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First Sgt. Cold Blooded LeKunibert[BLNG] LeKunibert
TR BR 27

KDR: 6.46

Score: 181.7m

Last Seen: Nov 20th, 2019 3:36 PM
- OFFLINE - 9.4 hour(s)

Prestige 1, Battle Rank 27 - Terran Republic on Cobalt - Outfit Leader of RedBlack Bling Squad[BLNG] RedBlack Bling Squad
TR outfit on Cobalt

Members: 8
Level Progress (to 28): 84%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS M18 Needler M14 Banshee Hellfire Rocket Pods MSW-R P2-120 AP M60-A Bulldog AP30 Shredder C150 Dalton
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,289,679 MLG Score: 3429
Fun Score: N/A
Cheeseburgers Flipped: 449TIME WITH MEDKIT: 4.2%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.195%29.324%94449117761,8074.654141.806

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.552%2.13A*1.261A-0.514DHEAD ++ (~13.23)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.50.63B+8.90.38C**18.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.373%1.156%39006122046,52818522544825.1096183%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.723%0.748B++-0.39C--0.089

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
102.70.363C**45.60.139C++57.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.989%2.446%14108121816,723199265988.39508253%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.523%0.673B+-0.052C+0.886

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.10.66B+6.30.497B+6.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.558%1.456%281022120430,97515251206920.2982257%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.134%0.306C*-0.74D-0.503

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.80.661B+16.10.599B+24.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.059%82.547%2810712196,486154144.20623

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.452%1.969A++1B**1.223

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.50.645B+1.70.469B+1.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
65.469%13.136%2810512212,6721071302.49254

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.262%1.978A++-0.311C1.064

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.20.758B++2.10.571B+1.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
RedBlack Bling Squad[BLNG] RedBlack Bling Squad
TR outfit on Cobalt

Members: 8
181.7m359%1146 (68.8k)1041 (62.5k)6.45979197,12730,5167.4335127 (27)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR12261219733.672%13.8%46505:4365

45% Engineer8% Heavy Assault34% Light Assault12% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 7th, 2013 12:18 PMJan 7th, 2018 12:20 PMNov 21st, 2019 10:14 AM (10h) (PST)Nov 20th, 2019 11:38 AM (1d) (PST)Nov 20th, 2019 11:36 AM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,6721301,5421.1290.1750.1565.0900.2893429

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
100,3037,79192,512681093051762,456

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2909.7h/121.2d 29,714 27,203 48,331 888.5k 1,428 6,438 50,387 291.8m

