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Paragon Surfer LONGFELLA[KOJ] LONGFELLA
VS BR 215

KDR: 1.59

Score: 130.7m

Last Seen: Aug 3rd, 2020 4:23 AM
- OFFLINE - 5.7 hour(s)

Prestige 1, Battle Rank 100 (215 total) - Vanu Sovereignty on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS VE-S Canis Pandora VX25 Nebula VM20 Betelgeuse 54-A Nebula VM20 NS-15M1 Orion VS54 NS-11C
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $633,006 MLG Score: 506
Fun Score: N/A
Cheeseburgers Flipped: 3581TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.145%12.987%391521297114,4361.505920.083

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.033%1.721A++-1.221D*-0.812D-BODY (~2.09)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.40.521B+10.70.251C*24.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.326%0.435%191134846035504260.129541108%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%0.539B+-1.049D*-1.953

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
360.778B++15.20.714B++20.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.916%1.095%135613435,480596915820.917923346%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.683%0.085C+-0.908D--0.956

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.60.516B+7.80.375C**10.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.431%0.989%1141213373,639483211960.752949304%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.644%0.666B+-0.854D---0.088

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.20.624B+19.60.512B+25.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.263%60.688%114413459595995120.15994

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.56%0.497B+-0.409C---0.993

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.50.245C++2.90.101C+4.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.936%10.62%1144134517,52372411982.41964

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.083%0.672B+-0.818D--0.626

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.10.454B+3.60.264C*3.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
130.7m398.3%359 (21.5k)322 (19.3k)1.58902230,677145,1691.73324215 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS13491416025.85%10.878%28102:4847

20% Engineer30% Heavy Assault7% Infiltrator18% Light Assault7% MAX Suit4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 6:59 PMNov 20th, 2012 7:06 PMAug 3rd, 2020 7:44 PM (9d) (PST)Aug 3rd, 2020 1:54 AM (10d) (PST)Aug 3rd, 2020 12:23 AM (10d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5392912480.5690.3580.0622.4520.047506

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
32,34817,43514,91334214147319,336

