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Paragon Chosen LeroyTwizzlers1[DA] LeroyTwizzlers1
VS BR 121

KDR: 3.56

Score: 30.6m

Last Seen: Jan 23rd, 2020 5:15 AM
- OFFLINE - 6.9 hour(s)

Prestige 1, Battle Rank 100 (121 total) - Vanu Sovereignty on Emerald - Outfit Member of DasAnfall[DA] DasAnfall
VS outfit on Emerald

Members: 25
Level Progress (to 101): 0%
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Ghost NS "Jackpot" Decimator VE-H Maw Eridani SX5 Orion VS54 NS-15 Gallows NS-15M2
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $16,805,934 MLG Score: 13434
Fun Score: N/A
Cheeseburgers Flipped: 60TIME WITH MEDKIT: 13.7%MEDKIT per DEATH: 1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
38.526%43.142%166226120671,0454.56969-1.009

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.353%3.301M*3.577M**-1.476FHEAD ++ (~23.88)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.30.681B+90.367C**14.3

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.222%86.361%0212302,9181452162.00826

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.05%1.758A++1.124B**-1.421

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.80.602B+1.90.423B1.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
83.062%30.275%011231109173720.0627158

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%3.446M*3.272M*-1.619

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
2.80.789B++2.30.526B+0.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
DasAnfall[DA] DasAnfall
VS outfit on Emerald

Members: 25
30.6m316.7%653 (39.2k)580 (34.8k)3.5604589,65225,1803.61791121 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1232970338.44%42.557%163602:0625

86% Heavy Assault7% Infiltrator8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 13th, 2018 5:43 AMMar 19th, 2019 4:09 AMJan 23rd, 2020 4:04 AM (2h) (PST)Jan 23rd, 2020 1:17 AM (5h) (PST)Jan 23rd, 2020 1:15 AM (5h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0953857101.7020.4780.7245.5160.04013434

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
65,72523,12242,6031022943331234,807

