Online: daguest  
latest news: Minor updates & switch to discordtracker: offline - 839hvisitors: 1 | 11 (20,087)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (128 days). The data shown below may not be accurate.

Paragon LingVS-M[Karz] LingVS-M
VS BR 153

KDR: 6.36

Score: 54.8m

Last Seen: Jul 22nd, 2020 1:16 AM
- OFFLINE - 12.3 hour(s)

Prestige 1, Battle Rank 100 (153 total) - Vanu Sovereignty on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS C150 Dalton M12 Kobalt-H E540 Halberd-H G40-F Ranger M60-A Bulldog C-4 Proton II PPA-H M12 Kobalt
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:LingVS-M



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $487,890 MLG Score: 390
Fun Score: N/A
Cheeseburgers Flipped: 37TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.637%16.43%405313464930.7751575.587

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.538%0.655B+-0.703D-0.249C++HEAD + (~4.11)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.70.207C++14.5-0.015C+44.3

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.164%4.776%346115133474,36621183834135.1114194%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.99%-0.744D-0.061C+0.82

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.40.756B++8.30.794B++21.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
54.8m236.5%506 (30.4k)458 (27.5k)6.362680,01612,5767.85949153 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1349514216.977%4.592%7809:315

97% Engineer2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 28th, 2013 3:41 AMMay 2nd, 2020 2:34 AMJul 22nd, 2020 6:58 PM (128d) (PST)Jul 22nd, 2020 12:56 AM (128d) (PST)Jul 21st, 2020 9:16 PM (129d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,42171,4140.6680.1050.0312.3600.330390

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
85,23643684,80040621422027,478

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1996.1h/83.2d 18,825 3,674 17,384 282.6k 520 1,872 39,506 170.1m

EngineerCLASS DETAILS: Engineer
VX6-7
D-
Kills:209
Deaths:379
KDR:0.551
Accuracy:22.903% D-
HSR:14.833% D*
Kills:209
Deaths (as Engineer):379
Deaths (to Engineers):6,632
KDR:0.55145
Kill Difference:170
Playtime:1,928.810 hours
Usage:97%
Score:53.600m
Score/min:463
Accuracy (listed only):22.903%
HSR (listed only):14.833%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
B
Kills:153
Deaths:148
KDR:1.034
Accuracy:28.719% B
HSR:16.340% D--
Kills:153
Deaths (as Combat Medic):148
Deaths (to Combat Medics):341
KDR:1.03378
Kill Difference:5
Playtime:43.814 hours
Usage:2%
Score:1.022m
Score/min:389
Accuracy (listed only):28.719%
HSR (listed only):16.340%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:38,830
V. Kills:31,152 125%
Deaths:5,626
KDR:6.902
Accuracy:37.577% C+
KPH:139,788,000 U
VKPH:112,147,200 U
L105 Zephyr
U
Kills:418
V. Kills:48 N/A
Deaths:45
KDR:9.289
Accuracy:54.281% B**
KPH:1,504,800 U
VKPH:172,800 U
Dual-75 Duster
B
Kills:340
V. Kills:18 N/A
Deaths:26
KDR:13.077
Accuracy:45.106% B
KPH:95.800 C*
VKPH:5.100 C
AP30 Shredder
U
Kills:328
V. Kills:238 137%
Deaths:57
KDR:5.754
Accuracy:27.306% D**
KPH:1,180,800 U
VKPH:856,800 U
Kills:39,916 (0 + 39,916)
Deaths:5,754
KDR:6.937
VKDR:5.467
Vehicle Kills:31,456
Kill Difference:34,162
Playtime:3.551 hours
Usage:0%
Score:23.091m
Score/min:108,384
Piloting Accuracy:N/A%
Gunner Accuracy:27.306%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

