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Archon LightOfMoon[DUM] LightOfMoon
VS BR 76

KDR: 1.69

Score: 113.5m

Last Seen: Nov 26th, 2018 1:41 PM
- OFFLINE - 126.2 hour(s)

Prestige 1, Battle Rank 76 - Vanu Sovereignty on Connery
Level Progress (to 77): 25%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Thanatos VE70 C-4 ARX C-4 C150 Dalton Phobos VX86 Tank Mine Betelgeuse 54-A NS-44 Commissioner AE
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $643,014 MLG Score: 514
Fun Score: N/A
Cheeseburgers Flipped: 1630TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.164%26.971%6255297050,3021.057770.629

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.129%0.417B0.987B*-0.938D--HEAD ++ (~15.39)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.60.498B+8.70.39C**28.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.77%1.276%219510176,739331040872.03534165%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.644%-0.702D--0.308C-0.127

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
151.30.058C+46.60.119C+104.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.772%2.001%181810148,844492425261.79574350%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.235%-1.179D*-0.411C--0.291

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.40.291C*7.90.371C**19.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.068%2.695%37222100015,364376677644.07966198%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.515%-0.934D---0.421C--0.311

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.80.56B+13.50.655B+38.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.314%81.571%372710156,875311472.20777

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.505%0.19C++0.948B*0.485

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.499B+1.80.435B3.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.133%10.5%3726101619,7813891195.08248

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.075%0.23C++-0.798D-0.038

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.517B+2.80.42B3.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
113.5m347.8%395 (23.7k)336 (20.2k)1.68683162,67396,4371.9933276 (76)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1022606318.811%14.869%28003:3071

41% Engineer25% Heavy Assault11% Infiltrator14% Light Assault9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 6th, 2013 10:58 AMMar 23rd, 2014 3:46 PMDec 6th, 2018 1:03 PM (7d) (PST)Nov 26th, 2018 9:49 AM (17d) (PST)Nov 26th, 2018 9:41 AM (17d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6271514760.4820.2860.0721.9710.085514

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
37,6009,05228,54829174118520,175

