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Paragon Veteran LONGFELLA[KOJ] LONGFELLA
VS BR 203

KDR: 1.55

Score: 112.9m

Last Seen: Jul 16th, 2019 4:52 AM
- OFFLINE - 70.6 hour(s)

Prestige 1, Battle Rank 100 (203 total) - Vanu Sovereignty on Connery - Outfit Leader of Keepers of Johari[KOJ] Keepers of Johari
VS outfit on Connery

Members: 32
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS VE-S Canis Nebula VM20 Pandora VX25 Betelgeuse 54-A Nebula VM20 NS-15M1 Orion VS54 NS-11C
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $566,703 MLG Score: 453
Fun Score: N/A
Cheeseburgers Flipped: 3581TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.525%12.724%37648116697,7691.467650.081

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.203%1.627A+-1.24D*-0.956D--BODY (~2.04)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.50.51B+10.80.245C++25.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.731%0.362%131121327631013630.089003576%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%0.463B+-1.133D*-1.977

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.70.748B++170.68B+23.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.688%1.329%104612084,13753819960.768816415%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.081%-0.227C-0.793D-1.163

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.30.501B+7.50.405B11.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.13%0.903%110912053,321432810710.767152310%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.933%0.455B+-0.875D--0.048

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
360.699B+14.80.63B+21.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.023%65.403%11041210633508980.124362

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.436%0.456B+-0.109C+-1.087

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.90.206C++30.061C+4.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.926%10.38%1104121016,00262871612.54485

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.111%0.697B+-0.839D--0.604

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.10.462B+3.50.272C*3.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Keepers of Johari[KOJ] Keepers of Johari
VS outfit on Connery

Members: 32
112.9m367.3%351 (21.1k)316 (19k)1.54859196,744127,0471.69209203 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS12141176625.328%10.585%26802:4941

20% Engineer34% Heavy Assault7% Infiltrator19% Light Assault8% MAX Suit5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 6:59 PMNov 20th, 2012 7:06 PMJul 16th, 2019 10:30 PM (2d) (PST)Jul 16th, 2019 2:21 AM (3d) (PST)Jul 16th, 2019 12:52 AM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5122892230.5510.3560.0582.1870.045453

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
30,72317,34513,37833213131318,972

