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Second Lt. Cold Blooded LeKunibert[BLNG] LeKunibert
TR BR 38

KDR: 6.47

Score: 182.2m

Last Seen: Jan 10th, 2020 9:16 PM
- OFFLINE - 202 hour(s)

Prestige 1, Battle Rank 38 - Terran Republic on Cobalt - Outfit Leader of RedBlack Bling Squad[BLNG] RedBlack Bling Squad
TR outfit on Cobalt

Members: 5
Level Progress (to 39): 10%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS M18 Needler M14 Banshee Hellfire Rocket Pods MSW-R P2-120 AP M60-A Bulldog AP30 Shredder C150 Dalton
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,287,177 MLG Score: 3427
Fun Score: N/A
Cheeseburgers Flipped: 449TIME WITH MEDKIT: 4.2%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.198%29.321%94449118361,9314.654371.813

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.55%2.13A*1.261A-0.514DHEAD ++ (~13.22)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.50.63B+8.90.38C**18.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.369%1.154%39146122646,80618562546525.2052184%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.725%0.748B++-0.39C--0.089

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
102.30.363C**45.40.139C++56.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.852%2.434%14158122416,884199966748.44622253%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.538%0.673B+-0.052C+0.886

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.10.66B+6.30.497B+6.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.557%1.459%279622121030,98415331207020.1982257%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.119%0.306C*-0.74D-0.503

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.80.661B+16.10.599B+24.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.068%82.507%2796712256,511154344.21697

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.436%1.969A++1B**1.223

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.50.645B+1.70.469B+1.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
65.469%13.136%2796512272,6721075302.48558

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.262%1.978A++-0.311C1.064

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.20.758B++2.10.571B+1.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
RedBlack Bling Squad[BLNG] RedBlack Bling Squad
TR outfit on Cobalt

Members: 5
182.2m359.2%1146 (68.8k)1041 (62.5k)6.46706197,83430,5917.4417638 (38)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR12321227133.658%13.786%46405:4365

46% Engineer8% Heavy Assault34% Light Assault12% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 7th, 2013 12:18 PMJan 7th, 2018 12:20 PMJan 18th, 2020 11:59 AM (13h) (PST)Jan 10th, 2020 6:25 PM (8d) (PST)Jan 10th, 2020 5:16 PM (8d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,6731301,5431.1300.1750.1565.0950.2883427

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
100,3697,80192,568681093061762,439

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2917.8h/121.6d 29,817 27,274 48,488 892k 1,432 6,459 50,499 292.9m