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A+
Kills:3,827
Deaths:1,168
KDR:3.277
Accuracy:31.491% A+
HSR:24.536% B++
NS-11C
A++
Kills:2,971
Deaths:638
KDR:4.657
Accuracy:32.311% A++
HSR:23.595% B++
LC2 Lynx
A+
Kills:2,660
Deaths:733
KDR:3.629
Accuracy:30.902% A+
HSR:24.399% B+
HC1 Cougar
A+
Kills:1,654
Deaths:438
KDR:3.776
Accuracy:31.761% A+
HSR:22.612% C+
T5 AMC
A
Kills:1,505
Deaths:484
KDR:3.110
Accuracy:30.477% A
HSR:19.601% C+
TRAC-5
B**
Kills:1,235
Deaths:567
KDR:2.178
Accuracy:27.173% B**
HSR:15.061% D
TRS-12 Uppercut
A++
Kills:1,208
Deaths:218
KDR:5.541
Accuracy:79.655% A++
HSR:13.245% C
TRAC-5 Burst
B**
Kills:1,174
Deaths:295
KDR:3.980
Accuracy:31.953% B**
HSR:21.550% C
NS Baron G5AE
B**
Kills:1,160
Deaths:186
KDR:6.237
Accuracy:58.027% B**
HSR:11.897% D
TRAC-5 S
A++
Kills:1,158
Deaths:252
KDR:4.595
Accuracy:32.334% A++
HSR:22.712% B**
TAS-16 Blackjack
A++
Kills:885
Deaths:150
KDR:5.900
Accuracy:80.152% A++
HSR:12.994% C--
TRAC-Shot
A
Kills:661
Deaths:178
KDR:3.713
Accuracy:30.902% A
HSR:17.247% C
AS16 NightHawk
B**
Kills:294
Deaths:74
KDR:3.973
Accuracy:49.473% B**
HSR:10.204% D*
TS4 Haymaker
B+
Kills:215
Deaths:79
KDR:2.722
Accuracy:47.613% B+
HSR:15.349% B+
AMR-66
A*
Kills:164
Deaths:52
KDR:3.154
Accuracy:40.066% A*
HSR:25% C+
MG-C1 Kindred
B*
Kills:144
Deaths:39
KDR:3.692
Accuracy:30.720% B*
HSR:27.083% B+
NSX Tanto
A++
Kills:92
Deaths:22
KDR:4.182
Accuracy:35.662% A++
HSR:35.870% A++
NS Baron G5
B**
Kills:76
Deaths:22
KDR:3.455
Accuracy:55.094% B**
HSR:11.842% D
FA1 Barrage
A
Kills:70
Deaths:12
KDR:5.833
Accuracy:52.665% A
HSR:18.571% B+
Kills:21,153
Deaths (as Engineer):5,607
Deaths (to Engineers):7,783
KDR:3.77261
Kill Difference:15,546
Playtime:1,322.121 hours
Usage:45%
Score:82.161m
Score/min:1,036
Accuracy (listed only):42.549%
HSR (listed only):19.651%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A*
Kills:6,995
Deaths:1,342
KDR:5.212
Accuracy:30.976% A+
HSR:39.328% A*
T9A "Butcher"
A+
Kills:1,658
Deaths:215
KDR:7.712
Accuracy:31.952% A+
HSR:25.211% C
TMG-50
A
Kills:1,310
Deaths:295
KDR:4.441
Accuracy:28.460% A
HSR:28.702% B++
T9 CARV
A++
Kills:1,305
Deaths:270
KDR:4.833
Accuracy:27.953% A++
HSR:27.663% B++
NS-15M2
A*
Kills:1,281
Deaths:189
KDR:6.778
Accuracy:32.240% A+
HSR:43.248% A*
T32 Bull
A*
Kills:1,187
Deaths:206
KDR:5.762
Accuracy:30.295% B**
HSR:41.281% A*
NS-15M1
A++
Kills:1,176
Deaths:208
KDR:5.654
Accuracy:32.760% A++
HSR:24.235% C*
T9 CARV-S
A++
Kills:1,161
Deaths:170
KDR:6.829
Accuracy:31.618% A++
HSR:36.176% A+
T16 Rhino
A*
Kills:1,160
Deaths:200
KDR:5.800
Accuracy:33.277% A*
HSR:37.155% A*
NS-15M AE
A+
Kills:1,160
Deaths:155
KDR:7.484
Accuracy:33.490% A+
HSR:41.207% A+
NSX Naginata
A++
Kills:285
Deaths:53
KDR:5.377
Accuracy:31.351% A++
HSR:35.790% B**
MG-H1 Watchman
A++
Kills:106
Deaths:22
KDR:4.818
Accuracy:32.158% A++
HSR:37.736% A+
Kills:18,784
Deaths (as Heavy Assault):3,325
Deaths (to Heavy Assaults):7,619
KDR:5.64932
Kill Difference:15,459
Playtime:230.385 hours
Usage:8%
Score:14.028m
Score/min:1,015
Accuracy (listed only):31.377%
HSR (listed only):34.811%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A+
Kills:3,827
Deaths:1,168
KDR:3.277
Accuracy:31.491% A+
HSR:24.536% B++
NS-11C
A++
Kills:2,971
Deaths:638
KDR:4.657
Accuracy:32.311% A++
HSR:23.595% B++
LC2 Lynx
A+
Kills:2,660
Deaths:733
KDR:3.629
Accuracy:30.902% A+
HSR:24.399% B+
HC1 Cougar
A+
Kills:1,654
Deaths:438
KDR:3.776
Accuracy:31.761% A+
HSR:22.612% C+
T5 AMC
A
Kills:1,505
Deaths:484
KDR:3.110
Accuracy:30.477% A
HSR:19.601% C+
MKV Suppressed
A*
Kills:1,327
Deaths:235
KDR:5.647
Accuracy:37.795% A*
HSR:19.970% C+
TRAC-5
B**
Kills:1,235
Deaths:567
KDR:2.178
Accuracy:27.173% B**
HSR:15.061% D
TRS-12 Uppercut
A++
Kills:1,208
Deaths:218
KDR:5.541
Accuracy:79.655% A++
HSR:13.245% C
TRAC-5 Burst
B**
Kills:1,174
Deaths:295
KDR:3.980
Accuracy:31.953% B**
HSR:21.550% C
SMG-46 Armistice
A++
Kills:1,167
Deaths:436
KDR:2.677
Accuracy:35.556% A++
HSR:12.254% D
SMG-46G Armistice
A
Kills:1,165
Deaths:212
KDR:5.495
Accuracy:34.863% A
HSR:18.884% C++
PDW-16 Hailstorm
A++
Kills:1,164
Deaths:202
KDR:5.762
Accuracy:34.032% A++
HSR:21.821% B*
NS Baron G5AE
B**
Kills:1,160
Deaths:186
KDR:6.237
Accuracy:58.027% B**