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5953.3h/248.1d 18,231 20,825 63,300 781.1k 9,006 22,644 15,916 182.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B++
Kills:11,457
Deaths:7,735
KDR:1.481
Accuracy:29.481% B++
HSR:14.314% F--
NS-15M1
A
Kills:9,519
Deaths:6,295
KDR:1.512
Accuracy:29.320% A
HSR:11.650% D**
Orion VS54
A++
Kills:7,134
Deaths:4,759
KDR:1.499
Accuracy:30.525% A++
HSR:17.606% D--
Pulsar LSW
B*
Kills:2,659
Deaths:1,812
KDR:1.467
Accuracy:27.989% B*
HSR:12.749% D**
NS-15M2
B**
Kills:2,202
Deaths:1,366
KDR:1.612
Accuracy:29.328% B**
HSR:15.077% D*
VE-H Maw
B**
Kills:2,033
Deaths:1,121
KDR:1.814
Accuracy:31.425% B**
HSR:18.495% D-
Flare VE6
C++
Kills:1,920
Deaths:1,530
KDR:1.255
Accuracy:23.006% C++
HSR:11.719% F-
SVA-88
C
Kills:1,714
Deaths:1,300
KDR:1.318
Accuracy:21.560% C
HSR:10.794% F-
NSX Naginata
A
Kills:1,234
Deaths:849
KDR:1.453
Accuracy:29.116% A
HSR:22.528% D
Ursa
A
Kills:1,161
Deaths:895
KDR:1.297
Accuracy:30.488% A
HSR:16.021% D*
VX29 Polaris
B**
Kills:1,158
Deaths:861
KDR:1.345
Accuracy:29.107% B**
HSR:9.240% F-
NSX-P Naginata
B**
Kills:177
Deaths:97
KDR:1.825
Accuracy:28.520% B**
HSR:27.684% C+
Kills:42,368
Deaths (as Heavy Assault):28,620
Deaths (to Heavy Assaults):32,765
KDR:1.48036
Kill Difference:13,748
Playtime:2,005.206 hours
Usage:34%
Score:38.446m
Score/min:320
Accuracy (listed only):28.322%
HSR (listed only):15.656%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VE-S Canis
A
Kills:20,420
Deaths:13,135
KDR:1.555
Accuracy:35.696% A
HSR:11.626% D--
Pandora VX25
B**
Kills:14,429
Deaths:8,603
KDR:1.677
Accuracy:49.881% B**
HSR:9.862% D*
NS-11C
B+
Kills:6,617
Deaths:5,679
KDR:1.165
Accuracy:26.760% B+
HSR:10.005% F
Sirius SX12
A+
Kills:3,223
Deaths:3,117
KDR:1.034
Accuracy:31.563% A+
HSR:8.532% D**
MKV Suppressed
B+
Kills:2,867
Deaths:2,819
KDR:1.017
Accuracy:28.670% B+
HSR:8.511% F-
Pulsar C
D
Kills:2,453
Deaths:710
KDR:3.455
Accuracy:20.712% D
HSR:15.940% D*
Serpent VE92
A
Kills:1,821
Deaths:1,931
KDR:0.943
Accuracy:29.690% A
HSR:12.466% D*
Zenith VX-5
B++
Kills:1,793
Deaths:1,377
KDR:1.302
Accuracy:28.755% B++
HSR:12.549% D**
VX6-7
B+
Kills:1,777
Deaths:1,899
KDR:0.936
Accuracy:26.589% B+
HSR:12.099% D**
Solstice SF
A
Kills:1,776
Deaths:1,058
KDR:1.679
Accuracy:30.627% A
HSR:3.153% F--
Eridani SX5
B+
Kills:1,690
Deaths:1,915
KDR:0.883
Accuracy:29.600% B+
HSR:9.172% D**
NS-7 PDW
B*
Kills:1,366
Deaths:1,372
KDR:0.996
Accuracy:29.593% B*
HSR:7.906% F
NSX Tengu
B**
Kills:1,191
Deaths:1,135
KDR:1.049
Accuracy:44.347% B**
HSR:14.022% D--
NSX Tanto
B**
Kills:1,180
Deaths:1,094
KDR:1.079
Accuracy:31.345% B**
HSR:15.848% D**
Solstice VE3
B**
Kills:1,157
Deaths:876
KDR:1.321
Accuracy:28.191% B**
HSR:13.570% D*
Nova
C++
Kills:752
Deaths:493
KDR:1.525
Accuracy:45.975% C++
HSR:11.968% D
Phobos VX86
B+
Kills:683
Deaths:570
KDR:1.198
Accuracy:60.456% C++
HSR:19.619% B+
VE-C Horizon
A++
Kills:667
Deaths:457
KDR:1.460
Accuracy:45.690% A++
HSR:17.691% D-
Skorpios
B+
Kills:608
Deaths:647
KDR:0.940
Accuracy:29.477% B+
HSR:11.349% D**
Eclipse VE3A
B*
Kills:425
Deaths:430
KDR:0.988
Accuracy:30.492% B*
HSR:9.647% F-
Solstice Burst
B*
Kills:236
Deaths:216
KDR:1.093
Accuracy:31.140% B*
HSR:10.170% F-
NS Baron G5
B+
Kills:206
Deaths:189
KDR:1.090
Accuracy:50.086% B+
HSR:7.767% D**
PS1-AV Suppressor
C++
Kills:196
Deaths:169
KDR:1.160
Accuracy:29.810% C++
HSR:18.878% D
NSX-P Tanto
B+
Kills:173
Deaths:173
KDR:1
Accuracy:28.843% B+
HSR:21.387% D
Thanatos VE70
A+
Kills:138
Deaths:91
KDR:1.516
Accuracy:54.381% A+
HSR:10.145% D*
The Little Helper
C++
Kills:83
Deaths:70
KDR:1.186
Accuracy:49.193% C++
HSR:10.843% D--
Kills:67,927
Deaths (as Light Assault):50,225
Deaths (to Light Assaults):23,297
KDR:1.35245
Kill Difference:17,702
Playtime:1,148.091 hours
Usage:19%
Score:19.300m
Score/min:280
Accuracy (listed only):35.675%
HSR (listed only):12.105%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
B**
Kills:14,429
Deaths:8,603
KDR:1.677
Accuracy:49.881% B**
HSR:9.862% D*
NS-11C
B+
Kills:6,617
Deaths:5,679
