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Cold Blooded LeKunibert[BLNG] LeKunibert
TR BR 244

KDR: 6.47

Score: 180.2m

Last Seen: Sep 30th, 2018 1:09 PM
- OFFLINE - 1782.8 hour(s)

Battle Rank 120 (244 total) - Terran Republic on Cobalt
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS M18 Needler M14 Banshee Hellfire Rocket Pods MSW-R P2-120 AP M60-A Bulldog AP30 Shredder C150 Dalton
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,233,384 MLG Score: 3384
Fun Score: N/A
Cheeseburgers Flipped: 434TIME WITH MEDKIT: 4.2%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.172%29.18%9394797560,5114.676641.797

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.625%2.181A*1.329A-0.567DHEAD ++ (~13.09)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.50.633B+8.80.38C**18.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.396%1.162%38816101645,70618292535024.976180%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.726%0.73B++-0.413C---0.1

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
103.70.355C**460.129C++57.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.942%2.48%14188101416,489195164848.45156254%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.541%0.692B+-0.104C+0.916

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.20.658B+6.30.495B+6.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.647%1.343%279822100030,22414981187720.1628254%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.195%0.327C**-0.767D-0.581

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.10.651B+16.30.583B+24.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.943%82.447%2798610166,130148734.12239

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.439%1.935A++1.006B**1.195

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.50.643B+1.70.469B+1.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
65.451%13.161%2798510172,6671043302.5546

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.266%2.005A*-0.264C1.07

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.20.759B++2.10.57B+1.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
180.2m362.5%1156 (69.4k)1051 (63.1k)6.47359192,90029,7987.45171244 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR10221176033.763%13.622%46005:4565

45% Engineer8% Heavy Assault34% Light Assault12% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 7th, 2013 12:18 PMJan 7th, 2018 12:20 PMOct 30th, 2018 6:42 AM (44d) (PST)Sep 30th, 2018 9:31 AM (74d) (PST)Sep 30th, 2018 9:09 AM (74d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,6741271,5471.1240.1740.1535.1290.2903384

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
100,4487,62092,828671093081763,031

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2859.5h/119.1d 29,146 26,277 47,235 879.9k 1,391 6,289 49,830 287.2m

