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Ice Cold Lavacharger[1703] Lavacharger
VS BR 163

KDR: 1.12

Score: 64.5m

Last Seen: Aug 10th, 2019 7:42 PM
- OFFLINE - 312.4 hour(s)

Battle Rank 120 (163 total) - Vanu Sovereignty on Emerald - Outfit Leader of Skywhale Battalion 1703[1703] Skywhale Battalion 1703
VS outfit on Emerald

Members: 23
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS C-4 Deimos VA29 Lumine Edge M60-A Bulldog Lasher X2 Pandora VX25 NS-44L Blackhand Eclipse VE3A
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $192,654 MLG Score: 154
Fun Score: N/A
Cheeseburgers Flipped: 535TIME WITH MEDKIT: 0.7%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.012%20.992%60939117526,8820.7838920.338

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.171%1.532A+0.022C+-1.658F-HEAD ++ (~6.49)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
340.544B+9.90.309C*24.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.579%1.111%129512092,701261618261.0321148%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.401%-0.184C-0.441C---0.203

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
152.20.057C+54.2-0.022C+98.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
58.328%2.754%384121069037015340.186386129%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.924%1.684A++0.124C+-1.291

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.30.734B++60.521B+4.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.194%4.069%601112031,671360313750.46378121%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.996%0.093C+-0.094C+0.854

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
108.20.095C+40.2-0.008C+67.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.662%72.795%60512091,7573065190.573246

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.793%0.553B+0.371C**0.711

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.80.317C*2.60.179C++4.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.493%14.65%60612089,65225671363.75857

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.004%0.826B++0.003C+0.333

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.544B+3.10.363C**2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Skywhale Battalion 1703[1703] Skywhale Battalion 1703
VS outfit on Emerald

Members: 23
64.5m400.5%336 (20.2k)277 (16.6k)1.1215177,98569,5361.27282163 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1214380617.446%13.264%23103:2127

11% Combat Medic55% Engineer9% Heavy Assault9% Infiltrator14% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 22nd, 2012 6:06 AMMay 27th, 2015 1:20 AMAug 23rd, 2019 8:58 AM (6h) (PST)Aug 10th, 2019 3:48 PM (13d) (PST)Aug 10th, 2019 3:42 PM (13d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
3721722000.3340.2980.0441.6020.066154

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
22,32010,34011,9802018396416,595

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3887.8h/162d 10,522 10,344 49,520 373.7k 2,816 7,514 15,331 86.8m