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5627.9h/234.5d 29,557 24,188 47,910 665.7k 5,585 14,513 28,701 211.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B*
Kills:2,730
Deaths:1,356
KDR:2.013
Accuracy:21.080% D--
HSR:36.813% B*
Orion VS54
C+
Kills:1,800
Deaths:1,676
KDR:1.074
Accuracy:20.170% C+
HSR:13.167% F
Flare VE6
B++
Kills:1,202
Deaths:731
KDR:1.644
Accuracy:16.516% D--
HSR:28.952% B++
Ursa
A*
Kills:1,161
Deaths:632
KDR:1.837
Accuracy:21.959% C+
HSR:39.277% A*
NSX Naginata
A*
Kills:1,159
Deaths:477
KDR:2.430
Accuracy:23.863% B+
HSR:44.866% A*
Lasher X2
C*
Kills:1,159
Deaths:939
KDR:1.234
Accuracy:26.789% C*
HSR:2.847% D
Pulsar LSW
D
Kills:1,157
Deaths:843
KDR:1.372
Accuracy:16.345% D*
HSR:18.410% D
NS-15MG
D-
Kills:1,156
Deaths:635
KDR:1.820
Accuracy:20.516% D-
HSR:21.626% D-
NS-15M1
C+
Kills:1,154
Deaths:692
KDR:1.668
Accuracy:17.823% D-
HSR:21.317% C+
NS-15M AE
C+
Kills:1,153
Deaths:660
KDR:1.747
Accuracy:20.991% D-
HSR:26.800% C+
NS-15MP
B+
Kills:1,153
Deaths:402
KDR:2.868
Accuracy:23.557% D
HSR:33.565% B+
SVA-88
A*
Kills:403
Deaths:220
KDR:1.832
Accuracy:22.934% C+
HSR:39.454% A*
VX29 Polaris
A*
Kills:390
Deaths:174
KDR:2.241
Accuracy:22.379% C+
HSR:38.205% A*
Lasher X2 AE
C*
Kills:66
Deaths:37
KDR:1.784
Accuracy:15.266% F-
HSR:4.545% C*
VE-H Maw
A
Kills:61
Deaths:46
KDR:1.326
Accuracy:19.320% D*
HSR:37.705% A
NS-15M2
B*
Kills:54
Deaths:20
KDR:2.700
Accuracy:23.615% C+
HSR:31.482% B*
Kills:15,958
Deaths (as Heavy Assault):9,540
Deaths (to Heavy Assaults):28,613
KDR:1.67275
Kill Difference:6,418
Playtime:1,410.027 hours
Usage:25%
Score:24.597m
Score/min:291
Accuracy (listed only):20.820%
HSR (listed only):27.439%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Thanatos VE70
C**
Kills:10,000
Deaths:8,038
KDR:1.244
Accuracy:42.430% C**
HSR:10.680% D--
Phobos VX86
C++
Kills:4,769
Deaths:3,367
KDR:1.416
Accuracy:59.343% C++
HSR:11.449% D
Chaos
D--
Kills:1,532
Deaths:1,351
KDR:1.134
Accuracy:42.270% D**
HSR:9.399% D--
Solstice VE3
C+
Kills:1,173
Deaths:1,707
KDR:0.687
Accuracy:22.028% C+
HSR:13.811% D--
NS Baron G5B
D
Kills:1,167
Deaths:1,233
KDR:0.946
Accuracy:39.198% D
HSR:8.483% D**
NSX Tanto
A+
Kills:1,164
Deaths:494
KDR:2.356
Accuracy:27.457% C**
HSR:35.911% A+
Pandora VX25
C
Kills:1,160
Deaths:909
KDR:1.276
Accuracy:35.759% C
HSR:10.431% D*
Deimos VA29
C+
Kills:1,160
Deaths:959
KDR:1.210
Accuracy:59.757% C+
HSR:6.897% F
NS Baron G5
C+
Kills:1,160
Deaths:839
KDR:1.383
Accuracy:42.125% C+
HSR:8.103% D**
Nova
C
Kills:1,160
Deaths:903
KDR:1.285
Accuracy:41.482% C
HSR:10.172% D--
NS Baron G5AE
C++
Kills:1,159
Deaths:1,082
KDR:1.071
Accuracy:47.686% C++
HSR:11.562% D
Zenith VX-5
C++
Kills:1,159
Deaths:847
KDR:1.368
Accuracy:21.375% D-
HSR:21.743% C++
NS-11C
C+
Kills:1,157
Deaths:841
KDR:1.376
Accuracy:23.938% C+
HSR:15.039% D
Eidolon VE33
B++
Kills:1,156
Deaths:750
KDR:1.541
Accuracy:25.584% C
HSR:30.882% B++
Serpent VE92
C+
Kills:1,155
Deaths:797
KDR:1.449
Accuracy:23.218% C+
HSR:16.191% D
Solstice Burst
D
Kills:1,153
Deaths:1,384
KDR:0.833
Accuracy:23.787% D
HSR:18.560% D
NS Baron G5G
C++
Kills:825
Deaths:813
KDR:1.015
Accuracy:42.702% C++
HSR:8.727% D*
Eclipse VE3A
A*
Kills:502
Deaths:455
KDR:1.103
Accuracy:25.683% C
HSR:30.677% A*
Zenith VX-5AE
A*
Kills:175
Deaths:125
KDR:1.400
Accuracy:25.154% C-
HSR:38.286% A*
Pulsar C
B**
Kills:108
Deaths:77
KDR:1.403
Accuracy:23.759% C+
HSR:29.630% B**
Solstice SF
B**
Kills:102
Deaths:157
KDR:0.650
Accuracy:18.634% D--
HSR:23.529% B**
Kills:33,096
Deaths (as Engineer):27,128
Deaths (to Engineers):23,894
KDR:1.21999
Kill Difference:5,968
Playtime:2,312.271 hours
Usage:41%
Score:48.492m
Score/min:350
Accuracy (listed only):33.970%
HSR (listed only):17.627%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Thanatos VE70
C**
Kills:10,000
Deaths:8,038
KDR:1.244
Accuracy:42.430% C**
HSR:10.680% D--
Phobos VX86
C++
Kills:4,769
Deaths:3,367
KDR:1.416
Accuracy:59.343% C++
HSR:11.449% D
Chaos
D--
Kills:1,532
Deaths:1,351
KDR:1.134
Accuracy:42.270% D**
HSR:9.399% D--
Solstice VE3
C+
Kills:1,173
Deaths:1,707
KDR:0.687
Accuracy:22.028% C+
HSR:13.811% D--
Sirius SX12
C
Kills:1,173
Deaths:1,400
KDR:0.838
Accuracy:22.351% C
HSR:8.355% D**
MKV Suppressed
D
Kills:1,169
Deaths:1,196
KDR:0.977
Accuracy:20.507% D--
HSR:15.312% D
NS Baron G5B
D
Kills:1,167
Deaths:1,233
KDR:0.946
Accuracy:39.198% D
HSR:8.483% D**
NSX Tanto
A+
Kills:1,164
Deaths:494
KDR:2.356
Accuracy:27.457% C**
HSR:35.911% A+
NS-7 PDW
C**
Kills:1,160
Deaths:2,133
KDR:0.544
Accuracy:19.580% D--
HSR:19.310% C**
Pandora VX25
C
Kills:1,160
Deaths:909
KDR:1.276
Accuracy:35.759% C
HSR:10.431% D*
Deimos VA29
C+
Kills:1,160
Deaths:959
KDR:1.210
Accuracy:59.757% C+
HSR:6.897% F
NS Baron G5
C+
Kills:1,160
Deaths:839
KDR:1.383
Accuracy:42.125% C+
HSR:8.103% D**
Nova
C
Kills:1,160
Deaths:903
KDR:1.285
Accuracy:41.482% C
HSR:10.172% D--
NS Baron G5AE
C++
Kills:1,159
Deaths:1,082
KDR:1.071
Accuracy:47.686% C++
HSR:11.562% D
Zenith VX-5
C++
Kills:1,159
Deaths:847
KDR:1.368
Accuracy:21.375% D-
HSR:21.743% C++
NS-11C
C+
Kills:1,157
Deaths:841
KDR:1.376
Accuracy:23.938% C+
HSR:15.039% D
Eridani SX5
D
Kills:1,157
Deaths:1,118
KDR:1.035
Accuracy:21.428% D-
HSR:14.434% D
Serpent VE92
C+
Kills:1,155
Deaths:797
KDR:1.449
Accuracy:23.218% C+
HSR:16.191% D
Solstice Burst
D
Kills:1,153
Deaths:1,384
KDR:0.833
Accuracy:23.787% D
HSR:18.560% D
NS Baron G5G
C++
Kills:825
Deaths:813
KDR:1.015
Accuracy:42.702% C++
HSR:8.727% D*
Skorpios
B++
