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Director General Bounty Hunter LeroyTwizzlers2[SBW] LeroyTwizzlers2
NC BR 96

KDR: 3.62

Score: 17.9m

Last Seen: May 23rd, 2020 10:10 PM
- OFFLINE - 176.8 hour(s)

Prestige 1, Battle Rank 96 - New Conglomerate on Emerald - Outfit Officer of STRONG INDEPENDENT BLACK WOMEN[SBW] STRONG INDEPENDENT BLACK WOMEN
NC outfit on Emerald

Members: 38
Level Progress (to 97): 34%
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS LA1 Anchor NC6 Gauss SAW NC6A GODSAW EM6 NC05 Jackhammer GD-22S NS "Jackpot" Decimator Reaper DMR
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $21,284,514 MLG Score: 17014
Fun Score: N/A
Cheeseburgers Flipped: 29TIME WITH MEDKIT: 13.2%MEDKIT per DEATH: 0.9

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
42.682%41.94%179027125641,4244.48069-0.861

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.49%4.197S3.112M++-0.429C--HEAD ++ (~20.6)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.80.729B++8.40.397B11.3

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.636%87.769%0212811,43981941.75488

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.365%2.127A*1.376A-0.083

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.40.642B+1.70.453B+1.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
61.964%27.826%01128211598900.116162

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%1.797A++2.778M-1.624

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.64B+30.383C**1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
STRONG INDEPENDENT BLACK WOMEN[SBW] STRONG INDEPENDENT BLACK WOMEN
NC outfit on Emerald

Members: 38
17.9m295.9%783 (47k)691 (41.5k)3.6201453,75914,8503.6725996 (96)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1283603342.474%39.772%168901:4521

7% Combat Medic82% Heavy Assault6% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 21st, 2018 5:12 AMMay 12th, 2020 8:58 PMMay 30th, 2020 7:46 AM (18h) (PST)May 23rd, 2020 6:27 PM (7d) (PST)May 23rd, 2020 6:10 PM (7d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,3575088492.0780.5740.8266.2860.04717014

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
81,42730,47250,9551253450377341,450