EngineerCLASS DETAILS: Engineer
Deimos VA29
B**
Kills:3,320
Deaths:2,438
KDR:1.362
Accuracy:72.300% B**
HSR:18.042% C*
Pandora VX25
C+
Kills:1,472
Deaths:1,341
KDR:1.098
Accuracy:40.230% C+
HSR:12.160% D
Eclipse VE3A
B**
Kills:1,409
Deaths:1,019
KDR:1.383
Accuracy:31.882% B**
HSR:18.808% C
Serpent VE92
A
Kills:1,328
Deaths:1,114
KDR:1.192
Accuracy:29.908% A
HSR:15.362% D-
Chaos
B++
Kills:1,285
Deaths:805
KDR:1.596
Accuracy:58.476% B++
HSR:15.175% C+
Phobos VX86
C++
Kills:1,216
Deaths:1,092
KDR:1.114
Accuracy:60.927% C++
HSR:15.707% C+
Solstice SF
D-
Kills:1,201
Deaths:2,575
KDR:0.466
Accuracy:19.726% D-
HSR:11.407% D-
Thanatos VE70
B
Kills:1,180
Deaths:1,238
KDR:0.953
Accuracy:43.093% B
HSR:9.576% D**
Nova
B+
Kills:1,179
Deaths:897
KDR:1.314
Accuracy:50.813% B+
HSR:11.620% D
Pulsar C
B+
Kills:1,161
Deaths:1,354
KDR:0.857
Accuracy:26.426% B+
HSR:17.571% D--
NS-11C
A+
Kills:1,158
Deaths:778
KDR:1.488
Accuracy:31.120% A+
HSR:21.071% B
NS Baron G5
C+
Kills:1,154
Deaths:1,604
KDR:0.719
Accuracy:42.703% C+
HSR:10.052% D--
Solstice VE3
A
Kills:1,152
Deaths:869
KDR:1.326
Accuracy:29.363% A
HSR:18.576% C
Eidolon VE33
B+
Kills:426
Deaths:438
KDR:0.973
Accuracy:31.441% B+
HSR:17.136% D*
VE-C Horizon
B**
Kills:361
Deaths:377
KDR:0.958
Accuracy:41.382% B**
HSR:15.236% D*
NS Baron G5B
B**
Kills:358
Deaths:224
KDR:1.598
Accuracy:56.997% B**
HSR:16.481% C*
Solstice Burst
A++
Kills:200
Deaths:137
KDR:1.460
Accuracy:34.944% A++
HSR:13% F
NS Baron G5AE
B**
Kills:179
Deaths:128
KDR:1.398
Accuracy:56.669% B**
HSR:15.643% C+
VX6-7
A
Kills:162
Deaths:150
KDR:1.080
Accuracy:31.793% A
HSR:21.605% C++
NSX Tanto
B**
Kills:160
Deaths:128
KDR:1.250
Accuracy:32.519% B**
HSR:22.500% C-
Zenith VX-5
C
Kills:52
Deaths:69
KDR:0.754
Accuracy:22.710% D
HSR:19.231% C
Kills:20,113
Deaths (as Engineer):18,775
Deaths (to Engineers):16,719
KDR:1.07126
Kill Difference:1,338
Playtime:2,142.298 hours
Usage:55%
Score:33.626m
Score/min:262
Accuracy (listed only):40.258%
HSR (listed only):15.998%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
B*
Kills:1,168
Deaths:777
KDR:1.503
Accuracy:28.218% B*
HSR:32.877% B*
Flare VE6
C**
Kills:1,167
Deaths:851
KDR:1.371
Accuracy:24.412% C**
HSR:24.850% C++
Orion VS54
B++
Kills:826
Deaths:587
KDR:1.407
Accuracy:24.569% B++
HSR:28.571% B+
Pulsar LSW
D
Kills:217
Deaths:206
KDR:1.053
Accuracy:20.068% D
HSR:16.129% D--
NS-15M AE
B+
Kills:208
Deaths:142
KDR:1.465
Accuracy:28.767% B+
HSR:21.635% D
SVA-88
B**
Kills:74
Deaths:33
KDR:2.242
Accuracy:28.061% B*
HSR:33.784% B**
Kills:3,660
Deaths (as Heavy Assault):2,596
Deaths (to Heavy Assaults):18,699
KDR:1.40986
Kill Difference:1,064
Playtime:347.715 hours
Usage:9%
Score:8.185m
Score/min:392
Accuracy (listed only):25.683%
HSR (listed only):26.308%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Deimos VA29
B**
Kills:3,320
Deaths:2,438
KDR:1.362
Accuracy:72.300% B**
HSR:18.042% C*
Pandora VX25
C+
Kills:1,472
Deaths:1,341
KDR:1.098
Accuracy:40.230% C+
HSR:12.160% D
Eclipse VE3A
B**
Kills:1,409
Deaths:1,019
KDR:1.383
Accuracy:31.882% B**
HSR:18.808% C
Serpent VE92
A
Kills:1,328
Deaths:1,114
KDR:1.192
Accuracy:29.908% A
HSR:15.362% D-
Chaos
B++
Kills:1,285
Deaths:805
KDR:1.596
Accuracy:58.476% B++
HSR:15.175% C+
Phobos VX86
C++
Kills:1,216
Deaths:1,092
KDR:1.114
Accuracy:60.927% C++
HSR:15.707% C+
Solstice SF
D-
Kills:1,201
Deaths:2,575
KDR:0.466
Accuracy:19.726% D-
HSR:11.407% D-
Thanatos VE70
B
Kills:1,180
Deaths:1,238
KDR:0.953
Accuracy:43.093% B
HSR:9.576% D**
Nova
B+
Kills:1,179
Deaths:897
KDR:1.314
Accuracy:50.813% B+
HSR:11.620% D
Sirius SX12
A
Kills:1,168
Deaths:1,106
KDR:1.056
Accuracy:30.555% A
HSR:18.408% C+
Pulsar C
B+
Kills:1,161
Deaths:1,354
KDR:0.857
Accuracy:26.426% B+
HSR:17.571% D--
NS-11C
A+
Kills:1,158
Deaths:778
KDR:1.488
Accuracy:31.120% A+
HSR:21.071% B
Eridani SX5
C+
Kills:1,155
Deaths:1,620
KDR:0.713
Accuracy:26.451% C+
HSR:10.390% D*
NS Baron G5
C+
Kills:1,154
Deaths:1,604
KDR:0.719
Accuracy:42.703% C+
HSR:10.052% D--