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
878.1h/36.6d 1,447 38,153 23,281 290.6k 788 3,230 2,115 57.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
M
Kills:49,623
Deaths:11,375
KDR:4.362
Accuracy:38.157% M
HSR:43.359% A+
VE-H Maw
M++
Kills:1,776
Deaths:494
KDR:3.595
Accuracy:37.039% A*
HSR:53.716% M++
Orion VS54
M**
Kills:1,227
Deaths:296
KDR:4.145
Accuracy:34.018% A**
HSR:49.959% M**
NS-15 Gallows
A*
Kills:1,218
Deaths:293
KDR:4.157
Accuracy:38.906% A*
HSR:43.350% A
NS-15M2
M+
Kills:1,212
Deaths:285
KDR:4.253
Accuracy:37.901% A**
HSR:48.762% M+
NS-15MP
A**
Kills:1,194
Deaths:298
KDR:4.007
Accuracy:40.071% A**
HSR:40.787% B**
NSX "Networked" Naginata
U
Kills:1,186
Deaths:341
KDR:3.478
Accuracy:37.700% U
HSR:38.955% U
NS-15M AE
M+
Kills:1,183
Deaths:266
KDR:4.447
Accuracy:41.110% M+
HSR:39.222% A
VE-H Maw AE
A*
Kills:1,176
Deaths:266
KDR:4.421
Accuracy:39.388% A*
HSR:41.667% A++
SVA-88
M++
Kills:1,175
Deaths:287
KDR:4.094
Accuracy:39.728% M++
HSR:40.681% A*
Ursa
M+
Kills:1,175
Deaths:271
KDR:4.336
Accuracy:39.744% M+
HSR:38.213% A*
Flare VE6
M++
Kills:1,174
Deaths:314
KDR:3.739
Accuracy:36.021% A*
HSR:46.252% M++
Pulsar LSW
M*
Kills:1,168
Deaths:304
KDR:3.842
Accuracy:35.217% A*
HSR:49.743% M*
Kills:64,487
Deaths (as Heavy Assault):15,090
Deaths (to Heavy Assaults):8,924
KDR:4.27349
Kill Difference:49,397
Playtime:750.992 hours
Usage:86%
Score:24.807m
Score/min:551
Accuracy (listed only):38.077%
HSR (listed only):44.205%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eridani SX5
M
Kills:1,245
Deaths:330
KDR:3.773
Accuracy:40.133% M
HSR:37.751% A**
Eridani SX5-AE
A**
Kills:1,175
Deaths:268
KDR:4.384
Accuracy:40.874% A**
HSR:36.426% A
NSX "Networked" Tengu
U
Kills:1,174
Deaths:398
KDR:2.950
Accuracy:51.791% U
HSR:35.179% U
VE-S Canis
A*
Kills:537
Deaths:142
KDR:3.782
Accuracy:39.308% A*
HSR:34.264% A++
Pulsar C
M**
Kills:534
Deaths:136
KDR:3.926
Accuracy:43.854% M**
HSR:32.023% A+
Serpent VE92
M*
Kills:476
Deaths:123
KDR:3.870
Accuracy:40.869% M*
HSR:29.622% A++
VE-C Horizon
A**
Kills:391
Deaths:116
KDR:3.371
Accuracy:50.314% A**
HSR:40.409% A*
Deimos VA29
A*
Kills:109
Deaths:31
KDR:3.516
Accuracy:83.062% A++
HSR:30.275% A*
VX6-7
M*
Kills:85
Deaths:22
KDR:3.864
Accuracy:42.219% M*
HSR:28.235% B**
Kills:5,726
Deaths (as Light Assault):1,566
Deaths (to Light Assaults):4,664
KDR:3.65645
Kill Difference:4,160
Playtime:20.480 hours
Usage:2%
Score:0.811m
Score/min:660
Accuracy (listed only):48.047%
HSR (listed only):33.798%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Eridani SX5
M
Kills:1,245
Deaths:330
KDR:3.773
Accuracy:40.133% M
HSR:37.751% A**
NS-11P
S
Kills:1,184
Deaths:271
KDR:4.369
Accuracy:44.486% S
HSR:34.375% A*
H-V45 AE
M++
Kills:1,180
Deaths:322
KDR:3.665
Accuracy:42.498% M++
HSR:36.017% B**
Eridani SX5-AE
A**
Kills:1,175
Deaths:268
KDR:4.384
Accuracy:40.874% A**
HSR:36.426% A
NSX "Networked" Tengu
U
Kills:1,174
Deaths:398
KDR:2.950
Accuracy:51.791% U
HSR:35.179% U
NSX "Networked" Yumi
U
Kills:1,173