E540 Halberd
C+
Kills:261
V. Kills:132 196%
Deaths:33
KDR:7.909
Accuracy:49.437% C+
KPH:36.800 C+
VKPH:18.600 C+
Saron HRB
C+
Kills:174
V. Kills:80 215%
Deaths:31
KDR:5.613
Accuracy:38.785% D--
KPH:29.700 C+
VKPH:13.700 C
Kills:435 (0 + 435)
Deaths:64
KDR:6.797
VKDR:3.313
Vehicle Kills:212
Kill Difference:371
Playtime:12.941 hours
Usage:1%
Score:0.315m
Score/min:405
Driving Accuracy:N/A%
Gunner Accuracy:38.785%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
C+
Kills:19,383
V. Kills:785 N/A
Deaths:731
KDR:26.516
Accuracy:22.831% C
KPH:138.300 C+
VKPH:5.600 C+
E540 Halberd-H
B+
Kills:9,417
V. Kills:4,048 233%
Deaths:472
KDR:19.951
Accuracy:61.401% C*
KPH:67.400 B+
VKPH:29 B+
G40-F Ranger
C*
Kills:1,684
V. Kills:894 188%
Deaths:127
KDR:13.260
Accuracy:36.855% C*
KPH:42.300 C++
VKPH:22.400 C+
Proton II PPA-H
C++
Kills:605
V. Kills:15 N/A
Deaths:83
KDR:7.289
Accuracy:37.550% C
KPH:110.400 C++
VKPH:2.700 D*
Saron HRB-H
B+
Kills:384
V. Kills:263 145%
Deaths:119
KDR:3.227
Accuracy:52.307% D
KPH:44.900 C+
VKPH:30.700 B+
G30 Walker
C++
Kills:128
V. Kills:64 197%
Deaths:17
KDR:7.529
Accuracy:36.513% C++
KPH:26.900 D
VKPH:13.400 D-
Aphelion VEX-4H
B+
Kills:112
V. Kills:91 122%
Deaths:22
KDR:5.091
Accuracy:53.636% B++
KPH:42.300 C
VKPH:34.300 B+
Kills:31,713 (0 + 31,713)
Deaths:1,571
KDR:20.187
VKDR:3.921
Vehicle Kills:6,160
Kill Difference:30,142
Playtime:341.225 hours
Usage:17%
Score:7.857m
Score/min:384
Driving Accuracy:N/A%
Gunner Accuracy:53.636%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A
Kills:604
V. Kills:36 N/A
Deaths:13
KDR:46.462
Accuracy:17.596% D
KPH:116.800 B++
VKPH:7 A
M12 Kobalt
B++
Kills:313
V. Kills:16 N/A
Deaths:4
KDR:78.250
Accuracy:19.920% C+
KPH:106.200 B+
VKPH:5.400 B++
M60-G Bulldog
M**
Kills:280
V. Kills:89 311%
Deaths:
KDR:
Accuracy:63.723% A**
KPH:83.300 A*
VKPH:26.500 M**
M60-G Bulldog
A
Kills:154
V. Kills:45 335%
Deaths:2
KDR:77
Accuracy:53.011% B**
KPH:75.600 B++
VKPH:22.100 A
Kills:1,351 (0 + 1,351)
Deaths:19
KDR:71.105
VKDR:9.789
Vehicle Kills:186
Kill Difference:1,332
Playtime:13.521 hours
Usage:1%
Score:0.379m
Score/min:467
Driving Accuracy:N/A%
Gunner Accuracy:53.011%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C150 Dalton 69,98238,8305,6266.902C+0.5437.577%C+N/A388300U311520U2266776000.1h2.6B+7B+
M12 Kobalt-H 20,16819,38373126.516C20.1522.831%C16.375%C138.4C+5.6C+384140.1h14.3C++62.7C+
E540 Halberd-H 13,4659,41747219.951C++13.5961.401%C*N/A67.4B+29B+388139.8h4.1B++6.7B*