KDR:1.165
Accuracy:26.760% B+
HSR:10.005% F
Pulsar C
D
Kills:2,453
Deaths:710
KDR:3.455
Accuracy:20.712% D
HSR:15.940% D*
Serpent VE92
A
Kills:1,821
Deaths:1,931
KDR:0.943
Accuracy:29.690% A
HSR:12.466% D*
Zenith VX-5
B++
Kills:1,793
Deaths:1,377
KDR:1.302
Accuracy:28.755% B++
HSR:12.549% D**
VX6-7
B+
Kills:1,777
Deaths:1,899
KDR:0.936
Accuracy:26.589% B+
HSR:12.099% D**
Solstice SF
A
Kills:1,776
Deaths:1,058
KDR:1.679
Accuracy:30.627% A
HSR:3.153% F--
NSX Tanto
B**
Kills:1,180
Deaths:1,094
KDR:1.079
Accuracy:31.345% B**
HSR:15.848% D**
Solstice VE3
B**
Kills:1,157
Deaths:876
KDR:1.321
Accuracy:28.191% B**
HSR:13.570% D*
Eidolon VE33
B
Kills:1,020
Deaths:683
KDR:1.493
Accuracy:29.979% B
HSR:13.824% F
Nova
C++
Kills:752
Deaths:493
KDR:1.525
Accuracy:45.975% C++
HSR:11.968% D
Phobos VX86
B+
Kills:683
Deaths:570
KDR:1.198
Accuracy:60.456% C++
HSR:19.619% B+
VE-C Horizon
A++
Kills:667
Deaths:457
KDR:1.460
Accuracy:45.690% A++
HSR:17.691% D-
Eclipse VE3A
B*
Kills:425
Deaths:430
KDR:0.988
Accuracy:30.492% B*
HSR:9.647% F-
Solstice Burst
B*
Kills:236
Deaths:216
KDR:1.093
Accuracy:31.140% B*
HSR:10.170% F-
NS Baron G5
B+
Kills:206
Deaths:189
KDR:1.090
Accuracy:50.086% B+
HSR:7.767% D**
NSX-P Tanto
B+
Kills:173
Deaths:173
KDR:1
Accuracy:28.843% B+
HSR:21.387% D
Thanatos VE70
A+
Kills:138
Deaths:91
KDR:1.516
Accuracy:54.381% A+
HSR:10.145% D*
The Little Helper
C++
Kills:83
Deaths:70
KDR:1.186
Accuracy:49.193% C++
HSR:10.843% D--
VE-LR Obelisk
B+
Kills:60
Deaths:43
KDR:1.395
Accuracy:35.917% B+
HSR:15% F-
Kills:37,446
Deaths (as Engineer):26,642
Deaths (to Engineers):24,439
KDR:1.40553
Kill Difference:10,804
Playtime:1,207.726 hours
Usage:20%
Score:20.555m
Score/min:284
Accuracy (listed only):36.735%
HSR (listed only):12.678%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
A
Kills:20,420
Deaths:13,135
KDR:1.555
Accuracy:35.696% A
HSR:11.626% D--
Pandora VX25
B**
Kills:14,429
Deaths:8,603
KDR:1.677
Accuracy:49.881% B**
HSR:9.862% D*
Sirius SX12
A+
Kills:3,223
Deaths:3,117
KDR:1.034
Accuracy:31.563% A+
HSR:8.532% D**
MKV Suppressed
B+
Kills:2,867
Deaths:2,819
KDR:1.017
Accuracy:28.670% B+
HSR:8.511% F-
Eridani SX5
B+
Kills:1,690
Deaths:1,915
KDR:0.883
Accuracy:29.600% B+
HSR:9.172% D**
NS-7 PDW
B*
Kills:1,366
Deaths:1,372
KDR:0.996
Accuracy:29.593% B*
HSR:7.906% F
NSX Tengu
B**
Kills:1,191
Deaths:1,135
KDR:1.049
Accuracy:44.347% B**
HSR:14.022% D--
H-V45
B++
Kills:1,179
Deaths:1,080
KDR:1.092
Accuracy:27.774% B++
HSR:10.602% D**
NS-11P
D-
Kills:1,147
Deaths:630
KDR:1.821
Accuracy:18.843% D-
HSR:12.816% D--
Nova
C++
Kills:752
Deaths:493
KDR:1.525
Accuracy:45.975% C++
HSR:11.968% D
Phobos VX86
B+
Kills:683
Deaths:570
KDR:1.198
Accuracy:60.456% C++
HSR:19.619% B+
Skorpios
B+
Kills:608
Deaths:647
KDR:0.940
Accuracy:29.477% B+
HSR:11.349% D**
Terminus VX-9
B++
Kills:422
Deaths:447
KDR:0.944
Accuracy:29.058% B++
HSR:17.062% D*
CME
B**
Kills:311
Deaths:374
KDR:0.832
Accuracy:31.685% B**
HSR:7.396% F--
NS Baron G5
B+
Kills:206
Deaths:189
KDR:1.090
Accuracy:50.086% B+
HSR:7.767% D**
PS1-AV Suppressor
C++
Kills:196
Deaths:169
KDR:1.160
Accuracy:29.810% C++
HSR:18.878% D
Corvus VA55
B*
Kills:171
Deaths:163
KDR:1.049
Accuracy:28.786% B*
HSR:10.526% F-
Thanatos VE70
A+
Kills:138
Deaths:91
KDR:1.516
Accuracy:54.381% A+
HSR:10.145% D*
The Little Helper
C++
Kills:83
Deaths:70
KDR:1.186
Accuracy:49.193% C++
HSR:10.843% D--
NS-11A
A+
Kills:78
Deaths:68
KDR:1.147
Accuracy:31.207% A+
HSR:11.539% D**
Pulsar VS1
A++
Kills:57
Deaths:44
KDR:1.295
Accuracy:32.683% A++
HSR:28.070% B**
Kills:51,217
Deaths (as Combat Medic):37,131
Deaths (to Combat Medics):13,121
KDR:1.37936
Kill Difference:14,086
Playtime:271.931 hours
Usage:5%
Score:4.574m
Score/min:280
Accuracy (listed only):36.608%
HSR (listed only):12.296%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VE-S Canis
A
Kills:20,420
Deaths:13,135
KDR:1.555
Accuracy:35.696% A
HSR:11.626% D--
Sirius SX12
A+
Kills:3,223
Deaths:3,117
KDR:1.034
Accuracy:31.563% A+
HSR:8.532% D**
MKV Suppressed
B+
Kills:2,867
Deaths:2,819