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A++
Kills:3,742
Deaths:1,119
KDR:3.344
Accuracy:31.485% A++
HSR:24.372% B*
NS-11C
A++
Kills:2,741
Deaths:595
KDR:4.607
Accuracy:32.189% A++
HSR:23.057% B++
LC2 Lynx
A++
Kills:2,658
Deaths:726
KDR:3.661
Accuracy:30.908% A++
HSR:24.379% B+
HC1 Cougar
A+
Kills:1,650
Deaths:437
KDR:3.776
Accuracy:31.756% A+
HSR:22.545% C++
T5 AMC
A+
Kills:1,472
Deaths:476
KDR:3.092
Accuracy:30.398% A+
HSR:19.158% C+
TRAC-5
A
Kills:1,235
Deaths:567
KDR:2.178
Accuracy:27.173% A
HSR:15.061% D
TRS-12 Uppercut
A++
Kills:1,203
Deaths:217
KDR:5.544
Accuracy:79.684% A++
HSR:13.300% C
TRAC-5 Burst
A
Kills:1,174
Deaths:295
KDR:3.980
Accuracy:31.953% A
HSR:21.550% C
NS Baron G5AE
B**
Kills:1,160
Deaths:186
KDR:6.237
Accuracy:58.027% B**
HSR:11.897% D
TRAC-5 S
A*
Kills:1,158
Deaths:252
KDR:4.595
Accuracy:32.334% A*
HSR:22.712% B**
TAS-16 Blackjack
A++
Kills:885
Deaths:150
KDR:5.900
Accuracy:80.152% A++
HSR:12.994% C
TRAC-Shot
A
Kills:657
Deaths:177
KDR:3.712
Accuracy:30.870% A
HSR:17.352% C+
AS16 NightHawk
B**
Kills:294
Deaths:74
KDR:3.973
Accuracy:49.473% B**
HSR:10.204% D--
TS4 Haymaker
B+
Kills:215
Deaths:79
KDR:2.722
Accuracy:47.613% B+
HSR:15.349% B+
AMR-66
A*
Kills:139
Deaths:43
KDR:3.233
Accuracy:39.021% A*
HSR:24.460% C+
NS Baron G5
B**
Kills:76
Deaths:22
KDR:3.455
Accuracy:55.094% B**
HSR:11.842% D
FA1 Barrage
A
Kills:70
Deaths:12
KDR:5.833
Accuracy:52.665% A
HSR:18.571% B++
Kills:20,529
Deaths (as Engineer):5,427
Deaths (to Engineers):7,655
KDR:3.78275
Kill Difference:15,102
Playtime:1,297.250 hours
Usage:45%
Score:81.291m
Score/min:1,044
Accuracy (listed only):43.576%
HSR (listed only):18.165%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A*
Kills:6,803
Deaths:1,299
KDR:5.237
Accuracy:30.973% A++
HSR:39.159% A*
T9A "Butcher"
A++
Kills:1,655
Deaths:214
KDR:7.734
Accuracy:32.000% A++
HSR:25.136% C
TMG-50
A
Kills:1,310
Deaths:295
KDR:4.441
Accuracy:28.460% A
HSR:28.702% B*
T9 CARV
A++
Kills:1,305
Deaths:270
KDR:4.833
Accuracy:27.953% A++
HSR:27.663% B++
NS-15M2
A**
Kills:1,281
Deaths:189
KDR:6.778
Accuracy:32.240% A++
HSR:43.248% A**
T32 Bull
A**
Kills:1,187
Deaths:206
KDR:5.762
Accuracy:30.295% A
HSR:41.281% A**
NS-15M1
A++
Kills:1,176
Deaths:208
KDR:5.654
Accuracy:32.760% A++
HSR:24.235% C**
T9 CARV-S
A*
Kills:1,161
Deaths:170
KDR:6.829
Accuracy:31.618% A*
HSR:36.176% A++
NS-15M AE
A++
Kills:1,160
Deaths:155
KDR:7.484
Accuracy:33.490% A++
HSR:41.207% A++
T16 Rhino
A**
Kills:1,160
Deaths:200
KDR:5.800
Accuracy:33.277% A**
HSR:37.155% A**
T7 Mini-Chaingun
A++
Kills:1,160
Deaths:287
KDR:4.042
Accuracy:25.147% A++
HSR:14.483% B
NSX Naginata
A++
Kills:159
Deaths:31
KDR:5.129
Accuracy:27.888% B**
HSR:40.252% A++
Kills:19,517
Deaths (as Heavy Assault):3,524
Deaths (to Heavy Assaults):7,457
KDR:5.53831
Kill Difference:15,993
Playtime:225.258 hours
Usage:8%
Score:13.872m
Score/min:1,026
Accuracy (listed only):30.508%
HSR (listed only):33.225%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A++
Kills:3,742
Deaths:1,119
KDR:3.344
Accuracy:31.485% A++
HSR:24.372% B*
NS-11C
A++
Kills:2,741
Deaths:595
KDR:4.607
Accuracy:32.189% A++
HSR:23.057% B++
LC2 Lynx
A++
Kills:2,658
Deaths:726
KDR:3.661
Accuracy:30.908% A++
HSR:24.379% B+
HC1 Cougar
A+
Kills:1,650
Deaths:437
KDR:3.776
Accuracy:31.756% A+
HSR:22.545% C++
T5 AMC
A+
Kills:1,472
Deaths:476
KDR:3.092
Accuracy:30.398% A+
HSR:19.158% C+
MKV Suppressed
A*
Kills:1,327
Deaths:235
KDR:5.647
Accuracy:37.795% A*
HSR:19.970% C++
TRAC-5
A
Kills:1,235
Deaths:567
KDR:2.178
Accuracy:27.173% A
HSR:15.061% D
TRS-12 Uppercut
A++
Kills:1,203
Deaths:217
KDR:5.544
Accuracy:79.684% A++
HSR:13.300% C
TRAC-5 Burst
A
Kills:1,174
Deaths:295
KDR:3.980
Accuracy:31.953% A
HSR:21.550% C
SMG-46 Armistice
A*
Kills:1,165
Deaths:434
KDR:2.684
Accuracy:35.534% A*
HSR:12.275% D
SMG-46G Armistice
A+
Kills:1,165
Deaths:212
KDR:5.495
Accuracy:34.863% A+
HSR:18.884% C**
PDW-16 Hailstorm
A++
Kills:1,164
Deaths:202
KDR:5.762
Accuracy:34.032% A++
HSR:21.821% B**
NS Baron G5AE
B**
Kills:1,160
Deaths:186
KDR:6.237
Accuracy:58.027% B**
HSR:11.897% D
NS-7 PDW
M