HSR:11.897% D
NS-7 PDW
A**
Kills:1,158
Deaths:229
KDR:5.057
Accuracy:38.327% A**
HSR:19.776% C**
TRAC-5 S
A++
Kills:1,158
Deaths:252
KDR:4.595
Accuracy:32.334% A++
HSR:22.712% B**
TAS-16 Blackjack
A++
Kills:885
Deaths:150
KDR:5.900
Accuracy:80.152% A++
HSR:12.994% C--
TRAC-Shot
A
Kills:661
Deaths:178
KDR:3.713
Accuracy:30.902% A
HSR:17.247% C
AS16 NightHawk
B**
Kills:294
Deaths:74
KDR:3.973
Accuracy:49.473% B**
HSR:10.204% D*
TS4 Haymaker
B+
Kills:215
Deaths:79
KDR:2.722
Accuracy:47.613% B+
HSR:15.349% B+
MG-C1 Kindred
B*
Kills:144
Deaths:39
KDR:3.692
Accuracy:30.720% B*
HSR:27.083% B+
Shuriken
A+
Kills:121
Deaths:38
KDR:3.184
Accuracy:33.103% A
HSR:28.099% A+
NSX Tanto
A++
Kills:92
Deaths:22
KDR:4.182
Accuracy:35.662% A++
HSR:35.870% A++
NS Baron G5
B**
Kills:76
Deaths:22
KDR:3.455
Accuracy:55.094% B**
HSR:11.842% D
FA1 Barrage
A
Kills:70
Deaths:12
KDR:5.833
Accuracy:52.665% A
HSR:18.571% B+
Kills:27,091
Deaths (as Light Assault):6,907
Deaths (to Light Assaults):6,491
KDR:3.92225
Kill Difference:20,184
Playtime:980.566 hours
Usage:34%
Score:63.909m
Score/min:1,086
Accuracy (listed only):40.918%
HSR (listed only):19.549%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A++
Kills:2,257
Deaths:293
KDR:7.703
Accuracy:50.523% A++
HSR:79.796% B**
NS-44 Commissioner
B++
Kills:1,662
Deaths:760
KDR:2.187
Accuracy:42.399% B++
HSR:25.933% B+
MKV Suppressed
A*
Kills:1,327
Deaths:235
KDR:5.647
Accuracy:37.795% A*
HSR:19.970% C+
TX1 Repeater
A++
Kills:1,176
Deaths:540
KDR:2.178
Accuracy:34.132% A++
HSR:19.983% C
KSR-35
A++
Kills:1,167
Deaths:156
KDR:7.481
Accuracy:46.674% A++
HSR:41.217% A+
SMG-46 Armistice
A++
Kills:1,167
Deaths:436
KDR:2.677
Accuracy:35.556% A++
HSR:12.254% D
RAMS .50M
A++
Kills:1,166
Deaths:83
KDR:14.048
Accuracy:50.180% A++
HSR:85.249% B*
SMG-46G Armistice
A
Kills:1,165
Deaths:212
KDR:5.495
Accuracy:34.863% A
HSR:18.884% C++
SR-7
A++
Kills:1,164
Deaths:70
KDR:16.629
Accuracy:53.129% A++
HSR:85.997% B*
PDW-16 Hailstorm
A++
Kills:1,164
Deaths:202
KDR:5.762
Accuracy:34.032% A++
HSR:21.821% B*
M77-B
A+
Kills:1,160
Deaths:186
KDR:6.237
Accuracy:46.812% A+
HSR:84.569% B**
NS-7 PDW
A**
Kills:1,158
Deaths:229
KDR:5.057
Accuracy:38.327% A**
HSR:19.776% C**
SOAS-20
A++
Kills:973
Deaths:170
KDR:5.724
Accuracy:36.533% A++
HSR:23.330% C**
TS2 Inquisitor
A++
Kills:954
Deaths:382
KDR:2.497
Accuracy:32.752% B++
HSR:32.704% A++
NSX Tomoe
A++
Kills:915
Deaths:223
KDR:4.103
Accuracy:35.867% A+
HSR:54.426% A++
Bighorn .50M
B++
Kills:536
Deaths:45
KDR:11.911
Accuracy:44.922% B
HSR:83.582% B++
T4 AMP
A++
Kills:356
Deaths:123
KDR:2.894
Accuracy:38.160% A++
HSR:17.697% C
NS-44L Blackhand
B++
Kills:252
Deaths:89
KDR:2.831
Accuracy:47.943% B++
HSR:36.905% C
TX2 Emperor
A
Kills:210
Deaths:70
KDR:3
Accuracy:37.804% A
HSR:24.762% B+
NS-30 Vandal
A*
Kills:184
Deaths:39
KDR:4.718
Accuracy:45.831% A*
HSR:41.848% A++
NS-357 Underboss
A++
Kills:172
Deaths:57
KDR:3.018
Accuracy:51.374% A++
HSR:17.442% D
NS-61 Emissary
A++
Kills:146
Deaths:68
KDR:2.147
Accuracy:32.868% B++
HSR:26.712% A++
Shuriken
A+
Kills:121
Deaths:38
KDR:3.184
Accuracy:33.103% A
HSR:28.099% A+
TRAP-M1
B**
Kills:109
Deaths:30
KDR:3.633
Accuracy:34.162% B*
HSR:33.028% B**
NSX Daimyo
A*
Kills:94
Deaths:24
KDR:3.917
Accuracy:54.824% A*
HSR:98.936% A
Kills:20,755
Deaths (as Infiltrator):4,760
Deaths (to Infiltrators):3,943
KDR:4.36029
Kill Difference:15,995
Playtime:148.008 hours
Usage:5%
Score:9.384m
Score/min:1,057
Accuracy (listed only):41.223%
HSR (listed only):41.397%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
A+
Kills:3,589
Deaths:983
KDR:3.651
Accuracy:31.110% A+
HSR:33.575% A+
NS-11P
M+
Kills:2,302
Deaths:585
KDR:3.935
Accuracy:32.450% A++
HSR:39.183% M+
TORQ-9
A+
Kills:2,174
Deaths:584
KDR:3.723
Accuracy:31.821% A+
HSR:33.487% A
MKV Suppressed
A*
Kills:1,327
Deaths:235
KDR:5.647
Accuracy:37.795% A*
HSR:19.970% C+
Cycler TRV
A++
Kills:1,266
Deaths:360
KDR:3.517
Accuracy:31.744% A++
HSR:23.460% B+
T1 Cycler
A++
Kills:1,241
Deaths:436
KDR:2.846
Accuracy:30.855% A++
HSR:22.563% C++
TRS-12 Uppercut
A++
Kills:1,208
Deaths:218
KDR:5.541
Accuracy:79.655% A++
HSR:13.245% C
NS-11A
A+
Kills:1,206
Deaths:278
KDR:4.338
Accuracy:32.480% A+
HSR:32.670% A
SMG-46 Armistice