Kills:667
Deaths:604
KDR:1.104
Accuracy:21.933% D**
HSR:26.687% B++
Eclipse VE3A
A*
Kills:502
Deaths:455
KDR:1.103
Accuracy:25.683% C
HSR:30.677% A*
NSX Tengu
M
Kills:472
Deaths:232
KDR:2.034
Accuracy:37.156% C++
HSR:37.500% M
Zenith VX-5AE
A*
Kills:175
Deaths:125
KDR:1.400
Accuracy:25.154% C-
HSR:38.286% A*
Pulsar C
B**
Kills:108
Deaths:77
KDR:1.403
Accuracy:23.759% C+
HSR:29.630% B**
Solstice SF
B**
Kills:102
Deaths:157
KDR:0.650
Accuracy:18.634% D--
HSR:23.529% B**
Kills:37,738
Deaths (as Light Assault):33,061
Deaths (to Light Assaults):14,904
KDR:1.14147
Kill Difference:4,677
Playtime:807.472 hours
Usage:14%
Score:17.100m
Score/min:353
Accuracy (listed only):31.951%
HSR (listed only):17.726%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Thanatos VE70
C**
Kills:10,000
Deaths:8,038
KDR:1.244
Accuracy:42.430% C**
HSR:10.680% D--
Phobos VX86
C++
Kills:4,769
Deaths:3,367
KDR:1.416
Accuracy:59.343% C++
HSR:11.449% D
Chaos
D--
Kills:1,532
Deaths:1,351
KDR:1.134
Accuracy:42.270% D**
HSR:9.399% D--
Equinox VE2 Burst
A+
Kills:1,176
Deaths:442
KDR:2.661
Accuracy:26.225% C+
HSR:40.646% A+
NS-11P
B+
Kills:1,174
Deaths:926
KDR:1.268
Accuracy:24.759% B+
HSR:21.380% B+
Sirius SX12
C
Kills:1,173
Deaths:1,400
KDR:0.838
Accuracy:22.351% C
HSR:8.355% D**
MKV Suppressed
D
Kills:1,169
Deaths:1,196
KDR:0.977
Accuracy:20.507% D--
HSR:15.312% D
Corvus VA55
M**
Kills:1,169
Deaths:618
KDR:1.892
Accuracy:24.792% C++
HSR:49.786% M**
NS Baron G5B
D
Kills:1,167
Deaths:1,233
KDR:0.946
Accuracy:39.198% D
HSR:8.483% D**
H-V45
M
Kills:1,161
Deaths:502
KDR:2.313
Accuracy:25.026% C**
HSR:39.363% M
CME
A++
Kills:1,161
Deaths:671
KDR:1.730
Accuracy:25.453% C+
HSR:35.056% A++
NS-7 PDW
C**
Kills:1,160
Deaths:2,133
KDR:0.544
Accuracy:19.580% D--
HSR:19.310% C**
Pandora VX25
C
Kills:1,160
Deaths:909
KDR:1.276
Accuracy:35.759% C
HSR:10.431% D*
Deimos VA29
C+
Kills:1,160
Deaths:959
KDR:1.210
Accuracy:59.757% C+
HSR:6.897% F
NS Baron G5
C+
Kills:1,160
Deaths:839
KDR:1.383
Accuracy:42.125% C+
HSR:8.103% D**
Nova
C
Kills:1,160
Deaths:903
KDR:1.285
Accuracy:41.482% C
HSR:10.172% D--
NS Baron G5AE
C++
Kills:1,159
Deaths:1,082
KDR:1.071
Accuracy:47.686% C++
HSR:11.562% D
Eridani SX5
D
Kills:1,157
Deaths:1,118
KDR:1.035
Accuracy:21.428% D-
HSR:14.434% D
Pulsar VS1
A++
Kills:1,157
Deaths:772
KDR:1.499
Accuracy:23.984% C++
HSR:33.189% A++
NS Baron G5G
C++
Kills:825
Deaths:813
KDR:1.015
Accuracy:42.702% C++
HSR:8.727% D*
Skorpios
B++
Kills:667
Deaths:604
KDR:1.104
Accuracy:21.933% D**
HSR:26.687% B++
NSX Tengu
M
Kills:472
Deaths:232
KDR:2.034
Accuracy:37.156% C++
HSR:37.500% M
NSX Yumi
A*
Kills:102
Deaths:57
KDR:1.789
Accuracy:25.464% C+
HSR:48.039% A*
Equinox VE2
M+
Kills:69
Deaths:33
KDR:2.091
Accuracy:25.138% C+
HSR:42.029% M+
Darkstar
A++
Kills:65
Deaths:60
KDR:1.083
Accuracy:22.615% D--
HSR:36.923% A++
Kills:37,124
Deaths (as Combat Medic):30,258
Deaths (to Combat Medics):9,679
KDR:1.22692
Kill Difference:6,866
Playtime:266.087 hours
Usage:5%
Score:5.963m
Score/min:373
Accuracy (listed only):32.766%
HSR (listed only):22.557%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner AE
C
Kills:2,411
Deaths:1,911
KDR:1.262
Accuracy:39.386% C
HSR:23.932% C
Ghost
B*
Kills:1,849
Deaths:803
KDR:2.303
Accuracy:36.676% C
HSR:76.312% B*
NS-44 Commissioner
D
Kills:1,479
Deaths:1,824
KDR:0.811
Accuracy:31.081% D
HSR:16.768% D
Sirius SX12
C
Kills:1,173
Deaths:1,400
KDR:0.838
Accuracy:22.351% C
HSR:8.355% D**
MKV Suppressed
D
Kills:1,169
Deaths:1,196
KDR:0.977
Accuracy:20.507% D--
HSR:15.312% D
NSX Daimyo
C+
Kills:1,161
Deaths:413
KDR:2.811
Accuracy:33.435% D*
HSR:93.885% C+
NS-7 PDW
C**
Kills:1,160
Deaths:2,133
KDR:0.544
Accuracy:19.580% D--
HSR:19.310% C**
Nyx VX31
B*
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:36.645% B+
HSR:36.552% B*
V10
C*
Kills:1,160
Deaths:350
KDR:3.314
Accuracy:41.777% C*
HSR:78.621% C++
Parallax VX3
B
Kills:1,160
Deaths:368
KDR:3.152
Accuracy:36.837% C
HSR:80.345% B
Phantom VA23
C**
Kills:1,160
Deaths:658
KDR:1.763
Accuracy:36.709% C**
HSR:19.310% D*
XM98
B*
Kills:1,160
Deaths:489
KDR:2.372
Accuracy:37.879% C++
HSR:81.552% B*
Artemis VX26
A
Kills:1,159
Deaths:784
KDR:1.478
Accuracy:29.257% B+
HSR:30.457% A
NSX Tomoe
A+
Kills:1,158
Deaths:490
KDR:2.363
Accuracy:27.643% C
HSR:52.159% A+
Manticore SX40
A++
Kills:1,158
Deaths:889
KDR:1.303
Accuracy:40.068% A++
HSR:23.921% B
NS-357 Underboss
B**
Kills:1,157
Deaths:847
KDR:1.366
Accuracy:45.539% B**
HSR:13.051% D--
NS-30 Vandal
B
Kills:1,157
Deaths:539
KDR:2.147
Accuracy:34.722% B
HSR:25.843% C+
Eridani SX5
D
Kills:1,157
Deaths:1,118
KDR:1.035
Accuracy:21.428% D-
HSR:14.434% D
Beamer VS3
B+
Kills:1,157
Deaths:1,272
KDR:0.910
Accuracy:29.650% B
HSR:26.361% B+
Skorpios
B++
Kills:667
Deaths:604
KDR:1.104
Accuracy:21.933% D**
HSR:26.687% B++
NSX Tengu
M
Kills:472
Deaths:232
KDR:2.034
Accuracy:37.156% C++
HSR:37.500% M
Artemis VX26 AE
B++
Kills:361
Deaths:221
KDR:1.633
Accuracy:26.473% D-
HSR:34.349% B++
Parsec VX3-A
B*
Kills:271
Deaths:57
KDR:4.754
Accuracy:33.159% D**
HSR:84.871% B*
NS-61 Emissary
A++
Kills:262
Deaths:256
KDR:1.023
Accuracy:20.034% D*
HSR:27.481% A++
NS-44L Blackhand
D--
Kills:188
Deaths:253
KDR:0.743
Accuracy:32.407% D--
HSR:25.532% D*
NS-AM7 Archer
C**
Kills:155
Deaths:266
KDR:0.583
Accuracy:37.273% F**
HSR:20% C**
Phaseshift VX-S
C++
Kills:114
Deaths:85
KDR:1.341
Accuracy:25.812% D*
HSR:76.316% C++
Soldier Soaker
A*
Kills:111
Deaths:77
KDR:1.442
Accuracy:29.042% C--
HSR:30.631% A*
