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Primarch LingVS-M[z0eY] LingVS-M
VS BR 95

KDR: 6.27

Score: 51.2m

Last Seen: Apr 4th, 2020 2:11 AM
- OFFLINE - 2.8 hour(s)

Prestige 1, Battle Rank 95 - Vanu Sovereignty on Emerald
Level Progress (to 96): 13%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS C150 Dalton M12 Kobalt-H E540 Halberd-H M60-A Bulldog G40-F Ranger C-4 Proton II PPA-H M12 Kobalt
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $486,639 MLG Score: 389
Fun Score: N/A
Cheeseburgers Flipped: 37TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.981%16.598%415312734880.811985.461

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.445%0.729B++-0.67D0.307C*HEAD + (~4.11)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.10.217C++14.5-0.016C+43.6

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.586%4.876%348915126167,83818773589436.1417189%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.009%-0.804D-0.097C+0.828

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.40.756B++8.10.799B++21.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
51.2m235.4%509 (30.5k)464 (27.8k)6.2734672,92911,6257.6880995 (95)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1276474916.788%4.692%7909:315

97% Engineer3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 28th, 2013 3:41 AMMar 12th, 2016 2:19 AMApr 4th, 2020 2:48 PM (12h) (PST)Apr 4th, 2020 1:34 AM (1d) (PST)Apr 3rd, 2020 10:11 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,39371,3860.6610.1050.0312.3430.335389

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
83,60741883,18940621412027,834

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1840.2h/76.7d 16,445 3,422 16,054 258.7k 474 1,698 36,974 153.9m

EngineerCLASS DETAILS: Engineer
VX6-7
C-
Kills:204
Deaths:324
KDR:0.630
Accuracy:23.467% C-
HSR:15.196% D--
Kills:204
Deaths (as Engineer):324
Deaths (to Engineers):6,119
KDR:0.62963
Kill Difference:120
Playtime:1,786.653 hours
Usage:97%
Score:50.281m
Score/min:469
Accuracy (listed only):23.467%
HSR (listed only):15.196%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
SVA-88
C+
Kills:131
Deaths:78
KDR:1.679
Accuracy:24.077% C+
HSR:19.084% D-
Kills:131
Deaths (as Heavy Assault):78
Deaths (to Heavy Assaults):1,609
KDR:1.67949
Kill Difference:53
Playtime:9.364 hours
Usage:1%
Score:0.125m
Score/min:222
Accuracy (listed only):24.077%
HSR (listed only):19.084%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
B++
Kills:153
Deaths:133
KDR:1.150
Accuracy:28.750% B++
HSR:16.340% D
Kills:153
Deaths (as Combat Medic):133
Deaths (to Combat Medics):325
KDR:1.15038
Kill Difference:20
Playtime:32.549 hours
Usage:2%
Score:0.710m
Score/min:364
Accuracy (listed only):28.750%
HSR (listed only):16.340%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:38,183
V. Kills:30,823 124%
Deaths:5,626
KDR:6.787
Accuracy:37.502% C+
KPH:137,458,800 U
VKPH:110,962,800 U
L105 Zephyr
U
Kills:418
V. Kills:48 N/A
Deaths:45
KDR:9.289
Accuracy:54.281% A
KPH:1,504,800 U
VKPH:172,800 U
Dual-75 Duster
B++
Kills:338
V. Kills:18 N/A
Deaths:26
KDR:13
Accuracy:44.955% B++
KPH:96.600 B++
VKPH:5.100 C
AP30 Shredder
U
Kills:323
V. Kills:236 136%
Deaths:57
KDR:5.667
Accuracy:27.462% D-
KPH:1,162,800 U
VKPH:849,600 U
Kills:39,262 (0 + 39,262)
Deaths:5,754
KDR:6.823
VKDR:5.409
Vehicle Kills:31,125
Kill Difference:33,508
Playtime:3.501 hours
Usage:0%
Score:22.855m
Score/min:108,789
Piloting Accuracy:N/A%
Gunner Accuracy:27.462%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

