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Executor Letttuce[BL] Letttuce
NC BR 192

KDR: 2.02

Score: 97.6m

Last Seen: May 25th, 2020 10:23 PM
- OFFLINE - 1231 hour(s)

Prestige 1, Battle Rank 100 (192 total) - New Conglomerate on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS NC6 Gauss SAW EM4 Longshot L100 Python HESH AC-X11 NS-11C Blitz GD-10 Breaker Rocket Pods Skyguard
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,311,048 MLG Score: 1048
Fun Score: N/A
Cheeseburgers Flipped: 1029TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.336%18.975%42445130494,7791.819210.199

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.2%0.209C++-0.321C-0.931D--HEAD ++ (~7.81)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
52.30.293C*11.70.18C++40.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.269%0.881%397313467,607196125133.87717303%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.647%-0.842D---0.635D0.209

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
149.90.077C+43.90.175C++106

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.49%1.242%6386134329,296457583586.4021350%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.86%-1.216D*-0.813D-0.568

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
69.1-0.798D-19.7-0.579D49.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.05%7.22%1251913304,737359214151.3184335%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.052%-0.847D--0.651B+0.07

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
125.5-0.044C+340.156C++91.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.445%64.406%1257134221,54075832042.84056

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.001%0.374C**-0.17C0.114

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.60.236C++2.80.11C+4.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
53.343%12.524%125213473,1463310370.950453

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.985%0.953B*-0.447C--0.319

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.582B+2.90.398B2.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
97.6m208%359 (21.5k)319 (19.1k)2.0179199,75298,9902.36366192 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1349842221.945%17.582%38603:0538

31% Engineer18% Heavy Assault24% Infiltrator20% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 3rd, 2013 2:30 AMOct 8th, 2017 1:47 AMMay 29th, 2020 8:10 PM (74d) (PST)May 25th, 2020 6:33 PM (78d) (PST)May 25th, 2020 6:23 PM (78d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8171816360.6530.3240.1151.5010.0691048

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
48,99710,84738,1503919790419,147

