Difference:312
Playtime:34.232 hours
Usage:1%
Score:0.117m
Score/min:57
Driving Accuracy:36.277%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
VE-S Canis 14,76614,5329,7271.494C*0.0335.383%A12.077%D--43.7C++N/A136332.2h9.9B++27.9B++
Pandora VX25 14,14014,0048,3181.684B++0.1649.966%B**9.79%D*50.2B+N/A150278.9h3.6B++7.1B*
Nebula VM20 13,61313,4615,3382.522C*1.0024.904%A+15.356%D--46.5B*N/A147289.2h12.3B**49.5B**
Betelgeuse 54-A 11,53511,4087,7061.48C0.0429.472%B*14.297%F-40.3DN/A154283.4h10.5C*35.8B+
Nebula VM20 9,8279,7154,0942.373C++0.8525.765%A+14.298%D*48.3B*N/A135201.3h12.7B**49.5B*
NS-15M1 9,4989,4436,2441.512C++0.0129.307%A11.628%D**36.8C+N/A117256.7h10.7B++36.4B++
Orion VS54 7,2167,1344,7591.499C++0.0230.526%A*17.606%D--40B+N/A145178.2h10.8B++35.4B
NS-11C 6,6486,6015,6641.165C*0.3526.746%B+10.014%F23.1C+N/A84285.2h11.5B++42.9B++
C-4 ARX 6,9655,1753,9081.324C0.2026.829%C++N/A87.3C--30.2C55059.3h1.2C++4.5C**
Proximity Mine 4,7694,7591,8332.596C1.0844.3%C*N/A107.4CN/A36444.3h1.8C**4B+
Quasar VM1 3,9753,9261,5552.525B++1.0123.391%A++15.003%D35.1B**N/A152111.7h10.7A45.7B++
Sirius SX12 3,2553,2233,1171.034C+0.4931.563%A8.532%D**26.9C+N/A88119.6h11.6B*36.7B++
C-4 3,9363,0932,0021.545C++0.0325.742%C++N/A69C18.8D63444.8h1.1B++4.3B+
MKV Suppressed 2,8962,8632,8181.016C+0.5028.674%B+8.488%F25.6CN/A77111.9h12.6B+43.9B+
Pulsar LSW 2,6842,6581,8121.467C+0.0528.01%B**12.754%D**37.2C+N/A13771.4h10.8B+38.4B++
Tank Mine 4,2332,5401,5651.623C-0.1023.136%DN/A81.9C-54.6C105331h1.5B++6.3C++
NS Decimator 4,2122,5213,3180.76C0.7663.93%B+1.19%D-25.6C--17.2C++25498.5h6.3D-9.8C-
Pulsar C 2,4402,4317003.473A+1.9520.658%D15.919%D*15.8C--N/A87153.7h9.9B++48.1C*
L100 Python HESH 2,6442,3792997.957C6.4443.956%C--1.261%C50.6C+5.6D19547h3.1C*7.1C*
Flare VE6 1,9291,9201,5301.255C+0.2623.006%C++11.719%F-25.2C--N/A10176.3h9.5B+41.2B+
NS-15M2 1,9351,9111,2231.563C+0.0429.296%B**13.762%D**39.9C+N/A17447.9h11.4B+38.9B++
Serpent VE92 1,8531,8211,9310.943C+0.5829.69%A12.466%D*21.1CN/A7686.5h12.6C**42.4B+
Zenith VX-5 1,8091,7931,3771.302C++0.2228.755%B++12.549%D**25.8CN/A10969.5h11.5B+40B+
VX6-7 1,8011,7771,8990.936C0.5826.589%B+12.099%D**19.6C-N/A8390.5h11.6B+43.5B+
Solstice SF 1,8131,7761,0581.679B++0.1630.627%A3.153%F--23.8C**N/A9674.6h5.4B**17.8B**
SVA-88 1,7221,7141,3001.318C+0.2021.56%C10.794%F-22.4D-N/A10276.5h11.7C++54.1C++