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6760.6h/281.7d 20,935 25,093 76,738 994.8k 10,375 26,215 19,053 218.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C*
Kills:12,583
Deaths:8,453
KDR:1.489
Accuracy:29.592% C*
HSR:15.100% F--
NS-15M1
B+
Kills:9,521
Deaths:6,304
KDR:1.510
Accuracy:29.315% B+
HSR:11.648% F
Orion VS54
B**
Kills:7,140
Deaths:4,760
KDR:1.500
Accuracy:30.530% B**
HSR:17.605% D*
VE-H Maw
B**
Kills:5,722
Deaths:3,325
KDR:1.721
Accuracy:33.883% B**
HSR:17.581% D**
Pulsar LSW
B
Kills:2,659
Deaths:1,812
KDR:1.467
Accuracy:27.989% B
HSR:12.749% F
NS-15M2
B
Kills:2,231
Deaths:1,380
KDR:1.617
Accuracy:29.272% B
HSR:15.195% F
Flare VE6
D
Kills:1,920
Deaths:1,530
KDR:1.255
Accuracy:23.006% D
HSR:11.719% F-
SVA-88
D-
Kills:1,714
Deaths:1,300
KDR:1.318
Accuracy:21.560% D-
HSR:10.794% F-
NSX Naginata
B++
Kills:1,238
Deaths:849
KDR:1.458
Accuracy:29.122% B++
HSR:22.536% D*
Ursa
B++
Kills:1,183
Deaths:898
KDR:1.317
Accuracy:30.494% B++
HSR:16.061% D*
VX29 Polaris
B+
Kills:1,158
Deaths:861
KDR:1.345
Accuracy:29.107% B+
HSR:9.240% F-
NS-15 Gallows
C+
Kills:899
Deaths:527
KDR:1.706
Accuracy:29.572% C+
HSR:19.689% F
NSX-P Naginata
C*
Kills:207
Deaths:120
KDR:1.725
Accuracy:27.728% C*
HSR:31.401% C+
Kills:48,175
Deaths (as Heavy Assault):32,119
Deaths (to Heavy Assaults):32,765
KDR:1.49989
Kill Difference:16,056
Playtime:2,005.206 hours
Usage:30%
Score:38.446m
Score/min:320
Accuracy (listed only):28.551%
HSR (listed only):16.255%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VE-S Canis
B*
Kills:30,336
Deaths:19,628
KDR:1.546
Accuracy:35.819% B*
HSR:11.659% D*
Pandora VX25
B+
Kills:15,876
Deaths:9,581
KDR:1.657
Accuracy:49.872% B+
HSR:10.116% D**
NS-11C
C+
Kills:6,618
Deaths:5,679
KDR:1.165
Accuracy:26.761% C+
HSR:10.003% F
Sirius SX12
B*
Kills:3,223
Deaths:3,117
KDR:1.034
Accuracy:31.563% B*
HSR:8.532% D**
MKV Suppressed
C++
Kills:2,867
Deaths:2,819
KDR:1.017
Accuracy:28.670% C++
HSR:8.511% F
Pulsar C
D*
Kills:2,458
Deaths:717
KDR:3.428
Accuracy:20.725% D*
HSR:15.948% D**
Serpent VE92
B+
Kills:1,838
Deaths:1,948
KDR:0.944
Accuracy:29.724% B+
HSR:12.568% D**
Zenith VX-5
C++
Kills:1,793
Deaths:1,377
KDR:1.302
Accuracy:28.755% C++
HSR:12.549% F
VX6-7
C+
Kills:1,784
Deaths:1,901
KDR:0.938
Accuracy:26.615% C+
HSR:12.108% F
Solstice SF
B++
Kills:1,776
Deaths:1,058
KDR:1.679
Accuracy:30.627% B++
HSR:3.153% F-
Eridani SX5
C++
Kills:1,691
Deaths:1,915
KDR:0.883
Accuracy:29.603% C++
HSR:9.166% F
VE-C Horizon
B**
Kills:1,439
Deaths:1,300
KDR:1.107
Accuracy:43.457% B**
HSR:16.470% D*
NS-7 PDW
B
Kills:1,366
Deaths:1,372
KDR:0.996
Accuracy:29.593% B
HSR:7.906% F
NSX Tengu
B+
Kills:1,191
Deaths:1,135
KDR:1.049
Accuracy:44.347% B+
HSR:14.022% D*
NSX Tanto
B
Kills:1,186
Deaths:1,108
KDR:1.070
Accuracy:31.359% B
HSR:15.852% F
Solstice VE3
B
Kills:1,159
Deaths:883
KDR:1.313
Accuracy:28.177% B
HSR:13.546% D*
Nova
C+
Kills:766
Deaths:504
KDR:1.520
Accuracy:46.274% C+
HSR:12.141% D
Phobos VX86
C*
Kills:727
Deaths:619
KDR:1.174
Accuracy:60.778% C
HSR:19.670% C*
Skorpios
C++
Kills:623
Deaths:658
KDR:0.947
Accuracy:29.503% C++
HSR:11.397% D**
Eclipse VE3A
B+
Kills:430
Deaths:439
KDR:0.979
Accuracy:30.428% B+
HSR:9.535% F-
PS1-AV Suppressor
C+
Kills:238
Deaths:202
KDR:1.178
Accuracy:30.655% C+
HSR:19.748% D-
Solstice Burst
B+
Kills:236
Deaths:216
KDR:1.093
Accuracy:31.140% B+
HSR:10.170% F--
NS Baron G5
C++
Kills:217
Deaths:200
KDR:1.085
Accuracy:48.646% C++
HSR:8.756% D*
Eridani SX5-AE
C-
Kills:209
Deaths:150
KDR:1.393
Accuracy:29.967% C-
HSR:19.617% D*
NSX-P Tanto
C+
Kills:203
Deaths:189
KDR:1.074
Accuracy:28.916% C+
HSR:22.168% D-
NSX-P Tengu
B
Kills:181
Deaths:128
KDR:1.414
Accuracy:42.507% B
HSR:14.917% D*
The Little Helper
D
Kills:166
Deaths:128
KDR:1.297
Accuracy:43.773% D
HSR:11.446% D--
Thanatos VE70
B*
Kills:154
Deaths:97
KDR:1.588
Accuracy:52.345% B*
HSR:12.338% D-
Kills:80,751
Deaths (as Light Assault):59,068
Deaths (to Light Assaults):26,361
KDR:1.36709
Kill Difference:21,683
Playtime:1,210.348 hours
Usage:18%
Score:20.576m
Score/min:283
Accuracy (listed only):35.379%
HSR (listed only):12.643%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
B+
Kills:15,876
Deaths:9,581
KDR:1.657
Accuracy:49.872% B+
HSR:10.116% D**
NS-11C
C+
Kills:6,618
Deaths:5,679
KDR:1.165
Accuracy:26.761% C+
HSR:10.003% F
Pulsar C
D*
Kills:2,458
Deaths:717
KDR:3.428
Accuracy:20.725% D*
HSR:15.948% D**
Serpent VE92
B+
Kills:1,838
Deaths:1,948
KDR:0.944
Accuracy:29.724% B+
HSR:12.568% D**
Zenith VX-5
C++
Kills:1,793
Deaths:1,377
KDR:1.302
Accuracy:28.755% C++
HSR:12.549% F
VX6-7
C+
Kills:1,784
Deaths:1,901
KDR:0.938
Accuracy:26.615% C+
HSR:12.108% F
Solstice SF
B++
Kills:1,776
Deaths:1,058
KDR:1.679
Accuracy:30.627% B++
HSR:3.153% F-
VE-C Horizon
B**
Kills:1,439
Deaths:1,300
KDR:1.107
Accuracy:43.457% B**
HSR:16.470% D*
NSX Tanto
B
Kills:1,186
Deaths:1,108
KDR:1.070