Deaths:440
KDR:2.666
Accuracy:37.925% U
HSR:45.865% U
VE-S Canis
A*
Kills:537
Deaths:142
KDR:3.782
Accuracy:39.308% A*
HSR:34.264% A++
Terminus VX-9
M++
Kills:490
Deaths:166
KDR:2.952
Accuracy:41.032% M++
HSR:47.347% A**
Deimos VA29
A*
Kills:109
Deaths:31
KDR:3.516
Accuracy:83.062% A++
HSR:30.275% A*
Kills:8,267
Deaths (as Combat Medic):2,368
Deaths (to Combat Medics):3,275
KDR:3.49113
Kill Difference:5,899
Playtime:22.308 hours
Usage:3%
Score:0.821m
Score/min:613
Accuracy (listed only):46.790%
HSR (listed only):37.500%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
M**
Kills:534
Deaths:136
KDR:3.926
Accuracy:43.854% M**
HSR:32.023% A+
Serpent VE92
M*
Kills:476
Deaths:123
KDR:3.870
Accuracy:40.869% M*
HSR:29.622% A++
VE-C Horizon
A**
Kills:391
Deaths:116
KDR:3.371
Accuracy:50.314% A**
HSR:40.409% A*
Deimos VA29
A*
Kills:109
Deaths:31
KDR:3.516
Accuracy:83.062% A++
HSR:30.275% A*
VX6-7
M*
Kills:85
Deaths:22
KDR:3.864
Accuracy:42.219% M*
HSR:28.235% B**
Kills:1,595
Deaths (as Engineer):428
Deaths (to Engineers):2,796
KDR:3.72664
Kill Difference:1,167
Playtime:13.673 hours
Usage:2%
Score:0.667m
Score/min:814
Accuracy (listed only):52.064%
HSR (listed only):32.113%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
A+
Kills:2,256
Deaths:359
KDR:6.284
Accuracy:47.824% A
HSR:83.998% A+
Eridani SX5
M
Kills:1,245
Deaths:330
KDR:3.773
Accuracy:40.133% M
HSR:37.751% A**
NSX "Networked" Tomoe
U
Kills:1,179
Deaths:348
KDR:3.388
Accuracy:40.944% U
HSR:53.774% U
Eridani SX5-AE
A**
Kills:1,175
Deaths:268
KDR:4.384
Accuracy:40.874% A**
HSR:36.426% A
NSX "Networked" Tengu
U
Kills:1,174
Deaths:398
KDR:2.950
Accuracy:51.791% U
HSR:35.179% U
NS-61 "Networked" Emissary
U
Kills:1,162
Deaths:460
KDR:2.526
Accuracy:41.837% U
HSR:38.899% U
NSX "Networked" Daimyo
U
Kills:1,162
Deaths:240
KDR:4.842
Accuracy:51.573% U
HSR:94.923% U
NS-357G Underboss
A*
Kills:788
Deaths:492
KDR:1.602
Accuracy:49.445% B*
HSR:46.447% A*
NSX Daimyo
A++
Kills:662
Deaths:150
KDR:4.413
Accuracy:53.623% A++
HSR:94.411% C++
VE-S Canis
A*
Kills:537
Deaths:142
KDR:3.782
Accuracy:39.308% A*
HSR:34.264% A++
NS-44P Commissioner
A*
Kills:417
Deaths:269
KDR:1.550
Accuracy:53.810% A
HSR:48.201% A*
NS-45 Pilot
M
Kills:297
Deaths:216
KDR:1.375
Accuracy:44.976% A*
HSR:49.495% M
NS-44 Commissioner
M++
Kills:237
Deaths:131
KDR:1.809
Accuracy:59.985% M+
HSR:44.726% M++
NS-44B Commissioner
M
Kills:152
Deaths:106
KDR:1.434
Accuracy:53.359% A+
HSR:49.342% M
NS-44 Commissioner AE
M*
Kills:123
Deaths:67
KDR:1.836
Accuracy:57.283% A*
HSR:56.098% M*
Kills:12,566
Deaths (as Infiltrator):3,976
Deaths (to Infiltrators):3,122
KDR:3.16046
Kill Difference:8,590
Playtime:60.759 hours
Usage:7%
Score:2.872m
Score/min:788
Accuracy (listed only):48.451%
HSR (listed only):53.596%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
M**
Kills:363
Deaths:77
KDR:4.714
Accuracy:38.720% M**
HSR:30.579% A++
Blueshift VM5
M**
Kills:351
Deaths:77
KDR:4.558
Accuracy:38.911% M**
HSR:28.205% A
Cosmos VM3
S
Kills:328
Deaths:69