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5099.3h/212.5d 34,227 35,121 54,217 459.1k 6,703 16,920 21,013 249.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6 Gauss SAW
D
Kills:16,006
Deaths:9,803
KDR:1.633
Accuracy:20.951% D
HSR:20.755% D-
NC6A GODSAW
D**
Kills:5,712
Deaths:3,704
KDR:1.542
Accuracy:21.657% F
HSR:19.608% D**
EM6
D*
Kills:3,721
Deaths:2,343
KDR:1.588
Accuracy:19.254% D*
HSR:16.259% D**
NS-15M1
D--
Kills:2,823
Deaths:1,907
KDR:1.480
Accuracy:18.291% D**
HSR:17.322% D--
GD-22S
D-
Kills:1,462
Deaths:998
KDR:1.465
Accuracy:21.877% D-
HSR:18.810% D--
EM1
D-
Kills:1,283
Deaths:737
KDR:1.741
Accuracy:20.675% D-
HSR:18.628% D-
MGR-L1 Promise
D**
Kills:452
Deaths:328
KDR:1.378
Accuracy:19.789% D**
HSR:16.593% D**
NC6S Gauss SAW S
D-
Kills:254
Deaths:182
KDR:1.396
Accuracy:21.577% D--
HSR:20.866% D-
LA1 Anchor
D*
Kills:116
Deaths:88
KDR:1.318
Accuracy:18.603% F-
HSR:18.966% D*
NSX Naginata
C+
Kills:94
Deaths:79
KDR:1.190
Accuracy:18.582% D**
HSR:31.915% C+
NS-15MP
D**
Kills:88
Deaths:64
KDR:1.375
Accuracy:17.989% F*
HSR:19.318% D**
Kills:32,011
Deaths (as Heavy Assault):20,233
Deaths (to Heavy Assaults):27,273
KDR:1.58212
Kill Difference:11,778
Playtime:899.504 hours
Usage:18%
Score:18.665m
Score/min:346
Accuracy (listed only):19.931%
HSR (listed only):19.913%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
D
Kills:14,503
Deaths:8,080
KDR:1.795
Accuracy:24.674% D
HSR:20.244% D
NS-11C
D
Kills:13,606
Deaths:8,935
KDR:1.523
Accuracy:21.912% D--
HSR:17.617% D
LA39 Bruiser
C
Kills:2,832
Deaths:2,446
KDR:1.158
Accuracy:57.145% D-
HSR:12.853% C
19A Fortuna
D-
Kills:2,016
Deaths:1,633
KDR:1.235
Accuracy:21.033% F
HSR:17.163% D-
AF-19 Mercenary
C
Kills:1,770
Deaths:1,231
KDR:1.438
Accuracy:23.619% C
HSR:19.774% D
Razor GD-23
D-
Kills:1,361
Deaths:1,110
KDR:1.226
Accuracy:22.900% D-
HSR:17.487% D-
GD-7F
D--
Kills:1,316
Deaths:1,027
KDR:1.281
Accuracy:20.540% D*
HSR:16.565% D--
MGR-C1 Charger
D-
Kills:766
Deaths:468
KDR:1.637
Accuracy:23.509% D**
HSR:20.757% D-
AF-4A Bandit AE
D*
Kills:757
Deaths:540
KDR:1.402
Accuracy:22.197% F
HSR:19.023% D*
AF-4A Bandit
D-
Kills:745
Deaths:468
KDR:1.592
Accuracy:22.406% D*
HSR:19.195% D-
Gauss Compact Burst
D*
Kills:591
Deaths:457
KDR:1.293
Accuracy:23.906% D*
HSR:16.244% D**
Warden
D--
Kills:431
Deaths:425
KDR:1.014
Accuracy:23.028% D*
HSR:19.258% D--
NSX Tanto
D**
Kills:426
Deaths:301
KDR:1.415
Accuracy:21.864% D**
HSR:17.840% D**
NS-11CP
D-
Kills:370
Deaths:181
KDR:2.044
Accuracy:25.214% D*
HSR:20.270% D-
Gauss Compact S
C+
Kills:369
Deaths:354
KDR:1.042
Accuracy:21.328% D-
HSR:18.428% C+
AF-57 Piston
C-
Kills:314
Deaths:301
KDR:1.043
Accuracy:40.217% C-
HSR:9.554% D*
MGR-M1 Bishop
C+
Kills:261
Deaths:146
KDR:1.788
Accuracy:35.393% C+
HSR:29.885% C-
NS Baron G5
C
Kills:222
Deaths:239
KDR:0.929
Accuracy:38.887% D-
HSR:13.514% C
Kills:42,656
Deaths (as Engineer):28,342
Deaths (to Engineers):18,236
KDR:1.50505
Kill Difference:14,314
Playtime:1,601.653 hours
Usage:31%
Score:30.966m
Score/min:322
Accuracy (listed only):27.210%
HSR (listed only):18.093%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AC-X11
D
Kills:14,503
Deaths:8,080
KDR:1.795
Accuracy:24.674% D
HSR:20.244% D
NS-11C
D
Kills:13,606
Deaths:8,935
KDR:1.523
Accuracy:21.912% D--
HSR:17.617% D
Blitz GD-10
D
Kills:6,492
Deaths:4,852
KDR:1.338
Accuracy:22.802% D-
HSR:15.481% D
LA39 Bruiser
C
Kills:2,832
Deaths:2,446
KDR:1.158
Accuracy:57.145% D-
HSR:12.853% C
AF-4 Cyclone
D-
Kills:2,561
Deaths:1,785
KDR:1.435
Accuracy:23.654% D--
HSR:15.346% D-
19A Fortuna
D-
Kills:2,016
Deaths:1,633
KDR:1.235
Accuracy:21.033% F
HSR:17.163% D-
AF-19 Mercenary
C
Kills:1,770
Deaths:1,231
KDR:1.438
Accuracy:23.619% C
HSR:19.774% D
Razor GD-23
D-
Kills:1,361
Deaths:1,110
KDR:1.226
Accuracy:22.900% D-
HSR:17.487% D-
GD-7F
D--
Kills:1,316
Deaths:1,027