Accuracy:31.359% B
HSR:15.852% F
Eidolon VE33
C+
Kills:1,167
Deaths:765
KDR:1.525
Accuracy:30.580% C+
HSR:13.882% F
Solstice VE3
B
Kills:1,159
Deaths:883
KDR:1.313
Accuracy:28.177% B
HSR:13.546% D*
Nova
C+
Kills:766
Deaths:504
KDR:1.520
Accuracy:46.274% C+
HSR:12.141% D
Phobos VX86
C*
Kills:727
Deaths:619
KDR:1.174
Accuracy:60.778% C
HSR:19.670% C*
Eclipse VE3A
B+
Kills:430
Deaths:439
KDR:0.979
Accuracy:30.428% B+
HSR:9.535% F-
Solstice Burst
B+
Kills:236
Deaths:216
KDR:1.093
Accuracy:31.140% B+
HSR:10.170% F--
NS Baron G5
C++
Kills:217
Deaths:200
KDR:1.085
Accuracy:48.646% C++
HSR:8.756% D*
NSX-P Tanto
C+
Kills:203
Deaths:189
KDR:1.074
Accuracy:28.916% C+
HSR:22.168% D-
The Little Helper
D
Kills:166
Deaths:128
KDR:1.297
Accuracy:43.773% D
HSR:11.446% D--
Thanatos VE70
B*
Kills:154
Deaths:97
KDR:1.588
Accuracy:52.345% B*
HSR:12.338% D-
VE-LR Obelisk
B+
Kills:115
Deaths:79
KDR:1.456
Accuracy:38.560% B+
HSR:16.522% F-
Kills:40,108
Deaths (as Engineer):28,788
Deaths (to Engineers):27,339
KDR:1.39322
Kill Difference:11,320
Playtime:1,379.606 hours
Usage:20%
Score:24.093m
Score/min:291
Accuracy (listed only):36.376%
HSR (listed only):12.947%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
B*
Kills:30,336
Deaths:19,628
KDR:1.546
Accuracy:35.819% B*
HSR:11.659% D*
Pandora VX25
B+
Kills:15,876
Deaths:9,581
KDR:1.657
Accuracy:49.872% B+
HSR:10.116% D**
Sirius SX12
B*
Kills:3,223
Deaths:3,117
KDR:1.034
Accuracy:31.563% B*
HSR:8.532% D**
MKV Suppressed
C++
Kills:2,867
Deaths:2,819
KDR:1.017
Accuracy:28.670% C++
HSR:8.511% F
Eridani SX5
C++
Kills:1,691
Deaths:1,915
KDR:0.883
Accuracy:29.603% C++
HSR:9.166% F
NS-7 PDW
B
Kills:1,366
Deaths:1,372
KDR:0.996
Accuracy:29.593% B
HSR:7.906% F
H-V45
C++
Kills:1,196
Deaths:1,089
KDR:1.098
Accuracy:27.773% C++
HSR:10.786% F
NSX Tengu
B+
Kills:1,191
Deaths:1,135
KDR:1.049
Accuracy:44.347% B+
HSR:14.022% D*
NS-11P
D**
Kills:1,159
Deaths:644
KDR:1.800
Accuracy:18.931% F
HSR:12.856% D**
Nova
C+
Kills:766
Deaths:504
KDR:1.520
Accuracy:46.274% C+
HSR:12.141% D
Phobos VX86
C*
Kills:727
Deaths:619
KDR:1.174
Accuracy:60.778% C
HSR:19.670% C*
Skorpios
C++
Kills:623
Deaths:658
KDR:0.947
Accuracy:29.503% C++
HSR:11.397% D**
Terminus VX-9
C**
Kills:450
Deaths:472
KDR:0.953
Accuracy:29.080% C**
HSR:17.111% D**
CME
B++
Kills:311
Deaths:375
KDR:0.829
Accuracy:31.669% B++
HSR:7.396% F-
PS1-AV Suppressor
C+
Kills:238
Deaths:202
KDR:1.178
Accuracy:30.655% C+
HSR:19.748% D-
NS Baron G5
C++
Kills:217
Deaths:200
KDR:1.085
Accuracy:48.646% C++
HSR:8.756% D*
Eridani SX5-AE
C-
Kills:209
Deaths:150
KDR:1.393
Accuracy:29.967% C-
HSR:19.617% D*
NSX-P Tengu
B
Kills:181
Deaths:128
KDR:1.414
Accuracy:42.507% B
HSR:14.917% D*
Corvus VA55
C**
Kills:172
Deaths:164
KDR:1.049
Accuracy:28.764% C**
HSR:10.465% F-
The Little Helper
D
Kills:166
Deaths:128
KDR:1.297
Accuracy:43.773% D
HSR:11.446% D--
Thanatos VE70
B*
Kills:154
Deaths:97
KDR:1.588
Accuracy:52.345% B*
HSR:12.338% D-
NS-11A
B*
Kills:131
Deaths:121
KDR:1.083
Accuracy:31.568% B*
HSR:13.741% D*
Pulsar VS1
B++
Kills:70
Deaths:56
KDR:1.250
Accuracy:30.132% B++
HSR:24.286% C++
H-V45 AE
C+
Kills:53
Deaths:43
KDR:1.233
Accuracy:29.774% C+
HSR:11.321% F--
Kills:63,373
Deaths (as Combat Medic):45,217
Deaths (to Combat Medics):15,384
KDR:1.40153
Kill Difference:18,156
Playtime:294.665 hours
Usage:4%
Score:5.083m
Score/min:287
Accuracy (listed only):35.900%
HSR (listed only):12.829%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VE-S Canis
B*
Kills:30,336
Deaths:19,628
KDR:1.546
Accuracy:35.819% B*
HSR:11.659% D*
Sirius SX12
B*
Kills:3,223
Deaths:3,117
KDR:1.034
Accuracy:31.563% B*
HSR:8.532% D**
MKV Suppressed
C++
Kills:2,867
Deaths:2,819
KDR:1.017
Accuracy:28.670% C++
HSR:8.511% F
Eridani SX5
C++
Kills:1,691
Deaths:1,915
KDR:0.883
Accuracy:29.603% C++
HSR:9.166% F
NS-7 PDW
B
Kills:1,366
Deaths:1,372
KDR:0.996
Accuracy:29.593% B
HSR:7.906% F
NSX Tengu
B+
Kills:1,191
Deaths:1,135
KDR:1.049
Accuracy:44.347% B+
HSR:14.022% D*
Artemis VX26
C**
Kills:813
Deaths:724
KDR:1.123
Accuracy:30.931% C**
HSR:15.006% D*
NS-357 Underboss
C*
Kills:748
Deaths:796
KDR:0.940
Accuracy:42.604% C*
HSR:10.294% F
Skorpios
C++
Kills:623
Deaths:658
KDR:0.947
Accuracy:29.503% C++
HSR:11.397% D**
NSX Tomoe
B
Kills:609
Deaths:535
KDR:1.138
Accuracy:32.746% B
HSR:21.018% F-
Ghost
C--
Kills:433
Deaths:300
KDR:1.443
Accuracy:38.968% C--
HSR:46.651% T
Soldier Soaker
B
Kills:284
Deaths:257
KDR:1.105
Accuracy:40.467% B
HSR:8.099% D*
V10
D-
Kills:241
Deaths:141
KDR:1.709
Accuracy:38.158% D-
HSR:65.145% F-
PS1-AV Suppressor
C+
Kills:238
Deaths:202
KDR:1.178
Accuracy:30.655% C+
HSR:19.748% D-
Manticore SX40
C+
Kills:237
Deaths:370
KDR:0.641
Accuracy:30.947% C+
HSR:10.971% F
Beamer VS3
B*
Kills:216
Deaths:294
KDR:0.735
Accuracy:35.518% B*
HSR:14.352% D*
Eridani SX5-AE
C-
Kills:209
Deaths:150
KDR:1.393
Accuracy:29.967% C-
HSR:19.617% D*