KDR:1.017
Accuracy:28.670% B+
HSR:8.511% F-
Eridani SX5
B+
Kills:1,690
Deaths:1,915
KDR:0.883
Accuracy:29.600% B+
HSR:9.172% D**
NS-7 PDW
B*
Kills:1,366
Deaths:1,372
KDR:0.996
Accuracy:29.593% B*
HSR:7.906% F
NSX Tengu
B**
Kills:1,191
Deaths:1,135
KDR:1.049
Accuracy:44.347% B**
HSR:14.022% D--
Artemis VX26
B++
Kills:784
Deaths:702
KDR:1.117
Accuracy:30.737% B++
HSR:14.668% D*
NS-357 Underboss
B++
Kills:746
Deaths:793
KDR:0.941
Accuracy:42.648% B++
HSR:10.188% D**
Skorpios
B+
Kills:608
Deaths:647
KDR:0.940
Accuracy:29.477% B+
HSR:11.349% D**
NSX Tomoe
B*
Kills:483
Deaths:436
KDR:1.108
Accuracy:32.953% B*
HSR:20.083% F
V10
C
Kills:240
Deaths:140
KDR:1.714
Accuracy:38.196% C
HSR:65.417% D**
Manticore SX40
C*
Kills:235
Deaths:367
KDR:0.640
Accuracy:30.932% C*
HSR:11.064% D**
Beamer VS3
A
Kills:216
Deaths:291
KDR:0.742
Accuracy:35.672% A
HSR:14.352% D--
PS1-AV Suppressor
C++
Kills:196
Deaths:169
KDR:1.160
Accuracy:29.810% C++
HSR:18.878% D
NS-61 Emissary
A+
Kills:179
Deaths:197
KDR:0.909
Accuracy:37.738% A+
HSR:6.145% F-
Soldier Soaker
B*
Kills:169
Deaths:170
KDR:0.994
Accuracy:41.830% B*
HSR:8.284% D--
Parallax VX3
C
Kills:152
Deaths:102
KDR:1.490
Accuracy:36.771% C
HSR:67.105% D*
Cerberus
B+
Kills:131
Deaths:194
KDR:0.675
Accuracy:35.685% B+
HSR:16.031% D-
Ghost
C+
Kills:125
Deaths:110
KDR:1.136
Accuracy:38.700% C+
HSR:38.400% F**
Spiker
B++
Kills:122
Deaths:133
KDR:0.917
Accuracy:34.656% B++
HSR:9.836% D**
NSX Daimyo
C-
Kills:116
Deaths:96
KDR:1.208
Accuracy:38.504% C-
HSR:92.241% C--
NS-44L Showdown
C++
Kills:91
Deaths:105
KDR:0.867
Accuracy:42.889% C++
HSR:21.978% D--
NS-AM7 Archer
B+
Kills:80
Deaths:267
KDR:0.300
Accuracy:62.070% B+
HSR:5% D**
NS-30 Vandal
C++
Kills:64
Deaths:80
KDR:0.800
Accuracy:33.908% C++
HSR:9.375% F-
Ectoblaster
C--
Kills:57
Deaths:53
KDR:1.075
Accuracy:34.016% C--
HSR:3.509% D**
Kills:35,551
Deaths (as Infiltrator):28,545
Deaths (to Infiltrators):16,083
KDR:1.24544
Kill Difference:7,006
Playtime:397.010 hours
Usage:7%
Score:6.485m
Score/min:272
Accuracy (listed only):36.266%
HSR (listed only):20.147%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
A+
Kills:14,621
Deaths:5,775
KDR:2.532
Accuracy:24.957% A+
HSR:15.820% D--
Nebula VM20
A+
Kills:10,893
Deaths:4,531
KDR:2.404
Accuracy:25.812% A+
HSR:15.166% D--
Quasar VM1
A++
Kills:3,926
Deaths:1,555
KDR:2.525
Accuracy:23.391% A++
HSR:15.003% D
Cosmos VM3
A*
Kills:1,624
Deaths:711
KDR:2.284
Accuracy:26.175% A*
HSR:14.778% D--
Cosmos VM3
A++
Kills:1,541
Deaths:711
KDR:2.167
Accuracy:26.718% A++
HSR:12.654% D**
Blueshift VM5
A
Kills:681
Deaths:262
KDR:2.599
Accuracy:25.459% A
HSR:20.999% C+
Blueshift VM5
B**
Kills:677
Deaths:262
KDR:2.584
Accuracy:25.511% B**
HSR:24.225% B+
NS-10 Burster
C++
Kills:584
Deaths:516
KDR:1.132
Accuracy:30.679% C++
HSR:5.137% C
NS-10 Burster
C*
Kills:531
Deaths:514
KDR:1.033
Accuracy:30.656% C*
HSR:4.896% C--
Quasar VM1
C**
Kills:488
Deaths:310
KDR:1.574
Accuracy:18.995% C**
HSR:12.910% D**
Comet VM2
A+
Kills:268
Deaths:353
KDR:0.759
Accuracy:58.592% A+
HSR:2.239% D-
Comet VM2
A+
Kills:234
Deaths:354
KDR:0.661
Accuracy:57.043% A+
HSR:2.137% D--
NS-20 Gorgon
A
Kills:122
Deaths:65
KDR:1.877
Accuracy:36.200% A
HSR:13.115% D*
NS-20 Gorgon
A
Kills:117
Deaths:65
KDR:1.800
Accuracy:36.295% A
HSR:23.932% B++
Kills:36,307
Deaths (as MAX Suit):7,992
Deaths (to MAX Suits):5,792
KDR:4.54292
Kill Difference:28,315
Playtime:448.432 hours
Usage:8%
Score:12.493m
Score/min:464
Accuracy (listed only):31.892%
HSR (listed only):13.072%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
C+
Kills:322
V. Kills:109 293%
Deaths:84
KDR:3.833
Accuracy:56.247% B+
KPH:51.200 C-
VKPH:17.300 C+
Light PPA
D-
Kills:276
V. Kills:25 N/A
Deaths:253
KDR:1.091
Accuracy:41.731% C++
KPH:15.800 D--
VKPH:1.400 D-
Saron Laser Cannon
B+
Kills:61
V. Kills:55 109%
Deaths:299
KDR:0.204
Accuracy:34.652% B+
KPH:2.500 D--
VKPH:2.200 D*
Kills:659 (337 + 0)
Deaths:636
KDR:1.036
VKDR:0.297
Vehicle Kills:189
Kill Difference:23
Playtime:48.526 hours
Usage:1%
Score:0.351m
Score/min:121