Solstice VE3
A
Kills:1,152
Deaths:869
KDR:1.326
Accuracy:29.363% A
HSR:18.576% C
VE-S Canis
B**
Kills:717
Deaths:624
KDR:1.149
Accuracy:33.591% B**
HSR:10.879% D*
NS-7 PDW
C
Kills:651
Deaths:913
KDR:0.713
Accuracy:20.814% D
HSR:15.515% C
VE-C Horizon
B**
Kills:361
Deaths:377
KDR:0.958
Accuracy:41.382% B**
HSR:15.236% D*
NS Baron G5B
B**
Kills:358
Deaths:224
KDR:1.598
Accuracy:56.997% B**
HSR:16.481% C*
MKV Suppressed
C+
Kills:302
Deaths:392
KDR:0.770
Accuracy:25.795% C+
HSR:15.563% D
Solstice Burst
A++
Kills:200
Deaths:137
KDR:1.460
Accuracy:34.944% A++
HSR:13% F
NS Baron G5AE
B**
Kills:179
Deaths:128
KDR:1.398
Accuracy:56.669% B**
HSR:15.643% C+
VX6-7
A
Kills:162
Deaths:150
KDR:1.080
Accuracy:31.793% A
HSR:21.605% C++
NSX Tanto
B**
Kills:160
Deaths:128
KDR:1.250
Accuracy:32.519% B**
HSR:22.500% C-
Zenith VX-5
C
Kills:52
Deaths:69
KDR:0.754
Accuracy:22.710% D
HSR:19.231% C
Kills:23,680
Deaths (as Light Assault):22,992
Deaths (to Light Assaults):10,575
KDR:1.02992
Kill Difference:688
Playtime:543.531 hours
Usage:14%
Score:9.041m
Score/min:277
Accuracy (listed only):38.047%
HSR (listed only):15.583%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Deimos VA29
B**
Kills:3,320
Deaths:2,438
KDR:1.362
Accuracy:72.300% B**
HSR:18.042% C*
Pandora VX25
C+
Kills:1,472
Deaths:1,341
KDR:1.098
Accuracy:40.230% C+
HSR:12.160% D
H-V45
B**
Kills:1,330
Deaths:1,006
KDR:1.322
Accuracy:29.414% B**
HSR:21.654% C++
Chaos
B++
Kills:1,285
Deaths:805
KDR:1.596
Accuracy:58.476% B++
HSR:15.175% C+
Terminus VX-9
B**
Kills:1,230
Deaths:838
KDR:1.468
Accuracy:31.063% B**
HSR:29.024% B
Phobos VX86
C++
Kills:1,216
Deaths:1,092
KDR:1.114
Accuracy:60.927% C++
HSR:15.707% C+
Thanatos VE70
B
Kills:1,180
Deaths:1,238
KDR:0.953
Accuracy:43.093% B
HSR:9.576% D**
Nova
B+
Kills:1,179
Deaths:897
KDR:1.314
Accuracy:50.813% B+
HSR:11.620% D
Pulsar VS1
B+
Kills:1,169
Deaths:1,138
KDR:1.027
Accuracy:25.686% B+
HSR:23.353% B
Sirius SX12
A
Kills:1,168
Deaths:1,106
KDR:1.056
Accuracy:30.555% A
HSR:18.408% C+
Eridani SX5
C+
Kills:1,155
Deaths:1,620
KDR:0.713
Accuracy:26.451% C+
HSR:10.390% D*
NS Baron G5
C+
Kills:1,154
Deaths:1,604
KDR:0.719
Accuracy:42.703% C+
HSR:10.052% D--
VE-S Canis
B**
Kills:717
Deaths:624
KDR:1.149
Accuracy:33.591% B**
HSR:10.879% D*
NS-7 PDW
C
Kills:651
Deaths:913
KDR:0.713
Accuracy:20.814% D
HSR:15.515% C
Equinox VE2 Burst
B**
Kills:458
Deaths:320
KDR:1.431
Accuracy:32.967% B**
HSR:27.074% C+
NS-11P
B+
Kills:411
Deaths:669
KDR:0.614
Accuracy:21.406% C
HSR:22.871% B+
NS Baron G5B
B**
Kills:358
Deaths:224
KDR:1.598
Accuracy:56.997% B**
HSR:16.481% C*
MKV Suppressed
C+
Kills:302
Deaths:392
KDR:0.770
Accuracy:25.795% C+
HSR:15.563% D
NS Baron G5AE
B**
Kills:179
Deaths:128
KDR:1.398
Accuracy:56.669% B**
HSR:15.643% C+
Corvus VA55
C+
Kills:159
Deaths:217
KDR:0.733
Accuracy:21.222% D
HSR:22.013% C+
CME
A+
Kills:115
Deaths:85
KDR:1.353
Accuracy:34.810% A+
HSR:15.652% D--
Kills:20,208
Deaths (as Combat Medic):18,695
Deaths (to Combat Medics):7,196
KDR:1.08093
Kill Difference:1,513
Playtime:430.989 hours
Usage:11%
Score:8.141m
Score/min:315
Accuracy (listed only):38.856%
HSR (listed only):16.993%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44L Blackhand
B++
Kills:1,422
Deaths:1,322
KDR:1.076
Accuracy:48.356% B++
HSR:32.138% D
NS-44 Commissioner
B++
Kills:1,317
Deaths:1,641
KDR:0.803
Accuracy:41.542% B++
HSR:14.806% D--
NS-357 Underboss
C++
Kills:1,220
Deaths:1,360
KDR:0.897
Accuracy:37.773% C++
HSR:19.016% C
Sirius SX12
A
Kills:1,168
Deaths:1,106
KDR:1.056
Accuracy:30.555% A
HSR:18.408% C+
Eridani SX5
C+
Kills:1,155
Deaths:1,620
KDR:0.713
Accuracy:26.451% C+
HSR:10.390% D*
NS-45 Pilot
C++
Kills:1,091
Deaths:984
KDR:1.109
Accuracy:32.051% C++
HSR:23.098% C
VE-S Canis
B**
Kills:717
Deaths:624
KDR:1.149
Accuracy:33.591% B**
HSR:10.879% D*
NS-7 PDW
C
Kills:651
Deaths:913
KDR:0.713
Accuracy:20.814% D
HSR:15.515% C
Artemis VX26
B**
Kills:602
Deaths:628
KDR:0.959
Accuracy:31.882% B**
HSR:20.432% C
Parallax VX3