E540 Halberd
B++
Kills:241
V. Kills:123 194%
Deaths:33
KDR:7.303
Accuracy:49.690% C++
KPH:40.700 B++
VKPH:20.800 B++
Saron HRB
B+
Kills:174
V. Kills:80 215%
Deaths:31
KDR:5.613
Accuracy:39.034% D
KPH:30.900 B+
VKPH:14.200 C
Kills:415 (0 + 415)
Deaths:64
KDR:6.484
VKDR:3.172
Vehicle Kills:203
Kill Difference:351
Playtime:11.561 hours
Usage:1%
Score:0.294m
Score/min:423
Driving Accuracy:N/A%
Gunner Accuracy:39.034%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
C*
Kills:18,282
V. Kills:753 N/A
Deaths:731
KDR:25.010
Accuracy:22.914% C+
KPH:137.600 C++
VKPH:5.700 C*
E540 Halberd-H
B**
Kills:5,367
V. Kills:2,298 233%
Deaths:472
KDR:11.371
Accuracy:61.697% B+
KPH:66.300 B**
VKPH:28.400 B*
G40-F Ranger
C**
Kills:1,255
V. Kills:670 187%
Deaths:127
KDR:9.882
Accuracy:36.650% C++
KPH:42.300 C**
VKPH:22.600 C++
Proton II PPA-H
C**
Kills:605
V. Kills:15 N/A
Deaths:83
KDR:7.289
Accuracy:37.550% C+
KPH:110.400 C**
VKPH:2.700 D--
Saron HRB-H
B++
Kills:373
V. Kills:258 144%
Deaths:119
KDR:3.134
Accuracy:52.196% C-
KPH:44.800 C**
VKPH:31 B++
Aphelion VEX-4H
B++
Kills:100
V. Kills:83 119%
Deaths:22
KDR:4.545
Accuracy:53.195% B*
KPH:42.700 C+
VKPH:35.500 B++
G30 Walker
C++
Kills:60
V. Kills:33 176%
Deaths:17
KDR:3.529
Accuracy:35.854% C++
KPH:23.200 D
VKPH:12.800 D
Kills:26,042 (0 + 26,042)
Deaths:1,571
KDR:16.577
VKDR:2.616
Vehicle Kills:4,110
Kill Difference:24,471
Playtime:262.222 hours
Usage:14%
Score:5.959m
Score/min:379
Driving Accuracy:N/A%
Gunner Accuracy:35.854%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A++
Kills:509
V. Kills:32 N/A
Deaths:13
KDR:39.154
Accuracy:17.460% C
KPH:117.800 A
VKPH:7.400 A++
M12 Kobalt
B*
Kills:252
V. Kills:14 N/A
Deaths:4
KDR:63
Accuracy:19.904% C*
KPH:105.500 B++
VKPH:5.900 B*
M60-G Bulldog
S
Kills:166
V. Kills:58 281%
Deaths:
KDR:
Accuracy:65.092% M++
KPH:83.200 M++
VKPH:29.100 S
M60-G Bulldog
A++
Kills:99
V. Kills:27 354%
Deaths:2
KDR:49.500
Accuracy:49.854% B**
KPH:75.600 A
VKPH:20.600 A++
Kills:1,026 (0 + 1,026)
Deaths:19
KDR:54
VKDR:6.895
Vehicle Kills:131
Kill Difference:1,007
Playtime:10.015 hours
Usage:1%
Score:0.283m
Score/min:470
Driving Accuracy:N/A%
Gunner Accuracy:49.854%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C150 Dalton 69,00638,1835,6266.787C0.5137.502%C+N/A381830U308230U2243423000.1h2.6B*7.1B*
M12 Kobalt-H 19,03518,28273125.01C+18.7422.914%C+16.246%C137.7C++5.7C*380132.8h14.4C*62.9C*
E540 Halberd-H 7,6655,36747211.371C++5.1061.697%B+N/A66.3B**28.4B*38381h4.2B++6.8B**