A++
Kills:1,167
Deaths:436
KDR:2.677
Accuracy:35.556% A++
HSR:12.254% D
SMG-46G Armistice
A
Kills:1,165
Deaths:212
KDR:5.495
Accuracy:34.863% A
HSR:18.884% C++
PDW-16 Hailstorm
A++
Kills:1,164
Deaths:202
KDR:5.762
Accuracy:34.032% A++
HSR:21.821% B*
NS Baron G5AE
B**
Kills:1,160
Deaths:186
KDR:6.237
Accuracy:58.027% B**
HSR:11.897% D
NS-7 PDW
A**
Kills:1,158
Deaths:229
KDR:5.057
Accuracy:38.327% A**
HSR:19.776% C**
TAS-16 Blackjack
A++
Kills:885
Deaths:150
KDR:5.900
Accuracy:80.152% A++
HSR:12.994% C--
T1A Unity
A++
Kills:453
Deaths:142
KDR:3.190
Accuracy:30.531% B**
HSR:37.528% A++
SABR-13
A
Kills:392
Deaths:105
KDR:3.733
Accuracy:33.432% A
HSR:25.255% C+
AS16 NightHawk
B**
Kills:294
Deaths:74
KDR:3.973
Accuracy:49.473% B**
HSR:10.204% D*
TS4 Haymaker
B+
Kills:215
Deaths:79
KDR:2.722
Accuracy:47.613% B+
HSR:15.349% B+
T1B Cycler
A+
Kills:188
Deaths:48
KDR:3.917
Accuracy:31.004% B**
HSR:39.894% A+
Shuriken
A+
Kills:121
Deaths:38
KDR:3.184
Accuracy:33.103% A
HSR:28.099% A+
NS Baron G5
B**
Kills:76
Deaths:22
KDR:3.455
Accuracy:55.094% B**
HSR:11.842% D
FA1 Barrage
A
Kills:70
Deaths:12
KDR:5.833
Accuracy:52.665% A
HSR:18.571% B+
Kills:22,821
Deaths (as Combat Medic):5,614
Deaths (to Combat Medics):2,731
KDR:4.06502
Kill Difference:17,207
Playtime:155.665 hours
Usage:5%
Score:8.673m
Score/min:929
Accuracy (listed only):41.899%
HSR (listed only):22.842%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A++
Kills:1,505
Deaths:291
KDR:5.172
Accuracy:26.284% A++
HSR:19.601% C
MRC3 Mercy
A++
Kills:1,478
Deaths:305
KDR:4.846
Accuracy:26.747% A++
HSR:18.539% C--
M3 Pounder HEG
A++
Kills:1,066
Deaths:271
KDR:3.934
Accuracy:54.476% A++
HSR:5.910% A++
M3 Pounder HEG
A++
Kills:993
Deaths:269
KDR:3.691
Accuracy:57.884% A++
HSR:4.733% A
M1 Heavy Cycler
A++
Kills:673
Deaths:148
KDR:4.547
Accuracy:22.311% A++
HSR:18.871% C++
M6 Onslaught
A++
Kills:394
Deaths:80
KDR:4.925
Accuracy:25.507% A++
HSR:19.289% C+
M6 Onslaught
A++
Kills:391
Deaths:80
KDR:4.888
Accuracy:26.643% A++
HSR:18.670% C
M1 Heavy Cycler
A+
Kills:343
Deaths:53
KDR:6.472
Accuracy:23.811% A+
HSR:24.198% B**
M2 Mutilator
A
Kills:341
Deaths:116
KDR:2.940
Accuracy:20.696% A
HSR:16.422% C--
Kills:7,184
Deaths (as MAX Suit):806.500
Deaths (to MAX Suits):1,560
KDR:8.90763
Kill Difference:6,377.500
Playtime:56.171 hours
Usage:2%
Score:3.571m
Score/min:1,060
Accuracy (listed only):31.595%
HSR (listed only):16.248%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
S
Kills:16,741
V. Kills:17,275 97%
Deaths:1,500
KDR:11.161
Accuracy:45.729% A*
KPH:42.500 M
VKPH:43.900 S
M14 Banshee
M**
Kills:14,074
V. Kills:826 N/A
Deaths:505
KDR:27.869
Accuracy:38.913% A++
KPH:170.400 M**
VKPH:10 M++
Hellfire Rocket Pods
M
Kills:9,333
V. Kills:1,377 N/A
Deaths:199
KDR:46.900
Accuracy:60.745% A+
KPH:243.100 M
VKPH:35.900 A*
M18 Rotary
A*
Kills:4,019
V. Kills:3,857 104%
Deaths:566
KDR:7.101
Accuracy:35.910% B++
KPH:29.300 B**
VKPH:28.100 A*
Hornet Missiles
M
Kills:2,247
V. Kills:844 266%
Deaths:55
KDR:40.855
Accuracy:69.105% B**
KPH:221.300 M
VKPH:83.100 A+
M18 Locust
M
Kills:1,519
V. Kills:1,306 116%
Deaths:146
KDR:10.404
Accuracy:43.268% A++
KPH:44.300 A++
VKPH:38.100 M
Coyote Missiles
A++
Kills:306
V. Kills:181 168%
Deaths:19
KDR:16.105
Accuracy:62.977% A+
KPH:93.100 C**
VKPH:55.100 A++
Tomcat A2AM Pods
A+
Kills:187
V. Kills:226 82%
Deaths:8
KDR:23.375
Accuracy:83.028% B+
KPH:78.200 B+
VKPH:94.500 A+
M202 Wyrm
B**
Kills:126
V. Kills:64 194%
Deaths:
KDR:
Accuracy:62.046% B++
KPH:193.200 B*
VKPH:98.100 B**
Kills:48,552 (36,353 + 0)
Deaths:2,998
KDR:16.195
VKDR:8.658
Vehicle Kills:25,956
Kill Difference:45,554
Playtime:702.486 hours
Usage:24%
Score:39.824m
Score/min:945
Piloting Accuracy:43.268%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
M++
Kills:4,729
V. Kills:3,991 118%
Deaths:167
KDR:28.317
Accuracy:37.971% B++
KPH:56.200 A++
VKPH:47.500 M++
C150 Dalton
A++
Kills:4,314
V. Kills:4,110 105%
Deaths:251
KDR:17.187
Accuracy:34.397% C--
KPH:50 B*
VKPH:47.600 A++
L105 Zephyr PX
A+
Kills:2,677
V. Kills:225 N/A
Deaths:38
KDR:70.447
Accuracy:57.085% B++
KPH:141 A+
VKPH:11.900 B
CAS30 Tank Buster
A++
Kills:2,273
V. Kills:1,788 127%
Deaths:416
KDR:5.464
Accuracy:62.572% A+
KPH:17.300 A++