KDR:1.281
Accuracy:20.540% D*
HSR:16.565% D--
NS-7 PDW
D
Kills:1,178
Deaths:1,090
KDR:1.081
Accuracy:20.638% D**
HSR:16.384% D
MGR-C1 Charger
D-
Kills:766
Deaths:468
KDR:1.637
Accuracy:23.509% D**
HSR:20.757% D-
AF-4A Bandit AE
D*
Kills:757
Deaths:540
KDR:1.402
Accuracy:22.197% F
HSR:19.023% D*
AF-4A Bandit
D-
Kills:745
Deaths:468
KDR:1.592
Accuracy:22.406% D*
HSR:19.195% D-
Gauss Compact Burst
D*
Kills:591
Deaths:457
KDR:1.293
Accuracy:23.906% D*
HSR:16.244% D**
MGR-S1 Gladius
D*
Kills:589
Deaths:398
KDR:1.480
Accuracy:23.058% D*
HSR:16.638% D*
MKV Suppressed
D-
Kills:456
Deaths:317
KDR:1.438
Accuracy:24.459% D-
HSR:13.158% D*
NSX Tanto
D**
Kills:426
Deaths:301
KDR:1.415
Accuracy:21.864% D**
HSR:17.840% D**
NS-11CP
D-
Kills:370
Deaths:181
KDR:2.044
Accuracy:25.214% D*
HSR:20.270% D-
Gauss Compact S
C+
Kills:369
Deaths:354
KDR:1.042
Accuracy:21.328% D-
HSR:18.428% C+
NSX Tengu
D
Kills:359
Deaths:273
KDR:1.315
Accuracy:28.968% F-
HSR:19.777% D
AF-57 Piston
C-
Kills:314
Deaths:301
KDR:1.043
Accuracy:40.217% C-
HSR:9.554% D*
NS Baron G5
C
Kills:222
Deaths:239
KDR:0.929
Accuracy:38.887% D-
HSR:13.514% C
AF-4AE Cyclone
C-
Kills:170
Deaths:108
KDR:1.574
Accuracy:29.272% C-
HSR:14.706% F
Kills:53,769
Deaths (as Light Assault):36,594
Deaths (to Light Assaults):16,466
KDR:1.46934
Kill Difference:17,175
Playtime:1,033.030 hours
Usage:20%
Score:20.107m
Score/min:324
Accuracy (listed only):26.270%
HSR (listed only):16.870%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
D
Kills:6,492
Deaths:4,852
KDR:1.338
Accuracy:22.802% D-
HSR:15.481% D
LA39 Bruiser
C
Kills:2,832
Deaths:2,446
KDR:1.158
Accuracy:57.145% D-
HSR:12.853% C
AF-4 Cyclone
D-
Kills:2,561
Deaths:1,785
KDR:1.435
Accuracy:23.654% D--
HSR:15.346% D-
Gauss Rifle S
C
Kills:2,444
Deaths:2,030
KDR:1.204
Accuracy:23.009% D--
HSR:22.422% C
NC1 Gauss Rifle
D
Kills:1,348
Deaths:942
KDR:1.431
Accuracy:22.524% D
HSR:19.956% D
NS-11P
D
Kills:1,179
Deaths:967
KDR:1.219
Accuracy:21.593% D*
HSR:19.338% D
NS-7 PDW
D
Kills:1,178
Deaths:1,090
KDR:1.081
Accuracy:20.638% D**
HSR:16.384% D
MGR-S1 Gladius
D*
Kills:589
Deaths:398
KDR:1.480
Accuracy:23.058% D*
HSR:16.638% D*
MKV Suppressed
D-
Kills:456
Deaths:317
KDR:1.438
Accuracy:24.459% D-
HSR:13.158% D*
NSX Tengu
D
Kills:359
Deaths:273
KDR:1.315
Accuracy:28.968% F-
HSR:19.777% D
AF-57 Piston
C-
Kills:314
Deaths:301
KDR:1.043
Accuracy:40.217% C-
HSR:9.554% D*
GR-22AE
C
Kills:223
Deaths:142
KDR:1.570
Accuracy:23.328% D**
HSR:26.457% C
NS Baron G5
C
Kills:222
Deaths:239
KDR:0.929
Accuracy:38.887% D-
HSR:13.514% C
AF-4AE Cyclone
C-
Kills:170
Deaths:108
KDR:1.574
Accuracy:29.272% C-
HSR:14.706% F
PSA-02 Diamondback
D
Kills:145
Deaths:104
KDR:1.394
Accuracy:19.285% F--
HSR:24.828% D
Kills:20,512
Deaths (as Combat Medic):15,994
Deaths (to Combat Medics):10,198
KDR:1.28248
Kill Difference:4,518
Playtime:198.587 hours
Usage:4%
Score:4.129m
Score/min:346
Accuracy (listed only):27.923%
HSR (listed only):17.361%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
EM4 Longshot
C
Kills:15,929
Deaths:5,156
KDR:3.089
Accuracy:38.927% C
HSR:68.931% F
Blitz GD-10
D
Kills:6,492
Deaths:4,852
KDR:1.338
Accuracy:22.802% D-
HSR:15.481% D
NS-61 Emissary
C
Kills:3,569
Deaths:2,994
KDR:1.192
Accuracy:28.226% C
HSR:14.458% D
Gauss SPR
C
Kills:2,564
Deaths:1,041
KDR:2.463
Accuracy:33.570% C-
HSR:32.800% C
AF-4 Cyclone
D-
Kills:2,561
Deaths:1,785
KDR:1.435
Accuracy:23.654% D--
HSR:15.346% D-
NS-44L Blackhand
D-
Kills:2,295
Deaths:2,025
KDR:1.133
Accuracy:37.013% D-
HSR:29.455% D*
NS-30 Vandal
D
Kills:1,430
Deaths:853
KDR:1.676
Accuracy:25.695% F
HSR:23.846% D
NC14 Bolt Driver
C--
Kills:1,272
Deaths:627
KDR:2.029
Accuracy:35.415% C--
HSR:65.566% D**
NS-7 PDW
D
Kills:1,178
Deaths:1,090
KDR:1.081
Accuracy:20.638% D**
HSR:16.384% D
LA80
C--
Kills:1,167
Deaths:344
KDR:3.392
Accuracy:40.469% C--