The Immortal
C++
Kills:54
Deaths:79
KDR:0.684
Accuracy:21.040% F--
HSR:29.630% C++
Kills:26,960
Deaths (as Infiltrator):20,102
Deaths (to Infiltrators):10,601
KDR:1.34116
Kill Difference:6,858
Playtime:613.076 hours
Usage:11%
Score:12.547m
Score/min:341
Accuracy (listed only):31.224%
HSR (listed only):38.947%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
M
Kills:698
Deaths:427
KDR:1.635
Accuracy:27.980% M
HSR:26.218% A+
Cosmos VM3
M*
Kills:516
Deaths:361
KDR:1.429
Accuracy:31.550% M*
HSR:25% A
NS-10 Burster
D
Kills:446
Deaths:236
KDR:1.890
Accuracy:25.139% D
HSR:2.691% D--
NS-10 Burster
D
Kills:440
Deaths:233
KDR:1.888
Accuracy:24.706% D
HSR:2.273% D*
Blueshift VM5
B**
Kills:436
Deaths:279
KDR:1.563
Accuracy:24.012% B**
HSR:22.936% B+
Blueshift VM5
B**
Kills:423
Deaths:287
KDR:1.474
Accuracy:24.574% B**
HSR:20.095% C+
Comet VM2
B+
Kills:387
Deaths:422
KDR:0.917
Accuracy:46.202% B+
HSR:3.876% C
Quasar VM1
A++
Kills:337
Deaths:170
KDR:1.982
Accuracy:23.447% A++
HSR:14.540% D-
Comet VM2
B
Kills:297
Deaths:313
KDR:0.949
Accuracy:48.216% B
HSR:2.357% D-
Vortex VM21
C+
Kills:220
Deaths:143
KDR:1.538
Accuracy:34.525% D
HSR:3.636% C+
Vortex VM21
B*
Kills:163
Deaths:143
KDR:1.140
Accuracy:34.538% D
HSR:6.135% B*
Kills:4,363
Deaths (as MAX Suit):1,507
Deaths (to MAX Suits):6,880
KDR:2.89516
Kill Difference:2,856
Playtime:204.119 hours
Usage:4%
Score:4.841m
Score/min:395
Accuracy (listed only):31.354%
HSR (listed only):11.796%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
C++
Kills:1,761
V. Kills:1,441 122%
Deaths:1,654
KDR:1.065
Accuracy:26.364% D-
KPH:11.700 C+
VKPH:9.600 C++
Light PPA
C*
Kills:1,541
V. Kills:54 N/A
Deaths:499
KDR:3.088
Accuracy:38.873% C
KPH:53.600 C*
VKPH:1.900 D
Dual Photon Pods
C++
Kills:1,135
V. Kills:204 N/A
Deaths:190
KDR:5.974
Accuracy:52.953% C++
KPH:81.800 C++
VKPH:14.700 C
Antares LC
C+
Kills:1,031
V. Kills:964 107%
Deaths:818
KDR:1.260
Accuracy:26.045% D-
KPH:13.100 C
VKPH:12.200 C+
Maelstrom Turbo Laser
B++
Kills:854
V. Kills:764 112%
Deaths:489
KDR:1.746
Accuracy:27.209% D
KPH:17.400 C**
VKPH:15.500 B++
Hornet Missiles
C--
Kills:244
V. Kills:118 205%
Deaths:94
KDR:2.596
Accuracy:47.172% F-
KPH:33.300 C--
VKPH:16.100 D-
Photon A2A Missile Pods
C+
Kills:217
V. Kills:236 92%
Deaths:56
KDR:3.875
Accuracy:76.282% C--
KPH:34.900 C-
VKPH:37.900 C+
Coyote Missiles
D-
Kills:71
V. Kills:68 103%
Deaths:71
KDR:1
Accuracy:43.620% D**
KPH:11.700 D--
VKPH:11.200 D-
Kills:6,854 (5,187 + 0)
Deaths:3,871
KDR:1.771
VKDR:0.994
Vehicle Kills:3,849
Kill Difference:2,983
Playtime:340.844 hours
Usage:6%
Score:6.287m
Score/min:307
Piloting Accuracy:27.209%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:4,962
V. Kills:4,688 106%
Deaths:1,226
KDR:4.047
Accuracy:24.675% D**
KPH:17,863,200 U
VKPH:16,876,800 U
CAS30 Tank Buster
C+
Kills:1,448
V. Kills:1,387 104%
Deaths:1,461
KDR:0.991
Accuracy:43.801% C+
KPH:7.500 C+
VKPH:7.200 C+
L105 Zephyr
B
Kills:619
V. Kills:58 N/A
Deaths:70
KDR:8.843
Accuracy:39.088% C-
KPH:56.700 B
VKPH:5.300 C-
AP30 Shredder
U
Kills:283
V. Kills:120 234%
Deaths:68
KDR:4.162
Accuracy:19.842% F--
KPH:1,018,800 U
VKPH:432,000 U
Kills:7,312 (1,448 + 5,864)
Deaths:2,825
KDR:2.588
VKDR:2.213
Vehicle Kills:6,253
Kill Difference:4,487
Playtime:203.223 hours
Usage:4%
Score:8.821m
Score/min:723
Piloting Accuracy:43.801%
Gunner Accuracy:19.842%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:1,985
V. Kills:179 N/A
Deaths:121
KDR:16.405
Accuracy:42.280% D
KPH:65.800 B+
VKPH:5.900 D
L100 Python AP
D
Kills:1,275
V. Kills:900 142%
Deaths:299
KDR:4.264
Accuracy:41.777% F
KPH:20.300 D
VKPH:14.300 D
C75 Viper
A+
Kills:1,119
V. Kills:118 N/A
Deaths:133
KDR:8.414
Accuracy:35.480% C
KPH:58.600 A+
VKPH:6.200 C
L100 Python HEAT
A++
Kills:1,063
V. Kills:166 N/A
Deaths:94
KDR:11.309
Accuracy:49.183% C
KPH:54.800 A++
VKPH:8.600 D
Skyguard
C
Kills:342
V. Kills:279 122%
Deaths:67
KDR:5.104
Accuracy:22.762% D--
KPH:10.400 C--
VKPH:8.500 C
Kills:5,784 (5,784 + 0)
Deaths:714
KDR:8.101
VKDR:2.300
Vehicle Kills:1,642
Kill Difference:5,070
Playtime:164.161 hours
Usage:3%
Score:2.906m
Score/min:295
Driving Accuracy:22.762%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
B**
Kills:1,451
V. Kills:168 N/A
Deaths:106
KDR:13.689
Accuracy:48.803% C+
KPH:61.900 B**
VKPH:7.200 C+
Proton II PPA
C+
Kills:1,147
V. Kills:65 N/A
Deaths:82
KDR:13.988
Accuracy:21.031% C-
KPH:56 C+
VKPH:3.200 C
Supernova PC
B+
Kills:1,089
V. Kills:257 422%
Deaths:163
KDR:6.681
Accuracy:39.272% D--
KPH:27.700 B+
VKPH:6.500 D
Saron HRB
C+
Kills:1,059
V. Kills:657 161%
Deaths:214
KDR:4.949
Accuracy:43.393% C+
KPH:21.400 C
VKPH:13.300 C
E540 Halberd
D
Kills:521
V. Kills:323 161%
Deaths:76
KDR:6.855
Accuracy:41.063% D-
KPH:19.900 D--
VKPH:12.300 D
Supernova FPC
B+
Kills:520
V. Kills:459 113%
Deaths:129
KDR:4.031
Accuracy:43.931% D*
KPH:18.900 C-
VKPH:16.700 B+
Kills:5,787 (3,060 + 2,727)
Deaths:770
KDR:7.516
VKDR:2.505
Vehicle Kills:1,929
Kill Difference:5,017
Playtime:186.374 hours
Usage:3%
Score:3.218m
Score/min:288
Driving Accuracy:43.931%
Gunner Accuracy:41.063%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B
Kills:1,348
V. Kills:75 N/A
Deaths:100
KDR:13.480
Accuracy:35.397% C+
KPH:108.800 B
VKPH:6.100 C+
Saron HRB-H
C++
Kills:759
V. Kills:595 127%
Deaths:177
KDR:4.288
Accuracy:56.829% C++
KPH:33.600 C
VKPH:26.400 C++
E540 Halberd-H
D
Kills:378
V. Kills:246 153%
Deaths:66
KDR:5.727
Accuracy:48.219% D*
KPH:24.900 D-
VKPH:16.200 D
M12 Kobalt-H
D--