M60-A Bulldog 1,7351,58813811.507B*5.2350.947%AN/A15880U1470U116712800.1h4.5B*8.9B**
G40-F Ranger 1,9251,2551279.882C3.6136.65%C++N/A42.3C**22.6C++31729.7h55.4B++151.3B++
C-4 1,0907263142.312B+3.9619.825%D-N/A65.4C-32.8C**60211.1h0.8A3.9B++
Proton II PPA-H 620605837.289C-1.0237.55%C+1.157%C--110C**2.7D--3775.5h7.8B++20.9B+
M12 Kobalt 5415091339.154A32.8817.46%C16.503%C118.4A7.4A++4004.3h13.9B**79.4B
Hyena Missile Launcher 7774592371.937C+4.3431.25%CN/A15.4C10.6C+25329.9h30.5B+97.7B+
L105 Zephyr 466418459.289C+3.0254.281%AN/A4180U480U11417300.1h4.5B**8.2B**
Saron HRB-H 6313731193.134C-3.1452.196%C-N/A44.9C**31.1B++5058.3h22.4C*42.9C++
Dual-75 Duster 3563382613C+6.7344.955%B++N/A96.6B++5.1C2933.5h4.8B+10.8B++
AP30 Shredder 559323575.667C+0.6127.462%D-1.238%D3230U2360U24479900.1h61.7B++224.6C**
M12 Kobalt 266252463B**56.7319.904%C*11.905%D**105B++5.8B*4792.4h18.5C+92.9C*
E540 Halberd 364241337.303C1.0349.69%C++2.49%C++40.8B++20.8B++3815.9h4.7B++9.4B++
A30 Walker 397208982.122C++4.1519.938%D-N/A2080U1890U34994900.1h120.9C*606.5C+
VX6-7 2082043240.63D5.6423.467%C-15.196%D--0.9D*N/A4230.2h17.4D*74D-
Tank Mine 3071901019S12.73300%UN/A475S292.5S79700.4h3.8T-1.3M
Saron HRB 254174315.613C+0.6639.034%D2.299%B++31.1B+14.3C4685.6h15.8B*40.5B+
M60-G Bulldog 2241661166U159.7365.092%M++N/A83M++29S5382h5.6B++8.5A
H-V45 1541531331.15C+5.1228.75%B++16.34%D13.5D-N/A5311.3h14C48.7C**
SVA-88 132131781.679C+4.5924.077%C+19.084%D-23.4D-N/A985.6h10.7B44.3C**
Aphelion VEX-4H 183100224.545C+1.7353.195%B*N/A43.5C+36.1B++6582.3h55C++103.4B+
M60-G Bulldog 12699249.5S43.2349.854%B**N/A76.2A20.8A++5811.3h5.2B++10.4B*
M20 Drake 16295332.879C--3.3924.885%D*N/A950U670U30998100.1h74.9C--300.8D
M60-A Bulldog 10490245A38.7364.109%A++2.222%C+75A+11.7A*4131.2h5.5C++8.5B*
M60-A Bulldog 9385517C+10.7366.157%A++2.353%C++121.4M++11.4A*7020.7h4.1B**6.2B**
G30 Walker 9360173.529C--2.7435.854%C++1.667%D-23.1D12.7D2222.6h161C++449.1C*

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit2,4491,488,592252.5h
Spawn Beacon52720.3h
NS-61 Emissary0780h
NS-TMC-01 "His Regards"27471136.6h
Medical Applicator674,9233.3h
NS CandyCannon 3011380.1h
Ammunition Package42170.2h
Nano-Repair Grenade01590h
Soldier Soaker0590h
Ectoblaster05120.4h
Recon Detection Device01330.3h

Check the help document for the dictionary if you want to learn more about words used here.


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