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
431.2h/18d 779 21,381 14,223 162.7k 369 1,677 1,213 35.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
M++
Kills:16,397
Deaths:3,683
KDR:4.452
Accuracy:41.649% M++
HSR:43.343% A*
NC6 Gauss SAW
M**
Kills:3,289
Deaths:742
KDR:4.433
Accuracy:39.865% M**
HSR:43.083% M++
NC6A GODSAW
M**
Kills:2,389
Deaths:569
KDR:4.199
Accuracy:52.191% M**
HSR:43.533% A*
EM6
M**
Kills:2,350
Deaths:586
KDR:4.010
Accuracy:42.419% M**
HSR:42.298% A**
GD-22S
M**
Kills:1,304
Deaths:393
KDR:3.318
Accuracy:42.815% M**
HSR:50.460% M**
NSX "Networked" Naginata
A++
Kills:1,204
Deaths:286
KDR:4.210
Accuracy:37.000% A++
HSR:38.206% B+
NS-15MP
M+
Kills:1,187
Deaths:256
KDR:4.637
Accuracy:41.851% M+
HSR:41.786% A
MGR-L1 Promise
M*
Kills:1,179
Deaths:321
KDR:3.673
Accuracy:42.670% M*
HSR:49.873% M++
NSX-P Naginata
M++
Kills:1,179
Deaths:309
KDR:3.816
Accuracy:40.195% M++
HSR:40.797% A+
NS-15M AE
M+
Kills:1,176
Deaths:235
KDR:5.004
Accuracy:41.637% M+
HSR:40.986% A
NS-15 Gallows
M+
Kills:1,173
Deaths:245
KDR:4.788
Accuracy:42.076% M+
HSR:44.160% B**
MGR-L1 Promise AE
A*
Kills:1,153
Deaths:240
KDR:4.804
Accuracy:39.538% A*
HSR:39.549% A
Kills:33,980
Deaths (as Heavy Assault):7,865
Deaths (to Heavy Assaults):5,219
KDR:4.32041
Kill Difference:26,115
Playtime:353.164 hours
Usage:82%
Score:14.818m
Score/min:699
Accuracy (listed only):41.992%
HSR (listed only):43.173%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NSX-P Tanto
M++
Kills:1,187
Deaths:313
KDR:3.792
Accuracy:42.393% M++
HSR:35.131% A
NSX-P Tengu
A**
Kills:1,177
Deaths:313
KDR:3.760
Accuracy:52.727% A**
HSR:34.240% A++
AF-4AE Cyclone
M
Kills:1,173
Deaths:243
KDR:4.827
Accuracy:42.065% M
HSR:32.055% B*
PS1-AV Suppressor
A*
Kills:1,169
Deaths:306
KDR:3.820
Accuracy:40.750% A*
HSR:35.415% A+
GD-7F
M*
Kills:703
Deaths:199
KDR:3.533
Accuracy:41.582% M*
HSR:31.295% A++
AF-4A Bandit AE
A**
Kills:634
Deaths:152
KDR:4.171
Accuracy:40.282% A**
HSR:34.700% B**
AF-4 Cyclone
M++
Kills:454
Deaths:103
KDR:4.408
Accuracy:38.466% A**
HSR:41.189% M++
AC-X11
M**
Kills:442
Deaths:102
KDR:4.333
Accuracy:45.124% M**
HSR:30.996% A+
AF-19 Mercenary
M**
Kills:183
Deaths:44
KDR:4.159
Accuracy:41.970% M**
HSR:30.601% A+
MGR-S1 Gladius
M++
Kills:145
Deaths:37
KDR:3.919
Accuracy:44.325% M++
HSR:35.862% A++
AF-57 Piston
M**
Kills:115
Deaths:26
KDR:4.423
Accuracy:61.964% A++
HSR:27.826% M**
Kills:7,382
Deaths (as Light Assault):1,838
Deaths (to Light Assaults):2,879
KDR:4.01632
Kill Difference:5,544
Playtime:24.109 hours
Usage:6%
Score:0.984m
Score/min:680
Accuracy (listed only):44.695%
HSR (listed only):33.574%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Reaper DMR
S
Kills:1,238
Deaths:348
KDR:3.557
Accuracy:46.252% S
HSR:37.965% A++
NSX-P Tengu
A**
Kills:1,177
Deaths:313
KDR:3.760
Accuracy:52.727% A**
HSR:34.240% A++
GR-22AE
M++
Kills:1,175
Deaths:293
KDR:4.010
Accuracy:43.899% M++
HSR:39.064% A++
NS-11P
M**
Kills:1,173
Deaths:338
KDR:3.470