Kills:166
V. Kills:7 N/A
Deaths:17
KDR:9.765
Accuracy:17.938% D--
KPH:50.100 D*
VKPH:2.100 D--
M40 Fury-H
D-
Kills:117
V. Kills:14 N/A
Deaths:22
KDR:5.318
Accuracy:28.619% D**
KPH:38.800 D*
VKPH:4.600 D-
M60-G Bulldog-H
C+
Kills:74
V. Kills:4 N/A
Deaths:9
KDR:8.222
Accuracy:24.480% F
KPH:63.800 C+
VKPH:3.500 D--
Kills:2,842 (0 + 2,842)
Deaths:391
KDR:7.269
VKDR:2.407
Vehicle Kills:941
Kill Difference:2,451
Playtime:57.641 hours
Usage:1%
Score:1.090m
Score/min:315
Driving Accuracy:N/A%
Gunner Accuracy:24.480%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C**
Kills:663
V. Kills:15 N/A
Deaths:26
KDR:25.500
Accuracy:15.947% C
KPH:74.600 C**
VKPH:1.700 D
M12 Kobalt
A
Kills:269
V. Kills:4 N/A
Deaths:12
KDR:22.417
Accuracy:17.020% C+
KPH:114.900 A
VKPH:1.700 D
M40 Fury
B+
Kills:263
V. Kills:24 N/A
Deaths:17
KDR:15.471
Accuracy:25.015% D*
KPH:59.300 B+
VKPH:5.400 D-
G30 Walker
D-
Kills:182
V. Kills:171 106%
Deaths:28
KDR:6.500
Accuracy:21.647% D*
KPH:5.800 D*
VKPH:5.500 D-
M20 Basilisk
D
Kills:133
V. Kills:73 180%
Deaths:38
KDR:3.500
Accuracy:33.665% D
KPH:5.700 D*
VKPH:3.100 D*
M40 Fury
C+
Kills:133
V. Kills:17 N/A
Deaths:19
KDR:7
Accuracy:30.174% D
KPH:49.600 C+
VKPH:6.300 D-
M60-G Bulldog
C
Kills:129
V. Kills:15 N/A
Deaths:17
KDR:7.588
Accuracy:25.902% D--
KPH:24.200 C
VKPH:2.800 D-
G30 Walker
D--
Kills:126
V. Kills:104 120%
Deaths:23
KDR:5.478
Accuracy:23.064% D--
KPH:5.200 D*
VKPH:4.300 D--
M20 Basilisk
D*
Kills:73
V. Kills:37 192%
Deaths:19
KDR:3.842
Accuracy:32.880% D
KPH:5.600 D*
VKPH:2.800 D*
Kills:1,971 (0 + 1,971)
Deaths:199
KDR:9.905
VKDR:2.312
Vehicle Kills:460
Kill Difference:1,772
Playtime:115.430 hours
Usage:2%
Score:1.194m
Score/min:172
Driving Accuracy:N/A%
Gunner Accuracy:32.880%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C
Kills:196
V. Kills:5 N/A
Deaths:139
KDR:1.410
Accuracy:37.897% C--
KPH:42.100 C
VKPH:1.100 D
M40 Fury-F
C--
Kills:178
V. Kills:63 278%
Deaths:321
KDR:0.555
Accuracy:43.736% C--
KPH:11.200 D
VKPH:4 C--
M12 Kobalt-F
C+
Kills:63
V. Kills: N/A
Deaths:36
KDR:1.750
Accuracy:19.425% C--
KPH:31.300 C+
VKPH:0 D*
V30-F Starfall
D
Kills:59
V. Kills:31 184%
Deaths:56
KDR:1.054
Accuracy:54.694% D*
KPH:20.500 D
VKPH:10.700 D--
Kills:496 (496 + 0)
Deaths:552
KDR:0.899
VKDR:0.179
Vehicle Kills:99
Kill Difference:56
Playtime:25.462 hours
Usage:0%
Score:0.170m
Score/min:111
Driving Accuracy:54.694%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C*
Kills:175
V. Kills:153 114%
Deaths:27
KDR:6.481
Accuracy:28.018% D*
KPH:17.900 C-
VKPH:15.700 C*
CAS 14-E
C--
Kills:131
V. Kills:10 N/A
Deaths:15
KDR:8.733
Accuracy:27.057% D--
KPH:48 C--
VKPH:3.700 D
Kills:306 (0 + 306)
Deaths:42
KDR:7.286
VKDR:3.881
Vehicle Kills:163
Kill Difference:264
Playtime:12.488 hours
Usage:0%
Score:0.148m
Score/min:198
Piloting Accuracy:N/A%
Gunner Accuracy:27.057%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Thanatos VE70 10,01510,0008,0381.244B+0.4442.43%C**10.68%D--37B+N/A100270.3h3.2A7.5B*
C-4 ARX 6,7365,3363,0971.723C+0.0426.664%C++N/A90.6C-23.8D65258.9h1B++3.9B++
C-4 6,2275,0272,7321.84B0.1529.825%B*N/A110.5B++26.4C+67445.5h0.9B**3.1B**
C150 Dalton 9,6504,9621,2264.047C2.3624.675%D**N/A49620U46880U576847300.1h3.4B+13.8C+
Phobos VX86 4,7714,7693,3671.416C++0.2759.343%C++11.449%D49.1C**N/A12697.1h1.8B**3B+
Tank Mine 6,7913,9681,0193.894B++2.2119.379%D--N/A87.4C62.2C+116845.4h1.3B**6.5C+
Betelgeuse 54-A 2,7412,7301,3562.013C0.3321.08%D--36.813%B*55.7C+N/A34549h9.1B**42.9C++
NS-44 Commissioner AE 2,4172,4111,9111.262C+0.4239.386%C23.932%C37.9CN/A10463.6h3B+7.7B
L100 Python HESH 2,1641,98512116.405B+14.7242.28%D1.209%C65.7B+5.9D38130.2h2.3B++5.5B+
M60-A Bulldog 2,2381,9553405.75C++4.0636.951%C+1.176%C34.1C+4.9C-29057.4h4.8B++13.1B+
Ghost 1,8551,8498032.303C+0.6236.676%C76.312%B*40.5C*N/A13545.6h1.7B**4.6B++
Orion VS54 1,8031,8001,6761.074C+0.6120.17%C+13.167%F26.2C+N/A15768.6h10.4B*51.4C*
Saron Laser Cannon 3,2021,7611,6541.065C+0.6226.364%D-1.647%C-11.7C+9.6C++241150.6h83.8B++317.7B+
The Kraken 2,7281,6791,5661.072C--0.6138.622%F--1.31%D16.6D--10.4C186101.3h4.1C++10.6D**
Proximity Mine 1,5781,5777082.227C--0.5443.28%C++N/A129.3C++N/A43012.2h1.2A*2.8A
Frag Grenade 1,5841,57411574N/A1,572.3155.319%AN/A925.9A++5.9C31651.7h2.2A+4A
Light PPA 1,5951,5414993.088C+1.4038.873%C1.298%C+53.7C*1.9D23328.7h8.5B++21.9B+
Chaos 1,5331,5321,3511.134C0.5542.27%D**9.399%D--32DN/A8947.9h3.7B+8.7C+
NS-44 Commissioner 1,4831,4791,8240.811C+0.8831.081%D16.768%D19.1C--N/A7377.6h3.5B+11.4C++
Supernova VPC 1,6191,45110613.689C*12.0048.803%C+1.585%C+62B**7.2C+38323.4h2.6B++5.3B+
CAS30 Tank Buster 2,8351,4481,4610.991C+0.7043.801%C+N/A7.5C+7.2C+223192.3h53.4C**121.9C**
Sticky Grenade 1,4141,41111411N/A1,409.3158.657%B++N/A1567.8A3.3D-58860.9h1.3B**2.1B*
Proton II PPA-H 1,4231,34810013.48C++11.7935.397%C+1.929%C++108.7B6C+36012.4h7.9B++22.3B+
L100 Python AP 2,1751,2752994.264C+2.5841.777%F3.922%B+20.3D14.3D25262.8h5.7B+13.6C+
Hunter QCX 1,2491,2441,5750.79C++0.9029.006%D-19.775%C-20.3B+N/A5061.2h3B+10.4B
Nemesis VSH9 2,0531,2351,4650.843C**0.8456.464%D-1.943%C-15.4C+10.2C+24680.2h5.4A9.5B**
MAX Punch 1,2361,2281,5140.811S0.8840.077%CN/A7.7M*N/A25159.8h1.4C++3.6C++
Flare VE6 1,2081,2027311.644C**0.0416.516%D--28.952%B++46.6C**N/A18125.8h8.9B++54.2C++
Equinox VE2 Burst 1,1781,1764422.661B+0.9726.225%C+40.646%A+68B**N/A15017.3h9.1A34.7B++
NS-11P 1,1811,1749261.268C++0.4224.759%B+21.38%B+46.6B**N/A15225.2h9.9A+39.9B*