NS-61 Emissary
B**
Kills:204
Deaths:237
KDR:0.861
Accuracy:37.610% B**
HSR:6.863% F-
NSX-P Tengu
B
Kills:181
Deaths:128
KDR:1.414
Accuracy:42.507% B
HSR:14.917% D*
Parallax VX3
D
Kills:160
Deaths:110
KDR:1.455
Accuracy:36.422% D
HSR:68.125% F
Cerberus
C*
Kills:131
Deaths:195
KDR:0.672
Accuracy:35.656% C*
HSR:16.031% D--
NSX Daimyo
D
Kills:125
Deaths:104
KDR:1.202
Accuracy:38.562% D-
HSR:91.200% D
Spiker
B+
Kills:122
Deaths:134
KDR:0.910
Accuracy:34.588% B+
HSR:9.836% F
Ectoblaster
C
Kills:96
Deaths:86
KDR:1.116
Accuracy:37.535% C
HSR:5.208% D--
NS-44L Showdown
C++
Kills:91
Deaths:107
KDR:0.850
Accuracy:42.857% C++
HSR:21.978% D**
NS-AM7 Archer
C*
Kills:85
Deaths:313
KDR:0.272
Accuracy:60.409% C*
HSR:4.706% D**
NS-30 Vandal
C
Kills:79
Deaths:96
KDR:0.823
Accuracy:34.760% C
HSR:12.658% F-
NS-44 Commissioner
D
Kills:51
Deaths:99
KDR:0.515
Accuracy:34.279% D
HSR:13.726% D**
Kills:46,650
Deaths (as Infiltrator):36,022
Deaths (to Infiltrators):18,459
KDR:1.29504
Kill Difference:10,628
Playtime:476.341 hours
Usage:7%
Score:8.091m
Score/min:283
Accuracy (listed only):36.259%
HSR (listed only):20.262%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
B++
Kills:15,634
Deaths:6,223
KDR:2.512
Accuracy:24.887% B++
HSR:16.234% D*
Nebula VM20
B++
Kills:11,872
Deaths:4,979
KDR:2.384
Accuracy:25.695% B++
HSR:15.760% D*
Quasar VM1
B*
Kills:4,146
Deaths:1,651
KDR:2.511
Accuracy:23.318% B*
HSR:15.750% D-
Blueshift VM5
B++
Kills:1,996
Deaths:840
KDR:2.376
Accuracy:26.184% B++
HSR:22.896% C+
Blueshift VM5
B*
Kills:1,983
Deaths:840
KDR:2.361
Accuracy:25.838% B*
HSR:21.079% C
Cosmos VM3
B**
Kills:1,624
Deaths:711
KDR:2.284
Accuracy:26.175% B**
HSR:14.778% D*
Cosmos VM3
B**
Kills:1,541
Deaths:711
KDR:2.167
Accuracy:26.718% B**
HSR:12.654% D**
Quasar VM1
C
Kills:716
Deaths:406
KDR:1.764
Accuracy:19.501% C
HSR:19.274% D
NS-10 Burster
C
Kills:674
Deaths:562
KDR:1.199
Accuracy:31.768% C
HSR:4.896% C
NS-10 Burster
C+
Kills:619
Deaths:560
KDR:1.105
Accuracy:31.720% C+
HSR:4.685% C-
Comet VM2
B**
Kills:282
Deaths:373
KDR:0.756
Accuracy:59.201% B**
HSR:2.128% D*
Comet VM2
B**
Kills:263
Deaths:374
KDR:0.703
Accuracy:57.718% B**
HSR:1.901% D*
NS-20 Gorgon
B+
Kills:216
Deaths:132
KDR:1.636
Accuracy:37.127% B+
HSR:17.130% D-
NS-20 Gorgon
B++
Kills:200
Deaths:132
KDR:1.515
Accuracy:37.217% B++
HSR:24% C*
Kills:41,766
Deaths (as MAX Suit):9,247
Deaths (to MAX Suits):5,792
KDR:4.51671
Kill Difference:32,519
Playtime:448.432 hours
Usage:7%
Score:12.493m
Score/min:464
Accuracy (listed only):32.362%
HSR (listed only):13.797%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
D--
Kills:460
V. Kills:38 N/A
Deaths:254
KDR:1.811
Accuracy:42.326% C+
KPH:18.800 D--
VKPH:1.600 D--
Dual Photon Pods
C+
Kills:453
V. Kills:141 319%
Deaths:84
KDR:5.393
Accuracy:56.788% C++
KPH:60.400 D
VKPH:18.800 C+
Saron Laser Cannon
B+
Kills:77
V. Kills:65 117%
Deaths:299
KDR:0.258
Accuracy:34.299% B+
KPH:2.700 D*
VKPH:2.300 D*
Kills:990 (537 + 0)
Deaths:637
KDR:1.554
VKDR:0.383
Vehicle Kills:244
Kill Difference:353
Playtime:60.205 hours
Usage:1%
Score:0.442m
Score/min:122
Piloting Accuracy:34.299%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:1,475
V. Kills:178 N/A
Deaths:158
KDR:9.335
Accuracy:40.980% C-
KPH:5,310,000 U
VKPH:640,800 U
CAS30 Tank Buster
D-
Kills:106
V. Kills:120 88%
Deaths:691
KDR:0.153
Accuracy:39.901% D-
KPH:1.300 D**
VKPH:1.400 D**
C150 Dalton
U
Kills:68
V. Kills:63 106%
Deaths:17
KDR:4
Accuracy:41.640% B+
KPH:244,800 U
VKPH:226,800 U
AP30 Shredder
U
Kills:61
V. Kills:37 161%
Deaths:28
KDR:2.179
Accuracy:18.860% F*
KPH:219,600 U
VKPH:133,200 U
Kills:1,710 (106 + 1,604)
Deaths:894
KDR:1.913
VKDR:0.445
Vehicle Kills:398
Kill Difference:816
Playtime:83.283 hours
Usage:1%
Score:0.723m
Score/min:145
Piloting Accuracy:39.901%
Gunner Accuracy:18.860%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C--
Kills:2,613
V. Kills:310 N/A
Deaths:328
KDR:7.966
Accuracy:44.476% D-
KPH:51.500 C--
VKPH:6.100 D-
L100 Python AP
B+
Kills:1,198
V. Kills:752 159%
Deaths:189
KDR:6.339
Accuracy:66.594% B**
KPH:39.500 C+
VKPH:24.800 B+
L100 Python HEAT
B+
Kills:453
V. Kills:114 394%
Deaths:22
KDR:20.591
Accuracy:49.238% C--
KPH:51.400 B+
VKPH:12.900 C+
Skyguard
B+
Kills:204
V. Kills:128 158%
Deaths:58
KDR:3.517
Accuracy:36.072% B*
KPH:20.100 B
VKPH:12.600 B+
Kills:4,468 (4,468 + 0)
Deaths:597
KDR:7.484
VKDR:2.184
Vehicle Kills:1,304
Kill Difference:3,871
Playtime:100.054 hours
Usage:1%
Score:1.535m
Score/min:256
Driving Accuracy:36.072%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
D*
Kills:754
V. Kills:97 N/A
Deaths:90
KDR:8.378
Accuracy:37.359% F-
KPH:24.500 D*
VKPH:3.200 D*
Saron HRB
C
Kills:379
V. Kills:188 201%
Deaths:117
KDR:3.239
Accuracy:43.510% C--
KPH:25.900 C
VKPH:12.800 C
Supernova FPC
C+
Kills:258
V. Kills:142 180%
Deaths:62
KDR:4.161
Accuracy:53.552% C+
KPH:31.400 C+
VKPH:17.300 C+