Kills:1,158
Deaths:229
KDR:5.057
Accuracy:38.327% M
HSR:19.776% B
TRAC-5 S
A*
Kills:1,158
Deaths:252
KDR:4.595
Accuracy:32.334% A*
HSR:22.712% B**
TAS-16 Blackjack
A++
Kills:885
Deaths:150
KDR:5.900
Accuracy:80.152% A++
HSR:12.994% C
TRAC-Shot
A
Kills:657
Deaths:177
KDR:3.712
Accuracy:30.870% A
HSR:17.352% C+
AS16 NightHawk
B**
Kills:294
Deaths:74
KDR:3.973
Accuracy:49.473% B**
HSR:10.204% D--
TS4 Haymaker
B+
Kills:215
Deaths:79
KDR:2.722
Accuracy:47.613% B+
HSR:15.349% B+
Shuriken
A+
Kills:121
Deaths:38
KDR:3.184
Accuracy:33.103% A+
HSR:28.099% A+
NS Baron G5
B**
Kills:76
Deaths:22
KDR:3.455
Accuracy:55.094% B**
HSR:11.842% D
FA1 Barrage
A
Kills:70
Deaths:12
KDR:5.833
Accuracy:52.665% A
HSR:18.571% B++
Kills:26,490
Deaths (as Light Assault):6,734
Deaths (to Light Assaults):6,323
KDR:3.93377
Kill Difference:19,756
Playtime:973.144 hours
Usage:34%
Score:63.731m
Score/min:1,091
Accuracy (listed only):41.610%
HSR (listed only):18.417%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A++
Kills:2,095
Deaths:278
KDR:7.536
Accuracy:50.918% A++
HSR:79.809% A
NS-44 Commissioner
B*
Kills:1,660
Deaths:759
KDR:2.187
Accuracy:42.387% B*
HSR:25.964% B+
MKV Suppressed
A*
Kills:1,327
Deaths:235
KDR:5.647
Accuracy:37.795% A*
HSR:19.970% C++
TX1 Repeater
A++
Kills:1,176
Deaths:540
KDR:2.178
Accuracy:34.132% A++
HSR:19.983% C+
KSR-35
A++
Kills:1,167
Deaths:156
KDR:7.481
Accuracy:46.674% A++
HSR:41.217% A+
RAMS .50M
A++
Kills:1,166
Deaths:83
KDR:14.048
Accuracy:50.180% A++
HSR:85.249% B*
SMG-46 Armistice
A*
Kills:1,165
Deaths:434
KDR:2.684
Accuracy:35.534% A*
HSR:12.275% D
SMG-46G Armistice
A+
Kills:1,165
Deaths:212
KDR:5.495
Accuracy:34.863% A+
HSR:18.884% C**
SR-7
A++
Kills:1,164
Deaths:70
KDR:16.629
Accuracy:53.129% A++
HSR:85.997% B*
PDW-16 Hailstorm
A++
Kills:1,164
Deaths:202
KDR:5.762
Accuracy:34.032% A++
HSR:21.821% B**
M77-B
A+
Kills:1,160
Deaths:186
KDR:6.237
Accuracy:46.812% A+
HSR:84.569% B**
NS-7 PDW
M
Kills:1,158
Deaths:229
KDR:5.057
Accuracy:38.327% M
HSR:19.776% B
SOAS-20
A++
Kills:939
Deaths:160
KDR:5.869
Accuracy:36.439% A++
HSR:23.323% B
NSX Tomoe
A++
Kills:888
Deaths:216
KDR:4.111
Accuracy:35.823% A+
HSR:54.167% A++
TS2 Inquisitor
A*
Kills:848
Deaths:323
KDR:2.625
Accuracy:32.268% B+
HSR:33.609% A*
Bighorn .50M
B*
Kills:436
Deaths:35
KDR:12.457
Accuracy:43.804% C++
HSR:84.862% B*
T4 AMP
A++
Kills:356
Deaths:123
KDR:2.894
Accuracy:38.160% A++
HSR:17.697% C
NS-44L Blackhand
B++
Kills:252
Deaths:89
KDR:2.831
Accuracy:47.943% B++
HSR:36.905% C
TX2 Emperor
A
Kills:210
Deaths:70
KDR:3
Accuracy:37.804% A
HSR:24.762% B+
NS-30 Vandal
A*
Kills:184
Deaths:39
KDR:4.718
Accuracy:45.831% A*
HSR:41.848% A++
NS-357 Underboss
A++
Kills:172
Deaths:57
KDR:3.018
Accuracy:51.374% A++
HSR:17.442% C-
NS-61 Emissary
A++
Kills:146
Deaths:68
KDR:2.147
Accuracy:32.868% B++
HSR:26.712% A++
Shuriken
A+
Kills:121
Deaths:38
KDR:3.184
Accuracy:33.103% A+
HSR:28.099% A+
TRAP-M1
B**
Kills:109
Deaths:30
KDR:3.633
Accuracy:34.162% B*
HSR:33.028% B**
Kills:20,228
Deaths (as Infiltrator):4,632
Deaths (to Infiltrators):3,823
KDR:4.36701
Kill Difference:15,596
Playtime:141.837 hours
Usage:5%
Score:9.263m
Score/min:1,088
Accuracy (listed only):40.598%
HSR (listed only):39.082%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
A++
Kills:3,535
Deaths:963
KDR:3.671
Accuracy:31.110% A++
HSR:33.409% A++
NS-11P
M*
Kills:2,273
Deaths:577
KDR:3.939
Accuracy:32.517% A*
HSR:39.155% M*
TORQ-9
A++
Kills:2,159
Deaths:575
KDR:3.755
Accuracy:31.869% A++
HSR:33.349% A+
MKV Suppressed
A*
Kills:1,327
Deaths:235
KDR:5.647
Accuracy:37.795% A*
HSR:19.970% C++
Cycler TRV
A++
Kills:1,265
Deaths:359
KDR:3.524
Accuracy:31.734% A++
HSR:23.399% B+
T1 Cycler
A++
Kills:1,238
Deaths:434
KDR:2.853
Accuracy:30.838% A++
HSR:22.617% C*
NS-11A
A++
Kills:1,206
Deaths:278
KDR:4.338
Accuracy:32.480% A++
HSR:32.670% A+
TRS-12 Uppercut
A++
Kills:1,203
Deaths:217
KDR:5.544
Accuracy:79.684% A++
HSR:13.300% C
SMG-46 Armistice
A*
Kills:1,165
Deaths:434
KDR:2.684
Accuracy:35.534% A*
HSR:12.275% D
SMG-46G Armistice
A+
Kills:1,165
Deaths:212
KDR:5.495
Accuracy:34.863% A+
HSR:18.884% C**