VKPH:13.600 A
L105 Zephyr
M**
Kills:1,972
V. Kills:145 N/A
Deaths:31
KDR:63.613
Accuracy:58.453% A++
KPH:144.500 M**
VKPH:10.600 C**
Dual-75 Duster
A**
Kills:739
V. Kills:74 N/A
Deaths:17
KDR:43.471
Accuracy:41.312% C**
KPH:122.400 A++
VKPH:12.300 A**
L-30R Vektor
A++
Kills:88
V. Kills:99 88%
Deaths:14
KDR:6.286
Accuracy:41.075% C**
KPH:25.100 A++
VKPH:28.300 A++
Kills:16,792 (2,361 + 14,431)
Deaths:934
KDR:17.979
VKDR:11.169
Vehicle Kills:10,432
Kill Difference:15,858
Playtime:344.316 hours
Usage:12%
Score:23.836m
Score/min:1,154
Piloting Accuracy:41.075%
Gunner Accuracy:41.312%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
S
Kills:1,733
V. Kills:85 N/A
Deaths:61
KDR:28.410
Accuracy:65.053% A++
KPH:175.800 S
VKPH:8.600 C+
L100 Python AP
M*
Kills:1,250
V. Kills:628 199%
Deaths:65
KDR:19.231
Accuracy:64.039% B*
KPH:80.700 M*
VKPH:40.500 M*
C75 Viper
S
Kills:1,214
V. Kills:93 N/A
Deaths:27
KDR:44.963
Accuracy:35.118% C-
KPH:101.600 S
VKPH:7.800 C+
L100 Python HEAT
S
Kills:1,160
V. Kills:128 N/A
Deaths:48
KDR:24.167
Accuracy:58.934% B++
KPH:112.700 S
VKPH:12.400 C+
Skyguard
M
Kills:244
V. Kills:215 113%
Deaths:32
KDR:7.625
Accuracy:43.864% A*
KPH:23.700 A
VKPH:20.900 M
Kills:5,601 (5,601 + 0)
Deaths:233
KDR:24.039
VKDR:4.931
Vehicle Kills:1,149
Kill Difference:5,368
Playtime:57.874 hours
Usage:2%
Score:2.835m
Score/min:817
Driving Accuracy:43.864%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M**
Kills:6,795
V. Kills:4,885 139%
Deaths:410
KDR:16.573
Accuracy:52.252% B++
KPH:56.500 A*
VKPH:40.600 M**
P2-120 HESH
S
Kills:2,886
V. Kills:110 N/A
Deaths:66
KDR:43.727
Accuracy:44.997% C**
KPH:161.300 S
VKPH:6.100 D
E540 Halberd
M++
Kills:2,466
V. Kills:1,126 219%
Deaths:101
KDR:24.416
Accuracy:54.168% A++
KPH:55.400 M++
VKPH:25.300 M++
P2-120 HEAT
A**
Kills:1,441
V. Kills:454 317%
Deaths:77
KDR:18.714
Accuracy:41.878% C+
KPH:55.500 A**
VKPH:17.500 A++
P525 Marauder
M
Kills:1,344
V. Kills:59 N/A
Deaths:36
KDR:37.333
Accuracy:31.451% A+
KPH:168 M
VKPH:7.400 A
G30 Vulcan
M++
Kills:288
V. Kills:147 195%
Deaths:29
KDR:9.931
Accuracy:36.428% B*
KPH:52.100 M++
VKPH:26.600 A++
MR11 Gatekeeper
M
Kills:148
V. Kills:126 117%
Deaths:11
KDR:13.455
Accuracy:58.858% A**
KPH:38.300 A*
VKPH:32.600 M
M12 Kobalt
B**
Kills:100
V. Kills:3 N/A
Deaths:4
KDR:25
Accuracy:19.202% B**
KPH:102 B**
VKPH:3.100 C
M20 Basilisk
A*
Kills:76
V. Kills:28 262%
Deaths:4
KDR:19
Accuracy:30.828% B
KPH:33.200 A++
VKPH:12.200 A*
Kills:15,544 (11,122 + 4,422)
Deaths:738
KDR:21.062
VKDR:9.401
Vehicle Kills:6,938
Kill Difference:14,806
Playtime:229.314 hours
Usage:8%
Score:12.247m
Score/min:890
Driving Accuracy:41.878%
Gunner Accuracy:30.828%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
M
Kills:3,156
V. Kills:105 N/A
Deaths:74
KDR:42.649
Accuracy:45.899% A
KPH:224.100 M
VKPH:7.500 C*
G20 Vulcan-H
A++
Kills:1,264
V. Kills:631 200%
Deaths:59
KDR:21.424
Accuracy:48.846% C++
KPH:76 A++
VKPH:37.900 B**
MR11 Gatekeeper-H
A**
Kills:559
V. Kills:534 104%
Deaths:29
KDR:19.276
Accuracy:68.399% A++
KPH:59.100 A*
VKPH:56.500 A**
E540 Halberd-H
A
Kills:293
V. Kills:152 192%
Deaths:8
KDR:36.625
Accuracy:62.512% B+
KPH:63 B**
VKPH:32.700 A
M40 Fury-H
S
Kills:246
V. Kills:12 N/A
Deaths:1
KDR:246
Accuracy:47.146% B
KPH:311.400 S
VKPH:15.200 C
Kills:5,518 (0 + 5,518)
Deaths:171
KDR:32.269
VKDR:8.386
Vehicle Kills:1,434
Kill Difference:5,347
Playtime:45.618 hours
Usage:2%
Score:2.004m
Score/min:732
Driving Accuracy:N/A%
Gunner Accuracy:47.146%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
S
Kills:1,109
V. Kills:105 N/A
Deaths:27
KDR:41.074
Accuracy:45.533% B**
KPH:202 S
VKPH:19.100 A*
M40 Fury
S
Kills:815
V. Kills:66 N/A
Deaths:28
KDR:29.107
Accuracy:43.830% B*
KPH:243.600 S
VKPH:19.700 A+
M12 Kobalt
M*
Kills:321
V. Kills:3 N/A
Deaths:6
KDR:53.500
Accuracy:22.703% B**
KPH:178 M*
VKPH:1.700 D
M20 Basilisk
M**
Kills:240
V. Kills:71 333%
Deaths:20
KDR:12
Accuracy:50.490% A
KPH:60.200 M**
VKPH:17.800 M+
M12 Kobalt
A**
Kills:133
V. Kills:2 N/A
Deaths:2
KDR:66.500
Accuracy:23.647% A
KPH:158 A**
VKPH:2.400 C
M20 Basilisk
A++
Kills:62
V. Kills:22 270%
Deaths:4
KDR:15.500
Accuracy:52.141% A+
KPH:41.800 A++
VKPH:14.800 A
Kills:2,680 (0 + 2,680)
Deaths:87
KDR:30.805