Proton II PPA
B**
Kills:98
V. Kills:8 N/A
Deaths:13
KDR:7.538
Accuracy:26.226% C+
KPH:78.200 C*
VKPH:6.400 B**
E540 Halberd
C*
Kills:69
V. Kills:36 186%
Deaths:23
KDR:3
Accuracy:46.163% D
KPH:37.900 C+
VKPH:19.800 C*
Supernova PC
C+
Kills:66
V. Kills:32 200%
Deaths:10
KDR:6.600
Accuracy:48.201% C
KPH:22 C--
VKPH:10.600 C+
Kills:1,624 (1,078 + 546)
Deaths:315
KDR:5.156
VKDR:1.597
Vehicle Kills:503
Kill Difference:1,309
Playtime:59.718 hours
Usage:1%
Score:0.986m
Score/min:275
Driving Accuracy:48.201%
Gunner Accuracy:46.163%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
C
Kills:336
V. Kills:140 238%
Deaths:94
KDR:3.574
Accuracy:48.194% D*
KPH:38.900 C
VKPH:16.200 D--
Proton II PPA-H
D
Kills:293
V. Kills:15 N/A
Deaths:57
KDR:5.140
Accuracy:32.317% D--
KPH:78.400 D
VKPH:4 D-
M40 Fury-H
C*
Kills:220
V. Kills:73 297%
Deaths:9
KDR:24.444
Accuracy:49.608% C**
KPH:71.900 D
VKPH:23.900 C*
E540 Halberd-H
D*
Kills:95
V. Kills:40 232%
Deaths:44
KDR:2.159
Accuracy:47.586% F
KPH:27.300 D*
VKPH:11.500 D**
Aphelion VEX-4H
D
Kills:75
V. Kills:58 127%
Deaths:44
KDR:1.705
Accuracy:55.429% B**
KPH:29.800 D--
VKPH:23 D
Kills:1,019 (0 + 1,019)
Deaths:248
KDR:4.109
VKDR:1.315
Vehicle Kills:326
Kill Difference:771
Playtime:21.425 hours
Usage:0%
Score:0.410m
Score/min:319
Driving Accuracy:N/A%
Gunner Accuracy:55.429%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:453
V. Kills:132 341%
Deaths:126
KDR:3.595
Accuracy:45.682% B++
KPH:34 D-
VKPH:9.900 C+
M20 Basilisk
A
Kills:233
V. Kills:73 315%
Deaths:72
KDR:3.236
Accuracy:54.852% A
KPH:21 C
VKPH:6.600 C-
M60-G Bulldog
D
Kills:128
V. Kills:25 N/A
Deaths:56
KDR:2.286
Accuracy:39.686% C+
KPH:18.300 D--
VKPH:3.600 D
G40-F Ranger
C++
Kills:64
V. Kills:42 149%
Deaths:21
KDR:3.048
Accuracy:48.875% A++
KPH:21.900 C+
VKPH:14.400 C++
G30 Walker
B*
Kills:64
V. Kills:55 114%
Deaths:24
KDR:2.667
Accuracy:40.303% A
KPH:17.700 C+
VKPH:15.200 B*
M20 Basilisk
D--
Kills:53
V. Kills:30 171%
Deaths:31
KDR:1.710
Accuracy:42.275% C+
KPH:10 D*
VKPH:5.700 D--
Kills:995 (0 + 995)
Deaths:330
KDR:3.015
VKDR:1.082
Vehicle Kills:357
Kill Difference:665
Playtime:43.247 hours
Usage:1%
Score:0.585m
Score/min:225
Driving Accuracy:N/A%
Gunner Accuracy:42.275%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D-
Kills:297
V. Kills:45 N/A
Deaths:563
KDR:0.528
Accuracy:37.773% D*
KPH:10.300 D--
VKPH:1.600 D-
S12 Renegade
D
Kills:57
V. Kills:6 N/A
Deaths:106
KDR:0.538
Accuracy:35.135% D*
KPH:10.200 D**
VKPH:1.100 D
Kills:354 (354 + 0)
Deaths:669
KDR:0.529
VKDR:0.076
Vehicle Kills:51
Kill Difference:315
Playtime:34.485 hours
Usage:1%
Score:0.121m
Score/min:59
Driving Accuracy:35.135%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
VE-S Canis 30,88030,33619,6281.546C+0.0435.819%B*11.659%D*44.9C-N/A140675.1h9.8C++27.5B+
Pandora VX25 16,05915,8769,5811.657C++0.0749.872%B+10.116%D**49.4CN/A150321.2h3.6B+7.2B+
Nebula VM20 15,82815,6346,2232.512C+0.9224.887%B++16.234%D*47.7C++N/A152327.7h12.3B*49.3B*
Betelgeuse 54-A 12,73412,5838,4531.489C--0.1029.592%C*15.1%F--40.3D--N/A154312.4h10.6C35.8C++
Nebula VM20 12,02311,8724,9792.384C+0.7925.695%B++15.76%D*49.5C++N/A142239.8h12.6C**49.2B*
NS-15M1 9,5789,5216,3041.51C0.0829.315%B+11.648%F36.7DN/A118259.1h10.7C**36.4B+
Orion VS54 7,2237,1404,7601.5C0.0930.53%B**17.605%D*39.5CN/A149180.7h10.8C++35.4C+
NS-11C 6,6656,6185,6791.165C0.4226.761%C+10.003%F23.1DN/A85286.2h11.5B+42.9B
C-4 ARX 8,2746,1524,4971.368C-0.2227.081%C+N/A88.8D30.6C55269.3h1.2C+4.4C+
Proximity Mine 5,8775,8602,2312.627D1.0444.064%C+N/A108.3C--N/A36454.1h1.8C++4.1C++
VE-H Maw 5,8335,7223,3251.721C0.1333.883%B**17.581%D**43.2DN/A132132.4h10C+29.5B
Quasar VM1 4,2024,1461,6512.511C*0.9223.318%B*15.75%D-35.9C*N/A154115.5h10.6B*45.4C*
NS Decimator 5,3703,2623,7310.874C--0.7263.959%C*1.012%D--28.4D-18.4C+268114.7h5.8D-9D
Sirius SX12 3,2553,2233,1171.034C0.5631.563%B*8.532%D**26.9C--N/A90119.6h11.6C++36.7B+
C-4 3,9763,1272,0021.562C+0.0326.208%CN/A69.8D19D66544.8h1.1B+4.3C*
Tank Mine 4,9623,0661,7691.733D0.1422.928%D--N/A87.1D53.9C-102435.2h1.4B*6.3D
MKV Suppressed 2,9002,8672,8191.017C--0.5728.67%C++8.511%F25.6DN/A78112h12.6C++43.9C*
Pulsar LSW 2,6852,6591,8121.467C0.1227.989%B12.749%F37.2DN/A14171.4h10.8C++38.5C*
L100 Python HESH 2,9232,6133287.966C-6.3844.476%D-1.301%C+51.4C--6.1D-19950.8h3.2C+7.1C-
Pulsar C 2,4672,4587173.428B+1.8420.725%D*15.948%D**15.9D-N/A89154.5h9.9C**47.9C
NS-15M2 2,2612,2311,3801.617C0.0329.272%B15.195%F40.6DN/A17655h11.6C+39.7C++
Blueshift VM5 2,0451,9968402.376C+0.7926.184%B++22.896%C+47.5C++1.2B+15742h12.4B**47.2B*
Blueshift VM5 2,0211,9838402.361C+0.7725.838%B*21.079%C47.1C*N/A15742.1h12.4B*47.8B*
Flare VE6 1,9291,9201,5301.255C--0.3323.006%D11.719%F-25.2D--N/A10476.3h9.5C++41.2C+
Serpent VE92 1,8701,8381,9480.944C-0.6529.724%B+12.568%D**21DN/A7887.7h12.6C42.5C*
Zenith VX-5 1,8091,7931,3771.302C0.2928.755%C++12.549%F25.5DN/A10970.3h11.5C++40C**