Piloting Accuracy:34.652%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:1,471
V. Kills:178 N/A
Deaths:158
KDR:9.310
Accuracy:41.039% C+
KPH:5,295,600 U
VKPH:640,800 U
CAS30 Tank Buster
D
Kills:97
V. Kills:114 84%
Deaths:688
KDR:0.141
Accuracy:39.616% D
KPH:1.200 D*
VKPH:1.400 D*
C150 Dalton
U
Kills:68
V. Kills:63 106%
Deaths:17
KDR:4
Accuracy:41.693% B
KPH:244,800 U
VKPH:226,800 U
AP30 Shredder
U
Kills:61
V. Kills:37 161%
Deaths:28
KDR:2.179
Accuracy:19.011% F--
KPH:219,600 U
VKPH:133,200 U
Kills:1,697 (97 + 1,600)
Deaths:891
KDR:1.905
VKDR:0.440
Vehicle Kills:392
Kill Difference:806
Playtime:78.719 hours
Usage:1%
Score:0.705m
Score/min:149
Piloting Accuracy:39.616%
Gunner Accuracy:19.011%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C+
Kills:2,524
V. Kills:294 N/A
Deaths:328
KDR:7.695
Accuracy:44.129% D
KPH:50.500 C+
VKPH:5.900 D
L100 Python AP
B++
Kills:470
V. Kills:359 131%
Deaths:188
KDR:2.500
Accuracy:65.571% B**
KPH:28.800 C+
VKPH:22 B++
Skyguard
B+
Kills:132
V. Kills:90 145%
Deaths:57
KDR:2.316
Accuracy:32.829% B+
KPH:17.100 B
VKPH:11.700 B+
L100 Python HEAT
C+
Kills:86
V. Kills:22 374%
Deaths:22
KDR:3.909
Accuracy:39.684% D*
KPH:30.400 C+
VKPH:7.800 D-
Kills:3,212 (3,212 + 0)
Deaths:595
KDR:5.398
VKDR:1.286
Vehicle Kills:765
Kill Difference:2,617
Playtime:76.773 hours
Usage:1%
Score:1.078m
Score/min:234
Driving Accuracy:39.684%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
D--
Kills:754
V. Kills:97 N/A
Deaths:90
KDR:8.378
Accuracy:37.359% D**
KPH:24.500 D--
VKPH:3.200 D--
Saron HRB
C++
Kills:361
V. Kills:181 198%
Deaths:117
KDR:3.085
Accuracy:43.044% C+
KPH:25.400 C++
VKPH:12.700 C
Supernova FPC
B
Kills:171
V. Kills:96 176%
Deaths:62
KDR:2.758
Accuracy:54.125% C++
KPH:28.900 B
VKPH:16.200 C*
Proton II PPA
B*
Kills:88
V. Kills:6 N/A
Deaths:13
KDR:6.769
Accuracy:24.939% C++
KPH:78 B++
VKPH:5.300 B*
Supernova PC
B++
Kills:66
V. Kills:32 200%
Deaths:10
KDR:6.600
Accuracy:48.201% C+
KPH:22 C+
VKPH:10.600 B++
Kills:1,440 (991 + 449)
Deaths:292
KDR:4.932
VKDR:1.411
Vehicle Kills:412
Kill Difference:1,148
Playtime:55.043 hours
Usage:1%
Score:0.860m
Score/min:260
Driving Accuracy:48.201%
Gunner Accuracy:24.939%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
C+
Kills:306
V. Kills:127 239%
Deaths:93
KDR:3.290
Accuracy:47.292% D--
KPH:37.100 C+
VKPH:15.400 D-
Proton II PPA-H
C+
Kills:286
V. Kills:15 N/A
Deaths:57
KDR:5.018
Accuracy:31.757% D
KPH:79.600 C+
VKPH:4.200 D
M40 Fury-H
B++
Kills:95
V. Kills:36 257%
Deaths:8
KDR:11.875
Accuracy:49.754% B++
KPH:66.200 C--
VKPH:25.100 B++
E540 Halberd-H
D--
Kills:83
V. Kills:33 244%
Deaths:44
KDR:1.886
Accuracy:46.388% D**
KPH:25.400 D--
VKPH:10.100 D**
Aphelion VEX-4H
C
Kills:66
V. Kills:54 120%
Deaths:44
KDR:1.500
Accuracy:55.082% B**
KPH:28.600 D
VKPH:23.400 C
Kills:836 (0 + 836)
Deaths:246
KDR:3.398
VKDR:1.077
Vehicle Kills:265
Kill Difference:590
Playtime:18.843 hours
Usage:0%
Score:0.339m
Score/min:300
Driving Accuracy:N/A%
Gunner Accuracy:55.082%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C++
Kills:453
V. Kills:132 341%
Deaths:126
KDR:3.595
Accuracy:45.682% B**
KPH:34 C-
VKPH:9.900 C++
M20 Basilisk
A+
Kills:172
V. Kills:51 331%
Deaths:72
KDR:2.389
Accuracy:51.705% A+
KPH:18.400 C+
VKPH:5.500 D
M60-G Bulldog
B+
Kills:128
V. Kills:25 N/A
Deaths:56
KDR:2.286
Accuracy:39.646% B+
KPH:18.400 D
VKPH:3.600 D
G30 Walker
A
Kills:63
V. Kills:55 113%
Deaths:24
KDR:2.625
Accuracy:39.980% A++
KPH:18 B
VKPH:15.700 A
Kills:816 (0 + 816)
Deaths:278
KDR:2.935
VKDR:0.946
Vehicle Kills:263
Kill Difference:538
Playtime:33.136 hours
Usage:1%
Score:0.436m
Score/min:219
Driving Accuracy:N/A%
Gunner Accuracy:39.980%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D-
Kills:297
V. Kills:45 N/A
Deaths:563
KDR:0.528
Accuracy:37.773% D--
KPH:10.300 D-
VKPH:1.600 D--
S12 Renegade
D
Kills:57
V. Kills:6 N/A
Deaths:103
KDR:0.553
Accuracy:36.277% D
KPH:10.700 D*
VKPH:1.100 D
Kills:354 (354 + 0)
Deaths:666
KDR:0.532
VKDR:0.077
Vehicle Kills:51
Kill Difference:312
Playtime:34.232 hours