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A+
Kills:3,853
Deaths:1,182
KDR:3.260
Accuracy:31.505% A+
HSR:24.500% B++
NS-11C
A++
Kills:2,971
Deaths:638
KDR:4.657
Accuracy:32.311% A++
HSR:23.595% B++
LC2 Lynx
A+
Kills:2,660
Deaths:733
KDR:3.629
Accuracy:30.902% A+
HSR:24.399% B+
HC1 Cougar
A+
Kills:1,654
Deaths:438
KDR:3.776
Accuracy:31.761% A+
HSR:22.612% C+
T5 AMC
A
Kills:1,505
Deaths:484
KDR:3.110
Accuracy:30.477% A
HSR:19.601% C+
TRAC-5
B**
Kills:1,235
Deaths:567
KDR:2.178
Accuracy:27.173% B**
HSR:15.061% D
TRS-12 Uppercut
A++
Kills:1,208
Deaths:218
KDR:5.541
Accuracy:79.655% A++
HSR:13.245% C
TRAC-5 Burst
B**
Kills:1,174
Deaths:295
KDR:3.980
Accuracy:31.953% B**
HSR:21.550% C
NS Baron G5AE
B**
Kills:1,160
Deaths:186
KDR:6.237
Accuracy:58.027% B**
HSR:11.897% D
TRAC-5 S
A++
Kills:1,158
Deaths:252
KDR:4.595
Accuracy:32.334% A++
HSR:22.712% B**
TAS-16 Blackjack
A++
Kills:885
Deaths:150
KDR:5.900
Accuracy:80.152% A++
HSR:12.994% C--
TRAC-Shot
A
Kills:661
Deaths:178
KDR:3.713
Accuracy:30.902% A
HSR:17.247% C
AS16 NightHawk
B**
Kills:294
Deaths:74
KDR:3.973
Accuracy:49.473% B**
HSR:10.204% D*
TS4 Haymaker
B+
Kills:215
Deaths:79
KDR:2.722
Accuracy:47.613% B+
HSR:15.349% B+
AMR-66
A*
Kills:164
Deaths:52
KDR:3.154
Accuracy:40.066% A*
HSR:25% C+
MG-C1 Kindred
B*
Kills:144
Deaths:39
KDR:3.692
Accuracy:30.720% B*
HSR:27.083% B+
NSX Tanto
A+
Kills:138
Deaths:29
KDR:4.759
Accuracy:34.005% A+
HSR:34.058% A
NS Baron G5
B**
Kills:76
Deaths:22
KDR:3.455
Accuracy:55.094% B**
HSR:11.842% D
FA1 Barrage
A
Kills:70
Deaths:12
KDR:5.833
Accuracy:52.665% A
HSR:18.571% B+
Kills:21,225
Deaths (as Engineer):5,628
Deaths (to Engineers):7,802
KDR:3.77132
Kill Difference:15,597
Playtime:1,328.503 hours
Usage:46%
Score:82.539m
Score/min:1,035
Accuracy (listed only):42.463%
HSR (listed only):19.554%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A*
Kills:6,995
Deaths:1,342
KDR:5.212
Accuracy:30.976% A+
HSR:39.328% A*
T9A "Butcher"
A+
Kills:1,658
Deaths:215
KDR:7.712
Accuracy:31.952% A+
HSR:25.211% C
TMG-50
A
Kills:1,310
Deaths:295
KDR:4.441
Accuracy:28.460% A
HSR:28.702% B++
T9 CARV
A++
Kills:1,305
Deaths:270
KDR:4.833
Accuracy:27.953% A++
HSR:27.663% B++
NS-15M2
A*
Kills:1,281
Deaths:189
KDR:6.778
Accuracy:32.240% A+
HSR:43.248% A*
T32 Bull
A*
Kills:1,187
Deaths:206
KDR:5.762
Accuracy:30.295% B**
HSR:41.281% A*
NS-15M1
A++
Kills:1,176
Deaths:208
KDR:5.654
Accuracy:32.760% A++
HSR:24.235% C*
T9 CARV-S
A++
Kills:1,161
Deaths:170
KDR:6.829
Accuracy:31.618% A++
HSR:36.176% A+
T16 Rhino
A*
Kills:1,160
Deaths:200
KDR:5.800
Accuracy:33.277% A*
HSR:37.155% A*
NS-15M AE
A+
Kills:1,160
Deaths:155
KDR:7.484
Accuracy:33.490% A+
HSR:41.207% A+
NSX Naginata
A++
Kills:286
Deaths:55
KDR:5.200
Accuracy:31.324% A++
HSR:36.014% B**
MG-H1 Watchman
A++
Kills:106
Deaths:22
KDR:4.818
Accuracy:32.158% A++
HSR:37.736% A+
Kills:18,785
Deaths (as Heavy Assault):3,327
Deaths (to Heavy Assaults):7,625
KDR:5.64623
Kill Difference:15,458
Playtime:230.489 hours
Usage:8%
Score:14.028m
Score/min:1,014
Accuracy (listed only):31.375%
HSR (listed only):34.830%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A+
Kills:3,853
Deaths:1,182
KDR:3.260
Accuracy:31.505% A+
HSR:24.500% B++
NS-11C
A++
Kills:2,971
Deaths:638
KDR:4.657
Accuracy:32.311% A++
HSR:23.595% B++
LC2 Lynx
A+
Kills:2,660
Deaths:733
KDR:3.629
Accuracy:30.902% A+
HSR:24.399% B+
HC1 Cougar
A+
Kills:1,654
Deaths:438
KDR:3.776
Accuracy:31.761% A+
HSR:22.612% C+
T5 AMC
A
Kills:1,505
Deaths:484
KDR:3.110
Accuracy:30.477% A
HSR:19.601% C+
MKV Suppressed
A*
Kills:1,327
Deaths:235
KDR:5.647
Accuracy:37.795% A*
HSR:19.970% C+
TRAC-5
B**
Kills:1,235
Deaths:567
KDR:2.178
Accuracy:27.173% B**
HSR:15.061% D
TRS-12 Uppercut
A++
Kills:1,208
Deaths:218
KDR:5.541
Accuracy:79.655% A++
HSR:13.245% C
TRAC-5 Burst
B**
Kills:1,174
Deaths:295
KDR:3.980
Accuracy:31.953% B**
HSR:21.550% C
SMG-46 Armistice
A++
Kills:1,167
Deaths:437
KDR:2.670
Accuracy:35.556% A++
HSR:12.254% D
SMG-46G Armistice
A
Kills:1,165
Deaths:212
KDR:5.495
Accuracy:34.863% A
HSR:18.884% C++
PDW-16 Hailstorm
A++
Kills:1,164
Deaths:202
KDR:5.762
Accuracy:34.032% A++
HSR:21.821% B*
NS Baron G5AE
B**
Kills:1,160
Deaths:186
KDR:6.237
Accuracy:58.027% B**
HSR:11.897% D