VX6-7 1,8081,7841,9010.938C-0.6526.615%C+12.108%F19.7DN/A8590.6h11.6C++43.5C++
Solstice SF 1,8131,7761,0581.679B+0.0930.627%B++3.153%F-23.8CN/A9774.6h5.4B+17.8B*
SVA-88 1,7221,7141,3001.318C0.2721.56%D-10.794%F-22.4D--N/A10576.5h11.7C54.1C-
Eridani SX5 1,7171,6911,9150.883C--0.7129.603%C++9.166%F20.2D-N/A10583.9h11.4C+38.5C++
Cosmos VM3 1,6381,6247112.284C+0.6926.175%B**14.778%D*45.7C*N/A20235.5h10.7B**41.1B*
Cosmos VM3 1,5541,5417112.167C+0.5826.718%B**12.654%D**43.4C++N/A19135.5h11.5B+43.1C++
Plasma Grenade 1,4971,47511475N/A1,473.4141.896%D*N/A475.8D7.1C17033.1h3.5C-8.3D
L105 Zephyr 1,6531,4751589.335C+7.7540.98%C-N/A14750U1780U41178000.1h5.1B++12.4B+
Lasher X2 1,4931,4741,3411.099C0.4925.746%D4.817%B+33C--N/A12444.6h16.7B+64.9C++
VE-C Horizon 1,4801,4391,3001.107C--0.4843.457%B**16.47%D*26.2D-N/A8054.9h16.2D37.3C++
NS-7 PDW 1,3791,3661,3720.996C0.5929.593%B7.906%F24.9DN/A9254.8h12.2C**41.2B
NSX Naginata 1,2601,2388491.458C0.1329.122%B++22.536%D*38.9DN/A12431.8h11.2C+38.3B
L100 Python AP 1,9501,1981896.339C4.7566.594%B**N/A39.5C+24.8B+33130.3h6.1C9.2C+
H-V45 1,2091,1961,0891.098C0.4927.773%C++10.786%F23.5DN/A9150.9h12C+43.2C*
NSX Tengu 1,2041,1911,1351.049D0.5444.347%B+14.022%D*29.7DN/A7440.1h11C*24.8B
NSX Tanto 1,2181,1861,1081.07D0.5231.359%B15.852%F27.3DN/A8143.5h12.4C+39.6C*
Ursa 1,1981,1838981.317C--0.2730.494%B++16.061%D*34.2DN/A12234.6h10.2C+33.3B+
Eidolon VE33 1,1811,1677651.525C+0.0630.58%C+13.882%F33CN/A11435.4h7.5C++24.7C++
Solstice VE3 1,1621,1598831.313C**0.2828.177%B13.546%D*28.4C+N/A19840.8h11.6B+41.1C+
NS-11P 1,1651,1596441.8C++0.2118.931%F12.856%D**16.1D--N/A7372.2h12.8C67.4D--
VX29 Polaris 1,1701,1588611.345C0.2429.107%B+9.24%F-36.3DN/A12331.9h10.9C++37.4B
NS-15 Gallows 9238995271.706C-0.1229.572%C+19.689%F42D--1.1C-12821.4h12.4D*41.9C-
Artemis VX26 8288137241.123C--0.4730.931%C**15.006%D*22.2D-N/A6936.7h11.4C+37C*
Rocklet Rifle 1,5968071,0930.738C0.8558.514%B+N/A32.3C+31.6B48125h33.3C++56.9C*
Sticky Grenade 7977811781N/A779.4148.469%DN/A710D14.5C+21141.1h2.4C-5C
NS Decimator-B 1,2367704421.742C0.1561.369%DN/A43.8D26.5C++29217.6h4.1D6.7D
Nova 7737665041.52C+0.0746.274%C+12.141%D34.7CN/A12622.1h4C*8.5C**
Supernova VPC 851754908.378D6.7937.359%F-N/A24.5D*3.1D*13530.8h3.3C-8.8D*
NS-357 Underboss 7517487960.94C0.6542.604%C*10.294%F49.9CN/A16515h3.6C**8.5B
Phobos VX86 7337276191.174C0.4260.778%C19.67%C*29.7D-N/A11924.5h2.2C++3.6C++
Quasar VM1 7287164061.764D0.1719.501%C19.274%D26.1D--N/A9827.4h11.1B+56.9C**
NS-10 Burster 1,1246745621.199C0.3931.768%C4.896%C6.4C4.3C+101105.5h143.9C+453.1C+
Nemesis VSH9 1,2326611,2630.523C--1.0769.843%B+1.664%D10.6C--9.1C18062.6h10.5D*15.1D
Skorpios 6366236580.947C-0.6429.503%C++11.397%D**29DN/A9721.5h11.5C39C+
Hades VSH4 1,1266219860.63C0.9675.291%B++1.127%D--16.9C13.8C19136.7h8.3C11.1C+
NS-10 Burster 1,0456195601.105C+0.4831.72%C+4.685%C-5.9C4C92105.4h157.3D495.9C
NSX Tomoe 6226095351.138C0.4532.746%B21.018%F-26D--N/A7823.4h15.6D-47.6C
NS-03 Thumper 6015698350.681C-0.9121.704%F1.933%C*21.2D--1.2C6226.9h11.9F-55F*
Spear Anti-Vehicle Phalanx Turret 750481806.013C-4.4250.518%C++3.119%C41.5C23.2C42111.6h7.5C*14.8C++
Light PPA 4984602541.811D0.2242.326%C+N/A18.8D--1.6D--7624.5h15.2C36C+
M40 Fury 5854531263.595D2.0145.682%B++1.766%C**34.1D-9.9C+24013.3h17.7D38.8C+
Dual Photon Pods 594453845.393C--3.8056.788%C++N/A60.4D18.8C+4327.5h27.1D-47.7C-
L100 Python HEAT 5674532220.591B**19.0049.238%C--1.104%D-51.5B+13C+3048.8h4.7B+9.6C++
Terminus VX-9 4594504720.953C0.6429.08%C**17.111%D**23.7D-N/A11519h12.5C-43C++
Ghost 4404333001.443D0.1538.968%C--46.651%T28.7D-N/A14015.1h2.7D**7D--
Eclipse VE3A 4354304390.979C-0.6130.428%B+9.535%F-25.4DN/A8816.9h11.1C++36.3B+
Lumine Edge 45242846,3750.009C1.5827.293%C+10.981%D0.3C--N/A11590h1.7D-6.4C+
Saron HRB 5673791173.239D1.6543.51%C--N/A26C12.9C29814.6h17.6B+40.5B
Saron HRB-H 476336943.574C--1.9848.194%D*1.488%C++39.1C16.3D--3438.6h16B*33.2B+
CME 3163113750.829D*0.7631.669%B++7.396%F-17.7D--N/A9317.6h13C+40.9C*
M40 Fury-F 3422975630.528D1.0637.773%D*2.02%A++10.3D--1.6D-5928.9h12.7C33.6D-
Proton II PPA-H 308293575.14D3.5532.317%D--2.389%B**79.2D4.1D-2363.7h10.5C+32.6C--
Soldier Soaker 2872842571.105C0.4840.467%B8.099%D*40.6DN/A1677h6.4C15.7C**
Comet VM2 4772823730.756D0.8359.201%B**2.128%D*11D7.6B**14325.6h37.2D-62.9C
Orbital Strike Uplink 3972691269U267.41673.684%UN/A206.9U98.5U9491.3h1.4T*0.2T*
Comet VM2 4682633740.703D0.8957.718%B**1.901%D*10.2D7.9A16425.8h39.1F-67.8C
Supernova FPC 400258624.161D2.5753.552%C+N/A31.5C+17.3C+5918.2h4.6C+8.5C+
S1 3772582421.066C+0.5264.848%B+3.101%B31.1C+14.3C7928.3h5.5C**8.5C*
V10 2422411411.709D--0.1238.158%D-65.145%F-13.5D**N/A5917.8h2.8F-7.3D*
PS1-AV Suppressor 2422382021.178D0.4130.655%C+19.748%D-35D--N/A1206.8h11.7C+38.3C+
Manticore SX40 2402373700.641C--0.9530.947%C+10.971%F16.6D-N/A7814.3h8C25.7C+