VE-H Maw 1,7411,7079641.771C++0.2530.865%B**18.571%D-49.8C++1B+16434.3h10.2B33.2B+
Eridani SX5 1,7151,6891,9150.882C0.6429.593%B++9.177%D**20.2DN/A10383.7h11.4B38.5B+
Cosmos VM3 1,6361,6227102.285C*0.7726.176%A*14.735%D--45.8AN/A20035.4h10.8B*41.1B**
Cosmos VM3 1,5531,5407102.169C*0.6526.723%A*12.662%D**43.5AN/A18935.4h11.5B*43.1B+
L105 Zephyr 1,6481,4701579.363C++7.8441.042%CN/A14700U1780U40920900.1h5.1B*12.4B+
Frag Grenade 1,4901,46911469N/A1,467.4841.95%C-N/A489.7C+7C+16173h3.5C**8.3C*
Lasher X2 1,4681,4501,3251.094C**0.4325.671%C++4.828%B+32.8C*N/A11844.2h16.7B++65.2B+
NS-7 PDW 1,3791,3661,3720.996C++0.5229.593%B**7.906%F24.9C+N/A8954.8h12.2B++41.2B++
NSX Naginata 1,2201,1988261.45C++0.0729.143%A+22.454%D38.8C+N/A11930.9h11.1B38B+
NSX Tengu 1,2041,1911,1351.049C+0.4744.347%B**14.022%D--29.7CN/A7240.1h11B+24.8B++
NSX Tanto 1,2121,1801,0941.079C+0.4431.345%B**15.848%D**27.4C+N/A7943h12.4B39.5B
Ursa 1,1741,1618951.297C++0.2230.488%A+16.021%D*33.8C+N/A11834.3h10.2B+33.5B++
H-V45 1,1741,1611,0651.09C+0.4327.843%B*10.68%D**23.4CN/A8649.6h12B+43.2B++
VX29 Polaris 1,1701,1588611.345C+0.1729.107%B**9.24%F-36.3CN/A11831.9h10.9B+37.4B+
Solstice VE3 1,1601,1578761.321B*0.2028.191%B**13.57%D--28.7B++N/A18340.3h11.6B++41.1B+
NS-11P 1,1521,1476301.821B+0.3018.843%D-12.816%D--16DN/A7071.9h12.7B+67.6C+
Eidolon VE33 9839736651.463B+0.0629.653%B14.183%F32B+N/A10930.4h7.3B++24.5B+
Artemis VX26 7867726911.117C+0.4030.604%B++14.508%D*21.8DN/A6735.4h11.3B+36.8B+
Supernova VPC 851754908.378C6.8637.359%D**N/A24.5D--3.1D*13030.8h3.3C++8.8D
Nova 7597524931.525C*0.0145.975%C++11.968%D34.3C+N/A12421.9h3.9B+8.6B+
NS-357 Underboss 7497467930.941C+0.5842.648%B*10.188%D**50.1B+N/A16014.9h3.6B++8.5B+
Phobos VX86 6886835701.198C+0.3260.456%C*19.619%B+29.1C-N/A11623.5h2.1B+3.5B+
Sticky Grenade 6456331633N/A631.4847.323%DN/A703.3C--13.3C*21260.9h2.4C+5.1C+
Nemesis VSH9 1,1716221,2170.511C1.0169.806%B**1.768%C--10.5C-9.2C+17959.4h10.6D-15.2C
Skorpios 6186056360.951C0.5729.453%B+11.24%D**29.2DN/A9620.7h11.5C+38.9C**
Hades VSH4 1,0735889540.616C++0.9075.324%B**1.19%D16.9C+14C++19234.7h8.3C**11B+
NS-10 Burster 9325454991.092C+0.4330.269%C++4.954%C5.7C++4.1C++9895.2h150.4C+496.8C*
Rocklet Rifle 1,0705207670.678C+0.8455.611%C**N/A30.6C*32.4B+46017h33.7B60.7B+
NS-10 Burster 8775104971.026C++0.4930.242%C++4.902%C--5.4C+3.9C*9095.1h161.4C-533.7C+