G40-F Ranger 2,5781,68412713.26C6.9036.855%C*N/A42.3C++22.5C+33439.8h55.2B+149.9B++
M60-A Bulldog 1,7731,62413811.768C+5.4151.137%B**N/A16240U1490U118759500.1h4.6B+8.9B*
C-4 1,1717813532.212C*4.1520.045%D--N/A61.5D30.7C+56212.7h0.8A4B
Proton II PPA-H 620605837.289D0.9337.55%C1.157%C110C++2.7D*3825.5h7.8B++20.9B+
M12 Kobalt 6406041346.462B**40.1017.596%D16.556%D116.2B++6.9A3985.2h13.9B++78.9C++
Hyena Missile Launcher 7874652371.962C-4.4031.313%DN/A15.1D10.5C24730.8h31.1C+99.3C+
L105 Zephyr 466418459.289C+2.9354.281%B**N/A4180U480U11417300.1h4.5B**8.2B**
Saron HRB-H 6473841193.227C--3.1452.307%DN/A44.7C+30.6B+5248.6h22.4C++42.8C+
Dual-75 Duster 3583402613.077C+6.7145.106%BN/A97.1C**5.1C2903.5h4.8B+10.7B+
AP30 Shredder 566328575.754C0.6127.306%D**1.22%D3280U2380U24740100.1h61.3B+224.6C+
M12 Kobalt 329313478.25A++71.8919.92%C+12.78%D**107.9B+5.5B*4622.9h18.5C+93.1C++
M60-G Bulldog 3692801280U273.6463.723%A**N/A82.4A*26.2M**4983.4h5.3B*8.3B**
E540 Halberd 393261337.909C-1.5549.437%C+2.299%C**36.8C+18.6C+3517.1h4.9B9.9C**
A30 Walker 405213982.173C-4.1919.95%D*N/A2130U1920U35351900.1h118.3C593D-
Tank Mine 3402131119.364S13.00340.873%UN/A532.5S317.5S82640.4h4T-1.2M
VX6-7 2132093790.551D5.8122.903%D-14.833%D*0.9D*N/A4238.7h17.2F75.1D*
Saron HRB 254174315.613C0.7538.785%D--2.299%B*29.5C+13.6C4715.9h16.9B++43.6C++
M60-G Bulldog 199154277S70.6453.011%B**N/A77B++22.5A5962h5.3B++9.9B++
H-V45 1541531481.034C5.3328.719%B16.34%D--12.6D--N/A5012.1h14D-48.8C+
SVA-88 132131781.679C4.6824.077%C19.084%D--23.4D--N/A1015.6h10.7C++44.3C++
G30 Walker 192128177.529C1.1736.513%C++3.125%C26.7D13.3D-2264.8h135.9C++372.2C*
Aphelion VEX-4H 203112225.091C1.2753.636%B++N/A41.5C33.7B+6942.7h54.9C+102.4C++
M20 Drake 16295332.879D*3.4824.885%D**N/A950U670U31032100.1h74.9D--300.8F-
M60-A Bulldog 10490245B++38.6464.109%A+2.222%C+75B**11.7A++4151.2h5.5C*8.5B++
M60-A Bulldog 9385517C+10.6466.157%A+2.353%C*121.4A*11.4A+7180.7h4.1B**6.2B**
M12 Kobalt 6057157C+50.6422.132%C14.035%D--114C6C*3260.5h17.3C+78.2C+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit3,2291,658,867288.5h
Spawn Beacon103270.4h
NS-61 Emissary0780h
NS-TMC-01 "His Regards"27471136.6h
Medical Applicator1276,2775.4h
Spitfire Auto-Turret9590.4h
NS CandyCannon 3011730.1h
Ammunition Package82800.3h
Recon Detection Device01470.4h
Soldier Soaker0590h
Ectoblaster05120.4h
Nano-Repair Grenade01700h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 1.31s
Server spent 3.66s on queries, 2.35s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.