C+
Kills:570
Deaths:520
KDR:1.096
Accuracy:36.289% C-
HSR:76.842% C+
Ghost
B
Kills:542
Deaths:598
KDR:0.906
Accuracy:37.007% C
HSR:72.140% B
NS-30 Vandal
A+
Kills:375
Deaths:254
KDR:1.476
Accuracy:42.602% A+
HSR:20% D-
Beamer VS3
C
Kills:318
Deaths:300
KDR:1.060
Accuracy:24.951% C
HSR:20.755% C
NS-AM7 Archer
C++
Kills:307
Deaths:829
KDR:0.370
Accuracy:59.880% C++
HSR:17.590% C++
MKV Suppressed
C+
Kills:302
Deaths:392
KDR:0.770
Accuracy:25.795% C+
HSR:15.563% D
Cerberus
B*
Kills:301
Deaths:399
KDR:0.754
Accuracy:37.399% B*
HSR:22.591% C+
Phaseshift VX-S
A+
Kills:282
Deaths:155
KDR:1.819
Accuracy:46.683% A+
HSR:74.468% C+
XM98
A
Kills:244
Deaths:172
KDR:1.419
Accuracy:46.240% A
HSR:81.557% B*
Nyx VX31
A+
Kills:128
Deaths:72
KDR:1.778
Accuracy:43.498% A+
HSR:21.094% D-
VA39 Spectre
B+
Kills:119
Deaths:273
KDR:0.436
Accuracy:35.627% B+
HSR:34.454% C
NS-44L Showdown
B+
Kills:68
Deaths:70
KDR:0.971
Accuracy:47.368% B+
HSR:26.471% D
Kills:12,899
Deaths (as Infiltrator):14,232
Deaths (to Infiltrators):8,578
KDR:0.90634
Kill Difference:1,333
Playtime:354.470 hours
Usage:9%
Score:4.227m
Score/min:199
Accuracy (listed only):37.445%
HSR (listed only):30.867%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C+
Kills:316
Deaths:286
KDR:1.105
Accuracy:19.520% C+
HSR:15.823% D--
Nebula VM20
A
Kills:284
Deaths:107
KDR:2.654
Accuracy:25.015% A
HSR:16.901% D
Cosmos VM3
B
Kills:267
Deaths:217
KDR:1.230
Accuracy:18.978% B
HSR:13.483% D*
Nebula VM20
A+
Kills:247
Deaths:99
KDR:2.495
Accuracy:25.729% A+
HSR:22.672% B+
Quasar VM1
C
Kills:209
Deaths:241
KDR:0.867
Accuracy:14.228% C
HSR:11.005% F
Cosmos VM3
C**
Kills:206
Deaths:191
KDR:1.079
Accuracy:18.456% C**
HSR:16.019% D
Blueshift VM5
C+
Kills:172
Deaths:111
KDR:1.550
Accuracy:19.614% C+
HSR:14.535% D*
Comet VM2
A
Kills:162
Deaths:283
KDR:0.572
Accuracy:54.336% A
HSR:6.173% B**
Comet VM2
A
Kills:133
Deaths:204
KDR:0.652
Accuracy:58.097% A
HSR:3.759% C
NS-10 Burster
B+
Kills:99
Deaths:118
KDR:0.839
Accuracy:28.951% C+
HSR:10.101% B+
NS-10 Burster
B*
Kills:67
Deaths:51
KDR:1.314
Accuracy:30.345% C++
HSR:8.955% B*
Vortex VM21
C+
Kills:51
Deaths:119
KDR:0.429
Accuracy:40.657% C+
HSR:1.961% D-
Kills:2,213
Deaths (as MAX Suit):1,013.500
Deaths (to MAX Suits):3,614
KDR:2.18352
Kill Difference:1,199.500
Playtime:67.005 hours
Usage:2%
Score:1.299m
Score/min:323
Accuracy (listed only):29.494%
HSR (listed only):11.782%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Maelstrom Turbo Laser
B+
Kills:773
V. Kills:658 117%
Deaths:530
KDR:1.458
Accuracy:31.778% C++
KPH:17.200 C++
VKPH:14.600 B+
Light PPA
C*
Kills:522
V. Kills:54 N/A
Deaths:301
KDR:1.734
Accuracy:42.120% C++
KPH:36.800 C
VKPH:3.800 C*
Saron Laser Cannon
C*
Kills:462
V. Kills:346 133%
Deaths:406
KDR:1.138
Accuracy:31.781% C+
KPH:14.600 C++
VKPH:10.900 C*
Dual Photon Pods
B+
Kills:304
V. Kills:56 N/A
Deaths:78
KDR:3.897
Accuracy:55.361% B+
KPH:81.600 C++
VKPH:15 C
Antares LC
B+
Kills:173
V. Kills:117 147%
Deaths:91
KDR:1.901
Accuracy:34.074% B+
KPH:23.300 B
VKPH:15.700 C**
Kills:2,234 (1,930 + 0)
Deaths:1,406
KDR:1.589
VKDR:0.876
Vehicle Kills:1,231
Kill Difference:828
Playtime:102.033 hours
Usage:3%
Score:1.253m
Score/min:205
Piloting Accuracy:34.074%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B++
Kills:640
V. Kills:660 97%
Deaths:610
KDR:1.049
Accuracy:50.944% B+
KPH:10.400 B+
VKPH:10.700 B++
C150 Dalton
C++
Kills:372
V. Kills:372 100%
Deaths:103
KDR:3.612
Accuracy:28.669% D--
KPH:27.200 C
VKPH:27.200 C++
AP30 Shredder
C+
Kills:197
V. Kills:212 92%
Deaths:65
KDR:3.031
Accuracy:33.040% C+
KPH:18.900 D
VKPH:20.300 C+
L105 Zephyr
C-
Kills:82
V. Kills:16 N/A
Deaths:27
KDR:3.037
Accuracy:39.609% C
KPH:26.900 D-
VKPH:5.200 C-
L-24R Spur
D
Kills:74
V. Kills:14 N/A
Deaths:95
KDR:0.779
Accuracy:31.840% D--
KPH:5.800 D*
VKPH:1.100 D
Dual-75 Duster
C+
Kills:53
V. Kills:5 N/A
Deaths:8
KDR:6.625
Accuracy:43.995% B+
KPH:57.100 C-
VKPH:5.400 C+
L-30R Vektor
D
Kills:53
V. Kills:24 212%
Deaths:76
KDR:0.697