Quasar VM1 4934883101.574C0.0518.995%C**12.91%D**20.7D-N/A8223.6h12.4B+65.4B+
NSX Tomoe 4934834361.108C0.4132.953%B*20.083%F27.8C-N/A7417.4h15.3C+46.6C**
M40 Fury 5834511263.579C-2.0645.694%B**1.774%C+33.9C-9.9C++24013.3h17.7C-38.7C*
Spear Anti-Vehicle Phalanx Turret 678432735.918C+4.4049.193%B+3.472%C39.6C++22.6C++41310.9h7.5B+15.3B++
Eclipse VE3A 4304254300.988C+0.5330.492%B*9.647%F-25.4C--N/A8516.7h11B+36.2B++
Terminus VX-9 4294224470.944C0.5829.058%B++17.062%D*23.6DN/A10217.9h12.5C+43B+
Lumine Edge 39838037,0060.01C-1.5127.792%C++11.316%D0.3DN/A11266.5h1.8D6.3C++
L100 Python AP 6423541682.107C--0.5964.688%B**2.825%C+26.2C+21.3B+31213.5h9D13.9C+
Saron HRB 5143381103.073C1.5542.668%C+N/A24.7C+12.8C29313.7h17.3B*40.7B++
CME 3153103730.831C-0.6931.727%B**7.419%F-17.7DN/A9017.5h13C**40.8B++
Saron HRB-H 431305903.389C1.8746.937%D--1.639%C++37.7C+15.6D-3288.1h15.8B**33.6B++
M40 Fury-F 3422975630.528C--0.9937.773%D--2.02%A10.3D1.6D--5828.9h12.7C+33.6C--
Blueshift VM5 3032961292.295C+0.7824.538%A19.257%C37.9BN/A1637.8h13.1B*53.4B*
Proton II PPA-H 290278564.964C--3.4431.494%D2.518%B++79.4C3.4D2303.5h10C++31.8C+
S1 3752562401.067B++0.4564.709%B*3.125%C*31.6B+14.7C**7368.1h5.5B+8.5B++
Blueshift VM5 2582521291.953C+0.4324.279%B**22.222%C**32.3C+N/A1447.8h15B+61.9B++
Dual Photon Pods 343251773.26C-1.7455.273%BN/A45.6D16.7C+3975.5h28.6C--51.7C+
Comet VM2 4152453370.727C0.7958.459%A+2.449%D-10.7C+7.5A14422.8h36.8D62.9C++
Light PPA 2682452281.075C0.4441.353%C++N/A16.8D-1.6D-7914.6h17.1C+41.3C+
V10 2412401401.714D0.1938.196%C65.417%D*13.5D--N/A5817.8h2.8D7.3C-
Solstice Burst 2382362161.093C0.4331.14%B*10.17%F-23.6C-N/A7310h10.8B*34.8B*
Manticore SX40 2302283620.63C0.8930.842%C*10.965%D**16.1DN/A7614.2h8C++26.1C**
Comet VM2 3872123380.627C0.8956.837%A+2.358%D-9.2C7.6A+16323h41.5F73.1C
Beamer VS3 2122082850.73C+0.7935.482%A13.942%D*20.2CN/A12710.3h10.6C+29.8C++
NS Baron G5 2102061891.09C+0.4350.086%B++7.767%D**29C+N/A1217.1h4.2B+8.4C+
PS1-AV Suppressor 2001961691.16C0.3629.81%C++18.878%D33.8C-N/A1035.8h11.5B+38.7B+
MAX Punch 2001717,3760.023D1.5055.747%B+N/A0.4DN/A1460.6h3.4C+6.1C+
NSX Masamune 2631682160.778C+0.7461.932%B+N/A27.1C+15.3C++2296.2h16.1C26.1C+
Anti-Vehicle Grenade 2151651165N/A163.4857.771%B++N/A275C-83.3C+29880.6h7.7D-13.4C+