Solstice Burst 2382362161.093C--0.5031.14%B+10.17%F--23.6D-N/A7910h10.8B+34.8B+
M20 Basilisk 306233723.236C--1.6554.852%A2.146%F21C6.6C-20611.1h85.1C++155.1B+
M40 Fury-H 293220924.444B+22.8549.608%C**N/A71D23.5C*3173.1h15.2D**30.7D**
NS Baron G5 2212172001.085C0.5048.646%C++8.756%D*28.9DN/A1287.5h4.1C*8.5C+
NS-20 Gorgon 2352161321.636C+0.0537.127%B+17.13%D-30.4B+2.7A1217.1h27.2C*73.3B+
Beamer VS3 2202162940.735C0.8535.518%B*14.352%D*19.8DN/A13410.9h10.7C--30C*
Eridani SX5-AE 2112091501.393D0.2029.967%C-19.617%D*27.1D--N/A967.7h10C+33.5C+
MAX Punch 2362079,2500.022D1.5755.632%B+N/A0.4DN/A1553.9h3.1C+5.6C++
NSX-P Naginata 2132071201.725C+0.1427.728%C*31.401%C+37.6D-1.1C-1495.5h12.7C45.9C+
Skyguard 332204583.517C1.9336.072%B*N/A20B12.5B+26910.2h104.6C**290.1B+
NS-61 Emissary 2082042370.861C0.7337.61%B**6.863%F-22.4C--N/A1129.1h12.9C++34.4B+
NSX-P Tanto 2082031891.074C0.5228.916%C+22.168%D-23.3DN/A948.7h13.1C+45.3C++
NS-20 Gorgon 2122001321.515C+0.0737.217%B++24%C*28.2B1.7C+1197.1h29.7B79.8B+
The Slasher 1901827,5720.024D1.5729.852%C5.495%D0.7C-N/A2278.5h2C**6.7C*
NSX-P Tengu 1851811281.414C+0.1842.507%B14.917%D*27D-N/A976.7h13.2C31.1C+
Corvus VA55 1761721641.049C-0.5428.764%C**10.465%F-22.3DN/A1577.7h11.3C+39.4C*
M12 Kobalt 180170534C32.4130.426%A+12.941%D*141.7C++8.3B**4021.2h19.3D63.5C**
NSX Masamune 2651692220.761C0.8361.14%C++N/A26D14.8C+2286.5h17D-27.7D
MANA Anti-Personnel Turret 169167931.796N/A0.2119.153%UN/A1670U20U6920400.1h18.1T*94.6T*
Anti-Vehicle Grenade 2161661166N/A164.4157.715%B+N/A276.7D83.3C30040.6h7.7D*13.4C-
The Little Helper 1731661281.297C0.2943.773%D11.446%D--39.5D1.7B++964.2h4.2C*9.7C+
Parallax VX3 1631601101.455C--0.1336.422%D68.125%F20.5D-N/A1117.8h2.9F7.8D**
Thanatos VE70 156154971.588B0.0052.345%B*12.338%D-41.6C+N/A4973.7h4.1C*7.8B+
Lancer VS22 2791373100.442D1.1567.539%B*N/A12.8C-13.3C+27410.7h41.3D*61.1D--
Cerberus 1331311950.672D0.9235.656%C*16.031%D--14.9D-N/A628.8h5.4C*15B
NS-11A 1381311211.083C-0.5131.568%B*13.741%D*25.2D1.3B++2045.2h14.8D-47C++
M60-G Bulldog 153128562.286D--0.7039.686%C+N/A18.3D--3.6D1297h6.5C++16.4C*
Force-Blade 15412746,4380.003D1.5929.164%CN/A0.1DN/A02004.6h3.7D*12.5C
M20 Basilisk 191127333.848D2.2659.571%B++3.15%D55.2C*27.8B++4972.3h100.1C++168B
NSX Daimyo 1251251041.202D0.3938.562%D-91.2%D20.2D*N/A616.2h3.6F-9.2F
Spiker 1301221340.91C0.6834.588%B+9.836%F29.8D2A1264.1h12.2D**35.3C
Auraxium Force-Blade 1181166,7260.017C-1.5730.514%C+1.724%D-0.5C-N/A2243.2h1.7B+5.7B
VE-LR Obelisk 118115791.456C--0.1338.56%B+16.522%F-24.5D-N/A1484.7h8.1D*21.1C
M60-A Bulldog 125112428C++26.4148.728%C+N/A37.3C4.3C2713h6.7D13.7C
Spear Anti-Vehicle Phalanx Tower 171112716D14.4150.491%C5.357%B++70B+36.9C++4821.6h5.5B++10.9B++
NS Annihilator 2731082410.448D--1.1477.527%D-N/A6.3D*9.6C+19517.2h12.1C-15.6D
CAS30 Tank Buster 2261066910.153D1.4439.901%D-N/A1.3D**1.4D**3483.3h71.2D-178.5D
NS-R3 Swarm 2001012190.461D1.1362.828%CN/A7.7C7.5C**10413.2h26.3C+41.9C+
Proton II PPA 10698137.538C--5.9526.226%C+N/A75.4C++6.2B**3011.3h8.9C**33.9B
Ectoblaster 9996861.116C++0.4737.535%C5.208%D--27.4C--N/A863.5h13.8B+36.8B
E540 Halberd-H 13595442.159D0.5747.586%F2.105%B+27.1D*11.4D**2813.5h6.4C-13.5D*
NS-TMC-01 "His Regards" 1049414,1950.007D1.5829.399%C++1.064%D-0.2DN/A1508.9h2.9D--9.9C++
NS-44L Showdown 95911070.85C0.7442.857%C++21.978%D**35C1.5A++1232.6h4.3D*10C
MANA Anti-Vehicle Turret 190871590.547D-1.0445.61%F--8.046%S870C--1030C4301830.1h12.9F28.3F**
NS-AM7 Archer 124853130.272C--1.3260.409%C*4.706%D**2.7D-1.2D-3732h20.5C33.9C
NS-30 Vandal 8179960.823C-0.7734.76%C12.658%F-19.3D*N/A1234.1h7.5F-21.6D--
Saron Laser Cannon 142772990.258D1.3334.299%B+N/A2.7D*2.3D*8028.2h176.8D515.4D
Aphelion VEX-4H 13375441.705C--0.1255.429%B**2.667%C30D--23.2C--4152.5h87.5C157.8C
Pulsar VS1 7070561.25C+0.3430.132%B++24.286%C++25.9C--N/A8742.7h10.8B*35.7B++
Aspis Anti-Aircraft Phalanx Turret 13869272.556D0.9732.107%B+N/A10.8C-10.8C2926.4h182.9D*569.8C+
E540 Halberd 10569233D1.4146.163%D1.449%C38.3C++20C*4291.8h5.8C12.5C--
C150 Dalton 13168174C-2.4141.64%B+N/A680U630U7816500.1h9.6T*23.1T-
M60-A Bulldog 806888.5C6.9140.484%D-1.471%D18.9D-3.3C-1273.6h7.6D*18.9D--
Supernova PC 9866106.6C5.0148.201%CN/A22C--10.7C++6293h5.7D11.8D
G40-F Ranger 10664213.048D-1.4648.875%A++1.563%B+22.1C+14.5C++2792.9h151.4D-309.8B+
G30 Walker 11964242.667D-1.0840.303%AN/A17.8C+15.3B*3783.6h209.9C+520.8B+
AP30 Shredder 9861282.179D0.5918.86%F*3.279%B*610U370U6327700.1h56.2B*298.2D
S12 Renegade 63571060.538D1.0535.135%D*10.526%A10.2D**1.1D565.6h4.8F-13.6F-
H-V45 AE 5453431.233C--0.3629.774%C+11.321%F--31.2D--N/A2261.7h11.7D39.2C
M20 Basilisk 8353311.71D--0.1242.275%C+3.774%D-10D*5.7D--2215.3h113.7C-269C
Xiphos Anti-Personnel Phalanx Tower 5151151C-49.4119.427%D--1.961%B+255CN/A12470.2h3.7B+19.2B+
NS-44 Commissioner 5351990.515D1.0734.279%D13.726%D**15D--N/A2803.4h5.7F--16.6D*