NS-7 PDW
A**
Kills:1,158
Deaths:229
KDR:5.057
Accuracy:38.327% A**
HSR:19.776% C**
TRAC-5 S
A++
Kills:1,158
Deaths:252
KDR:4.595
Accuracy:32.334% A++
HSR:22.712% B**
TAS-16 Blackjack
A++
Kills:885
Deaths:150
KDR:5.900
Accuracy:80.152% A++
HSR:12.994% C--
TRAC-Shot
A
Kills:661
Deaths:178
KDR:3.713
Accuracy:30.902% A
HSR:17.247% C
AS16 NightHawk
B**
Kills:294
Deaths:74
KDR:3.973
Accuracy:49.473% B**
HSR:10.204% D*
TS4 Haymaker
B+
Kills:215
Deaths:79
KDR:2.722
Accuracy:47.613% B+
HSR:15.349% B+
MG-C1 Kindred
B*
Kills:144
Deaths:39
KDR:3.692
Accuracy:30.720% B*
HSR:27.083% B+
NSX Tanto
A+
Kills:138
Deaths:29
KDR:4.759
Accuracy:34.005% A+
HSR:34.058% A
Shuriken
A+
Kills:121
Deaths:38
KDR:3.184
Accuracy:33.103% A
HSR:28.099% A+
NS Baron G5
B**
Kills:76
Deaths:22
KDR:3.455
Accuracy:55.094% B**
HSR:11.842% D
FA1 Barrage
A
Kills:70
Deaths:12
KDR:5.833
Accuracy:52.665% A
HSR:18.571% B+
Kills:27,163
Deaths (as Light Assault):6,929
Deaths (to Light Assaults):6,514
KDR:3.92019
Kill Difference:20,234
Playtime:981.137 hours
Usage:34%
Score:63.933m
Score/min:1,086
Accuracy (listed only):40.850%
HSR (listed only):19.472%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A++
Kills:2,263
Deaths:294
KDR:7.697
Accuracy:50.438% A++
HSR:79.761% B**
NS-44 Commissioner
B++
Kills:1,662
Deaths:760
KDR:2.187
Accuracy:42.399% B++
HSR:25.933% B+
MKV Suppressed
A*
Kills:1,327
Deaths:235
KDR:5.647
Accuracy:37.795% A*
HSR:19.970% C+
TX1 Repeater
A++
Kills:1,176
Deaths:540
KDR:2.178
Accuracy:34.132% A++
HSR:19.983% C
SMG-46 Armistice
A++
Kills:1,167
Deaths:437
KDR:2.670
Accuracy:35.556% A++
HSR:12.254% D
KSR-35
A++
Kills:1,167
Deaths:156
KDR:7.481
Accuracy:46.674% A++
HSR:41.217% A+
RAMS .50M
A++
Kills:1,166
Deaths:83
KDR:14.048
Accuracy:50.180% A++
HSR:85.249% B*
SMG-46G Armistice
A
Kills:1,165
Deaths:212
KDR:5.495
Accuracy:34.863% A
HSR:18.884% C++
SR-7
A++
Kills:1,164
Deaths:70
KDR:16.629
Accuracy:53.129% A++
HSR:85.997% B*
PDW-16 Hailstorm
A++
Kills:1,164
Deaths:202
KDR:5.762
Accuracy:34.032% A++
HSR:21.821% B*
M77-B
A+
Kills:1,160
Deaths:186
KDR:6.237
Accuracy:46.812% A+
HSR:84.569% B**
NS-7 PDW
A**
Kills:1,158
Deaths:229
KDR:5.057
Accuracy:38.327% A**
HSR:19.776% C**
SOAS-20
A++
Kills:978
Deaths:172
KDR:5.686
Accuracy:36.574% A++
HSR:23.313% C**
TS2 Inquisitor
A++
Kills:963
Deaths:385
KDR:2.501
Accuracy:32.844% B++
HSR:32.503% A++
NSX Tomoe
A++
Kills:915
Deaths:223
KDR:4.103
Accuracy:35.867% A+
HSR:54.426% A++
Bighorn .50M
B+
Kills:555
Deaths:47
KDR:11.809
Accuracy:45.352% B+
HSR:83.243% B+
T4 AMP
A++
Kills:356
Deaths:123
KDR:2.894
Accuracy:38.160% A++
HSR:17.697% C
NS-44L Blackhand
B++
Kills:252
Deaths:89
KDR:2.831
Accuracy:47.943% B++
HSR:36.905% C
TX2 Emperor
A
Kills:210
Deaths:70
KDR:3
Accuracy:37.804% A
HSR:24.762% B+
NS-30 Vandal
A*
Kills:184
Deaths:39
KDR:4.718
Accuracy:45.831% A*
HSR:41.848% A++
NS-357 Underboss
A++
Kills:172
Deaths:57
KDR:3.018
Accuracy:51.374% A++
HSR:17.442% D
NS-61 Emissary
A++
Kills:146
Deaths:68
KDR:2.147
Accuracy:32.868% B++
HSR:26.712% A++
Shuriken
A+
Kills:121
Deaths:38
KDR:3.184
Accuracy:33.103% A
HSR:28.099% A+
TRAP-M1
B**
Kills:109
Deaths:30
KDR:3.633
Accuracy:34.162% B*
HSR:33.028% B**
NSX Daimyo
A*
Kills:94
Deaths:24
KDR:3.917
Accuracy:54.824% A*
HSR:98.936% A
Kills:20,794
Deaths (as Infiltrator):4,769
Deaths (to Infiltrators):3,955
KDR:4.36024
Kill Difference:16,025
Playtime:148.339 hours
Usage:5%
Score:9.404m
Score/min:1,057
Accuracy (listed only):41.242%
HSR (listed only):41.373%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
A+
Kills:3,626
Deaths:988
KDR:3.670
Accuracy:31.140% A+
HSR:33.591% A+
NS-11P
M+
Kills:2,302
Deaths:585
KDR:3.935
Accuracy:32.450% A++
HSR:39.183% M+
TORQ-9
A+
Kills:2,174
Deaths:584
KDR:3.723
Accuracy:31.821% A+
HSR:33.487% A
MKV Suppressed
A*
Kills:1,327
Deaths:235
KDR:5.647
Accuracy:37.795% A*
HSR:19.970% C+
Cycler TRV
A++
Kills:1,266
Deaths:360
KDR:3.517
Accuracy:31.744% A++
HSR:23.460% B+
T1 Cycler
A++
Kills:1,241
Deaths:436
KDR:2.846
Accuracy:30.855% A++
HSR:22.563% C++
TRS-12 Uppercut
A++
Kills:1,208
Deaths:218
KDR:5.541
Accuracy:79.655% A++
HSR:13.245% C
NS-11A
A+
Kills:1,206
Deaths:278
KDR:4.338
Accuracy:32.480% A+
HSR:32.670% A
SMG-46 Armistice
A++
Kills:1,167
Deaths:437
KDR:2.670