PDW-16 Hailstorm
A++
Kills:1,164
Deaths:202
KDR:5.762
Accuracy:34.032% A++
HSR:21.821% B**
NS Baron G5AE
B**
Kills:1,160
Deaths:186
KDR:6.237
Accuracy:58.027% B**
HSR:11.897% D
NS-7 PDW
M
Kills:1,158
Deaths:229
KDR:5.057
Accuracy:38.327% M
HSR:19.776% B
TAS-16 Blackjack
A++
Kills:885
Deaths:150
KDR:5.900
Accuracy:80.152% A++
HSR:12.994% C
SABR-13
A+
Kills:386
Deaths:100
KDR:3.860
Accuracy:33.617% A+
HSR:24.611% C+
T1A Unity
A++
Kills:338
Deaths:108
KDR:3.130
Accuracy:30.364% A
HSR:36.391% A++
AS16 NightHawk
B**
Kills:294
Deaths:74
KDR:3.973
Accuracy:49.473% B**
HSR:10.204% D--
TS4 Haymaker
B+
Kills:215
Deaths:79
KDR:2.722
Accuracy:47.613% B+
HSR:15.349% B+
T1B Cycler
A+
Kills:188
Deaths:48
KDR:3.917
Accuracy:31.004% B**
HSR:39.894% A+
Shuriken
A+
Kills:121
Deaths:38
KDR:3.184
Accuracy:33.103% A+
HSR:28.099% A+
NS Baron G5
B**
Kills:76
Deaths:22
KDR:3.455
Accuracy:55.094% B**
HSR:11.842% D
FA1 Barrage
A
Kills:70
Deaths:12
KDR:5.833
Accuracy:52.665% A
HSR:18.571% B++
Kills:22,591
Deaths (as Combat Medic):5,532
Deaths (to Combat Medics):2,661
KDR:4.08369
Kill Difference:17,059
Playtime:150.971 hours
Usage:5%
Score:8.575m
Score/min:947
Accuracy (listed only):41.904%
HSR (listed only):22.749%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A*
Kills:1,404
Deaths:271
KDR:5.181
Accuracy:26.721% A*
HSR:19.373% C
MRC3 Mercy
A*
Kills:1,384
Deaths:285
KDR:4.856
Accuracy:27.234% A*
HSR:17.919% C--
M3 Pounder HEG
A*
Kills:1,055
Deaths:268
KDR:3.937
Accuracy:54.694% A*
HSR:5.972% A++
M3 Pounder HEG
A*
Kills:988
Deaths:266
KDR:3.714
Accuracy:58.166% A*
HSR:4.757% B**
M1 Heavy Cycler
A*
Kills:662
Deaths:147
KDR:4.503
Accuracy:22.312% A*
HSR:18.882% C*
M6 Onslaught
A++
Kills:394
Deaths:80
KDR:4.925
Accuracy:25.507% A++
HSR:19.289% C+
M6 Onslaught
A*
Kills:391
Deaths:80
KDR:4.888
Accuracy:26.643% A*
HSR:18.670% C
M2 Mutilator
A+
Kills:341
Deaths:116
KDR:2.940
Accuracy:20.696% A+
HSR:16.422% C--
M1 Heavy Cycler
A++
Kills:339
Deaths:52
KDR:6.519
Accuracy:23.909% A++
HSR:23.894% B*
Kills:6,958
Deaths (as MAX Suit):782.500
Deaths (to MAX Suits):1,546
KDR:8.89201
Kill Difference:6,175.500
Playtime:54.415 hours
Usage:2%
Score:3.506m
Score/min:1,074
Accuracy (listed only):31.765%
HSR (listed only):16.131%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
S
Kills:16,688
V. Kills:17,245 97%
Deaths:1,500
KDR:11.125
Accuracy:45.740% A*
KPH:42.500 M++
VKPH:43.900 S
M14 Banshee
S
Kills:13,404
V. Kills:787 N/A
Deaths:505
KDR:26.543
Accuracy:38.850% A++
KPH:170.500 S
VKPH:10 M++
Hellfire Rocket Pods
M+
Kills:9,281
V. Kills:1,368 N/A
Deaths:199
KDR:46.638
Accuracy:60.710% A+
KPH:243.700 M+
VKPH:35.900 A*
M18 Rotary
M
Kills:3,982
V. Kills:3,842 104%
Deaths:566
KDR:7.035
Accuracy:35.891% B*
KPH:29.200 A+
VKPH:28.200 M
Hornet Missiles
M*
Kills:2,234
V. Kills:834 268%
Deaths:55
KDR:40.618
Accuracy:69.214% B**
KPH:223.200 M*
VKPH:83.300 A*
M18 Locust
M
Kills:1,508
V. Kills:1,299 116%
Deaths:146
KDR:10.329
Accuracy:43.270% A++
KPH:44.100 A++
VKPH:38 M
Coyote Missiles
A*
Kills:303
V. Kills:180 167%
Deaths:19
KDR:15.947
Accuracy:62.996% A+
KPH:92.200 B
VKPH:54.800 A*
Tomcat A2AM Pods
A++
Kills:187
V. Kills:226 82%
Deaths:8
KDR:23.375
Accuracy:83.028% B+
KPH:78.200 B+
VKPH:94.500 A++
Kills:47,587 (35,582 + 0)
Deaths:2,998
KDR:15.873
VKDR:8.599
Vehicle Kills:25,781
Kill Difference:44,589
Playtime:695.398 hours
Usage:24%
Score:39.600m
Score/min:949
Piloting Accuracy:43.270%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
M*
Kills:4,698
V. Kills:3,976 118%
Deaths:167
KDR:28.132
Accuracy:37.890% B++
KPH:56.200 A++
VKPH:47.600 M*
C150 Dalton
A*
Kills:4,236
V. Kills:4,067 104%
Deaths:251
KDR:16.877
Accuracy:34.397% D
KPH:49.500 B**
VKPH:47.600 A*
L105 Zephyr PX
A*
Kills:2,677
V. Kills:225 N/A
Deaths:38
KDR:70.447
Accuracy:57.085% B*
KPH:141 A*
VKPH:11.900 B+
CAS30 Tank Buster
A++
Kills:2,263
V. Kills:1,783 127%
Deaths:416
KDR:5.440
Accuracy:62.580% A++
KPH:17.300 A+
VKPH:13.600 A+
L105 Zephyr
M**
Kills:1,972
V. Kills:145 N/A
Deaths:31
KDR:63.613
Accuracy:58.453% A++
KPH:144.500 M**
VKPH:10.600 B+
Dual-75 Duster
A++
Kills:739