Accuracy:42.359% B
KPH:5.300 D
VKPH:2.400 D
Kills:1,471 (767 + 704)
Deaths:984
KDR:1.495
VKDR:1.324
Vehicle Kills:1,303
Kill Difference:487
Playtime:112.466 hours
Usage:3%
Score:1.089m
Score/min:161
Piloting Accuracy:42.359%
Gunner Accuracy:43.995%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C+
Kills:281
V. Kills:185 151%
Deaths:65
KDR:4.323
Accuracy:60.112% B+
KPH:27.300 C
VKPH:18 C+
L100 Python HESH
B*
Kills:87
V. Kills:7 N/A
Deaths:14
KDR:6.214
Accuracy:56.057% B*
KPH:61.100 B+
VKPH:4.900 D-
Skyguard
C**
Kills:71
V. Kills:48 145%
Deaths:36
KDR:1.972
Accuracy:30.949% C**
KPH:12.600 C
VKPH:8.500 C
C75 Viper
C+
Kills:54
V. Kills:22 235%
Deaths:41
KDR:1.317
Accuracy:48.600% B*
KPH:18 D
VKPH:7.300 C+
Kills:493 (493 + 0)
Deaths:156
KDR:3.160
VKDR:1.679
Vehicle Kills:262
Kill Difference:337
Playtime:20.347 hours
Usage:1%
Score:0.374m
Score/min:306
Driving Accuracy:48.600%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
D
Kills:262
V. Kills:216 121%
Deaths:154
KDR:1.701
Accuracy:56.474% B
KPH:14 D--
VKPH:11.500 D
Saron HRB
C++
Kills:155
V. Kills:95 161%
Deaths:28
KDR:5.536
Accuracy:41.572% C
KPH:25.900 C++
VKPH:15.900 C+
Supernova PC
C+
Kills:60
V. Kills:40 146%
Deaths:41
KDR:1.463
Accuracy:58.185% B**
KPH:13.100 D-
VKPH:8.700 C+
Kills:477 (322 + 155)
Deaths:223
KDR:2.139
VKDR:1.574
Vehicle Kills:351
Kill Difference:254
Playtime:29.334 hours
Usage:1%
Score:0.456m
Score/min:259
Driving Accuracy:58.185%
Gunner Accuracy:41.572%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B*
Kills:169
V. Kills:7 N/A
Deaths:21
KDR:8.048
Accuracy:44.277% B*
KPH:101 C**
VKPH:4.200 D
Saron HRB-H
B++
Kills:103
V. Kills:86 118%
Deaths:23
KDR:4.478
Accuracy:61.588% B++
KPH:37.700 C+
VKPH:31.500 B++
E540 Halberd-H
C++
Kills:100
V. Kills:85 116%
Deaths:39
KDR:2.564
Accuracy:62.718% B+
KPH:26.700 D-
VKPH:22.700 C++
Aphelion VEX-4H
C-
Kills:71
V. Kills:51 137%
Deaths:29
KDR:2.448
Accuracy:44.315% C+
KPH:31 C--
VKPH:22.300 C-
Kills:443 (0 + 443)
Deaths:112
KDR:3.955
VKDR:2.045
Vehicle Kills:229
Kill Difference:331
Playtime:10.438 hours
Usage:0%
Score:0.248m
Score/min:396
Driving Accuracy:N/A%
Gunner Accuracy:44.315%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C**
Kills:196
V. Kills:105 185%
Deaths:52
KDR:3.769
Accuracy:45.976% B++
KPH:16.200 C
VKPH:8.700 C**
M60-G Bulldog
B+
Kills:160
V. Kills:49 320%
Deaths:33
KDR:4.848
Accuracy:37.645% C**
KPH:25.100 C
VKPH:7.700 B+
M20 Basilisk
C++
Kills:123
V. Kills:62 195%
Deaths:37
KDR:3.324
Accuracy:42.893% B+
KPH:19.400 C+
VKPH:9.800 C++
M12 Kobalt
C-
Kills:110
V. Kills:7 N/A
Deaths:12
KDR:9.167
Accuracy:21.176% B+
KPH:37.200 D
VKPH:2.400 C-
M12 Kobalt
B**
Kills:93
V. Kills:8 N/A
Deaths:11
KDR:8.455
Accuracy:21.293% B++
KPH:69.600 C+
VKPH:6 B**
M40 Fury
C
Kills:73
V. Kills:24 292%
Deaths:22
KDR:3.318
Accuracy:47.335% B**
KPH:29.500 D-
VKPH:9.700 C
M40 Fury
C+
Kills:62
V. Kills:21 282%
Deaths:15
KDR:4.133
Accuracy:46.571% B**
KPH:26.200 D
VKPH:8.900 C+
G40-F Ranger
B*
Kills:54
V. Kills:44 120%
Deaths:8
KDR:6.750
Accuracy:27.363% C--
KPH:20.200 B
VKPH:16.400 B*
Kills:871 (0 + 871)
Deaths:190
KDR:4.584
VKDR:1.684
Vehicle Kills:320
Kill Difference:681
Playtime:36.633 hours
Usage:1%
Score:0.488m
Score/min:222
Driving Accuracy:N/A%
Gunner Accuracy:27.363%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C++
Kills:210
V. Kills: N/A
Deaths:114
KDR:1.842
Accuracy:38.307% C-
KPH:53.800 C++
VKPH:0 F
M40 Fury-F
C+
Kills:138
V. Kills:61 223%
Deaths:195
KDR:0.708
Accuracy:59.503% B*
KPH:14.200 C--
VKPH:6.300 C+
Kills:348 (348 + 0)
Deaths:309
KDR:1.126
VKDR:0.197
Vehicle Kills:61
Kill Difference:39
Playtime:13.637 hours
Usage:0%
Score:0.081m
Score/min:98
Driving Accuracy:59.503%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:159
V. Kills:10 N/A
Deaths:18
KDR:8.833
Accuracy:36.514% B+
KPH:56.300 C
VKPH:3.500 D-
Kills:159 (0 + 159)
Deaths:18
KDR:8.833
VKDR:0.556
Vehicle Kills:10
Kill Difference:141
Playtime:2.827 hours
Usage:0%
Score:0.039m
Score/min:230