Usage:1%
Score:0.118m
Score/min:57
Driving Accuracy:36.277%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
VE-S Canis 20,75320,42013,1351.555B+0.0135.696%A11.626%D--45.6C*N/A141447.8h9.9B++27.6B++
Nebula VM20 14,79614,6215,7752.532C*0.9824.957%A+15.82%D--47.2B*N/A150309.7h12.3B**49.4B**
Pandora VX25 14,57614,4298,6031.677B0.1349.881%B**9.862%D*50B+N/A149288.8h3.6B++7.2B*
Betelgeuse 54-A 11,58511,4577,7351.481C0.0729.481%B++14.314%F--40.2DN/A155284.8h10.6C++35.8B+
Nebula VM20 11,02610,8934,5312.404C++0.8625.812%A+15.166%D--49.1B*N/A139221.8h12.7B**49.2B*
NS-15M1 9,5769,5196,2951.512C++0.0429.32%A11.65%D**36.8C+N/A117258.8h10.7B++36.4B++
Orion VS54 7,2167,1344,7591.499C++0.0530.525%A++17.606%D--39.9BN/A147178.8h10.8B++35.4B
NS-11C 6,6646,6175,6791.165C*0.3826.76%B+10.005%F23.1C+N/A84286.1h11.5B++42.9B++
C-4 ARX 7,4245,5114,1111.341C0.2126.955%C++N/A88C--30.6C55362.6h1.2C++4.4C**
Proximity Mine 5,0215,0091,9002.636C1.0944.35%C*N/A108CN/A36546.4h1.8B4.1B+
Quasar VM1 3,9753,9261,5552.525B++0.9823.391%A++15.003%D35.1B**N/A153111.7h10.7A45.7B++
Sirius SX12 3,2553,2233,1171.034C+0.5131.563%A+8.532%D**26.9C+N/A89119.6h11.6B*36.7B++
C-4 3,9483,1032,0021.55C++0.0025.847%C+N/A69.3C18.9D64144.8h1.1B*4.3B++
NS Decimator 4,9202,9753,5980.827C0.7264.112%B+1.109%D-27.4C-17.9C*260108.6h5.9D9.3C
MKV Suppressed 2,9002,8672,8191.017C+0.5328.67%B+8.511%F-25.6CN/A78112h12.6B+43.9B+
Pulsar LSW 2,6852,6591,8121.467C+0.0827.989%B*12.749%D**37.2C+N/A13971.4h10.8B+38.5B++
Tank Mine 4,3842,6451,6071.646C-0.1023.176%DN/A83.2C-54.7C104831.8h1.5B++6.3C+
L100 Python HESH 2,8182,5243287.695C6.1544.129%D1.307%C50.6C+5.9D19549.9h3.2B7.2C*
Pulsar C 2,4622,4537103.455A1.9120.712%D15.94%D*15.9DN/A88154.3h9.9B++47.9C*
NS-15M2 2,2322,2021,3661.612C++0.0629.328%B**15.077%D*40.6C+N/A17054.2h11.6B+39.5B+
VE-H Maw 2,0722,0331,1211.814C**0.2731.425%B**18.495%D-48.9C+N/A16241.6h10.3C**32.9B+
Flare VE6 1,9291,9201,5301.255C+0.2923.006%C++11.719%F-25.2DN/A10276.3h9.5B+41.2B+
Serpent VE92 1,8531,8211,9310.943C+0.6129.69%A12.466%D*21.1CN/A7686.5h12.6C*42.4B+
Zenith VX-5 1,8091,7931,3771.302C++0.2528.755%B++12.549%D**25.7CN/A10969.9h11.5B+40B+
VX6-7 1,8011,7771,8990.936C0.6126.589%B+12.099%D**19.6C--N/A8490.5h11.6B+43.5B+
Solstice SF 1,8131,7761,0581.679B++0.1330.627%A3.153%F--23.8C*N/A9674.6h5.4B*17.8A
SVA-88 1,7221,7141,3001.318C+0.2321.56%C10.794%F-22.4D-N/A10376.5h11.7C++54.1C++
Eridani SX5 1,7161,6901,9150.883C0.6729.6%B+9.172%D**20.2DN/A10483.8h11.4B38.5B+
Cosmos VM3 1,6381,6247112.284C*0.7426.175%A*14.778%D--45.7B**N/A20135.5h10.7B**41.1B**
Cosmos VM3 1,5541,5417112.167C*0.6226.718%A++12.654%D**43.4B*N/A19035.5h11.5B*43.1B+
Frag Grenade 1,4931,47211472N/A1,470.4541.936%C--N/A490.7C+7C+16403h3.5B8.3C*
L105 Zephyr 1,6491,4711589.31C++7.7641.039%C+N/A14710U1780U40996100.1h5.1B*12.4B+
Lasher X2 1,4731,4551,3281.096C*0.4525.71%C+4.811%B+32.8C++N/A12044.4h16.7B++65.1B+
NS-7 PDW 1,3791,3661,3720.996C++0.5529.593%B*7.906%F24.9C+N/A9054.8h12.2B++41.2B++
NSX Naginata 1,2561,2348491.453C++0.1029.116%A22.528%D38.9C+N/A12131.7h11.2B38.3B+
NSX Tengu 1,2041,1911,1351.049C+0.5044.347%B**14.022%D--29.7CN/A7240.1h11B+24.8B++
NSX Tanto 1,2121,1801,0941.079C+0.4731.345%B**15.848%D**27.4C+N/A8043h12.4B39.5B
H-V45 1,1921,1791,0801.092C+0.4627.774%B++10.602%D**23.4CN/A8850.3h12B+43.2B++
Ursa 1,1741,1618951.297C+0.2530.488%A16.021%D*33.8C+N/A11834.3h10.2B+33.5B++
VX29 Polaris 1,1701,1588611.345C+0.2029.107%B**9.24%F-36.3CN/A12031.9h10.9B+37.4B+
Solstice VE3 1,1601,1578761.321B*0.2328.191%B**13.57%D*28.6B+N/A18740.4h11.6B++41.1B+
NS-11P 1,1521,1476301.821B++0.2718.843%D-12.816%D--16DN/A7071.9h12.7B+67.6C+
Eidolon VE33 1,0301,0206831.493B+0.0629.979%B13.824%F32.1B+N/A11031.8h7.3B++24.4B+
Artemis VX26 7987847021.117C+0.4330.737%B++14.668%D*21.8DN/A6735.9h11.3B+36.7B+
Supernova VPC 851754908.378C6.8337.359%D**N/A24.5D--3.1D*13330.8h3.3C+8.8D
Nova 7597524931.525C++0.0245.975%C++11.968%D34.3C+N/A12521.9h3.9B+8.6B+
NS-357 Underboss 7497467930.941C+0.6142.648%B++10.188%D**50.1C**N/A16214.9h3.6B++8.5B++