Accuracy:43.650% M**
HSR:39.642% A*
AF-4AE Cyclone
M
Kills:1,173
Deaths:243
KDR:4.827
Accuracy:42.065% M
HSR:32.055% B*
PS1-AV Suppressor
A*
Kills:1,169
Deaths:306
KDR:3.820
Accuracy:40.750% A*
HSR:35.415% A+
AF-4 Cyclone
M++
Kills:454
Deaths:103
KDR:4.408
Accuracy:38.466% A**
HSR:41.189% M++
NC1 Gauss Rifle
S
Kills:232
Deaths:69
KDR:3.362
Accuracy:44.628% S
HSR:37.931% A**
MGR-S1 Gladius
M++
Kills:145
Deaths:37
KDR:3.919
Accuracy:44.325% M++
HSR:35.862% A++
AF-57 Piston
M**
Kills:115
Deaths:26
KDR:4.423
Accuracy:61.964% A++
HSR:27.826% M**
Kills:8,051
Deaths (as Combat Medic):2,076
Deaths (to Combat Medics):1,851
KDR:3.87813
Kill Difference:5,975
Playtime:30.751 hours
Usage:7%
Score:1.161m
Score/min:629
Accuracy (listed only):45.873%
HSR (listed only):36.119%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NSX-P Tanto
M++
Kills:1,187
Deaths:313
KDR:3.792
Accuracy:42.393% M++
HSR:35.131% A
GD-7F
M*
Kills:703
Deaths:199
KDR:3.533
Accuracy:41.582% M*
HSR:31.295% A++
AF-4A Bandit AE
A**
Kills:634
Deaths:152
KDR:4.171
Accuracy:40.282% A**
HSR:34.700% B**
AC-X11
M**
Kills:442
Deaths:102
KDR:4.333
Accuracy:45.124% M**
HSR:30.996% A+
AF-19 Mercenary
M**
Kills:183
Deaths:44
KDR:4.159
Accuracy:41.970% M**
HSR:30.601% A+
AF-57 Piston
M**
Kills:115
Deaths:26
KDR:4.423
Accuracy:61.964% A++
HSR:27.826% M**
Kills:3,264
Deaths (as Engineer):836
Deaths (to Engineers):1,514
KDR:3.90431
Kill Difference:2,428
Playtime:5.554 hours
Usage:1%
Score:0.101m
Score/min:302
Accuracy (listed only):45.553%
HSR (listed only):31.758%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX-P Tengu
A**
Kills:1,177
Deaths:313
KDR:3.760
Accuracy:52.727% A**
HSR:34.240% A++
AF-4AE Cyclone
M
Kills:1,173
Deaths:243
KDR:4.827
Accuracy:42.065% M
HSR:32.055% B*
PS1-AV Suppressor
A*
Kills:1,169
Deaths:306
KDR:3.820
Accuracy:40.750% A*
HSR:35.415% A+
SAS-R
A+
Kills:1,089
Deaths:196
KDR:5.556
Accuracy:48.730% A+
HSR:84.206% A+
AF-4 Cyclone
M++
Kills:454
Deaths:103
KDR:4.408
Accuracy:38.466% A**
HSR:41.189% M++
NS-357G Underboss
A+
Kills:388
Deaths:282
KDR:1.376
Accuracy:50.749% A
HSR:46.650% A+
NSX Daimyo
A+
Kills:350
Deaths:62
KDR:5.645
Accuracy:52.591% A+
HSR:98.857% A+
NS-44P Commissioner
M+
Kills:223
Deaths:137
KDR:1.628
Accuracy:54.699% A
HSR:52.915% M+
NS-45 Pilot
A*
Kills:197
Deaths:119
KDR:1.655
Accuracy:45.621% A*
HSR:43.655% A++
NS-44 Commissioner
M++
Kills:174
Deaths:139
KDR:1.252
Accuracy:56.881% A*
HSR:45.977% M++
MGR-S1 Gladius
M++
Kills:145
Deaths:37
KDR:3.919
Accuracy:44.325% M++
HSR:35.862% A++
NS-44 Commissioner AE
M+
Kills:90
Deaths:64
KDR:1.406
Accuracy:55.876% A++
HSR:52.222% M+
NS-61 "Networked" Emissary
A
Kills:77
Deaths:35
KDR:2.200
Accuracy:43.661% A
HSR:36.364% A
NSX "Networked" Tomoe
A
Kills:70
Deaths:17
KDR:4.118
Accuracy:37.752% A
HSR:24.286% F-
NS-44B Commissioner
N/A
Kills:50
Deaths:17
KDR:2.941
Accuracy:56.838% N/A
HSR:42% N/A
Kills:6,826
Deaths (as Infiltrator):2,070
Deaths (to Infiltrators):1,897
KDR:3.29758