Piloting Accuracy:N/A%
Gunner Accuracy:36.514%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C-4 6,0674,3373,5811.211C+0.0922.835%C--N/A54.9D21.9C--39079h1.1B*5B+
Deimos VA29 3,3573,3202,4381.362C++0.2472.3%B**18.042%C*51.3C**N/A13864.7h1.9B*2.7B+
Lumine Edge 1,7531,7486,8510.255B+0.8737.353%B*29.291%A*6.9C++N/A16253.2h1.1B++3.1B+
M60-A Bulldog 1,9181,5006523.077B+21.9665.295%A*3.267%B*62.8A17.5S33123.9h6.5C+10B++
Lasher X2 1,5251,4971,5440.97C+0.1530.572%B++2.204%D--36.6C**N/A12340.9h16.1B*52.7B++
Pandora VX25 1,5011,4721,3411.098C+0.0240.23%C+12.16%D33.2C+N/A14244.4h4.2B10.4B
NS-44L Blackhand 1,4311,4221,3221.076C+0.0548.356%B++32.138%D42.1B**N/A10433.8h3.5B++7.3B++
Eclipse VE3A 1,4331,4091,0191.383C+0.2631.882%B**18.808%C28.4CN/A7649.7h8.9B**27.9B**
H-V45 1,3431,3301,0061.322C+0.2029.414%B**21.654%C++43B+N/A11630.9h10.3B**34.9B**
Serpent VE92 1,3551,3281,1141.192C++0.0729.908%A15.362%D-31.9C++N/A9441.6h11.3B+37.6B++
NS-44 Commissioner 1,3421,3171,6410.803C+0.3241.542%B++14.806%D--32.4C+N/A11540.6h4.1C+9.7B+
Chaos 1,2971,2858051.596C++0.4758.476%B++15.175%C+56.4BN/A19222.8h3.7B++6.3B++
Terminus VX-9 1,2471,2308381.468C+0.3531.063%B**29.024%B45.4C**N/A12127.1h9.7B**31.2B**
NS-357 Underboss 1,2281,2201,3600.897C+0.2237.773%C++19.016%C27.4C-N/A6844.5h4.2C++11.1C**
Phobos VX86 1,2291,2161,0921.114C+0.0160.927%C++15.707%C+38.2CN/A17131.8h2.2B+3.7B
Solstice SF 1,2501,2012,5750.466C--0.6619.726%D-11.407%D-8.5DN/A24141.6h13.6C+68.7C
Thanatos VE70 1,2151,1801,2380.953C++0.1743.093%B9.576%D**25.8C+N/A8045.7h4.5B10.4B+
Nova 1,1891,1798971.314C+0.1950.813%B+11.62%D39.7C*N/A14129.7h3.8B+7.6B+
Pulsar VS1 1,1911,1691,1381.027C++0.0925.686%B+23.353%B26.4C++N/A8744.3h12.1B*47.2B++
NS-15M2 1,1811,1687771.503C+0.3828.218%B*32.877%B*53.6BN/A29021.8h9.4B**33.3B*
Sirius SX12 1,1921,1681,1061.056C+0.0730.555%A18.408%C+29.1C+N/A8640.2h14.3C*46.8B+
Flare VE6 1,1811,1678511.371C+0.2524.412%C**24.85%C++42.4C+N/A16127.5h9.8B+40.3B+
Pulsar C 1,1911,1611,3540.857C+0.2626.426%B+17.571%D--19.4CN/A7459.8h11.2C**42.2B+
NS-11C 1,1721,1587781.488B+0.3731.12%A+21.071%B36.2B+N/A10032h10.7B*34.3B*
Eridani SX5 1,1901,1551,6200.713C-0.4126.451%C+10.39%D*19.3DN/A6359.9h14.4C-54.3C+
NS Baron G5 1,1831,1541,6040.719C-0.4042.703%C+10.052%D--25.5CN/A8945.3h4.7C++10.9C+
Solstice VE3 1,1721,1528691.326B*0.2029.363%A18.576%C24C**N/A9348.1h11.2B*38B+
NS-45 Pilot 1,1071,0919841.109C+0.0132.051%C++23.098%C46C+N/A11923.7h7.2C++22.5C**
M60-A Bulldog 1,3461,0884126.537B++25.4264.592%A++2.757%B+54.1B**12.8M+23720.1h5.9C*9.1B*
Orion VS54 8378265871.407C+0.2924.569%B++28.571%B+34C++N/A18924.3h10.5B*42.7C**
Maelstrom Turbo Laser 1,4317735301.458C+0.3431.778%C++1.294%D17.2C++14.6B+19745h83.4B+262.5B+
NS Decimator 1,1307721,0250.753C0.3765.902%B+2.073%C+26D12.1C-24029.7h4.1B+6.2B++
VE-S Canis 7427176241.149C+0.0333.591%B**10.879%D*35.7C+1.2B**9120.1h12.1C++35.9B+
Proximity Mine 7127115281.347D-0.2352.815%AN/A62.9D*N/A18711.3h1.6B*3A
Tank Mine 1,1266515541.175D0.0532.703%C+N/A43.1D*31.5D--50015.1h1.9C+5.9C**
NS-7 PDW 6706519130.713C0.4120.814%D15.515%C12.6DN/A4151.7h15.7C+75.5C+
CAS30 Tank Buster 1,3006406101.049C+0.0750.944%B+N/A10.4B+10.7B++13361.5h48.9B+96B+
Artemis VX26 6186026280.959C0.1631.882%B**20.432%C40.1B1.1A*14915h11.3B+35.5B+
Parallax VX3 5725705201.096C--0.0336.289%C-76.842%C+23CN/A7024.8h2.2C*6.2C+
Ghost 5515425980.906D0.2237.007%C72.14%B24.1DN/A9122.5h2.2C*5.9C*
Light PPA 5765223011.734C0.6142.12%C++1.341%C++36.8C3.8C*15214.2h13.5C++32.1C*
Saron Laser Cannon 8084624061.138C+0.0231.781%C+1.948%C+14.6C++10.9C*20131.7h83.3B++262.2B++
Equinox VE2 Burst 4624583201.431C+0.3132.967%B**27.074%C+50.3C++N/A1349.1h9.9B**30.2B*
Eidolon VE33 4424264380.973C+0.1531.441%B+17.136%D*18.2CN/A6723.4h7.3B++23.1B++
The Slasher 4224208,2470.051C+1.0729.843%C29.048%A*1.8C+N/A5236.3h2.4C+8C+
NS-11P 4194116690.614C--0.5121.406%C22.871%B+18DN/A5522.8h13.9C++64.9C++
NS-30 Vandal 3783752541.476C+0.3542.602%A+20%D-42.6C++N/A1288.8h5.2B+12.1B*