Phobos VX86 6886835701.198C+0.3560.456%C++19.619%B+29.1DN/A11723.5h2.1B+3.5B+
Blueshift VM5 6936812622.599C++1.0525.459%A20.999%C+44.2B++N/A15215.4h12.6B**49.3B*
Blueshift VM5 6946772622.584C++1.0425.511%B**24.225%B+44B+1.1B**14615.4h12.5B**49.1B*
VE-C Horizon 6816674571.46C+0.0945.69%A++17.691%D-31.3CN/A8521.3h16.6C+36.3B+
Sticky Grenade 6726601660N/A658.4547.616%DN/A660D12C+21271h2.4C+5.1C+
Nemesis VSH9 1,1766251,2270.509C1.0469.758%B**1.76%C-10.5C9.2C+18059.8h10.6D--15.2C
Rocklet Rifle 1,2446148830.695C+0.8557.403%B+N/A31.2C*32B++46519.7h34.2B59.6B+
Skorpios 6216086470.94C0.6129.477%B+11.349%D**29.1DN/A9820.9h11.5C+38.9C**
Hades VSH4 1,0825949600.619C++0.9375.305%B**1.178%D16.9C+13.9C++19235.1h8.3C*11B+
NS-10 Burster 9885845161.132C++0.4230.679%C++5.137%C6C++4.1C++10098.1h148.1C+482.8C*
NS-10 Burster 9105315141.033C++0.5230.656%C*4.896%C--5.4C+3.9C*9098h163.6D533.8C+
Quasar VM1 4934883101.574C0.0318.995%C**12.91%D**20.7DN/A8223.6h12.4B+65.4B+
NSX Tomoe 4934834361.108C0.4432.953%B*20.083%F27.8C-N/A7517.4h15.3C+46.6C**
L100 Python AP 8294701882.5C-0.9565.571%B**2.128%C28.8C+22B++31216.3h8.3D12.6C+
M40 Fury 5854531263.595C-2.0545.682%B**1.766%C++34.1C-9.9C++24013.3h17.7C38.8C**
Spear Anti-Vehicle Phalanx Turret 691442745.973C+4.4249.554%B+3.394%C40.2C++22.6C++41711h7.5B+15.2B+
Eclipse VE3A 4304254300.988C+0.5630.492%B*9.647%F-25.4C--N/A8516.7h11B+36.2B++
Terminus VX-9 4294224470.944C0.6029.058%B++17.062%D*23.6DN/A10517.9h12.5C++43B+
Lumine Edge 43340942,9410.01C1.5427.416%C+11.247%D0.3C--N/A11478.7h1.7C-6.4C++
Saron HRB 5423611173.085C1.5443.044%C+N/A25.4C++12.7C29214.2h17.4B*40.5B++
Dual Photon Pods 431322843.833C2.2856.247%B+N/A51.1C-17.3C+4156.3h27.5C48.9C+
CME 3163113740.832C--0.7231.685%B**7.396%F--17.7DN/A9017.6h13C**40.9B++
Saron HRB-H 433306933.29C1.7447.292%D--1.634%C++37.3C+15.5D-3278.2h16.2B**34.2B++
M40 Fury-F 3422975630.528C--1.0237.773%D--2.02%A+10.3D-1.6D--5828.9h12.7C+33.6C--
Proton II PPA-H 301286575.018C--3.4731.757%D2.448%B++79.4C+4.2D2293.6h10.3C++32.4C+
Light PPA 3012762531.091C0.4641.731%C++N/A15.9D--1.4D-7317.4h17C+40.7C+
Comet VM2 4532683530.759C0.7958.592%A+2.239%D-11.1C+7.7A+14324.1h36.2D61.8C++
S1 3772582421.066B++0.4864.848%B*3.101%C*31.5B+14.5C*7588.2h5.5B++8.5B++
V10 2412401401.714D0.1738.196%C65.417%D**13.5D--N/A5817.8h2.8D7.3C-
Solstice Burst 2382362161.093C0.4631.14%B*10.17%F-23.6C--N/A7410h10.8B*34.8B++
Manticore SX40 2372353670.64C0.9130.932%C*11.064%D**16.4DN/A7714.3h8C+25.8C**
Comet VM2 4212343540.661C0.8957.043%A+2.137%D--9.6C7.7A++16124.3h40.6F71.1C
Orbital Strike Uplink 3352241224U222.45601.923%UN/A172.3U85.4U8261.3h1.4T*0.2T*
Beamer VS3 2202162910.742C+0.8135.672%A14.352%D--20.4CN/A13010.6h10.5C+29.5C*
NS Baron G5 2102061891.09C+0.4650.086%B+7.767%D**29CN/A1247.1h4.2B+8.4C+
PS1-AV Suppressor 2001961691.16C0.3929.81%C++18.878%D33.8C--N/A1065.8h11.5B+38.7B+
MAX Punch 2121837,9950.023D1.5355.433%B+N/A0.4C--N/A1494h3.3C+5.9C+
NS-61 Emissary 1821791970.909C++0.6437.738%A+6.145%F-24.5C+N/A1207.3h13.1C*34.7B++
NSX-P Naginata 181177971.825B0.2828.52%B**27.684%C+38.5CN/A1204.6h12.1C**42.5B+
NSX-P Tanto 1781731731C++0.5528.843%B+21.387%D23.7C+N/A857.3h12.8B+44.4B+
M20 Basilisk 223172722.389C0.8451.705%A+2.326%D**18.3C+5.4D1989.4h85.8B+165.9B*
Supernova FPC 267171622.758C-1.2154.125%C++1.17%D29B16.3C*6715.9h4.5B+8.2B+
Corvus VA55 1751711631.049C+0.5028.786%B*10.526%F-22.2CN/A1447.7h11.3B+39.3B++
Soldier Soaker 1701691700.994C+0.5541.83%B*8.284%D--33.1C--N/A1665.1h6.3C+15.1B+
NSX Masamune 2631682160.778C+0.7761.931%B+N/A27.1C+15.3C++2376.2h16.2C26.1C+
Anti-Vehicle Grenade 2151651165N/A163.4557.771%B++N/A275C--83.3C+29960.6h7.7D-13.4C+
MANA Anti-Personnel Turret 166164911.802N/A0.2519.172%UN/A1640U20U6415200.1h18.2T*94.7T*
Parallax VX3 1551521021.49C0.0636.771%C67.105%D*20.8C-N/A1097.3h2.9D-7.8C--
Thanatos VE70 140138911.516B++0.0354.381%A+10.145%D*41.8B++N/A4953.3h4.1B+7.6B*
Skyguard 222132572.316C0.7732.829%B+N/A17.1B11.7B+2737.7h115.6C*352B+
Cerberus 1331311940.675C0.8735.685%B+16.031%D-14.9DN/A618.8h5.3B+14.9B++