Accuracy:35.556% A++
HSR:12.254% D
SMG-46G Armistice
A
Kills:1,165
Deaths:212
KDR:5.495
Accuracy:34.863% A
HSR:18.884% C++
PDW-16 Hailstorm
A++
Kills:1,164
Deaths:202
KDR:5.762
Accuracy:34.032% A++
HSR:21.821% B*
NS Baron G5AE
B**
Kills:1,160
Deaths:186
KDR:6.237
Accuracy:58.027% B**
HSR:11.897% D
NS-7 PDW
A**
Kills:1,158
Deaths:229
KDR:5.057
Accuracy:38.327% A**
HSR:19.776% C**
TAS-16 Blackjack
A++
Kills:885
Deaths:150
KDR:5.900
Accuracy:80.152% A++
HSR:12.994% C--
T1A Unity
A++
Kills:453
Deaths:142
KDR:3.190
Accuracy:30.531% B**
HSR:37.528% A++
SABR-13
A
Kills:392
Deaths:105
KDR:3.733
Accuracy:33.432% A
HSR:25.255% C+
AS16 NightHawk
B**
Kills:294
Deaths:74
KDR:3.973
Accuracy:49.473% B**
HSR:10.204% D*
TS4 Haymaker
B+
Kills:215
Deaths:79
KDR:2.722
Accuracy:47.613% B+
HSR:15.349% B+
T1B Cycler
A+
Kills:188
Deaths:48
KDR:3.917
Accuracy:31.004% B**
HSR:39.894% A+
Shuriken
A+
Kills:121
Deaths:38
KDR:3.184
Accuracy:33.103% A
HSR:28.099% A+
NS Baron G5
B**
Kills:76
Deaths:22
KDR:3.455
Accuracy:55.094% B**
HSR:11.842% D
FA1 Barrage
A
Kills:70
Deaths:12
KDR:5.833
Accuracy:52.665% A
HSR:18.571% B+
Kills:22,858
Deaths (as Combat Medic):5,620
Deaths (to Combat Medics):2,738
KDR:4.06726
Kill Difference:17,238
Playtime:156.301 hours
Usage:5%
Score:8.701m
Score/min:928
Accuracy (listed only):41.901%
HSR (listed only):22.843%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A++
Kills:1,511
Deaths:292
KDR:5.175
Accuracy:26.300% A++
HSR:19.590% C
MRC3 Mercy
A++
Kills:1,485
Deaths:306
KDR:4.853
Accuracy:26.752% A++
HSR:18.653% C-
M3 Pounder HEG
A++
Kills:1,066
Deaths:271
KDR:3.934
Accuracy:54.476% A++
HSR:5.910% A++
M3 Pounder HEG
A++
Kills:993
Deaths:269
KDR:3.691
Accuracy:57.884% A++
HSR:4.733% A
M1 Heavy Cycler
A++
Kills:673
Deaths:148
KDR:4.547
Accuracy:22.311% A++
HSR:18.871% C++
M6 Onslaught
A++
Kills:394
Deaths:80
KDR:4.925
Accuracy:25.507% A++
HSR:19.289% C+
M6 Onslaught
A++
Kills:391
Deaths:80
KDR:4.888
Accuracy:26.643% A++
HSR:18.670% C
M1 Heavy Cycler
A+
Kills:343
Deaths:53
KDR:6.472
Accuracy:23.811% A+
HSR:24.198% B**
M2 Mutilator
A
Kills:341
Deaths:116
KDR:2.940
Accuracy:20.696% A
HSR:16.422% C--
Kills:7,197
Deaths (as MAX Suit):807.500
Deaths (to MAX Suits):1,564
KDR:8.91269
Kill Difference:6,389.500
Playtime:56.271 hours
Usage:2%
Score:3.580m
Score/min:1,060
Accuracy (listed only):31.598%
HSR (listed only):16.260%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
S
Kills:16,751
V. Kills:17,279 97%
Deaths:1,500
KDR:11.167
Accuracy:45.736% A*
KPH:42.500 M
VKPH:43.900 S
M14 Banshee
M**
Kills:14,324
V. Kills:837 N/A
Deaths:505
KDR:28.364
Accuracy:38.911% A++
KPH:169.700 M**
VKPH:9.900 M++
Hellfire Rocket Pods
M
Kills:9,351
V. Kills:1,379 N/A
Deaths:199
KDR:46.990
Accuracy:60.757% A+
KPH:243.300 M
VKPH:35.900 A*
M18 Rotary
A*
Kills:4,019
V. Kills:3,857 104%
Deaths:566
KDR:7.101
Accuracy:35.910% B++
KPH:29.300 B**
VKPH:28.100 A*
Hornet Missiles
M
Kills:2,247
V. Kills:844 266%
Deaths:55
KDR:40.855
Accuracy:69.105% B**
KPH:221.300 M
VKPH:83.100 A+
M18 Locust
M
Kills:1,519
V. Kills:1,306 116%
Deaths:146
KDR:10.404
Accuracy:43.268% A++
KPH:44.300 A++
VKPH:38.100 M
Coyote Missiles
A++
Kills:309
V. Kills:183 168%
Deaths:19
KDR:16.263
Accuracy:63.015% A+
KPH:93.200 C**
VKPH:55.200 A++
Tomcat A2AM Pods
A+
Kills:187
V. Kills:226 82%
Deaths:8
KDR:23.375
Accuracy:83.076% B+
KPH:78.200 B+
VKPH:94.500 A+
M202 Wyrm
B**
Kills:146
V. Kills:73 197%
Deaths:
KDR:
Accuracy:60.837% B+
KPH:200.800 B**
VKPH:100.400 B**
Kills:48,853 (36,613 + 0)
Deaths:2,998
KDR:16.295
VKDR:8.667
Vehicle Kills:25,984
Kill Difference:45,855
Playtime:704.600 hours
Usage:24%
Score:39.922m
Score/min:944
Piloting Accuracy:43.268%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
M++
Kills:4,729
V. Kills:3,991 118%
Deaths:167
KDR:28.317
Accuracy:37.971% B++
KPH:56.200 A++
VKPH:47.500 M++
C150 Dalton
A++
Kills:4,317
V. Kills:4,111 105%
Deaths:251
KDR:17.199
Accuracy:34.398% C--
KPH:50 B*
VKPH:47.600 A++
L105 Zephyr PX
A+
Kills:2,677
V. Kills:225 N/A
Deaths:38
KDR:70.447
Accuracy:57.085% B++
KPH:141 A+
VKPH:11.900 B
CAS30 Tank Buster
A++
Kills:2,273
V. Kills:1,788 127%
Deaths:416
KDR:5.464
Accuracy:62.574% A+
KPH:17.300 A++
VKPH:13.600 A
L105 Zephyr
M**
Kills:1,972