C150 Dalton 7443721033.612C2.4928.669%D--N/A27.2C27.2C++42613.7h3.7B+12.9C+
Auraxium Force-Blade 3733634,1910.087A1.0327.944%C+22.039%A*2.6C+N/A6142.2h2.4C8.5C++
VE-C Horizon 3723613770.958C0.1641.382%B**15.236%D*35.4C1.1C++9310.2h18.2C44C**
NS Baron G5B 3633582241.598B+0.4856.997%B**16.481%C*51.9B+N/A2246.9h3.7B*6.5B**
Rocklet Rifle 7893586550.547C0.5758.468%B+N/A15.6D--18.8C--19122.9h29B++49.6B++
Beamer VS3 3243183001.06B+0.0624.951%C20.755%C20.6CN/A7315.4h8.4B+33.8C++
Blueshift VM5 3253162861.105C--0.0219.52%C+15.823%D--21.2DN/A8914.9h17C87.2C++
Icikill 3423129,0330.035C1.0940.378%B++15.705%B++1C+N/A3299.4h3D*7.5C*
NS-AM7 Archer 4363078290.37C0.7559.88%C++17.59%C++3.6D1.5D2984.7h18.6C*31C**
Dual Photon Pods 360304783.897C2.7855.361%B+N/A82.2C++15.1C4803.7h16.3B++29.5B++
A30 Walker 601303953.189C**2.0731.206%B*N/A10.5B10.3B+22328.8h178.1B+570.6B*
MKV Suppressed 3103023920.77C0.3525.795%C+15.563%D19.2DN/A10715.7h13.5C**52.4C**
Cerberus 3033013990.754C0.3737.399%B*22.591%C+25.5CN/A7511.8h6.3C+16.8B+
NS Annihilator 5423014020.749B0.3780.937%C+N/A12.9B+10.3B+16523.4h7.6A+9.4A+
Nebula VM20 2902841072.654C**1.5325.015%A16.901%D51.6B**1.1B*1355.5h14.3B+57.3B*
Phaseshift VX-S 2852821551.819C0.7046.683%A+74.468%C+30.7C++N/A759.2h2.7C**5.7B+
L100 Python AP 466281654.323C+3.2060.112%B+1.423%D27.3C18C+30910.3h7.3C12.1C+
Cosmos VM3 2762672171.23C0.1118.978%B13.483%D*29C+1B*939.2h12.8B+67.3C*
Supernova FPC 4782621541.701D0.5856.474%B4.962%A++13.9D--11.5D23318.8h5.8C+10.3C++
M20 Drake 3922602610B**8.8842.102%C**4.615%B22.2B+11.3C+28811.7h66.4A+157.8B**
Force-Blade 35125325,8910.01C1.1120.267%D-5.534%C+0.2C--N/A11065.7h4.3D*21D-
Nebula VM20 255247992.495C*1.3725.729%A+22.672%B+48.4B*1.6A*1425.1h15.7C**61.1B++
MANA Anti-Personnel Turret 2512461222.016N/A0.8921.072%UN/A2460U50U5271600.1h27T*127.9T*
XM98 2472441721.419C0.3046.24%A81.557%B*40B*N/A1246.1h2B*4.4B*
Sticky Grenade 2392361236N/A234.8847.031%DN/A786.7C10C22780.3h2.1C*4.5C++
A30 Walker 344218484.542B*3.4234.242%C++6.881%A16.1C+9.3C+18013.5h105B*306.5B*
Pulsar LSW 2202172061.053C0.0720.068%D16.129%D--25.8DN/A1318.4h12C*59.9C+
S12 Renegade 2102101141.842C0.7238.307%C-6.19%C*53.8C++N/A1313.9h2.5B**6.4B+
Quasar VM1 2132092410.867C-0.2514.228%C11.005%F16.2DN/A8912.9h15.6C+109.7C+
NS-15M AE 2112081421.465C0.3428.767%B+21.635%D39.2C-N/A1205.3h10.3B+35.8B+
Cosmos VM3 2102061911.079C--0.0418.456%C**16.019%D25.4CN/A848.1h14.5C+78.4C**
MANA Anti-Vehicle Turret 3872021981.02C--0.1058.31%C++3.465%C+2020A++1850A1831430.1h9.4C+16.1C++
Solstice Burst 2032001371.46C+0.3434.944%A++13%F26.3C-N/A757.6h12B+34.4B++
AP30 Shredder 409197653.031C1.9133.04%C+1.015%D-18.9D20.4C+24110.4h122.9D371.9D
M20 Basilisk 301196523.769B+2.6545.976%B++4.082%D16.2C8.7C**21112.1h87.9C*191.1B+
NS Baron G5AE 1861791281.398C++0.2856.669%B**15.643%C+35.1C1.4A++965.1h4.3C++7.6C++
Antares LC 290173911.901C*0.7834.074%B+N/A23.4B15.8B2277.4h69.1B++202.8B++
Blueshift VM5 1741721111.55C0.4319.614%C+14.535%D*30.7C+N/A1165.6h14.3B+72.9B+
Proton II PPA-H 176169218.048C6.9344.277%B*N/A99.4C*4.1D3231.7h9B+20.4B++
Frag Grenade 1651651165N/A163.8848%BN/A550C**N/A28640.3h3B++6.2B++
Comet VM2 2151622830.572C0.5554.336%A6.173%B**10.2C+3.3C-9815.9h22.7C++41.8B+
VX6-7 1651621501.08C+0.0431.793%A21.605%C++22.8CN/A1067.1h12.9C++40.6B+
NSX Tanto 1621601281.25C++0.1332.519%B**22.5%C-22.5CN/A687.1h13.2C*40.4B
M60-G Bulldog 209160334.848C++3.7337.645%C**3.125%C++25C7.7B+1556.4h8.1C+21.6C**
Corvus VA55 1651592170.733C0.3921.222%D22.013%C+16.7DN/A679.5h11B+51.7C++
CAS 14-E 169159188.833C7.7136.514%B+N/A56.8C3.6D-2302.8h21.2B*58.1B*
Saron HRB 250155285.536C++4.4141.572%CN/A25.8C++15.8C+3546h19.8B+47.6B
Xiphos Anti-Personnel Phalanx Tower 1641531153A++151.8837.156%B*N/A139.1C10C*6431.1h28.4C+76.5C++
S1 1911454040.359D0.7659.056%C*2.069%C-16.1D5.1D*2529h5.3B++8.9B++
Hunter QCX 1941435930.241D0.8839.435%C13.287%D-5.5D-1.9C+3826.2h15.1D38.4C--
M40 Fury-F 1991381950.708C-0.4159.503%B*N/A14.2C--6.3C+859.7h14.1C+23.6C*