MANA Anti-Personnel Turret 166164911.802N/A0.2819.172%UN/A1640U20U6149000.1h18.2T*94.7T*
NS-61 Emissary 1641621700.953C*0.5738.296%A+5.556%F-24.2C+N/A1176.7h12.5C**32.7B++
Corvus VA55 1631611581.019C+0.5027.684%B++9.938%F-21.8CN/A1437.4h11B+39.7B++
Supernova FPC 242153532.887C1.3754.408%C++N/A28.9B+16.8B+6905.3h4.5B++8.2B++
Orbital Strike Uplink 2231491149U147.48594.595%UN/A124.2U61.7U5661.2h1.5T*0.2T*
M20 Basilisk 183141632.238C0.7251.332%A2.837%D*16.6C4.9D-1878.5h88.2B171.8B*
Thanatos VE70 140138911.516B++0.0054.381%A+10.145%D*41.8B++N/A4843.3h4.1B+7.6B*
M60-G Bulldog 153128562.286D0.7739.646%B+N/A18.3D3.6D1287h6.5B+16.3B+
Soldier Soaker 1261261340.94C+0.5841.065%B++7.937%D*29.3DN/A1624.3h6.2C+15.1B+
Parallax VX3 129126901.4C-0.1236.869%C65.079%D**19.7C--N/A1106.4h2.8D7.7C-
Force-Blade 15212546,1360.003D1.5229.236%C+N/A0.1C-N/A01991h3.7D12.6C+
Ghost 1291251101.136C-0.3838.7%C+38.4%F**23.1DN/A1705.4h3D--7.8C-
Lancer VS22 2501192820.422C1.1066.807%B++N/A12.8C+14.1C*2739.3h40C-59.8C
Cerberus 1141121590.704C0.8235.806%B+16.964%D13.5DN/A588.3h5.5B+15.3B+
NSX Daimyo 112112941.191D0.3338.008%C-91.964%D20D--N/A545.6h3.5D*9.2D-
M60-A Bulldog 125112428B+26.4848.728%C*N/A37.3C++4.3C+2713h6.7C13.7C++
M20 Basilisk 166108293.724D2.2058.421%B++3.704%C-56.8B++30.5B++5141.9h99.1B+169.7B+
NS Annihilator 2671042370.439C1.0877.295%D-N/A6.2D--9.6B18216.9h12.1C+15.7C
Skyguard 180103502.06C0.5431.624%B+N/A15.1C*11.3B+2736.8h129C++408B
Spiker 1081031120.92C+0.6031.846%B10.68%D**34.3C+1.7A+1483h11.5C-36.1C+
CAS30 Tank Buster 208956740.141D-1.3838.659%DN/A1.2D*1.5D*3576.7h69C+178.4C
NS-TMC-01 "His Regards" 1049414,1950.007D1.5129.399%B1.064%D--0.2C--N/A1508.9h2.9C9.9C**
NS-20 Gorgon 9189511.745B+0.2334.186%B**22.472%B+25.4B++N/A973.5h25.1B++73.3B**
MANA Anti-Vehicle Turret 190871580.551D-0.9744.789%F8.046%M870C1030C+4198530.1h12.4C+27.8D
Spear Anti-Vehicle Phalanx Tower 12986712.286C--10.7749.668%C+6.977%A66.2B**33.1B+4691.3h6.1B*12.3B**
NS-20 Gorgon 9185511.667B+0.1534.311%B*14.118%D-24.3B++1.7C**993.5h26.2B++76.2B*
E540 Halberd-H 11481431.884D0.3646.385%D**1.235%C--25.3D-10.3D*2453.2h6.5C+14C--
NS-11A 8278681.147C+0.3731.207%A+11.539%D**28.9C+1.5M+2982.7h14.4C+46.2B+
L100 Python HEAT 9275203.75C+2.2337.863%D**2.667%C+31.3C++7.1D-4002.4h5.4B+14.2C
Proton II PPA 7875126.25C-4.7323.225%C+N/A75B+3C3171h7.7B++33.2B+
NSX-P Tanto 7373750.973C++0.5530.335%B**23.288%C31.7C**N/A1392.3h10.7B**35.2B*