VKDR:3.092
Vehicle Kills:269
Kill Difference:2,593
Playtime:16.956 hours
Usage:1%
Score:1.347m
Score/min:1,324
Driving Accuracy:N/A%
Gunner Accuracy:52.141%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A++
Kills:79
V. Kills:6 N/A
Deaths:34
KDR:2.324
Accuracy:42.981% D
KPH:55.700 A++
VKPH:4.200 C--
Kills:79 (79 + 0)
Deaths:34
KDR:2.324
VKDR:0.176
Vehicle Kills:6
Kill Difference:45
Playtime:1.418 hours
Usage:0%
Score:0.032m
Score/min:372
Driving Accuracy:42.981%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B**
Kills:135
V. Kills:8 N/A
Deaths:6
KDR:22.500
Accuracy:34.667% C+
KPH:110.800 B**
VKPH:6.600 C++
M20 Wyvern
A*
Kills:71
V. Kills:67 104%
Deaths:8
KDR:8.875
Accuracy:38.669% C+
KPH:31.400 B+
VKPH:29.700 A*
Kills:206 (0 + 206)
Deaths:14
KDR:14.714
VKDR:5.357
Vehicle Kills:75
Kill Difference:192
Playtime:3.477 hours
Usage:0%
Score:0.112m
Score/min:537
Piloting Accuracy:N/A%
Gunner Accuracy:38.669%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M18 Needler 34,01616,7411,50011.161M+4.7045.729%A*1.183%D42.5M43.9S1065393.7h85.5B++186.9B**
M14 Banshee 14,90014,07450527.869A++21.4138.913%A++N/A170.4M**10M++75182.6h12.3B++31.6B*
Hellfire Rocket Pods 10,7109,33319946.899S40.4460.745%A+1.318%B+243M35.9A*144938.4h11B+18.1B++
MSW-R 7,0296,9951,3425.212A1.2530.976%A+39.328%A*123.6M++N/A52956.6h8.2A+26.5B**
P2-120 AP 11,6806,79541016.573A10.1152.252%B++2.855%C+56.5A*40.6M**1016120.3h6.5C**12.4B+
M60-A Bulldog 5,5594,98011941.849M**35.3948.167%B**1.125%C83.7A*9.7B*99759.5h3.8A8B**
AP30 Shredder 8,7204,72916728.317B*21.8637.971%B++N/A56.2A++47.5M++174784.1h53.6B*141.1B**
C150 Dalton 8,4244,31425117.187B**10.7334.397%C--N/A49.9B*47.6A++147186.4h3B*8.8B+
M18 Rotary 7,8764,0195667.101A*0.6435.91%B++1.468%C--29.3B**28.2A*477137h77.6B++216.1B*
LC3 Jaguar 3,8733,8271,1683.277A3.1831.491%A+24.536%B++38.9BN/A23898.5h10.1B++32.1B*
TAR 3,6103,5899833.651A+2.8131.11%A+33.575%A+111.5M**N/A56532.2h9A+28.8A
P525 Marauder-H 3,2613,1567442.649A*36.1945.899%AN/A223.8M7.4C++68714.1h4.4B**9.6B**
NS-11C 2,9912,9716384.657S1.8032.311%A++23.595%B++87.9MN/A39033.8h9.8B**30.3B**
P2-120 HESH 2,9962,8866643.727A*37.2744.997%C**N/A161.2S6.1D98217.9h2.9A+6.5B**
L105 Zephyr PX 2,9022,6773870.447A*63.9957.085%B++N/A140.9A+11.8B130419h3.7B*6.5B*
LC2 Lynx 2,7222,6607333.629A*2.8330.902%A+24.399%B+44.9B++1A26059.2h11.2B*36.3B**
E540 Halberd 3,5922,46610124.416A*17.9654.168%A++3.041%C+55.4M++25.3M++82644.5h4.3A7.9A
NS-11P 2,3092,3025853.935M+2.5232.45%A++39.183%M+129.3SN/A55717.8h8.6A++26.6A+
CAS30 Tank Buster 4,0612,2734165.464A++1.0062.572%A+N/A17.3A++13.6A581131.7h42.6B+68.1B++
TSAR-42 2,2582,2572937.703B++1.2450.523%A++79.796%B**113.4M++N/A50219.9h1.6A3.2B**
Hornet Missiles 3,0912,2475540.855S34.4069.105%B**1.736%C**220.3M82.7A+236810.2h5B**7.2A
TORQ-9 2,1812,1745843.723A++2.7431.821%A+33.487%A114.4M**N/A49919h10.2A+32A
L105 Zephyr 2,1171,9723163.613S57.1558.453%A++N/A143.9M**10.6C**119413.7h3.8A6.5B**
L100 Python HESH 1,8181,7336128.41A++21.9565.053%A++2.25%B++175.1S8.6C+9149.9h1.7A+2.6A+
NS-44 Commissioner 1,6741,6627602.187A4.2742.399%B++25.933%B+83.9A++N/A40319.8h2.7B**6.4B*
T9A "Butcher" 1,6611,6582157.712M*1.2531.952%A+25.211%C188.4SN/A8878.8h8.3A+26B**
HC1 Cougar 1,6641,6544383.776M++2.6831.761%A+22.612%C+52B**N/A30831.8h9.1B**28.5B*
M18 Locust 2,8251,51914610.404S3.9443.268%A++1.317%C44.3A++38.1M76534.3h81.3C**187.9B++
T5 AMC 1,5181,5054843.11M3.3530.477%A19.601%C+44.7AN/A28033.7h10.3A33.7B*
MRC3 Mercy 1,5151,5052915.172A1.2926.284%A++19.601%C78M*N/A33019.3h14.6A55.6B**
MRC3 Mercy 1,4861,4783054.846B**1.6126.747%A++18.539%C--74.3M++N/A32219.9h15.9B**59.6B**
P2-120 HEAT 1,8951,4417718.714A*12.2541.878%C+3.678%B+55.4A**17.5A++45326h4.6A11B**
P525 Marauder 1,4031,3443637.333A+30.8731.451%A+1.637%C+168M7.4A8548h4.8B**15.3B**
MKV Suppressed 1,3401,3272355.647S0.8137.795%A*19.97%C+145.8S1.4A**9219.1h10B**26.5B*
TMG-50 1,3121,3102954.441M++2.0228.46%A28.702%B++104.8M+N/A58812.5h7.8B**27.3B*
T9 CARV 1,3081,3052704.833A**1.6327.953%A++27.663%B++112.5SN/A90711.6h8.7A31B**
NS-15M2 1,2901,2811896.778A**0.3232.24%A+43.248%A*147.2M*1B++5068.7h8.7B**26.9B**
Cycler TRV 1,2671,2663603.517A*2.9431.744%A++23.46%B+116.1M**N/A59510.9h9.1A+28.7A