HSR:68.123% F
NC4 Mag-Shot
D
Kills:674
Deaths:680
KDR:0.991
Accuracy:23.983% D
HSR:16.766% D
MGR-S1 Gladius
D*
Kills:589
Deaths:398
KDR:1.480
Accuracy:23.058% D*
HSR:16.638% D*
MKV Suppressed
D-
Kills:456
Deaths:317
KDR:1.438
Accuracy:24.459% D-
HSR:13.158% D*
NS-44 Commissioner
D
Kills:397
Deaths:443
KDR:0.896
Accuracy:29.195% D*
HSR:19.647% D
EM4-AE Longshot
C-
Kills:390
Deaths:166
KDR:2.349
Accuracy:39.364% C-
HSR:73.077% D**
AF-18 Stalker
C++
Kills:381
Deaths:298
KDR:1.279
Accuracy:24.857% D*
HSR:24.672% C++
NS-AM7 Archer
B++
Kills:363
Deaths:505
KDR:0.719
Accuracy:53.566% D
HSR:27.548% B++
NSX Tengu
D
Kills:359
Deaths:273
KDR:1.315
Accuracy:28.968% F-
HSR:19.777% D
NS-357 Underboss
D-
Kills:335
Deaths:423
KDR:0.792
Accuracy:25.680% F-
HSR:17.015% D-
NS-44LB Blackhand
D--
Kills:287
Deaths:251
KDR:1.143
Accuracy:38.170% D--
HSR:34.146% D*
LA8 Rebel
D-
Kills:267
Deaths:257
KDR:1.039
Accuracy:26.487% D-
HSR:16.854% D-
Impetus
C+
Kills:251
Deaths:170
KDR:1.476
Accuracy:30.163% D--
HSR:29.482% C+
Soldier Soaker
D--
Kills:247
Deaths:201
KDR:1.229
Accuracy:27.184% D*
HSR:8.502% D--
AF-4AE Cyclone
C-
Kills:170
Deaths:108
KDR:1.574
Accuracy:29.272% C-
HSR:14.706% F
LA3 Desperado
C
Kills:170
Deaths:260
KDR:0.654
Accuracy:17.115% F-
HSR:20.588% C
AF-8 RailJack
D**
Kills:143
Deaths:112
KDR:1.277
Accuracy:29.975% D**
HSR:54.546% F--
NC08 Mag-Scatter
C
Kills:77
Deaths:65
KDR:1.185
Accuracy:44.884% D--
HSR:15.584% C
NSX Daimyo
F-
Kills:75
Deaths:46
KDR:1.630
Accuracy:32.221% F-
HSR:80% T*
Kills:44,088
Deaths (as Infiltrator):25,740
Deaths (to Infiltrators):16,216
KDR:1.71282
Kill Difference:18,348
Playtime:1,211.233 hours
Usage:24%
Score:20.213m
Score/min:278
Accuracy (listed only):30.536%
HSR (listed only):30.468%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
C*
Kills:992
Deaths:547
KDR:1.814
Accuracy:29.760% D*
HSR:17.440% C*
NCM3 Raven
C++
Kills:748
Deaths:522
KDR:1.433
Accuracy:43.026% C++
HSR:1.604% D-
NCM3 Raven
C+
Kills:747
Deaths:531
KDR:1.407
Accuracy:41.942% C+
HSR:2.410% C
NCM1 Scattercannon
C
Kills:606
Deaths:293
KDR:2.068
Accuracy:25.182% F-
HSR:15.842% C
AF-23 Grinder
C**
Kills:394
Deaths:218
KDR:1.807
Accuracy:36.094% C
HSR:16.498% C**
NS-10 Burster
B++
Kills:293
Deaths:162
KDR:1.809
Accuracy:26.600% D--
HSR:6.826% B++
NS-10 Burster
C--
Kills:273
Deaths:172
KDR:1.587
Accuracy:26.717% D--
HSR:3.297% C--
NCM2 Falcon
C
Kills:140
Deaths:137
KDR:1.022
Accuracy:40.269% C
HSR:3.571% D
NCM2 Falcon
C--
Kills:80
Deaths:102
KDR:0.784
Accuracy:41.327% C--
HSR:2.500% D-
Kills:4,273
Deaths (as MAX Suit):1,342
Deaths (to MAX Suits):5,459
KDR:3.18405
Kill Difference:2,931
Playtime:128.882 hours
Usage:3%
Score:3.556m
Score/min:460
Accuracy (listed only):34.546%
HSR (listed only):7.776%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C--
Kills:6,136
V. Kills:1,090 N/A
Deaths:949
KDR:6.466
Accuracy:48.729% D
KPH:67.500 D
VKPH:12 C--
M20 Mustang
D
Kills:941
V. Kills:912 103%
Deaths:1,367
KDR:0.688
Accuracy:25.661% D-
KPH:7.800 D-
VKPH:7.600 D
Vortek Rotary
D
Kills:530
V. Kills:503 105%
Deaths:698
KDR:0.759
Accuracy:25.748% D*
KPH:8.400 D-
VKPH:8 D
M20 Kestrel
D*
Kills:198
V. Kills:175 113%
Deaths:229
KDR:0.865
Accuracy:22.884% F
KPH:7.700 D*
VKPH:6.800 D*
Kills:7,805 (1,669 + 0)
Deaths:3,243
KDR:2.407
VKDR:0.826
Vehicle Kills:2,680
Kill Difference:4,562
Playtime:300.514 hours
Usage:6%
Score:3.849m
Score/min:213
Piloting Accuracy:22.884%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C
Kills:122
V. Kills:15 N/A
Deaths:18
KDR:6.778
Accuracy:39.225% D
KPH:50.500 C
VKPH:6.200 D
C150 Dalton
D
Kills:84
V. Kills:30 271%
Deaths:22
KDR:3.818
Accuracy:28.159% D-
KPH:28.200 D
VKPH:10.100 D*
Kills:206 (0 + 206)
Deaths:40
KDR:5.150
VKDR:1.125
Vehicle Kills:45
Kill Difference:166
Playtime:5.395 hours
Usage:0%
Score:0.173m
Score/min:536
Piloting Accuracy:N/A%