Kill Difference:4,756
Playtime:14.264 hours
Usage:3%
Score:0.605m
Score/min:706
Accuracy (listed only):48.115%
HSR (listed only):47.059%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B**
Kills:136
Deaths:30
KDR:4.533
Accuracy:36.378% C++
HSR:21.324% B**
NCM1 Scattercannon
M**
Kills:113
Deaths:32
KDR:3.531
Accuracy:64.135% A**
HSR:32.743% M**
AF-34 Mattock
M++
Kills:100
Deaths:30
KDR:3.333
Accuracy:42.053% B+
HSR:31% M++
NCM1 Scattercannon
M++
Kills:96
Deaths:33
KDR:2.909
Accuracy:70.652% M
HSR:29.167% M++
Kills:445
Deaths (as MAX Suit):62.500
Deaths (to MAX Suits):576
KDR:7.12
Kill Difference:382.500
Playtime:3.653 hours
Usage:1%
Score:0.206m
Score/min:941
Accuracy (listed only):53.304%
HSR (listed only):28.558%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
A*
Kills:281
V. Kills:7 N/A
Deaths:
KDR:
Accuracy:64.880% B**
KPH:120.400 A*
VKPH:3 D
Kills:281 (281 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:7
Kill Difference:281
Playtime:2.334 hours
Usage:1%
Score:0.040m
Score/min:288
Piloting Accuracy:64.880%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 16,64516,3973,6834.452B++0.8341.649%M++43.343%A*147.3M++2.2M**497111.3h8B**19.2B**
NC6 Gauss SAW 3,3513,2897424.433A*0.8139.865%M**43.083%M++175.9S3.3S54318.7h6.4B**16.1B**
NC6A GODSAW 2,4472,3895694.199B*0.5852.191%M**43.533%A*112.7A+2.7A*31321.2h11.8C22.5B++
EM6 2,3942,3505864.01B**0.3942.419%M**42.298%A**129.8M++2.4M**34718.1h9.7B+22.8B**
NC05 Jackhammer 1,3731,3554113.297A*0.3263.188%A*25.019%A*173.7S2.3M**8937.8h4.2B+6.6B*
GD-22S 1,3171,3043933.318B*0.3042.815%M**50.46%M**119.6M++1.2A+32710.9h9B*21B**
NS "Jackpot" Decimator 1,5521,3003513.704B**0.0874.789%A3.385%A+112.1A++21.7C+67411.6h2.5B**3.4A
Reaper DMR 1,2651,2383483.557B**0.0646.252%S37.965%A++158.7S3.5S4017.8h6.6A+14.2A++
NSX "Networked" Naginata 1,2151,2042864.21A++0.5937%A++38.206%B+194.2M1.8C**9546.2h8.7B**23.4B**
NS-15MP 1,2101,1872564.637B*1.0241.851%M+41.786%A172A**3.3S3996.9h9.2B++21.9B**
NSX-P Tanto 1,2101,1873133.792M+0.1742.393%M++35.131%A172S3.3M**4496.9h9.5B**22.5A
MGR-L1 Promise 1,2011,1793213.673A++0.0542.67%M*49.873%M++159.3M**3M**4157.4h10.5B*24.7B**
NSX-P Naginata 1,1981,1793093.816A++0.2040.195%M++40.797%A+218.3S3.5M*6055.4h8.9B**22.1B**
NSX-P Tengu 1,1941,1773133.76M+0.1452.727%A**34.24%A++173.1S2.5A*4606.8h9.2B**17.4B**
NS-15M AE 1,1921,1762355.004A++1.3841.637%M+40.986%A202.8M**2.8M**4695.8h9B**21.5B**
GR-22AE 1,1901,1752934.01A0.3943.899%M++39.064%A++189.5M**2.4M*4416.2h9.4B**21.3A
NS-15 Gallows 1,1861,1732454.788B++1.1742.076%M+44.16%B**192.3M2.1B**5996.1h8.4A20.1A+
NS-11P 1,1841,1733383.47A++0.1543.65%M**39.642%A*167.6S1.6B*4057h9.2A+21.1A+
AF-4AE Cyclone 1,1861,1732434.827M**1.2142.065%M32.055%B*198.8M+2.2M5035.9h8.3B+19.8B*
PS1-AV Suppressor 1,1761,1693063.82A0.2040.75%A*35.415%A+158M++N/A4217.4h10.2B**25.1B**
MGR-L1 Promise AE 1,1661,1532404.804A+1.1839.538%A*39.549%A180.2M*2A4286.4h9.1B**23B**
SAS-R 1,0931,0891965.556B**1.9448.73%A+84.206%A+151.3SN/A5067.2h1.7B**3.5B**