Solstice VE3 1,1831,1731,7070.687C+1.0022.028%C+13.811%D--18.3C+N/A11264.1h12.3B++55.7C**
Sirius SX12 1,1731,1731,4000.838C+0.8522.351%C8.355%D**32C*N/A13636.7h12.1B++54.3B
MKV Suppressed 1,1721,1691,1960.977C+0.7120.507%D--15.312%D37.8C**N/A13830.9h11.3B++54.9C*
Corvus VA55 1,1851,1696181.892B*0.2124.792%C++49.786%M**59.9A++N/A15419.5h8.6A+34.8B*
NS Baron G5B 1,1671,1671,2330.946C0.7439.198%D8.483%D**38.4C++N/A9530.4h3.4B**8.8B+
NSX Tanto 1,1691,1644942.356A0.6727.457%C**35.911%A+61.3AN/A13719h9.1B*33.1B+
H-V45 1,1691,1615022.313B+0.6325.026%C**39.363%M72.1A*N/A26916.1h9.3A+37B*
NSX Daimyo 1,1621,1614132.811C+1.1233.435%D*93.885%C+54C*N/A13821.5h2.2B+6.5C++
Ursa 1,1721,1616321.837B++0.1521.959%C+39.277%A*40.3C++N/A12728.8h8.8B*39.9B+
CME 1,1701,1616711.73B+0.0425.453%C+35.056%A++55B**N/A22421.1h9.7A37.9B++
NS-7 PDW 1,1621,1602,1330.544C-1.1419.58%D--19.31%C**22.1C+N/A8052.5h12.1B++61.9C++
Pandora VX25 1,1611,1609091.276C*0.4135.759%C10.431%D*50.9B++N/A14122.8h3.5B*9.8B+
Deimos VA29 1,1601,1609591.21C+0.4859.757%C+6.897%F46C*N/A12325.2h1.7B**2.9B+
NS Baron G5 1,1611,1608391.383B+0.3042.125%C+8.103%D**42.5B+N/A14227.3h3.3B**7.7C+
Nyx VX31 1,1631,1604882.377C++0.6936.645%B+36.552%B*69.5A+N/A18616.7h3.7B**10.1B**
V10 1,1601,1603503.314C+1.6341.777%C*78.621%C++63A+N/A41818.4h1.6B**3.7B*
Parallax VX3 1,1601,1603683.152C++1.4736.837%C80.345%B45.3B**N/A22825.6h1.6B**4.4B++
Phantom VA23 1,1621,1606581.763C+0.0836.709%C**19.31%D*67.8AN/A48017.1h3.5B**9.5B++
XM98 1,1601,1604892.372C++0.6937.879%C++81.552%B*32.6B+N/A11035.6h1.9B**5B++
Nova 1,1601,1609031.285C+0.4041.482%C10.172%D--51.3B++N/A12522.6h3.1B**7.6B++
NSX Naginata 1,1631,1594772.43B**0.7423.863%B+44.866%A*58B++N/A13720h8.7B**36.4B++
Artemis VX26 1,1631,1597841.478C++0.2129.257%B+30.457%A54.7B**N/A17121.2h8.4A28.6B**
NS Baron G5AE 1,1671,1591,0821.071C0.6247.686%C++11.562%D44.6C++N/A15126h3.5B*7.3C++
Zenith VX-5 1,1671,1598471.368C*0.3221.375%D-21.743%C++32.4C+N/A18235.8h11.1B++51.8C*
Lasher X2 1,1631,1599391.234B+0.4526.789%C*2.847%D41.2B++N/A20128.1h13.9A52B++
NSX Tomoe 1,1601,1584902.363B+0.6827.643%C52.159%A+61.6B**N/A17218.8h9.7A35.2B++
Manticore SX40 1,1601,1588891.303B0.3840.068%A++23.921%B79.3A*N/A24714.6h5.8B*14.6B**
Pulsar LSW 1,1591,1578431.372C+0.3116.345%D*18.41%D32.9CN/A12835.2h10.6B++65C+
NS-357 Underboss 1,1601,1578471.366B+0.3245.539%B**13.051%D--48BN/A11124.1h3.4B*7.6B++
NS-11C 1,1611,1578411.376B+0.3123.938%C+15.039%D40B++N/A21528.9h10.4B**43.6B+
NS-30 Vandal 1,1601,1575392.147C**0.4634.722%B25.843%C+58.7B**N/A15919.7h4A11.5B*
Eridani SX5 1,1691,1571,1181.035C+0.6521.428%D-14.434%D38.1C*N/A14230.4h9.9B++46.4C*
Pulsar VS1 1,1661,1577721.499B+0.1923.984%C++33.189%A++42.7B**N/A18127.1h10.4A43.2B*
Beamer VS3 1,1601,1571,2720.91C*0.7829.65%B26.361%B+29.6C*N/A12839.1h7.9B+26.8C*
Eidolon VE33 1,1611,1567501.541B+0.1525.584%C30.882%B++29.1BN/A9739.7h5.9B**22.9B++
NS-15MG 1,1621,1566351.82C+0.1320.516%D-21.626%D-73.2B+N/A21115.8h10.1B+49.1C++
Serpent VE92 1,1641,1557971.449B+0.2423.218%C+16.191%D44.1B*N/A23026.2h10.9B++46.8B+
NS-15M1 1,1621,1546921.668C*0.0217.823%D-21.317%C+37.3C+N/A14330.9h10.7B++60C++
Solstice Burst 1,1611,1531,3840.833C-0.8523.787%D18.56%D21.3DN/A8554.1h11.9B+50.2C*
NS-15M AE 1,1631,1536601.747C+0.0620.991%D-26.8%C+40.3CN/A24928.6h10.5B+49.9C++
NS-15MP 1,1591,1534022.868B+1.1823.557%D33.565%B+75.4BN/A17115.3h8.9B*37.8C**
Proton II PPA 1,2121,1478213.988C+12.3021.031%C-1.744%C56C+3.2C15520.5h7.6B++36B+
MANA Anti-Personnel Turret 1,1551,1374082.787N/A1.1021.289%UN/A11370U180U30359700.1h18.1T*85.2T*
Dual Photon Pods 1,3391,1351905.974C+4.2952.953%C++1.322%C+81.7C++14.7C65113.9h14.2B**26.8B++
C75 Viper 1,2371,1191338.414B*6.7335.48%CN/A58.6A+6.2C33919.1h5.8A+16.4B**
Supernova PC 1,3461,0891636.681C*4.9939.272%D--2.571%C++27.7B+6.5D25639.3h3.4B**8.8B+
NSX Masamune 1,1781,0675062.109A+0.4255.349%C1.593%C47.8B**5D16422.3h3.5B**6.4B**
L100 Python HEAT 1,2291,0639411.309A++9.6249.183%C3.293%B+54.8A++8.6D39319.4h3.1A+6.3A
Saron HRB 1,7161,0592144.949C+3.2643.393%C+1.039%D21.4C13.3C24549.4h18.8B+43.4B+
Antares LC 1,9951,0318181.26C+0.4326.045%D-1.067%D13.1C12.2C+19978.8h87.7B+336.7B
NS Decimator-G 1,1791,0221,0490.974C-0.7162.735%C+2.935%C+45.2C+6.9D--26622.6h2.3B**3.6B**
S1 1,2941,0091,3390.754C++0.9354.17%C2.874%C+29.2B8.2D30834.6h3.6A+6.6B**
NS Decimator-B 1,1849921,0910.909D0.7862.209%C2.823%C++39.2C7.6D26625.3h2.5B**4B**
NS Decimator 1,3099421,0700.88C+0.8148.415%D**2.335%C+24.7D9.6D24338.1h3.7B++7.7C*
Maelstrom Turbo Laser 1,6188544891.746C+0.0627.209%D1.288%D-17.4C**15.5B++48049.2h70.1B++257.5B+
NS Baron G5G 8288258131.015C+0.6742.702%C++8.727%D*27.2CN/A8230.3h3.5B**8.1B++
Saron HRB-H 1,3547591774.288C+2.6056.829%C++N/A33.6C26.3C++37322.6h21.6B+38.1B+
Cosmos VM3 7046984271.635C+0.0527.98%M26.218%A+24.1CN/A8829h13.1C*46.9B*
Skorpios 6726676041.104C0.5821.933%D**26.687%B++28.8DN/A9923.2h10.4B+47.5C
M12 Kobalt 6786632625.5A23.8115.947%C25.339%A+74.5C**1.7D2328.9h13.7B**85.8B+
L105 Zephyr 677619708.843C+7.1639.088%C-N/A56.8B5.3C-41110.9h4.7B**12.1B+
MANA Anti-Vehicle Turret 9255383181.692D0.0144.421%F2.602%D5380M3870M++15862830.1h8C**18.1C+
E540 Halberd 844521766.855C+5.1741.063%D-3.071%C**19.9D--12.3D23826.2h5.9C++14.3C
Supernova FPC 9795201294.031C+2.3443.931%D*1.923%C18.8C-16.6B47427.6h5.7C+13C-
Cosmos VM3 5215163611.429C0.2631.55%M*25%A19.8DN/A8126h15.1C+47.9B+
Eclipse VE3A 5075024551.103C+0.5825.683%C30.677%A*16D-N/A5631.4h10B++39B+
NSX Tengu 4744722322.034B*0.3537.156%C++37.5%M53B++N/A1538.9h10B*26.9B+