Gunner Accuracy:28.159%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:14,917
V. Kills:1,777 N/A
Deaths:939
KDR:15.886
Accuracy:51.004% C+
KPH:82.100 B+
VKPH:9.800 C++
Skyguard
B+
Kills:5,897
V. Kills:3,044 194%
Deaths:695
KDR:8.485
Accuracy:26.437% D
KPH:23.600 B+
VKPH:12.200 C*
L100 Python AP
C+
Kills:5,442
V. Kills:2,557 213%
Deaths:724
KDR:7.517
Accuracy:52.788% C
KPH:41.600 C+
VKPH:19.600 C
C75 Viper
B
Kills:831
V. Kills:132 N/A
Deaths:93
KDR:8.935
Accuracy:38.556% C
KPH:54 B
VKPH:8.600 C
Kills:27,087 (27,087 + 0)
Deaths:2,451
KDR:11.051
VKDR:3.064
Vehicle Kills:7,510
Kill Difference:24,636
Playtime:577.547 hours
Usage:11%
Score:8.033m
Score/min:232
Driving Accuracy:38.556%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B++
Kills:2,128
V. Kills:813 261%
Deaths:253
KDR:8.411
Accuracy:47.251% C
KPH:40.500 B++
VKPH:15.500 C
E540 Halberd
C++
Kills:716
V. Kills:284 251%
Deaths:87
KDR:8.230
Accuracy:44.307% C
KPH:37.500 C++
VKPH:14.900 C
Enforcer ML85
B+
Kills:662
V. Kills:364 181%
Deaths:127
KDR:5.213
Accuracy:38.429% D
KPH:31.900 B+
VKPH:17.600 C+
M20 Basilisk
C-
Kills:158
V. Kills:43 359%
Deaths:65
KDR:2.431
Accuracy:29.608% D
KPH:20.700 C-
VKPH:5.600 D
C85 Canister
C+
Kills:140
V. Kills:13 N/A
Deaths:18
KDR:7.778
Accuracy:36.489% D
KPH:54.800 D
VKPH:5.100 C+
M96 Mjolnir
C-
Kills:102
V. Kills:53 189%
Deaths:25
KDR:4.080
Accuracy:25.617% D**
KPH:28.100 C-
VKPH:14.600 D
M12 Kobalt
B*
Kills:86
V. Kills:8 N/A
Deaths:12
KDR:7.167
Accuracy:11.301% D*
KPH:34.200 D
VKPH:3.200 B*
Titan-150 HESH
A
Kills:81
V. Kills:28 279%
Deaths:8
KDR:10.125
Accuracy:44.042% D
KPH:46.800 C+
VKPH:16.200 A
Kills:4,073 (2,209 + 1,864)
Deaths:595
KDR:6.845
VKDR:2.699
Vehicle Kills:1,606
Kill Difference:3,478
Playtime:110.409 hours
Usage:2%
Score:2.535m
Score/min:383
Driving Accuracy:44.042%
Gunner Accuracy:11.301%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M96 Mjolnir-H
D
Kills:194
V. Kills:98 196%
Deaths:76
KDR:2.553
Accuracy:34.222% F--
KPH:41.300 D
VKPH:20.900 D--
M12 Kobalt-H
C+
Kills:123
V. Kills:5 N/A
Deaths:16
KDR:7.688
Accuracy:19.775% D-
KPH:108.200 C-
VKPH:4.400 C+
C85 Canister-H
D--
Kills:88
V. Kills:6 N/A
Deaths:26
KDR:3.385
Accuracy:49.003% D
KPH:56 D*
VKPH:3.800 D--
E540 Halberd-H
D--
Kills:84
V. Kills:46 179%
Deaths:28
KDR:3
Accuracy:39.112% F--
KPH:26.400 D--
VKPH:14.400 D--
Kills:489 (0 + 489)
Deaths:146
KDR:3.349
VKDR:1.062
Vehicle Kills:155
Kill Difference:343
Playtime:10.589 hours
Usage:0%
Score:0.332m
Score/min:522
Driving Accuracy:N/A%
Gunner Accuracy:39.112%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C++
Kills:620
V. Kills:28 N/A
Deaths:47
KDR:13.192
Accuracy:16.619% D
KPH:67.100 C
VKPH:3 C++
M20 Basilisk
C++
Kills:604
V. Kills:155 387%
Deaths:145
KDR:4.166
Accuracy:33.499% D-
KPH:28 C++
VKPH:7.200 C
M20 Basilisk
C**
Kills:350
V. Kills:75 461%
Deaths:75
KDR:4.667
Accuracy:33.239% D-
KPH:30.100 C**
VKPH:6.400 D
M12 Kobalt
C
Kills:292
V. Kills:10 N/A
Deaths:25
KDR:11.680
Accuracy:14.787% D--
KPH:69.500 C
VKPH:2.400 C
G30 Walker
C
Kills:150
V. Kills:61 242%
Deaths:19
KDR:7.895
Accuracy:23.432% D*
KPH:18.700 C
VKPH:7.600 D
M40 Fury
D
Kills:147
V. Kills:20 N/A
Deaths:30
KDR:4.900
Accuracy:24.599% D**
KPH:40.100 D
VKPH:5.500 D--
M40 Fury
C
Kills:130
V. Kills:20 N/A
Deaths:25
KDR:5.200
Accuracy:26.129% D**
KPH:53.300 C
VKPH:8.200 D
M60-G Bulldog
C-
Kills:122
V. Kills:23 N/A
Deaths:27
KDR:4.519
Accuracy:33.512% C--
KPH:25.700 D
VKPH:4.800 C-
G30 Walker
C+
Kills:59
V. Kills:21 268%
Deaths:15
KDR:3.933
Accuracy:29.819% C+
KPH:12.600 D
VKPH:4.500 D*
Kills:2,474 (0 + 2,474)
Deaths:408
KDR:6.064
VKDR:1.012
Vehicle Kills:413
Kill Difference:2,066
Playtime:70.233 hours
Usage:1%
Score:1.016m
Score/min:241
Driving Accuracy:N/A%
Gunner Accuracy:29.819%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B
Kills:3,009
V. Kills:98 N/A
Deaths:882