M60-G Bulldog 153128562.286D0.7439.646%B+N/A18.3D3.6D1287h6.5B+16.3B++
M20 Basilisk 189126333.818D-2.2759.734%B*3.175%D57.3B++28.6B**4932.2h99B+165.7B+
Force-Blade 15212546,2030.003D1.5529.217%C+N/A0.1DN/A01994.5h3.7D12.6C+
Ghost 1291251101.136C-0.4138.7%C+38.4%F**23.1DN/A1815.4h3D--7.8C-
NS-20 Gorgon 132122651.877B++0.3336.2%A13.115%D*27.1B**2.2B**994.5h27.5B++75.9B**
Spiker 1301221330.917C+0.6334.656%B++9.836%D**29.8C+2A++1234.1h12.2C-35.1C+
Lancer VS22 2501192860.416C-1.1367.124%B++N/A12.5C+13.8C+2759.5h41.6D61.9C-
NS-20 Gorgon 121117651.8B+0.2536.295%A23.932%B++26B++N/A974.5h29B+79.9B*
NSX Daimyo 116116961.208D0.3438.504%C-92.241%C--19.7D--N/A545.9h3.6D*9.3D--
M60-A Bulldog 125112428B+26.4548.728%C*N/A37.3C++4.3C+2703h6.7C13.7C++
NS Annihilator 2731082400.45C1.1077.439%D-N/A6.3D--9.6B18617.1h12C+15.5C+
Spear Anti-Vehicle Phalanx Tower 158104714.857C13.3151.048%C++5.769%B*69.3B**36B+4681.5h5.9B*11.5B**
CAS30 Tank Buster 211976880.141D-1.4139.616%DN/A1.2D*1.4D*3578.7h72.3C182.5C
M40 Fury-H 13195811.875C++10.3349.754%B++N/A67.9C--25.7B*2861.4h16F32.1D--
NS-TMC-01 "His Regards" 1049414,1950.007D1.5429.399%B1.064%D--0.2C-N/A1508.9h2.9C-9.9C*
NS-44L Showdown 95911050.867C0.6842.889%C++21.978%D--36.4C++1.6M++1272.5h4.2D9.9C+
Proton II PPA 9488136.769C-5.2224.939%C++N/A80B*5.5B*3051.1h8.1B+32.6B+
MANA Anti-Vehicle Turret 190871580.551D--1.0044.88%D-8.046%M870C1030C+4214750.1h12.5C+27.8D
L100 Python HEAT 10886223.909C+2.3639.684%D*2.326%C+30.7C+7.9D-3742.8h5.5B+14C
The Little Helper 8583701.186C+0.3649.193%C++10.843%D--39.5C+1B1052.1h4.8C+9.7C*
E540 Halberd-H 11683441.886D0.3446.388%D**1.205%C-25.2D--10D**2473.3h6.4C+13.8D
NS-AM7 Archer 118802670.3C-1.2562.07%B+5%D**2.7D--1.3D-3430.1h20.3C++32.7C*
NS-R3 Swarm 166801900.421C1.1363.365%C+N/A7.1C7.6C*9911.3h28.4C+44.8C+
NS-11A 8278681.147C+0.4031.207%A+11.539%D**28.9C+1.5A*3202.7h14.4C+46.2B+
C150 Dalton 13168174C2.4541.693%BN/A680U630U7213800.1h9.6T23.1F-
M60-A Bulldog 806888.5C6.9540.504%D1.471%D18.9D3.3C1253.6h7.6D18.7D
Aphelion VEX-4H 12066441.5C0.0555.082%B**3.03%C+28.7D23.5C3982.3h89.8D-163.1C
Supernova PC 9866106.6C*5.0548.201%C+N/A22C+10.7B++5853h5.7C+11.8C+
NS-30 Vandal 6664800.8C--0.7533.908%C++9.375%F-17.8D-N/A1103.6h7.7D*22.7C-
Aspis Anti-Aircraft Phalanx Turret 12964252.56C1.0130.896%B*N/A11.2C++11.4C++3125.7h167C540.7B
G30 Walker 11863242.625C1.0839.98%A++N/A18B15.7A3793.5h202.5C**506.6B*
Saron Laser Cannon 116612990.204C-1.3434.652%B+N/A2.5D--2.2D*7924.8h189.8C-547.6C
AP30 Shredder 9861282.179C--0.6319.011%F--3.279%B**610U370U5856600.1h54.8B**288.1C+
VE-LR Obelisk 6360431.395C+0.1535.917%B+15%F-20D1C**1223h8.7D24.1C+
Pulsar VS1 5757441.295B0.2532.683%A++28.07%B**27.1C++N/A9462.1h11.2B**34.2B**
S12 Renegade 63571030.553C--1.0036.277%D10.526%A++10.6D*1.1D555.4h4.7D*12.9D-
Ectoblaster 5957531.075B++0.4734.016%C--3.509%D**22.8CN/A882.5h13.7B40.3B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon34426,48620.4h
Anti-Vehicle MANA Turret504834.2h
Nano-Armor Kit1,3551,211,18897.1h
Restoration Kit5278,72412.3h
Skywall Shield Emitter01520.8h
Structure Shield Module31260.4h
Repair Module21740.4h
Turret AI Module12010.6h
Cortium Silo02090.8h
Nanite Revive Grenade02,7100.7h
Blast Wall1960.6h
Bunker2650.6h
Spitfire Auto-Turret1163,9085h
VS Patriot Flare Gun92210.6h
Motion Spotter987,5395.7h
Hoplon Anti-Aircraft Phalanx Tower31470.4h
Xiphos Anti-Personnel Tower01190.4h
Rampart Wall103053h
Spear Anti-Vehicle Tower31770.6h
Welding Device11,4620.1h
Deconstruction Tool18,2181h
Shield Recharging Field224770.4h
Recon Detection Device6930.3h
Ammunition Package2205,0876.9h
Medical Kit58914,81912.5h
Anti-Infantry MANA Turret213301.3h
Medical Applicator580140,04220.6h
Routing Spire0600.1h
Snowman Soldier112070.3h
Router32890.7h
Hardlight Barrier16920.3h
Nano-Repair Grenade01,7710.5h
Solid Wall2910.7h
Xiphos Anti-Personnel Phalanx Turret01500h
Light Air Terminal0540.4h
Elysium Spawn Tube11780.5h
Orbital Strike Target Designator371392.5h

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