V. Kills:74 N/A
Deaths:17
KDR:43.471
Accuracy:41.312% B+
KPH:122.400 A++
VKPH:12.300 A+
L-30R Vektor
A
Kills:88
V. Kills:99 88%
Deaths:14
KDR:6.286
Accuracy:41.075% C++
KPH:25.100 C*
VKPH:28.300 A
Kills:16,673 (2,351 + 14,322)
Deaths:934
KDR:17.851
VKDR:11.102
Vehicle Kills:10,369
Kill Difference:15,739
Playtime:342.358 hours
Usage:12%
Score:23.796m
Score/min:1,158
Piloting Accuracy:41.075%
Gunner Accuracy:41.312%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
S
Kills:1,732
V. Kills:85 N/A
Deaths:61
KDR:28.393
Accuracy:65.059% A++
KPH:175.900 S
VKPH:8.600 C*
C75 Viper
S
Kills:1,210
V. Kills:91 N/A
Deaths:27
KDR:44.815
Accuracy:35.054% C
KPH:101.600 S
VKPH:7.600 C+
L100 Python AP
S
Kills:1,199
V. Kills:603 199%
Deaths:65
KDR:18.446
Accuracy:64.181% B**
KPH:79.900 S
VKPH:40.200 S
L100 Python HEAT
S
Kills:1,160
V. Kills:128 N/A
Deaths:48
KDR:24.167
Accuracy:58.934% B*
KPH:112.700 S
VKPH:12.400 C*
Skyguard
M++
Kills:244
V. Kills:215 113%
Deaths:32
KDR:7.625
Accuracy:43.864% A**
KPH:23.700 A+
VKPH:20.900 M++
Kills:5,545 (5,545 + 0)
Deaths:233
KDR:23.798
VKDR:4.815
Vehicle Kills:1,122
Kill Difference:5,312
Playtime:57.341 hours
Usage:2%
Score:2.816m
Score/min:818
Driving Accuracy:43.864%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M**
Kills:6,618
V. Kills:4,798 138%
Deaths:410
KDR:16.142
Accuracy:52.204% B++
KPH:55.600 A*
VKPH:40.300 M**
P2-120 HESH
S
Kills:2,885
V. Kills:110 N/A
Deaths:66
KDR:43.712
Accuracy:45.017% B+
KPH:161.600 S
VKPH:6.200 C-
E540 Halberd
M+
Kills:2,065
V. Kills:996 207%
Deaths:101
KDR:20.446
Accuracy:54.418% A++
KPH:52.200 M+
VKPH:25.200 M+
P2-120 HEAT
M
Kills:1,441
V. Kills:454 317%
Deaths:77
KDR:18.714
Accuracy:41.878% C+
KPH:55.500 M
VKPH:17.500 A++
P525 Marauder
M++
Kills:1,344
V. Kills:59 N/A
Deaths:36
KDR:37.333
Accuracy:31.451% A++
KPH:168 M++
VKPH:7.400 A++
G30 Vulcan
M++
Kills:288
V. Kills:147 195%
Deaths:29
KDR:9.931
Accuracy:36.428% B*
KPH:52.100 M++
VKPH:26.600 A*
MR11 Gatekeeper
M+
Kills:133
V. Kills:115 115%
Deaths:11
KDR:12.091
Accuracy:59.317% M
KPH:40.900 M+
VKPH:35.300 M+
M12 Kobalt
A+
Kills:100
V. Kills:3 N/A
Deaths:4
KDR:25
Accuracy:19.202% A
KPH:102 A+
VKPH:3.100 C
M20 Basilisk
A++
Kills:76
V. Kills:28 262%
Deaths:4
KDR:19
Accuracy:30.828% B
KPH:33.200 A++
VKPH:12.200 B++
Kills:14,950 (10,944 + 4,006)
Deaths:738
KDR:20.257
VKDR:9.092
Vehicle Kills:6,710
Kill Difference:14,212
Playtime:222.378 hours
Usage:8%
Score:11.991m
Score/min:899
Driving Accuracy:41.878%
Gunner Accuracy:30.828%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
M
Kills:3,151
V. Kills:104 N/A
Deaths:74
KDR:42.581
Accuracy:45.888% A+
KPH:223.800 M
VKPH:7.400 C**
G20 Vulcan-H
A++
Kills:1,264
V. Kills:631 200%
Deaths:59
KDR:21.424
Accuracy:48.846% C*
KPH:76 A++
VKPH:37.900 B**
MR11 Gatekeeper-H
A**
Kills:559
V. Kills:534 104%
Deaths:29
KDR:19.276
Accuracy:68.399% A++
KPH:59.100 A*
VKPH:56.500 A**
E540 Halberd-H
B**
Kills:293
V. Kills:152 192%
Deaths:8
KDR:36.625
Accuracy:62.512% B++
KPH:63 B**
VKPH:32.700 B**
M40 Fury-H
S
Kills:246
V. Kills:12 N/A
Deaths:1
KDR:246
Accuracy:47.146% B+
KPH:311.400 S
VKPH:15.200 C+
Kills:5,513 (0 + 5,513)
Deaths:171
KDR:32.240
VKDR:8.380
Vehicle Kills:1,433
Kill Difference:5,342
Playtime:45.610 hours
Usage:2%
Score:1.999m
Score/min:730
Driving Accuracy:N/A%
Gunner Accuracy:47.146%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
S
Kills:1,109
V. Kills:105 N/A
Deaths:27
KDR:41.074
Accuracy:45.533% A
KPH:202 S
VKPH:19.100 A*
M40 Fury
S
Kills:815
V. Kills:66 N/A
Deaths:28
KDR:29.107
Accuracy:43.897% B**
KPH:244 S
VKPH:19.800 A+
M20 Basilisk
M**
Kills:237
V. Kills:71 329%
Deaths:20
KDR:11.850
Accuracy:50.566% A+
KPH:59.600 M**
VKPH:17.900 M
M12 Kobalt
S
Kills:127
V. Kills:1 N/A
Deaths:6
KDR:21.167
Accuracy:23.354% A
KPH:213.200 S
VKPH:1.700 D
M12 Kobalt
M**
Kills:95
V. Kills:1 N/A
Deaths:2
KDR:47.500
Accuracy:21.382% B*
KPH:204.400 M**
VKPH:2.200 C-
M20 Basilisk
A++
Kills:62
V. Kills:22 270%
Deaths:4
KDR:15.500
Accuracy:51.805% A+
KPH:41.900 A++
VKPH:14.900 B*
Kills:2,445 (0 + 2,445)
Deaths:87
KDR:28.103
VKDR:3.057
Vehicle Kills:266
Kill Difference:2,358