KDR:3.412
Accuracy:39.239% D
KPH:71.600 B
VKPH:2.300 C**
M40 Fury-F
C
Kills:737
V. Kills:163 449%
Deaths:493
KDR:1.495
Accuracy:37.616% D*
KPH:25.100 C
VKPH:5.600 C-
Kills:3,746 (3,746 + 0)
Deaths:1,375
KDR:2.724
VKDR:0.190
Vehicle Kills:261
Kill Difference:2,371
Playtime:71.374 hours
Usage:1%
Score:0.705m
Score/min:165
Driving Accuracy:37.616%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6 Gauss SAW 16,19916,0069,8031.633C+0.3820.951%D20.755%D-51C+N/A196314.1h10.5D50.3C
EM4 Longshot 16,07515,9295,1563.089C1.0738.927%C68.931%F38.9C+N/A98409.8h2.5D*6.5D-
L100 Python HESH 16,69414,91793915.886C+13.8751.004%C+N/A82.1B+9.8C++259181.7h2.9C++5.7C*
AC-X11 14,76114,5038,0801.795C+0.2224.674%D20.244%D46C+N/A139315.2h9.6C38.7C
NS-11C 13,83313,6068,9351.523C+0.4921.912%D--17.617%D40.6C+N/A130335.2h13.8C63C-
Blitz GD-10 6,5906,4924,8521.338C+0.6822.802%D-15.481%D38.7CN/A127167.8h14.7C+64.7C+
Breaker Rocket Pods 7,2266,1369496.466C--4.4548.729%DN/A67.4D12C--36591h14.1C+28.9C+
Skyguard 8,9415,8976958.485B++6.4726.437%D1.272%D23.6B+12.2C*191249.8h82.8B++313.2C**
NC6A GODSAW 5,8105,7123,7041.542C-0.4821.657%F19.608%D**47.5DN/A145120.2h11.3C52.1D*
L100 Python AP 7,9995,4427247.517C5.5052.788%C2.021%C+41.6C+19.6C260130.7h5.4C10.2C
EM6 3,7403,7212,3431.588C0.4319.254%D*16.259%D**49.5CN/A23175.2h11.4D59.3D
C-4 4,3133,6401,6052.268C*0.2525.659%CN/A169.3B*31.3C+120721.5h1.2C**4.6C++
NS-61 Emissary 3,6223,5692,9941.192C++0.8328.226%C14.458%D55.1B+N/A13664.8h12.8C++45.3C++
S12 Renegade 3,1073,0098823.412C+1.3939.239%D5.184%C++71.6B2.3C**18042h3.7D9.3C
LA39 Bruiser 2,8662,8322,4461.158C0.8657.145%D-12.853%C45.1CN/A12862.8h2.7D--4.7D-
NS-15M1 2,8402,8231,9071.48C0.5418.291%D**17.322%D--43.4C-N/A17465h14.3D*78.3D**
C-4 ARX 3,1312,7408813.11B1.0925.533%CN/A263.5A++37.6C+111110.4h1.1C*4.3C+
Gauss SPR 2,6142,5641,0412.463C+0.4533.57%C-32.8%C67.5B+1.3A+18638h4.9C14.5C
AF-4 Cyclone 2,6002,5611,7851.435C+0.5823.654%D--15.346%D-40.4CN/A14863.4h11.3D47.8D
Frag Grenade 2,5012,46312463N/A2,460.9856.958%B**N/A665.7C*10.3C25583.7h3.1C*5.4B+
Gauss Rifle S 2,5122,4442,0301.204C0.8123.009%D--22.422%C36.3C1C++9967.4h13D--56.6D-
NS-44L Blackhand 2,3232,2952,0251.133C0.8837.013%D-29.455%D*23.8DN/A6496.3h4.3C11.7C-
Titan-150 AP 2,9412,1282538.411C+6.3947.251%C2.303%C++40.5B++15.5C44752.5h3.7B7.8C*
Bouncing Betty 2,1152,1124514.683C++2.6744.995%C+N/A170.3B+N/A51912.4h2.1D4.6C
19A Fortuna 2,0742,0161,6331.235C0.7821.033%F17.163%D-24.2DN/A6183.3h12.2F58F-
AF-19 Mercenary 1,7841,7701,2311.438C+0.5823.619%C19.774%D32.7C+N/A23254.2h12C+50.6C+
GD-22S 1,4761,4629981.465C0.5521.877%D-18.81%D--53.6C+N/A34027.3h12.6D*57.4D-
NS-30 Vandal 1,4631,4308531.676C0.3425.695%F23.846%D50.2C1.2B**14728.5h6.8D*26.6F-
NS Decimator 1,9121,3861,6330.849C--1.1761.619%C+4.545%A**37.2C-14.1D36537.3h4.3C+7.1C+
Razor GD-23 1,3791,3611,1101.226C+0.7922.9%D-17.487%D-29.7CN/A16345.9h13.6D59.3C--
NC1 Gauss Rifle 1,3591,3489421.431C++0.5922.524%D19.956%D36.7C+N/A23836.7h11.8C52.5C
NC05 Jackhammer 1,3551,3421,1961.122C0.9043.584%D14.009%C-52.6CN/A22725.5h4.8C11.1C
GD-7F 1,3311,3161,0271.281C0.7420.54%D*16.565%D--29.5C--N/A18244.6h13.7D66.6D-
EM1 1,3121,2837371.741C+0.2820.675%D-18.628%D-52.8C+1.2B25424.3h14.6D--70.7D
NC14 Bolt Driver 1,2731,2726272.029C0.0135.415%C--65.566%D**28.2CN/A15545.1h2.7D7.6C-
NS-11P 1,1961,1799671.219C0.8021.593%D*19.338%D35C--N/A10733.7h15.3D*70.9D*
NS-7 PDW 1,1981,1781,0901.081C0.9420.638%D**16.384%D31.8CN/A11237.1h15.3D74D-
LA80 1,1701,1673443.392C1.3740.469%C--68.123%F53.5C+N/A16321.8h2.7F6.7D*
Tank Mine 1,4891,0741736.208A+4.1945.394%BN/A202.6A78.3B15395.3h2.2C-4.8B+
NCM1 Scattercannon 1,0079925471.814C0.2029.76%D*17.44%C*36.5C++N/A18327.2h6.3B+21.1C
M20 Mustang 1,8539411,3670.688D-1.3325.661%D-1.488%C+7.8D-7.6D146120.7h183.2F-713.8F--
Spear Anti-Vehicle Phalanx Turret 1,2338677311.877C**9.8647.58%C+2.884%C--42.7C18D35520.3h8.2C+17.2C+