KDR:4.754
Accuracy:41.100% S
HSR:19.512% C++
Cosmos VM3
S
Kills:318
Deaths:69
KDR:4.609
Accuracy:39.863% S
HSR:19.497% C++
Nebula VM20
M**
Kills:82
Deaths:20
KDR:4.100
Accuracy:37.441% M**
HSR:29.268% A++
Nebula VM20
M*
Kills:66
Deaths:20
KDR:3.300
Accuracy:35.484% M*
HSR:37.879% M*
Kills:1,508
Deaths (as MAX Suit):166
Deaths (to MAX Suits):873
KDR:9.08434
Kill Difference:1,342
Playtime:7.481 hours
Usage:1%
Score:0.587m
Score/min:1,307
Accuracy (listed only):38.586%
HSR (listed only):27.490%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B++
Kills:52
V. Kills:2 N/A
Deaths:
KDR:
Accuracy:46.752% B++
KPH:31 C--
VKPH:1.200 D--
Kills:52 (52 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:2
Kill Difference:52
Playtime:1.676 hours
Usage:0%
Score:0.011m
Score/min:112
Piloting Accuracy:46.752%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 50,32849,62311,3754.362B+0.8038.157%M43.359%A+117.7A1.7A367421.5h9.2B*24.1B**
Ghost 2,2712,2563596.284B**2.7247.824%A83.998%A+128.9M*N/A48917.5h1.8B*3.7B*
NS "Jackpot" Decimator 2,3611,7854733.774A+0.2172.883%B**2.857%B**100.3A++32.4B+44717.8h2.9B*4B**
VE-H Maw 1,7991,7764943.595A*0.0337.039%A*53.716%M++137.7M+1.8A++39312.9h7.8B**21.2B*
Eridani SX5 1,2591,2453303.773M0.2140.133%M37.751%A**151.8S1.7M++3928.2h9.3B*23.2B**
Orion VS54 1,2431,2272964.145A++0.5834.018%A**49.959%M**111.5M++1.5A**49411h9.8B*28.9C**
NS-15 Gallows 1,2341,2182934.157B++0.6038.906%A*43.35%A160.3A*2.1B**3717.6h9.2B**23.6A
NS-15M2 1,2271,2122854.253B**0.6937.901%A**48.762%M+161.6M**2A**4767.5h8.9B**23.4B**
NS-15MP 1,2211,1942984.007B++0.4540.071%A**40.787%B**159.2A**3.6M**3687.5h9.7B+24.2B*
NSX "Networked" Naginata 1,2041,1863413.478N/A0.0837.7%UN/A169.4U2.6U8587h9.1T*24.2T*
NS-11P 1,2081,1842714.369M+0.8144.486%S34.375%A*223.4S4.5S5065.3h9.2A+20.7A+
NS-15M AE 1,2081,1832664.447B**0.8941.11%M+39.222%A174M**3.7S4456.8h9.4B*22.8B**
H-V45 AE 1,1971,1803223.665A+0.1042.498%M++36.017%B**181.5S2.6M**4256.5h8.9B**21A
NSX "Networked" Tomoe 1,1931,1793483.388N/A0.1740.944%UN/A143.8U1.7U6328.2h9.9T*24.2T*
Lasher X2 1,2001,1784712.501A*1.0648.472%M+3.056%C--138.6S2.6A3518.5h10.7A++22A
VE-H Maw AE 1,1911,1762664.421A*0.8639.388%A*41.667%A++172.9M*2.2A4096.8h7.7B**19.6B**
Eridani SX5-AE 1,1861,1752684.384M+0.8240.874%A**36.426%A175.4M*1.6A*4096.7h8.8B+21.5B*
SVA-88 1,1881,1752874.094A+0.5339.728%M++40.681%A*175.4S1.9M++4816.7h9.6B*24.2B**
Ursa 1,1891,1752714.336M*0.7839.744%M+38.213%A*158.8M**1.9M6287.4h8.3B**20.8B**
NSX "Networked" Tengu 1,1881,1743982.95N/A0.6151.791%UN/A156.5U1.9U7807.5h8.8T*17T*
Flare VE6 1,1881,1743143.739M+0.1836.021%A*46.252%M++167.7S2M*3997h8B**22.1B**
NSX "Networked" Yumi 1,1831,1734402.666N/A0.8937.925%UN/A136.4U1.2U6258.6h8.3T*22T*
Pulsar LSW 1,1771,1683043.842A*0.2835.217%A*49.743%M*166.9S1.3A+4717h8.8A25.1B**
NS-61 "Networked" Emissary 1,1631,1624602.526N/A1.0341.837%UN/A130.6UN/A6498.9h10.3T*24.5T*
NSX "Networked" Daimyo 1,1621,1622404.842N/A1.2851.573%UN/A150.9UN/A7247.7h2.2T*4.2T*