Playtime:15.345 hours
Usage:1%
Score:1.298m
Score/min:1,410
Driving Accuracy:N/A%
Gunner Accuracy:51.805%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A++
Kills:79
V. Kills:6 N/A
Deaths:34
KDR:2.324
Accuracy:42.981% D
KPH:55.700 A++
VKPH:4.200 C--
Kills:79 (79 + 0)
Deaths:34
KDR:2.324
VKDR:0.176
Vehicle Kills:6
Kill Difference:45
Playtime:1.418 hours
Usage:0%
Score:0.032m
Score/min:371
Driving Accuracy:42.981%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B**
Kills:121
V. Kills:6 N/A
Deaths:6
KDR:20.167
Accuracy:33.905% C+
KPH:108.900 B**
VKPH:5.400 C
M20 Wyvern
A++
Kills:71
V. Kills:67 104%
Deaths:8
KDR:8.875
Accuracy:38.669% C+
KPH:31.600 B+
VKPH:29.800 A++
Kills:192 (0 + 192)
Deaths:14
KDR:13.714
VKDR:5.214
Vehicle Kills:73
Kill Difference:178
Playtime:3.360 hours
Usage:0%
Score:0.109m
Score/min:540
Piloting Accuracy:N/A%
Gunner Accuracy:38.669%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M18 Needler 33,93316,6881,50011.125M++4.6545.74%A*1.186%D42.5M++43.9S1067392.6h85.5B++187B**
M14 Banshee 14,19113,40450526.543A*20.0738.85%A++N/A170.5S10M++76578.6h12.2B++31.4B*
Hellfire Rocket Pods 10,6499,28119946.638S40.1660.71%A+1.325%B+243.6M+35.9A*145238.1h11A18B**
MSW-R 6,8336,8031,2995.237A1.2430.973%A++39.159%A*123.9M**N/A53554.9h8.2A+26.5B**
P2-120 AP 11,4166,61841016.141A+9.6752.204%B++2.931%C55.7A*40.4M**1007118.9h6.5B+12.5B++
M60-A Bulldog 5,5584,97911941.84S35.3748.167%A1.125%C83.7M9.7B**99759.5h3.8A+8A
AP30 Shredder 8,6744,69816728.132A21.6637.89%B++N/A56.2A++47.6M*175583.6h53.4B*141B**
C150 Dalton 8,3034,23625116.876A+10.4034.397%DN/A49.5B**47.6A*148085.5h3.1B*8.9B++
M18 Rotary 7,8243,9825667.035A**0.5635.891%B*1.457%D29.2A+28.2M478136.2h77.9B++217B*
LC3 Jaguar 3,7843,7421,1193.344A+3.1331.485%A++24.372%B*38.6B+N/A24096.9h10.1B*32.1B**
TAR 3,5563,5359633.671A+2.8031.11%A++33.409%A++112.9SN/A57631.3h8.9A++28.7A
P525 Marauder-H 3,2553,1517442.581A*36.1145.888%A+N/A223.5M7.4C**68614.1h4.4B**9.6B**
P2-120 HESH 2,9952,8856643.712A**37.2445.017%B+N/A161.2S6.1C--98217.9h2.9A+6.5A
NS-11C 2,7572,7415954.607S1.8732.189%A++23.057%B++87.3M++N/A40331.4h9.7B**30.3B**
L105 Zephyr PX 2,9022,6773870.447M++63.9757.085%B*N/A140.9A*11.8B+130419h3.7B**6.5B**
LC2 Lynx 2,7202,6587263.661A*2.8130.908%A++24.379%B+45.1B**1.1A*26059h11.2B**36.2B*
NS-11P 2,2792,2735773.939A**2.5332.517%A*39.155%M*130.6SN/A56417.4h8.6A++26.5A
CAS30 Tank Buster 4,0462,2634165.44A**1.0362.58%A++N/A17.3A+13.6A+583131h42.5C**68B++
Hornet Missiles 3,0682,2345540.618S34.1469.214%B**1.746%C*223.4M*83.4A*239310h4.9B**7.1A
TORQ-9 2,1662,1595753.755A++2.7231.869%A++33.349%A+115.5SN/A50518.7h10.2A+31.9A
TSAR-42 2,0952,0952787.536B*1.0650.918%A++79.809%A117M**N/A53617.9h1.6A3.2B**
E540 Halberd 3,0612,06510120.446A*13.9754.418%A++3.535%C+52.1M+25.2M+88739.6h4.4B**8.2A
L105 Zephyr 2,1171,9723163.613S57.1458.453%A++N/A143.9M**10.6B+119413.7h3.8A6.5A
L100 Python HESH 1,8171,7326128.393A+21.9265.059%A++2.252%B+176.7S8.7C*9139.8h1.7A++2.6A+
NS-44 Commissioner 1,6721,6607592.187A4.2942.387%B*25.964%B+83.8A*N/A40319.8h2.7B**6.4B*
T9A "Butcher" 1,6581,6552147.734M**1.2632%A++25.136%C190.2SN/A8908.7h8.3A++25.9A
HC1 Cougar 1,6601,6504373.776M2.7031.756%A+22.545%C++51.9AN/A30731.8h9B**28.5B*
M18 Locust 2,8071,50814610.329S3.8643.27%A++1.326%C44.1A++38M76534.2h81.4C*188B++
T5 AMC 1,4851,4724763.092A*3.3830.398%A+19.158%C+44.1A+N/A27933.4h10.3B**33.8B**
P2-120 HEAT 1,8951,4417718.714A*12.2441.878%C+3.678%B55.4M17.5A++45326h4.6A11B**
MRC3 Mercy 1,4131,4042715.181A+1.2926.721%A*19.373%C77.6M**N/A33818.1h14.4A53.9B**
MRC3 Mercy 1,3901,3842854.856A1.6227.234%A*17.919%C--74M*N/A33118.7h15.7B**57.7B**
P525 Marauder 1,4031,3443637.333B*30.8631.451%A++1.637%C168M++7.4A++8548h4.8B**15.3B**
MKV Suppressed 1,3401,3272355.647S0.8337.795%A*19.97%C++145.8S1.4M*9209.1h10B*26.5B*
TMG-50 1,3121,3102954.441M*2.0328.46%A28.702%B*104.8M*N/A58712.5h7.8A27.3B*
T9 CARV 1,3081,3052704.833M+1.6427.953%A++27.663%B++112.5SN/A90411.6h8.7A+31B**
NS-15M2 1,2901,2811896.778M0.3032.24%A++43.248%A**147.2M**1B**5048.7h8.7A26.9B**