V. Kills:145 N/A
Deaths:31
KDR:63.613
Accuracy:58.453% A++
KPH:144.500 M**
VKPH:10.600 C**
Dual-75 Duster
A**
Kills:739
V. Kills:74 N/A
Deaths:17
KDR:43.471
Accuracy:41.312% C**
KPH:122.400 A++
VKPH:12.300 A**
L-30R Vektor
A++
Kills:88
V. Kills:99 88%
Deaths:14
KDR:6.286
Accuracy:41.075% C**
KPH:25.100 A++
VKPH:28.300 A++
Kills:16,795 (2,361 + 14,434)
Deaths:934
KDR:17.982
VKDR:11.170
Vehicle Kills:10,433
Kill Difference:15,861
Playtime:344.323 hours
Usage:12%
Score:23.838m
Score/min:1,154
Piloting Accuracy:41.075%
Gunner Accuracy:41.312%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
S
Kills:1,733
V. Kills:85 N/A
Deaths:61
KDR:28.410
Accuracy:65.053% A++
KPH:175.800 S
VKPH:8.600 C+
L100 Python AP
M*
Kills:1,253
V. Kills:628 199%
Deaths:65
KDR:19.277
Accuracy:64.044% B*
KPH:80.900 M*
VKPH:40.500 M*
C75 Viper
S
Kills:1,214
V. Kills:93 N/A
Deaths:27
KDR:44.963
Accuracy:35.118% C-
KPH:101.600 S
VKPH:7.800 C+
L100 Python HEAT
S
Kills:1,160
V. Kills:128 N/A
Deaths:48
KDR:24.167
Accuracy:58.934% B++
KPH:112.700 S
VKPH:12.400 C+
Skyguard
M
Kills:244
V. Kills:215 113%
Deaths:32
KDR:7.625
Accuracy:43.522% A*
KPH:23.400 A
VKPH:20.700 M
Kills:5,604 (5,604 + 0)
Deaths:233
KDR:24.052
VKDR:4.931
Vehicle Kills:1,149
Kill Difference:5,371
Playtime:58.008 hours
Usage:2%
Score:2.841m
Score/min:816
Driving Accuracy:43.522%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M**
Kills:6,953
V. Kills:4,961 140%
Deaths:410
KDR:16.959
Accuracy:52.175% B++
KPH:56.900 A*
VKPH:40.600 M**
P2-120 HESH
S
Kills:2,886
V. Kills:110 N/A
Deaths:66
KDR:43.727
Accuracy:44.997% C**
KPH:161.300 S
VKPH:6.100 D
E540 Halberd
M++
Kills:2,466
V. Kills:1,126 219%
Deaths:101
KDR:24.416
Accuracy:54.157% A++
KPH:55.400 M++
VKPH:25.300 M++
P2-120 HEAT
A**
Kills:1,441
V. Kills:454 317%
Deaths:77
KDR:18.714
Accuracy:41.878% C+
KPH:55.500 A**
VKPH:17.500 A++
P525 Marauder
M
Kills:1,344
V. Kills:59 N/A
Deaths:36
KDR:37.333
Accuracy:31.451% A+
KPH:168 M
VKPH:7.400 A
G30 Vulcan
M++
Kills:288
V. Kills:147 195%
Deaths:29
KDR:9.931
Accuracy:36.428% B*
KPH:52.100 M++
VKPH:26.600 A++
MR11 Gatekeeper
M
Kills:150
V. Kills:127 117%
Deaths:11
KDR:13.636
Accuracy:58.905% A**
KPH:38.700 A*
VKPH:32.700 M
M12 Kobalt
B**
Kills:100
V. Kills:3 N/A
Deaths:4
KDR:25
Accuracy:19.202% B**
KPH:102 B**
VKPH:3.100 C
M20 Basilisk
A*
Kills:76
V. Kills:28 262%
Deaths:4
KDR:19
Accuracy:30.828% B
KPH:33.200 A++
VKPH:12.200 A*
Kills:15,704 (11,280 + 4,424)
Deaths:738
KDR:21.279
VKDR:9.505
Vehicle Kills:7,015
Kill Difference:14,966
Playtime:231.188 hours
Usage:8%
Score:12.363m
Score/min:891
Driving Accuracy:41.878%
Gunner Accuracy:30.828%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
M
Kills:3,156
V. Kills:105 N/A
Deaths:74
KDR:42.649
Accuracy:45.899% A
KPH:224.100 M
VKPH:7.500 C*
G20 Vulcan-H
A++
Kills:1,264
V. Kills:631 200%
Deaths:59
KDR:21.424
Accuracy:48.846% C++
KPH:76 A++
VKPH:37.900 B**
MR11 Gatekeeper-H
A**
Kills:559
V. Kills:534 104%
Deaths:29
KDR:19.276
Accuracy:68.399% A++
KPH:59.100 A*
VKPH:56.500 A**
E540 Halberd-H
A
Kills:293
V. Kills:152 192%
Deaths:8
KDR:36.625
Accuracy:62.512% B+
KPH:63 B**
VKPH:32.700 A
M40 Fury-H
S
Kills:246
V. Kills:12 N/A
Deaths:1
KDR:246
Accuracy:47.146% B
KPH:311.400 S
VKPH:15.200 C
Kills:5,518 (0 + 5,518)
Deaths:171
KDR:32.269
VKDR:8.386
Vehicle Kills:1,434
Kill Difference:5,347
Playtime:45.618 hours
Usage:2%
Score:2.005m
Score/min:732
Driving Accuracy:N/A%
Gunner Accuracy:47.146%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
S
Kills:1,109
V. Kills:105 N/A
Deaths:27
KDR:41.074
Accuracy:45.533% B**
KPH:202 S
VKPH:19.100 A*
M40 Fury
S
Kills:815
V. Kills:66 N/A
Deaths:28
KDR:29.107
Accuracy:43.830% B*
KPH:243.600 S
VKPH:19.700 A+
M12 Kobalt
M++
Kills:322
V. Kills:3 N/A
Deaths:6
KDR:53.667
Accuracy:23.072% B**
KPH:173.800 M++
VKPH:1.600 D
M20 Basilisk
M**
Kills:240
V. Kills:71 333%
Deaths:20
KDR:12
Accuracy:50.487% A
KPH:60 M**
VKPH:17.800 M+
M12 Kobalt
A**
Kills:138
V. Kills:2 N/A
Deaths:2
KDR:69
Accuracy:23.693% A
KPH:156.500 A**
VKPH:2.300 C-
M20 Basilisk
A++
Kills:62
V. Kills:22 270%
Deaths:4
KDR:15.500
Accuracy:52.141% A+
KPH:41.800 A++
VKPH:14.800 A
Kills:2,686 (0 + 2,686)
Deaths:87
KDR:30.874
VKDR:3.092
Vehicle Kills:269
Kill Difference:2,599