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,6681,356,232107.5h
Spawn Beacon41330,71523.4h
Anti-Vehicle MANA Turret504884.2h
Hardlight Canopy9750.2h
Ordnance Dampener132540.6h
Structure Shield Module31360.5h
Repair Module21970.5h
Nanite Revive Grenade03,3470.9h
Skywall Shield Emitter01640.8h
Rampart Wall103063h
Bunker2770.7h
Blast Wall11060.7h
Cortium Silo02381h
Turret AI Module12210.7h
Xiphos Anti-Personnel Tower01280.4h
Motion Spotter1159,3187.1h
VS Patriot Flare Gun92210.6h
Restoration Kit5278,72412.3h
Welding Device11,7900.2h
Deconstruction Tool18,2181h
WLT-Mandible Mining Laser1332,80369.1h
Spear Anti-Vehicle Tower31870.6h
Hoplon Anti-Aircraft Phalanx Tower31600.4h
Spitfire Auto-Turret1575,5006.9h
Ammunition Package2566,6158.1h
Recon Detection Device61040.4h
Shield Recharging Field357060.6h
Medical Applicator656155,96622.4h
Medical Kit90421,26417.9h
Anti-Infantry MANA Turret223361.3h
Solid Wall31240.9h
Elysium Spawn Tube12120.5h
Xiphos Anti-Personnel Phalanx Turret01500h
Nano-Repair Grenade03,2050.9h
Router33830.9h
Pain Spire0590.2h
Flail Targeting Dart6500.6h
Routing Spire0830.2h
Snowman Soldier173660.5h
Orbital Strike Target Designator411582.8h
Light Air Terminal0690.5h
Hardlight Barrier171030.3h

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