NS-357G Underboss 7937884921.602B+1.9649.445%B*46.447%A*119.4B**N/A3646.6h3.1B+6.2B
NSX Daimyo 6636621504.413B+0.8553.623%A++94.411%C++140.9M++N/A3974.7h2.1B++4B*
NS Decimator 7585491803.05A*0.5174.345%A++1.457%D88.5M++33.7A*5746.2h3.5B*4.7B**
VE-S Canis 5415371423.782M0.2239.308%A*34.264%A++141.3M++1.1B*4883.8h8.5B*21.7B*
Pulsar C 5465341363.926A0.3743.854%M**32.023%A+152.6S3.4S6733.5h9.2B++21B**
Terminus VX-9 5004901662.952B++0.6141.032%M++47.347%A**128.9M**2.6M**3643.8h9.6B**23.3A
Serpent VE92 4824761233.87A*0.3140.869%M*29.622%A++164.1S2.1M*6622.9h10.1B*24.8B*
NS-44P Commissioner 4214172691.55B2.0153.81%A48.201%A*92.7B*N/A3794.5h2.7B+5.1B*
VE-C Horizon 3943911163.371A+0.1950.314%A**40.409%A*177.7M**1.4B10492.2h10B**19.9B**
Blueshift VM5 374363774.714B**1.1538.72%M**30.579%A++95.5M**2.9S4213.8h15.4C**39.9B**
Plasma Grenade 3633541354N/A350.4446.676%C++N/A590B+15B+27980.6h3B++6.4B+
Blueshift VM5 357351774.558B**1.0038.911%M**28.205%A92.4M*1.6A++4333.8h16.5C++42.4B**
Cosmos VM3 330328694.754A*1.1941.1%S19.512%C++117.1SN/A5042.8h11.9B*29B+
Cosmos VM3 323318694.609A+1.0539.863%S19.497%C++113.6S1.8A**4772.8h11.7B*29.3B**
NS-45 Pilot 3002972161.375C++2.1944.976%A*49.495%M78.2B++N/A2553.8h6.2B+13.9B**
NS-44 Commissioner 2432371311.809B++1.7559.985%M+44.726%M++81.7A++2.1M**3422.9h3.3B+5.5B**
Lumine Edge 19319312,7300.015C3.5532.273%B+4.663%F-0.5C--N/A2389.6h1.4C++4.4B+
NS Decimator-G 255171453.8M0.2475.397%A+1.754%D90A++44.2A*4071.9h3.3B+4.4B++
NS-44B Commissioner 1521521061.434C**2.1353.359%A+49.342%M101.3B**N/A3421.5h2.8B*5.2B*
NS-44 Commissioner AE 123123671.836B+1.7257.283%A*56.098%M*61.5C**N/A1902h2.8B*5B**
Deimos VA29 110109313.516A++0.0483.062%A++30.275%A*121.1M1.1B**5690.9h2.3C*2.8B+
Icikill 1011011080.935U2.6351.717%A+51.485%S40.4A++N/A1832.5h2.5C-4.9B+
Fatestealer 95953,7400.025T*3.5416.247%F-9.474%D**0.9D--N/A2108.1h1.6A*10D--
VX6-7 8785223.864A*0.3042.219%M*28.235%B**170S4S8040.5h10.3B+24.5B**
Nebula VM20 8282204.1B**0.5437.441%M**29.268%A++136.7SN/A8880.6h13.5B**35.9B**
Nebula VM20 6666203.3B+0.2635.484%M*37.879%M*110SN/A6760.6h15.3B+43.2B**
Anti-Vehicle Grenade 6963163N/A59.4450.829%C+N/A315C30D-17500.2h5.8C+11.5C++
C-4 7562232.696B*0.8672.131%SN/A206.7M43.3B**26990.3h1.4C*2A
Blackheart 6362381.632B+1.9353.235%B+46.774%B**47.7AN/A2331.3h2.9B5.5B+
S1 7753173.118S0.4468.493%A1.887%C--75.7M**34.3M+9250.7h4.7B**6.9B**
Light PPA 5452152S48.4446.752%B++N/A30.6C--1.2D--1121.7h14.1C++30.2C**

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit614,9330.8h
Ancient Psykinetic Blade79682.2h
Spawn Beacon91,6481h
AE Nano-Armor Kit814,5740.8h
AE Medical Applicator117,4090.5h
Nanite Healing Grenade02000.1h
Restoration Kit661,7822.4h
Spitfire Auto-Turret24130.3h
Motion Spotter52,6481.1h
Ammunition Package42070.1h
Saron Laser Cannon7623.4h
Medical Kit2,66124,618117.8h
Medical Applicator01580h
Nano-Repair Grenade0940h

Check the help document for the dictionary if you want to learn more about words used here.


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