NS-AM7 Archer 102692430.284C--1.2462.644%B+5.797%D*2.5D--1.2D-2927.9h22.1C+35.3C++
C150 Dalton 13168174C2.4841.693%BN/A680U630U7047600.1h9.6F*23.1F-
M60-A Bulldog 786788.375C6.8640.333%D1.493%D19.1D3.1C1263.5h7.6D18.8D
NS-R3 Swarm 144671730.387C1.1363.455%C++N/A6.4C7.4C*9410.4h30.9C+48.6C+
Supernova PC 9866106.6C*5.0848.201%C+N/A22C+10.7B++5693h5.7C+11.8C+
Aspis Anti-Aircraft Phalanx Turret 12964252.56C1.0430.614%B*N/A11.4C++11.6C++3135.6h162.8C+531.8B+
NS-30 Vandal 6664800.8C--0.7233.908%C*9.375%F-17.8D-N/A1073.6h7.7D*22.7C
G30 Walker 11863242.625C1.1139.98%A++N/A18B+15.7B**3783.5h202.5B506.6B*
AP30 Shredder 9861282.179C0.6619.011%F--3.279%B*610U370U5767600.1h54.8B**288.1C++
Saron Laser Cannon 113592970.199C-1.3233.471%C*N/A2.4D--2.2D*7824.4h179.1C535.2C+
S12 Renegade 63571030.553C-0.9736.277%D10.526%A+10.6D*1.1D545.4h4.7D*12.9D-
Pulsar VS1 5757441.295B0.2232.683%A++28.07%B**27.1C*N/A8802.1h11.2B**34.2B**
Aphelion VEX-4H 10555411.341C0.1856.237%A3.636%B27.5D25C4172h95.2D--169.2C
Ectoblaster 5654481.125B+0.3933.161%D3.704%D*22.5C-N/A852.4h13.1B+39.5B+
NS-44L Showdown 5150660.758C0.7636.364%C22%D*38.5C++N/A1231.3h3.3B+9C*

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit5278,72412.3h
VS Patriot Flare Gun92210.6h
Motion Spotter977,3865.5h
Spawn Beacon31824,54718.9h
Nano-Armor Kit1,2961,157,80193.4h
Anti-Vehicle MANA Turret504814.2h
Turret AI Module11650.6h
Repair Module11450.4h
Structure Shield Module31150.4h
Cortium Silo01760.7h
Skywall Shield Emitter01260.7h
Blast Wall1770.5h
Nanite Revive Grenade02,5470.7h
Deconstruction Tool18,2181h
Welding Device01100h
Spear Anti-Vehicle Tower21510.5h
Spitfire Auto-Turret1073,4044.4h
Rampart Wall103043h
Xiphos Anti-Personnel Tower0980.3h
Hoplon Anti-Aircraft Phalanx Tower31320.3h
Ammunition Package2004,5496.3h
Medical Kit45411,92710.3h
Anti-Infantry MANA Turret213301.3h
Medical Applicator569136,05620.3h
Elysium Spawn Tube11340.4h
Orbital Strike Target Designator261112h
Nano-Repair Grenade01,3430.4h
Snowman Soldier111850.3h
Hardlight Barrier14860.2h
Router22110.5h
Recon Detection Device6930.3h
Shield Recharging Field224770.4h
Xiphos Anti-Personnel Phalanx Turret01500h

Check the help document for the dictionary if you want to learn more about words used here.


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