G20 Vulcan-H 1,8951,2645921.424M**14.9648.846%C++2.769%C+76.1A++38B**83316.6h55.5A113.6A
L100 Python AP 1,8781,2506519.231A*12.7764.039%B*4.64%A80.6M*40.5M*108815.5h4.2B*6.5B**
T1 Cycler 1,2481,2414362.846A+3.6130.855%A++22.563%C++80.6M*N/A51415.4h9.7A+31.3A
TRAC-5 1,2521,2355672.178A*4.2827.173%B**15.061%D21.4C++N/A13057.8h10.3B**38.1B*
C75 Viper 1,3071,2142744.963U38.5035.118%C-N/A101.2S7.8C+50912h3.8A10.8A+
TRS-12 Uppercut 1,2111,2082185.541S0.9279.655%A++13.245%C151SN/A6868h1.7A2.1B**
NS-11A 1,2091,2062784.338A**2.1232.48%A+32.67%A125.6SN/A6179.6h9.1A+27.9B**
T32 Bull 1,1881,1872065.762M**0.7030.295%B**41.281%A*104.1A*N/A69511.4h8A+26.5B**
NS-15M1 1,1771,1762085.654M++0.8132.76%A++24.235%C*121.2M+N/A5799.7h9.5B**28.9B*
TX1 Repeater 1,1881,1765402.178A*4.2834.132%A++19.983%C120S1.2B*7129.8h9.1B**26.6B**
TRAC-5 Burst 1,1781,1742953.98B++2.4831.953%B**21.55%C78.3AN/A49215h9.3B**29.1B**
KSR-35 1,1721,1671567.481A*1.0246.674%A++41.217%A+159.9SN/A9317.3h3.3A7B**
SMG-46 Armistice 1,1701,1674362.677A+3.7835.556%A++12.254%D75.8A*N/A32315.4h10.5B**29.4B*
RAMS .50M 1,1681,1668314.048M++7.5950.18%A++85.249%B*122.7SN/A7069.5h1.4A2.9B**
SMG-46G Armistice 1,1651,1652125.495S0.9634.863%A18.884%C++151.3MN/A14527.7h10.4B*29.7B++
SR-7 1,1651,1647016.629S10.1753.129%A++85.997%B*159.5SN/A8727.3h1.5B**2.9B**
PDW-16 Hailstorm 1,1681,1642025.762S0.7034.032%A++21.821%B*166.3SN/A10087h10.2B**30B*
T9 CARV-S 1,1661,1611706.829M**0.3731.618%A++36.176%A+173.3SN/A7996.7h8.8B**27.9B*
T7 Mini-Chaingun 1,1721,1602874.042M**2.4225.147%A+14.483%C**118.4M**1.2B**12439.8h10.4B**41.5B*
L100 Python HEAT 1,2881,1604824.167M**17.7158.934%B++2.845%C**112.6S12.4C+84910.3h2.1A*3.6A++
NS Baron G5AE 1,1611,1601866.237S0.2258.027%B**11.897%D146.8M**N/A9607.9h3.3B**5.8C++
M77-B 1,1601,1601866.237A*0.2246.812%A+84.569%B**81.1M**N/A47314.3h1.7A3.5B**
T16 Rhino 1,1661,1602005.8S0.6633.277%A*37.155%A*143.2SN/A6898.1h8.8B**26.4B**
NS-15M AE 1,1601,1601557.484M1.0233.49%A+41.207%A+187.1M**N/A9746.2h8A23.7B**
NS-7 PDW 1,1671,1582295.057S1.4038.327%A**19.776%C**156.5S1.2A*9507.4h9.6B**25.2B**
TRAC-5 S 1,1681,1582524.595S1.8632.334%A++22.712%B**78.8M**N/A47214.7h10B+30.9B*
M40 Fury 1,2141,1092741.074S34.6145.533%B**1.623%C+201.6S19.1A*14805.5h6.3A13.8A
M3 Pounder HEG 1,1381,0662713.934A+2.5354.476%A++5.91%A++69.2S4.7B*45115.4h8.4A+15.4B**
NS Decimator 1,3149943992.491A++3.9760.753%C+4.326%A*69A*22.2B++77514.4h3B**4.9B**
M3 Pounder HEG 1,0609932693.691A2.7757.884%A++4.733%A64.9S4.4B38415.3h9.6A16.5B**
SOAS-20 9759731705.724M*0.7436.533%A++23.33%C**141SN/A7436.9h8.8B**24.2A
TS2 Inquisitor 9599543822.497A+3.9632.752%B++32.704%A++102.6A*N/A8899.3h7.3B*22.2B*
NSX Tomoe 9179152234.103A++2.3635.867%A+54.426%A++97.3A*N/A11609.4h9.3A26B**
TAS-16 Blackjack 9018851505.9S0.5680.152%A++12.994%C--147.5S2.7M*7376h1.8B**2.2B*
M40 Fury 8818152829.107M++22.6543.83%B*1.227%D247S20A+24673.3h6A+13.6A
Dual-75 Duster 8137391743.471A*37.0141.312%C**N/A123.2A++12.3A**5866h4.1A9.9B**
M1 Heavy Cycler 6746731484.547M+1.9122.311%A++18.871%C++76.5SN/A2998.8h12.4A+55.4B**
TRAC-Shot 6646611783.713A*2.7530.902%A17.247%C58B**N/A23611.4h8.2A26.7B**
C-4 8086193211.928B4.5331.273%B*N/A56.3D17.2D-98011h1.4C*4.4B+
MR11 Gatekeeper-H 1,0935592919.276M**12.8268.399%A++N/A58.8A*56.2A**6229.5h36.3B**53.1A
Frag Grenade 5615571557N/A550.5450.518%B++N/A696.3B**5D49680.8h2.8B**5.5B*
Bighorn .50M 5365364511.911A*5.4544.922%B83.582%B++109.4MN/A4334.9h1.7B++3.7B++
Sticky Grenade 5215201520N/A513.5461.379%B**N/A1733.3A++3.3D--86660.3h1.4B*2.2B*
T1A Unity 4544531423.19B**3.2730.531%B**37.528%A++100.7MN/A5114.5h9.3A+30.5A
M6 Onslaught 394394804.925A+1.5325.507%A++19.289%C+106.5SN/A6783.7h13.7A53.8B**
SABR-13 3943921053.733A++2.7333.432%A25.255%C+103.2M++N/A5003.8h8.1A+24.2B**
M6 Onslaught 391391804.888A+1.5726.643%A++18.67%C105.7SN/A6723.7h14.7B**55.1B**
M60-A Bulldog 3833632181.5M+175.0467.355%A++2.479%C+121M6.7B+5493h3.3A+4.9A
T4 AMP 3583561232.894A*3.5738.16%A++17.697%C161.8SN/A6032.2h10.1B**26.6B**
M1 Heavy Cycler 343343536.472M**0.0123.811%A+24.198%B**100.9SN/A3293.4h12.1A50.8B**
M2 Mutilator 3443411162.94B*3.5220.696%A16.422%C--53.3A*N/A2556.4h14.9B*71.8B*
A30 Walker 6953373110.871S4.4130.173%AN/A25.5B+27.1A78113.2h95.4B+316.1B++