Playtime:17.051 hours
Usage:1%
Score:1.350m
Score/min:1,320
Driving Accuracy:N/A%
Gunner Accuracy:52.141%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A++
Kills:79
V. Kills:6 N/A
Deaths:34
KDR:2.324
Accuracy:42.981% D
KPH:55.700 A++
VKPH:4.200 C--
Kills:79 (79 + 0)
Deaths:34
KDR:2.324
VKDR:0.176
Vehicle Kills:6
Kill Difference:45
Playtime:1.418 hours
Usage:0%
Score:0.032m
Score/min:372
Driving Accuracy:42.981%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B**
Kills:135
V. Kills:8 N/A
Deaths:6
KDR:22.500
Accuracy:34.667% C+
KPH:110.800 B**
VKPH:6.600 C++
M20 Wyvern
A*
Kills:71
V. Kills:67 104%
Deaths:8
KDR:8.875
Accuracy:38.669% C+
KPH:31.400 B+
VKPH:29.700 A*
Kills:206 (0 + 206)
Deaths:14
KDR:14.714
VKDR:5.357
Vehicle Kills:75
Kill Difference:192
Playtime:3.477 hours
Usage:0%
Score:0.113m
Score/min:543
Piloting Accuracy:N/A%
Gunner Accuracy:38.669%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M18 Needler 34,03016,7511,50011.167M+4.7045.736%A*1.182%D42.5M43.9S1065393.8h85.5B++186.9B**
M14 Banshee 15,16114,32450528.364A++21.9038.911%A++N/A169.7M**9.9M++74884.4h12.3B++31.7B*
Hellfire Rocket Pods 10,7309,35119946.99S40.5260.757%A+1.315%B+243.5M35.9A*145138.4h11B+18.1B++
MSW-R 7,0296,9951,3425.212A1.2630.976%A+39.328%A*123.6M++N/A52956.6h8.2A+26.5B**
P2-120 AP 11,9146,95341016.959A10.4952.175%B++2.805%C+56.9A*40.6M**1014122.2h6.4B12.3B+
M60-A Bulldog 5,5594,98011941.849M**35.3848.167%B**1.125%C83.7A*9.7B*99759.5h3.8A8B**
AP30 Shredder 8,7204,72916728.317B*21.8537.971%B++N/A56.2A++47.5M++174784.1h53.6B*141.1B**
C150 Dalton 8,4284,31725117.199B**10.7334.398%C--N/A50B*47.6A++147186.4h3B*8.8B+
M18 Rotary 7,8764,0195667.101A*0.6335.91%B++1.468%C--29.3B**28.2A*477137h77.6B++216.1B*
LC3 Jaguar 3,8993,8531,1823.26A3.2131.505%A+24.5%B++38.9BN/A23899h10.1B++32B*
TAR 3,6473,6269883.67A+2.8031.14%A+33.591%A+111.2M**N/A56232.6h9A+28.8A
P525 Marauder-H 3,2613,1567442.649A*36.1845.899%AN/A223.8M7.4C++68714.1h4.4B**9.6B**
NS-11C 2,9912,9716384.657S1.8132.311%A++23.595%B++87.9MN/A39033.8h9.8B**30.3B**
P2-120 HESH 2,9962,8866643.727A*37.2644.997%C**N/A161.2S6.1D98217.9h2.9A+6.5B**
L105 Zephyr PX 2,9022,6773870.447A*63.9857.085%B++N/A140.9A+11.8B130419h3.7B*6.5B*
LC2 Lynx 2,7222,6607333.629A*2.8430.902%A+24.399%B+44.9B++1A26059.2h11.2B*36.3B**
E540 Halberd 3,5922,46610124.416A*17.9554.157%A++3.041%C+55.4M++25.3M++82544.5h4.3A7.9A
NS-11P 2,3092,3025853.935A**2.5332.45%A++39.183%M+129.3SN/A55717.8h8.6A++26.6A
CAS30 Tank Buster 4,0612,2734165.464A++1.0062.574%A+N/A17.3A++13.6A581131.7h42.6B+68.1B++
TSAR-42 2,2642,2632947.697B++1.2350.438%A++79.761%B**113.2M++N/A50320h1.6A3.2B**
Hornet Missiles 3,0912,2475540.855S34.3969.105%B**1.736%C**220.3M82.7A+236910.2h5B**7.2A
TORQ-9 2,1812,1745843.723A++2.7431.821%A+33.487%A114.4M**N/A50019h10.2A+32A
L105 Zephyr 2,1171,9723163.613S57.1558.453%A++N/A143.9M**10.6C**119413.7h3.8A6.5B**
L100 Python HESH 1,8181,7336128.41A++21.9465.053%A++2.25%B++175.1S8.6C+9149.9h1.7A+2.6A+
NS-44 Commissioner 1,6741,6627602.187B**4.2842.399%B++25.933%B+83.9A++N/A40319.8h2.7B**6.4B*
T9A "Butcher" 1,6611,6582157.712M*1.2431.952%A+25.211%C188.4SN/A8878.8h8.3A+26B**
HC1 Cougar 1,6641,6544383.776M++2.6931.761%A+22.612%C+52B**N/A30831.8h9.1B**28.5B*
M18 Locust 2,8251,51914610.404S3.9443.268%A++1.317%C44.3A++38.1M76534.3h81.3C**187.9B++
MRC3 Mercy 1,5211,5112925.175A1.2926.3%A++19.59%C77.9M*N/A33019.4h14.6A55.7B**
T5 AMC 1,5181,5054843.11M3.3630.477%A19.601%C+44.7AN/A28033.7h10.3A33.7B*
MRC3 Mercy 1,4931,4853064.853B**1.6126.752%A++18.653%C-74.3M++N/A32320h16B**59.6B**
P2-120 HEAT 1,8951,4417718.714A*12.2541.878%C+3.678%B+55.4A**17.5A++45326h4.6A11B**
P525 Marauder 1,4031,3443637.333A+30.8731.451%A+1.637%C+168M7.4A8548h4.8B**15.3B**
MKV Suppressed 1,3401,3272355.647S0.8237.795%A*19.97%C+145.8S1.4A**9219.1h10B**26.5B*
TMG-50 1,3121,3102954.441M++2.0328.46%A28.702%B++104.8M+N/A58812.5h7.8B**27.3B*
T9 CARV 1,3081,3052704.833A**1.6327.953%A++27.663%B++112.5SN/A90811.6h8.7A31B**
NS-15M2 1,2901,2811896.778A*0.3132.24%A+43.248%A*147.2M++1B+5068.7h8.7B**26.9B*
Cycler TRV 1,2671,2663603.517A*2.9531.744%A++23.46%B+116.1M**N/A59510.9h9.1A+28.7A
G20 Vulcan-H 1,8951,2645921.424M**14.9648.846%C++2.769%C+76.1A++38B**83316.6h55.5A113.6A