Comet VM2 1831332040.652C-0.4758.097%A3.759%C11.2C+4.2C9911.9h24.3B41.9B++
Nyx VX31 129128721.778C+0.6643.498%A+21.094%D-64B*N/A1872h4.5B*10.3B*
NS-TMC-01 "His Regards" 1301284,8810.026C+1.1015.521%D27.344%M++0.5CN/A1275.2h2.3C++14.5C+
M20 Drake 188125186.944C--5.8244.145%C6.4%B+21.2D10.7D-2475.9h67.9B153.8C**
M20 Basilisk 185123373.324C*2.2042.893%B+6.504%B+19.5C+9.8C++2596.3h94.2C**219.6B+
VA39 Spectre 1211192730.436D0.6935.627%B+34.454%C13.4DN/A668.9h7.3D20.5C+
CME 115115851.353C++0.2334.81%A+15.652%D--33.8C+N/A1703.4h10.9B*31.4B**
M12 Kobalt 117110129.167C8.0521.176%B+20%B+36.7D2.3C-1643h21.3C+100.5C**
Saron HRB-H 189103234.478C+3.3661.588%B++N/A38.1C+31.9B++4932.7h22.5B36.6B+
E540 Halberd-H 185100392.564C--1.4462.718%B+1%D27D-23C*3383.7h8.6D--13.8D
NS-10 Burster 141991180.839C+0.2828.951%C+10.101%B+7B+3C8014.2h97.1B*335.4B++
Lancer VS22 202991940.51C0.6161.95%C++1.01%C10.6C11.1C1969.3h23.2C++37.4C*
M12 Kobalt 10193118.455C7.3321.293%B++17.204%C71.5C++6.2A3331.3h20.5C+96.2B
Nemesis VSH9 139911520.599C+0.5272.511%A1.099%D-18.6C+9.8C+3734.9h5.4A7.4A+
L100 Python HESH 9487146.214C5.0956.057%B*1.149%C62.1B+5D-3291.4h2.7B+4.8B*
L105 Zephyr 9882273.037D1.9239.609%CN/A27.3D-5.3C-2363h8.9D--22.5D
Pelter Rocket Pod 8477177A*75.8849.889%D-1.299%B++85.6B++7.8D3030.9h14.6B29.2C**
MAX Punch 116751,0420.072C1.0558.272%B*N/A1.2C+N/A662.3h7.4D12.7D
SVA-88 7474332.242C*1.1228.061%B*33.784%B**23.1D-N/A1833.2h9.4B**33.7B++
L-24R Spur 8874950.779D0.3431.84%D--1.351%D5.8D*1.1D1912.8h30.6C++96.2C+
M40 Fury 9773223.318D2.2047.335%B**N/A29.2D-9.6C2482.5h19.5D41.1C+
Spear Anti-Vehicle Phalanx Turret 12073164.563C3.4432.613%D*2.74%D27D17.4C4432.7h8.5C*26C
Aphelion VEX-4H 12271292.448C1.3344.315%C+7.042%A**30.9C--22.2C-4272.3h55.5C*125.4C**
Skyguard 11971361.972C0.8530.949%C**N/A12.7C8.6C2695.6h132.5C+428.2C++
NS-44L Showdown 7068700.971C+0.1547.368%B+26.471%D42.5C**1.3A*1481.6h3.6C++7.5B+
NS-10 Burster 10267511.314B0.1930.345%C++8.955%B*6.8B+3.6C+909.8h111.9B*368.9B++
NSX Masamune 8363740.851C+0.2757.418%C+3.175%B**21.7C-6.9D1802.9h9.5B+16.5B+
M40 Fury 8362154.133C3.0146.571%B**1.613%C+25.8D8.8C+2522.4h16.8C+36B+
Supernova PC 10060411.463D0.3458.185%B**1.667%C-13D-8.7C+2424.6h5.5C+9.4B+
Anti-Vehicle Grenade 8957157N/A55.8851.748%C++N/A285C-160B++25730.2h6.5C12.5C+
Hades VSH4 86561730.324C--0.8063.636%DN/A12.2C6.5C1574.6h6.5B*10.2B++
Damascus Edge 55548980.06B+1.0638.261%B*22.222%A++1.2C+N/A443.7h2.4C+6.4B+
G40-F Ranger 985486.75B**5.6327.363%C--N/A20C**16.3B*2992.7h91.4B*333.9B+
C75 Viper 7654411.317D0.2048.6%B*N/A18D7.3C+3563h29.6F*60.9D--
Dual-75 Duster 585386.625C5.5043.995%B+N/A58.9C5.6C+3120.9h6.4C14.5C**
L-30R Vektor 7753760.697D0.4242.359%BN/A5.3D2.4D3410h52.5B123.8B+
Zenith VX-5 5252690.754C-0.3722.71%D19.231%C11.3D-N/A744.6h13.5C+59.6C+
Vortex VM21 66511190.429C--0.6940.657%C+1.961%D-6.1C1.8D**438.3h39.5B+97.3B
NS-03 Thumper 5050630.794C++0.3335.646%C++N/A31.3C*N/A751.6h6B++16.7B++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon2016,77011.2h
Anti-Vehicle MANA Turret841,8014h
Nano-Armor Kit2,6072,109,626336.2h
Skywall Shield Emitter31010.7h
Structure Shield Module01140.9h
Repair Module41951.3h
Turret AI Module3980.8h
Cortium Silo31260.9h
Nanite Revive Grenade02,9370.8h
Nanite Healing Grenade01400h
Medical Applicator2,218343,07153h
Blast Wall2690.8h
Spitfire Auto-Turret285071.1h
Motion Spotter491,5583.4h
Restoration Kit846062.7h
Xiphos Anti-Personnel Tower3710.7h
Hoplon Anti-Aircraft Phalanx Tower0800.6h
Bunker21031.9h
Sunderer Garage4901.4h
Rampart Wall122873.4h
Spear Anti-Vehicle Tower1780.8h
Deconstruction Tool413,0863.6h
Shield Recharging Field732,3781.5h
Recon Detection Device2386,89716.6h
Smoke Grenade04190.1h
Ammunition Package1554,94111h
Medical Kit1,7247,43125.1h
Anti-Infantry MANA Turret387062.4h
Nano-Repair Grenade05420.2h
WLT-Howler Mining Laser15350.1h
Infantry Tower0610.9h
IPC Targeting Dart61250.7h
Hardlight Barrier264201h

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