M12 Kobalt 324321653.5A**47.0422.703%B**19.003%C++178.3M*1.7D6481.8h10.9A+48.2B*
Chainblade 34831210,4170.03B6.4334.707%B+N/A0.6C+N/A3562.8h2.2B+6.2B+
Coyote Missiles 4873061916.105S9.6562.977%A+N/A92.7C*54.8A++14623.3h28.7B*45.6B*
ML-7 4212951541.916A*4.5468.985%A+2.373%C45.4A*19.4B**13426.5h6.2B+9B*
AS16 NightHawk 300294743.973A**2.4949.473%B**10.204%D*122.5M*2.5S6102.4h3.4B**6.8B**
E540 Halberd-H 445293836.625M*30.1762.512%B+2.048%C*62.3B*32.3A6424.7h4.3B**6.9B**
G30 Vulcan 435288299.931A+3.4736.428%B*3.472%C+52.4M++26.7A++7905.5h61.4B**168.7B**
NSX Naginata 291285535.377M**1.0831.351%A++35.79%B**109.6A*2.3M++3702.6h8.6B*27.5B*
Anti-Vehicle Grenade 3182841284N/A277.5457.248%B++N/A568B**68C67690.5h3.5B**6.2B**
Tank Mine 468275783.526B+2.9358.224%A++N/A110C+77.2B+23272.5h3.2F-5.5B+
NS-44L Blackhand 252252892.831A+3.6347.943%B++36.905%C132.6SN/A5301.9h2.7A5.6B*
M40 Fury-H 2582461246U239.5447.146%BN/A307.5S15C12650.8h3.4A+7.1A++
Skyguard 459244327.625A*1.1743.864%A*2.049%C+23.7A20.9M63910.3h126.5C+288.5B*
M20 Basilisk 3112402012M++5.5450.49%A5.417%C+60M**17.8M+6894h53.4A105.8A
TS4 Haymaker 217215792.722A+3.7447.613%B+15.349%B+76.8A*N/A3692.8h3.4B**7.1B*
TX2 Emperor 214210703A*3.4637.804%A24.762%B+140S2.7M**7771.5h6A15.9A
MANA Anti-Vehicle Turret 326201523.865A+2.5957.858%B3.483%C+77.3A*48.1B**19532.6h5.3B*9.1B**
T1B Cycler 189188483.917B*2.5431.004%B**39.894%A+104.4A*N/A4691.8h8.7A+28B**
Tomcat A2AM Pods 413187823.375M**16.9283.028%B+N/A77.9B+94.2A+24172.4h6.3B**7.6A
NS-30 Vandal 186184394.718A++1.7445.831%A*41.848%A++115M++1.3A++7531.6h4.2B**9.1B**
NS-357 Underboss 172172573.018A*3.4451.374%A++17.442%D114.7A*N/A6711.5h3.3B*6.3B**
AMR-66 165164523.154M3.3140.066%A*25%C+96.5SN/A6201.7h5.9B**14.7B**
Auraxium Chainblade 15315011,1730.013C-6.4527.048%C4%C--0.3DN/A1443h1.9B+7C*
MR11 Gatekeeper 2741481113.455A++7.0058.858%A**N/A37.9A*32.3A**8613.9h45.4B+77.1B**
NS-61 Emissary 147146682.147A++4.3132.868%B++26.712%A++69.5A*N/A1882.1h11.3C**34.3B+
MG-C1 Kindred 146144393.692A+2.7730.72%B*27.083%B+96A++1.3B+2351.5h8.4B**27.3B*
CAS 14-E 143135622.5C*16.0434.667%C+N/A112.5B**6.7C++3871.2h17B**49.1B*
M12 Kobalt 135133266.5A*60.0423.647%A20.301%B166.3M2.5C10180.8h13.1B**55.5B*
M202 Wyrm 1901261126U119.5462.046%B++1.587%C180B++91.4B*10530.7h25.2B*40.7B*
Shuriken 121121383.184A++3.2833.103%A28.099%A+110M+N/A5301.1h10.7B**32.3B**
MANA Anti-Personnel Turret 121120323.75N/A2.7129.165%UN/A1200U10U7592900.1h17.7T*60.8T*
TRAP-M1 109109303.633A++2.8334.162%B*33.028%B**99.1M+N/A7861.1h7.6B++22.2B++
MG-H1 Watchman 110106224.818A++1.6432.158%A++37.736%A+96.4A++3.6S2421.1h10.8B**33.4B*
M12 Kobalt 103100425B+18.5419.202%B**9%D*100B**3C4891h15.5B+80.7B*
NSX Daimyo 9494243.917C*2.5454.824%A*98.936%A85.5B**N/A1991.1h2.5C++4.5B++
M12 Kobalt 9593193A*86.5427.874%B**8.602%F--232.5A**5C+5290.4h9.7B**34.8B*
NSX Tanto 9292224.182M++2.2835.662%A++35.87%A++115M++N/A3060.8h9.5B++26.8B*
L-30R Vektor 18788146.286A*0.1741.075%C**2.273%C++25.1A++28.3A++6483.5h61B+148.6B+
Spear Anti-Vehicle Phalanx Turret 13086421.5A**15.0456.136%A2.326%D-107.5S55M++29470.8h5.4B+9.6B**
A30 Walker 1858199B+2.5439.927%A**N/A25.3A*32.5M**7043.2h159.7B++400B**
M40 Fury-F 8579342.324B+4.1442.981%DN/A56.4A++4.3C--3711.4h5.7B*13.2B*
M60-A Bulldog 8179326.333C++19.8764.052%A++5.063%A*87.8A++2.2D11760.9h3.7A+5.8A
M20 Basilisk 10476419U12.5430.828%B7.895%B**33A++12.2A*3712.3h38A++123.3A
NS Baron G5 7676223.455M*3.0055.094%B**11.842%D108.6M*N/A9590.7h3.5B**6.3C++
M20 Wyvern 1387188.875B*2.4238.669%C+1.408%D--30.9B+29.1A*6162.3h70.2B181.5B+
FA1 Barrage 7370125.833S0.6352.665%A18.571%B+116.7S5U20520.6h3.5B**6.7B**
M20 Basilisk 8462415.5S9.0452.141%A+4.839%C41.3A++14.7A8671.5h75B++143.9B**
M20 Drake 1095377.571B+1.1133.602%B1.887%C+17.1C18.1C**19543.1h94.3C280.6C++

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret146001.4h
Spawn Beacon1584,3536.1h
Nano-Armor Kit8821,786,414132.1h
Nanite Revive Grenade08690.2h
Medical Applicator364120,24214.8h
Motion Spotter261,8212.4h
Shield Recharging Field71760.1h
Recon Detection Device134121.1h
Ammunition Package385460.9h
Medical Kit3,57716,369123.3h
Anti-Infantry MANA Turret102000.3h

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