Hawk GD-68 1,3148319500.875C+1.1465.685%C++2.286%C19.2C+11.2C+26043.3h7C**10.6B
C75 Viper 963831938.935C++6.9238.556%CN/A54B8.6C34415.4h9.1B23.6C**
MGR-C1 Charger 7967664681.637C++0.3823.509%D**20.757%D-53.2C+2.1B**14714.4h13.8D-58.7D*
AF-4A Bandit AE 7807575401.402C-0.6222.197%F19.023%D*31.8D-1C+11523.8h12.1D**54.4F-
NCM3 Raven 1,2087485221.433B+0.5843.026%C++1.604%D-14.3B+8.8B++17352.3h30.7C--71.2C
NCM3 Raven 1,2127475311.407B0.6141.942%C+2.41%C14.1B++8.8B*17352.8h33C78.7C
AF-4A Bandit 7557454681.592C+0.4322.406%D*19.195%D-35.5DN/A12821h11.8D--52.7D--
M40 Fury-F 9007374931.495C0.5237.616%D*N/A25.1C5.5C-14329.4h9.2C++24.3C
E540 Halberd 1,000716878.23C6.2144.307%C2.095%C37.5C++14.9C31319.1h5.8D13C
NC4 Mag-Shot 6826746800.991C+1.0323.983%D16.766%D34.9C+N/A18519.3h8C+33.2C
Enforcer ML85 1,0266621275.213C3.2038.429%D1.662%C32B+17.6C+36720.7h11.4C++29.8C+
M12 Kobalt 6486204713.191C-11.1716.619%D18.226%C67.4C3C++2869.2h21.3D128.3C--
NCM1 Scattercannon 6216062932.068D0.0525.182%F-15.842%C40.4C-1C**14815h5.1B+20.4D*
M20 Basilisk 7596041454.166C+2.1533.499%D-5.464%C28C++7.2C23721.6h67.8B+202.4C++
Gauss Compact Burst 6035914571.293C-0.7223.906%D*16.244%D**17.6D--N/A4733.5h13.2D**55.2D*
MGR-S1 Gladius 6025893981.48C0.5423.058%D*16.638%D*42.7C--N/A18413.8h11.6D50.1D
Vortek Rotary 1,0335306980.759D1.2625.748%D*1.132%C--8.4D-8D15663.1h141.6F--549.8F--
MKV Suppressed 4664563171.438C+0.5824.459%D-13.158%D*41.5CN/A16211h14.8C-60.5C--
MGR-L1 Promise 4684523281.378C0.6419.789%D**16.593%D**44.8D1.6C**24210.1h16.3D82.3D-
Warden 4374314251.014C--1.0023.028%D*19.258%D--30.4CN/A20114.2h10.9D--47.4D*
Rocklet Rifle 7514263791.124B+0.8944.991%D-N/A26.5C20.2D33216.1h41.9D-93.1D*
NSX Tanto 4324263011.415C0.6021.864%D**17.84%D**23.8D-N/A7217.9h14C-64.1D
NS-44 Commissioner 4023974430.896C1.1229.195%D*19.647%D21.2D-N/A11818.7h5.2F17.9D**
AF-23 Grinder 3973942181.807C0.2136.094%C16.498%C**36.8C+N/A17710.7h6.4C+17.7C+
EM4-AE Longshot 3933901662.349D0.3339.364%C-73.077%D**38.6DN/A11810.1h2.3D*6D-
AF-18 Stalker 3923812981.279C0.7424.857%D*24.672%C++24.4D-N/A8615.6h17.1F-68.8D**
Auraxium Mag-Cutter 47837851,7690.007C--2.0117.588%D--11.64%B**0.2DN/A11949.1h3D**17.3D--
NS-11CP 3883701812.044C+0.0325.214%D*20.27%D-57.8C2.8A1846.4h12.9D51.2D--
Gauss Compact S 3753693541.042C+0.9821.328%D-18.428%C+13.1DN/A9728.2h14D*65.5D--
NS-AM7 Archer 4453635050.719C**1.3053.566%D27.548%B++14.2B+3.2C**9625.6h15.6C++29.2C+
NSX Tengu 3673592731.315C0.7028.968%F-19.777%D33.9DN/A10410.6h17.7F61.2F
M20 Basilisk 425350754.667C++2.6533.239%D-8%B++30.2C**6.5D24011.6h68.1B++204.8C**
NS-357 Underboss 3413354230.792C1.2325.68%F-17.015%D-23.9D-N/A7114h5.5F-21.3F--
MANA Anti-Personnel Turret 3323251522.138N/A0.1213.057%UN/A3250U70U16274200.1h23.7T*181.8T*
AF-57 Piston 3173143011.043C0.9740.217%C-9.554%D*41.9CN/A2067.5h5D--12.3C-
Aspis Anti-Aircraft Phalanx Turret 579298496.082B4.0626.52%C--1.342%C-11.8C--11.2C--24125.2h125.5C**473.1C++
NS-10 Burster 4692931621.809C*0.2126.6%D--6.826%B++7.7C**4.6C+10038.2h127.7B+480.2C+
M12 Kobalt 3022922511.68D9.6614.787%D--20.548%C*69.5C2.4C2764.2h19.2C129.9C-
M12 Kobalt 3032901322.308C20.2917.931%D*17.586%C107.4C4.8C+4202.7h17C+95D
NS-44LB Blackhand 2882872511.143C-0.8738.17%D--34.146%D*37.3C**N/A1017.7h3.8C+9.9C
NS-10 Burster 4492731721.587C**0.4326.717%D--3.297%C--7C++4.5C+11038.8h138.2C++517.1C
LA8 Rebel 2712672571.039C+0.9826.487%D-16.854%D-46.8C++N/A2105.7h6.4C24.2C
MGR-M1 Bishop 2682611461.788C0.2335.393%C+29.885%C-44.2C+1.2B+2295.9h6.7D19C
NC6S Gauss SAW S 2572541821.396C-0.6221.577%D--20.866%D-34.8D-N/A1857.3h12.6D**58.3D*
Anti-Vehicle Grenade 2842531253N/A250.9849.676%CN/A361.4C44.3D20900.7h5.2C++10.4C++
Impetus 2572511701.476C-0.5430.163%D--29.482%C+43.3C1B**1685.8h5.4D**17.8D*