NS-10 Burster 7754462361.89B**0.2025.139%D2.691%D--6.5B+4.8B++12268.1h103B**409.6B+
NS-10 Burster 7794402331.888A+0.2024.706%D2.273%D*6.4B4.9B*12668.8h105.3B++426.3B
Blueshift VM5 4374362791.563C0.1224.012%B**22.936%B+34.3C++N/A18312.7h14B+58.4B++
Blueshift VM5 4274232871.474C0.2124.574%B**20.095%C+32C+N/A17413.2h15B+61.1B++
M60-A Bulldog 4544052119.286C**17.6046.758%C++N/A36.8C++4.5C++21711h5.3B11.3B+
SVA-88 4054032201.832C++0.1522.934%C+39.454%A*41.5C+N/A3149.7h9.6B*42B+
VX29 Polaris 3933901742.241B++0.5522.379%C+38.205%A*33.1CN/A18411.8h10.1B*45.3B+
Comet VM2 5373874220.917C+0.7746.202%B+3.876%C15.1B++5.8B++23125.7h16.3B++35.2B++
E540 Halberd-H 624378665.727C4.0448.219%D*2.116%C++24.9D-16.2D26815.2h7.3C15.1D
Artemis VX26 AE 3643612211.633C0.0526.473%D-34.349%B++43C+N/A988.4h11.7C+44.1C
Lumine Edge 35735719,0610.019C1.677.776%F18.768%B0.5DN/A1676.2h1.3C**17.2D*
Skyguard 621342675.104B**3.4222.762%D--N/A10.5C--8.5C21332.7h109.8B+482.3C+
Quasar VM1 3373371701.982C**0.3023.447%A++14.54%D-47.5A*N/A2747.1h11B**47.1B++
Force-Blade 34033542,8780.008C-1.6822.652%DN/A0.2CN/A11550.7h2.3B+10.3C++
Comet VM2 4572973130.949C+0.7448.216%B2.357%D-13.8B7.4A22421.5h19.3B++40B++
Spear Anti-Vehicle Phalanx Turret 480286358.171C*6.4838.674%D2.797%D33.6C22.8C++4478.5h9.3C+24.1C+
AP30 Shredder 403283684.162C+2.4819.842%F--2.474%C**2830U1200U20894800.1h52.4B**263.9B
Parsec VX3-A 271271574.754C+3.0733.159%D**84.871%B*33.5DN/A1098.1h1.6B*4.9C
M12 Kobalt 2732691222.417C**20.7317.02%C+19.331%C**117A1.7D3852.3h10.5A+61.5B++
NS Annihilator 5512642730.967B**0.7279.195%CN/A7.8D8.5C+30133.8h10.1B+12.7B+
M40 Fury 2872631715.471A+13.7825.015%D*N/A59.8B+5.5D3564.4h7.8B**31.2B+
NS-61 Emissary 2652622561.023B0.6620.034%D*27.481%A++17.5C-N/A6315h11.6B+57.8C+
M60-A Bulldog 2672471813.722C+12.0444.045%C1.215%D-34.8C+2.8C-1727.1h4.9B+11.1B+
Hornet Missiles 362244942.596C-0.9147.172%F-1.23%C-33.4C--16.2D7717.3h7.6B+16.2C**
Vortex VM21 3632201431.538C+0.1534.525%D3.636%C+9.6C++6.2C+17123h19.3B*55.8B+
Photon A2A Missile Pods 453217563.875C+2.1976.282%C--N/A35C-38.1C+9416.2h6.8B++8.9B++
S12 Renegade 2011961391.41C0.2837.897%C--7.143%B+41.7C1.1D1544.7h3.3C*8.7C+
NS-44L Blackhand 1881882530.743C0.9432.407%D--25.532%D*12.6DN/A8414.9h4B+12.2C+
G30 Walker 353182286.5A4.8121.647%D*1.099%D*5.8D*5.5D-16231.2h164.8B*761.2C++
M40 Fury-F 2411783210.555C--1.1343.736%C--N/A11.2D4C--8415.9h9.9C**22.6C*
Zenith VX-5AE 1751751251.4C+0.2925.154%C-38.286%A*33.7C+N/A915.2h8.9B++35.3B+
M20 Wyvern 328175276.481C*4.7928.018%D*2.857%C-17.9C-15.6C*2109.8h88.1C+314.5D
M12 Kobalt-H 173166179.765C-8.0817.938%D--19.88%B++50.3D*2.1D--1363.3h16.5C+91.8C
Vortex VM21 2801631431.14C+0.5534.538%D6.135%B*6.8C+4.9C+13823.8h27.1B*78.6B+
Hades VSH4 2031572050.766B+0.9259.81%D*1.911%C24.2B7.1C2916.5h4A++6.7A+
NS-AM7 Archer 2201552660.583C**1.1037.273%F**20%C**3.4D-1.4D3646.1h16B+42.9C+
M20 Basilisk 206133383.5B1.8133.665%D4.511%C--5.7D*3.1D*12223.3h85.5B+254.1C*
M40 Fury 150133197C+5.3130.174%D1.504%C49.3C+6.3D-4142.7h10.7B+35.5C**
CAS 14-E 141131158.733C7.0527.057%D--1.527%C48.5C--3.7D1522.7h28.8C*106.3C+
M60-G Bulldog 144129177.588B*5.9025.902%D--2.326%C24.3C2.8D-1415.3h5.2B*20.2B
G30 Walker 230126235.478B+3.7923.064%D--N/A5.2D*4.3D--15624.1h174B+754.3C+
The Slasher 1241244,0040.031C-1.6629.365%C1.613%D--1.2CN/A3105.8h1.8B+6.1C*
Anti-Vehicle Grenade 1481221122N/A120.3151.714%C++N/A406.7C++86.7C+55160.3h4.5B++8.6B+
M40 Fury-H 131117225.318C--3.6328.619%D**1.709%B+39D*4.7D-1713h8.8C+30.7D-
Phaseshift VX-S 114114851.341D0.3525.812%D*76.316%C++18.7DN/A636.1h2.7C**10.5C+
Soldier Soaker 111111771.442C**0.2429.042%C--30.631%A*52.9C*N/A2342.1h5B++17.2B
Pulsar C 108108771.403C++0.2823.759%C+29.63%B**21.6CN/A4815h9.3B*39B+
NSX Yumi 102102571.789B0.1025.464%C+48.039%A*48.6B++N/A1772.1h9.4B*37B+
Solstice SF 1051021570.65C1.0418.634%D--23.529%B**8.3DN/A11812.3h14.4C77.5C--
Spear Anti-Vehicle Phalanx Tower 11390190S88.3142.087%D-2.222%D-37.5C+9.6D--2152.4h8.1B+19.2C**
Auraxium Force-Blade 948910,4150.009D1.685.436%F-1.124%D-0.2DN/A1459.4h2.1C++38F--
Aspis Anti-Aircraft Phalanx Turret 16785127.083A+5.4024.62%C+2.353%C++14.9B*14.4B++3895.7h110.8B**450.2B+
Rocklet Rifle 173831020.814C**0.8738.598%FN/A11.1D*12D*1737.5h30.6B+79.3C+
A30 Walker 16680272.963C**1.2820.032%D*N/A7.3C7.9C+21110.9h141.3A705.6B+
A30 Walker 151791100.718D0.9718.376%D--1.266%C--6.2D5.6D17112.8h147.6C++803.2C+
NS "Heatwave" Decimator 11276471.617C+0.0738.356%F**N/A23D--10.9D1283.3h2.9B**7.7C
M60-G Bulldog-H 787498.222C+6.5424.48%FN/A61.7C+3.3D--2201.2h4.1B*16.9C
M20 Basilisk 11073193.842B+2.1632.88%D5.479%C+5.6D*2.8D*13813.1h97.7C*297.2C+
Coyote Missiles 13971711D0.6943.62%D**N/A11.6D--11.1D-3136.1h55.2C--126.6D-
Lancer VS22 16971711B+0.6945.367%F--1.408%C+7.8D10.8C-4159.1h25.9C++57.2C
Equinox VE2 7069332.091B*0.4025.138%C+42.029%M+46B*N/A1871.5h9.2A36.8B++
Lasher X2 AE 6766371.784B+0.1015.266%F-4.545%C*22DN/A713h15.8B++103.8D
Hyena Missile Launcher 10466401.65C++0.0426.852%D--N/A8D4.6D-1358.2h35C*130.3C+
Darkstar 6565601.083C0.6022.615%D--36.923%A++29.5DN/A1092.2h13C+57.4C
M12 Kobalt-F 6363361.75C+0.0619.425%C--14.286%B++31.5C+N/A892h8.6B**44.1B+
VE-H Maw 6261461.326C+0.3619.32%D*37.705%A25.4DN/A1522.4h11.4C+58.8C
V30-F Starfall 9059561.054C0.6354.694%D*N/A20.3D10.7D--2082.9h10.8B*19.7B++
The Immortal 5454790.684D1.0021.04%F--29.63%C++6.6D*N/A228.2h8.2C+39.2F
NS-15M2 5454202.7B+1.0123.615%C+31.482%B*24.5DN/A5752.2h9.9B*42.1B+