L100 Python AP 1,8811,2536519.277A*12.8164.044%B*4.709%A80.8M*40.5M*109015.5h4.2B*6.5B**
T1 Cycler 1,2481,2414362.846A+3.6230.855%A++22.563%C++80.6M*N/A51515.4h9.7A+31.3A
TRAC-5 1,2521,2355672.178A*4.2927.173%B**15.061%D21.4C++N/A13057.8h10.3B**38.1B*
C75 Viper 1,3071,2142744.963U38.5035.118%C-N/A101.2S7.8C+51012h3.8A10.8A+
TRS-12 Uppercut 1,2111,2082185.541S0.9379.655%A++13.245%C151SN/A6868h1.7A2.1B**
NS-11A 1,2091,2062784.338M2.1332.48%A+32.67%A125.6SN/A6179.6h9.1A+27.9B**
T32 Bull 1,1881,1872065.762M**0.7130.295%B**41.281%A*104.1A*N/A69511.4h8A+26.5B**
TX1 Repeater 1,1881,1765402.178A*4.2934.132%A++19.983%C120S1.2B*7129.8h9.1B**26.6B**
NS-15M1 1,1771,1762085.654M+0.8132.76%A++24.235%C*121.2M+N/A5799.7h9.5B**28.9B*
TRAC-5 Burst 1,1781,1742953.98B++2.4931.953%B**21.55%C78.3AN/A49215h9.3B**29.1B**
SMG-46 Armistice 1,1701,1674372.67A+3.8035.556%A++12.254%D75.8A*N/A32215.4h10.5B**29.4B*
KSR-35 1,1721,1671567.481A*1.0146.674%A++41.217%A+159.9SN/A9317.3h3.3A7B**
RAMS .50M 1,1681,1668314.048M++7.5850.18%A++85.249%B*122.7SN/A7069.5h1.4A2.9B**
SMG-46G Armistice 1,1651,1652125.495S0.9734.863%A18.884%C++151.3MN/A14527.7h10.4B*29.7B++
SR-7 1,1651,1647016.629S10.1653.129%A++85.997%B*159.5SN/A8727.3h1.5B**2.9B**
PDW-16 Hailstorm 1,1681,1642025.762S0.7134.032%A++21.821%B*166.3SN/A10087h10.2B**30B*
T9 CARV-S 1,1661,1611706.829M**0.3631.618%A++36.176%A+173.3SN/A7996.7h8.8B**27.9B*
M77-B 1,1601,1601866.237A*0.2346.812%A+84.569%B**81.1M**N/A47414.3h1.7A3.5B**
T7 Mini-Chaingun 1,1721,1602874.042M**2.4325.147%A+14.483%C**118.4M**1.2B**12439.8h10.4B**41.5B*
L100 Python HEAT 1,2881,1604824.167M**17.7058.934%B++2.845%C**112.6S12.4C+85010.3h2.1A*3.6A++
T16 Rhino 1,1661,1602005.8S0.6733.277%A*37.155%A*143.2SN/A6898.1h8.8B**26.4B**
NS Baron G5AE 1,1611,1601866.237S0.2358.027%B**11.897%D146.8M**N/A9607.9h3.3B**5.8C++
NS-15M AE 1,1601,1601557.484M1.0233.49%A+41.207%A+187.1M**N/A9756.2h8A23.7B**
NS-7 PDW 1,1671,1582295.057S1.4138.327%A**19.776%C**156.5S1.2A**9507.4h9.6B**25.2B**
TRAC-5 S 1,1681,1582524.595S1.8732.334%A++22.712%B**78.8M**N/A47214.7h10B+30.9B*
M40 Fury 1,2141,1092741.074S34.6145.533%B**1.623%C+201.6S19.1A*14805.5h6.3A13.8A
M3 Pounder HEG 1,1381,0662713.934A+2.5354.476%A++5.91%A++69.2S4.7B*45115.4h8.4A+15.4B**
NS Decimator 1,3149943992.491A+3.9860.753%C+4.326%A++69A*22.2B++77614.4h3B**4.9B**
M3 Pounder HEG 1,0609932693.691A2.7857.884%A++4.733%A64.9S4.4B38415.3h9.6A16.5B**
SOAS-20 9819781725.686M*0.7836.574%A++23.313%C**139.7SN/A7427h8.9B**24.2A
TS2 Inquisitor 9689633852.501A+3.9732.844%B++32.503%A++102.4A*N/A8869.4h7.3B*22.2B*
NSX Tomoe 9179152234.103A++2.3635.867%A+54.426%A++97.3A*N/A11609.4h9.3A26B**
TAS-16 Blackjack 9018851505.9S0.5780.152%A++12.994%C--147.5S2.7M*7376h1.8B**2.2B*
M40 Fury 8818152829.107M++22.6443.83%B*1.227%D247S20A+24673.3h6A+13.6A
Dual-75 Duster 8137391743.471A*37.0041.312%C**N/A123.2A++12.3A**5866h4.1A9.9B**
M1 Heavy Cycler 6746731484.547M+1.9222.311%A++18.871%C++76.5SN/A2998.8h12.4A+55.4B**
TRAC-Shot 6646611783.713A*2.7530.902%A17.247%C58B**N/A23611.4h8.2A26.7B**
C-4 8086193211.928B4.5431.273%B*N/A56.3D17.2D-98011h1.4C*4.4B+
MR11 Gatekeeper-H 1,0935592919.276M**12.8168.399%A++N/A58.8A*56.2A**6229.5h36.3B**53.1A
Frag Grenade 5625581558N/A551.5350.468%B++N/A697.5B**5D49630.8h2.8B**5.6B*
Bighorn .50M 5555554711.809A*5.3445.352%B+83.243%B+108.8MN/A4405.1h1.7B++3.7B++
Sticky Grenade 5225211521N/A514.5361.34%B**N/A1736.7A++3.3D--86340.3h1.4B*2.2B*
T1A Unity 4544531423.19B**3.2830.531%B**37.528%A++100.7MN/A5114.5h9.3A+30.5A
M6 Onslaught 394394804.925A+1.5425.507%A++19.289%C+106.5SN/A6783.7h13.7A53.8B**
SABR-13 3943921053.733A++2.7333.432%A25.255%C+103.2M++N/A5003.8h8.1A+24.2B**
M6 Onslaught 391391804.888A+1.5826.643%A++18.67%C105.7SN/A6723.7h14.7B**55.1B**
M60-A Bulldog 3833632181.5M+175.0367.355%A++2.479%C+121M6.7B+5493h3.3A+4.9A
T4 AMP 3583561232.894A*3.5738.16%A++17.697%C161.8SN/A6032.2h10.1B**26.6B**
M1 Heavy Cycler 343343536.472M**0.0023.811%A+24.198%B**100.9SN/A3293.4h12.1A50.8B**
M2 Mutilator 3443411162.94B*3.5320.696%A16.422%C--53.3A*N/A2556.4h14.9B*71.8B*
A30 Walker 6953373110.871S4.4030.173%AN/A25.5B+27.1A78113.2h95.4B+316.1B++
M12 Kobalt 325322653.667A**47.2023.072%B**18.944%C++169.5M++1.6D6371.9h11.3A+48.9B*