Soldier Soaker 2522472011.229C+0.7927.184%D*8.502%D--47.5C--1C+1525.2h5.7C**21.1C-
The Slasher 2482339,9540.023D1.9923.636%D-9.871%C+0.5C-N/A1478.8h2.1C++8.7C+
GR-22AE 2292231421.57C0.4523.328%D**26.457%C44.6D1.2C++1705h14.4D**61.8D**
NS Baron G5 2262222390.929D1.0938.887%D-13.514%C34.2C-N/A1556.5h5.4D--14C+
MANA Anti-Vehicle Turret 3552141311.634U0.3844.356%UN/A2140U1410U844790.1h10.2T*22.9T*
Heartstring 2352112270.93C+1.0939.96%C9.953%D*28.5B3.2C+797.4h5.7C14.4C+
NC15 Phoenix 4781991711.164C0.8555.977%B+N/A20.9B++29.4A++5659.5h6.4B**11.5B**
M60-A Bulldog 225199824.875C+22.8643.484%D1.508%D32.1C4.2C+1326.2h6.4C-14.8C--
M20 Kestrel 3731982290.865D--1.1522.884%F1.515%C+7.7D*6.8D*13225.7h177.8F**776.8T*
M96 Mjolnir-H 292194762.553C--0.5434.222%F--N/A41.3D20.9D--5304.7h37C+108.2D**
AF-4AE Cyclone 1731701081.574C+0.4429.272%C-14.706%F73.9C1.3C*2952.3h9.3C31.8C
LA3 Desperado 1741702600.654C--1.3617.115%F-20.588%C20DN/A968.5h12F--69.8T
M20 Basilisk 201158652.431C--0.4129.608%D4.43%C20.8C5.7D2037.6h94.3D--318.5D-
AF-22 Crow 2691542410.639C1.3866.295%C1.299%D-16.7D12.5C+3399.2h8.1C12.2C
G30 Walker 211150197.895A+5.8823.432%D*4%C++18.8C7.6D2128h153.4B+654.6C+
M40 Fury 167147304.9D2.8824.599%D**2.041%B+39.7D5.4D--2563.7h13.3C+54.2D--
PSA-02 Diamondback 1511451041.394C0.6219.285%F--24.828%D41.4D1.7C++863.5h15.6F80.6T
AF-8 RailJack 1441431121.277D*0.7429.975%D**54.546%F--23.1DN/A1906.2h3.3F--11F-
NCM2 Falcon 1821401371.022C1.0040.269%C3.571%D18.2C+5.5C++2407.7h10.3C+25.5C+
C85 Canister 153140187.778D5.7636.489%D15%B+53.8D5C+2302.6h12.1D*33D--
M40 Fury 150130255.2C--3.1826.129%D**N/A54.2C8.3D3952.4h10.1B+38.5C
M12 Kobalt-H 128123167.688D--5.6719.775%D-16.26%C--111.8C4.5C+4451.1h15.7C+79.6C
L105 Zephyr 137122186.778C--4.7639.225%DN/A50.8C6.3D4062.4h6.8C17.3C
M60-G Bulldog 145122274.519C-2.5033.512%C--2.459%C++26D4.9C-1714.7h7.2C21.4C
LA1 Anchor 117116881.318C--0.7018.603%F-18.966%D*36.3D-N/A10783.2h10.5D56.5F
Shrike 1481061310.809C1.2164.226%B++1.887%D30.3C+12C18023.5h5B+7.9B++
M96 Mjolnir 155102254.08D2.0625.617%D**N/A28.3C-14.7D2263.6h42.6C-166.4D*
NSX Naginata 9994791.19D0.8318.582%D**31.915%C+26.1D--1.4B1523.6h23.7T*127.7T-
NS-15MP 9088641.375C-0.6417.989%F*19.318%D**36.7D*N/A1582.4h14.2F--79.1T-
C85 Canister-H 9488263.385D-1.3749.003%D5.682%D**55D*3.8D--4481.6h12.6F-25.6F-
M12 Kobalt 9486127.167D5.1511.301%D*12.791%C--34.4D3.2B*1412.5h24.5D216.4D
Mag-Cutter 1198625,5970.003D2.0132.143%C++N/A0.1DN/A11020h4F12.4C+
E540 Halberd-H 13084283C--0.9839.112%F--1.19%C26.3D--14.4D--5743.2h6.6C+16.9D
C150 Dalton 11484223.818D1.8028.159%D-1.19%B*28D10D*6403h4.1C14.4D-
Titan-150 HESH 10981810.125C8.1144.042%D1.235%C47.6C+16.5A10931.7h3.6D8.2D-
NCM2 Falcon 97801020.784D1.2341.327%C--2.5%D-12.5C2.7D1506.4h17.1C--41.4D
NC08 Mag-Scatter 7877651.185C+0.8344.884%D--15.584%C14.3D--N/A525.4h4.3C-9.5D
NSX Daimyo 7575461.63D0.3932.221%F-80%T*34.1D--N/A1612.2h5.3T*16.4T*
G30 Walker 8059153.933C--1.9229.819%C+3.39%C--12.6D4.5D*1694.7h252.9D*848.1D--
M20 Basilisk 7356414C++11.9842.627%D--3.571%D37.3C-11.3D--4031.5h79.2B185.9C++
Spear Anti-Vehicle Phalanx Tower 7855155M++52.9858.52%B*1.818%D50C20.9D5111.1h9.5D16.2C+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit7561,452,88191h
Spawn Beacon194020.6h
Anti-Vehicle MANA Turret289672.5h
Nanite Revive Grenade03,8051.1h
Nanite Healing Grenade01950.1h
Medical Kit1021,1742.2h
Medical Applicator834272,00920.4h
Motion Spotter10510,8538.2h
NC Patriot Flare Gun54500.7h
Restoration Kit415241.1h
Welding Device02420h
Deconstruction Tool09220.1h
Spitfire Auto-Turret166341.1h
Recon Detection Device52265,48986.7h
Shield Recharging Field8720.1h
Ammunition Package975,0214.4h
Anti-Infantry MANA Turret254161.2h
Nano-Repair Grenade02,5750.7h

Check the help document for the dictionary if you want to learn more about words used here.


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