GD-7F 7107031993.533A+0.0941.582%M*31.295%A++171.5S1.7M5594.1h9.5B**22.9B**
AF-4A Bandit AE 6376341524.171A++0.5540.282%A**34.7%B**181.1M**N/A4263.5h8.6B*21.3B**
AF-4 Cyclone 4584541034.408A*0.7938.466%A**41.189%M++156.6S1.4M+5352.9h7.8B**20.2B*
AC-X11 4474421024.333A**0.7145.124%M**30.996%A+157.9S1.8M*6562.8h8.1B++17.9B**
NC05 Jackhammer AE 4044021522.645B+0.9861.807%A+21.891%B**167.5MN/A3972.4h4.1B6.7B++
NS-357G Underboss 3923882821.376C++2.2450.749%A46.65%A+155.2A+1.6M+5122.5h3.1B++6.2B++
Frag Grenade 3683571357N/A353.3848.279%C*N/A595C*18.3A21040.6h3.1B+6.3B+
NSX Daimyo 350350625.645B+2.0252.591%A+98.857%A+159.1M+N/A5182.2h1.7B**3.3B**
NS Decimator 417291555.291M**1.6773.021%A+1.031%D--121.3S52.5M**7342.4h2.9B**4A
M30 Mustang AH 2882811281U277.3864.88%B**N/A122.2A*3D2872.3h5.1B++7.8B++
Carver AE 2542541941.309A*2.3161.521%A*21.654%B*74.7A*N/A2303.4h1.1B*1.7B**
NC1 Gauss Rifle 237232693.362A+0.2644.628%S37.931%A**154.7S3.3S7261.5h8.6A+19.3A+
NS-44P Commissioner 2252231371.628C*1.9954.699%A52.915%M+159.3A*1.4A*6731.4h2.6B+4.8B*
NS-45 Pilot 1971971191.655C*1.9745.621%A*43.655%A++197M++N/A6771h5.4B*11.9B**
AF-19 Mercenary 186183444.159M**0.5441.97%M**30.601%A+203.3S3.3S16720.9h8.8B**20.9B**
NS-44 Commissioner 1751741391.252C*2.3756.881%A*45.977%M++108.8A*N/A3981.6h2.9B*5B**
Carver 1541542,2370.069C+3.5544.169%A+20.779%B++2.4CN/A662.9h1.2B+2.6B+
MGR-S1 Gladius 145145373.919A+0.3044.325%M++35.862%A++145M*N/A9801h7.4B*16.7B**
AF-34 Mattock 140136304.533C*0.9136.378%C++21.324%B**97.1A**2.9S3591.4h3.5B**9.5B**
AF-57 Piston 115115264.423M++0.8061.964%A++27.826%M**230SN/A14040.5h3B**4.9B*
NCM1 Scattercannon 116113323.531B0.0964.135%A**32.743%M**102.7M++2.7M**4631.1h6.2C+9.7B**
AF-34 Mattock 102100303.333C++0.2942.053%B+31%M++71.4A++1.4A++3081.4h5.5B++13B++
NCM1 Scattercannon 9696332.909B+0.7170.652%M29.167%M++80M**N/A3971.2h8.1C+11.5B*
Fatestealer 96953,0290.031T*3.5916.446%F-13.684%D-1.3D*N/A571.6h2B*11.9F-
NS-44 Commissioner AE 9090641.406C++2.2155.876%A++52.222%M+150A**N/A4140.6h2.8B++5B**
NS-61 "Networked" Emissary 7877352.2B+1.4243.661%A36.364%A110B**1.4B+5440.7h10.4C*23.8B*
Mag-Cutter 75745,5160.013C3.6111.771%D**8.108%B0.5CN/A2148h1.5B**12.5C+
NSX "Networked" Tomoe 7070174.118A*0.5037.752%A24.286%F-140A++N/A6650.5h8.8B**23.4B**
C-4 6862134.769A*1.1556.618%SN/A206.7A*20D21210.3h1.2B+2.2A
Heartstring 6160501.2C++2.4251.139%B+20%C-54.5A++N/A2551.1h3.4B6.6B+
NS-44B Commissioner 5050172.941A+0.6856.838%A++42%A++62.5C*N/A3110.8h2.7B++4.7B*

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1211,3330.7h
Spawn Beacon05400.3h
AE Nano-Armor Kit01,3240.1h
AE Medical Applicator67,4470.4h
Nanite Healing Grenade03280.1h
Medical Kit1,45613,97654.4h
Medical Applicator11050h
Restoration Kit981,9652.5h
Motion Spotter24740.2h
Nano-Repair Grenade01020h

Check the help document for the dictionary if you want to learn more about words used here.


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