Chainblade 34831210,4170.03B6.4434.707%B+N/A0.6C+N/A3562.8h2.2B+6.2B+
Coyote Missiles 4923091916.263S9.8063.015%A+N/A93.6C**55.5A++14523.3h28.5B*45.3B**
ML-7 4212951541.916A*4.5568.933%A+2.373%C44.7A*19.1B**13436.6h6.2B+9B*
AS16 NightHawk 300294743.973A**2.4949.473%B**10.204%D*122.5M*2.5S6102.4h3.4B**6.8B**
E540 Halberd-H 445293836.625M*30.1662.512%B+2.048%C*62.3B*32.3A6424.7h4.3B**6.9B**
G30 Vulcan 435288299.931A+3.4636.428%B*3.472%C+52.4M++26.7A++7905.5h61.4B**168.7B**
NSX Naginata 292286555.2M**1.2731.324%A++36.014%B**105.9A*2.2M++3642.7h8.7B*27.7B*
Anti-Vehicle Grenade 3182841284N/A277.5357.248%B++N/A568B**68C67690.5h3.5B**6.2B**
Tank Mine 468275783.526B+2.9458.487%A++N/A110C+77.2B+23282.5h3.2F-5.5B+
NS-44L Blackhand 252252892.831A+3.6447.943%B++36.905%C132.6SN/A5301.9h2.7A5.6B*
M40 Fury-H 2582461246U239.5347.146%BN/A307.5S15C12650.8h3.4A+7.1A++
Skyguard 459244327.625A*1.1643.522%A*2.049%C+23.5A20.7M63410.4h127.8C+293.7B*
M20 Basilisk 3112402012M++5.5350.487%A5.417%C+60M**17.8M+6914h53.5A106.1A
TS4 Haymaker 217215792.722A+3.7547.613%B+15.349%B+76.8A*N/A3692.8h3.4B**7.1B*
TX2 Emperor 214210703A*3.4737.804%A24.762%B+140S2.7M**7771.5h6A15.9A
MANA Anti-Vehicle Turret 328202533.811A+2.6657.566%B3.465%C+77.7A*48.5B**19442.6h5.3B*9.2B**
T1B Cycler 189188483.917B*2.5531.004%B**39.894%A+104.4A*N/A4691.8h8.7A+28B**
Tomcat A2AM Pods 413187823.375M**16.9183.076%B+N/A77.9B+94.2A+24202.4h6.3B**7.6A
NS-30 Vandal 186184394.718A+1.7545.831%A*41.848%A++115M++1.3A++7541.6h4.2B**9.1B**
NS-357 Underboss 172172573.018A*3.4551.374%A++17.442%D114.7A*N/A6711.5h3.3B*6.3B**
AMR-66 165164523.154M3.3140.066%A*25%C+96.5SN/A6231.7h5.9B**14.7B**
Auraxium Chainblade 15515211,2240.014C-6.4527.23%C3.947%C--0.3DN/A1445.1h1.9B+6.9C*
MR11 Gatekeeper 2771501113.636A++7.1758.905%A**N/A38.5A*32.6M9243.9h45B+76.4B**
M202 Wyrm 2191461146U139.5360.837%B+1.37%C--208.6B**104.3A12160.7h26.9B*44.2B*
NS-61 Emissary 147146682.147A++4.3232.868%B++26.712%A++69.5A*N/A1882.1h11.3C**34.3B+
MG-C1 Kindred 146144393.692A+2.7830.72%B*27.083%B+96A++1.3B+2371.5h8.4B**27.3B*
M12 Kobalt 140138269A**62.5323.693%A20.29%B153.3A*2.2C-10020.9h13B**55B*
NSX Tanto 139138294.759M**1.7134.005%A+34.058%A115M++N/A3711.2h10B++29.5B*
CAS 14-E 143135622.5C*16.0334.667%C+N/A112.5B**6.7C++3961.2h17B**49.1B*
M12 Kobalt 1331311131M**124.5327.913%B**12.977%D*262M++4C7590.5h9.4B**33.6B*
Shuriken 121121383.184A++3.2833.103%A28.099%A+110M+N/A5301.1h10.7B**32.3B**
MANA Anti-Personnel Turret 121120323.75N/A2.7229.165%UN/A1200U10U7592900.1h17.7T*60.8T*
TRAP-M1 109109303.633A++2.8334.162%B*33.028%B**99.1M+N/A7861.1h7.6B++22.2B++
MG-H1 Watchman 110106224.818A++1.6532.158%A++37.736%A+96.4A++3.6S2461.1h10.8B**33.4B*
M12 Kobalt 103100425B+18.5319.202%B**9%D*100B**3C4891h15.5B+80.7B*
NSX Daimyo 9494243.917C*2.5554.824%A*98.936%A85.5B**N/A2001.1h2.5C++4.5B++
L-30R Vektor 18788146.286A*0.1841.075%C**2.273%C++25.1A++28.3A++6483.5h61B+148.6B+
Spear Anti-Vehicle Phalanx Turret 13086421.5A**15.0356.136%A2.326%D-107.5S55M++29510.8h5.4B+9.6B**
A30 Walker 1858199B+2.5339.927%A**N/A25.3A*32.5M**7043.2h159.7B++400B**
M60-A Bulldog 8179326.333C++19.8764.052%A++5.063%A*87.8A++2.2D11760.9h3.7A+5.8A
M40 Fury-F 8579342.324B+4.1442.981%DN/A56.4A++4.3C--3711.4h5.7B*13.2B*
NS Baron G5 7676223.455M*3.0155.094%B**11.842%D108.6M*N/A9610.7h3.5B**6.3C++
M20 Basilisk 10476419U12.5330.828%B7.895%B**33A++12.2A*3712.3h38A++123.3A
M20 Wyvern 1387188.875B*2.4138.669%C+1.408%D--30.9B+29.1A*6212.3h70.2B181.5B+
FA1 Barrage 7370125.833S0.6352.665%A18.571%B+116.7S5U20520.6h3.5B**6.7B**
M20 Basilisk 8462415.5S9.0352.141%A+4.839%C41.3A++14.7A8671.5h75B++143.9B**
M20 Drake 1095377.571B+1.1033.602%B1.887%C+17.1C18.1C**19543.1h94.3C280.6C++
Aspis Anti-Aircraft Phalanx Turret 10851225.5S19.0332.736%B**N/A25.5M+28.5M**15712h86.6A++264.6B**

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon1594,3736.1h
Anti-Vehicle MANA Turret146111.4h
Nano-Armor Kit8991,795,121133h
Nanite Revive Grenade08710.2h
Medical Applicator365120,44114.8h
Motion Spotter261,8292.4h
Shield Recharging Field71760.1h
Recon Detection Device134121.1h
Ammunition Package385490.9h
Medical Kit3,59216,437123.8h
Anti-Infantry MANA Turret102000.3h

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