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit1331,7772.4h
Motion Spotter16315,03214.8h
Spawn Beacon1473,4795.3h
Nano-Armor Kit1,7091,620,003222.3h
Anti-Vehicle MANA Turret989636.9h
Repair Module0910.3h
Turret AI Module1620.4h
Cortium Silo02710.8h
Skywall Shield Emitter01200.6h
Structure Shield Module2970.5h
NS-TMC-01 "His Regards"1603086.9h
AE Nano-Armor Kit507625,29494.3h
Blast Wall0760.7h
Medical Applicator552171,09120.6h
Nanite Revive Grenade02,2090.6h
Nanite Healing Grenade02480.1h
AE Medical Applicator20982,03014.2h
Spear Anti-Vehicle Tower0910.7h
Deconstruction Tool110,7271.1h
Welding Device05000h
Spitfire Auto-Turret78071.7h
Sunderer Garage0741.1h
Rampart Wall23034.2h
Xiphos Anti-Personnel Tower0690.5h
Ammunition Package1073,4405.3h
Medical Kit2,08914,19533.4h
Anti-Infantry MANA Turret1051,6074h
IPC Targeting Dart1610.2h
Hardlight Barrier63801.1h
Vehicle Gate0640.7h
Pillbox1520.7h
Router0940.2h
Nano-Repair Grenade04220.1h
Recon Detection Device282,9874.8h
Shield Recharging Field161,3891h
Vehicle Ramp1530.8h
Infantry Tower01061.5h

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