Cycler TRV 1,2661,2653593.524A*2.9531.734%A++23.399%B+116.1SN/A59410.9h9.1A+28.7A
G20 Vulcan-H 1,8951,2645921.424S14.9548.846%C*2.769%C+76.1A++38B**83016.6h55.5A113.6A
T1 Cycler 1,2451,2384342.853A++3.6230.838%A++22.617%C*80.4M**N/A51415.4h9.6A+31.3A
TRAC-5 1,2521,2355672.178A++4.3027.173%A15.061%D21.4C**N/A12957.7h10.3B**38.1B*
C75 Viper 1,3011,2102744.815S38.3435.054%CN/A101.7S7.6C+51011.9h3.8A+10.8A+
NS-11A 1,2091,2062784.338A**2.1432.48%A++32.67%A+125.6SN/A6169.6h9.1A+27.9A
TRS-12 Uppercut 1,2061,2032175.544S0.9379.684%A++13.3%C152.3SN/A6917.9h1.7A2.1B**
L100 Python AP 1,8021,1996518.446M**11.9764.181%B**4.837%B**79.9S40.2S110415h4.3B**6.6A
T32 Bull 1,1881,1872065.762M**0.7130.295%A41.281%A**104.1M+N/A69511.4h8A+26.5B**
NS-15M1 1,1771,1762085.654M*0.8232.76%A++24.235%C**121.2M++N/A5779.7h9.5B**28.9B*
TX1 Repeater 1,1881,1765402.178A++4.3034.132%A++19.983%C+120S1.2B**7119.8h9.1B**26.6B+
TRAC-5 Burst 1,1781,1742953.98A2.4931.953%A21.55%C78.3A+N/A49215h9.3B**29.1B**
KSR-35 1,1721,1671567.481A*1.0146.674%A++41.217%A+159.9SN/A9307.3h3.3A7B**
RAMS .50M 1,1681,1668314.048M*7.5750.18%A++85.249%B*122.7SN/A7069.5h1.4A+2.9B**
SMG-46 Armistice 1,1681,1654342.684A++3.7935.534%A*12.275%D76.1A**N/A32515.3h10.5B**29.4B*
SMG-46G Armistice 1,1651,1652125.495M**0.9834.863%A+18.884%C**151.3M**N/A14527.7h10.4B*29.7B*
SR-7 1,1651,1647016.629S10.1653.129%A++85.997%B*159.5SN/A8727.3h1.5B**2.9B**
PDW-16 Hailstorm 1,1681,1642025.762S0.7134.032%A++21.821%B**166.3SN/A10077h10.2B**30B**
T9 CARV-S 1,1661,1611706.829M**0.3631.618%A*36.176%A++173.3SN/A7986.7h8.8A27.9B**
NS-15M AE 1,1601,1601557.484M+1.0133.49%A++41.207%A++187.1SN/A9746.2h8A+23.7B**
M77-B 1,1601,1601866.237M+0.2446.812%A+84.569%B**81.1M**N/A47214.3h1.7A3.5B**
T16 Rhino 1,1661,1602005.8S0.6733.277%A**37.155%A**143.2SN/A6888.1h8.8A+26.4B**
T7 Mini-Chaingun 1,1721,1602874.042M*2.4325.147%A++14.483%B118.4S1.2B++12429.8h10.4B**41.5B*
NS Baron G5AE 1,1611,1601866.237S0.2458.027%B**11.897%D146.8M**N/A9607.9h3.3B**5.8C++
L100 Python HEAT 1,2881,1604824.167M**17.6958.934%B*2.845%C++112.6S12.4C*84710.3h2.1A*3.6A++
NS-7 PDW 1,1671,1582295.057S1.4238.327%M19.776%B156.5S1.2M+9507.4h9.6A25.2B**
TRAC-5 S 1,1681,1582524.595S1.8832.334%A*22.712%B**78.8SN/A47114.7h10B+30.9B*
M40 Fury 1,2141,1092741.074S34.6045.533%A1.623%C+201.6S19.1A*14805.5h6.3A13.8A
M3 Pounder HEG 1,1261,0552683.937A+2.5454.694%A*5.972%A++69.9S4.7B*45615.1h8.3A+15.2B**
NS Decimator 1,3149943992.491A++3.9860.753%C+4.326%A+69A*22.2B++77414.4h3B**4.9B**
M3 Pounder HEG 1,0549882663.714A2.7658.166%A*4.757%B**65.9S4.4B39115h9.5A16.3B**
SOAS-20 9409391605.869M*0.6036.439%A++23.323%B144.5SN/A7746.5h8.8B**24.1B**
NSX Tomoe 8908882164.111A2.3635.823%A+54.167%A++96.5A**N/A11909.2h9.3A26.1B**
TAS-16 Blackjack 9018851505.9S0.5780.152%A++12.994%C150S2.7S7405.9h1.8B**2.2B*
TS2 Inquisitor 8538483232.625A3.8532.268%B+33.609%A*103.4A**N/A9808.2h7.3B**22.5B*
M40 Fury 8818152829.107M22.6343.897%B**1.227%D247S20A++24723.3h6A13.6A
Dual-75 Duster 8137391743.471M37.0041.312%B+N/A123.2A++12.3A+5866h4.1B**9.9B++
M1 Heavy Cycler 6636621474.503M1.9722.312%A*18.882%C*75.2SN/A2978.8h12.4A+55.7B**
TRAC-Shot 6606571773.712A++2.7630.87%A17.352%C+57.6B**N/A23611.4h8.2A26.7A
C-4 8056163191.931B+4.5431.099%B**N/A56C--17.2D-98111h1.4C*4.4B+
MR11 Gatekeeper-H 1,0935592919.276M*12.8068.399%A++N/A58.8A*56.2A**6229.5h36.3B**53.1A
Frag Grenade 5495451545N/A538.5350.75%B++N/A681.3B*5D50660.8h2.8B*5.5B*
Sticky Grenade 5215201520N/A513.5362.105%B**N/A1733.3A++3.3D-87980.3h1.4B*2.2B*
Bighorn .50M 4364363512.457A*5.9843.804%C++84.862%B*114.7M++N/A5023.8h1.6B**3.7B++
M6 Onslaught 394394804.925A++1.5525.507%A++19.289%C+106.5SN/A6783.7h13.7A53.8B*
M6 Onslaught 391391804.888A+1.5926.643%A*18.67%C105.7SN/A6723.7h14.7B**55.1B**
SABR-13 3883861003.86A2.6133.617%A+24.611%C+110.3M**N/A5263.5h8A23.7A
M60-A Bulldog 3833632181.5M*175.0367.355%A*2.479%C++121M*6.7B++5493h3.3A+4.9A+
T4 AMP 3583561232.894A*3.5838.16%A++17.697%C161.8SN/A6022.2h10.1B**26.6B**
M2 Mutilator 3443411162.94B*3.5320.696%A+16.422%C--53.3A**N/A2556.4h14.9B++71.8B*
M1 Heavy Cycler 339339526.519M**0.0523.909%A++23.894%B*102.7SN/A3313.3h12A50.2B**
T1A Unity 3393381083.13A*3.3430.364%A36.391%A++105.6M++N/A6263.2h9A++29.6A+
A30 Walker 6953373110.871S4.4030.173%A++N/A25.5B+27.1A+78113.2h95.4B++316.1B**
Chainblade 34831210,4170.03C**6.4434.707%B+N/A0.6C+N/A3562.2h2.2B+6.2C+
Coyote Missiles 4833031915.947S9.4762.996%A+N/A91.8B54.5A*14553.3h28.8B*45.7B**
AS16 NightHawk 300294743.973M2.5049.473%B**10.204%D--122.5S2.5S6072.4h3.4B*6.8B*
E540 Halberd-H 445293836.625M**30.1562.512%B++2.048%C+62.3B*32.3B**6384.7h4.3B*6.9B**
G30 Vulcan 435288299.931A+3.4636.428%B*3.472%C+52.4M++26.7A*7905.5h61.4B**168.7B**
Anti-Vehicle Grenade 3162831283N/A276.5357.298%B++N/A566B*66C68140.5h3.5B**6.2B**
ML-7 3972781491.866A++4.6169.92%A+2.518%C44.8A++19.2B**14036.2h6.3C**9B++
Tank Mine 465273783.5B+2.9756.974%A++N/A109.2C++76.8B+23092.5h3.2F-5.6B+
NS-44L Blackhand 252252892.831A+3.6447.943%B++36.905%C132.6SN/A5291.9h2.7B**5.6B*
M40 Fury-H 2582461246U239.5347.146%B+N/A307.5S15C+12570.8h3.4A7.1A++
Skyguard 459244327.625A**1.1543.864%A**2.049%C+23.7A+20.9M++63810.3h126.5C++288.5B*
M20 Basilisk 3082372011.85M**5.3850.566%A+5.063%C59.3M**17.8M6864h53.9B**106.6A
TS4 Haymaker 217215792.722A+3.7547.613%B+15.349%B+76.8A**N/A3692.8h3.4B*7.1B*
TX2 Emperor 214210703A*3.4737.804%A24.762%B+150S2.9M**8501.4h6A15.9C*
MANA Anti-Vehicle Turret 324199523.827A2.6558.101%B+3.518%C79.6A**50A20022.5h5.2B*9B**
T1B Cycler 189188483.917A2.5631.004%B**39.894%A+104.4A**N/A4651.8h8.7A+28B**
Tomcat A2AM Pods 413187823.375S16.9083.028%B+N/A77.9B+94.2A++24172.4h6.3B**7.6B**
NS-30 Vandal 186184394.718A++1.7645.831%A*41.848%A++115M**1.3A**7501.6h4.2B**9.1B**
NS-357 Underboss 172172573.018A*3.4651.374%A++17.442%C-114.7MN/A6701.5h3.3B**6.3B*
NSX Naginata 162159315.129M*1.3427.888%B**40.252%A++88.3A*1.7A++2601.8h8.1B**29.1B*
NS-61 Emissary 147146682.147A++4.3332.868%B++26.712%A++69.5A*N/A1882.1h11.3B+34.3B++
Auraxium Chainblade 14213910,6140.013C--6.4626.125%C3.597%D0.3C-N/A1421.9h1.9B+7.4C*
AMR-66 139139433.233M++3.2439.021%A*24.46%C+99.3SN/A7181.4h5.9A15.1B**
MR11 Gatekeeper 2481331112.091A*5.6259.317%MN/A40.3M+34.8M9693.3h42B++70.9A
M12 Kobalt 128127621.167B+14.6923.354%A19.685%C**211.7S1.7D10710.6h10.9A+46.8B**
CAS 14-E 127121620.167C++13.6933.905%C+N/A110B**5.5C3801.1h17B**50.1B**
Shuriken 121121383.184A++3.2933.103%A+28.099%A+110MN/A5281.1h10.7B**32.3B**
MANA Anti-Personnel Turret 120119323.719N/A2.7529.097%UN/A1190U10U7563100.1h17.8T*61.2T*
TRAP-M1 109109303.633A++2.8434.162%B*33.028%B**99.1A**N/A7831.1h7.6B++22.2B++
M12 Kobalt 103100425B*18.5319.202%A9%D--100A3C4881h15.5B+80.7B**
M12 Kobalt 9695247.5A*41.0321.382%B*22.105%B++190M*2C--12650.5h11.4A53.2B*
L-30R Vektor 18788146.286M+0.1941.075%C++2.273%C++25.1C*28.3A6483.5h61B148.6B+
Spear Anti-Vehicle Phalanx Turret 13086421.5A**15.0356.613%A2.326%D--107.5S55M*29690.8h5.3B*9.4B**
A30 Walker 1858199B++2.5339.927%M+N/A25.3A++32.5M**7043.2h159.7B++400A
M60-A Bulldog 8179326.333C++19.8664.052%A++5.063%A++87.8A*2.2C--11760.9h3.7B**5.8A
M40 Fury-F 8579342.324B+4.1542.981%DN/A56.4A++4.3C-3711.4h5.7B*13.2B*
NS Baron G5 7676223.455M++3.0255.094%B**11.842%D108.6M**N/A9450.7h3.5B**6.3C+
M20 Basilisk 10476419U12.5330.828%B7.895%B**33A++12.2B++3712.3h38A++123.3A
M20 Wyvern 1387188.875B++2.4038.669%C+1.408%D--32.3B+30.5A++6192.2h70.2B181.5B+
FA1 Barrage 7370125.833S0.6452.665%A18.571%B++116.7S5U20360.6h3.5B**6.7B**
M20 Basilisk 8462415.5S9.0351.805%A+4.839%C41.3A++14.7B*8661.5h73.9B++142.6B**
M20 Drake 1095377.571B+1.1033.63%C*1.887%C17.1C18.1B+19593.1h94.2C280.2C+
M12 Kobalt 5050150B**43.5326.552%B**10%F250M+N/A4370.2h10.8B**40.6B**

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter261,7022.3h
Spawn Beacon1544,2166h
Nano-Armor Kit8331,747,421128.9h
Anti-Vehicle MANA Turret145631.4h
Nanite Revive Grenade08600.2h
Medical Applicator357118,81414.5h
Ammunition Package375140.9h
Medical Kit3,46815,905121.3h
Anti-Infantry MANA Turret101970.3h
Recon Detection Device134121.1h
Shield Recharging Field71760.1h

Check the help document for the dictionary if you want to learn more about words used here.


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